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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.343 by root, Mon Aug 27 01:13:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS 1.4 ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
86
87our %CFG;
88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
120#############################################################################
121
122=head2 GLOBAL VARIABLES
123
124=over 4
125
126=item $cf::UPTIME
127
128The timestamp of the server start (so not actually an uptime).
129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
147
148=item $cf::TICK
149
150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
162=item %cf::CFG
163
164Configuration for the server, loaded from C</etc/crossfire/config>, or
165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
178
179=back
180
181=cut
27 182
28BEGIN { 183BEGIN {
29 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 185 my $msg = join "", @_;
186
31 $msg .= "\n" 187 $msg .= "\n"
32 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
33 189
34 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
36 }; 194 };
37} 195}
38 196
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 204
75# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 206# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
78 no strict 'refs'; 214 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 216}
81 217
82$Event::DIED = sub { 218$Event::DIED = sub {
83 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
84}; 220};
85 221
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 222#############################################################################
93# utility functions
94 223
95use JSON::Syck (); # TODO# replace by JSON::PC once working 224=head2 UTILITY FUNCTIONS
96 225
97sub from_json($) { 226=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 227
102sub to_json($) { 228=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 229
104 JSON::Syck::Dump $_[0] 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
105} 249}
250
251=item $ref = cf::from_json $json
252
253Converts a JSON string into the corresponding perl data structure.
254
255=item $json = cf::to_json $ref
256
257Converts a perl data structure into its JSON representation.
258
259=cut
260
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 Coro::cede;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
618}
619
620=back
621
622=cut
106 623
107############################################################################# 624#############################################################################
108# "new" plug-in system
109 625
110=item $object->attach ($attachment, key => $value...) 626=head2 ATTACHABLE OBJECTS
111 627
112=item $object->detach ($attachment) 628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
113 631
114Attach/detach a pre-registered attachment to an object. 632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
115 635
116=item $player->attach ($attachment, key => $value...) 636=over 4
117 637
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
123 639
124=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
125 641
126Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
127 644
128=item cf::attach_global ... 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
129 647
130Attach handlers for global events. 648 $obj->attach (minesweeper => width => 10, height => 10);
131 649
132This and all following C<attach_*>-functions expect any number of the 650=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 651
652Checks wether the named attachment is currently attached to the object.
653
654=item cf::CLASS->attach ...
655
656=item cf::CLASS->detach ...
657
658Define an anonymous attachment and attach it to all objects of the given
659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
134 692
135=over 4 693=over 4
136 694
137=item prio => $number 695=item prio => $number
138 696
140by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 701unless you know what you are doing.
144 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
145=item on_I<event> => \&cb 709=item on_I<event> => \&cb
146 710
147Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
159object/class are recognised. 723object/class are recognised.
160 724
161=back 725=back
162 726
163=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
164 729
165Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
167type. 732 my ($self, $victim) = @_;
733 ...
734 }
735 }
168 736
169=item cf::attach_to_objects ... 737=item $attachable->valid
170 738
171Attach handlers to all objects. Do not use this except for debugging or 739Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 740C-level object still exists. If you try to access an object that has no
173the game. 741valid C counterpart anymore you get an exception at runtime. This method
174 742can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 743exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 744
193=cut 745=cut
194 746
195# the following variables are defined in .xs and must not be re-created 747# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 753our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 754our @CB_MAP = ();
201 755
202my %attachment; 756my %attachment;
203 757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
204sub _attach_cb($\%$$$) { 764sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 765 my ($registry, $event, $prio, $cb) = @_;
206 766
207 use sort 'stable'; 767 use sort 'stable';
208 768
209 $cb = [$prio, $cb]; 769 $cb = [$prio, $cb];
210 770
211 @{$registry->[$event]} = sort 771 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 772 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 773 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 778
218# attach handles attaching event callbacks 779# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 780# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 781# registry (== where the callback attaches to).
221sub _attach(\@$@) { 782sub _attach {
222 my ($registry, $klass, @arg) = @_; 783 my ($registry, $klass, @arg) = @_;
223 784
785 my $object_type;
224 my $prio = 0; 786 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
232 793
233 while (@arg) { 794 while (@arg) {
234 my $type = shift @arg; 795 my $type = shift @arg;
235 796
236 if ($type eq "prio") { 797 if ($type eq "prio") {
237 $prio = shift @arg; 798 $prio = shift @arg;
238 799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
239 } elsif ($type eq "package") { 809 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 810 my $pkg = shift @arg;
241 811
242 while (my ($name, $id) = each %cb_id) { 812 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 813 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 814 _attach_cb $registry, $id, $prio, $cb;
245 } 815 }
246 } 816 }
247 817
248 } elsif (exists $cb_id{$type}) { 818 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 820
251 } elsif (ref $type) { 821 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 822 warn "attaching objects not supported, ignoring.\n";
253 823
254 } else { 824 } else {
255 shift @arg; 825 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 826 warn "attach argument '$type' not supported, ignoring.\n";
257 } 827 }
258 } 828 }
259
260 \%undo
261} 829}
262 830
263sub _attach_attachment { 831sub _object_attach {
264 my ($obj, $name, %arg) = @_; 832 my ($obj, $name, %arg) = @_;
265 833
266 my $res; 834 return if exists $obj->{_attachment}{$name};
267 835
268 if (my $attach = $attachment{$name}) { 836 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 837 my $registry = $obj->registry;
270 838
271 for (@$attach) { 839 for (@$attach) {
272 my ($klass, @attach) = @$_; 840 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 841 _attach $registry, $klass, @attach;
274 } 842 }
275 843
276 $obj->{$name} = \%arg; 844 $obj->{$name} = \%arg;
277 } else { 845 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 846 warn "object uses attachment '$name' which is not available, postponing.\n";
279 } 847 }
280 848
281 $obj->{_attachment}{$name} = undef; 849 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 850}
286 851
287sub cf::object::attach { 852sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
289 860
290 _attach_attachment $obj, $name, %arg; 861# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 862sub cf::attachable::detach {
306 my ($obj, $name) = @_; 863 my ($obj, $name) = @_;
307 die;#d# 864
308} 865 if (ref $obj) {
309sub cf::player::detach { 866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
310 my ($obj, $name) = @_; 875 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 876
318sub attach_global { 877 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 878}
321 879
322sub attach_to_type { 880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 881 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
325 885
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 886 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 887 my \$name = shift;
343 888
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
351} 893}
352 894
353our $override; 895our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 897
356sub override { 898sub override {
357 $override = 1; 899 $override = 1;
358 @invoke_results = (); 900 @INVOKE_RESULTS = (@_);
359} 901}
360 902
361sub do_invoke { 903sub do_invoke {
362 my $event = shift; 904 my $event = shift;
363 my $callbacks = shift; 905 my $callbacks = shift;
364 906
365 @invoke_results = (); 907 @INVOKE_RESULTS = ();
366 908
367 local $override; 909 local $override;
368 910
369 for (@$callbacks) { 911 for (@$callbacks) {
370 eval { &{$_->[1]} }; 912 eval { &{$_->[1]} };
371 913
372 if ($@) { 914 if ($@) {
373 warn "$@"; 915 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 917 override;
376 } 918 }
377 919
378 return 1 if $override; 920 return 1 if $override;
379 } 921 }
380 922
381 0 923 0
382} 924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
936=back
937
938=cut
383 939
384############################################################################# 940#############################################################################
385# object support 941# object support
942#
386 943
387sub instantiate { 944sub _can_merge {
388 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
389 946
390 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
391 950
392 for (@$data) { 951 $fob1 eq $fob2
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397} 952}
398 953
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
402 my $registry = $obj->registry; 960 my $registry = $obj->registry;
403 961
404 @$registry = (); 962 @$registry = ();
405 963
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 965
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 968 for (@$attach) {
411 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
413 } 971 }
414 } else { 972 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 974 }
417 } 975 }
418} 976}
419 977
420sub object_freezer_save { 978cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
448 on_clone => sub { 992 on_clone => sub {
449 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
450 994
451 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
452 996
453 %$dst = %$src; 997 %$dst = %$src;
454 998
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
457 }, 1001 },
458; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
459 1074
460############################################################################# 1075#############################################################################
461# old plug-in events 1076# command handling &c
462 1077
463sub inject_event { 1078=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 1079
467 my $cb = $hook[$event_code]{$extension} 1080Register a callback for execution when the client sends the user command
468 or return; 1081$name.
