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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.339 by root, Fri Aug 24 00:26:10 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS 1.4 (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
86 116
87our %CFG; 117our %CFG;
88 118
89our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 120our $RUNTIME;
121our $NOW;
91 122
92our %PLAYER; # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 124our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
95 126
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 195
160The raw value load value from the last tick. 196The raw value load value from the last tick.
161 197
162=item %cf::CFG 198=item %cf::CFG
163 199
164Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 201from wherever your confdir points to.
166 202
167=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
168 204
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 223 $msg .= "\n"
188 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
189 225
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 227
192 utf8::encode $msg;
193 LOG llevError, $msg; 228 LOG llevError, $msg;
194 }; 229 };
195} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
196 246
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 257for my $pkg (qw(
208 cf::global cf::attachable 258 cf::global cf::attachable
209 cf::object cf::object::player 259 cf::object cf::object::player
210 cf::client cf::player 260 cf::client cf::player
211 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
212 cf::map cf::party cf::region 263 cf::party cf::region
213)) { 264)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 266}
217 267
218$Event::DIED = sub { 268$EV::DIED = sub {
219 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
220}; 270};
221 271
222############################################################################# 272#############################################################################
223 273
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 297 $d
248 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
249} 299}
250 300
251=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
252 302
253Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
254 304
255=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
256 306
257Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
258 308
259=cut 309=cut
260 310
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 312
263sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
265 329
266=item cf::lock_wait $string 330=item cf::lock_wait $string
267 331
268Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
269 333
270=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
271 335
272Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
275returned. 339returned.
276 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
277Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
279 346
280=item $locked = cf::lock_active $string 347=item $locked = cf::lock_active $string
281 348
282Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
283 350
284=cut 351=cut
285 352
286our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
287 354
288sub lock_wait($) { 355sub lock_wait($) {
289 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 357}
297 358
298sub lock_acquire($) { 359sub lock_acquire($) {
299 my ($key) = @_; 360 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 361}
311 362
312sub lock_active($) { 363sub lock_active($) {
313 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 365}
317 366
318sub freeze_mainloop { 367sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
320 369
321 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 371}
323 }; 372
324 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
325 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
326} 386}
327 387
328=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
329 389
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 401our @SLOT_QUEUE;
342our $SLOT_QUEUE; 402our $SLOT_QUEUE;
343 403
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
346 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
347 409
348 while () { 410 while () {
349 next_job: 411 next_job:
350 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
358 } 420 }
359 } 421 }
360 } 422 }
361 423
362 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 427 $signal->wait;
366 } else { 428 } else {
367 Coro::schedule; 429 Coro::schedule;
368 } 430 }
369 } 431 }
370}; 432};
371 433
372sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
373 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
374 438
375 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
377 441
391 455
392BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
393 457
394=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
395 459
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 463acceptable.
400 464
401If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
407 471
408sub sync_job(&) { 472sub sync_job(&) {
409 my ($job) = @_; 473 my ($job) = @_;
410 474
411 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 476 my $time = EV::time;
413 477
414 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
416 480
417 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 482
419 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
420 484
421 my $busy = 1; 485 my $busy = 1;
422 my @res; 486 my @res;
423 487
424 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 490 @res = eval { $job->() };
426 warn $@ if $@; 491 warn $@ if $@;
427 undef $busy; 492 undef $busy;
428 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
429 494
430 while ($busy) { 495 while ($busy) {
431 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
432 } 500 }
501 }
433 502
434 $time = Event::time - $time; 503 my $time = EV::time - $time;
435 504
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
440 506
441 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
442 } else { 508 } else {
443 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
444 510
469=item fork_call { }, $args 535=item fork_call { }, $args
470 536
471Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
475 541
476=cut 542=cut
477 543
478sub fork_call(&@) { 544sub fork_call(&@) {
479 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
480 546
481 # we seemingly have to make a local copy of the whole thing, 547 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 548 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 549 # TODO: investigate and fix (likely this will be rather laborious)
484 550
485 my @res = Coro::Util::fork_eval { 551 my @res = Coro::Util::fork_eval {
486 reset_signals; 552 reset_signals;
487 &$cb 553 &$cb
488 }, @args; 554 }, @args;
489 555
490 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
491} 557}
492 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
493=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
494 587
495Returns a single value from the environment database. 588Returns a single value from the environment database.
