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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.337 by root, Tue Aug 21 00:54:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
29 86
30our %CFG; 87our %CFG;
31 88
32our $uptime; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
33 91
34$uptime ||= time; 92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
35 119
36############################################################################# 120#############################################################################
37 121
38=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
39 123
40=over 4 124=over 4
41 125
42=item $cf::LIBDIR 126=item $cf::UPTIME
43 127
44The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
45be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
46 147
47=item $cf::TICK 148=item $cf::TICK
48 149
49The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
50 161
51=item %cf::CFG 162=item %cf::CFG
52 163
53Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
55 178
56=back 179=back
57 180
58=cut 181=cut
59 182
60BEGIN { 183BEGIN {
61 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 185 my $msg = join "", @_;
186
63 $msg .= "\n" 187 $msg .= "\n"
64 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
65 189
66 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
67 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
68 }; 194 };
69} 195}
70 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
72 204
73# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 206# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
76 no strict 'refs'; 214 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 216}
79 217
80$Event::DIED = sub { 218$Event::DIED = sub {
81 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
82}; 220};
83 221
84my %ext_pkg; 222#############################################################################
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89 223
90=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
91 225
92=over 4 226=over 4
93 227
94=cut 228=item dumpval $ref
95 229
96use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
97 250
98=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
99 252
100Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
101 254
102=cut
103
104sub from_json($) {
105 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
106 JSON::Syck::Load $_[0]
107}
108
109=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
110 256
111Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
112 258
113=cut 259=cut
114 260
115sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
117 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
118} 618}
119 619
120=back 620=back
121 621
122=cut 622=cut
123 623
124############################################################################# 624#############################################################################
125 625
126=head2 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
127 635
128=over 4 636=over 4
129 637
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
143 639
144=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
145 641
146Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
147 644
148=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
149 647
150=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
151 649
152=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
153 651
154Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
155 653
156=item cf::attach_global ... 654=item cf::CLASS->attach ...
157 655
158Attach handlers for global events. 656=item cf::CLASS->detach ...
159 657
160This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
162 692
163=over 4 693=over 4
164 694
165=item prio => $number 695=item prio => $number
166 696
168by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 701unless you know what you are doing.
172 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
173=item on_I<event> => \&cb 709=item on_I<event> => \&cb
174 710
175Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
187object/class are recognised. 723object/class are recognised.
188 724
189=back 725=back
190 726
191=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
192 729
193Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
195type. 732 my ($self, $victim) = @_;
196 733 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 734 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 735 }
418}
419 736
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 738
446Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
450exception. 743exception.
451 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
452=back 936=back
453 937
454=cut 938=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 939
460############################################################################# 940#############################################################################
461# object support 941# object support
942#
462 943
463sub instantiate { 944sub _can_merge {
464 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
465 946
466 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
467 950
468 for (@$data) { 951 $fob1 eq $fob2
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473} 952}
474 953
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
478 my $registry = $obj->registry; 960 my $registry = $obj->registry;
479 961
480 @$registry = (); 962 @$registry = ();
481 963
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 965
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 968 for (@$attach) {
487 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
489 } 971 }
490 } else { 972 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 974 }
493 } 975 }
494} 976}
495 977
496sub object_freezer_save { 978cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
548 on_clone => sub { 992 on_clone => sub {
549 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
550 994
551 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
552 996
553 %$dst = %$src; 997 %$dst = %$src;
554 998
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
557 }, 1001 },
558; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
559 1074
560############################################################################# 1075#############################################################################
561# old plug-in events 1076# command handling &c
562 1077
563sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 1079
567 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
568 or return; 1081$name.
569 1082
570 &$cb 1083=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 1084
592sub register_command { 1085sub register_command {
593 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
594 1087
595 my $caller = caller; 1088 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
597 1090
598 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
601 1117
602sub register_extcmd { 1118sub register_extcmd {
603 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
604 1120
605 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 1122}
610 1123
611sub register { 1124sub register_exticmd {
612 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
613 1126
614 #TODO 1127 $EXTICMD{$name} = $cb;
615} 1128}
616 1129
617sub load_extension { 1130cf::player->attach (
618 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
619 1133
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
621 my $base = $1; 1135 or return;
622 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg";
625 1136
626 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
627 1138 $cmd->[1]->($pl->ob, $params);
628 open my $fh, "<:utf8", $path
629 or die "$path: $!";
630
631 my $source =
632 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> })
635 . "\n};\n1";
636
637 eval $source
638 or die "$path: $@";
639
640 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg;
642
643# no strict 'refs';
644# @{"$pkg\::ISA"} = ext::;
645
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# }
659
660 # remove commands
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 } 1139 }
1140
1141 cf::override;
671 } 1142 },
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686}
687
688sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext;
693 eval {
694 load_extension $ext;
695 1
696 } or warn "$ext not loaded: $@";
697 }
698}
699
700#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub { 1143 on_extcmd => sub {
706 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
707 1145
708 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
709 1147
710 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
711 if (my $cb = $extcmd{$msg->{msgtype}}) { 1154 if (my $cb = $EXTCMD{$type}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) { 1155 my @reply = $cb->($pl, @payload);
1156
713 $pl->ext_reply ($msg->{msgid}, %reply); 1157 $pl->ext_reply ($reply, @reply)
714 } 1158 if $reply;
715 } 1159 }
716 } else { 1160 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1161 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 } 1162 }
719 1163
720 cf::override; 1164 cf::override;
721 }, 1165 },
722; 1166);
1167
1168sub load_extensions {
1169 cf::sync_job {
1170 my %todo;
1171
1172 for my $path (<$LIBDIR/*.ext>) {
1173 next unless -r $path;
1174
1175 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1176 my $base = $1;
1177 my $pkg = $1;
1178 $pkg =~ s/[^[:word:]]/_/g;
1179 $pkg = "ext::$pkg";
1180
1181 open my $fh, "<:utf8", $path
1182 or die "$path: $!";
1183
1184 my $source = do { local $/; <$fh> };
1185
1186 my %ext = (
1187 path => $path,
1188 base => $base,
1189 pkg => $pkg,
1190 );
1191
1192 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1193 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1194
1195 $ext{source} =
1196 "package $pkg; use strict; use utf8;\n"
1197 . "#line 1 \"$path\"\n{\n"
1198 . $source
1199 . "\n};\n1";
1200
1201 $todo{$base} = \%ext;
1202 }
1203
1204 my %done;
1205 while (%todo) {
1206 my $progress;
1207
1208 while (my ($k, $v) = each %todo) {
1209 for (split /,\s*/, $v->{meta}{depends}) {
1210 goto skip
1211 unless exists $done{$_};
1212 }
1213
1214 warn "... loading '$k' into '$v->{pkg}'\n";
1215
1216 unless (eval $v->{source}) {
1217 my $msg = $@ ? "$v->{path}: $@\n"
1218 : "$v->{base}: extension inactive.\n";
1219
1220 if (exists $v->{meta}{mandatory}) {
1221 warn $msg;
1222 warn "mandatory extension failed to load, exiting.\n";
1223 exit 1;
1224 }
1225
1226 warn $msg;
1227 }
1228
1229 $done{$k} = delete $todo{$k};
1230 push @EXTS, $v->{pkg};
1231 $progress = 1;
1232 }
1233
1234 skip:
1235 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1236 unless $progress;
1237 }
1238 };
1239}
723 1240
724############################################################################# 1241#############################################################################
725# load/save/clean perl data associated with a map
726 1242
727*cf::mapsupport::on_clean = sub { 1243=back
1244
1245=head2 CORE EXTENSIONS
1246
1247Functions and methods that extend core crossfire objects.
1248
1249=cut
1250
1251package cf::player;
1252
1253use Coro::AIO;
1254
1255=head3 cf::player
1256
1257=over 4
1258
1259=item cf::player::find $login
1260
1261Returns the given player object, loading it if necessary (might block).
1262
1263=cut
1264
1265sub playerdir($) {
1266 "$PLAYERDIR/"
1267 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1268}
1269
1270sub path($) {
1271 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1272
1273 (playerdir $login) . "/playerdata"
1274}
1275
1276sub find_active($) {
1277 $cf::PLAYER{$_[0]}
1278 and $cf::PLAYER{$_[0]}->active
1279 and $cf::PLAYER{$_[0]}
1280}
1281
1282sub exists($) {
1283 my ($login) = @_;
1284
1285 $cf::PLAYER{$login}
1286 or cf::sync_job { !aio_stat path $login }
1287}
1288
1289sub find($) {
1290 return $cf::PLAYER{$_[0]} || do {
1291 my $login = $_[0];
1292
1293 my $guard = cf::lock_acquire "user_find:$login";
1294
1295 $cf::PLAYER{$_[0]} || do {
1296 # rename old playerfiles to new ones
1297 #TODO: remove when no longer required
1298 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1299 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1300 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1301 aio_unlink +(playerdir $login) . "/$login.pl";
1302
1303 my $pl = load_pl path $login
1304 or return;
1305 $cf::PLAYER{$login} = $pl
1306 }
1307 }
1308}
1309
1310sub save($) {
1311 my ($pl) = @_;
1312
1313 return if $pl->{deny_save};
1314
1315 my $path = path $pl;
1316 my $guard = cf::lock_acquire "user_save:$path";
1317
1318 return if $pl->{deny_save};
1319
1320 aio_mkdir playerdir $pl, 0770;
1321 $pl->{last_save} = $cf::RUNTIME;
1322
1323 $pl->save_pl ($path);
1324 Coro::cede;
1325}
1326
1327sub new($) {
1328 my ($login) = @_;
1329
1330 my $self = create;
1331
1332 $self->ob->name ($login);
1333 $self->{deny_save} = 1;
1334
1335 $cf::PLAYER{$login} = $self;
1336
1337 $self
1338}
1339
1340=item $player->send_msg ($channel, $msg, $color, [extra...])
