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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.61 by root, Sun Sep 3 22:45:56 2006 UTC vs.
Revision 1.336 by root, Tue Aug 21 00:31:18 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
86
87our %CFG;
88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
120#############################################################################
121
122=head2 GLOBAL VARIABLES
123
124=over 4
125
126=item $cf::UPTIME
127
128The timestamp of the server start (so not actually an uptime).
129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
147
148=item $cf::TICK
149
150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
162=item %cf::CFG
163
164Configuration for the server, loaded from C</etc/crossfire/config>, or
165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
178
179=back
180
181=cut
27 182
28BEGIN { 183BEGIN {
29 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 185 my $msg = join "", @_;
186
31 $msg .= "\n" 187 $msg .= "\n"
32 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
33 189
34 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
36 }; 194 };
37} 195}
38 196
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 204
75# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 206# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
78 no strict 'refs'; 214 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 216}
81 217
82$Event::DIED = sub { 218$Event::DIED = sub {
83 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
84}; 220};
85 221
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 222#############################################################################
93# utility functions
94 223
95use JSON::Syck (); # TODO# replace by JSON::PC once working 224=head2 UTILITY FUNCTIONS
96 225
97sub from_json($) { 226=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 227
102sub to_json($) { 228=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 229
104 JSON::Syck::Dump $_[0] 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
105} 249}
250
251=item $ref = cf::from_json $json
252
253Converts a JSON string into the corresponding perl data structure.
254
255=item $json = cf::to_json $ref
256
257Converts a perl data structure into its JSON representation.
258
259=cut
260
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
618}
619
620=back
621
622=cut
106 623
107############################################################################# 624#############################################################################
108# "new" plug-in system
109 625
110=head3 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
111 635
112=over 4 636=over 4
113 637
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
127 639
128=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
129 641
130Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
131 644
132=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
133 647
134=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
135 649
136=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
137 651
138Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
139 653
140=item cf::attach_global ... 654=item cf::CLASS->attach ...
141 655
142Attach handlers for global events. 656=item cf::CLASS->detach ...
143 657
144This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
146 692
147=over 4 693=over 4
148 694
149=item prio => $number 695=item prio => $number
150 696
152by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 701unless you know what you are doing.
156 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
157=item on_I<event> => \&cb 709=item on_I<event> => \&cb
158 710
159Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
171object/class are recognised. 723object/class are recognised.
172 724
173=back 725=back
174 726
175=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
176 729
177Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
179type. 732 my ($self, $victim) = @_;
180 733 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 734 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 735 }
402}
403 736
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 738
430Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
434exception. 743exception.
435 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
436=back 936=back
437 937
438=cut 938=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 939
444############################################################################# 940#############################################################################
445# object support 941# object support
942#
446 943
447sub instantiate { 944sub _can_merge {
448 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
449 946
450 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
451 950
452 for (@$data) { 951 $fob1 eq $fob2
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457} 952}
458 953
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
462 my $registry = $obj->registry; 960 my $registry = $obj->registry;
463 961
464 @$registry = (); 962 @$registry = ();
465 963
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 965
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 968 for (@$attach) {
471 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
473 } 971 }
474 } else { 972 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 974 }
477 } 975 }
478} 976}
479 977
480sub object_freezer_save { 978cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 local $/;
515
516 my $av;
517
518 #TODO: use sysread etc.
519 if (open my $data, "<:raw:perlio", $filename) {
520 $data = <$data>;
521 if (open my $pst, "<:raw:perlio", "$filename.pst") {
522 $av = eval { (Storable::thaw <$pst>)->{objs} };
523 }
524 return ($data, $av);
525 }
526
527 ()
528}
529
530attach_to_objects
531 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
532 on_clone => sub { 992 on_clone => sub {
533 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
534 994
535 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
536 996
537 %$dst = %$src; 997 %$dst = %$src;
538 998
539 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
540 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
541 }, 1001 },
542; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
543 1074
544############################################################################# 1075#############################################################################
545# old plug-in events 1076# command handling &c
546 1077
547sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
548 my $extension = shift;
549 my $event_code = shift;
550 1079
551 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
552 or return; 1081$name.
553 1082
554 &$cb 1083=cut
555}
556
557sub inject_global_event {
558 my $event = shift;
559
560 my $cb = $hook[$event]
561 or return;
562
563 List::Util::max map &$_, values %$cb
564}
565
566sub inject_command {
567 my ($name, $obj, $params) = @_;
568
569 for my $cmd (@{ $command{$name} }) {
570 $cmd->[1]->($obj, $params);
571 }
572
573 -1
574}
575 1084
576sub register_command { 1085sub register_command {
577 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
578 1087
579 my $caller = caller; 1088 my $caller = caller;
580 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
581 1090
582 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
583 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
584} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
585 1117
586sub register_extcmd { 1118sub register_extcmd {
587 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
588 1120
589 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
590 #warn "registering extcmd '$name' to '$caller'";
591
592 $extcmd{$name} = [$cb, $caller];
593} 1122}
594 1123
595sub register { 1124sub register_exticmd {
596 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
597 1126
598 #TODO 1127 $EXTICMD{$name} = $cb;
599} 1128}
600 1129
601sub load_extension { 1130cf::player->attach (
602 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
603 1133
604 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
605 my $base = $1; 1135 or return;
606 my $pkg = $1;
607 $pkg =~ s/[^[:word:]]/_/g;
608 $pkg = "ext::$pkg";
609 1136
610 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
611 1138 $cmd->[1]->($pl->ob, $params);
612 open my $fh, "<:utf8", $path
613 or die "$path: $!";
614
615 my $source =
616 "package $pkg; use strict; use utf8;\n"
617 . "#line 1 \"$path\"\n{\n"
618 . (do { local $/; <$fh> })
619 . "\n};\n1";
620
621 eval $source
622 or die "$path: $@";
623
624 push @exts, $pkg;
625 $ext_pkg{$base} = $pkg;
626
627# no strict 'refs';
628# @{"$pkg\::ISA"} = ext::;
629
630 register $base, $pkg;
631}
632
633sub unload_extension {
634 my ($pkg) = @_;
635
636 warn "removing extension $pkg\n";
637
638 # remove hooks
639 #TODO
640# for my $idx (0 .. $#PLUGIN_EVENT) {
641# delete $hook[$idx]{$pkg};
642# }
643
644 # remove commands
645 for my $name (keys %command) {
646 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
647
648 if (@cb) {
649 $command{$name} = \@cb;
650 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
651 } else {
652 delete $command{$name};
653 delete $COMMAND{"$name\000"};
654 }
655 }
656
657 # remove extcmds
658 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
659 delete $extcmd{$name};
660 }
661
662 if (my $cb = $pkg->can ("unload")) {
663 eval {
664 $cb->($pkg);
665 1
666 } or warn "$pkg unloaded, but with errors: $@";
667 }
668
669 Symbol::delete_package $pkg;
670}
671
672sub load_extensions {
673 my $LIBDIR = maps_directory "perl";
674
675 for my $ext (<$LIBDIR/*.ext>) {
676 next unless -r $ext;
677 eval {
678 load_extension $ext;
679 1
680 } or warn "$ext not loaded: $@";
681 }
682}
683
684sub _perl_reload(&) {
685 my ($msg) = @_;
686
687 $msg->("reloading...");
688
689 eval {
690 # 1. cancel all watchers
691 $_->cancel for Event::all_watchers;
692
693 # 2. unload all extensions
694 for (@exts) {
695 $msg->("unloading <$_>");
696 unload_extension $_;
697 }
698
699 # 3. unload all modules loaded from $LIBDIR
700 while (my ($k, $v) = each %INC) {
701 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
702
703 $msg->("removing <$k>");
704 delete $INC{$k};
705
706 $k =~ s/\.pm$//;
707 $k =~ s/\//::/g;
708
709 if (my $cb = $k->can ("unload_module")) {
710 $cb->();
711 }
712
713 Symbol::delete_package $k;
714 }
715
716 # 4. get rid of safe::, as good as possible
717 Symbol::delete_package "safe::$_"
718 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
719
720 # 5. remove register_script_function callbacks
721 # TODO
722
723 # 6. unload cf.pm "a bit"
724 delete $INC{"cf.pm"};
725
726 # don't, removes xs symbols, too,
727 # and global variables created in xs
728 #Symbol::delete_package __PACKAGE__;
729
730 # 7. reload cf.pm
731 $msg->("reloading cf.pm");
732 require cf;
733
734 $msg->("load extensions");
735 cf::load_extensions;
736 };
737 $msg->($@) if $@;
738
739 $msg->("reloaded");
740};
741
742sub perl_reload() {
743 _perl_reload {
744 warn $_[0];
745 print "$_[0]\n";
746 };
747}
748
749register_command "perl-reload", 0, sub {
750 my ($who, $arg) = @_;
751
752 if ($who->flag (FLAG_WIZ)) {
753 _perl_reload {
754 warn $_[0];
755 $who->message ($_[0]);
756 }; 1139 }
1140
1141 cf::override;
757 } 1142 },
758};
759
760#############################################################################
761# extcmd framework, basically convert ext <msg>
762# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
763
764attach_to_players
765 on_extcmd => sub { 1143 on_extcmd => sub {
766 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
767 1145
768 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
769 1147
770 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
771 if (my $cb = $extcmd{$msg->{msgtype}}) { 1154 if (my $cb = $EXTCMD{$type}) {
772 if (my %reply = $cb->[0]->($pl, $msg)) { 1155 my @reply = $cb->($pl, @payload);
1156
773 $pl->ext_reply ($msg->{msgid}, %reply); 1157 $pl->ext_reply ($reply, @reply)
774 } 1158 if $reply;
775 } 1159 }
776 } else { 1160 } else {
777 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
778 } 1162 }
779 1163
780 cf::override; 1164 cf::override;
781 }, 1165 },
782; 1166);
1167
1168sub load_extensions {
1169 cf::sync_job {
1170 my %todo;
1171
1172 for my $path (<$LIBDIR/*.ext>) {
1173 next unless -r $path;
1174
1175 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1176 my $base = $1;
1177 my $pkg = $1;
1178 $pkg =~ s/[^[:word:]]/_/g;
1179 $pkg = "ext::$pkg";
1180
1181 open my $fh, "<:utf8", $path
1182 or die "$path: $!";
1183
1184 my $source = do { local $/; <$fh> };
1185
1186 my %ext = (
1187 path => $path,
1188 base => $base,
1189 pkg => $pkg,
1190 );
1191
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194
1195 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n"
1198 . $source
1199 . "\n};\n1";
1200
1201 $todo{$base} = \%ext;
1202 }
1203
1204 my %done;
1205 while (%todo) {
1206 my $progress;
1207
1208 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip
1211 unless exists $done{$_};
1212 }
1213
1214 warn "... loading '$k' into '$v->{pkg}'\n";
1215
1216 unless (eval $v->{source}) {
1217 my $msg = $@ ? "$v->{path}: $@\n"
1218 : "$v->{base}: extension inactive.\n";
1219
1220 if (exists $v->{meta}{mandatory}) {
1221 warn $msg;
1222 warn "mandatory extension failed to load, exiting.\n";
1223 exit 1;
1224 }
1225
1226 warn $msg;
1227 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
1232 }
1233
1234 skip:
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1236 unless $progress;
1237 }
1238 };
1239}
783 1240
784############################################################################# 1241#############################################################################
785# load/save/clean perl data associated with a map
786 1242
787*cf::mapsupport::on_clean = sub { 1243=back
1244
1245=head2 CORE EXTENSIONS
1246
1247Functions and methods that extend core crossfire objects.
