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Revision 1.329 by root, Fri Aug 10 05:38:16 2007 UTC vs.
Revision 1.516 by root, Thu Apr 15 06:05:52 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.61 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
53use Coro::Util ();
24 54
25use JSON::XS 1.4 (); 55use JSON::XS 2.01 ();
26use BDB (); 56use BDB ();
27use Data::Dumper; 57use Data::Dumper;
28use Digest::MD5;
29use Fcntl; 58use Fcntl;
30use YAML::Syck (); 59use YAML::XS ();
31use IO::AIO 2.32 (); 60use IO::AIO ();
32use Time::HiRes; 61use Time::HiRes;
33use Compress::LZF; 62use Compress::LZF;
34use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
35 66
36# configure various modules to our taste 67# configure various modules to our taste
37# 68#
38$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41 77
42$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
43 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 80
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 82
51our %COMMAND = (); 83our %COMMAND = ();
52our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
55our %EXTCMD = (); 87our %EXTCMD = ();
56our %EXTICMD = (); 88our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
59 91
60our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
62 96
63our $CONFDIR = confdir; 97our $CONFDIR = confdir;
64our $DATADIR = datadir; 98our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
74 115
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 118our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
82 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
85 127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
132our $NOW;
90 133
91our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
92our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
93our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
94 137
95# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97 140
98our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
100our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
101 150
102binmode STDOUT; 151binmode STDOUT;
103binmode STDERR; 152binmode STDERR;
104 153
105# read virtual server time, if available 154# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
107 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
108 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
109 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
110} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
111 162
112mkdir $_ 163mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114 165
115our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
116 167
117sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
118 180
119############################################################################# 181#############################################################################
120 182
121=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
122 184
158 220
159The raw value load value from the last tick. 221The raw value load value from the last tick.
160 222
161=item %cf::CFG 223=item %cf::CFG
162 224
163Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
164from wherever your confdir points to. 226from wherever your confdir points to.
165 227
166=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
167 229
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171 233
172=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
173 235
174This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call. 238that call.
177 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
178=back 246=back
179 247
180=cut 248=cut
181 249
182BEGIN { 250$Coro::State::WARNHOOK = sub {
183 *CORE::GLOBAL::warn = sub {
184 my $msg = join "", @_; 251 my $msg = join "", @_;
185 252
186 $msg .= "\n" 253 $msg .= "\n"
187 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
188 255
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190 257
191 utf8::encode $msg;
192 LOG llevError, $msg; 258 LOG llevError, $msg;
193 }; 259};
194} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
195 274
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
206for my $pkg (qw( 285for my $pkg (qw(
207 cf::global cf::attachable 286 cf::global cf::attachable
208 cf::object cf::object::player 287 cf::object cf::object::player
209 cf::client cf::player 288 cf::client cf::player
210 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
211 cf::map cf::party cf::region 291 cf::party cf::region
212)) { 292)) {
213 no strict 'refs';
214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
215} 294}
216 295
217$Event::DIED = sub { 296$EV::DIED = sub {
218 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
219}; 298};
220 299
221############################################################################# 300#############################################################################
222 301
223=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d 325 $d
247 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
248} 327}
249 328
250=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
251 330
252Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
253 332
254=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
255 334
256Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
257 336
258=cut 337=cut
259 338
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261 340
262sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
264 357
265=item cf::lock_wait $string 358=item cf::lock_wait $string
266 359
267Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
268 361
269=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
270 363
271Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
274returned. 367returned.
275 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
276Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
278 374
279=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
280 376
281Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
282 378
283=cut 379=cut
284 380
285our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
286 382
287sub lock_wait($) { 383sub lock_wait($) {
288 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295} 385}
296 386
297sub lock_acquire($) { 387sub lock_acquire($) {
298 my ($key) = @_; 388 $LOCKS->guard ($_[0])
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309} 389}
310 390
311sub lock_active($) { 391sub lock_active($) {
312 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
313
314 ! ! $LOCK{$key}
315} 393}
316 394
317sub freeze_mainloop { 395sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
319 397
320 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
321 $TICK_WATCHER->start; 399}
322 }; 400
323 $TICK_WATCHER->stop; 401=item cf::periodic $interval, $cb
324 $guard 402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
325} 414}
326 415
327=item cf::get_slot $time[, $priority[, $name]] 416=item cf::get_slot $time[, $priority[, $name]]
328 417
329Allocate $time seconds of blocking CPU time at priority C<$priority>: 418Allocate $time seconds of blocking CPU time at priority C<$priority>:
337 426
338=cut 427=cut
339 428
340our @SLOT_QUEUE; 429our @SLOT_QUEUE;
341our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
342 432
343$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
345 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
346 439
347 while () { 440 while () {
348 next_job: 441 next_job:
442
349 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
350 if ($avail > 0.01) { 444
351 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
353 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send; 449 $job->[2]->send;
355 Coro::cede; 450 Coro::cede;
356 goto next_job; 451 goto next_job;
357 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
358 } 454 }
359 } 455 }
360 456
361 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait; 460 $signal->wait;
365 } else { 461 } else {
462 $busy = 0;
366 Coro::schedule; 463 Coro::schedule;
367 } 464 }
368 } 465 }
369}; 466};
370 467
371sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
372 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
373 472
374 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
375 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
376 476
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
390 490
391BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
392 492
393=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
394 494
395The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable. 498acceptable.
399 499
400If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
406 506
407sub sync_job(&) { 507sub sync_job(&) {
408 my ($job) = @_; 508 my ($job) = @_;
409 509
410 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
411 my $time = Event::time; 511 my $time = AE::time;
412 512
413 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
415 515
416 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
417 # (but this is cancel-safe) 517
418 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
419 519
420 my $busy = 1; 520 my $busy = 1;
421 my @res; 521 my @res;
422 522
423 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
424 @res = eval { $job->() }; 525 @res = eval { $job->() };
425 warn $@ if $@; 526 warn $@ if $@;
426 undef $busy; 527 undef $busy;
427 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
428 529
429 while ($busy) { 530 while ($busy) {
430 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
431 } 535 }
536 }
432 537
433 $time = Event::time - $time; 538 my $time = AE::time - $time;
434 539
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
439 541
440 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
441 } else { 543 } else {
442 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
443 545
468=item fork_call { }, $args 570=item fork_call { }, $args
469 571
470Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
474 576
475=cut 577=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485 578
486sub fork_call(&@) { 579sub fork_call(&@) {
487 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
488 581
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 582 # we seemingly have to make a local copy of the whole thing,
490# or die "socketpair: $!"; 583 # otherwise perl prematurely frees the stuff :/
491 pipe my $fh1, my $fh2 584 # TODO: investigate and fix (likely this will be rather laborious)
492 or die "pipe: $!";
493 585
494 if (my $pid = fork) { 586 my @res = Coro::Util::fork_eval {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals; 587 reset_signals;
508 local $SIG{__WARN__}; 588 &$cb
509 local $SIG{__DIE__}; 589 }, @args;
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515 590
516 eval { 591 wantarray ? @res : $res[-1]
517 close $fh1; 592}
518 593
519 my @res = eval { $cb->(@args) }; 594sub objinfo {
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 } 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
528} 630}
529 631
530=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
531 633
532Returns a single value from the environment database. 634Returns a single value from the environment database.
534=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
535 637
536Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
539=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
540 664
541our $DB; 665our $DB;
542 666
543sub db_init { 667sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job { 668 cf::sync_job {
548 eval { 669 $DB ||= db_table "db";
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 } 670 };
558} 671}
559 672
560sub db_get($$) { 673sub db_get($$) {
561 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
562 675
612 if (1) { 725 if (1) {
613 $md5 = 726 $md5 =
614 join "\x00", 727 join "\x00",
615 $processversion, 728 $processversion,
616 map { 729 map {
617 Coro::cede; 730 cf::cede_to_tick;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src; 732 } 0.. $#$src;
620 733
621 734
622 my $dbmd5 = db_get cache => "$id/md5"; 735 my $dbmd5 = db_get cache => "$id/md5";
660 773
661############################################################################# 774#############################################################################
662 775
663=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
664 777
665Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
668 781
669In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT). 784Deliantra).
672 785
673=over 4 786=over 4
674 787
675=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
676 789
720=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
721 834
722Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
724 837
725Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
727 840
728These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
729 842
730=over 4 843=over 4
958 } 1071 }
959 1072
960 0 1073 0
961} 1074}
962 1075
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
964 1077
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966 1079
967Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
968 1081
974 1087
975=cut 1088=cut
976 1089
977############################################################################# 1090#############################################################################
978# object support 1091# object support
979#
980 1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
981sub _can_merge { 1126sub _can_merge {
982 my ($ob1, $ob2) = @_; 1127 my ($ob1, $ob2) = @_;
983 1128
984 local $Storable::canonical = 1; 1129 ++$SLOW_MERGES;#d#
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987 1130
988 $fob1 eq $fob2 1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
989} 1133}
990 1134
991sub reattach { 1135sub reattach {
992 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_; 1137 my ($obj) = @_;
994 1138
1139 # no longer needed after getting rid of delete_package?
