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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.343 by root, Mon Aug 27 01:13:48 2007 UTC vs.
Revision 1.425 by root, Mon Apr 21 06:35:26 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS 1.4 (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 104our $DB_ENV;
86 105
87our %CFG; 106our %CFG;
88 107
89our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 109our $RUNTIME;
110our $NOW;
91 111
92our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
95 115
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
159 180
160The raw value load value from the last tick. 181The raw value load value from the last tick.
161 182
162=item %cf::CFG 183=item %cf::CFG
163 184
164Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 186from wherever your confdir points to.
166 187
167=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
168 189
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 208 $msg .= "\n"
188 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
189 210
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 212
192 utf8::encode $msg;
193 LOG llevError, $msg; 213 LOG llevError, $msg;
194 }; 214 };
195} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
196 231
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 248)) {
214 no strict 'refs'; 249 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 251}
217 252
218$Event::DIED = sub { 253$EV::DIED = sub {
219 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
220}; 255};
221 256
222############################################################################# 257#############################################################################
223 258
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 282 $d
248 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
249} 284}
250 285
251=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
252 287
253Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
254 289
255=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
256 291
257Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
258 293
259=cut 294=cut
260 295
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 297
263sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
265 300
266=item cf::lock_wait $string 301=item cf::lock_wait $string
267 302
268Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
269 304
272Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
275returned. 310returned.
276 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
277Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
279 317
280=item $locked = cf::lock_active $string 318=item $locked = cf::lock_active $string
281 319
282Return true if the lock is currently active, i.e. somebody has locked it. 320Return true if the lock is currently active, i.e. somebody has locked it.
283 321
284=cut 322=cut
285 323
286our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
287 326
288sub lock_wait($) { 327sub lock_wait($) {
289 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
290 334
291 # wait for lock, if any 335 # wait for lock, if any
292 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 338 Coro::schedule;
300 344
301 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
302 lock_wait $key; 346 lock_wait $key;
303 347
304 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
305 350
306 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
309 } 355 }
310} 356}
311 357
314 360
315 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
316} 362}
317 363
318sub freeze_mainloop { 364sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
320 366
321 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 368}
323 }; 369
324 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
325 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
326} 383}
327 384
328=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
329 386
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 398our @SLOT_QUEUE;
342our $SLOT_QUEUE; 399our $SLOT_QUEUE;
343 400
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
346 my $signal = new Coro::Signal; 405 my $signal = new Coro::Signal;
347 406
348 while () { 407 while () {
349 next_job: 408 next_job:
350 my $avail = cf::till_tick; 409 my $avail = cf::till_tick;
358 } 417 }
359 } 418 }
360 } 419 }
361 420
362 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 424 $signal->wait;
366 } else { 425 } else {
367 Coro::schedule; 426 Coro::schedule;
368 } 427 }
369 } 428 }
370}; 429};
371 430
372sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
373 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
374 435
375 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
377 438
391 452
392BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
393 454
394=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
395 456
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 460acceptable.
400 461
401If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
407 468
408sub sync_job(&) { 469sub sync_job(&) {
409 my ($job) = @_; 470 my ($job) = @_;
410 471
411 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 473 my $time = EV::time;
413 474
414 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
416 477
417 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 479
419 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
420 481
421 my $busy = 1; 482 my $busy = 1;
422 my @res; 483 my @res;
423 484
424 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 487 @res = eval { $job->() };
426 warn $@ if $@; 488 warn $@ if $@;
427 undef $busy; 489 undef $busy;
428 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
429 491
430 while ($busy) { 492 while ($busy) {
431 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
432 } 497 }
498 }
433 499
434 $time = Event::time - $time; 500 my $time = EV::time - $time;
435 501
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
440 503
441 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
442 } else { 505 } else {
443 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
444 507
469=item fork_call { }, $args 532=item fork_call { }, $args
470 533
471Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
475 538
476=cut 539=cut
477 540
478sub fork_call(&@) { 541sub fork_call(&@) {
479 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
480 543
481 # we seemingly have to make a local copy of the whole thing, 544 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 545 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 546 # TODO: investigate and fix (likely this will be rather laborious)
484 547
485 my @res = Coro::Util::fork_eval { 548 my @res = Coro::Util::fork_eval {
486 reset_signals; 549 reset_signals;
487 &$cb 550 &$cb
488 }, @args; 551 }, @args;
489 552
490 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
491} 554}
492 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
493=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
494 584
495Returns a single value from the environment database. 585Returns a single value from the environment database.
