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Revision 1.344 by root, Mon Aug 27 02:43:38 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 106our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 107our $DB_ENV;
86 108
87our %CFG; 109our %CFG;
88 110
89our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 112our $RUNTIME;
113our $NOW;
91 114
92our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
95 118
96# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 121
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
102 126
103binmode STDOUT; 127binmode STDOUT;
104binmode STDERR; 128binmode STDERR;
105 129
106# read virtual server time, if available 130# read virtual server time, if available
159 183
160The raw value load value from the last tick. 184The raw value load value from the last tick.
161 185
162=item %cf::CFG 186=item %cf::CFG
163 187
164Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 189from wherever your confdir points to.
166 190
167=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
168 192
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 211 $msg .= "\n"
188 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
189 213
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 215
192 utf8::encode $msg;
193 LOG llevError, $msg; 216 LOG llevError, $msg;
194 }; 217 };
195} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
196 234
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 245for my $pkg (qw(
208 cf::global cf::attachable 246 cf::global cf::attachable
209 cf::object cf::object::player 247 cf::object cf::object::player
210 cf::client cf::player 248 cf::client cf::player
211 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
212 cf::map cf::party cf::region 251 cf::party cf::region
213)) { 252)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 254}
217 255
218$Event::DIED = sub { 256$EV::DIED = sub {
219 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
220}; 258};
221 259
222############################################################################# 260#############################################################################
223 261
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 285 $d
248 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
249} 287}
250 288
251=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
252 290
253Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
254 292
255=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
256 294
257Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
258 296
259=cut 297=cut
260 298
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 300
263sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
265 303
266=item cf::lock_wait $string 304=item cf::lock_wait $string
267 305
268Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
269 307
272Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
275returned. 313returned.
276 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
277Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
279 320
280=item $locked = cf::lock_active $string 321=item $locked = cf::lock_active $string
281 322
282Return true if the lock is currently active, i.e. somebody has locked it. 323Return true if the lock is currently active, i.e. somebody has locked it.
283 324
284=cut 325=cut
285 326
286our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
287 329
288sub lock_wait($) { 330sub lock_wait($) {
289 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
290 337
291 # wait for lock, if any 338 # wait for lock, if any
292 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 341 Coro::schedule;
300 347
301 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
302 lock_wait $key; 349 lock_wait $key;
303 350
304 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
305 353
306 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
309 } 358 }
310} 359}
311 360
314 363
315 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
316} 365}
317 366
318sub freeze_mainloop { 367sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
320 369
321 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 371}
323 }; 372
324 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
325 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
326} 386}
327 387
328=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
329 389
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 401our @SLOT_QUEUE;
342our $SLOT_QUEUE; 402our $SLOT_QUEUE;
343 403
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
346 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
347 409
348 while () { 410 while () {
349 next_job: 411 next_job:
350 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
358 } 420 }
359 } 421 }
360 } 422 }
361 423
362 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 427 $signal->wait;
366 } else { 428 } else {
367 Coro::schedule; 429 Coro::schedule;
368 } 430 }
369 } 431 }
370}; 432};
371 433
372sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
373 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
374 438
375 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
377 441
391 455
392BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
393 457
394=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
395 459
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 463acceptable.
400 464
401If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
407 471
408sub sync_job(&) { 472sub sync_job(&) {
409 my ($job) = @_; 473 my ($job) = @_;
410 474
411 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 476 my $time = EV::time;
413 477
414 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
416 480
417 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 482
419 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
420 484
421 my $busy = 1; 485 my $busy = 1;
422 my @res; 486 my @res;
423 487
424 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 490 @res = eval { $job->() };
426 warn $@ if $@; 491 warn $@ if $@;
427 undef $busy; 492 undef $busy;
428 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
429 494
430 while ($busy) { 495 while ($busy) {
431 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
432 } 500 }
501 }
433 502
434 $time = Event::time - $time; 503 my $time = EV::time - $time;
435 504
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
440 506
441 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
442 } else { 508 } else {
443 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
444 510
469=item fork_call { }, $args 535=item fork_call { }, $args
470 536
471Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
475 541
476=cut 542=cut
477 543
478sub fork_call(&@) { 544sub fork_call(&@) {
479 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
480 546
481 # we seemingly have to make a local copy of the whole thing, 547 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 548 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 549 # TODO: investigate and fix (likely this will be rather laborious)
484 550
485 my @res = Coro::Util::fork_eval { 551 my @res = Coro::Util::fork_eval {
486 reset_signals; 552 reset_signals;
487 &$cb 553 &$cb
488 }, @args; 554 }, @args;
489 555
490 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
491} 557}
492 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
493=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
494 587
495Returns a single value from the environment database. 588Returns a single value from the environment database.
