ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.343 by root, Mon Aug 27 01:13:48 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS 1.4 (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
272Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
275returned. 319returned.
276 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
277Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
279 326
280=item $locked = cf::lock_active $string 327=item $locked = cf::lock_active $string
281 328
282Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
283 330
284=cut 331=cut
285 332
286our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
287 335
288sub lock_wait($) { 336sub lock_wait($) {
289 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
290 343
291 # wait for lock, if any 344 # wait for lock, if any
292 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 347 Coro::schedule;
300 353
301 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
302 lock_wait $key; 355 lock_wait $key;
303 356
304 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
305 359
306 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
309 } 364 }
310} 365}
311 366
314 369
315 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
316} 371}
317 372
318sub freeze_mainloop { 373sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
320 375
321 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 377}
323 }; 378
324 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
325 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
326} 392}
327 393
328=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
329 395
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 407our @SLOT_QUEUE;
342our $SLOT_QUEUE; 408our $SLOT_QUEUE;
343 409
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
346 my $signal = new Coro::Signal; 414 my $signal = new Coro::Signal;
347 415
348 while () { 416 while () {
349 next_job: 417 next_job:
350 my $avail = cf::till_tick; 418 my $avail = cf::till_tick;
358 } 426 }
359 } 427 }
360 } 428 }
361 429
362 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 433 $signal->wait;
366 } else { 434 } else {
367 Coro::schedule; 435 Coro::schedule;
368 } 436 }
369 } 437 }
370}; 438};
371 439
372sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
373 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
374 444
375 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
377 447
391 461
392BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
393 463
394=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
395 465
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 469acceptable.
400 470
401If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
407 477
408sub sync_job(&) { 478sub sync_job(&) {
409 my ($job) = @_; 479 my ($job) = @_;
410 480
411 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 482 my $time = EV::time;
413 483
414 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
416 486
417 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 488
419 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
420 490
421 my $busy = 1; 491 my $busy = 1;
422 my @res; 492 my @res;
423 493
424 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 496 @res = eval { $job->() };
426 warn $@ if $@; 497 warn $@ if $@;
427 undef $busy; 498 undef $busy;
428 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
429 500
430 while ($busy) { 501 while ($busy) {
431 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
432 } 506 }
507 }
433 508
434 $time = Event::time - $time; 509 my $time = EV::time - $time;
435 510
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
440 512
441 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
442 } else { 514 } else {
443 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
444 516
469=item fork_call { }, $args 541=item fork_call { }, $args
470 542
471Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
475 547
476=cut 548=cut
477 549
478sub fork_call(&@) { 550sub fork_call(&@) {
479 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
480 552
481 # we seemingly have to make a local copy of the whole thing, 553 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 554 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 555 # TODO: investigate and fix (likely this will be rather laborious)
484 556
485 my @res = Coro::Util::fork_eval { 557 my @res = Coro::Util::fork_eval {
486 reset_signals; 558 reset_signals;
487 &$cb 559 &$cb
488 }, @args; 560 }, @args;
489 561
490 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
491} 563}
492 564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
493=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
494 593
495Returns a single value from the environment database. 594Returns a single value from the environment database.
496 595
497=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
498 597
499Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
502=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
503 624
504our $DB; 625our $DB;
505 626
506sub db_init { 627sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 628 cf::sync_job {
511 eval { 629 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 630 };
521} 631}
522 632
523sub db_get($$) { 633sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
525 635
575 if (1) { 685 if (1) {
576 $md5 = 686 $md5 =
577 join "\x00", 687 join "\x00",
578 $processversion, 688 $processversion,
579 map { 689 map {
580 Coro::cede; 690 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 692 } 0.. $#$src;
583 693
584 694
585 my $dbmd5 = db_get cache => "$id/md5"; 695 my $dbmd5 = db_get cache => "$id/md5";
623 733
624############################################################################# 734#############################################################################
625 735
626=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
627 737
628Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
631 741
632In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 744Deliantra).
