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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.152 by root, Mon Jan 8 22:32:10 2007 UTC vs.
Revision 1.324 by root, Sat Jul 28 14:23:17 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
30use YAML::Syck ();
22use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
52our %PLAYER; # all users 91our %PLAYER; # all users
53our %MAP; # all maps 92our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 94
56our %EXT_CORO; # coroutines bound to extensions 95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
77 118
78############################################################################# 119#############################################################################
79 120
80=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
81 122
88=item $cf::RUNTIME 129=item $cf::RUNTIME
89 130
90The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 132every server tick.
92 133
93=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 137
95The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
97 142
98=item $cf::NOW 143=item $cf::NOW
99 144
100The time of the last (current) server tick. 145The time of the last (current) server tick.
101 146
102=item $cf::TICK 147=item $cf::TICK
103 148
104The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
105 160
106=item %cf::CFG 161=item %cf::CFG
107 162
108Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
110 177
111=back 178=back
112 179
113=cut 180=cut
114 181
115BEGIN { 182BEGIN {
116 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 184 my $msg = join "", @_;
118 utf8::encode $msg;
119 185
120 $msg .= "\n" 186 $msg .= "\n"
121 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
122 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
123 LOG llevError, $msg; 192 LOG llevError, $msg;
124 }; 193 };
125} 194}
126 195
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 203
134# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 205# within the Safe compartment.
136for my $pkg (qw( 206for my $pkg (qw(
137 cf::global cf::attachable 207 cf::global cf::attachable
146 216
147$Event::DIED = sub { 217$Event::DIED = sub {
148 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
149}; 219};
150 220
151my %ext_pkg; 221#############################################################################
152my @exts;
153my @hook;
154 222
155=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
156 224
157=over 4 225=over 4
158 226
159=cut 227=item dumpval $ref
160 228
161use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
162 249
163=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
164 251
165Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
166 253
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
175 255
176Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
177 257
178=cut 258=cut
179 259
180sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
182 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
183} 263sub from_json ($) { $json_coder->decode ($_[0]) }
184 264
185=item cf::lock_wait $string 265=item cf::lock_wait $string
186 266
187Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
188 268
194returned. 274returned.
195 275
196Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
198 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
199=cut 283=cut
200 284
201our %LOCK; 285our %LOCK;
202 286
203sub lock_wait($) { 287sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
224 } 308 }
225} 309}
226 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
227sub freeze_mainloop { 317sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
229 319
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
231 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
232 $guard 324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
233} 381}
234 382
235=item cf::async { BLOCK } 383=item cf::async { BLOCK }
236 384
237Currently the same as Coro::async_pool, meaning you cannot use 385Currently the same as Coro::async_pool, meaning you cannot use
242 390
243BEGIN { *async = \&Coro::async_pool } 391BEGIN { *async = \&Coro::async_pool }
244 392
245=item cf::sync_job { BLOCK } 393=item cf::sync_job { BLOCK }
246 394
247The design of crossfire+ requires that the main coro ($Coro::main) is 395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 396is always able to handle events or runnable, as Crossfire TRT is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
250 399
251If it must be done, put the blocking parts into C<sync_job>. This will run 400If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 401the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 402server will be frozen during this time, so the block should either finish
254fast or be very important. 403fast or be very important.
257 406
258sub sync_job(&) { 407sub sync_job(&) {
259 my ($job) = @_; 408 my ($job) = @_;
260 409
261 if ($Coro::current == $Coro::main) { 410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
262 # this is the main coro, too bad, we have to block 413 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 414 # till the operation succeeds, freezing the server :/
264 415
265 # TODO: use suspend/resume instead 416 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 417 # (but this is cancel-safe)
277 428
278 while ($busy) { 429 while ($busy) {
279 Coro::cede or Event::one_event; 430 Coro::cede or Event::one_event;
280 } 431 }
281 432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
282 wantarray ? @res : $res[0] 440 wantarray ? @res : $res[0]
283 } else { 441 } else {
284 # we are in another coroutine, how wonderful, everything just works 442 # we are in another coroutine, how wonderful, everything just works
285 443
286 $job->() 444 $job->()
287 } 445 }
288} 446}
289 447
290=item $coro = cf::async_ext { BLOCK } 448=item $coro = cf::async_ext { BLOCK }
291 449
292Like async, but this coro is automcatially being canceled when the 450Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 451extension calling this is being unloaded.
294 452
295=cut 453=cut
296 454
297sub async_ext(&) { 455sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 463 $EXT_CORO{$coro+0} = $coro;
306 464
307 $coro 465 $coro
308} 466}
309 467
310sub write_runtime { 468=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 469
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 470Executes the given code block with the given arguments in a seperate
314 or return; 471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
315 474
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 475=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 476
320 aio_fsync $fh 477sub _store_scalar {
321 and return; 478 open my $fh, ">", \my $buf
322 479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
323 close $fh 481 close $fh;
324 or return;
325 482
326 aio_rename "$runtime~", $runtime 483 $buf
327 and return; 484}
328 485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
329 1 527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 655}
331 656
332=back 657=back
333 658
334=cut 659=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 660
456############################################################################# 661#############################################################################
457 662
458=head2 ATTACHABLE OBJECTS 663=head2 ATTACHABLE OBJECTS
459 664
461attach callbacks/event handlers (a collection of which is called an "attachment") 666attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 667to it. All such attachable objects support the following methods.
463 668
464In the following description, CLASS can be any of C<global>, C<object> 669In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 670C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 671Crossfire TRT).
467 672
468=over 4 673=over 4
469 674
470=item $attachable->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
471 676
585our @CB_TYPE = (); # registry for type (cf-object class) based events 790our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 791our @CB_MAP = ();
587 792
588my %attachment; 793my %attachment;
589 794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
590sub _attach_cb($$$$) { 801sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 802 my ($registry, $event, $prio, $cb) = @_;
592 803
593 use sort 'stable'; 804 use sort 'stable';
594 805
628 $registry = $CB_TYPE[$object_type] ||= []; 839 $registry = $CB_TYPE[$object_type] ||= [];
629 840
630 } elsif ($type eq "subtype") { 841 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 842 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 843 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 845
635 } elsif ($type eq "package") { 846 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 847 my $pkg = shift @arg;
637 848
638 while (my ($name, $id) = each %cb_id) { 849 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 878 _attach $registry, $klass, @attach;
668 } 879 }
669 880
670 $obj->{$name} = \%arg; 881 $obj->{$name} = \%arg;
671 } else { 882 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 883 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 884 }
674 885
675 $obj->{_attachment}{$name} = undef; 886 $obj->{_attachment}{$name} = undef;
676} 887}
677 888
679 if (ref $_[0]) { 890 if (ref $_[0]) {
680 _object_attach @_; 891 _object_attach @_;
681 } else { 892 } else {
682 _attach shift->_attach_registry, @_; 893 _attach shift->_attach_registry, @_;
683 } 894 }
895 _recalc_want;
684}; 896};
685 897
686# all those should be optimised 898# all those should be optimised
687sub cf::attachable::detach { 899sub cf::attachable::detach {
688 my ($obj, $name) = @_; 900 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 903 delete $obj->{_attachment}{$name};
692 reattach ($obj); 904 reattach ($obj);
693 } else { 905 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 906 Carp::croak "cannot, currently, detach class attachments";
695 } 907 }
908 _recalc_want;
696}; 909};
697 910
698sub cf::attachable::attached { 911sub cf::attachable::attached {
699 my ($obj, $name) = @_; 912 my ($obj, $name) = @_;
700 913
715 "; 928 ";
716 die if $@; 929 die if $@;
717} 930}
718 931
719our $override; 932our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 934
722sub override { 935sub override {
723 $override = 1; 936 $override = 1;
724 @invoke_results = (); 937 @INVOKE_RESULTS = (@_);
725} 938}
726 939
727sub do_invoke { 940sub do_invoke {
728 my $event = shift; 941 my $event = shift;
729 my $callbacks = shift; 942 my $callbacks = shift;
730 943
731 @invoke_results = (); 944 @INVOKE_RESULTS = ();
732 945
733 local $override; 946 local $override;
734 947
735 for (@$callbacks) { 948 for (@$callbacks) {
736 eval { &{$_->[1]} }; 949 eval { &{$_->[1]} };
753 966
754Generate an object-specific event with the given arguments. 967Generate an object-specific event with the given arguments.
