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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.324 by root, Sat Jul 28 14:23:17 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 94
55our $RANDOM_MAPS = cf::localdir . "/random"; 95# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available 115our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 116
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 117sub cf::map::normalise;
78 118
79############################################################################# 119#############################################################################
80 120
81=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
82 122
89=item $cf::RUNTIME 129=item $cf::RUNTIME
90 130
91The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 132every server tick.
93 133
94=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 137
96The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
98 142
99=item $cf::NOW 143=item $cf::NOW
100 144
101The time of the last (current) server tick. 145The time of the last (current) server tick.
102 146
103=item $cf::TICK 147=item $cf::TICK
104 148
105The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
106 160
107=item %cf::CFG 161=item %cf::CFG
108 162
109Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
111 177
112=back 178=back
113 179
114=cut 180=cut
115 181
116BEGIN { 182BEGIN {
117 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 184 my $msg = join "", @_;
119 utf8::encode $msg;
120 185
121 $msg .= "\n" 186 $msg .= "\n"
122 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
123 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
127 195
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 203
135# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 205# within the Safe compartment.
137for my $pkg (qw( 206for my $pkg (qw(
138 cf::global cf::attachable 207 cf::global cf::attachable
147 216
148$Event::DIED = sub { 217$Event::DIED = sub {
149 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
150}; 219};
151 220
152my %ext_pkg; 221#############################################################################
153my @exts;
154my @hook;
155 222
156=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
157 224
158=over 4 225=over 4
159 226
160=cut 227=item dumpval $ref
161 228
162use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
163 249
164=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
165 251
166Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
167 253
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
176 255
177Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
178 257
179=cut 258=cut
180 259
181sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 261
186=item my $guard = cf::guard { BLOCK } 262sub to_json ($) { $json_coder->encode ($_[0]) }
187 263sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 264
208=item cf::lock_wait $string 265=item cf::lock_wait $string
209 266
210Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
211 268
212=item my $lock = cf::lock_acquire $string 269=item my $lock = cf::lock_acquire $string
213 270
214Wait until the given lock is available and then acquires it and returns 271Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 273for example when the coroutine gets canceled), the lock is automatically
217returned. 274returned.
218 275
219Lock names should begin with a unique identifier (for example, find_map 276Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
221 282
222=cut 283=cut
223 284
224our %LOCK; 285our %LOCK;
225 286
239 # wait, to be sure we are not locked 300 # wait, to be sure we are not locked
240 lock_wait $key; 301 lock_wait $key;
241 302
242 $LOCK{$key} = []; 303 $LOCK{$key} = [];
243 304
244 cf::guard { 305 Coro::guard {
245 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
247 } 308 }
248} 309}
249 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
250=item cf::async { BLOCK } 383=item cf::async { BLOCK }
251 384
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 385Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
254 388
255=cut 389=cut
256 390
257sub async(&) { 391BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 392
266=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
267 394
268The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
271 399
272If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
275fast or be very important. 403fast or be very important.
278 406
279sub sync_job(&) { 407sub sync_job(&) {
280 my ($job) = @_; 408 my ($job) = @_;
281 409
282 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
283 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
285 415
286 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 417 # (but this is cancel-safe)
288 local $FREEZE = 1; 418 my $freeze_guard = freeze_mainloop;
289 419
290 my $busy = 1; 420 my $busy = 1;
291 my @res; 421 my @res;
292 422
293 (Coro::async { 423 (async {
294 @res = eval { $job->() }; 424 @res = eval { $job->() };
295 warn $@ if $@; 425 warn $@ if $@;
296 undef $busy; 426 undef $busy;
297 })->prio (Coro::PRIO_MAX); 427 })->prio (Coro::PRIO_MAX);
298 428
299 while ($busy) { 429 while ($busy) {
300 Coro::cede_notself; 430 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
303 439
304 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
305 } else { 441 } else {
306 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
307 443
308 $job->() 444 $job->()
309 } 445 }
310} 446}
311 447
312=item $coro = cf::coro { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
313 449
314Creates and returns a new coro. This coro is automcatially being canceled 450Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 451extension calling this is being unloaded.
316 452
317=cut 453=cut
318 454
319sub coro(&) { 455sub async_ext(&) {
320 my $cb = shift; 456 my $cb = shift;
321 457
322 my $coro = &cf::async ($cb); 458 my $coro = &Coro::async ($cb);
323 459
324 $coro->on_destroy (sub { 460 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 461 delete $EXT_CORO{$coro+0};
326 }); 462 });
327 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
328 464
329 $coro 465 $coro
330} 466}
331 467
332sub write_runtime { 468=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 469
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
336 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
337 474
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 476
342 aio_fsync $fh 477sub _store_scalar {
343 and return; 478 open my $fh, ">", \my $buf
344 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
345 close $fh 481 close $fh;
346 or return;
347 482
348 aio_rename "$runtime~", $runtime 483 $buf
349 and return; 484}
350 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
351 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 655}
353 656
354=back 657=back
355 658
356=cut 659=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 660
478############################################################################# 661#############################################################################
479 662
480=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
481 664
483attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
485 668
486In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 671Crossfire TRT).
