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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.340 by root, Fri Aug 24 00:40:31 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
29 86
30our %CFG; 87our %CFG;
31 88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
32############################################################################# 120#############################################################################
33 121
34=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
35 123
36=over 4 124=over 4
37 125
38=item $cf::LIBDIR 126=item $cf::UPTIME
39 127
40The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
42 147
43=item $cf::TICK 148=item $cf::TICK
44 149
45The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
46 161
47=item %cf::CFG 162=item %cf::CFG
48 163
49Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
51 178
52=back 179=back
53 180
54=cut 181=cut
55 182
56BEGIN { 183BEGIN {
57 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 185 my $msg = join "", @_;
186
59 $msg .= "\n" 187 $msg .= "\n"
60 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
61 189
62 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
64 }; 194 };
65} 195}
66 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 204
69# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 206# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
72 no strict 'refs'; 214 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 216}
75 217
76$Event::DIED = sub { 218$Event::DIED = sub {
77 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
78}; 220};
79 221
80my %ext_pkg; 222#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 223
86=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
87 225
88=over 4 226=over 4
89 227
90=cut 228=item dumpval $ref
91 229
92use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
93 250
94=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
95 252
96Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
97 254
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
106 256
107Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
108 258
109=cut 259=cut
110 260
111sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
113 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 618}
115 619
116=back 620=back
117 621
118=cut 622=cut
119 623
120############################################################################# 624#############################################################################
121 625
122=head2 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
123 635
124=over 4 636=over 4
125 637
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
139 639
140=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
141 641
142Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
143 644
144=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
145 647
146=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
147 649
148=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
149 651
150Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
151 653
152=item cf::attach_global ... 654=item cf::CLASS->attach ...
153 655
154Attach handlers for global events. 656=item cf::CLASS->detach ...
155 657
156This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
158 692
159=over 4 693=over 4
160 694
161=item prio => $number 695=item prio => $number
162 696
164by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 701unless you know what you are doing.
168 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
169=item on_I<event> => \&cb 709=item on_I<event> => \&cb
170 710
171Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
183object/class are recognised. 723object/class are recognised.
184 724
185=back 725=back
186 726
187=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
188 729
189Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
191type. 732 my ($self, $victim) = @_;
192 733 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 734 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 735 }
414}
415 736
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 738
442Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
446exception. 743exception.
447 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
448=back 936=back
449 937
450=cut 938=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 939
456############################################################################# 940#############################################################################
457# object support 941# object support
942#
458 943
459sub instantiate { 944sub _can_merge {
460 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
461 946
462 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
463 950
464 for (@$data) { 951 $fob1 eq $fob2
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 952}
470 953
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
474 my $registry = $obj->registry; 960 my $registry = $obj->registry;
475 961
476 @$registry = (); 962 @$registry = ();
477 963
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 965
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 968 for (@$attach) {
483 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
485 } 971 }
486 } else { 972 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 974 }
489 } 975 }
490} 976}
491 977
492sub object_freezer_save { 978cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
544 on_clone => sub { 992 on_clone => sub {
545 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
546 994
547 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
548 996
549 %$dst = %$src; 997 %$dst = %$src;
550 998
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
553 }, 1001 },
554; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
555 1074
556############################################################################# 1075#############################################################################
557# old plug-in events 1076# command handling &c
558 1077
559sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1079
563 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
564 or return; 1081$name.
565 1082
566 &$cb 1083=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1084
588sub register_command { 1085sub register_command {
589 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
590 1087
591 my $caller = caller; 1088 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
593 1090
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
597 1117
598sub register_extcmd { 1118sub register_extcmd {
599 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
600 1120
601 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1122}
606 1123
607sub register { 1124sub register_exticmd {
608 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
609 1126
610 #TODO 1127 $EXTICMD{$name} = $cb;
611} 1128}
612 1129
613sub load_extension { 1130cf::player->attach (
614 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
615 1133
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
617 my $base = $1; 1135 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1136
622 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
623 1138 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1139 }
1140
1141 cf::override;
667 } 1142 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1143 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
703 1145
704 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1147
706 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 my @reply;
1155
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1156 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1157 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 } 1158 }
1159
1160 $pl->ext_reply ($reply, @reply)
1161 if $reply;
1162
712 } else { 1163 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1164 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1165 }
715 1166
716 cf::override; 1167 cf::override;
717 }, 1168 },
718; 1169);
1170
1171sub load_extensions {
1172 cf::sync_job {
1173 my %todo;
1174
1175 for my $path (<$LIBDIR/*.ext>) {
1176 next unless -r $path;
1177
1178 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1179 my $base = $1;
1180 my $pkg = $1;
1181 $pkg =~ s/[^[:word:]]/_/g;
1182 $pkg = "ext::$pkg";
1183
1184 open my $fh, "<:utf8", $path
1185 or die "$path: $!";
1186
1187 my $source = do { local $/; <$fh> };
1188
1189 my %ext = (
1190 path => $path,
1191 base => $base,
1192 pkg => $pkg,
1193 );
1194
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197
1198 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n"
1201 . $source
1202 . "\n};\n1";
1203
1204 $todo{$base} = \%ext;
1205 }
1206
1207 my %done;
1208 while (%todo) {
1209 my $progress;
1210
1211 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip
1214 unless exists $done{$_};
1215 }
1216
1217 warn "... loading '$k' into '$v->{pkg}'\n";
1218
1219 unless (eval $v->{source}) {
1220 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n";
1222
1223 if (exists $v->{meta}{mandatory}) {
1224 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n";
1226 exit 1;
1227 }
1228
1229 warn $msg;
1230 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 }
1236
1237 skip:
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1239 unless $progress;
1240 }
1241 };
1242}
719 1243
720############################################################################# 1244#############################################################################
721# load/save/clean perl data associated with a map
722 1245
723*cf::mapsupport::on_clean = sub { 1246=back
1247
1248=head2 CORE EXTENSIONS
1249
1250Functions and methods that extend core crossfire objects.
1251
1252=cut
1253
1254package cf::player;
1255
1256use Coro::AIO;
1257
1258=head3 cf::player
1259
1260=over 4
1261
1262=item cf::player::find $login
1263
1264Returns the given player object, loading it if necessary (might block).