1248
1249=cut
1250
1251package cf::player;
1252
1253use Coro::AIO;
1254
1255=head3 cf::player
1256
1257=over 4
1258
1259=item cf::player::find $login
1260
1261Returns the given player object, loading it if necessary (might block).
1262
1263=cut
1264
1265sub playerdir($) {
1266 "$PLAYERDIR/"
1267 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1268}
1269
1270sub path($) {
1271 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1272
1273 (playerdir $login) . "/playerdata"
1274}
1275
1276sub find_active($) {
1277 $cf::PLAYER{$_[0]}
1278 and $cf::PLAYER{$_[0]}->active
1279 and $cf::PLAYER{$_[0]}
1280}
1281
1282sub exists($) {
1283 my ($login) = @_;
1284
1285 $cf::PLAYER{$login}
1286 or cf::sync_job { !aio_stat path $login }
1287}
1288
1289sub find($) {
1290 return $cf::PLAYER{$_[0]} || do {
1291 my $login = $_[0];
1292
1293 my $guard = cf::lock_acquire "user_find:$login";
1294
1295 $cf::PLAYER{$_[0]} || do {
1296 # rename old playerfiles to new ones
1297 #TODO: remove when no longer required
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl";
1302
1303 my $pl = load_pl path $login
1304 or return;
1305 $cf::PLAYER{$login} = $pl
1306 }
1307 }
1308}
1309
1310sub save($) {
1311 my ($pl) = @_;
1312
1313 return if $pl->{deny_save};
1314
1315 my $path = path $pl;
1316 my $guard = cf::lock_acquire "user_save:$path";
1317
1318 return if $pl->{deny_save};
1319
1320 aio_mkdir playerdir $pl, 0770;
1321 $pl->{last_save} = $cf::RUNTIME;
1322
1323 $pl->save_pl ($path);
1324 Coro::cede;
1325}
1326
1327sub new($) {
1328 my ($login) = @_;
1329
1330 my $self = create;
1331
1332 $self->ob->name ($login);
1333 $self->{deny_save} = 1;
1334
1335 $cf::PLAYER{$login} = $self;
1336
1337 $self
1338}
1339
1340=item $player->send_msg ($channel, $msg, $color, [extra...])
1341
1342=cut
1343
1344sub send_msg {
1345 my $ns = shift->ns
1346 or return;
1347 $ns->send_msg (@_);
1348}
1349
1350=item $pl->quit_character
1351
1352Nukes the player without looking back. If logged in, the connection will
1353be destroyed. May block for a long time.
1354
1355=cut
1356
1357sub quit_character {
1358 my ($pl) = @_;
1359
1360 my $name = $pl->ob->name;
1361
1362 $pl->{deny_save} = 1;
1363 $pl->password ("*"); # this should lock out the player until we nuked the dir
1364
1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1366 $pl->deactivate;
1367 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1368 $pl->ns->destroy if $pl->ns;
1369
1370 my $path = playerdir $pl;
1371 my $temp = "$path~$cf::RUNTIME~deleting~";
1372 aio_rename $path, $temp;
1373 delete $cf::PLAYER{$pl->ob->name};
1374 $pl->destroy;
1375
1376 my $prefix = qr<^~\Q$name\E/>;
1377
1378 # nuke player maps
1379 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1380
1381 IO::AIO::aio_rmtree $temp;
1382}
1383
1384=item $pl->kick
1385
1386Kicks a player out of the game. This destroys the connection.
1387
1388=cut
1389
1390sub kick {
1391 my ($pl, $kicker) = @_;
1392
1393 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1394 $pl->killer ("kicked");
1395 $pl->ns->destroy;
1396}
1397
1398=item cf::player::list_logins
1399
1400Returns am arrayref of all valid playernames in the system, can take a
1401while and may block, so not sync_job-capable, ever.
1402
1403=cut
1404
1405sub list_logins {
1406 my $dirs = aio_readdir $PLAYERDIR
1407 or return [];
1408
1409 my @logins;
1410
1411 for my $login (@$dirs) {
1412 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1413 aio_read $fh, 0, 512, my $buf, 0 or next;
1414 $buf !~ /^password -------------$/m or next; # official not-valid tag
1415
1416 utf8::decode $login;
1417 push @logins, $login;
1418 }
1419
1420 \@logins
1421}
1422
1423=item $player->maps
1424
1425Returns an arrayref of map paths that are private for this
1426player. May block.
1427
1428=cut
1429
1430sub maps($) {
1431 my ($pl) = @_;
1432
1433 $pl = ref $pl ? $pl->ob->name : $pl;
1434
1435 my $files = aio_readdir playerdir $pl
1436 or return;
1437
1438 my @paths;
1439
1440 for (@$files) {
1441 utf8::decode $_;
1442 next if /\.(?:pl|pst)$/;
1443 next unless /^$PATH_SEP/o;
1444
1445 push @paths, cf::map::normalise "~$pl/$_";
1446 }
1447
1448 \@paths
1449}
1450
1451=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1452
1453Expand crossfire pod fragments into protocol xml.
1454
1455=cut
1456
1457sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494}
1495
1496sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499}
1500
1501=item $player->ext_reply ($msgid, @msg)
1502
1503Sends an ext reply to the player.
1504
1505=cut
1506
1507sub ext_reply($$@) {
1508 my ($self, $id, @msg) = @_;
1509
1510 $self->ns->ext_reply ($id, @msg)
1511}
1512
1513=item $player->ext_msg ($type, @msg)
1514
1515Sends an ext event to the client.
1516
1517=cut
1518
1519sub ext_msg($$@) {
1520 my ($self, $type, @msg) = @_;
1521
1522 $self->ns->ext_msg ($type, @msg);
1523}
1524
1525=head3 cf::region
1526
1527=over 4
1528
1529=cut
1530
1531package cf::region;
1532
1533=item cf::region::find_by_path $path
1534
1535Tries to decuce the likely region for a map knowing only its path.