496 586
497=item cf::db_put $family => $key => $value 587=item cf::db_put $family => $key => $value
498 588
499Stores the given C<$value> in the family. It can currently store binary 589Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
502=cut 597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
503 615
504our $DB; 616our $DB;
505 617
506sub db_init { 618sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 619 cf::sync_job {
511 eval { 620 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 621 };
521} 622}
522 623
523sub db_get($$) { 624sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 625 my $key = "$_[0]/$_[1]";
525 626
575 if (1) { 676 if (1) {
576 $md5 = 677 $md5 =
577 join "\x00", 678 join "\x00",
578 $processversion, 679 $processversion,
579 map { 680 map {
580 Coro::cede; 681 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 683 } 0.. $#$src;
583 684
584 685
585 my $dbmd5 = db_get cache => "$id/md5"; 686 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
631 732
632In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 735Deliantra).
635 736
636=over 4 737=over 4
637 738
638=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
639 740
921 } 1022 }
922 1023
923 0 1024 0
924} 1025}
925 1026
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1028
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1030
930Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
931 1032
937 1038
938=cut 1039=cut
939 1040
940############################################################################# 1041#############################################################################
941# object support 1042# object support
942#
943 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
944sub _can_merge { 1077sub _can_merge {
945 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
946 1079
947 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1081
951 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
952} 1084}
953 1085
954sub reattach { 1086sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1088 my ($obj) = @_;
978cf::attachable->attach ( 1110cf::attachable->attach (
979 prio => -1000000, 1111 prio => -1000000,
980 on_instantiate => sub { 1112 on_instantiate => sub {
981 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
982 1114
983 $data = from_json $data; 1115 $data = decode_json $data;
984 1116
985 for (@$data) { 1117 for (@$data) {
986 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
987 1119
988 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1136sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
1006 1138
1007 sync_job { 1139 sync_job {
1008 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1011 1144
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1149 close $fh;
1017 1150
1018 if (@$objs) { 1151 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1157 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1159 }
1034 } 1167 }
1035 } else { 1168 } else {
1036 aio_unlink $filename; 1169 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
1038 } 1171 }
1039 } 1172 };
1040} 1173}
1041 1174
1042sub object_freezer_as_string { 1175sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
1044 1177
1056 or return; 1189 or return;
1057 1190
1058 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1193 or return;
1194
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1062 } 1197 }
1063 1198
1199 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1202
1066 return ($data, $av); 1203 ($data, $av)
1067} 1204}
1068 1205
1069=head2 COMMAND CALLBACKS 1206=head2 COMMAND CALLBACKS
1070 1207
1071=over 4 1208=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1222 1359
1223 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1361 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1363 }
1228 1364
1229 warn $msg; 1365 warn $msg;
1230 } 1366 }
1231 1367
1256use Coro::AIO; 1392use Coro::AIO;
1257 1393
1258=head3 cf::player 1394=head3 cf::player
1259 1395
1260=over 4 1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1261 1411
1262=item cf::player::find $login 1412=item cf::player::find $login
1263 1413
1264Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1265 1415
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1454 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1455
1306 my $pl = load_pl path $login 1456 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1463 $cf::PLAYER{$login} = $pl
1309 } 1464 }
1310 } 1465 }
1311} 1466}
1312 1467
1321 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1322 1477
1323 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1325 1480
1481 cf::get_slot 0.01;
1482
1326 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1327 Coro::cede; 1484 cf::cede_to_tick;
1328} 1485}
1329 1486
1330sub new($) { 1487sub new($) {
1331 my ($login) = @_; 1488 my ($login) = @_;
1332 1489
1410 or return []; 1567 or return [];
1411 1568
1412 my @logins; 1569 my @logins;
1413 1570
1414 for my $login (@$dirs) { 1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1418 1580
1419 utf8::decode $login; 1581 utf8::decode $login;
1420 push @logins, $login; 1582 push @logins, $login;
1421 } 1583 }
1422 1584
1455 1617
1456Expand crossfire pod fragments into protocol xml. 1618Expand crossfire pod fragments into protocol xml.