1265
1266=cut
1267
1268sub playerdir($) {
1269 "$PLAYERDIR/"
1270 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1271}
1272
1273sub path($) {
1274 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1275
1276 (playerdir $login) . "/playerdata"
1277}
1278
1279sub find_active($) {
1280 $cf::PLAYER{$_[0]}
1281 and $cf::PLAYER{$_[0]}->active
1282 and $cf::PLAYER{$_[0]}
1283}
1284
1285sub exists($) {
1286 my ($login) = @_;
1287
1288 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login }
1290}
1291
1292sub find($) {
1293 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0];
1295
1296 my $guard = cf::lock_acquire "user_find:$login";
1297
1298 $cf::PLAYER{$_[0]} || do {
1299 # rename old playerfiles to new ones
1300 #TODO: remove when no longer required
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl";
1305
1306 my $pl = load_pl path $login
1307 or return;
1308 $cf::PLAYER{$login} = $pl
1309 }
1310 }
1311}
1312
1313sub save($) {
1314 my ($pl) = @_;
1315
1316 return if $pl->{deny_save};
1317
1318 my $path = path $pl;
1319 my $guard = cf::lock_acquire "user_save:$path";
1320
1321 return if $pl->{deny_save};
1322
1323 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME;
1325
1326 $pl->save_pl ($path);
1327 Coro::cede;
1328}
1329
1330sub new($) {
1331 my ($login) = @_;
1332
1333 my $self = create;
1334
1335 $self->ob->name ($login);
1336 $self->{deny_save} = 1;
1337
1338 $cf::PLAYER{$login} = $self;
1339
1340 $self
1341}
1342
1343=item $player->send_msg ($channel, $msg, $color, [extra...])
1344
1345=cut
1346
1347sub send_msg {
1348 my $ns = shift->ns
1349 or return;
1350 $ns->send_msg (@_);
1351}
1352
1353=item $pl->quit_character
1354
1355Nukes the player without looking back. If logged in, the connection will
1356be destroyed. May block for a long time.
1357
1358=cut
1359
1360sub quit_character {
1361 my ($pl) = @_;
1362
1363 my $name = $pl->ob->name;
1364
1365 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns;
1372
1373 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~";
1375 aio_rename $path, $temp;
1376 delete $cf::PLAYER{$pl->ob->name};
1377 $pl->destroy;
1378
1379 my $prefix = qr<^~\Q$name\E/>;
1380
1381 # nuke player maps
1382 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1383
1384 IO::AIO::aio_rmtree $temp;
1385}
1386
1387=item $pl->kick
1388
1389Kicks a player out of the game. This destroys the connection.
1390
1391=cut
1392
1393sub kick {
1394 my ($pl, $kicker) = @_;
1395
1396 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1397 $pl->killer ("kicked");
1398 $pl->ns->destroy;
1399}
1400
1401=item cf::player::list_logins
1402
1403Returns am arrayref of all valid playernames in the system, can take a
1404while and may block, so not sync_job-capable, ever.
1405
1406=cut
1407
1408sub list_logins {
1409 my $dirs = aio_readdir $PLAYERDIR
1410 or return [];
1411
1412 my @logins;
1413
1414 for my $login (@$dirs) {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag
1418
1419 utf8::decode $login;
1420 push @logins, $login;
1421 }
1422
1423 \@logins
1424}
1425
1426=item $player->maps
1427
1428Returns an arrayref of map paths that are private for this
1429player. May block.
1430
1431=cut
1432
1433sub maps($) {
1434 my ($pl) = @_;
1435
1436 $pl = ref $pl ? $pl->ob->name : $pl;
1437
1438 my $files = aio_readdir playerdir $pl
1439 or return;
1440
1441 my @paths;
1442
1443 for (@$files) {
1444 utf8::decode $_;
1445 next if /\.(?:pl|pst)$/;
1446 next unless /^$PATH_SEP/o;
1447
1448 push @paths, cf::map::normalise "~$pl/$_";
1449 }
1450
1451 \@paths
1452}
1453
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455
1456Expand crossfire pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg)
1505
1506Sends an ext reply to the player.
1507
1508=cut
1509
1510sub ext_reply($$@) {
1511 my ($self, $id, @msg) = @_;
1512
1513 $self->ns->ext_reply ($id, @msg)
1514}
1515
1516=item $player->ext_msg ($type, @msg)
1517
1518Sends an ext event to the client.
1519
1520=cut
1521
1522sub ext_msg($$@) {
1523 my ($self, $type, @msg) = @_;
1524
1525 $self->ns->ext_msg ($type, @msg);
1526}
1527
1528=head3 cf::region
1529
1530=over 4
1531
1532=cut
1533
1534package cf::region;
1535
1536=item cf::region::find_by_path $path
1537
1538Tries to decuce the likely region for a map knowing only its path.
1539
1540=cut
1541
1542sub find_by_path($) {
1543 my ($path) = @_;
1544
1545 my ($match, $specificity);
1546
1547 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) {
1549 ($match, $specificity) = ($region, $region->specificity)
1550 if $region->specificity > $specificity;
1551 }
1552 }
1553
1554 $match
1555}
1556
1557=back
1558
1559=head3 cf::map
1560
1561=over 4
1562
1563=cut
1564
1565package cf::map;
1566
1567use Fcntl;
1568use Coro::AIO;
1569
1570use overload
1571 '""' => \&as_string,
1572 fallback => 1;
1573
1574our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000;
1576
1577sub generate_random_map {
1578 my ($self, $rmp) = @_;
1579 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1588 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1589 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1590 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1591 (cf::region::find $rmp->{region}), $rmp->{custom}
1592 )
1593}
1594
1595=item cf::map->register ($regex, $prio)
1596
1597Register a handler for the map path matching the given regex at the
1598givne priority (higher is better, built-in handlers have priority 0, the
1599default).
1600
1601=cut
1602
1603sub register {
1604 my (undef, $regex, $prio) = @_;
1605 my $pkg = caller;
1606
1607 no strict;
1608 push @{"$pkg\::ISA"}, __PACKAGE__;
1609
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611}
1612
1613# also paths starting with '/'
1614$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1615
1616sub thawer_merge {
1617 my ($self, $merge) = @_;
1618
1619 # we have to keep some variables in memory intact
1620 local $self->{path};
1621 local $self->{load_path};
1622
1623 $self->SUPER::thawer_merge ($merge);
1624}
1625
1626sub normalise {
1627 my ($path, $base) = @_;
1628
1629 $path = "$path"; # make sure its a string
1630
1631 $path =~ s/\.map$//;
1632
1633 # map plan:
1634 #
1635 # /! non-realised random map exit (special hack!)