635 745
636=over 4 746=over 4
637 747
638=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
639 749
683=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
684 794
685Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
687 797
688Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
690 800
691These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
692 802
693=over 4 803=over 4
921 } 1031 }
922 1032
923 0 1033 0
924} 1034}
925 1035
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1037
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1039
930Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
931 1041
937 1047
938=cut 1048=cut
939 1049
940############################################################################# 1050#############################################################################
941# object support 1051# object support
942#
943 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
944sub _can_merge { 1086sub _can_merge {
945 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
946 1088
947 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1090
951 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
952} 1093}
953 1094
954sub reattach { 1095sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1097 my ($obj) = @_;
957 1098
1099 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1101
960 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
961 1103
962 @$registry = (); 1104 @$registry = ();
963 1105
978cf::attachable->attach ( 1120cf::attachable->attach (
979 prio => -1000000, 1121 prio => -1000000,
980 on_instantiate => sub { 1122 on_instantiate => sub {
981 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
982 1124
983 $data = from_json $data; 1125 $data = decode_json $data;
984 1126
985 for (@$data) { 1127 for (@$data) {
986 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
987 1129
988 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1146sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
1006 1148
1007 sync_job { 1149 sync_job {
1008 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1011 1154
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1159 aio_close $fh;
1017 1160
1018 if (@$objs) { 1161 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1167 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1169 }
1027 } else { 1170 } else {
1028 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1029 } 1172 }
1034 } 1177 }
1035 } else { 1178 } else {
1036 aio_unlink $filename; 1179 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
1038 } 1181 }
1039 } 1182 };
1040} 1183}
1041 1184
1042sub object_freezer_as_string { 1185sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
1044 1187
1056 or return; 1199 or return;
1057 1200
1058 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1203 or return;
1204
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1062 } 1207 }
1063 1208
1209 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1066 return ($data, $av); 1213 ($data, $av)
1067} 1214}
1068 1215
1069=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1070 1217
1071=over 4 1218=over 4
1194 1341
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1344
1198 $ext{source} = 1345 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1201 . $source 1348 . $source
1202 . "\n};\n1"; 1349 . "\n};\n1";
1203 1350
1204 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1222 1369
1223 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1371 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1373 }
1228 1374
1229 warn $msg; 1375 warn $msg;
1230 } 1376 }
1231 1377
1245 1391
1246=back 1392=back
1247 1393
1248=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1249 1395
1250Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1251 1397
1252=cut 1398=cut
1253 1399
1254package cf::player; 1400package cf::player;
1255 1401
1256use Coro::AIO; 1402use Coro::AIO;
1257 1403
1258=head3 cf::player 1404=head3 cf::player
1259 1405
1260=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1261 1421
1262=item cf::player::find $login 1422=item cf::player::find $login
1263 1423
1264Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1265 1425
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1465
1306 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1309 } 1475 }
1310 } 1476 }
1311} 1477}
1312 1478
1321 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1322 1488
1323 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1325 1491
1492 cf::get_slot 0.01;
1493
1326 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1327 Coro::cede; 1495 cf::cede_to_tick;
1328} 1496}
1329 1497
1330sub new($) { 1498sub new($) {
1331 my ($login) = @_; 1499 my ($login) = @_;
1332 1500
1361 my ($pl) = @_; 1529 my ($pl) = @_;
1362 1530
1363 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1364 1532
1365 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1535
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1372 1542
1373 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1580 or return [];
1411 1581
1412 my @logins; 1582 my @logins;
1413 1583
1414 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1418 1594
1419 utf8::decode $login; 1595 utf8::decode $login;
1420 push @logins, $login; 1596 push @logins, $login;
1421 } 1597 }
1422 1598
1449 } 1625 }
1450 1626
1451 \@paths 1627 \@paths
1452} 1628}
1453 1629
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1631
1456Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1633
1504=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1505 1635
1506Sends an ext reply to the player. 1636Sends an ext reply to the player.
1507 1637
1574our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1576 1706
1577sub generate_random_map { 1707sub generate_random_map {
1578 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1579 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1713 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1838
1706# the temporary/swap location 1839# the temporary/swap location
1707sub save_path { 1840sub save_path {
1708 my ($self) = @_; 1841 my ($self) = @_;
1709 1842
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1712} 1845}
1713 1846
1714# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1715sub uniq_path { 1848sub uniq_path {
1716 my ($self) = @_; 1849 my ($self) = @_;
1717 1850
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1720} 1853}
1721 1854
1722# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1723# all maps in C++... 1856# all maps in C++...