469 1082
470 &$cb 1083=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 1084
492sub register_command { 1085sub register_command {
493 my ($name, $time, $cb) = @_; 1086 my ($name, $cb) = @_;
494 1087
495 my $caller = caller; 1088 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 1089 #warn "registering command '$name/$time' to '$caller'";
497 1090
498 push @{ $command{$name} }, [$time, $cb, $caller]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 1092}
1093
1094=item cf::register_extcmd $name => \&callback($pl,$packet);
1095
1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
1101
1102If the callback returns something, it is sent back as if reply was being
1103called.
1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
1116=cut
501 1117
502sub register_extcmd { 1118sub register_extcmd {
503 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
504 1120
505 my $caller = caller; 1121 $EXTCMD{$name} = $cb;
506 #warn "registering extcmd '$name' to '$caller'";
507
508 $extcmd{$name} = [$cb, $caller];
509} 1122}
510 1123
511sub register { 1124sub register_exticmd {
512 my ($base, $pkg) = @_; 1125 my ($name, $cb) = @_;
513 1126
514 #TODO 1127 $EXTICMD{$name} = $cb;
515} 1128}
516 1129
517sub load_extension { 1130cf::player->attach (
518 my ($path) = @_; 1131 on_command => sub {
1132 my ($pl, $name, $params) = @_;
519 1133
520 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1134 my $cb = $COMMAND{$name}
521 my $base = $1; 1135 or return;
522 my $pkg = $1;
523 $pkg =~ s/[^[:word:]]/_/g;
524 $pkg = "ext::$pkg";
525 1136
526 warn "loading '$path' into '$pkg'\n"; 1137 for my $cmd (@$cb) {
527 1138 $cmd->[1]->($pl->ob, $params);
528 open my $fh, "<:utf8", $path
529 or die "$path: $!";
530
531 my $source =
532 "package $pkg; use strict; use utf8;\n"
533 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> })
535 . "\n};\n1";
536
537 eval $source
538 or die "$path: $@";
539
540 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg;
542
543# no strict 'refs';
544# @{"$pkg\::ISA"} = ext::;
545
546 register $base, $pkg;
547}
548
549sub unload_extension {
550 my ($pkg) = @_;
551
552 warn "removing extension $pkg\n";
553
554 # remove hooks
555 #TODO
556# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg};
558# }
559
560 # remove commands
561 for my $name (keys %command) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
563
564 if (@cb) {
565 $command{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"};
570 }
571 }
572
573 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
575 delete $extcmd{$name};
576 }
577
578 if (my $cb = $pkg->can ("unload")) {
579 eval {
580 $cb->($pkg);
581 1
582 } or warn "$pkg unloaded, but with errors: $@";
583 }
584
585 Symbol::delete_package $pkg;
586}
587
588sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext;
593 eval {
594 load_extension $ext;
595 1
596 } or warn "$ext not loaded: $@";
597 }
598}
599
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 }; 1139 }
1140
1141 cf::override;
670 } 1142 },
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub { 1143 on_extcmd => sub {
679 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
680 1145
681 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
682 1147
683 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 my @reply;
1155
684 if (my $cb = $extcmd{$msg->{msgtype}}) { 1156 if (my $cb = $EXTCMD{$type}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) { 1157 @reply = $cb->($pl, @payload);
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 } 1158 }
1159
1160 $pl->ext_reply ($reply, @reply)
1161 if $reply;
1162
689 } else { 1163 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1164 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 } 1165 }
692 1166
693 cf::override; 1167 cf::override;
694 }, 1168 },
695; 1169);
1170
1171sub load_extensions {
1172 cf::sync_job {
1173 my %todo;
1174
1175 for my $path (<$LIBDIR/*.ext>) {
1176 next unless -r $path;
1177
1178 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1179 my $base = $1;
1180 my $pkg = $1;
1181 $pkg =~ s/[^[:word:]]/_/g;
1182 $pkg = "ext::$pkg";
1183
1184 open my $fh, "<:utf8", $path
1185 or die "$path: $!";
1186
1187 my $source = do { local $/; <$fh> };
1188
1189 my %ext = (
1190 path => $path,
1191 base => $base,
1192 pkg => $pkg,
1193 );
1194
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197
1198 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n"
1201 . $source
1202 . "\n};\n1";
1203
1204 $todo{$base} = \%ext;
1205 }
1206
1207 my %done;
1208 while (%todo) {
1209 my $progress;
1210
1211 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip
1214 unless exists $done{$_};
1215 }
1216
1217 warn "... loading '$k' into '$v->{pkg}'\n";
1218
1219 unless (eval $v->{source}) {
1220 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n";
1222
1223 if (exists $v->{meta}{mandatory}) {
1224 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n";
1226 exit 1;
1227 }
1228
1229 warn $msg;
1230 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 }
1236
1237 skip:
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1239 unless $progress;
1240 }
1241 };
1242}
696 1243
697############################################################################# 1244#############################################################################
698# load/save/clean perl data associated with a map
699 1245
700*cf::mapsupport::on_clean = sub { 1246=back
1247
1248=head2 CORE EXTENSIONS
1249
1250Functions and methods that extend core crossfire objects.
1251
1252=cut
1253
1254package cf::player;
1255
1256use Coro::AIO;
1257
1258=head3 cf::player
1259
1260=over 4
1261
1262=item cf::player::find $login
1263
1264Returns the given player object, loading it if necessary (might block).