496 589
497=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
498 591
499Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
502=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
503 618
504our $DB; 619our $DB;
505 620
506sub db_init { 621sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 622 cf::sync_job {
511 eval { 623 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 624 };
521} 625}
522 626
523sub db_get($$) { 627sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
525 629
575 if (1) { 679 if (1) {
576 $md5 = 680 $md5 =
577 join "\x00", 681 join "\x00",
578 $processversion, 682 $processversion,
579 map { 683 map {
580 Coro::cede; 684 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 686 } 0.. $#$src;
583 687
584 688
585 my $dbmd5 = db_get cache => "$id/md5"; 689 my $dbmd5 = db_get cache => "$id/md5";
623 727
624############################################################################# 728#############################################################################
625 729
626=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
627 731
628Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
631 735
632In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 738Deliantra).
635 739
636=over 4 740=over 4
637 741
638=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
639 743
683=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
684 788
685Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
687 791
688Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
690 794
691These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
692 796
693=over 4 797=over 4
921 } 1025 }
922 1026
923 0 1027 0
924} 1028}
925 1029
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1031
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1033
930Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
931 1035
937 1041
938=cut 1042=cut
939 1043
940############################################################################# 1044#############################################################################
941# object support 1045# object support
942#
943 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
944sub _can_merge { 1080sub _can_merge {
945 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
946 1082
947 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1084
951 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
952} 1087}
953 1088
954sub reattach { 1089sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1091 my ($obj) = @_;
957 1092
1093 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1095
960 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
961 1097
962 @$registry = (); 1098 @$registry = ();
963 1099
978cf::attachable->attach ( 1114cf::attachable->attach (
979 prio => -1000000, 1115 prio => -1000000,
980 on_instantiate => sub { 1116 on_instantiate => sub {
981 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
982 1118
983 $data = from_json $data; 1119 $data = decode_json $data;
984 1120
985 for (@$data) { 1121 for (@$data) {
986 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
987 1123
988 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1140sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1006 1142
1007 sync_job { 1143 sync_job {
1008 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1011 1148
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1153 aio_close $fh;
1017 1154
1018 if (@$objs) { 1155 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1161 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1163 }
1027 } else { 1164 } else {
1028 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1029 } 1166 }
1030 1167
1031 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1172 } else {
1033 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1034 } 1174 }
1035 } else { 1175 } else {
1036 aio_unlink $filename; 1176 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1038 } 1178 }
1039 } 1179 };
1040} 1180}
1041 1181
1042sub object_freezer_as_string { 1182sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1044 1184
1056 or return; 1196 or return;
1057 1197
1058 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1200 or return;
1201
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1062 } 1204 }
1063 1205
1206 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1209
1066 return ($data, $av); 1210 ($data, $av)
1067} 1211}
1068 1212
1069=head2 COMMAND CALLBACKS 1213=head2 COMMAND CALLBACKS
1070 1214
1071=over 4 1215=over 4
1125 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1126 1270
1127 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1128} 1272}
1129 1273
1274use File::Glob ();
1275
1130cf::player->attach ( 1276cf::player->attach (
1131 on_command => sub { 1277 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1133 1279
1134 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1166 1312
1167 cf::override; 1313 cf::override;
1168 }, 1314 },
1169); 1315);
1170 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1171sub load_extensions { 1330sub load_extensions {
1172 cf::sync_job { 1331 cf::sync_job {
1173 my %todo; 1332 my %todo;
1174 1333
1175 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1194 1353
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1356
1198 $ext{source} = 1357 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1201 . $source 1360 . $source
1202 . "\n};\n1"; 1361 . "\n};\n1";
1203 1362
1204 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1222 1381
1223 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1383 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1385 }
1228 1386
1229 warn $msg; 1387 warn $msg;
1230 } 1388 }