496 589
497=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
498 591
499Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
502=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
503 618
504our $DB; 619our $DB;
505 620
506sub db_init { 621sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 622 cf::sync_job {
511 eval { 623 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 624 };
521} 625}
522 626
523sub db_get($$) { 627sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
525 629
575 if (1) { 679 if (1) {
576 $md5 = 680 $md5 =
577 join "\x00", 681 join "\x00",
578 $processversion, 682 $processversion,
579 map { 683 map {
580 Coro::cede; 684 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 686 } 0.. $#$src;
583 687
584 688
585 my $dbmd5 = db_get cache => "$id/md5"; 689 my $dbmd5 = db_get cache => "$id/md5";
629attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
631 735
632In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 738Deliantra).
635 739
636=over 4 740=over 4
637 741
638=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
639 743
921 } 1025 }
922 1026
923 0 1027 0
924} 1028}
925 1029
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1031
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1033
930Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
931 1035
937 1041
938=cut 1042=cut
939 1043
940############################################################################# 1044#############################################################################
941# object support 1045# object support
942#
943 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
944sub _can_merge { 1080sub _can_merge {
945 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
946 1082
947 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1084
951 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
952} 1087}
953 1088
954sub reattach { 1089sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1091 my ($obj) = @_;
957 1092
1093 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1095
960 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
961 1097
962 @$registry = (); 1098 @$registry = ();
963 1099
978cf::attachable->attach ( 1114cf::attachable->attach (
979 prio => -1000000, 1115 prio => -1000000,
980 on_instantiate => sub { 1116 on_instantiate => sub {
981 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
982 1118
983 $data = from_json $data; 1119 $data = decode_json $data;
984 1120
985 for (@$data) { 1121 for (@$data) {
986 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
987 1123
988 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1140sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1006 1142
1007 sync_job { 1143 sync_job {
1008 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1011 1148
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1153 aio_close $fh;
1017 1154
1018 if (@$objs) { 1155 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1161 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1163 }
1027 } else { 1164 } else {
1028 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1029 } 1166 }
1034 } 1171 }
1035 } else { 1172 } else {
1036 aio_unlink $filename; 1173 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
1038 } 1175 }
1039 } 1176 };
1040} 1177}
1041 1178
1042sub object_freezer_as_string { 1179sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
1044 1181
1056 or return; 1193 or return;
1057 1194
1058 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1197 or return;
1198
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
1062 } 1201 }
1063 1202
1203 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1205 $decname, length $data, scalar @{$av || []};
1206
1066 return ($data, $av); 1207 ($data, $av)
1067} 1208}
1068 1209
1069=head2 COMMAND CALLBACKS 1210=head2 COMMAND CALLBACKS
1070 1211
1071=over 4 1212=over 4
1194 1335
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1338
1198 $ext{source} = 1339 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1201 . $source 1342 . $source
1202 . "\n};\n1"; 1343 . "\n};\n1";
1203 1344
1204 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1222 1363
1223 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1365 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1367 }
1228 1368
1229 warn $msg; 1369 warn $msg;
1230 } 1370 }
1231 1371
1256use Coro::AIO; 1396use Coro::AIO;
1257 1397
1258=head3 cf::player 1398=head3 cf::player
1259 1399
1260=over 4 1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1261 1415
1262=item cf::player::find $login 1416=item cf::player::find $login
1263 1417
1264Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1265 1419
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1458 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1459
1306 my $pl = load_pl path $login 1460 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1309 } 1469 }
1310 } 1470 }
1311} 1471}
1312 1472
1321 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1322 1482
1323 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1325 1485
1486 cf::get_slot 0.01;
1487
1326 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1327 Coro::cede; 1489 cf::cede_to_tick;
1328} 1490}
1329 1491
1330sub new($) { 1492sub new($) {
1331 my ($login) = @_; 1493 my ($login) = @_;
1332 1494
1361 my ($pl) = @_; 1523 my ($pl) = @_;
1362 1524
1363 my $name = $pl->ob->name; 1525 my $name = $pl->ob->name;
1364 1526
1365 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1529
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1372 1536
1373 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1574 or return [];
1411 1575
1412 my @logins; 1576 my @logins;
1413 1577
1414 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1418 1588
1419 utf8::decode $login; 1589 utf8::decode $login;
1420 push @logins, $login; 1590 push @logins, $login;
1421 } 1591 }
1422 1592
1453 1623
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455 1625
1456Expand crossfire pod fragments into protocol xml. 1626Expand crossfire pod fragments into protocol xml.
