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Revision 1.328 by root, Wed Aug 8 06:24:30 2007 UTC vs.
Revision 1.520 by root, Fri Apr 16 02:37:50 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
74 115
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 118our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
85 127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
132our $NOW;
90 133
91our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
94 137
95# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 140
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
101 150
102binmode STDOUT; 151binmode STDOUT;
103binmode STDERR; 152binmode STDERR;
104 153
105# read virtual server time, if available 154# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
110} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
111 162
112mkdir $_ 163mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 165
115our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
116 167
117sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 180
119############################################################################# 181#############################################################################
120 182
121=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
122 184
158 220
159The raw value load value from the last tick. 221The raw value load value from the last tick.
160 222
161=item %cf::CFG 223=item %cf::CFG
162 224
163Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 226from wherever your confdir points to.
165 227
166=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
167 229
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 233
172=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
173 235
174This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call. 238that call.
177 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
178=back 246=back
179 247
180=cut 248=cut
181 249
182BEGIN { 250$Coro::State::WARNHOOK = sub {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_; 251 my $msg = join "", @_;
185 252
186 $msg .= "\n" 253 $msg .= "\n"
187 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
188 255
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 257
191 utf8::encode $msg;
192 LOG llevError, $msg; 258 LOG llevError, $msg;
193 }; 259};
194} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
195 274
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206for my $pkg (qw( 285for my $pkg (qw(
207 cf::global cf::attachable 286 cf::global cf::attachable
208 cf::object cf::object::player 287 cf::object cf::object::player
209 cf::client cf::player 288 cf::client cf::player
210 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
211 cf::map cf::party cf::region 291 cf::party cf::region
212)) { 292)) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 294}
216 295
217$Event::DIED = sub { 296$EV::DIED = sub {
218 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
219}; 298};
220 299
221############################################################################# 300#############################################################################
222 301
223=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 325 $d
247 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
248} 327}
249 328
250=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
251 330
252Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
253 332
254=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
255 334
256Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
257 336
258=cut 337=cut
259 338
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 340
262sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
264 357
265=item cf::lock_wait $string 358=item cf::lock_wait $string
266 359
267Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
268 361
269=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
270 363
271Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
274returned. 367returned.
275 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
276Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
278 374
279=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
280 376
281Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
282 378
283=cut 379=cut
284 380
285our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
286 382
287sub lock_wait($) { 383sub lock_wait($) {
288 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295} 385}
296 386
297sub lock_acquire($) { 387sub lock_acquire($) {
298 my ($key) = @_; 388 $LOCKS->guard ($_[0])
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309} 389}
310 390
311sub lock_active($) { 391sub lock_active($) {
312 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
313
314 ! ! $LOCK{$key}
315} 393}
316 394
317sub freeze_mainloop { 395sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
319 397
320 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
321 $TICK_WATCHER->start; 399}
322 }; 400
323 $TICK_WATCHER->stop; 401=item cf::periodic $interval, $cb
324 $guard 402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
325} 414}
326 415
327=item cf::get_slot $time[, $priority[, $name]] 416=item cf::get_slot $time[, $priority[, $name]]
328 417
329Allocate $time seconds of blocking CPU time at priority C<$priority>: 418Allocate $time seconds of blocking CPU time at priority C<$priority>:
337 426
338=cut 427=cut
339 428
340our @SLOT_QUEUE; 429our @SLOT_QUEUE;
341our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
342 432
343$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
345 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
346 439
347 while () { 440 while () {
348 next_job: 441 next_job:
442
349 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
350 if ($avail > 0.01) { 444
351 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
353 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send; 449 $job->[2]->send;
355 Coro::cede; 450 Coro::cede;
356 goto next_job; 451 goto next_job;
357 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
358 } 454 }
359 } 455 }
360 456
361 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait; 460 $signal->wait;
365 } else { 461 } else {
462 $busy = 0;
366 Coro::schedule; 463 Coro::schedule;
367 } 464 }
368 } 465 }
369}; 466};
370 467
371sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
372 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
373 472
374 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
375 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
376 476
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
390 490
391BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
392 492
393=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
394 494
395The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable. 498acceptable.
399 499
400If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
406 506
407sub sync_job(&) { 507sub sync_job(&) {
408 my ($job) = @_; 508 my ($job) = @_;
409 509
410 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
411 my $time = Event::time; 511 my $time = AE::time;
412 512
413 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
415 515
416 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
417 # (but this is cancel-safe) 517
418 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
419 519
420 my $busy = 1; 520 my $busy = 1;
421 my @res; 521 my @res;
422 522
423 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
424 @res = eval { $job->() }; 525 @res = eval { $job->() };
425 warn $@ if $@; 526 warn $@ if $@;
426 undef $busy; 527 undef $busy;
427 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
428 529
429 while ($busy) { 530 while ($busy) {
430 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
431 } 535 }
536 }
432 537
433 $time = Event::time - $time; 538 my $time = AE::time - $time;
434 539
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
439 541
440 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
441 } else { 543 } else {
442 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
443 545
468=item fork_call { }, $args 570=item fork_call { }, $args
469 571
470Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
474 576
475=cut 577=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485 578
486sub fork_call(&@) { 579sub fork_call(&@) {
487 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
488 581
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 582 # we seemingly have to make a local copy of the whole thing,
490# or die "socketpair: $!"; 583 # otherwise perl prematurely frees the stuff :/
491 pipe my $fh1, my $fh2 584 # TODO: investigate and fix (likely this will be rather laborious)
492 or die "pipe: $!";
493 585
494 if (my $pid = fork) { 586 my @res = Coro::Util::fork_eval {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals; 587 reset_signals;
508 local $SIG{__WARN__}; 588 &$cb
509 local $SIG{__DIE__}; 589 }, @args;
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515 590
516 eval { 591 wantarray ? @res : $res[-1]
517 close $fh1; 592}
518 593
519 my @res = eval { $cb->(@args) }; 594sub objinfo {
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 } 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
528} 630}
529 631
530=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
531 633
532Returns a single value from the environment database. 634Returns a single value from the environment database.
534=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
535 637
536Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
539=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
540 664
541our $DB; 665our $DB;
542 666
543sub db_init { 667sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job { 668 cf::sync_job {
548 eval { 669 $DB ||= db_table "db";
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 } 670 };
558} 671}
559 672
560sub db_get($$) { 673sub db_get($$) {
561 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
562 675
612 if (1) { 725 if (1) {
613 $md5 = 726 $md5 =
614 join "\x00", 727 join "\x00",
615 $processversion, 728 $processversion,
616 map { 729 map {
617 Coro::cede; 730 cf::cede_to_tick;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src; 732 } 0.. $#$src;
620 733
621 734
622 my $dbmd5 = db_get cache => "$id/md5"; 735 my $dbmd5 = db_get cache => "$id/md5";
660 773
661############################################################################# 774#############################################################################
662 775
663=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
664 777
665Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
668 781
669In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT). 784Deliantra).
672 785
673=over 4 786=over 4
674 787
675=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
676 789
720=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
721 834
722Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
724 837
725Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
727 840
728These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
729 842
730=over 4 843=over 4
958 } 1071 }
959 1072
960 0 1073 0
961} 1074}
962 1075
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
964 1077
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966 1079
967Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
968 1081
974 1087
975=cut 1088=cut
976 1089
977############################################################################# 1090#############################################################################
978# object support 1091# object support
979#
980 1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
981sub _can_merge { 1126sub _can_merge {
982 my ($ob1, $ob2) = @_; 1127 my ($ob1, $ob2) = @_;
983 1128
984 local $Storable::canonical = 1; 1129 ++$SLOW_MERGES;#d#
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987 1130
988 $fob1 eq $fob2 1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
989} 1133}
990 1134
991sub reattach { 1135sub reattach {
992 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_; 1137 my ($obj) = @_;
994 1138
1139 # no longer needed after getting rid of delete_package?