1231 1389
1245 1403
1246=back 1404=back
1247 1405
1248=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1249 1407
1250Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1251 1409
1252=cut 1410=cut
1253 1411
1254package cf::player; 1412package cf::player;
1255 1413
1256use Coro::AIO; 1414use Coro::AIO;
1257 1415
1258=head3 cf::player 1416=head3 cf::player
1259 1417
1260=over 4 1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1261 1433
1262=item cf::player::find $login 1434=item cf::player::find $login
1263 1435
1264Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
1265 1437
1284 1456
1285sub exists($) { 1457sub exists($) {
1286 my ($login) = @_; 1458 my ($login) = @_;
1287 1459
1288 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1290} 1462}
1291 1463
1292sub find($) { 1464sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1466 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1476 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1477
1306 my $pl = load_pl path $login 1478 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1309 } 1487 }
1310 } 1488 }
1311} 1489}
1312 1490
1321 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1322 1500
1323 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1325 1503
1504 cf::get_slot 0.01;
1505
1326 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1327 Coro::cede; 1507 cf::cede_to_tick;
1328} 1508}
1329 1509
1330sub new($) { 1510sub new($) {
1331 my ($login) = @_; 1511 my ($login) = @_;
1332 1512
1361 my ($pl) = @_; 1541 my ($pl) = @_;
1362 1542
1363 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1364 1544
1365 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1547
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1372 1554
1373 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1592 or return [];
1411 1593
1412 my @logins; 1594 my @logins;
1413 1595
1414 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1418 1606
1419 utf8::decode $login; 1607 utf8::decode $login;
1420 push @logins, $login; 1608 push @logins, $login;
1421 } 1609 }
1422 1610
1449 } 1637 }
1450 1638
1451 \@paths 1639 \@paths
1452} 1640}
1453 1641
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1643
1456Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1645
1504=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1505 1647
1506Sends an ext reply to the player. 1648Sends an ext reply to the player.
1507 1649
1574our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1576 1718
1577sub generate_random_map { 1719sub generate_random_map {
1578 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1579 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1725 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1850
1706# the temporary/swap location 1851# the temporary/swap location
1707sub save_path { 1852sub save_path {
1708 my ($self) = @_; 1853 my ($self) = @_;
1709 1854
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1712} 1857}
1713 1858
1714# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1715sub uniq_path { 1860sub uniq_path {
1716 my ($self) = @_; 1861 my ($self) = @_;
1717 1862
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1865}
1730 1866
1731sub decay_objects { 1867sub decay_objects {
1732 my ($self) = @_; 1868 my ($self) = @_;
1733 1869
1746 1882
1747sub load_header_from($) { 1883sub load_header_from($) {
1748 my ($self, $path) = @_; 1884 my ($self, $path) = @_;
1749 1885
1750 utf8::encode $path; 1886 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1888 or return;
1889
1890 $self->_load_header ($f)
1891 or return;
1892
1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1756 1895
1757 $self->{load_path} = $path; 1896 $self->{load_path} = $path;
1758 1897
1759 1 1898 1
1760} 1899}
1814sub find { 1953sub find {
1815 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1816 1955
1817 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1818 1957
1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1960
1821 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1824 or return; 1963 or return;
1825 1964
1826 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1827 1966
1829 or return; 1968 or return;
1830 1969
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1834 $map->reset; 1975 $map->reset;
1835 undef $guard;
1836 return find $path; 1976 return find $path;
1837 } 1977 }
1838 1978
1839 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1840 } 1980 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1850 1990
1851 my $path = $self->{path}; 1991 my $path = $self->{path};
1852 1992
1853 { 1993 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1855 1995
1996 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 1998
1858 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1859 2000
1860 $self->alloc; 2001 $self->alloc;
1861 2002
1862 $self->pre_load; 2003 $self->pre_load;
1863 Coro::cede; 2004 cf::cede_to_tick;
1864 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1866 or return; 2009 or return;
1867 2010
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1869 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1870 2013
1871 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2015 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2018 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1876 } 2022 }
1877 } 2023 }
1878 2024
1879 Coro::cede; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1880 # now do the right thing for maps 2028 # now do the right thing for maps
1881 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2031 unless $self->difficulty;
1884 Coro::cede; 2032 cf::cede_to_tick;
1885 2033
1886 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2035 $self->decay_objects;