489 672
490=over 4 673=over 4
491 674
492=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
493 676
607our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 791our @CB_MAP = ();
609 792
610my %attachment; 793my %attachment;
611 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
612sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
614 803
615 use sort 'stable'; 804 use sort 'stable';
616 805
650 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
651 840
652 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 845
657 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 847 my $pkg = shift @arg;
659 848
660 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
690 } 879 }
691 880
692 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
693 } else { 882 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 884 }
696 885
697 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
698} 887}
699 888
701 if (ref $_[0]) { 890 if (ref $_[0]) {
702 _object_attach @_; 891 _object_attach @_;
703 } else { 892 } else {
704 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
705 } 894 }
895 _recalc_want;
706}; 896};
707 897
708# all those should be optimised 898# all those should be optimised
709sub cf::attachable::detach { 899sub cf::attachable::detach {
710 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
714 reattach ($obj); 904 reattach ($obj);
715 } else { 905 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
717 } 907 }
908 _recalc_want;
718}; 909};
719 910
720sub cf::attachable::attached { 911sub cf::attachable::attached {
721 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
722 913
737 "; 928 ";
738 die if $@; 929 die if $@;
739} 930}
740 931
741our $override; 932our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 934
744sub override { 935sub override {
745 $override = 1; 936 $override = 1;
746 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
747} 938}
748 939
749sub do_invoke { 940sub do_invoke {
750 my $event = shift; 941 my $event = shift;
751 my $callbacks = shift; 942 my $callbacks = shift;
752 943
753 @invoke_results = (); 944 @INVOKE_RESULTS = ();
754 945
755 local $override; 946 local $override;
756 947
757 for (@$callbacks) { 948 for (@$callbacks) {
758 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
775 966
776Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
777 968
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 972
782=back 973=back
783 974
784=cut 975=cut
785 976
786############################################################################# 977#############################################################################
787# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
788 990
789sub reattach { 991sub reattach {
790 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 996
793 my $registry = $obj->registry; 997 my $registry = $obj->registry;
794 998
795 @$registry = (); 999 @$registry = ();
796 1000
843 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
844 1048
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1053 close $fh;
850 1054
851 if (@$objs) { 1055 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1061 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
859 } 1063 }
860 } else { 1064 } else {
861 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
893 or return; 1097 or return;
894 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1099 }
896 1100
897 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
899 return ($data, $av); 1103 return ($data, $av);
900} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
901 1111
902############################################################################# 1112#############################################################################
903# command handling &c 1113# command handling &c
904 1114
905=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1129}
920 1130
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1132
923Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
924 1138
925If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
926called. 1140called.
927 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
928=cut 1153=cut
929 1154
930sub register_extcmd { 1155sub register_extcmd {
931 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
932 1157
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
937} 1165}
938 1166
939cf::player->attach ( 1167cf::player->attach (
940 on_command => sub { 1168 on_command => sub {
941 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
950 cf::override; 1178 cf::override;
951 }, 1179 },
952 on_extcmd => sub { 1180 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
954 1182
955 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1184
957 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
960 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
961 } 1195 if $reply;
962 } 1196 }
963 } else { 1197 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1199 }
966 1200
967 cf::override; 1201 cf::override;
968 }, 1202 },
969); 1203);
970 1204
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
978 my ($path) = @_; 1573 my ($path) = @_;
979 1574
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1575 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1576
986 warn "loading '$path' into '$pkg'\n"; 1577 for my $region (list) {
987 1578 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1579 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1580 if $region->specificity > $specificity;
990 1581 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1582 }
1020 1583
1021 # remove commands 1584 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1585}
1127 1586
1128=back 1587=back
1129
1130 1588
1131=head3 cf::map 1589=head3 cf::map
1132 1590
1133=over 4 1591=over 4
1134 1592
1137package cf::map; 1595package cf::map;
1138 1596
1139use Fcntl; 1597use Fcntl;
1140use Coro::AIO; 1598use Coro::AIO;
1141 1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1142our $MAX_RESET = 7200; 1604our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1605our $DEFAULT_RESET = 3000;
1144 1606
1145sub generate_random_map { 1607sub generate_random_map {
1146 my ($path, $rmp) = @_; 1608 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1609 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1610 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1614 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1615 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1162} 1750}
1163 1751
1164# and all this just because we cannot iterate over 1752# and all this just because we cannot iterate over
1165# all maps in C++... 1753# all maps in C++...
1166sub change_all_map_light { 1754sub change_all_map_light {
1168 1756
1169 $_->change_map_light ($change) 1757 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1758 for grep $_->outdoor, values %cf::MAP;
1171} 1759}
1172 1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1173sub try_load_header($) { 1777sub load_header_from($) {
1174 my ($path) = @_; 1778 my ($self, $path) = @_;
1175 1779
1176 utf8::encode $path; 1780 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1178 or return; 1785 or return;
1179 1786
1180 my $map = cf::map::new 1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1181 or return; 1830 or return;
1831 $self->prepare_orig;
1832 }
1182 1833
1183 $map->load_header ($path) 1834 $self->{deny_reset} = 1
1184 or return; 1835 if $self->no_reset;
1185 1836
1186 $map->{load_path} = $path; 1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1187 1839
1188 $map 1840 1
1189} 1841}
1190 1842
1191sub find_map; 1843sub find;
1192sub find_map { 1844sub find {
1193 my ($path, $origin) = @_; 1845 my ($path, $origin) = @_;
1194 1846
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1847 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1848
1200 cf::lock_wait "map_find:$key"; 1849 cf::lock_wait "map_find:$path";
1201 1850
1202 $cf::MAP{$key} || do { 1851 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1204 1855
