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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.338 by root, Tue Aug 21 01:07:47 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 249)) {
214 no strict 'refs'; 250 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 252}
217 253
218$Event::DIED = sub { 254$EV::DIED = sub {
219 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
220}; 256};
221 257
222############################################################################# 258#############################################################################
223 259
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 283 $d
248 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
249} 285}
250 286
251=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
252 288
253Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
254 290
255=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
256 292
257Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
258 294
259=cut 295=cut
260 296
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 298
263sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
265 301
266=item cf::lock_wait $string 302=item cf::lock_wait $string
267 303
268Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
269 305
272Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
275returned. 311returned.
276 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
277Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
279 318
280=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
281 320
282Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
283 322
284=cut 323=cut
285 324
286our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
287 327
288sub lock_wait($) { 328sub lock_wait($) {
289 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
290 335
291 # wait for lock, if any 336 # wait for lock, if any
292 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 339 Coro::schedule;
300 345
301 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
302 lock_wait $key; 347 lock_wait $key;
303 348
304 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
305 351
306 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
309 } 356 }
310} 357}
311 358
314 361
315 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
316} 363}
317 364
318sub freeze_mainloop { 365sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
320 367
321 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 369}
323 }; 370
324 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
325 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
326} 384}
327 385
328=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
329 387
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 399our @SLOT_QUEUE;
342our $SLOT_QUEUE; 400our $SLOT_QUEUE;
343 401
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
346 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
347 407
348 while () { 408 while () {
349 next_job: 409 next_job:
350 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
358 } 418 }
359 } 419 }
360 } 420 }
361 421
362 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 425 $signal->wait;
366 } else { 426 } else {
367 Coro::schedule; 427 Coro::schedule;
368 } 428 }
369 } 429 }
370}; 430};
371 431
372sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
373 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
374 436
375 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
377 439
391 453
392BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
393 455
394=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
395 457
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 461acceptable.
400 462
401If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
407 469
408sub sync_job(&) { 470sub sync_job(&) {
409 my ($job) = @_; 471 my ($job) = @_;
410 472
411 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 474 my $time = EV::time;
413 475
414 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
416 478
417 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 480
419 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
420 482
421 my $busy = 1; 483 my $busy = 1;
422 my @res; 484 my @res;
423 485
424 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 488 @res = eval { $job->() };
426 warn $@ if $@; 489 warn $@ if $@;
427 undef $busy; 490 undef $busy;
428 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
429 492
430 while ($busy) { 493 while ($busy) {
431 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
432 } 498 }
499 }
433 500
434 $time = Event::time - $time; 501 my $time = EV::time - $time;
435 502
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
440 504
441 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
442 } else { 506 } else {
443 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
444 508
469=item fork_call { }, $args 533=item fork_call { }, $args
470 534
471Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
475 539
476=cut 540=cut
477 541
478sub fork_call(&@) { 542sub fork_call(&@) {
479 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
480 544
481 # we seemingly have to make a local copy of the whole thing, 545 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 546 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 547 # TODO: investigate and fix (likely this will be rather laborious)
484 548
485 my @res = Coro::Util::fork_eval { 549 my @res = Coro::Util::fork_eval {
486 reset_signals; 550 reset_signals;
487 &$cb 551 &$cb
488 }, @args; 552 }, @args;
489 553
490 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
491} 555}
492 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
493=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
494 585
495Returns a single value from the environment database. 586Returns a single value from the environment database.
496 587
497=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
498 589
499Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
502=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
503 616
504our $DB; 617our $DB;
505 618
506sub db_init { 619sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 620 cf::sync_job {
511 eval { 621 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 622 };
521} 623}
522 624
523sub db_get($$) { 625sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
525 627
575 if (1) { 677 if (1) {
576 $md5 = 678 $md5 =
577 join "\x00", 679 join "\x00",
578 $processversion, 680 $processversion,
579 map { 681 map {
580 Coro::cede; 682 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 684 } 0.. $#$src;
583 685
584 686
585 my $dbmd5 = db_get cache => "$id/md5"; 687 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
631 733
632In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 736Deliantra).