1888 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1889 $self->update_buttons; 2037 $self->update_buttons;
1890 Coro::cede; 2038 cf::cede_to_tick;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate; 2039 $self->activate;
1894 } 2040 }
1895 2041
1896 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
1898 2044
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2046 }
1901 2047
1902 $self->post_load; 2048 $self->post_load;
1903} 2049}
1904 2050
1948 2094
1949sub do_load_sync { 2095sub do_load_sync {
1950 my ($map) = @_; 2096 my ($map) = @_;
1951 2097
1952 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync" 2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1953 if $Coro::current != $Coro::main; 2099 if $Coro::current == $Coro::main;
1954 2100
1955 cf::sync_job { $map->load }; 2101 cf::sync_job { $map->load };
1956} 2102}
1957 2103
1958our %MAP_PREFETCH; 2104our %MAP_PREFETCH;
1962 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
1963 2109
1964 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
1965 2111
1966 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
1967 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2114 }
1969 2115
1970 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
1971 2117
1972 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
1973 while (%MAP_PREFETCH) { 2121 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2122 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2123 if (my $map = find $k) {
1976 $map->load if $v; 2124 $map->load if $v;
1977 } 2125 }
1987} 2135}
1988 2136
1989sub save { 2137sub save {
1990 my ($self) = @_; 2138 my ($self) = @_;
1991 2139
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2141
1994 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1995 2143
1996 return unless $self->dirty; 2144 return unless $self->dirty;
1997 2145
2003 return if $self->{deny_save}; 2151 return if $self->{deny_save};
2004 2152
2005 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
2006 2154
2007 cf::async { 2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2009 }; 2158 };
2159
2160 cf::get_slot 0.02;
2010 2161
2011 if ($uniq) { 2162 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2165 } else {
2020 my ($self) = @_; 2171 my ($self) = @_;
2021 2172
2022 # save first because save cedes 2173 # save first because save cedes
2023 $self->save; 2174 $self->save;
2024 2175
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2177
2027 return if $self->players; 2178 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2030 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2186 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2187}
2034 2188
2035sub reset_at { 2189sub reset_at {
2036 my ($self) = @_; 2190 my ($self) = @_;
2037 2191
2069 if $uniq; 2223 if $uniq;
2070 } 2224 }
2071 2225
2072 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
2073 2227
2228 $self->deactivate;
2229 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2230 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2231
2078 $self->unlink_save; 2232 $self->unlink_save;
2079 $self->destroy; 2233 $self->destroy;
2080} 2234}
2081 2235
2082my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
2083 2237
2084sub nuke { 2238sub nuke {
2085 my ($self) = @_; 2239 my ($self) = @_;
2086 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2087 delete $cf::MAP{$self->path}; 2244 delete $cf::MAP{$self->path};
2088 2245
2089 $self->unlink_save; 2246 $self->unlink_save;
2090 2247
2091 bless $self, "cf::map"; 2248 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2249 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2253
2097 $cf::MAP{$self->path} = $self; 2254 $cf::MAP{$self->path} = $self;
2255 }
2098 2256
2099 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
2100} 2258}
2101 2259
2102=item $maps = cf::map::tmp_maps 2260=item $maps = cf::map::tmp_maps
2144 2302
2145sub unique_maps() { 2303sub unique_maps() {
2146 [ 2304 [
2147 map { 2305 map {
2148 utf8::decode $_; 2306 utf8::decode $_;
2149 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2150 ? normalise $_ 2310 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2312 ]
2154} 2313}
2155 2314
2156package cf;
2157
2158=back 2315=back
2159 2316
2160=head3 cf::object 2317=head3 cf::object
2161 2318
2162=cut 2319=cut
2165 2322
2166=over 4 2323=over 4
2167 2324
2168=item $ob->inv_recursive 2325=item $ob->inv_recursive
2169 2326
2170Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2171 2329
2172=cut 2330=cut
2173 2331
2174sub inv_recursive_; 2332sub inv_recursive_;
2175sub inv_recursive_ { 2333sub inv_recursive_ {
2178 2336
2179sub inv_recursive { 2337sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2181} 2339}
2182 2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
2183package cf; 2369package cf;
2184 2370
2185=back 2371=back
2186 2372
2187=head3 cf::object::player 2373=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2381dialogue with the given NPC character.
2196 2382
2197=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2198 2398
2199# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2400# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2416
2217 } else { 2417 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2420 }
2221 } 2421 }
2222} 2422}
2223 2423
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2449
2250=item $player_object->enter_link 2450=item $player_object->enter_link
2251 2451
2252Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2253 2453
2254The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2256 2458
2257Will never block. 2459Will never block.