1341
1342=cut
1343
1344sub send_msg {
1345 my $ns = shift->ns
1346 or return;
1347 $ns->send_msg (@_);
1348}
1349
1350=item $pl->quit_character
1351
1352Nukes the player without looking back. If logged in, the connection will
1353be destroyed. May block for a long time.
1354
1355=cut
1356
1357sub quit_character {
1358 my ($pl) = @_;
1359
1360 my $name = $pl->ob->name;
1361
1362 $pl->{deny_save} = 1;
1363 $pl->password ("*"); # this should lock out the player until we nuked the dir
1364
1365 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1366 $pl->deactivate;
1367 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1368 $pl->ns->destroy if $pl->ns;
1369
1370 my $path = playerdir $pl;
1371 my $temp = "$path~$cf::RUNTIME~deleting~";
1372 aio_rename $path, $temp;
1373 delete $cf::PLAYER{$pl->ob->name};
1374 $pl->destroy;
1375
1376 my $prefix = qr<^~\Q$name\E/>;
1377
1378 # nuke player maps
1379 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1380
1381 IO::AIO::aio_rmtree $temp;
1382}
1383
1384=item $pl->kick
1385
1386Kicks a player out of the game. This destroys the connection.
1387
1388=cut
1389
1390sub kick {
1391 my ($pl, $kicker) = @_;
1392
1393 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1394 $pl->killer ("kicked");
1395 $pl->ns->destroy;
1396}
1397
1398=item cf::player::list_logins
1399
1400Returns am arrayref of all valid playernames in the system, can take a
1401while and may block, so not sync_job-capable, ever.
1402
1403=cut
1404
1405sub list_logins {
1406 my $dirs = aio_readdir $PLAYERDIR
1407 or return [];
1408
1409 my @logins;
1410
1411 for my $login (@$dirs) {
1412 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1413 aio_read $fh, 0, 512, my $buf, 0 or next;
1414 $buf !~ /^password -------------$/m or next; # official not-valid tag
1415
1416 utf8::decode $login;
1417 push @logins, $login;
1418 }
1419
1420 \@logins
1421}
1422
1423=item $player->maps
1424
1425Returns an arrayref of map paths that are private for this
1426player. May block.
1427
1428=cut
1429
1430sub maps($) {
1431 my ($pl) = @_;
1432
1433 $pl = ref $pl ? $pl->ob->name : $pl;
1434
1435 my $files = aio_readdir playerdir $pl
1436 or return;
1437
1438 my @paths;
1439
1440 for (@$files) {
1441 utf8::decode $_;
1442 next if /\.(?:pl|pst)$/;
1443 next unless /^$PATH_SEP/o;
1444
1445 push @paths, cf::map::normalise "~$pl/$_";
1446 }
1447
1448 \@paths
1449}
1450
1451=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1452
1453Expand crossfire pod fragments into protocol xml.
1454
1455=cut
1456
1457sub expand_cfpod {
1458 ((my $self), (local $_)) = @_;
1459
1460 # escape & and <
1461 s/&/&amp;/g;
1462 s/(?<![BIUGH])</&lt;/g;
1463
1464 # this is buggy, it needs to properly take care of nested <'s
1465
1466 1 while
1467 # replace B<>, I<>, U<> etc.
1468 s/B<([^\>]*)>/<b>$1<\/b>/
1469 || s/I<([^\>]*)>/<i>$1<\/i>/
1470 || s/U<([^\>]*)>/<u>$1<\/u>/
1471 # replace G<male|female> tags
1472 || s{G<([^>|]*)\|([^>]*)>}{
1473 $self->gender ? $2 : $1
1474 }ge
1475 # replace H<hint text>
1476 || s{H<([^\>]*)>}
1477 {
1478 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1479 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1480 "")
1481 [$self->{hintmode}]
1482 }ge;
1483
1484 # create single paragraphs (very hackish)
1485 s/(?<=\S)\n(?=\w)/ /g;
1486
1487 # compress some whitespace
1488 s/\s+\n/\n/g; # ws line-ends
1489 s/\n\n+/\n/g; # double lines
1490 s/^\n+//; # beginning lines
1491 s/\n+$//; # ending lines
1492
1493 $_
1494}
1495
1496sub hintmode {
1497 $_[0]{hintmode} = $_[1] if @_ > 1;
1498 $_[0]{hintmode}
1499}
1500
1501=item $player->ext_reply ($msgid, @msg)
1502
1503Sends an ext reply to the player.
1504
1505=cut
1506
1507sub ext_reply($$@) {
1508 my ($self, $id, @msg) = @_;
1509
1510 $self->ns->ext_reply ($id, @msg)
1511}
1512
1513=item $player->ext_msg ($type, @msg)
1514
1515Sends an ext event to the client.
1516
1517=cut
1518
1519sub ext_msg($$@) {
1520 my ($self, $type, @msg) = @_;
1521
1522 $self->ns->ext_msg ($type, @msg);
1523}
1524
1525=head3 cf::region
1526
1527=over 4
1528
1529=cut
1530
1531package cf::region;
1532
1533=item cf::region::find_by_path $path
1534
1535Tries to decuce the likely region for a map knowing only its path.
1536
1537=cut
1538
1539sub find_by_path($) {
1540 my ($path) = @_;
1541
1542 my ($match, $specificity);
1543
1544 for my $region (list) {
1545 if ($region->{match} && $path =~ $region->{match}) {
1546 ($match, $specificity) = ($region, $region->specificity)
1547 if $region->specificity > $specificity;
1548 }
1549 }
1550
1551 $match
1552}
1553
1554=back
1555
1556=head3 cf::map
1557
1558=over 4
1559
1560=cut
1561
1562package cf::map;
1563
1564use Fcntl;
1565use Coro::AIO;
1566
1567use overload
1568 '""' => \&as_string,
1569 fallback => 1;
1570
1571our $MAX_RESET = 3600;
1572our $DEFAULT_RESET = 3000;
1573
1574sub generate_random_map {
1575 my ($self, $rmp) = @_;
1576 # mit "rum" bekleckern, nicht
1577 $self->_create_random_map (
1578 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1579 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1580 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1581 $rmp->{exit_on_final_map},
1582 $rmp->{xsize}, $rmp->{ysize},
1583 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1584 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1585 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1586 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1587 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1588 (cf::region::find $rmp->{region}), $rmp->{custom}
1589 )
1590}
1591
1592=item cf::map->register ($regex, $prio)
1593
1594Register a handler for the map path matching the given regex at the
1595givne priority (higher is better, built-in handlers have priority 0, the
1596default).
1597
1598=cut
1599
1600sub register {
1601 my (undef, $regex, $prio) = @_;
1602 my $pkg = caller;
1603
1604 no strict;
1605 push @{"$pkg\::ISA"}, __PACKAGE__;
1606
1607 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1608}
1609
1610# also paths starting with '/'
1611$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1612
1613sub thawer_merge {
1614 my ($self, $merge) = @_;
1615
1616 # we have to keep some variables in memory intact
1617 local $self->{path};
1618 local $self->{load_path};
1619
1620 $self->SUPER::thawer_merge ($merge);
1621}
1622
1623sub normalise {
1624 my ($path, $base) = @_;
1625
1626 $path = "$path"; # make sure its a string
1627
1628 $path =~ s/\.map$//;
1629
1630 # map plan:
1631 #
1632 # /! non-realised random map exit (special hack!)
1633 # {... are special paths that are not being touched
1634 # ?xxx/... are special absolute paths
1635 # ?random/... random maps
1636 # /... normal maps
1637 # ~user/... per-player map of a specific user
1638
1639 $path =~ s/$PATH_SEP/\//go;
1640
1641 # treat it as relative path if it starts with
1642 # something that looks reasonable
1643 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1644 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1645
1646 $base =~ s{[^/]+/?$}{};
1647 $path = "$base/$path";
1648 }
1649
1650 for ($path) {
1651 redo if s{//}{/};
1652 redo if s{/\.?/}{/};
1653 redo if s{/[^/]+/\.\./}{/};
1654 }
1655
1656 $path
1657}
1658
1659sub new_from_path {
1660 my (undef, $path, $base) = @_;
1661
1662 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1663
1664 $path = normalise $path, $base;
1665
1666 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1667 if ($path =~ $EXT_MAP{$pkg}[1]) {
1668 my $self = bless cf::map::new, $pkg;
1669 $self->{path} = $path; $self->path ($path);
1670 $self->init; # pass $1 etc.
