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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.341 by elmex, Sat Aug 25 16:51:38 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
25 86
26our %CFG; 87our %CFG;
27 88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
28############################################################################# 120#############################################################################
29 121
30=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
31 123
32=over 4 124=over 4
33 125
34=item $cf::LIBDIR 126=item $cf::UPTIME
35 127
36The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
38 147
39=item $cf::TICK 148=item $cf::TICK
40 149
41The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
42 161
43=item %cf::CFG 162=item %cf::CFG
44 163
45Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
47 178
48=back 179=back
49 180
50=cut 181=cut
51 182
52BEGIN { 183BEGIN {
53 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 185 my $msg = join "", @_;
186
55 $msg .= "\n" 187 $msg .= "\n"
56 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
57 189
58 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
59 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
60 }; 194 };
61} 195}
62 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 204
65# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 206# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
68 no strict 'refs'; 214 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 216}
71 217
72$Event::DIED = sub { 218$Event::DIED = sub {
73 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
74}; 220};
75 221
76my %ext_pkg; 222#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 223
82=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
83 225
84=over 4 226=over 4
85 227
86=cut 228=item dumpval $ref
87 229
88use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
89 250
90=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
91 252
92Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
93 254
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
102 256
103Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
104 258
105=cut 259=cut
106 260
107sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
109 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 618}
111 619
112=back 620=back
113 621
114=cut 622=cut
115 623
116############################################################################# 624#############################################################################
117 625
118=head2 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
119 635
120=over 4 636=over 4
121 637
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
135 639
136=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
137 641
138Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
139 644
140=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
141 647
142=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
143 649
144=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
145 651
146Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
147 653
148=item cf::attach_global ... 654=item cf::CLASS->attach ...
149 655
150Attach handlers for global events. 656=item cf::CLASS->detach ...
151 657
152This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
154 692
155=over 4 693=over 4
156 694
157=item prio => $number 695=item prio => $number
158 696
160by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 701unless you know what you are doing.
164 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
165=item on_I<event> => \&cb 709=item on_I<event> => \&cb
166 710
167Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
179object/class are recognised. 723object/class are recognised.
180 724
181=back 725=back
182 726
183=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
184 729
185Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
187type. 732 my ($self, $victim) = @_;
188 733 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 734 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 735 }
410}
411 736
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 738
438Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
442exception. 743exception.
443 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
444=back 936=back
445 937
446=cut 938=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 939
452############################################################################# 940#############################################################################
453# object support 941# object support
942#
454 943
455sub instantiate { 944sub _can_merge {
456 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
457 946
458 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
459 950
460 for (@$data) { 951 $fob1 eq $fob2
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465} 952}
466 953
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
470 my $registry = $obj->registry; 960 my $registry = $obj->registry;
471 961
472 @$registry = (); 962 @$registry = ();
473 963
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 965
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 968 for (@$attach) {
479 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
481 } 971 }
482 } else { 972 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 974 }
485 } 975 }
486} 976}
487 977
488sub object_freezer_save { 978cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
540 on_clone => sub { 992 on_clone => sub {
541 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
542 994
543 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
544 996
545 %$dst = %$src; 997 %$dst = %$src;
546 998
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
549 }, 1001 },
550; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
551 1074
552############################################################################# 1075#############################################################################
553# old plug-in events 1076# command handling &c
554 1077
555sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 1079
559 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
560 or return; 1081$name.
561 1082
562 &$cb 1083=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 1084
584sub register_command { 1085sub register_command {
585 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
586 1087
587 my $caller = caller; 1088 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
589 1090
590 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
593 1117
594sub register_extcmd { 1118sub register_extcmd {
595 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
596 1120
597 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $extcmd{$name} = [$cb, $caller];
601} 1122}
602 1123
603sub register { 1124sub register_exticmd {
604 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
605 1126
606 #TODO 1127 $EXTICMD{$name} = $cb;
607} 1128}
608 1129
609sub load_extension { 1130cf::player->attach (
610 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
611 1133
612 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
613 my $base = $1; 1135 or return;
614 my $pkg = $1;
615 $pkg =~ s/[^[:word:]]/_/g;
616 $pkg = "ext::$pkg";
617 1136
618 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
619 1138 $cmd->[1]->($pl->ob, $params);
620 open my $fh, "<:utf8", $path
621 or die "$path: $!";
622
623 my $source =
624 "package $pkg; use strict; use utf8;\n"
625 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> })
627 . "\n};\n1";
628
629 eval $source
630 or die "$path: $@";
631
632 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg;
634
635# no strict 'refs';
636# @{"$pkg\::ISA"} = ext::;
637
638 register $base, $pkg;
639}
640
641sub unload_extension {
642 my ($pkg) = @_;
643
644 warn "removing extension $pkg\n";
645
646 # remove hooks
647 #TODO
648# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg};
650# }
651
652 # remove commands
653 for my $name (keys %command) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
655
656 if (@cb) {
657 $command{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"};
662 } 1139 }
1140
1141 cf::override;
663 } 1142 },
664
665 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
667 delete $extcmd{$name};
668 }
669
670 if (my $cb = $pkg->can ("unload")) {
671 eval {
672 $cb->($pkg);
673 1
674 } or warn "$pkg unloaded, but with errors: $@";
675 }
676
677 Symbol::delete_package $pkg;
678}
679
680sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext;
685 eval {
686 load_extension $ext;
687 1
688 } or warn "$ext not loaded: $@";
689 }
690}
691
692#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub { 1143 on_extcmd => sub {
698 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
699 1145
700 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
701 1147
702 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 my @reply;
1155
703 if (my $cb = $extcmd{$msg->{msgtype}}) { 1156 if (my $cb = $EXTCMD{$type}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) { 1157 @reply = $cb->($pl, @payload);
705 $pl->ext_reply ($msg->{msgid}, %reply);
706 }
707 } 1158 }
1159
1160 $pl->ext_reply ($reply, @reply)
1161 if $reply;
1162
708 } else { 1163 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1164 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 } 1165 }
711 1166
712 cf::override; 1167 cf::override;
713 }, 1168 },
714; 1169);
1170
1171sub load_extensions {
1172 cf::sync_job {
1173 my %todo;
1174
1175 for my $path (<$LIBDIR/*.ext>) {
1176 next unless -r $path;
1177
1178 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1179 my $base = $1;
1180 my $pkg = $1;
1181 $pkg =~ s/[^[:word:]]/_/g;
1182 $pkg = "ext::$pkg";
1183
1184 open my $fh, "<:utf8", $path
1185 or die "$path: $!";
1186
1187 my $source = do { local $/; <$fh> };
1188
1189 my %ext = (
1190 path => $path,
1191 base => $base,
1192 pkg => $pkg,
1193 );
1194
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197
1198 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n"
1201 . $source
1202 . "\n};\n1";
1203
1204 $todo{$base} = \%ext;
1205 }
1206
1207 my %done;
1208 while (%todo) {
1209 my $progress;
1210
1211 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip
1214 unless exists $done{$_};
1215 }
1216
1217 warn "... loading '$k' into '$v->{pkg}'\n";
1218
1219 unless (eval $v->{source}) {
1220 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n";
1222
1223 if (exists $v->{meta}{mandatory}) {
1224 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n";
1226 exit 1;
1227 }
1228
1229 warn $msg;
1230 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 }
1236
1237 skip:
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1239 unless $progress;
1240 }
1241 };
1242}
715 1243
716############################################################################# 1244#############################################################################
717# load/save/clean perl data associated with a map
718 1245
719*cf::mapsupport::on_clean = sub { 1246=back
1247
1248=head2 CORE EXTENSIONS
1249
1250Functions and methods that extend core crossfire objects.
1251
1252=cut
1253
1254package cf::player;
1255
1256use Coro::AIO;
1257
1258=head3 cf::player
1259
1260=over 4
1261
1262=item cf::player::find $login
1263
1264Returns the given player object, loading it if necessary (might block).