1536
1537=cut
1538
1539sub find_by_path($) {
1540 my ($path) = @_;
1541
1542 my ($match, $specificity);
1543
1544 for my $region (list) {
1545 if ($region->{match} && $path =~ $region->{match}) {
1546 ($match, $specificity) = ($region, $region->specificity)
1547 if $region->specificity > $specificity;
1548 }
1549 }
1550
1551 $match
1552}
1553
1554=back
1555
1556=head3 cf::map
1557
1558=over 4
1559
1560=cut
1561
1562package cf::map;
1563
1564use Fcntl;
1565use Coro::AIO;
1566
1567use overload
1568 '""' => \&as_string,
1569 fallback => 1;
1570
1571our $MAX_RESET = 3600;
1572our $DEFAULT_RESET = 3000;
1573
1574sub generate_random_map {
1575 my ($self, $rmp) = @_;
1576 # mit "rum" bekleckern, nicht
1577 $self->_create_random_map (
1578 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1579 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1580 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1581 $rmp->{exit_on_final_map},
1582 $rmp->{xsize}, $rmp->{ysize},
1583 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1584 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1585 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1586 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1587 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1588 (cf::region::find $rmp->{region}), $rmp->{custom}
1589 )
1590}
1591
1592=item cf::map->register ($regex, $prio)
1593
1594Register a handler for the map path matching the given regex at the
1595givne priority (higher is better, built-in handlers have priority 0, the
1596default).
1597
1598=cut
1599
1600sub register {
1601 my (undef, $regex, $prio) = @_;
1602 my $pkg = caller;
1603
1604 no strict;
1605 push @{"$pkg\::ISA"}, __PACKAGE__;
1606
1607 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1608}
1609
1610# also paths starting with '/'
1611$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1612
1613sub thawer_merge {
1614 my ($self, $merge) = @_;
1615
1616 # we have to keep some variables in memory intact
1617 local $self->{path};
1618 local $self->{load_path};
1619
1620 $self->SUPER::thawer_merge ($merge);
1621}
1622
1623sub normalise {
1624 my ($path, $base) = @_;
1625
1626 $path = "$path"; # make sure its a string
1627
1628 $path =~ s/\.map$//;
1629
1630 # map plan:
1631 #
1632 # /! non-realised random map exit (special hack!)
1633 # {... are special paths that are not being touched
1634 # ?xxx/... are special absolute paths
1635 # ?random/... random maps
1636 # /... normal maps
1637 # ~user/... per-player map of a specific user
1638
1639 $path =~ s/$PATH_SEP/\//go;
1640
1641 # treat it as relative path if it starts with
1642 # something that looks reasonable
1643 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1644 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1645
1646 $base =~ s{[^/]+/?$}{};
1647 $path = "$base/$path";
1648 }
1649
1650 for ($path) {
1651 redo if s{//}{/};
1652 redo if s{/\.?/}{/};
1653 redo if s{/[^/]+/\.\./}{/};
1654 }
1655
1656 $path
1657}
1658
1659sub new_from_path {
1660 my (undef, $path, $base) = @_;
1661
1662 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1663
1664 $path = normalise $path, $base;
1665
1666 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1667 if ($path =~ $EXT_MAP{$pkg}[1]) {
1668 my $self = bless cf::map::new, $pkg;
1669 $self->{path} = $path; $self->path ($path);
1670 $self->init; # pass $1 etc.
1671 return $self;
1672 }
1673 }
1674
1675 Carp::cluck "unable to resolve path '$path' (base '$base').";
1676 ()
1677}
1678
1679sub init {
1680 my ($self) = @_;
1681
1682 $self
1683}
1684
1685sub as_string {
1686 my ($self) = @_;
1687
1688 "$self->{path}"
1689}
1690
1691# the displayed name, this is a one way mapping
1692sub visible_name {
1693 &as_string
1694}
1695
1696# the original (read-only) location
1697sub load_path {
1698 my ($self) = @_;
1699
1700 "$MAPDIR/$self->{path}.map"
1701}
1702
1703# the temporary/swap location
1704sub save_path {
1705 my ($self) = @_;
1706
1707 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1708 "$TMPDIR/$path.map"
1709}
1710
1711# the unique path, undef == no special unique path
1712sub uniq_path {
1713 my ($self) = @_;
1714
1715 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1716 "$UNIQUEDIR/$path"
1717}
1718
1719# and all this just because we cannot iterate over
1720# all maps in C++...
1721sub change_all_map_light {
1722 my ($change) = @_;
1723
1724 $_->change_map_light ($change)
1725 for grep $_->outdoor, values %cf::MAP;
1726}
1727
1728sub decay_objects {
1729 my ($self) = @_;
1730
1731 return if $self->{deny_reset};
1732
1733 $self->do_decay_objects;
1734}
1735
1736sub unlink_save {
1737 my ($self) = @_;
1738
1739 utf8::encode (my $save = $self->save_path);
1740 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1741 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1742}
1743
1744sub load_header_from($) {
1745 my ($self, $path) = @_;
1746
1747 utf8::encode $path;
1748 #aio_open $path, O_RDONLY, 0
1749 # or return;
1750
1751 $self->_load_header ($path)
1752 or return;
1753
1754 $self->{load_path} = $path;
1755
1756 1
1757}
1758
1759sub load_header_orig {
1760 my ($self) = @_;
1761
1762 $self->load_header_from ($self->load_path)
1763}
1764
1765sub load_header_temp {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->save_path)
1769}
1770
1771sub prepare_temp {
1772 my ($self) = @_;
1773
1774 $self->last_access ((delete $self->{last_access})
1775 || $cf::RUNTIME); #d#
1776 # safety
1777 $self->{instantiate_time} = $cf::RUNTIME
1778 if $self->{instantiate_time} > $cf::RUNTIME;
1779}
1780
1781sub prepare_orig {
1782 my ($self) = @_;
1783
1784 $self->{load_original} = 1;
1785 $self->{instantiate_time} = $cf::RUNTIME;
1786 $self->last_access ($cf::RUNTIME);
1787 $self->instantiate;
1788}
1789
1790sub load_header {
1791 my ($self) = @_;
1792
1793 if ($self->load_header_temp) {
1794 $self->prepare_temp;
1795 } else {
1796 $self->load_header_orig
1797 or return;
1798 $self->prepare_orig;
1799 }
1800
1801 $self->{deny_reset} = 1
1802 if $self->no_reset;
1803
1804 $self->default_region (cf::region::find_by_path $self->{path})
1805 unless $self->default_region;
1806
1807 1
1808}
1809
1810sub find;
1811sub find {
1812 my ($path, $origin) = @_;
1813
1814 $path = normalise $path, $origin && $origin->path;
1815
1816 cf::lock_wait "map_find:$path";
1817
1818 $cf::MAP{$path} || do {
1819 my $guard = cf::lock_acquire "map_find:$path";
1820 my $map = new_from_path cf::map $path
1821 or return;
1822
1823 $map->{last_save} = $cf::RUNTIME;
1824
1825 $map->load_header
1826 or return;
1827
1828 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1829 # doing this can freeze the server in a sync job, obviously
1830 #$cf::WAIT_FOR_TICK->wait;
1831 $map->reset;
1832 undef $guard;
1833 return find $path;
1834 }
1835
1836 $cf::MAP{$path} = $map
1837 }
1838}
1839
1840sub pre_load { }
1841sub post_load { }
1842
1843sub load {
1844 my ($self) = @_;
1845
1846 local $self->{deny_reset} = 1; # loading can take a long time
1847
1848 my $path = $self->{path};
1849
1850 {
1851 my $guard = cf::lock_acquire "map_load:$path";
1852
1853 return if $self->in_memory != cf::MAP_SWAPPED;
1854
1855 $self->in_memory (cf::MAP_LOADING);
1856
1857 $self->alloc;
1858
1859 $self->pre_load;
1860 Coro::cede;
1861
1862 $self->_load_objects ($self->{load_path}, 1)
1863 or return;
1864
1865 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1866 if delete $self->{load_original};
1867
1868 if (my $uniq = $self->uniq_path) {
1869 utf8::encode $uniq;
1870 if (aio_open $uniq, O_RDONLY, 0) {
1871 $self->clear_unique_items;
1872 $self->_load_objects ($uniq, 0);
1873 }
1874 }
1875
1876 Coro::cede;
1877 # now do the right thing for maps
1878 $self->link_multipart_objects;
1879 $self->difficulty ($self->estimate_difficulty)
1880 unless $self->difficulty;
1881 Coro::cede;
1882
1883 unless ($self->{deny_activate}) {
1884 $self->decay_objects;
1885 $self->fix_auto_apply;
1886 $self->update_buttons;
1887 Coro::cede;
1888 $self->set_darkness_map;
1889 Coro::cede;
1890 $self->activate;
1891 }
1892
1893 $self->{last_save} = $cf::RUNTIME;
1894 $self->last_access ($cf::RUNTIME);
1895
1896 $self->in_memory (cf::MAP_IN_MEMORY);
1897 }
1898
1899 $self->post_load;
1900}
1901
1902sub customise_for {
1903 my ($self, $ob) = @_;
1904
1905 return find "~" . $ob->name . "/" . $self->{path}
1906 if $self->per_player;
1907
1908# return find "?party/" . $ob->name . "/" . $self->{path}