2258 2460
2259=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2260 2462
2318 2520
2319 $map->load; 2521 $map->load;
2320 $map->load_neighbours; 2522 $map->load_neighbours;
2321 2523
2322 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2323 $self->activate_recursive; 2526 $self->activate_recursive;
2324 2527
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2327} 2530}
2332her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2538be called at the end of this process.
2336 2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2337=cut 2543=cut
2338 2544
2339our $GOTOGEN; 2545our $GOTOGEN;
2340 2546
2341sub cf::object::player::goto { 2547sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2552
2347 $self->enter_link; 2553 $self->enter_link;
2348 2554
2349 (async { 2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2350 my $map = eval { 2577 my $map = eval {
2351 my $map = cf::map::find $path; 2578 my $map = defined $path ? cf::map::find $path : undef;
2352 2579
2353 if ($map) { 2580 if ($map) {
2354 $map = $map->customise_for ($self); 2581 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2582 $map = $check->($map) if $check && $map;
2356 } else { 2583 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2585 }
2359 2586
2360 $map 2587 $map
2361 }; 2588 };
2362 2589
2398} 2625}
2399 2626
2400sub prepare_random_map { 2627sub prepare_random_map {
2401 my ($exit) = @_; 2628 my ($exit) = @_;
2402 2629
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2632 # that depends on the exit object
2408 2633
2409 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2636 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2416 } 2643 }
2417 2644
2418 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2419 2646
2420 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2423 2650
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2653 undef $fh;
2427 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2428 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2431 } 2662 }
2432} 2663}
2433 2664
2434sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2436 2667
2437 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2438 2669
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2670 $self->enter_link;
2451 2671
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2672 (async {
2457 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
2458 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2459 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2460 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2461 1; 2696 1
2462 }) { 2697 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2702
2468 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2498 2733
2499=cut 2734=cut
2500 2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2824);
2825
2501sub cf::client::send_msg { 2826sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2827 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2828
2504 $msg = $self->pl->expand_cfpod ($msg); 2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2505 2831
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2833
2834 # check predefined channels, for the benefit of C
2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2508 if (ref $channel) { 2841 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2842 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2843 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2844 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2845 $self->ext_msg (channel_info => $channel);
2513 } 2846 }
2515 $channel = $channel->{id}; 2848 $channel = $channel->{id};
2516 } 2849 }
2517 2850
2518 return unless @extra || length $msg; 2851 return unless @extra || length $msg;
2519 2852
2520 if ($self->can_msg) {
2521 # default colour, mask it out 2853 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2524 2856
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2527 } else { 2860 );
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538 2861
2539 $color &= cf::NDI_COLOR_MASK; 2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2540 2865
2541 utf8::encode $msg; 2866 # split very large packets
2542 2867 if (8192 < length $pkt and $self->{can_lzf}) {
2543 if (0 && $msg =~ /\[/) { 2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2544 # COMMAND/INFO 2869 $pkt = "frag";
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 } 2870 }
2871
2872 $self->send_packet ($pkt);
2552} 2873}
2553 2874
2554=item $client->ext_msg ($type, @msg) 2875=item $client->ext_msg ($type, @msg)
2555 2876
2556Sends an ext event to the client. 2877Sends an ext event to the client.
2558=cut 2879=cut
2559 2880
2560sub cf::client::ext_msg($$@) { 2881sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_; 2882 my ($self, $type, @msg) = @_;
2562 2883
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) { 2884 if ($self->extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2885 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove 2886 } elsif ($self->extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type"; 2887 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 } 2889 }
2571} 2890}
2572 2891
2579sub cf::client::ext_reply($$@) { 2898sub cf::client::ext_reply($$@) {
2580 my ($self, $id, @msg) = @_; 2899 my ($self, $id, @msg) = @_;
2581 2900
2582 if ($self->extcmd == 2) { 2901 if ($self->extcmd == 2) {
2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 2902 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2584 } elsif ($self->ns->extcmd == 1) { 2903 } elsif ($self->extcmd == 1) {
2585 #TODO: version 1, remove 2904 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id; 2905 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2906 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 } 2907 }
2589} 2908}
2731=pod 3050=pod
2732 3051
2733The following functions and methods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
2734 3053
2735 cf::object 3054 cf::object
2736 contr pay_amount pay_player map x y force_find force_add 3055 contr pay_amount pay_player map x y force_find force_add destroy
2737 insert remove name archname title slaying race 3056 insert remove name archname title slaying race decrease split
2738 3057
2739 cf::object::player 3058 cf::object::player
2740 player 3059 player
2741 3060
2742 cf::player 3061 cf::player
2747 3066
2748=cut 3067=cut
2749 3068
2750for ( 3069for (
2751 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2752 insert remove inv name archname title slaying race)], 3071 insert remove inv nrof name archname title slaying race
3072 decrease split destroy change_exp)],
2753 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
2756) { 3076) {
2757 no strict 'refs'; 3077 no strict 'refs';
2833# the server's init and main functions 3153# the server's init and main functions
2834 3154
2835sub load_facedata($) { 3155sub load_facedata($) {
2836 my ($path) = @_; 3156 my ($path) = @_;
2837 3157
3158 # HACK to clear player env face cache, we need some signal framework
3159 # for this (global event?)
3160 %ext::player_env::MUSIC_FACE_CACHE = ();
3161
2838 my $enc = JSON::XS->new->utf8->canonical; 3162 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3163
2840 warn "loading facedata from $path\n"; 3164 warn "loading facedata from $path\n";
2841 3165
2842 my $facedata; 3166 my $facedata;
2843 0 < aio_load $path, $facedata 3167 0 < aio_load $path, $facedata
2858 { 3182 {
2859 my $faces = $facedata->{faceinfo}; 3183 my $faces = $facedata->{faceinfo};
2860 3184
2861 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3187
2863 cf::face::set_visibility $idx, $info->{visibility}; 3188 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3189 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3192
2868 cf::cede_to_tick; 3193 cf::cede_to_tick;
2869 } 3194 }
2870 3195
2871 while (my ($face, $info) = each %$faces) { 3196 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3197 next unless $info->{smooth};
3198
2873 my $idx = cf::face::find $face 3199 my $idx = cf::face::find $face
2874 or next; 3200 or next;
3201
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3202 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3203 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3205 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3224 {
2898 # TODO: for gcfclient pleasure, we should give resources 3225 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3226 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3227 my $res = $facedata->{resource};
2901 3228
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3232 my $data;
2907 3233
2908 if ($info->{type} & 1) { 3234 if ($info->{type} & 1) {
2909 # prepend meta info 3235 # prepend meta info
2910 3236
2911 my $meta = $enc->encode ({ 3237 my $meta = $enc->encode ({
2912 name => $name, 3238 name => $name,
2913 %{ $info->{meta} || {} }, 3239 %{ $info->{meta} || {} },
2914 }); 3240 });
2915 3241
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
2917 } else { 3249 } else {
2918 $data = $info->{data}; 3250 $RESOURCE{$name} = $info;
2919 } 3251 }
2920 3252
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3253 cf::cede_to_tick;
2925 } 3254 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3258
2946 1 3259 1
2947} 3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
2948 3281
2949register_exticmd fx_want => sub { 3282register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3283 my ($ns, $want) = @_;
2951 3284
2952 while (my ($k, $v) = each %$want) { 3285 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3286 $ns->fx_want ($k, $v);
2954 } 3287 }
2955}; 3288};
2956 3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
2957sub reload_regions { 3300sub reload_regions {
3301 # HACK to clear player env face cache, we need some signal framework
3302 # for this (global event?)
3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3304
2958 load_resource_file "$MAPDIR/regions" 3305 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3306 or die "unable to load regions file\n";
2960 3307
2961 for (cf::region::list) { 3308 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3309 $_->{match} = qr/$_->{match}/
2970} 3317}
2971 3318
2972sub reload_archetypes { 3319sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3320 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3321 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3322}
2981 3323
2982sub reload_treasures { 3324sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3325 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3326 or die "unable to load treasurelists\n";
2985} 3327}
2986 3328
2987sub reload_resources { 3329sub reload_resources {
2988 warn "reloading resource files...\n"; 3330 warn "reloading resource files...\n";
2989 3331
3332 reload_facedata;
3333 reload_archetypes;
2990 reload_regions; 3334 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3335 reload_treasures;
2995 3336
2996 warn "finished reloading resource files\n"; 3337 warn "finished reloading resource files\n";
2997} 3338}
2998 3339
2999sub init { 3340sub reload_config {
3000 reload_resources;
3001}
3002
3003sub cfg_load {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3342 or return;
3006 3343
3007 local $/; 3344 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3009 3346
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3348
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3356 };
3020 warn $@ if $@; 3357 warn $@ if $@;
3021 } 3358 }
3022} 3359}
3023 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3024sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3025 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3398 (async {
3029 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3031 }; 3402 };
3032 3403
3033 cfg_load; 3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3408 reload_config;
3034 db_init; 3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3035 load_extensions; 3422 load_extensions;
3036 3423
3037 $TICK_WATCHER->start; 3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3038 Event::loop; 3432 EV::loop;
3039} 3433}
3040 3434
3041############################################################################# 3435#############################################################################
3042# initialisation and cleanup 3436# initialisation and cleanup
3043 3437
3044# install some emergency cleanup handlers 3438# install some emergency cleanup handlers
3045BEGIN { 3439BEGIN {
3440 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3441 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
3054 },
3055 ); 3444 };
3056 } 3445 }
3057} 3446}
3058 3447
3059sub write_runtime { 3448sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3449 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3450 # the fsync below can take a very very long time.