1265
1266=cut
1267
1268sub playerdir($) {
1269 "$PLAYERDIR/"
1270 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1271}
1272
1273sub path($) {
1274 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1275
1276 (playerdir $login) . "/playerdata"
1277}
1278
1279sub find_active($) {
1280 $cf::PLAYER{$_[0]}
1281 and $cf::PLAYER{$_[0]}->active
1282 and $cf::PLAYER{$_[0]}
1283}
1284
1285sub exists($) {
1286 my ($login) = @_;
1287
1288 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login }
1290}
1291
1292sub find($) {
1293 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0];
1295
1296 my $guard = cf::lock_acquire "user_find:$login";
1297
1298 $cf::PLAYER{$_[0]} || do {
1299 # rename old playerfiles to new ones
1300 #TODO: remove when no longer required
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl";
1305
1306 my $pl = load_pl path $login
1307 or return;
1308 $cf::PLAYER{$login} = $pl
1309 }
1310 }
1311}
1312
1313sub save($) {
1314 my ($pl) = @_;
1315
1316 return if $pl->{deny_save};
1317
1318 my $path = path $pl;
1319 my $guard = cf::lock_acquire "user_save:$path";
1320
1321 return if $pl->{deny_save};
1322
1323 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME;
1325
1326 $pl->save_pl ($path);
1327 Coro::cede;
1328}
1329
1330sub new($) {
1331 my ($login) = @_;
1332
1333 my $self = create;
1334
1335 $self->ob->name ($login);
1336 $self->{deny_save} = 1;
1337
1338 $cf::PLAYER{$login} = $self;
1339
1340 $self
1341}
1342
1343=item $player->send_msg ($channel, $msg, $color, [extra...])
1344
1345=cut
1346
1347sub send_msg {
1348 my $ns = shift->ns
1349 or return;
1350 $ns->send_msg (@_);
1351}
1352
1353=item $pl->quit_character
1354
1355Nukes the player without looking back. If logged in, the connection will
1356be destroyed. May block for a long time.
1357
1358=cut
1359
1360sub quit_character {
1361 my ($pl) = @_;
1362
1363 my $name = $pl->ob->name;
1364
1365 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns;
1372
1373 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~";
1375 aio_rename $path, $temp;
1376 delete $cf::PLAYER{$pl->ob->name};
1377 $pl->destroy;
1378
1379 my $prefix = qr<^~\Q$name\E/>;
1380
1381 # nuke player maps
1382 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1383
1384 IO::AIO::aio_rmtree $temp;
1385}
1386
1387=item $pl->kick
1388
1389Kicks a player out of the game. This destroys the connection.
1390
1391=cut
1392
1393sub kick {
1394 my ($pl, $kicker) = @_;
1395
1396 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1397 $pl->killer ("kicked");
1398 $pl->ns->destroy;
1399}
1400
1401=item cf::player::list_logins
1402
1403Returns am arrayref of all valid playernames in the system, can take a
1404while and may block, so not sync_job-capable, ever.
1405
1406=cut
1407
1408sub list_logins {
1409 my $dirs = aio_readdir $PLAYERDIR
1410 or return [];
1411
1412 my @logins;
1413
1414 for my $login (@$dirs) {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag
1418
1419 utf8::decode $login;
1420 push @logins, $login;
1421 }
1422
1423 \@logins
1424}
1425
1426=item $player->maps
1427
1428Returns an arrayref of map paths that are private for this
1429player. May block.
1430
1431=cut
1432
1433sub maps($) {
1434 my ($pl) = @_;
1435
1436 $pl = ref $pl ? $pl->ob->name : $pl;
1437
1438 my $files = aio_readdir playerdir $pl
1439 or return;
1440
1441 my @paths;
1442
1443 for (@$files) {
1444 utf8::decode $_;
1445 next if /\.(?:pl|pst)$/;
1446 next unless /^$PATH_SEP/o;
1447
1448 push @paths, cf::map::normalise "~$pl/$_";
1449 }
1450
1451 \@paths
1452}
1453
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455
1456Expand crossfire pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg)
1505
1506Sends an ext reply to the player.
1507
1508=cut
1509
1510sub ext_reply($$@) {
1511 my ($self, $id, @msg) = @_;
1512
1513 $self->ns->ext_reply ($id, @msg)
1514}
1515
1516=item $player->ext_msg ($type, @msg)
1517
1518Sends an ext event to the client.
1519
1520=cut
1521
1522sub ext_msg($$@) {
1523 my ($self, $type, @msg) = @_;
1524
1525 $self->ns->ext_msg ($type, @msg);
1526}
1527
1528=head3 cf::region
1529
1530=over 4
1531
1532=cut
1533
1534package cf::region;
1535
1536=item cf::region::find_by_path $path
1537
1538Tries to decuce the likely region for a map knowing only its path.
1539
1540=cut
1541
1542sub find_by_path($) {
1543 my ($path) = @_;
1544
1545 my ($match, $specificity);
1546
1547 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) {
1549 ($match, $specificity) = ($region, $region->specificity)
1550 if $region->specificity > $specificity;
1551 }
1552 }
1553
1554 $match
1555}
1556
1557=back
1558
1559=head3 cf::map
1560
1561=over 4
1562
1563=cut
1564
1565package cf::map;
1566
1567use Fcntl;
1568use Coro::AIO;
1569
1570use overload
1571 '""' => \&as_string,
1572 fallback => 1;
1573
1574our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000;
1576
1577sub generate_random_map {
1578 my ($self, $rmp) = @_;
1579 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1588 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1589 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1590 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1591 (cf::region::find $rmp->{region}), $rmp->{custom}
1592 )
1593}
1594
1595=item cf::map->register ($regex, $prio)
1596
1597Register a handler for the map path matching the given regex at the
1598givne priority (higher is better, built-in handlers have priority 0, the
1599default).
1600
1601=cut
1602
1603sub register {
1604 my (undef, $regex, $prio) = @_;
1605 my $pkg = caller;
1606
1607 no strict;
1608 push @{"$pkg\::ISA"}, __PACKAGE__;
1609
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611}
1612
1613# also paths starting with '/'
1614$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1615
1616sub thawer_merge {
1617 my ($self, $merge) = @_;
1618
1619 # we have to keep some variables in memory intact
1620 local $self->{path};
1621 local $self->{load_path};
1622
1623 $self->SUPER::thawer_merge ($merge);
1624}
1625
1626sub normalise {
1627 my ($path, $base) = @_;
1628
1629 $path = "$path"; # make sure its a string
1630
1631 $path =~ s/\.map$//;
1632
1633 # map plan:
1634 #
1635 # /! non-realised random map exit (special hack!)
1636 # {... are special paths that are not being touched
1637 # ?xxx/... are special absolute paths
1638 # ?random/... random maps
1639 # /... normal maps
1640 # ~user/... per-player map of a specific user
1641
1642 $path =~ s/$PATH_SEP/\//go;
1643
1644 # treat it as relative path if it starts with
1645 # something that looks reasonable
1646 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1647 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1648
1649 $base =~ s{[^/]+/?$}{};
1650 $path = "$base/$path";
1651 }
1652
1653 for ($path) {
1654 redo if s{//}{/};
1655 redo if s{/\.?/}{/};
1656 redo if s{/[^/]+/\.\./}{/};
1657 }
1658
1659 $path
1660}
1661
1662sub new_from_path {
1663 my (undef, $path, $base) = @_;
1664
1665 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1666
1667 $path = normalise $path, $base;
1668
1669 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1670 if ($path =~ $EXT_MAP{$pkg}[1]) {
1671 my $self = bless cf::map::new, $pkg;
1672 $self->{path} = $path; $self->path ($path);
1673 $self->init; # pass $1 etc.