1671 return $self;
1672 }
1673 }
1674
1675 Carp::cluck "unable to resolve path '$path' (base '$base').";
1676 ()
1677}
1678
1679sub init {
1680 my ($self) = @_;
1681
1682 $self
1683}
1684
1685sub as_string {
1686 my ($self) = @_;
1687
1688 "$self->{path}"
1689}
1690
1691# the displayed name, this is a one way mapping
1692sub visible_name {
1693 &as_string
1694}
1695
1696# the original (read-only) location
1697sub load_path {
1698 my ($self) = @_;
1699
1700 "$MAPDIR/$self->{path}.map"
1701}
1702
1703# the temporary/swap location
1704sub save_path {
1705 my ($self) = @_;
1706
1707 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1708 "$TMPDIR/$path.map"
1709}
1710
1711# the unique path, undef == no special unique path
1712sub uniq_path {
1713 my ($self) = @_;
1714
1715 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1716 "$UNIQUEDIR/$path"
1717}
1718
1719# and all this just because we cannot iterate over
1720# all maps in C++...
1721sub change_all_map_light {
1722 my ($change) = @_;
1723
1724 $_->change_map_light ($change)
1725 for grep $_->outdoor, values %cf::MAP;
1726}
1727
1728sub decay_objects {
1729 my ($self) = @_;
1730
1731 return if $self->{deny_reset};
1732
1733 $self->do_decay_objects;
1734}
1735
1736sub unlink_save {
1737 my ($self) = @_;
1738
1739 utf8::encode (my $save = $self->save_path);
1740 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1741 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1742}
1743
1744sub load_header_from($) {
1745 my ($self, $path) = @_;
1746
1747 utf8::encode $path;
1748 #aio_open $path, O_RDONLY, 0
1749 # or return;
1750
1751 $self->_load_header ($path)
1752 or return;
1753
1754 $self->{load_path} = $path;
1755
1756 1
1757}
1758
1759sub load_header_orig {
1760 my ($self) = @_;
1761
1762 $self->load_header_from ($self->load_path)
1763}
1764
1765sub load_header_temp {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->save_path)
1769}
1770
1771sub prepare_temp {
1772 my ($self) = @_;
1773
1774 $self->last_access ((delete $self->{last_access})
1775 || $cf::RUNTIME); #d#
1776 # safety
1777 $self->{instantiate_time} = $cf::RUNTIME
1778 if $self->{instantiate_time} > $cf::RUNTIME;
1779}
1780
1781sub prepare_orig {
1782 my ($self) = @_;
1783
1784 $self->{load_original} = 1;
1785 $self->{instantiate_time} = $cf::RUNTIME;
1786 $self->last_access ($cf::RUNTIME);
1787 $self->instantiate;
1788}
1789
1790sub load_header {
1791 my ($self) = @_;
1792
1793 if ($self->load_header_temp) {
1794 $self->prepare_temp;
1795 } else {
1796 $self->load_header_orig
1797 or return;
1798 $self->prepare_orig;
1799 }
1800
1801 $self->{deny_reset} = 1
1802 if $self->no_reset;
1803
1804 $self->default_region (cf::region::find_by_path $self->{path})
1805 unless $self->default_region;
1806
1807 1
1808}
1809
1810sub find;
1811sub find {
1812 my ($path, $origin) = @_;
1813
1814 $path = normalise $path, $origin && $origin->path;
1815
1816 cf::lock_wait "map_find:$path";
1817
1818 $cf::MAP{$path} || do {
1819 my $guard = cf::lock_acquire "map_find:$path";
1820 my $map = new_from_path cf::map $path
1821 or return;
1822
1823 $map->{last_save} = $cf::RUNTIME;
1824
1825 $map->load_header
1826 or return;
1827
1828 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1829 # doing this can freeze the server in a sync job, obviously
1830 #$cf::WAIT_FOR_TICK->wait;
1831 $map->reset;
1832 undef $guard;
1833 return find $path;
1834 }
1835
1836 $cf::MAP{$path} = $map
1837 }
1838}
1839
1840sub pre_load { }
1841sub post_load { }
1842
1843sub load {
1844 my ($self) = @_;
1845
1846 local $self->{deny_reset} = 1; # loading can take a long time
1847
1848 my $path = $self->{path};
1849
1850 {
1851 my $guard = cf::lock_acquire "map_load:$path";
1852
1853 return if $self->in_memory != cf::MAP_SWAPPED;
1854
1855 $self->in_memory (cf::MAP_LOADING);
1856
1857 $self->alloc;
1858
1859 $self->pre_load;
1860 Coro::cede;
1861
1862 $self->_load_objects ($self->{load_path}, 1)
1863 or return;
1864
1865 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1866 if delete $self->{load_original};
1867
1868 if (my $uniq = $self->uniq_path) {
1869 utf8::encode $uniq;
1870 if (aio_open $uniq, O_RDONLY, 0) {
1871 $self->clear_unique_items;
1872 $self->_load_objects ($uniq, 0);
1873 }
1874 }
1875
1876 Coro::cede;
1877 # now do the right thing for maps
1878 $self->link_multipart_objects;
1879 $self->difficulty ($self->estimate_difficulty)
1880 unless $self->difficulty;
1881 Coro::cede;
1882
1883 unless ($self->{deny_activate}) {
1884 $self->decay_objects;
1885 $self->fix_auto_apply;
1886 $self->update_buttons;
1887 Coro::cede;
1888 $self->set_darkness_map;
1889 Coro::cede;
1890 $self->activate;
1891 }
1892
1893 $self->{last_save} = $cf::RUNTIME;
1894 $self->last_access ($cf::RUNTIME);
1895
1896 $self->in_memory (cf::MAP_IN_MEMORY);
1897 }
1898
1899 $self->post_load;
1900}
1901
1902sub customise_for {
1903 my ($self, $ob) = @_;
1904
1905 return find "~" . $ob->name . "/" . $self->{path}
1906 if $self->per_player;
1907
1908# return find "?party/" . $ob->name . "/" . $self->{path}
1909# if $self->per_party;
1910
1911 $self
1912}
1913
1914# find and load all maps in the 3x3 area around a map
1915sub load_neighbours {
728 my ($map) = @_; 1916 my ($map) = @_;
729 1917
730 my $path = $map->tmpname; 1918 my @neigh; # diagonal neighbours
731 defined $path or return;
732 1919
733 unlink "$path.pst"; 1920 for (0 .. 3) {
734}; 1921 my $neigh = $map->tile_path ($_)
1922 or next;
1923 $neigh = find $neigh, $map
1924 or next;
1925 $neigh->load;
735 1926
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1927 push @neigh,
1928 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1929 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1930 }
737 1931
738############################################################################# 1932 for (grep defined $_->[0], @neigh) {
739# load/save perl data associated with player->ob objects 1933 my ($path, $origin) = @$_;
740 1934 my $neigh = find $path, $origin
741sub all_objects(@) { 1935 or next;
742 @_, map all_objects ($_->inv), @_ 1936 $neigh->load;
1937 }
743} 1938}
744 1939
745# TODO: compatibility cruft, remove when no longer needed 1940sub find_sync {
746attach_to_players 1941 my ($path, $origin) = @_;
747 on_load => sub {
748 my ($pl, $path) = @_;
749 1942
750 for my $o (all_objects $pl->ob) { 1943 cf::sync_job { find $path, $origin }
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1944}
752 $o->set_ob_key_value ("_perl_data");
753 1945
754 %$o = %{ Storable::thaw pack "H*", $value }; 1946sub do_load_sync {
1947 my ($map) = @_;
1948
1949 cf::sync_job { $map->load };
1950}
1951
1952our %MAP_PREFETCH;
1953our $MAP_PREFETCHER = undef;
1954
1955sub find_async {
1956 my ($path, $origin) = @_;
1957
1958 $path = normalise $path, $origin && $origin->{path};
1959
1960 if (my $map = $cf::MAP{$path}) {
1961 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1962 }
1963
1964 undef $MAP_PREFETCH{$path};
1965 $MAP_PREFETCHER ||= cf::async {
1966 while (%MAP_PREFETCH) {
1967 for my $path (keys %MAP_PREFETCH) {
1968 if (my $map = find $path) {
1969 $map->load;
1970 }
1971
1972 delete $MAP_PREFETCH{$path};
755 } 1973 }
756 } 1974 }
1975 undef $MAP_PREFETCHER;
1976 };
1977 $MAP_PREFETCHER->prio (6);
1978
1979 ()
1980}
1981
1982sub save {
1983 my ($self) = @_;
1984
1985 my $lock = cf::lock_acquire "map_data:" . $self->path;
1986
1987 $self->{last_save} = $cf::RUNTIME;
1988
1989 return unless $self->dirty;
1990
1991 my $save = $self->save_path; utf8::encode $save;
1992 my $uniq = $self->uniq_path; utf8::encode $uniq;
1993
1994 $self->{load_path} = $save;
1995
1996 return if $self->{deny_save};
1997
1998 local $self->{last_access} = $self->last_access;#d#
1999
2000 cf::async {
2001 $_->contr->save for $self->players;
2002 };
2003
2004 if ($uniq) {
2005 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2006 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2007 } else {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
757 }, 2009 }
758; 2010}
759 2011
760############################################################################# 2012sub swap_out {
2013 my ($self) = @_;
761 2014