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME 1856 $map->{last_save} = $cf::RUNTIME;
1211 if $map->{instantiate_time} > $cf::RUNTIME; 1857
1212 } else { 1858 $map->load_header
1213 if (my $rmp = $path->random_map_params) { 1859 or return;
1214 $map = generate_random_map $key, $rmp; 1860
1215 } else { 1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1216 $map = try_load_header $path->load_path; 1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1217 } 1906 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 } 1907 }
1228 1908
1229 $map->path ($key); 1909 Coro::cede;
1230 $map->{path} = $path; 1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1231 $map->{last_save} = $cf::RUNTIME; 1926 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1927 $map->last_access ($cf::RUNTIME);
1233 1928
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1929 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1930 }
1288 1931
1289sub load_map_sync { 1932 $self->post_load;
1933}
1934
1935sub customise_for {
1936 my ($self, $ob) = @_;
1937
1938 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player;
1940
1941# return find "?party/" . $ob->name . "/" . $self->{path}
1942# if $self->per_party;
1943
1944 $self
1945}
1946
1947# find and load all maps in the 3x3 area around a map
1948sub load_diag {
1949 my ($map) = @_;
1950
1951 my @diag; # diagonal neighbours
1952
1953 for (0 .. 3) {
1954 my $neigh = $map->tile_path ($_)
1955 or next;
1956 $neigh = find $neigh, $map
1957 or next;
1958 $neigh->load;
1959
1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 }
1963
1964 for (@diag) {
1965 my $neigh = find @$_
1966 or next;
1967 $neigh->load;
1968 }
1969}
1970
1971sub find_sync {
1290 my ($path, $origin) = @_; 1972 my ($path, $origin) = @_;
1291 1973
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1974 cf::sync_job { find $path, $origin }
1975}
1293 1976
1294 cf::sync_job { 1977sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1978 my ($map) = @_;
1296 or return; 1979
1980 cf::sync_job { $map->load };
1981}
1982
1983our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef;
1985
1986sub find_async {
1987 my ($path, $origin) = @_;
1988
1989 $path = normalise $path, $origin && $origin->{path};
1990
1991 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1993 }
1994
1995 undef $MAP_PREFETCH{$path};
1996 $MAP_PREFETCHER ||= cf::async {
1997 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) {
1999 if (my $map = find $path) {
1297 $map->load; 2000 $map->load;
1298 $map 2001 }
2002
2003 delete $MAP_PREFETCH{$path};
2004 }
2005 }
2006 undef $MAP_PREFETCHER;
1299 } 2007 };
2008 $MAP_PREFETCHER->prio (6);
2009
2010 ()
1300} 2011}
1301 2012
1302sub save { 2013sub save {
1303 my ($self) = @_; 2014 my ($self) = @_;
1304 2015
2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
2017
1305 $self->{last_save} = $cf::RUNTIME; 2018 $self->{last_save} = $cf::RUNTIME;
1306 2019
1307 return unless $self->dirty; 2020 return unless $self->dirty;
1308 2021
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2022 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2023 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2024
1312 $self->{load_path} = $save; 2025 $self->{load_path} = $save;
1313 2026
1314 return if $self->{deny_save}; 2027 return if $self->{deny_save};
1315 2028
2029 local $self->{last_access} = $self->last_access;#d#
2030
2031 cf::async {
2032 $_->contr->save for $self->players;
2033 };
2034
1316 if ($uniq) { 2035 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2037 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2038 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2040 }
1322} 2041}
1323 2042
1324sub swap_out { 2043sub swap_out {
1325 my ($self) = @_; 2044 my ($self) = @_;
2045
2046 # save first because save cedes
2047 $self->save;
2048
2049 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 2050
1327 return if $self->players; 2051 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2052 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2053 return if $self->{deny_save};
1330 2054
1331 $self->save;
1332 $self->clear; 2055 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 2056 $self->in_memory (cf::MAP_SWAPPED);
1334} 2057}
1335 2058
1336sub reset_at { 2059sub reset_at {
1337 my ($self) = @_; 2060 my ($self) = @_;
1338 2061
1339 # TODO: safety, remove and allow resettable per-player maps 2062 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2063 return 1e99 if $self->{deny_reset};
1342 2064
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2065 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2066 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2067
1350 my ($self) = @_; 2072 my ($self) = @_;
1351 2073
1352 $self->reset_at <= $cf::RUNTIME 2074 $self->reset_at <= $cf::RUNTIME
1353} 2075}
1354 2076
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2077sub reset {
1377 my ($self) = @_; 2078 my ($self) = @_;
1378 2079
2080 my $lock = cf::lock_acquire "map_data:$self->{path}";
2081
1379 return if $self->players; 2082 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2083
1382 warn "resetting map ", $self->path;#d# 2084 warn "resetting map ", $self->path;
2085
2086 $self->in_memory (cf::MAP_SWAPPED);
2087
2088 # need to save uniques path
2089 unless ($self->{deny_save}) {
2090 my $uniq = $self->uniq_path; utf8::encode $uniq;
2091
2092 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2093 if $uniq;
2094 }
1383 2095
1384 delete $cf::MAP{$self->path}; 2096 delete $cf::MAP{$self->path};
2097
2098 $self->clear;
1385 2099
1386 $_->clear_links_to ($self) for values %cf::MAP; 2100 $_->clear_links_to ($self) for values %cf::MAP;
1387 2101
1388 $self->unlink_save; 2102 $self->unlink_save;
1389 $self->destroy; 2103 $self->destroy;
1392my $nuke_counter = "aaaa"; 2106my $nuke_counter = "aaaa";
1393 2107
1394sub nuke { 2108sub nuke {
1395 my ($self) = @_; 2109 my ($self) = @_;
1396 2110
2111 delete $cf::MAP{$self->path};
2112
2113 $self->unlink_save;
2114
2115 bless $self, "cf::map";
2116 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2117 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2118 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120
2121 $cf::MAP{$self->path} = $self;
2122
1400 $self->reset; # polite request, might not happen 2123 $self->reset; # polite request, might not happen
1401} 2124}
1402 2125
1403sub customise_for { 2126=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2127
1406 if ($map->per_player) { 2128Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2129maps. May block.
2130
2131=cut
2132
2133sub tmp_maps() {
1408 } 2134 [
1409 2135 map {
1410 $map 2136 utf8::decode $_;
2137 /\.map$/
2138 ? normalise $_
2139 : ()
2140 } @{ aio_readdir $TMPDIR or [] }
2141 ]
1411} 2142}
1412 2143
1413sub emergency_save { 2144=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2145
1416 warn "enter emergency map save\n"; 2146Returns an arrayref with all map paths of currently instantiated and saved
2147random maps. May block.
1417 2148
1418 cf::sync_job { 2149=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2150
1423 warn "end emergency map save\n"; 2151sub random_maps() {
2152 [
2153 map {
2154 utf8::decode $_;
2155 /\.map$/
2156 ? normalise "?random/$_"
2157 : ()
2158 } @{ aio_readdir $RANDOMDIR or [] }
2159 ]
2160}
2161
2162=item cf::map::unique_maps
2163
2164Returns an arrayref of paths of all shared maps that have
2165instantiated unique items. May block.
2166
2167=cut
2168
2169sub unique_maps() {
2170 [
2171 map {
2172 utf8::decode $_;
2173 /\.map$/
2174 ? normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ]
1424} 2178}
1425 2179
1426package cf; 2180package cf;
1427 2181
1428=back 2182=back
1429 2183
2184=head3 cf::object
2185
2186=cut
2187
2188package cf::object;
2189
2190=over 4
2191
2192=item $ob->inv_recursive
2193
2194Returns the inventory of the object _and_ their inventories, recursively.