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996 1141
997 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
998 1143
999 @$registry = (); 1144 @$registry = ();
1000 1145
1015cf::attachable->attach ( 1160cf::attachable->attach (
1016 prio => -1000000, 1161 prio => -1000000,
1017 on_instantiate => sub { 1162 on_instantiate => sub {
1018 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
1019 1164
1020 $data = from_json $data; 1165 $data = decode_json $data;
1021 1166
1022 for (@$data) { 1167 for (@$data) {
1023 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
1024 1169
1025 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
1041sub object_freezer_save { 1186sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
1043 1188
1044 sync_job { 1189 sync_job {
1045 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1046 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1048 1194
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1053 close $fh; 1202 aio_close $fh;
1054 1203
1055 if (@$objs) { 1204 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1061 close $fh; 1213 aio_close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1063 } 1215 }
1064 } else { 1216 } else {
1065 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1066 } 1218 }
1067 1219
1068 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1069 } else { 1224 } else {
1070 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1071 } 1226 }
1072 } else { 1227 } else {
1073 aio_unlink $filename; 1228 aio_unlink $filename;
1074 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1075 } 1230 }
1076 } 1231 };
1077} 1232}
1078 1233
1079sub object_freezer_as_string { 1234sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
1081 1236
1093 or return; 1248 or return;
1094 1249
1095 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1097 or return; 1252 or return;
1253
1098 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1099 } 1256 }
1100 1257
1258 utf8::decode (my $decname = $filename);
1101 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1102 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1103 return ($data, $av); 1262 ($data, $av)
1104} 1263}
1105 1264
1106=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1107 1266
1108=over 4 1267=over 4
1162 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1163 1322
1164 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1165} 1324}
1166 1325
1326use File::Glob ();
1327
1167cf::player->attach ( 1328cf::player->attach (
1168 on_command => sub { 1329 on_unknown_command => sub {
1169 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1170 1331
1171 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1172 or return; 1333 or return;
1173 1334
1186 my ($type, $reply, @payload) = 1347 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg 1348 "ARRAY" eq ref $msg
1188 ? @$msg 1349 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190 1351
1352 my @reply;
1353
1191 if (my $cb = $EXTCMD{$type}) { 1354 if (my $cb = $EXTCMD{$type}) {
1192 my @reply = $cb->($pl, @payload); 1355 @reply = $cb->($pl, @payload);
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1197 } else { 1361 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 } 1363 }
1200 1364
1201 cf::override; 1365 cf::override;
1202 }, 1366 },
1203); 1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1204 1381
1205sub load_extensions { 1382sub load_extensions {
1206 cf::sync_job { 1383 cf::sync_job {
1207 my %todo; 1384 my %todo;
1208 1385
1228 1405
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1408
1232 $ext{source} = 1409 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1235 . $source 1412 . $source
1236 . "\n};\n1"; 1413 . "\n};\n1";
1237 1414
1238 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1239 } 1416 }
1240 1417
1418 my $pass = 0;
1241 my %done; 1419 my %done;
1242 while (%todo) { 1420 while (%todo) {
1243 my $progress; 1421 my $progress;
1244 1422
1423 ++$pass;
1424
1425 ext:
1245 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip 1428 next ext
1248 unless exists $done{$_}; 1429 unless exists $done{$_};
1249 } 1430 }
1250 1431
1251 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1252 1433
1253 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1254 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1255 : "$v->{base}: extension inactive.\n";
1256 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1257 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1258 warn $msg; 1441 } else {
1259 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1260 exit 1; 1443 push @EXTS, $v->{pkg};
1261 } 1444 $progress = 1;
1262 1445
1263 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1264 } 1448 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 } 1449 }
1270 1450
1271 skip: 1451 unless ($progress) {
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1273 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1274 } 1459 }
1275 }; 1460 };
1276} 1461}
1277 1462
1278############################################################################# 1463#############################################################################
1279 1464
1280=back 1465=back
1281 1466
1282=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1283 1468
1284Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1285 1470
1286=cut 1471=cut
1287 1472
1288package cf::player; 1473package cf::player;
1289 1474
1290use Coro::AIO; 1475use Coro::AIO;
1291 1476
1292=head3 cf::player 1477=head3 cf::player
1293 1478
1294=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1295 1494
1296=item cf::player::find $login 1495=item cf::player::find $login
1297 1496
1298Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1299 1498
1318 1517
1319sub exists($) { 1518sub exists($) {
1320 my ($login) = @_; 1519 my ($login) = @_;
1321 1520
1322 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1324} 1523}
1325 1524
1326sub find($) { 1525sub find($) {
1327 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0]; 1527 my $login = $_[0];
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1339 1538
1340 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1341 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1342 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1343 } 1548 }
1344 } 1549 }
1345} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1346 1564
1347sub save($) { 1565sub save($) {
1348 my ($pl) = @_; 1566 my ($pl) = @_;
1349 1567
1350 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1355 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1356 1574
1357 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1359 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1360 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1361 Coro::cede; 1584 cf::cede_to_tick;
1362} 1585}
1363 1586
1364sub new($) { 1587sub new($) {
1365 my ($login) = @_; 1588 my ($login) = @_;
1366 1589
1372 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1373 1596
1374 $self 1597 $self
1375} 1598}
1376 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1377=item $pl->quit_character 1610=item $pl->quit_character
1378 1611
1379Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1381 1614
1385 my ($pl) = @_; 1618 my ($pl) = @_;
1386 1619
1387 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1388 1621
1389 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1391 1624
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1396 1631
1397 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 or return []; 1669 or return [];
1435 1670
1436 my @logins; 1671 my @logins;
1437 1672
1438 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1442 1683
1443 utf8::decode $login; 1684 utf8::decode $login;
1444 push @logins, $login; 1685 push @logins, $login;
1445 } 1686 }
1446 1687
1473 } 1714 }
1474 1715
1475 \@paths 1716 \@paths
1476} 1717}
1477 1718
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1479 1720
1480Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527 1722
1528=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1529 1724
1530Sends an ext reply to the player. 1725Sends an ext reply to the player.
1531 1726
1532=cut 1727=cut
1533 1728
1534sub ext_reply($$@) { 1729sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_; 1730 my ($self, $id, @msg) = @_;
1536 1731
1537 if ($self->ns->extcmd == 2) { 1732 $self->ns->ext_reply ($id, @msg)
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544} 1733}
1545 1734
1546=item $player->ext_msg ($type, @msg) 1735=item $player->ext_msg ($type, @msg)
1547 1736
1548Sends an ext event to the client. 1737Sends an ext event to the client.