1457 1627
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg) 1628=item $player->ext_reply ($msgid, @msg)
1505 1629
1506Sends an ext reply to the player. 1630Sends an ext reply to the player.
1507 1631
1508=cut 1632=cut
1574our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1576 1700
1577sub generate_random_map { 1701sub generate_random_map {
1578 my ($self, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1705
1579 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1707 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1832
1706# the temporary/swap location 1833# the temporary/swap location
1707sub save_path { 1834sub save_path {
1708 my ($self) = @_; 1835 my ($self) = @_;
1709 1836
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1838 "$TMPDIR/$path.map"
1712} 1839}
1713 1840
1714# the unique path, undef == no special unique path 1841# the unique path, undef == no special unique path
1715sub uniq_path { 1842sub uniq_path {
1716 my ($self) = @_; 1843 my ($self) = @_;
1717 1844
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1846 "$UNIQUEDIR/$path"
1720} 1847}
1721 1848
1722# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1723# all maps in C++... 1850# all maps in C++...
1746 1873
1747sub load_header_from($) { 1874sub load_header_from($) {
1748 my ($self, $path) = @_; 1875 my ($self, $path) = @_;
1749 1876
1750 utf8::encode $path; 1877 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1879 or return;
1880
1881 $self->_load_header ($f)
1882 or return;
1883
1884 local $MAP_LOADING{$self->{path}} = $self;
1885 $f->resolve_delayed_derefs;
1756 1886
1757 $self->{load_path} = $path; 1887 $self->{load_path} = $path;
1758 1888
1759 1 1889 1
1760} 1890}
1814sub find { 1944sub find {
1815 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1816 1946
1817 $path = normalise $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1818 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1950 cf::lock_wait "map_find:$path";
1820 1951
1821 $cf::MAP{$path} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1955
1823 my $map = new_from_path cf::map $path 1956 my $map = new_from_path cf::map $path
1824 or return; 1957 or return;
1825 1958
1826 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1827 1960
1829 or return; 1962 or return;
1830 1963
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1965 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1834 $map->reset; 1969 $map->reset;
1835 undef $guard;
1836 return find $path; 1970 return find $path;
1837 } 1971 }
1838 1972
1839 $cf::MAP{$path} = $map 1973 $cf::MAP{$path} = $map
1840 } 1974 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1983 local $self->{deny_reset} = 1; # loading can take a long time
1850 1984
1851 my $path = $self->{path}; 1985 my $path = $self->{path};
1852 1986
1853 { 1987 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 1988 my $guard = cf::lock_acquire "map_data:$path";
1855 1989
1990 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 1992
1858 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1859 1994
1860 $self->alloc; 1995 $self->alloc;
1861 1996
1862 $self->pre_load; 1997 $self->pre_load;
1863 Coro::cede; 1998 cf::cede_to_tick;
1864 1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2002 $self->_load_objects ($f)
1866 or return; 2003 or return;
1867 2004
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1869 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1870 2007
1871 if (my $uniq = $self->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2009 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2012 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1876 } 2016 }
1877 } 2017 }
1878 2018
1879 Coro::cede; 2019 $f->resolve_delayed_derefs;
2020
2021 cf::cede_to_tick;
1880 # now do the right thing for maps 2022 # now do the right thing for maps
1881 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2025 unless $self->difficulty;
1884 Coro::cede; 2026 cf::cede_to_tick;
1885 2027
1886 unless ($self->{deny_activate}) { 2028 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2029 $self->decay_objects;
1888 $self->fix_auto_apply; 2030 $self->fix_auto_apply;
1889 $self->update_buttons; 2031 $self->update_buttons;
1890 Coro::cede; 2032 cf::cede_to_tick;
1891 $self->set_darkness_map; 2033 $self->set_darkness_map;
1892 Coro::cede; 2034 cf::cede_to_tick;
1893 $self->activate; 2035 $self->activate;
1894 } 2036 }
1895 2037