635 737
636=over 4 738=over 4
637 739
638=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
639 741
921 } 1023 }
922 1024
923 0 1025 0
924} 1026}
925 1027
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1029
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1031
930Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
931 1033
937 1039
938=cut 1040=cut
939 1041
940############################################################################# 1042#############################################################################
941# object support 1043# object support
942#
943 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
944sub _can_merge { 1078sub _can_merge {
945 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
946 1080
947 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1082
951 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
952} 1085}
953 1086
954sub reattach { 1087sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1089 my ($obj) = @_;
978cf::attachable->attach ( 1111cf::attachable->attach (
979 prio => -1000000, 1112 prio => -1000000,
980 on_instantiate => sub { 1113 on_instantiate => sub {
981 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
982 1115
983 $data = from_json $data; 1116 $data = decode_json $data;
984 1117
985 for (@$data) { 1118 for (@$data) {
986 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
987 1120
988 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1137sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1006 1139
1007 sync_job { 1140 sync_job {
1008 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1011 1145
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1150 aio_close $fh;
1017 1151
1018 if (@$objs) { 1152 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1158 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1160 }
1027 } else { 1161 } else {
1028 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1029 } 1163 }
1034 } 1168 }
1035 } else { 1169 } else {
1036 aio_unlink $filename; 1170 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1038 } 1172 }
1039 } 1173 };
1040} 1174}
1041 1175
1042sub object_freezer_as_string { 1176sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1044 1178
1056 or return; 1190 or return;
1057 1191
1058 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1194 or return;
1195
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1062 } 1198 }
1063 1199
1200 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1066 return ($data, $av); 1204 ($data, $av)
1067} 1205}
1068 1206
1069=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1070 1208
1071=over 4 1209=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1222 1360
1223 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1362 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1364 }
1228 1365
1229 warn $msg; 1366 warn $msg;
1230 } 1367 }
1231 1368
1256use Coro::AIO; 1393use Coro::AIO;
1257 1394
1258=head3 cf::player 1395=head3 cf::player
1259 1396
1260=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1261 1412
1262=item cf::player::find $login 1413=item cf::player::find $login
1263 1414
1264Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1265 1416
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1456
1306 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1309 } 1466 }
1310 } 1467 }
1311} 1468}
1312 1469
1321 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1322 1479
1323 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1325 1482
1483 cf::get_slot 0.01;
1484
1326 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1327 Coro::cede; 1486 cf::cede_to_tick;
1328} 1487}
1329 1488
1330sub new($) { 1489sub new($) {
1331 my ($login) = @_; 1490 my ($login) = @_;
1332 1491
1365 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1526
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1372 1533
1373 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1571 or return [];
1411 1572
1412 my @logins; 1573 my @logins;
1413 1574
1414 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1418 1585
1419 utf8::decode $login; 1586 utf8::decode $login;
1420 push @logins, $login; 1587 push @logins, $login;
1421 } 1588 }
1422 1589
1455 1622
1456Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1457 1624
1458=cut 1625=cut
1459 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1460sub expand_cfpod { 1638sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1462 1640
1463 # escape & and < 1641 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1642
1467 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1468 1646
1469 1 while 1647 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1652 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1476 $self->gender ? $2 : $1 1654 (?:
1477 }ge 1655 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1656 | < $interior >
1479 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1480 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1680 "")
1484 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1486 1692
1693 for ($xml) {
1487 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1489 1696
1490 # compress some whitespace 1697 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1495 1703
1496 $_ 1704 $xml
1497} 1705}
1706
1707no re 'eval';
1498 1708
1499sub hintmode { 1709sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1711 $_[0]{hintmode}
1502} 1712}
1574our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1576 1786
1577sub generate_random_map { 1787sub generate_random_map {
1578 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1579 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1793 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1918
1706# the temporary/swap location 1919# the temporary/swap location
1707sub save_path { 1920sub save_path {
1708 my ($self) = @_; 1921 my ($self) = @_;
1709 1922
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1712} 1925}
1713 1926
1714# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1715sub uniq_path { 1928sub uniq_path {
1716 my ($self) = @_; 1929 my ($self) = @_;
1717 1930
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1720} 1933}
1721 1934
1722# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1723# all maps in C++... 1936# all maps in C++...
