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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.335 by root, Mon Aug 20 22:21:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
29 86
30our %CFG; 87our %CFG;
31 88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
32############################################################################# 120#############################################################################
33 121
34=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
35 123
36=over 4 124=over 4
37 125
38=item $cf::LIBDIR 126=item $cf::UPTIME
39 127
40The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
42 147
43=item $cf::TICK 148=item $cf::TICK
44 149
45The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
46 161
47=item %cf::CFG 162=item %cf::CFG
48 163
49Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
51 178
52=back 179=back
53 180
54=cut 181=cut
55 182
56BEGIN { 183BEGIN {
57 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 185 my $msg = join "", @_;
186
59 $msg .= "\n" 187 $msg .= "\n"
60 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
61 189
62 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
64 }; 194 };
65} 195}
66 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 204
69# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 206# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
72 no strict 'refs'; 214 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 216}
75 217
76$Event::DIED = sub { 218$Event::DIED = sub {
77 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
78}; 220};
79 221
80my %ext_pkg; 222#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 223
86=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
87 225
88=over 4 226=over 4
89 227
90=cut 228=item dumpval $ref
91 229
92use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
93 250
94=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
95 252
96Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
97 254
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
106 256
107Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
108 258
109=cut 259=cut
110 260
111sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
113 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 618}
115 619
116=back 620=back
117 621
118=cut 622=cut
119 623
120############################################################################# 624#############################################################################
121 625
122=head2 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
123 635
124=over 4 636=over 4
125 637
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
139 639
140=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
141 641
142Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
143 644
144=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
145 647
146=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
147 649
148=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
149 651
150Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
151 653
152=item cf::attach_global ... 654=item cf::CLASS->attach ...
153 655
154Attach handlers for global events. 656=item cf::CLASS->detach ...
155 657
156This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
158 692
159=over 4 693=over 4
160 694
161=item prio => $number 695=item prio => $number
162 696
164by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 701unless you know what you are doing.
168 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
169=item on_I<event> => \&cb 709=item on_I<event> => \&cb
170 710
171Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
183object/class are recognised. 723object/class are recognised.
184 724
185=back 725=back
186 726
187=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
188 729
189Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
191type. 732 my ($self, $victim) = @_;
192 733 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 734 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 735 }
414}
415 736
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 738
442Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
446exception. 743exception.
447 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
448=back 936=back
449 937
450=cut 938=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 939
456############################################################################# 940#############################################################################
457# object support 941# object support
942#
458 943
459sub instantiate { 944sub _can_merge {
460 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
461 946
462 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
463 950
464 for (@$data) { 951 $fob1 eq $fob2
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 952}
470 953
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
474 my $registry = $obj->registry; 960 my $registry = $obj->registry;
475 961
476 @$registry = (); 962 @$registry = ();
477 963
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 965
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 968 for (@$attach) {
483 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
485 } 971 }
486 } else { 972 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 974 }
489 } 975 }
490} 976}
491 977
492sub object_freezer_save { 978cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
544 on_clone => sub { 992 on_clone => sub {
545 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
546 994
547 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
548 996
549 %$dst = %$src; 997 %$dst = %$src;
550 998
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
553 }, 1001 },
554; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
555 1074
556############################################################################# 1075#############################################################################
557# old plug-in events 1076# command handling &c
558 1077
559sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1079
563 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
564 or return; 1081$name.
565 1082
566 &$cb 1083=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1084
588sub register_command { 1085sub register_command {
589 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
590 1087
591 my $caller = caller; 1088 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
593 1090
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
597 1117
598sub register_extcmd { 1118sub register_extcmd {
599 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
600 1120
601 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1122}
606 1123
607sub register { 1124sub register_exticmd {
608 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
609 1126
610 #TODO 1127 $EXTICMD{$name} = $cb;
611} 1128}
612 1129
613sub load_extension { 1130cf::player->attach (
614 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
615 1133
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
617 my $base = $1; 1135 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1136
622 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
623 1138 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1139 }
1140
1141 cf::override;
667 } 1142 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1143 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
703 1145
704 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1147
706 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1154 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1155 my @reply = $cb->($pl, @payload);
1156
709 $pl->ext_reply ($msg->{msgid}, %reply); 1157 $pl->ext_reply ($reply, @reply)
710 } 1158 if $reply;
711 } 1159 }
712 } else { 1160 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1162 }
715 1163
716 cf::override; 1164 cf::override;
717 }, 1165 },
718; 1166);
1167
1168sub load_extensions {
1169 cf::sync_job {
1170 my %todo;
1171
1172 for my $path (<$LIBDIR/*.ext>) {
1173 next unless -r $path;
1174
1175 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1176 my $base = $1;
1177 my $pkg = $1;
1178 $pkg =~ s/[^[:word:]]/_/g;
1179 $pkg = "ext::$pkg";
1180
1181 open my $fh, "<:utf8", $path
1182 or die "$path: $!";
1183
1184 my $source = do { local $/; <$fh> };
1185
1186 my %ext = (
1187 path => $path,
1188 base => $base,
1189 pkg => $pkg,
1190 );
1191
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194
1195 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n"
1198 . $source
1199 . "\n};\n1";
1200
1201 $todo{$base} = \%ext;
1202 }
1203
1204 my %done;
1205 while (%todo) {
1206 my $progress;
1207
1208 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip
1211 unless exists $done{$_};
1212 }
1213
1214 warn "... loading '$k' into '$v->{pkg}'\n";
1215
1216 unless (eval $v->{source}) {
1217 my $msg = $@ ? "$v->{path}: $@\n"
1218 : "$v->{base}: extension inactive.\n";
1219
1220 if (exists $v->{meta}{mandatory}) {
1221 warn $msg;
1222 warn "mandatory extension failed to load, exiting.\n";
1223 exit 1;
1224 }
1225
1226 warn $msg;
1227 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
1232 }
1233
1234 skip:
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1236 unless $progress;
1237 }
1238 };
1239}
719 1240
720############################################################################# 1241#############################################################################
721# load/save/clean perl data associated with a map
722 1242
723*cf::mapsupport::on_clean = sub { 1243=back
1244
1245=head2 CORE EXTENSIONS
1246
1247Functions and methods that extend core crossfire objects.
1248
1249=cut
1250
1251package cf::player;
1252
1253use Coro::AIO;
1254
1255=head3 cf::player
1256
1257=over 4
1258
1259=item cf::player::find $login
1260
1261Returns the given player object, loading it if necessary (might block).