1604our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1606 1795
1607sub generate_random_map { 1796sub generate_random_map {
1608 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1609 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map ( 1802 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1735 1927
1736# the temporary/swap location 1928# the temporary/swap location
1737sub save_path { 1929sub save_path {
1738 my ($self) = @_; 1930 my ($self) = @_;
1739 1931
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1741 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1742} 1934}
1743 1935
1744# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1745sub uniq_path { 1937sub uniq_path {
1746 my ($self) = @_; 1938 my ($self) = @_;
1747 1939
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1749 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759} 1942}
1760 1943
1761sub decay_objects { 1944sub decay_objects {
1762 my ($self) = @_; 1945 my ($self) = @_;
1763 1946
1776 1959
1777sub load_header_from($) { 1960sub load_header_from($) {
1778 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1779 1962
1780 utf8::encode $path; 1963 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1786 1972
1787 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1788 1974
1789 1 1975 1
1790} 1976}
1844sub find { 2030sub find {
1845 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1846 2032
1847 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1848 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1849 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1850 2037
1851 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1854 or return; 2040 or return;
1855 2041
1856 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1857 2043
1859 or return; 2045 or return;
1860 2046
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1864 $map->reset; 2052 $map->reset;
1865 undef $guard;
1866 return find $path; 2053 return find $path;
1867 } 2054 }
1868 2055
1869 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1870 } 2057 }
1871} 2058}
1872 2059
1873sub pre_load { } 2060sub pre_load { }
1874sub post_load { } 2061#sub post_load { } # XS
1875 2062
1876sub load { 2063sub load {
1877 my ($self) = @_; 2064 my ($self) = @_;
1878 2065
1879 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1880 2067
1881 my $path = $self->{path}; 2068 my $path = $self->{path};
1882 2069
1883 { 2070 {
1884 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1885 2072
2073 return unless $self->valid;
1886 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1887 2075
1888 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1889 2077
1890 $self->alloc; 2078 $self->alloc;
1891 2079
1892 $self->pre_load; 2080 $self->pre_load;
1893 Coro::cede; 2081 cf::cede_to_tick;
1894 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1895 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1896 or return; 2086 or return;
1897 2087
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1899 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1900 2090
1901 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq; 2092 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1904 $self->clear_unique_items; 2095 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1906 } 2099 }
1907 } 2100 }
1908 2101
1909 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1910 # now do the right thing for maps 2105 # now do the right thing for maps
1911 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty; 2108 unless $self->difficulty;
1914 Coro::cede; 2109 cf::cede_to_tick;
1915 2110
1916 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1917 $self->decay_objects; 2112 $self->decay_objects;
1918 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1919 $self->update_buttons; 2114 $self->update_buttons;
1920 Coro::cede; 2115 cf::cede_to_tick;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate; 2116 $self->activate;
1924 } 2117 }
1925 2118
1926 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
1927 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
1928 2121
1929 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1930 } 2123 }
1931 2124
1932 $self->post_load; 2125 $self->post_load;
1933} 2126}
1934 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1935sub customise_for { 2131sub customise_for {
1936 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1937 2133
1938 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player; 2135 if $self->per_player;
1943 2139
1944 $self 2140 $self
1945} 2141}
1946 2142
1947# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1948sub load_diag { 2144sub load_neighbours {
1949 my ($map) = @_; 2145 my ($map) = @_;
1950 2146
1951 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1952 2148
1953 for (0 .. 3) { 2149 for (0 .. 3) {
1954 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1955 or next; 2151 or next;
1956 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1957 or next; 2153 or next;
1958 $neigh->load; 2154 $neigh->load;
1959 2155
2156 push @neigh,
1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 } 2159 }
1963 2160
1964 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1965 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1966 or next; 2164 or next;
1967 $neigh->load; 2165 $neigh->load;
1968 } 2166 }
1969} 2167}
1970 2168
1975} 2173}
1976 2174
1977sub do_load_sync { 2175sub do_load_sync {
1978 my ($map) = @_; 2176 my ($map) = @_;
1979 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1980 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1981} 2182}
1982 2183
1983our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1985 2186
1986sub find_async { 2187sub find_async {
1987 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1988 2189
1989 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1990 2191
1991 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1993 } 2194 }
1994 2195
1995 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1996 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1997 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1999 if (my $map = find $path) { 2203 if (my $map = find $k) {
2000 $map->load; 2204 $map->load if $v;
2001 } 2205 }
2002 2206
2003 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
2004 } 2208 }
2005 } 2209 }
2006 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
2007 }; 2211 };
2008 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
2009 2213
2010 () 2214 ()
2011} 2215}
2012 2216
2217# common code, used by both ->save and ->swapout
2013sub save { 2218sub _save {
2014 my ($self) = @_; 2219 my ($self) = @_;
2015
2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
2017 2220
2018 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
2019 2222
2020 return unless $self->dirty; 2223 return unless $self->dirty;
2021 2224
2027 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2028 2231
2029 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
2030 2233
2031 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2032 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2033 }; 2237 };
2238
2239 cf::get_slot 0.02;
2034 2240
2035 if ($uniq) { 2241 if ($uniq) {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2037 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2038 } else { 2244 } else {
2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2040 } 2246 }
2041} 2247}
2042 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
2043sub swap_out { 2257sub swap_out {
2044 my ($self) = @_; 2258 my ($self) = @_;
2045 2259
2046 # save first because save cedes
2047 $self->save;
2048
2049 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
2051 return if $self->players; 2264 return if $self->players;
2052 return if $self->in_memory != cf::MAP_IN_MEMORY;
2053 return if $self->{deny_save};
2054 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
2055 $self->clear; 2275 $self->clear;
2056 $self->in_memory (cf::MAP_SWAPPED);
2057} 2276}
2058 2277
2059sub reset_at { 2278sub reset_at {
2060 my ($self) = @_; 2279 my ($self) = @_;
2061 2280
2079 2298
2080 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
2081 2300
2082 return if $self->players; 2301 return if $self->players;
2083 2302
2084 warn "resetting map ", $self->path; 2303 warn "resetting map ", $self->path, "\n";
2085 2304
2086 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
2087 2306
2088 # need to save uniques path 2307 # need to save uniques path
2089 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
2093 if $uniq; 2312 if $uniq;
2094 } 2313 }
2095 2314
2096 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
2097 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
2098 $self->clear; 2319 $self->clear;
2099
2100 $_->clear_links_to ($self) for values %cf::MAP;
2101 2320
2102 $self->unlink_save; 2321 $self->unlink_save;
2103 $self->destroy; 2322 $self->destroy;
2104} 2323}
2105 2324
2106my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
2107 2326
2108sub nuke { 2327sub nuke {
2109 my ($self) = @_; 2328 my ($self) = @_;
2110 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
2111 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
2112 2334
2113 $self->unlink_save; 2335 $self->unlink_save;
2114 2336
2115 bless $self, "cf::map"; 2337 bless $self, "cf::map";
2116 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
2117 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
2118 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120 2342
2121 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
2122 2345
2123 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2124} 2347}
2125 2348
2126=item $maps = cf::map::tmp_maps 2349=item $maps = cf::map::tmp_maps
2168 2391
2169sub unique_maps() { 2392sub unique_maps() {
2170 [ 2393 [
2171 map { 2394 map {
2172 utf8::decode $_; 2395 utf8::decode $_;
2173 /\.map$/ 2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2174 ? normalise $_ 2399 : normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] } 2400 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ] 2401 ]
2178} 2402}
2179 2403
2180package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
2181 2435
2182=back 2436=back
2183 2437
2184=head3 cf::object 2438=head3 cf::object
2185 2439
2189 2443
2190=over 4 2444=over 4
2191 2445
2192=item $ob->inv_recursive 2446=item $ob->inv_recursive
2193 2447
2194Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2195 2450
2196=cut 2451=cut
2197 2452
2198sub inv_recursive_; 2453sub inv_recursive_;
2199sub inv_recursive_ { 2454sub inv_recursive_ {
2202 2457
2203sub inv_recursive { 2458sub inv_recursive {
2204 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
2205} 2460}
2206 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
2207package cf; 2490package cf;
2208 2491
2209=back 2492=back
2210 2493
2211=head3 cf::object::player 2494=head3 cf::object::player
2217Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2218can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
2219dialogue with the given NPC character. 2502dialogue with the given NPC character.