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996 1141
997 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
998 1143
999 @$registry = (); 1144 @$registry = ();
1000 1145
1015cf::attachable->attach ( 1160cf::attachable->attach (
1016 prio => -1000000, 1161 prio => -1000000,
1017 on_instantiate => sub { 1162 on_instantiate => sub {
1018 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
1019 1164
1020 $data = from_json $data; 1165 $data = decode_json $data;
1021 1166
1022 for (@$data) { 1167 for (@$data) {
1023 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
1024 1169
1025 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
1041sub object_freezer_save { 1186sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
1043 1188
1044 sync_job { 1189 sync_job {
1045 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1046 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1048 1194
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1053 close $fh; 1202 aio_close $fh;
1054 1203
1055 if (@$objs) { 1204 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1061 close $fh; 1213 aio_close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1063 } 1215 }
1064 } else { 1216 } else {
1065 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1066 } 1218 }
1067 1219
1068 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1069 } else { 1224 } else {
1070 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1071 } 1226 }
1072 } else { 1227 } else {
1073 aio_unlink $filename; 1228 aio_unlink $filename;
1074 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1075 } 1230 }
1076 } 1231 };
1077} 1232}
1078 1233
1079sub object_freezer_as_string { 1234sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
1081 1236
1093 or return; 1248 or return;
1094 1249
1095 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1097 or return; 1252 or return;
1253
1098 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1099 } 1256 }
1100 1257
1258 utf8::decode (my $decname = $filename);
1101 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1102 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1103 return ($data, $av); 1262 ($data, $av)
1104} 1263}
1105 1264
1106=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1107 1266
1108=over 4 1267=over 4
1162 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1163 1322
1164 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1165} 1324}
1166 1325
1326use File::Glob ();
1327
1167cf::player->attach ( 1328cf::player->attach (
1168 on_command => sub { 1329 on_unknown_command => sub {
1169 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1170 1331
1171 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1172 or return; 1333 or return;
1173 1334
1186 my ($type, $reply, @payload) = 1347 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg 1348 "ARRAY" eq ref $msg
1188 ? @$msg 1349 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190 1351
1352 my @reply;
1353
1191 if (my $cb = $EXTCMD{$type}) { 1354 if (my $cb = $EXTCMD{$type}) {
1192 my @reply = $cb->($pl, @payload); 1355 @reply = $cb->($pl, @payload);
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1197 } else { 1361 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 } 1363 }
1200 1364
1201 cf::override; 1365 cf::override;
1202 }, 1366 },
1203); 1367);
1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1204 1381
1205sub load_extensions { 1382sub load_extensions {
1206 cf::sync_job { 1383 cf::sync_job {
1207 my %todo; 1384 my %todo;
1208 1385
1228 1405
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1408
1232 $ext{source} = 1409 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1235 . $source 1412 . $source
1236 . "\n};\n1"; 1413 . "\n};\n1";
1237 1414
1238 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1239 } 1416 }
1240 1417
1418 my $pass = 0;
1241 my %done; 1419 my %done;
1242 while (%todo) { 1420 while (%todo) {
1243 my $progress; 1421 my $progress;
1244 1422
1423 ++$pass;
1424
1425 ext:
1245 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip 1428 next ext
1248 unless exists $done{$_}; 1429 unless exists $done{$_};
1249 } 1430 }
1250 1431
1251 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1252 1433
1253 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1254 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1255 : "$v->{base}: extension inactive.\n";
1256 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1257 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1258 warn $msg; 1441 } else {
1259 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1260 exit 1; 1443 push @EXTS, $v->{pkg};
1261 } 1444 $progress = 1;
1262 1445
1263 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1264 } 1448 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 } 1449 }
1270 1450
1271 skip: 1451 unless ($progress) {
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1273 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1274 } 1459 }
1275 }; 1460 };
1276} 1461}
1277 1462
1278############################################################################# 1463#############################################################################
1279 1464
1280=back 1465=back
1281 1466
1282=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1283 1468
1284Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1285 1470
1286=cut 1471=cut
1287 1472
1288package cf::player; 1473package cf::player;
1289 1474
1290use Coro::AIO; 1475use Coro::AIO;
1291 1476
1292=head3 cf::player 1477=head3 cf::player
1293 1478
1294=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1295 1494
1296=item cf::player::find $login 1495=item cf::player::find $login
1297 1496
1298Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1299 1498
1318 1517
1319sub exists($) { 1518sub exists($) {
1320 my ($login) = @_; 1519 my ($login) = @_;
1321 1520
1322 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1324} 1523}
1325 1524
1326sub find($) { 1525sub find($) {
1327 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0]; 1527 my $login = $_[0];
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1339 1538
1340 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1341 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1342 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1343 } 1548 }
1344 } 1549 }
1345} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1346 1564
1347sub save($) { 1565sub save($) {
1348 my ($pl) = @_; 1566 my ($pl) = @_;
1349 1567
1350 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1355 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1356 1574
1357 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1359 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1360 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1361 Coro::cede; 1584 cf::cede_to_tick;
1362} 1585}
1363 1586
1364sub new($) { 1587sub new($) {
1365 my ($login) = @_; 1588 my ($login) = @_;
1366 1589
1395 my ($pl) = @_; 1618 my ($pl) = @_;
1396 1619
1397 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1398 1621
1399 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1400 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1401 1624
1402 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1403 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1404 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1405 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1406 1631
1407 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1408 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1444 or return []; 1669 or return [];
1445 1670
1446 my @logins; 1671 my @logins;
1447 1672
1448 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1449 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1450 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1451 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1452 1683
1453 utf8::decode $login; 1684 utf8::decode $login;
1454 push @logins, $login; 1685 push @logins, $login;
1455 } 1686 }
1456 1687
1483 } 1714 }
1484 1715
1485 \@paths 1716 \@paths
1486} 1717}
1487 1718
1488=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1489 1720
1490Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1491
1492=cut
1493
1494sub expand_cfpod {
1495 ((my $self), (local $_)) = @_;
1496
1497 # escape & and <
1498 s/&/&amp;/g;
1499 s/(?<![BIUGH])</&lt;/g;
1500
1501 # this is buggy, it needs to properly take care of nested <'s
1502
1503 1 while
1504 # replace B<>, I<>, U<> etc.
1505 s/B<([^\>]*)>/<b>$1<\/b>/
1506 || s/I<([^\>]*)>/<i>$1<\/i>/
1507 || s/U<([^\>]*)>/<u>$1<\/u>/
1508 # replace G<male|female> tags
1509 || s{G<([^>|]*)\|([^>]*)>}{
1510 $self->gender ? $2 : $1
1511 }ge
1512 # replace H<hint text>
1513 || s{H<([^\>]*)>}
1514 {
1515 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1516 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1517 "")
1518 [$self->{hintmode}]
1519 }ge;
1520
1521 # create single paragraphs (very hackish)
1522 s/(?<=\S)\n(?=\w)/ /g;
1523
1524 # compress some whitespace
1525 s/\s+\n/\n/g; # ws line-ends
1526 s/\n\n+/\n/g; # double lines
1527 s/^\n+//; # beginning lines
1528 s/\n+$//; # ending lines
1529
1530 $_
1531}
1532
1533sub hintmode {
1534 $_[0]{hintmode} = $_[1] if @_ > 1;
1535 $_[0]{hintmode}
1536}
1537 1722
1538=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1539 1724
1540Sends an ext reply to the player. 1725Sends an ext reply to the player.
1541 1726
1542=cut 1727=cut
1543 1728
1544sub ext_reply($$@) { 1729sub ext_reply($$@) {
1545 my ($self, $id, @msg) = @_; 1730 my ($self, $id, @msg) = @_;
1546 1731
1547 if ($self->ns->extcmd == 2) { 1732 $self->ns->ext_reply ($id, @msg)
1548 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1549 } elsif ($self->ns->extcmd == 1) {
1550 #TODO: version 1, remove
1551 unshift @msg, msgtype => "reply", msgid => $id;
1552 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1553 }
1554} 1733}
1555 1734
1556=item $player->ext_msg ($type, @msg) 1735=item $player->ext_msg ($type, @msg)
1557 1736
1558Sends an ext event to the client. 1737Sends an ext event to the client.
1614our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1615our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1616 1795
1617sub generate_random_map { 1796sub generate_random_map {
1618 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1619 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1620 $self->_create_random_map ( 1802 $self->_create_random_map (
1621 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1622 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1623 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1624 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1625 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1626 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1627 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1745 1927
1746# the temporary/swap location 1928# the temporary/swap location
1747sub save_path { 1929sub save_path {
1748 my ($self) = @_; 1930 my ($self) = @_;
1749 1931
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1752} 1934}
1753 1935
1754# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1755sub uniq_path { 1937sub uniq_path {
1756 my ($self) = @_; 1938 my ($self) = @_;
1757 1939
1758 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1759 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1760}
1761
1762# and all this just because we cannot iterate over
1763# all maps in C++...