1457 1619
1458=cut 1620=cut
1459 1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1460sub expand_cfpod { 1633sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1634 my ($self, $pod) = @_;
1462 1635
1463 # escape & and < 1636 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1637
1467 # this is buggy, it needs to properly take care of nested <'s 1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1468 1641
1469 1 while 1642 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1643 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1644
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1645 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1646 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1647 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1648 <
1476 $self->gender ? $2 : $1 1649 (?:
1477 }ge 1650 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1651 | < $interior >
1479 || s{H<([^\>]*)>} 1652 )
1653 >
1654 %gcsx
1480 { 1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1675 "")
1484 [$self->{hintmode}] 1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1486 1687
1688 for ($xml) {
1487 # create single paragraphs (very hackish) 1689 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1690 s/(?<=\S)\n(?=\w)/ /g;
1489 1691
1490 # compress some whitespace 1692 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1693 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1694 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1695 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1696 s/\n+$//; # ending lines
1697 }
1495 1698
1496 $_ 1699 $xml
1497} 1700}
1701
1702no re 'eval';
1498 1703
1499sub hintmode { 1704sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1706 $_[0]{hintmode}
1502} 1707}
1574our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1576 1781
1577sub generate_random_map { 1782sub generate_random_map {
1578 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1579 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1788 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1913
1706# the temporary/swap location 1914# the temporary/swap location
1707sub save_path { 1915sub save_path {
1708 my ($self) = @_; 1916 my ($self) = @_;
1709 1917
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1712} 1920}
1713 1921
1714# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1715sub uniq_path { 1923sub uniq_path {
1716 my ($self) = @_; 1924 my ($self) = @_;
1717 1925
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1720} 1928}
1721 1929
1722# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1723# all maps in C++... 1931# all maps in C++...
1746 1954
1747sub load_header_from($) { 1955sub load_header_from($) {
1748 my ($self, $path) = @_; 1956 my ($self, $path) = @_;
1749 1957
1750 utf8::encode $path; 1958 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1960 or return;
1961
1962 $self->_load_header ($f)
1963 or return;
1964
1965 local $MAP_LOADING{$self->{path}} = $self;
1966 $f->resolve_delayed_derefs;
1756 1967
1757 $self->{load_path} = $path; 1968 $self->{load_path} = $path;
1758 1969
1759 1 1970 1
1760} 1971}
1814sub find { 2025sub find {
1815 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1816 2027
1817 $path = normalise $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1818 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2031 cf::lock_wait "map_find:$path";
1820 2032
1821 $cf::MAP{$path} || do { 2033 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
1823 my $map = new_from_path cf::map $path 2037 my $map = new_from_path cf::map $path
1824 or return; 2038 or return;
1825 2039
1826 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1827 2041
1829 or return; 2043 or return;
1830 2044
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2046 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1834 $map->reset; 2050 $map->reset;
1835 undef $guard;
1836 return find $path; 2051 return find $path;
1837 } 2052 }
1838 2053
1839 $cf::MAP{$path} = $map 2054 $cf::MAP{$path} = $map
1840 } 2055 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2064 local $self->{deny_reset} = 1; # loading can take a long time
1850 2065
1851 my $path = $self->{path}; 2066 my $path = $self->{path};
1852 2067
1853 { 2068 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2069 my $guard = cf::lock_acquire "map_data:$path";
1855 2070
2071 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2073
1858 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1859 2075
1860 $self->alloc; 2076 $self->alloc;
1861 2077