1674 return $self;
1675 }
1676 }
1677
1678 Carp::cluck "unable to resolve path '$path' (base '$base').";
1679 ()
1680}
1681
1682sub init {
1683 my ($self) = @_;
1684
1685 $self
1686}
1687
1688sub as_string {
1689 my ($self) = @_;
1690
1691 "$self->{path}"
1692}
1693
1694# the displayed name, this is a one way mapping
1695sub visible_name {
1696 &as_string
1697}
1698
1699# the original (read-only) location
1700sub load_path {
1701 my ($self) = @_;
1702
1703 "$MAPDIR/$self->{path}.map"
1704}
1705
1706# the temporary/swap location
1707sub save_path {
1708 my ($self) = @_;
1709
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1711 "$TMPDIR/$path.map"
1712}
1713
1714# the unique path, undef == no special unique path
1715sub uniq_path {
1716 my ($self) = @_;
1717
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1719 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729}
1730
1731sub decay_objects {
1732 my ($self) = @_;
1733
1734 return if $self->{deny_reset};
1735
1736 $self->do_decay_objects;
1737}
1738
1739sub unlink_save {
1740 my ($self) = @_;
1741
1742 utf8::encode (my $save = $self->save_path);
1743 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1744 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1745}
1746
1747sub load_header_from($) {
1748 my ($self, $path) = @_;
1749
1750 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return;
1756
1757 $self->{load_path} = $path;
1758
1759 1
1760}
1761
1762sub load_header_orig {
1763 my ($self) = @_;
1764
1765 $self->load_header_from ($self->load_path)
1766}
1767
1768sub load_header_temp {
1769 my ($self) = @_;
1770
1771 $self->load_header_from ($self->save_path)
1772}
1773
1774sub prepare_temp {
1775 my ($self) = @_;
1776
1777 $self->last_access ((delete $self->{last_access})
1778 || $cf::RUNTIME); #d#
1779 # safety
1780 $self->{instantiate_time} = $cf::RUNTIME
1781 if $self->{instantiate_time} > $cf::RUNTIME;
1782}
1783
1784sub prepare_orig {
1785 my ($self) = @_;
1786
1787 $self->{load_original} = 1;
1788 $self->{instantiate_time} = $cf::RUNTIME;
1789 $self->last_access ($cf::RUNTIME);
1790 $self->instantiate;
1791}
1792
1793sub load_header {
1794 my ($self) = @_;
1795
1796 if ($self->load_header_temp) {
1797 $self->prepare_temp;
1798 } else {
1799 $self->load_header_orig
1800 or return;
1801 $self->prepare_orig;
1802 }
1803
1804 $self->{deny_reset} = 1
1805 if $self->no_reset;
1806
1807 $self->default_region (cf::region::find_by_path $self->{path})
1808 unless $self->default_region;
1809
1810 1
1811}
1812
1813sub find;
1814sub find {
1815 my ($path, $origin) = @_;
1816
1817 $path = normalise $path, $origin && $origin->path;
1818
1819 cf::lock_wait "map_find:$path";
1820
1821 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path
1824 or return;
1825
1826 $map->{last_save} = $cf::RUNTIME;
1827
1828 $map->load_header
1829 or return;
1830
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait;
1834 $map->reset;
1835 undef $guard;
1836 return find $path;
1837 }
1838
1839 $cf::MAP{$path} = $map
1840 }
1841}
1842
1843sub pre_load { }
1844sub post_load { }
1845
1846sub load {
1847 my ($self) = @_;
1848
1849 local $self->{deny_reset} = 1; # loading can take a long time
1850
1851 my $path = $self->{path};
1852
1853 {
1854 my $guard = cf::lock_acquire "map_load:$path";
1855
1856 return if $self->in_memory != cf::MAP_SWAPPED;
1857
1858 $self->in_memory (cf::MAP_LOADING);
1859
1860 $self->alloc;
1861
1862 $self->pre_load;
1863 Coro::cede;
1864
1865 $self->_load_objects ($self->{load_path}, 1)
1866 or return;
1867
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1869 if delete $self->{load_original};
1870
1871 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) {
1874 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0);
1876 }
1877 }
1878
1879 Coro::cede;
1880 # now do the right thing for maps
1881 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty;
1884 Coro::cede;
1885
1886 unless ($self->{deny_activate}) {
1887 $self->decay_objects;
1888 $self->fix_auto_apply;
1889 $self->update_buttons;
1890 Coro::cede;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate;
1894 }
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME);
1898
1899 $self->in_memory (cf::MAP_IN_MEMORY);
1900 }
1901
1902 $self->post_load;
1903}
1904
1905sub customise_for {
1906 my ($self, $ob) = @_;
1907
1908 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player;
1910
1911# return find "?party/" . $ob->name . "/" . $self->{path}
1912# if $self->per_party;
1913
1914 $self
1915}
1916
1917# find and load all maps in the 3x3 area around a map
1918sub load_neighbours {
701 my ($map) = @_; 1919 my ($map) = @_;
702 1920
703 my $path = $map->tmpname; 1921 my @neigh; # diagonal neighbours
704 defined $path or return;
705 1922
706 unlink "$path.pst"; 1923 for (0 .. 3) {
707}; 1924 my $neigh = $map->tile_path ($_)
1925 or next;
1926 $neigh = find $neigh, $map
1927 or next;
1928 $neigh->load;
708 1929
709# old style persistent data, TODO: remove #d# 1930 push @neigh,
710*cf::mapsupport::on_swapin = 1931 [$neigh->tile_path (($_ + 3) % 4), $neigh],
711*cf::mapsupport::on_load = sub { 1932 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1933 }
1934
1935 for (grep defined $_->[0], @neigh) {
1936 my ($path, $origin) = @$_;
1937 my $neigh = find $path, $origin
1938 or next;
1939 $neigh->load;
1940 }
1941}
1942
1943sub find_sync {
1944 my ($path, $origin) = @_;
1945
1946 cf::sync_job { find $path, $origin }
1947}
1948
1949sub do_load_sync {
712 my ($map) = @_; 1950 my ($map) = @_;
713 1951
714 my $path = $map->tmpname; 1952 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
715 $path = $map->path unless defined $path; 1953 if $Coro::current == $Coro::main;
716 1954
717 open my $fh, "<:raw", "$path.cfperl" 1955 cf::sync_job { $map->load };
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::;
730
731#############################################################################
732# load/save perl data associated with player->ob objects
733
734sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_
736} 1956}
737 1957
738attach_to_players 1958our %MAP_PREFETCH;
739 on_load => sub { 1959our $MAP_PREFETCHER = undef;
740 my ($pl, $path) = @_;
741 1960
742 for my $o (all_objects $pl->ob) { 1961sub find_async {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1962 my ($path, $origin, $load) = @_;
744 $o->set_ob_key_value ("_perl_data");
745 1963
746 %$o = %{ Storable::thaw pack "H*", $value }; 1964 $path = normalise $path, $origin && $origin->{path};
1965
1966 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1968 }
1969
1970 $MAP_PREFETCH{$path} |= $load;
1971
1972 $MAP_PREFETCHER ||= cf::async {
1973 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) {
1976 $map->load if $v;
1977 }
1978
1979 delete $MAP_PREFETCH{$k};
747 } 1980 }
748 } 1981 }
1982 undef $MAP_PREFETCHER;
1983 };
1984 $MAP_PREFETCHER->prio (6);
1985
1986 ()
1987}
1988
1989sub save {
1990 my ($self) = @_;
1991
1992 my $lock = cf::lock_acquire "map_data:" . $self->path;
1993
1994 $self->{last_save} = $cf::RUNTIME;
1995
1996 return unless $self->dirty;
1997
1998 my $save = $self->save_path; utf8::encode $save;
1999 my $uniq = $self->uniq_path; utf8::encode $uniq;
2000
2001 $self->{load_path} = $save;
2002
2003 return if $self->{deny_save};
2004
2005 local $self->{last_access} = $self->last_access;#d#
2006
2007 cf::async {
2008 $_->contr->save for $self->players;
2009 };
2010
2011 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else {
2015 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
749 }, 2016 }
750;
751
752#############################################################################
753# core extensions - in perl
754
755=item cf::player::exists $login
756
757Returns true when the given account exists.