1262
1263=cut
1264
1265sub playerdir($) {
1266 "$PLAYERDIR/"
1267 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1268}
1269
1270sub path($) {
1271 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1272
1273 (playerdir $login) . "/playerdata"
1274}
1275
1276sub find_active($) {
1277 $cf::PLAYER{$_[0]}
1278 and $cf::PLAYER{$_[0]}->active
1279 and $cf::PLAYER{$_[0]}
1280}
1281
1282sub exists($) {
1283 my ($login) = @_;
1284
1285 $cf::PLAYER{$login}
1286 or cf::sync_job { !aio_stat path $login }
1287}
1288
1289sub find($) {
1290 return $cf::PLAYER{$_[0]} || do {
1291 my $login = $_[0];
1292
1293 my $guard = cf::lock_acquire "user_find:$login";
1294
1295 $cf::PLAYER{$_[0]} || do {
1296 # rename old playerfiles to new ones
1297 #TODO: remove when no longer required
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl";
1302
1303 my $pl = load_pl path $login
1304 or return;
1305 $cf::PLAYER{$login} = $pl
1306 }
1307 }
1308}
1309
1310sub save($) {
1311 my ($pl) = @_;
1312
1313 return if $pl->{deny_save};
1314
1315 my $path = path $pl;
1316 my $guard = cf::lock_acquire "user_save:$path";
1317
1318 return if $pl->{deny_save};
1319
1320 aio_mkdir playerdir $pl, 0770;
1321 $pl->{last_save} = $cf::RUNTIME;
1322
1323 $pl->save_pl ($path);
1324 Coro::cede;
1325}
1326
1327sub new($) {
1328 my ($login) = @_;
1329
1330 my $self = create;
1331
1332 $self->ob->name ($login);
1333 $self->{deny_save} = 1;
1334
1335 $cf::PLAYER{$login} = $self;
1336
1337 $self
1338}
1339
1340=item $player->send_msg ($channel, $msg, $color, [extra...])
1341
1342=cut
1343
1344sub send_msg {
1345 my $ns = shift->ns
1346 or return;
1347 $ns->send_msg (@_);
1348}
1349
1350=item $pl->quit_character
1351
1352Nukes the player without looking back. If logged in, the connection will
1353be destroyed. May block for a long time.
1354
1355=cut
1356
1357sub quit_character {
1358 my ($pl) = @_;
1359
1360 my $name = $pl->ob->name;
1361
1362 $pl->{deny_save} = 1;
1363 $pl->password ("*"); # this should lock out the player until we nuked the dir
1364
1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1366 $pl->deactivate;
1367 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1368 $pl->ns->destroy if $pl->ns;
1369
1370 my $path = playerdir $pl;
1371 my $temp = "$path~$cf::RUNTIME~deleting~";
1372 aio_rename $path, $temp;
1373 delete $cf::PLAYER{$pl->ob->name};
1374 $pl->destroy;
1375
1376 my $prefix = qr<^~\Q$name\E/>;
1377
1378 # nuke player maps
1379 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1380
1381 IO::AIO::aio_rmtree $temp;
1382}
1383
1384=item $pl->kick
1385
1386Kicks a player out of the game. This destroys the connection.
1387
1388=cut
1389
1390sub kick {
1391 my ($pl, $kicker) = @_;
1392
1393 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1394 $pl->killer ("kicked");
1395 $pl->ns->destroy;
1396}
1397
1398=item cf::player::list_logins
1399
1400Returns am arrayref of all valid playernames in the system, can take a
1401while and may block, so not sync_job-capable, ever.
1402
1403=cut
1404
1405sub list_logins {
1406 my $dirs = aio_readdir $PLAYERDIR
1407 or return [];
1408
1409 my @logins;
1410
1411 for my $login (@$dirs) {
1412 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1413 aio_read $fh, 0, 512, my $buf, 0 or next;
1414 $buf !~ /^password -------------$/m or next; # official not-valid tag
1415
1416 utf8::decode $login;
1417 push @logins, $login;
1418 }
1419
1420 \@logins
1421}
1422
1423=item $player->maps
1424
1425Returns an arrayref of map paths that are private for this
1426player. May block.
1427
1428=cut
1429
1430sub maps($) {
1431 my ($pl) = @_;
1432
1433 $pl = ref $pl ? $pl->ob->name : $pl;
1434
1435 my $files = aio_readdir playerdir $pl
1436 or return;
1437
1438 my @paths;
1439
1440 for (@$files) {
1441 utf8::decode $_;
1442 next if /\.(?:pl|pst)$/;
1443 next unless /^$PATH_SEP/o;
1444
1445 push @paths, cf::map::normalise "~$pl/$_";
1446 }
1447
1448 \@paths
1449}
1450
1451=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1452
1453Expand crossfire pod fragments into protocol xml.
1454
1455=cut
1456
1457sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494}
1495
1496sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499}
1500
1501=item $player->ext_reply ($msgid, @msg)
1502
1503Sends an ext reply to the player.
1504
1505=cut
1506
1507sub ext_reply($$@) {
1508 my ($self, $id, @msg) = @_;
1509
1510 if ($self->ns->extcmd == 2) {
1511 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1512 } elsif ($self->ns->extcmd == 1) {
1513 #TODO: version 1, remove
1514 unshift @msg, msgtype => "reply", msgid => $id;
1515 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1516 }
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1559
1560=back
1561
1562=head3 cf::map
1563
1564=over 4
1565
1566=cut
1567
1568package cf::map;
1569
1570use Fcntl;
1571use Coro::AIO;
1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000;
1579
1580sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1750sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
1813 1
1814}
1815
1816sub find;
1817sub find {
1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844}
1845
1846sub pre_load { }
1847sub post_load { }
1848
1849sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
1856 {
1857 my $guard = cf::lock_acquire "map_load:$path";
1858
1859 return if $self->in_memory != cf::MAP_SWAPPED;
1860
1861 $self->in_memory (cf::MAP_LOADING);
1862
1863 $self->alloc;
1864
1865 $self->pre_load;
1866 Coro::cede;
1867
1868 $self->_load_objects ($self->{load_path}, 1)
1869 or return;
1870
1871 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1872 if delete $self->{load_original};
1873
1874 if (my $uniq = $self->uniq_path) {
1875 utf8::encode $uniq;
1876 if (aio_open $uniq, O_RDONLY, 0) {
1877 $self->clear_unique_items;
1878 $self->_load_objects ($uniq, 0);
1879 }
1880 }
1881
1882 Coro::cede;
1883 # now do the right thing for maps
1884 $self->link_multipart_objects;
1885 $self->difficulty ($self->estimate_difficulty)
1886 unless $self->difficulty;
1887 Coro::cede;
1888
1889 unless ($self->{deny_activate}) {
1890 $self->decay_objects;
1891 $self->fix_auto_apply;
1892 $self->update_buttons;
1893 Coro::cede;
1894 $self->set_darkness_map;
1895 Coro::cede;
1896 $self->activate;
1897 }
1898
1899 $self->{last_save} = $cf::RUNTIME;
1900 $self->last_access ($cf::RUNTIME);
1901
1902 $self->in_memory (cf::MAP_IN_MEMORY);
1903 }
1904
1905 $self->post_load;
1906}
1907
1908sub customise_for {
1909 my ($self, $ob) = @_;
1910
1911 return find "~" . $ob->name . "/" . $self->{path}
1912 if $self->per_player;
1913
1914# return find "?party/" . $ob->name . "/" . $self->{path}
1915# if $self->per_party;
1916
1917 $self
1918}
1919
1920# find and load all maps in the 3x3 area around a map
1921sub load_neighbours {