2195
2196=cut
2197
2198sub inv_recursive_;
2199sub inv_recursive_ {
2200 map { $_, inv_recursive_ $_->inv } @_
2201}
2202
2203sub inv_recursive {
2204 inv_recursive_ inv $_[0]
2205}
2206
2207package cf;
2208
2209=back
1430 2210
1431=head3 cf::object::player 2211=head3 cf::object::player
1432 2212
1433=over 4 2213=over 4
1434 2214
1448 2228
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2229 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2230
1451 if ($self->{record_replies}) { 2231 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2232 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2233
1453 } else { 2234 } else {
2235 my $pl = $self->contr;
2236
2237 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2238 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240
2241 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2242 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2243 $self->message ($msg, $flags);
2244 }
1456 } 2245 }
1457} 2246}
1458 2247
1459=item $player_object->may ("access") 2248=item $player_object->may ("access")
1460 2249
1474 2263
1475=item $player_object->enter_link 2264=item $player_object->enter_link
1476 2265
1477Freezes the player and moves him/her to a special map (C<{link}>). 2266Freezes the player and moves him/her to a special map (C<{link}>).
1478 2267
1479The player should be reaosnably safe there for short amounts of time. You 2268The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2269I<MUST> call C<leave_link> as soon as possible, though.
1481 2270
2271Will never block.
2272
1482=item $player_object->leave_link ($map, $x, $y) 2273=item $player_object->leave_link ($map, $x, $y)
1483 2274
1484Moves the player out of the specila link map onto the given map. If the 2275Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2276map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2277to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2278fails, to the emergency map position.
1488 2279
1489Might block. 2280Might block.
1490 2281
1491=cut 2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
1492 2293
1493sub cf::object::player::enter_link { 2294sub cf::object::player::enter_link {
1494 my ($self) = @_; 2295 my ($self) = @_;
1495 2296
1496 $self->deactivate_recursive; 2297 $self->deactivate_recursive;
1497 2298
1498 return if $self->map == $LINK_MAP; 2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2300
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2302 if $self->map && $self->map->{path} ne "{link}";
1502 2303
1503 $self->enter_map ($LINK_MAP, 20, 20); 2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2305}
1505 2306
1506sub cf::object::player::leave_link { 2307sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
1508 2311
1509 my $link_pos = delete $self->{_link_pos}; 2312 my $link_pos = delete $self->{_link_pos};
1510 2313
1511 unless ($map) { 2314 unless ($map) {
1512 # restore original map position 2315 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2316 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2317 $map = cf::map::find $map;
1515 2318
1516 unless ($map) { 2319 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2321 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2322 or die "FATAL: cannot load emergency map\n";
1520 } 2323 }
1521 } 2324 }
1522 2325
1523 ($x, $y) = (-1, -1) 2326 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2329 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2330 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2331 if $x <=0 && $y <= 0;
1529 2332
1530 $map->load; 2333 $map->load;
2334 $map->load_diag;
1531 2335
2336 return unless $self->contr->active;
1532 $self->activate_recursive; 2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2340 $self->enter_map ($map, $x, $y);
1534} 2341}
1535 2342
1536cf::player->attach ( 2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2344
1540 # abort map switching before logout 2345Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2346her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2347that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2348the new (success) or old (failed) map position. In either case, $done will
1544 }; 2349be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2350
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2351=cut
1567 2352
2353our $GOTOGEN;
2354
1568sub cf::object::player::goto_map { 2355sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2360
1571 $self->enter_link; 2361 $self->enter_link;
1572 2362
1573 (cf::async { 2363 (async {
1574 $path = new cf::path $path; 2364 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2368 $map = $map->customise_for ($self);
1578 2369 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2370 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
1583 2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
1585 })->prio (1); 2388 })->prio (1);
1586} 2389}
1587 2390
1588=item $player_object->enter_exit ($exit_object) 2391=item $player_object->enter_exit ($exit_object)
1589 2392
1591 2394
1592sub parse_random_map_params { 2395sub parse_random_map_params {
1593 my ($spec) = @_; 2396 my ($spec) = @_;
1594 2397
1595 my $rmp = { # defaults 2398 my $rmp = { # defaults
1596 xsize => 10, 2399 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
1598 }; 2403 };
1599 2404
1600 for (split /\n/, $spec) { 2405 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2406 my ($k, $v) = split /\s+/, $_, 2;
1602 2407
1606 $rmp 2411 $rmp
1607} 2412}
1608 2413
1609sub prepare_random_map { 2414sub prepare_random_map {
1610 my ($exit) = @_; 2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2418
1612 # all this does is basically replace the /! path by 2419 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2420 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2421 # that depends on the exit object
1615 2422
1616 my $rmp = parse_random_map_params $exit->msg; 2423 my $rmp = parse_random_map_params $exit->msg;
1617 2424
1618 if ($exit->map) { 2425 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2426 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2427 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2428 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2429 $rmp->{origin_y} = $exit->y;
1623 } 2430 }
1624 2431
1625 $rmp->{random_seed} ||= $exit->random_seed; 2432 $rmp->{random_seed} ||= $exit->random_seed;
1626 2433
1627 my $data = cf::to_json $rmp; 2434 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
1629 2437
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
1632 2442
1633 $exit->slaying ("?random/$md5"); 2443 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2444 $exit->msg (undef);
1635 } 2445 }
1636} 2446}
1638sub cf::object::player::enter_exit { 2448sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2449 my ($self, $exit) = @_;
1640 2450
1641 return unless $self->type == cf::PLAYER; 2451 return unless $self->type == cf::PLAYER;
1642 2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
1643 $self->enter_link; 2464 $self->enter_link;
1644 2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
1645 (cf::async { 2470 (async {
2471 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2472 unless (eval {
1647 prepare_random_map $exit 2473 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2474
1653 1; 2475 1;
1654 }) { 2476 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2477 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2478 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2479 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2480 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2481
1660 warn "ERROR in enter_exit: $@"; 2482 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2483 $self->leave_link;
1662 } 2484 }
1663 })->prio (1); 2485 })->prio (1);
1676 2498
1677sub cf::client::send_drawinfo { 2499sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2500 my ($self, $text, $flags) = @_;
1679 2501
1680 utf8::encode $text; 2502 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2504}
1683 2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_;
2517
2518 $msg = $self->pl->expand_cfpod ($msg);
2519
2520 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521
2522 if (ref $channel) {
2523 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel);
2527 }
2528
2529 $channel = $channel->{id};
2530 }
2531
2532 return unless @extra || length $msg;
2533
2534 if ($self->can_msg) {
2535 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF;
2538
2539 $self->send_packet ("msg " . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2541 } else {
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552
2553 $color &= cf::NDI_COLOR_MASK;
2554
2555 if (0 && $msg =~ /\[/) {
2556 $self->send_packet ("drawextinfo $color 4 0 $msg")
2557 } else {
2558 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2559 $self->send_packet ("drawinfo $color $msg")
2560 }
2561 }
2562 }
2563}
2564
2565=item $client->ext_msg ($type, @msg)
2566
2567Sends an ext event to the client.