1862 $self->pre_load; 2078 $self->pre_load;
1863 Coro::cede; 2079 cf::cede_to_tick;
1864 2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2083 $self->_load_objects ($f)
1866 or return; 2084 or return;
1867 2085
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1870 2088
1871 if (my $uniq = $self->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2090 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2093 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1876 } 2097 }
1877 } 2098 }
1878 2099
1879 Coro::cede; 2100 $f->resolve_delayed_derefs;
2101
2102 cf::cede_to_tick;
1880 # now do the right thing for maps 2103 # now do the right thing for maps
1881 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2106 unless $self->difficulty;
1884 Coro::cede; 2107 cf::cede_to_tick;
1885 2108
1886 unless ($self->{deny_activate}) { 2109 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2110 $self->decay_objects;
1888 $self->fix_auto_apply; 2111 $self->fix_auto_apply;
1889 $self->update_buttons; 2112 $self->update_buttons;
1890 Coro::cede; 2113 cf::cede_to_tick;
1891 $self->set_darkness_map; 2114 $self->set_darkness_map;
1892 Coro::cede; 2115 cf::cede_to_tick;
1893 $self->activate; 2116 $self->activate;
1894 } 2117 }
1895 2118
1896 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
1898 2121
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2123 }
1901 2124
1902 $self->post_load; 2125 $self->post_load;
1903} 2126}
1904 2127
1962 my ($path, $origin, $load) = @_; 2185 my ($path, $origin, $load) = @_;
1963 2186
1964 $path = normalise $path, $origin && $origin->{path}; 2187 $path = normalise $path, $origin && $origin->{path};
1965 2188
1966 if (my $map = $cf::MAP{$path}) { 2189 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2191 }
1969 2192
1970 $MAP_PREFETCH{$path} |= $load; 2193 $MAP_PREFETCH{$path} |= $load;
1971 2194
1972 $MAP_PREFETCHER ||= cf::async { 2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
1973 while (%MAP_PREFETCH) { 2198 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2199 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2200 if (my $map = find $k) {
1976 $map->load if $v; 2201 $map->load if $v;
1977 } 2202 }
1987} 2212}
1988 2213
1989sub save { 2214sub save {
1990 my ($self) = @_; 2215 my ($self) = @_;
1991 2216
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2218
1994 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1995 2220
1996 return unless $self->dirty; 2221 return unless $self->dirty;
1997 2222
2003 return if $self->{deny_save}; 2228 return if $self->{deny_save};
2004 2229
2005 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
2006 2231
2007 cf::async { 2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
2009 }; 2235 };
2236
2237 cf::get_slot 0.02;
2010 2238
2011 if ($uniq) { 2239 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2242 } else {
2020 my ($self) = @_; 2248 my ($self) = @_;
2021 2249
2022 # save first because save cedes 2250 # save first because save cedes
2023 $self->save; 2251 $self->save;
2024 2252
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2254
2027 return if $self->players; 2255 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2257 return if $self->{deny_save};
2030 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2263 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2264}
2034 2265
2035sub reset_at { 2266sub reset_at {
2036 my ($self) = @_; 2267 my ($self) = @_;
2037 2268
2069 if $uniq; 2300 if $uniq;
2070 } 2301 }
2071 2302
2072 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
2073 2304
2305 $self->deactivate;
2306 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2307 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2308
2078 $self->unlink_save; 2309 $self->unlink_save;
2079 $self->destroy; 2310 $self->destroy;
2080} 2311}
2081 2312
2082my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
2083 2314
2084sub nuke { 2315sub nuke {
2085 my ($self) = @_; 2316 my ($self) = @_;
2086 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2087 delete $cf::MAP{$self->path}; 2321 delete $cf::MAP{$self->path};
2088 2322
2089 $self->unlink_save; 2323 $self->unlink_save;
2090 2324
2091 bless $self, "cf::map"; 2325 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2326 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2330
2097 $cf::MAP{$self->path} = $self; 2331 $cf::MAP{$self->path} = $self;
2332 }
2098 2333
2099 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
2100} 2335}
2101 2336
2102=item $maps = cf::map::tmp_maps 2337=item $maps = cf::map::tmp_maps
2144 2379