724 my ($map) = @_; 1922 my ($map) = @_;
725 1923
726 my $path = $map->tmpname; 1924 my @neigh; # diagonal neighbours
727 defined $path or return;
728 1925
729 unlink "$path.pst"; 1926 for (0 .. 3) {
730}; 1927 my $neigh = $map->tile_path ($_)
1928 or next;
1929 $neigh = find $neigh, $map
1930 or next;
1931 $neigh->load;
731 1932
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1933 push @neigh,
1934 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1935 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1936 }
733 1937
734############################################################################# 1938 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 1939 my ($path, $origin) = @$_;
736 1940 my $neigh = find $path, $origin
737sub all_objects(@) { 1941 or next;
738 @_, map all_objects ($_->inv), @_ 1942 $neigh->load;
1943 }
739} 1944}
740 1945
741# TODO: compatibility cruft, remove when no longer needed 1946sub find_sync {
742attach_to_players 1947 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1948
746 for my $o (all_objects $pl->ob) { 1949 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1950}
748 $o->set_ob_key_value ("_perl_data");
749 1951
750 %$o = %{ Storable::thaw pack "H*", $value }; 1952sub do_load_sync {
1953 my ($map) = @_;
1954
1955 cf::sync_job { $map->load };
1956}
1957
1958our %MAP_PREFETCH;
1959our $MAP_PREFETCHER = undef;
1960
1961sub find_async {
1962 my ($path, $origin) = @_;
1963
1964 $path = normalise $path, $origin && $origin->{path};
1965
1966 if (my $map = $cf::MAP{$path}) {
1967 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1968 }
1969
1970 undef $MAP_PREFETCH{$path};
1971 $MAP_PREFETCHER ||= cf::async {
1972 while (%MAP_PREFETCH) {
1973 for my $path (keys %MAP_PREFETCH) {
1974 if (my $map = find $path) {
1975 $map->load;
1976 }
1977
1978 delete $MAP_PREFETCH{$path};
751 } 1979 }
752 } 1980 }
1981 undef $MAP_PREFETCHER;
1982 };
1983 $MAP_PREFETCHER->prio (6);
1984
1985 ()
1986}
1987
1988sub save {
1989 my ($self) = @_;
1990
1991 my $lock = cf::lock_acquire "map_data:" . $self->path;
1992
1993 $self->{last_save} = $cf::RUNTIME;
1994
1995 return unless $self->dirty;
1996
1997 my $save = $self->save_path; utf8::encode $save;
1998 my $uniq = $self->uniq_path; utf8::encode $uniq;
1999
2000 $self->{load_path} = $save;
2001
2002 return if $self->{deny_save};
2003
2004 local $self->{last_access} = $self->last_access;#d#
2005
2006 cf::async {
2007 $_->contr->save for $self->players;
2008 };
2009
2010 if ($uniq) {
2011 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2012 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2013 } else {
2014 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2015 }
754; 2016}
755 2017
756############################################################################# 2018sub swap_out {
2019 my ($self) = @_;
757 2020
758=head2 CORE EXTENSIONS 2021 # save first because save cedes
2022 $self->save;
759 2023
760Functions and methods that extend core crossfire objects. 2024 my $lock = cf::lock_acquire "map_data:" . $self->path;
2025
2026 return if $self->players;
2027 return if $self->in_memory != cf::MAP_IN_MEMORY;
2028 return if $self->{deny_save};
2029
2030 $self->clear;
2031 $self->in_memory (cf::MAP_SWAPPED);
2032}
2033
2034sub reset_at {
2035 my ($self) = @_;
2036
2037 # TODO: safety, remove and allow resettable per-player maps
2038 return 1e99 if $self->{deny_reset};
2039
2040 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2041 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2042
2043 $time + $to
2044}
2045
2046sub should_reset {
2047 my ($self) = @_;
2048
2049 $self->reset_at <= $cf::RUNTIME
2050}
2051
2052sub reset {
2053 my ($self) = @_;
2054
2055 my $lock = cf::lock_acquire "map_data:$self->{path}";
2056
2057 return if $self->players;
2058
2059 warn "resetting map ", $self->path;
2060
2061 $self->in_memory (cf::MAP_SWAPPED);
2062
2063 # need to save uniques path
2064 unless ($self->{deny_save}) {
2065 my $uniq = $self->uniq_path; utf8::encode $uniq;
2066
2067 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2068 if $uniq;
2069 }
2070
2071 delete $cf::MAP{$self->path};
2072
2073 $self->clear;
2074
2075 $_->clear_links_to ($self) for values %cf::MAP;
2076
2077 $self->unlink_save;
2078 $self->destroy;
2079}
2080
2081my $nuke_counter = "aaaa";
2082
2083sub nuke {
2084 my ($self) = @_;
2085
2086 delete $cf::MAP{$self->path};
2087
2088 $self->unlink_save;
2089
2090 bless $self, "cf::map";
2091 delete $self->{deny_reset};
2092 $self->{deny_save} = 1;
2093 $self->reset_timeout (1);
2094 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2095
2096 $cf::MAP{$self->path} = $self;
2097
2098 $self->reset; # polite request, might not happen
2099}
2100
2101=item $maps = cf::map::tmp_maps
2102
2103Returns an arrayref with all map paths of currently instantiated and saved
2104maps. May block.
2105
2106=cut
2107
2108sub tmp_maps() {
2109 [
2110 map {
2111 utf8::decode $_;
2112 /\.map$/
2113 ? normalise $_
2114 : ()
2115 } @{ aio_readdir $TMPDIR or [] }
2116 ]
2117}
2118
2119=item $maps = cf::map::random_maps
2120
2121Returns an arrayref with all map paths of currently instantiated and saved
2122random maps. May block.
2123
2124=cut
2125
2126sub random_maps() {
2127 [
2128 map {
2129 utf8::decode $_;
2130 /\.map$/
2131 ? normalise "?random/$_"
2132 : ()
2133 } @{ aio_readdir $RANDOMDIR or [] }
2134 ]
2135}
2136
2137=item cf::map::unique_maps
2138
2139Returns an arrayref of paths of all shared maps that have
2140instantiated unique items. May block.
2141
2142=cut
2143
2144sub unique_maps() {
2145 [
2146 map {
2147 utf8::decode $_;
2148 /\.map$/
2149 ? normalise $_
2150 : ()
2151 } @{ aio_readdir $UNIQUEDIR or [] }
2152 ]
2153}
2154
2155package cf;
2156
2157=back
2158
2159=head3 cf::object
2160
2161=cut
2162
2163package cf::object;
761 2164
762=over 4 2165=over 4
763 2166
764=item cf::player::exists $login 2167=item $ob->inv_recursive
765 2168
766Returns true when the given account exists. 2169Returns the inventory of the object _and_ their inventories, recursively.
767 2170
768=cut 2171=cut
769 2172
770sub cf::player::exists($) { 2173sub inv_recursive_;
771 cf::player::find $_[0] 2174sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2175 map { $_, inv_recursive_ $_->inv } @_
773} 2176}
774 2177
2178sub inv_recursive {
2179 inv_recursive_ inv $_[0]
2180}
2181
2182package cf;
2183
2184=back
2185
2186=head3 cf::object::player
2187
2188=over 4
2189
775=item $player->reply ($npc, $msg[, $flags]) 2190=item $player_object->reply ($npc, $msg[, $flags])
776 2191
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2192Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2193can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2194dialogue with the given NPC character.