1746 1879
1747sub load_header_from($) { 1880sub load_header_from($) {
1748 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1749 1882
1750 utf8::encode $path; 1883 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1756 1892
1757 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1758 1894
1759 1 1895 1
1760} 1896}
1814sub find { 1950sub find {
1815 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1816 1952
1817 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1818 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1820 1957
1821 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1823 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1824 or return; 1963 or return;
1825 1964
1826 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1827 1966
1829 or return; 1968 or return;
1830 1969
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1834 $map->reset; 1975 $map->reset;
1835 undef $guard;
1836 return find $path; 1976 return find $path;
1837 } 1977 }
1838 1978
1839 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1840 } 1980 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1850 1990
1851 my $path = $self->{path}; 1991 my $path = $self->{path};
1852 1992
1853 { 1993 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1855 1995
1996 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 1998
1858 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1859 2000
1860 $self->alloc; 2001 $self->alloc;
1861 2002
1862 $self->pre_load; 2003 $self->pre_load;
1863 Coro::cede; 2004 cf::cede_to_tick;
1864 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1866 or return; 2009 or return;
1867 2010
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1869 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1870 2013
1871 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2015 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2018 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1876 } 2022 }
1877 } 2023 }
1878 2024
1879 Coro::cede; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1880 # now do the right thing for maps 2028 # now do the right thing for maps
1881 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2031 unless $self->difficulty;
1884 Coro::cede; 2032 cf::cede_to_tick;
1885 2033
1886 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2035 $self->decay_objects;
1888 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1889 $self->update_buttons; 2037 $self->update_buttons;
1890 Coro::cede; 2038 cf::cede_to_tick;
1891 $self->set_darkness_map; 2039 $self->set_darkness_map;
1892 Coro::cede; 2040 cf::cede_to_tick;
1893 $self->activate; 2041 $self->activate;
1894 } 2042 }
1895 2043
1896 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1898 2046
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2048 }
1901 2049
1902 $self->post_load; 2050 $self->post_load;
1903} 2051}
1904 2052
1962 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
1963 2111
1964 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1965 2113
1966 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2116 }
1969 2117
1970 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
1971 2119
1972 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1973 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2125 if (my $map = find $k) {
1976 $map->load if $v; 2126 $map->load if $v;
1977 } 2127 }
1987} 2137}
1988 2138
1989sub save { 2139sub save {
1990 my ($self) = @_; 2140 my ($self) = @_;
1991 2141
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2143
1994 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1995 2145
1996 return unless $self->dirty; 2146 return unless $self->dirty;
1997 2147
2003 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2004 2154
2005 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2006 2156
2007 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2009 }; 2160 };
2161
2162 cf::get_slot 0.02;
2010 2163
2011 if ($uniq) { 2164 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2167 } else {
2020 my ($self) = @_; 2173 my ($self) = @_;
2021 2174
2022 # save first because save cedes 2175 # save first because save cedes
2023 $self->save; 2176 $self->save;
2024 2177
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2179
2027 return if $self->players; 2180 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2030 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2188 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2189}
2034 2190
2035sub reset_at { 2191sub reset_at {
2036 my ($self) = @_; 2192 my ($self) = @_;
2037 2193
2069 if $uniq; 2225 if $uniq;
2070 } 2226 }
2071 2227
2072 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
2073 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2232 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2233
2078 $self->unlink_save; 2234 $self->unlink_save;
2079 $self->destroy; 2235 $self->destroy;
2080} 2236}
2081 2237
2082my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
2083 2239
2084sub nuke { 2240sub nuke {
2085 my ($self) = @_; 2241 my ($self) = @_;
2086 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2087 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
2088 2247
2089 $self->unlink_save; 2248 $self->unlink_save;
2090 2249
2091 bless $self, "cf::map"; 2250 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2251 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2255
2097 $cf::MAP{$self->path} = $self; 2256 $cf::MAP{$self->path} = $self;
2257 }
2098 2258
2099 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
2100} 2260}
2101 2261
2102=item $maps = cf::map::tmp_maps 2262=item $maps = cf::map::tmp_maps
2144 2304
2145sub unique_maps() { 2305sub unique_maps() {
2146 [ 2306 [
2147 map { 2307 map {
2148 utf8::decode $_; 2308 utf8::decode $_;
2149 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2150 ? normalise $_ 2312 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2314 ]
2154} 2315}
2155 2316
2156package cf;
2157
2158=back 2317=back
2159 2318
2160=head3 cf::object 2319=head3 cf::object
2161 2320
2162=cut 2321=cut
2165 2324
2166=over 4 2325=over 4
2167 2326
2168=item $ob->inv_recursive 2327=item $ob->inv_recursive
2169 2328
2170Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2171 2331
2172=cut 2332=cut
2173 2333
2174sub inv_recursive_; 2334sub inv_recursive_;
2175sub inv_recursive_ { 2335sub inv_recursive_ {
2178 2338
2179sub inv_recursive { 2339sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2181} 2341}
2182 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2183package cf; 2371package cf;
2184 2372
2185=back 2373=back
2186 2374
2187=head3 cf::object::player 2375=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2383dialogue with the given NPC character.