2145sub unique_maps() { 2380sub unique_maps() {
2146 [ 2381 [
2147 map { 2382 map {
2148 utf8::decode $_; 2383 utf8::decode $_;
2149 /\.map$/ 2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2150 ? normalise $_ 2387 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2388 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2389 ]
2154} 2390}
2155 2391
2156package cf;
2157
2158=back 2392=back
2159 2393
2160=head3 cf::object 2394=head3 cf::object
2161 2395
2162=cut 2396=cut
2165 2399
2166=over 4 2400=over 4
2167 2401
2168=item $ob->inv_recursive 2402=item $ob->inv_recursive
2169 2403
2170Returns the inventory of the object _and_ their inventories, recursively. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2171 2406
2172=cut 2407=cut
2173 2408
2174sub inv_recursive_; 2409sub inv_recursive_;
2175sub inv_recursive_ { 2410sub inv_recursive_ {
2176 map { $_, inv_recursive_ $_->inv } @_ 2411 map { $_, inv_recursive_ $_->inv } @_
2177} 2412}
2178 2413
2179sub inv_recursive { 2414sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
2443 }
2181} 2444}
2182 2445
2183package cf; 2446package cf;
2184 2447
2185=back 2448=back
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2609
2347 $self->enter_link; 2610 $self->enter_link;
2348 2611
2349 (async { 2612 (async {
2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2350 my $map = eval { 2634 my $map = eval {
2351 my $map = cf::map::find $path; 2635 my $map = defined $path ? cf::map::find $path : undef;
2352 2636
2353 if ($map) { 2637 if ($map) {
2354 $map = $map->customise_for ($self); 2638 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2639 $map = $check->($map) if $check && $map;
2356 } else { 2640 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2642 }
2359 2643
2360 $map 2644 $map
2361 }; 2645 };
2362 2646
2415 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
2416 } 2700 }
2417 2701
2418 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
2419 2703
2420 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2706 my $meta = "$RANDOMDIR/$md5.meta";
2423 2707
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2452 # if exit is damned, update players death & WoR home-position 2736 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp) 2737 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED); 2738 if $exit->flag (FLAG_DAMNED);
2455 2739
2456 (async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
2457 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
2458 unless (eval { 2744 unless (eval {
2459 $self->goto ($slaying, $hp, $sp); 2745 $self->goto ($slaying, $hp, $sp);
2460 2746
2461 1; 2747 1;
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2782the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2783the message unless the client supports the msg packet.
2498 2784
2499=cut 2785=cut
2500 2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2501sub cf::client::send_msg { 2839sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2841
2504 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg);
2505 2843
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2508 if (ref $channel) { 2855 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2856 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2857 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2858 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2513 } 2861 }
2514 2862
2515 $channel = $channel->{id}; 2863 $channel = $channel->{id};
2516 } 2864 }
2517 2865
2729=pod 3077=pod
2730 3078
2731The following functions and methods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
2732 3080
2733 cf::object 3081 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3082 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3083 insert remove name archname title slaying race decrease split
2736 3084
2737 cf::object::player 3085 cf::object::player
2738 player 3086 player
2739 3087
2740 cf::player 3088 cf::player
2746=cut 3094=cut
2747 3095
2748for ( 3096for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3098 insert remove inv name archname title slaying race
2751 decrease_ob_nr)], 3099 decrease split destroy)],
2752 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2755) { 3103) {
2756 no strict 'refs'; 3104 no strict 'refs';
2832# the server's init and main functions 3180# the server's init and main functions
2833 3181
2834sub load_facedata($) { 3182sub load_facedata($) {
2835 my ($path) = @_; 3183 my ($path) = @_;
2836 3184
3185 # HACK to clear player env face cache, we need some signal framework
3186 # for this (global event?)