755 968
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 970removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 972
760=back 973=back
761 974
762=cut 975=cut
763 976
764############################################################################# 977#############################################################################
765# object support 978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
766 990
767sub reattach { 991sub reattach {
768 # basically do the same as instantiate, without calling instantiate 992 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 996
771 my $registry = $obj->registry; 997 my $registry = $obj->registry;
772 998
773 @$registry = (); 999 @$registry = ();
774 1000
821 $filename, length $$rdata, scalar @$objs; 1047 $filename, length $$rdata, scalar @$objs;
822 1048
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1052 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1053 close $fh;
828 1054
829 if (@$objs) { 1055 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1057 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1059 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1060 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1061 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1062 aio_rename "$filename.pst~", "$filename.pst";
837 } 1063 }
838 } else { 1064 } else {
839 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
871 or return; 1097 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 1098 $av = eval { (Storable::thaw $av)->{objs} };
873 } 1099 }
874 1100
875 warn sprintf "loading %s (%d)\n", 1101 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1102 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 1103 return ($data, $av);
878} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
879 1111
880############################################################################# 1112#############################################################################
881# command handling &c 1113# command handling &c
882 1114
883=item cf::register_command $name => \&callback($ob,$args); 1115=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1129}
898 1130
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1131=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1132
901Register a callbackf ro execution when the client sends an extcmd packet. 1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
902 1138
903If the callback returns something, it is sent back as if reply was being 1139If the callback returns something, it is sent back as if reply was being
904called. 1140called.
905 1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
906=cut 1153=cut
907 1154
908sub register_extcmd { 1155sub register_extcmd {
909 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
910 1157
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1158 $EXTCMD{$name} = $cb;
1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
915} 1165}
916 1166
917cf::player->attach ( 1167cf::player->attach (
918 on_command => sub { 1168 on_command => sub {
919 my ($pl, $name, $params) = @_; 1169 my ($pl, $name, $params) = @_;
928 cf::override; 1178 cf::override;
929 }, 1179 },
930 on_extcmd => sub { 1180 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
932 1182
933 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1184
935 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
938 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
939 } 1195 if $reply;
940 } 1196 }
941 } else { 1197 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1199 }
944 1200
945 cf::override; 1201 cf::override;
946 }, 1202 },
947); 1203);
948 1204
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1026 for my $ext (<$LIBDIR/*.ext>) { 1209 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1210 next unless -r $path;
1028 eval { 1211
1029 load_extension $ext; 1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1030 1 1269 }
1031 } or warn "$ext not loaded: $@"; 1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1032 } 1275 };
1033} 1276}
1034 1277
1035############################################################################# 1278#############################################################################
1036# load/save/clean perl data associated with a map
1037 1279
1038*cf::mapsupport::on_clean = sub { 1280=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1281
1073=head2 CORE EXTENSIONS 1282=head2 CORE EXTENSIONS
1074 1283
1075Functions and methods that extend core crossfire objects. 1284Functions and methods that extend core crossfire objects.
1076 1285
1077=cut 1286=cut
1078 1287
1079package cf::player; 1288package cf::player;
1080 1289
1290use Coro::AIO;
1291
1081=head3 cf::player 1292=head3 cf::player
1082 1293
1083=over 4 1294=over 4
1084 1295
1085=item cf::player::find $login 1296=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1088 1299
1089=cut 1300=cut
1090 1301
1091sub playerdir($) { 1302sub playerdir($) {
1092 cf::localdir 1303 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1305}
1098 1306
1099sub path($) { 1307sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1309
1102 (playerdir $login) . "/$login.pl" 1310 (playerdir $login) . "/playerdata"
1103} 1311}
1104 1312
1105sub find_active($) { 1313sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1314 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1315 and $cf::PLAYER{$_[0]}->active
1110 1318
1111sub exists($) { 1319sub exists($) {
1112 my ($login) = @_; 1320 my ($login) = @_;
1113 1321
1114 $cf::PLAYER{$login} 1322 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1323 or cf::sync_job { !aio_stat path $login }
1116} 1324}
1117 1325
1118sub find($) { 1326sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1327 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1328 my $login = $_[0];
1121 1329
1122 my $guard = cf::lock_acquire "user_find:$login"; 1330 my $guard = cf::lock_acquire "user_find:$login";
1123 1331
1124 $cf::PLAYER{$_[0]} || do { 1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1125 my $pl = load_pl path $login 1340 my $pl = load_pl path $login
1126 or return; 1341 or return;
1127 $cf::PLAYER{$login} = $pl 1342 $cf::PLAYER{$login} = $pl
1128 } 1343 }
1129 } 1344 }
1137 my $path = path $pl; 1352 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1353 my $guard = cf::lock_acquire "user_save:$path";
1139 1354
1140 return if $pl->{deny_save}; 1355 return if $pl->{deny_save};
1141 1356
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1357 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1358 $pl->{last_save} = $cf::RUNTIME;
1144 1359
1145 $pl->save_pl ($path); 1360 $pl->save_pl ($path);
1146 Coro::cede; 1361 Coro::cede;
1147} 1362}
1157 $cf::PLAYER{$login} = $self; 1372 $cf::PLAYER{$login} = $self;
1158 1373
1159 $self 1374 $self
1160} 1375}
1161 1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1162sub quit_character { 1384sub quit_character {
1163 my ($pl) = @_; 1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1164 1388
1165 $pl->{deny_save} = 1; 1389 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1391
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1395 $pl->ns->destroy if $pl->ns;
1172 1396
1173 my $path = playerdir $pl; 1397 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1399 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1400 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1178 IO::AIO::aio_rmtree $temp; 1408 IO::AIO::aio_rmtree $temp;
1179} 1409}
1180 1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1528=item $player->ext_reply ($msgid, @msg)
1182 1529
1183Sends an ext reply to the player. 1530Sends an ext reply to the player.