1636 # {... are special paths that are not being touched
1637 # ?xxx/... are special absolute paths
1638 # ?random/... random maps
1639 # /... normal maps
1640 # ~user/... per-player map of a specific user
1641
1642 $path =~ s/$PATH_SEP/\//go;
1643
1644 # treat it as relative path if it starts with
1645 # something that looks reasonable
1646 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1647 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1648
1649 $base =~ s{[^/]+/?$}{};
1650 $path = "$base/$path";
1651 }
1652
1653 for ($path) {
1654 redo if s{//}{/};
1655 redo if s{/\.?/}{/};
1656 redo if s{/[^/]+/\.\./}{/};
1657 }
1658
1659 $path
1660}
1661
1662sub new_from_path {
1663 my (undef, $path, $base) = @_;
1664
1665 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1666
1667 $path = normalise $path, $base;
1668
1669 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1670 if ($path =~ $EXT_MAP{$pkg}[1]) {
1671 my $self = bless cf::map::new, $pkg;
1672 $self->{path} = $path; $self->path ($path);
1673 $self->init; # pass $1 etc.
1674 return $self;
1675 }
1676 }
1677
1678 Carp::cluck "unable to resolve path '$path' (base '$base').";
1679 ()
1680}
1681
1682sub init {
1683 my ($self) = @_;
1684
1685 $self
1686}
1687
1688sub as_string {
1689 my ($self) = @_;
1690
1691 "$self->{path}"
1692}
1693
1694# the displayed name, this is a one way mapping
1695sub visible_name {
1696 &as_string
1697}
1698
1699# the original (read-only) location
1700sub load_path {
1701 my ($self) = @_;
1702
1703 "$MAPDIR/$self->{path}.map"
1704}
1705
1706# the temporary/swap location
1707sub save_path {
1708 my ($self) = @_;
1709
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1711 "$TMPDIR/$path.map"
1712}
1713
1714# the unique path, undef == no special unique path
1715sub uniq_path {
1716 my ($self) = @_;
1717
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1719 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729}
1730
1731sub decay_objects {
1732 my ($self) = @_;
1733
1734 return if $self->{deny_reset};
1735
1736 $self->do_decay_objects;
1737}
1738
1739sub unlink_save {
1740 my ($self) = @_;
1741
1742 utf8::encode (my $save = $self->save_path);
1743 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1744 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1745}
1746
1747sub load_header_from($) {
1748 my ($self, $path) = @_;
1749
1750 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return;
1756
1757 $self->{load_path} = $path;
1758
1759 1
1760}
1761
1762sub load_header_orig {
1763 my ($self) = @_;
1764
1765 $self->load_header_from ($self->load_path)
1766}
1767
1768sub load_header_temp {
1769 my ($self) = @_;
1770
1771 $self->load_header_from ($self->save_path)
1772}
1773
1774sub prepare_temp {
1775 my ($self) = @_;
1776
1777 $self->last_access ((delete $self->{last_access})
1778 || $cf::RUNTIME); #d#
1779 # safety
1780 $self->{instantiate_time} = $cf::RUNTIME
1781 if $self->{instantiate_time} > $cf::RUNTIME;
1782}
1783
1784sub prepare_orig {
1785 my ($self) = @_;
1786
1787 $self->{load_original} = 1;
1788 $self->{instantiate_time} = $cf::RUNTIME;
1789 $self->last_access ($cf::RUNTIME);
1790 $self->instantiate;
1791}
1792
1793sub load_header {
1794 my ($self) = @_;
1795
1796 if ($self->load_header_temp) {
1797 $self->prepare_temp;
1798 } else {
1799 $self->load_header_orig
1800 or return;
1801 $self->prepare_orig;
1802 }
1803
1804 $self->{deny_reset} = 1
1805 if $self->no_reset;
1806
1807 $self->default_region (cf::region::find_by_path $self->{path})
1808 unless $self->default_region;
1809
1810 1
1811}
1812
1813sub find;
1814sub find {
1815 my ($path, $origin) = @_;
1816
1817 $path = normalise $path, $origin && $origin->path;
1818
1819 cf::lock_wait "map_find:$path";
1820
1821 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path
1824 or return;
1825
1826 $map->{last_save} = $cf::RUNTIME;
1827
1828 $map->load_header
1829 or return;
1830
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait;
1834 $map->reset;
1835 undef $guard;
1836 return find $path;
1837 }
1838
1839 $cf::MAP{$path} = $map
1840 }
1841}
1842
1843sub pre_load { }
1844sub post_load { }
1845
1846sub load {
1847 my ($self) = @_;
1848
1849 local $self->{deny_reset} = 1; # loading can take a long time
1850
1851 my $path = $self->{path};
1852
1853 {
1854 my $guard = cf::lock_acquire "map_load:$path";
1855
1856 return if $self->in_memory != cf::MAP_SWAPPED;
1857
1858 $self->in_memory (cf::MAP_LOADING);
1859
1860 $self->alloc;
1861
1862 $self->pre_load;
1863 Coro::cede;
1864
1865 $self->_load_objects ($self->{load_path}, 1)
1866 or return;
1867
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original};
1870
1871 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) {
1874 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0);
1876 }
1877 }
1878
1879 Coro::cede;
1880 # now do the right thing for maps
1881 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty;
1884 Coro::cede;
1885
1886 unless ($self->{deny_activate}) {
1887 $self->decay_objects;
1888 $self->fix_auto_apply;
1889 $self->update_buttons;
1890 Coro::cede;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate;
1894 }
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME);
1898
1899 $self->in_memory (cf::MAP_IN_MEMORY);
1900 }
1901
1902 $self->post_load;
1903}
1904
1905sub customise_for {
1906 my ($self, $ob) = @_;
1907
1908 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player;
1910
1911# return find "?party/" . $ob->name . "/" . $self->{path}
1912# if $self->per_party;
1913
1914 $self
1915}
1916
1917# find and load all maps in the 3x3 area around a map
1918sub load_neighbours {
724 my ($map) = @_; 1919 my ($map) = @_;
725 1920
726 my $path = $map->tmpname; 1921 my @neigh; # diagonal neighbours
727 defined $path or return;
