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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.33 by root, Mon Aug 21 01:51:23 2006 UTC vs.
Revision 1.331 by root, Mon Aug 13 13:10:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
12$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
13 43
14use strict; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
15 46
16our %COMMAND; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
17our @EVENT; 61our @EVENT;
18our %PROP_TYPE; 62
19our %PROP_IDX; 63our $CONFDIR = confdir;
20our $LIBDIR = maps_directory "perl"; 64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
85
86our %CFG;
87
88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
118
119#############################################################################
120
121=head2 GLOBAL VARIABLES
122
123=over 4
124
125=item $cf::UPTIME
126
127The timestamp of the server start (so not actually an uptime).
128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
146
147=item $cf::TICK
148
149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
160
161=item %cf::CFG
162
163Configuration for the server, loaded from C</etc/crossfire/config>, or
164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
177
178=back
179
180=cut
21 181
22BEGIN { 182BEGIN {
23 @EVENT = map lc, @EVENT;
24
25 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
26 my $msg = join "", @_; 184 my $msg = join "", @_;
185
27 $msg .= "\n" 186 $msg .= "\n"
28 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
29 188
30 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
31 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
32 }; 193 };
33} 194}
34 195
35my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
36 203
37# generate property mutators 204# we bless all objects into (empty) derived classes to force a method lookup
38sub prop_gen { 205# within the Safe compartment.
39 my ($prefix, $class) = @_; 206for my $pkg (qw(
40 207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
41 no strict 'refs'; 213 no strict 'refs';
42
43 for my $prop (keys %PROP_TYPE) {
44 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
45 my $sub = lc $1;
46
47 my $type = $PROP_TYPE{$prop};
48 my $idx = $PROP_IDX {$prop};
49
50 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
51 $_[0]->get_property ($type, $idx)
52 };
53
54 *{"$class\::set_$sub"} = sub {
55 $_[0]->set_property ($type, $idx, $_[1]);
56 } unless $ignore_set{$prop};
57 }
58}
59
60# auto-generate most of the API
61
62prop_gen OBJECT_PROP => "cf::object";
63# CFAPI_OBJECT_ANIMATION?
64prop_gen PLAYER_PROP => "cf::object::player";
65
66prop_gen MAP_PROP => "cf::map";
67prop_gen ARCH_PROP => "cf::arch";
68
69# guessed hierarchies
70
71@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
73
74# we bless all objects into derived classes to force a method lookup
75# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
77 no strict 'refs';
78 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 215}
80 216
81$Event::DIED = sub { 217$Event::DIED = sub {
82 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
83}; 219};
84 220
85my %ext_pkg; 221#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 222
91sub inject_event { 223=head2 UTILITY FUNCTIONS
92 my $extension = shift; 224
225=over 4
226
227=item dumpval $ref
228
229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
249
250=item $ref = cf::from_json $json
251
252Converts a JSON string into the corresponding perl data structure.
253
254=item $json = cf::to_json $ref
255
256Converts a perl data structure into its JSON representation.
257
258=cut
259
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
655}
656
657=back
658
659=cut
660
661#############################################################################
662
663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
672
673=over 4
674
675=item $attachable->attach ($attachment, key => $value...)
676
677=item $attachable->detach ($attachment)
678
679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
681
682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
684
685 $obj->attach (minesweeper => width => 10, height => 10);
686
687=item $bool = $attachable->attached ($name)
688
689Checks wether the named attachment is currently attached to the object.
690
691=item cf::CLASS->attach ...
692
693=item cf::CLASS->detach ...
694
695Define an anonymous attachment and attach it to all objects of the given
696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
729
730=over 4
731
732=item prio => $number
733
734Set the priority for all following handlers/hooks (unless overwritten
735by another C<prio> setting). Lower priority handlers get executed
736earlier. The default priority is C<0>, and many built-in handlers are
737registered at priority C<-1000>, so lower priorities should not be used
738unless you know what you are doing.
739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
746=item on_I<event> => \&cb
747
748Call the given code reference whenever the named event happens (event is
749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
750handlers are recognised generally depends on the type of object these
751handlers attach to).
752
753See F<include/eventinc.h> for the full list of events supported, and their
754class.
755
756=item package => package::
757
758Look for sub functions of the name C<< on_I<event> >> in the given
759package and register them. Only handlers for eevents supported by the
760object/class are recognised.
761
762=back
763
764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
766
767 cf::object::attachment sockpuppet =>
768 on_skill_attack => sub {
769 my ($self, $victim) = @_;
770 ...
771 }
772 }
773
774=item $attachable->valid
775
776Just because you have a perl object does not mean that the corresponding
777C-level object still exists. If you try to access an object that has no
778valid C counterpart anymore you get an exception at runtime. This method
779can be used to test for existence of the C object part without causing an
780exception.
781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
93 my $event_code = shift; 941 my $event = shift;
942 my $callbacks = shift;
94 943
95 my $cb = $hook[$event_code]{$extension} 944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
973=back
974
975=cut
976
977#############################################################################
978# object support
979#
980
981sub _can_merge {
982 my ($ob1, $ob2) = @_;
983
984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
987
988 $fob1 eq $fob2
989}
990
991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
997 my $registry = $obj->registry;
998
999 @$registry = ();
1000
1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1002
1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
1004 if (my $attach = $attachment{$name}) {
1005 for (@$attach) {
1006 my ($klass, @attach) = @$_;
1007 _attach $registry, $klass, @attach;
1008 }
1009 } else {
1010 warn "object uses attachment '$name' that is not available, postponing.\n";
1011 }
1012 }
1013}
1014
1015cf::attachable->attach (
1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
1029 on_clone => sub {
1030 my ($src, $dst) = @_;
1031
1032 @{$dst->registry} = @{$src->registry};
1033
1034 %$dst = %$src;
1035
1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
1037 if exists $src->{_attachment};
1038 },
1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
96 or return; 1093 or return;
97 1094
98 &$cb 1095 unless (aio_stat "$filename.pst") {
99} 1096 (aio_load "$filename.pst", $av) >= 0
100
101sub inject_global_event {
102 my $event = shift;
103
104 my $cb = $hook[$event]
105 or return; 1097 or return;
106 1098 $av = eval { (Storable::thaw $av)->{objs} };
107 List::Util::max map &$_, values %$cb
108}
109
110sub inject_command {
111 my ($name, $obj, $params) = @_;
112
113 for my $cmd (@{ $command{$name} }) {
114 $cmd->[1]->($obj, $params);
115 } 1099 }
116 1100
117 -1 1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
118} 1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
1111
1112#############################################################################
1113# command handling &c
1114
1115=item cf::register_command $name => \&callback($ob,$args);
1116
1117Register a callback for execution when the client sends the user command
1118$name.
1119
1120=cut
119 1121
120sub register_command { 1122sub register_command {
121 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
122 1124
123 my $caller = caller; 1125 my $caller = caller;
124 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
125 1127
126 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
127 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
128} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
129 1154
130sub register_extcmd { 1155sub register_extcmd {
131 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
132 1157
133 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
134 #warn "registering extcmd '$name' to '$caller'";
135
136 $extcmd{$name} = [$cb, $caller];
137} 1159}
1160
1161sub register_exticmd {
1162 my ($name, $cb) = @_;
1163
1164 $EXTICMD{$name} = $cb;
1165}
1166
1167cf::player->attach (
1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
1170
1171 my $cb = $COMMAND{$name}
1172 or return;
1173
1174 for my $cmd (@$cb) {
1175 $cmd->[1]->($pl->ob, $params);
1176 }
1177
1178 cf::override;
1179 },
1180 on_extcmd => sub {
1181 my ($pl, $buf) = @_;
1182
1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1184
1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
1191 if (my $cb = $EXTCMD{$type}) {
1192 my @reply = $cb->($pl, @payload);
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196 }
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $player->send_msg ($channel, $msg, $color, [extra...])
1378
1379=cut
1380
1381sub send_msg {
1382 my $ns = shift->ns
1383 or return;
1384 $ns->send_msg (@_);
1385}
1386
1387=item $pl->quit_character
1388
1389Nukes the player without looking back. If logged in, the connection will
1390be destroyed. May block for a long time.
1391
1392=cut
1393
1394sub quit_character {
1395 my ($pl) = @_;
1396
1397 my $name = $pl->ob->name;
1398
1399 $pl->{deny_save} = 1;
1400 $pl->password ("*"); # this should lock out the player until we nuked the dir
1401
1402 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1403 $pl->deactivate;
1404 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1405 $pl->ns->destroy if $pl->ns;
1406
1407 my $path = playerdir $pl;
1408 my $temp = "$path~$cf::RUNTIME~deleting~";
1409 aio_rename $path, $temp;
1410 delete $cf::PLAYER{$pl->ob->name};
1411 $pl->destroy;
1412
1413 my $prefix = qr<^~\Q$name\E/>;
1414
1415 # nuke player maps
1416 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1417
1418 IO::AIO::aio_rmtree $temp;
1419}
1420
1421=item $pl->kick
1422
1423Kicks a player out of the game. This destroys the connection.
1424
1425=cut
1426
1427sub kick {
1428 my ($pl, $kicker) = @_;
1429
1430 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1431 $pl->killer ("kicked");
1432 $pl->ns->destroy;
1433}
1434
1435=item cf::player::list_logins
1436
1437Returns am arrayref of all valid playernames in the system, can take a
1438while and may block, so not sync_job-capable, ever.