1896 $self->{last_save} = $cf::RUNTIME; 2038 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2039 $self->last_access ($cf::RUNTIME);
1898 2040
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2042 }
1901 2043
1902 $self->post_load; 2044 $self->post_load;
1903} 2045}
1904 2046
1962 my ($path, $origin, $load) = @_; 2104 my ($path, $origin, $load) = @_;
1963 2105
1964 $path = normalise $path, $origin && $origin->{path}; 2106 $path = normalise $path, $origin && $origin->{path};
1965 2107
1966 if (my $map = $cf::MAP{$path}) { 2108 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2110 }
1969 2111
1970 $MAP_PREFETCH{$path} |= $load; 2112 $MAP_PREFETCH{$path} |= $load;
1971 2113
1972 $MAP_PREFETCHER ||= cf::async { 2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
1973 while (%MAP_PREFETCH) { 2117 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2118 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2119 if (my $map = find $k) {
1976 $map->load if $v; 2120 $map->load if $v;
1977 } 2121 }
1987} 2131}
1988 2132
1989sub save { 2133sub save {
1990 my ($self) = @_; 2134 my ($self) = @_;
1991 2135
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2137
1994 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1995 2139
1996 return unless $self->dirty; 2140 return unless $self->dirty;
1997 2141
2003 return if $self->{deny_save}; 2147 return if $self->{deny_save};
2004 2148
2005 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
2006 2150
2007 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
2009 }; 2154 };
2155
2156 cf::get_slot 0.02;
2010 2157
2011 if ($uniq) { 2158 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2161 } else {
2020 my ($self) = @_; 2167 my ($self) = @_;
2021 2168
2022 # save first because save cedes 2169 # save first because save cedes
2023 $self->save; 2170 $self->save;
2024 2171
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2173
2027 return if $self->players; 2174 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2176 return if $self->{deny_save};
2030 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2182 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2183}
2034 2184
2035sub reset_at { 2185sub reset_at {
2036 my ($self) = @_; 2186 my ($self) = @_;
2037 2187
2069 if $uniq; 2219 if $uniq;
2070 } 2220 }
2071 2221
2072 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
2073 2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2226 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2227
2078 $self->unlink_save; 2228 $self->unlink_save;
2079 $self->destroy; 2229 $self->destroy;
2080} 2230}
2081 2231
2082my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
2083 2233
2084sub nuke { 2234sub nuke {
2085 my ($self) = @_; 2235 my ($self) = @_;
2086 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2087 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
2088 2241
2089 $self->unlink_save; 2242 $self->unlink_save;
2090 2243
2091 bless $self, "cf::map"; 2244 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2245 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2249
2097 $cf::MAP{$self->path} = $self; 2250 $cf::MAP{$self->path} = $self;
2251 }
2098 2252
2099 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
2100} 2254}
2101 2255
2102=item $maps = cf::map::tmp_maps 2256=item $maps = cf::map::tmp_maps
2144 2298
2145sub unique_maps() { 2299sub unique_maps() {
2146 [ 2300 [
2147 map { 2301 map {
2148 utf8::decode $_; 2302 utf8::decode $_;
2149 /\.map$/ 2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2150 ? normalise $_ 2306 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2307 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2308 ]
2154} 2309}
2155 2310
2156package cf;
2157
2158=back 2311=back
2159 2312
2160=head3 cf::object 2313=head3 cf::object
2161 2314
2162=cut 2315=cut
2165 2318
2166=over 4 2319=over 4
2167 2320
2168=item $ob->inv_recursive 2321=item $ob->inv_recursive
2169 2322
2170Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2171 2325
2172=cut 2326=cut
2173 2327
2174sub inv_recursive_; 2328sub inv_recursive_;
2175sub inv_recursive_ { 2329sub inv_recursive_ {
2178 2332
2179sub inv_recursive { 2333sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
2181} 2335}
2182 2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
2362 }
2363}
2364
2183package cf; 2365package cf;
2184 2366
2185=back 2367=back
2186 2368
2187=head3 cf::object::player 2369=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2377dialogue with the given NPC character.