2220 2503
2221=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
2222 2519
2223# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
2224# with dialog boxes. 2521# with dialog boxes.
2225#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
2226sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
2238 my $dialog = $pl->{npc_dialog}; 2535 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240 2537
2241 } else { 2538 } else {
2242 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
2243 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2244 } 2541 }
2245 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
2246} 2553}
2247 2554
2248=item $player_object->may ("access") 2555=item $player_object->may ("access")
2249 2556
2250Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
2263 2570
2264=item $player_object->enter_link 2571=item $player_object->enter_link
2265 2572
2266Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
2267 2574
2268The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
2269I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2270 2579
2271Will never block. 2580Will never block.
2272 2581
2273=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
2274 2583
2299 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300 2609
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}"; 2611 if $self->map && $self->map->{path} ne "{link}";
2303 2612
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2305} 2614}
2306 2615
2307sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2309 2618
2326 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
2328 2637
2329 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
2332 2641
2333 $map->load; 2642 $map->load;
2334 $map->load_diag; 2643 $map->load_neighbours;
2335 2644
2336 return unless $self->contr->active; 2645 return unless $self->contr->active;
2337 $self->activate_recursive;
2338 2646
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
2651 $self->activate_recursive;
2341} 2652}
2342 2653
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2344 2655
2345Moves the player to the given map-path and coordinates by first freezing 2656Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback 2657her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on 2658that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will 2659the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process. 2660be called at the end of this process.
2350 2661
2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
2664
2351=cut 2665=cut
2352 2666
2353our $GOTOGEN; 2667our $GOTOGEN;
2354 2668
2355sub cf::object::player::goto { 2669sub cf::object::player::goto {
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2674
2361 $self->enter_link; 2675 $self->enter_link;
2362 2676
2363 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
2364 my $map = eval { 2699 my $map = eval {
2365 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2366 2701
2367 if ($map) { 2702 if ($map) {
2368 $map = $map->customise_for ($self); 2703 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2704 $map = $check->($map) if $check && $map;
2370 } else { 2705 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2707 }
2373 2708
2374 $map 2709 $map
2375 }; 2710 };
2376 2711
2412} 2747}
2413 2748
2414sub prepare_random_map { 2749sub prepare_random_map {
2415 my ($exit) = @_; 2750 my ($exit) = @_;
2416 2751
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2754 # that depends on the exit object
2422 2755
2423 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2758 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
2430 } 2765 }
2431 2766
2432 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
2433 2768
2434 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
2437 2772
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2775 undef $fh;
2441 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
2442 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
2445 } 2784 }
2446} 2785}
2447 2786
2448sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
2450 2789
2451 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
2452 2791
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2792 $self->enter_link;
2465 2793
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2794 (async {
2471 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
2472 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
2473 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
2474 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
2475 1; 2818 1
2476 }) { 2819 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
2478 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2481 2824
2482 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2499sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
2501 2844
2502 utf8::encode $text; 2845 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2847}
2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2504} 2872}
2505 2873
2506=item $client->send_msg ($channel, $msg, $color, [extra...]) 2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2507 2875
2508Send a drawinfo or msg packet to the client, formatting the msg for the 2876Send a drawinfo or msg packet to the client, formatting the msg for the
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2878the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2879the message unless the client supports the msg packet.
2512 2880
2513=cut 2881=cut
2514 2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2515sub cf::client::send_msg { 2997sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_; 2998 my ($self, $channel, $msg, $color, @extra) = @_;
2517 2999
2518 $msg = $self->pl->expand_cfpod ($msg); 3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
2519 3002
2520 $color &= cf::NDI_CLIENT_MASK; # just in case... 3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521 3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
2522 if (ref $channel) { 3012 } elsif (ref $channel) {
2523 # send meta info to client, if not yet sent 3013 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) { 3014 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel; 3015 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel); 3016 $self->ext_msg (channel_info => $channel);
2527 } 3017 }
2529 $channel = $channel->{id}; 3019 $channel = $channel->{id};
2530 } 3020 }
2531 3021
2532 return unless @extra || length $msg; 3022 return unless @extra || length $msg;
2533 3023
2534 if ($self->can_msg) {
2535 # default colour, mask it out 3024 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF; 3026 if $color & cf::NDI_DEF;
2538 3027
2539 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2541 } else { 3031 );
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552 3032
2553 $color &= cf::NDI_COLOR_MASK; 3033 $self->send_big_packet ($pkt);
2554
2555 utf8::encode $msg;
2556
2557 if (0 && $msg =~ /\[/) {
2558 $self->send_packet ("drawextinfo $color 4 0 $msg")
2559 } else {
2560 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2561 $self->send_packet ("drawinfo $color $msg")
2562 }
2563 }
2564 }
2565} 3034}
2566 3035
2567=item $client->ext_msg ($type, @msg) 3036=item $client->ext_msg ($type, @msg)
2568 3037
2569Sends an ext event to the client. 3038Sends an ext event to the client.