1439
1440=cut
1441
1442sub list_logins {
1443 my $dirs = aio_readdir $PLAYERDIR
1444 or return [];
1445
1446 my @logins;
1447
1448 for my $login (@$dirs) {
1449 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1450 aio_read $fh, 0, 512, my $buf, 0 or next;
1451 $buf !~ /^password -------------$/m or next; # official not-valid tag
1452
1453 utf8::decode $login;
1454 push @logins, $login;
1455 }
1456
1457 \@logins
1458}
1459
1460=item $player->maps
1461
1462Returns an arrayref of map paths that are private for this
1463player. May block.
1464
1465=cut
1466
1467sub maps($) {
1468 my ($pl) = @_;
1469
1470 $pl = ref $pl ? $pl->ob->name : $pl;
1471
1472 my $files = aio_readdir playerdir $pl
1473 or return;
1474
1475 my @paths;
1476
1477 for (@$files) {
1478 utf8::decode $_;
1479 next if /\.(?:pl|pst)$/;
1480 next unless /^$PATH_SEP/o;
1481
1482 push @paths, cf::map::normalise "~$pl/$_";
1483 }
1484
1485 \@paths
1486}
1487
1488=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1489
1490Expand crossfire pod fragments into protocol xml.
1491
1492=cut
1493
1494sub expand_cfpod {
1495 ((my $self), (local $_)) = @_;
1496
1497 # escape & and <
1498 s/&/&amp;/g;
1499 s/(?<![BIUGH])</&lt;/g;
1500
1501 # this is buggy, it needs to properly take care of nested <'s
1502
1503 1 while
1504 # replace B<>, I<>, U<> etc.
1505 s/B<([^\>]*)>/<b>$1<\/b>/
1506 || s/I<([^\>]*)>/<i>$1<\/i>/
1507 || s/U<([^\>]*)>/<u>$1<\/u>/
1508 # replace G<male|female> tags
1509 || s{G<([^>|]*)\|([^>]*)>}{
1510 $self->gender ? $2 : $1
1511 }ge
1512 # replace H<hint text>
1513 || s{H<([^\>]*)>}
1514 {
1515 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1516 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1517 "")
1518 [$self->{hintmode}]
1519 }ge;
1520
1521 # create single paragraphs (very hackish)
1522 s/(?<=\S)\n(?=\w)/ /g;
1523
1524 # compress some whitespace
1525 s/\s+\n/\n/g; # ws line-ends
1526 s/\n\n+/\n/g; # double lines
1527 s/^\n+//; # beginning lines
1528 s/\n+$//; # ending lines
1529
1530 $_
1531}
1532
1533sub hintmode {
1534 $_[0]{hintmode} = $_[1] if @_ > 1;
1535 $_[0]{hintmode}
1536}
1537
1538=item $player->ext_reply ($msgid, @msg)
1539
1540Sends an ext reply to the player.
1541
1542=cut
1543
1544sub ext_reply($$@) {
1545 my ($self, $id, @msg) = @_;
1546
1547 if ($self->ns->extcmd == 2) {
1548 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1549 } elsif ($self->ns->extcmd == 1) {
1550 #TODO: version 1, remove
1551 unshift @msg, msgtype => "reply", msgid => $id;
1552 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1553 }
1554}
1555
1556=item $player->ext_msg ($type, @msg)
1557
1558Sends an ext event to the client.
1559
1560=cut
1561
1562sub ext_msg($$@) {
1563 my ($self, $type, @msg) = @_;
1564
1565 $self->ns->ext_msg ($type, @msg);
1566}
1567
1568=head3 cf::region
1569
1570=over 4
1571
1572=cut
1573
1574package cf::region;
1575
1576=item cf::region::find_by_path $path
1577
1578Tries to decuce the likely region for a map knowing only its path.
1579
1580=cut
1581
1582sub find_by_path($) {
1583 my ($path) = @_;
1584
1585 my ($match, $specificity);
1586
1587 for my $region (list) {
1588 if ($region->{match} && $path =~ $region->{match}) {
1589 ($match, $specificity) = ($region, $region->specificity)
1590 if $region->specificity > $specificity;
1591 }
1592 }
1593
1594 $match
1595}
1596
1597=back
1598
1599=head3 cf::map
1600
1601=over 4
1602
1603=cut
1604
1605package cf::map;
1606
1607use Fcntl;
1608use Coro::AIO;
1609
1610use overload
1611 '""' => \&as_string,
1612 fallback => 1;
1613
1614our $MAX_RESET = 3600;
1615our $DEFAULT_RESET = 3000;
1616
1617sub generate_random_map {
1618 my ($self, $rmp) = @_;
1619 # mit "rum" bekleckern, nicht
1620 $self->_create_random_map (
1621 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1622 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1623 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1624 $rmp->{exit_on_final_map},
1625 $rmp->{xsize}, $rmp->{ysize},
1626 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1627 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1628 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1629 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1630 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1631 (cf::region::find $rmp->{region}), $rmp->{custom}
1632 )
1633}
1634
1635=item cf::map->register ($regex, $prio)
1636
1637Register a handler for the map path matching the given regex at the
1638givne priority (higher is better, built-in handlers have priority 0, the
1639default).
1640
1641=cut
138 1642
139sub register { 1643sub register {
1644 my (undef, $regex, $prio) = @_;
1645 my $pkg = caller;
1646
1647 no strict;
1648 push @{"$pkg\::ISA"}, __PACKAGE__;
1649
1650 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1651}
1652
1653# also paths starting with '/'
1654$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1655
1656sub thawer_merge {
140 my ($base, $pkg) = @_; 1657 my ($self, $merge) = @_;
141 1658
142 for my $idx (0 .. $#EVENT) { 1659 # we have to keep some variables in memory intact
143 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { 1660 local $self->{path};
144 #warn "registering $EVENT[$idx] hook to '$pkg'\n"; 1661 local $self->{load_path};
145 $hook[$idx]{$base} = $ref;
146 }
147 }
148}
149 1662
150sub load_extension { 1663 $self->SUPER::thawer_merge ($merge);
1664}
1665
1666sub normalise {
151 my ($path) = @_; 1667 my ($path, $base) = @_;
152 1668
153 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1669 $path = "$path"; # make sure its a string
154 my $base = $1;
155 my $pkg = $1;
156 $pkg =~ s/[^[:word:]]/_/g;
157 $pkg = "cf::ext::$pkg";
158 1670
159 warn "loading '$path' into '$pkg'\n"; 1671 $path =~ s/\.map$//;
160 1672
161 open my $fh, "<:utf8", $path 1673 # map plan:
162 or die "$path: $!"; 1674 #
1675 # /! non-realised random map exit (special hack!)
1676 # {... are special paths that are not being touched
1677 # ?xxx/... are special absolute paths
1678 # ?random/... random maps
1679 # /... normal maps
1680 # ~user/... per-player map of a specific user
163 1681
164 my $source = 1682 $path =~ s/$PATH_SEP/\//go;
165 "package $pkg; use strict; use utf8;\n"
166 . "#line 1 \"$path\"\n{\n"
167 . (do { local $/; <$fh> })
168 . "\n};\n1";
169 1683
170 eval $source 1684 # treat it as relative path if it starts with
171 or die "$path: $@"; 1685 # something that looks reasonable
1686 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1687 $base or Carp::carp "normalise called with relative path and no base: '$path'";
172 1688
173 push @exts, $pkg; 1689 $base =~ s{[^/]+/?$}{};
174 $ext_pkg{$base} = $pkg; 1690 $path = "$base/$path";
1691 }
175 1692
176# no strict 'refs'; 1693 for ($path) {
177# @{"$pkg\::ISA"} = ext::; 1694 redo if s{//}{/};
1695 redo if s{/\.?/}{/};
1696 redo if s{/[^/]+/\.\./}{/};
1697 }
178 1698
179 register $base, $pkg; 1699 $path
180} 1700}
181 1701
182sub unload_extension { 1702sub new_from_path {
1703 my (undef, $path, $base) = @_;
1704
1705 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1706
1707 $path = normalise $path, $base;
1708
1709 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1710 if ($path =~ $EXT_MAP{$pkg}[1]) {
1711 my $self = bless cf::map::new, $pkg;
1712 $self->{path} = $path; $self->path ($path);
1713 $self->init; # pass $1 etc.
1714 return $self;
1715 }
1716 }
1717
1718 Carp::cluck "unable to resolve path '$path' (base '$base').";
1719 ()
1720}
1721
1722sub init {
1723 my ($self) = @_;
1724
1725 $self
1726}
1727
1728sub as_string {
1729 my ($self) = @_;
1730
1731 "$self->{path}"
1732}
1733
1734# the displayed name, this is a one way mapping
1735sub visible_name {
1736 &as_string
1737}
1738
1739# the original (read-only) location
1740sub load_path {
1741 my ($self) = @_;
1742
1743 "$MAPDIR/$self->{path}.map"
1744}
1745
1746# the temporary/swap location
1747sub save_path {
1748 my ($self) = @_;
1749
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1751 "$TMPDIR/$path.map"
1752}
1753
1754# the unique path, undef == no special unique path
1755sub uniq_path {
1756 my ($self) = @_;
1757
1758 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1759 "$UNIQUEDIR/$path"
1760}
1761
1762# and all this just because we cannot iterate over
1763# all maps in C++...
