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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC vs.
Revision 1.334 by root, Mon Aug 20 22:09:04 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.5 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS 1.4 ();
20use BDB (); 27use BDB ();
21use Data::Dumper; 28use Data::Dumper;
22use Digest::MD5; 29use Digest::MD5;
23use Fcntl; 30use Fcntl;
31use YAML::Syck ();
24use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 33use Time::HiRes;
27use Compress::LZF; 34use Compress::LZF;
35use Digest::MD5 ();
28 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 42
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
37 47
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
40our %COMMAND = (); 52our %COMMAND = ();
41our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
42 54
43our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 59our %EXT_MAP = (); # pluggable maps
47 60
61our $RELOAD; # number of reloads so far
48our @EVENT; 62our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 63
51our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 77our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 78our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 80our $NEXT_TICK;
56our $NOW; 81our $NOW;
65our $RUNTIME; 90our $RUNTIME;
66 91
67our %PLAYER; # all users 92our %PLAYER; # all users
68our %MAP; # all maps 93our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available 94our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 95
76# used to convert map paths into valid unix filenames by replacing / by ∕ 96# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
79binmode STDOUT; 103binmode STDOUT;
80binmode STDERR; 104binmode STDERR;
81 105
82# read virtual server time, if available 106# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
87} 111}
88 112
89mkdir cf::localdir; 113mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 115
96our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
97 117
98sub cf::map::normalise; 118sub cf::map::normalise;
99 119
110=item $cf::RUNTIME 130=item $cf::RUNTIME
111 131
112The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 133every server tick.
114 134
115=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 138
117The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
119 143
120=item $cf::NOW 144=item $cf::NOW
121 145
122The time of the last (current) server tick. 146The time of the last (current) server tick.
123 147
124=item $cf::TICK 148=item $cf::TICK
125 149
126The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
127 161
128=item %cf::CFG 162=item %cf::CFG
129 163
130Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to. 165from wherever your confdir points to.
132 166
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
134 168
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
139 178
140=back 179=back
141 180
142=cut 181=cut
143 182
144BEGIN { 183BEGIN {
145 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 185 my $msg = join "", @_;
147 utf8::encode $msg;
148 186
149 $msg .= "\n" 187 $msg .= "\n"
150 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
151 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
152 LOG llevError, $msg; 193 LOG llevError, $msg;
153 }; 194 };
154} 195}
155 196
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 204
163# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 206# within the Safe compartment.
165for my $pkg (qw( 207for my $pkg (qw(
166 cf::global cf::attachable 208 cf::global cf::attachable
174} 216}
175 217
176$Event::DIED = sub { 218$Event::DIED = sub {
177 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
178}; 220};
221
222#############################################################################
179 223
180=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
181 225
182=over 4 226=over 4
183 227
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 247 $d
204 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
205} 249}
206 250
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
210 252
211Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
212 254
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
221 256
222Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
223 258
224=cut 259=cut
225 260
226sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
228 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
229} 264sub from_json ($) { $json_coder->decode ($_[0]) }
230 265
231=item cf::lock_wait $string 266=item cf::lock_wait $string
232 267
233Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
234 269
240returned. 275returned.
241 276
242Lock names should begin with a unique identifier (for example, cf::map::find 277Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 278uses map_find and cf::map::load uses map_load).
244 279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
245=cut 284=cut
246 285
247our %LOCK; 286our %LOCK;
248 287
249sub lock_wait($) { 288sub lock_wait($) {
266 305
267 Coro::guard { 306 Coro::guard {
268 # wake up all waiters, to be on the safe side 307 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 308 $_->ready for @{ delete $LOCK{$key} };
270 } 309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
271} 316}
272 317
273sub freeze_mainloop { 318sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 319 return unless $TICK_WATCHER->is_active;
275 320
278 }; 323 };
279 $TICK_WATCHER->stop; 324 $TICK_WATCHER->stop;
280 $guard 325 $guard
281} 326}
282 327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
283=item cf::async { BLOCK } 384=item cf::async { BLOCK }
284 385
285Currently the same as Coro::async_pool, meaning you cannot use 386Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only 387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it. 388thing you are allowed to do is call C<prio> on it.
290 391
291BEGIN { *async = \&Coro::async_pool } 392BEGIN { *async = \&Coro::async_pool }
292 393
293=item cf::sync_job { BLOCK } 394=item cf::sync_job { BLOCK }
294 395
295The design of crossfire+ requires that the main coro ($Coro::main) is 396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 397is always able to handle events or runnable, as Crossfire TRT is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
298 400
299If it must be done, put the blocking parts into C<sync_job>. This will run 401If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 402the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 403server will be frozen during this time, so the block should either finish
302fast or be very important. 404fast or be very important.
305 407
306sub sync_job(&) { 408sub sync_job(&) {
307 my ($job) = @_; 409 my ($job) = @_;
308 410
309 if ($Coro::current == $Coro::main) { 411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
310 # this is the main coro, too bad, we have to block 414 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 415 # till the operation succeeds, freezing the server :/
312 416
313 # TODO: use suspend/resume instead 417 # TODO: use suspend/resume instead
314 # (but this is cancel-safe) 418 # (but this is cancel-safe)
325 429
326 while ($busy) { 430 while ($busy) {
327 Coro::cede or Event::one_event; 431 Coro::cede or Event::one_event;
328 } 432 }
329 433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
330 wantarray ? @res : $res[0] 441 wantarray ? @res : $res[0]
331 } else { 442 } else {
332 # we are in another coroutine, how wonderful, everything just works 443 # we are in another coroutine, how wonderful, everything just works
333 444
334 $job->() 445 $job->()
353 $EXT_CORO{$coro+0} = $coro; 464 $EXT_CORO{$coro+0} = $coro;
354 465
355 $coro 466 $coro
356} 467}
357 468
358sub write_runtime { 469=item fork_call { }, $args
359 my $runtime = cf::localdir . "/runtime";
360 470
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 471Executes the given code block with the given arguments in a seperate
362 or return; 472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
363 475
364 my $value = $cf::RUNTIME + 90 + 10; 476=cut
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367 477
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0 478sub fork_call(&@) {
369 and return; 479 my ($cb, @args) = @_;
370 480
371 # always fsync - this file is important 481 # we seemingly have to make a local copy of the whole thing,
372 aio_fsync $fh 482 # otherwise perl prematurely frees the stuff :/
373 and return; 483 # TODO: investigate and fix (liekly this will be rather laborious)
374 484
375 close $fh 485 my @res = Coro::Util::fork_eval {
376 or return; 486 reset_signals;
487 &$cb
488 }, @args;
377 489
378 aio_rename "$runtime~", $runtime 490 wantarray ? @res : $res[-1]
379 and return; 491}
380 492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
381 1 520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 618}
383 619
384=back 620=back
385 621
386=cut 622=cut
393attach callbacks/event handlers (a collection of which is called an "attachment") 629attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods. 630to it. All such attachable objects support the following methods.
395 631
396In the following description, CLASS can be any of C<global>, C<object> 632In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in 633C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+). 634Crossfire TRT).