758
759=cut
760
761sub cf::player::exists($) {
762 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 2017}
765 2018
2019sub swap_out {
2020 my ($self) = @_;
2021
2022 # save first because save cedes
2023 $self->save;
2024
2025 my $lock = cf::lock_acquire "map_data:" . $self->path;
2026
2027 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY;
2029 return if $self->{deny_save};
2030
2031 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033}
2034
2035sub reset_at {
2036 my ($self) = @_;
2037
2038 # TODO: safety, remove and allow resettable per-player maps
2039 return 1e99 if $self->{deny_reset};
2040
2041 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2042 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2043
2044 $time + $to
2045}
2046
2047sub should_reset {
2048 my ($self) = @_;
2049
2050 $self->reset_at <= $cf::RUNTIME
2051}
2052
2053sub reset {
2054 my ($self) = @_;
2055
2056 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057
2058 return if $self->players;
2059
2060 warn "resetting map ", $self->path;
2061
2062 $self->in_memory (cf::MAP_SWAPPED);
2063
2064 # need to save uniques path
2065 unless ($self->{deny_save}) {
2066 my $uniq = $self->uniq_path; utf8::encode $uniq;
2067
2068 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2069 if $uniq;
2070 }
2071
2072 delete $cf::MAP{$self->path};
2073
2074 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077
2078 $self->unlink_save;
2079 $self->destroy;
2080}
2081
2082my $nuke_counter = "aaaa";
2083
2084sub nuke {
2085 my ($self) = @_;
2086
2087 delete $cf::MAP{$self->path};
2088
2089 $self->unlink_save;
2090
2091 bless $self, "cf::map";
2092 delete $self->{deny_reset};
2093 $self->{deny_save} = 1;
2094 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096
2097 $cf::MAP{$self->path} = $self;
2098
2099 $self->reset; # polite request, might not happen
2100}
2101
2102=item $maps = cf::map::tmp_maps
2103
2104Returns an arrayref with all map paths of currently instantiated and saved
2105maps. May block.
2106
2107=cut
2108
2109sub tmp_maps() {
2110 [
2111 map {
2112 utf8::decode $_;
2113 /\.map$/
2114 ? normalise $_
2115 : ()
2116 } @{ aio_readdir $TMPDIR or [] }
2117 ]
2118}
2119
2120=item $maps = cf::map::random_maps
2121
2122Returns an arrayref with all map paths of currently instantiated and saved
2123random maps. May block.
2124
2125=cut
2126
2127sub random_maps() {
2128 [
2129 map {
2130 utf8::decode $_;
2131 /\.map$/
2132 ? normalise "?random/$_"
2133 : ()
2134 } @{ aio_readdir $RANDOMDIR or [] }
2135 ]
2136}
2137
2138=item cf::map::unique_maps
2139
2140Returns an arrayref of paths of all shared maps that have
2141instantiated unique items. May block.
2142
2143=cut
2144
2145sub unique_maps() {
2146 [
2147 map {
2148 utf8::decode $_;
2149 /\.map$/
2150 ? normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ]
2154}
2155
2156package cf;
2157
2158=back
2159
2160=head3 cf::object
2161
2162=cut
2163
2164package cf::object;
2165
2166=over 4
2167
2168=item $ob->inv_recursive
2169
2170Returns the inventory of the object _and_ their inventories, recursively.
2171
2172=cut
2173
2174sub inv_recursive_;
2175sub inv_recursive_ {
2176 map { $_, inv_recursive_ $_->inv } @_
2177}
2178
2179sub inv_recursive {
2180 inv_recursive_ inv $_[0]
2181}
2182
2183package cf;
2184
2185=back
2186
2187=head3 cf::object::player
2188
2189=over 4
2190
766=item $player->reply ($npc, $msg[, $flags]) 2191=item $player_object->reply ($npc, $msg[, $flags])
767 2192
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 2194can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 2195dialogue with the given NPC character.
771 2196
772=cut 2197=cut
773 2198
774# rough implementation of a future "reply" method that works 2199# rough implementation of a future "reply" method that works
775# with dialog boxes. 2200# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 2202sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 2203 my ($self, $npc, $msg, $flags) = @_;
778 2204
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2205 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 2206
781 if ($self->{record_replies}) { 2207 if ($self->{record_replies}) {
782 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2208 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2209
783 } else { 2210 } else {
2211 my $pl = $self->contr;
2212
2213 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2214 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216
2217 } else {
784 $msg = $npc->name . " says: $msg" if $npc; 2218 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 2219 $self->message ($msg, $flags);
2220 }
2221 }
2222}
2223
2224=item $object->send_msg ($channel, $msg, $color, [extra...])
2225
2226=cut
2227
2228sub cf::object::send_msg {
2229 my $pl = shift->contr
2230 or return;
2231 $pl->send_msg (@_);
2232}
2233
2234=item $player_object->may ("access")
2235
2236Returns wether the given player is authorized to access resource "access"
2237(e.g. "command_wizcast").
2238
2239=cut
2240
2241sub cf::object::player::may {
2242 my ($self, $access) = @_;
2243
2244 $self->flag (cf::FLAG_WIZ) ||
2245 (ref $cf::CFG{"may_$access"}
2246 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2247 : $cf::CFG{"may_$access"})
2248}
2249
2250=item $player_object->enter_link
2251
2252Freezes the player and moves him/her to a special map (C<{link}>).
2253
2254The player should be reasonably safe there for short amounts of time. You
2255I<MUST> call C<leave_link> as soon as possible, though.
2256
2257Will never block.
2258
2259=item $player_object->leave_link ($map, $x, $y)
2260
2261Moves the player out of the special C<{link}> map onto the specified
2262map. If the map is not valid (or omitted), the player will be moved back
2263to the location he/she was before the call to C<enter_link>, or, if that
2264fails, to the emergency map position.
2265
2266Might block.