780 2195
781=cut 2196=cut
782 2197
783# rough implementation of a future "reply" method that works 2198# rough implementation of a future "reply" method that works
784# with dialog boxes. 2199# with dialog boxes.
2200#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2201sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2202 my ($self, $npc, $msg, $flags) = @_;
787 2203
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2204 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2205
790 if ($self->{record_replies}) { 2206 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2207 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2208
792 } else { 2209 } else {
2210 my $pl = $self->contr;
2211
2212 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2213 my $dialog = $pl->{npc_dialog};
2214 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2215
2216 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2217 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2218 $self->message ($msg, $flags);
2219 }
2220 }
2221}
2222
2223=item $object->send_msg ($channel, $msg, $color, [extra...])
2224
2225=cut
2226
2227sub cf::object::send_msg {
2228 my $pl = shift->contr
2229 or return;
2230 $pl->send_msg (@_);
2231}
2232
2233=item $player_object->may ("access")
2234
2235Returns wether the given player is authorized to access resource "access"
2236(e.g. "command_wizcast").
2237
2238=cut
2239
2240sub cf::object::player::may {
2241 my ($self, $access) = @_;
2242
2243 $self->flag (cf::FLAG_WIZ) ||
2244 (ref $cf::CFG{"may_$access"}
2245 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2246 : $cf::CFG{"may_$access"})
2247}
2248
2249=item $player_object->enter_link
2250
2251Freezes the player and moves him/her to a special map (C<{link}>).
2252
2253The player should be reasonably safe there for short amounts of time. You
2254I<MUST> call C<leave_link> as soon as possible, though.
2255
2256Will never block.
2257
2258=item $player_object->leave_link ($map, $x, $y)
2259
2260Moves the player out of the special C<{link}> map onto the specified
2261map. If the map is not valid (or omitted), the player will be moved back
2262to the location he/she was before the call to C<enter_link>, or, if that
2263fails, to the emergency map position.
2264
2265Might block.
2266
2267=cut
2268
2269sub link_map {
2270 unless ($LINK_MAP) {
2271 $LINK_MAP = cf::map::find "{link}"
2272 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2273 $LINK_MAP->load;
2274 }
2275
2276 $LINK_MAP
2277}
2278
2279sub cf::object::player::enter_link {
2280 my ($self) = @_;
2281
2282 $self->deactivate_recursive;
2283
2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
2285
2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2287 if $self->map && $self->map->{path} ne "{link}";
2288
2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2290}
2291
2292sub cf::object::player::leave_link {
2293 my ($self, $map, $x, $y) = @_;
2294
2295 return unless $self->contr->active;
2296
2297 my $link_pos = delete $self->{_link_pos};
2298
2299 unless ($map) {
2300 # restore original map position
2301 ($map, $x, $y) = @{ $link_pos || [] };
2302 $map = cf::map::find $map;
2303
2304 unless ($map) {
2305 ($map, $x, $y) = @$EMERGENCY_POSITION;
2306 $map = cf::map::find $map
2307 or die "FATAL: cannot load emergency map\n";
2308 }
2309 }
2310
2311 ($x, $y) = (-1, -1)
2312 unless (defined $x) && (defined $y);
2313
2314 # use -1 or undef as default coordinates, not 0, 0
2315 ($x, $y) = ($map->enter_x, $map->enter_y)
2316 if $x <=0 && $y <= 0;
2317
2318 $map->load;
2319 $map->load_neighbours;
2320
2321 return unless $self->contr->active;
2322 $self->activate_recursive;
2323
2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2325 $self->enter_map ($map, $x, $y);
2326}
2327
2328=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2329
2330Moves the player to the given map-path and coordinates by first freezing
2331her, loading and preparing them map, calling the provided $check callback
2332that has to return the map if sucecssful, and then unfreezes the player on
2333the new (success) or old (failed) map position. In either case, $done will
2334be called at the end of this process.
2335
2336=cut
2337
2338our $GOTOGEN;
2339
2340sub cf::object::player::goto {
2341 my ($self, $path, $x, $y, $check, $done) = @_;
2342
2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2345
2346 $self->enter_link;
2347
2348 (async {
2349 my $map = eval {
2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
2353 $map = $map->customise_for ($self);
2354 $map = $check->($map) if $check && $map;
2355 } else {
2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
2358
2359 $map
2360 };
2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
2365 }
2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
2373 })->prio (1);
2374}
2375
2376=item $player_object->enter_exit ($exit_object)
2377
2378=cut
2379
2380sub parse_random_map_params {
2381 my ($spec) = @_;
2382
2383 my $rmp = { # defaults
2384 xsize => (cf::rndm 15, 40),
2385 ysize => (cf::rndm 15, 40),
2386 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2387 #layout => string,
795 } 2388 };
796}
797 2389
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2390 for (split /\n/, $spec) {
2391 my ($k, $v) = split /\s+/, $_, 2;
799 2392
2393 $rmp->{lc $k} = $v if (length $k) && (length $v);
2394 }
2395
2396 $rmp
2397}
2398
2399sub prepare_random_map {
2400 my ($exit) = @_;
2401
2402 my $guard = cf::lock_acquire "exit_prepare:$exit";
2403
2404 # all this does is basically replace the /! path by
2405 # a new random map path (?random/...) with a seed
2406 # that depends on the exit object
2407
2408 my $rmp = parse_random_map_params $exit->msg;
2409
2410 if ($exit->map) {
2411 $rmp->{region} = $exit->region->name;
2412 $rmp->{origin_map} = $exit->map->path;
2413 $rmp->{origin_x} = $exit->x;
2414 $rmp->{origin_y} = $exit->y;
2415 }
2416
2417 $rmp->{random_seed} ||= $exit->random_seed;
2418
2419 my $data = cf::to_json $rmp;
2420 my $md5 = Digest::MD5::md5_hex $data;
2421 my $meta = "$RANDOMDIR/$md5.meta";
2422
2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2424 aio_write $fh, 0, (length $data), $data, 0;
2425 undef $fh;
2426 aio_rename "$meta~", $meta;
2427
2428 $exit->slaying ("?random/$md5");
2429 $exit->msg (undef);
2430 }
2431}
2432
2433sub cf::object::player::enter_exit {
2434 my ($self, $exit) = @_;
2435
2436 return unless $self->type == cf::PLAYER;
2437
2438 if ($exit->slaying eq "/!") {
2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
2442 cf::sync_job { prepare_random_map $exit };
2443 }
2444
2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2446 my $hp = $exit->stats->hp;
2447 my $sp = $exit->stats->sp;
2448
2449 $self->enter_link;
2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
2454
2455 (async {
2456 $self->deactivate_recursive; # just to be sure
2457 unless (eval {
2458 $self->goto ($slaying, $hp, $sp);
2459
2460 1;
2461 }) {
2462 $self->message ("Something went wrong deep within the crossfire server. "
2463 . "I'll try to bring you back to the map you were before. "
2464 . "Please report this to the dungeon master!",
2465 cf::NDI_UNIQUE | cf::NDI_RED);
2466
2467 warn "ERROR in enter_exit: $@";
2468 $self->leave_link;
2469 }
2470 })->prio (1);
2471}
2472
2473=head3 cf::client
2474
2475=over 4
2476
2477=item $client->send_drawinfo ($text, $flags)
2478
2479Sends a drawinfo packet to the client. Circumvents output buffering so
2480should not be used under normal circumstances.
