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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.341 by elmex, Sat Aug 25 16:51:38 2007 UTC vs.
Revision 1.351 by root, Sun Sep 2 00:57:38 2007 UTC

21use Coro::Semaphore; 21use Coro::Semaphore;
22use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable; 23use Coro::Storable;
24use Coro::Util (); 24use Coro::Util ();
25 25
26use JSON::XS 1.4 (); 26use JSON::XS ();
27use BDB (); 27use BDB ();
28use Data::Dumper; 28use Data::Dumper;
29use Digest::MD5; 29use Digest::MD5;
30use Fcntl; 30use Fcntl;
31use YAML::Syck (); 31use YAML::Syck ();
272Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
275returned. 275returned.
276 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
277Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
279 282
280=item $locked = cf::lock_active $string 283=item $locked = cf::lock_active $string
281 284
575 if (1) { 578 if (1) {
576 $md5 = 579 $md5 =
577 join "\x00", 580 join "\x00",
578 $processversion, 581 $processversion,
579 map { 582 map {
580 Coro::cede; 583 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 585 } 0.. $#$src;
583 586
584 587
585 my $dbmd5 = db_get cache => "$id/md5"; 588 my $dbmd5 = db_get cache => "$id/md5";
1322 1325
1323 aio_mkdir playerdir $pl, 0770; 1326 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1327 $pl->{last_save} = $cf::RUNTIME;
1325 1328
1326 $pl->save_pl ($path); 1329 $pl->save_pl ($path);
1327 Coro::cede; 1330 cf::cede_to_tick;
1328} 1331}
1329 1332
1330sub new($) { 1333sub new($) {
1331 my ($login) = @_; 1334 my ($login) = @_;
1332 1335
1849 local $self->{deny_reset} = 1; # loading can take a long time 1852 local $self->{deny_reset} = 1; # loading can take a long time
1850 1853
1851 my $path = $self->{path}; 1854 my $path = $self->{path};
1852 1855
1853 { 1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1854 my $guard = cf::lock_acquire "map_load:$path"; 1858 my $guard2 = cf::lock_acquire "map_load:$path";
1855 1859
1856 return if $self->in_memory != cf::MAP_SWAPPED; 1860 return if $self->in_memory != cf::MAP_SWAPPED;
1857 1861
1858 $self->in_memory (cf::MAP_LOADING); 1862 $self->in_memory (cf::MAP_LOADING);
1859 1863
1860 $self->alloc; 1864 $self->alloc;
1861 1865
1862 $self->pre_load; 1866 $self->pre_load;
1863 Coro::cede; 1867 cf::cede_to_tick;
1864 1868
1865 $self->_load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1866 or return; 1870 or return;
1867 1871
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1874 $self->clear_unique_items; 1878 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1876 } 1880 }
1877 } 1881 }
1878 1882
1879 Coro::cede; 1883 cf::cede_to_tick;
1880 # now do the right thing for maps 1884 # now do the right thing for maps
1881 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 1887 unless $self->difficulty;
1884 Coro::cede; 1888 cf::cede_to_tick;
1885 1889
1886 unless ($self->{deny_activate}) { 1890 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 1891 $self->decay_objects;
1888 $self->fix_auto_apply; 1892 $self->fix_auto_apply;
1889 $self->update_buttons; 1893 $self->update_buttons;
1890 Coro::cede; 1894 cf::cede_to_tick;
1891 $self->set_darkness_map; 1895 $self->set_darkness_map;
1892 Coro::cede; 1896 cf::cede_to_tick;
1893 $self->activate; 1897 $self->activate;
1894 } 1898 }
1895 1899
1896 $self->{last_save} = $cf::RUNTIME; 1900 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 1901 $self->last_access ($cf::RUNTIME);
1948 1952
1949sub do_load_sync { 1953sub do_load_sync {
1950 my ($map) = @_; 1954 my ($map) = @_;
1951 1955
1952 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync" 1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1953 if $Coro::current != $Coro::main; 1957 if $Coro::current == $Coro::main;
1954 1958
1955 cf::sync_job { $map->load }; 1959 cf::sync_job { $map->load };
1956} 1960}
1957 1961
1958our %MAP_PREFETCH; 1962our %MAP_PREFETCH;
1987} 1991}
1988 1992
1989sub save { 1993sub save {
1990 my ($self) = @_; 1994 my ($self) = @_;
1991 1995
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 1997
1994 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1995 1999
1996 return unless $self->dirty; 2000 return unless $self->dirty;
1997 2001
2020 my ($self) = @_; 2024 my ($self) = @_;
2021 2025
2022 # save first because save cedes 2026 # save first because save cedes
2023 $self->save; 2027 $self->save;
2024 2028
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2030
2027 return if $self->players; 2031 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2029 return if $self->{deny_save}; 2033 return if $self->{deny_save};
2030 2034
2082my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
2083 2087
2084sub nuke { 2088sub nuke {
2085 my ($self) = @_; 2089 my ($self) = @_;
2086 2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2087 delete $cf::MAP{$self->path}; 2094 delete $cf::MAP{$self->path};
2088 2095
2089 $self->unlink_save; 2096 $self->unlink_save;
2090 2097
2091 bless $self, "cf::map"; 2098 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2099 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2100 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2101 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2102 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2103
2097 $cf::MAP{$self->path} = $self; 2104 $cf::MAP{$self->path} = $self;
2105 }
2098 2106
2099 $self->reset; # polite request, might not happen 2107 $self->reset; # polite request, might not happen
2100} 2108}
2101 2109
2102=item $maps = cf::map::tmp_maps 2110=item $maps = cf::map::tmp_maps
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2504the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2505the message unless the client supports the msg packet.