2267
2268=cut
2269
2270sub link_map {
2271 unless ($LINK_MAP) {
2272 $LINK_MAP = cf::map::find "{link}"
2273 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2274 $LINK_MAP->load;
2275 }
2276
2277 $LINK_MAP
2278}
2279
2280sub cf::object::player::enter_link {
2281 my ($self) = @_;
2282
2283 $self->deactivate_recursive;
2284
2285 return if UNIVERSAL::isa $self->map, "ext::map_link";
2286
2287 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2288 if $self->map && $self->map->{path} ne "{link}";
2289
2290 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2291}
2292
2293sub cf::object::player::leave_link {
2294 my ($self, $map, $x, $y) = @_;
2295
2296 return unless $self->contr->active;
2297
2298 my $link_pos = delete $self->{_link_pos};
2299
2300 unless ($map) {
2301 # restore original map position
2302 ($map, $x, $y) = @{ $link_pos || [] };
2303 $map = cf::map::find $map;
2304
2305 unless ($map) {
2306 ($map, $x, $y) = @$EMERGENCY_POSITION;
2307 $map = cf::map::find $map
2308 or die "FATAL: cannot load emergency map\n";
2309 }
2310 }
2311
2312 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y);
2314
2315 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0;
2318
2319 $map->load;
2320 $map->load_neighbours;
2321
2322 return unless $self->contr->active;
2323 $self->activate_recursive;
2324
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y);
2327}
2328
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330
2331Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process.
2336
2337=cut
2338
2339our $GOTOGEN;
2340
2341sub cf::object::player::goto {
2342 my ($self, $path, $x, $y, $check, $done) = @_;
2343
2344 # do generation counting so two concurrent goto's will be executed in-order
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346
2347 $self->enter_link;
2348
2349 (async {
2350 my $map = eval {
2351 my $map = cf::map::find $path;
2352
2353 if ($map) {
2354 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map;
2356 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2358 }
2359
2360 $map
2361 };
2362
2363 if ($@) {
2364 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2365 LOG llevError | logBacktrace, Carp::longmess $@;
2366 }
2367
2368 if ($gen == $self->{_goto_generation}) {
2369 delete $self->{_goto_generation};
2370 $self->leave_link ($map, $x, $y);
2371 }
2372
2373 $done->() if $done;
2374 })->prio (1);
2375}
2376
2377=item $player_object->enter_exit ($exit_object)
2378
2379=cut
2380
2381sub parse_random_map_params {
2382 my ($spec) = @_;
2383
2384 my $rmp = { # defaults
2385 xsize => (cf::rndm 15, 40),
2386 ysize => (cf::rndm 15, 40),
2387 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2388 #layout => string,
786 } 2389 };
787}
788 2390
2391 for (split /\n/, $spec) {
2392 my ($k, $v) = split /\s+/, $_, 2;
2393
2394 $rmp->{lc $k} = $v if (length $k) && (length $v);
2395 }
2396
2397 $rmp
2398}
2399
2400sub prepare_random_map {
2401 my ($exit) = @_;
2402
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object
2408
2409 my $rmp = parse_random_map_params $exit->msg;
2410
2411 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y;
2416 }
2417
2418 $rmp->{random_seed} ||= $exit->random_seed;
2419
2420 my $data = cf::to_json $rmp;
2421 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta";
2423
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh;
2427 aio_rename "$meta~", $meta;
2428
2429 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef);
2431 }
2432}
2433
2434sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_;
2436
2437 return unless $self->type == cf::PLAYER;
2438
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link;
2451
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async {
2457 $self->deactivate_recursive; # just to be sure
2458 unless (eval {
2459 $self->goto ($slaying, $hp, $sp);
2460
2461 1;
2462 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED);
2467
2468 warn "ERROR in enter_exit: $@";
2469 $self->leave_link;
2470 }
2471 })->prio (1);
2472}
2473
2474=head3 cf::client
2475
2476=over 4
2477
2478=item $client->send_drawinfo ($text, $flags)
2479
2480Sends a drawinfo packet to the client. Circumvents output buffering so
2481should not be used under normal circumstances.
2482
2483=cut
2484
2485sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_;
2487
2488 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2490}
2491
2492=item $client->send_msg ($channel, $msg, $color, [extra...])
2493
2494Send a drawinfo or msg packet to the client, formatting the msg for the
2495client if neccessary. C<$type> should be a string identifying the type of
2496the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet.
2498
2499=cut
2500
2501sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_;
2503
2504 $msg = $self->pl->expand_cfpod ($msg);
2505
2506 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507
2508 if (ref $channel) {
2509 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel);
2513 }
2514
2515 $channel = $channel->{id};
2516 }
2517
2518 return unless @extra || length $msg;
2519
2520 if ($self->can_msg) {
2521 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF;
2524
2525 $self->send_packet ("msg " . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2527 } else {
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538
2539 $color &= cf::NDI_COLOR_MASK;
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552}
2553
2554=item $client->ext_msg ($type, @msg)
2555
2556Sends an ext event to the client.
2557
2558=cut
2559
2560sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_;
2562
2563 if ($self->extcmd == 2) {
2564 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2565 } elsif ($self->extcmd == 1) { # TODO: remove
2566 push @msg, msgtype => "event_$type";
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2568 }
2569}
2570
789=item $player->ext_reply ($msgid, $msgtype, %msg) 2571=item $client->ext_reply ($msgid, @msg)
790 2572
791Sends an ext reply to the player. 2573Sends an ext reply to the client.
792 2574
793=cut 2575=cut
794 2576
795sub cf::player::ext_reply($$$%) { 2577sub cf::client::ext_reply($$@) {
796 my ($self, $id, %msg) = @_; 2578 my ($self, $id, @msg) = @_;
797 2579
798 $msg{msgid} = $id; 2580 if ($self->extcmd == 2) {
799 2581 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
800 $self->send ("ext " . to_json \%msg); 2582 } elsif ($self->extcmd == 1) {
2583 #TODO: version 1, remove
2584 unshift @msg, msgtype => "reply", msgid => $id;
2585 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2586 }
801} 2587}
802 2588
803############################################################################# 2589=item $success = $client->query ($flags, "text", \&cb)
804# map scripting support 2590
2591Queues a query to the client, calling the given callback with
2592the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2593C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2594
2595Queries can fail, so check the return code. Or don't, as queries will
2596become reliable at some point in the future.
2597
2598=cut
2599
2600sub cf::client::query {
2601 my ($self, $flags, $text, $cb) = @_;
2602
2603 return unless $self->state == ST_PLAYING
2604 || $self->state == ST_SETUP
2605 || $self->state == ST_CUSTOM;
2606
2607 $self->state (ST_CUSTOM);
2608
2609 utf8::encode $text;
2610 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2611
2612 $self->send_packet ($self->{query_queue}[0][0])
2613 if @{ $self->{query_queue} } == 1;
2614
2615 1
2616}
2617
2618cf::client->attach (
2619 on_connect => sub {
2620 my ($ns) = @_;
2621
2622 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2623 },
2624 on_reply => sub {
2625 my ($ns, $msg) = @_;
2626
2627 # this weird shuffling is so that direct followup queries
2628 # get handled first
2629 my $queue = delete $ns->{query_queue}
2630 or return; # be conservative, not sure how that can happen, but we saw a crash here
2631
2632 (shift @$queue)->[1]->($msg);
2633 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2634
2635 push @{ $ns->{query_queue} }, @$queue;
2636
2637 if (@{ $ns->{query_queue} } == @$queue) {
2638 if (@$queue) {
2639 $ns->send_packet ($ns->{query_queue}[0][0]);
2640 } else {
2641 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2642 }
2643 }
2644 },
2645 on_exticmd => sub {
2646 my ($ns, $buf) = @_;
2647
2648 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2649
2650 if (ref $msg) {
2651 my ($type, $reply, @payload) =
2652 "ARRAY" eq ref $msg
2653 ? @$msg
2654 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2655
2656 my @reply;
2657
2658 if (my $cb = $EXTICMD{$type}) {
2659 @reply = $cb->($ns, @payload);
2660 }
2661
2662 $ns->ext_reply ($reply, @reply)
2663 if $reply;
2664
2665 } else {
2666 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2667 }
2668
2669 cf::override;
2670 },
2671);
2672
2673=item $client->async (\&cb)
2674
2675Create a new coroutine, running the specified callback. The coroutine will
2676be automatically cancelled when the client gets destroyed (e.g. on logout,
2677or loss of connection).