2196 2378
2197=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
2198 2394
2199# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2396# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2410 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2412
2217 } else { 2413 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2416 }
2221 } 2417 }
2222} 2418}
2223 2419
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2332her, loading and preparing them map, calling the provided $check callback 2528her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2529that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2530the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2531be called at the end of this process.
2336 2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2535
2337=cut 2536=cut
2338 2537
2339our $GOTOGEN; 2538our $GOTOGEN;
2340 2539
2341sub cf::object::player::goto { 2540sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2545
2347 $self->enter_link; 2546 $self->enter_link;
2348 2547
2349 (async { 2548 (async {
2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2350 my $map = eval { 2570 my $map = eval {
2351 my $map = cf::map::find $path; 2571 my $map = defined $path ? cf::map::find $path : undef;
2352 2572
2353 if ($map) { 2573 if ($map) {
2354 $map = $map->customise_for ($self); 2574 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2575 $map = $check->($map) if $check && $map;
2356 } else { 2576 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2578 }
2359 2579
2360 $map 2580 $map
2361 }; 2581 };
2362 2582
2398} 2618}
2399 2619
2400sub prepare_random_map { 2620sub prepare_random_map {
2401 my ($exit) = @_; 2621 my ($exit) = @_;
2402 2622
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2623 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2624 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2625 # that depends on the exit object
2408 2626
2409 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2629 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2630 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
2416 } 2636 }
2417 2637
2418 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
2419 2639
2420 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2642 my $meta = "$RANDOMDIR/$md5.meta";
2423 2643
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2646 undef $fh;
2427 aio_rename "$meta~", $meta; 2647 aio_rename "$meta~", $meta;
2428 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
2431 } 2655 }
2432} 2656}
2433 2657
2434sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
2436 2660
2437 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
2438 2662
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2663 $self->enter_link;
2451 2664
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2665 (async {
2457 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
2458 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
2675 prepare_random_map $exit
2676 if $exit->slaying eq "/!";
2677 }
2678
2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
2682
2459 $self->goto ($slaying, $hp, $sp); 2683 $self->goto ($map, $x, $y);
2460 2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
2461 1; 2689 1
2462 }) { 2690 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
2464 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2724the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2725the message unless the client supports the msg packet.