1764sub change_all_map_light {
1765 my ($change) = @_;
1766
1767 $_->change_map_light ($change)
1768 for grep $_->outdoor, values %cf::MAP;
1769} 1942}
1770 1943
1771sub decay_objects { 1944sub decay_objects {
1772 my ($self) = @_; 1945 my ($self) = @_;
1773 1946
1786 1959
1787sub load_header_from($) { 1960sub load_header_from($) {
1788 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1789 1962
1790 utf8::encode $path; 1963 utf8::encode $path;
1791 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1792 # or return;
1793
1794 $self->_load_header ($path)
1795 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1796 1972
1797 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1798 1974
1799 1 1975 1
1800} 1976}
1854sub find { 2030sub find {
1855 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1856 2032
1857 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1858 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1859 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1860 2037
1861 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1862 my $guard = cf::lock_acquire "map_find:$path";
1863 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1864 or return; 2040 or return;
1865 2041
1866 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1867 2043
1869 or return; 2045 or return;
1870 2046
1871 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1872 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1873 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1874 $map->reset; 2052 $map->reset;
1875 undef $guard;
1876 return find $path; 2053 return find $path;
1877 } 2054 }
1878 2055
1879 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1880 } 2057 }
1881} 2058}
1882 2059
1883sub pre_load { } 2060sub pre_load { }
1884sub post_load { } 2061#sub post_load { } # XS
1885 2062
1886sub load { 2063sub load {
1887 my ($self) = @_; 2064 my ($self) = @_;
1888 2065
1889 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1890 2067
1891 my $path = $self->{path}; 2068 my $path = $self->{path};
1892 2069
1893 { 2070 {
1894 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1895 2072
2073 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 2075
1898 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1899 2077
1900 $self->alloc; 2078 $self->alloc;
1901 2079
1902 $self->pre_load; 2080 $self->pre_load;
1903 Coro::cede; 2081 cf::cede_to_tick;
1904 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1905 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1906 or return; 2086 or return;
1907 2087
1908 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1909 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1910 2090
1911 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1912 utf8::encode $uniq; 2092 utf8::encode $uniq;
1913 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1914 $self->clear_unique_items; 2095 $self->clear_unique_items;
1915 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1916 } 2099 }
1917 } 2100 }
1918 2101
1919 Coro::cede; 2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1920 # now do the right thing for maps 2105 # now do the right thing for maps
1921 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1922 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1923 unless $self->difficulty; 2108 unless $self->difficulty;
1924 Coro::cede; 2109 cf::cede_to_tick;
1925 2110
1926 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1927 $self->decay_objects; 2112 $self->decay_objects;
1928 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1929 $self->update_buttons; 2114 $self->update_buttons;
1930 Coro::cede; 2115 cf::cede_to_tick;
1931 $self->set_darkness_map;
1932 Coro::cede;
1933 $self->activate; 2116 $self->activate;
1934 } 2117 }
1935 2118
1936 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
1937 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
1938 2121
1939 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1940 } 2123 }
1941 2124
1942 $self->post_load; 2125 $self->post_load;
1943} 2126}
1944 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1945sub customise_for { 2131sub customise_for {
1946 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1947 2133
1948 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1949 if $self->per_player; 2135 if $self->per_player;
1953 2139
1954 $self 2140 $self
1955} 2141}
1956 2142
1957# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1958sub load_diag { 2144sub load_neighbours {
1959 my ($map) = @_; 2145 my ($map) = @_;
1960 2146
1961 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1962 2148
1963 for (0 .. 3) { 2149 for (0 .. 3) {
1964 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1965 or next; 2151 or next;
1966 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1967 or next; 2153 or next;
1968 $neigh->load; 2154 $neigh->load;
1969 2155
2156 push @neigh,
1970 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1971 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1972 } 2159 }
1973 2160
1974 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1975 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1976 or next; 2164 or next;
1977 $neigh->load; 2165 $neigh->load;
1978 } 2166 }
1979} 2167}
1980 2168
1985} 2173}
1986 2174
1987sub do_load_sync { 2175sub do_load_sync {
1988 my ($map) = @_; 2176 my ($map) = @_;
1989 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1990 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1991} 2182}
1992 2183
1993our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1994our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1995 2186
1996sub find_async { 2187sub find_async {
1997 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1998 2189
1999 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
2000 2191
2001 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
2002 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2003 } 2194 }
2004 2195
2005 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
2006 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2007 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
2008 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2009 if (my $map = find $path) { 2203 if (my $map = find $k) {
2010 $map->load; 2204 $map->load if $v;
2011 } 2205 }
2012 2206
2013 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
2014 } 2208 }
2015 } 2209 }
2016 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
2017 }; 2211 };
2018 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
2021} 2215}
2022 2216
2023sub save { 2217sub save {
2024 my ($self) = @_; 2218 my ($self) = @_;
2025 2219
2026 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2221
2028 $self->{last_save} = $cf::RUNTIME; 2222 $self->{last_save} = $cf::RUNTIME;
2029 2223
2030 return unless $self->dirty; 2224 return unless $self->dirty;
2031 2225
2037 return if $self->{deny_save}; 2231 return if $self->{deny_save};
2038 2232
2039 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
2040 2234
2041 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
2042 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
2043 }; 2238 };
2239
2240 cf::get_slot 0.02;
2044 2241
2045 if ($uniq) { 2242 if ($uniq) {
2046 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2047 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2048 } else { 2245 } else {
2054 my ($self) = @_; 2251 my ($self) = @_;
2055 2252
2056 # save first because save cedes 2253 # save first because save cedes
2057 $self->save; 2254 $self->save;
2058 2255
2059 my $lock = cf::lock_acquire "map_data:" . $self->path; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2060 2257
2061 return if $self->players; 2258 return if $self->players;
2062 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
2063 return if $self->{deny_save}; 2260 return if $self->{deny_save};
2064 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
2065 $self->clear; 2266 $self->clear;
2066 $self->in_memory (cf::MAP_SWAPPED);
2067} 2267}
2068 2268
2069sub reset_at { 2269sub reset_at {
2070 my ($self) = @_; 2270 my ($self) = @_;
2071 2271
2089 2289
2090 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2091 2291
2092 return if $self->players; 2292 return if $self->players;
2093 2293
2094 warn "resetting map ", $self->path; 2294 warn "resetting map ", $self->path, "\n";
2095 2295
2096 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
2097 2297
2098 # need to save uniques path 2298 # need to save uniques path
2099 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
2103 if $uniq; 2303 if $uniq;
2104 } 2304 }
2105 2305
2106 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
2107 2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2108 $self->clear; 2310 $self->clear;
2109
2110 $_->clear_links_to ($self) for values %cf::MAP;
2111 2311
2112 $self->unlink_save; 2312 $self->unlink_save;
2113 $self->destroy; 2313 $self->destroy;
2114} 2314}
2115 2315
2116my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
2117 2317
2118sub nuke { 2318sub nuke {
2119 my ($self) = @_; 2319 my ($self) = @_;
2120 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2121 delete $cf::MAP{$self->path}; 2324 delete $cf::MAP{$self->path};
2122 2325
2123 $self->unlink_save; 2326 $self->unlink_save;
2124 2327
2125 bless $self, "cf::map"; 2328 bless $self, "cf::map";
2126 delete $self->{deny_reset}; 2329 delete $self->{deny_reset};
2127 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
2128 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
2129 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2130 2333
2131 $cf::MAP{$self->path} = $self; 2334 $cf::MAP{$self->path} = $self;
2335 }
2132 2336
2133 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
2134} 2338}
2135 2339
2136=item $maps = cf::map::tmp_maps 2340=item $maps = cf::map::tmp_maps
2178 2382
2179sub unique_maps() { 2383sub unique_maps() {
2180 [ 2384 [
2181 map { 2385 map {
2182 utf8::decode $_; 2386 utf8::decode $_;
2183 /\.map$/ 2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2184 ? normalise $_ 2390 : normalise $_
2185 : ()
2186 } @{ aio_readdir $UNIQUEDIR or [] } 2391 } @{ aio_readdir $UNIQUEDIR or [] }
2187 ] 2392 ]
2188} 2393}
2189 2394
2190package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2191 2426
2192=back 2427=back
2193 2428
2194=head3 cf::object 2429=head3 cf::object
2195 2430
2199 2434
2200=over 4 2435=over 4
2201 2436
2202=item $ob->inv_recursive 2437=item $ob->inv_recursive
2203 2438
2204Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2205 2441
2206=cut 2442=cut
2207 2443
2208sub inv_recursive_; 2444sub inv_recursive_;
2209sub inv_recursive_ { 2445sub inv_recursive_ {
2212 2448
2213sub inv_recursive { 2449sub inv_recursive {
2214 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
2215} 2451}
2216 2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
2217package cf; 2481package cf;
2218 2482
2219=back 2483=back
2220 2484
2221=head3 cf::object::player 2485=head3 cf::object::player
2227Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2228can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
2229dialogue with the given NPC character. 2493dialogue with the given NPC character.
