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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.33 by root, Mon Aug 21 01:51:23 2006 UTC vs.
Revision 1.357 by root, Tue Sep 4 08:42:58 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16our %COMMAND; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
17our @EVENT; 62our @EVENT;
18our %PROP_TYPE; 63
19our %PROP_IDX; 64our $CONFDIR = confdir;
20our $LIBDIR = maps_directory "perl"; 65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
86
87our %CFG;
88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
120#############################################################################
121
122=head2 GLOBAL VARIABLES
123
124=over 4
125
126=item $cf::UPTIME
127
128The timestamp of the server start (so not actually an uptime).
129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
147
148=item $cf::TICK
149
150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
162=item %cf::CFG
163
164Configuration for the server, loaded from C</etc/crossfire/config>, or
165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
178
179=back
180
181=cut
21 182
22BEGIN { 183BEGIN {
23 @EVENT = map lc, @EVENT;
24
25 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
26 my $msg = join "", @_; 185 my $msg = join "", @_;
186
27 $msg .= "\n" 187 $msg .= "\n"
28 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
29 189
30 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
31 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
32 }; 194 };
33} 195}
34 196
35my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
36 204
37# generate property mutators 205# we bless all objects into (empty) derived classes to force a method lookup
38sub prop_gen { 206# within the Safe compartment.
39 my ($prefix, $class) = @_; 207for my $pkg (qw(
40 208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
41 no strict 'refs'; 214 no strict 'refs';
42
43 for my $prop (keys %PROP_TYPE) {
44 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
45 my $sub = lc $1;
46
47 my $type = $PROP_TYPE{$prop};
48 my $idx = $PROP_IDX {$prop};
49
50 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
51 $_[0]->get_property ($type, $idx)
52 };
53
54 *{"$class\::set_$sub"} = sub {
55 $_[0]->set_property ($type, $idx, $_[1]);
56 } unless $ignore_set{$prop};
57 }
58}
59
60# auto-generate most of the API
61
62prop_gen OBJECT_PROP => "cf::object";
63# CFAPI_OBJECT_ANIMATION?
64prop_gen PLAYER_PROP => "cf::object::player";
65
66prop_gen MAP_PROP => "cf::map";
67prop_gen ARCH_PROP => "cf::arch";
68
69# guessed hierarchies
70
71@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
73
74# we bless all objects into derived classes to force a method lookup
75# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
77 no strict 'refs';
78 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 216}
80 217
81$Event::DIED = sub { 218$Event::DIED = sub {
82 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
83}; 220};
84 221
85my %ext_pkg; 222#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 223
91sub inject_event { 224=head2 UTILITY FUNCTIONS
92 my $extension = shift; 225
226=over 4
227
228=item dumpval $ref
229
230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
250
251=item $ref = cf::from_json $json
252
253Converts a JSON string into the corresponding perl data structure.
254
255=item $json = cf::to_json $ref
256
257Converts a perl data structure into its JSON representation.
258
259=cut
260
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (likely this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
621}
622
623=back
624
625=cut
626
627#############################################################################
628
629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
638
639=over 4
640
641=item $attachable->attach ($attachment, key => $value...)
642
643=item $attachable->detach ($attachment)
644
645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
647
648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
650
651 $obj->attach (minesweeper => width => 10, height => 10);
652
653=item $bool = $attachable->attached ($name)
654
655Checks wether the named attachment is currently attached to the object.
656
657=item cf::CLASS->attach ...
658
659=item cf::CLASS->detach ...
660
661Define an anonymous attachment and attach it to all objects of the given
662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
695
696=over 4
697
698=item prio => $number
699
700Set the priority for all following handlers/hooks (unless overwritten
701by another C<prio> setting). Lower priority handlers get executed
702earlier. The default priority is C<0>, and many built-in handlers are
703registered at priority C<-1000>, so lower priorities should not be used
704unless you know what you are doing.
705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
712=item on_I<event> => \&cb
713
714Call the given code reference whenever the named event happens (event is
715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
716handlers are recognised generally depends on the type of object these
717handlers attach to).
718
719See F<include/eventinc.h> for the full list of events supported, and their
720class.
721
722=item package => package::
723
724Look for sub functions of the name C<< on_I<event> >> in the given
725package and register them. Only handlers for eevents supported by the
726object/class are recognised.
727
728=back
729
730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
732
733 cf::object::attachment sockpuppet =>
734 on_skill_attack => sub {
735 my ($self, $victim) = @_;
736 ...
737 }
738 }
739
740=item $attachable->valid
741
742Just because you have a perl object does not mean that the corresponding
743C-level object still exists. If you try to access an object that has no
744valid C counterpart anymore you get an exception at runtime. This method
745can be used to test for existence of the C object part without causing an
746exception.
747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
93 my $event_code = shift; 907 my $event = shift;
908 my $callbacks = shift;
94 909
95 my $cb = $hook[$event_code]{$extension} 910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
939=back
940
941=cut
942
943#############################################################################
944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
956
957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
963 my $registry = $obj->registry;
964
965 @$registry = ();
966
967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
968
969 for my $name (keys %{ $obj->{_attachment} || {} }) {
970 if (my $attach = $attachment{$name}) {
971 for (@$attach) {
972 my ($klass, @attach) = @$_;
973 _attach $registry, $klass, @attach;
974 }
975 } else {
976 warn "object uses attachment '$name' that is not available, postponing.\n";
977 }
978 }
979}
980
981cf::attachable->attach (
982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
995 on_clone => sub {
996 my ($src, $dst) = @_;
997
998 @{$dst->registry} = @{$src->registry};
999
1000 %$dst = %$src;
1001
1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
1003 if exists $src->{_attachment};
1004 },
1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 my $guard = cf::lock_acquire "io";
1011
1012 sync_job {
1013 if (length $$rdata) {
1014 warn sprintf "saving %s (%d,%d)\n",
1015 $filename, length $$rdata, scalar @$objs;
1016
1017 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1018 chmod SAVE_MODE, $fh;
1019 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1020 aio_fsync $fh if $cf::USE_FSYNC;
1021 close $fh;
1022
1023 if (@$objs) {
1024 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1025 chmod SAVE_MODE, $fh;
1026 my $data = Storable::nfreeze { version => 1, objs => $objs };
1027 aio_write $fh, 0, (length $data), $data, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh;
1030 aio_rename "$filename.pst~", "$filename.pst";
1031 }
1032 } else {
1033 aio_unlink "$filename.pst";
1034 }
1035
1036 aio_rename "$filename~", $filename;
1037 } else {
1038 warn "FATAL: $filename~: $!\n";
1039 }
1040 } else {
1041 aio_unlink $filename;
1042 aio_unlink "$filename.pst";
1043 }
1044 };
1045
1046 undef $guard;
1047}
1048
1049sub object_freezer_as_string {
1050 my ($rdata, $objs) = @_;
1051
1052 use Data::Dumper;
1053
1054 $$rdata . Dumper $objs
1055}
1056
1057sub object_thawer_load {
1058 my ($filename) = @_;
1059
1060 my ($data, $av);
1061
1062 my $guard = cf::lock_acquire "io";
1063
1064 (aio_load $filename, $data) >= 0
96 or return; 1065 or return;
97 1066
98 &$cb 1067 unless (aio_stat "$filename.pst") {
99} 1068 (aio_load "$filename.pst", $av) >= 0
100
101sub inject_global_event {
102 my $event = shift;
103
104 my $cb = $hook[$event]
105 or return; 1069 or return;
106 1070
107 List::Util::max map &$_, values %$cb 1071 undef $guard;
108} 1072 $av = eval { (Storable::thaw $av)->{objs} };
109
110sub inject_command {
111 my ($name, $obj, $params) = @_;
112
113 for my $cmd (@{ $command{$name} }) {
114 $cmd->[1]->($obj, $params);
115 } 1073 }
116 1074
117 -1 1075 warn sprintf "loading %s (%d)\n",
1076 $filename, length $data, scalar @{$av || []};
1077
1078 ($data, $av)
118} 1079}
1080
1081=head2 COMMAND CALLBACKS
1082
1083=over 4
1084
1085=cut
1086
1087#############################################################################
1088# command handling &c
1089
1090=item cf::register_command $name => \&callback($ob,$args);
1091
1092Register a callback for execution when the client sends the user command
1093$name.
1094
1095=cut
119 1096
120sub register_command { 1097sub register_command {
121 my ($name, $time, $cb) = @_; 1098 my ($name, $cb) = @_;
122 1099
123 my $caller = caller; 1100 my $caller = caller;
124 #warn "registering command '$name/$time' to '$caller'"; 1101 #warn "registering command '$name/$time' to '$caller'";
125 1102
126 push @{ $command{$name} }, [$time, $cb, $caller]; 1103 push @{ $COMMAND{$name} }, [$caller, $cb];
127 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
128} 1104}
1105
1106=item cf::register_extcmd $name => \&callback($pl,$packet);
1107
1108Register a callback for execution when the client sends an (synchronous)
1109extcmd packet. Ext commands will be processed in the order they are
1110received by the server, like other user commands. The first argument is
1111the logged-in player. Ext commands can only be processed after a player
1112has logged in successfully.
1113
1114If the callback returns something, it is sent back as if reply was being
1115called.
1116
1117=item cf::register_exticmd $name => \&callback($ns,$packet);
1118
1119Register a callback for execution when the client sends an (asynchronous)
1120exticmd packet. Exti commands are processed by the server as soon as they
1121are received, i.e. out of order w.r.t. other commands. The first argument
1122is a client socket. Exti commands can be received anytime, even before
1123log-in.
1124
1125If the callback returns something, it is sent back as if reply was being
1126called.