2498 2726
2499=cut 2727=cut
2500 2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2501sub cf::client::send_msg { 2787sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2788 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2789
2504 $msg = $self->pl->expand_cfpod ($msg); 2790 $msg = $self->pl->expand_cfpod ($msg);
2505 2791
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2508 if (ref $channel) { 2803 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2804 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2805 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2806 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2513 } 2809 }
2514 2810
2515 $channel = $channel->{id}; 2811 $channel = $channel->{id};
2516 } 2812 }
2517 2813
2520 if ($self->can_msg) { 2816 if ($self->can_msg) {
2521 # default colour, mask it out 2817 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2819 if $color & cf::NDI_DEF;
2524 2820
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2527 } else { 2837 } else {
2528 if ($color >= 0) { 2838 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones 2839 # replace some tags by gcfclient-compatible ones
2530 for ($msg) { 2840 for ($msg) {
2531 1 while 2841 1 while
2729=pod 3039=pod
2730 3040
2731The following functions and methods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
2732 3042
2733 cf::object 3043 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3044 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3045 insert remove name archname title slaying race decrease split
2736 3046
2737 cf::object::player 3047 cf::object::player
2738 player 3048 player
2739 3049
2740 cf::player 3050 cf::player
2745 3055
2746=cut 3056=cut
2747 3057
2748for ( 3058for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3060 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3061 decrease split destroy change_exp)],
2752 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
2755) { 3065) {
2756 no strict 'refs'; 3066 no strict 'refs';
2832# the server's init and main functions 3142# the server's init and main functions
2833 3143
2834sub load_facedata($) { 3144sub load_facedata($) {
2835 my ($path) = @_; 3145 my ($path) = @_;
2836 3146
3147 # HACK to clear player env face cache, we need some signal framework
3148 # for this (global event?)
3149 %ext::player_env::MUSIC_FACE_CACHE = ();
3150
2837 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3152
2839 warn "loading facedata from $path\n"; 3153 warn "loading facedata from $path\n";
2840 3154
2841 my $facedata; 3155 my $facedata;
2857 { 3171 {
2858 my $faces = $facedata->{faceinfo}; 3172 my $faces = $facedata->{faceinfo};
2859 3173
2860 while (my ($face, $info) = each %$faces) { 3174 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3176
2862 cf::face::set_visibility $idx, $info->{visibility}; 3177 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3178 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3181
2867 cf::cede_to_tick; 3182 cf::cede_to_tick;
2868 } 3183 }
2869 3184
2870 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3186 next unless $info->{smooth};
3187
2872 my $idx = cf::face::find $face 3188 my $idx = cf::face::find $face
2873 or next; 3189 or next;
3190
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3191 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3192 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3194 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3213 {
2897 # TODO: for gcfclient pleasure, we should give resources 3214 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3215 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3216 my $res = $facedata->{resource};
2900 3217
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3221 my $data;
2906 3222
2907 if ($info->{type} & 1) { 3223 if ($info->{type} & 1) {
2908 # prepend meta info 3224 # prepend meta info
2909 3225
2910 my $meta = $enc->encode ({ 3226 my $meta = $enc->encode ({
2911 name => $name, 3227 name => $name,
2912 %{ $info->{meta} || {} }, 3228 %{ $info->{meta} || {} },
2913 }); 3229 });
2914 3230
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
2916 } else { 3238 } else {
2917 $data = $info->{data}; 3239 $RESOURCE{$name} = $info;
2918 } 3240 }
2919 3241
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3242 cf::cede_to_tick;
2924 } 3243 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3247
2945 1 3248 1
2946} 3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
2947 3270
2948register_exticmd fx_want => sub { 3271register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3272 my ($ns, $want) = @_;
2950 3273
2951 while (my ($k, $v) = each %$want) { 3274 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3275 $ns->fx_want ($k, $v);
2953 } 3276 }
2954}; 3277};
2955 3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
2956sub reload_regions { 3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
2957 load_resource_file "$MAPDIR/regions" 3294 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3295 or die "unable to load regions file\n";
2959 3296
2960 for (cf::region::list) { 3297 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3298 $_->{match} = qr/$_->{match}/
2969} 3306}
2970 3307
2971sub reload_archetypes { 3308sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3309 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3310 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3311}
2980 3312
2981sub reload_treasures { 3313sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3314 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3315 or die "unable to load treasurelists\n";
2984} 3316}
2985 3317
2986sub reload_resources { 3318sub reload_resources {
2987 warn "reloading resource files...\n"; 3319 warn "reloading resource files...\n";
2988 3320
3321 reload_facedata;
3322 reload_archetypes;
2989 reload_regions; 3323 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3324 reload_treasures;
2994 3325
2995 warn "finished reloading resource files\n"; 3326 warn "finished reloading resource files\n";
2996} 3327}
2997 3328
2998sub init { 3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
2999 reload_resources; 3334 reload_resources;
3000} 3335}
3001 3336
3002sub cfg_load { 3337sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3339 or return;
3005 3340
3006 local $/; 3341 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3008 3343
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3345
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3023sub main { 3358sub main {