2498 2506
2499=cut 2507=cut
2500 2508
2509our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516);
2517
2501sub cf::client::send_msg { 2518sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2519 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2520
2504 $msg = $self->pl->expand_cfpod ($msg); 2521 $msg = $self->pl->expand_cfpod ($msg);
2505 2522
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2507 2527
2508 if (ref $channel) { 2528 if (ref $channel) {
2509 # send meta info to client, if not yet sent 2529 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2530 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2531 $self->{channel}{$channel->{id}} = $channel;
2558=cut 2578=cut
2559 2579
2560sub cf::client::ext_msg($$@) { 2580sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_; 2581 my ($self, $type, @msg) = @_;
2562 2582
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) { 2583 if ($self->extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove 2585 } elsif ($self->extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type"; 2586 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 } 2588 }
2571} 2589}
2572 2590
2579sub cf::client::ext_reply($$@) { 2597sub cf::client::ext_reply($$@) {
2580 my ($self, $id, @msg) = @_; 2598 my ($self, $id, @msg) = @_;
2581 2599
2582 if ($self->extcmd == 2) { 2600 if ($self->extcmd == 2) {
2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2584 } elsif ($self->ns->extcmd == 1) { 2602 } elsif ($self->extcmd == 1) {
2585 #TODO: version 1, remove 2603 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id; 2604 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 } 2606 }
2589} 2607}
2834# the server's init and main functions 2852# the server's init and main functions
2835 2853
2836sub load_facedata($) { 2854sub load_facedata($) {
2837 my ($path) = @_; 2855 my ($path) = @_;
2838 2856
2857 # HACK to clear player env face cache, we need some signal framework
2858 # for this (global event?)
2859 %ext::player_env::MUSIC_FACE_CACHE = ();
2860
2839 my $enc = JSON::XS->new->utf8->canonical; 2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2840 2862
2841 warn "loading facedata from $path\n"; 2863 warn "loading facedata from $path\n";
2842 2864
2843 my $facedata; 2865 my $facedata;
2844 0 < aio_load $path, $facedata 2866 0 < aio_load $path, $facedata
2954 $ns->fx_want ($k, $v); 2976 $ns->fx_want ($k, $v);
2955 } 2977 }
2956}; 2978};
2957 2979
2958sub reload_regions { 2980sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2959 load_resource_file "$MAPDIR/regions" 2985 load_resource_file "$MAPDIR/regions"
2960 or die "unable to load regions file\n"; 2986 or die "unable to load regions file\n";
2961 2987
2962 for (cf::region::list) { 2988 for (cf::region::list) {
2963 $_->{match} = qr/$_->{match}/ 2989 $_->{match} = qr/$_->{match}/
2999 3025
3000sub init { 3026sub init {
3001 reload_resources; 3027 reload_resources;
3002} 3028}
3003 3029
3004sub cfg_load { 3030sub reload_config {
3005 open my $fh, "<:utf8", "$CONFDIR/config" 3031 open my $fh, "<:utf8", "$CONFDIR/config"
3006 or return; 3032 or return;
3007 3033
3008 local $/; 3034 local $/;
3009 *CFG = YAML::Syck::Load <$fh>; 3035 *CFG = YAML::Syck::Load <$fh>;
3029 (async { 3055 (async {
3030 Event::one_event; 3056 Event::one_event;
3031 })->prio (Coro::PRIO_MAX); 3057 })->prio (Coro::PRIO_MAX);
3032 }; 3058 };
3033 3059
3034 cfg_load; 3060 reload_config;
3035 db_init; 3061 db_init;
3036 load_extensions; 3062 load_extensions;
3037 3063
3038 $TICK_WATCHER->start; 3064 $TICK_WATCHER->start;
3039 Event::loop; 3065 Event::loop;
3232 warn "reloading cf.pm"; 3258 warn "reloading cf.pm";
3233 require cf; 3259 require cf;
3234 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3235 3261
3236 warn "loading config and database again"; 3262 warn "loading config and database again";
3237 cf::cfg_load; 3263 cf::reload_config;
3238 3264
3239 warn "loading extensions"; 3265 warn "loading extensions";
3240 cf::load_extensions; 3266 cf::load_extensions;
3241 3267
3242 warn "reattaching attachments to objects/players"; 3268 warn "reattaching attachments to objects/players";

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