2678
2679=cut
2680
2681sub cf::client::async {
2682 my ($self, $cb) = @_;
2683
2684 my $coro = &Coro::async ($cb);
2685
2686 $coro->on_destroy (sub {
2687 delete $self->{_coro}{$coro+0};
2688 });
2689
2690 $self->{_coro}{$coro+0} = $coro;
2691
2692 $coro
2693}
2694
2695cf::client->attach (
2696 on_destroy => sub {
2697 my ($ns) = @_;
2698
2699 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2700 },
2701);
2702
2703=back
2704
2705
2706=head2 SAFE SCRIPTING
2707
2708Functions that provide a safe environment to compile and execute
2709snippets of perl code without them endangering the safety of the server
2710itself. Looping constructs, I/O operators and other built-in functionality
2711is not available in the safe scripting environment, and the number of
2712functions and methods that can be called is greatly reduced.
2713
2714=cut
805 2715
806our $safe = new Safe "safe"; 2716our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 2717our $safe_hole = new Safe::Hole;
808 2718
809$SIG{FPE} = 'IGNORE'; 2719$SIG{FPE} = 'IGNORE';
810 2720
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2721$safe->permit_only (Opcode::opset qw(
2722 :base_core :base_mem :base_orig :base_math
2723 grepstart grepwhile mapstart mapwhile
2724 sort time
2725));
812 2726
813# here we export the classes and methods available to script code 2727# here we export the classes and methods available to script code
814 2728
2729=pod
2730
2731The following functions and methods are available within a safe environment:
2732
2733 cf::object
2734 contr pay_amount pay_player map x y force_find force_add
2735 insert remove name archname title slaying race decrease_ob_nr
2736
2737 cf::object::player
2738 player
2739
2740 cf::player
2741 peaceful
2742
2743 cf::map
2744 trigger
2745
2746=cut
2747
815for ( 2748for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race
2751 decrease_ob_nr)],
817 ["cf::object::player" => qw(player)], 2752 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 2753 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)],
819) { 2755) {
820 no strict 'refs'; 2756 no strict 'refs';
821 my ($pkg, @funs) = @$_; 2757 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2758 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 2759 for @funs;
824} 2760}
2761
2762=over 4
2763
2764=item @retval = safe_eval $code, [var => value, ...]
2765
2766Compiled and executes the given perl code snippet. additional var/value
2767pairs result in temporary local (my) scalar variables of the given name
2768that are available in the code snippet. Example:
2769
2770 my $five = safe_eval '$first + $second', first => 1, second => 4;
2771
2772=cut
825 2773
826sub safe_eval($;@) { 2774sub safe_eval($;@) {
827 my ($code, %vars) = @_; 2775 my ($code, %vars) = @_;
828 2776
829 my $qcode = $code; 2777 my $qcode = $code;
852 } 2800 }
853 2801
854 wantarray ? @res : $res[0] 2802 wantarray ? @res : $res[0]
855} 2803}
856 2804
2805=item cf::register_script_function $function => $cb
2806
2807Register a function that can be called from within map/npc scripts. The
2808function should be reasonably secure and should be put into a package name
2809like the extension.
2810
2811Example: register a function that gets called whenever a map script calls
2812C<rent::overview>, as used by the C<rent> extension.
2813
2814 cf::register_script_function "rent::overview" => sub {
2815 ...
2816 };
2817
2818=cut
2819
857sub register_script_function { 2820sub register_script_function {
858 my ($fun, $cb) = @_; 2821 my ($fun, $cb) = @_;
859 2822
860 no strict 'refs'; 2823 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2824 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 2825}
863 2826
2827=back
2828
2829=cut
2830
864############################################################################# 2831#############################################################################
865# the server's main() 2832# the server's init and main functions
2833
2834sub load_facedata($) {
2835 my ($path) = @_;
2836
2837 my $enc = JSON::XS->new->utf8->canonical;
2838
2839 warn "loading facedata from $path\n";
2840
2841 my $facedata;
2842 0 < aio_load $path, $facedata
2843 or die "$path: $!";
2844
2845 $facedata = Coro::Storable::thaw $facedata;
2846
2847 $facedata->{version} == 2
2848 or cf::cleanup "$path: version mismatch, cannot proceed.";
2849
2850 # patch in the exptable
2851 $facedata->{resource}{"res/exp_table"} = {
2852 type => FT_RSRC,
2853 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2854 };
2855 cf::cede_to_tick;
2856
2857 {
2858 my $faces = $facedata->{faceinfo};
2859
2860 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2862 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866
2867 cf::cede_to_tick;
2868 }
2869
2870 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth};
2872 my $idx = cf::face::find $face
2873 or next;
2874 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'";
2879 }
2880
2881 cf::cede_to_tick;
2882 }
2883 }
2884
2885 {
2886 my $anims = $facedata->{animinfo};
2887
2888 while (my ($anim, $info) = each %$anims) {
2889 cf::anim::set $anim, $info->{frames}, $info->{facings};
2890 cf::cede_to_tick;
2891 }
2892
2893 cf::anim::invalidate_all; # d'oh
2894 }
2895
2896 {
2897 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource};
2900
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data;
2906
2907 if ($info->{type} & 1) {
2908 # prepend meta info
2909
2910 my $meta = $enc->encode ({
2911 name => $name,
2912 %{ $info->{meta} || {} },
2913 });
2914
2915 $data = pack "(w/a*)*", $meta, $info->{data};
2916 } else {
2917 $data = $info->{data};
2918 }
2919
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick;
2924 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 }
2944
2945 1
2946}
2947
2948register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_;
2950
2951 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v);
2953 }
2954};
2955
2956sub reload_regions {
2957 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n";
2959
2960 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/
2962 if exists $_->{match};
2963 }
2964}
2965
2966sub reload_facedata {
2967 load_facedata "$DATADIR/facedata"
2968 or die "unable to load facedata\n";
2969}
2970
2971sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979}
2980
2981sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n";
2984}
2985
2986sub reload_resources {
2987 warn "reloading resource files...\n";
2988
2989 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures;
2994
2995 warn "finished reloading resource files\n";
2996}
2997
2998sub init {
2999 reload_resources;
3000}
3001
3002sub cfg_load {
3003 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return;
3005
3006 local $/;
3007 *CFG = YAML::Syck::Load <$fh>;
3008
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3013
3014 if (exists $CFG{mlockall}) {
3015 eval {
3016 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3017 and die "WARNING: m(un)lockall failed: $!\n";
3018 };
3019 warn $@ if $@;
3020 }
3021}
866 3022
867sub main { 3023sub main {
3024 # we must not ever block the main coroutine
3025 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async {
3028 Event::one_event;
3029 })->prio (Coro::PRIO_MAX);
3030 };
3031
3032 cfg_load;
3033 db_init;
3034 load_extensions;
3035
3036 $TICK_WATCHER->start;
868 Event::loop; 3037 Event::loop;
869} 3038}
870 3039
871############################################################################# 3040#############################################################################
872# initialisation 3041# initialisation and cleanup
873 3042
874register "<global>", __PACKAGE__; 3043# install some emergency cleanup handlers
3044BEGIN {
3045 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal (
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal";
3053 },
3054 );
3055 }
3056}
3057
3058sub write_runtime {
3059 my $runtime = "$LOCALDIR/runtime";
3060
3061 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time.