2196 2384
2197=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2198 2400
2199# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2402# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2418
2217 } else { 2419 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2422 }
2221 } 2423 }
2222} 2424}
2223 2425
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2451
2250=item $player_object->enter_link 2452=item $player_object->enter_link
2251 2453
2252Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2253 2455
2254The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2256 2460
2257Will never block. 2461Will never block.
2258 2462
2259=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2260 2464
2318 2522
2319 $map->load; 2523 $map->load;
2320 $map->load_neighbours; 2524 $map->load_neighbours;
2321 2525
2322 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2323 $self->activate_recursive; 2528 $self->activate_recursive;
2324 2529
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2327} 2532}
2332her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2540be called at the end of this process.
2336 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2337=cut 2545=cut
2338 2546
2339our $GOTOGEN; 2547our $GOTOGEN;
2340 2548
2341sub cf::object::player::goto { 2549sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2554
2347 $self->enter_link; 2555 $self->enter_link;
2348 2556
2349 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2350 my $map = eval { 2579 my $map = eval {
2351 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2352 2581
2353 if ($map) { 2582 if ($map) {
2354 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2356 } else { 2585 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2587 }
2359 2588
2360 $map 2589 $map
2361 }; 2590 };
2362 2591
2398} 2627}
2399 2628
2400sub prepare_random_map { 2629sub prepare_random_map {
2401 my ($exit) = @_; 2630 my ($exit) = @_;
2402 2631
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2634 # that depends on the exit object
2408 2635
2409 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2638 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2416 } 2645 }
2417 2646
2418 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2419 2648
2420 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2423 2652
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2655 undef $fh;
2427 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2428 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2431 } 2664 }
2432} 2665}
2433 2666
2434sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2436 2669
2437 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2438 2671
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2672 $self->enter_link;
2451 2673
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2674 (async {
2457 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2458 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2459 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2460 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2461 1; 2698 1
2462 }) { 2699 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2704
2468 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2498 2735
2499=cut 2736=cut
2500 2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2501sub cf::client::send_msg { 2802sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2804
2504 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2505 2807
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2508 if (ref $channel) { 2819 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2820 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2821 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2822 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2513 } 2825 }
2514 2826
2515 $channel = $channel->{id}; 2827 $channel = $channel->{id};
2516 } 2828 }
2517 2829
2520 if ($self->can_msg) { 2832 if ($self->can_msg) {
2521 # default colour, mask it out 2833 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2524 2836
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2527 } else { 2853 } else {
2528 if ($color >= 0) { 2854 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2530 for ($msg) { 2856 for ($msg) {
2531 1 while 2857 1 while
2729=pod 3055=pod
2730 3056
2731The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2732 3058
2733 cf::object 3059 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3060 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2736 3062
2737 cf::object::player 3063 cf::object::player
2738 player 3064 player
2739 3065
2740 cf::player 3066 cf::player
2745 3071
2746=cut 3072=cut
2747 3073
2748for ( 3074for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3077 decrease split destroy change_exp)],
2752 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2755) { 3081) {
2756 no strict 'refs'; 3082 no strict 'refs';
2832# the server's init and main functions 3158# the server's init and main functions
2833 3159
2834sub load_facedata($) { 3160sub load_facedata($) {
2835 my ($path) = @_; 3161 my ($path) = @_;
2836 3162
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
2837 my $enc = JSON::XS->new->utf8->canonical; 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3168
2839 warn "loading facedata from $path\n"; 3169 warn "loading facedata from $path\n";
2840 3170
2841 my $facedata; 3171 my $facedata;
2842 0 < aio_load $path, $facedata 3172 0 < aio_load $path, $facedata
2857 { 3187 {
2858 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
2859 3189
2860 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
2862 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3197
2867 cf::cede_to_tick; 3198 cf::cede_to_tick;
2868 } 3199 }
2869 3200
2870 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