2481
2482=cut
2483
2484sub cf::client::send_drawinfo {
2485 my ($self, $text, $flags) = @_;
2486
2487 utf8::encode $text;
2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2489}
2490
2491=item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493Send a drawinfo or msg packet to the client, formatting the msg for the
2494client if neccessary. C<$type> should be a string identifying the type of
2495the message, with C<log> being the default. If C<$color> is negative, suppress
2496the message unless the client supports the msg packet.
2497
2498=cut
2499
2500sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= cf::NDI_CLIENT_MASK; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_msg (channel_info => $channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 # default colour, mask it out
2521 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2522 if $color & cf::NDI_DEF;
2523
2524 $self->send_packet ("msg " . $self->{json_coder}->encode (
2525 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2526 } else {
2527 if ($color >= 0) {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 $color &= cf::NDI_COLOR_MASK;
2539
2540 utf8::encode $msg;
2541
2542 if (0 && $msg =~ /\[/) {
2543 # COMMAND/INFO
2544 $self->send_packet ("drawextinfo $color 10 8 $msg")
2545 } else {
2546 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2547 $self->send_packet ("drawinfo $color $msg")
2548 }
2549 }
2550 }
2551}
2552
2553=item $client->ext_msg ($type, @msg)
2554
800Sends an ext reply to the player. 2555Sends an ext event to the client.
801 2556
802=cut 2557=cut
803 2558
804sub cf::player::ext_reply($$$%) { 2559sub cf::client::ext_msg($$@) {
805 my ($self, $id, %msg) = @_; 2560 my ($self, $type, @msg) = @_;
806 2561
807 $msg{msgid} = $id; 2562 my $extcmd = $self->extcmd;
808 2563
809 $self->send ("ext " . to_json \%msg); 2564 if ($extcmd == 2) {
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2566 } elsif ($extcmd == 1) { # TODO: remove
2567 push @msg, msgtype => "event_$type";
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2569 }
810} 2570}
2571
2572=item $success = $client->query ($flags, "text", \&cb)
2573
2574Queues a query to the client, calling the given callback with
2575the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2576C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2577
2578Queries can fail, so check the return code. Or don't, as queries will
2579become reliable at some point in the future.
2580
2581=cut
2582
2583sub cf::client::query {
2584 my ($self, $flags, $text, $cb) = @_;
2585
2586 return unless $self->state == ST_PLAYING
2587 || $self->state == ST_SETUP
2588 || $self->state == ST_CUSTOM;
2589
2590 $self->state (ST_CUSTOM);
2591
2592 utf8::encode $text;
2593 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2594
2595 $self->send_packet ($self->{query_queue}[0][0])
2596 if @{ $self->{query_queue} } == 1;
2597
2598 1
2599}
2600
2601cf::client->attach (
2602 on_connect => sub {
2603 my ($ns) = @_;
2604
2605 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2606 },
2607 on_reply => sub {
2608 my ($ns, $msg) = @_;
2609
2610 # this weird shuffling is so that direct followup queries
2611 # get handled first
2612 my $queue = delete $ns->{query_queue}
2613 or return; # be conservative, not sure how that can happen, but we saw a crash here
2614
2615 (shift @$queue)->[1]->($msg);
2616 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2617
2618 push @{ $ns->{query_queue} }, @$queue;
2619
2620 if (@{ $ns->{query_queue} } == @$queue) {
2621 if (@$queue) {
2622 $ns->send_packet ($ns->{query_queue}[0][0]);
2623 } else {
2624 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2625 }
2626 }
2627 },
2628 on_exticmd => sub {
2629 my ($ns, $buf) = @_;
2630
2631 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2632
2633 if (ref $msg) {
2634 my ($type, $reply, @payload) =
2635 "ARRAY" eq ref $msg
2636 ? @$msg
2637 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2638
2639 if (my $cb = $EXTICMD{$type}) {
2640 my @reply = $cb->($ns, @payload);
2641
2642 $ns->ext_reply ($reply, @reply)
2643 if $reply;
2644 }
2645 } else {
2646 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2647 }
2648
2649 cf::override;
2650 },
2651);
2652
2653=item $client->async (\&cb)
2654
2655Create a new coroutine, running the specified callback. The coroutine will
2656be automatically cancelled when the client gets destroyed (e.g. on logout,
2657or loss of connection).
2658
2659=cut
2660
2661sub cf::client::async {
2662 my ($self, $cb) = @_;
2663
2664 my $coro = &Coro::async ($cb);
2665
2666 $coro->on_destroy (sub {
2667 delete $self->{_coro}{$coro+0};
2668 });
2669
2670 $self->{_coro}{$coro+0} = $coro;
2671
2672 $coro
2673}
2674
2675cf::client->attach (
2676 on_destroy => sub {
2677 my ($ns) = @_;
2678
2679 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2680 },
2681);
811 2682
812=back 2683=back
813 2684
814=cut
815
816#############################################################################
817 2685
818=head2 SAFE SCRIPTING 2686=head2 SAFE SCRIPTING
819 2687
820Functions that provide a safe environment to compile and execute 2688Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2689snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2690itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2691is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2692functions and methods that can be called is greatly reduced.
825 2693
826=cut 2694=cut
827 2695
828our $safe = new Safe "safe"; 2696our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2697our $safe_hole = new Safe::Hole;
830 2698
831$SIG{FPE} = 'IGNORE'; 2699$SIG{FPE} = 'IGNORE';
832 2700
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2701$safe->permit_only (Opcode::opset qw(
2702 :base_core :base_mem :base_orig :base_math
2703 grepstart grepwhile mapstart mapwhile
2704 sort time
2705));
834 2706
835# here we export the classes and methods available to script code 2707# here we export the classes and methods available to script code
836 2708
837=pod 2709=pod
838 2710
839The following fucntions and emthods are available within a safe environment: 2711The following functions and methods are available within a safe environment:
840 2712
841 cf::object contr pay_amount pay_player 2713 cf::object
2714 contr pay_amount pay_player map x y force_find force_add
2715 insert remove name archname title slaying race
2716
842 cf::object::player player 2717 cf::object::player
843 cf::player peaceful 2718 player
2719
2720 cf::player
2721 peaceful
2722
2723 cf::map
2724 trigger
844 2725
845=cut 2726=cut
846 2727
847for ( 2728for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2729 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2730 insert remove inv name archname title slaying race)],
849 ["cf::object::player" => qw(player)], 2731 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2732 ["cf::player" => qw(peaceful)],
2733 ["cf::map" => qw(trigger)],
851) { 2734) {
852 no strict 'refs'; 2735 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2736 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2737 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2738 for @funs;
923=back 2806=back
924 2807
925=cut 2808=cut
926 2809
927############################################################################# 2810#############################################################################
2811# the server's init and main functions
928 2812
929=head2 EXTENSION DATABASE SUPPORT 2813sub load_facedata($) {
2814 my ($path) = @_;
930 2815
931Crossfire maintains a very simple database for extension use. It can 2816 my $enc = JSON::XS->new->utf8->canonical;
932currently store anything that can be serialised using Storable, which
933excludes objects.
