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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.338 by root, Tue Aug 21 01:07:47 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS 1.4 (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 243for my $pkg (qw(
208 cf::global cf::attachable 244 cf::global cf::attachable
209 cf::object cf::object::player 245 cf::object cf::object::player
210 cf::client cf::player 246 cf::client cf::player
211 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
212 cf::map cf::party cf::region 249 cf::party cf::region
213)) { 250)) {
214 no strict 'refs'; 251 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 253}
217 254
218$Event::DIED = sub { 255$EV::DIED = sub {
219 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
220}; 257};
221 258
222############################################################################# 259#############################################################################
223 260
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 284 $d
248 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
249} 286}
250 287
251=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
252 289
253Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
254 291
255=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
256 293
257Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
258 295
259=cut 296=cut
260 297
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 299
263sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
265 302
266=item cf::lock_wait $string 303=item cf::lock_wait $string
267 304
268Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
269 306
272Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
275returned. 312returned.
276 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
277Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
279 319
280=item $locked = cf::lock_active $string 320=item $locked = cf::lock_active $string
281 321
282Return true if the lock is currently active, i.e. somebody has locked it. 322Return true if the lock is currently active, i.e. somebody has locked it.
283 323
284=cut 324=cut
285 325
286our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
287 328
288sub lock_wait($) { 329sub lock_wait($) {
289 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
290 336
291 # wait for lock, if any 337 # wait for lock, if any
292 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 340 Coro::schedule;
300 346
301 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
302 lock_wait $key; 348 lock_wait $key;
303 349
304 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
305 352
306 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
309 } 357 }
310} 358}
311 359
314 362
315 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
316} 364}
317 365
318sub freeze_mainloop { 366sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
320 368
321 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 370}
323 }; 371
324 $TICK_WATCHER->stop; 372=item cf::periodic $interval, $cb
325 $guard 373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
326} 385}
327 386
328=item cf::get_slot $time[, $priority[, $name]] 387=item cf::get_slot $time[, $priority[, $name]]
329 388
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 389Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 400our @SLOT_QUEUE;
342our $SLOT_QUEUE; 401our $SLOT_QUEUE;
343 402
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
346 my $signal = new Coro::Signal; 407 my $signal = new Coro::Signal;
347 408
348 while () { 409 while () {
349 next_job: 410 next_job:
350 my $avail = cf::till_tick; 411 my $avail = cf::till_tick;
358 } 419 }
359 } 420 }
360 } 421 }
361 422
362 if (@SLOT_QUEUE) { 423 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 425 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 426 $signal->wait;
366 } else { 427 } else {
367 Coro::schedule; 428 Coro::schedule;
368 } 429 }
369 } 430 }
370}; 431};
371 432
372sub get_slot($;$$) { 433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
373 my ($time, $pri, $name) = @_; 436 my ($time, $pri, $name) = @_;
374 437
375 $time = $TICK * .6 if $time > $TICK * .6; 438 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 439 my $sig = new Coro::Signal;
377 440
391 454
392BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
393 456
394=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
395 458
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 462acceptable.
400 463
401If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
407 470
408sub sync_job(&) { 471sub sync_job(&) {
409 my ($job) = @_; 472 my ($job) = @_;
410 473
411 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 475 my $time = EV::time;
413 476
414 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
416 479
417 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 481
419 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
420 483
421 my $busy = 1; 484 my $busy = 1;
422 my @res; 485 my @res;
423 486
424 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 489 @res = eval { $job->() };
426 warn $@ if $@; 490 warn $@ if $@;
427 undef $busy; 491 undef $busy;
428 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
429 493
430 while ($busy) { 494 while ($busy) {
431 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
432 } 499 }
500 }
433 501
434 $time = Event::time - $time; 502 my $time = EV::time - $time;
435 503
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
440 505
441 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
442 } else { 507 } else {
443 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
444 509
469=item fork_call { }, $args 534=item fork_call { }, $args
470 535
471Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
475 540
476=cut 541=cut
477 542
478sub fork_call(&@) { 543sub fork_call(&@) {
479 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
480 545
481 # we seemingly have to make a local copy of the whole thing, 546 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 547 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 548 # TODO: investigate and fix (likely this will be rather laborious)
484 549
485 my @res = Coro::Util::fork_eval { 550 my @res = Coro::Util::fork_eval {
486 reset_signals; 551 reset_signals;
487 &$cb 552 &$cb
488 }, @args; 553 }, @args;
489 554
490 wantarray ? @res : $res[-1] 555 wantarray ? @res : $res[-1]
491} 556}
492 557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
493=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
494 586
495Returns a single value from the environment database. 587Returns a single value from the environment database.