2872 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
2873 or next; 3205 or next;
3206
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3210 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3229 {
2897 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
2900 3233
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3237 my $data;
2906 3238
2907 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
2908 # prepend meta info 3240 # prepend meta info
2909 3241
2910 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
2911 name => $name, 3243 name => $name,
2912 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
2913 }); 3245 });
2914 3246
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
2916 } else { 3254 } else {
2917 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
2918 } 3256 }
2919 3257
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3258 cf::cede_to_tick;
2924 } 3259 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3263
2945 1 3264 1
2946} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
2947 3286
2948register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
2950 3289
2951 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
2953 } 3292 }
2954}; 3293};
2955 3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
2956sub reload_regions { 3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
2957 load_resource_file "$MAPDIR/regions" 3310 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3311 or die "unable to load regions file\n";
2959 3312
2960 for (cf::region::list) { 3313 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3314 $_->{match} = qr/$_->{match}/
2969} 3322}
2970 3323
2971sub reload_archetypes { 3324sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3327}
2980 3328
2981sub reload_treasures { 3329sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
2984} 3332}
2985 3333
2986sub reload_resources { 3334sub reload_resources {
2987 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
2988 3336
3337 reload_facedata;
3338 reload_archetypes;
2989 reload_regions; 3339 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3340 reload_treasures;
2994 3341
2995 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
2996} 3343}
2997 3344
2998sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
2999 reload_resources; 3350 reload_resources;
3000} 3351}
3001 3352
3002sub cfg_load { 3353sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3355 or return;
3005 3356
3006 local $/; 3357 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3008 3359
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3361
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3018 }; 3369 };
3019 warn $@ if $@; 3370 warn $@ if $@;
3020 } 3371 }
3021} 3372}
3022 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3023sub main { 3393sub main {
3394 atomic;
3395
3024 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3399 (async {
3028 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3030 }; 3403 };
3031 3404
3032 cfg_load; 3405 {
3406 my $guard = freeze_mainloop;
3407 reload_config;
3033 db_init; 3408 db_init;
3034 load_extensions; 3409 load_extensions;
3035 3410
3036 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3037 Event::loop; 3419 EV::loop;
3038} 3420}
3039 3421
3040############################################################################# 3422#############################################################################
3041# initialisation and cleanup 3423# initialisation and cleanup
3042 3424
3043# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3044BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3053 },
3054 ); 3431 };
3055 } 3432 }
3056} 3433}
3057 3434
3058sub write_runtime { 3435sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime";
3060
3061 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3063 3438
3064 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3065 3440
3066 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3067 3442
3068 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3069 or return; 3444 or return;
3070 3445
3071 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3072 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3073 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3083 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3084 3459
3085 close $fh 3460 close $fh
3086 or return; 3461 or return;
3087 3462
3088 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3089 and return; 3464 and return;
3090 3465
3091 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3092 3467
3093 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3094} 3512}
3095 3513
3096sub emergency_save() { 3514sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3098 3516
3104 # and maps saved/destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3528 $pl->save;
3110 } 3529 }
3111 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
3112 3531
3113 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3120 3539
3121 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3124 }; 3547 };
3125 3548
3126 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3127} 3550}
3128 3551
3129sub post_cleanup { 3552sub post_cleanup {
3130 my ($make_core) = @_; 3553 my ($make_core) = @_;
3131 3554
3132 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3134} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3135 3589
3136sub do_reload_perl() { 3590sub do_reload_perl() {
3137 # can/must only be called in main 3591 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3140 return; 3594 return;
3141 } 3595 }
3142 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3143 warn "reloading..."; 3600 warn "reloading...";
3144 3601
3145 warn "entering sync_job"; 3602 warn "entering sync_job";