1909# if $self->per_party;
1910
1911 $self
1912}
1913
1914# find and load all maps in the 3x3 area around a map
1915sub load_neighbours {
788 my ($map) = @_; 1916 my ($map) = @_;
789 1917
790 my $path = $map->tmpname; 1918 my @neigh; # diagonal neighbours
791 defined $path or return;
792 1919
793 unlink "$path.pst"; 1920 for (0 .. 3) {
794}; 1921 my $neigh = $map->tile_path ($_)
1922 or next;
1923 $neigh = find $neigh, $map
1924 or next;
1925 $neigh->load;
795 1926
796attach_to_maps prio => -10000, package => cf::mapsupport::; 1927 push @neigh,
1928 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1929 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1930 }
797 1931
798############################################################################# 1932 for (grep defined $_->[0], @neigh) {
799# load/save perl data associated with player->ob objects 1933 my ($path, $origin) = @$_;
800 1934 my $neigh = find $path, $origin
801sub all_objects(@) { 1935 or next;
802 @_, map all_objects ($_->inv), @_ 1936 $neigh->load;
1937 }
803} 1938}
804 1939
805# TODO: compatibility cruft, remove when no longer needed 1940sub find_sync {
806attach_to_players 1941 my ($path, $origin) = @_;
807 on_load => sub {
808 my ($pl, $path) = @_;
809 1942
810 for my $o (all_objects $pl->ob) { 1943 cf::sync_job { find $path, $origin }
811 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1944}
812 $o->set_ob_key_value ("_perl_data");
813 1945
814 %$o = %{ Storable::thaw pack "H*", $value }; 1946sub do_load_sync {
1947 my ($map) = @_;
1948
1949 cf::sync_job { $map->load };
1950}
1951
1952our %MAP_PREFETCH;
1953our $MAP_PREFETCHER = undef;
1954
1955sub find_async {
1956 my ($path, $origin) = @_;
1957
1958 $path = normalise $path, $origin && $origin->{path};
1959
1960 if (my $map = $cf::MAP{$path}) {
1961 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1962 }
1963
1964 undef $MAP_PREFETCH{$path};
1965 $MAP_PREFETCHER ||= cf::async {
1966 while (%MAP_PREFETCH) {
1967 for my $path (keys %MAP_PREFETCH) {
1968 if (my $map = find $path) {
1969 $map->load;
1970 }
1971
1972 delete $MAP_PREFETCH{$path};
815 } 1973 }
816 } 1974 }
1975 undef $MAP_PREFETCHER;
1976 };
1977 $MAP_PREFETCHER->prio (6);
1978
1979 ()
1980}
1981
1982sub save {
1983 my ($self) = @_;
1984
1985 my $lock = cf::lock_acquire "map_data:" . $self->path;
1986
1987 $self->{last_save} = $cf::RUNTIME;
1988
1989 return unless $self->dirty;
1990
1991 my $save = $self->save_path; utf8::encode $save;
1992 my $uniq = $self->uniq_path; utf8::encode $uniq;
1993
1994 $self->{load_path} = $save;
1995
1996 return if $self->{deny_save};
1997
1998 local $self->{last_access} = $self->last_access;#d#
1999
2000 cf::async {
2001 $_->contr->save for $self->players;
2002 };
2003
2004 if ($uniq) {
2005 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2006 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2007 } else {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
817 }, 2009 }
818;
819
820#############################################################################
821# core extensions - in perl
822
823=item cf::player::exists $login
824
825Returns true when the given account exists.
826
827=cut
828
829sub cf::player::exists($) {
830 cf::player::find $_[0]
831 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
832} 2010}
833 2011
2012sub swap_out {
2013 my ($self) = @_;
2014
2015 # save first because save cedes
2016 $self->save;
2017
2018 my $lock = cf::lock_acquire "map_data:" . $self->path;
2019
2020 return if $self->players;
2021 return if $self->in_memory != cf::MAP_IN_MEMORY;
2022 return if $self->{deny_save};
2023
2024 $self->clear;
2025 $self->in_memory (cf::MAP_SWAPPED);
2026}
2027
2028sub reset_at {
2029 my ($self) = @_;
2030
2031 # TODO: safety, remove and allow resettable per-player maps
2032 return 1e99 if $self->{deny_reset};
2033
2034 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2035 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2036
2037 $time + $to
2038}
2039
2040sub should_reset {
2041 my ($self) = @_;
2042
2043 $self->reset_at <= $cf::RUNTIME
2044}
2045
2046sub reset {
2047 my ($self) = @_;
2048
2049 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050
2051 return if $self->players;
2052
2053 warn "resetting map ", $self->path;
2054
2055 $self->in_memory (cf::MAP_SWAPPED);
2056
2057 # need to save uniques path
2058 unless ($self->{deny_save}) {
2059 my $uniq = $self->uniq_path; utf8::encode $uniq;
2060
2061 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2062 if $uniq;
2063 }
2064
2065 delete $cf::MAP{$self->path};
2066
2067 $self->clear;
2068
2069 $_->clear_links_to ($self) for values %cf::MAP;
2070
2071 $self->unlink_save;
2072 $self->destroy;
2073}
2074
2075my $nuke_counter = "aaaa";
2076
2077sub nuke {
2078 my ($self) = @_;
2079
2080 delete $cf::MAP{$self->path};
2081
2082 $self->unlink_save;
2083
2084 bless $self, "cf::map";
2085 delete $self->{deny_reset};
2086 $self->{deny_save} = 1;
2087 $self->reset_timeout (1);
2088 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2089
2090 $cf::MAP{$self->path} = $self;
2091
2092 $self->reset; # polite request, might not happen
2093}
2094
2095=item $maps = cf::map::tmp_maps
2096
2097Returns an arrayref with all map paths of currently instantiated and saved
2098maps. May block.
2099
2100=cut
2101
2102sub tmp_maps() {
2103 [
2104 map {
2105 utf8::decode $_;
2106 /\.map$/
2107 ? normalise $_
2108 : ()
2109 } @{ aio_readdir $TMPDIR or [] }
2110 ]
2111}
2112
2113=item $maps = cf::map::random_maps
2114
2115Returns an arrayref with all map paths of currently instantiated and saved
2116random maps. May block.
2117
2118=cut
2119
2120sub random_maps() {
2121 [
2122 map {
2123 utf8::decode $_;
2124 /\.map$/
2125 ? normalise "?random/$_"
2126 : ()
2127 } @{ aio_readdir $RANDOMDIR or [] }
2128 ]
2129}
2130
2131=item cf::map::unique_maps
2132
2133Returns an arrayref of paths of all shared maps that have
2134instantiated unique items. May block.
2135
2136=cut
2137
2138sub unique_maps() {
2139 [
2140 map {
2141 utf8::decode $_;
2142 /\.map$/
2143 ? normalise $_
2144 : ()
2145 } @{ aio_readdir $UNIQUEDIR or [] }
2146 ]
2147}
2148
2149package cf;
2150
2151=back
2152
2153=head3 cf::object
2154
2155=cut
2156
2157package cf::object;
2158
2159=over 4
2160
2161=item $ob->inv_recursive
2162
2163Returns the inventory of the object _and_ their inventories, recursively.
2164
2165=cut
2166
2167sub inv_recursive_;
2168sub inv_recursive_ {
2169 map { $_, inv_recursive_ $_->inv } @_
2170}
2171
2172sub inv_recursive {
2173 inv_recursive_ inv $_[0]
2174}
2175
2176package cf;
2177
2178=back
2179
2180=head3 cf::object::player
2181
2182=over 4
2183
834=item $player->reply ($npc, $msg[, $flags]) 2184=item $player_object->reply ($npc, $msg[, $flags])
835 2185
836Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2186Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
837can be C<undef>. Does the right thing when the player is currently in a 2187can be C<undef>. Does the right thing when the player is currently in a
838dialogue with the given NPC character. 2188dialogue with the given NPC character.
839 2189
840=cut 2190=cut
841 2191
842# rough implementation of a future "reply" method that works 2192# rough implementation of a future "reply" method that works
843# with dialog boxes. 2193# with dialog boxes.
2194#TODO: the first argument must go, split into a $npc->reply_to ( method
844sub cf::object::player::reply($$$;$) { 2195sub cf::object::player::reply($$$;$) {
845 my ($self, $npc, $msg, $flags) = @_; 2196 my ($self, $npc, $msg, $flags) = @_;
846 2197
847 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2198 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
848 2199
849 if ($self->{record_replies}) { 2200 if ($self->{record_replies}) {
850 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2201 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2202
851 } else { 2203 } else {
2204 my $pl = $self->contr;
2205
2206 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2207 my $dialog = $pl->{npc_dialog};
2208 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2209
2210 } else {
852 $msg = $npc->name . " says: $msg" if $npc; 2211 $msg = $npc->name . " says: $msg" if $npc;
853 $self->message ($msg, $flags); 2212 $self->message ($msg, $flags);
2213 }
2214 }
2215}
2216
2217=item $object->send_msg ($channel, $msg, $color, [extra...])