762=head2 CORE EXTENSIONS 2015 # save first because save cedes
2016 $self->save;
763 2017
764Functions and methods that extend core crossfire objects. 2018 my $lock = cf::lock_acquire "map_data:" . $self->path;
2019
2020 return if $self->players;
2021 return if $self->in_memory != cf::MAP_IN_MEMORY;
2022 return if $self->{deny_save};
2023
2024 $self->clear;
2025 $self->in_memory (cf::MAP_SWAPPED);
2026}
2027
2028sub reset_at {
2029 my ($self) = @_;
2030
2031 # TODO: safety, remove and allow resettable per-player maps
2032 return 1e99 if $self->{deny_reset};
2033
2034 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2035 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2036
2037 $time + $to
2038}
2039
2040sub should_reset {
2041 my ($self) = @_;
2042
2043 $self->reset_at <= $cf::RUNTIME
2044}
2045
2046sub reset {
2047 my ($self) = @_;
2048
2049 my $lock = cf::lock_acquire "map_data:$self->{path}";
2050
2051 return if $self->players;
2052
2053 warn "resetting map ", $self->path;
2054
2055 $self->in_memory (cf::MAP_SWAPPED);
2056
2057 # need to save uniques path
2058 unless ($self->{deny_save}) {
2059 my $uniq = $self->uniq_path; utf8::encode $uniq;
2060
2061 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2062 if $uniq;
2063 }
2064
2065 delete $cf::MAP{$self->path};
2066
2067 $self->clear;
2068
2069 $_->clear_links_to ($self) for values %cf::MAP;
2070
2071 $self->unlink_save;
2072 $self->destroy;
2073}
2074
2075my $nuke_counter = "aaaa";
2076
2077sub nuke {
2078 my ($self) = @_;
2079
2080 delete $cf::MAP{$self->path};
2081
2082 $self->unlink_save;
2083
2084 bless $self, "cf::map";
2085 delete $self->{deny_reset};
2086 $self->{deny_save} = 1;
2087 $self->reset_timeout (1);
2088 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2089
2090 $cf::MAP{$self->path} = $self;
2091
2092 $self->reset; # polite request, might not happen
2093}
2094
2095=item $maps = cf::map::tmp_maps
2096
2097Returns an arrayref with all map paths of currently instantiated and saved
2098maps. May block.
2099
2100=cut
2101
2102sub tmp_maps() {
2103 [
2104 map {
2105 utf8::decode $_;
2106 /\.map$/
2107 ? normalise $_
2108 : ()
2109 } @{ aio_readdir $TMPDIR or [] }
2110 ]
2111}
2112
2113=item $maps = cf::map::random_maps
2114
2115Returns an arrayref with all map paths of currently instantiated and saved
2116random maps. May block.
2117
2118=cut
2119
2120sub random_maps() {
2121 [
2122 map {
2123 utf8::decode $_;
2124 /\.map$/
2125 ? normalise "?random/$_"
2126 : ()
2127 } @{ aio_readdir $RANDOMDIR or [] }
2128 ]
2129}
2130
2131=item cf::map::unique_maps
2132
2133Returns an arrayref of paths of all shared maps that have
2134instantiated unique items. May block.
2135
2136=cut
2137
2138sub unique_maps() {
2139 [
2140 map {
2141 utf8::decode $_;
2142 /\.map$/
2143 ? normalise $_
2144 : ()
2145 } @{ aio_readdir $UNIQUEDIR or [] }
2146 ]
2147}
2148
2149package cf;
2150
2151=back
2152
2153=head3 cf::object
2154
2155=cut
2156
2157package cf::object;
765 2158
766=over 4 2159=over 4
767 2160
768=item cf::player::exists $login 2161=item $ob->inv_recursive
769 2162
770Returns true when the given account exists. 2163Returns the inventory of the object _and_ their inventories, recursively.
771 2164
772=cut 2165=cut
773 2166
774sub cf::player::exists($) { 2167sub inv_recursive_;
775 cf::player::find $_[0] 2168sub inv_recursive_ {
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2169 map { $_, inv_recursive_ $_->inv } @_
777} 2170}
778 2171
2172sub inv_recursive {
2173 inv_recursive_ inv $_[0]
2174}
2175
2176package cf;
2177
2178=back
2179
2180=head3 cf::object::player
2181
2182=over 4
2183
779=item $object->reply ($npc, $msg[, $flags]) 2184=item $player_object->reply ($npc, $msg[, $flags])
780 2185
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2186Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 2187can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 2188dialogue with the given NPC character.
784 2189
785=cut 2190=cut
786 2191
787# rough implementation of a future "reply" method that works 2192# rough implementation of a future "reply" method that works
788# with dialog boxes. 2193# with dialog boxes.
2194#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 2195sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 2196 my ($self, $npc, $msg, $flags) = @_;
791 2197
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2198 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 2199
794 if ($self->{record_replies}) { 2200 if ($self->{record_replies}) {
795 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2201 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2202
796 } else { 2203 } else {
2204 my $pl = $self->contr;
2205
2206 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2207 my $dialog = $pl->{npc_dialog};
2208 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2209
2210 } else {
797 $msg = $npc->name . " says: $msg" if $npc; 2211 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 2212 $self->message ($msg, $flags);
2213 }
2214 }
2215}
2216
2217=item $object->send_msg ($channel, $msg, $color, [extra...])
2218
2219=cut
2220
2221sub cf::object::send_msg {
2222 my $pl = shift->contr
2223 or return;
2224 $pl->send_msg (@_);
2225}
2226
2227=item $player_object->may ("access")
2228
2229Returns wether the given player is authorized to access resource "access"
2230(e.g. "command_wizcast").
2231
2232=cut
2233
2234sub cf::object::player::may {
2235 my ($self, $access) = @_;
2236
2237 $self->flag (cf::FLAG_WIZ) ||
2238 (ref $cf::CFG{"may_$access"}
2239 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2240 : $cf::CFG{"may_$access"})
2241}
2242
2243=item $player_object->enter_link
2244
2245Freezes the player and moves him/her to a special map (C<{link}>).
2246
2247The player should be reasonably safe there for short amounts of time. You
2248I<MUST> call C<leave_link> as soon as possible, though.
2249
2250Will never block.
2251
2252=item $player_object->leave_link ($map, $x, $y)
2253
2254Moves the player out of the special C<{link}> map onto the specified
2255map. If the map is not valid (or omitted), the player will be moved back
2256to the location he/she was before the call to C<enter_link>, or, if that
2257fails, to the emergency map position.
2258
2259Might block.
2260
2261=cut
2262
2263sub link_map {
2264 unless ($LINK_MAP) {
2265 $LINK_MAP = cf::map::find "{link}"
2266 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2267 $LINK_MAP->load;
2268 }
2269
2270 $LINK_MAP
2271}
2272
2273sub cf::object::player::enter_link {
2274 my ($self) = @_;
2275
2276 $self->deactivate_recursive;
2277
2278 return if UNIVERSAL::isa $self->map, "ext::map_link";
2279
2280 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2281 if $self->map && $self->map->{path} ne "{link}";
2282
2283 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2284}
2285
2286sub cf::object::player::leave_link {
2287 my ($self, $map, $x, $y) = @_;
2288
2289 return unless $self->contr->active;
2290
2291 my $link_pos = delete $self->{_link_pos};
2292
2293 unless ($map) {
2294 # restore original map position
2295 ($map, $x, $y) = @{ $link_pos || [] };
2296 $map = cf::map::find $map;
2297
2298 unless ($map) {
2299 ($map, $x, $y) = @$EMERGENCY_POSITION;
2300 $map = cf::map::find $map
2301 or die "FATAL: cannot load emergency map\n";
2302 }
2303 }
2304
2305 ($x, $y) = (-1, -1)
2306 unless (defined $x) && (defined $y);
2307
2308 # use -1 or undef as default coordinates, not 0, 0
2309 ($x, $y) = ($map->enter_x, $map->enter_y)
2310 if $x <=0 && $y <= 0;
2311
2312 $map->load;
2313 $map->load_neighbours;
2314
2315 return unless $self->contr->active;
2316 $self->activate_recursive;
2317
2318 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2319 $self->enter_map ($map, $x, $y);
2320}
2321
2322=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2323
2324Moves the player to the given map-path and coordinates by first freezing
2325her, loading and preparing them map, calling the provided $check callback
2326that has to return the map if sucecssful, and then unfreezes the player on
2327the new (success) or old (failed) map position. In either case, $done will
2328be called at the end of this process.