934 2817
935The parameter C<$family> should best start with the name of the extension 2818 warn "loading facedata from $path\n";
936using it, it should be unique.
937 2819
938=over 4 2820 my $facedata;
2821 0 < aio_load $path, $facedata
2822 or die "$path: $!";
939 2823
940=item $hashref = cf::db_get $family 2824 $facedata = Coro::Storable::thaw $facedata;
941 2825
942Return a hashref for use by the extension C<$family>, which can be 2826 $facedata->{version} == 2
943modified. After modifications, you have to call C<cf::db_dirty> or 2827 or cf::cleanup "$path: version mismatch, cannot proceed.";
944C<cf::db_sync>.
945 2828
946=item $value = cf::db_get $family => $key 2829 # patch in the exptable
947 2830 $facedata->{resource}{"res/exp_table"} = {
948Returns a single value from the database 2831 type => FT_RSRC,
949 2832 data => $enc->encode ([map cf::level_to_min_exp $_, 0 .. cf::settings->max_level]),
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2833 };
2834 cf::cede_to_tick;
1002 2835
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 2836 {
2837 my $faces = $facedata->{faceinfo};
1007 2838
1008 sub db_get($;$) { 2839 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 2840 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]} 2841 cf::face::set_visibility $idx, $info->{visibility};
1011 : ($db->{$_[0]} ||= { }) 2842 cf::face::set_magicmap $idx, $info->{magicmap};
1012 } 2843 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2844 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1013 2845
1014 sub db_put($$;$) { 2846 cf::cede_to_tick;
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2847 }
2848
2849 while (my ($face, $info) = each %$faces) {
2850 next unless $info->{smooth};
2851 my $idx = cf::face::find $face
2852 or next;
2853 if (my $smooth = cf::face::find $info->{smooth}) {
2854 cf::face::set_smooth $idx, $smooth;
2855 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2856 } else {
2857 warn "smooth face '$info->{smooth}' not found for face '$face'";
2858 }
2859
2860 cf::cede_to_tick;
2861 }
1028 ; 2862 }
1029}
1030 2863
1031############################################################################# 2864 {
1032# the server's main() 2865 my $anims = $facedata->{animinfo};
2866
2867 while (my ($anim, $info) = each %$anims) {
2868 cf::anim::set $anim, $info->{frames}, $info->{facings};
2869 cf::cede_to_tick;
2870 }
2871
2872 cf::anim::invalidate_all; # d'oh
2873 }
2874
2875 {
2876 # TODO: for gcfclient pleasure, we should give resources
2877 # that gcfclient doesn't grok a >10000 face index.
2878 my $res = $facedata->{resource};
2879
2880 my $soundconf = delete $res->{"res/sound.conf"};
2881
2882 while (my ($name, $info) = each %$res) {
2883 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2884 my $data;
2885
2886 if ($info->{type} & 1) {
2887 # prepend meta info
2888
2889 my $meta = $enc->encode ({
2890 name => $name,
2891 %{ $info->{meta} || {} },
2892 });
2893
2894 $data = pack "(w/a*)*", $meta, $info->{data};
2895 }
2896
2897 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2898 cf::face::set_type $idx, $info->{type};
2899
2900 cf::cede_to_tick;
2901 }
2902
2903 if ($soundconf) {
2904 $soundconf = $enc->decode (delete $soundconf->{data});
2905
2906 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2907 my $sound = $soundconf->{compat}[$_]
2908 or next;
2909
2910 my $face = cf::face::find "sound/$sound->[1]";
2911 cf::sound::set $sound->[0] => $face;
2912 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2913 }
2914
2915 while (my ($k, $v) = each %{$soundconf->{event}}) {
2916 my $face = cf::face::find "sound/$v";
2917 cf::sound::set $k => $face;
2918 }
2919 }
2920 }
2921
2922 1
2923}
2924
2925register_exticmd fx_want => sub {
2926 my ($ns, $want) = @_;
2927
2928 while (my ($k, $v) = each %$want) {
2929 $ns->fx_want ($k, $v);
2930 }
2931};
2932
2933sub reload_regions {
2934 load_resource_file "$MAPDIR/regions"
2935 or die "unable to load regions file\n";
2936
2937 for (cf::region::list) {
2938 $_->{match} = qr/$_->{match}/
2939 if exists $_->{match};
2940 }
2941}
2942
2943sub reload_facedata {
2944 load_facedata "$DATADIR/facedata"
2945 or die "unable to load facedata\n";
2946}
2947
2948sub reload_archetypes {
2949 load_resource_file "$DATADIR/archetypes"
2950 or die "unable to load archetypes\n";
2951 #d# NEED to laod twice to resolve forward references
2952 # this really needs to be done in an extra post-pass
2953 # (which needs to be synchronous, so solve it differently)
2954 load_resource_file "$DATADIR/archetypes"
2955 or die "unable to load archetypes\n";
2956}
2957
2958sub reload_treasures {
2959 load_resource_file "$DATADIR/treasures"
2960 or die "unable to load treasurelists\n";
2961}
2962
2963sub reload_resources {
2964 warn "reloading resource files...\n";
2965
2966 reload_regions;
2967 reload_facedata;
2968 #reload_archetypes;#d#
2969 reload_archetypes;
2970 reload_treasures;
2971
2972 warn "finished reloading resource files\n";
2973}
2974
2975sub init {
2976 reload_resources;
2977}
1033 2978
1034sub cfg_load { 2979sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2980 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2981 or return;
1037 2982
1038 local $/; 2983 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2984 *CFG = YAML::Syck::Load <$fh>;
2985
2986 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2987
2988 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2989 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2990
2991 if (exists $CFG{mlockall}) {
2992 eval {
2993 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2994 and die "WARNING: m(un)lockall failed: $!\n";
2995 };
2996 warn $@ if $@;
2997 }
1040} 2998}
1041 2999
1042sub main { 3000sub main {
3001 # we must not ever block the main coroutine
3002 local $Coro::idle = sub {
3003 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3004 (async {
3005 Event::one_event;
3006 })->prio (Coro::PRIO_MAX);
3007 };
3008
1043 cfg_load; 3009 cfg_load;
1044 db_load; 3010 db_init;
1045 load_extensions; 3011 load_extensions;
3012
3013 $TICK_WATCHER->start;
1046 Event::loop; 3014 Event::loop;
1047} 3015}
1048 3016
1049############################################################################# 3017#############################################################################
1050# initialisation 3018# initialisation and cleanup
1051 3019
1052sub _perl_reload(&) { 3020# install some emergency cleanup handlers
3021BEGIN {
3022 for my $signal (qw(INT HUP TERM)) {
3023 Event->signal (
3024 reentrant => 0,
3025 data => WF_AUTOCANCEL,
3026 signal => $signal,
3027 prio => 0,
3028 cb => sub {
3029 cf::cleanup "SIG$signal";
3030 },
3031 );
3032 }
3033}
3034
3035sub write_runtime {
3036 my $runtime = "$LOCALDIR/runtime";
3037
3038 # first touch the runtime file to show we are still running:
3039 # the fsync below can take a very very long time.