399 635
400=over 4 636=over 4
401 637
402=item $attachable->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
403 639
566 $registry = $CB_TYPE[$object_type] ||= []; 802 $registry = $CB_TYPE[$object_type] ||= [];
567 803
568 } elsif ($type eq "subtype") { 804 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 805 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 806 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 808
573 } elsif ($type eq "package") { 809 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 810 my $pkg = shift @arg;
575 811
576 while (my ($name, $id) = each %cb_id) { 812 while (my ($name, $id) = each %cb_id) {
605 _attach $registry, $klass, @attach; 841 _attach $registry, $klass, @attach;
606 } 842 }
607 843
608 $obj->{$name} = \%arg; 844 $obj->{$name} = \%arg;
609 } else { 845 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n"; 846 warn "object uses attachment '$name' which is not available, postponing.\n";
611 } 847 }
612 848
613 $obj->{_attachment}{$name} = undef; 849 $obj->{_attachment}{$name} = undef;
614} 850}
615 851
617 if (ref $_[0]) { 853 if (ref $_[0]) {
618 _object_attach @_; 854 _object_attach @_;
619 } else { 855 } else {
620 _attach shift->_attach_registry, @_; 856 _attach shift->_attach_registry, @_;
621 } 857 }
858 _recalc_want;
622}; 859};
623 860
624# all those should be optimised 861# all those should be optimised
625sub cf::attachable::detach { 862sub cf::attachable::detach {
626 my ($obj, $name) = @_; 863 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 866 delete $obj->{_attachment}{$name};
630 reattach ($obj); 867 reattach ($obj);
631 } else { 868 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 869 Carp::croak "cannot, currently, detach class attachments";
633 } 870 }
871 _recalc_want;
634}; 872};
635 873
636sub cf::attachable::attached { 874sub cf::attachable::attached {
637 my ($obj, $name) = @_; 875 my ($obj, $name) = @_;
638 876
653 "; 891 ";
654 die if $@; 892 die if $@;
655} 893}
656 894
657our $override; 895our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659 897
660sub override { 898sub override {
661 $override = 1; 899 $override = 1;
662 @invoke_results = (); 900 @INVOKE_RESULTS = (@_);
663} 901}
664 902
665sub do_invoke { 903sub do_invoke {
666 my $event = shift; 904 my $event = shift;
667 my $callbacks = shift; 905 my $callbacks = shift;
668 906
669 @invoke_results = (); 907 @INVOKE_RESULTS = ();
670 908
671 local $override; 909 local $override;
672 910
673 for (@$callbacks) { 911 for (@$callbacks) {
674 eval { &{$_->[1]} }; 912 eval { &{$_->[1]} };
691 929
692Generate an object-specific event with the given arguments. 930Generate an object-specific event with the given arguments.
693 931
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override 933removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly). 934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
697 935
698=back 936=back
699 937
700=cut 938=cut
701 939
702############################################################################# 940#############################################################################
703# object support 941# object support
942#
943
944sub _can_merge {
945 my ($ob1, $ob2) = @_;
946
947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950
951 $fob1 eq $fob2
952}
704 953
705sub reattach { 954sub reattach {
706 # basically do the same as instantiate, without calling instantiate 955 # basically do the same as instantiate, without calling instantiate
707 my ($obj) = @_; 956 my ($obj) = @_;
708 957
811 or return; 1060 or return;
812 $av = eval { (Storable::thaw $av)->{objs} }; 1061 $av = eval { (Storable::thaw $av)->{objs} };
813 } 1062 }
814 1063
815 warn sprintf "loading %s (%d)\n", 1064 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 1065 $filename, length $data, scalar @{$av || []};
817 return ($data, $av); 1066 return ($data, $av);
818} 1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
819 1074
820############################################################################# 1075#############################################################################
821# command handling &c 1076# command handling &c
822 1077
823=item cf::register_command $name => \&callback($ob,$args); 1078=item cf::register_command $name => \&callback($ob,$args);
836 push @{ $COMMAND{$name} }, [$caller, $cb]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
837} 1092}
838 1093
839=item cf::register_extcmd $name => \&callback($pl,$packet); 1094=item cf::register_extcmd $name => \&callback($pl,$packet);
840 1095
841Register a callbackf ro execution when the client sends an extcmd packet. 1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
842 1101
843If the callback returns something, it is sent back as if reply was being 1102If the callback returns something, it is sent back as if reply was being
844called. 1103called.
845 1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
846=cut 1116=cut
847 1117
848sub register_extcmd { 1118sub register_extcmd {
849 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
850 1120
851 $EXTCMD{$name} = $cb; 1121 $EXTCMD{$name} = $cb;
1122}
1123
1124sub register_exticmd {
1125 my ($name, $cb) = @_;
1126
1127 $EXTICMD{$name} = $cb;
852} 1128}
853 1129
854cf::player->attach ( 1130cf::player->attach (
855 on_command => sub { 1131 on_command => sub {
856 my ($pl, $name, $params) = @_; 1132 my ($pl, $name, $params) = @_;
865 cf::override; 1141 cf::override;
866 }, 1142 },
867 on_extcmd => sub { 1143 on_extcmd => sub {
868 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
869 1145
870 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
871 1147
872 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1154 if (my $cb = $EXTCMD{$type}) {
874 if (my %reply = $cb->($pl, $msg)) { 1155 my @reply = $cb->($pl, @payload);
1156
875 $pl->ext_reply ($msg->{msgid}, %reply); 1157 $pl->ext_reply ($reply, @reply)
876 } 1158 if $reply;
877 } 1159 }
878 } else { 1160 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 } 1162 }
881 1163
882 cf::override; 1164 cf::override;
883 }, 1165 },
884); 1166);
885 1167
886sub load_extension {
887 my ($path) = @_;
888
889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
890 my $base = $1;
891 my $pkg = $1;
892 $pkg =~ s/[^[:word:]]/_/g;
893 $pkg = "ext::$pkg";
894
895 warn "... loading '$path' into '$pkg'\n";
896
897 open my $fh, "<:utf8", $path
898 or die "$path: $!";
899
900 my $source =
901 "package $pkg; use strict; use utf8;\n"
902 . "#line 1 \"$path\"\n{\n"
903 . (do { local $/; <$fh> })
904 . "\n};\n1";
905
906 unless (eval $source) {
907 my $msg = $@ ? "$path: $@\n"
908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 }
914 die $@;
915 }
916
917 push @EXTS, $pkg;
918}
919
920sub load_extensions { 1168sub load_extensions {
1169 cf::sync_job {
1170 my %todo;
1171
921 for my $ext (<$LIBDIR/*.ext>) { 1172 for my $path (<$LIBDIR/*.ext>) {
922 next unless -r $ext; 1173 next unless -r $path;
923 eval { 1174
924 load_extension $ext; 1175 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1176 my $base = $1;
1177 my $pkg = $1;
1178 $pkg =~ s/[^[:word:]]/_/g;
1179 $pkg = "ext::$pkg";
1180
1181 open my $fh, "<:utf8", $path
1182 or die "$path: $!";
1183
1184 my $source = do { local $/; <$fh> };
1185
1186 my %ext = (
1187 path => $path,
1188 base => $base,
1189 pkg => $pkg,
1190 );
1191
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194
1195 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n"
1198 . $source
1199 . "\n};\n1";
1200
1201 $todo{$base} = \%ext;
1202 }
1203
1204 my %done;
1205 while (%todo) {
1206 my $progress;
1207
1208 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip
1211 unless exists $done{$_};
1212 }
1213
1214 warn "... loading '$k' into '$v->{pkg}'\n";
1215
1216 unless (eval $v->{source}) {
1217 my $msg = $@ ? "$v->{path}: $@\n"
1218 : "$v->{base}: extension inactive.\n";
1219
1220 if (exists $v->{meta}{mandatory}) {
1221 warn $msg;
1222 warn "mandatory extension failed to load, exiting.\n";
1223 exit 1;
1224 }
1225
1226 warn $msg;
1227 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
925 1 1232 }
926 } or warn "$ext not loaded: $@"; 1233
1234 skip:
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1236 unless $progress;
1237 }
927 } 1238 };
928} 1239}
929 1240
930############################################################################# 1241#############################################################################
931 1242
1243=back
1244
932=head2 CORE EXTENSIONS 1245=head2 CORE EXTENSIONS
933 1246
934Functions and methods that extend core crossfire objects. 1247Functions and methods that extend core crossfire objects.