2568
2569=cut
2570
2571sub cf::client::ext_msg($$@) {
2572 my ($self, $type, @msg) = @_;
2573
2574 my $extcmd = $self->extcmd;
2575
2576 if ($extcmd == 2) {
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2578 } elsif ($extcmd == 1) { # TODO: remove
2579 push @msg, msgtype => "event_$type";
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
2582}
1684 2583
1685=item $success = $client->query ($flags, "text", \&cb) 2584=item $success = $client->query ($flags, "text", \&cb)
1686 2585
1687Queues a query to the client, calling the given callback with 2586Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2587the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2588C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2589
1691Queries can fail, so check the return code. Or don't, as queries will become 2590Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2591become reliable at some point in the future.
1693 2592
1694=cut 2593=cut
1695 2594
1696sub cf::client::query { 2595sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2596 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2604 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2606
1708 $self->send_packet ($self->{query_queue}[0][0]) 2607 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
1710} 2611}
1711 2612
1712cf::client->attach ( 2613cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
1713 on_reply => sub { 2619 on_reply => sub {
1714 my ($ns, $msg) = @_; 2620 my ($ns, $msg) = @_;
1715 2621
1716 # this weird shuffling is so that direct followup queries 2622 # this weird shuffling is so that direct followup queries
1717 # get handled first 2623 # get handled first
1718 my $queue = delete $ns->{query_queue} 2624 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here 2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2626
1721 (shift @$queue)->[1]->($msg); 2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2629
1723 push @{ $ns->{query_queue} }, @$queue; 2630 push @{ $ns->{query_queue} }, @$queue;
1724 2631
1725 if (@{ $ns->{query_queue} } == @$queue) { 2632 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2633 if (@$queue) {
1728 } else { 2635 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2637 }
1731 } 2638 }
1732 }, 2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
1733); 2663);
1734 2664
1735=item $client->coro (\&cb) 2665=item $client->async (\&cb)
1736 2666
1737Create a new coroutine, running the specified callback. The coroutine will 2667Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2668be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2669or loss of connection).
1740 2670
1741=cut 2671=cut
1742 2672
1743sub cf::client::coro { 2673sub cf::client::async {
1744 my ($self, $cb) = @_; 2674 my ($self, $cb) = @_;
1745 2675
1746 my $coro = &cf::async ($cb); 2676 my $coro = &Coro::async ($cb);
1747 2677
1748 $coro->on_destroy (sub { 2678 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2679 delete $self->{_coro}{$coro+0};
1750 }); 2680 });
1751 2681
1784 2714
1785# here we export the classes and methods available to script code 2715# here we export the classes and methods available to script code
1786 2716
1787=pod 2717=pod
1788 2718
1789The following fucntions and emthods are available within a safe environment: 2719The following functions and methods are available within a safe environment:
1790 2720
1791 cf::object contr pay_amount pay_player map 2721 cf::object
2722 contr pay_amount pay_player map x y force_find force_add
2723 insert remove
2724
1792 cf::object::player player 2725 cf::object::player
1793 cf::player peaceful 2726 player
1794 cf::map trigger 2727
2728 cf::player
2729 peaceful
2730
2731 cf::map
2732 trigger
1795 2733
1796=cut 2734=cut
1797 2735
1798for ( 2736for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 2737 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2738 insert remove)],
1800 ["cf::object::player" => qw(player)], 2739 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 2740 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 2741 ["cf::map" => qw(trigger)],
1803) { 2742) {
1804 no strict 'refs'; 2743 no strict 'refs';
1875=back 2814=back
1876 2815
1877=cut 2816=cut
1878 2817
1879############################################################################# 2818#############################################################################
2819# the server's init and main functions
1880 2820
1881=head2 EXTENSION DATABASE SUPPORT 2821sub load_facedata($) {
2822 my ($path) = @_;
1882 2823
1883Crossfire maintains a very simple database for extension use. It can 2824 warn "loading facedata from $path\n";
1884currently store anything that can be serialised using Storable, which
1885excludes objects.
1886 2825
1887The parameter C<$family> should best start with the name of the extension 2826 my $facedata;
1888using it, it should be unique. 2827 0 < aio_load $path, $facedata
2828 or die "$path: $!";
1889 2829
1890=over 4 2830 $facedata = Coro::Storable::thaw $facedata;
1891 2831
1892=item $hashref = cf::db_get $family 2832 $facedata->{version} == 2
2833 or cf::cleanup "$path: version mismatch, cannot proceed.";
1893 2834
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key
1899
1900Returns a single value from the database
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 } 2835 {
2836 my $faces = $facedata->{faceinfo};
1930 2837
1931 my $pid; 2838 while (my ($face, $info) = each %$faces) {
2839 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2840 cf::face::set_visibility $idx, $info->{visibility};
2841 cf::face::set_magicmap $idx, $info->{magicmap};
2842 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2843 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1932 2844
1933 sub db_save() { 2845 cf::cede_to_tick;
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 });
1953
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 }
1958
1959 sub db_get($;$) {
1960 @_ >= 2
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964
1965 sub db_put($$;$) {
1966 if (@_ >= 3) {
1967 $DB->{$_[0]}{$_[1]} = $_[2];
1968 } else {
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 2846 }
1979 );
1980}
1981 2847
1982############################################################################# 2848 while (my ($face, $info) = each %$faces) {
1983# the server's main() 2849 next unless $info->{smooth};
2850 my $idx = cf::face::find $face
2851 or next;
2852 if (my $smooth = cf::face::find $info->{smooth}) {
2853 cf::face::set_smooth $idx, $smooth;
2854 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2855 } else {
2856 warn "smooth face '$info->{smooth}' not found for face '$face'";
2857 }
2858
2859 cf::cede_to_tick;
2860 }
2861 }
2862
2863 {
2864 my $anims = $facedata->{animinfo};
2865
2866 while (my ($anim, $info) = each %$anims) {
2867 cf::anim::set $anim, $info->{frames}, $info->{facings};
2868 cf::cede_to_tick;
2869 }
2870
2871 cf::anim::invalidate_all; # d'oh
2872 }
2873
2874 {
2875 # TODO: for gcfclient pleasure, we should give resources
2876 # that gcfclient doesn't grok a >10000 face index.