3064 3451
3065 IO::AIO::aio_utime $runtime, undef, undef; 3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3453
3067 my $guard = cf::lock_acquire "write_runtime"; 3454 my $guard = cf::lock_acquire "write_runtime";
3068 3455
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3457 or return;
3071 3458
3072 my $value = $cf::RUNTIME + 90 + 10; 3459 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3460 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3461 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3471 aio_utime $fh, undef, undef;
3085 3472
3086 close $fh 3473 close $fh
3087 or return; 3474 or return;
3088 3475
3089 aio_rename "$runtime~", $runtime 3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3477 and return;
3091 3478
3092 warn "runtime file written.\n"; 3479 warn "runtime file written.\n";
3093 3480
3094 1 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3095} 3532}
3096 3533
3097sub emergency_save() { 3534sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
3099 3536
3100 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
3101 3538
3102 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3103 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3553 $pl->save;
3111 } 3554 }
3112 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
3113 3556
3114 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3560 $map->valid or next;
3118 $map->save; 3561 $map->save;
3119 } 3562 }
3120 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3121 3564
3122 warn "begin emergency database checkpoint\n"; 3565 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3125 }; 3572 };
3126 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3127 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
3128} 3580}
3129 3581
3130sub post_cleanup { 3582sub post_cleanup {
3131 my ($make_core) = @_; 3583 my ($make_core) = @_;
3132 3584
3133 warn Carp::longmess "post_cleanup backtrace" 3585 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3135} 3616}
3136 3617
3137sub do_reload_perl() { 3618sub do_reload_perl() {
3138 # can/must only be called in main 3619 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3621 warn "can only reload from main coroutine";
3141 return; 3622 return;
3142 } 3623 }
3143 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3144 warn "reloading..."; 3630 warn "reloading...";
3145 3631
3146 warn "entering sync_job"; 3632 warn "entering sync_job";
3147 3633
3148 cf::sync_job { 3634 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3635 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3636 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3152 3638
3153 warn "syncing database to disk"; 3639 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3640 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3641
3156 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
3157 3643
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3644 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3645 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3647 }
3195 3648
3196 warn "... nuking $pkg"; 3649 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3650 $_->cancel for values %EXT_CORO;
3198 } 3651 %EXT_CORO = ();
3199 3652
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3653 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3654 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3662 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3663
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3211 $cb->(); 3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3212 } 3673 }
3213 3674
3214 Symbol::delete_package $k; 3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3215 } 3690 }
3216 3691
3217 warn "getting rid of safe::, as good as possible"; 3692 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3695
3221 warn "unloading cf.pm \"a bit\""; 3696 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3698 delete $INC{"cf/pod.pm"};
3224 3699
3225 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3701 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
3228 3703
3229 warn "unload completed, starting to reload now"; 3704 warn "unload completed, starting to reload now";
3230 3705
3231 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
3232 require cf; 3707 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3709
3235 warn "loading config and database again"; 3710 warn "loading config and database again";
3236 cf::cfg_load; 3711 cf::reload_config;
3237 3712
3238 warn "loading extensions"; 3713 warn "loading extensions";
3239 cf::load_extensions; 3714 cf::load_extensions;
3240 3715
3716 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3717 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3718 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3719 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3721 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3722 reattach $_ for values %PLAYER;
3723 }
3247 3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3248 warn "leaving sync_job"; 3728 warn "leaving sync_job";
3249 3729
3250 1 3730 1
3251 } or do { 3731 } or do {
3252 warn $@; 3732 warn $@;
3253 warn "error while reloading, exiting."; 3733 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3734 };
3256 3735
3257 warn "reloaded"; 3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3258}; 3742};
3259 3743
3260our $RELOAD_WATCHER; # used only during reload 3744our $RELOAD_WATCHER; # used only during reload
3261 3745
3262sub reload_perl() { 3746sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3747 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3748 # coro crashes during coro_state_free->destroy here.