3146 3603
3147 cf::sync_job { 3604 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3606 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3151 3608
3152 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3611
3155 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3156 3613
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3168 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 } 3617 }
3194 3618
3195 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3196 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3197 } 3621 %EXT_CORO = ();
3198 3622
3199 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3200 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3203 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3204 delete $INC{$k};
3205 3633
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3210 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3211 } 3643 }
3212 3644
3213 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3214 } 3660 }
3215 3661
3216 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219 3665
3220 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3223 3669
3224 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3225 # and global variables created in xs 3671 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3227 3673
3228 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3229 3675
3230 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3231 require cf; 3677 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3679
3234 warn "loading config and database again"; 3680 warn "loading config and database again";
3235 cf::cfg_load; 3681 cf::reload_config;
3236 3682
3237 warn "loading extensions"; 3683 warn "loading extensions";
3238 cf::load_extensions; 3684 cf::load_extensions;
3239 3685
3240 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3246 3692
3247 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3248 3694
3249 1 3695 1
3250 } or do { 3696 } or do {
3251 warn $@; 3697 warn $@;
3252 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3699 };
3255 3700
3256 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3257}; 3704};
3258 3705
3259our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3260 3707
3261sub reload_perl() { 3708sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3264 3711
3265 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3713 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3272 },
3273 ); 3715 };
3274} 3716}
3275 3717
3276register_command "reload" => sub { 3718register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3278 3720
3279 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3725 reload_perl;
3726 };
3282 } 3727 }
3283}; 3728};
3284 3729
3285unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
3286 3731
3288 3733
3289our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3291 3736
3292sub wait_for_tick { 3737sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3739
3296 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3742 $signal->wait;
3299} 3743}
3300 3744
3301sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3747
3305 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3750 $signal->wait;
3308} 3751}
3309 3752
3310 my $min = 1e6;#d# 3753sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3322 return; 3757 return;
3323 } 3758 }
3324 3759
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3328 3761
3329 0 && sync_job {#d# 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3764 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3765 $Coro::current->{desc} = "runtime saver";
3333 or die; 3766 write_runtime_sync
3334 3767 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3768 };
3769 }
3351 3770
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3772 $sig->send;
3368 } 3773 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3775 $sig->send;
3371 } 3776 }
3372 3777
3373 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3780
3384 _post_tick; 3781 if (0) {
3385 3782 if ($NEXT_TICK) {
3386 3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3387 }, 3787 }
3388); 3788}
3389 3789
3390{ 3790{
3391 BDB::max_poll_time $TICK * 0.1; 3791 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3792
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3401 3794 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3795 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3796
3417 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3804
3420 cf::sync_job { 3805 cf::sync_job {
3421 eval { 3806 eval {
3422 BDB::db_env_open 3807 BDB::db_env_open
3423 $DB_ENV, 3808 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3812 0666;
3428 3813
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3815 };
3434 3816
3435 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3818 };
3437 } 3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3438} 3830}
3439 3831
3440{ 3832{
3833 # configure IO::AIO
3834
3441 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3838}
3454 3839
3455my $_log_backtrace; 3840my $_log_backtrace;
3456 3841
3457sub _log_backtrace { 3842sub _log_backtrace {
3460 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3461 3846
3462 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3465 async { 3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3466 my @bt = fork_call { 3854 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3858 or die "addr2line: $!";
3478 } 3866 }
3479 3867
3480 @funcs 3868 @funcs
3481 }; 3869 };
3482 3870
3483 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3484 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3485 --$_log_backtrace; 3874 --$_log_backtrace;
3486 }; 3875 };
3487 } else { 3876 } else {
3488 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines