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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.324 by root, Sat Jul 28 14:23:17 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
10use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
11use Time::HiRes; 32use Time::HiRes;
12use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
13$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
14 43
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
17 46
18use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 48
20_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 50
22our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
23our @EVENT; 61our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 62
26our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
29 85
30our %CFG; 86our %CFG;
31 87
32our $uptime; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
33 90
34$uptime ||= time; 91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
35 118
36############################################################################# 119#############################################################################
37 120
38=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
39 122
40=over 4 123=over 4
41 124
42=item $cf::LIBDIR 125=item $cf::UPTIME
43 126
44The perl library directory, where extensions and cf-specific modules can 127The timestamp of the server start (so not actually an uptime).
45be found. It will be added to C<@INC> automatically. 128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
46 146
47=item $cf::TICK 147=item $cf::TICK
48 148
49The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
50 160
51=item %cf::CFG 161=item %cf::CFG
52 162
53Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
55 177
56=back 178=back
57 179
58=cut 180=cut
59 181
60BEGIN { 182BEGIN {
61 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 184 my $msg = join "", @_;
185
63 $msg .= "\n" 186 $msg .= "\n"
64 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
65 188
66 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
67 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
68 }; 193 };
69} 194}
70 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
72 203
73# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 205# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
76 no strict 'refs'; 213 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 215}
79 216
80$Event::DIED = sub { 217$Event::DIED = sub {
81 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
82}; 219};
83 220
84my %ext_pkg; 221#############################################################################
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89 222
90=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
91 224
92=over 4 225=over 4
93 226
94=cut 227=item dumpval $ref
95 228
96use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
97 249
98=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
99 251
100Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
101 253
102=cut
103
104sub from_json($) {
105 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
106 JSON::Syck::Load $_[0]
107}
108
109=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
110 255
111Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
112 257
113=cut 258=cut
114 259
115sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
117 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
118} 655}
119 656
120=back 657=back
121 658
122=cut 659=cut
123 660
124############################################################################# 661#############################################################################
125 662
126=head2 EVENTS AND OBJECT ATTACHMENTS 663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
127 672
128=over 4 673=over 4
129 674
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
143 676
144=item $map->detach ($attachment) 677=item $attachable->detach ($attachment)
145 678
146Attach/detach a pre-registered attachment to a map. 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
147 681
148=item $bool = $object->attached ($name) 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
149 684
150=item $bool = $player->attached ($name) 685 $obj->attach (minesweeper => width => 10, height => 10);
151 686
152=item $bool = $map->attached ($name) 687=item $bool = $attachable->attached ($name)
153 688
154Checks wether the named attachment is currently attached to the object. 689Checks wether the named attachment is currently attached to the object.
155 690
156=item cf::attach_global ... 691=item cf::CLASS->attach ...
157 692
158Attach handlers for global events. 693=item cf::CLASS->detach ...
159 694
160This and all following C<attach_*>-functions expect any number of the 695Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
162 729
163=over 4 730=over 4
164 731
165=item prio => $number 732=item prio => $number
166 733
168by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 738unless you know what you are doing.
172 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
173=item on_I<event> => \&cb 746=item on_I<event> => \&cb
174 747
175Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
187object/class are recognised. 760object/class are recognised.
188 761
189=back 762=back
190 763
191=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
192 766
193Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
195type. 769 my ($self, $victim) = @_;
196 770 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 771 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 772 }
418}
419 773
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 774=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 775
446Just because you have a perl object does not mean that the corresponding 776Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 777C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 778valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 779can be used to test for existence of the C object part without causing an
450exception. 780exception.
451 781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
941 my $event = shift;
942 my $callbacks = shift;
943
944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
452=back 973=back
453 974
454=cut 975=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 976
460############################################################################# 977#############################################################################
461# object support 978# object support
979#
462 980
463sub instantiate { 981sub _can_merge {
464 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
465 983
466 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
467 987
468 for (@$data) { 988 $fob1 eq $fob2
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473} 989}
474 990
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
478 my $registry = $obj->registry; 997 my $registry = $obj->registry;
479 998
480 @$registry = (); 999 @$registry = ();
481 1000
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 1002
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 1005 for (@$attach) {
487 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
489 } 1008 }
490 } else { 1009 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 1011 }
493 } 1012 }
494} 1013}
495 1014
496sub object_freezer_save { 1015cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
548 on_clone => sub { 1029 on_clone => sub {
549 my ($src, $dst) = @_; 1030 my ($src, $dst) = @_;
550 1031
551 @{$dst->registry} = @{$src->registry}; 1032 @{$dst->registry} = @{$src->registry};
552 1033
553 %$dst = %$src; 1034 %$dst = %$src;
554 1035
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 1037 if exists $src->{_attachment};
557 }, 1038 },
558; 1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
1093 or return;
1094
1095 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0
1097 or return;
1098 $av = eval { (Storable::thaw $av)->{objs} };
1099 }
1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
559 1111
560############################################################################# 1112#############################################################################
561# old plug-in events 1113# command handling &c
562 1114
563sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 1116
567 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
568 or return; 1118$name.