1265
1266=cut
1267
1268sub playerdir($) {
1269 "$PLAYERDIR/"
1270 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1271}
1272
1273sub path($) {
1274 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1275
1276 (playerdir $login) . "/playerdata"
1277}
1278
1279sub find_active($) {
1280 $cf::PLAYER{$_[0]}
1281 and $cf::PLAYER{$_[0]}->active
1282 and $cf::PLAYER{$_[0]}
1283}
1284
1285sub exists($) {
1286 my ($login) = @_;
1287
1288 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login }
1290}
1291
1292sub find($) {
1293 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0];
1295
1296 my $guard = cf::lock_acquire "user_find:$login";
1297
1298 $cf::PLAYER{$_[0]} || do {
1299 # rename old playerfiles to new ones
1300 #TODO: remove when no longer required
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl";
1305
1306 my $pl = load_pl path $login
1307 or return;
1308 $cf::PLAYER{$login} = $pl
1309 }
1310 }
1311}
1312
1313sub save($) {
1314 my ($pl) = @_;
1315
1316 return if $pl->{deny_save};
1317
1318 my $path = path $pl;
1319 my $guard = cf::lock_acquire "user_save:$path";
1320
1321 return if $pl->{deny_save};
1322
1323 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME;
1325
1326 $pl->save_pl ($path);
1327 Coro::cede;
1328}
1329
1330sub new($) {
1331 my ($login) = @_;
1332
1333 my $self = create;
1334
1335 $self->ob->name ($login);
1336 $self->{deny_save} = 1;
1337
1338 $cf::PLAYER{$login} = $self;
1339
1340 $self
1341}
1342
1343=item $player->send_msg ($channel, $msg, $color, [extra...])
1344
1345=cut
1346
1347sub send_msg {
1348 my $ns = shift->ns
1349 or return;
1350 $ns->send_msg (@_);
1351}
1352
1353=item $pl->quit_character
1354
1355Nukes the player without looking back. If logged in, the connection will
1356be destroyed. May block for a long time.
1357
1358=cut
1359
1360sub quit_character {
1361 my ($pl) = @_;
1362
1363 my $name = $pl->ob->name;
1364
1365 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns;
1372
1373 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~";
1375 aio_rename $path, $temp;
1376 delete $cf::PLAYER{$pl->ob->name};
1377 $pl->destroy;
1378
1379 my $prefix = qr<^~\Q$name\E/>;
1380
1381 # nuke player maps
1382 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1383
1384 IO::AIO::aio_rmtree $temp;
1385}
1386
1387=item $pl->kick
1388
1389Kicks a player out of the game. This destroys the connection.
1390
1391=cut
1392
1393sub kick {
1394 my ($pl, $kicker) = @_;
1395
1396 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1397 $pl->killer ("kicked");
1398 $pl->ns->destroy;
1399}
1400
1401=item cf::player::list_logins
1402
1403Returns am arrayref of all valid playernames in the system, can take a
1404while and may block, so not sync_job-capable, ever.
1405
1406=cut
1407
1408sub list_logins {
1409 my $dirs = aio_readdir $PLAYERDIR
1410 or return [];
1411
1412 my @logins;
1413
1414 for my $login (@$dirs) {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag
1418
1419 utf8::decode $login;
1420 push @logins, $login;
1421 }
1422
1423 \@logins
1424}
1425
1426=item $player->maps
1427
1428Returns an arrayref of map paths that are private for this
1429player. May block.
1430
1431=cut
1432
1433sub maps($) {
1434 my ($pl) = @_;
1435
1436 $pl = ref $pl ? $pl->ob->name : $pl;
1437
1438 my $files = aio_readdir playerdir $pl
1439 or return;
1440
1441 my @paths;
1442
1443 for (@$files) {
1444 utf8::decode $_;
1445 next if /\.(?:pl|pst)$/;
1446 next unless /^$PATH_SEP/o;
1447
1448 push @paths, cf::map::normalise "~$pl/$_";
1449 }
1450
1451 \@paths
1452}
1453
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455
1456Expand crossfire pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg)
1505
1506Sends an ext reply to the player.
1507
1508=cut
1509
1510sub ext_reply($$@) {
1511 my ($self, $id, @msg) = @_;
1512
1513 $self->ns->ext_reply ($id, @msg)
1514}
1515
1516=item $player->ext_msg ($type, @msg)
1517
1518Sends an ext event to the client.
1519
1520=cut
1521
1522sub ext_msg($$@) {
1523 my ($self, $type, @msg) = @_;
1524
1525 $self->ns->ext_msg ($type, @msg);
1526}
1527
1528=head3 cf::region
1529
1530=over 4
1531
1532=cut
1533
1534package cf::region;
1535
1536=item cf::region::find_by_path $path
1537
1538Tries to decuce the likely region for a map knowing only its path.
1539
1540=cut
1541
1542sub find_by_path($) {
1543 my ($path) = @_;
1544
1545 my ($match, $specificity);
1546
1547 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) {
1549 ($match, $specificity) = ($region, $region->specificity)
1550 if $region->specificity > $specificity;
1551 }
1552 }
1553
1554 $match
1555}
1556
1557=back
1558
1559=head3 cf::map
1560
1561=over 4
1562
1563=cut
1564
1565package cf::map;
1566
1567use Fcntl;
1568use Coro::AIO;
1569
1570use overload
1571 '""' => \&as_string,
1572 fallback => 1;
1573
1574our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000;
1576
1577sub generate_random_map {
1578 my ($self, $rmp) = @_;
1579 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1588 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1589 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1590 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1591 (cf::region::find $rmp->{region}), $rmp->{custom}
1592 )
1593}
1594
1595=item cf::map->register ($regex, $prio)
1596
1597Register a handler for the map path matching the given regex at the
1598givne priority (higher is better, built-in handlers have priority 0, the
1599default).
1600
1601=cut
1602
1603sub register {
1604 my (undef, $regex, $prio) = @_;
1605 my $pkg = caller;
1606
1607 no strict;
1608 push @{"$pkg\::ISA"}, __PACKAGE__;
1609
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611}
1612
1613# also paths starting with '/'
1614$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1615
1616sub thawer_merge {
1617 my ($self, $merge) = @_;
1618
1619 # we have to keep some variables in memory intact
1620 local $self->{path};
1621 local $self->{load_path};
1622
1623 $self->SUPER::thawer_merge ($merge);
1624}
1625
1626sub normalise {
1627 my ($path, $base) = @_;
1628
1629 $path = "$path"; # make sure its a string
1630
1631 $path =~ s/\.map$//;
1632
1633 # map plan:
1634 #
1635 # /! non-realised random map exit (special hack!)
1636 # {... are special paths that are not being touched
1637 # ?xxx/... are special absolute paths
1638 # ?random/... random maps
1639 # /... normal maps
1640 # ~user/... per-player map of a specific user
1641
1642 $path =~ s/$PATH_SEP/\//go;
1643
1644 # treat it as relative path if it starts with
1645 # something that looks reasonable
1646 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1647 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1648
1649 $base =~ s{[^/]+/?$}{};
1650 $path = "$base/$path";
1651 }
1652
1653 for ($path) {
1654 redo if s{//}{/};
1655 redo if s{/\.?/}{/};
1656 redo if s{/[^/]+/\.\./}{/};
1657 }
1658
1659 $path
1660}
1661
1662sub new_from_path {
1663 my (undef, $path, $base) = @_;
1664
1665 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1666
1667 $path = normalise $path, $base;
1668
1669 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1670 if ($path =~ $EXT_MAP{$pkg}[1]) {
1671 my $self = bless cf::map::new, $pkg;
1672 $self->{path} = $path; $self->path ($path);
1673 $self->init; # pass $1 etc.