2571=cut 3040=cut
2572 3041
2573sub cf::client::ext_msg($$@) { 3042sub cf::client::ext_msg($$@) {
2574 my ($self, $type, @msg) = @_; 3043 my ($self, $type, @msg) = @_;
2575 3044
2576 my $extcmd = $self->extcmd;
2577
2578 if ($extcmd == 2) { 3045 if ($self->extcmd == 2) {
2579 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2580 } elsif ($extcmd == 1) { # TODO: remove 3047 } elsif ($self->extcmd == 1) { # TODO: remove
2581 push @msg, msgtype => "event_$type"; 3048 push @msg, msgtype => "event_$type";
2582 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2583 } 3068 }
2584} 3069}
2585 3070
2586=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2587 3072
2648 my ($type, $reply, @payload) = 3133 my ($type, $reply, @payload) =
2649 "ARRAY" eq ref $msg 3134 "ARRAY" eq ref $msg
2650 ? @$msg 3135 ? @$msg
2651 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2652 3137
3138 my @reply;
3139
2653 if (my $cb = $EXTICMD{$type}) { 3140 if (my $cb = $EXTICMD{$type}) {
2654 my @reply = $cb->($ns, @payload); 3141 @reply = $cb->($ns, @payload);
2655
2656 $ns->ext_reply ($reply, @reply)
2657 if $reply;
2658 } 3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
2659 } else { 3147 } else {
2660 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2661 } 3149 }
2662 3150
2663 cf::override; 3151 cf::override;
2685 3173
2686 $coro 3174 $coro
2687} 3175}
2688 3176
2689cf::client->attach ( 3177cf::client->attach (
2690 on_destroy => sub { 3178 on_client_destroy => sub {
2691 my ($ns) = @_; 3179 my ($ns) = @_;
2692 3180
2693 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2694 }, 3182 },
2695); 3183);
2711our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2712 3200
2713$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2714 3202
2715$safe->permit_only (Opcode::opset qw( 3203$safe->permit_only (Opcode::opset qw(
2716 :base_core :base_mem :base_orig :base_math 3204 :base_core :base_mem :base_orig :base_math :base_loop
2717 grepstart grepwhile mapstart mapwhile 3205 grepstart grepwhile mapstart mapwhile
2718 sort time 3206 sort time
2719)); 3207));
2720 3208
2721# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2723=pod 3211=pod
2724 3212
2725The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2726 3214
2727 cf::object 3215 cf::object
2728 contr pay_amount pay_player map x y force_find force_add 3216 contr pay_amount pay_player map x y force_find force_add destroy
2729 insert remove 3217 insert remove name archname title slaying race decrease split
3218 value
2730 3219
2731 cf::object::player 3220 cf::object::player
2732 player 3221 player
2733 3222
2734 cf::player 3223 cf::player
2739 3228
2740=cut 3229=cut
2741 3230
2742for ( 3231for (
2743 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2744 insert remove inv)], 3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2745 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2746 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2747 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2748) { 3238) {
2749 no strict 'refs'; 3239 no strict 'refs';
2750 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2751 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2769 3259
2770 my $qcode = $code; 3260 my $qcode = $code;
2771 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2772 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2773 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2774 local $_; 3267 local $_;
2775 local @safe::cf::_safe_eval_args = values %vars;
2776 3268
2777 my $eval = 3269 my $eval =
2778 "do {\n" 3270 "do {\n"
2779 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2780 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2781 . $code 3273 . $code
2782 . "\n}" 3274 . "\n}"
2783 ; 3275 ;
2784 3276
3277 if ($CFG{safe_eval}) {
2785 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2786 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2787 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2788 3286
2789 if ($@) { 3287 if ($@) {
2790 warn "$@"; 3288 warn "$@";
2791 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2792 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2811=cut 3309=cut
2812 3310
2813sub register_script_function { 3311sub register_script_function {
2814 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2815 3313
2816 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2818} 3316}
2819 3317
2820=back 3318=back
2821 3319
2822=cut 3320=cut
2824############################################################################# 3322#############################################################################
2825# the server's init and main functions 3323# the server's init and main functions
2826 3324
2827sub load_facedata($) { 3325sub load_facedata($) {
2828 my ($path) = @_; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2829 3333
2830 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2831 3335
2832 my $facedata; 3336 my $facedata;
2833 0 < aio_load $path, $facedata 3337 0 < aio_load $path, $facedata
2836 $facedata = Coro::Storable::thaw $facedata; 3340 $facedata = Coro::Storable::thaw $facedata;
2837 3341
2838 $facedata->{version} == 2 3342 $facedata->{version} == 2
2839 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2840 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
2841 { 3354 {
2842 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
2843 3356
2844 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2845 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3359
2846 cf::face::set_visibility $idx, $info->{visibility}; 3360 cf::face::set_visibility $idx, $info->{visibility};
2847 cf::face::set_magicmap $idx, $info->{magicmap}; 3361 cf::face::set_magicmap $idx, $info->{magicmap};
2848 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2849 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2850 3364
2851 cf::cede_to_tick; 3365 cf::cede_to_tick;
2852 } 3366 }
2853 3367
2854 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2855 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2856 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2857 or next; 3372 or next;
3373
2858 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
2859 cf::face::set_smooth $idx, $smooth; 3375 cf::face::set_smooth $idx, $smooth;
2860 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2861 } else { 3377 } else {
2862 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2876 3392
2877 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
2878 } 3394 }
2879 3395
2880 { 3396 {
2881 # TODO: for gcfclient pleasure, we should give resources
2882 # that gcfclient doesn't grok a >10000 face index.
2883 my $res = $facedata->{resource}; 3397 my $res = $facedata->{resource};
2884 my $enc = JSON::XS->new->utf8->canonical;
2885
2886 my $soundconf = delete $res->{"res/sound.conf"};
2887 3398
2888 while (my ($name, $info) = each %$res) { 3399 while (my ($name, $info) = each %$res) {
2889 my $meta = $enc->encode ({ 3400 if (defined $info->{type}) {
2890 name => $name,
2891 %{ $info->{meta} || {} },
2892 });
2893
2894 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2895 3402
2896 if ($info->{type} & 1) {
2897 # prepend meta info
2898
2899 my $data = pack "(w/a*)*", $meta, $info->{data};
2900 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2901
2902 cf::face::set_data $idx, 0, $data, $chk; 3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
2903 } else { 3405 } else {
2904 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum}; 3406 $RESOURCE{$name} = $info;
2905 } 3407 }
2906 3408
2907 cf::face::set_type $idx, $info->{type};
2908
2909 cf::cede_to_tick; 3409 cf::cede_to_tick;
2910 } 3410 }
2911
2912 if ($soundconf) {
2913 $soundconf = $enc->decode (delete $soundconf->{data});
2914
2915 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2916 my $sound = $soundconf->{compat}[$_]
2917 or next;
2918
2919 my $face = cf::face::find "sound/$sound->[1]";
2920 cf::sound::set $sound->[0] => $face;
2921 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2922 }
2923
2924 while (my ($k, $v) = each %{$soundconf->{event}}) {
2925 my $face = cf::face::find "sound/$v";
2926 cf::sound::set $k => $face;
2927 }
2928 }
2929 } 3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2930 3414
2931 1 3415 1
2932} 3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
2933 3437
2934register_exticmd fx_want => sub { 3438register_exticmd fx_want => sub {
2935 my ($ns, $want) = @_; 3439 my ($ns, $want) = @_;
2936 3440
2937 while (my ($k, $v) = each %$want) { 3441 while (my ($k, $v) = each %$want) {
2938 $ns->fx_want ($k, $v); 3442 $ns->fx_want ($k, $v);
2939 } 3443 }
2940}; 3444};
2941 3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
2942sub reload_regions { 3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
2943 load_resource_file "$MAPDIR/regions" 3461 load_resource_file "$MAPDIR/regions"
2944 or die "unable to load regions file\n"; 3462 or die "unable to load regions file\n";
2945 3463
2946 for (cf::region::list) { 3464 for (cf::region::list) {
2947 $_->{match} = qr/$_->{match}/ 3465 $_->{match} = qr/$_->{match}/
2955} 3473}
2956 3474
2957sub reload_archetypes { 3475sub reload_archetypes {
2958 load_resource_file "$DATADIR/archetypes" 3476 load_resource_file "$DATADIR/archetypes"
2959 or die "unable to load archetypes\n"; 3477 or die "unable to load archetypes\n";
2960 #d# NEED to laod twice to resolve forward references
2961 # this really needs to be done in an extra post-pass
2962 # (which needs to be synchronous, so solve it differently)
2963 load_resource_file "$DATADIR/archetypes"
2964 or die "unable to load archetypes\n";
2965} 3478}
2966 3479
2967sub reload_treasures { 3480sub reload_treasures {
2968 load_resource_file "$DATADIR/treasures" 3481 load_resource_file "$DATADIR/treasures"
2969 or die "unable to load treasurelists\n"; 3482 or die "unable to load treasurelists\n";
2970} 3483}
2971 3484
2972sub reload_resources { 3485sub reload_resources {
2973 warn "reloading resource files...\n"; 3486 warn "reloading resource files...\n";
2974 3487
3488 reload_facedata;
3489 reload_archetypes;
2975 reload_regions; 3490 reload_regions;
2976 reload_facedata;
2977 #reload_archetypes;#d#
2978 reload_archetypes;
2979 reload_treasures; 3491 reload_treasures;
2980 3492
2981 warn "finished reloading resource files\n"; 3493 warn "finished reloading resource files\n";
2982} 3494}
2983 3495
2984sub init { 3496sub reload_config {
2985 reload_resources; 3497 warn "reloading config file...\n";
2986}
2987 3498
2988sub cfg_load {
2989 open my $fh, "<:utf8", "$CONFDIR/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2990 or return; 3500 or return;
2991 3501
2992 local $/; 3502 local $/;
2993 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2994 3504
2995 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2996 3506
2997 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2998 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3002 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3003 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
3004 }; 3514 };
3005 warn $@ if $@; 3515 warn $@ if $@;
3006 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
3007} 3547}
3008 3548
3009sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
3010 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
3011 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
3012 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3013 (async { 3562 (async {
3014 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
3015 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
3016 }; 3566 };
3017 3567
3018 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3019 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
3020 load_extensions; 3591 load_extensions;
3021 3592
3022 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
3023 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
3024} 3606}
3025 3607
3026############################################################################# 3608#############################################################################
3027# initialisation and cleanup 3609# initialisation and cleanup
3028 3610
3029# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
3030BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
3031 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
3032 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3033 reentrant => 0,
3034 data => WF_AUTOCANCEL,
3035 signal => $signal,
3036 prio => 0,
3037 cb => sub {
3038 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
3039 },
3040 ); 3617 };
3041 } 3618 }
3042} 3619}
3043 3620
3044sub write_runtime { 3621sub write_runtime_sync {
3045 my $runtime = "$LOCALDIR/runtime"; 3622 my $t0 = AE::time;
3046 3623
3047 # first touch the runtime file to show we are still running: 3624 # first touch the runtime file to show we are still running:
3048 # the fsync below can take a very very long time. 3625 # the fsync below can take a very very long time.