569 1119
570 &$cb 1120=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 1121
592sub register_command { 1122sub register_command {
593 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
594 1124
595 my $caller = caller; 1125 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
597 1127
598 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
601 1154
602sub register_extcmd { 1155sub register_extcmd {
603 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
604 1157
605 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 1159}
610 1160
611sub register { 1161sub register_exticmd {
612 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
613 1163
614 #TODO 1164 $EXTICMD{$name} = $cb;
615} 1165}
616 1166
617sub load_extension { 1167cf::player->attach (
618 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
619 1170
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
621 my $base = $1; 1172 or return;
622 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg";
625 1173
626 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
627 1175 $cmd->[1]->($pl->ob, $params);
628 open my $fh, "<:utf8", $path
629 or die "$path: $!";
630
631 my $source =
632 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> })
635 . "\n};\n1";
636
637 eval $source
638 or die "$path: $@";
639
640 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg;
642
643# no strict 'refs';
644# @{"$pkg\::ISA"} = ext::;
645
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# }
659
660 # remove commands
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 } 1176 }
1177
1178 cf::override;
671 } 1179 },
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686}
687
688sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext;
693 eval {
694 load_extension $ext;
695 1
696 } or warn "$ext not loaded: $@";
697 }
698}
699
700#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub { 1180 on_extcmd => sub {
706 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
707 1182
708 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
709 1184
710 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
711 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
713 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
714 } 1195 if $reply;
715 } 1196 }
716 } else { 1197 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 } 1199 }
719 1200
720 cf::override; 1201 cf::override;
721 }, 1202 },
722; 1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
723 1277
724############################################################################# 1278#############################################################################
725# load/save/clean perl data associated with a map
726 1279
727*cf::mapsupport::on_clean = sub { 1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1586
1587=back
1588
1589=head3 cf::map
1590
1591=over 4
1592
1593=cut
1594
1595package cf::map;
1596
1597use Fcntl;
1598use Coro::AIO;
1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1604our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000;
1606
1607sub generate_random_map {
1608 my ($self, $rmp) = @_;
1609 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759}
1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1777sub load_header_from($) {
1778 my ($self, $path) = @_;
1779
1780 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return;
1786
1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1830 or return;
1831 $self->prepare_orig;
1832 }
1833
1834 $self->{deny_reset} = 1
1835 if $self->no_reset;
1836
1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1839
1840 1
1841}
1842
1843sub find;
1844sub find {
1845 my ($path, $origin) = @_;
1846
1847 $path = normalise $path, $origin && $origin->path;
1848
1849 cf::lock_wait "map_find:$path";
1850
1851 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1855
1856 $map->{last_save} = $cf::RUNTIME;
1857
1858 $map->load_header
1859 or return;
1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1906 }
1907 }
1908
1909 Coro::cede;
1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1926 $map->{last_save} = $cf::RUNTIME;
1927 $map->last_access ($cf::RUNTIME);
1928
1929 $self->in_memory (cf::MAP_IN_MEMORY);
1930 }
1931
1932 $self->post_load;
1933}
1934
1935sub customise_for {
1936 my ($self, $ob) = @_;
1937
1938 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player;
1940
1941# return find "?party/" . $ob->name . "/" . $self->{path}
1942# if $self->per_party;
1943
1944 $self
1945}
1946
1947# find and load all maps in the 3x3 area around a map
1948sub load_diag {
728 my ($map) = @_; 1949 my ($map) = @_;
729 1950
730 my $path = $map->tmpname; 1951 my @diag; # diagonal neighbours
731 defined $path or return;
732 1952
733 unlink "$path.pst"; 1953 for (0 .. 3) {
734}; 1954 my $neigh = $map->tile_path ($_)
1955 or next;
1956 $neigh = find $neigh, $map
1957 or next;
1958 $neigh->load;
735 1959
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 }
737 1963
738############################################################################# 1964 for (@diag) {
739# load/save perl data associated with player->ob objects 1965 my $neigh = find @$_
740 1966 or next;
741sub all_objects(@) { 1967 $neigh->load;
742 @_, map all_objects ($_->inv), @_ 1968 }
743} 1969}
744 1970
745# TODO: compatibility cruft, remove when no longer needed 1971sub find_sync {
746attach_to_players 1972 my ($path, $origin) = @_;
747 on_load => sub {
748 my ($pl, $path) = @_;
749 1973
750 for my $o (all_objects $pl->ob) { 1974 cf::sync_job { find $path, $origin }
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1975}
752 $o->set_ob_key_value ("_perl_data");
753 1976
754 %$o = %{ Storable::thaw pack "H*", $value }; 1977sub do_load_sync {
1978 my ($map) = @_;
1979
1980 cf::sync_job { $map->load };
1981}
1982
1983our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef;
1985
1986sub find_async {
1987 my ($path, $origin) = @_;
1988
1989 $path = normalise $path, $origin && $origin->{path};
1990
1991 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1993 }
1994
1995 undef $MAP_PREFETCH{$path};
1996 $MAP_PREFETCHER ||= cf::async {
1997 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) {
1999 if (my $map = find $path) {
2000 $map->load;
2001 }
2002
2003 delete $MAP_PREFETCH{$path};
755 } 2004 }
756 } 2005 }
2006 undef $MAP_PREFETCHER;
2007 };
2008 $MAP_PREFETCHER->prio (6);
2009
2010 ()
2011}
2012
2013sub save {
2014 my ($self) = @_;
2015
2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
2017
2018 $self->{last_save} = $cf::RUNTIME;
2019
2020 return unless $self->dirty;
2021
2022 my $save = $self->save_path; utf8::encode $save;
2023 my $uniq = $self->uniq_path; utf8::encode $uniq;
2024
2025 $self->{load_path} = $save;
2026
2027 return if $self->{deny_save};
2028
2029 local $self->{last_access} = $self->last_access;#d#
2030
2031 cf::async {
2032 $_->contr->save for $self->players;
2033 };
2034
2035 if ($uniq) {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2037 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2038 } else {
2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
757 }, 2040 }
758; 2041}
759 2042
760############################################################################# 2043sub swap_out {
2044 my ($self) = @_;
761 2045
762=head2 CORE EXTENSIONS 2046 # save first because save cedes
2047 $self->save;
763 2048
764Functions and methods that extend core crossfire objects. 2049 my $lock = cf::lock_acquire "map_data:" . $self->path;
2050
2051 return if $self->players;
2052 return if $self->in_memory != cf::MAP_IN_MEMORY;
2053 return if $self->{deny_save};
2054
2055 $self->clear;
2056 $self->in_memory (cf::MAP_SWAPPED);
2057}
2058
2059sub reset_at {
2060 my ($self) = @_;
2061
2062 # TODO: safety, remove and allow resettable per-player maps
2063 return 1e99 if $self->{deny_reset};
2064
2065 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2066 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2067
2068 $time + $to
2069}
2070
2071sub should_reset {
2072 my ($self) = @_;
2073
2074 $self->reset_at <= $cf::RUNTIME
2075}
2076
2077sub reset {
2078 my ($self) = @_;
2079
2080 my $lock = cf::lock_acquire "map_data:$self->{path}";
2081
2082 return if $self->players;
2083
2084 warn "resetting map ", $self->path;
2085
2086 $self->in_memory (cf::MAP_SWAPPED);
2087
2088 # need to save uniques path
2089 unless ($self->{deny_save}) {
2090 my $uniq = $self->uniq_path; utf8::encode $uniq;
2091
2092 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2093 if $uniq;
2094 }
2095
2096 delete $cf::MAP{$self->path};
2097
2098 $self->clear;
2099
2100 $_->clear_links_to ($self) for values %cf::MAP;
2101
2102 $self->unlink_save;
2103 $self->destroy;
2104}
2105
2106my $nuke_counter = "aaaa";
2107
2108sub nuke {
2109 my ($self) = @_;
2110
2111 delete $cf::MAP{$self->path};
2112
2113 $self->unlink_save;
2114
2115 bless $self, "cf::map";
2116 delete $self->{deny_reset};
2117 $self->{deny_save} = 1;
2118 $self->reset_timeout (1);
2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120
2121 $cf::MAP{$self->path} = $self;
2122
2123 $self->reset; # polite request, might not happen
2124}
2125
2126=item $maps = cf::map::tmp_maps
2127
2128Returns an arrayref with all map paths of currently instantiated and saved
2129maps. May block.