2329
2330=cut
2331
2332our $GOTOGEN;
2333
2334sub cf::object::player::goto {
2335 my ($self, $path, $x, $y, $check, $done) = @_;
2336
2337 # do generation counting so two concurrent goto's will be executed in-order
2338 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2339
2340 $self->enter_link;
2341
2342 (async {
2343 my $map = eval {
2344 my $map = cf::map::find $path;
2345
2346 if ($map) {
2347 $map = $map->customise_for ($self);
2348 $map = $check->($map) if $check && $map;
2349 } else {
2350 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2351 }
2352
2353 $map
2354 };
2355
2356 if ($@) {
2357 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2358 LOG llevError | logBacktrace, Carp::longmess $@;
2359 }
2360
2361 if ($gen == $self->{_goto_generation}) {
2362 delete $self->{_goto_generation};
2363 $self->leave_link ($map, $x, $y);
2364 }
2365
2366 $done->() if $done;
2367 })->prio (1);
2368}
2369
2370=item $player_object->enter_exit ($exit_object)
2371
2372=cut
2373
2374sub parse_random_map_params {
2375 my ($spec) = @_;
2376
2377 my $rmp = { # defaults
2378 xsize => (cf::rndm 15, 40),
2379 ysize => (cf::rndm 15, 40),
2380 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2381 #layout => string,
799 } 2382 };
800}
801 2383
2384 for (split /\n/, $spec) {
2385 my ($k, $v) = split /\s+/, $_, 2;
2386
2387 $rmp->{lc $k} = $v if (length $k) && (length $v);
2388 }
2389
2390 $rmp
2391}
2392
2393sub prepare_random_map {
2394 my ($exit) = @_;
2395
2396 my $guard = cf::lock_acquire "exit_prepare:$exit";
2397
2398 # all this does is basically replace the /! path by
2399 # a new random map path (?random/...) with a seed
2400 # that depends on the exit object
2401
2402 my $rmp = parse_random_map_params $exit->msg;
2403
2404 if ($exit->map) {
2405 $rmp->{region} = $exit->region->name;
2406 $rmp->{origin_map} = $exit->map->path;
2407 $rmp->{origin_x} = $exit->x;
2408 $rmp->{origin_y} = $exit->y;
2409 }
2410
2411 $rmp->{random_seed} ||= $exit->random_seed;
2412
2413 my $data = cf::to_json $rmp;
2414 my $md5 = Digest::MD5::md5_hex $data;
2415 my $meta = "$RANDOMDIR/$md5.meta";
2416
2417 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2418 aio_write $fh, 0, (length $data), $data, 0;
2419 undef $fh;
2420 aio_rename "$meta~", $meta;
2421
2422 $exit->slaying ("?random/$md5");
2423 $exit->msg (undef);
2424 }
2425}
2426
2427sub cf::object::player::enter_exit {
2428 my ($self, $exit) = @_;
2429
2430 return unless $self->type == cf::PLAYER;
2431
2432 if ($exit->slaying eq "/!") {
2433 #TODO: this should de-fi-ni-te-ly not be a sync-job
2434 # the problem is that $exit might not survive long enough
2435 # so it needs to be done right now, right here
2436 cf::sync_job { prepare_random_map $exit };
2437 }
2438
2439 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2440 my $hp = $exit->stats->hp;
2441 my $sp = $exit->stats->sp;
2442
2443 $self->enter_link;
2444
2445 # if exit is damned, update players death & WoR home-position
2446 $self->contr->savebed ($slaying, $hp, $sp)
2447 if $exit->flag (FLAG_DAMNED);
2448
2449 (async {
2450 $self->deactivate_recursive; # just to be sure
2451 unless (eval {
2452 $self->goto ($slaying, $hp, $sp);
2453
2454 1;
2455 }) {
2456 $self->message ("Something went wrong deep within the crossfire server. "
2457 . "I'll try to bring you back to the map you were before. "
2458 . "Please report this to the dungeon master!",
2459 cf::NDI_UNIQUE | cf::NDI_RED);
2460
2461 warn "ERROR in enter_exit: $@";
2462 $self->leave_link;
2463 }
2464 })->prio (1);
2465}
2466
2467=head3 cf::client
2468
2469=over 4
2470
2471=item $client->send_drawinfo ($text, $flags)
2472
2473Sends a drawinfo packet to the client. Circumvents output buffering so
2474should not be used under normal circumstances.
2475
2476=cut
2477
2478sub cf::client::send_drawinfo {
2479 my ($self, $text, $flags) = @_;
2480
2481 utf8::encode $text;
2482 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2483}
2484
2485=item $client->send_msg ($channel, $msg, $color, [extra...])
2486
2487Send a drawinfo or msg packet to the client, formatting the msg for the
2488client if neccessary. C<$type> should be a string identifying the type of
2489the message, with C<log> being the default. If C<$color> is negative, suppress
2490the message unless the client supports the msg packet.
2491
2492=cut
2493
2494sub cf::client::send_msg {
2495 my ($self, $channel, $msg, $color, @extra) = @_;
2496
2497 $msg = $self->pl->expand_cfpod ($msg);
2498
2499 $color &= cf::NDI_CLIENT_MASK; # just in case...
2500
2501 if (ref $channel) {
2502 # send meta info to client, if not yet sent
2503 unless (exists $self->{channel}{$channel->{id}}) {
2504 $self->{channel}{$channel->{id}} = $channel;
2505 $self->ext_msg (channel_info => $channel);
2506 }
2507
2508 $channel = $channel->{id};
2509 }
2510
2511 return unless @extra || length $msg;
2512
2513 if ($self->can_msg) {
2514 # default colour, mask it out
2515 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2516 if $color & cf::NDI_DEF;
2517
2518 $self->send_packet ("msg " . $self->{json_coder}->encode (
2519 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2520 } else {
2521 if ($color >= 0) {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 $color &= cf::NDI_COLOR_MASK;
2533
2534 utf8::encode $msg;
2535
2536 if (0 && $msg =~ /\[/) {
2537 # COMMAND/INFO
2538 $self->send_packet ("drawextinfo $color 10 8 $msg")
2539 } else {
2540 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2541 $self->send_packet ("drawinfo $color $msg")
2542 }
2543 }
2544 }
2545}
2546
2547=item $client->ext_msg ($type, @msg)
2548
2549Sends an ext event to the client.
2550
2551=cut
2552
2553sub cf::client::ext_msg($$@) {
2554 my ($self, $type, @msg) = @_;
2555
2556 my $extcmd = $self->extcmd;
2557
2558 if ($extcmd == 2) {
2559 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2560 } elsif ($extcmd == 1) { # TODO: remove
2561 push @msg, msgtype => "event_$type";
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2563 }
2564}
2565
802=item $player->ext_reply ($msgid, $msgtype, %msg) 2566=item $client->ext_reply ($msgid, @msg)
803 2567
804Sends an ext reply to the player. 2568Sends an ext reply to the client.
805 2569
806=cut 2570=cut
807 2571
808sub cf::player::ext_reply($$$%) { 2572sub cf::client::ext_reply($$@) {
809 my ($self, $id, %msg) = @_; 2573 my ($self, $id, @msg) = @_;
810 2574
811 $msg{msgid} = $id; 2575 if ($self->extcmd == 2) {
812 2576 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
813 $self->send ("ext " . to_json \%msg); 2577 } elsif ($self->ns->extcmd == 1) {
2578 #TODO: version 1, remove
2579 unshift @msg, msgtype => "reply", msgid => $id;
2580 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2581 }
814} 2582}
2583
2584=item $success = $client->query ($flags, "text", \&cb)
2585
2586Queues a query to the client, calling the given callback with
2587the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2588C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2589
2590Queries can fail, so check the return code. Or don't, as queries will
2591become reliable at some point in the future.