2230 2494
2231=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2232 2510
2233# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
2234# with dialog boxes. 2512# with dialog boxes.
2235#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
2236sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
2248 my $dialog = $pl->{npc_dialog}; 2526 my $dialog = $pl->{npc_dialog};
2249 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2250 2528
2251 } else { 2529 } else {
2252 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
2253 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2254 } 2532 }
2255 } 2533 }
2256} 2534}
2257 2535
2258=item $object->send_msg ($channel, $msg, $color, [extra...]) 2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2283 2561
2284=item $player_object->enter_link 2562=item $player_object->enter_link
2285 2563
2286Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
2287 2565
2288The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
2289I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2290 2570
2291Will never block. 2571Will never block.
2292 2572
2293=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
2294 2574
2346 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
2347 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
2348 2628
2349 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
2350 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2351 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
2352 2632
2353 $map->load; 2633 $map->load;
2354 $map->load_diag; 2634 $map->load_neighbours;
2355 2635
2356 return unless $self->contr->active; 2636 return unless $self->contr->active;
2357 $self->activate_recursive;
2358 2637
2359 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2360 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2361} 2643}
2362 2644
2363=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2364 2646
2365Moves the player to the given map-path and coordinates by first freezing 2647Moves the player to the given map-path and coordinates by first freezing
2366her, loading and preparing them map, calling the provided $check callback 2648her, loading and preparing them map, calling the provided $check callback
2367that has to return the map if sucecssful, and then unfreezes the player on 2649that has to return the map if sucecssful, and then unfreezes the player on
2368the new (success) or old (failed) map position. In either case, $done will 2650the new (success) or old (failed) map position. In either case, $done will
2369be called at the end of this process. 2651be called at the end of this process.
2370 2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2655
2371=cut 2656=cut
2372 2657
2373our $GOTOGEN; 2658our $GOTOGEN;
2374 2659
2375sub cf::object::player::goto { 2660sub cf::object::player::goto {
2379 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2380 2665
2381 $self->enter_link; 2666 $self->enter_link;
2382 2667
2383 (async { 2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2384 my $map = eval { 2690 my $map = eval {
2385 my $map = cf::map::find $path; 2691 my $map = defined $path ? cf::map::find $path : undef;
2386 2692
2387 if ($map) { 2693 if ($map) {
2388 $map = $map->customise_for ($self); 2694 $map = $map->customise_for ($self);
2389 $map = $check->($map) if $check && $map; 2695 $map = $check->($map) if $check && $map;
2390 } else { 2696 } else {
2391 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2392 } 2698 }
2393 2699
2394 $map 2700 $map
2395 }; 2701 };
2396 2702
2432} 2738}
2433 2739
2434sub prepare_random_map { 2740sub prepare_random_map {
2435 my ($exit) = @_; 2741 my ($exit) = @_;
2436 2742
2437 my $guard = cf::lock_acquire "exit_prepare:$exit";
2438
2439 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
2440 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
2441 # that depends on the exit object 2745 # that depends on the exit object
2442 2746
2443 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
2445 if ($exit->map) { 2749 if ($exit->map) {
2446 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
2447 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
2448 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
2449 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2450 } 2756 }
2451 2757
2452 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
2453 2759
2454 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2455 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2456 my $meta = "$RANDOMDIR/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
2457 2763
2458 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2459 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2460 undef $fh; 2766 undef $fh;
2461 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
2462 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2463 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
2464 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
2465 } 2775 }
2466} 2776}
2467 2777
2468sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
2469 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
2470 2780
2471 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
2472 2782
2473 if ($exit->slaying eq "/!") {
2474 #TODO: this should de-fi-ni-te-ly not be a sync-job
2475 # the problem is that $exit might not survive long enough
2476 # so it needs to be done right now, right here
2477 cf::sync_job { prepare_random_map $exit };
2478 }
2479
2480 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2481 my $hp = $exit->stats->hp;
2482 my $sp = $exit->stats->sp;
2483
2484 $self->enter_link; 2783 $self->enter_link;
2485 2784
2486 # if exit is damned, update players death & WoR home-position
2487 $self->contr->savebed ($slaying, $hp, $sp)
2488 if $exit->flag (FLAG_DAMNED);
2489
2490 (async { 2785 (async {
2491 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
2492 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2493 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
2494 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2495 1; 2809 1
2496 }) { 2810 }) {
2497 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
2498 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
2499 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
2500 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
2501 2815
2502 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
2519sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
2520 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
2521 2835
2522 utf8::encode $text; 2836 utf8::encode $text;
2523 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838}
2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2524} 2863}
2525 2864
2526=item $client->send_msg ($channel, $msg, $color, [extra...]) 2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2527 2866
2528Send a drawinfo or msg packet to the client, formatting the msg for the 2867Send a drawinfo or msg packet to the client, formatting the msg for the
2530the message, with C<log> being the default. If C<$color> is negative, suppress 2869the message, with C<log> being the default. If C<$color> is negative, suppress
2531the message unless the client supports the msg packet. 2870the message unless the client supports the msg packet.
2532 2871
2533=cut 2872=cut
2534 2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2535sub cf::client::send_msg { 2988sub cf::client::send_msg {
2536 my ($self, $channel, $msg, $color, @extra) = @_; 2989 my ($self, $channel, $msg, $color, @extra) = @_;
2537 2990
2538 $msg = $self->pl->expand_cfpod ($msg); 2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2539 2993
2540 $color &= cf::NDI_CLIENT_MASK; # just in case... 2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2541 2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
2542 if (ref $channel) { 3003 } elsif (ref $channel) {
2543 # send meta info to client, if not yet sent 3004 # send meta info to client, if not yet sent
2544 unless (exists $self->{channel}{$channel->{id}}) { 3005 unless (exists $self->{channel}{$channel->{id}}) {
2545 $self->{channel}{$channel->{id}} = $channel; 3006 $self->{channel}{$channel->{id}} = $channel;
2546 $self->ext_msg (channel_info => $channel); 3007 $self->ext_msg (channel_info => $channel);
2547 } 3008 }
2549 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2550 } 3011 }
2551 3012
2552 return unless @extra || length $msg; 3013 return unless @extra || length $msg;
2553 3014
2554 if ($self->can_msg) {
2555 # default colour, mask it out 3015 # default colour, mask it out
2556 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2557 if $color & cf::NDI_DEF; 3017 if $color & cf::NDI_DEF;
2558 3018
2559 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
2560 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2561 } else { 3022 );
2562 if ($color >= 0) {
2563 # replace some tags by gcfclient-compatible ones
2564 for ($msg) {
2565 1 while
2566 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2567 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2568 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2569 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2570 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2571 }
2572 3023
2573 $color &= cf::NDI_COLOR_MASK; 3024 $self->send_big_packet ($pkt);
2574
2575 utf8::encode $msg;
2576
2577 if (0 && $msg =~ /\[/) {
2578 $self->send_packet ("drawextinfo $color 4 0 $msg")
2579 } else {
2580 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2581 $self->send_packet ("drawinfo $color $msg")
2582 }
2583 }
2584 }
2585} 3025}
2586 3026
2587=item $client->ext_msg ($type, @msg) 3027=item $client->ext_msg ($type, @msg)
2588 3028
2589Sends an ext event to the client. 3029Sends an ext event to the client.
2591=cut 3031=cut
2592 3032
2593sub cf::client::ext_msg($$@) { 3033sub cf::client::ext_msg($$@) {
2594 my ($self, $type, @msg) = @_; 3034 my ($self, $type, @msg) = @_;
2595 3035
2596 my $extcmd = $self->extcmd;
2597
2598 if ($extcmd == 2) { 3036 if ($self->extcmd == 2) {
2599 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2600 } elsif ($extcmd == 1) { # TODO: remove 3038 } elsif ($self->extcmd == 1) { # TODO: remove
2601 push @msg, msgtype => "event_$type"; 3039 push @msg, msgtype => "event_$type";
2602 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042}
3043
3044=item $client->ext_reply ($msgid, @msg)
3045
3046Sends an ext reply to the client.