2877 my $res = $facedata->{resource};
2878 my $enc = JSON::XS->new->utf8->canonical;
2879
2880 my $soundconf = delete $res->{"res/sound.conf"};
2881
2882 while (my ($name, $info) = each %$res) {
2883 my $meta = $enc->encode ({
2884 name => $name,
2885 %{ $info->{meta} || {} },
2886 });
2887
2888 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2889
2890 if ($info->{type} & 1) {
2891 # prepend meta info
2892
2893 my $data = pack "(w/a*)*", $meta, $info->{data};
2894 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2895
2896 cf::face::set_data $idx, 0, $data, $chk;
2897 } else {
2898 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2899 }
2900
2901 cf::face::set_type $idx, $info->{type};
2902
2903 cf::cede_to_tick;
2904 }
2905
2906 if ($soundconf) {
2907 $soundconf = $enc->decode (delete $soundconf->{data});
2908
2909 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2910 my $sound = $soundconf->{compat}[$_]
2911 or next;
2912
2913 my $face = cf::face::find "sound/$sound->[1]";
2914
2915 cf::sound::set $sound->[0] => $face;
2916 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2917 }
2918
2919 #TODO
2920 }
2921 }
2922
2923 1
2924}
2925
2926register_exticmd fx_want => sub {
2927 my ($ns, $want) = @_;
2928
2929 while (my ($k, $v) = each %$want) {
2930 $ns->fx_want ($k, $v);
2931 }
2932};
2933
2934sub reload_regions {
2935 load_resource_file "$MAPDIR/regions"
2936 or die "unable to load regions file\n";
2937
2938 for (cf::region::list) {
2939 $_->{match} = qr/$_->{match}/
2940 if exists $_->{match};
2941 }
2942}
2943
2944sub reload_facedata {
2945 load_facedata "$DATADIR/facedata"
2946 or die "unable to load facedata\n";
2947}
2948
2949sub reload_archetypes {
2950 load_resource_file "$DATADIR/archetypes"
2951 or die "unable to load archetypes\n";
2952 #d# NEED to laod twice to resolve forward references
2953 # this really needs to be done in an extra post-pass
2954 # (which needs to be synchronous, so solve it differently)
2955 load_resource_file "$DATADIR/archetypes"
2956 or die "unable to load archetypes\n";
2957}
2958
2959sub reload_treasures {
2960 load_resource_file "$DATADIR/treasures"
2961 or die "unable to load treasurelists\n";
2962}
2963
2964sub reload_resources {
2965 warn "reloading resource files...\n";
2966
2967 reload_regions;
2968 reload_facedata;
2969 #reload_archetypes;#d#
2970 reload_archetypes;
2971 reload_treasures;
2972
2973 warn "finished reloading resource files\n";
2974}
2975
2976sub init {
2977 reload_resources;
2978}
1984 2979
1985sub cfg_load { 2980sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2981 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 2982 or return;
1988 2983
1989 local $/; 2984 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2985 *CFG = YAML::Syck::Load <$fh>;
2986
2987 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2988
2989 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2990 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2991
2992 if (exists $CFG{mlockall}) {
2993 eval {
2994 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2995 and die "WARNING: m(un)lockall failed: $!\n";
2996 };
2997 warn $@ if $@;
2998 }
1991} 2999}
1992 3000
1993sub main { 3001sub main {
1994 # we must not ever block the main coroutine 3002 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3003 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3004 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3005 (async {
1998 Event::one_event; 3006 Event::one_event;
1999 })->(); 3007 })->prio (Coro::PRIO_MAX);
2000 }; 3008 };
2001 3009
2002 cfg_load; 3010 cfg_load;
2003 db_load; 3011 db_init;
2004 load_extensions; 3012 load_extensions;
3013
3014 $TICK_WATCHER->start;
2005 Event::loop; 3015 Event::loop;
2006} 3016}
2007 3017
2008############################################################################# 3018#############################################################################
2009# initialisation 3019# initialisation and cleanup
2010 3020
3021# install some emergency cleanup handlers
3022BEGIN {
3023 for my $signal (qw(INT HUP TERM)) {
3024 Event->signal (
3025 reentrant => 0,
3026 data => WF_AUTOCANCEL,
3027 signal => $signal,
3028 prio => 0,
3029 cb => sub {
3030 cf::cleanup "SIG$signal";
3031 },
3032 );
3033 }
3034}
3035
3036sub write_runtime {
3037 my $runtime = "$LOCALDIR/runtime";
3038
3039 # first touch the runtime file to show we are still running:
3040 # the fsync below can take a very very long time.
3041
3042 IO::AIO::aio_utime $runtime, undef, undef;
3043
3044 my $guard = cf::lock_acquire "write_runtime";
3045
3046 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3047 or return;
3048
3049 my $value = $cf::RUNTIME + 90 + 10;
3050 # 10 is the runtime save interval, for a monotonic clock
3051 # 60 allows for the watchdog to kill the server.
3052
3053 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3054 and return;
3055
3056 # always fsync - this file is important
3057 aio_fsync $fh
3058 and return;
3059
3060 # touch it again to show we are up-to-date
3061 aio_utime $fh, undef, undef;
3062
3063 close $fh
3064 or return;
3065
3066 aio_rename "$runtime~", $runtime
3067 and return;
3068
3069 warn "runtime file written.\n";
3070
3071 1
3072}
3073
3074sub emergency_save() {
3075 my $freeze_guard = cf::freeze_mainloop;
3076
3077 warn "enter emergency perl save\n";
3078
3079 cf::sync_job {
3080 # use a peculiar iteration method to avoid tripping on perl
3081 # refcount bugs in for. also avoids problems with players
3082 # and maps saved/destroyed asynchronously.