3024 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3362 (async {
3028 Event::one_event; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3365 })->prio (Coro::PRIO_MAX);
3030 }; 3366 };
3031 3367
3032 cfg_load; 3368 {
3369 my $guard = freeze_mainloop;
3370 reload_config;
3033 db_init; 3371 db_init;
3034 load_extensions; 3372 load_extensions;
3035 3373
3036 $TICK_WATCHER->start; 3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
3037 Event::loop; 3377 EV::loop;
3038} 3378}
3039 3379
3040############################################################################# 3380#############################################################################
3041# initialisation and cleanup 3381# initialisation and cleanup
3042 3382
3043# install some emergency cleanup handlers 3383# install some emergency cleanup handlers
3044BEGIN { 3384BEGIN {
3385 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3386 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
3053 },
3054 ); 3389 };
3055 } 3390 }
3056} 3391}
3057 3392
3058sub write_runtime { 3393sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime"; 3394 my $runtime = "$LOCALDIR/runtime";
3060 3395
3061 # first touch the runtime file to show we are still running: 3396 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3397 # the fsync below can take a very very long time.
3063 3398
3089 and return; 3424 and return;
3090 3425
3091 warn "runtime file written.\n"; 3426 warn "runtime file written.\n";
3092 3427
3093 1 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3094} 3472}
3095 3473
3096sub emergency_save() { 3474sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
3098 3476
3104 # and maps saved/destroyed asynchronously. 3482 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3483 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3484 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3485 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3488 $pl->save;
3110 } 3489 }
3111 warn "end emergency player save\n"; 3490 warn "end emergency player save\n";
3112 3491
3113 warn "begin emergency map save\n"; 3492 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3120 3499
3121 warn "begin emergency database checkpoint\n"; 3500 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3501 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3124 }; 3507 };
3125 3508
3126 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
3127} 3510}
3128 3511
3130 my ($make_core) = @_; 3513 my ($make_core) = @_;
3131 3514
3132 warn Carp::longmess "post_cleanup backtrace" 3515 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core; 3516 if $make_core;
3134} 3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3135 3546
3136sub do_reload_perl() { 3547sub do_reload_perl() {
3137 # can/must only be called in main 3548 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine"; 3550 warn "can only reload from main coroutine";
3140 return; 3551 return;
3141 } 3552 }
3142 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
3143 warn "reloading..."; 3557 warn "reloading...";
3144 3558
3145 warn "entering sync_job"; 3559 warn "entering sync_job";
3146 3560
3147 cf::sync_job { 3561 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3562 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3563 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3564 cf::write_runtime_sync; # external watchdog should not bark
3151 3565
3152 warn "syncing database to disk"; 3566 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3568
3155 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
3156 3570
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests"; 3571 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3572 while (IO::AIO::nreqs || BDB::nreqs) {
3168 warn "iterate..."; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 } 3574 }
3194 3575
3195 warn "... nuking $pkg"; 3576 warn "cancelling all extension coros";
3196 Symbol::delete_package $pkg; 3577 $_->cancel for values %EXT_CORO;
3197 } 3578 %EXT_CORO = ();
3198 3579
3199 warn "unloading all perl modules loaded from $LIBDIR"; 3580 warn "removing commands";
3200 while (my ($k, $v) = each %INC) { 3581 %COMMAND = ();
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202 3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3203 warn "... unloading $k"; 3589 warn "... unloading $pkg";
3204 delete $INC{$k};
3205 3590
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3210 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
3211 } 3600 }
3212 3601
3213 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3214 } 3617 }
3215 3618
3216 warn "getting rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219 3622
3220 warn "unloading cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"}; 3625 delete $INC{"cf/pod.pm"};
3223 3626
3224 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
3225 # and global variables created in xs 3628 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
3227 3630
3228 warn "unload completed, starting to reload now"; 3631 warn "unload completed, starting to reload now";
3229 3632
3230 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
3231 require cf; 3634 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3636
3234 warn "loading config and database again"; 3637 warn "loading config and database again";
3235 cf::cfg_load; 3638 cf::reload_config;
3236 3639
3237 warn "loading extensions"; 3640 warn "loading extensions";
3238 cf::load_extensions; 3641 cf::load_extensions;
3239 3642
3240 warn "reattaching attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets 3644 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps"; 3645 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players"; 3647 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER; 3648 reattach $_ for values %PLAYER;
3246 3649
3247 warn "leaving sync_job"; 3650 warn "leaving sync_job";
3248 3651
3249 1 3652 1
3250 } or do { 3653 } or do {
3251 warn $@; 3654 warn $@;
3252 warn "error while reloading, exiting."; 3655 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3656 };
3255 3657
3256 warn "reloaded"; 3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3257}; 3661};
3258 3662
3259our $RELOAD_WATCHER; # used only during reload 3663our $RELOAD_WATCHER; # used only during reload
3260 3664
3261sub reload_perl() { 3665sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3666 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3667 # coro crashes during coro_state_free->destroy here.