3040
3041 IO::AIO::aio_utime $runtime, undef, undef;
3042
3043 my $guard = cf::lock_acquire "write_runtime";
3044
3045 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3046 or return;
3047
3048 my $value = $cf::RUNTIME + 90 + 10;
3049 # 10 is the runtime save interval, for a monotonic clock
3050 # 60 allows for the watchdog to kill the server.
3051
3052 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3053 and return;
3054
3055 # always fsync - this file is important
3056 aio_fsync $fh
3057 and return;
3058
3059 # touch it again to show we are up-to-date
3060 aio_utime $fh, undef, undef;
3061
3062 close $fh
3063 or return;
3064
3065 aio_rename "$runtime~", $runtime
3066 and return;
3067
3068 warn "runtime file written.\n";
3069
3070 1
3071}
3072
3073sub emergency_save() {
3074 my $freeze_guard = cf::freeze_mainloop;
3075
3076 warn "enter emergency perl save\n";
3077
3078 cf::sync_job {
3079 # use a peculiar iteration method to avoid tripping on perl
3080 # refcount bugs in for. also avoids problems with players
3081 # and maps saved/destroyed asynchronously.
3082 warn "begin emergency player save\n";
3083 for my $login (keys %cf::PLAYER) {
3084 my $pl = $cf::PLAYER{$login} or next;
3085 $pl->valid or next;
3086 $pl->save;
3087 }
3088 warn "end emergency player save\n";
3089
3090 warn "begin emergency map save\n";
3091 for my $path (keys %cf::MAP) {
3092 my $map = $cf::MAP{$path} or next;
3093 $map->valid or next;
3094 $map->save;
3095 }
3096 warn "end emergency map save\n";
3097
3098 warn "begin emergency database checkpoint\n";
3099 BDB::db_env_txn_checkpoint $DB_ENV;
3100 warn "end emergency database checkpoint\n";
3101 };
3102
3103 warn "leave emergency perl save\n";
3104}
3105
3106sub post_cleanup {
1053 my ($msg) = @_; 3107 my ($make_core) = @_;
1054 3108
1055 $msg->("reloading..."); 3109 warn Carp::longmess "post_cleanup backtrace"
3110 if $make_core;
3111}
1056 3112
1057 eval { 3113sub do_reload_perl() {
1058 # cancel all watchers 3114 # can/must only be called in main
3115 if ($Coro::current != $Coro::main) {
3116 warn "can only reload from main coroutine";
3117 return;
3118 }
3119
3120 warn "reloading...";
3121
3122 warn "entering sync_job";
3123
3124 cf::sync_job {
3125 cf::write_runtime; # external watchdog should not bark
3126 cf::emergency_save;
3127 cf::write_runtime; # external watchdog should not bark
3128
3129 warn "syncing database to disk";
3130 BDB::db_env_txn_checkpoint $DB_ENV;
3131
3132 # if anything goes wrong in here, we should simply crash as we already saved
3133
3134 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 3135 for (Event::all_watchers) {
3136 $_->cancel if $_->data & WF_AUTOCANCEL;
3137 }
1060 3138
1061 # unload all extensions 3139 warn "flushing outstanding aio requests";
1062 for (@exts) { 3140 for (;;) {
1063 $msg->("unloading <$_>"); 3141 BDB::flush;
1064 unload_extension $_; 3142 IO::AIO::flush;
3143 Coro::cede;
3144 last unless IO::AIO::nreqs || BDB::nreqs;
3145 warn "iterate...";
3146 }
3147
3148 ++$RELOAD;
3149
3150 warn "cancelling all extension coros";
3151 $_->cancel for values %EXT_CORO;
3152 %EXT_CORO = ();
3153
3154 warn "removing commands";
3155 %COMMAND = ();
3156
3157 warn "removing ext/exti commands";
3158 %EXTCMD = ();
3159 %EXTICMD = ();
3160
3161 warn "unloading/nuking all extensions";
3162 for my $pkg (@EXTS) {
3163 warn "... unloading $pkg";
3164
3165 if (my $cb = $pkg->can ("unload")) {
3166 eval {
3167 $cb->($pkg);
3168 1
3169 } or warn "$pkg unloaded, but with errors: $@";
1065 } 3170 }
1066 3171
3172 warn "... nuking $pkg";
3173 Symbol::delete_package $pkg;
3174 }
3175
1067 # unload all modules loaded from $LIBDIR 3176 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 3177 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3178 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 3179
1071 $msg->("removing <$k>"); 3180 warn "... unloading $k";
1072 delete $INC{$k}; 3181 delete $INC{$k};
1073 3182
1074 $k =~ s/\.pm$//; 3183 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 3184 $k =~ s/\//::/g;
1076 3185
1079 } 3188 }
1080 3189
1081 Symbol::delete_package $k; 3190 Symbol::delete_package $k;
1082 } 3191 }
1083 3192
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 3193 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 3194 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3195 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 3196
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 3197 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 3198 delete $INC{"cf.pm"};
3199 delete $INC{"cf/pod.pm"};
1096 3200
1097 # don't, removes xs symbols, too, 3201 # don't, removes xs symbols, too,
1098 # and global variables created in xs 3202 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 3203 #Symbol::delete_package __PACKAGE__;
1100 3204
1101 # reload cf.pm 3205 warn "unload completed, starting to reload now";
3206
1102 $msg->("reloading cf.pm"); 3207 warn "reloading cf.pm";
1103 require cf; 3208 require cf;
3209 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 3210
1105 # load config and database again 3211 warn "loading config and database again";
1106 cf::cfg_load; 3212 cf::cfg_load;
1107 cf::db_load;
1108 3213
1109 # load extensions 3214 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 3215 cf::load_extensions;
1112 3216
1113 # reattach attachments to objects 3217 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 3218 _global_reattach; # objects, sockets
1115 _global_reattach; 3219 warn "reattaching attachments to maps";
3220 reattach $_ for values %MAP;
3221 warn "reattaching attachments to players";
3222 reattach $_ for values %PLAYER;
3223
3224 warn "leaving sync_job";
3225
3226 1
3227 } or do {
3228 warn $@;
3229 warn "error while reloading, exiting.";
3230 exit 1;
1116 }; 3231 };
1117 $msg->($@) if $@;
1118 3232
1119 $msg->("reloaded"); 3233 warn "reloaded";
1120}; 3234};
1121 3235
1122sub perl_reload() { 3236our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3237
1124 warn $_[0]; 3238sub reload_perl() {
1125 print "$_[0]\n"; 3239 # doing reload synchronously and two reloads happen back-to-back,
3240 # coro crashes during coro_state_free->destroy here.