3063
3064 IO::AIO::aio_utime $runtime, undef, undef;
3065
3066 my $guard = cf::lock_acquire "write_runtime";
3067
3068 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3069 or return;
3070
3071 my $value = $cf::RUNTIME + 90 + 10;
3072 # 10 is the runtime save interval, for a monotonic clock
3073 # 60 allows for the watchdog to kill the server.
3074
3075 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3076 and return;
3077
3078 # always fsync - this file is important
3079 aio_fsync $fh
3080 and return;
3081
3082 # touch it again to show we are up-to-date
3083 aio_utime $fh, undef, undef;
3084
3085 close $fh
3086 or return;
3087
3088 aio_rename "$runtime~", $runtime
3089 and return;
3090
3091 warn "runtime file written.\n";
3092
3093 1
3094}
3095
3096sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop;
3098
3099 warn "enter emergency perl save\n";
3100
3101 cf::sync_job {
3102 # use a peculiar iteration method to avoid tripping on perl
3103 # refcount bugs in for. also avoids problems with players
3104 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next;
3109 $pl->save;
3110 }
3111 warn "end emergency player save\n";
3112
3113 warn "begin emergency map save\n";
3114 for my $path (keys %cf::MAP) {
3115 my $map = $cf::MAP{$path} or next;
3116 $map->valid or next;
3117 $map->save;
3118 }
3119 warn "end emergency map save\n";
3120
3121 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n";
3124 };
3125
3126 warn "leave emergency perl save\n";
3127}
3128
3129sub post_cleanup {
3130 my ($make_core) = @_;
3131
3132 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core;
3134}
3135
3136sub do_reload_perl() {
3137 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine";
3140 return;
3141 }
3142
3143 warn "reloading...";
3144
3145 warn "entering sync_job";
3146
3147 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark
3149 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark
3151
3152 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV;
3154
3155 # if anything goes wrong in here, we should simply crash as we already saved
3156
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs;
3168 warn "iterate...";
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 }
3194
3195 warn "... nuking $pkg";
3196 Symbol::delete_package $pkg;
3197 }
3198
3199 warn "unloading all perl modules loaded from $LIBDIR";
3200 while (my ($k, $v) = each %INC) {
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202
3203 warn "... unloading $k";
3204 delete $INC{$k};
3205
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) {
3210 $cb->();
3211 }
3212
3213 Symbol::delete_package $k;
3214 }
3215
3216 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219
3220 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"};
3223
3224 # don't, removes xs symbols, too,
3225 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__;
3227
3228 warn "unload completed, starting to reload now";
3229
3230 warn "reloading cf.pm";
3231 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233
3234 warn "loading config and database again";
3235 cf::cfg_load;
3236
3237 warn "loading extensions";
3238 cf::load_extensions;
3239
3240 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER;
3246
3247 warn "leaving sync_job";
3248
3249 1
3250 } or do {
3251 warn $@;
3252 warn "error while reloading, exiting.";
3253 exit 1;
3254 };
3255
3256 warn "reloaded";
3257};
3258
3259our $RELOAD_WATCHER; # used only during reload
3260
3261sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here.
3264
3265 $RELOAD_WATCHER ||= Event->timer (
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl;
3271 undef $RELOAD_WATCHER;
3272 },
3273 );
3274}
3275
3276register_command "reload" => sub {
3277 my ($who, $arg) = @_;
3278
3279 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server.");
3281 async { reload_perl };
3282 }
3283};
875 3284
876unshift @INC, $LIBDIR; 3285unshift @INC, $LIBDIR;
877 3286
878load_extensions; 3287my $bug_warning = 0;
879 3288
3289our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN;
3291
3292sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main;
3295
3296 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait;
3299}
3300
3301sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main;
3304
3305 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait;
3308}
3309
3310 my $min = 1e6;#d#
3311 my $avg = 10;
880$TICK_WATCHER = Event->timer ( 3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
881 prio => 1, 3315 prio => 0,
882 at => $NEXT_TICK || 1, 3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
883 cb => sub { 3318 cb => sub {
3319 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10;
3322 return;
3323 }
3324
3325 $NOW = $tick_start = Event::time;
3326
884 cf::server_tick; # one server iteration 3327 cf::server_tick; # one server iteration
885 3328
3329 0 && sync_job {#d#
3330 for(1..10) {
886 my $NOW = Event::time; 3331 my $t = Event::time;
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3333 or die;
3334
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 };
3351
3352 $RUNTIME += $TICK;
887 $NEXT_TICK += $TICK; 3353 $NEXT_TICK += $TICK;
888 3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send;
3368 }
3369 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send;
3371 }
3372
3373 $NOW = Event::time;
3374
889 # if we are delayed by four ticks, skip them all 3375 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
891 3377
892 $TICK_WATCHER->at ($NEXT_TICK); 3378 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383
3384 _post_tick;
3385
3386
894 }, 3387 },
895); 3388);
896 3389
897_reload_2; 3390{
3391 BDB::max_poll_time $TICK * 0.1;
3392 $BDB_POLL_WATCHER = Event->io (
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8;
3401
3402 BDB::set_sync_prepare {
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416
3417 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create;
3419
3420 cf::sync_job {
3421 eval {
3422 BDB::db_env_open
3423 $DB_ENV,
3424 $BDBDIR,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666;
3428
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 };
3434
3435 cf::cleanup "db_env_open(db): $@" if $@;
3436 };
3437 }
3438}
3439
3440{
3441 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io (
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453}
3454
3455my $_log_backtrace;
3456
3457sub _log_backtrace {
3458 my ($msg, @addr) = @_;
3459
3460 $msg =~ s/\n//;
3461
3462 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace;
3465 async {
3466 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!";
3471
3472 my @funcs;
3473 my @res = <$fh>;
3474 chomp for @res;
3475 while (@res) {
3476 my ($func, $line) = splice @res, 0, 2, ();
3477 push @funcs, "[$func] $line";
3478 }
3479
3480 @funcs
3481 };
3482
3483 LOG llevInfo, "[ABT] $msg\n";
3484 LOG llevInfo, "[ABT] $_\n" for @bt;
3485 --$_log_backtrace;
3486 };
3487 } else {
3488 LOG llevInfo, "[ABT] $msg\n";
3489 LOG llevInfo, "[ABT] [suppressed]\n";
3490 }
3491}
3492
3493# load additional modules
3494use cf::pod;
3495
3496END { cf::emergency_save }
898 3497
8991 34981
900 3499

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