3265 3749
3266 $RELOAD_WATCHER ||= Event->timer ( 3750 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3751 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3752
3269 data => WF_AUTOCANCEL, 3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3754 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3755 undef $RELOAD_WATCHER;
3273 }, 3756 };
3274 ); 3757 };
3275} 3758}
3276 3759
3277register_command "reload" => sub { 3760register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
3279 3762
3280 if ($who->flag (FLAG_WIZ)) { 3763 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3767 reload_perl;
3768 };
3283 } 3769 }
3284}; 3770};
3285 3771
3286unshift @INC, $LIBDIR; 3772unshift @INC, $LIBDIR;
3287 3773
3289 3775
3290our @WAIT_FOR_TICK; 3776our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3777our @WAIT_FOR_TICK_BEGIN;
3292 3778
3293sub wait_for_tick { 3779sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3781
3297 my $signal = new Coro::Signal; 3782 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3783 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3784 $signal->wait;
3300} 3785}
3301 3786
3302sub wait_for_tick_begin { 3787sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3788 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3789
3306 my $signal = new Coro::Signal; 3790 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3792 $signal->wait;
3309} 3793}
3310 3794
3311 my $min = 1e6;#d# 3795sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3796 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3798 unless ++$bug_warning > 10;
3323 return; 3799 return;
3324 } 3800 }
3325 3801
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
3329 3803
3330 0 && sync_job {#d# 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3806 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3807 $Coro::current->{desc} = "runtime saver";
3334 or die; 3808 write_runtime_sync
3335 3809 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3810 };
3811 }
3352 3812
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3814 $sig->send;
3369 } 3815 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3816 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3817 $sig->send;
3372 } 3818 }
3373 3819
3374 $NOW = Event::time; 3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3822
3385 _post_tick; 3823 if (0) {
3386 3824 if ($NEXT_TICK) {
3387 3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3388 }, 3829 }
3389); 3830}
3390 3831
3391{ 3832{
3392 BDB::max_poll_time $TICK * 0.1; 3833 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3834
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3835 BDB::min_parallel 8;
3402 3836 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3837 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3838
3418 unless ($DB_ENV) { 3839 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3840 $DB_ENV = BDB::db_env_create;
3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3846
3421 cf::sync_job { 3847 cf::sync_job {
3422 eval { 3848 eval {
3423 BDB::db_env_open 3849 BDB::db_env_open
3424 $DB_ENV, 3850 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3852 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3853 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3854 0666;
3429 3855
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3856 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3857 };
3435 3858
3436 cf::cleanup "db_env_open(db): $@" if $@; 3859 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3860 };
3438 } 3861 }
3862
3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3865 };
3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3868 };
3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3871 };
3439} 3872}
3440 3873
3441{ 3874{
3875 # configure IO::AIO
3876
3442 IO::AIO::min_parallel 8; 3877 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3878 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3879 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3880}
3455 3881
3456my $_log_backtrace; 3882my $_log_backtrace;
3457 3883
3458sub _log_backtrace { 3884sub _log_backtrace {
3461 $msg =~ s/\n//; 3887 $msg =~ s/\n//;
3462 3888
3463 # limit the # of concurrent backtraces 3889 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3890 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3466 async { 3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3467 my @bt = fork_call { 3896 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3897 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3900 or die "addr2line: $!";
3479 } 3908 }
3480 3909
3481 @funcs 3910 @funcs
3482 }; 3911 };
3483 3912
3484 LOG llevInfo, "[ABT] $msg\n"; 3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3916 --$_log_backtrace;
3487 }; 3917 };
3488 } else { 3918 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3919 LOG llevInfo, "[ABT] $msg\n";

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