2130
2131=cut
2132
2133sub tmp_maps() {
2134 [
2135 map {
2136 utf8::decode $_;
2137 /\.map$/
2138 ? normalise $_
2139 : ()
2140 } @{ aio_readdir $TMPDIR or [] }
2141 ]
2142}
2143
2144=item $maps = cf::map::random_maps
2145
2146Returns an arrayref with all map paths of currently instantiated and saved
2147random maps. May block.
2148
2149=cut
2150
2151sub random_maps() {
2152 [
2153 map {
2154 utf8::decode $_;
2155 /\.map$/
2156 ? normalise "?random/$_"
2157 : ()
2158 } @{ aio_readdir $RANDOMDIR or [] }
2159 ]
2160}
2161
2162=item cf::map::unique_maps
2163
2164Returns an arrayref of paths of all shared maps that have
2165instantiated unique items. May block.
2166
2167=cut
2168
2169sub unique_maps() {
2170 [
2171 map {
2172 utf8::decode $_;
2173 /\.map$/
2174 ? normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ]
2178}
2179
2180package cf;
2181
2182=back
2183
2184=head3 cf::object
2185
2186=cut
2187
2188package cf::object;
765 2189
766=over 4 2190=over 4
767 2191
768=item cf::player::exists $login 2192=item $ob->inv_recursive
769 2193
770Returns true when the given account exists. 2194Returns the inventory of the object _and_ their inventories, recursively.
771 2195
772=cut 2196=cut
773 2197
774sub cf::player::exists($) { 2198sub inv_recursive_;
775 cf::player::find $_[0] 2199sub inv_recursive_ {
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2200 map { $_, inv_recursive_ $_->inv } @_
777} 2201}
778 2202
2203sub inv_recursive {
2204 inv_recursive_ inv $_[0]
2205}
2206
2207package cf;
2208
2209=back
2210
2211=head3 cf::object::player
2212
2213=over 4
2214
779=item $object->reply ($npc, $msg[, $flags]) 2215=item $player_object->reply ($npc, $msg[, $flags])
780 2216
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2217Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 2218can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 2219dialogue with the given NPC character.
784 2220
785=cut 2221=cut
786 2222
787# rough implementation of a future "reply" method that works 2223# rough implementation of a future "reply" method that works
788# with dialog boxes. 2224# with dialog boxes.
2225#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 2226sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 2227 my ($self, $npc, $msg, $flags) = @_;
791 2228
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2229 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 2230
794 if ($self->{record_replies}) { 2231 if ($self->{record_replies}) {
795 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2232 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2233
796 } else { 2234 } else {
2235 my $pl = $self->contr;
2236
2237 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2238 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240
2241 } else {
797 $msg = $npc->name . " says: $msg" if $npc; 2242 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 2243 $self->message ($msg, $flags);
2244 }
2245 }
2246}
2247
2248=item $player_object->may ("access")
2249
2250Returns wether the given player is authorized to access resource "access"
2251(e.g. "command_wizcast").
2252
2253=cut
2254
2255sub cf::object::player::may {
2256 my ($self, $access) = @_;
2257
2258 $self->flag (cf::FLAG_WIZ) ||
2259 (ref $cf::CFG{"may_$access"}
2260 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2261 : $cf::CFG{"may_$access"})
2262}
2263
2264=item $player_object->enter_link
2265
2266Freezes the player and moves him/her to a special map (C<{link}>).
2267
2268The player should be reasonably safe there for short amounts of time. You
2269I<MUST> call C<leave_link> as soon as possible, though.
2270
2271Will never block.
2272
2273=item $player_object->leave_link ($map, $x, $y)
2274
2275Moves the player out of the special C<{link}> map onto the specified
2276map. If the map is not valid (or omitted), the player will be moved back
2277to the location he/she was before the call to C<enter_link>, or, if that
2278fails, to the emergency map position.
2279
2280Might block.
2281
2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
2293
2294sub cf::object::player::enter_link {
2295 my ($self) = @_;
2296
2297 $self->deactivate_recursive;
2298
2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}";
2303
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2305}
2306
2307sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
2311
2312 my $link_pos = delete $self->{_link_pos};
2313
2314 unless ($map) {
2315 # restore original map position
2316 ($map, $x, $y) = @{ $link_pos || [] };
2317 $map = cf::map::find $map;
2318
2319 unless ($map) {
2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
2321 $map = cf::map::find $map
2322 or die "FATAL: cannot load emergency map\n";
2323 }
2324 }
2325
2326 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y);
2328
2329 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0;
2332
2333 $map->load;
2334 $map->load_diag;
2335
2336 return unless $self->contr->active;
2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y);
2341}
2342
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2344
2345Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process.