1764sub change_all_map_light {
183 my ($pkg) = @_; 1765 my ($change) = @_;
184 1766
185 warn "removing extension $pkg\n"; 1767 $_->change_map_light ($change)
1768 for grep $_->outdoor, values %cf::MAP;
1769}
186 1770
187 # remove hooks 1771sub decay_objects {
188 for my $idx (0 .. $#EVENT) { 1772 my ($self) = @_;
189 delete $hook[$idx]{$pkg}; 1773
1774 return if $self->{deny_reset};
1775
1776 $self->do_decay_objects;
1777}
1778
1779sub unlink_save {
1780 my ($self) = @_;
1781
1782 utf8::encode (my $save = $self->save_path);
1783 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1784 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1785}
1786
1787sub load_header_from($) {
1788 my ($self, $path) = @_;
1789
1790 utf8::encode $path;
1791 #aio_open $path, O_RDONLY, 0
1792 # or return;
1793
1794 $self->_load_header ($path)
1795 or return;
1796
1797 $self->{load_path} = $path;
1798
190 } 1799 1
1800}
191 1801
192 # remove commands 1802sub load_header_orig {
193 for my $name (keys %command) { 1803 my ($self) = @_;
194 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
195 1804
196 if (@cb) { 1805 $self->load_header_from ($self->load_path)
197 $command{$name} = \@cb; 1806}
198 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; 1807
1808sub load_header_temp {
1809 my ($self) = @_;
1810
1811 $self->load_header_from ($self->save_path)
1812}
1813
1814sub prepare_temp {
1815 my ($self) = @_;
1816
1817 $self->last_access ((delete $self->{last_access})
1818 || $cf::RUNTIME); #d#
1819 # safety
1820 $self->{instantiate_time} = $cf::RUNTIME
1821 if $self->{instantiate_time} > $cf::RUNTIME;
1822}
1823
1824sub prepare_orig {
1825 my ($self) = @_;
1826
1827 $self->{load_original} = 1;
1828 $self->{instantiate_time} = $cf::RUNTIME;
1829 $self->last_access ($cf::RUNTIME);
1830 $self->instantiate;
1831}
1832
1833sub load_header {
1834 my ($self) = @_;
1835
1836 if ($self->load_header_temp) {
1837 $self->prepare_temp;
199 } else { 1838 } else {
200 delete $command{$name}; 1839 $self->load_header_orig
201 delete $COMMAND{"$name\000"}; 1840 or return;
202 } 1841 $self->prepare_orig;
1842 }
1843
1844 $self->{deny_reset} = 1
1845 if $self->no_reset;
1846
1847 $self->default_region (cf::region::find_by_path $self->{path})
1848 unless $self->default_region;
1849
203 } 1850 1
1851}
204 1852
205 # remove extcmds 1853sub find;
206 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1854sub find {
207 delete $extcmd{$name}; 1855 my ($path, $origin) = @_;
1856
1857 $path = normalise $path, $origin && $origin->path;
1858
1859 cf::lock_wait "map_find:$path";
1860
1861 $cf::MAP{$path} || do {
1862 my $guard = cf::lock_acquire "map_find:$path";
1863 my $map = new_from_path cf::map $path
1864 or return;
1865
1866 $map->{last_save} = $cf::RUNTIME;
1867
1868 $map->load_header
1869 or return;
1870
1871 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1872 # doing this can freeze the server in a sync job, obviously
1873 #$cf::WAIT_FOR_TICK->wait;
1874 $map->reset;
1875 undef $guard;
1876 return find $path;
1877 }
1878
1879 $cf::MAP{$path} = $map
1880 }
1881}
1882
1883sub pre_load { }
1884sub post_load { }
1885
1886sub load {
1887 my ($self) = @_;
1888
1889 local $self->{deny_reset} = 1; # loading can take a long time
1890
1891 my $path = $self->{path};
1892
208 } 1893 {
1894 my $guard = cf::lock_acquire "map_load:$path";
209 1895
210 if (my $cb = $pkg->can ("on_unload")) { 1896 return if $self->in_memory != cf::MAP_SWAPPED;
211 eval {
212 $cb->($pkg);
213 1
214 } or warn "$pkg unloaded, but with errors: $@";
215 }
216 1897
217 Symbol::delete_package $pkg; 1898 $self->in_memory (cf::MAP_LOADING);
218}
219 1899
220sub load_extensions { 1900 $self->alloc;
221 my $LIBDIR = maps_directory "perl";
222 1901
223 for my $ext (<$LIBDIR/*.ext>) { 1902 $self->pre_load;
224 next unless -r $ext; 1903 Coro::cede;
225 eval {
226 load_extension $ext;
227 1
228 } or warn "$ext not loaded: $@";
229 }
230}
231 1904
232register_command "perl-reload", 0, sub { 1905 $self->_load_objects ($self->{load_path}, 1)
233 my ($who, $arg) = @_; 1906 or return;
234 1907
235 if ($who->flag (FLAG_WIZ)) { 1908 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
236 $who->message ("reloading..."); 1909 if delete $self->{load_original};
237 1910
238 warn "reloading...\n"; 1911 if (my $uniq = $self->uniq_path) {
239 eval { 1912 utf8::encode $uniq;
240 # 1. cancel all watchers 1913 if (aio_open $uniq, O_RDONLY, 0) {
241 $_->cancel for Event::all_watchers; 1914 $self->clear_unique_items;
242 1915 $self->_load_objects ($uniq, 0);
243 # 2. unload all extensions
244 for (@exts) {
245 $who->message ("unloading <$_>");
246 unload_extension $_;
247 } 1916 }
1917 }
248 1918
249 # 3. unload all modules loaded from $LIBDIR 1919 Coro::cede;
250 while (my ($k, $v) = each %INC) { 1920 # now do the right thing for maps
251 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1921 $self->link_multipart_objects;
1922 $self->difficulty ($self->estimate_difficulty)
1923 unless $self->difficulty;
1924 Coro::cede;
252 1925
253 $who->message ("removing <$k>"); 1926 unless ($self->{deny_activate}) {
254 delete $INC{$k}; 1927 $self->decay_objects;
1928 $self->fix_auto_apply;
1929 $self->update_buttons;
1930 Coro::cede;
1931 $self->set_darkness_map;
1932 Coro::cede;
1933 $self->activate;
1934 }
255 1935
256 $k =~ s/\.pm$//; 1936 $self->{last_save} = $cf::RUNTIME;
257 $k =~ s/\//::/g; 1937 $self->last_access ($cf::RUNTIME);
258 1938
259 if (my $cb = $k->can ("unload_module")) { 1939 $self->in_memory (cf::MAP_IN_MEMORY);
1940 }
1941
1942 $self->post_load;
1943}
1944
1945sub customise_for {
1946 my ($self, $ob) = @_;
1947
1948 return find "~" . $ob->name . "/" . $self->{path}
1949 if $self->per_player;
1950
1951# return find "?party/" . $ob->name . "/" . $self->{path}
1952# if $self->per_party;
1953
1954 $self
1955}
1956
1957# find and load all maps in the 3x3 area around a map
1958sub load_diag {
1959 my ($map) = @_;
1960
1961 my @diag; # diagonal neighbours
1962
1963 for (0 .. 3) {
1964 my $neigh = $map->tile_path ($_)
1965 or next;
1966 $neigh = find $neigh, $map
1967 or next;
1968 $neigh->load;
1969
1970 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1971 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1972 }
1973
1974 for (@diag) {
1975 my $neigh = find @$_
1976 or next;
1977 $neigh->load;
1978 }
1979}
1980
1981sub find_sync {
1982 my ($path, $origin) = @_;
1983
1984 cf::sync_job { find $path, $origin }
1985}
1986
1987sub do_load_sync {
1988 my ($map) = @_;
1989
1990 cf::sync_job { $map->load };
1991}
1992
1993our %MAP_PREFETCH;
1994our $MAP_PREFETCHER = undef;
1995
1996sub find_async {
1997 my ($path, $origin) = @_;
1998
1999 $path = normalise $path, $origin && $origin->{path};
2000
2001 if (my $map = $cf::MAP{$path}) {
2002 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
2003 }
2004
2005 undef $MAP_PREFETCH{$path};
2006 $MAP_PREFETCHER ||= cf::async {
2007 while (%MAP_PREFETCH) {
2008 for my $path (keys %MAP_PREFETCH) {
2009 if (my $map = find $path) {
260 $cb->(); 2010 $map->load;
261 } 2011 }
262 2012
263 Symbol::delete_package $k; 2013 delete $MAP_PREFETCH{$path};
264 } 2014 }
265
266 # 4. get rid of ext::, as good as possible
267 Symbol::delete_package "ext::$_"
268 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
269
270 # 5. remove register_script_function callbacks
271 # TODO
272
273 # 6. unload cf.pm "a bit"
274 delete $INC{"cf.pm"};
275
276 # don't, removes xs symbols, too
277 #Symbol::delete_package __PACKAGE__;
278
279 # 7. reload cf.pm
280 $who->message ("reloading cf.pm");
281 require cf;
282 }; 2015 }
283 warn $@ if $@; 2016 undef $MAP_PREFETCHER;
284 $who->message ($@) if $@; 2017 };
285 warn "reloaded\n"; 2018 $MAP_PREFETCHER->prio (6);
286 2019
287 $who->message ("reloaded"); 2020 ()
2021}
2022
2023sub save {
2024 my ($self) = @_;
2025
2026 my $lock = cf::lock_acquire "map_data:" . $self->path;
2027
2028 $self->{last_save} = $cf::RUNTIME;
2029
2030 return unless $self->dirty;
2031