3083 warn "begin emergency player save\n";
3084 for my $login (keys %cf::PLAYER) {
3085 my $pl = $cf::PLAYER{$login} or next;
3086 $pl->valid or next;
3087 $pl->save;
3088 }
3089 warn "end emergency player save\n";
3090
3091 warn "begin emergency map save\n";
3092 for my $path (keys %cf::MAP) {
3093 my $map = $cf::MAP{$path} or next;
3094 $map->valid or next;
3095 $map->save;
3096 }
3097 warn "end emergency map save\n";
3098
3099 warn "begin emergency database checkpoint\n";
3100 BDB::db_env_txn_checkpoint $DB_ENV;
3101 warn "end emergency database checkpoint\n";
3102 };
3103
3104 warn "leave emergency perl save\n";
3105}
3106
3107sub post_cleanup {
3108 my ($make_core) = @_;
3109
3110 warn Carp::longmess "post_cleanup backtrace"
3111 if $make_core;
3112}
3113
2011sub reload() { 3114sub do_reload_perl() {
2012 # can/must only be called in main 3115 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3116 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3117 warn "can only reload from main coroutine";
2015 return; 3118 return;
2016 } 3119 }
2017 3120
2018 warn "reloading..."; 3121 warn "reloading...";
2019 3122
2020 local $FREEZE = 1; 3123 warn "entering sync_job";
3124
3125 cf::sync_job {
3126 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 3127 cf::emergency_save;
3128 cf::write_runtime; # external watchdog should not bark
2022 3129
2023 eval { 3130 warn "syncing database to disk";
3131 BDB::db_env_txn_checkpoint $DB_ENV;
3132
2024 # if anything goes wrong in here, we should simply crash as we already saved 3133 # if anything goes wrong in here, we should simply crash as we already saved
2025 3134
2026 # cancel all watchers 3135 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 3136 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3137 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 3138 }
2030 3139
3140 warn "flushing outstanding aio requests";
3141 for (;;) {
3142 BDB::flush;
3143 IO::AIO::flush;
3144 Coro::cede;
3145 last unless IO::AIO::nreqs || BDB::nreqs;
3146 warn "iterate...";
3147 }
3148
3149 ++$RELOAD;
3150
2031 # cancel all extension coros 3151 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3152 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3153 %EXT_CORO = ();
2034 3154
2035 # unload all extensions 3155 warn "removing commands";
2036 for (@exts) { 3156 %COMMAND = ();
3157
3158 warn "removing ext/exti commands";
3159 %EXTCMD = ();
3160 %EXTICMD = ();
3161
3162 warn "unloading/nuking all extensions";
3163 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 3164 warn "... unloading $pkg";
2038 unload_extension $_; 3165
3166 if (my $cb = $pkg->can ("unload")) {
3167 eval {
3168 $cb->($pkg);
3169 1
3170 } or warn "$pkg unloaded, but with errors: $@";
2039 } 3171 }
2040 3172
3173 warn "... nuking $pkg";
3174 Symbol::delete_package $pkg;
3175 }
3176
2041 # unload all modules loaded from $LIBDIR 3177 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 3178 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3179 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 3180
2045 warn "removing <$k>"; 3181 warn "... unloading $k";
2046 delete $INC{$k}; 3182 delete $INC{$k};
2047 3183
2048 $k =~ s/\.pm$//; 3184 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 3185 $k =~ s/\//::/g;
2050 3186
2053 } 3189 }
2054 3190
2055 Symbol::delete_package $k; 3191 Symbol::delete_package $k;
2056 } 3192 }
2057 3193
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3194 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3195 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3196 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3197
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 3198 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 3199 delete $INC{"cf.pm"};
3200 delete $INC{"cf/pod.pm"};
2071 3201
2072 # don't, removes xs symbols, too, 3202 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3203 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3204 #Symbol::delete_package __PACKAGE__;
2075 3205
2076 # reload cf.pm 3206 warn "unload completed, starting to reload now";
3207
2077 warn "reloading cf.pm"; 3208 warn "reloading cf.pm";
2078 require cf; 3209 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3210 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3211
2081 # load config and database again 3212 warn "loading config and database again";
2082 cf::cfg_load; 3213 cf::cfg_load;
2083 cf::db_load;
2084 3214
2085 # load extensions
2086 warn "load extensions"; 3215 warn "loading extensions";
2087 cf::load_extensions; 3216 cf::load_extensions;
2088 3217
2089 # reattach attachments to objects 3218 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 3219 _global_reattach; # objects, sockets
2091 _global_reattach; 3220 warn "reattaching attachments to maps";
2092 }; 3221 reattach $_ for values %MAP;
3222 warn "reattaching attachments to players";
3223 reattach $_ for values %PLAYER;
2093 3224
2094 if ($@) { 3225 warn "leaving sync_job";
3226
3227 1
3228 } or do {
2095 warn $@; 3229 warn $@;
2096 warn "error while reloading, exiting."; 3230 warn "error while reloading, exiting.";
2097 exit 1; 3231 exit 1;
2098 } 3232 };
2099 3233
2100 warn "reloaded successfully"; 3234 warn "reloaded";
2101}; 3235};
2102 3236
2103############################################################################# 3237our $RELOAD_WATCHER; # used only during reload
2104 3238
2105unless ($LINK_MAP) { 3239sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 3240 # doing reload synchronously and two reloads happen back-to-back,
3241 # coro crashes during coro_state_free->destroy here.