1184 1531
1185=cut 1532=cut
1186 1533
1187sub ext_reply($$$%) { 1534sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1535 my ($self, $id, @msg) = @_;
1189 1536
1190 $msg{msgid} = $id; 1537 if ($self->ns->extcmd == 2) {
1191 1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1192 $self->send ("ext " . cf::to_json \%msg); 1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1193} 1544}
1194 1545
1195package cf; 1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1196 1586
1197=back 1587=back
1198
1199 1588
1200=head3 cf::map 1589=head3 cf::map
1201 1590
1202=over 4 1591=over 4
1203 1592
1206package cf::map; 1595package cf::map;
1207 1596
1208use Fcntl; 1597use Fcntl;
1209use Coro::AIO; 1598use Coro::AIO;
1210 1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1211our $MAX_RESET = 3600; 1604our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1605our $DEFAULT_RESET = 3000;
1213 1606
1214sub generate_random_map { 1607sub generate_random_map {
1215 my ($path, $rmp) = @_; 1608 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1609 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1610 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1614 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1615 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1231} 1750}
1232 1751
1233# and all this just because we cannot iterate over 1752# and all this just because we cannot iterate over
1234# all maps in C++... 1753# all maps in C++...
1235sub change_all_map_light { 1754sub change_all_map_light {
1237 1756
1238 $_->change_map_light ($change) 1757 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1758 for grep $_->outdoor, values %cf::MAP;
1240} 1759}
1241 1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1242sub try_load_header($) { 1777sub load_header_from($) {
1243 my ($path) = @_; 1778 my ($self, $path) = @_;
1244 1779
1245 utf8::encode $path; 1780 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1247 or return; 1785 or return;
1248 1786
1249 my $map = cf::map::new 1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1250 or return; 1830 or return;
1831 $self->prepare_orig;
1832 }
1251 1833
1252 # for better error messages only, will be overwritten 1834 $self->{deny_reset} = 1
1253 $map->path ($path); 1835 if $self->no_reset;
1254 1836
1255 $map->load_header ($path) 1837 $self->default_region (cf::region::find_by_path $self->{path})
1256 or return; 1838 unless $self->default_region;
1257 1839
1258 $map->{load_path} = $path; 1840 1
1259
1260 $map
1261} 1841}
1262 1842
1263sub find; 1843sub find;
1264sub find { 1844sub find {
1265 my ($path, $origin) = @_; 1845 my ($path, $origin) = @_;
1266 1846
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1847 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1848
1272 cf::lock_wait "map_find:$key"; 1849 cf::lock_wait "map_find:$path";
1273 1850
1274 $cf::MAP{$key} || do { 1851 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1852 my $guard = cf::lock_acquire "map_find:$path";
1276 1853 my $map = new_from_path cf::map $path
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1854 or return;
1296 1855
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1856 $map->{last_save} = $cf::RUNTIME;
1309 1857
1310 Coro::cede; 1858 $map->load_header
1859 or return;
1311 1860
1312 if ($map->should_reset) { 1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1313 $map->reset; 1864 $map->reset;
1314 undef $guard; 1865 undef $guard;
1315 $map = find $path 1866 return find $path;
1316 or return;
1317 } 1867 }
1318 1868
1319 $cf::MAP{$key} = $map 1869 $cf::MAP{$path} = $map
1320 } 1870 }
1321} 1871}
1872
1873sub pre_load { }
1874sub post_load { }
1322 1875
1323sub load { 1876sub load {
1324 my ($self) = @_; 1877 my ($self) = @_;
1325 1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1326 my $path = $self->{path}; 1881 my $path = $self->{path};
1882
1883 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1884 my $guard = cf::lock_acquire "map_load:$path";
1328 1885
1329 return if $self->in_memory != cf::MAP_SWAPPED; 1886 return if $self->in_memory != cf::MAP_SWAPPED;
1330 1887
1331 $self->in_memory (cf::MAP_LOADING); 1888 $self->in_memory (cf::MAP_LOADING);
1332 1889
1333 $self->alloc; 1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1334 $self->load_objects ($self->{load_path}, 1) 1895 $self->_load_objects ($self->{load_path}, 1)
1335 or return; 1896 or return;
1336 1897
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 1899 if delete $self->{load_original};
1339 1900
1340 if (my $uniq = $path->uniq_path) { 1901 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 1902 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 1903 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items; 1904 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 1905 $self->_load_objects ($uniq, 0);
1345 } 1906 }
1346 } 1907 }
1347 1908
1348 Coro::cede; 1909 Coro::cede;
1349
1350 # now do the right thing for maps 1910 # now do the right thing for maps
1351 $self->link_multipart_objects; 1911 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 1912 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1363 $self->activate; 1923 $self->activate;
1364 } 1924 }
1365 1925
1366 Coro::cede; 1926 $map->{last_save} = $cf::RUNTIME;
1927 $map->last_access ($cf::RUNTIME);
1367 1928
1368 $self->in_memory (cf::MAP_IN_MEMORY); 1929 $self->in_memory (cf::MAP_IN_MEMORY);
1930 }
1931
1932 $self->post_load;
1933}
1934
1935sub customise_for {
1936 my ($self, $ob) = @_;
1937
1938 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player;
1940
1941# return find "?party/" . $ob->name . "/" . $self->{path}
1942# if $self->per_party;
1943
1944 $self
1945}
1946
1947# find and load all maps in the 3x3 area around a map
1948sub load_diag {
1949 my ($map) = @_;
1950
1951 my @diag; # diagonal neighbours
1952
1953 for (0 .. 3) {
1954 my $neigh = $map->tile_path ($_)
1955 or next;
1956 $neigh = find $neigh, $map
1957 or next;
1958 $neigh->load;
1959
1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 }
1963
1964 for (@diag) {
1965 my $neigh = find @$_
1966 or next;
1967 $neigh->load;
1968 }
1369} 1969}
1370 1970
1371sub find_sync { 1971sub find_sync {
1372 my ($path, $origin) = @_; 1972 my ($path, $origin) = @_;
1373 1973
1374 cf::sync_job { cf::map::find $path, $origin } 1974 cf::sync_job { find $path, $origin }
1375} 1975}
1376 1976
1377sub do_load_sync { 1977sub do_load_sync {
1378 my ($map) = @_; 1978 my ($map) = @_;
1379 1979
1380 cf::sync_job { $map->load }; 1980 cf::sync_job { $map->load };
1381} 1981}
1382 1982
1983our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef;
1985
1986sub find_async {
1987 my ($path, $origin) = @_;
1988
1989 $path = normalise $path, $origin && $origin->{path};
1990
1991 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1993 }
1994
1995 undef $MAP_PREFETCH{$path};
1996 $MAP_PREFETCHER ||= cf::async {
1997 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) {
1999 if (my $map = find $path) {
2000 $map->load;
2001 }
2002
2003 delete $MAP_PREFETCH{$path};
2004 }
2005 }