2032 my $save = $self->save_path; utf8::encode $save;
2033 my $uniq = $self->uniq_path; utf8::encode $uniq;
2034
2035 $self->{load_path} = $save;
2036
2037 return if $self->{deny_save};
2038
2039 local $self->{last_access} = $self->last_access;#d#
2040
2041 cf::async {
2042 $_->contr->save for $self->players;
2043 };
2044
2045 if ($uniq) {
2046 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2047 $self->_save_objects ($uniq, cf::IO_UNIQUES);
288 } else { 2048 } else {
289 $who->message ("Intruder Alert!"); 2049 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
290 }
291};
292
293#############################################################################
294# utility functions
295
296use JSON::Syck (); # TODO# replace by JSON::PC once working
297
298sub from_json($) {
299 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
300 JSON::Syck::Load $_[0]
301}
302
303sub to_json($) {
304 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
305 JSON::Syck::Dump $_[0]
306}
307
308#############################################################################
309# extcmd framework, basically convert ext <msg>
310# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
311
312sub on_extcmd {
313 my ($pl, $buf) = @_;
314
315 my $msg = eval { from_json $buf };
316
317 if (ref $msg) {
318 if (my $cb = $extcmd{$msg->{msgtype}}) {
319 if (my %reply = $cb->[0]->($pl, $msg)) {
320 $pl->ext_reply ($msg->{msgid}, %reply);
321 }
322 }
323 } else {
324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
325 }
326
327 1 2050 }
328} 2051}
329 2052
330############################################################################# 2053sub swap_out {
331# load/save/clean perl data associated with a map
332
333*on_mapclean = sub {
334 my ($map) = @_; 2054 my ($self) = @_;
335 2055
336 my $path = $map->tmpname; 2056 # save first because save cedes
337 defined $path or return; 2057 $self->save;
338 2058
339 unlink "$path.cfperl"; 2059 my $lock = cf::lock_acquire "map_data:" . $self->path;
340};
341 2060
342*on_mapin = 2061 return if $self->players;
343*on_mapload = sub { 2062 return if $self->in_memory != cf::MAP_IN_MEMORY;
2063 return if $self->{deny_save};
2064
2065 $self->clear;
2066 $self->in_memory (cf::MAP_SWAPPED);
2067}
2068
2069sub reset_at {
344 my ($map) = @_; 2070 my ($self) = @_;
345 2071
346 my $path = $map->tmpname; 2072 # TODO: safety, remove and allow resettable per-player maps
347 $path = $map->path unless defined $path; 2073 return 1e99 if $self->{deny_reset};
348 2074
349 open my $fh, "<:raw", "$path.cfperl" 2075 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
350 or return; # no perl data 2076 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
351 2077
352 my $data = Storable::thaw do { local $/; <$fh> }; 2078 $time + $to
2079}
353 2080
354 $data->{version} <= 1 2081sub should_reset {
355 or return; # too new
356
357 $map->_set_obs ($data->{obs});
358};
359
360*on_mapout = sub {
361 my ($map) = @_; 2082 my ($self) = @_;
362 2083
363 my $path = $map->tmpname; 2084 $self->reset_at <= $cf::RUNTIME
364 $path = $map->path unless defined $path; 2085}
365 2086
366 my $obs = $map->_get_obs; 2087sub reset {
2088 my ($self) = @_;
367 2089
368 if (defined $obs) { 2090 my $lock = cf::lock_acquire "map_data:$self->{path}";
369 open my $fh, ">:raw", "$path.cfperl"
370 or die "$path.cfperl: $!";
371 2091
372 stat $path; 2092 return if $self->players;
373 2093
374 print $fh Storable::nfreeze { 2094 warn "resetting map ", $self->path;
375 size => (stat _)[7],
376 time => (stat _)[9],
377 version => 1,
378 obs => $obs,
379 };
380 2095
381 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g* 2096 $self->in_memory (cf::MAP_SWAPPED);
382 } else { 2097
383 unlink "$path.cfperl"; 2098 # need to save uniques path
2099 unless ($self->{deny_save}) {
2100 my $uniq = $self->uniq_path; utf8::encode $uniq;
2101
2102 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2103 if $uniq;
2104 }
2105
2106 delete $cf::MAP{$self->path};
2107
2108 $self->clear;
2109
2110 $_->clear_links_to ($self) for values %cf::MAP;
2111
2112 $self->unlink_save;
2113 $self->destroy;
2114}
2115
2116my $nuke_counter = "aaaa";
2117
2118sub nuke {
2119 my ($self) = @_;
2120
2121 delete $cf::MAP{$self->path};
2122
2123 $self->unlink_save;
2124
2125 bless $self, "cf::map";
2126 delete $self->{deny_reset};
2127 $self->{deny_save} = 1;
2128 $self->reset_timeout (1);
2129 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2130
2131 $cf::MAP{$self->path} = $self;
2132
2133 $self->reset; # polite request, might not happen
2134}
2135
2136=item $maps = cf::map::tmp_maps
2137
2138Returns an arrayref with all map paths of currently instantiated and saved
2139maps. May block.
2140
2141=cut
2142
2143sub tmp_maps() {
384 } 2144 [
385}; 2145 map {
386 2146 utf8::decode $_;
387############################################################################# 2147 /\.map$/
388# load/save perl data associated with player->ob objects 2148 ? normalise $_
389 2149 : ()
390sub all_objects(@) { 2150 } @{ aio_readdir $TMPDIR or [] }
391 @_, map all_objects ($_->inv), @_
392}
393
394*on_player_load = sub {
395 my ($ob, $path) = @_;
396
397 for my $o (all_objects $ob) {
398 if (my $value = $o->get_ob_key_value ("_perl_data")) {
399 $o->set_ob_key_value ("_perl_data");
400
401 %$o = %{ Storable::thaw pack "H*", $value };
402 }
403 } 2151 ]
404};
405
406*on_player_save = sub {
407 my ($ob, $path) = @_;
408
409 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
410 for grep %$_, all_objects $ob;
411};
412
413#############################################################################
414# core extensions - in perl
415
416my $delta_timer = Event->timer (
417 parked => 1,
418 prio => Event::PRIO_HIGH,
419 cb => sub { Event::unloop (undef) },
420);
421
422sub sleep_delta($) {
423 $delta_timer->at (Event::time + $_[0]);
424 $delta_timer->start;
425 Event::loop;
426} 2152}
427 2153
428=item cf::player::exists $login 2154=item $maps = cf::map::random_maps
429 2155
430Returns true when the given account exists. 2156Returns an arrayref with all map paths of currently instantiated and saved
2157random maps. May block.
431 2158
432=cut 2159=cut
433 2160
434sub cf::player::exists($) { 2161sub random_maps() {
435 cf::player::find $_[0] 2162 [
436 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2163 map {
2164 utf8::decode $_;
2165 /\.map$/
2166 ? normalise "?random/$_"
2167 : ()
2168 } @{ aio_readdir $RANDOMDIR or [] }
2169 ]
437} 2170}
438 2171
2172=item cf::map::unique_maps
2173
2174Returns an arrayref of paths of all shared maps that have
2175instantiated unique items. May block.
2176
2177=cut
2178
2179sub unique_maps() {
2180 [
2181 map {
2182 utf8::decode $_;
2183 /\.map$/
2184 ? normalise $_
2185 : ()
2186 } @{ aio_readdir $UNIQUEDIR or [] }
2187 ]
2188}
2189
2190package cf;
2191
2192=back
2193
2194=head3 cf::object
2195
2196=cut
2197
2198package cf::object;
2199
2200=over 4
2201
2202=item $ob->inv_recursive
2203
2204Returns the inventory of the object _and_ their inventories, recursively.
2205
2206=cut
2207
2208sub inv_recursive_;
2209sub inv_recursive_ {
2210 map { $_, inv_recursive_ $_->inv } @_
2211}
2212
2213sub inv_recursive {
2214 inv_recursive_ inv $_[0]
2215}
2216
2217package cf;
2218
2219=back
2220
2221=head3 cf::object::player
2222
2223=over 4
2224
439=item $player->reply ($npc, $msg[, $flags]) 2225=item $player_object->reply ($npc, $msg[, $flags])
440 2226
441Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2227Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
442can be C<undef>. Does the right thing when the player is currently in a 2228can be C<undef>. Does the right thing when the player is currently in a
443dialogue with the given NPC character. 2229dialogue with the given NPC character.
444 2230
445=cut 2231=cut
446 2232
447# rough implementation of a future "reply" method that works 2233# rough implementation of a future "reply" method that works
448# with dialog boxes. 2234# with dialog boxes.