496 588
497=item cf::db_put $family => $key => $value 589=item cf::db_put $family => $key => $value
498 590
499Stores the given C<$value> in the family. It can currently store binary 591Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
502=cut 599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
503 617
504our $DB; 618our $DB;
505 619
506sub db_init { 620sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 621 cf::sync_job {
511 eval { 622 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 623 };
521} 624}
522 625
523sub db_get($$) { 626sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 627 my $key = "$_[0]/$_[1]";
525 628
575 if (1) { 678 if (1) {
576 $md5 = 679 $md5 =
577 join "\x00", 680 join "\x00",
578 $processversion, 681 $processversion,
579 map { 682 map {
580 Coro::cede; 683 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 685 } 0.. $#$src;
583 686
584 687
585 my $dbmd5 = db_get cache => "$id/md5"; 688 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
631 734
632In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 737Deliantra).
635 738
636=over 4 739=over 4
637 740
638=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
639 742
921 } 1024 }
922 1025
923 0 1026 0
924} 1027}
925 1028
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1030
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1032
930Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
931 1034
937 1040
938=cut 1041=cut
939 1042
940############################################################################# 1043#############################################################################
941# object support 1044# object support
942#
943 1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
944sub _can_merge { 1079sub _can_merge {
945 my ($ob1, $ob2) = @_; 1080 my ($ob1, $ob2) = @_;
946 1081
947 local $Storable::canonical = 1; 1082 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1083
951 $fob1 eq $fob2 1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
952} 1086}
953 1087
954sub reattach { 1088sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1090 my ($obj) = @_;
978cf::attachable->attach ( 1112cf::attachable->attach (
979 prio => -1000000, 1113 prio => -1000000,
980 on_instantiate => sub { 1114 on_instantiate => sub {
981 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
982 1116
983 $data = from_json $data; 1117 $data = decode_json $data;
984 1118
985 for (@$data) { 1119 for (@$data) {
986 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
987 1121
988 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1138sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
1006 1140
1007 sync_job { 1141 sync_job {
1008 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
1011 1146
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1151 aio_close $fh;
1017 1152
1018 if (@$objs) { 1153 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1159 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1161 }
1027 } else { 1162 } else {
1028 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
1029 } 1164 }
1034 } 1169 }
1035 } else { 1170 } else {
1036 aio_unlink $filename; 1171 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1038 } 1173 }
1039 } 1174 };
1040} 1175}
1041 1176
1042sub object_freezer_as_string { 1177sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
1044 1179
1056 or return; 1191 or return;
1057 1192
1058 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1195 or return;
1196
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
1062 } 1199 }
1063 1200
1201 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1203 $decname, length $data, scalar @{$av || []};
1204
1066 return ($data, $av); 1205 ($data, $av)
1067} 1206}
1068 1207
1069=head2 COMMAND CALLBACKS 1208=head2 COMMAND CALLBACKS
1070 1209
1071=over 4 1210=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1222 1361
1223 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1363 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1365 }
1228 1366
1229 warn $msg; 1367 warn $msg;
1230 } 1368 }
1231 1369
1256use Coro::AIO; 1394use Coro::AIO;
1257 1395
1258=head3 cf::player 1396=head3 cf::player
1259 1397
1260=over 4 1398=over 4
1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1261 1413
1262=item cf::player::find $login 1414=item cf::player::find $login
1263 1415
1264Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1265 1417
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1456 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1457
1306 my $pl = load_pl path $login 1458 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1309 } 1467 }
1310 } 1468 }
1311} 1469}
1312 1470
1321 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1322 1480
1323 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1325 1483
1484 cf::get_slot 0.01;
1485
1326 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1327 Coro::cede; 1487 cf::cede_to_tick;
1328} 1488}
1329 1489
1330sub new($) { 1490sub new($) {
1331 my ($login) = @_; 1491 my ($login) = @_;
1332 1492
1365 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1527
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1372 1534
1373 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1572 or return [];
1411 1573
1412 my @logins; 1574 my @logins;
1413 1575
1414 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1418 1586
1419 utf8::decode $login; 1587 utf8::decode $login;
1420 push @logins, $login; 1588 push @logins, $login;
1421 } 1589 }
1422 1590
1455 1623
1456Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1457 1625
1458=cut 1626=cut
1459 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1460sub expand_cfpod { 1639sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1462 1641
1463 # escape & and < 1642 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1643
1467 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1468 1647
1469 1 while 1648 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1653 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1654 <
1476 $self->gender ? $2 : $1 1655 (?:
1477 }ge 1656 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1657 | < $interior >
1479 || s{H<([^\>]*)>} 1658 )
1659 >
1660 %gcsx
1480 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1681 "")
1484 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1486 1693
1694 for ($xml) {
1487 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1489 1697
1490 # compress some whitespace 1698 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1495 1704
1496 $_ 1705 $xml
1497} 1706}
1707
1708no re 'eval';
1498 1709
1499sub hintmode { 1710sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1712 $_[0]{hintmode}
1502} 1713}
1574our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1576 1787
1577sub generate_random_map { 1788sub generate_random_map {
1578 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1579 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1794 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1919
1706# the temporary/swap location 1920# the temporary/swap location
1707sub save_path { 1921sub save_path {
1708 my ($self) = @_; 1922 my ($self) = @_;
1709 1923
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1712} 1926}
1713 1927
1714# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1715sub uniq_path { 1929sub uniq_path {
1716 my ($self) = @_; 1930 my ($self) = @_;
1717 1931
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1720} 1934}
1721 1935
1722# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1723# all maps in C++... 1937# all maps in C++...