2006 undef $MAP_PREFETCHER;
2007 };
2008 $MAP_PREFETCHER->prio (6);
2009
2010 ()
2011}
2012
1383sub save { 2013sub save {
1384 my ($self) = @_; 2014 my ($self) = @_;
1385 2015
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387 2017
1388 $self->{last_save} = $cf::RUNTIME; 2018 $self->{last_save} = $cf::RUNTIME;
1389 2019
1390 return unless $self->dirty; 2020 return unless $self->dirty;
1391 2021
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2022 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2023 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2024
1395 $self->{load_path} = $save; 2025 $self->{load_path} = $save;
1396 2026
1397 return if $self->{deny_save}; 2027 return if $self->{deny_save};
1398 2028
1401 cf::async { 2031 cf::async {
1402 $_->contr->save for $self->players; 2032 $_->contr->save for $self->players;
1403 }; 2033 };
1404 2034
1405 if ($uniq) { 2035 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2037 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2038 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2040 }
1411} 2041}
1412 2042
1413sub swap_out { 2043sub swap_out {
1414 my ($self) = @_; 2044 my ($self) = @_;
1428 2058
1429sub reset_at { 2059sub reset_at {
1430 my ($self) = @_; 2060 my ($self) = @_;
1431 2061
1432 # TODO: safety, remove and allow resettable per-player maps 2062 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2063 return 1e99 if $self->{deny_reset};
1435 2064
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2065 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2066 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2067
1443 my ($self) = @_; 2072 my ($self) = @_;
1444 2073
1445 $self->reset_at <= $cf::RUNTIME 2074 $self->reset_at <= $cf::RUNTIME
1446} 2075}
1447 2076
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2077sub reset {
1470 my ($self) = @_; 2078 my ($self) = @_;
1471 2079
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2080 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2081
1474 return if $self->players; 2082 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2083
1477 warn "resetting map ", $self->path;#d# 2084 warn "resetting map ", $self->path;
2085
2086 $self->in_memory (cf::MAP_SWAPPED);
2087
2088 # need to save uniques path
2089 unless ($self->{deny_save}) {
2090 my $uniq = $self->uniq_path; utf8::encode $uniq;
2091
2092 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2093 if $uniq;
2094 }
1478 2095
1479 delete $cf::MAP{$self->path}; 2096 delete $cf::MAP{$self->path};
2097
2098 $self->clear;
1480 2099
1481 $_->clear_links_to ($self) for values %cf::MAP; 2100 $_->clear_links_to ($self) for values %cf::MAP;
1482 2101
1483 $self->unlink_save; 2102 $self->unlink_save;
1484 $self->destroy; 2103 $self->destroy;
1487my $nuke_counter = "aaaa"; 2106my $nuke_counter = "aaaa";
1488 2107
1489sub nuke { 2108sub nuke {
1490 my ($self) = @_; 2109 my ($self) = @_;
1491 2110
2111 delete $cf::MAP{$self->path};
2112
2113 $self->unlink_save;
2114
2115 bless $self, "cf::map";
2116 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2117 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2118 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120
2121 $cf::MAP{$self->path} = $self;
2122
1495 $self->reset; # polite request, might not happen 2123 $self->reset; # polite request, might not happen
1496} 2124}
1497 2125
1498sub customise_for { 2126=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2127
1501 if ($map->per_player) { 2128Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2129maps. May block.
2130
2131=cut
2132
2133sub tmp_maps() {
1503 } 2134 [
1504 2135 map {
1505 $map 2136 utf8::decode $_;
2137 /\.map$/
2138 ? normalise $_
2139 : ()
2140 } @{ aio_readdir $TMPDIR or [] }
2141 ]
1506} 2142}
1507 2143
1508sub emergency_save { 2144=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2145
1511 warn "enter emergency perl save\n"; 2146Returns an arrayref with all map paths of currently instantiated and saved
2147random maps. May block.
1512 2148
1513 cf::sync_job { 2149=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2150
1518 warn "begin emergency map save\n"; 2151sub random_maps() {
1519 $_->save for values %cf::MAP; 2152 [
1520 warn "end emergency map save\n"; 2153 map {
1521 }; 2154 utf8::decode $_;
2155 /\.map$/
2156 ? normalise "?random/$_"
2157 : ()
2158 } @{ aio_readdir $RANDOMDIR or [] }
2159 ]
2160}
1522 2161
1523 warn "leave emergency perl save\n"; 2162=item cf::map::unique_maps
2163
2164Returns an arrayref of paths of all shared maps that have
2165instantiated unique items. May block.
2166
2167=cut
2168
2169sub unique_maps() {
2170 [
2171 map {
2172 utf8::decode $_;
2173 /\.map$/
2174 ? normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ]
1524} 2178}
1525 2179
1526package cf; 2180package cf;
1527 2181
1528=back 2182=back
1529 2183
2184=head3 cf::object
2185
2186=cut
2187
2188package cf::object;
2189
2190=over 4
2191
2192=item $ob->inv_recursive
2193
2194Returns the inventory of the object _and_ their inventories, recursively.
2195
2196=cut
2197
2198sub inv_recursive_;
2199sub inv_recursive_ {
2200 map { $_, inv_recursive_ $_->inv } @_
2201}
2202
2203sub inv_recursive {
2204 inv_recursive_ inv $_[0]
2205}
2206
2207package cf;
2208
2209=back
1530 2210
1531=head3 cf::object::player 2211=head3 cf::object::player
1532 2212
1533=over 4 2213=over 4
1534 2214
1548 2228
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2229 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2230
1551 if ($self->{record_replies}) { 2231 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2232 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2233
1553 } else { 2234 } else {
2235 my $pl = $self->contr;
2236
2237 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2238 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240
2241 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2242 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2243 $self->message ($msg, $flags);
2244 }
1556 } 2245 }
1557} 2246}
1558 2247
1559=item $player_object->may ("access") 2248=item $player_object->may ("access")
1560 2249
1574 2263
1575=item $player_object->enter_link 2264=item $player_object->enter_link
1576 2265
1577Freezes the player and moves him/her to a special map (C<{link}>). 2266Freezes the player and moves him/her to a special map (C<{link}>).
1578 2267
1579The player should be reaosnably safe there for short amounts of time. You 2268The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2269I<MUST> call C<leave_link> as soon as possible, though.
1581 2270
2271Will never block.
2272
1582=item $player_object->leave_link ($map, $x, $y) 2273=item $player_object->leave_link ($map, $x, $y)
1583 2274
1584Moves the player out of the specila link map onto the given map. If the 2275Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2276map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2277to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2278fails, to the emergency map position.
1588 2279
1589Might block. 2280Might block.