1674 return $self;
1675 }
1676 }
1677
1678 Carp::cluck "unable to resolve path '$path' (base '$base').";
1679 ()
1680}
1681
1682sub init {
1683 my ($self) = @_;
1684
1685 $self
1686}
1687
1688sub as_string {
1689 my ($self) = @_;
1690
1691 "$self->{path}"
1692}
1693
1694# the displayed name, this is a one way mapping
1695sub visible_name {
1696 &as_string
1697}
1698
1699# the original (read-only) location
1700sub load_path {
1701 my ($self) = @_;
1702
1703 "$MAPDIR/$self->{path}.map"
1704}
1705
1706# the temporary/swap location
1707sub save_path {
1708 my ($self) = @_;
1709
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1711 "$TMPDIR/$path.map"
1712}
1713
1714# the unique path, undef == no special unique path
1715sub uniq_path {
1716 my ($self) = @_;
1717
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1719 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729}
1730
1731sub decay_objects {
1732 my ($self) = @_;
1733
1734 return if $self->{deny_reset};
1735
1736 $self->do_decay_objects;
1737}
1738
1739sub unlink_save {
1740 my ($self) = @_;
1741
1742 utf8::encode (my $save = $self->save_path);
1743 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1744 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1745}
1746
1747sub load_header_from($) {
1748 my ($self, $path) = @_;
1749
1750 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return;
1756
1757 $self->{load_path} = $path;
1758
1759 1
1760}
1761
1762sub load_header_orig {
1763 my ($self) = @_;
1764
1765 $self->load_header_from ($self->load_path)
1766}
1767
1768sub load_header_temp {
1769 my ($self) = @_;
1770
1771 $self->load_header_from ($self->save_path)
1772}
1773
1774sub prepare_temp {
1775 my ($self) = @_;
1776
1777 $self->last_access ((delete $self->{last_access})
1778 || $cf::RUNTIME); #d#
1779 # safety
1780 $self->{instantiate_time} = $cf::RUNTIME
1781 if $self->{instantiate_time} > $cf::RUNTIME;
1782}
1783
1784sub prepare_orig {
1785 my ($self) = @_;
1786
1787 $self->{load_original} = 1;
1788 $self->{instantiate_time} = $cf::RUNTIME;
1789 $self->last_access ($cf::RUNTIME);
1790 $self->instantiate;
1791}
1792
1793sub load_header {
1794 my ($self) = @_;
1795
1796 if ($self->load_header_temp) {
1797 $self->prepare_temp;
1798 } else {
1799 $self->load_header_orig
1800 or return;
1801 $self->prepare_orig;
1802 }
1803
1804 $self->{deny_reset} = 1
1805 if $self->no_reset;
1806
1807 $self->default_region (cf::region::find_by_path $self->{path})
1808 unless $self->default_region;
1809
1810 1
1811}
1812
1813sub find;
1814sub find {
1815 my ($path, $origin) = @_;
1816
1817 $path = normalise $path, $origin && $origin->path;
1818
1819 cf::lock_wait "map_find:$path";
1820
1821 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path
1824 or return;
1825
1826 $map->{last_save} = $cf::RUNTIME;
1827
1828 $map->load_header
1829 or return;
1830
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait;
1834 $map->reset;
1835 undef $guard;
1836 return find $path;
1837 }
1838
1839 $cf::MAP{$path} = $map
1840 }
1841}
1842
1843sub pre_load { }
1844sub post_load { }
1845
1846sub load {
1847 my ($self) = @_;
1848
1849 local $self->{deny_reset} = 1; # loading can take a long time
1850
1851 my $path = $self->{path};
1852
1853 {
1854 my $guard = cf::lock_acquire "map_load:$path";
1855
1856 return if $self->in_memory != cf::MAP_SWAPPED;
1857
1858 $self->in_memory (cf::MAP_LOADING);
1859
1860 $self->alloc;
1861
1862 $self->pre_load;
1863 Coro::cede;
1864
1865 $self->_load_objects ($self->{load_path}, 1)
1866 or return;
1867
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original};
1870
1871 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) {
1874 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0);
1876 }
1877 }
1878
1879 Coro::cede;
1880 # now do the right thing for maps
1881 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty;
1884 Coro::cede;
1885
1886 unless ($self->{deny_activate}) {
1887 $self->decay_objects;
1888 $self->fix_auto_apply;
1889 $self->update_buttons;
1890 Coro::cede;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate;
1894 }
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME);
1898
1899 $self->in_memory (cf::MAP_IN_MEMORY);
1900 }
1901
1902 $self->post_load;
1903}
1904
1905sub customise_for {
1906 my ($self, $ob) = @_;
1907
1908 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player;
1910
1911# return find "?party/" . $ob->name . "/" . $self->{path}
1912# if $self->per_party;
1913
1914 $self
1915}
1916
1917# find and load all maps in the 3x3 area around a map
1918sub load_neighbours {
720 my ($map) = @_; 1919 my ($map) = @_;
721 1920
722 my $path = $map->tmpname; 1921 my @neigh; # diagonal neighbours
723 defined $path or return;
724 1922
725 unlink "$path.pst"; 1923 for (0 .. 3) {
726}; 1924 my $neigh = $map->tile_path ($_)
1925 or next;
1926 $neigh = find $neigh, $map
1927 or next;
1928 $neigh->load;
727 1929
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1930 push @neigh,
1931 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1932 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1933 }
729 1934
730############################################################################# 1935 for (grep defined $_->[0], @neigh) {
731# load/save perl data associated with player->ob objects 1936 my ($path, $origin) = @$_;
732 1937 my $neigh = find $path, $origin
733sub all_objects(@) { 1938 or next;
734 @_, map all_objects ($_->inv), @_ 1939 $neigh->load;
1940 }
735} 1941}
736 1942
737# TODO: compatibility cruft, remove when no longer needed 1943sub find_sync {
738attach_to_players 1944 my ($path, $origin) = @_;
739 on_load => sub {
740 my ($pl, $path) = @_;
741 1945
742 for my $o (all_objects $pl->ob) { 1946 cf::sync_job { find $path, $origin }
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1947}
744 $o->set_ob_key_value ("_perl_data");
745 1948
746 %$o = %{ Storable::thaw pack "H*", $value }; 1949sub do_load_sync {
1950 my ($map) = @_;
1951
1952 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1953 if $Coro::current != $Coro::main;
1954
1955 cf::sync_job { $map->load };
1956}
1957
1958our %MAP_PREFETCH;
1959our $MAP_PREFETCHER = undef;
1960
1961sub find_async {
1962 my ($path, $origin, $load) = @_;
1963
1964 $path = normalise $path, $origin && $origin->{path};
1965
1966 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1968 }
1969
1970 $MAP_PREFETCH{$path} |= $load;
1971
1972 $MAP_PREFETCHER ||= cf::async {
1973 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) {
1976 $map->load if $v;
1977 }
1978
1979 delete $MAP_PREFETCH{$k};
747 } 1980 }
748 } 1981 }
1982 undef $MAP_PREFETCHER;
1983 };
1984 $MAP_PREFETCHER->prio (6);
1985
1986 ()
1987}
1988
1989sub save {
1990 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:" . $self->path;
1993
1994 $self->{last_save} = $cf::RUNTIME;
1995
1996 return unless $self->dirty;
1997
1998 my $save = $self->save_path; utf8::encode $save;
1999 my $uniq = $self->uniq_path; utf8::encode $uniq;
2000
2001 $self->{load_path} = $save;
2002
2003 return if $self->{deny_save};
2004
2005 local $self->{last_access} = $self->last_access;#d#
2006
2007 cf::async {
2008 $_->contr->save for $self->players;
2009 };
2010
2011 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else {
2015 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
749 }, 2016 }
750; 2017}
751 2018
752############################################################################# 2019sub swap_out {
2020 my ($self) = @_;
753 2021
754=head2 CORE EXTENSIONS 2022 # save first because save cedes
2023 $self->save;
755 2024
756Functions and methods that extend core crossfire objects. 2025 my $lock = cf::lock_acquire "map_data:" . $self->path;
2026
2027 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY;
2029 return if $self->{deny_save};
2030
2031 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033}
2034
2035sub reset_at {
2036 my ($self) = @_;
2037
2038 # TODO: safety, remove and allow resettable per-player maps
2039 return 1e99 if $self->{deny_reset};
2040
2041 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2042 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2043
2044 $time + $to
2045}
2046
2047sub should_reset {
2048 my ($self) = @_;
2049
2050 $self->reset_at <= $cf::RUNTIME
2051}
2052
2053sub reset {
2054 my ($self) = @_;
2055
2056 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057
2058 return if $self->players;
2059
2060 warn "resetting map ", $self->path;
2061
2062 $self->in_memory (cf::MAP_SWAPPED);
2063
2064 # need to save uniques path
2065 unless ($self->{deny_save}) {
2066 my $uniq = $self->uniq_path; utf8::encode $uniq;
2067
2068 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2069 if $uniq;
2070 }
2071
2072 delete $cf::MAP{$self->path};
2073
2074 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077
2078 $self->unlink_save;
2079 $self->destroy;
2080}
2081
2082my $nuke_counter = "aaaa";
2083
2084sub nuke {
2085 my ($self) = @_;
2086
2087 delete $cf::MAP{$self->path};
2088
2089 $self->unlink_save;
2090
2091 bless $self, "cf::map";
2092 delete $self->{deny_reset};
2093 $self->{deny_save} = 1;
2094 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096
2097 $cf::MAP{$self->path} = $self;
2098
2099 $self->reset; # polite request, might not happen
2100}
2101
2102=item $maps = cf::map::tmp_maps
2103
2104Returns an arrayref with all map paths of currently instantiated and saved
2105maps. May block.