2592
2593=cut
2594
2595sub cf::client::query {
2596 my ($self, $flags, $text, $cb) = @_;
2597
2598 return unless $self->state == ST_PLAYING
2599 || $self->state == ST_SETUP
2600 || $self->state == ST_CUSTOM;
2601
2602 $self->state (ST_CUSTOM);
2603
2604 utf8::encode $text;
2605 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2606
2607 $self->send_packet ($self->{query_queue}[0][0])
2608 if @{ $self->{query_queue} } == 1;
2609
2610 1
2611}
2612
2613cf::client->attach (
2614 on_connect => sub {
2615 my ($ns) = @_;
2616
2617 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2618 },
2619 on_reply => sub {
2620 my ($ns, $msg) = @_;
2621
2622 # this weird shuffling is so that direct followup queries
2623 # get handled first
2624 my $queue = delete $ns->{query_queue}
2625 or return; # be conservative, not sure how that can happen, but we saw a crash here
2626
2627 (shift @$queue)->[1]->($msg);
2628 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2629
2630 push @{ $ns->{query_queue} }, @$queue;
2631
2632 if (@{ $ns->{query_queue} } == @$queue) {
2633 if (@$queue) {
2634 $ns->send_packet ($ns->{query_queue}[0][0]);
2635 } else {
2636 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2637 }
2638 }
2639 },
2640 on_exticmd => sub {
2641 my ($ns, $buf) = @_;
2642
2643 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2644
2645 if (ref $msg) {
2646 my ($type, $reply, @payload) =
2647 "ARRAY" eq ref $msg
2648 ? @$msg
2649 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2650
2651 if (my $cb = $EXTICMD{$type}) {
2652 my @reply = $cb->($ns, @payload);
2653
2654 $ns->ext_reply ($reply, @reply)
2655 if $reply;
2656 }
2657 } else {
2658 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2659 }
2660
2661 cf::override;
2662 },
2663);
2664
2665=item $client->async (\&cb)
2666
2667Create a new coroutine, running the specified callback. The coroutine will
2668be automatically cancelled when the client gets destroyed (e.g. on logout,
2669or loss of connection).
2670
2671=cut
2672
2673sub cf::client::async {
2674 my ($self, $cb) = @_;
2675
2676 my $coro = &Coro::async ($cb);
2677
2678 $coro->on_destroy (sub {
2679 delete $self->{_coro}{$coro+0};
2680 });
2681
2682 $self->{_coro}{$coro+0} = $coro;
2683
2684 $coro
2685}
2686
2687cf::client->attach (
2688 on_destroy => sub {
2689 my ($ns) = @_;
2690
2691 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2692 },
2693);
815 2694
816=back 2695=back
817 2696
818=cut
819
820#############################################################################
821 2697
822=head2 SAFE SCRIPTING 2698=head2 SAFE SCRIPTING
823 2699
824Functions that provide a safe environment to compile and execute 2700Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 2701snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 2702itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 2703is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 2704functions and methods that can be called is greatly reduced.
829 2705
830=cut 2706=cut
831 2707
832our $safe = new Safe "safe"; 2708our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 2709our $safe_hole = new Safe::Hole;
834 2710
835$SIG{FPE} = 'IGNORE'; 2711$SIG{FPE} = 'IGNORE';
836 2712
837$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2713$safe->permit_only (Opcode::opset qw(
2714 :base_core :base_mem :base_orig :base_math
2715 grepstart grepwhile mapstart mapwhile
2716 sort time
2717));
838 2718
839# here we export the classes and methods available to script code 2719# here we export the classes and methods available to script code
840 2720
841=pod 2721=pod
842 2722
843The following fucntions and emthods are available within a safe environment: 2723The following functions and methods are available within a safe environment:
844 2724
845 cf::object contr pay_amount pay_player 2725 cf::object
2726 contr pay_amount pay_player map x y force_find force_add
2727 insert remove name archname title slaying race
2728
846 cf::object::player player 2729 cf::object::player
847 cf::player peaceful 2730 player
2731
2732 cf::player
2733 peaceful
2734
2735 cf::map
2736 trigger
848 2737
849=cut 2738=cut
850 2739
851for ( 2740for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2741 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2742 insert remove inv name archname title slaying race)],
853 ["cf::object::player" => qw(player)], 2743 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2744 ["cf::player" => qw(peaceful)],
2745 ["cf::map" => qw(trigger)],
855) { 2746) {
856 no strict 'refs'; 2747 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2748 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2749 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2750 for @funs;
927=back 2818=back
928 2819
929=cut 2820=cut
930 2821
931############################################################################# 2822#############################################################################
2823# the server's init and main functions
932 2824
933=head2 EXTENSION DATABASE SUPPORT 2825sub load_facedata($) {
2826 my ($path) = @_;
934 2827
935Crossfire maintains a very simple database for extension use. It can 2828 my $enc = JSON::XS->new->utf8->canonical;
936currently store anything that can be serialised using Storable, which
937excludes objects.
938 2829
939The parameter C<$family> should best start with the name of the extension 2830 warn "loading facedata from $path\n";
940using it, it should be unique.
941 2831
942=over 4 2832 my $facedata;
2833 0 < aio_load $path, $facedata
2834 or die "$path: $!";
943 2835
944=item $hashref = cf::db_get $family 2836 $facedata = Coro::Storable::thaw $facedata;
945 2837
946Return a hashref for use by the extension C<$family>, which can be 2838 $facedata->{version} == 2
947modified. After modifications, you have to call C<cf::db_dirty> or 2839 or cf::cleanup "$path: version mismatch, cannot proceed.";
948C<cf::db_sync>.
949 2840
950=item $value = cf::db_get $family => $key 2841 # patch in the exptable
951 2842 $facedata->{resource}{"res/exp_table"} = {
952Returns a single value from the database 2843 type => FT_RSRC,
953 2844 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
954=item cf::db_put $family => $hashref
955
956Stores the given family hashref into the database. Updates are delayed, if
957you want the data to be synced to disk immediately, use C<cf::db_sync>.
958
959=item cf::db_put $family => $key => $value
960
961Stores the given C<$value> in the family hash. Updates are delayed, if you
962want the data to be synced to disk immediately, use C<cf::db_sync>.
963
964=item cf::db_dirty
965
966Marks the database as dirty, to be updated at a later time.
967
968=item cf::db_sync
969
970Immediately write the database to disk I<if it is dirty>.
971
972=cut
973
974{
975 my $db;
976 my $path = cf::localdir . "/database.pst";
977
978 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { };
981 }
982
983 my $pid;
984
985 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~";
991 rename "$path~", $path;
992 cf::_exit 0 if defined $pid;
993 }
994 }
995
996 my $dirty;
997
998 sub db_sync() {
999 db_save if $dirty;
1000 undef $dirty;
1001 }
1002
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1004 db_sync;
1005 }); 2845 };
2846 cf::cede_to_tick;
1006 2847
1007 sub db_dirty() {
1008 $dirty = 1;
1009 $idle->start;
1010 } 2848 {
2849 my $faces = $facedata->{faceinfo};
1011 2850
1012 sub db_get($;$) { 2851 while (my ($face, $info) = each %$faces) {
1013 @_ >= 2 2852 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1014 ? $db->{$_[0]}{$_[1]} 2853 cf::face::set_visibility $idx, $info->{visibility};
1015 : ($db->{$_[0]} ||= { }) 2854 cf::face::set_magicmap $idx, $info->{magicmap};
1016 } 2855 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2856 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1017 2857
1018 sub db_put($$;$) { 2858 cf::cede_to_tick;
1019 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2];
1021 } else {
1022 $db->{$_[0]} = $_[1];
1023 }
1024 db_dirty;
1025 }
1026
1027 attach_global
1028 prio => 10000,
1029 on_cleanup => sub {
1030 db_sync;
1031 }, 2859 }
2860
2861 while (my ($face, $info) = each %$faces) {
2862 next unless $info->{smooth};
2863 my $idx = cf::face::find $face
2864 or next;
2865 if (my $smooth = cf::face::find $info->{smooth}) {
2866 cf::face::set_smooth $idx, $smooth;
2867 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2868 } else {
2869 warn "smooth face '$info->{smooth}' not found for face '$face'";
2870 }
2871
2872 cf::cede_to_tick;
2873 }
1032 ; 2874 }
1033}
1034 2875
1035############################################################################# 2876 {
1036# the server's main() 2877 my $anims = $facedata->{animinfo};
2878
2879 while (my ($anim, $info) = each %$anims) {
2880 cf::anim::set $anim, $info->{frames}, $info->{facings};
2881 cf::cede_to_tick;
2882 }
2883
2884 cf::anim::invalidate_all; # d'oh
2885 }
2886
2887 {
2888 # TODO: for gcfclient pleasure, we should give resources
2889 # that gcfclient doesn't grok a >10000 face index.