1746 1959
1747sub load_header_from($) { 1960sub load_header_from($) {
1748 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1749 1962
1750 utf8::encode $path; 1963 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1756 1972
1757 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1758 1974
1759 1 1975 1
1760} 1976}
1814sub find { 2030sub find {
1815 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1816 2032
1817 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1818 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1820 2037
1821 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1823 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1824 or return; 2043 or return;
1825 2044
1826 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1827 2046
1829 or return; 2048 or return;
1830 2049
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1834 $map->reset; 2055 $map->reset;
1835 undef $guard;
1836 return find $path; 2056 return find $path;
1837 } 2057 }
1838 2058
1839 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1840 } 2060 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1850 2070
1851 my $path = $self->{path}; 2071 my $path = $self->{path};
1852 2072
1853 { 2073 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1855 2075
2076 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2078
1858 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1859 2080
1860 $self->alloc; 2081 $self->alloc;
1861 2082
1862 $self->pre_load; 2083 $self->pre_load;
1863 Coro::cede; 2084 cf::cede_to_tick;
1864 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1866 or return; 2089 or return;
1867 2090
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1870 2093
1871 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2095 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2098 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1876 } 2102 }
1877 } 2103 }
1878 2104
1879 Coro::cede; 2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1880 # now do the right thing for maps 2108 # now do the right thing for maps
1881 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2111 unless $self->difficulty;
1884 Coro::cede; 2112 cf::cede_to_tick;
1885 2113
1886 unless ($self->{deny_activate}) { 2114 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2115 $self->decay_objects;
1888 $self->fix_auto_apply; 2116 $self->fix_auto_apply;
1889 $self->update_buttons; 2117 $self->update_buttons;
1890 Coro::cede; 2118 cf::cede_to_tick;
1891 $self->set_darkness_map; 2119 $self->set_darkness_map;
1892 Coro::cede; 2120 cf::cede_to_tick;
1893 $self->activate; 2121 $self->activate;
1894 } 2122 }
1895 2123
1896 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1898 2126
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2128 }
1901 2129
1902 $self->post_load; 2130 $self->post_load;
1903} 2131}
1904 2132
1947} 2175}
1948 2176
1949sub do_load_sync { 2177sub do_load_sync {
1950 my ($map) = @_; 2178 my ($map) = @_;
1951 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1952 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1953} 2184}
1954 2185
1955our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
1956our $MAP_PREFETCHER = undef; 2187our $MAP_PREFETCHER = undef;
1957 2188
1958sub find_async { 2189sub find_async {
1959 my ($path, $origin) = @_; 2190 my ($path, $origin, $load) = @_;
1960 2191
1961 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1962 2193
1963 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1964 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1965 } 2196 }
1966 2197
1967 undef $MAP_PREFETCH{$path}; 2198 $MAP_PREFETCH{$path} |= $load;
2199
1968 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1969 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1970 for my $path (keys %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1971 if (my $map = find $path) { 2205 if (my $map = find $k) {
1972 $map->load; 2206 $map->load if $v;
1973 } 2207 }
1974 2208
1975 delete $MAP_PREFETCH{$path}; 2209 delete $MAP_PREFETCH{$k};
1976 } 2210 }
1977 } 2211 }
1978 undef $MAP_PREFETCHER; 2212 undef $MAP_PREFETCHER;
1979 }; 2213 };
1980 $MAP_PREFETCHER->prio (6); 2214 $MAP_PREFETCHER->prio (6);
1983} 2217}
1984 2218
1985sub save { 2219sub save {
1986 my ($self) = @_; 2220 my ($self) = @_;
1987 2221
1988 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1989 2223
1990 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1991 2225
1992 return unless $self->dirty; 2226 return unless $self->dirty;
1993 2227
1999 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2000 2234
2001 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2002 2236
2003 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2004 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2005 }; 2240 };
2241
2242 cf::get_slot 0.02;
2006 2243
2007 if ($uniq) { 2244 if ($uniq) {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2009 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2010 } else { 2247 } else {
2016 my ($self) = @_; 2253 my ($self) = @_;
2017 2254
2018 # save first because save cedes 2255 # save first because save cedes
2019 $self->save; 2256 $self->save;
2020 2257
2021 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2022 2259
2023 return if $self->players; 2260 return if $self->players;
2024 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2025 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2026 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2027 $self->clear; 2268 $self->clear;
2028 $self->in_memory (cf::MAP_SWAPPED);
2029} 2269}
2030 2270
2031sub reset_at { 2271sub reset_at {
2032 my ($self) = @_; 2272 my ($self) = @_;
2033 2273
2065 if $uniq; 2305 if $uniq;
2066 } 2306 }
2067 2307
2068 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2069 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2070 $self->clear; 2312 $self->clear;
2071
2072 $_->clear_links_to ($self) for values %cf::MAP;
2073 2313
2074 $self->unlink_save; 2314 $self->unlink_save;
2075 $self->destroy; 2315 $self->destroy;
2076} 2316}
2077 2317
2078my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2079 2319
2080sub nuke { 2320sub nuke {
2081 my ($self) = @_; 2321 my ($self) = @_;
2082 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2083 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2084 2327
2085 $self->unlink_save; 2328 $self->unlink_save;
2086 2329
2087 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2088 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2089 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2090 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2091 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2092 2335
2093 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2094 2338
2095 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2096} 2340}
2097 2341
2098=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2140 2384
2141sub unique_maps() { 2385sub unique_maps() {
2142 [ 2386 [
2143 map { 2387 map {
2144 utf8::decode $_; 2388 utf8::decode $_;
2145 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2146 ? normalise $_ 2392 : normalise $_
2147 : ()
2148 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2149 ] 2394 ]
2150} 2395}
2151 2396
2152package cf;
2153
2154=back 2397=back
2155 2398
2156=head3 cf::object 2399=head3 cf::object
2157 2400
2158=cut 2401=cut
2161 2404
2162=over 4 2405=over 4
2163 2406
2164=item $ob->inv_recursive 2407=item $ob->inv_recursive
2165 2408
2166Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2167 2411
2168=cut 2412=cut
2169 2413
2170sub inv_recursive_; 2414sub inv_recursive_;
2171sub inv_recursive_ { 2415sub inv_recursive_ {
2174 2418
2175sub inv_recursive { 2419sub inv_recursive {
2176 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2177} 2421}
2178 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2179package cf; 2451package cf;
2180 2452
2181=back 2453=back
2182 2454
2183=head3 cf::object::player 2455=head3 cf::object::player
2189Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2190can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2191dialogue with the given NPC character. 2463dialogue with the given NPC character.
2192 2464
2193=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2194 2480
2195# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2196# with dialog boxes. 2482# with dialog boxes.
2197#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2198sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2210 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2211 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2212 2498
2213 } else { 2499 } else {
2214 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2215 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2216 } 2502 }
2217 } 2503 }
2218} 2504}
2219 2505
2220=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2341 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2342 2628
2343 $self->enter_link; 2629 $self->enter_link;
2344 2630
2345 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2346 my $map = eval { 2653 my $map = eval {
2347 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2348 2655
2349 if ($map) { 2656 if ($map) {
2350 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2351 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2352 } else { 2659 } else {
2353 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2354 } 2661 }
2355 2662
2356 $map 2663 $map
2357 }; 2664 };
2358 2665
2394} 2701}
2395 2702
2396sub prepare_random_map { 2703sub prepare_random_map {
2397 my ($exit) = @_; 2704 my ($exit) = @_;
2398 2705
2399 my $guard = cf::lock_acquire "exit_prepare:$exit";
2400
2401 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2402 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2403 # that depends on the exit object 2708 # that depends on the exit object
2404 2709
2405 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2407 if ($exit->map) { 2712 if ($exit->map) {
2408 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2409 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2410 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2411 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2412 } 2719 }
2413 2720
2414 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2415 2722
2416 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2417 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2418 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2419 2726
2420 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2421 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2422 undef $fh; 2729 undef $fh;
2423 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2424 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2425 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2426 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2427 } 2738 }
2428} 2739}
2429 2740
2430sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2431 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2432 2743
2433 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2434 2745
2435 if ($exit->slaying eq "/!") {
2436 #TODO: this should de-fi-ni-te-ly not be a sync-job
2437 # the problem is that $exit might not survive long enough
2438 # so it needs to be done right now, right here
2439 cf::sync_job { prepare_random_map $exit };
2440 }
2441
2442 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2443 my $hp = $exit->stats->hp;
2444 my $sp = $exit->stats->sp;
2445
2446 $self->enter_link; 2746 $self->enter_link;
2447 2747
2448 # if exit is damned, update players death & WoR home-position
2449 $self->contr->savebed ($slaying, $hp, $sp)
2450 if $exit->flag (FLAG_DAMNED);
2451
2452 (async { 2748 (async {
2453 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2454 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2455 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2456 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2457 1; 2772 1
2458 }) { 2773 }) {
2459 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2460 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2461 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2462 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2492the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2493the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2494 2809
2495=cut 2810=cut
2496 2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2497sub cf::client::send_msg { 2870sub cf::client::send_msg {
2498 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2499 2872
2500 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2501 2874
2502 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2503 2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2504 if (ref $channel) { 2886 } elsif (ref $channel) {
2505 # send meta info to client, if not yet sent 2887 # send meta info to client, if not yet sent
2506 unless (exists $self->{channel}{$channel->{id}}) { 2888 unless (exists $self->{channel}{$channel->{id}}) {
2507 $self->{channel}{$channel->{id}} = $channel; 2889 $self->{channel}{$channel->{id}} = $channel;
2508 $self->ext_msg (channel_info => $channel); 2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2509 } 2892 }
2510 2893
2511 $channel = $channel->{id}; 2894 $channel = $channel->{id};
2512 } 2895 }
2513 2896
2554=cut 2937=cut
2555 2938
2556sub cf::client::ext_msg($$@) { 2939sub cf::client::ext_msg($$@) {
2557 my ($self, $type, @msg) = @_; 2940 my ($self, $type, @msg) = @_;
2558 2941
2559 my $extcmd = $self->extcmd;
2560
2561 if ($extcmd == 2) { 2942 if ($self->extcmd == 2) {
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2563 } elsif ($extcmd == 1) { # TODO: remove 2944 } elsif ($self->extcmd == 1) { # TODO: remove
2564 push @msg, msgtype => "event_$type"; 2945 push @msg, msgtype => "event_$type";
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2566 } 2947 }
2567} 2948}
2568 2949
2575sub cf::client::ext_reply($$@) { 2956sub cf::client::ext_reply($$@) {
2576 my ($self, $id, @msg) = @_; 2957 my ($self, $id, @msg) = @_;
2577 2958
2578 if ($self->extcmd == 2) { 2959 if ($self->extcmd == 2) {
2579 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2580 } elsif ($self->ns->extcmd == 1) { 2961 } elsif ($self->extcmd == 1) {
2581 #TODO: version 1, remove 2962 #TODO: version 1, remove
2582 unshift @msg, msgtype => "reply", msgid => $id; 2963 unshift @msg, msgtype => "reply", msgid => $id;
2583 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2584 } 2965 }
2585} 2966}
2727=pod 3108=pod
2728 3109
2729The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2730 3111
2731 cf::object 3112 cf::object
2732 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2733 insert remove name archname title slaying race 3114 insert remove name archname title slaying race decrease split
2734 3115
2735 cf::object::player 3116 cf::object::player
2736 player 3117 player
2737 3118
2738 cf::player 3119 cf::player
2743 3124
2744=cut 3125=cut
2745 3126
2746for ( 3127for (
2747 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2748 insert remove inv name archname title slaying race)], 3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
2749 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2750 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2751 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2752) { 3134) {
2753 no strict 'refs'; 3135 no strict 'refs';
2829# the server's init and main functions 3211# the server's init and main functions
2830 3212
2831sub load_facedata($) { 3213sub load_facedata($) {
2832 my ($path) = @_; 3214 my ($path) = @_;
2833 3215
3216 # HACK to clear player env face cache, we need some signal framework
3217 # for this (global event?)
3218 %ext::player_env::MUSIC_FACE_CACHE = ();
3219
2834 my $enc = JSON::XS->new->utf8->canonical; 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2835 3221
2836 warn "loading facedata from $path\n"; 3222 warn "loading facedata from $path\n";
2837 3223
2838 my $facedata; 3224 my $facedata;
2839 0 < aio_load $path, $facedata 3225 0 < aio_load $path, $facedata
2854 { 3240 {
2855 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
2856 3242
2857 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
2858 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
2859 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
2860 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2861 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2862 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2863 3250
2864 cf::cede_to_tick; 3251 cf::cede_to_tick;
2865 } 3252 }
2866 3253
2867 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
2868 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
2869 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
2870 or next; 3258 or next;
3259
2871 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
2872 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
2873 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2874 } else { 3263 } else {
2875 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
2893 { 3282 {
2894 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
2895 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
2896 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
2897 3286
2898 my $soundconf = delete $res->{"res/sound.conf"};
2899
2900 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
2901 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2902 my $data; 3290 my $data;
2903 3291
2904 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
2905 # prepend meta info 3293 # prepend meta info
2906 3294
2907 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
2908 name => $name, 3296 name => $name,
2909 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
2910 }); 3298 });
2911 3299
2912 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
2913 } else { 3307 } else {
2914 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
2915 } 3309 }
2916 3310
2917 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2918 cf::face::set_type $idx, $info->{type};
2919
2920 cf::cede_to_tick; 3311 cf::cede_to_tick;
2921 } 3312 }
2922
2923 if ($soundconf) {
2924 $soundconf = $enc->decode (delete $soundconf->{data});
2925
2926 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2927 my $sound = $soundconf->{compat}[$_]
2928 or next;
2929
2930 my $face = cf::face::find "sound/$sound->[1]";
2931 cf::sound::set $sound->[0] => $face;
2932 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2933 }
2934
2935 while (my ($k, $v) = each %{$soundconf->{event}}) {
2936 my $face = cf::face::find "sound/$v";
2937 cf::sound::set $k => $face;
2938 }
2939 }
2940 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2941 3316
2942 1 3317 1
2943} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
2944 3339
2945register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
2946 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
2947 3342
2948 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
2949 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
2950 } 3345 }
2951}; 3346};
2952 3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
2953sub reload_regions { 3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
2954 load_resource_file "$MAPDIR/regions" 3363 load_resource_file "$MAPDIR/regions"
2955 or die "unable to load regions file\n"; 3364 or die "unable to load regions file\n";
2956 3365
2957 for (cf::region::list) { 3366 for (cf::region::list) {
2958 $_->{match} = qr/$_->{match}/ 3367 $_->{match} = qr/$_->{match}/
2966} 3375}
2967 3376
2968sub reload_archetypes { 3377sub reload_archetypes {
2969 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
2970 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
2971 #d# NEED to laod twice to resolve forward references
2972 # this really needs to be done in an extra post-pass
2973 # (which needs to be synchronous, so solve it differently)
2974 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n";
2976} 3380}
2977 3381
2978sub reload_treasures { 3382sub reload_treasures {
2979 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
2980 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
2981} 3385}
2982 3386
2983sub reload_resources { 3387sub reload_resources {
2984 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
2985 3389
3390 reload_facedata;
3391 reload_archetypes;
2986 reload_regions; 3392 reload_regions;
2987 reload_facedata;
2988 #reload_archetypes;#d#
2989 reload_archetypes;
2990 reload_treasures; 3393 reload_treasures;
2991 3394
2992 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
2993} 3396}
2994 3397
2995sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
2996 reload_resources; 3401 reload_resources;
2997} 3402}
2998 3403
2999sub cfg_load { 3404sub reload_config {
3000 open my $fh, "<:utf8", "$CONFDIR/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
3001 or return; 3406 or return;
3002 3407
3003 local $/; 3408 local $/;
3004 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
3005 3410
3006 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3007 3412
3008 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3009 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3020sub main { 3425sub main {
3021 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
3022 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
3023 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3024 (async { 3429 (async {
3025 Event::one_event; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
3026 })->prio (Coro::PRIO_MAX); 3432 })->prio (Coro::PRIO_MAX);
3027 }; 3433 };
3028 3434
3029 cfg_load; 3435 {
3436 my $guard = freeze_mainloop;
3437 reload_config;
3030 db_init; 3438 db_init;
3031 load_extensions; 3439 load_extensions;
3032 3440
3033 $TICK_WATCHER->start; 3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
3034 Event::loop; 3445 EV::loop;
3035} 3446}
3036 3447
3037############################################################################# 3448#############################################################################
3038# initialisation and cleanup 3449# initialisation and cleanup
3039 3450
3040# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3041BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3042 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3043 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3044 reentrant => 0,
3045 data => WF_AUTOCANCEL,
3046 signal => $signal,
3047 prio => 0,
3048 cb => sub {
3049 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3050 },
3051 ); 3457 };
3052 } 3458 }
3053} 3459}
3054 3460
3055sub write_runtime { 3461sub write_runtime_sync {
3056 my $runtime = "$LOCALDIR/runtime"; 3462 my $runtime = "$LOCALDIR/runtime";
3057 3463
3058 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3059 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3060 3466
3086 and return; 3492 and return;
3087 3493
3088 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3089 3495
3090 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3091} 3540}
3092 3541
3093sub emergency_save() { 3542sub emergency_save() {
3094 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
3095 3544
3101 # and maps saved/destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
3102 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
3103 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
3104 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
3105 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3106 $pl->save; 3556 $pl->save;
3107 } 3557 }
3108 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
3109 3559
3110 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
3116 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3117 3567
3118 warn "begin emergency database checkpoint\n"; 3568 warn "begin emergency database checkpoint\n";
3119 BDB::db_env_txn_checkpoint $DB_ENV; 3569 BDB::db_env_txn_checkpoint $DB_ENV;
3120 warn "end emergency database checkpoint\n"; 3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
3121 }; 3575 };
3122 3576
3123 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
3124} 3578}
3125 3579
3140 warn "reloading..."; 3594 warn "reloading...";
3141 3595
3142 warn "entering sync_job"; 3596 warn "entering sync_job";
3143 3597
3144 cf::sync_job { 3598 cf::sync_job {
3145 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3146 cf::emergency_save; 3600 cf::emergency_save;
3147 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3148 3602
3149 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3150 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3151 3605
3152 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3153
3154 warn "cancelling all WF_AUTOCANCEL watchers";
3155 for (Event::all_watchers) {
3156 $_->cancel if $_->data & WF_AUTOCANCEL;
3157 }
3158 3607
3159 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3160 for (;;) { 3609 for (;;) {
3161 BDB::flush; 3610 BDB::flush;
3162 IO::AIO::flush; 3611 IO::AIO::flush;
3163 Coro::cede; 3612 Coro::cede_notself;
3164 last unless IO::AIO::nreqs || BDB::nreqs; 3613 last unless IO::AIO::nreqs || BDB::nreqs;
3165 warn "iterate..."; 3614 warn "iterate...";
3166 } 3615 }
3167 3616
3168 ++$RELOAD; 3617 ++$RELOAD;
3227 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3228 require cf; 3677 require cf;
3229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3230 3679
3231 warn "loading config and database again"; 3680 warn "loading config and database again";
3232 cf::cfg_load; 3681 cf::reload_config;
3233 3682
3234 warn "loading extensions"; 3683 warn "loading extensions";
3235 cf::load_extensions; 3684 cf::load_extensions;
3236 3685
3237 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3244 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3245 3694
3246 1 3695 1
3247 } or do { 3696 } or do {
3248 warn $@; 3697 warn $@;
3249 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3250 exit 1;
3251 }; 3699 };
3252 3700
3253 warn "reloaded"; 3701 warn "reloaded";
3254}; 3702};
3255 3703
3257 3705
3258sub reload_perl() { 3706sub reload_perl() {
3259 # doing reload synchronously and two reloads happen back-to-back, 3707 # doing reload synchronously and two reloads happen back-to-back,
3260 # coro crashes during coro_state_free->destroy here. 3708 # coro crashes during coro_state_free->destroy here.
3261 3709
3262 $RELOAD_WATCHER ||= Event->timer ( 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3263 reentrant => 0,
3264 after => 0,
3265 data => WF_AUTOCANCEL,
3266 cb => sub {
3267 do_reload_perl; 3711 do_reload_perl;
3268 undef $RELOAD_WATCHER; 3712 undef $RELOAD_WATCHER;
3269 },
3270 ); 3713 };
3271} 3714}
3272 3715
3273register_command "reload" => sub { 3716register_command "reload" => sub {
3274 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
3275 3718
3276 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
3277 $who->message ("reloading server."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3278 async { reload_perl }; 3723 reload_perl;
3724 };
3279 } 3725 }
3280}; 3726};
3281 3727
3282unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
3283 3729
3285 3731
3286our @WAIT_FOR_TICK; 3732our @WAIT_FOR_TICK;
3287our @WAIT_FOR_TICK_BEGIN; 3733our @WAIT_FOR_TICK_BEGIN;
3288 3734
3289sub wait_for_tick { 3735sub wait_for_tick {
3290 return unless $TICK_WATCHER->is_active;
3291 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3292 3737
3293 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3294 push @WAIT_FOR_TICK, $signal; 3739 push @WAIT_FOR_TICK, $signal;
3295 $signal->wait; 3740 $signal->wait;
3296} 3741}
3297 3742
3298sub wait_for_tick_begin { 3743sub wait_for_tick_begin {
3299 return unless $TICK_WATCHER->is_active;
3300 return if $Coro::current == $Coro::main; 3744 return if tick_inhibit || $Coro::current == $Coro::main;
3301 3745
3302 my $signal = new Coro::Signal; 3746 my $signal = new Coro::Signal;
3303 push @WAIT_FOR_TICK_BEGIN, $signal; 3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3304 $signal->wait; 3748 $signal->wait;
3305} 3749}
3306 3750
3307 my $min = 1e6;#d# 3751sub tick {
3308 my $avg = 10;
3309$TICK_WATCHER = Event->timer (
3310 reentrant => 0,
3311 parked => 1,
3312 prio => 0,
3313 at => $NEXT_TICK || $TICK,
3314 data => WF_AUTOCANCEL,
3315 cb => sub {
3316 if ($Coro::current != $Coro::main) { 3752 if ($Coro::current != $Coro::main) {
3317 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3318 unless ++$bug_warning > 10; 3754 unless ++$bug_warning > 10;
3319 return; 3755 return;
3320 } 3756 }
3321 3757
3322 $NOW = $tick_start = Event::time;
3323
3324 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
3325 3759
3326 0 && sync_job {#d# 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3327 for(1..10) { 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3328 my $t = Event::time; 3762 Coro::async_pool {
3329 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3763 $Coro::current->{desc} = "runtime saver";
3330 or die; 3764 write_runtime_sync
3331 3765 or warn "ERROR: unable to write runtime file: $!";
3332 $map->width (50);
3333 $map->height (50);
3334 $map->alloc;
3335 $map->_load_objects ("/tmp/x.map", 1);
3336 my $t = Event::time - $t;
3337
3338 #next unless $t < 0.0013;#d#
3339 if ($t < $min) {
3340 $min = $t;
3341 }
3342 $avg = $avg * 0.99 + $t * 0.01;
3343 }
3344 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3345 exit 0;
3346 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3347 }; 3766 };
3767 }
3348 3768
3349 $RUNTIME += $TICK;
3350 $NEXT_TICK += $TICK;
3351
3352 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3353 $NEXT_RUNTIME_WRITE = $NOW + 10;
3354 Coro::async_pool {
3355 write_runtime
3356 or warn "ERROR: unable to write runtime file: $!";
3357 };
3358 }
3359
3360# my $AFTER = Event::time;
3361# warn $AFTER - $NOW;#d#
3362