2106
2107=cut
2108
2109sub tmp_maps() {
2110 [
2111 map {
2112 utf8::decode $_;
2113 /\.map$/
2114 ? normalise $_
2115 : ()
2116 } @{ aio_readdir $TMPDIR or [] }
2117 ]
2118}
2119
2120=item $maps = cf::map::random_maps
2121
2122Returns an arrayref with all map paths of currently instantiated and saved
2123random maps. May block.
2124
2125=cut
2126
2127sub random_maps() {
2128 [
2129 map {
2130 utf8::decode $_;
2131 /\.map$/
2132 ? normalise "?random/$_"
2133 : ()
2134 } @{ aio_readdir $RANDOMDIR or [] }
2135 ]
2136}
2137
2138=item cf::map::unique_maps
2139
2140Returns an arrayref of paths of all shared maps that have
2141instantiated unique items. May block.
2142
2143=cut
2144
2145sub unique_maps() {
2146 [
2147 map {
2148 utf8::decode $_;
2149 /\.map$/
2150 ? normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ]
2154}
2155
2156package cf;
2157
2158=back
2159
2160=head3 cf::object
2161
2162=cut
2163
2164package cf::object;
757 2165
758=over 4 2166=over 4
759 2167
760=item cf::player::exists $login 2168=item $ob->inv_recursive
761 2169
762Returns true when the given account exists. 2170Returns the inventory of the object _and_ their inventories, recursively.
763 2171
764=cut 2172=cut
765 2173
766sub cf::player::exists($) { 2174sub inv_recursive_;
767 cf::player::find $_[0] 2175sub inv_recursive_ {
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2176 map { $_, inv_recursive_ $_->inv } @_
769} 2177}
770 2178
2179sub inv_recursive {
2180 inv_recursive_ inv $_[0]
2181}
2182
2183package cf;
2184
2185=back
2186
2187=head3 cf::object::player
2188
2189=over 4
2190
771=item $player->reply ($npc, $msg[, $flags]) 2191=item $player_object->reply ($npc, $msg[, $flags])
772 2192
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 2194can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 2195dialogue with the given NPC character.
776 2196
777=cut 2197=cut
778 2198
779# rough implementation of a future "reply" method that works 2199# rough implementation of a future "reply" method that works
780# with dialog boxes. 2200# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 2202sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 2203 my ($self, $npc, $msg, $flags) = @_;
783 2204
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2205 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 2206
786 if ($self->{record_replies}) { 2207 if ($self->{record_replies}) {
787 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2208 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2209
788 } else { 2210 } else {
2211 my $pl = $self->contr;
2212
2213 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2214 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216
2217 } else {
789 $msg = $npc->name . " says: $msg" if $npc; 2218 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 2219 $self->message ($msg, $flags);
2220 }
2221 }
2222}
2223
2224=item $object->send_msg ($channel, $msg, $color, [extra...])
2225
2226=cut
2227
2228sub cf::object::send_msg {
2229 my $pl = shift->contr
2230 or return;
2231 $pl->send_msg (@_);
2232}
2233
2234=item $player_object->may ("access")
2235
2236Returns wether the given player is authorized to access resource "access"
2237(e.g. "command_wizcast").
2238
2239=cut
2240
2241sub cf::object::player::may {
2242 my ($self, $access) = @_;
2243
2244 $self->flag (cf::FLAG_WIZ) ||
2245 (ref $cf::CFG{"may_$access"}
2246 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2247 : $cf::CFG{"may_$access"})
2248}
2249
2250=item $player_object->enter_link
2251
2252Freezes the player and moves him/her to a special map (C<{link}>).
2253
2254The player should be reasonably safe there for short amounts of time. You
2255I<MUST> call C<leave_link> as soon as possible, though.
2256
2257Will never block.
2258
2259=item $player_object->leave_link ($map, $x, $y)
2260
2261Moves the player out of the special C<{link}> map onto the specified
2262map. If the map is not valid (or omitted), the player will be moved back
2263to the location he/she was before the call to C<enter_link>, or, if that
2264fails, to the emergency map position.
2265
2266Might block.
2267
2268=cut
2269
2270sub link_map {
2271 unless ($LINK_MAP) {
2272 $LINK_MAP = cf::map::find "{link}"
2273 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2274 $LINK_MAP->load;
2275 }
2276
2277 $LINK_MAP
2278}
2279
2280sub cf::object::player::enter_link {
2281 my ($self) = @_;
2282
2283 $self->deactivate_recursive;
2284
2285 return if UNIVERSAL::isa $self->map, "ext::map_link";
2286
2287 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2288 if $self->map && $self->map->{path} ne "{link}";
2289
2290 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2291}
2292
2293sub cf::object::player::leave_link {
2294 my ($self, $map, $x, $y) = @_;
2295
2296 return unless $self->contr->active;
2297
2298 my $link_pos = delete $self->{_link_pos};
2299
2300 unless ($map) {
2301 # restore original map position
2302 ($map, $x, $y) = @{ $link_pos || [] };
2303 $map = cf::map::find $map;
2304
2305 unless ($map) {
2306 ($map, $x, $y) = @$EMERGENCY_POSITION;
2307 $map = cf::map::find $map
2308 or die "FATAL: cannot load emergency map\n";
2309 }
2310 }
2311
2312 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y);
2314
2315 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0;
2318
2319 $map->load;
2320 $map->load_neighbours;
2321
2322 return unless $self->contr->active;
2323 $self->activate_recursive;
2324
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y);
2327}
2328
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330
2331Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process.