1746 1960
1747sub load_header_from($) { 1961sub load_header_from($) {
1748 my ($self, $path) = @_; 1962 my ($self, $path) = @_;
1749 1963
1750 utf8::encode $path; 1964 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1966 or return;
1967
1968 $self->_load_header ($f)
1969 or return;
1970
1971 local $MAP_LOADING{$self->{path}} = $self;
1972 $f->resolve_delayed_derefs;
1756 1973
1757 $self->{load_path} = $path; 1974 $self->{load_path} = $path;
1758 1975
1759 1 1976 1
1760} 1977}
1814sub find { 2031sub find {
1815 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1816 2033
1817 $path = normalise $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1818 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1820 2038
1821 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
2042
1823 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1824 or return; 2044 or return;
1825 2045
1826 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1827 2047
1829 or return; 2049 or return;
1830 2050
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1834 $map->reset; 2056 $map->reset;
1835 undef $guard;
1836 return find $path; 2057 return find $path;
1837 } 2058 }
1838 2059
1839 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1840 } 2061 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2070 local $self->{deny_reset} = 1; # loading can take a long time
1850 2071
1851 my $path = $self->{path}; 2072 my $path = $self->{path};
1852 2073
1853 { 2074 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2075 my $guard = cf::lock_acquire "map_data:$path";
1855 2076
2077 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2079
1858 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1859 2081
1860 $self->alloc; 2082 $self->alloc;
1861 2083
1862 $self->pre_load; 2084 $self->pre_load;
1863 Coro::cede; 2085 cf::cede_to_tick;
1864 2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2089 $self->_load_objects ($f)
1866 or return; 2090 or return;
1867 2091
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1869 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1870 2094
1871 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2096 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2099 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1876 } 2103 }
1877 } 2104 }
1878 2105
1879 Coro::cede; 2106 $f->resolve_delayed_derefs;
2107
2108 cf::cede_to_tick;
1880 # now do the right thing for maps 2109 # now do the right thing for maps
1881 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2112 unless $self->difficulty;
1884 Coro::cede; 2113 cf::cede_to_tick;
1885 2114
1886 unless ($self->{deny_activate}) { 2115 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2116 $self->decay_objects;
1888 $self->fix_auto_apply; 2117 $self->fix_auto_apply;
1889 $self->update_buttons; 2118 $self->update_buttons;
1890 Coro::cede; 2119 cf::cede_to_tick;
1891 $self->set_darkness_map; 2120 $self->set_darkness_map;
1892 Coro::cede; 2121 cf::cede_to_tick;
1893 $self->activate; 2122 $self->activate;
1894 } 2123 }
1895 2124
1896 $self->{last_save} = $cf::RUNTIME; 2125 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2126 $self->last_access ($cf::RUNTIME);
1898 2127
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2129 }
1901 2130
1902 $self->post_load; 2131 $self->post_load;
1903} 2132}
1904 2133
1947} 2176}
1948 2177
1949sub do_load_sync { 2178sub do_load_sync {
1950 my ($map) = @_; 2179 my ($map) = @_;
1951 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1952 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1953} 2185}
1954 2186
1955our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
1956our $MAP_PREFETCHER = undef; 2188our $MAP_PREFETCHER = undef;
1957 2189
1958sub find_async { 2190sub find_async {
1959 my ($path, $origin) = @_; 2191 my ($path, $origin, $load) = @_;
1960 2192
1961 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
1962 2194
1963 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
1964 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1965 } 2197 }
1966 2198
1967 undef $MAP_PREFETCH{$path}; 2199 $MAP_PREFETCH{$path} |= $load;
2200
1968 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
1969 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1970 for my $path (keys %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1971 if (my $map = find $path) { 2206 if (my $map = find $k) {
1972 $map->load; 2207 $map->load if $v;
1973 } 2208 }
1974 2209
1975 delete $MAP_PREFETCH{$path}; 2210 delete $MAP_PREFETCH{$k};
1976 } 2211 }
1977 } 2212 }
1978 undef $MAP_PREFETCHER; 2213 undef $MAP_PREFETCHER;
1979 }; 2214 };
1980 $MAP_PREFETCHER->prio (6); 2215 $MAP_PREFETCHER->prio (6);
1983} 2218}
1984 2219
1985sub save { 2220sub save {
1986 my ($self) = @_; 2221 my ($self) = @_;
1987 2222
1988 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1989 2224
1990 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1991 2226