3363 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3364 $sig->send; 3770 $sig->send;
3365 } 3771 }
3366 while (my $sig = shift @WAIT_FOR_TICK) { 3772 while (my $sig = shift @WAIT_FOR_TICK) {
3367 $sig->send; 3773 $sig->send;
3368 } 3774 }
3369 3775
3370 $NOW = Event::time; 3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3371
3372 # if we are delayed by four ticks or more, skip them all
3373 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3374
3375 $TICK_WATCHER->at ($NEXT_TICK);
3376 $TICK_WATCHER->start;
3377
3378 $LOAD = ($NOW - $tick_start) / $TICK;
3379 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3380 3778
3381 _post_tick; 3779 if (0) {
3382 3780 if ($NEXT_TICK) {
3383 3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3384 }, 3785 }
3385); 3786}
3386 3787
3387{ 3788{
3388 BDB::max_poll_time $TICK * 0.1; 3789 # configure BDB
3389 $BDB_POLL_WATCHER = Event->io ( 3790
3390 reentrant => 0,
3391 fd => BDB::poll_fileno,
3392 poll => 'r',
3393 prio => 0,
3394 data => WF_AUTOCANCEL,
3395 cb => \&BDB::poll_cb,
3396 );
3397 BDB::min_parallel 8; 3791 BDB::min_parallel 8;
3398 3792 BDB::max_poll_reqs $TICK * 0.1;
3399 BDB::set_sync_prepare { 3793 $AnyEvent::BDB::WATCHER->priority (1);
3400 my $status;
3401 my $current = $Coro::current;
3402 (
3403 sub {
3404 $status = $!;
3405 $current->ready; undef $current;
3406 },
3407 sub {
3408 Coro::schedule while defined $current;
3409 $! = $status;
3410 },
3411 )
3412 };
3413 3794
3414 unless ($DB_ENV) { 3795 unless ($DB_ENV) {
3415 $DB_ENV = BDB::db_env_create; 3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3416 3801
3417 cf::sync_job { 3802 cf::sync_job {
3418 eval { 3803 eval {
3419 BDB::db_env_open 3804 BDB::db_env_open
3420 $DB_ENV, 3805 $DB_ENV,
3422 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3423 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3424 0666; 3809 0666;
3425 3810
3426 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3427
3428 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3429 $DB_ENV->set_lk_detect;
3430 }; 3812 };
3431 3813
3432 cf::cleanup "db_env_open(db): $@" if $@; 3814 cf::cleanup "db_env_open(db): $@" if $@;
3433 }; 3815 };
3434 } 3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3435} 3827}
3436 3828
3437{ 3829{
3830 # configure IO::AIO
3831
3438 IO::AIO::min_parallel 8; 3832 IO::AIO::min_parallel 8;
3439
3440 undef $Coro::AIO::WATCHER;
3441 IO::AIO::max_poll_time $TICK * 0.1; 3833 IO::AIO::max_poll_time $TICK * 0.1;
3442 $AIO_POLL_WATCHER = Event->io ( 3834 $AnyEvent::AIO::WATCHER->priority (1);
3443 reentrant => 0,
3444 data => WF_AUTOCANCEL,
3445 fd => IO::AIO::poll_fileno,
3446 poll => 'r',
3447 prio => 6,
3448 cb => \&IO::AIO::poll_cb,
3449 );
3450} 3835}
3451 3836
3452my $_log_backtrace; 3837my $_log_backtrace;
3453 3838
3454sub _log_backtrace { 3839sub _log_backtrace {
3458 3843
3459 # limit the # of concurrent backtraces 3844 # limit the # of concurrent backtraces
3460 if ($_log_backtrace < 2) { 3845 if ($_log_backtrace < 2) {
3461 ++$_log_backtrace; 3846 ++$_log_backtrace;
3462 async { 3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3463 my @bt = fork_call { 3850 my @bt = fork_call {
3464 @addr = map { sprintf "%x", $_ } @addr; 3851 @addr = map { sprintf "%x", $_ } @addr;
3465 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3466 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3467 or die "addr2line: $!"; 3854 or die "addr2line: $!";

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