3047
3048=cut
3049
3050sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2603 } 3059 }
2604} 3060}
2605 3061
2606=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
2607 3063
2668 my ($type, $reply, @payload) = 3124 my ($type, $reply, @payload) =
2669 "ARRAY" eq ref $msg 3125 "ARRAY" eq ref $msg
2670 ? @$msg 3126 ? @$msg
2671 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove 3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2672 3128
3129 my @reply;
3130
2673 if (my $cb = $EXTICMD{$type}) { 3131 if (my $cb = $EXTICMD{$type}) {
2674 my @reply = $cb->($ns, @payload); 3132 @reply = $cb->($ns, @payload);
2675
2676 $ns->ext_reply ($reply, @reply)
2677 if $reply;
2678 } 3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
2679 } else { 3138 } else {
2680 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2681 } 3140 }
2682 3141
2683 cf::override; 3142 cf::override;
2705 3164
2706 $coro 3165 $coro
2707} 3166}
2708 3167
2709cf::client->attach ( 3168cf::client->attach (
2710 on_destroy => sub { 3169 on_client_destroy => sub {
2711 my ($ns) = @_; 3170 my ($ns) = @_;
2712 3171
2713 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2714 }, 3173 },
2715); 3174);
2731our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
2732 3191
2733$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
2734 3193
2735$safe->permit_only (Opcode::opset qw( 3194$safe->permit_only (Opcode::opset qw(
2736 :base_core :base_mem :base_orig :base_math 3195 :base_core :base_mem :base_orig :base_math :base_loop
2737 grepstart grepwhile mapstart mapwhile 3196 grepstart grepwhile mapstart mapwhile
2738 sort time 3197 sort time
2739)); 3198));
2740 3199
2741# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
2743=pod 3202=pod
2744 3203
2745The following functions and methods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
2746 3205
2747 cf::object 3206 cf::object
2748 contr pay_amount pay_player map x y force_find force_add 3207 contr pay_amount pay_player map x y force_find force_add destroy
2749 insert remove 3208 insert remove name archname title slaying race decrease split
3209 value
2750 3210
2751 cf::object::player 3211 cf::object::player
2752 player 3212 player
2753 3213
2754 cf::player 3214 cf::player
2759 3219
2760=cut 3220=cut
2761 3221
2762for ( 3222for (
2763 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2764 insert remove inv)], 3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
2765 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
2766 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
2767 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
2768) { 3229) {
2769 no strict 'refs'; 3230 no strict 'refs';
2770 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
2771 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2789 3250
2790 my $qcode = $code; 3251 my $qcode = $code;
2791 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2792 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2793 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2794 local $_; 3258 local $_;
2795 local @safe::cf::_safe_eval_args = values %vars;
2796 3259
2797 my $eval = 3260 my $eval =
2798 "do {\n" 3261 "do {\n"
2799 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2800 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2801 . $code 3264 . $code
2802 . "\n}" 3265 . "\n}"
2803 ; 3266 ;
2804 3267
3268 if ($CFG{safe_eval}) {
2805 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2806 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2807 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2808 3277
2809 if ($@) { 3278 if ($@) {
2810 warn "$@"; 3279 warn "$@";
2811 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2812 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2831=cut 3300=cut
2832 3301
2833sub register_script_function { 3302sub register_script_function {
2834 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2835 3304
2836 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2837 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2838} 3307}
2839 3308
2840=back 3309=back
2841 3310
2842=cut 3311=cut
2844############################################################################# 3313#############################################################################
2845# the server's init and main functions 3314# the server's init and main functions
2846 3315
2847sub load_facedata($) { 3316sub load_facedata($) {
2848 my ($path) = @_; 3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
3322
3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2849 3324
2850 warn "loading facedata from $path\n"; 3325 warn "loading facedata from $path\n";
2851 3326
2852 my $facedata; 3327 my $facedata;
2853 0 < aio_load $path, $facedata 3328 0 < aio_load $path, $facedata
2856 $facedata = Coro::Storable::thaw $facedata; 3331 $facedata = Coro::Storable::thaw $facedata;
2857 3332
2858 $facedata->{version} == 2 3333 $facedata->{version} == 2
2859 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
2860 3335
3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
3344
2861 { 3345 {
2862 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
2863 3347
2864 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
2865 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
2866 cf::face::set_visibility $idx, $info->{visibility}; 3351 cf::face::set_visibility $idx, $info->{visibility};
2867 cf::face::set_magicmap $idx, $info->{magicmap}; 3352 cf::face::set_magicmap $idx, $info->{magicmap};
2868 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2869 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2870 3355
2871 cf::cede_to_tick; 3356 cf::cede_to_tick;
2872 } 3357 }
2873 3358
2874 while (my ($face, $info) = each %$faces) { 3359 while (my ($face, $info) = each %$faces) {
2875 next unless $info->{smooth}; 3360 next unless $info->{smooth};
3361
2876 my $idx = cf::face::find $face 3362 my $idx = cf::face::find $face
2877 or next; 3363 or next;
3364
2878 if (my $smooth = cf::face::find $info->{smooth}) { 3365 if (my $smooth = cf::face::find $info->{smooth}) {
2879 cf::face::set_smooth $idx, $smooth; 3366 cf::face::set_smooth $idx, $smooth;
2880 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2881 } else { 3368 } else {
2882 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 3383
2897 cf::anim::invalidate_all; # d'oh 3384 cf::anim::invalidate_all; # d'oh
2898 } 3385 }
2899 3386
2900 { 3387 {
2901 # TODO: for gcfclient pleasure, we should give resources
2902 # that gcfclient doesn't grok a >10000 face index.
2903 my $res = $facedata->{resource}; 3388 my $res = $facedata->{resource};
2904 my $enc = JSON::XS->new->utf8->canonical;
2905
2906 my $soundconf = delete $res->{"res/sound.conf"};
2907 3389
2908 while (my ($name, $info) = each %$res) { 3390 while (my ($name, $info) = each %$res) {
2909 my $meta = $enc->encode ({ 3391 if (defined $info->{type}) {
2910 name => $name,
2911 %{ $info->{meta} || {} },
2912 });
2913
2914 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2915 3393
2916 if ($info->{type} & 1) {
2917 # prepend meta info
2918
2919 my $data = pack "(w/a*)*", $meta, $info->{data};
2920 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2921
2922 cf::face::set_data $idx, 0, $data, $chk; 3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
2923 } else { 3396 } else {
2924 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum}; 3397 $RESOURCE{$name} = $info;
2925 } 3398 }
2926 3399
2927 cf::face::set_type $idx, $info->{type};
2928
2929 cf::cede_to_tick; 3400 cf::cede_to_tick;
2930 } 3401 }
2931
2932 if ($soundconf) {
2933 $soundconf = $enc->decode (delete $soundconf->{data});
2934
2935 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2936 my $sound = $soundconf->{compat}[$_]
2937 or next;
2938
2939 my $face = cf::face::find "sound/$sound->[1]";
2940 cf::sound::set $sound->[0] => $face;
2941 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2942 }
2943
2944 while (my ($k, $v) = each %{$soundconf->{event}}) {
2945 my $face = cf::face::find "sound/$v";
2946 cf::sound::set $k => $face;
2947 }
2948 }
2949 } 3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2950 3405
2951 1 3406 1
2952} 3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
2953 3428
2954register_exticmd fx_want => sub { 3429register_exticmd fx_want => sub {
2955 my ($ns, $want) = @_; 3430 my ($ns, $want) = @_;
2956 3431
2957 while (my ($k, $v) = each %$want) { 3432 while (my ($k, $v) = each %$want) {
2958 $ns->fx_want ($k, $v); 3433 $ns->fx_want ($k, $v);
2959 } 3434 }
2960}; 3435};
2961 3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
2962sub reload_regions { 3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
2963 load_resource_file "$MAPDIR/regions" 3452 load_resource_file "$MAPDIR/regions"
2964 or die "unable to load regions file\n"; 3453 or die "unable to load regions file\n";
2965 3454
2966 for (cf::region::list) { 3455 for (cf::region::list) {
2967 $_->{match} = qr/$_->{match}/ 3456 $_->{match} = qr/$_->{match}/
2975} 3464}
2976 3465
2977sub reload_archetypes { 3466sub reload_archetypes {
2978 load_resource_file "$DATADIR/archetypes" 3467 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n"; 3468 or die "unable to load archetypes\n";
2980 #d# NEED to laod twice to resolve forward references
2981 # this really needs to be done in an extra post-pass
2982 # (which needs to be synchronous, so solve it differently)
2983 load_resource_file "$DATADIR/archetypes"
2984 or die "unable to load archetypes\n";
2985} 3469}
2986 3470
2987sub reload_treasures { 3471sub reload_treasures {
2988 load_resource_file "$DATADIR/treasures" 3472 load_resource_file "$DATADIR/treasures"
2989 or die "unable to load treasurelists\n"; 3473 or die "unable to load treasurelists\n";
2990} 3474}
2991 3475
2992sub reload_resources { 3476sub reload_resources {
2993 warn "reloading resource files...\n"; 3477 warn "reloading resource files...\n";
2994 3478
3479 reload_facedata;
3480 reload_archetypes;
2995 reload_regions; 3481 reload_regions;
2996 reload_facedata;
2997 #reload_archetypes;#d#
2998 reload_archetypes;
2999 reload_treasures; 3482 reload_treasures;
3000 3483
3001 warn "finished reloading resource files\n"; 3484 warn "finished reloading resource files\n";
3002} 3485}
3003 3486
3004sub init { 3487sub reload_config {
3005 reload_resources; 3488 warn "reloading config file...\n";
3006}
3007 3489
3008sub cfg_load {
3009 open my $fh, "<:utf8", "$CONFDIR/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
3010 or return; 3491 or return;
3011 3492
3012 local $/; 3493 local $/;
3013 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
3014 3495
3015 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3016 3497
3017 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3018 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3022 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3023 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
3024 }; 3505 };
3025 warn $@ if $@; 3506 warn $@ if $@;
3026 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3027} 3538}
3028 3539
3029sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
3030 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
3031 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
3032 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3033 (async { 3553 (async {
3034 Event::one_event; 3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3555 EV::loop EV::LOOP_ONESHOT;
3035 })->prio (Coro::PRIO_MAX); 3556 })->prio (Coro::PRIO_MAX);
3036 }; 3557 };
3037 3558
3038 cfg_load; 3559 evthread_start IO::AIO::poll_fileno;
3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3039 db_init; 3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3040 load_extensions; 3582 load_extensions;
3041 3583
3042 $TICK_WATCHER->start; 3584 utime time, time, $RUNTIMEFILE;
3043 Event::loop; 3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3594
3595 main_loop;
3044} 3596}
3045 3597
3046############################################################################# 3598#############################################################################
3047# initialisation and cleanup 3599# initialisation and cleanup
3048 3600
3049# install some emergency cleanup handlers 3601# install some emergency cleanup handlers
3050BEGIN { 3602BEGIN {
3603 our %SIGWATCHER = ();
3051 for my $signal (qw(INT HUP TERM)) { 3604 for my $signal (qw(INT HUP TERM)) {
3052 Event->signal ( 3605 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3053 reentrant => 0,
3054 data => WF_AUTOCANCEL,
3055 signal => $signal,
3056 prio => 0,
3057 cb => sub {
3058 cf::cleanup "SIG$signal"; 3606 cf::cleanup "SIG$signal";
3059 },
3060 ); 3607 };
3061 } 3608 }
3062} 3609}
3063 3610
3064sub write_runtime { 3611sub write_runtime_sync {
3065 my $runtime = "$LOCALDIR/runtime"; 3612 my $t0 = AE::time;
3066 3613
3067 # first touch the runtime file to show we are still running: 3614 # first touch the runtime file to show we are still running:
3068 # the fsync below can take a very very long time. 3615 # the fsync below can take a very very long time.