2890 my $res = $facedata->{resource};
2891
2892 my $soundconf = delete $res->{"res/sound.conf"};
2893
2894 while (my ($name, $info) = each %$res) {
2895 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2896 my $data;
2897
2898 if ($info->{type} & 1) {
2899 # prepend meta info
2900
2901 my $meta = $enc->encode ({
2902 name => $name,
2903 %{ $info->{meta} || {} },
2904 });
2905
2906 $data = pack "(w/a*)*", $meta, $info->{data};
2907 } else {
2908 $data = $info->{data};
2909 }
2910
2911 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2912 cf::face::set_type $idx, $info->{type};
2913
2914 cf::cede_to_tick;
2915 }
2916
2917 if ($soundconf) {
2918 $soundconf = $enc->decode (delete $soundconf->{data});
2919
2920 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2921 my $sound = $soundconf->{compat}[$_]
2922 or next;
2923
2924 my $face = cf::face::find "sound/$sound->[1]";
2925 cf::sound::set $sound->[0] => $face;
2926 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2927 }
2928
2929 while (my ($k, $v) = each %{$soundconf->{event}}) {
2930 my $face = cf::face::find "sound/$v";
2931 cf::sound::set $k => $face;
2932 }
2933 }
2934 }
2935
2936 1
2937}
2938
2939register_exticmd fx_want => sub {
2940 my ($ns, $want) = @_;
2941
2942 while (my ($k, $v) = each %$want) {
2943 $ns->fx_want ($k, $v);
2944 }
2945};
2946
2947sub reload_regions {
2948 load_resource_file "$MAPDIR/regions"
2949 or die "unable to load regions file\n";
2950
2951 for (cf::region::list) {
2952 $_->{match} = qr/$_->{match}/
2953 if exists $_->{match};
2954 }
2955}
2956
2957sub reload_facedata {
2958 load_facedata "$DATADIR/facedata"
2959 or die "unable to load facedata\n";
2960}
2961
2962sub reload_archetypes {
2963 load_resource_file "$DATADIR/archetypes"
2964 or die "unable to load archetypes\n";
2965 #d# NEED to laod twice to resolve forward references
2966 # this really needs to be done in an extra post-pass
2967 # (which needs to be synchronous, so solve it differently)
2968 load_resource_file "$DATADIR/archetypes"
2969 or die "unable to load archetypes\n";
2970}
2971
2972sub reload_treasures {
2973 load_resource_file "$DATADIR/treasures"
2974 or die "unable to load treasurelists\n";
2975}
2976
2977sub reload_resources {
2978 warn "reloading resource files...\n";
2979
2980 reload_regions;
2981 reload_facedata;
2982 #reload_archetypes;#d#
2983 reload_archetypes;
2984 reload_treasures;
2985
2986 warn "finished reloading resource files\n";
2987}
2988
2989sub init {
2990 reload_resources;
2991}
1037 2992
1038sub cfg_load { 2993sub cfg_load {
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2994 open my $fh, "<:utf8", "$CONFDIR/config"
1040 or return; 2995 or return;
1041 2996
1042 local $/; 2997 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2998 *CFG = YAML::Syck::Load <$fh>;
2999
3000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3001
3002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3004
3005 if (exists $CFG{mlockall}) {
3006 eval {
3007 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3008 and die "WARNING: m(un)lockall failed: $!\n";
3009 };
3010 warn $@ if $@;
3011 }
1044} 3012}
1045 3013
1046sub main { 3014sub main {
3015 # we must not ever block the main coroutine
3016 local $Coro::idle = sub {
3017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3018 (async {
3019 Event::one_event;
3020 })->prio (Coro::PRIO_MAX);
3021 };
3022
1047 cfg_load; 3023 cfg_load;
1048 db_load; 3024 db_init;
1049 load_extensions; 3025 load_extensions;
3026
3027 $TICK_WATCHER->start;
1050 Event::loop; 3028 Event::loop;
1051} 3029}
1052 3030
1053############################################################################# 3031#############################################################################
1054# initialisation 3032# initialisation and cleanup
1055 3033
1056sub _perl_reload(&) { 3034# install some emergency cleanup handlers
3035BEGIN {
3036 for my $signal (qw(INT HUP TERM)) {
3037 Event->signal (
3038 reentrant => 0,
3039 data => WF_AUTOCANCEL,
3040 signal => $signal,
3041 prio => 0,
3042 cb => sub {
3043 cf::cleanup "SIG$signal";
3044 },
3045 );
3046 }
3047}
3048
3049sub write_runtime {
3050 my $runtime = "$LOCALDIR/runtime";
3051
3052 # first touch the runtime file to show we are still running:
3053 # the fsync below can take a very very long time.
3054
3055 IO::AIO::aio_utime $runtime, undef, undef;
3056
3057 my $guard = cf::lock_acquire "write_runtime";
3058
3059 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3060 or return;
3061
3062 my $value = $cf::RUNTIME + 90 + 10;
3063 # 10 is the runtime save interval, for a monotonic clock
3064 # 60 allows for the watchdog to kill the server.
3065
3066 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3067 and return;
3068
3069 # always fsync - this file is important
3070 aio_fsync $fh
3071 and return;
3072
3073 # touch it again to show we are up-to-date
3074 aio_utime $fh, undef, undef;
3075
3076 close $fh
3077 or return;
3078
3079 aio_rename "$runtime~", $runtime
3080 and return;
3081
3082 warn "runtime file written.\n";
3083
3084 1
3085}
3086
3087sub emergency_save() {
3088 my $freeze_guard = cf::freeze_mainloop;
3089
3090 warn "enter emergency perl save\n";
3091
3092 cf::sync_job {
3093 # use a peculiar iteration method to avoid tripping on perl
3094 # refcount bugs in for. also avoids problems with players
3095 # and maps saved/destroyed asynchronously.
3096 warn "begin emergency player save\n";
3097 for my $login (keys %cf::PLAYER) {
3098 my $pl = $cf::PLAYER{$login} or next;
3099 $pl->valid or next;
3100 $pl->save;
3101 }
3102 warn "end emergency player save\n";
3103
3104 warn "begin emergency map save\n";
3105 for my $path (keys %cf::MAP) {
3106 my $map = $cf::MAP{$path} or next;
3107 $map->valid or next;
3108 $map->save;
3109 }
3110 warn "end emergency map save\n";
3111
3112 warn "begin emergency database checkpoint\n";
3113 BDB::db_env_txn_checkpoint $DB_ENV;
3114 warn "end emergency database checkpoint\n";
3115 };
3116
3117 warn "leave emergency perl save\n";
3118}
3119
3120sub post_cleanup {
1057 my ($msg) = @_; 3121 my ($make_core) = @_;
1058 3122
1059 $msg->("reloading..."); 3123 warn Carp::longmess "post_cleanup backtrace"
3124 if $make_core;
3125}
1060 3126
1061 eval { 3127sub do_reload_perl() {
1062 # cancel all watchers 3128 # can/must only be called in main
3129 if ($Coro::current != $Coro::main) {
3130 warn "can only reload from main coroutine";
3131 return;
3132 }
3133
3134 warn "reloading...";
3135
3136 warn "entering sync_job";
3137
3138 cf::sync_job {
3139 cf::write_runtime; # external watchdog should not bark
3140 cf::emergency_save;
3141 cf::write_runtime; # external watchdog should not bark
3142
3143 warn "syncing database to disk";
3144 BDB::db_env_txn_checkpoint $DB_ENV;
3145
3146 # if anything goes wrong in here, we should simply crash as we already saved
3147
3148 warn "cancelling all WF_AUTOCANCEL watchers";
1063 $_->cancel for Event::all_watchers; 3149 for (Event::all_watchers) {
3150 $_->cancel if $_->data & WF_AUTOCANCEL;
3151 }
1064 3152
1065 # unload all extensions 3153 warn "flushing outstanding aio requests";
1066 for (@exts) { 3154 for (;;) {
1067 $msg->("unloading <$_>"); 3155 BDB::flush;
1068 unload_extension $_; 3156 IO::AIO::flush;
3157 Coro::cede;
3158 last unless IO::AIO::nreqs || BDB::nreqs;
3159 warn "iterate...";
3160 }
3161
3162 ++$RELOAD;
3163
3164 warn "cancelling all extension coros";
3165 $_->cancel for values %EXT_CORO;
3166 %EXT_CORO = ();
3167
3168 warn "removing commands";
3169 %COMMAND = ();
3170
3171 warn "removing ext/exti commands";
3172 %EXTCMD = ();
3173 %EXTICMD = ();
3174
3175 warn "unloading/nuking all extensions";
3176 for my $pkg (@EXTS) {
3177 warn "... unloading $pkg";
3178
3179 if (my $cb = $pkg->can ("unload")) {
3180 eval {
3181 $cb->($pkg);
3182 1
3183 } or warn "$pkg unloaded, but with errors: $@";
1069 } 3184 }
1070 3185
3186 warn "... nuking $pkg";
3187 Symbol::delete_package $pkg;
3188 }
3189
1071 # unload all modules loaded from $LIBDIR 3190 warn "unloading all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 3191 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3192 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 3193
1075 $msg->("removing <$k>"); 3194 warn "... unloading $k";
1076 delete $INC{$k}; 3195 delete $INC{$k};
1077 3196
1078 $k =~ s/\.pm$//; 3197 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 3198 $k =~ s/\//::/g;
1080 3199
1083 } 3202 }
1084 3203
1085 Symbol::delete_package $k; 3204 Symbol::delete_package $k;
1086 } 3205 }
1087 3206
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 3207 warn "getting rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 3208 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3209 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 3210
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 3211 warn "unloading cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 3212 delete $INC{"cf.pm"};
3213 delete $INC{"cf/pod.pm"};
1100 3214
1101 # don't, removes xs symbols, too, 3215 # don't, removes xs symbols, too,
1102 # and global variables created in xs 3216 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 3217 #Symbol::delete_package __PACKAGE__;
1104 3218
1105 # reload cf.pm 3219 warn "unload completed, starting to reload now";
3220
1106 $msg->("reloading cf.pm"); 3221 warn "reloading cf.pm";
1107 require cf; 3222 require cf;
3223 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 3224
1109 # load config and database again 3225 warn "loading config and database again";
1110 cf::cfg_load; 3226 cf::cfg_load;
1111 cf::db_load;
1112 3227
1113 # load extensions 3228 warn "loading extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 3229 cf::load_extensions;
1116 3230
1117 # reattach attachments to objects 3231 warn "reattaching attachments to objects/players";
1118 $msg->("reattach"); 3232 _global_reattach; # objects, sockets
1119 _global_reattach; 3233 warn "reattaching attachments to maps";
3234 reattach $_ for values %MAP;
3235 warn "reattaching attachments to players";
3236 reattach $_ for values %PLAYER;
3237
3238 warn "leaving sync_job";
3239
3240 1
3241 } or do {
3242 warn $@;
3243 warn "error while reloading, exiting.";
3244 exit 1;
1120 }; 3245 };
1121 $msg->($@) if $@;
1122 3246
1123 $msg->("reloaded"); 3247 warn "reloaded";
1124}; 3248};
1125 3249
1126sub perl_reload() { 3250our $RELOAD_WATCHER; # used only during reload
1127 _perl_reload { 3251
1128 warn $_[0]; 3252sub reload_perl() {
1129 print "$_[0]\n"; 3253 # doing reload synchronously and two reloads happen back-to-back,
3254 # coro crashes during coro_state_free->destroy here.