2235#TODO: the first argument must go, split into a $npc->reply_to ( method
449sub cf::object::player::reply($$$;$) { 2236sub cf::object::player::reply($$$;$) {
450 my ($self, $npc, $msg, $flags) = @_; 2237 my ($self, $npc, $msg, $flags) = @_;
451 2238
452 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2239 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
453 2240
454 if ($self->{record_replies}) { 2241 if ($self->{record_replies}) {
455 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2242 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2243
456 } else { 2244 } else {
2245 my $pl = $self->contr;
2246
2247 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2248 my $dialog = $pl->{npc_dialog};
2249 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2250
2251 } else {
457 $msg = $npc->name . " says: $msg" if $npc; 2252 $msg = $npc->name . " says: $msg" if $npc;
458 $self->message ($msg, $flags); 2253 $self->message ($msg, $flags);
2254 }
2255 }
2256}
2257
2258=item $object->send_msg ($channel, $msg, $color, [extra...])
2259
2260=cut
2261
2262sub cf::object::send_msg {
2263 my $pl = shift->contr
2264 or return;
2265 $pl->send_msg (@_);
2266}
2267
2268=item $player_object->may ("access")
2269
2270Returns wether the given player is authorized to access resource "access"
2271(e.g. "command_wizcast").
2272
2273=cut
2274
2275sub cf::object::player::may {
2276 my ($self, $access) = @_;
2277
2278 $self->flag (cf::FLAG_WIZ) ||
2279 (ref $cf::CFG{"may_$access"}
2280 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2281 : $cf::CFG{"may_$access"})
2282}
2283
2284=item $player_object->enter_link
2285
2286Freezes the player and moves him/her to a special map (C<{link}>).
2287
2288The player should be reasonably safe there for short amounts of time. You
2289I<MUST> call C<leave_link> as soon as possible, though.
2290
2291Will never block.
2292
2293=item $player_object->leave_link ($map, $x, $y)
2294
2295Moves the player out of the special C<{link}> map onto the specified
2296map. If the map is not valid (or omitted), the player will be moved back
2297to the location he/she was before the call to C<enter_link>, or, if that
2298fails, to the emergency map position.
2299
2300Might block.
2301
2302=cut
2303
2304sub link_map {
2305 unless ($LINK_MAP) {
2306 $LINK_MAP = cf::map::find "{link}"
2307 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2308 $LINK_MAP->load;
2309 }
2310
2311 $LINK_MAP
2312}
2313
2314sub cf::object::player::enter_link {
2315 my ($self) = @_;
2316
2317 $self->deactivate_recursive;
2318
2319 return if UNIVERSAL::isa $self->map, "ext::map_link";
2320
2321 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2322 if $self->map && $self->map->{path} ne "{link}";
2323
2324 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2325}
2326
2327sub cf::object::player::leave_link {
2328 my ($self, $map, $x, $y) = @_;
2329
2330 return unless $self->contr->active;
2331
2332 my $link_pos = delete $self->{_link_pos};
2333
2334 unless ($map) {
2335 # restore original map position
2336 ($map, $x, $y) = @{ $link_pos || [] };
2337 $map = cf::map::find $map;
2338
2339 unless ($map) {
2340 ($map, $x, $y) = @$EMERGENCY_POSITION;
2341 $map = cf::map::find $map
2342 or die "FATAL: cannot load emergency map\n";
2343 }
2344 }
2345
2346 ($x, $y) = (-1, -1)
2347 unless (defined $x) && (defined $y);
2348
2349 # use -1 or undef as default coordinates, not 0, 0
2350 ($x, $y) = ($map->enter_x, $map->enter_y)
2351 if $x <=0 && $y <= 0;
2352
2353 $map->load;
2354 $map->load_diag;
2355
2356 return unless $self->contr->active;
2357 $self->activate_recursive;
2358
2359 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2360 $self->enter_map ($map, $x, $y);
2361}
2362
2363=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2364
2365Moves the player to the given map-path and coordinates by first freezing
2366her, loading and preparing them map, calling the provided $check callback
2367that has to return the map if sucecssful, and then unfreezes the player on
2368the new (success) or old (failed) map position. In either case, $done will
2369be called at the end of this process.
2370
2371=cut
2372
2373our $GOTOGEN;
2374
2375sub cf::object::player::goto {
2376 my ($self, $path, $x, $y, $check, $done) = @_;
2377
2378 # do generation counting so two concurrent goto's will be executed in-order
2379 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2380
2381 $self->enter_link;
2382
2383 (async {
2384 my $map = eval {
2385 my $map = cf::map::find $path;
2386
2387 if ($map) {
2388 $map = $map->customise_for ($self);
2389 $map = $check->($map) if $check && $map;
2390 } else {
2391 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2392 }
2393
2394 $map
2395 };
2396
2397 if ($@) {
2398 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2399 LOG llevError | logBacktrace, Carp::longmess $@;
2400 }
2401
2402 if ($gen == $self->{_goto_generation}) {
2403 delete $self->{_goto_generation};
2404 $self->leave_link ($map, $x, $y);
2405 }
2406
2407 $done->() if $done;
2408 })->prio (1);
2409}
2410
2411=item $player_object->enter_exit ($exit_object)
2412
2413=cut
2414
2415sub parse_random_map_params {
2416 my ($spec) = @_;
2417
2418 my $rmp = { # defaults
2419 xsize => (cf::rndm 15, 40),
2420 ysize => (cf::rndm 15, 40),
2421 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2422 #layout => string,
459 } 2423 };
460}
461 2424
462=item $player->ext_reply ($msgid, $msgtype, %msg) 2425 for (split /\n/, $spec) {
2426 my ($k, $v) = split /\s+/, $_, 2;
463 2427
2428 $rmp->{lc $k} = $v if (length $k) && (length $v);
2429 }
2430
2431 $rmp
2432}
2433
2434sub prepare_random_map {
2435 my ($exit) = @_;
2436
2437 my $guard = cf::lock_acquire "exit_prepare:$exit";
2438
2439 # all this does is basically replace the /! path by
2440 # a new random map path (?random/...) with a seed
2441 # that depends on the exit object
2442
2443 my $rmp = parse_random_map_params $exit->msg;
2444
2445 if ($exit->map) {
2446 $rmp->{region} = $exit->region->name;
2447 $rmp->{origin_map} = $exit->map->path;
2448 $rmp->{origin_x} = $exit->x;
2449 $rmp->{origin_y} = $exit->y;
2450 }
2451
2452 $rmp->{random_seed} ||= $exit->random_seed;
2453
2454 my $data = cf::to_json $rmp;
2455 my $md5 = Digest::MD5::md5_hex $data;
2456 my $meta = "$RANDOMDIR/$md5.meta";
2457
2458 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2459 aio_write $fh, 0, (length $data), $data, 0;
2460 undef $fh;
2461 aio_rename "$meta~", $meta;
2462
2463 $exit->slaying ("?random/$md5");
2464 $exit->msg (undef);
2465 }
2466}
2467
2468sub cf::object::player::enter_exit {
2469 my ($self, $exit) = @_;
2470
2471 return unless $self->type == cf::PLAYER;
2472
2473 if ($exit->slaying eq "/!") {
2474 #TODO: this should de-fi-ni-te-ly not be a sync-job
2475 # the problem is that $exit might not survive long enough
2476 # so it needs to be done right now, right here
2477 cf::sync_job { prepare_random_map $exit };
2478 }
2479
2480 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2481 my $hp = $exit->stats->hp;
2482 my $sp = $exit->stats->sp;
2483
2484 $self->enter_link;
2485
2486 # if exit is damned, update players death & WoR home-position
2487 $self->contr->savebed ($slaying, $hp, $sp)
2488 if $exit->flag (FLAG_DAMNED);
2489
2490 (async {
2491 $self->deactivate_recursive; # just to be sure
2492 unless (eval {
2493 $self->goto ($slaying, $hp, $sp);
2494
2495 1;
2496 }) {
2497 $self->message ("Something went wrong deep within the crossfire server. "
2498 . "I'll try to bring you back to the map you were before. "
2499 . "Please report this to the dungeon master!",
2500 cf::NDI_UNIQUE | cf::NDI_RED);
2501
2502 warn "ERROR in enter_exit: $@";
2503 $self->leave_link;
2504 }
2505 })->prio (1);
2506}
2507
2508=head3 cf::client
2509
2510=over 4
2511
2512=item $client->send_drawinfo ($text, $flags)
2513
2514Sends a drawinfo packet to the client. Circumvents output buffering so
2515should not be used under normal circumstances.
2516
2517=cut
2518
2519sub cf::client::send_drawinfo {
2520 my ($self, $text, $flags) = @_;
2521
2522 utf8::encode $text;
2523 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2524}
2525
2526=item $client->send_msg ($channel, $msg, $color, [extra...])
2527
2528Send a drawinfo or msg packet to the client, formatting the msg for the
2529client if neccessary. C<$type> should be a string identifying the type of
2530the message, with C<log> being the default. If C<$color> is negative, suppress
2531the message unless the client supports the msg packet.
2532
2533=cut
2534
2535sub cf::client::send_msg {
2536 my ($self, $channel, $msg, $color, @extra) = @_;
2537
2538 $msg = $self->pl->expand_cfpod ($msg);
2539
2540 $color &= cf::NDI_CLIENT_MASK; # just in case...