2336
2337=cut
2338
2339our $GOTOGEN;
2340
2341sub cf::object::player::goto {
2342 my ($self, $path, $x, $y, $check, $done) = @_;
2343
2344 # do generation counting so two concurrent goto's will be executed in-order
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346
2347 $self->enter_link;
2348
2349 (async {
2350 my $map = eval {
2351 my $map = cf::map::find $path;
2352
2353 if ($map) {
2354 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map;
2356 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2358 }
2359
2360 $map
2361 };
2362
2363 if ($@) {
2364 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2365 LOG llevError | logBacktrace, Carp::longmess $@;
2366 }
2367
2368 if ($gen == $self->{_goto_generation}) {
2369 delete $self->{_goto_generation};
2370 $self->leave_link ($map, $x, $y);
2371 }
2372
2373 $done->() if $done;
2374 })->prio (1);
2375}
2376
2377=item $player_object->enter_exit ($exit_object)
2378
2379=cut
2380
2381sub parse_random_map_params {
2382 my ($spec) = @_;
2383
2384 my $rmp = { # defaults
2385 xsize => (cf::rndm 15, 40),
2386 ysize => (cf::rndm 15, 40),
2387 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2388 #layout => string,
791 } 2389 };
792}
793 2390
2391 for (split /\n/, $spec) {
2392 my ($k, $v) = split /\s+/, $_, 2;
2393
2394 $rmp->{lc $k} = $v if (length $k) && (length $v);
2395 }
2396
2397 $rmp
2398}
2399
2400sub prepare_random_map {
2401 my ($exit) = @_;
2402
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object
2408
2409 my $rmp = parse_random_map_params $exit->msg;
2410
2411 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y;
2416 }
2417
2418 $rmp->{random_seed} ||= $exit->random_seed;
2419
2420 my $data = cf::to_json $rmp;
2421 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta";
2423
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh;
2427 aio_rename "$meta~", $meta;
2428
2429 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef);
2431 }
2432}
2433
2434sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_;
2436
2437 return unless $self->type == cf::PLAYER;
2438
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link;
2451
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async {
2457 $self->deactivate_recursive; # just to be sure
2458 unless (eval {
2459 $self->goto ($slaying, $hp, $sp);
2460
2461 1;
2462 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED);
2467
2468 warn "ERROR in enter_exit: $@";
2469 $self->leave_link;
2470 }
2471 })->prio (1);
2472}
2473
2474=head3 cf::client
2475
2476=over 4
2477
2478=item $client->send_drawinfo ($text, $flags)
2479
2480Sends a drawinfo packet to the client. Circumvents output buffering so
2481should not be used under normal circumstances.
2482
2483=cut
2484
2485sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_;
2487
2488 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2490}
2491
2492=item $client->send_msg ($channel, $msg, $color, [extra...])
2493
2494Send a drawinfo or msg packet to the client, formatting the msg for the
2495client if neccessary. C<$type> should be a string identifying the type of
2496the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet.
2498
2499=cut
2500
2501sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_;
2503
2504 $msg = $self->pl->expand_cfpod ($msg);
2505
2506 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507
2508 if (ref $channel) {
2509 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel);
2513 }
2514
2515 $channel = $channel->{id};
2516 }
2517
2518 return unless @extra || length $msg;
2519
2520 if ($self->can_msg) {
2521 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF;
2524
2525 $self->send_packet ("msg " . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2527 } else {
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538
2539 $color &= cf::NDI_COLOR_MASK;
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552}
2553
2554=item $client->ext_msg ($type, @msg)
2555
2556Sends an ext event to the client.
2557
2558=cut
2559
2560sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_;
2562
2563 my $extcmd = $self->extcmd;
2564
2565 if ($extcmd == 2) {
2566 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2567 } elsif ($extcmd == 1) { # TODO: remove
2568 push @msg, msgtype => "event_$type";
2569 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2570 }
2571}
2572
794=item $player->ext_reply ($msgid, $msgtype, %msg) 2573=item $client->ext_reply ($msgid, @msg)
795 2574
796Sends an ext reply to the player. 2575Sends an ext reply to the client.
797 2576
798=cut 2577=cut
799 2578
800sub cf::player::ext_reply($$$%) { 2579sub cf::client::ext_reply($$@) {
801 my ($self, $id, %msg) = @_; 2580 my ($self, $id, @msg) = @_;
802 2581
803 $msg{msgid} = $id; 2582 if ($self->extcmd == 2) {
804 2583 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
805 $self->send ("ext " . to_json \%msg); 2584 } elsif ($self->ns->extcmd == 1) {
2585 #TODO: version 1, remove
2586 unshift @msg, msgtype => "reply", msgid => $id;
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
806} 2589}
2590
2591=item $success = $client->query ($flags, "text", \&cb)
2592
2593Queues a query to the client, calling the given callback with
2594the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2595C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2596
2597Queries can fail, so check the return code. Or don't, as queries will
2598become reliable at some point in the future.
2599
2600=cut
2601
2602sub cf::client::query {
2603 my ($self, $flags, $text, $cb) = @_;
2604
2605 return unless $self->state == ST_PLAYING
2606 || $self->state == ST_SETUP
2607 || $self->state == ST_CUSTOM;
2608
2609 $self->state (ST_CUSTOM);
2610
2611 utf8::encode $text;
2612 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2613
2614 $self->send_packet ($self->{query_queue}[0][0])
2615 if @{ $self->{query_queue} } == 1;
2616
2617 1
2618}
2619
2620cf::client->attach (
2621 on_connect => sub {
2622 my ($ns) = @_;
2623
2624 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2625 },
2626 on_reply => sub {
2627 my ($ns, $msg) = @_;
2628
2629 # this weird shuffling is so that direct followup queries
2630 # get handled first
2631 my $queue = delete $ns->{query_queue}
2632 or return; # be conservative, not sure how that can happen, but we saw a crash here
2633
2634 (shift @$queue)->[1]->($msg);
2635 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2636
2637 push @{ $ns->{query_queue} }, @$queue;
2638
2639 if (@{ $ns->{query_queue} } == @$queue) {
2640 if (@$queue) {
2641 $ns->send_packet ($ns->{query_queue}[0][0]);
2642 } else {
2643 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2644 }
2645 }
2646 },
2647 on_exticmd => sub {
2648 my ($ns, $buf) = @_;
2649
2650 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2651
2652 if (ref $msg) {
2653 my ($type, $reply, @payload) =
2654 "ARRAY" eq ref $msg
2655 ? @$msg
2656 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2657
2658 my @reply;
2659
2660 if (my $cb = $EXTICMD{$type}) {
2661 @reply = $cb->($ns, @payload);
2662 }
2663
2664 $ns->ext_reply ($reply, @reply)
2665 if $reply;
2666
2667 } else {
2668 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2669 }
2670
2671 cf::override;
2672 },
2673);
2674
2675=item $client->async (\&cb)
2676
2677Create a new coroutine, running the specified callback. The coroutine will
2678be automatically cancelled when the client gets destroyed (e.g. on logout,
2679or loss of connection).
2680
2681=cut
2682
2683sub cf::client::async {
2684 my ($self, $cb) = @_;
2685
2686 my $coro = &Coro::async ($cb);
2687
2688 $coro->on_destroy (sub {
2689 delete $self->{_coro}{$coro+0};
2690 });
2691
2692 $self->{_coro}{$coro+0} = $coro;
2693
2694 $coro
2695}
2696
2697cf::client->attach (
2698 on_destroy => sub {
2699 my ($ns) = @_;
2700
2701 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2702 },
2703);
807 2704
808=back 2705=back
809 2706
810=cut
811
812#############################################################################
813 2707
814=head2 SAFE SCRIPTING 2708=head2 SAFE SCRIPTING
815 2709
816Functions that provide a safe environment to compile and execute 2710Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 2711snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 2712itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 2713is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 2714functions and methods that can be called is greatly reduced.
821 2715
822=cut 2716=cut
823 2717
824our $safe = new Safe "safe"; 2718our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 2719our $safe_hole = new Safe::Hole;
826 2720
827$SIG{FPE} = 'IGNORE'; 2721$SIG{FPE} = 'IGNORE';
828 2722
829$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2723$safe->permit_only (Opcode::opset qw(
2724 :base_core :base_mem :base_orig :base_math
2725 grepstart grepwhile mapstart mapwhile
2726 sort time
2727));
830 2728
831# here we export the classes and methods available to script code 2729# here we export the classes and methods available to script code
832 2730
833=pod 2731=pod
834 2732
835The following fucntions and emthods are available within a safe environment: 2733The following functions and methods are available within a safe environment:
836 2734
837 cf::object contr pay_amount pay_player 2735 cf::object
2736 contr pay_amount pay_player map x y force_find force_add
2737 insert remove name archname title slaying race decrease_ob_nr
2738
838 cf::object::player player 2739 cf::object::player
839 cf::player peaceful 2740 player
2741
2742 cf::player
2743 peaceful
2744
2745 cf::map
2746 trigger
840 2747
841=cut 2748=cut
842 2749
843for ( 2750for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 2751 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2752 insert remove inv name archname title slaying race
2753 decrease_ob_nr)],
845 ["cf::object::player" => qw(player)], 2754 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 2755 ["cf::player" => qw(peaceful)],
2756 ["cf::map" => qw(trigger)],
847) { 2757) {
848 no strict 'refs'; 2758 no strict 'refs';
849 my ($pkg, @funs) = @$_; 2759 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2760 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 2761 for @funs;
919=back 2829=back
920 2830
921=cut 2831=cut
922 2832
923############################################################################# 2833#############################################################################
2834# the server's init and main functions
924 2835
925=head2 EXTENSION DATABASE SUPPORT 2836sub load_facedata($) {
2837 my ($path) = @_;
926 2838
927Crossfire maintains a very simple database for extension use. It can 2839 my $enc = JSON::XS->new->utf8->canonical;
928currently store anything that can be serialised using Storable, which
929excludes objects.