1590 2281
1591=cut 2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
1592 2293
1593sub cf::object::player::enter_link { 2294sub cf::object::player::enter_link {
1594 my ($self) = @_; 2295 my ($self) = @_;
1595 2296
1596 $self->deactivate_recursive; 2297 $self->deactivate_recursive;
1597 2298
1598 return if $self->map == $LINK_MAP; 2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2300
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2302 if $self->map && $self->map->{path} ne "{link}";
1602 2303
1603 $self->enter_map ($LINK_MAP, 20, 20); 2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2305}
1605 2306
1606sub cf::object::player::leave_link { 2307sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
1608 2311
1609 my $link_pos = delete $self->{_link_pos}; 2312 my $link_pos = delete $self->{_link_pos};
1610 2313
1611 unless ($map) { 2314 unless ($map) {
1612 # restore original map position 2315 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2329 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2330 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2331 if $x <=0 && $y <= 0;
1629 2332
1630 $map->load; 2333 $map->load;
2334 $map->load_diag;
1631 2335
1632 return unless $self->contr->active; 2336 return unless $self->contr->active;
1633 $self->activate_recursive; 2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2340 $self->enter_map ($map, $x, $y);
1635} 2341}
1636 2342
1637cf::player->attach ( 2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2344
1641 # abort map switching before logout 2345Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2346her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2347that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2348the new (success) or old (failed) map position. In either case, $done will
1645 }; 2349be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2350
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2351=cut
2352
2353our $GOTOGEN;
1672 2354
1673sub cf::object::player::goto { 2355sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2360
1676 $self->enter_link; 2361 $self->enter_link;
1677 2362
1678 (async { 2363 (async {
1679 $path = new cf::path $path; 2364 my $map = eval {
1680
1681 my $map = cf::map::find $path->as_string; 2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2368 $map = $map->customise_for ($self);
1683 2369 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2370 } else {
1685# if $map;
1686
1687 $map or Carp::cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
1689 2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
1691 })->prio (1); 2388 })->prio (1);
1692} 2389}
1693 2390
1694=item $player_object->enter_exit ($exit_object) 2391=item $player_object->enter_exit ($exit_object)
1695 2392
1697 2394
1698sub parse_random_map_params { 2395sub parse_random_map_params {
1699 my ($spec) = @_; 2396 my ($spec) = @_;
1700 2397
1701 my $rmp = { # defaults 2398 my $rmp = { # defaults
1702 xsize => 10, 2399 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
1704 }; 2403 };
1705 2404
1706 for (split /\n/, $spec) { 2405 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2406 my ($k, $v) = split /\s+/, $_, 2;
1708 2407
1712 $rmp 2411 $rmp
1713} 2412}
1714 2413
1715sub prepare_random_map { 2414sub prepare_random_map {
1716 my ($exit) = @_; 2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 2418
1718 # all this does is basically replace the /! path by 2419 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 2420 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 2421 # that depends on the exit object
1721 2422
1722 my $rmp = parse_random_map_params $exit->msg; 2423 my $rmp = parse_random_map_params $exit->msg;
1723 2424
1724 if ($exit->map) { 2425 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2426 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2427 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2428 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2429 $rmp->{origin_y} = $exit->y;
1729 } 2430 }
1730 2431
1731 $rmp->{random_seed} ||= $exit->random_seed; 2432 $rmp->{random_seed} ||= $exit->random_seed;
1732 2433
1733 my $data = cf::to_json $rmp; 2434 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
1735 2437
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
1738 2442
1739 $exit->slaying ("?random/$md5"); 2443 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2444 $exit->msg (undef);
1741 } 2445 }
1742} 2446}
1744sub cf::object::player::enter_exit { 2448sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2449 my ($self, $exit) = @_;
1746 2450
1747 return unless $self->type == cf::PLAYER; 2451 return unless $self->type == cf::PLAYER;
1748 2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
1749 $self->enter_link; 2464 $self->enter_link;
2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
1750 2469
1751 (async { 2470 (async {
1752 $self->deactivate_recursive; # just to be sure 2471 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2472 unless (eval {
1754 prepare_random_map $exit 2473 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2474
1760 1; 2475 1;
1761 }) { 2476 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2477 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2478 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2479 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2480 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2481
1767 warn "ERROR in enter_exit: $@"; 2482 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2483 $self->leave_link;
1769 } 2484 }
1770 })->prio (1); 2485 })->prio (1);
1783 2498
1784sub cf::client::send_drawinfo { 2499sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2500 my ($self, $text, $flags) = @_;
1786 2501
1787 utf8::encode $text; 2502 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2504}
1790 2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_;
2517
2518 $msg = $self->pl->expand_cfpod ($msg);
2519
2520 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521
2522 if (ref $channel) {
2523 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel);
2527 }
2528
2529 $channel = $channel->{id};
2530 }
2531
2532 return unless @extra || length $msg;
2533
2534 if ($self->can_msg) {
2535 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF;
2538
2539 $self->send_packet ("msg " . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2541 } else {
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552
2553 $color &= cf::NDI_COLOR_MASK;
2554
2555 if (0 && $msg =~ /\[/) {
2556 $self->send_packet ("drawextinfo $color 4 0 $msg")
2557 } else {
2558 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2559 $self->send_packet ("drawinfo $color $msg")
2560 }
2561 }
2562 }
2563}
2564
2565=item $client->ext_msg ($type, @msg)
2566
2567Sends an ext event to the client.
2568
2569=cut
2570
2571sub cf::client::ext_msg($$@) {
2572 my ($self, $type, @msg) = @_;
2573
2574 my $extcmd = $self->extcmd;
2575
2576 if ($extcmd == 2) {
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2578 } elsif ($extcmd == 1) { # TODO: remove
2579 push @msg, msgtype => "event_$type";
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
2582}
1791 2583
1792=item $success = $client->query ($flags, "text", \&cb) 2584=item $success = $client->query ($flags, "text", \&cb)
1793 2585
1794Queues a query to the client, calling the given callback with 2586Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2587the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2588C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2589
1798Queries can fail, so check the return code. Or don't, as queries will become 2590Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2591become reliable at some point in the future.
1800 2592
1801=cut 2593=cut
1802 2594
1803sub cf::client::query { 2595sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2596 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2604 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2606
1815 $self->send_packet ($self->{query_queue}[0][0]) 2607 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
1817} 2611}
1818 2612
1819cf::client->attach ( 2613cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
1820 on_reply => sub { 2619 on_reply => sub {
1821 my ($ns, $msg) = @_; 2620 my ($ns, $msg) = @_;
1822 2621
1823 # this weird shuffling is so that direct followup queries 2622 # this weird shuffling is so that direct followup queries
1824 # get handled first 2623 # get handled first
1825 my $queue = delete $ns->{query_queue} 2624 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2626
1828 (shift @$queue)->[1]->($msg); 2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2629
1830 push @{ $ns->{query_queue} }, @$queue; 2630 push @{ $ns->{query_queue} }, @$queue;
1831 2631
1832 if (@{ $ns->{query_queue} } == @$queue) { 2632 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2633 if (@$queue) {
1835 } else { 2635 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 2637 }
1838 } 2638 }
1839 }, 2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
1840); 2663);
1841 2664
1842=item $client->async (\&cb) 2665=item $client->async (\&cb)
1843 2666
1844Create a new coroutine, running the specified callback. The coroutine will 2667Create a new coroutine, running the specified callback. The coroutine will
1891 2714
1892# here we export the classes and methods available to script code 2715# here we export the classes and methods available to script code
1893 2716
1894=pod 2717=pod
1895 2718
1896The following fucntions and emthods are available within a safe environment: 2719The following functions and methods are available within a safe environment:
1897 2720
1898 cf::object contr pay_amount pay_player map 2721 cf::object
2722 contr pay_amount pay_player map x y force_find force_add
2723 insert remove
2724
1899 cf::object::player player 2725 cf::object::player
1900 cf::player peaceful 2726 player
1901 cf::map trigger 2727
2728 cf::player
2729 peaceful
2730
2731 cf::map
2732 trigger
1902 2733
1903=cut 2734=cut
1904 2735
1905for ( 2736for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 2737 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2738 insert remove)],
1907 ["cf::object::player" => qw(player)], 2739 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 2740 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 2741 ["cf::map" => qw(trigger)],
1910) { 2742) {
1911 no strict 'refs'; 2743 no strict 'refs';
1982=back 2814=back
1983 2815
1984=cut 2816=cut
1985 2817
1986############################################################################# 2818#############################################################################
2819# the server's init and main functions
1987 2820
1988=head2 EXTENSION DATABASE SUPPORT 2821sub load_facedata($) {
2822 my ($path) = @_;
1989 2823
1990Crossfire maintains a very simple database for extension use. It can 2824 warn "loading facedata from $path\n";
1991currently store anything that can be serialised using Storable, which
1992excludes objects.