3187 %ext::player_env::MUSIC_FACE_CACHE = ();
3188
2837 my $enc = JSON::XS->new->utf8->canonical; 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3190
2839 warn "loading facedata from $path\n"; 3191 warn "loading facedata from $path\n";
2840 3192
2841 my $facedata; 3193 my $facedata;
2842 0 < aio_load $path, $facedata 3194 0 < aio_load $path, $facedata
2857 { 3209 {
2858 my $faces = $facedata->{faceinfo}; 3210 my $faces = $facedata->{faceinfo};
2859 3211
2860 while (my ($face, $info) = each %$faces) { 3212 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3214
2862 cf::face::set_visibility $idx, $info->{visibility}; 3215 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3216 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3219
2867 cf::cede_to_tick; 3220 cf::cede_to_tick;
2868 } 3221 }
2869 3222
2870 while (my ($face, $info) = each %$faces) { 3223 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3224 next unless $info->{smooth};
3225
2872 my $idx = cf::face::find $face 3226 my $idx = cf::face::find $face
2873 or next; 3227 or next;
3228
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3229 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3230 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3232 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3251 {
2897 # TODO: for gcfclient pleasure, we should give resources 3252 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3253 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3254 my $res = $facedata->{resource};
2900 3255
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3259 my $data;
2906 3260
2907 if ($info->{type} & 1) { 3261 if ($info->{type} & 1) {
2908 # prepend meta info 3262 # prepend meta info
2909 3263
2910 my $meta = $enc->encode ({ 3264 my $meta = $enc->encode ({
2911 name => $name, 3265 name => $name,
2912 %{ $info->{meta} || {} }, 3266 %{ $info->{meta} || {} },
2913 }); 3267 });
2914 3268
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
2916 } else { 3276 } else {
2917 $data = $info->{data}; 3277 $RESOURCE{$name} = $info;
2918 } 3278 }
2919 3279
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3280 cf::cede_to_tick;
2924 } 3281 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3285
2945 1 3286 1
2946} 3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
2947 3308
2948register_exticmd fx_want => sub { 3309register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3310 my ($ns, $want) = @_;
2950 3311
2951 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
2953 } 3314 }
2954}; 3315};
2955 3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
2956sub reload_regions { 3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
2957 load_resource_file "$MAPDIR/regions" 3332 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3333 or die "unable to load regions file\n";
2959 3334
2960 for (cf::region::list) { 3335 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3336 $_->{match} = qr/$_->{match}/
2969} 3344}
2970 3345
2971sub reload_archetypes { 3346sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3347 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3348 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3349}
2980 3350
2981sub reload_treasures { 3351sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3352 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3353 or die "unable to load treasurelists\n";
2984} 3354}
2985 3355
2986sub reload_resources { 3356sub reload_resources {
2987 warn "reloading resource files...\n"; 3357 warn "reloading resource files...\n";
2988 3358
3359 reload_facedata;
3360 reload_archetypes;
2989 reload_regions; 3361 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3362 reload_treasures;
2994 3363
2995 warn "finished reloading resource files\n"; 3364 warn "finished reloading resource files\n";
2996} 3365}
2997 3366
2998sub init { 3367sub init {
3368 my $guard = freeze_mainloop;
3369
2999 reload_resources; 3370 reload_resources;
3000} 3371}
3001 3372
3002sub cfg_load { 3373sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3374 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3375 or return;
3005 3376
3006 local $/; 3377 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3378 *CFG = YAML::Load <$fh>;
3008 3379
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3380 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3381
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3382 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3383 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3023sub main { 3394sub main {
3024 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3398 (async {
3028 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3030 }; 3402 };
3031 3403
3032 cfg_load; 3404 {
3405 my $guard = freeze_mainloop;
3406 reload_config;
3033 db_init; 3407 db_init;
3034 load_extensions; 3408 load_extensions;
3035 3409
3036 $TICK_WATCHER->start; 3410 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3411 evthread_start IO::AIO::poll_fileno;
3412 }
3413
3037 Event::loop; 3414 EV::loop;
3038} 3415}
3039 3416
3040############################################################################# 3417#############################################################################
3041# initialisation and cleanup 3418# initialisation and cleanup
3042 3419
3043# install some emergency cleanup handlers 3420# install some emergency cleanup handlers
3044BEGIN { 3421BEGIN {
3422 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3423 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3425 cf::cleanup "SIG$signal";
3053 },
3054 ); 3426 };
3055 } 3427 }
3056} 3428}
3057 3429
3058sub write_runtime { 3430sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime"; 3431 my $runtime = "$LOCALDIR/runtime";
3060 3432
3061 # first touch the runtime file to show we are still running: 3433 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3434 # the fsync below can take a very very long time.