935 1248
936=cut 1249=cut
948Returns the given player object, loading it if necessary (might block). 1261Returns the given player object, loading it if necessary (might block).
949 1262
950=cut 1263=cut
951 1264
952sub playerdir($) { 1265sub playerdir($) {
953 cf::localdir 1266 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1267 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1268}
959 1269
960sub path($) { 1270sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1271 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1272
963 (playerdir $login) . "/$login.pl" 1273 (playerdir $login) . "/playerdata"
964} 1274}
965 1275
966sub find_active($) { 1276sub find_active($) {
967 $cf::PLAYER{$_[0]} 1277 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1278 and $cf::PLAYER{$_[0]}->active
981 my $login = $_[0]; 1291 my $login = $_[0];
982 1292
983 my $guard = cf::lock_acquire "user_find:$login"; 1293 my $guard = cf::lock_acquire "user_find:$login";
984 1294
985 $cf::PLAYER{$_[0]} || do { 1295 $cf::PLAYER{$_[0]} || do {
1296 # rename old playerfiles to new ones
1297 #TODO: remove when no longer required
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl";
1302
986 my $pl = load_pl path $login 1303 my $pl = load_pl path $login
987 or return; 1304 or return;
988 $cf::PLAYER{$login} = $pl 1305 $cf::PLAYER{$login} = $pl
989 } 1306 }
990 } 1307 }
1018 $cf::PLAYER{$login} = $self; 1335 $cf::PLAYER{$login} = $self;
1019 1336
1020 $self 1337 $self
1021} 1338}
1022 1339
1340=item $player->send_msg ($channel, $msg, $color, [extra...])
1341
1342=cut
1343
1344sub send_msg {
1345 my $ns = shift->ns
1346 or return;
1347 $ns->send_msg (@_);
1348}
1349
1023=item $pl->quit_character 1350=item $pl->quit_character
1024 1351
1025Nukes the player without looking back. If logged in, the connection will 1352Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time. 1353be destroyed. May block for a long time.
1027 1354
1028=cut 1355=cut
1029 1356
1030sub quit_character { 1357sub quit_character {
1031 my ($pl) = @_; 1358 my ($pl) = @_;
1359
1360 my $name = $pl->ob->name;
1032 1361
1033 $pl->{deny_save} = 1; 1362 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1363 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1364
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 my $path = playerdir $pl; 1370 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1371 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1372 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1373 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1374 $pl->destroy;
1375
1376 my $prefix = qr<^~\Q$name\E/>;
1377
1378 # nuke player maps
1379 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1380
1046 IO::AIO::aio_rmtree $temp; 1381 IO::AIO::aio_rmtree $temp;
1382}
1383
1384=item $pl->kick
1385
1386Kicks a player out of the game. This destroys the connection.
1387
1388=cut
1389
1390sub kick {
1391 my ($pl, $kicker) = @_;
1392
1393 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1394 $pl->killer ("kicked");
1395 $pl->ns->destroy;
1047} 1396}
1048 1397
1049=item cf::player::list_logins 1398=item cf::player::list_logins
1050 1399
1051Returns am arrayref of all valid playernames in the system, can take a 1400Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1401while and may block, so not sync_job-capable, ever.
1053 1402
1054=cut 1403=cut
1055 1404
1056sub list_logins { 1405sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1406 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1407 or return [];
1059 1408
1060 my @logins; 1409 my @logins;
1061 1410
1062 for my $login (@$dirs) { 1411 for my $login (@$dirs) {
1097 } 1446 }
1098 1447
1099 \@paths 1448 \@paths
1100} 1449}
1101 1450
1451=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1452
1453Expand crossfire pod fragments into protocol xml.
1454
1455=cut
1456
1457sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494}
1495
1496sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499}
1500
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1501=item $player->ext_reply ($msgid, @msg)
1103 1502
1104Sends an ext reply to the player. 1503Sends an ext reply to the player.
1105 1504
1106=cut 1505=cut
1107 1506
1108sub ext_reply($$$%) { 1507sub ext_reply($$@) {
1109 my ($self, $id, %msg) = @_; 1508 my ($self, $id, @msg) = @_;
1110 1509
1111 $msg{msgid} = $id; 1510 if ($self->ns->extcmd == 2) {
1112 1511 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1113 $self->send ("ext " . cf::to_json \%msg); 1512 } elsif ($self->ns->extcmd == 1) {
1513 #TODO: version 1, remove
1514 unshift @msg, msgtype => "reply", msgid => $id;
1515 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1516 }
1114} 1517}
1115 1518
1116package cf; 1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1117 1559
1118=back 1560=back
1119
1120 1561
1121=head3 cf::map 1562=head3 cf::map
1122 1563
1123=over 4 1564=over 4
1124 1565
1179 my ($self, $merge) = @_; 1620 my ($self, $merge) = @_;
1180 1621
1181 # we have to keep some variables in memory intact 1622 # we have to keep some variables in memory intact
1182 local $self->{path}; 1623 local $self->{path};
1183 local $self->{load_path}; 1624 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186 1625
1187 $self->SUPER::thawer_merge ($merge); 1626 $self->SUPER::thawer_merge ($merge);
1188} 1627}
1189 1628
1190sub normalise { 1629sub normalise {
1237 $self->init; # pass $1 etc. 1676 $self->init; # pass $1 etc.
1238 return $self; 1677 return $self;
1239 } 1678 }
1240 } 1679 }
1241 1680
1242 Carp::carp "unable to resolve path '$path' (base '$base')."; 1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1243 () 1682 ()
1244} 1683}
1245 1684
1246sub init { 1685sub init {
1247 my ($self) = @_; 1686 my ($self) = @_;
1262 1701
1263# the original (read-only) location 1702# the original (read-only) location
1264sub load_path { 1703sub load_path {
1265 my ($self) = @_; 1704 my ($self) = @_;
1266 1705
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1706 "$MAPDIR/$self->{path}.map"
1268} 1707}
1269 1708
1270# the temporary/swap location 1709# the temporary/swap location
1271sub save_path { 1710sub save_path {
1272 my ($self) = @_; 1711 my ($self) = @_;
1273 1712
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1714 "$TMPDIR/$path.map"
1276} 1715}
1277 1716
1278# the unique path, undef == no special unique path 1717# the unique path, undef == no special unique path
1279sub uniq_path { 1718sub uniq_path {
1280 my ($self) = @_; 1719 my ($self) = @_;
1281 1720
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1722 "$UNIQUEDIR/$path"
1284} 1723}
1285 1724
1286# and all this just because we cannot iterate over 1725# and all this just because we cannot iterate over
1287# all maps in C++... 1726# all maps in C++...
1288sub change_all_map_light { 1727sub change_all_map_light {
1289 my ($change) = @_; 1728 my ($change) = @_;
1290 1729
1291 $_->change_map_light ($change) 1730 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP; 1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1293} 1740}
1294 1741
1295sub unlink_save { 1742sub unlink_save {
1296 my ($self) = @_; 1743 my ($self) = @_;
1297 1744
1355 $self->load_header_orig 1802 $self->load_header_orig
1356 or return; 1803 or return;
1357 $self->prepare_orig; 1804 $self->prepare_orig;
1358 } 1805 }
1359 1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
1360 1 1813 1
1361} 1814}
1362 1815
1363sub find; 1816sub find;
1364sub find { 1817sub find {
1376 $map->{last_save} = $cf::RUNTIME; 1829 $map->{last_save} = $cf::RUNTIME;
1377 1830
1378 $map->load_header 1831 $map->load_header
1379 or return; 1832 or return;
1380 1833
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously 1835 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait; 1836 #$cf::WAIT_FOR_TICK->wait;
1384 $map->reset; 1837 $map->reset;
1385 undef $guard; 1838 undef $guard;
1386 return find $path; 1839 return find $path;
1397 my ($self) = @_; 1850 my ($self) = @_;
1398 1851
1399 local $self->{deny_reset} = 1; # loading can take a long time 1852 local $self->{deny_reset} = 1; # loading can take a long time
1400 1853
1401 my $path = $self->{path}; 1854 my $path = $self->{path};
1855
1856 {
1402 my $guard = cf::lock_acquire "map_load:$path"; 1857 my $guard = cf::lock_acquire "map_load:$path";
1403 1858
1404 return if $self->in_memory != cf::MAP_SWAPPED; 1859 return if $self->in_memory != cf::MAP_SWAPPED;
1405 1860
1406 $self->in_memory (cf::MAP_LOADING); 1861 $self->in_memory (cf::MAP_LOADING);
1407 1862
1408 $self->alloc; 1863 $self->alloc;
1409 1864
1410 $self->pre_load; 1865 $self->pre_load;
1411
1412 $self->_load_objects ($self->{load_path}, 1)
1413 or return;
1414
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1417
1418 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) {
1421 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0);
1423 }
1424 }
1425
1426 Coro::cede;
1427
1428 # now do the right thing for maps
1429 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede; 1866 Coro::cede;
1436 $self->set_darkness_map; 1867
1868 $self->_load_objects ($self->{load_path}, 1)
1869 or return;
1870
1871 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1872 if delete $self->{load_original};
1873
1874 if (my $uniq = $self->uniq_path) {
1875 utf8::encode $uniq;
1876 if (aio_open $uniq, O_RDONLY, 0) {
1877 $self->clear_unique_items;
1878 $self->_load_objects ($uniq, 0);
1879 }
1880 }
1881
1882 Coro::cede;
1883 # now do the right thing for maps
1884 $self->link_multipart_objects;
1437 $self->difficulty ($self->estimate_difficulty) 1885 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty; 1886 unless $self->difficulty;
1439 Coro::cede; 1887 Coro::cede;
1888
1889 unless ($self->{deny_activate}) {
1890 $self->decay_objects;
1891 $self->fix_auto_apply;
1892 $self->update_buttons;
1893 Coro::cede;
1894 $self->set_darkness_map;
1895 Coro::cede;
1440 $self->activate; 1896 $self->activate;
1897 }
1898
1899 $self->{last_save} = $cf::RUNTIME;
1900 $self->last_access ($cf::RUNTIME);
1901
1902 $self->in_memory (cf::MAP_IN_MEMORY);
1441 } 1903 }
1442 1904
1443 $self->post_load; 1905 $self->post_load;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446} 1906}
1447 1907
1448sub customise_for { 1908sub customise_for {
1449 my ($self, $ob) = @_; 1909 my ($self, $ob) = @_;
1450 1910
1451 return find "~" . $ob->name . "/" . $self->{path} 1911 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player; 1912 if $self->per_player;
1453 1913
1914# return find "?party/" . $ob->name . "/" . $self->{path}
1915# if $self->per_party;
1916
1454 $self 1917 $self
1455} 1918}
1456 1919
1457# find and load all maps in the 3x3 area around a map 1920# find and load all maps in the 3x3 area around a map
1458sub load_diag { 1921sub load_neighbours {
1459 my ($map) = @_; 1922 my ($map) = @_;
1460 1923
1461 my @diag; # diagonal neighbours 1924 my @neigh; # diagonal neighbours
1462 1925
1463 for (0 .. 3) { 1926 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_) 1927 my $neigh = $map->tile_path ($_)
1465 or next; 1928 or next;
1466 $neigh = find $neigh, $map 1929 $neigh = find $neigh, $map
1467 or next; 1930 or next;
1468 $neigh->load; 1931 $neigh->load;
1469 1932
1933 push @neigh,
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1934 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1935 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 } 1936 }
1473 1937
1474 for (@diag) { 1938 for (grep defined $_->[0], @neigh) {
1939 my ($path, $origin) = @$_;
1475 my $neigh = find @$_ 1940 my $neigh = find $path, $origin
1476 or next; 1941 or next;
1477 $neigh->load; 1942 $neigh->load;
1478 } 1943 }
1479} 1944}
1480 1945
1504 1969
1505 undef $MAP_PREFETCH{$path}; 1970 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async { 1971 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) { 1972 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) { 1973 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path 1974 if (my $map = find $path) {
1510 or next;
1511 $map->load; 1975 $map->load;
1976 }
1512 1977
1513 delete $MAP_PREFETCH{$path}; 1978 delete $MAP_PREFETCH{$path};
1514 } 1979 }
1515 } 1980 }
1516 undef $MAP_PREFETCHER; 1981 undef $MAP_PREFETCHER;
1568 2033
1569sub reset_at { 2034sub reset_at {
1570 my ($self) = @_; 2035 my ($self) = @_;
1571 2036
1572 # TODO: safety, remove and allow resettable per-player maps 2037 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset}; 2038 return 1e99 if $self->{deny_reset};
1575 2039
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2040 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2041 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578 2042
1589 my ($self) = @_; 2053 my ($self) = @_;
1590 2054
1591 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2055 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592 2056
1593 return if $self->players; 2057 return if $self->players;
1594 return if $self->isa ("ext::map_per_player");#d#
1595 2058
1596 warn "resetting map ", $self->path;#d# 2059 warn "resetting map ", $self->path;
1597 2060
1598 $self->in_memory (cf::MAP_SWAPPED); 2061 $self->in_memory (cf::MAP_SWAPPED);
1599 2062
1600 # need to save uniques path 2063 # need to save uniques path
1601 unless ($self->{deny_save}) { 2064 unless ($self->{deny_save}) {
1633 $cf::MAP{$self->path} = $self; 2096 $cf::MAP{$self->path} = $self;
1634 2097
1635 $self->reset; # polite request, might not happen 2098 $self->reset; # polite request, might not happen
1636} 2099}
1637 2100
2101=item $maps = cf::map::tmp_maps
2102
2103Returns an arrayref with all map paths of currently instantiated and saved
2104maps. May block.
2105
2106=cut
2107
2108sub tmp_maps() {
2109 [
2110 map {
2111 utf8::decode $_;
2112 /\.map$/
2113 ? normalise $_
2114 : ()
2115 } @{ aio_readdir $TMPDIR or [] }
2116 ]
2117}
2118
2119=item $maps = cf::map::random_maps
2120
2121Returns an arrayref with all map paths of currently instantiated and saved
2122random maps. May block.
2123
2124=cut
2125
2126sub random_maps() {
2127 [
2128 map {
2129 utf8::decode $_;
2130 /\.map$/
2131 ? normalise "?random/$_"
2132 : ()
2133 } @{ aio_readdir $RANDOMDIR or [] }
2134 ]
2135}
2136
1638=item cf::map::unique_maps 2137=item cf::map::unique_maps
1639 2138
1640Returns an arrayref of paths of all shared maps that have 2139Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block. 2140instantiated unique items. May block.
1642 2141
1643=cut 2142=cut
1644 2143
1645sub unique_maps() { 2144sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2145 [
1647 or return; 2146 map {
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_; 2147 utf8::decode $_;
1653 next if /\.pst$/; 2148 /\.map$/
1654 next unless /^$PATH_SEP/o; 2149 ? normalise $_
1655 2150 : ()
1656 push @paths, cf::map::normalise $_; 2151 } @{ aio_readdir $UNIQUEDIR or [] }
1657 } 2152 ]
1658
1659 \@paths
1660} 2153}
1661 2154
1662package cf; 2155package cf;
1663 2156
1664=back 2157=back
1710 2203
1711 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2204 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1712 2205
1713 if ($self->{record_replies}) { 2206 if ($self->{record_replies}) {
1714 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2207 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2208
1715 } else { 2209 } else {
2210 my $pl = $self->contr;
2211
2212 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2213 my $dialog = $pl->{npc_dialog};
2214 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2215
2216 } else {
1716 $msg = $npc->name . " says: $msg" if $npc; 2217 $msg = $npc->name . " says: $msg" if $npc;
1717 $self->message ($msg, $flags); 2218 $self->message ($msg, $flags);
2219 }
1718 } 2220 }
2221}
2222
2223=item $object->send_msg ($channel, $msg, $color, [extra...])
2224
2225=cut
2226
2227sub cf::object::send_msg {
2228 my $pl = shift->contr
2229 or return;
2230 $pl->send_msg (@_);
1719} 2231}
1720 2232
1721=item $player_object->may ("access") 2233=item $player_object->may ("access")
1722 2234
1723Returns wether the given player is authorized to access resource "access" 2235Returns wether the given player is authorized to access resource "access"
1770 $self->deactivate_recursive; 2282 $self->deactivate_recursive;
1771 2283
1772 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773 2285
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map; 2287 if $self->map && $self->map->{path} ne "{link}";
1776 2288
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1778} 2290}
1779 2291
1780sub cf::object::player::leave_link { 2292sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_; 2293 my ($self, $map, $x, $y) = @_;
2294
2295 return unless $self->contr->active;
1782 2296
1783 my $link_pos = delete $self->{_link_pos}; 2297 my $link_pos = delete $self->{_link_pos};
1784 2298
1785 unless ($map) { 2299 unless ($map) {
1786 # restore original map position 2300 # restore original map position
1800 # use -1 or undef as default coordinates, not 0, 0 2314 # use -1 or undef as default coordinates, not 0, 0
1801 ($x, $y) = ($map->enter_x, $map->enter_y) 2315 ($x, $y) = ($map->enter_x, $map->enter_y)
1802 if $x <=0 && $y <= 0; 2316 if $x <=0 && $y <= 0;
1803 2317
1804 $map->load; 2318 $map->load;
1805 $map->load_diag; 2319 $map->load_neighbours;
1806 2320
1807 return unless $self->contr->active; 2321 return unless $self->contr->active;
1808 $self->activate_recursive; 2322 $self->activate_recursive;
1809 2323
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y); 2325 $self->enter_map ($map, $x, $y);
1812} 2326}
1813 2327
1814cf::player->attach ( 2328=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1815 on_logout => sub {
1816 my ($pl) = @_;
1817 2329
1818 # abort map switching before logout 2330Moves the player to the given map-path and coordinates by first freezing
1819 if ($pl->ob->{_link_pos}) { 2331her, loading and preparing them map, calling the provided $check callback
1820 cf::sync_job { 2332that has to return the map if sucecssful, and then unfreezes the player on
1821 $pl->ob->leave_link 2333the new (success) or old (failed) map position. In either case, $done will
1822 }; 2334be called at the end of this process.
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827 2335
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1846=item $player_object->goto ($path, $x, $y)
1847
1848=cut 2336=cut
2337
2338our $GOTOGEN;
1849 2339
1850sub cf::object::player::goto { 2340sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_; 2341 my ($self, $path, $x, $y, $check, $done) = @_;
2342
2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1852 2345
1853 $self->enter_link; 2346 $self->enter_link;
1854 2347
1855 (async { 2348 (async {
1856 my $map = eval { 2349 my $map = eval {
1857 my $map = cf::map::find $path; 2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
1858 $map = $map->customise_for ($self) if $map; 2353 $map = $map->customise_for ($self);
2354 $map = $check->($map) if $check && $map;
2355 } else {
2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
2358
1859 $map 2359 $map
2360 };
2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
1860 } or 2365 }
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862 2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
1863 $self->leave_link ($map, $x, $y); 2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
1864 })->prio (1); 2373 })->prio (1);
1865} 2374}
1866 2375
1867=item $player_object->enter_exit ($exit_object) 2376=item $player_object->enter_exit ($exit_object)
1868 2377
1907 2416
1908 $rmp->{random_seed} ||= $exit->random_seed; 2417 $rmp->{random_seed} ||= $exit->random_seed;
1909 2418
1910 my $data = cf::to_json $rmp; 2419 my $data = cf::to_json $rmp;
1911 my $md5 = Digest::MD5::md5_hex $data; 2420 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2421 my $meta = "$RANDOMDIR/$md5.meta";
1913 2422
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0; 2424 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh; 2425 undef $fh;
1917 aio_rename "$meta~", $meta; 2426 aio_rename "$meta~", $meta;
1926 2435
1927 return unless $self->type == cf::PLAYER; 2436 return unless $self->type == cf::PLAYER;
1928 2437
1929 if ($exit->slaying eq "/!") { 2438 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job 2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
1931 cf::sync_job { prepare_random_map $exit }; 2442 cf::sync_job { prepare_random_map $exit };
1932 } 2443 }
1933 2444
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp; 2446 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp; 2447 my $sp = $exit->stats->sp;
1937 2448
1938 $self->enter_link; 2449 $self->enter_link;
2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
1939 2454
1940 (async { 2455 (async {
1941 $self->deactivate_recursive; # just to be sure 2456 $self->deactivate_recursive; # just to be sure
1942 unless (eval { 2457 unless (eval {
1943 $self->goto ($slaying, $hp, $sp); 2458 $self->goto ($slaying, $hp, $sp);
1944 2459
1945 1; 2460 1;
1946 }) { 2461 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. " 2462 $self->message ("Something went wrong deep within the crossfire server. "
1948 . "I'll try to bring you back to the map you were before. " 2463 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!", 2464 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED); 2465 cf::NDI_UNIQUE | cf::NDI_RED);
1951 2466
1952 warn "ERROR in enter_exit: $@"; 2467 warn "ERROR in enter_exit: $@";
1953 $self->leave_link; 2468 $self->leave_link;
1954 } 2469 }
1955 })->prio (1); 2470 })->prio (1);
1968 2483
1969sub cf::client::send_drawinfo { 2484sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_; 2485 my ($self, $text, $flags) = @_;
1971 2486
1972 utf8::encode $text; 2487 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1974} 2489}
1975 2490
2491=item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493Send a drawinfo or msg packet to the client, formatting the msg for the
2494client if neccessary. C<$type> should be a string identifying the type of
2495the message, with C<log> being the default. If C<$color> is negative, suppress
2496the message unless the client supports the msg packet.
2497
2498=cut
2499
2500sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= cf::NDI_CLIENT_MASK; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_msg (channel_info => $channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 # default colour, mask it out
2521 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2522 if $color & cf::NDI_DEF;
2523
2524 $self->send_packet ("msg " . $self->{json_coder}->encode (
2525 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2526 } else {
2527 if ($color >= 0) {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 $color &= cf::NDI_COLOR_MASK;
2539
2540 utf8::encode $msg;
2541
2542 if (0 && $msg =~ /\[/) {
2543 # COMMAND/INFO
2544 $self->send_packet ("drawextinfo $color 10 8 $msg")
2545 } else {
2546 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2547 $self->send_packet ("drawinfo $color $msg")
2548 }
2549 }
2550 }
2551}
2552
2553=item $client->ext_msg ($type, @msg)
2554
2555Sends an ext event to the client.
2556
2557=cut
2558
2559sub cf::client::ext_msg($$@) {
2560 my ($self, $type, @msg) = @_;
2561
2562 my $extcmd = $self->extcmd;
2563
2564 if ($extcmd == 2) {
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2566 } elsif ($extcmd == 1) { # TODO: remove
2567 push @msg, msgtype => "event_$type";
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2569 }
2570}
1976 2571
1977=item $success = $client->query ($flags, "text", \&cb) 2572=item $success = $client->query ($flags, "text", \&cb)
1978 2573
1979Queues a query to the client, calling the given callback with 2574Queues a query to the client, calling the given callback with
1980the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2575the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1981C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2576C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1982 2577
1983Queries can fail, so check the return code. Or don't, as queries will become 2578Queries can fail, so check the return code. Or don't, as queries will
1984reliable at some point in the future. 2579become reliable at some point in the future.
1985 2580
1986=cut 2581=cut
1987 2582
1988sub cf::client::query { 2583sub cf::client::query {
1989 my ($self, $flags, $text, $cb) = @_; 2584 my ($self, $flags, $text, $cb) = @_;
1997 utf8::encode $text; 2592 utf8::encode $text;
1998 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2593 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1999 2594
2000 $self->send_packet ($self->{query_queue}[0][0]) 2595 $self->send_packet ($self->{query_queue}[0][0])
2001 if @{ $self->{query_queue} } == 1; 2596 if @{ $self->{query_queue} } == 1;
2597
2598 1
2002} 2599}
2003 2600
2004cf::client->attach ( 2601cf::client->attach (
2602 on_connect => sub {
2603 my ($ns) = @_;
2604
2605 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2606 },
2005 on_reply => sub { 2607 on_reply => sub {
2006 my ($ns, $msg) = @_; 2608 my ($ns, $msg) = @_;
2007 2609
2008 # this weird shuffling is so that direct followup queries 2610 # this weird shuffling is so that direct followup queries
2009 # get handled first 2611 # get handled first
2021 } else { 2623 } else {
2022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2624 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2023 } 2625 }
2024 } 2626 }
2025 }, 2627 },
2628 on_exticmd => sub {
2629 my ($ns, $buf) = @_;
2630
2631 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2632
2633 if (ref $msg) {
2634 my ($type, $reply, @payload) =
2635 "ARRAY" eq ref $msg
2636 ? @$msg
2637 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2638
2639 if (my $cb = $EXTICMD{$type}) {
2640 my @reply = $cb->($ns, @payload);
2641
2642 $ns->ext_reply ($reply, @reply)
2643 if $reply;
2644 }
2645 } else {
2646 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2647 }
2648
2649 cf::override;
2650 },
2026); 2651);
2027 2652
2028=item $client->async (\&cb) 2653=item $client->async (\&cb)
2029 2654
2030Create a new coroutine, running the specified callback. The coroutine will 2655Create a new coroutine, running the specified callback. The coroutine will
2071our $safe = new Safe "safe"; 2696our $safe = new Safe "safe";
2072our $safe_hole = new Safe::Hole; 2697our $safe_hole = new Safe::Hole;
2073 2698
2074$SIG{FPE} = 'IGNORE'; 2699$SIG{FPE} = 'IGNORE';
2075 2700
2076$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2701$safe->permit_only (Opcode::opset qw(
2702 :base_core :base_mem :base_orig :base_math
2703 grepstart grepwhile mapstart mapwhile
2704 sort time
2705));
2077 2706
2078# here we export the classes and methods available to script code 2707# here we export the classes and methods available to script code
2079 2708
2080=pod 2709=pod
2081 2710
2082The following fucntions and emthods are available within a safe environment: 2711The following functions and methods are available within a safe environment:
2083 2712
2084 cf::object contr pay_amount pay_player map 2713 cf::object
2714 contr pay_amount pay_player map x y force_find force_add
2715 insert remove name archname title slaying race
2716
2085 cf::object::player player 2717 cf::object::player
2086 cf::player peaceful 2718 player
2087 cf::map trigger 2719
2720 cf::player
2721 peaceful
2722
2723 cf::map
2724 trigger
2088 2725
2089=cut 2726=cut
2090 2727
2091for ( 2728for (
2092 ["cf::object" => qw(contr pay_amount pay_player map)], 2729 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2730 insert remove inv name archname title slaying race)],
2093 ["cf::object::player" => qw(player)], 2731 ["cf::object::player" => qw(player)],
2094 ["cf::player" => qw(peaceful)], 2732 ["cf::player" => qw(peaceful)],
2095 ["cf::map" => qw(trigger)], 2733 ["cf::map" => qw(trigger)],
2096) { 2734) {
2097 no strict 'refs'; 2735 no strict 'refs';
2168=back 2806=back
2169 2807
2170=cut 2808=cut
2171 2809
2172############################################################################# 2810#############################################################################
2173
2174=head2 EXTENSION DATABASE SUPPORT
2175
2176Crossfire maintains a very simple database for extension use. It can
2177currently store anything that can be serialised using Storable, which
2178excludes objects.
2179
2180The parameter C<$family> should best start with the name of the extension
2181using it, it should be unique.
2182
2183=over 4
2184
2185=item $value = cf::db_get $family => $key
2186
2187Returns a single value from the database.
2188
2189=item cf::db_put $family => $key => $value
2190
2191Stores the given C<$value> in the family.
2192
2193=cut
2194
2195our $DB;
2196
2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2216
2217 cf::db_put (board => data => $pst->{board});
2218 cf::db_put (guildrules => data => $pst->{guildrules});
2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2221
2222 unlink $path;
2223 };
2224 }
2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2242}
2243
2244#############################################################################
2245# the server's init and main functions 2811# the server's init and main functions
2246 2812
2247sub load_resources { 2813sub load_facedata($) {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2814 my ($path) = @_;
2815
2816 my $enc = JSON::XS->new->utf8->canonical;
2817
2818 warn "loading facedata from $path\n";
2819
2820 my $facedata;
2821 0 < aio_load $path, $facedata
2822 or die "$path: $!";
2823
2824 $facedata = Coro::Storable::thaw $facedata;
2825
2826 $facedata->{version} == 2
2827 or cf::cleanup "$path: version mismatch, cannot proceed.";
2828
2829 # patch in the exptable
2830 cf::cede_to_tick;
2831 $facedata->{resource}{"res/exp_table"} = {
2832 type => FT_RSRC,
2833 data => $enc->encode ([map cf::level_to_min_exp $_, 0 .. cf::settings->max_level]),
2834 };
2835 cf::cede_to_tick;
2836
2837 {
2838 my $faces = $facedata->{faceinfo};
2839
2840 while (my ($face, $info) = each %$faces) {
2841 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2842 cf::face::set_visibility $idx, $info->{visibility};
2843 cf::face::set_magicmap $idx, $info->{magicmap};
2844 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2845 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2846
2847 cf::cede_to_tick;
2848 }
2849
2850 while (my ($face, $info) = each %$faces) {
2851 next unless $info->{smooth};
2852 my $idx = cf::face::find $face
2853 or next;
2854 if (my $smooth = cf::face::find $info->{smooth}) {
2855 cf::face::set_smooth $idx, $smooth;
2856 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2857 } else {
2858 warn "smooth face '$info->{smooth}' not found for face '$face'";
2859 }
2860
2861 cf::cede_to_tick;
2862 }
2863 }
2864
2865 {
2866 my $anims = $facedata->{animinfo};
2867
2868 while (my ($anim, $info) = each %$anims) {
2869 cf::anim::set $anim, $info->{frames}, $info->{facings};
2870 cf::cede_to_tick;
2871 }
2872
2873 cf::anim::invalidate_all; # d'oh
2874 }
2875
2876 {
2877 # TODO: for gcfclient pleasure, we should give resources
2878 # that gcfclient doesn't grok a >10000 face index.
2879 my $res = $facedata->{resource};
2880
2881 my $soundconf = delete $res->{"res/sound.conf"};
2882
2883 while (my ($name, $info) = each %$res) {
2884 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2885 my $data;
2886
2887 if ($info->{type} & 1) {
2888 # prepend meta info
2889
2890 my $meta = $enc->encode ({
2891 name => $name,
2892 %{ $info->{meta} || {} },
2893 });
2894
2895 $data = pack "(w/a*)*", $meta, $info->{data};
2896 }
2897
2898 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2899 cf::face::set_type $idx, $info->{type};
2900
2901 cf::cede_to_tick;
2902 }
2903
2904 if ($soundconf) {
2905 $soundconf = $enc->decode (delete $soundconf->{data});
2906
2907 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2908 my $sound = $soundconf->{compat}[$_]
2909 or next;
2910
2911 my $face = cf::face::find "sound/$sound->[1]";
2912 cf::sound::set $sound->[0] => $face;
2913 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2914 }
2915
2916 while (my ($k, $v) = each %{$soundconf->{event}}) {
2917 my $face = cf::face::find "sound/$v";
2918 cf::sound::set $k => $face;
2919 }
2920 }
2921 }
2922
2923 1
2924}
2925
2926register_exticmd fx_want => sub {
2927 my ($ns, $want) = @_;
2928
2929 while (my ($k, $v) = each %$want) {
2930 $ns->fx_want ($k, $v);
2931 }
2932};
2933
2934sub reload_regions {
2935 load_resource_file "$MAPDIR/regions"
2249 or die "unable to load regions file\n";#d# 2936 or die "unable to load regions file\n";
2937
2938 for (cf::region::list) {
2939 $_->{match} = qr/$_->{match}/
2940 if exists $_->{match};
2941 }
2942}
2943
2944sub reload_facedata {
2945 load_facedata "$DATADIR/facedata"
2946 or die "unable to load facedata\n";
2947}
2948
2949sub reload_archetypes {
2950 load_resource_file "$DATADIR/archetypes"
2951 or die "unable to load archetypes\n";
2952 #d# NEED to laod twice to resolve forward references
2953 # this really needs to be done in an extra post-pass
2954 # (which needs to be synchronous, so solve it differently)
2955 load_resource_file "$DATADIR/archetypes"
2956 or die "unable to load archetypes\n";
2957}
2958
2959sub reload_treasures {
2960 load_resource_file "$DATADIR/treasures"
2961 or die "unable to load treasurelists\n";
2962}
2963
2964sub reload_resources {
2965 warn "reloading resource files...\n";
2966
2967 reload_regions;
2968 reload_facedata;
2969 #reload_archetypes;#d#
2970 reload_archetypes;
2971 reload_treasures;
2972
2973 warn "finished reloading resource files\n";
2974}
2975
2976sub init {
2977 reload_resources;
2250} 2978}
2251 2979
2252sub cfg_load { 2980sub cfg_load {
2253 open my $fh, "<:utf8", cf::confdir . "/config" 2981 open my $fh, "<:utf8", "$CONFDIR/config"
2254 or return; 2982 or return;
2255 2983
2256 local $/; 2984 local $/;
2257 *CFG = YAML::Syck::Load <$fh>; 2985 *CFG = YAML::Syck::Load <$fh>;
2258 2986
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2994 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n"; 2995 and die "WARNING: m(un)lockall failed: $!\n";
2268 }; 2996 };
2269 warn $@ if $@; 2997 warn $@ if $@;
2270 } 2998 }
2271}
2272
2273sub init {
2274 load_resources;
2275} 2999}
2276 3000
2277sub main { 3001sub main {
2278 # we must not ever block the main coroutine 3002 # we must not ever block the main coroutine
2279 local $Coro::idle = sub { 3003 local $Coro::idle = sub {
2307 }, 3031 },
2308 ); 3032 );
2309 } 3033 }
2310} 3034}
2311 3035
3036sub write_runtime {
3037 my $runtime = "$LOCALDIR/runtime";
3038
3039 # first touch the runtime file to show we are still running:
3040 # the fsync below can take a very very long time.
3041
3042 IO::AIO::aio_utime $runtime, undef, undef;
3043
3044 my $guard = cf::lock_acquire "write_runtime";
3045
3046 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3047 or return;
3048
3049 my $value = $cf::RUNTIME + 90 + 10;
3050 # 10 is the runtime save interval, for a monotonic clock
3051 # 60 allows for the watchdog to kill the server.
3052
3053 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3054 and return;
3055
3056 # always fsync - this file is important
3057 aio_fsync $fh
3058 and return;
3059
3060 # touch it again to show we are up-to-date
3061 aio_utime $fh, undef, undef;
3062
3063 close $fh
3064 or return;
3065
3066 aio_rename "$runtime~", $runtime
3067 and return;
3068
3069 warn "runtime file written.\n";
3070
3071 1
3072}
3073
2312sub emergency_save() { 3074sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop; 3075 my $freeze_guard = cf::freeze_mainloop;
2314 3076
2315 warn "enter emergency perl save\n"; 3077 warn "enter emergency perl save\n";
2316 3078
2347 3109
2348 warn Carp::longmess "post_cleanup backtrace" 3110 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core; 3111 if $make_core;
2350} 3112}
2351 3113
2352sub reload() { 3114sub do_reload_perl() {
2353 # can/must only be called in main 3115 # can/must only be called in main
2354 if ($Coro::current != $Coro::main) { 3116 if ($Coro::current != $Coro::main) {
2355 warn "can only reload from main coroutine"; 3117 warn "can only reload from main coroutine";
2356 return; 3118 return;
2357 } 3119 }
2382 Coro::cede; 3144 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs; 3145 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate..."; 3146 warn "iterate...";
2385 } 3147 }
2386 3148
3149 ++$RELOAD;
3150
2387 warn "cancelling all extension coros"; 3151 warn "cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO; 3152 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = (); 3153 %EXT_CORO = ();
2390 3154
2391 warn "removing commands"; 3155 warn "removing commands";
2392 %COMMAND = (); 3156 %COMMAND = ();
2393 3157
2394 warn "removing ext commands"; 3158 warn "removing ext/exti commands";
2395 %EXTCMD = (); 3159 %EXTCMD = ();
3160 %EXTICMD = ();
2396 3161
2397 warn "unloading/nuking all extensions"; 3162 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) { 3163 for my $pkg (@EXTS) {
2399 warn "... unloading $pkg"; 3164 warn "... unloading $pkg";
2400 3165
2430 Symbol::delete_package "safe::$_" 3195 Symbol::delete_package "safe::$_"
2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3196 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2432 3197
2433 warn "unloading cf.pm \"a bit\""; 3198 warn "unloading cf.pm \"a bit\"";
2434 delete $INC{"cf.pm"}; 3199 delete $INC{"cf.pm"};
3200 delete $INC{"cf/pod.pm"};
2435 3201
2436 # don't, removes xs symbols, too, 3202 # don't, removes xs symbols, too,
2437 # and global variables created in xs 3203 # and global variables created in xs
2438 #Symbol::delete_package __PACKAGE__; 3204 #Symbol::delete_package __PACKAGE__;
2439 3205
2448 3214
2449 warn "loading extensions"; 3215 warn "loading extensions";
2450 cf::load_extensions; 3216 cf::load_extensions;
2451 3217
2452 warn "reattaching attachments to objects/players"; 3218 warn "reattaching attachments to objects/players";
2453 _global_reattach; 3219 _global_reattach; # objects, sockets
2454 warn "reattaching attachments to maps"; 3220 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP; 3221 reattach $_ for values %MAP;
2456 3222 warn "reattaching attachments to players";
2457 warn "loading reloadable resources"; 3223 reattach $_ for values %PLAYER;
2458 load_resources;
2459 3224
2460 warn "leaving sync_job"; 3225 warn "leaving sync_job";
2461 3226
2462 1 3227 1
2463 } or do { 3228 } or do {
2469 warn "reloaded"; 3234 warn "reloaded";
2470}; 3235};
2471 3236
2472our $RELOAD_WATCHER; # used only during reload 3237our $RELOAD_WATCHER; # used only during reload
2473 3238
3239sub reload_perl() {
3240 # doing reload synchronously and two reloads happen back-to-back,
3241 # coro crashes during coro_state_free->destroy here.