3049 3626
3050 IO::AIO::aio_utime $runtime, undef, undef; 3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3051 3628
3052 my $guard = cf::lock_acquire "write_runtime"; 3629 my $guard = cf::lock_acquire "write_runtime";
3053 3630
3054 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3055 or return; 3632 or return;
3056 3633
3057 my $value = $cf::RUNTIME + 90 + 10; 3634 my $value = $cf::RUNTIME + 90 + 10;
3058 # 10 is the runtime save interval, for a monotonic clock 3635 # 10 is the runtime save interval, for a monotonic clock
3059 # 60 allows for the watchdog to kill the server. 3636 # 60 allows for the watchdog to kill the server.
3069 aio_utime $fh, undef, undef; 3646 aio_utime $fh, undef, undef;
3070 3647
3071 close $fh 3648 close $fh
3072 or return; 3649 or return;
3073 3650
3074 aio_rename "$runtime~", $runtime 3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3075 and return; 3652 and return;
3076 3653
3077 warn "runtime file written.\n"; 3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3078 3655
3079 1 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
3080} 3707}
3081 3708
3082sub emergency_save() { 3709sub emergency_save() {
3083 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
3084 3711
3085 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
3086 3713
3087 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
3088 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
3089 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
3090 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
3091 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
3092 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
3093 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
3094 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3095 $pl->save; 3728 $pl->save;
3096 } 3729 }
3097 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
3098 3731
3099 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
3100 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
3101 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
3102 $map->valid or next; 3735 $map->valid or next;
3103 $map->save; 3736 $map->save;
3104 } 3737 }
3105 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3106 3739
3107 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
3108 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
3109 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
3110 }; 3747 };
3111 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
3112 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
3113} 3755}
3114 3756
3115sub post_cleanup { 3757sub post_cleanup {
3116 my ($make_core) = @_; 3758 my ($make_core) = @_;
3117 3759
3118 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
3119 if $make_core; 3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3120} 3790}
3121 3791
3122sub do_reload_perl() { 3792sub do_reload_perl() {
3123 # can/must only be called in main 3793 # can/must only be called in main
3124 if ($Coro::current != $Coro::main) { 3794 if ($Coro::current != $Coro::main) {
3125 warn "can only reload from main coroutine"; 3795 warn "can only reload from main coroutine";
3126 return; 3796 return;
3127 } 3797 }
3128 3798
3799 return if $RELOAD++;
3800
3801 my $t1 = AE::time;
3802
3803 while ($RELOAD) {
3129 warn "reloading..."; 3804 warn "reloading...";
3130 3805
3131 warn "entering sync_job"; 3806 warn "entering sync_job";
3132 3807
3133 cf::sync_job { 3808 cf::sync_job {
3134 cf::write_runtime; # external watchdog should not bark 3809 cf::write_runtime_sync; # external watchdog should not bark
3135 cf::emergency_save; 3810 cf::emergency_save;
3136 cf::write_runtime; # external watchdog should not bark 3811 cf::write_runtime_sync; # external watchdog should not bark
3137 3812
3138 warn "syncing database to disk"; 3813 warn "syncing database to disk";
3139 BDB::db_env_txn_checkpoint $DB_ENV; 3814 BDB::db_env_txn_checkpoint $DB_ENV;
3140 3815
3141 # if anything goes wrong in here, we should simply crash as we already saved 3816 # if anything goes wrong in here, we should simply crash as we already saved
3142 3817
3143 warn "cancelling all WF_AUTOCANCEL watchers";
3144 for (Event::all_watchers) {
3145 $_->cancel if $_->data & WF_AUTOCANCEL;
3146 }
3147
3148 warn "flushing outstanding aio requests"; 3818 warn "flushing outstanding aio requests";
3149 for (;;) {
3150 BDB::flush;
3151 IO::AIO::flush;
3152 Coro::cede;
3153 last unless IO::AIO::nreqs || BDB::nreqs; 3819 while (IO::AIO::nreqs || BDB::nreqs) {
3154 warn "iterate..."; 3820 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3155 }
3156
3157 ++$RELOAD;
3158
3159 warn "cancelling all extension coros";
3160 $_->cancel for values %EXT_CORO;
3161 %EXT_CORO = ();
3162
3163 warn "removing commands";
3164 %COMMAND = ();
3165
3166 warn "removing ext/exti commands";
3167 %EXTCMD = ();
3168 %EXTICMD = ();
3169
3170 warn "unloading/nuking all extensions";
3171 for my $pkg (@EXTS) {
3172 warn "... unloading $pkg";
3173
3174 if (my $cb = $pkg->can ("unload")) {
3175 eval {
3176 $cb->($pkg);
3177 1
3178 } or warn "$pkg unloaded, but with errors: $@";
3179 } 3821 }
3180 3822
3181 warn "... nuking $pkg"; 3823 warn "cancelling all extension coros";
3182 Symbol::delete_package $pkg; 3824 $_->cancel for values %EXT_CORO;
3183 } 3825 %EXT_CORO = ();
3184 3826
3185 warn "unloading all perl modules loaded from $LIBDIR"; 3827 warn "removing commands";
3186 while (my ($k, $v) = each %INC) { 3828 %COMMAND = ();
3187 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3188 3829
3830 warn "removing ext/exti commands";
3831 %EXTCMD = ();
3832 %EXTICMD = ();
3833
3834 warn "unloading/nuking all extensions";
3835 for my $pkg (@EXTS) {
3189 warn "... unloading $k"; 3836 warn "... unloading $pkg";
3190 delete $INC{$k};
3191 3837
3192 $k =~ s/\.pm$//;
3193 $k =~ s/\//::/g;
3194
3195 if (my $cb = $k->can ("unload_module")) { 3838 if (my $cb = $pkg->can ("unload")) {
3839 eval {
3196 $cb->(); 3840 $cb->($pkg);
3841 1
3842 } or warn "$pkg unloaded, but with errors: $@";
3843 }
3844
3845 warn "... clearing $pkg";
3846 clear_package $pkg;
3197 } 3847 }
3198 3848
3199 Symbol::delete_package $k; 3849 warn "unloading all perl modules loaded from $LIBDIR";