3063 3435
3089 and return; 3461 and return;
3090 3462
3091 warn "runtime file written.\n"; 3463 warn "runtime file written.\n";
3092 3464
3093 1 3465 1
3466}
3467
3468our $uuid_lock;
3469our $uuid_skip;
3470
3471sub write_uuid_sync($) {
3472 $uuid_skip ||= $_[0];
3473
3474 return if $uuid_lock;
3475 local $uuid_lock = 1;
3476
3477 my $uuid = "$LOCALDIR/uuid";
3478
3479 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3483 $uuid_skip = 0;
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$uuid~", $uuid
3496 and return;
3497
3498 warn "uuid file written ($value).\n";
3499
3500 1
3501
3502}
3503
3504sub write_uuid($$) {
3505 my ($skip, $sync) = @_;
3506
3507 $sync ? write_uuid_sync $skip
3508 : async { write_uuid_sync $skip };
3094} 3509}
3095 3510
3096sub emergency_save() { 3511sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3512 my $freeze_guard = cf::freeze_mainloop;
3098 3513
3104 # and maps saved/destroyed asynchronously. 3519 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3520 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3521 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3522 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3523 $pl->valid or next;
3524 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3525 $pl->save;
3110 } 3526 }
3111 warn "end emergency player save\n"; 3527 warn "end emergency player save\n";
3112 3528
3113 warn "begin emergency map save\n"; 3529 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3535 warn "end emergency map save\n";
3120 3536
3121 warn "begin emergency database checkpoint\n"; 3537 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3538 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3539 warn "end emergency database checkpoint\n";
3540
3541 warn "begin write uuid\n";
3542 write_uuid_sync 1;
3543 warn "end write uuid\n";
3124 }; 3544 };
3125 3545
3126 warn "leave emergency perl save\n"; 3546 warn "leave emergency perl save\n";
3127} 3547}
3128 3548
3143 warn "reloading..."; 3563 warn "reloading...";
3144 3564
3145 warn "entering sync_job"; 3565 warn "entering sync_job";
3146 3566
3147 cf::sync_job { 3567 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3568 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3569 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3570 cf::write_runtime_sync; # external watchdog should not bark
3151 3571
3152 warn "syncing database to disk"; 3572 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3574
3155 # if anything goes wrong in here, we should simply crash as we already saved 3575 # if anything goes wrong in here, we should simply crash as we already saved
3156
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161 3576
3162 warn "flushing outstanding aio requests"; 3577 warn "flushing outstanding aio requests";
3163 for (;;) { 3578 for (;;) {
3164 BDB::flush; 3579 BDB::flush;
3165 IO::AIO::flush; 3580 IO::AIO::flush;
3166 Coro::cede; 3581 Coro::cede_notself;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3582 last unless IO::AIO::nreqs || BDB::nreqs;
3168 warn "iterate..."; 3583 warn "iterate...";
3169 } 3584 }
3170 3585
3171 ++$RELOAD; 3586 ++$RELOAD;
3230 warn "reloading cf.pm"; 3645 warn "reloading cf.pm";
3231 require cf; 3646 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3647 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3648
3234 warn "loading config and database again"; 3649 warn "loading config and database again";
3235 cf::cfg_load; 3650 cf::reload_config;
3236 3651
3237 warn "loading extensions"; 3652 warn "loading extensions";
3238 cf::load_extensions; 3653 cf::load_extensions;
3239 3654
3240 warn "reattaching attachments to objects/players"; 3655 warn "reattaching attachments to objects/players";
3247 warn "leaving sync_job"; 3662 warn "leaving sync_job";
3248 3663
3249 1 3664 1
3250 } or do { 3665 } or do {
3251 warn $@; 3666 warn $@;
3252 warn "error while reloading, exiting."; 3667 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3668 };
3255 3669
3256 warn "reloaded"; 3670 warn "reloaded";
3257}; 3671};
3258 3672
3260 3674
3261sub reload_perl() { 3675sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3676 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3677 # coro crashes during coro_state_free->destroy here.