2350
2351=cut
2352
2353our $GOTOGEN;
2354
2355sub cf::object::player::goto {
2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360
2361 $self->enter_link;
2362
2363 (async {
2364 my $map = eval {
2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
2368 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map;
2370 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
2388 })->prio (1);
2389}
2390
2391=item $player_object->enter_exit ($exit_object)
2392
2393=cut
2394
2395sub parse_random_map_params {
2396 my ($spec) = @_;
2397
2398 my $rmp = { # defaults
2399 xsize => (cf::rndm 15, 40),
2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
799 } 2403 };
800}
801 2404
802=item $player->ext_reply ($msgid, $msgtype, %msg) 2405 for (split /\n/, $spec) {
2406 my ($k, $v) = split /\s+/, $_, 2;
803 2407
2408 $rmp->{lc $k} = $v if (length $k) && (length $v);
2409 }
2410
2411 $rmp
2412}
2413
2414sub prepare_random_map {
2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object
2422
2423 my $rmp = parse_random_map_params $exit->msg;
2424
2425 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y;
2430 }
2431
2432 $rmp->{random_seed} ||= $exit->random_seed;
2433
2434 my $data = cf::to_json $rmp;
2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
2437
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
2442
2443 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef);
2445 }
2446}
2447
2448sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_;
2450
2451 return unless $self->type == cf::PLAYER;
2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link;
2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async {
2471 $self->deactivate_recursive; # just to be sure
2472 unless (eval {
2473 $self->goto ($slaying, $hp, $sp);
2474
2475 1;
2476 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED);
2481
2482 warn "ERROR in enter_exit: $@";
2483 $self->leave_link;
2484 }
2485 })->prio (1);
2486}
2487
2488=head3 cf::client
2489
2490=over 4
2491
2492=item $client->send_drawinfo ($text, $flags)
2493
2494Sends a drawinfo packet to the client. Circumvents output buffering so
2495should not be used under normal circumstances.
2496
2497=cut
2498
2499sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_;
2501
2502 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2504}
2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_;
2517
2518 $msg = $self->pl->expand_cfpod ($msg);
2519
2520 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521
2522 if (ref $channel) {
2523 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel);
2527 }
2528
2529 $channel = $channel->{id};
2530 }
2531
2532 return unless @extra || length $msg;
2533
2534 if ($self->can_msg) {
2535 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF;
2538
2539 $self->send_packet ("msg " . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2541 } else {
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552
2553 $color &= cf::NDI_COLOR_MASK;
2554
2555 if (0 && $msg =~ /\[/) {
2556 $self->send_packet ("drawextinfo $color 4 0 $msg")
2557 } else {
2558 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2559 $self->send_packet ("drawinfo $color $msg")
2560 }
2561 }
2562 }
2563}
2564
2565=item $client->ext_msg ($type, @msg)
2566
804Sends an ext reply to the player. 2567Sends an ext event to the client.
805 2568
806=cut 2569=cut
807 2570
808sub cf::player::ext_reply($$$%) { 2571sub cf::client::ext_msg($$@) {
809 my ($self, $id, %msg) = @_; 2572 my ($self, $type, @msg) = @_;
810 2573
811 $msg{msgid} = $id; 2574 my $extcmd = $self->extcmd;
812 2575
813 $self->send ("ext " . to_json \%msg); 2576 if ($extcmd == 2) {
2577 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2578 } elsif ($extcmd == 1) { # TODO: remove
2579 push @msg, msgtype => "event_$type";
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
814} 2582}
2583
2584=item $success = $client->query ($flags, "text", \&cb)
2585
2586Queues a query to the client, calling the given callback with
2587the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2588C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2589
2590Queries can fail, so check the return code. Or don't, as queries will
2591become reliable at some point in the future.
2592
2593=cut
2594
2595sub cf::client::query {
2596 my ($self, $flags, $text, $cb) = @_;
2597
2598 return unless $self->state == ST_PLAYING
2599 || $self->state == ST_SETUP
2600 || $self->state == ST_CUSTOM;
2601
2602 $self->state (ST_CUSTOM);
2603
2604 utf8::encode $text;
2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2606
2607 $self->send_packet ($self->{query_queue}[0][0])
2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
2611}
2612
2613cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
2619 on_reply => sub {
2620 my ($ns, $msg) = @_;
2621
2622 # this weird shuffling is so that direct followup queries
2623 # get handled first
2624 my $queue = delete $ns->{query_queue}
2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
2626
2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2629
2630 push @{ $ns->{query_queue} }, @$queue;
2631
2632 if (@{ $ns->{query_queue} } == @$queue) {
2633 if (@$queue) {
2634 $ns->send_packet ($ns->{query_queue}[0][0]);
2635 } else {
2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2637 }
2638 }
2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
2663);
2664
2665=item $client->async (\&cb)
2666
2667Create a new coroutine, running the specified callback. The coroutine will
2668be automatically cancelled when the client gets destroyed (e.g. on logout,
2669or loss of connection).
2670
2671=cut
2672
2673sub cf::client::async {
2674 my ($self, $cb) = @_;
2675
2676 my $coro = &Coro::async ($cb);
2677
2678 $coro->on_destroy (sub {
2679 delete $self->{_coro}{$coro+0};
2680 });
2681
2682 $self->{_coro}{$coro+0} = $coro;
2683
2684 $coro
2685}
2686
2687cf::client->attach (
2688 on_destroy => sub {
2689 my ($ns) = @_;
2690
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 },
2693);
815 2694
816=back 2695=back
817 2696
818=cut
819
820#############################################################################
821 2697
822=head2 SAFE SCRIPTING 2698=head2 SAFE SCRIPTING
823 2699
824Functions that provide a safe environment to compile and execute 2700Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 2701snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 2702itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 2703is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 2704functions and methods that can be called is greatly reduced.