728 1922
729 unlink "$path.pst"; 1923 for (0 .. 3) {
730}; 1924 my $neigh = $map->tile_path ($_)
1925 or next;
1926 $neigh = find $neigh, $map
1927 or next;
1928 $neigh->load;
731 1929
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1930 push @neigh,
1931 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1932 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1933 }
733 1934
734############################################################################# 1935 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 1936 my ($path, $origin) = @$_;
736 1937 my $neigh = find $path, $origin
737sub all_objects(@) { 1938 or next;
738 @_, map all_objects ($_->inv), @_ 1939 $neigh->load;
1940 }
739} 1941}
740 1942
741# TODO: compatibility cruft, remove when no longer needed 1943sub find_sync {
742attach_to_players 1944 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1945
746 for my $o (all_objects $pl->ob) { 1946 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1947}
748 $o->set_ob_key_value ("_perl_data");
749 1948
750 %$o = %{ Storable::thaw pack "H*", $value }; 1949sub do_load_sync {
1950 my ($map) = @_;
1951
1952 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1953 if $Coro::current != $Coro::main;
1954
1955 cf::sync_job { $map->load };
1956}
1957
1958our %MAP_PREFETCH;
1959our $MAP_PREFETCHER = undef;
1960
1961sub find_async {
1962 my ($path, $origin, $load) = @_;
1963
1964 $path = normalise $path, $origin && $origin->{path};
1965
1966 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1968 }
1969
1970 $MAP_PREFETCH{$path} |= $load;
1971
1972 $MAP_PREFETCHER ||= cf::async {
1973 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) {
1976 $map->load if $v;
1977 }
1978
1979 delete $MAP_PREFETCH{$k};
751 } 1980 }
752 } 1981 }
1982 undef $MAP_PREFETCHER;
1983 };
1984 $MAP_PREFETCHER->prio (6);
1985
1986 ()
1987}
1988
1989sub save {
1990 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:" . $self->path;
1993
1994 $self->{last_save} = $cf::RUNTIME;
1995
1996 return unless $self->dirty;
1997
1998 my $save = $self->save_path; utf8::encode $save;
1999 my $uniq = $self->uniq_path; utf8::encode $uniq;
2000
2001 $self->{load_path} = $save;
2002
2003 return if $self->{deny_save};
2004
2005 local $self->{last_access} = $self->last_access;#d#
2006
2007 cf::async {
2008 $_->contr->save for $self->players;
2009 };
2010
2011 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else {
2015 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2016 }
754; 2017}
755 2018
756############################################################################# 2019sub swap_out {
2020 my ($self) = @_;
757 2021
758=head2 CORE EXTENSIONS 2022 # save first because save cedes
2023 $self->save;
759 2024
760Functions and methods that extend core crossfire objects. 2025 my $lock = cf::lock_acquire "map_data:" . $self->path;
2026
2027 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY;
2029 return if $self->{deny_save};
2030
2031 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033}
2034
2035sub reset_at {
2036 my ($self) = @_;
2037
2038 # TODO: safety, remove and allow resettable per-player maps
2039 return 1e99 if $self->{deny_reset};
2040
2041 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2042 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2043
2044 $time + $to
2045}
2046
2047sub should_reset {
2048 my ($self) = @_;
2049
2050 $self->reset_at <= $cf::RUNTIME
2051}
2052
2053sub reset {
2054 my ($self) = @_;
2055
2056 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057
2058 return if $self->players;
2059
2060 warn "resetting map ", $self->path;
2061
2062 $self->in_memory (cf::MAP_SWAPPED);
2063
2064 # need to save uniques path
2065 unless ($self->{deny_save}) {
2066 my $uniq = $self->uniq_path; utf8::encode $uniq;
2067
2068 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2069 if $uniq;
2070 }
2071
2072 delete $cf::MAP{$self->path};
2073
2074 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077
2078 $self->unlink_save;
2079 $self->destroy;
2080}
2081
2082my $nuke_counter = "aaaa";
2083
2084sub nuke {
2085 my ($self) = @_;
2086
2087 delete $cf::MAP{$self->path};
2088
2089 $self->unlink_save;
2090
2091 bless $self, "cf::map";
2092 delete $self->{deny_reset};
2093 $self->{deny_save} = 1;
2094 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096
2097 $cf::MAP{$self->path} = $self;
2098
2099 $self->reset; # polite request, might not happen
2100}
2101
2102=item $maps = cf::map::tmp_maps
2103
2104Returns an arrayref with all map paths of currently instantiated and saved
2105maps. May block.
2106
2107=cut
2108
2109sub tmp_maps() {
2110 [
2111 map {
2112 utf8::decode $_;
2113 /\.map$/
2114 ? normalise $_
2115 : ()
2116 } @{ aio_readdir $TMPDIR or [] }
2117 ]
2118}
2119
2120=item $maps = cf::map::random_maps
2121
2122Returns an arrayref with all map paths of currently instantiated and saved
2123random maps. May block.
2124
2125=cut
2126
2127sub random_maps() {
2128 [
2129 map {
2130 utf8::decode $_;
2131 /\.map$/
2132 ? normalise "?random/$_"
2133 : ()
2134 } @{ aio_readdir $RANDOMDIR or [] }
2135 ]
2136}
2137
2138=item cf::map::unique_maps
2139
2140Returns an arrayref of paths of all shared maps that have
2141instantiated unique items. May block.
2142
2143=cut
2144
2145sub unique_maps() {
2146 [
2147 map {
2148 utf8::decode $_;
2149 /\.map$/
2150 ? normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ]
2154}
2155
2156package cf;
2157
2158=back
2159
2160=head3 cf::object
2161
2162=cut
2163
2164package cf::object;
761 2165
762=over 4 2166=over 4
763 2167
764=item cf::player::exists $login 2168=item $ob->inv_recursive
765 2169
766Returns true when the given account exists. 2170Returns the inventory of the object _and_ their inventories, recursively.