3069 3616
3070 IO::AIO::aio_utime $runtime, undef, undef; 3617 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3071 3618
3072 my $guard = cf::lock_acquire "write_runtime"; 3619 my $guard = cf::lock_acquire "write_runtime";
3073 3620
3074 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3621 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3075 or return; 3622 or return;
3076 3623
3077 my $value = $cf::RUNTIME + 90 + 10; 3624 my $value = $cf::RUNTIME + 90 + 10;
3078 # 10 is the runtime save interval, for a monotonic clock 3625 # 10 is the runtime save interval, for a monotonic clock
3079 # 60 allows for the watchdog to kill the server. 3626 # 60 allows for the watchdog to kill the server.
3089 aio_utime $fh, undef, undef; 3636 aio_utime $fh, undef, undef;
3090 3637
3091 close $fh 3638 close $fh
3092 or return; 3639 or return;
3093 3640
3094 aio_rename "$runtime~", $runtime 3641 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3095 and return; 3642 and return;
3096 3643
3097 warn "runtime file written.\n"; 3644 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3098 3645
3099 1 3646 1
3647}
3648
3649our $uuid_lock;
3650our $uuid_skip;
3651
3652sub write_uuid_sync($) {
3653 $uuid_skip ||= $_[0];
3654
3655 return if $uuid_lock;
3656 local $uuid_lock = 1;
3657
3658 my $uuid = "$LOCALDIR/uuid";
3659
3660 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3661 or return;
3662
3663 my $value = uuid_seq uuid_cur;
3664
3665 unless ($value) {
3666 warn "cowardly refusing to write zero uuid value!\n";
3667 return;
3668 }
3669
3670 my $value = uuid_str $value + $uuid_skip;
3671 $uuid_skip = 0;
3672
3673 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3674 and return;
3675
3676 # always fsync - this file is important
3677 aio_fsync $fh
3678 and return;
3679
3680 close $fh
3681 or return;
3682
3683 aio_rename "$uuid~", $uuid
3684 and return;
3685
3686 warn "uuid file written ($value).\n";
3687
3688 1
3689
3690}
3691
3692sub write_uuid($$) {
3693 my ($skip, $sync) = @_;
3694
3695 $sync ? write_uuid_sync $skip
3696 : async { write_uuid_sync $skip };
3100} 3697}
3101 3698
3102sub emergency_save() { 3699sub emergency_save() {
3103 my $freeze_guard = cf::freeze_mainloop; 3700 my $freeze_guard = cf::freeze_mainloop;
3104 3701
3105 warn "enter emergency perl save\n"; 3702 warn "emergency_perl_save: enter\n";
3106 3703
3107 cf::sync_job { 3704 cf::sync_job {
3705 # this is a trade-off: we want to be very quick here, so
3706 # save all maps without fsync, and later call a global sync
3707 # (which in turn might be very very slow)
3708 local $USE_FSYNC = 0;
3709
3108 # use a peculiar iteration method to avoid tripping on perl 3710 # use a peculiar iteration method to avoid tripping on perl
3109 # refcount bugs in for. also avoids problems with players 3711 # refcount bugs in for. also avoids problems with players
3110 # and maps saved/destroyed asynchronously. 3712 # and maps saved/destroyed asynchronously.
3111 warn "begin emergency player save\n"; 3713 warn "emergency_perl_save: begin player save\n";
3112 for my $login (keys %cf::PLAYER) { 3714 for my $login (keys %cf::PLAYER) {
3113 my $pl = $cf::PLAYER{$login} or next; 3715 my $pl = $cf::PLAYER{$login} or next;
3114 $pl->valid or next; 3716 $pl->valid or next;
3717 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3115 $pl->save; 3718 $pl->save;
3116 } 3719 }
3117 warn "end emergency player save\n"; 3720 warn "emergency_perl_save: end player save\n";
3118 3721
3119 warn "begin emergency map save\n"; 3722 warn "emergency_perl_save: begin map save\n";
3120 for my $path (keys %cf::MAP) { 3723 for my $path (keys %cf::MAP) {
3121 my $map = $cf::MAP{$path} or next; 3724 my $map = $cf::MAP{$path} or next;
3122 $map->valid or next; 3725 $map->valid or next;
3123 $map->save; 3726 $map->save;
3124 } 3727 }
3125 warn "end emergency map save\n"; 3728 warn "emergency_perl_save: end map save\n";
3126 3729
3127 warn "begin emergency database checkpoint\n"; 3730 warn "emergency_perl_save: begin database checkpoint\n";
3128 BDB::db_env_txn_checkpoint $DB_ENV; 3731 BDB::db_env_txn_checkpoint $DB_ENV;
3129 warn "end emergency database checkpoint\n"; 3732 warn "emergency_perl_save: end database checkpoint\n";
3733
3734 warn "emergency_perl_save: begin write uuid\n";
3735 write_uuid_sync 1;
3736 warn "emergency_perl_save: end write uuid\n";
3130 }; 3737 };
3131 3738
3739 warn "emergency_perl_save: starting sync()\n";
3740 IO::AIO::aio_sync sub {
3741 warn "emergency_perl_save: finished sync()\n";
3742 };
3743
3132 warn "leave emergency perl save\n"; 3744 warn "emergency_perl_save: leave\n";
3133} 3745}
3134 3746
3135sub post_cleanup { 3747sub post_cleanup {
3136 my ($make_core) = @_; 3748 my ($make_core) = @_;
3137 3749
3138 warn Carp::longmess "post_cleanup backtrace" 3750 warn Carp::longmess "post_cleanup backtrace"
3139 if $make_core; 3751 if $make_core;
3752
3753 my $fh = pidfile;
3754 unlink $PIDFILE if <$fh> == $$;
3755}
3756
3757# a safer delete_package, copied from Symbol
3758sub clear_package($) {
3759 my $pkg = shift;
3760
3761 # expand to full symbol table name if needed
3762 unless ($pkg =~ /^main::.*::$/) {
3763 $pkg = "main$pkg" if $pkg =~ /^::/;
3764 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3765 $pkg .= '::' unless $pkg =~ /::$/;
3766 }
3767
3768 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3769 my $stem_symtab = *{$stem}{HASH};
3770
3771 defined $stem_symtab and exists $stem_symtab->{$leaf}
3772 or return;
3773
3774 # clear all symbols
3775 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3776 for my $name (keys %$leaf_symtab) {
3777 _gv_clear *{"$pkg$name"};
3778# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3779 }
3780 warn "cleared package $pkg\n";#d#
3140} 3781}
3141 3782
3142sub do_reload_perl() { 3783sub do_reload_perl() {
3143 # can/must only be called in main 3784 # can/must only be called in main
3144 if ($Coro::current != $Coro::main) { 3785 if ($Coro::current != $Coro::main) {
3145 warn "can only reload from main coroutine"; 3786 warn "can only reload from main coroutine";
3146 return; 3787 return;
3147 } 3788 }
3148 3789
3790 return if $RELOAD++;
3791
3792 my $t1 = AE::time;