1992 return unless $self->dirty; 2227 return unless $self->dirty;
1993 2228
1999 return if $self->{deny_save}; 2234 return if $self->{deny_save};
2000 2235
2001 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
2002 2237
2003 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2004 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
2005 }; 2241 };
2242
2243 cf::get_slot 0.02;
2006 2244
2007 if ($uniq) { 2245 if ($uniq) {
2008 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2009 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2010 } else { 2248 } else {
2016 my ($self) = @_; 2254 my ($self) = @_;
2017 2255
2018 # save first because save cedes 2256 # save first because save cedes
2019 $self->save; 2257 $self->save;
2020 2258
2021 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2022 2260
2023 return if $self->players; 2261 return if $self->players;
2024 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
2025 return if $self->{deny_save}; 2263 return if $self->{deny_save};
2026 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2027 $self->clear; 2269 $self->clear;
2028 $self->in_memory (cf::MAP_SWAPPED);
2029} 2270}
2030 2271
2031sub reset_at { 2272sub reset_at {
2032 my ($self) = @_; 2273 my ($self) = @_;
2033 2274
2065 if $uniq; 2306 if $uniq;
2066 } 2307 }
2067 2308
2068 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
2069 2310
2311 $self->deactivate;
2312 $_->clear_links_to ($self) for values %cf::MAP;
2070 $self->clear; 2313 $self->clear;
2071
2072 $_->clear_links_to ($self) for values %cf::MAP;
2073 2314
2074 $self->unlink_save; 2315 $self->unlink_save;
2075 $self->destroy; 2316 $self->destroy;
2076} 2317}
2077 2318
2078my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
2079 2320
2080sub nuke { 2321sub nuke {
2081 my ($self) = @_; 2322 my ($self) = @_;
2082 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2083 delete $cf::MAP{$self->path}; 2327 delete $cf::MAP{$self->path};
2084 2328
2085 $self->unlink_save; 2329 $self->unlink_save;
2086 2330
2087 bless $self, "cf::map"; 2331 bless $self, "cf::map";
2088 delete $self->{deny_reset}; 2332 delete $self->{deny_reset};
2089 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
2090 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
2091 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2092 2336
2093 $cf::MAP{$self->path} = $self; 2337 $cf::MAP{$self->path} = $self;
2338 }
2094 2339
2095 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
2096} 2341}
2097 2342
2098=item $maps = cf::map::tmp_maps 2343=item $maps = cf::map::tmp_maps
2140 2385
2141sub unique_maps() { 2386sub unique_maps() {
2142 [ 2387 [
2143 map { 2388 map {
2144 utf8::decode $_; 2389 utf8::decode $_;
2145 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2146 ? normalise $_ 2393 : normalise $_
2147 : ()
2148 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2149 ] 2395 ]
2150} 2396}
2151 2397
2152package cf;
2153
2154=back 2398=back
2155 2399
2156=head3 cf::object 2400=head3 cf::object
2157 2401
2158=cut 2402=cut
2161 2405
2162=over 4 2406=over 4
2163 2407
2164=item $ob->inv_recursive 2408=item $ob->inv_recursive
2165 2409
2166Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2167 2412
2168=cut 2413=cut
2169 2414
2170sub inv_recursive_; 2415sub inv_recursive_;
2171sub inv_recursive_ { 2416sub inv_recursive_ {
2174 2419
2175sub inv_recursive { 2420sub inv_recursive {
2176 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2177} 2422}
2178 2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
2449 }
2450}
2451
2179package cf; 2452package cf;
2180 2453
2181=back 2454=back
2182 2455
2183=head3 cf::object::player 2456=head3 cf::object::player
2189Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2190can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2191dialogue with the given NPC character. 2464dialogue with the given NPC character.
2192 2465
2193=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2194 2481
2195# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2196# with dialog boxes. 2483# with dialog boxes.
2197#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2198sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2210 my $dialog = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2211 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2212 2499
2213 } else { 2500 } else {
2214 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2215 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2216 } 2503 }
2217 } 2504 }
2218} 2505}
2219 2506
2220=item $object->send_msg ($channel, $msg, $color, [extra...]) 2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2328her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2329that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2330the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2331be called at the end of this process. 2618be called at the end of this process.