1127
1128=cut
129 1129
130sub register_extcmd { 1130sub register_extcmd {
131 my ($name, $cb) = @_; 1131 my ($name, $cb) = @_;
132 1132
133 my $caller = caller; 1133 $EXTCMD{$name} = $cb;
134 #warn "registering extcmd '$name' to '$caller'";
135
136 $extcmd{$name} = [$cb, $caller];
137} 1134}
1135
1136sub register_exticmd {
1137 my ($name, $cb) = @_;
1138
1139 $EXTICMD{$name} = $cb;
1140}
1141
1142cf::player->attach (
1143 on_command => sub {
1144 my ($pl, $name, $params) = @_;
1145
1146 my $cb = $COMMAND{$name}
1147 or return;
1148
1149 for my $cmd (@$cb) {
1150 $cmd->[1]->($pl->ob, $params);
1151 }
1152
1153 cf::override;
1154 },
1155 on_extcmd => sub {
1156 my ($pl, $buf) = @_;
1157
1158 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1159
1160 if (ref $msg) {
1161 my ($type, $reply, @payload) =
1162 "ARRAY" eq ref $msg
1163 ? @$msg
1164 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1165
1166 my @reply;
1167
1168 if (my $cb = $EXTCMD{$type}) {
1169 @reply = $cb->($pl, @payload);
1170 }
1171
1172 $pl->ext_reply ($reply, @reply)
1173 if $reply;
1174
1175 } else {
1176 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1177 }
1178
1179 cf::override;
1180 },
1181);
1182
1183sub load_extensions {
1184 cf::sync_job {
1185 my %todo;
1186
1187 for my $path (<$LIBDIR/*.ext>) {
1188 next unless -r $path;
1189
1190 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1191 my $base = $1;
1192 my $pkg = $1;
1193 $pkg =~ s/[^[:word:]]/_/g;
1194 $pkg = "ext::$pkg";
1195
1196 open my $fh, "<:utf8", $path
1197 or die "$path: $!";
1198
1199 my $source = do { local $/; <$fh> };
1200
1201 my %ext = (
1202 path => $path,
1203 base => $base,
1204 pkg => $pkg,
1205 );
1206
1207 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1208 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1209
1210 $ext{source} =
1211 "package $pkg; use strict; use utf8;\n"
1212 . "#line 1 \"$path\"\n{\n"
1213 . $source
1214 . "\n};\n1";
1215
1216 $todo{$base} = \%ext;
1217 }
1218
1219 my %done;
1220 while (%todo) {
1221 my $progress;
1222
1223 while (my ($k, $v) = each %todo) {
1224 for (split /,\s*/, $v->{meta}{depends}) {
1225 goto skip
1226 unless exists $done{$_};
1227 }
1228
1229 warn "... loading '$k' into '$v->{pkg}'\n";
1230
1231 unless (eval $v->{source}) {
1232 my $msg = $@ ? "$v->{path}: $@\n"
1233 : "$v->{base}: extension inactive.\n";
1234
1235 if (exists $v->{meta}{mandatory}) {
1236 warn $msg;
1237 warn "mandatory extension failed to load, exiting.\n";
1238 exit 1;
1239 }
1240
1241 warn $msg;
1242 }
1243
1244 $done{$k} = delete $todo{$k};
1245 push @EXTS, $v->{pkg};
1246 $progress = 1;
1247 }
1248
1249 skip:
1250 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1251 unless $progress;
1252 }
1253 };
1254}
1255
1256#############################################################################
1257
1258=back
1259
1260=head2 CORE EXTENSIONS
1261
1262Functions and methods that extend core crossfire objects.
1263
1264=cut
1265
1266package cf::player;
1267
1268use Coro::AIO;
1269
1270=head3 cf::player
1271
1272=over 4
1273
1274=item cf::player::find $login
1275
1276Returns the given player object, loading it if necessary (might block).
1277
1278=cut
1279
1280sub playerdir($) {
1281 "$PLAYERDIR/"
1282 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1283}
1284
1285sub path($) {
1286 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1287
1288 (playerdir $login) . "/playerdata"
1289}
1290
1291sub find_active($) {
1292 $cf::PLAYER{$_[0]}
1293 and $cf::PLAYER{$_[0]}->active
1294 and $cf::PLAYER{$_[0]}
1295}
1296
1297sub exists($) {
1298 my ($login) = @_;
1299
1300 $cf::PLAYER{$login}
1301 or cf::sync_job { !aio_stat path $login }
1302}
1303
1304sub find($) {
1305 return $cf::PLAYER{$_[0]} || do {
1306 my $login = $_[0];
1307
1308 my $guard = cf::lock_acquire "user_find:$login";
1309
1310 $cf::PLAYER{$_[0]} || do {
1311 # rename old playerfiles to new ones
1312 #TODO: remove when no longer required
1313 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1314 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1315 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1316 aio_unlink +(playerdir $login) . "/$login.pl";
1317
1318 my $f = new_from_file cf::object::thawer path $login
1319 or return;
1320
1321 $f->next;
1322 my $pl = cf::player::load_pl $f
1323 or return;
1324 local $cf::PLAYER_LOADING{$login} = $pl;
1325 $f->resolve_delayed_derefs;
1326 $cf::PLAYER{$login} = $pl
1327 }
1328 }
1329}
1330
1331sub save($) {
1332 my ($pl) = @_;
1333
1334 return if $pl->{deny_save};
1335
1336 my $path = path $pl;
1337 my $guard = cf::lock_acquire "user_save:$path";
1338
1339 return if $pl->{deny_save};
1340
1341 aio_mkdir playerdir $pl, 0770;
1342 $pl->{last_save} = $cf::RUNTIME;
1343
1344 $pl->save_pl ($path);
1345 cf::cede_to_tick;
1346}
1347
1348sub new($) {
1349 my ($login) = @_;
1350
1351 my $self = create;
1352
1353 $self->ob->name ($login);
1354 $self->{deny_save} = 1;
1355
1356 $cf::PLAYER{$login} = $self;
1357
1358 $self
1359}
1360
1361=item $player->send_msg ($channel, $msg, $color, [extra...])
1362
1363=cut
1364
1365sub send_msg {
1366 my $ns = shift->ns
1367 or return;
1368 $ns->send_msg (@_);
1369}
1370
1371=item $pl->quit_character
1372
1373Nukes the player without looking back. If logged in, the connection will
1374be destroyed. May block for a long time.
1375
1376=cut
1377
1378sub quit_character {
1379 my ($pl) = @_;
1380
1381 my $name = $pl->ob->name;
1382
1383 $pl->{deny_save} = 1;
1384 $pl->password ("*"); # this should lock out the player until we nuked the dir
1385
1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1387 $pl->deactivate;
1388 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1389 $pl->ns->destroy if $pl->ns;
1390
1391 my $path = playerdir $pl;
1392 my $temp = "$path~$cf::RUNTIME~deleting~";
1393 aio_rename $path, $temp;
1394 delete $cf::PLAYER{$pl->ob->name};
1395 $pl->destroy;
1396
1397 my $prefix = qr<^~\Q$name\E/>;
1398
1399 # nuke player maps
1400 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1401
1402 IO::AIO::aio_rmtree $temp;
1403}
1404
1405=item $pl->kick
1406
1407Kicks a player out of the game. This destroys the connection.
1408
1409=cut
1410
1411sub kick {
1412 my ($pl, $kicker) = @_;
1413
1414 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1415 $pl->killer ("kicked");
1416 $pl->ns->destroy;
1417}
1418
1419=item cf::player::list_logins
1420
1421Returns am arrayref of all valid playernames in the system, can take a
1422while and may block, so not sync_job-capable, ever.
1423
1424=cut
1425
1426sub list_logins {
1427 my $dirs = aio_readdir $PLAYERDIR
1428 or return [];
1429
1430 my @logins;
1431
1432 for my $login (@$dirs) {
1433 my $path = path $login;
1434
1435 # a .pst is a dead give-away for a valid player
1436 unless (-e "$path.pst") {
1437 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1438 aio_read $fh, 0, 512, my $buf, 0 or next;
1439 $buf !~ /^password -------------$/m or next; # official not-valid tag
1440 }
1441
1442 utf8::decode $login;
1443 push @logins, $login;
1444 }
1445
1446 \@logins
1447}
1448
1449=item $player->maps
1450
1451Returns an arrayref of map paths that are private for this
1452player. May block.
1453
1454=cut
1455
1456sub maps($) {
1457 my ($pl) = @_;
1458
1459 $pl = ref $pl ? $pl->ob->name : $pl;
1460
1461 my $files = aio_readdir playerdir $pl
1462 or return;
1463
1464 my @paths;
1465
1466 for (@$files) {
1467 utf8::decode $_;
1468 next if /\.(?:pl|pst)$/;
1469 next unless /^$PATH_SEP/o;
1470
1471 push @paths, cf::map::normalise "~$pl/$_";
1472 }
1473
1474 \@paths
1475}
1476
1477=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1478
1479Expand crossfire pod fragments into protocol xml.
1480
1481=cut
1482
1483sub expand_cfpod {
1484 ((my $self), (local $_)) = @_;
1485
1486 # escape & and <
1487 s/&/&amp;/g;
1488 s/(?<![BIUGHT])</&lt;/g;
1489
1490 # this is buggy, it needs to properly take care of nested <'s
1491
1492 1 while
1493 # replace B<>, I<>, U<> etc.
1494 s/B<([^\>]*)>/<b>$1<\/b>/
1495 || s/I<([^\>]*)>/<i>$1<\/i>/
1496 || s/U<([^\>]*)>/<u>$1<\/u>/
1497 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 $self->ns->ext_reply ($id, @msg)
1538}
1539
1540=item $player->ext_msg ($type, @msg)
1541
1542Sends an ext event to the client.
1543
1544=cut
1545
1546sub ext_msg($$@) {
1547 my ($self, $type, @msg) = @_;
1548
1549 $self->ns->ext_msg ($type, @msg);
1550}
1551
1552=head3 cf::region
1553
1554=over 4
1555
1556=cut
1557
1558package cf::region;
1559
1560=item cf::region::find_by_path $path
1561
1562Tries to decuce the likely region for a map knowing only its path.
1563
1564=cut
1565
1566sub find_by_path($) {
1567 my ($path) = @_;
1568
1569 my ($match, $specificity);
1570
1571 for my $region (list) {
1572 if ($region->{match} && $path =~ $region->{match}) {
1573 ($match, $specificity) = ($region, $region->specificity)
1574 if $region->specificity > $specificity;
1575 }
1576 }
1577
1578 $match
1579}
1580
1581=back
1582
1583=head3 cf::map
1584
1585=over 4
1586
1587=cut
1588
1589package cf::map;
1590
1591use Fcntl;
1592use Coro::AIO;
1593
1594use overload
1595 '""' => \&as_string,
1596 fallback => 1;
1597
1598our $MAX_RESET = 3600;
1599our $DEFAULT_RESET = 3000;
1600
1601sub generate_random_map {
1602 my ($self, $rmp) = @_;
1603 # mit "rum" bekleckern, nicht
1604 $self->_create_random_map (
1605 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1606 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1607 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1608 $rmp->{exit_on_final_map},
1609 $rmp->{xsize}, $rmp->{ysize},
1610 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1611 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1612 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1613 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1614 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1615 (cf::region::find $rmp->{region}), $rmp->{custom}
1616 )
1617}
1618
1619=item cf::map->register ($regex, $prio)
1620
1621Register a handler for the map path matching the given regex at the
1622givne priority (higher is better, built-in handlers have priority 0, the
1623default).