3850 while (my ($k, $v) = each %INC) {
3851 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3852
3853 warn "... unloading $k";
3854 delete $INC{$k};
3855
3856 $k =~ s/\.pm$//;
3857 $k =~ s/\//::/g;
3858
3859 if (my $cb = $k->can ("unload_module")) {
3860 $cb->();
3861 }
3862
3863 clear_package $k;
3200 } 3864 }
3201 3865
3202 warn "getting rid of safe::, as good as possible"; 3866 warn "getting rid of safe::, as good as possible";
3203 Symbol::delete_package "safe::$_" 3867 clear_package "safe::$_"
3204 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3868 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3205 3869
3206 warn "unloading cf.pm \"a bit\""; 3870 warn "unloading cf.pm \"a bit\"";
3207 delete $INC{"cf.pm"}; 3871 delete $INC{"cf.pm"};
3208 delete $INC{"cf/pod.pm"}; 3872 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3209 3873
3210 # don't, removes xs symbols, too, 3874 # don't, removes xs symbols, too,
3211 # and global variables created in xs 3875 # and global variables created in xs
3212 #Symbol::delete_package __PACKAGE__; 3876 #clear_package __PACKAGE__;
3213 3877
3214 warn "unload completed, starting to reload now"; 3878 warn "unload completed, starting to reload now";
3215 3879
3216 warn "reloading cf.pm"; 3880 warn "reloading cf.pm";
3217 require cf; 3881 require cf;
3218 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3882 cf::_connect_to_perl_1;
3219 3883
3220 warn "loading config and database again"; 3884 warn "loading config and database again";
3221 cf::cfg_load; 3885 cf::reload_config;
3222 3886
3223 warn "loading extensions"; 3887 warn "loading extensions";
3224 cf::load_extensions; 3888 cf::load_extensions;
3225 3889
3890 if ($REATTACH_ON_RELOAD) {
3226 warn "reattaching attachments to objects/players"; 3891 warn "reattaching attachments to objects/players";
3227 _global_reattach; # objects, sockets 3892 _global_reattach; # objects, sockets
3228 warn "reattaching attachments to maps"; 3893 warn "reattaching attachments to maps";
3229 reattach $_ for values %MAP; 3894 reattach $_ for values %MAP;
3230 warn "reattaching attachments to players"; 3895 warn "reattaching attachments to players";
3231 reattach $_ for values %PLAYER; 3896 reattach $_ for values %PLAYER;
3897 }
3232 3898
3899 warn "running post_init jobs";
3900 (pop @POST_INIT)->(1) while @POST_INIT;
3901
3233 warn "leaving sync_job"; 3902 warn "leaving sync_job";
3234 3903
3235 1 3904 1
3236 } or do { 3905 } or do {
3237 warn $@; 3906 warn $@;
3238 warn "error while reloading, exiting."; 3907 cf::cleanup "error while reloading, exiting.";
3239 exit 1;
3240 }; 3908 };
3241 3909
3242 warn "reloaded"; 3910 warn "reloaded";
3911 --$RELOAD;
3912 }
3913
3914 $t1 = AE::time - $t1;
3915 warn "reload completed in ${t1}s\n";
3243}; 3916};
3244 3917
3245our $RELOAD_WATCHER; # used only during reload 3918our $RELOAD_WATCHER; # used only during reload
3246 3919
3247sub reload_perl() { 3920sub reload_perl() {
3248 # doing reload synchronously and two reloads happen back-to-back, 3921 # doing reload synchronously and two reloads happen back-to-back,
3249 # coro crashes during coro_state_free->destroy here. 3922 # coro crashes during coro_state_free->destroy here.
3250 3923
3251 $RELOAD_WATCHER ||= Event->timer ( 3924 $RELOAD_WATCHER ||= cf::async {
3252 reentrant => 0, 3925 Coro::AIO::aio_wait cache_extensions;
3253 after => 0, 3926
3254 data => WF_AUTOCANCEL, 3927 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3255 cb => sub {
3256 do_reload_perl; 3928 do_reload_perl;
3257 undef $RELOAD_WATCHER; 3929 undef $RELOAD_WATCHER;
3258 }, 3930 };
3259 ); 3931 };
3260} 3932}
3261 3933
3262register_command "reload" => sub { 3934register_command "reload" => sub {
3263 my ($who, $arg) = @_; 3935 my ($who, $arg) = @_;
3264 3936
3265 if ($who->flag (FLAG_WIZ)) { 3937 if ($who->flag (FLAG_WIZ)) {
3266 $who->message ("reloading server."); 3938 $who->message ("reloading server.");
3939 async {
3940 $Coro::current->{desc} = "perl_reload";
3267 async { reload_perl }; 3941 reload_perl;
3942 };
3268 } 3943 }
3269}; 3944};
3270 3945
3271unshift @INC, $LIBDIR; 3946unshift @INC, $LIBDIR;
3272 3947
3274 3949
3275our @WAIT_FOR_TICK; 3950our @WAIT_FOR_TICK;
3276our @WAIT_FOR_TICK_BEGIN; 3951our @WAIT_FOR_TICK_BEGIN;
3277 3952
3278sub wait_for_tick { 3953sub wait_for_tick {
3279 return unless $TICK_WATCHER->is_active;
3280 return if $Coro::current == $Coro::main; 3954 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3281 3955
3282 my $signal = new Coro::Signal; 3956 my $signal = new Coro::Signal;
3283 push @WAIT_FOR_TICK, $signal; 3957 push @WAIT_FOR_TICK, $signal;
3284 $signal->wait; 3958 $signal->wait;
3285} 3959}
3286 3960
3287sub wait_for_tick_begin { 3961sub wait_for_tick_begin {
3288 return unless $TICK_WATCHER->is_active;
3289 return if $Coro::current == $Coro::main; 3962 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3290 3963
3291 my $signal = new Coro::Signal; 3964 my $signal = new Coro::Signal;
3292 push @WAIT_FOR_TICK_BEGIN, $signal; 3965 push @WAIT_FOR_TICK_BEGIN, $signal;
3293 $signal->wait; 3966 $signal->wait;
3294} 3967}
3295 3968
3296 my $min = 1e6;#d# 3969sub tick {
3297 my $avg = 10;
3298$TICK_WATCHER = Event->timer (
3299 reentrant => 0,
3300 parked => 1,
3301 prio => 0,
3302 at => $NEXT_TICK || $TICK,
3303 data => WF_AUTOCANCEL,
3304 cb => sub {
3305 if ($Coro::current != $Coro::main) { 3970 if ($Coro::current != $Coro::main) {
3306 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3971 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3307 unless ++$bug_warning > 10; 3972 unless ++$bug_warning > 10;
3308 return; 3973 return;
3309 } 3974 }
3310 3975
3311 $NOW = $tick_start = Event::time;
3312
3313 cf::server_tick; # one server iteration 3976 cf::server_tick; # one server iteration
3314 3977
3315 0 && sync_job {#d# 3978 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3316 for(1..10) {
3317 my $t = Event::time;
3318 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3319 or die;
3320 3979
3321 $map->width (50); 3980 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3322 $map->height (50); 3981 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3323 $map->alloc; 3982 Coro::async_pool {