829 2705
830=cut 2706=cut
831 2707
832our $safe = new Safe "safe"; 2708our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 2709our $safe_hole = new Safe::Hole;
838 2714
839# here we export the classes and methods available to script code 2715# here we export the classes and methods available to script code
840 2716
841=pod 2717=pod
842 2718
843The following fucntions and emthods are available within a safe environment: 2719The following functions and methods are available within a safe environment:
844 2720
845 cf::object contr pay_amount pay_player 2721 cf::object
2722 contr pay_amount pay_player map x y force_find force_add
2723 insert remove
2724
846 cf::object::player player 2725 cf::object::player
847 cf::player peaceful 2726 player
2727
2728 cf::player
2729 peaceful
2730
2731 cf::map
2732 trigger
848 2733
849=cut 2734=cut
850 2735
851for ( 2736for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2737 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2738 insert remove)],
853 ["cf::object::player" => qw(player)], 2739 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2740 ["cf::player" => qw(peaceful)],
2741 ["cf::map" => qw(trigger)],
855) { 2742) {
856 no strict 'refs'; 2743 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2744 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2745 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2746 for @funs;
927=back 2814=back
928 2815
929=cut 2816=cut
930 2817
931############################################################################# 2818#############################################################################
2819# the server's init and main functions
932 2820
933=head2 EXTENSION DATABASE SUPPORT 2821sub load_facedata($) {
2822 my ($path) = @_;
934 2823
935Crossfire maintains a very simple database for extension use. It can 2824 warn "loading facedata from $path\n";
936currently store anything that can be serialised using Storable, which
937excludes objects.
938 2825
939The parameter C<$family> should best start with the name of the extension 2826 my $facedata;
940using it, it should be unique. 2827 0 < aio_load $path, $facedata
2828 or die "$path: $!";
941 2829
942=over 4 2830 $facedata = Coro::Storable::thaw $facedata;
943 2831
944=item $hashref = cf::db_get $family 2832 $facedata->{version} == 2
2833 or cf::cleanup "$path: version mismatch, cannot proceed.";
945 2834
946Return a hashref for use by the extension C<$family>, which can be
947modified. After modifications, you have to call C<cf::db_dirty> or
948C<cf::db_sync>.
949
950=item $value = cf::db_get $family => $key
951
952Returns a single value from the database
953
954=item cf::db_put $family => $hashref
955
956Stores the given family hashref into the database. Updates are delayed, if
957you want the data to be synced to disk immediately, use C<cf::db_sync>.
958
959=item cf::db_put $family => $key => $value
960
961Stores the given C<$value> in the family hash. Updates are delayed, if you
962want the data to be synced to disk immediately, use C<cf::db_sync>.
963
964=item cf::db_dirty
965
966Marks the database as dirty, to be updated at a later time.
967
968=item cf::db_sync
969
970Immediately write the database to disk I<if it is dirty>.
971
972=cut
973
974{
975 my $db;
976 my $path = cf::localdir . "/database.pst";
977
978 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { };
981 } 2835 {
2836 my $faces = $facedata->{faceinfo};
982 2837
983 my $pid; 2838 while (my ($face, $info) = each %$faces) {
2839 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2840 cf::face::set_visibility $idx, $info->{visibility};
2841 cf::face::set_magicmap $idx, $info->{magicmap};
2842 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2843 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
984 2844
985 sub db_save() { 2845 cf::cede_to_tick;
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~";
991 rename "$path~", $path;
992 cf::_exit 0 if defined $pid;
993 }
994 }
995
996 my $dirty;
997
998 sub db_sync() {
999 db_save if $dirty;
1000 undef $dirty;
1001 }
1002
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1004 db_sync;
1005 });
1006
1007 sub db_dirty() {
1008 $dirty = 1;
1009 $idle->start;
1010 }
1011
1012 sub db_get($;$) {
1013 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { })
1016 }
1017
1018 sub db_put($$;$) {
1019 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2];
1021 } else {
1022 $db->{$_[0]} = $_[1];
1023 }
1024 db_dirty;
1025 }
1026
1027 attach_global
1028 prio => 10000,
1029 on_cleanup => sub {
1030 db_sync;
1031 }, 2846 }
2847
2848 while (my ($face, $info) = each %$faces) {
2849 next unless $info->{smooth};
2850 my $idx = cf::face::find $face
2851 or next;
2852 if (my $smooth = cf::face::find $info->{smooth}) {
2853 cf::face::set_smooth $idx, $smooth;
2854 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2855 } else {
2856 warn "smooth face '$info->{smooth}' not found for face '$face'";
2857 }
2858
2859 cf::cede_to_tick;
2860 }
1032 ; 2861 }
1033}
1034 2862
1035############################################################################# 2863 {
1036# the server's main() 2864 my $anims = $facedata->{animinfo};
2865
2866 while (my ($anim, $info) = each %$anims) {
2867 cf::anim::set $anim, $info->{frames}, $info->{facings};
2868 cf::cede_to_tick;
2869 }
2870
2871 cf::anim::invalidate_all; # d'oh
2872 }
2873
2874 {
2875 # TODO: for gcfclient pleasure, we should give resources
2876 # that gcfclient doesn't grok a >10000 face index.