1993 2825
1994The parameter C<$family> should best start with the name of the extension 2826 my $facedata;
1995using it, it should be unique. 2827 0 < aio_load $path, $facedata
2828 or die "$path: $!";
1996 2829
1997=over 4 2830 $facedata = Coro::Storable::thaw $facedata;
1998 2831
1999=item $hashref = cf::db_get $family 2832 $facedata->{version} == 2
2833 or cf::cleanup "$path: version mismatch, cannot proceed.";
2000 2834
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key
2006
2007Returns a single value from the database
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 } 2835 {
2836 my $faces = $facedata->{faceinfo};
2037 2837
2038 my $pid; 2838 while (my ($face, $info) = each %$faces) {
2839 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2840 cf::face::set_visibility $idx, $info->{visibility};
2841 cf::face::set_magicmap $idx, $info->{magicmap};
2842 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2843 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2039 2844
2040 sub db_save() { 2845 cf::cede_to_tick;
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 2846 }
2086 );
2087}
2088 2847
2089############################################################################# 2848 while (my ($face, $info) = each %$faces) {
2090# the server's main() 2849 next unless $info->{smooth};
2850 my $idx = cf::face::find $face
2851 or next;
2852 if (my $smooth = cf::face::find $info->{smooth}) {
2853 cf::face::set_smooth $idx, $smooth;
2854 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2855 } else {
2856 warn "smooth face '$info->{smooth}' not found for face '$face'";
2857 }
2858
2859 cf::cede_to_tick;
2860 }
2861 }
2862
2863 {
2864 my $anims = $facedata->{animinfo};
2865
2866 while (my ($anim, $info) = each %$anims) {
2867 cf::anim::set $anim, $info->{frames}, $info->{facings};
2868 cf::cede_to_tick;
2869 }
2870
2871 cf::anim::invalidate_all; # d'oh
2872 }
2873
2874 {
2875 # TODO: for gcfclient pleasure, we should give resources
2876 # that gcfclient doesn't grok a >10000 face index.
2877 my $res = $facedata->{resource};
2878 my $enc = JSON::XS->new->utf8->canonical;
2879
2880 my $soundconf = delete $res->{"res/sound.conf"};
2881
2882 while (my ($name, $info) = each %$res) {
2883 my $meta = $enc->encode ({
2884 name => $name,
2885 %{ $info->{meta} || {} },
2886 });
2887
2888 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2889
2890 if ($info->{type} & 1) {
2891 # prepend meta info
2892
2893 my $data = pack "(w/a*)*", $meta, $info->{data};
2894 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2895
2896 cf::face::set_data $idx, 0, $data, $chk;
2897 } else {
2898 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2899 }
2900
2901 cf::face::set_type $idx, $info->{type};
2902
2903 cf::cede_to_tick;
2904 }
2905
2906 if ($soundconf) {
2907 $soundconf = $enc->decode (delete $soundconf->{data});
2908
2909 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2910 my $sound = $soundconf->{compat}[$_]
2911 or next;
2912
2913 my $face = cf::face::find "sound/$sound->[1]";
2914
2915 cf::sound::set $sound->[0] => $face;
2916 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2917 }
2918
2919 #TODO
2920 }
2921 }
2922
2923 1
2924}
2925
2926register_exticmd fx_want => sub {
2927 my ($ns, $want) = @_;
2928
2929 while (my ($k, $v) = each %$want) {
2930 $ns->fx_want ($k, $v);
2931 }
2932};
2933
2934sub reload_regions {
2935 load_resource_file "$MAPDIR/regions"
2936 or die "unable to load regions file\n";
2937
2938 for (cf::region::list) {
2939 $_->{match} = qr/$_->{match}/
2940 if exists $_->{match};
2941 }
2942}
2943
2944sub reload_facedata {
2945 load_facedata "$DATADIR/facedata"
2946 or die "unable to load facedata\n";
2947}
2948
2949sub reload_archetypes {
2950 load_resource_file "$DATADIR/archetypes"
2951 or die "unable to load archetypes\n";
2952 #d# NEED to laod twice to resolve forward references
2953 # this really needs to be done in an extra post-pass
2954 # (which needs to be synchronous, so solve it differently)
2955 load_resource_file "$DATADIR/archetypes"
2956 or die "unable to load archetypes\n";
2957}
2958
2959sub reload_treasures {
2960 load_resource_file "$DATADIR/treasures"
2961 or die "unable to load treasurelists\n";
2962}
2963
2964sub reload_resources {
2965 warn "reloading resource files...\n";
2966
2967 reload_regions;
2968 reload_facedata;
2969 #reload_archetypes;#d#
2970 reload_archetypes;
2971 reload_treasures;
2972
2973 warn "finished reloading resource files\n";
2974}
2975
2976sub init {
2977 reload_resources;
2978}
2091 2979
2092sub cfg_load { 2980sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 2981 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 2982 or return;
2095 2983
2096 local $/; 2984 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 2985 *CFG = YAML::Syck::Load <$fh>;
2098 2986
2112 3000
2113sub main { 3001sub main {
2114 # we must not ever block the main coroutine 3002 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3003 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3004 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3005 (async {
2117 async { Event::one_event }; 3006 Event::one_event;
3007 })->prio (Coro::PRIO_MAX);
2118 }; 3008 };
2119 3009
2120 cfg_load; 3010 cfg_load;
2121 db_load; 3011 db_init;
2122 load_extensions; 3012 load_extensions;
3013
3014 $TICK_WATCHER->start;
2123 Event::loop; 3015 Event::loop;
2124} 3016}
2125 3017
2126############################################################################# 3018#############################################################################
2127# initialisation 3019# initialisation and cleanup
2128 3020
3021# install some emergency cleanup handlers
3022BEGIN {
3023 for my $signal (qw(INT HUP TERM)) {
3024 Event->signal (
3025 reentrant => 0,
3026 data => WF_AUTOCANCEL,
3027 signal => $signal,
3028 prio => 0,
3029 cb => sub {
3030 cf::cleanup "SIG$signal";
3031 },
3032 );
3033 }
3034}
3035
3036sub write_runtime {
3037 my $runtime = "$LOCALDIR/runtime";
3038
3039 # first touch the runtime file to show we are still running:
3040 # the fsync below can take a very very long time.