930 2840
931The parameter C<$family> should best start with the name of the extension 2841 warn "loading facedata from $path\n";
932using it, it should be unique.
933 2842
934=over 4 2843 my $facedata;
2844 0 < aio_load $path, $facedata
2845 or die "$path: $!";
935 2846
936=item $hashref = cf::db_get $family 2847 $facedata = Coro::Storable::thaw $facedata;
937 2848
938Return a hashref for use by the extension C<$family>, which can be 2849 $facedata->{version} == 2
939modified. After modifications, you have to call C<cf::db_dirty> or 2850 or cf::cleanup "$path: version mismatch, cannot proceed.";
940C<cf::db_sync>.
941 2851
942=item $value = cf::db_get $family => $key 2852 # patch in the exptable
943 2853 $facedata->{resource}{"res/exp_table"} = {
944Returns a single value from the database 2854 type => FT_RSRC,
945 2855 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
946=item cf::db_put $family => $hashref
947
948Stores the given family hashref into the database. Updates are delayed, if
949you want the data to be synced to disk immediately, use C<cf::db_sync>.
950
951=item cf::db_put $family => $key => $value
952
953Stores the given C<$value> in the family hash. Updates are delayed, if you
954want the data to be synced to disk immediately, use C<cf::db_sync>.
955
956=item cf::db_dirty
957
958Marks the database as dirty, to be updated at a later time.
959
960=item cf::db_sync
961
962Immediately write the database to disk I<if it is dirty>.
963
964=cut
965
966{
967 my $db;
968 my $path = cf::localdir . "/database.pst";
969
970 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { };
973 }
974
975 my $pid;
976
977 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~";
983 rename "$path~", $path;
984 cf::_exit 0 if defined $pid;
985 }
986 }
987
988 my $dirty;
989
990 sub db_sync() {
991 db_save if $dirty;
992 undef $dirty;
993 }
994
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
996 db_sync;
997 }); 2856 };
2857 cf::cede_to_tick;
998 2858
999 sub db_dirty() {
1000 $dirty = 1;
1001 $idle->start;
1002 } 2859 {
2860 my $faces = $facedata->{faceinfo};
1003 2861
1004 sub db_get($;$) { 2862 while (my ($face, $info) = each %$faces) {
1005 @_ >= 2 2863 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1006 ? $db->{$_[0]}{$_[1]} 2864 cf::face::set_visibility $idx, $info->{visibility};
1007 : ($db->{$_[0]} ||= { }) 2865 cf::face::set_magicmap $idx, $info->{magicmap};
1008 } 2866 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2867 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1009 2868
1010 sub db_put($$;$) { 2869 cf::cede_to_tick;
1011 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2];
1013 } else {
1014 $db->{$_[0]} = $_[1];
1015 }
1016 db_dirty;
1017 }
1018
1019 attach_global
1020 prio => 10000,
1021 on_cleanup => sub {
1022 db_sync;
1023 }, 2870 }
2871
2872 while (my ($face, $info) = each %$faces) {
2873 next unless $info->{smooth};
2874 my $idx = cf::face::find $face
2875 or next;
2876 if (my $smooth = cf::face::find $info->{smooth}) {
2877 cf::face::set_smooth $idx, $smooth;
2878 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2879 } else {
2880 warn "smooth face '$info->{smooth}' not found for face '$face'";
2881 }
2882
2883 cf::cede_to_tick;
2884 }
2885 }
2886
2887 {
2888 my $anims = $facedata->{animinfo};
2889
2890 while (my ($anim, $info) = each %$anims) {
2891 cf::anim::set $anim, $info->{frames}, $info->{facings};
2892 cf::cede_to_tick;
2893 }
2894
2895 cf::anim::invalidate_all; # d'oh
2896 }
2897
2898 {
2899 # TODO: for gcfclient pleasure, we should give resources
2900 # that gcfclient doesn't grok a >10000 face index.
2901 my $res = $facedata->{resource};
2902
2903 my $soundconf = delete $res->{"res/sound.conf"};
2904
2905 while (my ($name, $info) = each %$res) {
2906 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2907 my $data;
2908
2909 if ($info->{type} & 1) {
2910 # prepend meta info
2911
2912 my $meta = $enc->encode ({
2913 name => $name,
2914 %{ $info->{meta} || {} },
2915 });
2916
2917 $data = pack "(w/a*)*", $meta, $info->{data};
2918 } else {
2919 $data = $info->{data};
2920 }
2921
2922 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2923 cf::face::set_type $idx, $info->{type};
2924
2925 cf::cede_to_tick;
2926 }
2927
2928 if ($soundconf) {
2929 $soundconf = $enc->decode (delete $soundconf->{data});
2930
2931 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2932 my $sound = $soundconf->{compat}[$_]
2933 or next;
2934
2935 my $face = cf::face::find "sound/$sound->[1]";
2936 cf::sound::set $sound->[0] => $face;
2937 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2938 }
2939
2940 while (my ($k, $v) = each %{$soundconf->{event}}) {
2941 my $face = cf::face::find "sound/$v";
2942 cf::sound::set $k => $face;
2943 }
2944 }
2945 }
2946
2947 1
2948}
2949
2950register_exticmd fx_want => sub {
2951 my ($ns, $want) = @_;
2952
2953 while (my ($k, $v) = each %$want) {
2954 $ns->fx_want ($k, $v);
2955 }
2956};
2957
2958sub reload_regions {
2959 load_resource_file "$MAPDIR/regions"
2960 or die "unable to load regions file\n";
2961
2962 for (cf::region::list) {
2963 $_->{match} = qr/$_->{match}/
2964 if exists $_->{match};
2965 }
2966}
2967
2968sub reload_facedata {
2969 load_facedata "$DATADIR/facedata"
2970 or die "unable to load facedata\n";
2971}
2972
2973sub reload_archetypes {
2974 load_resource_file "$DATADIR/archetypes"
2975 or die "unable to load archetypes\n";
2976 #d# NEED to laod twice to resolve forward references
2977 # this really needs to be done in an extra post-pass
2978 # (which needs to be synchronous, so solve it differently)
2979 load_resource_file "$DATADIR/archetypes"
2980 or die "unable to load archetypes\n";
2981}
2982
2983sub reload_treasures {
2984 load_resource_file "$DATADIR/treasures"
2985 or die "unable to load treasurelists\n";
2986}
2987
2988sub reload_resources {
2989 warn "reloading resource files...\n";
2990
2991 reload_regions;
2992 reload_facedata;
2993 #reload_archetypes;#d#
2994 reload_archetypes;
2995 reload_treasures;
2996
2997 warn "finished reloading resource files\n";
2998}
2999
3000sub init {
3001 reload_resources;
3002}
3003
3004sub cfg_load {
3005 open my $fh, "<:utf8", "$CONFDIR/config"
3006 or return;
3007
3008 local $/;
3009 *CFG = YAML::Syck::Load <$fh>;
3010
3011 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3012
3013 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3014 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3015
3016 if (exists $CFG{mlockall}) {
3017 eval {
3018 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3019 and die "WARNING: m(un)lockall failed: $!\n";
3020 };
3021 warn $@ if $@;
3022 }
3023}
3024
3025sub main {
3026 # we must not ever block the main coroutine
3027 local $Coro::idle = sub {
3028 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3029 (async {
3030 Event::one_event;
3031 })->prio (Coro::PRIO_MAX);
1024 ; 3032 };
3033
3034 cfg_load;
3035 db_init;
3036 load_extensions;
3037
3038 $TICK_WATCHER->start;
3039 Event::loop;
1025} 3040}
1026 3041
1027############################################################################# 3042#############################################################################
1028# the server's main() 3043# initialisation and cleanup
1029 3044
1030sub main { 3045# install some emergency cleanup handlers
1031 db_load; 3046BEGIN {
1032 load_extensions; 3047 for my $signal (qw(INT HUP TERM)) {
1033 Event::loop; 3048 Event->signal (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 signal => $signal,
3052 prio => 0,
3053 cb => sub {
3054 cf::cleanup "SIG$signal";
3055 },
3056 );
3057 }
1034} 3058}
1035 3059
1036############################################################################# 3060sub write_runtime {
1037# initialisation 3061 my $runtime = "$LOCALDIR/runtime";
1038 3062
1039sub _perl_reload(&) { 3063 # first touch the runtime file to show we are still running:
3064 # the fsync below can take a very very long time.