2541
2542 if (ref $channel) {
2543 # send meta info to client, if not yet sent
2544 unless (exists $self->{channel}{$channel->{id}}) {
2545 $self->{channel}{$channel->{id}} = $channel;
2546 $self->ext_msg (channel_info => $channel);
2547 }
2548
2549 $channel = $channel->{id};
2550 }
2551
2552 return unless @extra || length $msg;
2553
2554 if ($self->can_msg) {
2555 # default colour, mask it out
2556 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2557 if $color & cf::NDI_DEF;
2558
2559 $self->send_packet ("msg " . $self->{json_coder}->encode (
2560 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2561 } else {
2562 if ($color >= 0) {
2563 # replace some tags by gcfclient-compatible ones
2564 for ($msg) {
2565 1 while
2566 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2567 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2568 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2569 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2570 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2571 }
2572
2573 $color &= cf::NDI_COLOR_MASK;
2574
2575 utf8::encode $msg;
2576
2577 if (0 && $msg =~ /\[/) {
2578 # COMMAND/INFO
2579 $self->send_packet ("drawextinfo $color 10 8 $msg")
2580 } else {
2581 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2582 $self->send_packet ("drawinfo $color $msg")
2583 }
2584 }
2585 }
2586}
2587
2588=item $client->ext_msg ($type, @msg)
2589
464Sends an ext reply to the player. 2590Sends an ext event to the client.
465 2591
466=cut 2592=cut
467 2593
468sub cf::player::ext_reply($$$%) { 2594sub cf::client::ext_msg($$@) {
469 my ($self, $id, %msg) = @_; 2595 my ($self, $type, @msg) = @_;
470 2596
471 $msg{msgid} = $id; 2597 my $extcmd = $self->extcmd;
472 2598
473 $self->send ("ext " . to_json \%msg); 2599 if ($extcmd == 2) {
2600 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2601 } elsif ($extcmd == 1) { # TODO: remove
2602 push @msg, msgtype => "event_$type";
2603 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2604 }
474} 2605}
475 2606
476############################################################################# 2607=item $success = $client->query ($flags, "text", \&cb)
477# map scripting support
478 2608
2609Queues a query to the client, calling the given callback with
2610the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2611C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2612
2613Queries can fail, so check the return code. Or don't, as queries will
2614become reliable at some point in the future.
2615
2616=cut
2617
2618sub cf::client::query {
2619 my ($self, $flags, $text, $cb) = @_;
2620
2621 return unless $self->state == ST_PLAYING
2622 || $self->state == ST_SETUP
2623 || $self->state == ST_CUSTOM;
2624
2625 $self->state (ST_CUSTOM);
2626
2627 utf8::encode $text;
2628 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2629
2630 $self->send_packet ($self->{query_queue}[0][0])
2631 if @{ $self->{query_queue} } == 1;
2632
2633 1
2634}
2635
2636cf::client->attach (
2637 on_connect => sub {
2638 my ($ns) = @_;
2639
2640 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2641 },
2642 on_reply => sub {
2643 my ($ns, $msg) = @_;
2644
2645 # this weird shuffling is so that direct followup queries
2646 # get handled first
2647 my $queue = delete $ns->{query_queue}
2648 or return; # be conservative, not sure how that can happen, but we saw a crash here
2649
2650 (shift @$queue)->[1]->($msg);
2651 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2652
2653 push @{ $ns->{query_queue} }, @$queue;
2654
2655 if (@{ $ns->{query_queue} } == @$queue) {
2656 if (@$queue) {
2657 $ns->send_packet ($ns->{query_queue}[0][0]);
2658 } else {
2659 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2660 }
2661 }
2662 },
2663 on_exticmd => sub {
2664 my ($ns, $buf) = @_;
2665
2666 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2667
2668 if (ref $msg) {
2669 my ($type, $reply, @payload) =
2670 "ARRAY" eq ref $msg
2671 ? @$msg
2672 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2673
2674 if (my $cb = $EXTICMD{$type}) {
2675 my @reply = $cb->($ns, @payload);
2676
2677 $ns->ext_reply ($reply, @reply)
2678 if $reply;
2679 }
2680 } else {
2681 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2682 }
2683
2684 cf::override;
2685 },
2686);
2687
2688=item $client->async (\&cb)
2689
2690Create a new coroutine, running the specified callback. The coroutine will
2691be automatically cancelled when the client gets destroyed (e.g. on logout,
2692or loss of connection).
2693
2694=cut
2695
2696sub cf::client::async {
2697 my ($self, $cb) = @_;
2698
2699 my $coro = &Coro::async ($cb);
2700
2701 $coro->on_destroy (sub {
2702 delete $self->{_coro}{$coro+0};
2703 });
2704
2705 $self->{_coro}{$coro+0} = $coro;
2706
2707 $coro
2708}
2709
2710cf::client->attach (
2711 on_destroy => sub {
2712 my ($ns) = @_;
2713
2714 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2715 },
2716);
2717
2718=back
2719
2720
2721=head2 SAFE SCRIPTING
2722
2723Functions that provide a safe environment to compile and execute
2724snippets of perl code without them endangering the safety of the server
2725itself. Looping constructs, I/O operators and other built-in functionality
2726is not available in the safe scripting environment, and the number of
2727functions and methods that can be called is greatly reduced.
2728
2729=cut
2730
479our $safe = new Safe "ext"; 2731our $safe = new Safe "safe";
480our $safe_hole = new Safe::Hole; 2732our $safe_hole = new Safe::Hole;
481 2733
482$SIG{FPE} = 'IGNORE'; 2734$SIG{FPE} = 'IGNORE';
483 2735
484$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2736$safe->permit_only (Opcode::opset qw(
2737 :base_core :base_mem :base_orig :base_math
2738 grepstart grepwhile mapstart mapwhile
2739 sort time
2740));
485 2741
486# here we export the classes and methods available to script code 2742# here we export the classes and methods available to script code
487 2743
2744=pod
2745
2746The following functions and methods are available within a safe environment:
2747
2748 cf::object
2749 contr pay_amount pay_player map x y force_find force_add
2750 insert remove name archname title slaying race
2751
2752 cf::object::player
2753 player
2754
2755 cf::player
2756 peaceful
2757
2758 cf::map
2759 trigger
2760
2761=cut
2762
488for ( 2763for (
489 ["cf::object" => qw(contr pay_amount pay_player)], 2764 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2765 insert remove inv name archname title slaying race)],
490 ["cf::object::player" => qw(player)], 2766 ["cf::object::player" => qw(player)],
491 ["cf::player" => qw(peaceful)], 2767 ["cf::player" => qw(peaceful)],
2768 ["cf::map" => qw(trigger)],
492) { 2769) {
493 no strict 'refs'; 2770 no strict 'refs';
494 my ($pkg, @funs) = @$_; 2771 my ($pkg, @funs) = @$_;
495 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2772 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
496 for @funs; 2773 for @funs;
497} 2774}
2775
2776=over 4
2777
2778=item @retval = safe_eval $code, [var => value, ...]
2779
2780Compiled and executes the given perl code snippet. additional var/value
2781pairs result in temporary local (my) scalar variables of the given name
2782that are available in the code snippet. Example:
2783
2784 my $five = safe_eval '$first + $second', first => 1, second => 4;
2785
2786=cut
498 2787
499sub safe_eval($;@) { 2788sub safe_eval($;@) {
500 my ($code, %vars) = @_; 2789 my ($code, %vars) = @_;
501 2790
502 my $qcode = $code; 2791 my $qcode = $code;
503 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2792 $qcode =~ s/"/‟/g; # not allowed in #line filenames
504 $qcode =~ s/\n/\\n/g; 2793 $qcode =~ s/\n/\\n/g;
505 2794
506 local $_; 2795 local $_;
507 local @ext::cf::_safe_eval_args = values %vars; 2796 local @safe::cf::_safe_eval_args = values %vars;
508 2797
509 $code = 2798 my $eval =
510 "do {\n" 2799 "do {\n"
511 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2800 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
512 . "#line 0 \"{$qcode}\"\n" 2801 . "#line 0 \"{$qcode}\"\n"
513 . $code 2802 . $code
514 . "\n}" 2803 . "\n}"
515 ; 2804 ;
516 2805
517 sub_generation_inc; 2806 sub_generation_inc;
518 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 2807 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
519 sub_generation_inc; 2808 sub_generation_inc;
520 2809
2810 if ($@) {
2811 warn "$@";
2812 warn "while executing safe code '$code'\n";
2813 warn "with arguments " . (join " ", %vars) . "\n";
2814 }
2815
521 wantarray ? @res : $res[0] 2816 wantarray ? @res : $res[0]
522} 2817}
2818
2819=item cf::register_script_function $function => $cb
2820
2821Register a function that can be called from within map/npc scripts. The
2822function should be reasonably secure and should be put into a package name
2823like the extension.
2824
2825Example: register a function that gets called whenever a map script calls
2826C<rent::overview>, as used by the C<rent> extension.
2827
2828 cf::register_script_function "rent::overview" => sub {
2829 ...