3041
3042 IO::AIO::aio_utime $runtime, undef, undef;
3043
3044 my $guard = cf::lock_acquire "write_runtime";
3045
3046 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3047 or return;
3048
3049 my $value = $cf::RUNTIME + 90 + 10;
3050 # 10 is the runtime save interval, for a monotonic clock
3051 # 60 allows for the watchdog to kill the server.
3052
3053 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3054 and return;
3055
3056 # always fsync - this file is important
3057 aio_fsync $fh
3058 and return;
3059
3060 # touch it again to show we are up-to-date
3061 aio_utime $fh, undef, undef;
3062
3063 close $fh
3064 or return;
3065
3066 aio_rename "$runtime~", $runtime
3067 and return;
3068
3069 warn "runtime file written.\n";
3070
3071 1
3072}
3073
3074sub emergency_save() {
3075 my $freeze_guard = cf::freeze_mainloop;
3076
3077 warn "enter emergency perl save\n";
3078
3079 cf::sync_job {
3080 # use a peculiar iteration method to avoid tripping on perl
3081 # refcount bugs in for. also avoids problems with players
3082 # and maps saved/destroyed asynchronously.
3083 warn "begin emergency player save\n";
3084 for my $login (keys %cf::PLAYER) {
3085 my $pl = $cf::PLAYER{$login} or next;
3086 $pl->valid or next;
3087 $pl->save;
3088 }
3089 warn "end emergency player save\n";
3090
3091 warn "begin emergency map save\n";
3092 for my $path (keys %cf::MAP) {
3093 my $map = $cf::MAP{$path} or next;
3094 $map->valid or next;
3095 $map->save;
3096 }
3097 warn "end emergency map save\n";
3098
3099 warn "begin emergency database checkpoint\n";
3100 BDB::db_env_txn_checkpoint $DB_ENV;
3101 warn "end emergency database checkpoint\n";
3102 };
3103
3104 warn "leave emergency perl save\n";
3105}
3106
3107sub post_cleanup {
3108 my ($make_core) = @_;
3109
3110 warn Carp::longmess "post_cleanup backtrace"
3111 if $make_core;
3112}
3113
2129sub reload() { 3114sub do_reload_perl() {
2130 # can/must only be called in main 3115 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3116 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3117 warn "can only reload from main coroutine";
2133 return; 3118 return;
2134 } 3119 }
2135 3120
2136 warn "reloading..."; 3121 warn "reloading...";
2137 3122
2138 my $guard = freeze_mainloop; 3123 warn "entering sync_job";
3124
3125 cf::sync_job {
3126 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 3127 cf::emergency_save;
3128 cf::write_runtime; # external watchdog should not bark
2140 3129
2141 eval { 3130 warn "syncing database to disk";
3131 BDB::db_env_txn_checkpoint $DB_ENV;
3132
2142 # if anything goes wrong in here, we should simply crash as we already saved 3133 # if anything goes wrong in here, we should simply crash as we already saved
2143 3134
2144 # cancel all watchers 3135 warn "cancelling all WF_AUTOCANCEL watchers";
2145 for (Event::all_watchers) { 3136 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3137 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 } 3138 }
2148 3139
3140 warn "flushing outstanding aio requests";
3141 for (;;) {
3142 BDB::flush;
3143 IO::AIO::flush;
3144 Coro::cede;
3145 last unless IO::AIO::nreqs || BDB::nreqs;
3146 warn "iterate...";
3147 }
3148
3149 ++$RELOAD;
3150
2149 # cancel all extension coros 3151 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3152 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3153 %EXT_CORO = ();
2152 3154
2153 # unload all extensions 3155 warn "removing commands";
2154 for (@exts) { 3156 %COMMAND = ();
3157
3158 warn "removing ext/exti commands";
3159 %EXTCMD = ();
3160 %EXTICMD = ();
3161
3162 warn "unloading/nuking all extensions";
3163 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3164 warn "... unloading $pkg";
2156 unload_extension $_; 3165
3166 if (my $cb = $pkg->can ("unload")) {
3167 eval {
3168 $cb->($pkg);
3169 1
3170 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3171 }
2158 3172
3173 warn "... nuking $pkg";
3174 Symbol::delete_package $pkg;
3175 }
3176
2159 # unload all modules loaded from $LIBDIR 3177 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3178 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3179 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3180
2163 warn "removing <$k>"; 3181 warn "... unloading $k";
2164 delete $INC{$k}; 3182 delete $INC{$k};
2165 3183
2166 $k =~ s/\.pm$//; 3184 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3185 $k =~ s/\//::/g;
2168 3186
2171 } 3189 }
2172 3190
2173 Symbol::delete_package $k; 3191 Symbol::delete_package $k;
2174 } 3192 }
2175 3193
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3194 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3195 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3196 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3197
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3198 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3199 delete $INC{"cf.pm"};
3200 delete $INC{"cf/pod.pm"};
2189 3201
2190 # don't, removes xs symbols, too, 3202 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3203 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3204 #Symbol::delete_package __PACKAGE__;
2193 3205
2194 # reload cf.pm 3206 warn "unload completed, starting to reload now";
3207
2195 warn "reloading cf.pm"; 3208 warn "reloading cf.pm";
2196 require cf; 3209 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3210 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3211
2199 # load config and database again 3212 warn "loading config and database again";
2200 cf::cfg_load; 3213 cf::cfg_load;
2201 cf::db_load;
2202 3214
2203 # load extensions
2204 warn "load extensions"; 3215 warn "loading extensions";
2205 cf::load_extensions; 3216 cf::load_extensions;
2206 3217
2207 # reattach attachments to objects 3218 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3219 _global_reattach; # objects, sockets
2209 _global_reattach; 3220 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3221 reattach $_ for values %MAP;
2211 }; 3222 warn "reattaching attachments to players";
3223 reattach $_ for values %PLAYER;
2212 3224
2213 if ($@) { 3225 warn "leaving sync_job";
3226
3227 1
3228 } or do {
2214 warn $@; 3229 warn $@;
2215 warn "error while reloading, exiting."; 3230 warn "error while reloading, exiting.";
2216 exit 1; 3231 exit 1;
2217 } 3232 };
2218 3233
2219 warn "reloaded successfully"; 3234 warn "reloaded";
2220}; 3235};
2221 3236
2222############################################################################# 3237our $RELOAD_WATCHER; # used only during reload
2223 3238
2224unless ($LINK_MAP) { 3239sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3240 # doing reload synchronously and two reloads happen back-to-back,
3241 # coro crashes during coro_state_free->destroy here.