1624
1625=cut
138 1626
139sub register { 1627sub register {
1628 my (undef, $regex, $prio) = @_;
1629 my $pkg = caller;
1630
1631 no strict;
1632 push @{"$pkg\::ISA"}, __PACKAGE__;
1633
1634 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1635}
1636
1637# also paths starting with '/'
1638$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1639
1640sub thawer_merge {
140 my ($base, $pkg) = @_; 1641 my ($self, $merge) = @_;
141 1642
142 for my $idx (0 .. $#EVENT) { 1643 # we have to keep some variables in memory intact
143 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { 1644 local $self->{path};
144 #warn "registering $EVENT[$idx] hook to '$pkg'\n"; 1645 local $self->{load_path};
145 $hook[$idx]{$base} = $ref;
146 }
147 }
148}
149 1646
150sub load_extension { 1647 $self->SUPER::thawer_merge ($merge);
1648}
1649
1650sub normalise {
151 my ($path) = @_; 1651 my ($path, $base) = @_;
152 1652
153 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1653 $path = "$path"; # make sure its a string
154 my $base = $1;
155 my $pkg = $1;
156 $pkg =~ s/[^[:word:]]/_/g;
157 $pkg = "cf::ext::$pkg";
158 1654
159 warn "loading '$path' into '$pkg'\n"; 1655 $path =~ s/\.map$//;
160 1656
161 open my $fh, "<:utf8", $path 1657 # map plan:
162 or die "$path: $!"; 1658 #
1659 # /! non-realised random map exit (special hack!)
1660 # {... are special paths that are not being touched
1661 # ?xxx/... are special absolute paths
1662 # ?random/... random maps
1663 # /... normal maps
1664 # ~user/... per-player map of a specific user
163 1665
164 my $source = 1666 $path =~ s/$PATH_SEP/\//go;
165 "package $pkg; use strict; use utf8;\n"
166 . "#line 1 \"$path\"\n{\n"
167 . (do { local $/; <$fh> })
168 . "\n};\n1";
169 1667
170 eval $source 1668 # treat it as relative path if it starts with
171 or die "$path: $@"; 1669 # something that looks reasonable
1670 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1671 $base or Carp::carp "normalise called with relative path and no base: '$path'";
172 1672
173 push @exts, $pkg; 1673 $base =~ s{[^/]+/?$}{};
174 $ext_pkg{$base} = $pkg; 1674 $path = "$base/$path";
1675 }
175 1676
176# no strict 'refs'; 1677 for ($path) {
177# @{"$pkg\::ISA"} = ext::; 1678 redo if s{//}{/};
1679 redo if s{/\.?/}{/};
1680 redo if s{/[^/]+/\.\./}{/};
1681 }
178 1682
179 register $base, $pkg; 1683 $path
180} 1684}
181 1685
182sub unload_extension { 1686sub new_from_path {
1687 my (undef, $path, $base) = @_;
1688
1689 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1690
1691 $path = normalise $path, $base;
1692
1693 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1694 if ($path =~ $EXT_MAP{$pkg}[1]) {
1695 my $self = bless cf::map::new, $pkg;
1696 $self->{path} = $path; $self->path ($path);
1697 $self->init; # pass $1 etc.
1698 return $self;
1699 }
1700 }
1701
1702 Carp::cluck "unable to resolve path '$path' (base '$base').";
1703 ()
1704}
1705
1706sub init {
1707 my ($self) = @_;
1708
1709 $self
1710}
1711
1712sub as_string {
1713 my ($self) = @_;
1714
1715 "$self->{path}"
1716}
1717
1718# the displayed name, this is a one way mapping
1719sub visible_name {
1720 &as_string
1721}
1722
1723# the original (read-only) location
1724sub load_path {
1725 my ($self) = @_;
1726
1727 "$MAPDIR/$self->{path}.map"
1728}
1729
1730# the temporary/swap location
1731sub save_path {
1732 my ($self) = @_;
1733
1734 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1735 "$TMPDIR/$path.map"
1736}
1737
1738# the unique path, undef == no special unique path
1739sub uniq_path {
1740 my ($self) = @_;
1741
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1743 "$UNIQUEDIR/$path"
1744}
1745
1746# and all this just because we cannot iterate over
1747# all maps in C++...
1748sub change_all_map_light {
183 my ($pkg) = @_; 1749 my ($change) = @_;
184 1750
185 warn "removing extension $pkg\n"; 1751 $_->change_map_light ($change)
1752 for grep $_->outdoor, values %cf::MAP;
1753}
186 1754
187 # remove hooks 1755sub decay_objects {
188 for my $idx (0 .. $#EVENT) { 1756 my ($self) = @_;
189 delete $hook[$idx]{$pkg}; 1757
1758 return if $self->{deny_reset};
1759
1760 $self->do_decay_objects;
1761}
1762
1763sub unlink_save {
1764 my ($self) = @_;
1765
1766 utf8::encode (my $save = $self->save_path);
1767 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1768 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1769}
1770
1771sub load_header_from($) {
1772 my ($self, $path) = @_;
1773
1774 utf8::encode $path;
1775 my $f = new_from_file cf::object::thawer $path
1776 or return;
1777
1778 $self->_load_header ($f)
1779 or return;
1780
1781 local $MAP_LOADING{$self->{path}} = $self;
1782 $f->resolve_delayed_derefs;
1783
1784 $self->{load_path} = $path;
1785
190 } 1786 1
1787}
191 1788
192 # remove commands 1789sub load_header_orig {
193 for my $name (keys %command) { 1790 my ($self) = @_;
194 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
195 1791
196 if (@cb) { 1792 $self->load_header_from ($self->load_path)
197 $command{$name} = \@cb; 1793}
198 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; 1794
1795sub load_header_temp {
1796 my ($self) = @_;
1797
1798 $self->load_header_from ($self->save_path)
1799}
1800
1801sub prepare_temp {
1802 my ($self) = @_;
1803
1804 $self->last_access ((delete $self->{last_access})
1805 || $cf::RUNTIME); #d#
1806 # safety
1807 $self->{instantiate_time} = $cf::RUNTIME
1808 if $self->{instantiate_time} > $cf::RUNTIME;
1809}
1810
1811sub prepare_orig {
1812 my ($self) = @_;
1813
1814 $self->{load_original} = 1;
1815 $self->{instantiate_time} = $cf::RUNTIME;
1816 $self->last_access ($cf::RUNTIME);
1817 $self->instantiate;
1818}
1819
1820sub load_header {
1821 my ($self) = @_;
1822
1823 if ($self->load_header_temp) {
1824 $self->prepare_temp;
199 } else { 1825 } else {
200 delete $command{$name}; 1826 $self->load_header_orig
201 delete $COMMAND{"$name\000"}; 1827 or return;
202 } 1828 $self->prepare_orig;
1829 }
1830
1831 $self->{deny_reset} = 1
1832 if $self->no_reset;
1833
1834 $self->default_region (cf::region::find_by_path $self->{path})
1835 unless $self->default_region;
1836
203 } 1837 1
1838}
204 1839
205 # remove extcmds 1840sub find;
206 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1841sub find {
207 delete $extcmd{$name}; 1842 my ($path, $origin) = @_;
1843
1844 $path = normalise $path, $origin && $origin->path;
1845
1846 cf::lock_wait "map_find:$path";
1847
1848 $cf::MAP{$path} || do {
1849 my $guard = cf::lock_acquire "map_find:$path";
1850 my $map = new_from_path cf::map $path
1851 or return;
1852
1853 $map->{last_save} = $cf::RUNTIME;
1854
1855 $map->load_header
1856 or return;
1857
1858 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1859 # doing this can freeze the server in a sync job, obviously
1860 #$cf::WAIT_FOR_TICK->wait;
1861 $map->reset;
1862 undef $guard;
1863 return find $path;
1864 }
1865
1866 $cf::MAP{$path} = $map
1867 }
1868}
1869
1870sub pre_load { }
1871sub post_load { }
1872
1873sub load {
1874 my ($self) = @_;
1875
1876 local $self->{deny_reset} = 1; # loading can take a long time
1877
1878 my $path = $self->{path};
1879
208 } 1880 {
1881 my $guard = cf::lock_acquire "map_data:$path";
209 1882
210 if (my $cb = $pkg->can ("on_unload")) { 1883 return unless $self->valid;
211 eval { 1884 return if $self->in_memory != cf::MAP_SWAPPED;
212 $cb->($pkg); 1885
1886 $self->in_memory (cf::MAP_LOADING);
1887
1888 $self->alloc;
1889
1890 $self->pre_load;
1891 cf::cede_to_tick;
1892
1893 my $f = new_from_file cf::object::thawer $self->{load_path};
1894 $f->skip_block;
1895 $self->_load_objects ($f)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 unless (aio_stat $uniq) {
1904 if (my $f = new_from_file cf::object::thawer $uniq) {
1905 $self->clear_unique_items;
1906 $self->_load_objects ($f);
1907 $f->resolve_delayed_derefs;
213 1 1908 }
214 } or warn "$pkg unloaded, but with errors: $@";
215 }
216
217 Symbol::delete_package $pkg;
218}
219
220sub load_extensions {
221 my $LIBDIR = maps_directory "perl";
222
223 for my $ext (<$LIBDIR/*.ext>) {
224 next unless -r $ext;
225 eval {
226 load_extension $ext;
227 1
228 } or warn "$ext not loaded: $@";
229 }
230}
231
232register_command "perl-reload", 0, sub {
233 my ($who, $arg) = @_;
234
235 if ($who->flag (FLAG_WIZ)) {
236 $who->message ("reloading...");
237
238 warn "reloading...\n";
239 eval {
240 # 1. cancel all watchers
241 $_->cancel for Event::all_watchers;
242
243 # 2. unload all extensions
244 for (@exts) {
245 $who->message ("unloading <$_>");
246 unload_extension $_;
247 } 1909 }
1910 }
248 1911
249 # 3. unload all modules loaded from $LIBDIR 1912 $f->resolve_delayed_derefs;
1913
1914 cf::cede_to_tick;
1915 # now do the right thing for maps
1916 $self->link_multipart_objects;
1917 $self->difficulty ($self->estimate_difficulty)
1918 unless $self->difficulty;
1919 cf::cede_to_tick;
1920
1921 unless ($self->{deny_activate}) {
1922 $self->decay_objects;
1923 $self->fix_auto_apply;
1924 $self->update_buttons;
1925 cf::cede_to_tick;
1926 $self->set_darkness_map;
1927 cf::cede_to_tick;
1928 $self->activate;
1929 }
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933
1934 $self->in_memory (cf::MAP_IN_MEMORY);
1935 }
1936
1937 $self->post_load;
1938}
1939
1940sub customise_for {
1941 my ($self, $ob) = @_;
1942
1943 return find "~" . $ob->name . "/" . $self->{path}
1944 if $self->per_player;
1945
1946# return find "?party/" . $ob->name . "/" . $self->{path}
1947# if $self->per_party;
1948
1949 $self
1950}
1951
1952# find and load all maps in the 3x3 area around a map
1953sub load_neighbours {
1954 my ($map) = @_;
1955
1956 my @neigh; # diagonal neighbours
1957
1958 for (0 .. 3) {
1959 my $neigh = $map->tile_path ($_)
1960 or next;
1961 $neigh = find $neigh, $map
1962 or next;
1963 $neigh->load;
1964
1965 push @neigh,
1966 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1967 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1968 }
1969
1970 for (grep defined $_->[0], @neigh) {
1971 my ($path, $origin) = @$_;
1972 my $neigh = find $path, $origin
1973 or next;
1974 $neigh->load;
1975 }
1976}
1977
1978sub find_sync {
1979 my ($path, $origin) = @_;
1980
1981 cf::sync_job { find $path, $origin }
1982}
1983
1984sub do_load_sync {
1985 my ($map) = @_;
1986
1987 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1988 if $Coro::current == $Coro::main;
1989
1990 cf::sync_job { $map->load };
1991}
1992
1993our %MAP_PREFETCH;
1994our $MAP_PREFETCHER = undef;
1995
1996sub find_async {
1997 my ($path, $origin, $load) = @_;
1998
1999 $path = normalise $path, $origin && $origin->{path};
2000
2001 if (my $map = $cf::MAP{$path}) {
2002 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2003 }
2004
2005 $MAP_PREFETCH{$path} |= $load;
2006
2007 $MAP_PREFETCHER ||= cf::async {
2008 while (%MAP_PREFETCH) {
250 while (my ($k, $v) = each %INC) { 2009 while (my ($k, $v) = each %MAP_PREFETCH) {
251 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2010 if (my $map = find $k) {
252 2011 $map->load if $v;
253 $who->message ("removing <$k>");
254 delete $INC{$k};
255
256 $k =~ s/\.pm$//;
257 $k =~ s/\//::/g;
258
259 if (my $cb = $k->can ("unload_module")) {
260 $cb->();
261 } 2012 }
262 2013
263 Symbol::delete_package $k; 2014 delete $MAP_PREFETCH{$k};
264 } 2015 }
265
266 # 4. get rid of ext::, as good as possible
267 Symbol::delete_package "ext::$_"
268 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
269
270 # 5. remove register_script_function callbacks
271 # TODO
272
273 # 6. unload cf.pm "a bit"
274 delete $INC{"cf.pm"};
275
276 # don't, removes xs symbols, too
277 #Symbol::delete_package __PACKAGE__;
278
279 # 7. reload cf.pm
280 $who->message ("reloading cf.pm");
281 require cf;
282 }; 2016 }
283 warn $@ if $@; 2017 undef $MAP_PREFETCHER;
284 $who->message ($@) if $@; 2018 };
285 warn "reloaded\n"; 2019 $MAP_PREFETCHER->prio (6);
286 2020
287 $who->message ("reloaded"); 2021 ()
2022}
2023
2024sub save {
2025 my ($self) = @_;
2026
2027 my $lock = cf::lock_acquire "map_data:$self->{path}";
2028
2029 $self->{last_save} = $cf::RUNTIME;
2030
2031 return unless $self->dirty;
2032
2033 my $save = $self->save_path; utf8::encode $save;
2034 my $uniq = $self->uniq_path; utf8::encode $uniq;
2035
2036 $self->{load_path} = $save;
2037
2038 return if $self->{deny_save};
2039
2040 local $self->{last_access} = $self->last_access;#d#
2041
2042 cf::async {
2043 $_->contr->save for $self->players;
2044 };
2045
2046 if ($uniq) {
2047 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2048 $self->_save_objects ($uniq, cf::IO_UNIQUES);
288 } else { 2049 } else {
289 $who->message ("Intruder Alert!"); 2050 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
290 } 2051 }
291};
292
293#############################################################################
294# utility functions
295
296use JSON::Syck (); # TODO# replace by JSON::PC once working
297
298sub from_json($) {
299 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
300 JSON::Syck::Load $_[0]
301} 2052}
302 2053
303sub to_json($) { 2054sub swap_out {
304 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
305 JSON::Syck::Dump $_[0]
306}
307
308#############################################################################
309# extcmd framework, basically convert ext <msg>
310# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
311
312sub on_extcmd {
313 my ($pl, $buf) = @_; 2055 my ($self) = @_;
314 2056
315 my $msg = eval { from_json $buf }; 2057 # save first because save cedes
2058 $self->save;
316 2059
317 if (ref $msg) { 2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
318 if (my $cb = $extcmd{$msg->{msgtype}}) { 2061
319 if (my %reply = $cb->[0]->($pl, $msg)) { 2062 return if $self->players;
320 $pl->ext_reply ($msg->{msgid}, %reply); 2063 return if $self->in_memory != cf::MAP_IN_MEMORY;
321 } 2064 return if $self->{deny_save};
322 } 2065
2066 $self->clear;
2067 $self->in_memory (cf::MAP_SWAPPED);
2068}
2069
2070sub reset_at {
2071 my ($self) = @_;
2072
2073 # TODO: safety, remove and allow resettable per-player maps
2074 return 1e99 if $self->{deny_reset};
2075
2076 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2077 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2078
2079 $time + $to
2080}
2081
2082sub should_reset {
2083 my ($self) = @_;
2084
2085 $self->reset_at <= $cf::RUNTIME
2086}
2087
2088sub reset {
2089 my ($self) = @_;
2090
2091 my $lock = cf::lock_acquire "map_data:$self->{path}";
2092
2093 return if $self->players;
2094
2095 warn "resetting map ", $self->path;
2096
2097 $self->in_memory (cf::MAP_SWAPPED);
2098
2099 # need to save uniques path
2100 unless ($self->{deny_save}) {
2101 my $uniq = $self->uniq_path; utf8::encode $uniq;
2102
2103 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2104 if $uniq;
2105 }
2106
2107 delete $cf::MAP{$self->path};
2108
2109 $self->clear;
2110
2111 $_->clear_links_to ($self) for values %cf::MAP;
2112
2113 $self->unlink_save;
2114 $self->destroy;
2115}
2116
2117my $nuke_counter = "aaaa";
2118
2119sub nuke {
2120 my ($self) = @_;
2121
2122 {
2123 my $lock = cf::lock_acquire "map_data:$self->{path}";
2124
2125 delete $cf::MAP{$self->path};
2126
2127 $self->unlink_save;
2128
2129 bless $self, "cf::map";
2130 delete $self->{deny_reset};
2131 $self->{deny_save} = 1;
2132 $self->reset_timeout (1);
2133 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2134
2135 $cf::MAP{$self->path} = $self;
2136 }
2137
2138 $self->reset; # polite request, might not happen
2139}
2140
2141=item $maps = cf::map::tmp_maps
2142
2143Returns an arrayref with all map paths of currently instantiated and saved
2144maps. May block.
2145
2146=cut
2147
2148sub tmp_maps() {
2149 [
2150 map {
2151 utf8::decode $_;
2152 /\.map$/
2153 ? normalise $_
2154 : ()
2155 } @{ aio_readdir $TMPDIR or [] }
2156 ]
2157}
2158
2159=item $maps = cf::map::random_maps
2160
2161Returns an arrayref with all map paths of currently instantiated and saved
2162random maps. May block.
2163
2164=cut
2165
2166sub random_maps() {
2167 [
2168 map {
2169 utf8::decode $_;
2170 /\.map$/
2171 ? normalise "?random/$_"
2172 : ()
2173 } @{ aio_readdir $RANDOMDIR or [] }
2174 ]
2175}
2176
2177=item cf::map::unique_maps
2178
2179Returns an arrayref of paths of all shared maps that have
2180instantiated unique items. May block.
2181
2182=cut
2183
2184sub unique_maps() {
2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $UNIQUEDIR or [] }
2192 ]
2193}
2194
2195package cf;
2196
2197=back
2198
2199=head3 cf::object
2200
2201=cut
2202
2203package cf::object;
2204
2205=over 4
2206
2207=item $ob->inv_recursive
2208
2209Returns the inventory of the object _and_ their inventories, recursively.
2210
2211=cut
2212
2213sub inv_recursive_;
2214sub inv_recursive_ {
2215 map { $_, inv_recursive_ $_->inv } @_
2216}
2217
2218sub inv_recursive {
2219 inv_recursive_ inv $_[0]
2220}
2221
2222=item $ref = $ob->ref
2223
2224creates and returns a persistent reference to an objetc that can be stored as a string.
2225
2226=item $ob = cf::object::deref ($refstring)
2227
2228returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2229even if the object actually exists. May block.
2230
2231=cut
2232
2233sub deref {
2234 my ($ref) = @_;
2235
2236 # temporary compatibility#TODO#remove
2237 $ref =~ s{^<}{player/<};
2238
2239 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2240 my ($uuid, $name) = ($1, $2);
2241 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2242 or return;
2243 $pl->ob->uuid eq $uuid
2244 or return;
2245
2246 $pl->ob
323 } else { 2247 } else {
324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 2248 warn "$ref: cannot resolve object reference\n";
325 } 2249 undef
326
327 1 2250 }
328} 2251}
329 2252
330############################################################################# 2253package cf;
331# load/save/clean perl data associated with a map
332 2254
333*on_mapclean = sub { 2255=back
334 my ($map) = @_;
335 2256
336 my $path = $map->tmpname; 2257=head3 cf::object::player
337 defined $path or return;
338 2258
339 unlink "$path.cfperl"; 2259=over 4
340};
341 2260
342*on_mapin =
343*on_mapload = sub {
344 my ($map) = @_;
345
346 my $path = $map->tmpname;
347 $path = $map->path unless defined $path;
348
349 open my $fh, "<:raw", "$path.cfperl"
350 or return; # no perl data
351
352 my $data = Storable::thaw do { local $/; <$fh> };
353
354 $data->{version} <= 1
355 or return; # too new
356
357 $map->_set_obs ($data->{obs});
358};
359
360*on_mapout = sub {
361 my ($map) = @_;
362
363 my $path = $map->tmpname;
364 $path = $map->path unless defined $path;
365
366 my $obs = $map->_get_obs;
367
368 if (defined $obs) {
369 open my $fh, ">:raw", "$path.cfperl"
370 or die "$path.cfperl: $!";
371
372 stat $path;
373
374 print $fh Storable::nfreeze {
375 size => (stat _)[7],
376 time => (stat _)[9],
377 version => 1,
378 obs => $obs,
379 };
380
381 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
382 } else {
383 unlink "$path.cfperl";
384 }
385};
386
387#############################################################################
388# load/save perl data associated with player->ob objects
389
390sub all_objects(@) {
391 @_, map all_objects ($_->inv), @_
392}
393
394*on_player_load = sub {
395 my ($ob, $path) = @_;
396
397 for my $o (all_objects $ob) {
398 if (my $value = $o->get_ob_key_value ("_perl_data")) {
399 $o->set_ob_key_value ("_perl_data");
400
401 %$o = %{ Storable::thaw pack "H*", $value };
402 }
403 }
404};
405
406*on_player_save = sub {
407 my ($ob, $path) = @_;
408
409 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
410 for grep %$_, all_objects $ob;
411};
412
413#############################################################################
414# core extensions - in perl
415
416my $delta_timer = Event->timer (
417 parked => 1,
418 prio => Event::PRIO_HIGH,
419 cb => sub { Event::unloop (undef) },
420);
421
422sub sleep_delta($) {
423 $delta_timer->at (Event::time + $_[0]);
424 $delta_timer->start;
425 Event::loop;
426}
427
428=item cf::player::exists $login
429
430Returns true when the given account exists.
431
432=cut
433
434sub cf::player::exists($) {
435 cf::player::find $_[0]
436 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
437}
438
439=item $player->reply ($npc, $msg[, $flags]) 2261=item $player_object->reply ($npc, $msg[, $flags])
440 2262
441Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2263Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
442can be C<undef>. Does the right thing when the player is currently in a 2264can be C<undef>. Does the right thing when the player is currently in a
443dialogue with the given NPC character. 2265dialogue with the given NPC character.
444 2266
445=cut 2267=cut
446 2268
447# rough implementation of a future "reply" method that works 2269# rough implementation of a future "reply" method that works
448# with dialog boxes. 2270# with dialog boxes.
2271#TODO: the first argument must go, split into a $npc->reply_to ( method
449sub cf::object::player::reply($$$;$) { 2272sub cf::object::player::reply($$$;$) {
450 my ($self, $npc, $msg, $flags) = @_; 2273 my ($self, $npc, $msg, $flags) = @_;
451 2274
452 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2275 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
453 2276
454 if ($self->{record_replies}) { 2277 if ($self->{record_replies}) {
455 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2278 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2279
456 } else { 2280 } else {
2281 my $pl = $self->contr;
2282
2283 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2284 my $dialog = $pl->{npc_dialog};
2285 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2286
2287 } else {
457 $msg = $npc->name . " says: $msg" if $npc; 2288 $msg = $npc->name . " says: $msg" if $npc;
458 $self->message ($msg, $flags); 2289 $self->message ($msg, $flags);
2290 }
2291 }
2292}
2293
2294=item $object->send_msg ($channel, $msg, $color, [extra...])
2295
2296=cut
2297
2298sub cf::object::send_msg {
2299 my $pl = shift->contr
2300 or return;
2301 $pl->send_msg (@_);
2302}
2303
2304=item $player_object->may ("access")
2305
2306Returns wether the given player is authorized to access resource "access"
2307(e.g. "command_wizcast").
2308
2309=cut
2310
2311sub cf::object::player::may {
2312 my ($self, $access) = @_;
2313
2314 $self->flag (cf::FLAG_WIZ) ||
2315 (ref $cf::CFG{"may_$access"}
2316 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2317 : $cf::CFG{"may_$access"})
2318}
2319
2320=item $player_object->enter_link
2321
2322Freezes the player and moves him/her to a special map (C<{link}>).
2323
2324The player should be reasonably safe there for short amounts of time. You
2325I<MUST> call C<leave_link> as soon as possible, though.
2326
2327Will never block.
2328
2329=item $player_object->leave_link ($map, $x, $y)
2330
2331Moves the player out of the special C<{link}> map onto the specified
2332map. If the map is not valid (or omitted), the player will be moved back
2333to the location he/she was before the call to C<enter_link>, or, if that
2334fails, to the emergency map position.
2335
2336Might block.
2337
2338=cut
2339
2340sub link_map {
2341 unless ($LINK_MAP) {
2342 $LINK_MAP = cf::map::find "{link}"
2343 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2344 $LINK_MAP->load;
2345 }
2346
2347 $LINK_MAP
2348}
2349
2350sub cf::object::player::enter_link {
2351 my ($self) = @_;
2352
2353 $self->deactivate_recursive;
2354
2355 return if UNIVERSAL::isa $self->map, "ext::map_link";
2356
2357 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2358 if $self->map && $self->map->{path} ne "{link}";
2359
2360 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2361}
2362
2363sub cf::object::player::leave_link {
2364 my ($self, $map, $x, $y) = @_;
2365
2366 return unless $self->contr->active;
2367
2368 my $link_pos = delete $self->{_link_pos};
2369
2370 unless ($map) {
2371 # restore original map position
2372 ($map, $x, $y) = @{ $link_pos || [] };
2373 $map = cf::map::find $map;
2374
2375 unless ($map) {
2376 ($map, $x, $y) = @$EMERGENCY_POSITION;
2377 $map = cf::map::find $map
2378 or die "FATAL: cannot load emergency map\n";
2379 }
2380 }
2381
2382 ($x, $y) = (-1, -1)
2383 unless (defined $x) && (defined $y);
2384
2385 # use -1 or undef as default coordinates, not 0, 0
2386 ($x, $y) = ($map->enter_x, $map->enter_y)
2387 if $x <=0 && $y <= 0;
2388
2389 $map->load;
2390 $map->load_neighbours;
2391
2392 return unless $self->contr->active;
2393 $self->activate_recursive;
2394
2395 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2396 $self->enter_map ($map, $x, $y);
2397}
2398
2399=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2400
2401Moves the player to the given map-path and coordinates by first freezing
2402her, loading and preparing them map, calling the provided $check callback
2403that has to return the map if sucecssful, and then unfreezes the player on
2404the new (success) or old (failed) map position. In either case, $done will
2405be called at the end of this process.
2406
2407=cut
2408
2409our $GOTOGEN;
2410
2411sub cf::object::player::goto {
2412 my ($self, $path, $x, $y, $check, $done) = @_;
2413
2414 # do generation counting so two concurrent goto's will be executed in-order
2415 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2416
2417 $self->enter_link;
2418
2419 (async {
2420 my $map = eval {
2421 my $map = cf::map::find $path;
2422
2423 if ($map) {
2424 $map = $map->customise_for ($self);
2425 $map = $check->($map) if $check && $map;
2426 } else {
2427 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2428 }
2429
2430 $map
2431 };
2432
2433 if ($@) {
2434 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2435 LOG llevError | logBacktrace, Carp::longmess $@;
2436 }
2437
2438 if ($gen == $self->{_goto_generation}) {
2439 delete $self->{_goto_generation};
2440 $self->leave_link ($map, $x, $y);
2441 }
2442
2443 $done->() if $done;
2444 })->prio (1);
2445}
2446
2447=item $player_object->enter_exit ($exit_object)
2448
2449=cut
2450
2451sub parse_random_map_params {
2452 my ($spec) = @_;
2453
2454 my $rmp = { # defaults
2455 xsize => (cf::rndm 15, 40),
2456 ysize => (cf::rndm 15, 40),
2457 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2458 #layout => string,
459 } 2459 };
460}
461 2460
2461 for (split /\n/, $spec) {
2462 my ($k, $v) = split /\s+/, $_, 2;
2463
2464 $rmp->{lc $k} = $v if (length $k) && (length $v);
2465 }
2466
2467 $rmp
2468}
2469
2470sub prepare_random_map {
2471 my ($exit) = @_;
2472
2473 my $guard = cf::lock_acquire "exit_prepare:$exit";
2474
2475 # all this does is basically replace the /! path by
2476 # a new random map path (?random/...) with a seed
2477 # that depends on the exit object
2478
2479 my $rmp = parse_random_map_params $exit->msg;
2480
2481 if ($exit->map) {
2482 $rmp->{region} = $exit->region->name;
2483 $rmp->{origin_map} = $exit->map->path;
2484 $rmp->{origin_x} = $exit->x;
2485 $rmp->{origin_y} = $exit->y;
2486 }
2487
2488 $rmp->{random_seed} ||= $exit->random_seed;
2489
2490 my $data = cf::to_json $rmp;
2491 my $md5 = Digest::MD5::md5_hex $data;
2492 my $meta = "$RANDOMDIR/$md5.meta";
2493
2494 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2495 aio_write $fh, 0, (length $data), $data, 0;
2496 undef $fh;
2497 aio_rename "$meta~", $meta;
2498
2499 $exit->slaying ("?random/$md5");
2500 $exit->msg (undef);
2501 }
2502}
2503
2504sub cf::object::player::enter_exit {
2505 my ($self, $exit) = @_;
2506
2507 return unless $self->type == cf::PLAYER;
2508
2509 if ($exit->slaying eq "/!") {
2510 #TODO: this should de-fi-ni-te-ly not be a sync-job
2511 # the problem is that $exit might not survive long enough
2512 # so it needs to be done right now, right here
2513 cf::sync_job { prepare_random_map $exit };
2514 }
2515
2516 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2517 my $hp = $exit->stats->hp;
2518 my $sp = $exit->stats->sp;
2519
2520 $self->enter_link;
2521
2522 # if exit is damned, update players death & WoR home-position
2523 $self->contr->savebed ($slaying, $hp, $sp)
2524 if $exit->flag (FLAG_DAMNED);
2525
2526 (async {
2527 $self->deactivate_recursive; # just to be sure
2528 unless (eval {
2529 $self->goto ($slaying, $hp, $sp);
2530
2531 1;
2532 }) {
2533 $self->message ("Something went wrong deep within the crossfire server. "
2534 . "I'll try to bring you back to the map you were before. "
2535 . "Please report this to the dungeon master!",
2536 cf::NDI_UNIQUE | cf::NDI_RED);
2537
2538 warn "ERROR in enter_exit: $@";
2539 $self->leave_link;
2540 }
2541 })->prio (1);
2542}
2543
2544=head3 cf::client
2545
2546=over 4
2547
2548=item $client->send_drawinfo ($text, $flags)
2549
2550Sends a drawinfo packet to the client. Circumvents output buffering so
2551should not be used under normal circumstances.
2552
2553=cut
2554
2555sub cf::client::send_drawinfo {
2556 my ($self, $text, $flags) = @_;
2557
2558 utf8::encode $text;
2559 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2560}
2561
2562=item $client->send_msg ($channel, $msg, $color, [extra...])
2563
2564Send a drawinfo or msg packet to the client, formatting the msg for the
2565client if neccessary. C<$type> should be a string identifying the type of
2566the message, with C<log> being the default. If C<$color> is negative, suppress
2567the message unless the client supports the msg packet.
2568
2569=cut
2570
2571our %CHANNEL = (
2572 "c/identify" => {
2573 id => "identify",
2574 title => "Identify",
2575 reply => undef,
2576 tooltip => "Items recently identified",
2577 },
2578 "c/examine" => {
2579 id => "examine",
2580 title => "Examine",
2581 reply => undef,
2582 tooltip => "Signs and other items you examined",
2583 },
2584);
2585
2586sub cf::client::send_msg {
2587 my ($self, $channel, $msg, $color, @extra) = @_;
2588
2589 $msg = $self->pl->expand_cfpod ($msg);
2590
2591 $color &= cf::NDI_CLIENT_MASK; # just in case...
2592
2593 # check predefined channels, for the benefit of C
2594 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2595
2596 if (ref $channel) {
2597 # send meta info to client, if not yet sent
2598 unless (exists $self->{channel}{$channel->{id}}) {
2599 $self->{channel}{$channel->{id}} = $channel;
2600 $self->ext_msg (channel_info => $channel)
2601 if $self->can_msg;
2602 }
2603
2604 $channel = $channel->{id};
2605 }
2606
2607 return unless @extra || length $msg;
2608
2609 if ($self->can_msg) {
2610 # default colour, mask it out
2611 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2612 if $color & cf::NDI_DEF;
2613
2614 $self->send_packet ("msg " . $self->{json_coder}->encode (
2615 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2616 } else {
2617 if ($color >= 0) {
2618 # replace some tags by gcfclient-compatible ones
2619 for ($msg) {
2620 1 while
2621 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2622 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2623 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2624 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2625 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2626 }
2627
2628 $color &= cf::NDI_COLOR_MASK;
2629
2630 utf8::encode $msg;
2631
2632 if (0 && $msg =~ /\[/) {
2633 # COMMAND/INFO
2634 $self->send_packet ("drawextinfo $color 10 8 $msg")
2635 } else {
2636 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2637 $self->send_packet ("drawinfo $color $msg")
2638 }
2639 }
2640 }
2641}
2642
2643=item $client->ext_msg ($type, @msg)
2644
2645Sends an ext event to the client.
2646
2647=cut
2648
2649sub cf::client::ext_msg($$@) {
2650 my ($self, $type, @msg) = @_;
2651
2652 if ($self->extcmd == 2) {
2653 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2654 } elsif ($self->extcmd == 1) { # TODO: remove
2655 push @msg, msgtype => "event_$type";
2656 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2657 }
2658}
2659
462=item $player->ext_reply ($msgid, $msgtype, %msg) 2660=item $client->ext_reply ($msgid, @msg)
463 2661
464Sends an ext reply to the player. 2662Sends an ext reply to the client.
465 2663
466=cut 2664=cut
467 2665
468sub cf::player::ext_reply($$$%) { 2666sub cf::client::ext_reply($$@) {
469 my ($self, $id, %msg) = @_; 2667 my ($self, $id, @msg) = @_;
470 2668
471 $msg{msgid} = $id; 2669 if ($self->extcmd == 2) {
472 2670 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
473 $self->send ("ext " . to_json \%msg); 2671 } elsif ($self->extcmd == 1) {
2672 #TODO: version 1, remove
2673 unshift @msg, msgtype => "reply", msgid => $id;
2674 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2675 }
474} 2676}
475 2677
476############################################################################# 2678=item $success = $client->query ($flags, "text", \&cb)
477# map scripting support
478 2679
2680Queues a query to the client, calling the given callback with
2681the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2682C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2683
2684Queries can fail, so check the return code. Or don't, as queries will
2685become reliable at some point in the future.
2686
2687=cut
2688
2689sub cf::client::query {
2690 my ($self, $flags, $text, $cb) = @_;
2691
2692 return unless $self->state == ST_PLAYING
2693 || $self->state == ST_SETUP
2694 || $self->state == ST_CUSTOM;
2695
2696 $self->state (ST_CUSTOM);
2697
2698 utf8::encode $text;
2699 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2700
2701 $self->send_packet ($self->{query_queue}[0][0])
2702 if @{ $self->{query_queue} } == 1;
2703
2704 1
2705}
2706
2707cf::client->attach (
2708 on_connect => sub {
2709 my ($ns) = @_;
2710
2711 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2712 },
2713 on_reply => sub {
2714 my ($ns, $msg) = @_;
2715
2716 # this weird shuffling is so that direct followup queries
2717 # get handled first
2718 my $queue = delete $ns->{query_queue}
2719 or return; # be conservative, not sure how that can happen, but we saw a crash here
2720
2721 (shift @$queue)->[1]->($msg);
2722 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2723
2724 push @{ $ns->{query_queue} }, @$queue;
2725
2726 if (@{ $ns->{query_queue} } == @$queue) {
2727 if (@$queue) {
2728 $ns->send_packet ($ns->{query_queue}[0][0]);
2729 } else {
2730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2731 }
2732 }
2733 },
2734 on_exticmd => sub {
2735 my ($ns, $buf) = @_;
2736
2737 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2738
2739 if (ref $msg) {
2740 my ($type, $reply, @payload) =
2741 "ARRAY" eq ref $msg
2742 ? @$msg
2743 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2744
2745 my @reply;
2746
2747 if (my $cb = $EXTICMD{$type}) {
2748 @reply = $cb->($ns, @payload);
2749 }
2750
2751 $ns->ext_reply ($reply, @reply)
2752 if $reply;
2753
2754 } else {
2755 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2756 }
2757
2758 cf::override;
2759 },
2760);
2761
2762=item $client->async (\&cb)
2763
2764Create a new coroutine, running the specified callback. The coroutine will
2765be automatically cancelled when the client gets destroyed (e.g. on logout,
2766or loss of connection).
2767
2768=cut
2769
2770sub cf::client::async {
2771 my ($self, $cb) = @_;
2772
2773 my $coro = &Coro::async ($cb);
2774
2775 $coro->on_destroy (sub {
2776 delete $self->{_coro}{$coro+0};
2777 });
2778
2779 $self->{_coro}{$coro+0} = $coro;
2780
2781 $coro
2782}
2783
2784cf::client->attach (
2785 on_destroy => sub {
2786 my ($ns) = @_;
2787
2788 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2789 },
2790);
2791
2792=back
2793
2794
2795=head2 SAFE SCRIPTING
2796
2797Functions that provide a safe environment to compile and execute
2798snippets of perl code without them endangering the safety of the server
2799itself. Looping constructs, I/O operators and other built-in functionality
2800is not available in the safe scripting environment, and the number of
2801functions and methods that can be called is greatly reduced.
2802
2803=cut
2804
479our $safe = new Safe "ext"; 2805our $safe = new Safe "safe";
480our $safe_hole = new Safe::Hole; 2806our $safe_hole = new Safe::Hole;
481 2807
482$SIG{FPE} = 'IGNORE'; 2808$SIG{FPE} = 'IGNORE';
483 2809
484$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2810$safe->permit_only (Opcode::opset qw(
2811 :base_core :base_mem :base_orig :base_math
2812 grepstart grepwhile mapstart mapwhile
2813 sort time
2814));
485 2815
486# here we export the classes and methods available to script code 2816# here we export the classes and methods available to script code
487 2817
2818=pod
2819
2820The following functions and methods are available within a safe environment:
2821
2822 cf::object
2823 contr pay_amount pay_player map x y force_find force_add
2824 insert remove name archname title slaying race decrease_ob_nr
2825
2826 cf::object::player
2827 player
2828
2829 cf::player
2830 peaceful
2831
2832 cf::map
2833 trigger
2834
2835=cut
2836
488for ( 2837for (
489 ["cf::object" => qw(contr pay_amount pay_player)], 2838 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2839 insert remove inv name archname title slaying race
2840 decrease_ob_nr)],
490 ["cf::object::player" => qw(player)], 2841 ["cf::object::player" => qw(player)],
491 ["cf::player" => qw(peaceful)], 2842 ["cf::player" => qw(peaceful)],
2843 ["cf::map" => qw(trigger)],
492) { 2844) {
493 no strict 'refs'; 2845 no strict 'refs';
494 my ($pkg, @funs) = @$_; 2846 my ($pkg, @funs) = @$_;
495 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2847 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
496 for @funs; 2848 for @funs;
497} 2849}
2850
2851=over 4
2852
2853=item @retval = safe_eval $code, [var => value, ...]
2854
2855Compiled and executes the given perl code snippet. additional var/value
2856pairs result in temporary local (my) scalar variables of the given name
2857that are available in the code snippet. Example:
2858
2859 my $five = safe_eval '$first + $second', first => 1, second => 4;
2860
2861=cut
498 2862
499sub safe_eval($;@) { 2863sub safe_eval($;@) {
500 my ($code, %vars) = @_; 2864 my ($code, %vars) = @_;
501 2865
502 my $qcode = $code; 2866 my $qcode = $code;
503 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2867 $qcode =~ s/"/‟/g; # not allowed in #line filenames
504 $qcode =~ s/\n/\\n/g; 2868 $qcode =~ s/\n/\\n/g;
505 2869
506 local $_; 2870 local $_;
507 local @ext::cf::_safe_eval_args = values %vars; 2871 local @safe::cf::_safe_eval_args = values %vars;
508 2872
509 $code = 2873 my $eval =
510 "do {\n" 2874 "do {\n"
511 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2875 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
512 . "#line 0 \"{$qcode}\"\n" 2876 . "#line 0 \"{$qcode}\"\n"
513 . $code 2877 . $code
514 . "\n}" 2878 . "\n}"
515 ; 2879 ;
516 2880
517 sub_generation_inc; 2881 sub_generation_inc;
518 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 2882 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
519 sub_generation_inc; 2883 sub_generation_inc;
520 2884
2885 if ($@) {
2886 warn "$@";
2887 warn "while executing safe code '$code'\n";
2888 warn "with arguments " . (join " ", %vars) . "\n";
2889 }
2890
521 wantarray ? @res : $res[0] 2891 wantarray ? @res : $res[0]
522} 2892}
2893
2894=item cf::register_script_function $function => $cb
2895
2896Register a function that can be called from within map/npc scripts. The
2897function should be reasonably secure and should be put into a package name
2898like the extension.
2899
2900Example: register a function that gets called whenever a map script calls
2901C<rent::overview>, as used by the C<rent> extension.
2902
2903 cf::register_script_function "rent::overview" => sub {
2904 ...
2905 };
2906
2907=cut
523 2908
524sub register_script_function { 2909sub register_script_function {
525 my ($fun, $cb) = @_; 2910 my ($fun, $cb) = @_;
526 2911
527 no strict 'refs'; 2912 no strict 'refs';
528 *{"ext::$fun"} = $safe_hole->wrap ($cb); 2913 *{"safe::$fun"} = $safe_hole->wrap ($cb);
529} 2914}
2915
2916=back
2917
2918=cut
530 2919
531############################################################################# 2920#############################################################################
532# initialisation 2921# the server's init and main functions
533 2922
534register "<global>", __PACKAGE__; 2923sub load_facedata($) {
2924 my ($path) = @_;
2925
2926 # HACK to clear player env face cache, we need some signal framework
2927 # for this (global event?)
2928 %ext::player_env::MUSIC_FACE_CACHE = ();
2929
2930 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2931
2932 warn "loading facedata from $path\n";
2933
2934 my $facedata;
2935 0 < aio_load $path, $facedata
2936 or die "$path: $!";
2937
2938 $facedata = Coro::Storable::thaw $facedata;
2939
2940 $facedata->{version} == 2
2941 or cf::cleanup "$path: version mismatch, cannot proceed.";
2942
2943 # patch in the exptable
2944 $facedata->{resource}{"res/exp_table"} = {
2945 type => FT_RSRC,
2946 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2947 };
2948 cf::cede_to_tick;
2949
2950 {
2951 my $faces = $facedata->{faceinfo};
2952
2953 while (my ($face, $info) = each %$faces) {
2954 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2955 cf::face::set_visibility $idx, $info->{visibility};
2956 cf::face::set_magicmap $idx, $info->{magicmap};
2957 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2958 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 while (my ($face, $info) = each %$faces) {
2964 next unless $info->{smooth};
2965 my $idx = cf::face::find $face
2966 or next;
2967 if (my $smooth = cf::face::find $info->{smooth}) {
2968 cf::face::set_smooth $idx, $smooth;
2969 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2970 } else {
2971 warn "smooth face '$info->{smooth}' not found for face '$face'";
2972 }
2973
2974 cf::cede_to_tick;
2975 }
2976 }
2977
2978 {
2979 my $anims = $facedata->{animinfo};
2980
2981 while (my ($anim, $info) = each %$anims) {
2982 cf::anim::set $anim, $info->{frames}, $info->{facings};
2983 cf::cede_to_tick;
2984 }
2985
2986 cf::anim::invalidate_all; # d'oh
2987 }
2988
2989 {
2990 # TODO: for gcfclient pleasure, we should give resources
2991 # that gcfclient doesn't grok a >10000 face index.
2992 my $res = $facedata->{resource};
2993
2994 my $soundconf = delete $res->{"res/sound.conf"};
2995
2996 while (my ($name, $info) = each %$res) {
2997 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2998 my $data;
2999
3000 if ($info->{type} & 1) {
3001 # prepend meta info
3002
3003 my $meta = $enc->encode ({
3004 name => $name,
3005 %{ $info->{meta} || {} },
3006 });
3007
3008 $data = pack "(w/a*)*", $meta, $info->{data};
3009 } else {
3010 $data = $info->{data};
3011 }
3012
3013 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3014 cf::face::set_type $idx, $info->{type};
3015
3016 cf::cede_to_tick;
3017 }
3018
3019 if ($soundconf) {
3020 $soundconf = $enc->decode (delete $soundconf->{data});
3021
3022 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3023 my $sound = $soundconf->{compat}[$_]
3024 or next;
3025
3026 my $face = cf::face::find "sound/$sound->[1]";
3027 cf::sound::set $sound->[0] => $face;
3028 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3029 }
3030
3031 while (my ($k, $v) = each %{$soundconf->{event}}) {
3032 my $face = cf::face::find "sound/$v";
3033 cf::sound::set $k => $face;
3034 }
3035 }
3036 }
3037
3038 1
3039}
3040
3041register_exticmd fx_want => sub {
3042 my ($ns, $want) = @_;
3043
3044 while (my ($k, $v) = each %$want) {
3045 $ns->fx_want ($k, $v);
3046 }
3047};
3048
3049sub reload_regions {
3050 # HACK to clear player env face cache, we need some signal framework
3051 # for this (global event?)
3052 %ext::player_env::MUSIC_FACE_CACHE = ();
3053
3054 load_resource_file "$MAPDIR/regions"
3055 or die "unable to load regions file\n";
3056
3057 for (cf::region::list) {
3058 $_->{match} = qr/$_->{match}/
3059 if exists $_->{match};
3060 }
3061}
3062
3063sub reload_facedata {
3064 load_facedata "$DATADIR/facedata"
3065 or die "unable to load facedata\n";
3066}
3067
3068sub reload_archetypes {
3069 load_resource_file "$DATADIR/archetypes"
3070 or die "unable to load archetypes\n";
3071 #d# NEED to laod twice to resolve forward references
3072 # this really needs to be done in an extra post-pass
3073 # (which needs to be synchronous, so solve it differently)
3074 load_resource_file "$DATADIR/archetypes"
3075 or die "unable to load archetypes\n";
3076}
3077
3078sub reload_treasures {
3079 load_resource_file "$DATADIR/treasures"
3080 or die "unable to load treasurelists\n";
3081}
3082
3083sub reload_resources {
3084 warn "reloading resource files...\n";
3085
3086 reload_regions;
3087 reload_facedata;
3088 #reload_archetypes;#d#
3089 reload_archetypes;
3090 reload_treasures;
3091
3092 warn "finished reloading resource files\n";
3093}
3094
3095sub init {
3096 reload_resources;
3097}
3098
3099sub reload_config {
3100 open my $fh, "<:utf8", "$CONFDIR/config"
3101 or return;
3102
3103 local $/;
3104 *CFG = YAML::Syck::Load <$fh>;
3105
3106 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3107
3108 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3109 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3110
3111 if (exists $CFG{mlockall}) {
3112 eval {
3113 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3114 and die "WARNING: m(un)lockall failed: $!\n";
3115 };
3116 warn $@ if $@;
3117 }
3118}
3119
3120sub main {
3121 # we must not ever block the main coroutine
3122 local $Coro::idle = sub {
3123 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3124 (async {
3125 Event::one_event;
3126 })->prio (Coro::PRIO_MAX);
3127 };
3128
3129 reload_config;
3130 db_init;
3131 load_extensions;
3132
3133 $TICK_WATCHER->start;
3134 Event::loop;
3135}
3136
3137#############################################################################
3138# initialisation and cleanup
3139
3140# install some emergency cleanup handlers
3141BEGIN {
3142 for my $signal (qw(INT HUP TERM)) {
3143 Event->signal (
3144 reentrant => 0,
3145 data => WF_AUTOCANCEL,
3146 signal => $signal,
3147 prio => 0,
3148 cb => sub {
3149 cf::cleanup "SIG$signal";
3150 },
3151 );
3152 }
3153}
3154
3155sub write_runtime {
3156 my $runtime = "$LOCALDIR/runtime";
3157
3158 # first touch the runtime file to show we are still running:
3159 # the fsync below can take a very very long time.
3160
3161 IO::AIO::aio_utime $runtime, undef, undef;
3162
3163 my $guard = cf::lock_acquire "write_runtime";
3164
3165 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3166 or return;
3167
3168 my $value = $cf::RUNTIME + 90 + 10;
3169 # 10 is the runtime save interval, for a monotonic clock
3170 # 60 allows for the watchdog to kill the server.
3171
3172 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3173 and return;
3174
3175 # always fsync - this file is important
3176 aio_fsync $fh
3177 and return;
3178
3179 # touch it again to show we are up-to-date
3180 aio_utime $fh, undef, undef;
3181
3182 close $fh
3183 or return;
3184
3185 aio_rename "$runtime~", $runtime
3186 and return;
3187
3188 warn "runtime file written.\n";
3189
3190 1
3191}
3192
3193sub emergency_save() {
3194 my $freeze_guard = cf::freeze_mainloop;
3195
3196 warn "enter emergency perl save\n";
3197
3198 cf::sync_job {
3199 # use a peculiar iteration method to avoid tripping on perl
3200 # refcount bugs in for. also avoids problems with players
3201 # and maps saved/destroyed asynchronously.