767 2171
768=cut 2172=cut
769 2173
770sub cf::player::exists($) { 2174sub inv_recursive_;
771 cf::player::find $_[0] 2175sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2176 map { $_, inv_recursive_ $_->inv } @_
773} 2177}
774 2178
2179sub inv_recursive {
2180 inv_recursive_ inv $_[0]
2181}
2182
2183package cf;
2184
2185=back
2186
2187=head3 cf::object::player
2188
2189=over 4
2190
775=item $player->reply ($npc, $msg[, $flags]) 2191=item $player_object->reply ($npc, $msg[, $flags])
776 2192
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2194can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2195dialogue with the given NPC character.
780 2196
781=cut 2197=cut
782 2198
783# rough implementation of a future "reply" method that works 2199# rough implementation of a future "reply" method that works
784# with dialog boxes. 2200# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2202sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2203 my ($self, $npc, $msg, $flags) = @_;
787 2204
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2205 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2206
790 if ($self->{record_replies}) { 2207 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2208 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2209
792 } else { 2210 } else {
2211 my $pl = $self->contr;
2212
2213 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2214 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216
2217 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2218 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2219 $self->message ($msg, $flags);
2220 }
2221 }
2222}
2223
2224=item $object->send_msg ($channel, $msg, $color, [extra...])
2225
2226=cut
2227
2228sub cf::object::send_msg {
2229 my $pl = shift->contr
2230 or return;
2231 $pl->send_msg (@_);
2232}
2233
2234=item $player_object->may ("access")
2235
2236Returns wether the given player is authorized to access resource "access"
2237(e.g. "command_wizcast").
2238
2239=cut
2240
2241sub cf::object::player::may {
2242 my ($self, $access) = @_;
2243
2244 $self->flag (cf::FLAG_WIZ) ||
2245 (ref $cf::CFG{"may_$access"}
2246 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2247 : $cf::CFG{"may_$access"})
2248}
2249
2250=item $player_object->enter_link
2251
2252Freezes the player and moves him/her to a special map (C<{link}>).
2253
2254The player should be reasonably safe there for short amounts of time. You
2255I<MUST> call C<leave_link> as soon as possible, though.
2256
2257Will never block.
2258
2259=item $player_object->leave_link ($map, $x, $y)
2260
2261Moves the player out of the special C<{link}> map onto the specified
2262map. If the map is not valid (or omitted), the player will be moved back
2263to the location he/she was before the call to C<enter_link>, or, if that
2264fails, to the emergency map position.
2265
2266Might block.
2267
2268=cut
2269
2270sub link_map {
2271 unless ($LINK_MAP) {
2272 $LINK_MAP = cf::map::find "{link}"
2273 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2274 $LINK_MAP->load;
2275 }
2276
2277 $LINK_MAP
2278}
2279
2280sub cf::object::player::enter_link {
2281 my ($self) = @_;
2282
2283 $self->deactivate_recursive;
2284
2285 return if UNIVERSAL::isa $self->map, "ext::map_link";
2286
2287 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2288 if $self->map && $self->map->{path} ne "{link}";
2289
2290 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2291}
2292
2293sub cf::object::player::leave_link {
2294 my ($self, $map, $x, $y) = @_;
2295
2296 return unless $self->contr->active;
2297
2298 my $link_pos = delete $self->{_link_pos};
2299
2300 unless ($map) {
2301 # restore original map position
2302 ($map, $x, $y) = @{ $link_pos || [] };
2303 $map = cf::map::find $map;
2304
2305 unless ($map) {
2306 ($map, $x, $y) = @$EMERGENCY_POSITION;
2307 $map = cf::map::find $map
2308 or die "FATAL: cannot load emergency map\n";
2309 }
2310 }
2311
2312 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y);
2314
2315 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0;
2318
2319 $map->load;
2320 $map->load_neighbours;
2321
2322 return unless $self->contr->active;
2323 $self->activate_recursive;
2324
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y);
2327}
2328
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330
2331Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process.
2336
2337=cut
2338
2339our $GOTOGEN;
2340
2341sub cf::object::player::goto {
2342 my ($self, $path, $x, $y, $check, $done) = @_;
2343
2344 # do generation counting so two concurrent goto's will be executed in-order
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346
2347 $self->enter_link;
2348
2349 (async {
2350 my $map = eval {
2351 my $map = cf::map::find $path;
2352
2353 if ($map) {
2354 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map;
2356 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2358 }
2359
2360 $map
2361 };
2362
2363 if ($@) {
2364 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2365 LOG llevError | logBacktrace, Carp::longmess $@;
2366 }
2367
2368 if ($gen == $self->{_goto_generation}) {
2369 delete $self->{_goto_generation};
2370 $self->leave_link ($map, $x, $y);
2371 }
2372
2373 $done->() if $done;
2374 })->prio (1);
2375}
2376
2377=item $player_object->enter_exit ($exit_object)
2378
2379=cut
2380
2381sub parse_random_map_params {
2382 my ($spec) = @_;
2383
2384 my $rmp = { # defaults
2385 xsize => (cf::rndm 15, 40),
2386 ysize => (cf::rndm 15, 40),
2387 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2388 #layout => string,
795 } 2389 };
796}
797 2390
2391 for (split /\n/, $spec) {
2392 my ($k, $v) = split /\s+/, $_, 2;
2393
2394 $rmp->{lc $k} = $v if (length $k) && (length $v);
2395 }
2396
2397 $rmp
2398}
2399
2400sub prepare_random_map {
2401 my ($exit) = @_;
2402
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object
2408
2409 my $rmp = parse_random_map_params $exit->msg;
2410
2411 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y;
2416 }
2417
2418 $rmp->{random_seed} ||= $exit->random_seed;
2419
2420 my $data = cf::to_json $rmp;
2421 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta";
2423
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh;
2427 aio_rename "$meta~", $meta;
2428
2429 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef);
2431 }
2432}
2433
2434sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_;
2436
2437 return unless $self->type == cf::PLAYER;
2438
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link;
2451
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async {
2457 $self->deactivate_recursive; # just to be sure
2458 unless (eval {
2459 $self->goto ($slaying, $hp, $sp);
2460
2461 1;
2462 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED);
2467
2468 warn "ERROR in enter_exit: $@";
2469 $self->leave_link;
2470 }
2471 })->prio (1);
2472}
2473
2474=head3 cf::client
2475
2476=over 4
2477
2478=item $client->send_drawinfo ($text, $flags)
2479
2480Sends a drawinfo packet to the client. Circumvents output buffering so
2481should not be used under normal circumstances.