2218
2219=cut
2220
2221sub cf::object::send_msg {
2222 my $pl = shift->contr
2223 or return;
2224 $pl->send_msg (@_);
2225}
2226
2227=item $player_object->may ("access")
2228
2229Returns wether the given player is authorized to access resource "access"
2230(e.g. "command_wizcast").
2231
2232=cut
2233
2234sub cf::object::player::may {
2235 my ($self, $access) = @_;
2236
2237 $self->flag (cf::FLAG_WIZ) ||
2238 (ref $cf::CFG{"may_$access"}
2239 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2240 : $cf::CFG{"may_$access"})
2241}
2242
2243=item $player_object->enter_link
2244
2245Freezes the player and moves him/her to a special map (C<{link}>).
2246
2247The player should be reasonably safe there for short amounts of time. You
2248I<MUST> call C<leave_link> as soon as possible, though.
2249
2250Will never block.
2251
2252=item $player_object->leave_link ($map, $x, $y)
2253
2254Moves the player out of the special C<{link}> map onto the specified
2255map. If the map is not valid (or omitted), the player will be moved back
2256to the location he/she was before the call to C<enter_link>, or, if that
2257fails, to the emergency map position.
2258
2259Might block.
2260
2261=cut
2262
2263sub link_map {
2264 unless ($LINK_MAP) {
2265 $LINK_MAP = cf::map::find "{link}"
2266 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2267 $LINK_MAP->load;
2268 }
2269
2270 $LINK_MAP
2271}
2272
2273sub cf::object::player::enter_link {
2274 my ($self) = @_;
2275
2276 $self->deactivate_recursive;
2277
2278 return if UNIVERSAL::isa $self->map, "ext::map_link";
2279
2280 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2281 if $self->map && $self->map->{path} ne "{link}";
2282
2283 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2284}
2285
2286sub cf::object::player::leave_link {
2287 my ($self, $map, $x, $y) = @_;
2288
2289 return unless $self->contr->active;
2290
2291 my $link_pos = delete $self->{_link_pos};
2292
2293 unless ($map) {
2294 # restore original map position
2295 ($map, $x, $y) = @{ $link_pos || [] };
2296 $map = cf::map::find $map;
2297
2298 unless ($map) {
2299 ($map, $x, $y) = @$EMERGENCY_POSITION;
2300 $map = cf::map::find $map
2301 or die "FATAL: cannot load emergency map\n";
2302 }
2303 }
2304
2305 ($x, $y) = (-1, -1)
2306 unless (defined $x) && (defined $y);
2307
2308 # use -1 or undef as default coordinates, not 0, 0
2309 ($x, $y) = ($map->enter_x, $map->enter_y)
2310 if $x <=0 && $y <= 0;
2311
2312 $map->load;
2313 $map->load_neighbours;
2314
2315 return unless $self->contr->active;
2316 $self->activate_recursive;
2317
2318 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2319 $self->enter_map ($map, $x, $y);
2320}
2321
2322=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2323
2324Moves the player to the given map-path and coordinates by first freezing
2325her, loading and preparing them map, calling the provided $check callback
2326that has to return the map if sucecssful, and then unfreezes the player on
2327the new (success) or old (failed) map position. In either case, $done will
2328be called at the end of this process.
2329
2330=cut
2331
2332our $GOTOGEN;
2333
2334sub cf::object::player::goto {
2335 my ($self, $path, $x, $y, $check, $done) = @_;
2336
2337 # do generation counting so two concurrent goto's will be executed in-order
2338 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2339
2340 $self->enter_link;
2341
2342 (async {
2343 my $map = eval {
2344 my $map = cf::map::find $path;
2345
2346 if ($map) {
2347 $map = $map->customise_for ($self);
2348 $map = $check->($map) if $check && $map;
2349 } else {
2350 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2351 }
2352
2353 $map
2354 };
2355
2356 if ($@) {
2357 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2358 LOG llevError | logBacktrace, Carp::longmess $@;
2359 }
2360
2361 if ($gen == $self->{_goto_generation}) {
2362 delete $self->{_goto_generation};
2363 $self->leave_link ($map, $x, $y);
2364 }
2365
2366 $done->() if $done;
2367 })->prio (1);
2368}
2369
2370=item $player_object->enter_exit ($exit_object)
2371
2372=cut
2373
2374sub parse_random_map_params {
2375 my ($spec) = @_;
2376
2377 my $rmp = { # defaults
2378 xsize => (cf::rndm 15, 40),
2379 ysize => (cf::rndm 15, 40),
2380 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2381 #layout => string,
854 } 2382 };
855}
856 2383
2384 for (split /\n/, $spec) {
2385 my ($k, $v) = split /\s+/, $_, 2;
2386
2387 $rmp->{lc $k} = $v if (length $k) && (length $v);
2388 }
2389
2390 $rmp
2391}
2392
2393sub prepare_random_map {
2394 my ($exit) = @_;
2395
2396 my $guard = cf::lock_acquire "exit_prepare:$exit";
2397
2398 # all this does is basically replace the /! path by
2399 # a new random map path (?random/...) with a seed
2400 # that depends on the exit object
2401
2402 my $rmp = parse_random_map_params $exit->msg;
2403
2404 if ($exit->map) {
2405 $rmp->{region} = $exit->region->name;
2406 $rmp->{origin_map} = $exit->map->path;
2407 $rmp->{origin_x} = $exit->x;
2408 $rmp->{origin_y} = $exit->y;
2409 }
2410
2411 $rmp->{random_seed} ||= $exit->random_seed;
2412
2413 my $data = cf::to_json $rmp;
2414 my $md5 = Digest::MD5::md5_hex $data;
2415 my $meta = "$RANDOMDIR/$md5.meta";
2416
2417 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2418 aio_write $fh, 0, (length $data), $data, 0;
2419 undef $fh;
2420 aio_rename "$meta~", $meta;
2421
2422 $exit->slaying ("?random/$md5");
2423 $exit->msg (undef);
2424 }
2425}
2426
2427sub cf::object::player::enter_exit {
2428 my ($self, $exit) = @_;
2429
2430 return unless $self->type == cf::PLAYER;
2431
2432 if ($exit->slaying eq "/!") {
2433 #TODO: this should de-fi-ni-te-ly not be a sync-job
2434 # the problem is that $exit might not survive long enough
2435 # so it needs to be done right now, right here
2436 cf::sync_job { prepare_random_map $exit };
2437 }
2438
2439 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2440 my $hp = $exit->stats->hp;
2441 my $sp = $exit->stats->sp;
2442
2443 $self->enter_link;
2444
2445 # if exit is damned, update players death & WoR home-position
2446 $self->contr->savebed ($slaying, $hp, $sp)
2447 if $exit->flag (FLAG_DAMNED);
2448
2449 (async {
2450 $self->deactivate_recursive; # just to be sure
2451 unless (eval {
2452 $self->goto ($slaying, $hp, $sp);
2453
2454 1;
2455 }) {
2456 $self->message ("Something went wrong deep within the crossfire server. "
2457 . "I'll try to bring you back to the map you were before. "
2458 . "Please report this to the dungeon master!",
2459 cf::NDI_UNIQUE | cf::NDI_RED);
2460
2461 warn "ERROR in enter_exit: $@";
2462 $self->leave_link;
2463 }
2464 })->prio (1);
2465}
2466
2467=head3 cf::client
2468
2469=over 4
2470
2471=item $client->send_drawinfo ($text, $flags)
2472
2473Sends a drawinfo packet to the client. Circumvents output buffering so
2474should not be used under normal circumstances.
2475
2476=cut
2477
2478sub cf::client::send_drawinfo {
2479 my ($self, $text, $flags) = @_;
2480
2481 utf8::encode $text;
2482 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2483}
2484
2485=item $client->send_msg ($channel, $msg, $color, [extra...])
2486
2487Send a drawinfo or msg packet to the client, formatting the msg for the
2488client if neccessary. C<$type> should be a string identifying the type of
2489the message, with C<log> being the default. If C<$color> is negative, suppress
2490the message unless the client supports the msg packet.
2491
2492=cut
2493
2494sub cf::client::send_msg {
2495 my ($self, $channel, $msg, $color, @extra) = @_;
2496
2497 $msg = $self->pl->expand_cfpod ($msg);
2498
2499 $color &= cf::NDI_CLIENT_MASK; # just in case...
2500
2501 if (ref $channel) {
2502 # send meta info to client, if not yet sent
2503 unless (exists $self->{channel}{$channel->{id}}) {
2504 $self->{channel}{$channel->{id}} = $channel;
2505 $self->ext_msg (channel_info => $channel);
2506 }
2507
2508 $channel = $channel->{id};
2509 }
2510
2511 return unless @extra || length $msg;
2512
2513 if ($self->can_msg) {
2514 # default colour, mask it out
2515 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2516 if $color & cf::NDI_DEF;
2517
2518 $self->send_packet ("msg " . $self->{json_coder}->encode (
2519 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2520 } else {
2521 if ($color >= 0) {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 $color &= cf::NDI_COLOR_MASK;
2533
2534 utf8::encode $msg;
2535
2536 if (0 && $msg =~ /\[/) {
2537 # COMMAND/INFO
2538 $self->send_packet ("drawextinfo $color 10 8 $msg")
2539 } else {
2540 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2541 $self->send_packet ("drawinfo $color $msg")
2542 }
2543 }
2544 }
2545}
2546
2547=item $client->ext_msg ($type, @msg)
2548
2549Sends an ext event to the client.