2877 my $res = $facedata->{resource};
2878 my $enc = JSON::XS->new->utf8->canonical;
2879
2880 my $soundconf = delete $res->{"res/sound.conf"};
2881
2882 while (my ($name, $info) = each %$res) {
2883 my $meta = $enc->encode ({
2884 name => $name,
2885 %{ $info->{meta} || {} },
2886 });
2887
2888 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2889
2890 if ($info->{type} & 1) {
2891 # prepend meta info
2892
2893 my $data = pack "(w/a*)*", $meta, $info->{data};
2894 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2895
2896 cf::face::set_data $idx, 0, $data, $chk;
2897 } else {
2898 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2899 }
2900
2901 cf::face::set_type $idx, $info->{type};
2902
2903 cf::cede_to_tick;
2904 }
2905
2906 if ($soundconf) {
2907 $soundconf = $enc->decode (delete $soundconf->{data});
2908
2909 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2910 my $sound = $soundconf->{compat}[$_]
2911 or next;
2912
2913 my $face = cf::face::find "sound/$sound->[1]";
2914
2915 cf::sound::set $sound->[0] => $face;
2916 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2917 }
2918
2919 #TODO
2920 }
2921 }
2922
2923 1
2924}
2925
2926register_exticmd fx_want => sub {
2927 my ($ns, $want) = @_;
2928
2929 while (my ($k, $v) = each %$want) {
2930 $ns->fx_want ($k, $v);
2931 }
2932};
2933
2934sub reload_regions {
2935 load_resource_file "$MAPDIR/regions"
2936 or die "unable to load regions file\n";
2937
2938 for (cf::region::list) {
2939 $_->{match} = qr/$_->{match}/
2940 if exists $_->{match};
2941 }
2942}
2943
2944sub reload_facedata {
2945 load_facedata "$DATADIR/facedata"
2946 or die "unable to load facedata\n";
2947}
2948
2949sub reload_archetypes {
2950 load_resource_file "$DATADIR/archetypes"
2951 or die "unable to load archetypes\n";
2952 #d# NEED to laod twice to resolve forward references
2953 # this really needs to be done in an extra post-pass
2954 # (which needs to be synchronous, so solve it differently)
2955 load_resource_file "$DATADIR/archetypes"
2956 or die "unable to load archetypes\n";
2957}
2958
2959sub reload_treasures {
2960 load_resource_file "$DATADIR/treasures"
2961 or die "unable to load treasurelists\n";
2962}
2963
2964sub reload_resources {
2965 warn "reloading resource files...\n";
2966
2967 reload_regions;
2968 reload_facedata;
2969 #reload_archetypes;#d#
2970 reload_archetypes;
2971 reload_treasures;
2972
2973 warn "finished reloading resource files\n";
2974}
2975
2976sub init {
2977 reload_resources;
2978}
1037 2979
1038sub cfg_load { 2980sub cfg_load {
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2981 open my $fh, "<:utf8", "$CONFDIR/config"
1040 or return; 2982 or return;
1041 2983
1042 local $/; 2984 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2985 *CFG = YAML::Syck::Load <$fh>;
2986
2987 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2988
2989 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2990 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2991
2992 if (exists $CFG{mlockall}) {
2993 eval {
2994 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2995 and die "WARNING: m(un)lockall failed: $!\n";
2996 };
2997 warn $@ if $@;
2998 }
1044} 2999}
1045 3000
1046sub main { 3001sub main {
3002 # we must not ever block the main coroutine
3003 local $Coro::idle = sub {
3004 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3005 (async {
3006 Event::one_event;
3007 })->prio (Coro::PRIO_MAX);
3008 };
3009
1047 cfg_load; 3010 cfg_load;
1048 db_load; 3011 db_init;
1049 load_extensions; 3012 load_extensions;
3013
3014 $TICK_WATCHER->start;
1050 Event::loop; 3015 Event::loop;
1051} 3016}
1052 3017
1053############################################################################# 3018#############################################################################
1054# initialisation 3019# initialisation and cleanup
1055 3020
1056sub _perl_reload(&) { 3021# install some emergency cleanup handlers
3022BEGIN {
3023 for my $signal (qw(INT HUP TERM)) {
3024 Event->signal (
3025 reentrant => 0,
3026 data => WF_AUTOCANCEL,
3027 signal => $signal,
3028 prio => 0,
3029 cb => sub {
3030 cf::cleanup "SIG$signal";
3031 },
3032 );
3033 }
3034}
3035
3036sub write_runtime {
3037 my $runtime = "$LOCALDIR/runtime";
3038
3039 # first touch the runtime file to show we are still running:
3040 # the fsync below can take a very very long time.
3041
3042 IO::AIO::aio_utime $runtime, undef, undef;
3043
3044 my $guard = cf::lock_acquire "write_runtime";
3045
3046 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3047 or return;
3048
3049 my $value = $cf::RUNTIME + 90 + 10;
3050 # 10 is the runtime save interval, for a monotonic clock
3051 # 60 allows for the watchdog to kill the server.
3052
3053 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3054 and return;
3055
3056 # always fsync - this file is important
3057 aio_fsync $fh
3058 and return;
3059
3060 # touch it again to show we are up-to-date
3061 aio_utime $fh, undef, undef;
3062
3063 close $fh
3064 or return;
3065
3066 aio_rename "$runtime~", $runtime
3067 and return;
3068
3069 warn "runtime file written.\n";
3070
3071 1
3072}
3073
3074sub emergency_save() {
3075 my $freeze_guard = cf::freeze_mainloop;
3076
3077 warn "enter emergency perl save\n";
3078
3079 cf::sync_job {
3080 # use a peculiar iteration method to avoid tripping on perl
3081 # refcount bugs in for. also avoids problems with players
3082 # and maps saved/destroyed asynchronously.