2107 3242
2108 $LINK_MAP->width (41); 3243 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 3244 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 3245 after => 0,
3246 data => WF_AUTOCANCEL,
2118 cb => sub { 3247 cb => sub {
2119 $_[0]->w->cancel; 3248 do_reload_perl;
2120 3249 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 3250 },
2139 3251 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3252}
2145
2146register "<global>", __PACKAGE__;
2147 3253
2148register_command "reload" => sub { 3254register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3255 my ($who, $arg) = @_;
2150 3256
2151 if ($who->flag (FLAG_WIZ)) { 3257 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3258 $who->message ("reloading server.");
3259 async { reload_perl };
2155 } 3260 }
2156}; 3261};
2157 3262
2158unshift @INC, $LIBDIR; 3263unshift @INC, $LIBDIR;
2159 3264
3265my $bug_warning = 0;
3266
3267our @WAIT_FOR_TICK;
3268our @WAIT_FOR_TICK_BEGIN;
3269
3270sub wait_for_tick {
3271 return unless $TICK_WATCHER->is_active;
3272 return if $Coro::current == $Coro::main;
3273
3274 my $signal = new Coro::Signal;
3275 push @WAIT_FOR_TICK, $signal;
3276 $signal->wait;
3277}
3278
3279sub wait_for_tick_begin {
3280 return unless $TICK_WATCHER->is_active;
3281 return if $Coro::current == $Coro::main;
3282
3283 my $signal = new Coro::Signal;
3284 push @WAIT_FOR_TICK_BEGIN, $signal;
3285 $signal->wait;
3286}
3287
3288 my $min = 1e6;#d#
3289 my $avg = 10;
2160$TICK_WATCHER = Event->timer ( 3290$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 3291 reentrant => 0,
3292 parked => 1,
2162 prio => 0, 3293 prio => 0,
2163 at => $NEXT_TICK || $TICK, 3294 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 3295 data => WF_AUTOCANCEL,
2165 cb => sub { 3296 cb => sub {
2166 unless ($FREEZE) { 3297 if ($Coro::current != $Coro::main) {
3298 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3299 unless ++$bug_warning > 10;
3300 return;
3301 }
3302
3303 $NOW = $tick_start = Event::time;
3304
2167 cf::server_tick; # one server iteration 3305 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 3306
3307 0 && sync_job {#d#
3308 for(1..10) {
3309 my $t = Event::time;
3310 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3311 or die;
3312
3313 $map->width (50);
3314 $map->height (50);
3315 $map->alloc;
3316 $map->_load_objects ("/tmp/x.map", 1);
3317 my $t = Event::time - $t;
3318
3319 #next unless $t < 0.0013;#d#
3320 if ($t < $min) {
3321 $min = $t;
3322 }
3323 $avg = $avg * 0.99 + $t * 0.01;
3324 }
3325 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3326 exit 0;
3327 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2169 } 3328 };
2170 3329
3330 $RUNTIME += $TICK;
2171 $NEXT_TICK += $TICK; 3331 $NEXT_TICK += $TICK;
2172 3332
3333 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3334 $NEXT_RUNTIME_WRITE = $NOW + 10;
3335 Coro::async_pool {
3336 write_runtime
3337 or warn "ERROR: unable to write runtime file: $!";
3338 };
3339 }
3340
3341# my $AFTER = Event::time;
3342# warn $AFTER - $NOW;#d#
3343
3344 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3345 $sig->send;
3346 }
3347 while (my $sig = shift @WAIT_FOR_TICK) {
3348 $sig->send;
3349 }
3350
3351 $NOW = Event::time;
3352
2173 # if we are delayed by four ticks or more, skip them all 3353 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3354 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2175 3355
2176 $TICK_WATCHER->at ($NEXT_TICK); 3356 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 3357 $TICK_WATCHER->start;
3358
3359 $LOAD = ($NOW - $tick_start) / $TICK;
3360 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3361
3362 _post_tick;
3363
3364
2178 }, 3365 },
2179); 3366);
2180 3367
3368{
2181IO::AIO::max_poll_time $TICK * 0.2; 3369 BDB::max_poll_time $TICK * 0.1;
2182 3370 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 3371 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 3372 fd => BDB::poll_fileno,
2185 poll => 'r', 3373 poll => 'r',
2186 prio => 5, 3374 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 3375 data => WF_AUTOCANCEL,
2193 after => 0, 3376 cb => \&BDB::poll_cb,
2194 interval => 10, 3377 );
2195 cb => sub { 3378 BDB::min_parallel 8;
2196 (Coro::unblock_sub { 3379
2197 write_runtime 3380 BDB::set_sync_prepare {
2198 or warn "ERROR: unable to write runtime file: $!"; 3381 my $status;
3382 my $current = $Coro::current;
3383 (
3384 sub {
3385 $status = $!;
3386 $current->ready; undef $current;
3387 },
3388 sub {
3389 Coro::schedule while defined $current;
3390 $! = $status;
3391 },
3392 )
3393 };
3394
3395 unless ($DB_ENV) {
3396 $DB_ENV = BDB::db_env_create;
3397
3398 cf::sync_job {
3399 eval {
3400 BDB::db_env_open
3401 $DB_ENV,
3402 $BDBDIR,
3403 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3404 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3405 0666;
3406
3407 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3408
3409 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3410 $DB_ENV->set_lk_detect;
3411 };
3412
3413 cf::cleanup "db_env_open(db): $@" if $@;
2199 })->(); 3414 };
2200 }, 3415 }
2201); 3416}
3417
3418{
3419 IO::AIO::min_parallel 8;
3420
3421 undef $Coro::AIO::WATCHER;
3422 IO::AIO::max_poll_time $TICK * 0.1;
3423 $AIO_POLL_WATCHER = Event->io (
3424 reentrant => 0,
3425 data => WF_AUTOCANCEL,
3426 fd => IO::AIO::poll_fileno,
3427 poll => 'r',
3428 prio => 6,
3429 cb => \&IO::AIO::poll_cb,
3430 );
3431}
3432
3433my $_log_backtrace;
3434
3435sub _log_backtrace {
3436 my ($msg, @addr) = @_;
3437
3438 $msg =~ s/\n//;
3439
3440 # limit the # of concurrent backtraces
3441 if ($_log_backtrace < 2) {
3442 ++$_log_backtrace;
3443 async {
3444 my @bt = fork_call {
3445 @addr = map { sprintf "%x", $_ } @addr;
3446 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3447 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3448 or die "addr2line: $!";
3449
3450 my @funcs;
3451 my @res = <$fh>;
3452 chomp for @res;
3453 while (@res) {
3454 my ($func, $line) = splice @res, 0, 2, ();
3455 push @funcs, "[$func] $line";
3456 }
3457
3458 @funcs
3459 };
3460
3461 LOG llevInfo, "[ABT] $msg\n";
3462 LOG llevInfo, "[ABT] $_\n" for @bt;
3463 --$_log_backtrace;
3464 };
3465 } else {
3466 LOG llevInfo, "[ABT] $msg\n";
3467 LOG llevInfo, "[ABT] [suppressed]\n";
3468 }
3469}
3470
3471# load additional modules
3472use cf::pod;
2202 3473
2203END { cf::emergency_save } 3474END { cf::emergency_save }
2204 3475
22051 34761
2206 3477

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