2550
2551=cut
2552
2553sub cf::client::ext_msg($$@) {
2554 my ($self, $type, @msg) = @_;
2555
2556 my $extcmd = $self->extcmd;
2557
2558 if ($extcmd == 2) {
2559 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2560 } elsif ($extcmd == 1) { # TODO: remove
2561 push @msg, msgtype => "event_$type";
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2563 }
2564}
2565
857=item $player->ext_reply ($msgid, $msgtype, %msg) 2566=item $client->ext_reply ($msgid, @msg)
858 2567
859Sends an ext reply to the player. 2568Sends an ext reply to the client.
860 2569
861=cut 2570=cut
862 2571
863sub cf::player::ext_reply($$$%) { 2572sub cf::client::ext_reply($$@) {
864 my ($self, $id, %msg) = @_; 2573 my ($self, $id, @msg) = @_;
865 2574
866 $msg{msgid} = $id; 2575 if ($self->extcmd == 2) {
867 2576 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
868 $self->send ("ext " . to_json \%msg); 2577 } elsif ($self->ns->extcmd == 1) {
2578 #TODO: version 1, remove
2579 unshift @msg, msgtype => "reply", msgid => $id;
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
869} 2582}
870 2583
871############################################################################# 2584=item $success = $client->query ($flags, "text", \&cb)
872# map scripting support 2585
2586Queues a query to the client, calling the given callback with
2587the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2588C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2589
2590Queries can fail, so check the return code. Or don't, as queries will
2591become reliable at some point in the future.
2592
2593=cut
2594
2595sub cf::client::query {
2596 my ($self, $flags, $text, $cb) = @_;
2597
2598 return unless $self->state == ST_PLAYING
2599 || $self->state == ST_SETUP
2600 || $self->state == ST_CUSTOM;
2601
2602 $self->state (ST_CUSTOM);
2603
2604 utf8::encode $text;
2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2606
2607 $self->send_packet ($self->{query_queue}[0][0])
2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
2611}
2612
2613cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
2619 on_reply => sub {
2620 my ($ns, $msg) = @_;
2621
2622 # this weird shuffling is so that direct followup queries
2623 # get handled first
2624 my $queue = delete $ns->{query_queue}
2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
2626
2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2629
2630 push @{ $ns->{query_queue} }, @$queue;
2631
2632 if (@{ $ns->{query_queue} } == @$queue) {
2633 if (@$queue) {
2634 $ns->send_packet ($ns->{query_queue}[0][0]);
2635 } else {
2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2637 }
2638 }
2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
2663);
2664
2665=item $client->async (\&cb)
2666
2667Create a new coroutine, running the specified callback. The coroutine will
2668be automatically cancelled when the client gets destroyed (e.g. on logout,
2669or loss of connection).
2670
2671=cut
2672
2673sub cf::client::async {
2674 my ($self, $cb) = @_;
2675
2676 my $coro = &Coro::async ($cb);
2677
2678 $coro->on_destroy (sub {
2679 delete $self->{_coro}{$coro+0};
2680 });
2681
2682 $self->{_coro}{$coro+0} = $coro;
2683
2684 $coro
2685}
2686
2687cf::client->attach (
2688 on_destroy => sub {
2689 my ($ns) = @_;
2690
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 },
2693);
2694
2695=back
2696
2697
2698=head2 SAFE SCRIPTING
2699
2700Functions that provide a safe environment to compile and execute
2701snippets of perl code without them endangering the safety of the server
2702itself. Looping constructs, I/O operators and other built-in functionality
2703is not available in the safe scripting environment, and the number of
2704functions and methods that can be called is greatly reduced.
2705
2706=cut
873 2707
874our $safe = new Safe "safe"; 2708our $safe = new Safe "safe";
875our $safe_hole = new Safe::Hole; 2709our $safe_hole = new Safe::Hole;
876 2710
877$SIG{FPE} = 'IGNORE'; 2711$SIG{FPE} = 'IGNORE';
878 2712
879$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2713$safe->permit_only (Opcode::opset qw(
2714 :base_core :base_mem :base_orig :base_math
2715 grepstart grepwhile mapstart mapwhile
2716 sort time
2717));
880 2718
881# here we export the classes and methods available to script code 2719# here we export the classes and methods available to script code
882 2720
2721=pod
2722
2723The following functions and methods are available within a safe environment:
2724
2725 cf::object
2726 contr pay_amount pay_player map x y force_find force_add
2727 insert remove name archname title slaying race
2728
2729 cf::object::player
2730 player
2731
2732 cf::player
2733 peaceful
2734
2735 cf::map
2736 trigger
2737
2738=cut
2739
883for ( 2740for (
884 ["cf::object" => qw(contr pay_amount pay_player)], 2741 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2742 insert remove inv name archname title slaying race)],
885 ["cf::object::player" => qw(player)], 2743 ["cf::object::player" => qw(player)],
886 ["cf::player" => qw(peaceful)], 2744 ["cf::player" => qw(peaceful)],
2745 ["cf::map" => qw(trigger)],
887) { 2746) {
888 no strict 'refs'; 2747 no strict 'refs';
889 my ($pkg, @funs) = @$_; 2748 my ($pkg, @funs) = @$_;
890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2749 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
891 for @funs; 2750 for @funs;
892} 2751}
2752
2753=over 4
2754
2755=item @retval = safe_eval $code, [var => value, ...]
2756
2757Compiled and executes the given perl code snippet. additional var/value
2758pairs result in temporary local (my) scalar variables of the given name
2759that are available in the code snippet. Example:
2760
2761 my $five = safe_eval '$first + $second', first => 1, second => 4;
2762
2763=cut
893 2764
894sub safe_eval($;@) { 2765sub safe_eval($;@) {
895 my ($code, %vars) = @_; 2766 my ($code, %vars) = @_;
896 2767
897 my $qcode = $code; 2768 my $qcode = $code;
920 } 2791 }
921 2792
922 wantarray ? @res : $res[0] 2793 wantarray ? @res : $res[0]
923} 2794}
924 2795
2796=item cf::register_script_function $function => $cb
2797
2798Register a function that can be called from within map/npc scripts. The
2799function should be reasonably secure and should be put into a package name
2800like the extension.
2801
2802Example: register a function that gets called whenever a map script calls
2803C<rent::overview>, as used by the C<rent> extension.
2804
2805 cf::register_script_function "rent::overview" => sub {
2806 ...
2807 };
2808
2809=cut
2810
925sub register_script_function { 2811sub register_script_function {
926 my ($fun, $cb) = @_; 2812 my ($fun, $cb) = @_;
927 2813
928 no strict 'refs'; 2814 no strict 'refs';
929 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2815 *{"safe::$fun"} = $safe_hole->wrap ($cb);
930} 2816}
931 2817
2818=back
2819
2820=cut
2821
932############################################################################# 2822#############################################################################
933# the server's main() 2823# the server's init and main functions
2824
2825sub load_facedata($) {
2826 my ($path) = @_;
2827
2828 my $enc = JSON::XS->new->utf8->canonical;
2829
2830 warn "loading facedata from $path\n";
2831
2832 my $facedata;
2833 0 < aio_load $path, $facedata
2834 or die "$path: $!";
2835
2836 $facedata = Coro::Storable::thaw $facedata;
2837
2838 $facedata->{version} == 2
2839 or cf::cleanup "$path: version mismatch, cannot proceed.";
2840
2841 # patch in the exptable
2842 $facedata->{resource}{"res/exp_table"} = {
2843 type => FT_RSRC,
2844 data => $enc->encode ([map cf::level_to_min_exp $_, 0 .. cf::settings->max_level]),
2845 };
2846 cf::cede_to_tick;
2847
2848 {
2849 my $faces = $facedata->{faceinfo};
2850
2851 while (my ($face, $info) = each %$faces) {
2852 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2853 cf::face::set_visibility $idx, $info->{visibility};
2854 cf::face::set_magicmap $idx, $info->{magicmap};
2855 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2856 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2857
2858 cf::cede_to_tick;
2859 }
2860
2861 while (my ($face, $info) = each %$faces) {
2862 next unless $info->{smooth};
2863 my $idx = cf::face::find $face
2864 or next;
2865 if (my $smooth = cf::face::find $info->{smooth}) {
2866 cf::face::set_smooth $idx, $smooth;
2867 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2868 } else {
2869 warn "smooth face '$info->{smooth}' not found for face '$face'";
2870 }
2871
2872 cf::cede_to_tick;
2873 }
2874 }
2875
2876 {
2877 my $anims = $facedata->{animinfo};
2878
2879 while (my ($anim, $info) = each %$anims) {
2880 cf::anim::set $anim, $info->{frames}, $info->{facings};
2881 cf::cede_to_tick;
2882 }
2883
2884 cf::anim::invalidate_all; # d'oh
2885 }
2886
2887 {
2888 # TODO: for gcfclient pleasure, we should give resources
2889 # that gcfclient doesn't grok a >10000 face index.