3065
3066 IO::AIO::aio_utime $runtime, undef, undef;
3067
3068 my $guard = cf::lock_acquire "write_runtime";
3069
3070 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3071 or return;
3072
3073 my $value = $cf::RUNTIME + 90 + 10;
3074 # 10 is the runtime save interval, for a monotonic clock
3075 # 60 allows for the watchdog to kill the server.
3076
3077 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3078 and return;
3079
3080 # always fsync - this file is important
3081 aio_fsync $fh
3082 and return;
3083
3084 # touch it again to show we are up-to-date
3085 aio_utime $fh, undef, undef;
3086
3087 close $fh
3088 or return;
3089
3090 aio_rename "$runtime~", $runtime
3091 and return;
3092
3093 warn "runtime file written.\n";
3094
3095 1
3096}
3097
3098sub emergency_save() {
3099 my $freeze_guard = cf::freeze_mainloop;
3100
3101 warn "enter emergency perl save\n";
3102
3103 cf::sync_job {
3104 # use a peculiar iteration method to avoid tripping on perl
3105 # refcount bugs in for. also avoids problems with players
3106 # and maps saved/destroyed asynchronously.
3107 warn "begin emergency player save\n";
3108 for my $login (keys %cf::PLAYER) {
3109 my $pl = $cf::PLAYER{$login} or next;
3110 $pl->valid or next;
3111 $pl->save;
3112 }
3113 warn "end emergency player save\n";
3114
3115 warn "begin emergency map save\n";
3116 for my $path (keys %cf::MAP) {
3117 my $map = $cf::MAP{$path} or next;
3118 $map->valid or next;
3119 $map->save;
3120 }
3121 warn "end emergency map save\n";
3122
3123 warn "begin emergency database checkpoint\n";
3124 BDB::db_env_txn_checkpoint $DB_ENV;
3125 warn "end emergency database checkpoint\n";
3126 };
3127
3128 warn "leave emergency perl save\n";
3129}
3130
3131sub post_cleanup {
1040 my ($msg) = @_; 3132 my ($make_core) = @_;
1041 3133
1042 $msg->("reloading..."); 3134 warn Carp::longmess "post_cleanup backtrace"
3135 if $make_core;
3136}
1043 3137
1044 eval { 3138sub do_reload_perl() {
1045 # cancel all watchers 3139 # can/must only be called in main
3140 if ($Coro::current != $Coro::main) {
3141 warn "can only reload from main coroutine";
3142 return;
3143 }
3144
3145 warn "reloading...";
3146
3147 warn "entering sync_job";
3148
3149 cf::sync_job {
3150 cf::write_runtime; # external watchdog should not bark
3151 cf::emergency_save;
3152 cf::write_runtime; # external watchdog should not bark
3153
3154 warn "syncing database to disk";
3155 BDB::db_env_txn_checkpoint $DB_ENV;
3156
3157 # if anything goes wrong in here, we should simply crash as we already saved
3158
3159 warn "cancelling all WF_AUTOCANCEL watchers";
1046 $_->cancel for Event::all_watchers; 3160 for (Event::all_watchers) {
3161 $_->cancel if $_->data & WF_AUTOCANCEL;
3162 }
1047 3163
1048 # unload all extensions 3164 warn "flushing outstanding aio requests";
1049 for (@exts) { 3165 for (;;) {
1050 $msg->("unloading <$_>"); 3166 BDB::flush;
1051 unload_extension $_; 3167 IO::AIO::flush;
3168 Coro::cede;
3169 last unless IO::AIO::nreqs || BDB::nreqs;
3170 warn "iterate...";
3171 }
3172
3173 ++$RELOAD;
3174
3175 warn "cancelling all extension coros";
3176 $_->cancel for values %EXT_CORO;
3177 %EXT_CORO = ();
3178
3179 warn "removing commands";
3180 %COMMAND = ();
3181
3182 warn "removing ext/exti commands";
3183 %EXTCMD = ();
3184 %EXTICMD = ();
3185
3186 warn "unloading/nuking all extensions";
3187 for my $pkg (@EXTS) {
3188 warn "... unloading $pkg";
3189
3190 if (my $cb = $pkg->can ("unload")) {
3191 eval {
3192 $cb->($pkg);
3193 1
3194 } or warn "$pkg unloaded, but with errors: $@";
1052 } 3195 }
1053 3196
3197 warn "... nuking $pkg";
3198 Symbol::delete_package $pkg;
3199 }
3200
1054 # unload all modules loaded from $LIBDIR 3201 warn "unloading all perl modules loaded from $LIBDIR";
1055 while (my ($k, $v) = each %INC) { 3202 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3203 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 3204
1058 $msg->("removing <$k>"); 3205 warn "... unloading $k";
1059 delete $INC{$k}; 3206 delete $INC{$k};
1060 3207
1061 $k =~ s/\.pm$//; 3208 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 3209 $k =~ s/\//::/g;
1063 3210
1066 } 3213 }
1067 3214
1068 Symbol::delete_package $k; 3215 Symbol::delete_package $k;
1069 } 3216 }
1070 3217
1071 # sync database to disk
1072 cf::db_sync;
1073
1074 # get rid of safe::, as good as possible 3218 warn "getting rid of safe::, as good as possible";
1075 Symbol::delete_package "safe::$_" 3219 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3220 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 3221
1078 # remove register_script_function callbacks
1079 # TODO
1080
1081 # unload cf.pm "a bit" 3222 warn "unloading cf.pm \"a bit\"";
1082 delete $INC{"cf.pm"}; 3223 delete $INC{"cf.pm"};
3224 delete $INC{"cf/pod.pm"};
1083 3225
1084 # don't, removes xs symbols, too, 3226 # don't, removes xs symbols, too,
1085 # and global variables created in xs 3227 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 3228 #Symbol::delete_package __PACKAGE__;
1087 3229
1088 # reload cf.pm 3230 warn "unload completed, starting to reload now";
3231
1089 $msg->("reloading cf.pm"); 3232 warn "reloading cf.pm";
1090 require cf; 3233 require cf;
3234 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 3235
1092 # load database again 3236 warn "loading config and database again";
1093 cf::db_load; 3237 cf::cfg_load;
1094 3238
1095 # load extensions 3239 warn "loading extensions";
1096 $msg->("load extensions");
1097 cf::load_extensions; 3240 cf::load_extensions;
1098 3241
1099 # reattach attachments to objects 3242 warn "reattaching attachments to objects/players";
1100 $msg->("reattach"); 3243 _global_reattach; # objects, sockets
1101 _global_reattach; 3244 warn "reattaching attachments to maps";
3245 reattach $_ for values %MAP;
3246 warn "reattaching attachments to players";
3247 reattach $_ for values %PLAYER;
3248
3249 warn "leaving sync_job";
3250
3251 1
3252 } or do {
3253 warn $@;
3254 warn "error while reloading, exiting.";
3255 exit 1;
1102 }; 3256 };
1103 $msg->($@) if $@;
1104 3257
1105 $msg->("reloaded"); 3258 warn "reloaded";
1106}; 3259};
1107 3260
1108sub perl_reload() { 3261our $RELOAD_WATCHER; # used only during reload
1109 _perl_reload { 3262
1110 warn $_[0]; 3263sub reload_perl() {
1111 print "$_[0]\n"; 3264 # doing reload synchronously and two reloads happen back-to-back,
3265 # coro crashes during coro_state_free->destroy here.