3255
3256 $RELOAD_WATCHER ||= Event->timer (
3257 reentrant => 0,
3258 after => 0,
3259 data => WF_AUTOCANCEL,
3260 cb => sub {
3261 do_reload_perl;
3262 undef $RELOAD_WATCHER;
3263 },
1130 }; 3264 );
1131} 3265}
1132 3266
1133register_command "perl-reload", 0, sub { 3267register_command "reload" => sub {
1134 my ($who, $arg) = @_; 3268 my ($who, $arg) = @_;
1135 3269
1136 if ($who->flag (FLAG_WIZ)) { 3270 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 3271 $who->message ("reloading server.");
1138 warn $_[0]; 3272 async { reload_perl };
1139 $who->message ($_[0]); 3273 }
3274};
3275
3276unshift @INC, $LIBDIR;
3277
3278my $bug_warning = 0;
3279
3280our @WAIT_FOR_TICK;
3281our @WAIT_FOR_TICK_BEGIN;
3282
3283sub wait_for_tick {
3284 return unless $TICK_WATCHER->is_active;
3285 return if $Coro::current == $Coro::main;
3286
3287 my $signal = new Coro::Signal;
3288 push @WAIT_FOR_TICK, $signal;
3289 $signal->wait;
3290}
3291
3292sub wait_for_tick_begin {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main;
3295
3296 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK_BEGIN, $signal;
3298 $signal->wait;
3299}
3300
3301 my $min = 1e6;#d#
3302 my $avg = 10;
3303$TICK_WATCHER = Event->timer (
3304 reentrant => 0,
3305 parked => 1,
3306 prio => 0,
3307 at => $NEXT_TICK || $TICK,
3308 data => WF_AUTOCANCEL,
3309 cb => sub {
3310 if ($Coro::current != $Coro::main) {
3311 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3312 unless ++$bug_warning > 10;
3313 return;
3314 }
3315
3316 $NOW = $tick_start = Event::time;
3317
3318 cf::server_tick; # one server iteration
3319
3320 0 && sync_job {#d#
3321 for(1..10) {
3322 my $t = Event::time;
3323 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3324 or die;
3325
3326 $map->width (50);
3327 $map->height (50);
3328 $map->alloc;
3329 $map->_load_objects ("/tmp/x.map", 1);
3330 my $t = Event::time - $t;
3331
3332 #next unless $t < 0.0013;#d#
3333 if ($t < $min) {
3334 $min = $t;
3335 }
3336 $avg = $avg * 0.99 + $t * 0.01;
3337 }
3338 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3339 exit 0;
3340 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1140 }; 3341 };
1141 }
1142};
1143 3342
1144register "<global>", __PACKAGE__; 3343 $RUNTIME += $TICK;
1145
1146unshift @INC, $LIBDIR;
1147
1148$TICK_WATCHER = Event->timer (
1149 prio => 1,
1150 at => $NEXT_TICK || 1,
1151 cb => sub {
1152 cf::server_tick; # one server iteration
1153
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 3344 $NEXT_TICK += $TICK;
1156 3345
3346 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3347 $NEXT_RUNTIME_WRITE = $NOW + 10;
3348 Coro::async_pool {
3349 write_runtime
3350 or warn "ERROR: unable to write runtime file: $!";
3351 };
3352 }
3353
3354# my $AFTER = Event::time;
3355# warn $AFTER - $NOW;#d#
3356
3357 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3358 $sig->send;
3359 }
3360 while (my $sig = shift @WAIT_FOR_TICK) {
3361 $sig->send;
3362 }
3363
3364 $NOW = Event::time;
3365
1157 # if we are delayed by four ticks, skip them all 3366 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3367 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1159 3368
1160 $TICK_WATCHER->at ($NEXT_TICK); 3369 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 3370 $TICK_WATCHER->start;
3371
3372 $LOAD = ($NOW - $tick_start) / $TICK;
3373 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3374
3375 _post_tick;
3376
3377
1162 }, 3378 },
1163); 3379);
1164 3380
3381{
3382 BDB::max_poll_time $TICK * 0.1;
3383 $BDB_POLL_WATCHER = Event->io (
3384 reentrant => 0,
3385 fd => BDB::poll_fileno,
3386 poll => 'r',
3387 prio => 0,
3388 data => WF_AUTOCANCEL,
3389 cb => \&BDB::poll_cb,
3390 );
3391 BDB::min_parallel 8;
3392
3393 BDB::set_sync_prepare {
3394 my $status;
3395 my $current = $Coro::current;
3396 (
3397 sub {
3398 $status = $!;
3399 $current->ready; undef $current;
3400 },
3401 sub {
3402 Coro::schedule while defined $current;
3403 $! = $status;
3404 },
3405 )
3406 };
3407
3408 unless ($DB_ENV) {
3409 $DB_ENV = BDB::db_env_create;
3410
3411 cf::sync_job {
3412 eval {
3413 BDB::db_env_open
3414 $DB_ENV,
3415 $BDBDIR,
3416 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3417 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3418 0666;
3419
3420 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3421
3422 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3423 $DB_ENV->set_lk_detect;
3424 };
3425
3426 cf::cleanup "db_env_open(db): $@" if $@;
3427 };
3428 }
3429}
3430
3431{
3432 IO::AIO::min_parallel 8;
3433
3434 undef $Coro::AIO::WATCHER;
3435 IO::AIO::max_poll_time $TICK * 0.1;
3436 $AIO_POLL_WATCHER = Event->io (
3437 reentrant => 0,
3438 data => WF_AUTOCANCEL,
3439 fd => IO::AIO::poll_fileno,
3440 poll => 'r',
3441 prio => 6,
3442 cb => \&IO::AIO::poll_cb,
3443 );
3444}
3445
3446my $_log_backtrace;
3447
3448sub _log_backtrace {
3449 my ($msg, @addr) = @_;
3450
3451 $msg =~ s/\n//;
3452
3453 # limit the # of concurrent backtraces
3454 if ($_log_backtrace < 2) {
3455 ++$_log_backtrace;
3456 async {
3457 my @bt = fork_call {
3458 @addr = map { sprintf "%x", $_ } @addr;
3459 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3460 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3461 or die "addr2line: $!";
3462
3463 my @funcs;
3464 my @res = <$fh>;
3465 chomp for @res;
3466 while (@res) {
3467 my ($func, $line) = splice @res, 0, 2, ();
3468 push @funcs, "[$func] $line";
3469 }
3470
3471 @funcs
3472 };
3473
3474 LOG llevInfo, "[ABT] $msg\n";
3475 LOG llevInfo, "[ABT] $_\n" for @bt;
3476 --$_log_backtrace;
3477 };
3478 } else {
3479 LOG llevInfo, "[ABT] $msg\n";
3480 LOG llevInfo, "[ABT] [suppressed]\n";
3481 }
3482}
3483
3484# load additional modules
3485use cf::pod;
3486
3487END { cf::emergency_save }
3488
11651 34891
1166 3490

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