2890 my $res = $facedata->{resource};
2891
2892 my $soundconf = delete $res->{"res/sound.conf"};
2893
2894 while (my ($name, $info) = each %$res) {
2895 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2896 my $data;
2897
2898 if ($info->{type} & 1) {
2899 # prepend meta info
2900
2901 my $meta = $enc->encode ({
2902 name => $name,
2903 %{ $info->{meta} || {} },
2904 });
2905
2906 $data = pack "(w/a*)*", $meta, $info->{data};
2907 }
2908
2909 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2910 cf::face::set_type $idx, $info->{type};
2911
2912 cf::cede_to_tick;
2913 }
2914
2915 if ($soundconf) {
2916 $soundconf = $enc->decode (delete $soundconf->{data});
2917
2918 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2919 my $sound = $soundconf->{compat}[$_]
2920 or next;
2921
2922 my $face = cf::face::find "sound/$sound->[1]";
2923 cf::sound::set $sound->[0] => $face;
2924 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2925 }
2926
2927 while (my ($k, $v) = each %{$soundconf->{event}}) {
2928 my $face = cf::face::find "sound/$v";
2929 cf::sound::set $k => $face;
2930 }
2931 }
2932 }
2933
2934 1
2935}
2936
2937register_exticmd fx_want => sub {
2938 my ($ns, $want) = @_;
2939
2940 while (my ($k, $v) = each %$want) {
2941 $ns->fx_want ($k, $v);
2942 }
2943};
2944
2945sub reload_regions {
2946 load_resource_file "$MAPDIR/regions"
2947 or die "unable to load regions file\n";
2948
2949 for (cf::region::list) {
2950 $_->{match} = qr/$_->{match}/
2951 if exists $_->{match};
2952 }
2953}
2954
2955sub reload_facedata {
2956 load_facedata "$DATADIR/facedata"
2957 or die "unable to load facedata\n";
2958}
2959
2960sub reload_archetypes {
2961 load_resource_file "$DATADIR/archetypes"
2962 or die "unable to load archetypes\n";
2963 #d# NEED to laod twice to resolve forward references
2964 # this really needs to be done in an extra post-pass
2965 # (which needs to be synchronous, so solve it differently)
2966 load_resource_file "$DATADIR/archetypes"
2967 or die "unable to load archetypes\n";
2968}
2969
2970sub reload_treasures {
2971 load_resource_file "$DATADIR/treasures"
2972 or die "unable to load treasurelists\n";
2973}
2974
2975sub reload_resources {
2976 warn "reloading resource files...\n";
2977
2978 reload_regions;
2979 reload_facedata;
2980 #reload_archetypes;#d#
2981 reload_archetypes;
2982 reload_treasures;
2983
2984 warn "finished reloading resource files\n";
2985}
2986
2987sub init {
2988 reload_resources;
2989}
2990
2991sub cfg_load {
2992 open my $fh, "<:utf8", "$CONFDIR/config"
2993 or return;
2994
2995 local $/;
2996 *CFG = YAML::Syck::Load <$fh>;
2997
2998 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2999
3000 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3001 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3002
3003 if (exists $CFG{mlockall}) {
3004 eval {
3005 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3006 and die "WARNING: m(un)lockall failed: $!\n";
3007 };
3008 warn $@ if $@;
3009 }
3010}
934 3011
935sub main { 3012sub main {
3013 # we must not ever block the main coroutine
3014 local $Coro::idle = sub {
3015 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3016 (async {
3017 Event::one_event;
3018 })->prio (Coro::PRIO_MAX);
3019 };
3020
3021 cfg_load;
3022 db_init;
936 load_extensions; 3023 load_extensions;
3024
3025 $TICK_WATCHER->start;
937 Event::loop; 3026 Event::loop;
938} 3027}
939 3028
940############################################################################# 3029#############################################################################
941# initialisation 3030# initialisation and cleanup
942 3031
943register "<global>", __PACKAGE__; 3032# install some emergency cleanup handlers
3033BEGIN {
3034 for my $signal (qw(INT HUP TERM)) {
3035 Event->signal (
3036 reentrant => 0,
3037 data => WF_AUTOCANCEL,
3038 signal => $signal,
3039 prio => 0,
3040 cb => sub {
3041 cf::cleanup "SIG$signal";
3042 },
3043 );
3044 }
3045}
3046
3047sub write_runtime {
3048 my $runtime = "$LOCALDIR/runtime";
3049
3050 # first touch the runtime file to show we are still running:
3051 # the fsync below can take a very very long time.
3052
3053 IO::AIO::aio_utime $runtime, undef, undef;
3054
3055 my $guard = cf::lock_acquire "write_runtime";
3056
3057 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3058 or return;
3059
3060 my $value = $cf::RUNTIME + 90 + 10;
3061 # 10 is the runtime save interval, for a monotonic clock
3062 # 60 allows for the watchdog to kill the server.
3063
3064 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3065 and return;
3066
3067 # always fsync - this file is important
3068 aio_fsync $fh
3069 and return;
3070
3071 # touch it again to show we are up-to-date
3072 aio_utime $fh, undef, undef;
3073
3074 close $fh
3075 or return;
3076
3077 aio_rename "$runtime~", $runtime
3078 and return;
3079
3080 warn "runtime file written.\n";
3081
3082 1
3083}
3084
3085sub emergency_save() {
3086 my $freeze_guard = cf::freeze_mainloop;
3087
3088 warn "enter emergency perl save\n";
3089
3090 cf::sync_job {
3091 # use a peculiar iteration method to avoid tripping on perl
3092 # refcount bugs in for. also avoids problems with players
3093 # and maps saved/destroyed asynchronously.
3094 warn "begin emergency player save\n";
3095 for my $login (keys %cf::PLAYER) {
3096 my $pl = $cf::PLAYER{$login} or next;
3097 $pl->valid or next;
3098 $pl->save;
3099 }
3100 warn "end emergency player save\n";
3101
3102 warn "begin emergency map save\n";
3103 for my $path (keys %cf::MAP) {
3104 my $map = $cf::MAP{$path} or next;
3105 $map->valid or next;
3106 $map->save;
3107 }
3108 warn "end emergency map save\n";
3109
3110 warn "begin emergency database checkpoint\n";
3111 BDB::db_env_txn_checkpoint $DB_ENV;
3112 warn "end emergency database checkpoint\n";
3113 };
3114
3115 warn "leave emergency perl save\n";
3116}
3117
3118sub post_cleanup {
3119 my ($make_core) = @_;
3120
3121 warn Carp::longmess "post_cleanup backtrace"
3122 if $make_core;
3123}
3124
3125sub do_reload_perl() {
3126 # can/must only be called in main
3127 if ($Coro::current != $Coro::main) {
3128 warn "can only reload from main coroutine";
3129 return;
3130 }
3131
3132 warn "reloading...";
3133
3134 warn "entering sync_job";
3135
3136 cf::sync_job {
3137 cf::write_runtime; # external watchdog should not bark
3138 cf::emergency_save;
3139 cf::write_runtime; # external watchdog should not bark
3140
3141 warn "syncing database to disk";
3142 BDB::db_env_txn_checkpoint $DB_ENV;
3143
3144 # if anything goes wrong in here, we should simply crash as we already saved
3145
3146 warn "cancelling all WF_AUTOCANCEL watchers";
3147 for (Event::all_watchers) {
3148 $_->cancel if $_->data & WF_AUTOCANCEL;
3149 }
3150
3151 warn "flushing outstanding aio requests";
3152 for (;;) {
3153 BDB::flush;
3154 IO::AIO::flush;
3155 Coro::cede;
3156 last unless IO::AIO::nreqs || BDB::nreqs;
3157 warn "iterate...";
3158 }
3159
3160 ++$RELOAD;
3161
3162 warn "cancelling all extension coros";
3163 $_->cancel for values %EXT_CORO;
3164 %EXT_CORO = ();
3165
3166 warn "removing commands";
3167 %COMMAND = ();
3168
3169 warn "removing ext/exti commands";
3170 %EXTCMD = ();
3171 %EXTICMD = ();
3172
3173 warn "unloading/nuking all extensions";
3174 for my $pkg (@EXTS) {
3175 warn "... unloading $pkg";
3176
3177 if (my $cb = $pkg->can ("unload")) {
3178 eval {
3179 $cb->($pkg);
3180 1
3181 } or warn "$pkg unloaded, but with errors: $@";
3182 }
3183
3184 warn "... nuking $pkg";
3185 Symbol::delete_package $pkg;
3186 }
3187
3188 warn "unloading all perl modules loaded from $LIBDIR";
3189 while (my ($k, $v) = each %INC) {
3190 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3191
3192 warn "... unloading $k";
3193 delete $INC{$k};
3194
3195 $k =~ s/\.pm$//;
3196 $k =~ s/\//::/g;
3197
3198 if (my $cb = $k->can ("unload_module")) {
3199 $cb->();
3200 }
3201
3202 Symbol::delete_package $k;
3203 }
3204
3205 warn "getting rid of safe::, as good as possible";
3206 Symbol::delete_package "safe::$_"
3207 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3208
3209 warn "unloading cf.pm \"a bit\"";
3210 delete $INC{"cf.pm"};
3211 delete $INC{"cf/pod.pm"};
3212
3213 # don't, removes xs symbols, too,
3214 # and global variables created in xs
3215 #Symbol::delete_package __PACKAGE__;
3216
3217 warn "unload completed, starting to reload now";
3218
3219 warn "reloading cf.pm";
3220 require cf;
3221 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3222
3223 warn "loading config and database again";
3224 cf::cfg_load;
3225
3226 warn "loading extensions";
3227 cf::load_extensions;
3228
3229 warn "reattaching attachments to objects/players";
3230 _global_reattach; # objects, sockets
3231 warn "reattaching attachments to maps";
3232 reattach $_ for values %MAP;
3233 warn "reattaching attachments to players";
3234 reattach $_ for values %PLAYER;
3235
3236 warn "leaving sync_job";
3237
3238 1
3239 } or do {
3240 warn $@;
3241 warn "error while reloading, exiting.";
3242 exit 1;
3243 };
3244
3245 warn "reloaded";
3246};
3247
3248our $RELOAD_WATCHER; # used only during reload
3249
3250sub reload_perl() {
3251 # doing reload synchronously and two reloads happen back-to-back,
3252 # coro crashes during coro_state_free->destroy here.