2332 2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2333=cut 2623=cut
2334 2624
2335our $GOTOGEN; 2625our $GOTOGEN;
2336 2626
2337sub cf::object::player::goto { 2627sub cf::object::player::goto {
2341 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2342 2632
2343 $self->enter_link; 2633 $self->enter_link;
2344 2634
2345 (async { 2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2346 my $map = eval { 2657 my $map = eval {
2347 my $map = cf::map::find $path; 2658 my $map = defined $path ? cf::map::find $path : undef;
2348 2659
2349 if ($map) { 2660 if ($map) {
2350 $map = $map->customise_for ($self); 2661 $map = $map->customise_for ($self);
2351 $map = $check->($map) if $check && $map; 2662 $map = $check->($map) if $check && $map;
2352 } else { 2663 } else {
2353 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2354 } 2665 }
2355 2666
2356 $map 2667 $map
2357 }; 2668 };
2358 2669
2394} 2705}
2395 2706
2396sub prepare_random_map { 2707sub prepare_random_map {
2397 my ($exit) = @_; 2708 my ($exit) = @_;
2398 2709
2399 my $guard = cf::lock_acquire "exit_prepare:$exit";
2400
2401 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2402 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2403 # that depends on the exit object 2712 # that depends on the exit object
2404 2713
2405 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2407 if ($exit->map) { 2716 if ($exit->map) {
2408 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2409 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2410 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2411 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2412 } 2723 }
2413 2724
2414 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2415 2726
2416 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2417 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2418 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2419 2730
2420 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2421 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2422 undef $fh; 2733 undef $fh;
2423 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2424 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2425 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2426 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2427 } 2742 }
2428} 2743}
2429 2744
2430sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2431 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2432 2747
2433 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2434 2749
2435 if ($exit->slaying eq "/!") {
2436 #TODO: this should de-fi-ni-te-ly not be a sync-job
2437 # the problem is that $exit might not survive long enough
2438 # so it needs to be done right now, right here
2439 cf::sync_job { prepare_random_map $exit };
2440 }
2441
2442 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2443 my $hp = $exit->stats->hp;
2444 my $sp = $exit->stats->sp;
2445
2446 $self->enter_link; 2750 $self->enter_link;
2447 2751
2448 # if exit is damned, update players death & WoR home-position
2449 $self->contr->savebed ($slaying, $hp, $sp)
2450 if $exit->flag (FLAG_DAMNED);
2451
2452 (async { 2752 (async {
2453 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
2454 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2455 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2456 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2457 1; 2776 1
2458 }) { 2777 }) {
2459 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2460 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2461 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2462 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2492the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2493the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2494 2813
2495=cut 2814=cut
2496 2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2497sub cf::client::send_msg { 2874sub cf::client::send_msg {
2498 my ($self, $channel, $msg, $color, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2499 2876
2500 $msg = $self->pl->expand_cfpod ($msg); 2877 $msg = $self->pl->expand_cfpod ($msg);
2501 2878
2502 $color &= cf::NDI_CLIENT_MASK; # just in case... 2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2503 2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2504 if (ref $channel) { 2890 } elsif (ref $channel) {
2505 # send meta info to client, if not yet sent 2891 # send meta info to client, if not yet sent
2506 unless (exists $self->{channel}{$channel->{id}}) { 2892 unless (exists $self->{channel}{$channel->{id}}) {
2507 $self->{channel}{$channel->{id}} = $channel; 2893 $self->{channel}{$channel->{id}} = $channel;
2508 $self->ext_msg (channel_info => $channel); 2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2509 } 2896 }
2510 2897
2511 $channel = $channel->{id}; 2898 $channel = $channel->{id};
2512 } 2899 }
2513 2900
2554=cut 2941=cut
2555 2942
2556sub cf::client::ext_msg($$@) { 2943sub cf::client::ext_msg($$@) {
2557 my ($self, $type, @msg) = @_; 2944 my ($self, $type, @msg) = @_;
2558 2945
2559 my $extcmd = $self->extcmd;
2560
2561 if ($extcmd == 2) { 2946 if ($self->extcmd == 2) {
2562 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2563 } elsif ($extcmd == 1) { # TODO: remove 2948 } elsif ($self->extcmd == 1) { # TODO: remove
2564 push @msg, msgtype => "event_$type"; 2949 push @msg, msgtype => "event_$type";
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2566 } 2951 }
2567} 2952}
2568 2953
2575sub cf::client::ext_reply($$@) { 2960sub cf::client::ext_reply($$@) {
2576 my ($self, $id, @msg) = @_; 2961 my ($self, $id, @msg) = @_;
2577 2962
2578 if ($self->extcmd == 2) { 2963 if ($self->extcmd == 2) {
2579 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2580 } elsif ($self->ns->extcmd == 1) { 2965 } elsif ($self->extcmd == 1) {
2581 #TODO: version 1, remove 2966 #TODO: version 1, remove
2582 unshift @msg, msgtype => "reply", msgid => $id; 2967 unshift @msg, msgtype => "reply", msgid => $id;
2583 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2584 } 2969 }
2585} 2970}
2727=pod 3112=pod
2728 3113
2729The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2730 3115
2731 cf::object 3116 cf::object
2732 contr pay_amount pay_player map x y force_find force_add 3117 contr pay_amount pay_player map x y force_find force_add destroy
2733 insert remove name archname title slaying race 3118 insert remove name archname title slaying race decrease split
2734 3119
2735 cf::object::player 3120 cf::object::player
2736 player 3121 player
2737 3122
2738 cf::player 3123 cf::player
2743 3128
2744=cut 3129=cut
2745 3130
2746for ( 3131for (
2747 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2748 insert remove inv name archname title slaying race)], 3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
2749 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2750 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2751 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2752) { 3138) {
2753 no strict 'refs'; 3139 no strict 'refs';
2829# the server's init and main functions 3215# the server's init and main functions
2830 3216
2831sub load_facedata($) { 3217sub load_facedata($) {
2832 my ($path) = @_; 3218 my ($path) = @_;
2833 3219
3220 # HACK to clear player env face cache, we need some signal framework
3221 # for this (global event?)