3083 warn "begin emergency player save\n";
3084 for my $login (keys %cf::PLAYER) {
3085 my $pl = $cf::PLAYER{$login} or next;
3086 $pl->valid or next;
3087 $pl->save;
3088 }
3089 warn "end emergency player save\n";
3090
3091 warn "begin emergency map save\n";
3092 for my $path (keys %cf::MAP) {
3093 my $map = $cf::MAP{$path} or next;
3094 $map->valid or next;
3095 $map->save;
3096 }
3097 warn "end emergency map save\n";
3098
3099 warn "begin emergency database checkpoint\n";
3100 BDB::db_env_txn_checkpoint $DB_ENV;
3101 warn "end emergency database checkpoint\n";
3102 };
3103
3104 warn "leave emergency perl save\n";
3105}
3106
3107sub post_cleanup {
1057 my ($msg) = @_; 3108 my ($make_core) = @_;
1058 3109
1059 $msg->("reloading..."); 3110 warn Carp::longmess "post_cleanup backtrace"
3111 if $make_core;
3112}
1060 3113
1061 eval { 3114sub do_reload_perl() {
1062 # cancel all watchers 3115 # can/must only be called in main
3116 if ($Coro::current != $Coro::main) {
3117 warn "can only reload from main coroutine";
3118 return;
3119 }
3120
3121 warn "reloading...";
3122
3123 warn "entering sync_job";
3124
3125 cf::sync_job {
3126 cf::write_runtime; # external watchdog should not bark
3127 cf::emergency_save;
3128 cf::write_runtime; # external watchdog should not bark
3129
3130 warn "syncing database to disk";
3131 BDB::db_env_txn_checkpoint $DB_ENV;
3132
3133 # if anything goes wrong in here, we should simply crash as we already saved
3134
3135 warn "cancelling all WF_AUTOCANCEL watchers";
1063 $_->cancel for Event::all_watchers; 3136 for (Event::all_watchers) {
3137 $_->cancel if $_->data & WF_AUTOCANCEL;
3138 }
1064 3139
1065 # unload all extensions 3140 warn "flushing outstanding aio requests";
1066 for (@exts) { 3141 for (;;) {
1067 $msg->("unloading <$_>"); 3142 BDB::flush;
1068 unload_extension $_; 3143 IO::AIO::flush;
3144 Coro::cede;
3145 last unless IO::AIO::nreqs || BDB::nreqs;
3146 warn "iterate...";
3147 }
3148
3149 ++$RELOAD;
3150
3151 warn "cancelling all extension coros";
3152 $_->cancel for values %EXT_CORO;
3153 %EXT_CORO = ();
3154
3155 warn "removing commands";
3156 %COMMAND = ();
3157
3158 warn "removing ext/exti commands";
3159 %EXTCMD = ();
3160 %EXTICMD = ();
3161
3162 warn "unloading/nuking all extensions";
3163 for my $pkg (@EXTS) {
3164 warn "... unloading $pkg";
3165
3166 if (my $cb = $pkg->can ("unload")) {
3167 eval {
3168 $cb->($pkg);
3169 1
3170 } or warn "$pkg unloaded, but with errors: $@";
1069 } 3171 }
1070 3172
3173 warn "... nuking $pkg";
3174 Symbol::delete_package $pkg;
3175 }
3176
1071 # unload all modules loaded from $LIBDIR 3177 warn "unloading all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 3178 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3179 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 3180
1075 $msg->("removing <$k>"); 3181 warn "... unloading $k";
1076 delete $INC{$k}; 3182 delete $INC{$k};
1077 3183
1078 $k =~ s/\.pm$//; 3184 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 3185 $k =~ s/\//::/g;
1080 3186
1083 } 3189 }
1084 3190
1085 Symbol::delete_package $k; 3191 Symbol::delete_package $k;
1086 } 3192 }
1087 3193
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 3194 warn "getting rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 3195 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3196 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 3197
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 3198 warn "unloading cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 3199 delete $INC{"cf.pm"};
3200 delete $INC{"cf/pod.pm"};
1100 3201
1101 # don't, removes xs symbols, too, 3202 # don't, removes xs symbols, too,
1102 # and global variables created in xs 3203 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 3204 #Symbol::delete_package __PACKAGE__;
1104 3205
1105 # reload cf.pm 3206 warn "unload completed, starting to reload now";
3207
1106 $msg->("reloading cf.pm"); 3208 warn "reloading cf.pm";
1107 require cf; 3209 require cf;
3210 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 3211
1109 # load config and database again 3212 warn "loading config and database again";
1110 cf::cfg_load; 3213 cf::cfg_load;
1111 cf::db_load;
1112 3214
1113 # load extensions 3215 warn "loading extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 3216 cf::load_extensions;
1116 3217
1117 # reattach attachments to objects 3218 warn "reattaching attachments to objects/players";
1118 $msg->("reattach"); 3219 _global_reattach; # objects, sockets
1119 _global_reattach; 3220 warn "reattaching attachments to maps";
3221 reattach $_ for values %MAP;
3222 warn "reattaching attachments to players";
3223 reattach $_ for values %PLAYER;
3224
3225 warn "leaving sync_job";
3226
3227 1
3228 } or do {
3229 warn $@;
3230 warn "error while reloading, exiting.";
3231 exit 1;
1120 }; 3232 };
1121 $msg->($@) if $@;
1122 3233
1123 $msg->("reloaded"); 3234 warn "reloaded";
1124}; 3235};
1125 3236
1126sub perl_reload() { 3237our $RELOAD_WATCHER; # used only during reload
1127 _perl_reload { 3238
1128 warn $_[0]; 3239sub reload_perl() {
1129 print "$_[0]\n"; 3240 # doing reload synchronously and two reloads happen back-to-back,
3241 # coro crashes during coro_state_free->destroy here.