2482
2483=cut
2484
2485sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_;
2487
2488 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2490}
2491
2492=item $client->send_msg ($channel, $msg, $color, [extra...])
2493
2494Send a drawinfo or msg packet to the client, formatting the msg for the
2495client if neccessary. C<$type> should be a string identifying the type of
2496the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet.
2498
2499=cut
2500
2501sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_;
2503
2504 $msg = $self->pl->expand_cfpod ($msg);
2505
2506 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507
2508 if (ref $channel) {
2509 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel);
2513 }
2514
2515 $channel = $channel->{id};
2516 }
2517
2518 return unless @extra || length $msg;
2519
2520 if ($self->can_msg) {
2521 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF;
2524
2525 $self->send_packet ("msg " . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2527 } else {
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538
2539 $color &= cf::NDI_COLOR_MASK;
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552}
2553
2554=item $client->ext_msg ($type, @msg)
2555
2556Sends an ext event to the client.
2557
2558=cut
2559
2560sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_;
2562
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 }
2571}
2572
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2573=item $client->ext_reply ($msgid, @msg)
799 2574
800Sends an ext reply to the player. 2575Sends an ext reply to the client.
801 2576
802=cut 2577=cut
803 2578
804sub cf::player::ext_reply($$$%) { 2579sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2580 my ($self, $id, @msg) = @_;
806 2581
807 $msg{msgid} = $id; 2582 if ($self->extcmd == 2) {
808 2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2584 } elsif ($self->ns->extcmd == 1) {
2585 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
810} 2589}
2590
2591=item $success = $client->query ($flags, "text", \&cb)
2592
2593Queues a query to the client, calling the given callback with
2594the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2595C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2596
2597Queries can fail, so check the return code. Or don't, as queries will
2598become reliable at some point in the future.
2599
2600=cut
2601
2602sub cf::client::query {
2603 my ($self, $flags, $text, $cb) = @_;
2604
2605 return unless $self->state == ST_PLAYING
2606 || $self->state == ST_SETUP
2607 || $self->state == ST_CUSTOM;
2608
2609 $self->state (ST_CUSTOM);
2610
2611 utf8::encode $text;
2612 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2613
2614 $self->send_packet ($self->{query_queue}[0][0])
2615 if @{ $self->{query_queue} } == 1;
2616
2617 1
2618}
2619
2620cf::client->attach (
2621 on_connect => sub {
2622 my ($ns) = @_;
2623
2624 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2625 },
2626 on_reply => sub {
2627 my ($ns, $msg) = @_;
2628
2629 # this weird shuffling is so that direct followup queries
2630 # get handled first
2631 my $queue = delete $ns->{query_queue}
2632 or return; # be conservative, not sure how that can happen, but we saw a crash here
2633
2634 (shift @$queue)->[1]->($msg);
2635 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2636
2637 push @{ $ns->{query_queue} }, @$queue;
2638
2639 if (@{ $ns->{query_queue} } == @$queue) {
2640 if (@$queue) {
2641 $ns->send_packet ($ns->{query_queue}[0][0]);
2642 } else {
2643 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2644 }
2645 }
2646 },
2647 on_exticmd => sub {
2648 my ($ns, $buf) = @_;
2649
2650 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2651
2652 if (ref $msg) {
2653 my ($type, $reply, @payload) =
2654 "ARRAY" eq ref $msg
2655 ? @$msg
2656 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2657
2658 my @reply;
2659
2660 if (my $cb = $EXTICMD{$type}) {
2661 @reply = $cb->($ns, @payload);
2662 }
2663
2664 $ns->ext_reply ($reply, @reply)
2665 if $reply;
2666
2667 } else {
2668 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2669 }
2670
2671 cf::override;
2672 },
2673);
2674
2675=item $client->async (\&cb)
2676
2677Create a new coroutine, running the specified callback. The coroutine will
2678be automatically cancelled when the client gets destroyed (e.g. on logout,
2679or loss of connection).
2680
2681=cut
2682
2683sub cf::client::async {
2684 my ($self, $cb) = @_;
2685
2686 my $coro = &Coro::async ($cb);
2687
2688 $coro->on_destroy (sub {
2689 delete $self->{_coro}{$coro+0};
2690 });
2691
2692 $self->{_coro}{$coro+0} = $coro;
2693
2694 $coro
2695}
2696
2697cf::client->attach (
2698 on_destroy => sub {
2699 my ($ns) = @_;
2700
2701 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2702 },
2703);
811 2704
812=back 2705=back
813 2706
814=cut
815
816#############################################################################
817 2707
818=head2 SAFE SCRIPTING 2708=head2 SAFE SCRIPTING
819 2709
820Functions that provide a safe environment to compile and execute 2710Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2711snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2712itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2713is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2714functions and methods that can be called is greatly reduced.
825 2715
826=cut 2716=cut
827 2717
828our $safe = new Safe "safe"; 2718our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2719our $safe_hole = new Safe::Hole;
830 2720
831$SIG{FPE} = 'IGNORE'; 2721$SIG{FPE} = 'IGNORE';
832 2722
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2723$safe->permit_only (Opcode::opset qw(
2724 :base_core :base_mem :base_orig :base_math
2725 grepstart grepwhile mapstart mapwhile
2726 sort time
2727));
834 2728
835# here we export the classes and methods available to script code 2729# here we export the classes and methods available to script code
836 2730
837=pod 2731=pod
838 2732
839The following fucntions and emthods are available within a safe environment: 2733The following functions and methods are available within a safe environment:
840 2734
841 cf::object contr pay_amount pay_player 2735 cf::object
2736 contr pay_amount pay_player map x y force_find force_add
2737 insert remove name archname title slaying race
2738
842 cf::object::player player 2739 cf::object::player
843 cf::player peaceful 2740 player
2741
2742 cf::player
2743 peaceful
2744
2745 cf::map
2746 trigger
844 2747
845=cut 2748=cut
846 2749
847for ( 2750for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2751 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2752 insert remove inv name archname title slaying race)],
849 ["cf::object::player" => qw(player)], 2753 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2754 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)],
851) { 2756) {
852 no strict 'refs'; 2757 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2758 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2760 for @funs;
923=back 2828=back
924 2829
925=cut 2830=cut
926 2831
927############################################################################# 2832#############################################################################
2833# the server's init and main functions
928 2834
929=head2 EXTENSION DATABASE SUPPORT 2835sub load_facedata($) {
2836 my ($path) = @_;
930 2837
931Crossfire maintains a very simple database for extension use. It can 2838 my $enc = JSON::XS->new->utf8->canonical;
932currently store anything that can be serialised using Storable, which
933excludes objects.
934 2839
935The parameter C<$family> should best start with the name of the extension 2840 warn "loading facedata from $path\n";
936using it, it should be unique.
937 2841
938=over 4 2842 my $facedata;
2843 0 < aio_load $path, $facedata
2844 or die "$path: $!";
939 2845
940=item $hashref = cf::db_get $family 2846 $facedata = Coro::Storable::thaw $facedata;
941 2847
942Return a hashref for use by the extension C<$family>, which can be 2848 $facedata->{version} == 2
943modified. After modifications, you have to call C<cf::db_dirty> or 2849 or cf::cleanup "$path: version mismatch, cannot proceed.";
944C<cf::db_sync>.
945 2850
946=item $value = cf::db_get $family => $key 2851 # patch in the exptable
947 2852 $facedata->{resource}{"res/exp_table"} = {
948Returns a single value from the database 2853 type => FT_RSRC,
949 2854 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2855 };
2856 cf::cede_to_tick;
1002 2857
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 2858 {
2859 my $faces = $facedata->{faceinfo};
1007 2860
1008 sub db_get($;$) { 2861 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 2862 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]} 2863 cf::face::set_visibility $idx, $info->{visibility};
1011 : ($db->{$_[0]} ||= { }) 2864 cf::face::set_magicmap $idx, $info->{magicmap};
1012 } 2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1013 2867
1014 sub db_put($$;$) { 2868 cf::cede_to_tick;
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2869 }
2870
2871 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth};
2873 my $idx = cf::face::find $face
2874 or next;
2875 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'";
2880 }
2881
2882 cf::cede_to_tick;
2883 }
1028 ; 2884 }
1029}
1030 2885
1031############################################################################# 2886 {
1032# the server's main() 2887 my $anims = $facedata->{animinfo};
1033 2888
1034sub load_cfg { 2889 while (my ($anim, $info) = each %$anims) {
2890 cf::anim::set $anim, $info->{frames}, $info->{facings};
2891 cf::cede_to_tick;
2892 }
2893
2894 cf::anim::invalidate_all; # d'oh
2895 }
2896
2897 {
2898 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource};
2901
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data;
2907
2908 if ($info->{type} & 1) {
2909 # prepend meta info
2910
2911 my $meta = $enc->encode ({
2912 name => $name,
2913 %{ $info->{meta} || {} },
2914 });
2915
2916 $data = pack "(w/a*)*", $meta, $info->{data};
2917 } else {
2918 $data = $info->{data};
2919 }
2920
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick;
2925 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 }
2945
2946 1
2947}
2948
2949register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_;
2951
2952 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v);
2954 }
2955};
2956
2957sub reload_regions {
2958 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n";
2960
2961 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/
2963 if exists $_->{match};
2964 }
2965}
2966
2967sub reload_facedata {
2968 load_facedata "$DATADIR/facedata"
2969 or die "unable to load facedata\n";
2970}
2971
2972sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980}
2981
2982sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n";
2985}
2986
2987sub reload_resources {
2988 warn "reloading resource files...\n";
2989
2990 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures;
2995
2996 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001}
3002
3003sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3004 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 3005 or return;
1037 3006
1038 local $/; 3007 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 3008 *CFG = YAML::Syck::Load <$fh>;
1040 3009
1041 use Data::Dumper; warn Dumper \%CFG; 3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3014
3015 if (exists $CFG{mlockall}) {
3016 eval {
3017 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3018 and die "WARNING: m(un)lockall failed: $!\n";
3019 };
3020 warn $@ if $@;
3021 }
1042} 3022}
1043 3023
1044sub main { 3024sub main {
1045 load_cfg; 3025 # we must not ever block the main coroutine
3026 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async {
3029 Event::one_event;
3030 })->prio (Coro::PRIO_MAX);
3031 };
3032
1046 db_load; 3033 cfg_load;
3034 db_init;
1047 load_extensions; 3035 load_extensions;
3036
3037 $TICK_WATCHER->start;
1048 Event::loop; 3038 Event::loop;
1049} 3039}
1050 3040
1051############################################################################# 3041#############################################################################
1052# initialisation 3042# initialisation and cleanup
1053 3043
1054sub _perl_reload(&) { 3044# install some emergency cleanup handlers
3045BEGIN {
3046 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal (
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal";
3054 },
3055 );
3056 }
3057}
3058
3059sub write_runtime {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time.
3064
3065 IO::AIO::aio_utime $runtime, undef, undef;
3066
3067 my $guard = cf::lock_acquire "write_runtime";
3068
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3070 or return;
3071
3072 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server.