3222 %ext::player_env::MUSIC_FACE_CACHE = ();
3223
2834 my $enc = JSON::XS->new->utf8->canonical; 3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2835 3225
2836 warn "loading facedata from $path\n"; 3226 warn "loading facedata from $path\n";
2837 3227
2838 my $facedata; 3228 my $facedata;
2839 0 < aio_load $path, $facedata 3229 0 < aio_load $path, $facedata
2854 { 3244 {
2855 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
2856 3246
2857 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
2858 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
2859 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
2860 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2861 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2862 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2863 3254
2864 cf::cede_to_tick; 3255 cf::cede_to_tick;
2865 } 3256 }
2866 3257
2867 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
2868 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
2869 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
2870 or next; 3262 or next;
3263
2871 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
2872 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
2873 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2874 } else { 3267 } else {
2875 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
2893 { 3286 {
2894 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
2895 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
2896 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
2897 3290
2898 my $soundconf = delete $res->{"res/sound.conf"};
2899
2900 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
2901 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2902 my $data; 3294 my $data;
2903 3295
2904 if ($info->{type} & 1) { 3296 if ($info->{type} & 1) {
2905 # prepend meta info 3297 # prepend meta info
2906 3298
2907 my $meta = $enc->encode ({ 3299 my $meta = $enc->encode ({
2908 name => $name, 3300 name => $name,
2909 %{ $info->{meta} || {} }, 3301 %{ $info->{meta} || {} },
2910 }); 3302 });
2911 3303
2912 $data = pack "(w/a*)*", $meta, $info->{data}; 3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
2913 } else { 3311 } else {
2914 $data = $info->{data}; 3312 $RESOURCE{$name} = $info;
2915 } 3313 }
2916 3314
2917 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2918 cf::face::set_type $idx, $info->{type};
2919
2920 cf::cede_to_tick; 3315 cf::cede_to_tick;
2921 } 3316 }
2922
2923 if ($soundconf) {
2924 $soundconf = $enc->decode (delete $soundconf->{data});
2925
2926 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2927 my $sound = $soundconf->{compat}[$_]
2928 or next;
2929
2930 my $face = cf::face::find "sound/$sound->[1]";
2931 cf::sound::set $sound->[0] => $face;
2932 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2933 }
2934
2935 while (my ($k, $v) = each %{$soundconf->{event}}) {
2936 my $face = cf::face::find "sound/$v";
2937 cf::sound::set $k => $face;
2938 }
2939 }
2940 } 3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2941 3320
2942 1 3321 1
2943} 3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
2944 3343
2945register_exticmd fx_want => sub { 3344register_exticmd fx_want => sub {
2946 my ($ns, $want) = @_; 3345 my ($ns, $want) = @_;
2947 3346
2948 while (my ($k, $v) = each %$want) { 3347 while (my ($k, $v) = each %$want) {
2949 $ns->fx_want ($k, $v); 3348 $ns->fx_want ($k, $v);
2950 } 3349 }
2951}; 3350};
2952 3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
2953sub reload_regions { 3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
2954 load_resource_file "$MAPDIR/regions" 3367 load_resource_file "$MAPDIR/regions"
2955 or die "unable to load regions file\n"; 3368 or die "unable to load regions file\n";
2956 3369
2957 for (cf::region::list) { 3370 for (cf::region::list) {
2958 $_->{match} = qr/$_->{match}/ 3371 $_->{match} = qr/$_->{match}/
2966} 3379}
2967 3380
2968sub reload_archetypes { 3381sub reload_archetypes {
2969 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
2970 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
2971 #d# NEED to laod twice to resolve forward references
2972 # this really needs to be done in an extra post-pass
2973 # (which needs to be synchronous, so solve it differently)
2974 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n";
2976} 3384}
2977 3385
2978sub reload_treasures { 3386sub reload_treasures {
2979 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
2980 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
2981} 3389}
2982 3390
2983sub reload_resources { 3391sub reload_resources {
2984 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
2985 3393
3394 reload_facedata;
3395 reload_archetypes;
2986 reload_regions; 3396 reload_regions;
2987 reload_facedata;
2988 #reload_archetypes;#d#
2989 reload_archetypes;
2990 reload_treasures; 3397 reload_treasures;
2991 3398
2992 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
2993} 3400}
2994 3401
2995sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
2996 reload_resources; 3407 reload_resources;
2997} 3408}
2998 3409
2999sub cfg_load { 3410sub reload_config {
3000 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
3001 or return; 3412 or return;
3002 3413
3003 local $/; 3414 local $/;
3004 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
3005 3416
3006 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3007 3418
3008 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3009 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3020sub main { 3431sub main {
3021 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
3022 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
3023 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3024 (async { 3435 (async {
3025 Event::one_event; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3026 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
3027 }; 3439 };
3028 3440
3029 cfg_load; 3441 {
3442 my $guard = freeze_mainloop;
3443 reload_config;
3030 db_init; 3444 db_init;
3031 load_extensions; 3445 load_extensions;
3032 3446
3033 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
3034 Event::loop; 3450 EV::loop;
3035} 3451}
3036 3452
3037############################################################################# 3453#############################################################################
3038# initialisation and cleanup 3454# initialisation and cleanup
3039 3455
3040# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
3041BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
3042 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
3043 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3044 reentrant => 0,
3045 data => WF_AUTOCANCEL,
3046 signal => $signal,
3047 prio => 0,
3048 cb => sub {
3049 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
3050 },
3051 ); 3462 };
3052 } 3463 }
3053} 3464}
3054 3465
3055sub write_runtime { 3466sub write_runtime_sync {
3056 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
3057 3468
3058 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
3059 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
3060 3471
3086 and return; 3497 and return;
3087 3498
3088 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
3089 3500
3090 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3091} 3545}
3092 3546
3093sub emergency_save() { 3547sub emergency_save() {
3094 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3095 3549
3101 # and maps saved/destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
3102 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
3103 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
3104 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
3105 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3106 $pl->save; 3561 $pl->save;
3107 } 3562 }
3108 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
3109 3564
3110 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
3116 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3117 3572
3118 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
3119 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
3120 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3121 }; 3580 };
3122 3581
3123 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
3124} 3583}
3125 3584
3140 warn "reloading..."; 3599 warn "reloading...";
3141 3600
3142 warn "entering sync_job"; 3601 warn "entering sync_job";
3143 3602
3144 cf::sync_job { 3603 cf::sync_job {
3145 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3146 cf::emergency_save; 3605 cf::emergency_save;
3147 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3148 3607
3149 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3150 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3151 3610
3152 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3153
3154 warn "cancelling all WF_AUTOCANCEL watchers";
3155 for (Event::all_watchers) {
3156 $_->cancel if $_->data & WF_AUTOCANCEL;
3157 }
3158 3612
3159 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3160 for (;;) { 3614 for (;;) {
3161 BDB::flush; 3615 BDB::flush;
3162 IO::AIO::flush; 3616 IO::AIO::flush;
3163 Coro::cede; 3617 Coro::cede_notself;
3164 last unless IO::AIO::nreqs || BDB::nreqs; 3618 last unless IO::AIO::nreqs || BDB::nreqs;
3165 warn "iterate..."; 3619 warn "iterate...";
3166 } 3620 }
3167 3621
3168 ++$RELOAD; 3622 ++$RELOAD;
3227 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
3228 require cf; 3682 require cf;
3229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3230 3684
3231 warn "loading config and database again"; 3685 warn "loading config and database again";
3232 cf::cfg_load; 3686 cf::reload_config;
3233 3687
3234 warn "loading extensions"; 3688 warn "loading extensions";
3235 cf::load_extensions; 3689 cf::load_extensions;
3236 3690
3237 warn "reattaching attachments to objects/players"; 3691 warn "reattaching attachments to objects/players";
3244 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3245 3699
3246 1 3700 1
3247 } or do { 3701 } or do {
3248 warn $@; 3702 warn $@;
3249 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3250 exit 1;
3251 }; 3704 };
3252 3705
3253 warn "reloaded"; 3706 warn "reloaded";
3254}; 3707};
3255 3708
3257 3710
3258sub reload_perl() { 3711sub reload_perl() {
3259 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3260 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3261 3714
3262 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3263 reentrant => 0,
3264 after => 0,
3265 data => WF_AUTOCANCEL,
3266 cb => sub {
3267 do_reload_perl; 3716 do_reload_perl;
3268 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3269 },
3270 ); 3718 };
3271} 3719}
3272 3720
3273register_command "reload" => sub { 3721register_command "reload" => sub {
3274 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3275 3723
3276 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
3277 $who->message ("reloading server."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3278 async { reload_perl }; 3728 reload_perl;
3729 };
3279 } 3730 }
3280}; 3731};
3281 3732
3282unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
3283 3734
3285 3736
3286our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3287our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3288 3739
3289sub wait_for_tick { 3740sub wait_for_tick {
3290 return unless $TICK_WATCHER->is_active;
3291 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3292 3742
3293 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3294 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3295 $signal->wait; 3745 $signal->wait;
3296} 3746}
3297 3747
3298sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3299 return unless $TICK_WATCHER->is_active;
3300 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3301 3750
3302 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3303 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3304 $signal->wait; 3753 $signal->wait;
3305} 3754}
3306 3755
3307 my $min = 1e6;#d# 3756sub tick {
3308 my $avg = 10;
3309$TICK_WATCHER = Event->timer (
3310 reentrant => 0,
3311 parked => 1,
3312 prio => 0,
3313 at => $NEXT_TICK || $TICK,
3314 data => WF_AUTOCANCEL,
3315 cb => sub {
3316 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3317 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3318 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3319 return; 3760 return;
3320 } 3761 }
3321 3762
3322 $NOW = $tick_start = Event::time;
3323
3324 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3325 3764
3326 0 && sync_job {#d# 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3327 for(1..10) { 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3328 my $t = Event::time; 3767 Coro::async_pool {
3329 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3768 $Coro::current->{desc} = "runtime saver";
3330 or die; 3769 write_runtime_sync
3331 3770 or warn "ERROR: unable to write runtime file: $!";
3332 $map->width (50);
3333 $map->height (50);
3334 $map->alloc;
3335 $map->_load_objects ("/tmp/x.map", 1);
3336 my $t = Event::time - $t;
3337
3338 #next unless $t < 0.0013;#d#
3339 if ($t < $min) {
3340 $min = $t;
3341 }
3342 $avg = $avg * 0.99 + $t * 0.01;
3343 }
3344 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3345 exit 0;
3346 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3347 }; 3771 };
3772 }
3348 3773
3349 $RUNTIME += $TICK;
3350 $NEXT_TICK += $TICK;
3351
3352 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3353 $NEXT_RUNTIME_WRITE = $NOW + 10;
3354 Coro::async_pool {
3355 write_runtime
3356 or warn "ERROR: unable to write runtime file: $!";
3357 };
3358 }
3359
3360# my $AFTER = Event::time;
3361# warn $AFTER - $NOW;#d#
3362
3363 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3364 $sig->send; 3775 $sig->send;
3365 } 3776 }
3366 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3367 $sig->send; 3778 $sig->send;
3368 } 3779 }
3369 3780
3370 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3371
3372 # if we are delayed by four ticks or more, skip them all
3373 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3374
3375 $TICK_WATCHER->at ($NEXT_TICK);
3376 $TICK_WATCHER->start;
3377
3378 $LOAD = ($NOW - $tick_start) / $TICK;
3379 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3380 3783
3381 _post_tick; 3784 if (0) {
3382 3785 if ($NEXT_TICK) {
3383 3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3384 }, 3790 }
3385); 3791}
3386 3792
3387{ 3793{
3388 BDB::max_poll_time $TICK * 0.1; 3794 # configure BDB
3389 $BDB_POLL_WATCHER = Event->io ( 3795
3390 reentrant => 0,
3391 fd => BDB::poll_fileno,
3392 poll => 'r',
3393 prio => 0,
3394 data => WF_AUTOCANCEL,
3395 cb => \&BDB::poll_cb,
3396 );
3397 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3398 3797 BDB::max_poll_reqs $TICK * 0.1;
3399 BDB::set_sync_prepare { 3798 $AnyEvent::BDB::WATCHER->priority (1);
3400 my $status;
3401 my $current = $Coro::current;
3402 (
3403 sub {
3404 $status = $!;
3405 $current->ready; undef $current;
3406 },
3407 sub {
3408 Coro::schedule while defined $current;
3409 $! = $status;
3410 },
3411 )
3412 };
3413 3799
3414 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3415 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3416 3807
3417 cf::sync_job { 3808 cf::sync_job {
3418 eval { 3809 eval {
3419 BDB::db_env_open 3810 BDB::db_env_open
3420 $DB_ENV, 3811 $DB_ENV,
3422 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3423 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3424 0666; 3815 0666;
3425 3816
3426 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3427
3428 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3429 $DB_ENV->set_lk_detect;
3430 }; 3818 };
3431 3819
3432 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3433 }; 3821 };
3434 } 3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3435} 3833}
3436 3834
3437{ 3835{
3836 # configure IO::AIO
3837
3438 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3439
3440 undef $Coro::AIO::WATCHER;
3441 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3442 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3443 reentrant => 0,
3444 data => WF_AUTOCANCEL,
3445 fd => IO::AIO::poll_fileno,
3446 poll => 'r',
3447 prio => 6,
3448 cb => \&IO::AIO::poll_cb,
3449 );
3450} 3841}
3451 3842
3452my $_log_backtrace; 3843my $_log_backtrace;
3453 3844
3454sub _log_backtrace { 3845sub _log_backtrace {
3458 3849
3459 # limit the # of concurrent backtraces 3850 # limit the # of concurrent backtraces
3460 if ($_log_backtrace < 2) { 3851 if ($_log_backtrace < 2) {
3461 ++$_log_backtrace; 3852 ++$_log_backtrace;
3462 async { 3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3463 my @bt = fork_call { 3856 my @bt = fork_call {
3464 @addr = map { sprintf "%x", $_ } @addr; 3857 @addr = map { sprintf "%x", $_ } @addr;
3465 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3466 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3467 or die "addr2line: $!"; 3860 or die "addr2line: $!";

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