3793
3794 while ($RELOAD) {
3149 warn "reloading..."; 3795 warn "reloading...";
3150 3796
3151 warn "entering sync_job"; 3797 warn "entering sync_job";
3152 3798
3153 cf::sync_job { 3799 cf::sync_job {
3154 cf::write_runtime; # external watchdog should not bark 3800 cf::write_runtime_sync; # external watchdog should not bark
3155 cf::emergency_save; 3801 cf::emergency_save;
3156 cf::write_runtime; # external watchdog should not bark 3802 cf::write_runtime_sync; # external watchdog should not bark
3157 3803
3158 warn "syncing database to disk"; 3804 warn "syncing database to disk";
3159 BDB::db_env_txn_checkpoint $DB_ENV; 3805 BDB::db_env_txn_checkpoint $DB_ENV;
3160 3806
3161 # if anything goes wrong in here, we should simply crash as we already saved 3807 # if anything goes wrong in here, we should simply crash as we already saved
3162 3808
3163 warn "cancelling all WF_AUTOCANCEL watchers";
3164 for (Event::all_watchers) {
3165 $_->cancel if $_->data & WF_AUTOCANCEL;
3166 }
3167
3168 warn "flushing outstanding aio requests"; 3809 warn "flushing outstanding aio requests";
3169 for (;;) {
3170 BDB::flush;
3171 IO::AIO::flush;
3172 Coro::cede;
3173 last unless IO::AIO::nreqs || BDB::nreqs; 3810 while (IO::AIO::nreqs || BDB::nreqs) {
3174 warn "iterate..."; 3811 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3175 }
3176
3177 ++$RELOAD;
3178
3179 warn "cancelling all extension coros";
3180 $_->cancel for values %EXT_CORO;
3181 %EXT_CORO = ();
3182
3183 warn "removing commands";
3184 %COMMAND = ();
3185
3186 warn "removing ext/exti commands";
3187 %EXTCMD = ();
3188 %EXTICMD = ();
3189
3190 warn "unloading/nuking all extensions";
3191 for my $pkg (@EXTS) {
3192 warn "... unloading $pkg";
3193
3194 if (my $cb = $pkg->can ("unload")) {
3195 eval {
3196 $cb->($pkg);
3197 1
3198 } or warn "$pkg unloaded, but with errors: $@";
3199 } 3812 }
3200 3813
3201 warn "... nuking $pkg"; 3814 warn "cancelling all extension coros";
3202 Symbol::delete_package $pkg; 3815 $_->cancel for values %EXT_CORO;
3203 } 3816 %EXT_CORO = ();
3204 3817
3205 warn "unloading all perl modules loaded from $LIBDIR"; 3818 warn "removing commands";
3206 while (my ($k, $v) = each %INC) { 3819 %COMMAND = ();
3207 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3208 3820
3821 warn "removing ext/exti commands";
3822 %EXTCMD = ();
3823 %EXTICMD = ();
3824
3825 warn "unloading/nuking all extensions";
3826 for my $pkg (@EXTS) {
3209 warn "... unloading $k"; 3827 warn "... unloading $pkg";
3210 delete $INC{$k};
3211 3828
3212 $k =~ s/\.pm$//;
3213 $k =~ s/\//::/g;
3214
3215 if (my $cb = $k->can ("unload_module")) { 3829 if (my $cb = $pkg->can ("unload")) {
3830 eval {
3216 $cb->(); 3831 $cb->($pkg);
3832 1
3833 } or warn "$pkg unloaded, but with errors: $@";
3834 }
3835
3836 warn "... clearing $pkg";
3837 clear_package $pkg;
3217 } 3838 }
3218 3839
3219 Symbol::delete_package $k; 3840 warn "unloading all perl modules loaded from $LIBDIR";
3841 while (my ($k, $v) = each %INC) {
3842 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3843
3844 warn "... unloading $k";
3845 delete $INC{$k};
3846
3847 $k =~ s/\.pm$//;
3848 $k =~ s/\//::/g;
3849
3850 if (my $cb = $k->can ("unload_module")) {
3851 $cb->();
3852 }
3853
3854 clear_package $k;
3220 } 3855 }
3221 3856
3222 warn "getting rid of safe::, as good as possible"; 3857 warn "getting rid of safe::, as good as possible";
3223 Symbol::delete_package "safe::$_" 3858 clear_package "safe::$_"
3224 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3859 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3225 3860
3226 warn "unloading cf.pm \"a bit\""; 3861 warn "unloading cf.pm \"a bit\"";
3227 delete $INC{"cf.pm"}; 3862 delete $INC{"cf.pm"};
3228 delete $INC{"cf/pod.pm"}; 3863 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3229 3864
3230 # don't, removes xs symbols, too, 3865 # don't, removes xs symbols, too,
3231 # and global variables created in xs 3866 # and global variables created in xs
3232 #Symbol::delete_package __PACKAGE__; 3867 #clear_package __PACKAGE__;
3233 3868
3234 warn "unload completed, starting to reload now"; 3869 warn "unload completed, starting to reload now";
3235 3870
3236 warn "reloading cf.pm"; 3871 warn "reloading cf.pm";
3237 require cf; 3872 require cf;
3238 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3873 cf::_connect_to_perl_1;
3239 3874
3240 warn "loading config and database again"; 3875 warn "loading config and database again";
3241 cf::cfg_load; 3876 cf::reload_config;
3242 3877
3243 warn "loading extensions"; 3878 warn "loading extensions";
3244 cf::load_extensions; 3879 cf::load_extensions;
3245 3880
3881 if ($REATTACH_ON_RELOAD) {
3246 warn "reattaching attachments to objects/players"; 3882 warn "reattaching attachments to objects/players";
3247 _global_reattach; # objects, sockets 3883 _global_reattach; # objects, sockets
3248 warn "reattaching attachments to maps"; 3884 warn "reattaching attachments to maps";
3249 reattach $_ for values %MAP; 3885 reattach $_ for values %MAP;
3250 warn "reattaching attachments to players"; 3886 warn "reattaching attachments to players";
3251 reattach $_ for values %PLAYER; 3887 reattach $_ for values %PLAYER;
3888 }
3252 3889
3890 warn "running post_init jobs";
3891 (pop @POST_INIT)->(1) while @POST_INIT;
3892
3253 warn "leaving sync_job"; 3893 warn "leaving sync_job";
3254 3894
3255 1 3895 1
3256 } or do { 3896 } or do {
3257 warn $@; 3897 warn $@;
3258 warn "error while reloading, exiting."; 3898 cf::cleanup "error while reloading, exiting.";
3259 exit 1;
3260 }; 3899 };
3261 3900
3262 warn "reloaded"; 3901 warn "reloaded";
3902 --$RELOAD;
3903 }
3904
3905 $t1 = AE::time - $t1;
3906 warn "reload completed in ${t1}s\n";
3263}; 3907};
3264 3908
3265our $RELOAD_WATCHER; # used only during reload 3909our $RELOAD_WATCHER; # used only during reload
3266 3910
3267sub reload_perl() { 3911sub reload_perl() {
3268 # doing reload synchronously and two reloads happen back-to-back, 3912 # doing reload synchronously and two reloads happen back-to-back,
3269 # coro crashes during coro_state_free->destroy here. 3913 # coro crashes during coro_state_free->destroy here.