3264 3668
3265 $RELOAD_WATCHER ||= Event->timer ( 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3670 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3671 undef $RELOAD_WATCHER;
3272 },
3273 ); 3672 };
3274} 3673}
3275 3674
3276register_command "reload" => sub { 3675register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
3278 3677
3279 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3682 reload_perl;
3683 };
3282 } 3684 }
3283}; 3685};
3284 3686
3285unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
3286 3688
3288 3690
3289our @WAIT_FOR_TICK; 3691our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3692our @WAIT_FOR_TICK_BEGIN;
3291 3693
3292sub wait_for_tick { 3694sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3696
3296 my $signal = new Coro::Signal; 3697 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3698 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3699 $signal->wait;
3299} 3700}
3300 3701
3301sub wait_for_tick_begin { 3702sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3703 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3704
3305 my $signal = new Coro::Signal; 3705 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3707 $signal->wait;
3308} 3708}
3309 3709
3310 my $min = 1e6;#d# 3710sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3711 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3713 unless ++$bug_warning > 10;
3322 return; 3714 return;
3323 } 3715 }
3324 3716
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
3328 3718
3329 0 && sync_job {#d# 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3721 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3722 $Coro::current->{desc} = "runtime saver";
3333 or die; 3723 write_runtime_sync
3334 3724 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3725 };
3726 }
3351 3727
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3729 $sig->send;
3368 } 3730 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3731 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3732 $sig->send;
3371 } 3733 }
3372 3734
3373 $NOW = Event::time; 3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3737
3384 _post_tick; 3738 if (0) {
3385 3739 if ($NEXT_TICK) {
3386 3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3387 }, 3744 }
3388); 3745}
3389 3746
3390{ 3747{
3391 BDB::max_poll_time $TICK * 0.1; 3748 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3749
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3750 BDB::min_parallel 8;
3401 3751 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3752 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3753
3417 unless ($DB_ENV) { 3754 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3761
3420 cf::sync_job { 3762 cf::sync_job {
3421 eval { 3763 eval {
3422 BDB::db_env_open 3764 BDB::db_env_open
3423 $DB_ENV, 3765 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3769 0666;
3428 3770
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3772 };
3434 3773
3435 cf::cleanup "db_env_open(db): $@" if $@; 3774 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3775 };
3437 } 3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3438} 3787}
3439 3788
3440{ 3789{
3790 # configure IO::AIO
3791
3441 IO::AIO::min_parallel 8; 3792 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3793 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3794 undef $AnyEvent::AIO::WATCHER;
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3795}
3454 3796
3455my $_log_backtrace; 3797my $_log_backtrace;
3456 3798
3457sub _log_backtrace { 3799sub _log_backtrace {
3461 3803
3462 # limit the # of concurrent backtraces 3804 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3805 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3806 ++$_log_backtrace;
3465 async { 3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3466 my @bt = fork_call { 3810 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3811 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3814 or die "addr2line: $!";

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