2226 3242
2227 $LINK_MAP->width (41); 3243 $RELOAD_WATCHER ||= Event->timer (
2228 $LINK_MAP->height (41); 3244 reentrant => 0,
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10, 3245 after => 0,
3246 data => WF_AUTOCANCEL,
2237 cb => sub { 3247 cb => sub {
2238 $_[0]->w->cancel; 3248 do_reload_perl;
2239 3249 undef $RELOAD_WATCHER;
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 }); 3250 },
2258 3251 );
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3252}
2264
2265register "<global>", __PACKAGE__;
2266 3253
2267register_command "reload" => sub { 3254register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3255 my ($who, $arg) = @_;
2269 3256
2270 if ($who->flag (FLAG_WIZ)) { 3257 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3258 $who->message ("reloading server.");
3259 async { reload_perl };
2274 } 3260 }
2275}; 3261};
2276 3262
2277unshift @INC, $LIBDIR; 3263unshift @INC, $LIBDIR;
2278 3264
3265my $bug_warning = 0;
3266
3267our @WAIT_FOR_TICK;
3268our @WAIT_FOR_TICK_BEGIN;
3269
3270sub wait_for_tick {
3271 return unless $TICK_WATCHER->is_active;
3272 return if $Coro::current == $Coro::main;
3273
3274 my $signal = new Coro::Signal;
3275 push @WAIT_FOR_TICK, $signal;
3276 $signal->wait;
3277}
3278
3279sub wait_for_tick_begin {
3280 return unless $TICK_WATCHER->is_active;
3281 return if $Coro::current == $Coro::main;
3282
3283 my $signal = new Coro::Signal;
3284 push @WAIT_FOR_TICK_BEGIN, $signal;
3285 $signal->wait;
3286}
3287
3288 my $min = 1e6;#d#
3289 my $avg = 10;
2279$TICK_WATCHER = Event->timer ( 3290$TICK_WATCHER = Event->timer (
2280 reentrant => 0, 3291 reentrant => 0,
3292 parked => 1,
2281 prio => 0, 3293 prio => 0,
2282 at => $NEXT_TICK || $TICK, 3294 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL, 3295 data => WF_AUTOCANCEL,
2284 cb => sub { 3296 cb => sub {
3297 if ($Coro::current != $Coro::main) {
3298 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3299 unless ++$bug_warning > 10;
3300 return;
3301 }
3302
3303 $NOW = $tick_start = Event::time;
3304
2285 cf::server_tick; # one server iteration 3305 cf::server_tick; # one server iteration
3306
3307 0 && sync_job {#d#
3308 for(1..10) {
3309 my $t = Event::time;
3310 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3311 or die;
3312
3313 $map->width (50);
3314 $map->height (50);
3315 $map->alloc;
3316 $map->_load_objects ("/tmp/x.map", 1);
3317 my $t = Event::time - $t;
3318
3319 #next unless $t < 0.0013;#d#
3320 if ($t < $min) {
3321 $min = $t;
3322 }
3323 $avg = $avg * 0.99 + $t * 0.01;
3324 }
3325 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3326 exit 0;
3327 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3328 };
3329
2286 $RUNTIME += $TICK; 3330 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 3331 $NEXT_TICK += $TICK;
2288 3332
3333 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3334 $NEXT_RUNTIME_WRITE = $NOW + 10;
3335 Coro::async_pool {
3336 write_runtime
3337 or warn "ERROR: unable to write runtime file: $!";
3338 };
3339 }
3340
3341# my $AFTER = Event::time;
3342# warn $AFTER - $NOW;#d#
3343
3344 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3345 $sig->send;
3346 }
3347 while (my $sig = shift @WAIT_FOR_TICK) {
3348 $sig->send;
3349 }
3350
3351 $NOW = Event::time;
3352
2289 # if we are delayed by four ticks or more, skip them all 3353 # if we are delayed by four ticks or more, skip them all
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3354 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2291 3355
2292 $TICK_WATCHER->at ($NEXT_TICK); 3356 $TICK_WATCHER->at ($NEXT_TICK);
2293 $TICK_WATCHER->start; 3357 $TICK_WATCHER->start;
3358
3359 $LOAD = ($NOW - $tick_start) / $TICK;
3360 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3361
3362 _post_tick;
3363
3364
2294 }, 3365 },
2295); 3366);
2296 3367
3368{
2297IO::AIO::max_poll_time $TICK * 0.2; 3369 BDB::max_poll_time $TICK * 0.1;
2298 3370 $BDB_POLL_WATCHER = Event->io (
2299Event->io ( 3371 reentrant => 0,
2300 fd => IO::AIO::poll_fileno, 3372 fd => BDB::poll_fileno,
2301 poll => 'r', 3373 poll => 'r',
2302 prio => 5, 3374 prio => 0,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL, 3375 data => WF_AUTOCANCEL,
2309 after => 0, 3376 cb => \&BDB::poll_cb,
2310 interval => 10, 3377 );
2311 cb => sub { 3378 BDB::min_parallel 8;
2312 (Coro::unblock_sub { 3379
2313 write_runtime 3380 BDB::set_sync_prepare {
2314 or warn "ERROR: unable to write runtime file: $!"; 3381 my $status;
3382 my $current = $Coro::current;
3383 (
3384 sub {
3385 $status = $!;
3386 $current->ready; undef $current;
3387 },
3388 sub {
3389 Coro::schedule while defined $current;
3390 $! = $status;
3391 },
3392 )
3393 };
3394
3395 unless ($DB_ENV) {
3396 $DB_ENV = BDB::db_env_create;
3397
3398 cf::sync_job {
3399 eval {
3400 BDB::db_env_open
3401 $DB_ENV,
3402 $BDBDIR,
3403 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3404 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3405 0666;
3406
3407 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3408
3409 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3410 $DB_ENV->set_lk_detect;
3411 };
3412
3413 cf::cleanup "db_env_open(db): $@" if $@;
2315 })->(); 3414 };
2316 }, 3415 }
2317); 3416}
3417
3418{
3419 IO::AIO::min_parallel 8;
3420
3421 undef $Coro::AIO::WATCHER;
3422 IO::AIO::max_poll_time $TICK * 0.1;
3423 $AIO_POLL_WATCHER = Event->io (
3424 reentrant => 0,
3425 data => WF_AUTOCANCEL,
3426 fd => IO::AIO::poll_fileno,
3427 poll => 'r',
3428 prio => 6,
3429 cb => \&IO::AIO::poll_cb,
3430 );
3431}
3432
3433my $_log_backtrace;
3434
3435sub _log_backtrace {
3436 my ($msg, @addr) = @_;
3437
3438 $msg =~ s/\n//;
3439
3440 # limit the # of concurrent backtraces
3441 if ($_log_backtrace < 2) {
3442 ++$_log_backtrace;
3443 async {
3444 my @bt = fork_call {
3445 @addr = map { sprintf "%x", $_ } @addr;
3446 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3447 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3448 or die "addr2line: $!";
3449
3450 my @funcs;
3451 my @res = <$fh>;
3452 chomp for @res;
3453 while (@res) {
3454 my ($func, $line) = splice @res, 0, 2, ();
3455 push @funcs, "[$func] $line";
3456 }
3457
3458 @funcs
3459 };
3460
3461 LOG llevInfo, "[ABT] $msg\n";
3462 LOG llevInfo, "[ABT] $_\n" for @bt;
3463 --$_log_backtrace;
3464 };
3465 } else {
3466 LOG llevInfo, "[ABT] $msg\n";
3467 LOG llevInfo, "[ABT] [suppressed]\n";
3468 }
3469}
3470
3471# load additional modules
3472use cf::pod;
2318 3473
2319END { cf::emergency_save } 3474END { cf::emergency_save }
2320 3475
23211 34761
2322 3477

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