3242
3243 $RELOAD_WATCHER ||= Event->timer (
3244 reentrant => 0,
3245 after => 0,
3246 data => WF_AUTOCANCEL,
3247 cb => sub {
3248 do_reload_perl;
3249 undef $RELOAD_WATCHER;
3250 },
3251 );
3252}
3253
2474register_command "reload" => sub { 3254register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3255 my ($who, $arg) = @_;
2476 3256
2477 if ($who->flag (FLAG_WIZ)) { 3257 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("reloading server."); 3258 $who->message ("reloading server.");
2479 3259 async { reload_perl };
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2492 } 3260 }
2493}; 3261};
2494 3262
2495unshift @INC, $LIBDIR; 3263unshift @INC, $LIBDIR;
2496 3264
2497my $bug_warning = 0; 3265my $bug_warning = 0;
2498 3266
3267our @WAIT_FOR_TICK;
3268our @WAIT_FOR_TICK_BEGIN;
3269
3270sub wait_for_tick {
3271 return unless $TICK_WATCHER->is_active;
3272 return if $Coro::current == $Coro::main;
3273
3274 my $signal = new Coro::Signal;
3275 push @WAIT_FOR_TICK, $signal;
3276 $signal->wait;
3277}
3278
3279sub wait_for_tick_begin {
3280 return unless $TICK_WATCHER->is_active;
3281 return if $Coro::current == $Coro::main;
3282
3283 my $signal = new Coro::Signal;
3284 push @WAIT_FOR_TICK_BEGIN, $signal;
3285 $signal->wait;
3286}
3287
3288 my $min = 1e6;#d#
3289 my $avg = 10;
2499$TICK_WATCHER = Event->timer ( 3290$TICK_WATCHER = Event->timer (
2500 reentrant => 0, 3291 reentrant => 0,
2501 parked => 1, 3292 parked => 1,
2502 prio => 0, 3293 prio => 0,
2503 at => $NEXT_TICK || $TICK, 3294 at => $NEXT_TICK || $TICK,
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3298 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10; 3299 unless ++$bug_warning > 10;
2509 return; 3300 return;
2510 } 3301 }
2511 3302
2512 $NOW = Event::time; 3303 $NOW = $tick_start = Event::time;
2513 3304
2514 cf::server_tick; # one server iteration 3305 cf::server_tick; # one server iteration
3306
3307 0 && sync_job {#d#
3308 for(1..10) {
3309 my $t = Event::time;
3310 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3311 or die;
3312
3313 $map->width (50);
3314 $map->height (50);
3315 $map->alloc;
3316 $map->_load_objects ("/tmp/x.map", 1);
3317 my $t = Event::time - $t;
3318
3319 #next unless $t < 0.0013;#d#
3320 if ($t < $min) {
3321 $min = $t;
3322 }
3323 $avg = $avg * 0.99 + $t * 0.01;
3324 }
3325 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3326 exit 0;
3327 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3328 };
3329
2515 $RUNTIME += $TICK; 3330 $RUNTIME += $TICK;
2516 $NEXT_TICK += $TICK; 3331 $NEXT_TICK += $TICK;
2517 3332
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3333 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10; 3334 $NEXT_RUNTIME_WRITE = $NOW + 10;
2521 write_runtime 3336 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!"; 3337 or warn "ERROR: unable to write runtime file: $!";
2523 }; 3338 };
2524 } 3339 }
2525 3340
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time; 3341# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d# 3342# warn $AFTER - $NOW;#d#
2532 3343
3344 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3345 $sig->send;
3346 }
3347 while (my $sig = shift @WAIT_FOR_TICK) {
3348 $sig->send;
3349 }
3350
3351 $NOW = Event::time;
3352
2533 # if we are delayed by four ticks or more, skip them all 3353 # if we are delayed by four ticks or more, skip them all
2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3354 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2535 3355
2536 $TICK_WATCHER->at ($NEXT_TICK); 3356 $TICK_WATCHER->at ($NEXT_TICK);
2537 $TICK_WATCHER->start; 3357 $TICK_WATCHER->start;
3358
3359 $LOAD = ($NOW - $tick_start) / $TICK;
3360 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3361
3362 _post_tick;
3363
3364
2538 }, 3365 },
2539); 3366);
2540 3367
2541{ 3368{
2542 BDB::max_poll_time $TICK * 0.1; 3369 BDB::max_poll_time $TICK * 0.1;
2570 3397
2571 cf::sync_job { 3398 cf::sync_job {
2572 eval { 3399 eval {
2573 BDB::db_env_open 3400 BDB::db_env_open
2574 $DB_ENV, 3401 $DB_ENV,
2575 $BDB_ENV_DIR, 3402 $BDBDIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3403 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3404 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666; 3405 0666;
2579 3406
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3407 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2581 3408
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 3409 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect; 3410 $DB_ENV->set_lk_detect;
2584 }; 3411 };
2585 3412
2601 prio => 6, 3428 prio => 6,
2602 cb => \&IO::AIO::poll_cb, 3429 cb => \&IO::AIO::poll_cb,
2603 ); 3430 );
2604} 3431}
2605 3432
3433my $_log_backtrace;
3434
3435sub _log_backtrace {
3436 my ($msg, @addr) = @_;
3437
3438 $msg =~ s/\n//;
3439
3440 # limit the # of concurrent backtraces
3441 if ($_log_backtrace < 2) {
3442 ++$_log_backtrace;
3443 async {
3444 my @bt = fork_call {
3445 @addr = map { sprintf "%x", $_ } @addr;
3446 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3447 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3448 or die "addr2line: $!";
3449
3450 my @funcs;
3451 my @res = <$fh>;
3452 chomp for @res;
3453 while (@res) {
3454 my ($func, $line) = splice @res, 0, 2, ();
3455 push @funcs, "[$func] $line";
3456 }
3457
3458 @funcs
3459 };
3460
3461 LOG llevInfo, "[ABT] $msg\n";
3462 LOG llevInfo, "[ABT] $_\n" for @bt;
3463 --$_log_backtrace;
3464 };
3465 } else {
3466 LOG llevInfo, "[ABT] $msg\n";
3467 LOG llevInfo, "[ABT] [suppressed]\n";
3468 }
3469}
3470
3471# load additional modules
3472use cf::pod;
3473
2606END { cf::emergency_save } 3474END { cf::emergency_save }
2607 3475
26081 34761
2609 3477

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