3253
3254 $RELOAD_WATCHER ||= Event->timer (
3255 reentrant => 0,
3256 after => 0,
3257 data => WF_AUTOCANCEL,
3258 cb => sub {
3259 do_reload_perl;
3260 undef $RELOAD_WATCHER;
3261 },
3262 );
3263}
3264
3265register_command "reload" => sub {
3266 my ($who, $arg) = @_;
3267
3268 if ($who->flag (FLAG_WIZ)) {
3269 $who->message ("reloading server.");
3270 async { reload_perl };
3271 }
3272};
944 3273
945unshift @INC, $LIBDIR; 3274unshift @INC, $LIBDIR;
946 3275
3276my $bug_warning = 0;
3277
3278our @WAIT_FOR_TICK;
3279our @WAIT_FOR_TICK_BEGIN;
3280
3281sub wait_for_tick {
3282 return unless $TICK_WATCHER->is_active;
3283 return if $Coro::current == $Coro::main;
3284
3285 my $signal = new Coro::Signal;
3286 push @WAIT_FOR_TICK, $signal;
3287 $signal->wait;
3288}
3289
3290sub wait_for_tick_begin {
3291 return unless $TICK_WATCHER->is_active;
3292 return if $Coro::current == $Coro::main;
3293
3294 my $signal = new Coro::Signal;
3295 push @WAIT_FOR_TICK_BEGIN, $signal;
3296 $signal->wait;
3297}
3298
3299 my $min = 1e6;#d#
3300 my $avg = 10;
947$TICK_WATCHER = Event->timer ( 3301$TICK_WATCHER = Event->timer (
3302 reentrant => 0,
3303 parked => 1,
948 prio => 1, 3304 prio => 0,
949 at => $NEXT_TICK || 1, 3305 at => $NEXT_TICK || $TICK,
3306 data => WF_AUTOCANCEL,
950 cb => sub { 3307 cb => sub {
3308 if ($Coro::current != $Coro::main) {
3309 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3310 unless ++$bug_warning > 10;
3311 return;
3312 }
3313
3314 $NOW = $tick_start = Event::time;
3315
951 cf::server_tick; # one server iteration 3316 cf::server_tick; # one server iteration
952 3317
3318 0 && sync_job {#d#
3319 for(1..10) {
953 my $NOW = Event::time; 3320 my $t = Event::time;
3321 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3322 or die;
3323
3324 $map->width (50);
3325 $map->height (50);
3326 $map->alloc;
3327 $map->_load_objects ("/tmp/x.map", 1);
3328 my $t = Event::time - $t;
3329
3330 #next unless $t < 0.0013;#d#
3331 if ($t < $min) {
3332 $min = $t;
3333 }
3334 $avg = $avg * 0.99 + $t * 0.01;
3335 }
3336 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3337 exit 0;
3338 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3339 };
3340
3341 $RUNTIME += $TICK;
954 $NEXT_TICK += $TICK; 3342 $NEXT_TICK += $TICK;
955 3343
3344 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3345 $NEXT_RUNTIME_WRITE = $NOW + 10;
3346 Coro::async_pool {
3347 write_runtime
3348 or warn "ERROR: unable to write runtime file: $!";
3349 };
3350 }
3351
3352# my $AFTER = Event::time;
3353# warn $AFTER - $NOW;#d#
3354
3355 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3356 $sig->send;
3357 }
3358 while (my $sig = shift @WAIT_FOR_TICK) {
3359 $sig->send;
3360 }
3361
3362 $NOW = Event::time;
3363
956 # if we are delayed by four ticks, skip them all 3364 # if we are delayed by four ticks or more, skip them all
957 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3365 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
958 3366
959 $TICK_WATCHER->at ($NEXT_TICK); 3367 $TICK_WATCHER->at ($NEXT_TICK);
960 $TICK_WATCHER->start; 3368 $TICK_WATCHER->start;
3369
3370 $LOAD = ($NOW - $tick_start) / $TICK;
3371 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3372
3373 _post_tick;
3374
3375
961 }, 3376 },
962); 3377);
963 3378
964_reload_2; 3379{
3380 BDB::max_poll_time $TICK * 0.1;
3381 $BDB_POLL_WATCHER = Event->io (
3382 reentrant => 0,
3383 fd => BDB::poll_fileno,
3384 poll => 'r',
3385 prio => 0,
3386 data => WF_AUTOCANCEL,
3387 cb => \&BDB::poll_cb,
3388 );
3389 BDB::min_parallel 8;
3390
3391 BDB::set_sync_prepare {
3392 my $status;
3393 my $current = $Coro::current;
3394 (
3395 sub {
3396 $status = $!;
3397 $current->ready; undef $current;
3398 },
3399 sub {
3400 Coro::schedule while defined $current;
3401 $! = $status;
3402 },
3403 )
3404 };
3405
3406 unless ($DB_ENV) {
3407 $DB_ENV = BDB::db_env_create;
3408
3409 cf::sync_job {
3410 eval {
3411 BDB::db_env_open
3412 $DB_ENV,
3413 $BDBDIR,
3414 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3415 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3416 0666;
3417
3418 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3419
3420 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3421 $DB_ENV->set_lk_detect;
3422 };
3423
3424 cf::cleanup "db_env_open(db): $@" if $@;
3425 };
3426 }
3427}
3428
3429{
3430 IO::AIO::min_parallel 8;
3431
3432 undef $Coro::AIO::WATCHER;
3433 IO::AIO::max_poll_time $TICK * 0.1;
3434 $AIO_POLL_WATCHER = Event->io (
3435 reentrant => 0,
3436 data => WF_AUTOCANCEL,
3437 fd => IO::AIO::poll_fileno,
3438 poll => 'r',
3439 prio => 6,
3440 cb => \&IO::AIO::poll_cb,
3441 );
3442}
3443
3444my $_log_backtrace;
3445
3446sub _log_backtrace {
3447 my ($msg, @addr) = @_;
3448
3449 $msg =~ s/\n//;
3450
3451 # limit the # of concurrent backtraces
3452 if ($_log_backtrace < 2) {
3453 ++$_log_backtrace;
3454 async {
3455 my @bt = fork_call {
3456 @addr = map { sprintf "%x", $_ } @addr;
3457 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3458 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3459 or die "addr2line: $!";
3460
3461 my @funcs;
3462 my @res = <$fh>;
3463 chomp for @res;
3464 while (@res) {
3465 my ($func, $line) = splice @res, 0, 2, ();
3466 push @funcs, "[$func] $line";
3467 }
3468
3469 @funcs
3470 };
3471
3472 LOG llevInfo, "[ABT] $msg\n";
3473 LOG llevInfo, "[ABT] $_\n" for @bt;
3474 --$_log_backtrace;
3475 };
3476 } else {
3477 LOG llevInfo, "[ABT] $msg\n";
3478 LOG llevInfo, "[ABT] [suppressed]\n";
3479 }
3480}
3481
3482# load additional modules
3483use cf::pod;
3484
3485END { cf::emergency_save }
965 3486
9661 34871
967 3488

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