3270 3914
3271 $RELOAD_WATCHER ||= Event->timer ( 3915 $RELOAD_WATCHER ||= cf::async {
3272 reentrant => 0, 3916 Coro::AIO::aio_wait cache_extensions;
3273 after => 0, 3917
3274 data => WF_AUTOCANCEL, 3918 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3275 cb => sub {
3276 do_reload_perl; 3919 do_reload_perl;
3277 undef $RELOAD_WATCHER; 3920 undef $RELOAD_WATCHER;
3278 }, 3921 };
3279 ); 3922 };
3280} 3923}
3281 3924
3282register_command "reload" => sub { 3925register_command "reload" => sub {
3283 my ($who, $arg) = @_; 3926 my ($who, $arg) = @_;
3284 3927
3285 if ($who->flag (FLAG_WIZ)) { 3928 if ($who->flag (FLAG_WIZ)) {
3286 $who->message ("reloading server."); 3929 $who->message ("reloading server.");
3930 async {
3931 $Coro::current->{desc} = "perl_reload";
3287 async { reload_perl }; 3932 reload_perl;
3933 };
3288 } 3934 }
3289}; 3935};
3290 3936
3291unshift @INC, $LIBDIR; 3937unshift @INC, $LIBDIR;
3292 3938
3294 3940
3295our @WAIT_FOR_TICK; 3941our @WAIT_FOR_TICK;
3296our @WAIT_FOR_TICK_BEGIN; 3942our @WAIT_FOR_TICK_BEGIN;
3297 3943
3298sub wait_for_tick { 3944sub wait_for_tick {
3299 return unless $TICK_WATCHER->is_active;
3300 return if $Coro::current == $Coro::main; 3945 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3301 3946
3302 my $signal = new Coro::Signal; 3947 my $signal = new Coro::Signal;
3303 push @WAIT_FOR_TICK, $signal; 3948 push @WAIT_FOR_TICK, $signal;
3304 $signal->wait; 3949 $signal->wait;
3305} 3950}
3306 3951
3307sub wait_for_tick_begin { 3952sub wait_for_tick_begin {
3308 return unless $TICK_WATCHER->is_active;
3309 return if $Coro::current == $Coro::main; 3953 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3310 3954
3311 my $signal = new Coro::Signal; 3955 my $signal = new Coro::Signal;
3312 push @WAIT_FOR_TICK_BEGIN, $signal; 3956 push @WAIT_FOR_TICK_BEGIN, $signal;
3313 $signal->wait; 3957 $signal->wait;
3314} 3958}
3315 3959
3316 my $min = 1e6;#d# 3960sub tick {
3317 my $avg = 10;
3318$TICK_WATCHER = Event->timer (
3319 reentrant => 0,
3320 parked => 1,
3321 prio => 0,
3322 at => $NEXT_TICK || $TICK,
3323 data => WF_AUTOCANCEL,
3324 cb => sub {
3325 if ($Coro::current != $Coro::main) { 3961 if ($Coro::current != $Coro::main) {
3326 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3962 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3327 unless ++$bug_warning > 10; 3963 unless ++$bug_warning > 10;
3328 return; 3964 return;
3329 } 3965 }
3330 3966
3331 $NOW = $tick_start = Event::time;
3332
3333 cf::server_tick; # one server iteration 3967 cf::server_tick; # one server iteration
3334 3968
3335 0 && sync_job {#d# 3969 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3336 for(1..10) {
3337 my $t = Event::time;
3338 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3339 or die;
3340 3970
3341 $map->width (50); 3971 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3342 $map->height (50); 3972 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3343 $map->alloc; 3973 Coro::async_pool {
3344 $map->_load_objects ("/tmp/x.map", 1); 3974 $Coro::current->{desc} = "runtime saver";
3345 my $t = Event::time - $t; 3975 write_runtime_sync
3346 3976 or warn "ERROR: unable to write runtime file: $!";
3347 #next unless $t < 0.0013;#d#
3348 if ($t < $min) {
3349 $min = $t;
3350 }
3351 $avg = $avg * 0.99 + $t * 0.01;
3352 }
3353 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3354 exit 0;
3355 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3356 }; 3977 };
3978 }
3357 3979
3358 $RUNTIME += $TICK;
3359 $NEXT_TICK += $TICK;
3360
3361 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3362 $NEXT_RUNTIME_WRITE = $NOW + 10;
3363 Coro::async_pool {
3364 write_runtime
3365 or warn "ERROR: unable to write runtime file: $!";
3366 };
3367 }
3368
3369# my $AFTER = Event::time;
3370# warn $AFTER - $NOW;#d#
3371
3372 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3980 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3373 $sig->send; 3981 $sig->send;
3374 } 3982 }
3375 while (my $sig = shift @WAIT_FOR_TICK) { 3983 while (my $sig = shift @WAIT_FOR_TICK) {
3376 $sig->send; 3984 $sig->send;
3377 } 3985 }
3378 3986
3379 $NOW = Event::time; 3987 $LOAD = ($NOW - $TICK_START) / $TICK;
3380
3381 # if we are delayed by four ticks or more, skip them all
3382 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3383
3384 $TICK_WATCHER->at ($NEXT_TICK);
3385 $TICK_WATCHER->start;
3386
3387 $LOAD = ($NOW - $tick_start) / $TICK;
3388 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3988 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3389 3989
3390 _post_tick; 3990 if (0) {
3391 3991 if ($NEXT_TICK) {
3392 3992 my $jitter = $TICK_START - $NEXT_TICK;
3993 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3994 warn "jitter $JITTER\n";#d#
3995 }
3393 }, 3996 }
3394); 3997}
3395 3998
3396{ 3999{
3397 BDB::max_poll_time $TICK * 0.1; 4000 # configure BDB
3398 $BDB_POLL_WATCHER = Event->io ( 4001
3399 reentrant => 0,
3400 fd => BDB::poll_fileno,
3401 poll => 'r',
3402 prio => 0,
3403 data => WF_AUTOCANCEL,
3404 cb => \&BDB::poll_cb,
3405 );
3406 BDB::min_parallel 8; 4002 BDB::min_parallel 16;
3407 4003 BDB::max_poll_reqs $TICK * 0.1;
3408 BDB::set_sync_prepare { 4004 $AnyEvent::BDB::WATCHER->priority (1);
3409 my $status;
3410 my $current = $Coro::current;
3411 (
3412 sub {
3413 $status = $!;
3414 $current->ready; undef $current;
3415 },
3416 sub {
3417 Coro::schedule while defined $current;
3418 $! = $status;
3419 },
3420 )
3421 };
3422 4005
3423 unless ($DB_ENV) { 4006 unless ($DB_ENV) {
3424 $DB_ENV = BDB::db_env_create; 4007 $DB_ENV = BDB::db_env_create;
4008 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4009 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4010 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4011 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4012 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3425 4013
3426 cf::sync_job { 4014 cf::sync_job {
3427 eval { 4015 eval {
3428 BDB::db_env_open 4016 BDB::db_env_open
3429 $DB_ENV, 4017 $DB_ENV,
3431 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4019 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3432 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4020 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3433 0666; 4021 0666;
3434 4022
3435 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4023 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3436
3437 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3438 $DB_ENV->set_lk_detect;
3439 }; 4024 };
3440 4025
3441 cf::cleanup "db_env_open(db): $@" if $@; 4026 cf::cleanup "db_env_open(db): $@" if $@;
3442 }; 4027 };
3443 } 4028 }
4029
4030 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4031 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4032 };
4033 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4034 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4035 };
4036 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4037 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4038 };
3444} 4039}
3445 4040
3446{ 4041{
4042 # configure IO::AIO
4043
3447 IO::AIO::min_parallel 8; 4044 IO::AIO::min_parallel 8;
3448
3449 undef $Coro::AIO::WATCHER;
3450 IO::AIO::max_poll_time $TICK * 0.1; 4045 IO::AIO::max_poll_time $TICK * 0.1;
3451 $AIO_POLL_WATCHER = Event->io ( 4046 undef $AnyEvent::AIO::WATCHER;
3452 reentrant => 0,
3453 data => WF_AUTOCANCEL,
3454 fd => IO::AIO::poll_fileno,
3455 poll => 'r',
3456 prio => 6,
3457 cb => \&IO::AIO::poll_cb,
3458 );
3459} 4047}
3460 4048
3461my $_log_backtrace; 4049my $_log_backtrace;
3462 4050
3463sub _log_backtrace { 4051sub _log_backtrace {
3466 $msg =~ s/\n//; 4054 $msg =~ s/\n//;
3467 4055
3468 # limit the # of concurrent backtraces 4056 # limit the # of concurrent backtraces
3469 if ($_log_backtrace < 2) { 4057 if ($_log_backtrace < 2) {
3470 ++$_log_backtrace; 4058 ++$_log_backtrace;
4059 my $perl_bt = Carp::longmess $msg;
3471 async { 4060 async {
4061 $Coro::current->{desc} = "abt $msg";
4062
3472 my @bt = fork_call { 4063 my @bt = fork_call {
3473 @addr = map { sprintf "%x", $_ } @addr; 4064 @addr = map { sprintf "%x", $_ } @addr;
3474 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4065 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3475 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4066 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3476 or die "addr2line: $!"; 4067 or die "addr2line: $!";
3484 } 4075 }
3485 4076
3486 @funcs 4077 @funcs
3487 }; 4078 };
3488 4079
3489 LOG llevInfo, "[ABT] $msg\n"; 4080 LOG llevInfo, "[ABT] $perl_bt\n";
4081 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3490 LOG llevInfo, "[ABT] $_\n" for @bt; 4082 LOG llevInfo, "[ABT] $_\n" for @bt;
3491 --$_log_backtrace; 4083 --$_log_backtrace;
3492 }; 4084 };
3493 } else { 4085 } else {
3494 LOG llevInfo, "[ABT] $msg\n"; 4086 LOG llevInfo, "[ABT] $msg\n";
3495 LOG llevInfo, "[ABT] [suppressed]\n"; 4087 LOG llevInfo, "[ABT] [suppressed]\n";
3496 } 4088 }
3497} 4089}
3498 4090
3499# load additional modules 4091# load additional modules
3500use cf::pod; 4092require "cf/$_.pm" for @EXTRA_MODULES;
4093cf::_connect_to_perl_2;
3501 4094
3502END { cf::emergency_save } 4095END { cf::emergency_save }
3503 4096
35041 40971
3505 4098

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