2830 };
2831
2832=cut
523 2833
524sub register_script_function { 2834sub register_script_function {
525 my ($fun, $cb) = @_; 2835 my ($fun, $cb) = @_;
526 2836
527 no strict 'refs'; 2837 no strict 'refs';
528 *{"ext::$fun"} = $safe_hole->wrap ($cb); 2838 *{"safe::$fun"} = $safe_hole->wrap ($cb);
529} 2839}
2840
2841=back
2842
2843=cut
530 2844
531############################################################################# 2845#############################################################################
532# initialisation 2846# the server's init and main functions
533 2847
534register "<global>", __PACKAGE__; 2848sub load_facedata($) {
2849 my ($path) = @_;
2850
2851 warn "loading facedata from $path\n";
2852
2853 my $facedata;
2854 0 < aio_load $path, $facedata
2855 or die "$path: $!";
2856
2857 $facedata = Coro::Storable::thaw $facedata;
2858
2859 $facedata->{version} == 2
2860 or cf::cleanup "$path: version mismatch, cannot proceed.";
2861
2862 {
2863 my $faces = $facedata->{faceinfo};
2864
2865 while (my ($face, $info) = each %$faces) {
2866 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2867 cf::face::set_visibility $idx, $info->{visibility};
2868 cf::face::set_magicmap $idx, $info->{magicmap};
2869 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2870 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2871
2872 cf::cede_to_tick;
2873 }
2874
2875 while (my ($face, $info) = each %$faces) {
2876 next unless $info->{smooth};
2877 my $idx = cf::face::find $face
2878 or next;
2879 if (my $smooth = cf::face::find $info->{smooth}) {
2880 cf::face::set_smooth $idx, $smooth;
2881 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2882 } else {
2883 warn "smooth face '$info->{smooth}' not found for face '$face'";
2884 }
2885
2886 cf::cede_to_tick;
2887 }
2888 }
2889
2890 {
2891 my $anims = $facedata->{animinfo};
2892
2893 while (my ($anim, $info) = each %$anims) {
2894 cf::anim::set $anim, $info->{frames}, $info->{facings};
2895 cf::cede_to_tick;
2896 }
2897
2898 cf::anim::invalidate_all; # d'oh
2899 }
2900
2901 {
2902 # TODO: for gcfclient pleasure, we should give resources
2903 # that gcfclient doesn't grok a >10000 face index.
2904 my $res = $facedata->{resource};
2905 my $enc = JSON::XS->new->utf8->canonical;
2906
2907 my $soundconf = delete $res->{"res/sound.conf"};
2908
2909 while (my ($name, $info) = each %$res) {
2910 my $meta = $enc->encode ({
2911 name => $name,
2912 %{ $info->{meta} || {} },
2913 });
2914
2915 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2916
2917 if ($info->{type} & 1) {
2918 # prepend meta info
2919
2920 my $data = pack "(w/a*)*", $meta, $info->{data};
2921 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2922
2923 cf::face::set_data $idx, 0, $data, $chk;
2924 } else {
2925 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2926 }
2927
2928 cf::face::set_type $idx, $info->{type};
2929
2930 cf::cede_to_tick;
2931 }
2932
2933 if ($soundconf) {
2934 $soundconf = $enc->decode (delete $soundconf->{data});
2935
2936 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2937 my $sound = $soundconf->{compat}[$_]
2938 or next;
2939
2940 my $face = cf::face::find "sound/$sound->[1]";
2941 cf::sound::set $sound->[0] => $face;
2942 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2943 }
2944
2945 while (my ($k, $v) = each %{$soundconf->{event}}) {
2946 my $face = cf::face::find "sound/$v";
2947 cf::sound::set $k => $face;
2948 }
2949 }
2950 }
2951
2952 1
2953}
2954
2955register_exticmd fx_want => sub {
2956 my ($ns, $want) = @_;
2957
2958 while (my ($k, $v) = each %$want) {
2959 $ns->fx_want ($k, $v);
2960 }
2961};
2962
2963sub reload_regions {
2964 load_resource_file "$MAPDIR/regions"
2965 or die "unable to load regions file\n";
2966
2967 for (cf::region::list) {
2968 $_->{match} = qr/$_->{match}/
2969 if exists $_->{match};
2970 }
2971}
2972
2973sub reload_facedata {
2974 load_facedata "$DATADIR/facedata"
2975 or die "unable to load facedata\n";
2976}
2977
2978sub reload_archetypes {
2979 load_resource_file "$DATADIR/archetypes"
2980 or die "unable to load archetypes\n";
2981 #d# NEED to laod twice to resolve forward references
2982 # this really needs to be done in an extra post-pass
2983 # (which needs to be synchronous, so solve it differently)
2984 load_resource_file "$DATADIR/archetypes"
2985 or die "unable to load archetypes\n";
2986}
2987
2988sub reload_treasures {
2989 load_resource_file "$DATADIR/treasures"
2990 or die "unable to load treasurelists\n";
2991}
2992
2993sub reload_resources {
2994 warn "reloading resource files...\n";
2995
2996 reload_regions;
2997 reload_facedata;
2998 #reload_archetypes;#d#
2999 reload_archetypes;
3000 reload_treasures;
3001
3002 warn "finished reloading resource files\n";
3003}
3004
3005sub init {
3006 reload_resources;
3007}
3008
3009sub cfg_load {
3010 open my $fh, "<:utf8", "$CONFDIR/config"
3011 or return;
3012
3013 local $/;
3014 *CFG = YAML::Syck::Load <$fh>;
3015
3016 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3017
3018 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3019 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3020
3021 if (exists $CFG{mlockall}) {
3022 eval {
3023 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3024 and die "WARNING: m(un)lockall failed: $!\n";
3025 };
3026 warn $@ if $@;
3027 }
3028}
3029
3030sub main {
3031 # we must not ever block the main coroutine
3032 local $Coro::idle = sub {
3033 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3034 (async {
3035 Event::one_event;
3036 })->prio (Coro::PRIO_MAX);
3037 };
3038
3039 cfg_load;
3040 db_init;
3041 load_extensions;
3042
3043 $TICK_WATCHER->start;
3044 Event::loop;
3045}
3046
3047#############################################################################
3048# initialisation and cleanup
3049
3050# install some emergency cleanup handlers
3051BEGIN {
3052 for my $signal (qw(INT HUP TERM)) {
3053 Event->signal (
3054 reentrant => 0,
3055 data => WF_AUTOCANCEL,
3056 signal => $signal,
3057 prio => 0,
3058 cb => sub {
3059 cf::cleanup "SIG$signal";
3060 },
3061 );
3062 }
3063}
3064
3065sub write_runtime {
3066 my $runtime = "$LOCALDIR/runtime";
3067
3068 # first touch the runtime file to show we are still running:
3069 # the fsync below can take a very very long time.
3070
3071 IO::AIO::aio_utime $runtime, undef, undef;
3072
3073 my $guard = cf::lock_acquire "write_runtime";
3074
3075 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3076 or return;
3077
3078 my $value = $cf::RUNTIME + 90 + 10;
3079 # 10 is the runtime save interval, for a monotonic clock
3080 # 60 allows for the watchdog to kill the server.
3081
3082 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3083 and return;
3084
3085 # always fsync - this file is important
3086 aio_fsync $fh
3087 and return;
3088
3089 # touch it again to show we are up-to-date
3090 aio_utime $fh, undef, undef;
3091
3092 close $fh
3093 or return;
3094
3095 aio_rename "$runtime~", $runtime
3096 and return;
3097
3098 warn "runtime file written.\n";
3099
3100 1
3101}
3102
3103sub emergency_save() {
3104 my $freeze_guard = cf::freeze_mainloop;
3105
3106 warn "enter emergency perl save\n";
3107
3108 cf::sync_job {
3109 # use a peculiar iteration method to avoid tripping on perl
3110 # refcount bugs in for. also avoids problems with players
3111 # and maps saved/destroyed asynchronously.