3202 warn "begin emergency player save\n";
3203 for my $login (keys %cf::PLAYER) {
3204 my $pl = $cf::PLAYER{$login} or next;
3205 $pl->valid or next;
3206 $pl->save;
3207 }
3208 warn "end emergency player save\n";
3209
3210 warn "begin emergency map save\n";
3211 for my $path (keys %cf::MAP) {
3212 my $map = $cf::MAP{$path} or next;
3213 $map->valid or next;
3214 $map->save;
3215 }
3216 warn "end emergency map save\n";
3217
3218 warn "begin emergency database checkpoint\n";
3219 BDB::db_env_txn_checkpoint $DB_ENV;
3220 warn "end emergency database checkpoint\n";
3221 };
3222
3223 warn "leave emergency perl save\n";
3224}
3225
3226sub post_cleanup {
3227 my ($make_core) = @_;
3228
3229 warn Carp::longmess "post_cleanup backtrace"
3230 if $make_core;
3231}
3232
3233sub do_reload_perl() {
3234 # can/must only be called in main
3235 if ($Coro::current != $Coro::main) {
3236 warn "can only reload from main coroutine";
3237 return;
3238 }
3239
3240 warn "reloading...";
3241
3242 warn "entering sync_job";
3243
3244 cf::sync_job {
3245 cf::write_runtime; # external watchdog should not bark
3246 cf::emergency_save;
3247 cf::write_runtime; # external watchdog should not bark
3248
3249 warn "syncing database to disk";
3250 BDB::db_env_txn_checkpoint $DB_ENV;
3251
3252 # if anything goes wrong in here, we should simply crash as we already saved
3253
3254 warn "cancelling all WF_AUTOCANCEL watchers";
3255 for (Event::all_watchers) {
3256 $_->cancel if $_->data & WF_AUTOCANCEL;
3257 }
3258
3259 warn "flushing outstanding aio requests";
3260 for (;;) {
3261 BDB::flush;
3262 IO::AIO::flush;
3263 Coro::cede;
3264 last unless IO::AIO::nreqs || BDB::nreqs;
3265 warn "iterate...";
3266 }
3267
3268 ++$RELOAD;
3269
3270 warn "cancelling all extension coros";
3271 $_->cancel for values %EXT_CORO;
3272 %EXT_CORO = ();
3273
3274 warn "removing commands";
3275 %COMMAND = ();
3276
3277 warn "removing ext/exti commands";
3278 %EXTCMD = ();
3279 %EXTICMD = ();
3280
3281 warn "unloading/nuking all extensions";
3282 for my $pkg (@EXTS) {
3283 warn "... unloading $pkg";
3284
3285 if (my $cb = $pkg->can ("unload")) {
3286 eval {
3287 $cb->($pkg);
3288 1
3289 } or warn "$pkg unloaded, but with errors: $@";
3290 }
3291
3292 warn "... nuking $pkg";
3293 Symbol::delete_package $pkg;
3294 }
3295
3296 warn "unloading all perl modules loaded from $LIBDIR";
3297 while (my ($k, $v) = each %INC) {
3298 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3299
3300 warn "... unloading $k";
3301 delete $INC{$k};
3302
3303 $k =~ s/\.pm$//;
3304 $k =~ s/\//::/g;
3305
3306 if (my $cb = $k->can ("unload_module")) {
3307 $cb->();
3308 }
3309
3310 Symbol::delete_package $k;
3311 }
3312
3313 warn "getting rid of safe::, as good as possible";
3314 Symbol::delete_package "safe::$_"
3315 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3316
3317 warn "unloading cf.pm \"a bit\"";
3318 delete $INC{"cf.pm"};
3319 delete $INC{"cf/pod.pm"};
3320
3321 # don't, removes xs symbols, too,
3322 # and global variables created in xs
3323 #Symbol::delete_package __PACKAGE__;
3324
3325 warn "unload completed, starting to reload now";
3326
3327 warn "reloading cf.pm";
3328 require cf;
3329 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3330
3331 warn "loading config and database again";
3332 cf::reload_config;
3333
3334 warn "loading extensions";
3335 cf::load_extensions;
3336
3337 warn "reattaching attachments to objects/players";
3338 _global_reattach; # objects, sockets
3339 warn "reattaching attachments to maps";
3340 reattach $_ for values %MAP;
3341 warn "reattaching attachments to players";
3342 reattach $_ for values %PLAYER;
3343
3344 warn "leaving sync_job";
3345
3346 1
3347 } or do {
3348 warn $@;
3349 warn "error while reloading, exiting.";
3350 exit 1;
3351 };
3352
3353 warn "reloaded";
3354};
3355
3356our $RELOAD_WATCHER; # used only during reload
3357
3358sub reload_perl() {
3359 # doing reload synchronously and two reloads happen back-to-back,
3360 # coro crashes during coro_state_free->destroy here.
3361
3362 $RELOAD_WATCHER ||= Event->timer (
3363 reentrant => 0,
3364 after => 0,
3365 data => WF_AUTOCANCEL,
3366 cb => sub {
3367 do_reload_perl;
3368 undef $RELOAD_WATCHER;
3369 },
3370 );
3371}
3372
3373register_command "reload" => sub {
3374 my ($who, $arg) = @_;
3375
3376 if ($who->flag (FLAG_WIZ)) {
3377 $who->message ("reloading server.");
3378 async { reload_perl };
3379 }
3380};
535 3381
536unshift @INC, $LIBDIR; 3382unshift @INC, $LIBDIR;
537 3383
538load_extensions; 3384my $bug_warning = 0;
3385
3386our @WAIT_FOR_TICK;
3387our @WAIT_FOR_TICK_BEGIN;
3388
3389sub wait_for_tick {
3390 return unless $TICK_WATCHER->is_active;
3391 return if $Coro::current == $Coro::main;
3392
3393 my $signal = new Coro::Signal;
3394 push @WAIT_FOR_TICK, $signal;
3395 $signal->wait;
3396}
3397
3398sub wait_for_tick_begin {
3399 return unless $TICK_WATCHER->is_active;
3400 return if $Coro::current == $Coro::main;
3401
3402 my $signal = new Coro::Signal;
3403 push @WAIT_FOR_TICK_BEGIN, $signal;
3404 $signal->wait;
3405}
3406
3407 my $min = 1e6;#d#
3408 my $avg = 10;
3409$TICK_WATCHER = Event->timer (
3410 reentrant => 0,
3411 parked => 1,
3412 prio => 0,
3413 at => $NEXT_TICK || $TICK,
3414 data => WF_AUTOCANCEL,
3415 cb => sub {
3416 if ($Coro::current != $Coro::main) {
3417 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3418 unless ++$bug_warning > 10;
3419 return;
3420 }
3421
3422 $NOW = $tick_start = Event::time;
3423
3424 cf::server_tick; # one server iteration
3425
3426 0 && sync_job {#d#
3427 for(1..10) {
3428 my $t = Event::time;
3429 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3430 or die;
3431
3432 $map->width (50);
3433 $map->height (50);
3434 $map->alloc;
3435 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3436 my $t = Event::time - $t;
3437
3438 #next unless $t < 0.0013;#d#
3439 if ($t < $min) {
3440 $min = $t;
3441 }
3442 $avg = $avg * 0.99 + $t * 0.01;
3443 }
3444 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3445 exit 0;
3446 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3447 };
3448
3449 $RUNTIME += $TICK;
3450 $NEXT_TICK += $TICK;
3451
3452 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3453 $NEXT_RUNTIME_WRITE = $NOW + 10;
3454 Coro::async_pool {
3455 write_runtime
3456 or warn "ERROR: unable to write runtime file: $!";
3457 };
3458 }
3459
3460# my $AFTER = Event::time;
3461# warn $AFTER - $NOW;#d#
3462
3463 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3464 $sig->send;
3465 }
3466 while (my $sig = shift @WAIT_FOR_TICK) {
3467 $sig->send;
3468 }
3469
3470 $NOW = Event::time;
3471
3472 # if we are delayed by four ticks or more, skip them all
3473 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3474
3475 $TICK_WATCHER->at ($NEXT_TICK);
3476 $TICK_WATCHER->start;
3477
3478 $LOAD = ($NOW - $tick_start) / $TICK;
3479 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3480
3481 _post_tick;
3482
3483
3484 },
3485);
3486
3487{
3488 BDB::max_poll_time $TICK * 0.1;
3489 $BDB_POLL_WATCHER = Event->io (
3490 reentrant => 0,
3491 fd => BDB::poll_fileno,
3492 poll => 'r',
3493 prio => 0,
3494 data => WF_AUTOCANCEL,
3495 cb => \&BDB::poll_cb,
3496 );
3497 BDB::min_parallel 8;
3498
3499 BDB::set_sync_prepare {
3500 my $status;
3501 my $current = $Coro::current;
3502 (
3503 sub {
3504 $status = $!;
3505 $current->ready; undef $current;
3506 },
3507 sub {
3508 Coro::schedule while defined $current;
3509 $! = $status;
3510 },
3511 )
3512 };
3513
3514 unless ($DB_ENV) {
3515 $DB_ENV = BDB::db_env_create;
3516
3517 cf::sync_job {
3518 eval {
3519 BDB::db_env_open
3520 $DB_ENV,
3521 $BDBDIR,
3522 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3523 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3524 0666;
3525
3526 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3527
3528 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3529 $DB_ENV->set_lk_detect;
3530 };
3531
3532 cf::cleanup "db_env_open(db): $@" if $@;
3533 };
3534 }
3535}
3536
3537{
3538 IO::AIO::min_parallel 8;
3539
3540 undef $Coro::AIO::WATCHER;
3541 IO::AIO::max_poll_time $TICK * 0.1;
3542 $AIO_POLL_WATCHER = Event->io (
3543 reentrant => 0,
3544 data => WF_AUTOCANCEL,
3545 fd => IO::AIO::poll_fileno,
3546 poll => 'r',
3547 prio => 6,
3548 cb => \&IO::AIO::poll_cb,
3549 );
3550}
3551
3552my $_log_backtrace;
3553
3554sub _log_backtrace {
3555 my ($msg, @addr) = @_;
3556
3557 $msg =~ s/\n//;
3558
3559 # limit the # of concurrent backtraces
3560 if ($_log_backtrace < 2) {
3561 ++$_log_backtrace;
3562 async {
3563 my @bt = fork_call {
3564 @addr = map { sprintf "%x", $_ } @addr;
3565 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3566 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3567 or die "addr2line: $!";
3568
3569 my @funcs;
3570 my @res = <$fh>;
3571 chomp for @res;
3572 while (@res) {
3573 my ($func, $line) = splice @res, 0, 2, ();
3574 push @funcs, "[$func] $line";
3575 }
3576
3577 @funcs
3578 };
3579
3580 LOG llevInfo, "[ABT] $msg\n";
3581 LOG llevInfo, "[ABT] $_\n" for @bt;
3582 --$_log_backtrace;
3583 };
3584 } else {
3585 LOG llevInfo, "[ABT] $msg\n";
3586 LOG llevInfo, "[ABT] [suppressed]\n";
3587 }
3588}
3589
3590# load additional modules
3591use cf::pod;
3592
3593END { cf::emergency_save }
539 3594
5401 35951
541 3596

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