3242
3243 $RELOAD_WATCHER ||= Event->timer (
3244 reentrant => 0,
3245 after => 0,
3246 data => WF_AUTOCANCEL,
3247 cb => sub {
3248 do_reload_perl;
3249 undef $RELOAD_WATCHER;
3250 },
1130 }; 3251 );
1131} 3252}
1132 3253
1133register_command "perl-reload", 0, sub { 3254register_command "reload" => sub {
1134 my ($who, $arg) = @_; 3255 my ($who, $arg) = @_;
1135 3256
1136 if ($who->flag (FLAG_WIZ)) { 3257 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 3258 $who->message ("reloading server.");
1138 warn $_[0]; 3259 async { reload_perl };
1139 $who->message ($_[0]); 3260 }
3261};
3262
3263unshift @INC, $LIBDIR;
3264
3265my $bug_warning = 0;
3266
3267our @WAIT_FOR_TICK;
3268our @WAIT_FOR_TICK_BEGIN;
3269
3270sub wait_for_tick {
3271 return unless $TICK_WATCHER->is_active;
3272 return if $Coro::current == $Coro::main;
3273
3274 my $signal = new Coro::Signal;
3275 push @WAIT_FOR_TICK, $signal;
3276 $signal->wait;
3277}
3278
3279sub wait_for_tick_begin {
3280 return unless $TICK_WATCHER->is_active;
3281 return if $Coro::current == $Coro::main;
3282
3283 my $signal = new Coro::Signal;
3284 push @WAIT_FOR_TICK_BEGIN, $signal;
3285 $signal->wait;
3286}
3287
3288 my $min = 1e6;#d#
3289 my $avg = 10;
3290$TICK_WATCHER = Event->timer (
3291 reentrant => 0,
3292 parked => 1,
3293 prio => 0,
3294 at => $NEXT_TICK || $TICK,
3295 data => WF_AUTOCANCEL,
3296 cb => sub {
3297 if ($Coro::current != $Coro::main) {
3298 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3299 unless ++$bug_warning > 10;
3300 return;
3301 }
3302
3303 $NOW = $tick_start = Event::time;
3304
3305 cf::server_tick; # one server iteration
3306
3307 0 && sync_job {#d#
3308 for(1..10) {
3309 my $t = Event::time;
3310 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3311 or die;
3312
3313 $map->width (50);
3314 $map->height (50);
3315 $map->alloc;
3316 $map->_load_objects ("/tmp/x.map", 1);
3317 my $t = Event::time - $t;
3318
3319 #next unless $t < 0.0013;#d#
3320 if ($t < $min) {
3321 $min = $t;
3322 }
3323 $avg = $avg * 0.99 + $t * 0.01;
3324 }
3325 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3326 exit 0;
3327 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1140 }; 3328 };
1141 }
1142};
1143 3329
1144register "<global>", __PACKAGE__; 3330 $RUNTIME += $TICK;
1145
1146unshift @INC, $LIBDIR;
1147
1148$TICK_WATCHER = Event->timer (
1149 prio => 1,
1150 at => $NEXT_TICK || 1,
1151 cb => sub {
1152 cf::server_tick; # one server iteration
1153
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 3331 $NEXT_TICK += $TICK;
1156 3332
3333 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3334 $NEXT_RUNTIME_WRITE = $NOW + 10;
3335 Coro::async_pool {
3336 write_runtime
3337 or warn "ERROR: unable to write runtime file: $!";
3338 };
3339 }
3340
3341# my $AFTER = Event::time;
3342# warn $AFTER - $NOW;#d#
3343
3344 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3345 $sig->send;
3346 }
3347 while (my $sig = shift @WAIT_FOR_TICK) {
3348 $sig->send;
3349 }
3350
3351 $NOW = Event::time;
3352
1157 # if we are delayed by four ticks, skip them all 3353 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3354 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1159 3355
1160 $TICK_WATCHER->at ($NEXT_TICK); 3356 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 3357 $TICK_WATCHER->start;
3358
3359 $LOAD = ($NOW - $tick_start) / $TICK;
3360 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3361
3362 _post_tick;
3363
3364
1162 }, 3365 },
1163); 3366);
1164 3367
3368{
3369 BDB::max_poll_time $TICK * 0.1;
3370 $BDB_POLL_WATCHER = Event->io (
3371 reentrant => 0,
3372 fd => BDB::poll_fileno,
3373 poll => 'r',
3374 prio => 0,
3375 data => WF_AUTOCANCEL,
3376 cb => \&BDB::poll_cb,
3377 );
3378 BDB::min_parallel 8;
3379
3380 BDB::set_sync_prepare {
3381 my $status;
3382 my $current = $Coro::current;
3383 (
3384 sub {
3385 $status = $!;
3386 $current->ready; undef $current;
3387 },
3388 sub {
3389 Coro::schedule while defined $current;
3390 $! = $status;
3391 },
3392 )
3393 };
3394
3395 unless ($DB_ENV) {
3396 $DB_ENV = BDB::db_env_create;
3397
3398 cf::sync_job {
3399 eval {
3400 BDB::db_env_open
3401 $DB_ENV,
3402 $BDBDIR,
3403 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3404 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3405 0666;
3406
3407 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3408
3409 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3410 $DB_ENV->set_lk_detect;
3411 };
3412
3413 cf::cleanup "db_env_open(db): $@" if $@;
3414 };
3415 }
3416}
3417
3418{
3419 IO::AIO::min_parallel 8;
3420
3421 undef $Coro::AIO::WATCHER;
3422 IO::AIO::max_poll_time $TICK * 0.1;
3423 $AIO_POLL_WATCHER = Event->io (
3424 reentrant => 0,
3425 data => WF_AUTOCANCEL,
3426 fd => IO::AIO::poll_fileno,
3427 poll => 'r',
3428 prio => 6,
3429 cb => \&IO::AIO::poll_cb,
3430 );
3431}
3432
3433my $_log_backtrace;
3434
3435sub _log_backtrace {
3436 my ($msg, @addr) = @_;
3437
3438 $msg =~ s/\n//;
3439
3440 # limit the # of concurrent backtraces
3441 if ($_log_backtrace < 2) {
3442 ++$_log_backtrace;
3443 async {
3444 my @bt = fork_call {
3445 @addr = map { sprintf "%x", $_ } @addr;
3446 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3447 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3448 or die "addr2line: $!";
3449
3450 my @funcs;
3451 my @res = <$fh>;
3452 chomp for @res;
3453 while (@res) {
3454 my ($func, $line) = splice @res, 0, 2, ();
3455 push @funcs, "[$func] $line";
3456 }
3457
3458 @funcs
3459 };
3460
3461 LOG llevInfo, "[ABT] $msg\n";
3462 LOG llevInfo, "[ABT] $_\n" for @bt;
3463 --$_log_backtrace;
3464 };
3465 } else {
3466 LOG llevInfo, "[ABT] $msg\n";
3467 LOG llevInfo, "[ABT] [suppressed]\n";
3468 }
3469}
3470
3471# load additional modules
3472use cf::pod;
3473
3474END { cf::emergency_save }
3475
11651 34761
1166 3477

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