3112 warn "begin emergency player save\n";
3113 for my $login (keys %cf::PLAYER) {
3114 my $pl = $cf::PLAYER{$login} or next;
3115 $pl->valid or next;
3116 $pl->save;
3117 }
3118 warn "end emergency player save\n";
3119
3120 warn "begin emergency map save\n";
3121 for my $path (keys %cf::MAP) {
3122 my $map = $cf::MAP{$path} or next;
3123 $map->valid or next;
3124 $map->save;
3125 }
3126 warn "end emergency map save\n";
3127
3128 warn "begin emergency database checkpoint\n";
3129 BDB::db_env_txn_checkpoint $DB_ENV;
3130 warn "end emergency database checkpoint\n";
3131 };
3132
3133 warn "leave emergency perl save\n";
3134}
3135
3136sub post_cleanup {
3137 my ($make_core) = @_;
3138
3139 warn Carp::longmess "post_cleanup backtrace"
3140 if $make_core;
3141}
3142
3143sub do_reload_perl() {
3144 # can/must only be called in main
3145 if ($Coro::current != $Coro::main) {
3146 warn "can only reload from main coroutine";
3147 return;
3148 }
3149
3150 warn "reloading...";
3151
3152 warn "entering sync_job";
3153
3154 cf::sync_job {
3155 cf::write_runtime; # external watchdog should not bark
3156 cf::emergency_save;
3157 cf::write_runtime; # external watchdog should not bark
3158
3159 warn "syncing database to disk";
3160 BDB::db_env_txn_checkpoint $DB_ENV;
3161
3162 # if anything goes wrong in here, we should simply crash as we already saved
3163
3164 warn "cancelling all WF_AUTOCANCEL watchers";
3165 for (Event::all_watchers) {
3166 $_->cancel if $_->data & WF_AUTOCANCEL;
3167 }
3168
3169 warn "flushing outstanding aio requests";
3170 for (;;) {
3171 BDB::flush;
3172 IO::AIO::flush;
3173 Coro::cede;
3174 last unless IO::AIO::nreqs || BDB::nreqs;
3175 warn "iterate...";
3176 }
3177
3178 ++$RELOAD;
3179
3180 warn "cancelling all extension coros";
3181 $_->cancel for values %EXT_CORO;
3182 %EXT_CORO = ();
3183
3184 warn "removing commands";
3185 %COMMAND = ();
3186
3187 warn "removing ext/exti commands";
3188 %EXTCMD = ();
3189 %EXTICMD = ();
3190
3191 warn "unloading/nuking all extensions";
3192 for my $pkg (@EXTS) {
3193 warn "... unloading $pkg";
3194
3195 if (my $cb = $pkg->can ("unload")) {
3196 eval {
3197 $cb->($pkg);
3198 1
3199 } or warn "$pkg unloaded, but with errors: $@";
3200 }
3201
3202 warn "... nuking $pkg";
3203 Symbol::delete_package $pkg;
3204 }
3205
3206 warn "unloading all perl modules loaded from $LIBDIR";
3207 while (my ($k, $v) = each %INC) {
3208 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3209
3210 warn "... unloading $k";
3211 delete $INC{$k};
3212
3213 $k =~ s/\.pm$//;
3214 $k =~ s/\//::/g;
3215
3216 if (my $cb = $k->can ("unload_module")) {
3217 $cb->();
3218 }
3219
3220 Symbol::delete_package $k;
3221 }
3222
3223 warn "getting rid of safe::, as good as possible";
3224 Symbol::delete_package "safe::$_"
3225 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3226
3227 warn "unloading cf.pm \"a bit\"";
3228 delete $INC{"cf.pm"};
3229 delete $INC{"cf/pod.pm"};
3230
3231 # don't, removes xs symbols, too,
3232 # and global variables created in xs
3233 #Symbol::delete_package __PACKAGE__;
3234
3235 warn "unload completed, starting to reload now";
3236
3237 warn "reloading cf.pm";
3238 require cf;
3239 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3240
3241 warn "loading config and database again";
3242 cf::cfg_load;
3243
3244 warn "loading extensions";
3245 cf::load_extensions;
3246
3247 warn "reattaching attachments to objects/players";
3248 _global_reattach; # objects, sockets
3249 warn "reattaching attachments to maps";
3250 reattach $_ for values %MAP;
3251 warn "reattaching attachments to players";
3252 reattach $_ for values %PLAYER;
3253
3254 warn "leaving sync_job";
3255
3256 1
3257 } or do {
3258 warn $@;
3259 warn "error while reloading, exiting.";
3260 exit 1;
3261 };
3262
3263 warn "reloaded";
3264};
3265
3266our $RELOAD_WATCHER; # used only during reload
3267
3268sub reload_perl() {
3269 # doing reload synchronously and two reloads happen back-to-back,
3270 # coro crashes during coro_state_free->destroy here.
3271
3272 $RELOAD_WATCHER ||= Event->timer (
3273 reentrant => 0,
3274 after => 0,
3275 data => WF_AUTOCANCEL,
3276 cb => sub {
3277 do_reload_perl;
3278 undef $RELOAD_WATCHER;
3279 },
3280 );
3281}
3282
3283register_command "reload" => sub {
3284 my ($who, $arg) = @_;
3285
3286 if ($who->flag (FLAG_WIZ)) {
3287 $who->message ("reloading server.");
3288 async { reload_perl };
3289 }
3290};
535 3291
536unshift @INC, $LIBDIR; 3292unshift @INC, $LIBDIR;
537 3293
538load_extensions; 3294my $bug_warning = 0;
3295
3296our @WAIT_FOR_TICK;
3297our @WAIT_FOR_TICK_BEGIN;
3298
3299sub wait_for_tick {
3300 return unless $TICK_WATCHER->is_active;
3301 return if $Coro::current == $Coro::main;
3302
3303 my $signal = new Coro::Signal;
3304 push @WAIT_FOR_TICK, $signal;
3305 $signal->wait;
3306}
3307
3308sub wait_for_tick_begin {
3309 return unless $TICK_WATCHER->is_active;
3310 return if $Coro::current == $Coro::main;
3311
3312 my $signal = new Coro::Signal;
3313 push @WAIT_FOR_TICK_BEGIN, $signal;
3314 $signal->wait;
3315}
3316
3317 my $min = 1e6;#d#
3318 my $avg = 10;
3319$TICK_WATCHER = Event->timer (
3320 reentrant => 0,
3321 parked => 1,
3322 prio => 0,
3323 at => $NEXT_TICK || $TICK,
3324 data => WF_AUTOCANCEL,
3325 cb => sub {
3326 if ($Coro::current != $Coro::main) {
3327 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3328 unless ++$bug_warning > 10;
3329 return;
3330 }
3331
3332 $NOW = $tick_start = Event::time;
3333
3334 cf::server_tick; # one server iteration
3335
3336 0 && sync_job {#d#
3337 for(1..10) {
3338 my $t = Event::time;
3339 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3340 or die;
3341
3342 $map->width (50);
3343 $map->height (50);
3344 $map->alloc;
3345 $map->_load_objects ("/tmp/x.map", 1);
3346 my $t = Event::time - $t;
3347
3348 #next unless $t < 0.0013;#d#
3349 if ($t < $min) {
3350 $min = $t;
3351 }
3352 $avg = $avg * 0.99 + $t * 0.01;
3353 }
3354 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3355 exit 0;
3356 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3357 };
3358
3359 $RUNTIME += $TICK;
3360 $NEXT_TICK += $TICK;
3361
3362 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3363 $NEXT_RUNTIME_WRITE = $NOW + 10;
3364 Coro::async_pool {
3365 write_runtime
3366 or warn "ERROR: unable to write runtime file: $!";
3367 };
3368 }
3369
3370# my $AFTER = Event::time;
3371# warn $AFTER - $NOW;#d#
3372
3373 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3374 $sig->send;
3375 }
3376 while (my $sig = shift @WAIT_FOR_TICK) {
3377 $sig->send;
3378 }
3379
3380 $NOW = Event::time;
3381
3382 # if we are delayed by four ticks or more, skip them all
3383 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3384
3385 $TICK_WATCHER->at ($NEXT_TICK);
3386 $TICK_WATCHER->start;
3387
3388 $LOAD = ($NOW - $tick_start) / $TICK;
3389 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3390
3391 _post_tick;
3392
3393
3394 },
3395);
3396
3397{
3398 BDB::max_poll_time $TICK * 0.1;
3399 $BDB_POLL_WATCHER = Event->io (
3400 reentrant => 0,
3401 fd => BDB::poll_fileno,
3402 poll => 'r',
3403 prio => 0,
3404 data => WF_AUTOCANCEL,
3405 cb => \&BDB::poll_cb,
3406 );
3407 BDB::min_parallel 8;
3408
3409 BDB::set_sync_prepare {
3410 my $status;
3411 my $current = $Coro::current;
3412 (
3413 sub {
3414 $status = $!;
3415 $current->ready; undef $current;
3416 },
3417 sub {
3418 Coro::schedule while defined $current;
3419 $! = $status;
3420 },
3421 )
3422 };
3423
3424 unless ($DB_ENV) {
3425 $DB_ENV = BDB::db_env_create;
3426
3427 cf::sync_job {
3428 eval {
3429 BDB::db_env_open
3430 $DB_ENV,
3431 $BDBDIR,
3432 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3433 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3434 0666;
3435
3436 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3437
3438 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3439 $DB_ENV->set_lk_detect;
3440 };
3441
3442 cf::cleanup "db_env_open(db): $@" if $@;
3443 };
3444 }
3445}
3446
3447{
3448 IO::AIO::min_parallel 8;
3449
3450 undef $Coro::AIO::WATCHER;
3451 IO::AIO::max_poll_time $TICK * 0.1;
3452 $AIO_POLL_WATCHER = Event->io (
3453 reentrant => 0,
3454 data => WF_AUTOCANCEL,
3455 fd => IO::AIO::poll_fileno,
3456 poll => 'r',
3457 prio => 6,
3458 cb => \&IO::AIO::poll_cb,
3459 );
3460}
3461
3462my $_log_backtrace;
3463
3464sub _log_backtrace {
3465 my ($msg, @addr) = @_;
3466
3467 $msg =~ s/\n//;
3468
3469 # limit the # of concurrent backtraces
3470 if ($_log_backtrace < 2) {
3471 ++$_log_backtrace;
3472 async {
3473 my @bt = fork_call {
3474 @addr = map { sprintf "%x", $_ } @addr;
3475 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3476 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3477 or die "addr2line: $!";
3478
3479 my @funcs;
3480 my @res = <$fh>;
3481 chomp for @res;
3482 while (@res) {
3483 my ($func, $line) = splice @res, 0, 2, ();
3484 push @funcs, "[$func] $line";
3485 }
3486
3487 @funcs
3488 };
3489
3490 LOG llevInfo, "[ABT] $msg\n";
3491 LOG llevInfo, "[ABT] $_\n" for @bt;
3492 --$_log_backtrace;
3493 };
3494 } else {
3495 LOG llevInfo, "[ABT] $msg\n";
3496 LOG llevInfo, "[ABT] [suppressed]\n";
3497 }
3498}
3499
3500# load additional modules
3501use cf::pod;
3502
3503END { cf::emergency_save }
539 3504
5401 35051
541 3506

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