3266
3267 $RELOAD_WATCHER ||= Event->timer (
3268 reentrant => 0,
3269 after => 0,
3270 data => WF_AUTOCANCEL,
3271 cb => sub {
3272 do_reload_perl;
3273 undef $RELOAD_WATCHER;
3274 },
1112 }; 3275 );
1113} 3276}
1114 3277
1115register_command "perl-reload", 0, sub { 3278register_command "reload" => sub {
1116 my ($who, $arg) = @_; 3279 my ($who, $arg) = @_;
1117 3280
1118 if ($who->flag (FLAG_WIZ)) { 3281 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 3282 $who->message ("reloading server.");
1120 warn $_[0]; 3283 async { reload_perl };
1121 $who->message ($_[0]); 3284 }
3285};
3286
3287unshift @INC, $LIBDIR;
3288
3289my $bug_warning = 0;
3290
3291our @WAIT_FOR_TICK;
3292our @WAIT_FOR_TICK_BEGIN;
3293
3294sub wait_for_tick {
3295 return unless $TICK_WATCHER->is_active;
3296 return if $Coro::current == $Coro::main;
3297
3298 my $signal = new Coro::Signal;
3299 push @WAIT_FOR_TICK, $signal;
3300 $signal->wait;
3301}
3302
3303sub wait_for_tick_begin {
3304 return unless $TICK_WATCHER->is_active;
3305 return if $Coro::current == $Coro::main;
3306
3307 my $signal = new Coro::Signal;
3308 push @WAIT_FOR_TICK_BEGIN, $signal;
3309 $signal->wait;
3310}
3311
3312 my $min = 1e6;#d#
3313 my $avg = 10;
3314$TICK_WATCHER = Event->timer (
3315 reentrant => 0,
3316 parked => 1,
3317 prio => 0,
3318 at => $NEXT_TICK || $TICK,
3319 data => WF_AUTOCANCEL,
3320 cb => sub {
3321 if ($Coro::current != $Coro::main) {
3322 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3323 unless ++$bug_warning > 10;
3324 return;
3325 }
3326
3327 $NOW = $tick_start = Event::time;
3328
3329 cf::server_tick; # one server iteration
3330
3331 0 && sync_job {#d#
3332 for(1..10) {
3333 my $t = Event::time;
3334 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3335 or die;
3336
3337 $map->width (50);
3338 $map->height (50);
3339 $map->alloc;
3340 $map->_load_objects ("/tmp/x.map", 1);
3341 my $t = Event::time - $t;
3342
3343 #next unless $t < 0.0013;#d#
3344 if ($t < $min) {
3345 $min = $t;
3346 }
3347 $avg = $avg * 0.99 + $t * 0.01;
3348 }
3349 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3350 exit 0;
3351 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1122 }; 3352 };
1123 }
1124};
1125 3353
1126register "<global>", __PACKAGE__; 3354 $RUNTIME += $TICK;
1127
1128unshift @INC, $LIBDIR;
1129
1130$TICK_WATCHER = Event->timer (
1131 prio => 1,
1132 at => $NEXT_TICK || 1,
1133 cb => sub {
1134 cf::server_tick; # one server iteration
1135
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 3355 $NEXT_TICK += $TICK;
1138 3356
3357 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3358 $NEXT_RUNTIME_WRITE = $NOW + 10;
3359 Coro::async_pool {
3360 write_runtime
3361 or warn "ERROR: unable to write runtime file: $!";
3362 };
3363 }
3364
3365# my $AFTER = Event::time;
3366# warn $AFTER - $NOW;#d#
3367
3368 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3369 $sig->send;
3370 }
3371 while (my $sig = shift @WAIT_FOR_TICK) {
3372 $sig->send;
3373 }
3374
3375 $NOW = Event::time;
3376
1139 # if we are delayed by four ticks, skip them all 3377 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3378 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1141 3379
1142 $TICK_WATCHER->at ($NEXT_TICK); 3380 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 3381 $TICK_WATCHER->start;
3382
3383 $LOAD = ($NOW - $tick_start) / $TICK;
3384 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3385
3386 _post_tick;
3387
3388
1144 }, 3389 },
1145); 3390);
1146 3391
3392{
3393 BDB::max_poll_time $TICK * 0.1;
3394 $BDB_POLL_WATCHER = Event->io (
3395 reentrant => 0,
3396 fd => BDB::poll_fileno,
3397 poll => 'r',
3398 prio => 0,
3399 data => WF_AUTOCANCEL,
3400 cb => \&BDB::poll_cb,
3401 );
3402 BDB::min_parallel 8;
3403
3404 BDB::set_sync_prepare {
3405 my $status;
3406 my $current = $Coro::current;
3407 (
3408 sub {
3409 $status = $!;
3410 $current->ready; undef $current;
3411 },
3412 sub {
3413 Coro::schedule while defined $current;
3414 $! = $status;
3415 },
3416 )
3417 };
3418
3419 unless ($DB_ENV) {
3420 $DB_ENV = BDB::db_env_create;
3421
3422 cf::sync_job {
3423 eval {
3424 BDB::db_env_open
3425 $DB_ENV,
3426 $BDBDIR,
3427 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3428 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3429 0666;
3430
3431 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3432
3433 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3434 $DB_ENV->set_lk_detect;
3435 };
3436
3437 cf::cleanup "db_env_open(db): $@" if $@;
3438 };
3439 }
3440}
3441
3442{
3443 IO::AIO::min_parallel 8;
3444
3445 undef $Coro::AIO::WATCHER;
3446 IO::AIO::max_poll_time $TICK * 0.1;
3447 $AIO_POLL_WATCHER = Event->io (
3448 reentrant => 0,
3449 data => WF_AUTOCANCEL,
3450 fd => IO::AIO::poll_fileno,
3451 poll => 'r',
3452 prio => 6,
3453 cb => \&IO::AIO::poll_cb,
3454 );
3455}
3456
3457my $_log_backtrace;
3458
3459sub _log_backtrace {
3460 my ($msg, @addr) = @_;
3461
3462 $msg =~ s/\n//;
3463
3464 # limit the # of concurrent backtraces
3465 if ($_log_backtrace < 2) {
3466 ++$_log_backtrace;
3467 async {
3468 my @bt = fork_call {
3469 @addr = map { sprintf "%x", $_ } @addr;
3470 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3471 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3472 or die "addr2line: $!";
3473
3474 my @funcs;
3475 my @res = <$fh>;
3476 chomp for @res;
3477 while (@res) {
3478 my ($func, $line) = splice @res, 0, 2, ();
3479 push @funcs, "[$func] $line";
3480 }
3481
3482 @funcs
3483 };
3484
3485 LOG llevInfo, "[ABT] $msg\n";
3486 LOG llevInfo, "[ABT] $_\n" for @bt;
3487 --$_log_backtrace;
3488 };
3489 } else {
3490 LOG llevInfo, "[ABT] $msg\n";
3491 LOG llevInfo, "[ABT] [suppressed]\n";
3492 }
3493}
3494
3495# load additional modules
3496use cf::pod;
3497
3498END { cf::emergency_save }
3499
11471 35001
1148 3501

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