3264 3678
3265 $RELOAD_WATCHER ||= Event->timer ( 3679 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3680 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3681 undef $RELOAD_WATCHER;
3272 },
3273 ); 3682 };
3274} 3683}
3275 3684
3276register_command "reload" => sub { 3685register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3686 my ($who, $arg) = @_;
3278 3687
3279 if ($who->flag (FLAG_WIZ)) { 3688 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3689 $who->message ("reloading server.");
3690 async {
3691 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3692 reload_perl;
3693 };
3282 } 3694 }
3283}; 3695};
3284 3696
3285unshift @INC, $LIBDIR; 3697unshift @INC, $LIBDIR;
3286 3698
3288 3700
3289our @WAIT_FOR_TICK; 3701our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3702our @WAIT_FOR_TICK_BEGIN;
3291 3703
3292sub wait_for_tick { 3704sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3705 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3706
3296 my $signal = new Coro::Signal; 3707 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3708 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3709 $signal->wait;
3299} 3710}
3300 3711
3301sub wait_for_tick_begin { 3712sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3713 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3714
3305 my $signal = new Coro::Signal; 3715 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3716 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3717 $signal->wait;
3308} 3718}
3309 3719
3310 my $min = 1e6;#d# 3720sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3721 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3722 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3723 unless ++$bug_warning > 10;
3322 return; 3724 return;
3323 } 3725 }
3324 3726
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3727 cf::server_tick; # one server iteration
3328 3728
3329 0 && sync_job {#d# 3729 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3730 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3731 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3732 $Coro::current->{desc} = "runtime saver";
3333 or die; 3733 write_runtime_sync
3334 3734 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3735 };
3736 }
3351 3737
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3738 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3739 $sig->send;
3368 } 3740 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3741 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3742 $sig->send;
3371 } 3743 }
3372 3744
3373 $NOW = Event::time; 3745 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3746 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3747
3384 _post_tick; 3748 if (0) {
3385 3749 if ($NEXT_TICK) {
3386 3750 my $jitter = $TICK_START - $NEXT_TICK;
3751 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3752 warn "jitter $JITTER\n";#d#
3753 }
3387 }, 3754 }
3388); 3755}
3389 3756
3390{ 3757{
3391 BDB::max_poll_time $TICK * 0.1; 3758 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3759
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3760 BDB::min_parallel 8;
3401 3761 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3762 $Coro::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3763
3417 unless ($DB_ENV) { 3764 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3765 $DB_ENV = BDB::db_env_create;
3766 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3767 | BDB::LOG_AUTOREMOVE, 1);
3768 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3769 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3770
3420 cf::sync_job { 3771 cf::sync_job {
3421 eval { 3772 eval {
3422 BDB::db_env_open 3773 BDB::db_env_open
3423 $DB_ENV, 3774 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3776 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3777 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3778 0666;
3428 3779
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3780 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3781 };
3434 3782
3435 cf::cleanup "db_env_open(db): $@" if $@; 3783 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3784 };
3437 } 3785 }
3786
3787 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3788 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3789 };
3790 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3791 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3792 };
3793 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3794 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3795 };
3438} 3796}
3439 3797
3440{ 3798{
3799 # configure IO::AIO
3800
3441 IO::AIO::min_parallel 8; 3801 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3802 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3803 $Coro::AIO::WATCHER->priority (1);
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3804}
3454 3805
3455my $_log_backtrace; 3806my $_log_backtrace;
3456 3807
3457sub _log_backtrace { 3808sub _log_backtrace {
3461 3812
3462 # limit the # of concurrent backtraces 3813 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3814 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3815 ++$_log_backtrace;
3465 async { 3816 async {
3817 $Coro::current->{desc} = "abt $msg";
3818
3466 my @bt = fork_call { 3819 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3820 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3821 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3822 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3823 or die "addr2line: $!";

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