3324 $map->_load_objects ("/tmp/x.map", 1); 3983 $Coro::current->{desc} = "runtime saver";
3325 my $t = Event::time - $t; 3984 write_runtime_sync
3326 3985 or warn "ERROR: unable to write runtime file: $!";
3327 #next unless $t < 0.0013;#d#
3328 if ($t < $min) {
3329 $min = $t;
3330 }
3331 $avg = $avg * 0.99 + $t * 0.01;
3332 }
3333 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3334 exit 0;
3335 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3336 }; 3986 };
3987 }
3337 3988
3338 $RUNTIME += $TICK;
3339 $NEXT_TICK += $TICK;
3340
3341 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3342 $NEXT_RUNTIME_WRITE = $NOW + 10;
3343 Coro::async_pool {
3344 write_runtime
3345 or warn "ERROR: unable to write runtime file: $!";
3346 };
3347 }
3348
3349# my $AFTER = Event::time;
3350# warn $AFTER - $NOW;#d#
3351
3352 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3989 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3353 $sig->send; 3990 $sig->send;
3354 } 3991 }
3355 while (my $sig = shift @WAIT_FOR_TICK) { 3992 while (my $sig = shift @WAIT_FOR_TICK) {
3356 $sig->send; 3993 $sig->send;
3357 } 3994 }
3358 3995
3359 $NOW = Event::time; 3996 $LOAD = ($NOW - $TICK_START) / $TICK;
3360
3361 # if we are delayed by four ticks or more, skip them all
3362 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3363
3364 $TICK_WATCHER->at ($NEXT_TICK);
3365 $TICK_WATCHER->start;
3366
3367 $LOAD = ($NOW - $tick_start) / $TICK;
3368 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3997 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3369 3998
3370 _post_tick; 3999 if (0) {
3371 4000 if ($NEXT_TICK) {
3372 4001 my $jitter = $TICK_START - $NEXT_TICK;
4002 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4003 warn "jitter $JITTER\n";#d#
4004 }
3373 }, 4005 }
3374); 4006}
3375 4007
3376{ 4008{
3377 BDB::max_poll_time $TICK * 0.1; 4009 # configure BDB
3378 $BDB_POLL_WATCHER = Event->io ( 4010
3379 reentrant => 0,
3380 fd => BDB::poll_fileno,
3381 poll => 'r',
3382 prio => 0,
3383 data => WF_AUTOCANCEL,
3384 cb => \&BDB::poll_cb,
3385 );
3386 BDB::min_parallel 8; 4011 BDB::min_parallel 16;
3387 4012 BDB::max_poll_reqs $TICK * 0.1;
3388 BDB::set_sync_prepare { 4013 $AnyEvent::BDB::WATCHER->priority (1);
3389 my $status;
3390 my $current = $Coro::current;
3391 (
3392 sub {
3393 $status = $!;
3394 $current->ready; undef $current;
3395 },
3396 sub {
3397 Coro::schedule while defined $current;
3398 $! = $status;
3399 },
3400 )
3401 };
3402 4014
3403 unless ($DB_ENV) { 4015 unless ($DB_ENV) {
3404 $DB_ENV = BDB::db_env_create; 4016 $DB_ENV = BDB::db_env_create;
4017 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4018 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4019 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4020 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4021 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3405 4022
3406 cf::sync_job { 4023 cf::sync_job {
3407 eval { 4024 eval {
3408 BDB::db_env_open 4025 BDB::db_env_open
3409 $DB_ENV, 4026 $DB_ENV,
3411 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3412 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3413 0666; 4030 0666;
3414 4031
3415 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3416
3417 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3418 $DB_ENV->set_lk_detect;
3419 }; 4033 };
3420 4034
3421 cf::cleanup "db_env_open(db): $@" if $@; 4035 cf::cleanup "db_env_open(db): $@" if $@;
3422 }; 4036 };
3423 } 4037 }
4038
4039 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4040 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4041 };
4042 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4043 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4044 };
4045 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4046 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4047 };
3424} 4048}
3425 4049
3426{ 4050{
4051 # configure IO::AIO
4052
3427 IO::AIO::min_parallel 8; 4053 IO::AIO::min_parallel 8;
3428
3429 undef $Coro::AIO::WATCHER;
3430 IO::AIO::max_poll_time $TICK * 0.1; 4054 IO::AIO::max_poll_time $TICK * 0.1;
3431 $AIO_POLL_WATCHER = Event->io ( 4055 undef $AnyEvent::AIO::WATCHER;
3432 reentrant => 0,
3433 data => WF_AUTOCANCEL,
3434 fd => IO::AIO::poll_fileno,
3435 poll => 'r',
3436 prio => 6,
3437 cb => \&IO::AIO::poll_cb,
3438 );
3439} 4056}
3440 4057
3441my $_log_backtrace; 4058my $_log_backtrace;
3442 4059
3443sub _log_backtrace { 4060sub _log_backtrace {
3446 $msg =~ s/\n//; 4063 $msg =~ s/\n//;
3447 4064
3448 # limit the # of concurrent backtraces 4065 # limit the # of concurrent backtraces
3449 if ($_log_backtrace < 2) { 4066 if ($_log_backtrace < 2) {
3450 ++$_log_backtrace; 4067 ++$_log_backtrace;
4068 my $perl_bt = Carp::longmess $msg;
3451 async { 4069 async {
4070 $Coro::current->{desc} = "abt $msg";
4071
3452 my @bt = fork_call { 4072 my @bt = fork_call {
3453 @addr = map { sprintf "%x", $_ } @addr; 4073 @addr = map { sprintf "%x", $_ } @addr;
3454 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4074 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3455 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4075 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3456 or die "addr2line: $!"; 4076 or die "addr2line: $!";
3464 } 4084 }
3465 4085
3466 @funcs 4086 @funcs
3467 }; 4087 };
3468 4088
3469 LOG llevInfo, "[ABT] $msg\n"; 4089 LOG llevInfo, "[ABT] $perl_bt\n";
4090 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3470 LOG llevInfo, "[ABT] $_\n" for @bt; 4091 LOG llevInfo, "[ABT] $_\n" for @bt;
3471 --$_log_backtrace; 4092 --$_log_backtrace;
3472 }; 4093 };
3473 } else { 4094 } else {
3474 LOG llevInfo, "[ABT] $msg\n"; 4095 LOG llevInfo, "[ABT] $msg\n";
3475 LOG llevInfo, "[ABT] [suppressed]\n"; 4096 LOG llevInfo, "[ABT] [suppressed]\n";
3476 } 4097 }
3477} 4098}
3478 4099
3479# load additional modules 4100# load additional modules
3480use cf::pod; 4101require "cf/$_.pm" for @EXTRA_MODULES;
4102cf::_connect_to_perl_2;
3481 4103
3482END { cf::emergency_save } 4104END { cf::emergency_save }
3483 4105
34841 41061
3485 4107

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