3241
3242 $RELOAD_WATCHER ||= Event->timer (
3243 reentrant => 0,
3244 after => 0,
3245 data => WF_AUTOCANCEL,
3246 cb => sub {
3247 do_reload_perl;
3248 undef $RELOAD_WATCHER;
3249 },
1126 }; 3250 );
1127} 3251}
1128 3252
1129register_command "perl-reload", 0, sub { 3253register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3254 my ($who, $arg) = @_;
1131 3255
1132 if ($who->flag (FLAG_WIZ)) { 3256 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3257 $who->message ("reloading server.");
1134 warn $_[0]; 3258 async { reload_perl };
1135 $who->message ($_[0]); 3259 }
3260};
3261
3262unshift @INC, $LIBDIR;
3263
3264my $bug_warning = 0;
3265
3266our @WAIT_FOR_TICK;
3267our @WAIT_FOR_TICK_BEGIN;
3268
3269sub wait_for_tick {
3270 return unless $TICK_WATCHER->is_active;
3271 return if $Coro::current == $Coro::main;
3272
3273 my $signal = new Coro::Signal;
3274 push @WAIT_FOR_TICK, $signal;
3275 $signal->wait;
3276}
3277
3278sub wait_for_tick_begin {
3279 return unless $TICK_WATCHER->is_active;
3280 return if $Coro::current == $Coro::main;
3281
3282 my $signal = new Coro::Signal;
3283 push @WAIT_FOR_TICK_BEGIN, $signal;
3284 $signal->wait;
3285}
3286
3287 my $min = 1e6;#d#
3288 my $avg = 10;
3289$TICK_WATCHER = Event->timer (
3290 reentrant => 0,
3291 parked => 1,
3292 prio => 0,
3293 at => $NEXT_TICK || $TICK,
3294 data => WF_AUTOCANCEL,
3295 cb => sub {
3296 if ($Coro::current != $Coro::main) {
3297 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3298 unless ++$bug_warning > 10;
3299 return;
3300 }
3301
3302 $NOW = $tick_start = Event::time;
3303
3304 cf::server_tick; # one server iteration
3305
3306 0 && sync_job {#d#
3307 for(1..10) {
3308 my $t = Event::time;
3309 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3310 or die;
3311
3312 $map->width (50);
3313 $map->height (50);
3314 $map->alloc;
3315 $map->_load_objects ("/tmp/x.map", 1);
3316 my $t = Event::time - $t;
3317
3318 #next unless $t < 0.0013;#d#
3319 if ($t < $min) {
3320 $min = $t;
3321 }
3322 $avg = $avg * 0.99 + $t * 0.01;
3323 }
3324 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3325 exit 0;
3326 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1136 }; 3327 };
1137 }
1138};
1139 3328
1140register "<global>", __PACKAGE__; 3329 $RUNTIME += $TICK;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 3330 $NEXT_TICK += $TICK;
1152 3331
3332 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3333 $NEXT_RUNTIME_WRITE = $NOW + 10;
3334 Coro::async_pool {
3335 write_runtime
3336 or warn "ERROR: unable to write runtime file: $!";
3337 };
3338 }
3339
3340# my $AFTER = Event::time;
3341# warn $AFTER - $NOW;#d#
3342
3343 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3344 $sig->send;
3345 }
3346 while (my $sig = shift @WAIT_FOR_TICK) {
3347 $sig->send;
3348 }
3349
3350 $NOW = Event::time;
3351
1153 # if we are delayed by four ticks, skip them all 3352 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3353 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 3354
1156 $TICK_WATCHER->at ($NEXT_TICK); 3355 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 3356 $TICK_WATCHER->start;
3357
3358 $LOAD = ($NOW - $tick_start) / $TICK;
3359 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3360
3361 _post_tick;
3362
3363
1158 }, 3364 },
1159); 3365);
1160 3366
3367{
3368 BDB::max_poll_time $TICK * 0.1;
3369 $BDB_POLL_WATCHER = Event->io (
3370 reentrant => 0,
3371 fd => BDB::poll_fileno,
3372 poll => 'r',
3373 prio => 0,
3374 data => WF_AUTOCANCEL,
3375 cb => \&BDB::poll_cb,
3376 );
3377 BDB::min_parallel 8;
3378
3379 BDB::set_sync_prepare {
3380 my $status;
3381 my $current = $Coro::current;
3382 (
3383 sub {
3384 $status = $!;
3385 $current->ready; undef $current;
3386 },
3387 sub {
3388 Coro::schedule while defined $current;
3389 $! = $status;
3390 },
3391 )
3392 };
3393
3394 unless ($DB_ENV) {
3395 $DB_ENV = BDB::db_env_create;
3396
3397 cf::sync_job {
3398 eval {
3399 BDB::db_env_open
3400 $DB_ENV,
3401 $BDBDIR,
3402 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3403 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3404 0666;
3405
3406 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3407
3408 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3409 $DB_ENV->set_lk_detect;
3410 };
3411
3412 cf::cleanup "db_env_open(db): $@" if $@;
3413 };
3414 }
3415}
3416
3417{
3418 IO::AIO::min_parallel 8;
3419
3420 undef $Coro::AIO::WATCHER;
3421 IO::AIO::max_poll_time $TICK * 0.1;
3422 $AIO_POLL_WATCHER = Event->io (
3423 reentrant => 0,
3424 data => WF_AUTOCANCEL,
3425 fd => IO::AIO::poll_fileno,
3426 poll => 'r',
3427 prio => 6,
3428 cb => \&IO::AIO::poll_cb,
3429 );
3430}
3431
3432my $_log_backtrace;
3433
3434sub _log_backtrace {
3435 my ($msg, @addr) = @_;
3436
3437 $msg =~ s/\n//;
3438
3439 # limit the # of concurrent backtraces
3440 if ($_log_backtrace < 2) {
3441 ++$_log_backtrace;
3442 async {
3443 my @bt = fork_call {
3444 @addr = map { sprintf "%x", $_ } @addr;
3445 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3446 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3447 or die "addr2line: $!";
3448
3449 my @funcs;
3450 my @res = <$fh>;
3451 chomp for @res;
3452 while (@res) {
3453 my ($func, $line) = splice @res, 0, 2, ();
3454 push @funcs, "[$func] $line";
3455 }
3456
3457 @funcs
3458 };
3459
3460 LOG llevInfo, "[ABT] $msg\n";
3461 LOG llevInfo, "[ABT] $_\n" for @bt;
3462 --$_log_backtrace;
3463 };
3464 } else {
3465 LOG llevInfo, "[ABT] $msg\n";
3466 LOG llevInfo, "[ABT] [suppressed]\n";
3467 }
3468}
3469
3470# load additional modules
3471use cf::pod;
3472
3473END { cf::emergency_save }
3474
11611 34751
1162 3476

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