3075
3076 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3077 and return;
3078
3079 # always fsync - this file is important
3080 aio_fsync $fh
3081 and return;
3082
3083 # touch it again to show we are up-to-date
3084 aio_utime $fh, undef, undef;
3085
3086 close $fh
3087 or return;
3088
3089 aio_rename "$runtime~", $runtime
3090 and return;
3091
3092 warn "runtime file written.\n";
3093
3094 1
3095}
3096
3097sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop;
3099
3100 warn "enter emergency perl save\n";
3101
3102 cf::sync_job {
3103 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next;
3110 $pl->save;
3111 }
3112 warn "end emergency player save\n";
3113
3114 warn "begin emergency map save\n";
3115 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next;
3118 $map->save;
3119 }
3120 warn "end emergency map save\n";
3121
3122 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n";
3125 };
3126
3127 warn "leave emergency perl save\n";
3128}
3129
3130sub post_cleanup {
1055 my ($msg) = @_; 3131 my ($make_core) = @_;
1056 3132
1057 $msg->("reloading..."); 3133 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core;
3135}
1058 3136
1059 eval { 3137sub do_reload_perl() {
1060 # cancel all watchers 3138 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine";
3141 return;
3142 }
3143
3144 warn "reloading...";
3145
3146 warn "entering sync_job";
3147
3148 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark
3150 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark
3152
3153 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV;
3155
3156 # if anything goes wrong in here, we should simply crash as we already saved
3157
3158 warn "cancelling all WF_AUTOCANCEL watchers";
1061 $_->cancel for Event::all_watchers; 3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
1062 3162
1063 # unload all extensions 3163 warn "flushing outstanding aio requests";
1064 for (@exts) { 3164 for (;;) {
1065 $msg->("unloading <$_>"); 3165 BDB::flush;
1066 unload_extension $_; 3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate...";
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
1067 } 3194 }
1068 3195
3196 warn "... nuking $pkg";
3197 Symbol::delete_package $pkg;
3198 }
3199
1069 # unload all modules loaded from $LIBDIR 3200 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 3201 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 3203
1073 $msg->("removing <$k>"); 3204 warn "... unloading $k";
1074 delete $INC{$k}; 3205 delete $INC{$k};
1075 3206
1076 $k =~ s/\.pm$//; 3207 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 3208 $k =~ s/\//::/g;
1078 3209
1081 } 3212 }
1082 3213
1083 Symbol::delete_package $k; 3214 Symbol::delete_package $k;
1084 } 3215 }
1085 3216
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 3217 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 3218 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 3220
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 3221 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 3222 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"};
1098 3224
1099 # don't, removes xs symbols, too, 3225 # don't, removes xs symbols, too,
1100 # and global variables created in xs 3226 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 3227 #Symbol::delete_package __PACKAGE__;
1102 3228
1103 # reload cf.pm 3229 warn "unload completed, starting to reload now";
3230
1104 $msg->("reloading cf.pm"); 3231 warn "reloading cf.pm";
1105 require cf; 3232 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 3234
1107 # load database again 3235 warn "loading config and database again";
1108 cf::db_load; 3236 cf::cfg_load;
1109 3237
1110 # load extensions 3238 warn "loading extensions";
1111 $msg->("load extensions");
1112 cf::load_extensions; 3239 cf::load_extensions;
1113 3240
1114 # reattach attachments to objects 3241 warn "reattaching attachments to objects/players";
1115 $msg->("reattach"); 3242 _global_reattach; # objects, sockets
1116 _global_reattach; 3243 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER;
3247
3248 warn "leaving sync_job";
3249
3250 1
3251 } or do {
3252 warn $@;
3253 warn "error while reloading, exiting.";
3254 exit 1;
1117 }; 3255 };
1118 $msg->($@) if $@;
1119 3256
1120 $msg->("reloaded"); 3257 warn "reloaded";
1121}; 3258};
1122 3259
1123sub perl_reload() { 3260our $RELOAD_WATCHER; # used only during reload
1124 _perl_reload { 3261
1125 warn $_[0]; 3262sub reload_perl() {
1126 print "$_[0]\n"; 3263 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here.
3265
3266 $RELOAD_WATCHER ||= Event->timer (
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl;
3272 undef $RELOAD_WATCHER;
3273 },
1127 }; 3274 );
1128} 3275}
1129 3276
1130register_command "perl-reload", 0, sub { 3277register_command "reload" => sub {
1131 my ($who, $arg) = @_; 3278 my ($who, $arg) = @_;
1132 3279
1133 if ($who->flag (FLAG_WIZ)) { 3280 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 3281 $who->message ("reloading server.");
1135 warn $_[0]; 3282 async { reload_perl };
1136 $who->message ($_[0]); 3283 }
3284};
3285
3286unshift @INC, $LIBDIR;
3287
3288my $bug_warning = 0;
3289
3290our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN;
3292
3293sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main;
3296
3297 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait;
3300}
3301
3302sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main;
3305
3306 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait;
3309}
3310
3311 my $min = 1e6;#d#
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10;
3323 return;
3324 }
3325
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration
3329
3330 0 && sync_job {#d#
3331 for(1..10) {
3332 my $t = Event::time;
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3334 or die;
3335
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1137 }; 3351 };
1138 }
1139};
1140 3352
1141register "<global>", __PACKAGE__; 3353 $RUNTIME += $TICK;
1142
1143unshift @INC, $LIBDIR;
1144
1145$TICK_WATCHER = Event->timer (
1146 prio => 1,
1147 at => $NEXT_TICK || 1,
1148 cb => sub {
1149 cf::server_tick; # one server iteration
1150
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK; 3354 $NEXT_TICK += $TICK;
1153 3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send;
3369 }
3370 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send;
3372 }
3373
3374 $NOW = Event::time;
3375
1154 # if we are delayed by four ticks, skip them all 3376 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1156 3378
1157 $TICK_WATCHER->at ($NEXT_TICK); 3379 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384
3385 _post_tick;
3386
3387
1159 }, 3388 },
1160); 3389);
1161 3390
3391{
3392 BDB::max_poll_time $TICK * 0.1;
3393 $BDB_POLL_WATCHER = Event->io (
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8;
3402
3403 BDB::set_sync_prepare {
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417
3418 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create;
3420
3421 cf::sync_job {
3422 eval {
3423 BDB::db_env_open
3424 $DB_ENV,
3425 $BDBDIR,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666;
3429
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 };
3435
3436 cf::cleanup "db_env_open(db): $@" if $@;
3437 };
3438 }
3439}
3440
3441{
3442 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io (
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454}
3455
3456my $_log_backtrace;
3457
3458sub _log_backtrace {
3459 my ($msg, @addr) = @_;
3460
3461 $msg =~ s/\n//;
3462
3463 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace;
3466 async {
3467 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!";
3472
3473 my @funcs;
3474 my @res = <$fh>;
3475 chomp for @res;
3476 while (@res) {
3477 my ($func, $line) = splice @res, 0, 2, ();
3478 push @funcs, "[$func] $line";
3479 }
3480
3481 @funcs
3482 };
3483
3484 LOG llevInfo, "[ABT] $msg\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace;
3487 };
3488 } else {
3489 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n";
3491 }
3492}
3493
3494# load additional modules
3495use cf::pod;
3496
3497END { cf::emergency_save }
3498
11621 34991
1163 3500

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