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Revision 1.344 by root, Mon Aug 27 02:43:38 2007 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 120our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
86 124
87our %CFG; 125our %CFG;
88 126
89our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 128our $RUNTIME;
129our $NOW;
91 130
92our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
95 134
96# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 137
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
102 147
103binmode STDOUT; 148binmode STDOUT;
104binmode STDERR; 149binmode STDERR;
105 150
106# read virtual server time, if available 151# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
111} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
112 159
113mkdir $_ 160mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 162
116our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
117 164
118sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 177
120############################################################################# 178#############################################################################
121 179
122=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
123 181
159 217
160The raw value load value from the last tick. 218The raw value load value from the last tick.
161 219
162=item %cf::CFG 220=item %cf::CFG
163 221
164Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 223from wherever your confdir points to.
166 224
167=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
168 226
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 230
173=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
174 232
175This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 235that call.
178 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
179=back 243=back
180 244
181=cut 245=cut
182 246
183BEGIN { 247$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 248 my $msg = join "", @_;
186 249
187 $msg .= "\n" 250 $msg .= "\n"
188 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
189 252
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 254
192 utf8::encode $msg;
193 LOG llevError, $msg; 255 LOG llevError, $msg;
194 }; 256};
195} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
196 271
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 282for my $pkg (qw(
208 cf::global cf::attachable 283 cf::global cf::attachable
209 cf::object cf::object::player 284 cf::object cf::object::player
210 cf::client cf::player 285 cf::client cf::player
211 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
212 cf::map cf::party cf::region 288 cf::party cf::region
213)) { 289)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 291}
217 292
218$Event::DIED = sub { 293$EV::DIED = sub {
219 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
220}; 295};
221 296
222############################################################################# 297#############################################################################
223 298
224=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 322 $d
248 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
249} 324}
250 325
251=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
252 327
253Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
254 329
255=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
256 331
257Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
258 333
259=cut 334=cut
260 335
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 337
263sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
265 354
266=item cf::lock_wait $string 355=item cf::lock_wait $string
267 356
268Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
269 358
270=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
271 360
272Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
275returned. 364returned.
276 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
277Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
279 371
280=item $locked = cf::lock_active $string 372=item $locked = cf::lock_active $string
281 373
282Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
283 375
284=cut 376=cut
285 377
286our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
287 379
288sub lock_wait($) { 380sub lock_wait($) {
289 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 382}
297 383
298sub lock_acquire($) { 384sub lock_acquire($) {
299 my ($key) = @_; 385 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 386}
311 387
312sub lock_active($) { 388sub lock_active($) {
313 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 390}
317 391
318sub freeze_mainloop { 392sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
320 394
321 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 396}
323 }; 397
324 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
325 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
326} 411}
327 412
328=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
329 414
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
338 423
339=cut 424=cut
340 425
341our @SLOT_QUEUE; 426our @SLOT_QUEUE;
342our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
343 429
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
346 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
347 436
348 while () { 437 while () {
349 next_job: 438 next_job:
439
350 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
351 if ($avail > 0.01) { 441
352 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
354 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send; 446 $job->[2]->send;
356 Coro::cede; 447 Coro::cede;
357 goto next_job; 448 goto next_job;
358 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
359 } 451 }
360 } 452 }
361 453
362 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 457 $signal->wait;
366 } else { 458 } else {
459 $busy = 0;
367 Coro::schedule; 460 Coro::schedule;
368 } 461 }
369 } 462 }
370}; 463};
371 464
372sub get_slot($;$$) { 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
373 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
374 469
375 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
376 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
377 473
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
391 487
392BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
393 489
394=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
395 491
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 492The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 493is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 495acceptable.
400 496
401If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
407 503
408sub sync_job(&) { 504sub sync_job(&) {
409 my ($job) = @_; 505 my ($job) = @_;
410 506
411 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 508 my $time = EV::time;
413 509
414 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
416 512
417 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 514
419 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
420 516
421 my $busy = 1; 517 my $busy = 1;
422 my @res; 518 my @res;
423 519
424 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 522 @res = eval { $job->() };
426 warn $@ if $@; 523 warn $@ if $@;
427 undef $busy; 524 undef $busy;
428 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
429 526
430 while ($busy) { 527 while ($busy) {
431 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
432 } 532 }
533 }
433 534
434 $time = Event::time - $time; 535 my $time = EV::time - $time;
435 536
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
440 538
441 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
442 } else { 540 } else {
443 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
444 542
469=item fork_call { }, $args 567=item fork_call { }, $args
470 568
471Executes the given code block with the given arguments in a seperate 569Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 570process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 571Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 572never block itself or use any form of event handling.
475 573
476=cut 574=cut
477 575
478sub fork_call(&@) { 576sub fork_call(&@) {
479 my ($cb, @args) = @_; 577 my ($cb, @args) = @_;
480 578
481 # we seemingly have to make a local copy of the whole thing, 579 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 580 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 581 # TODO: investigate and fix (likely this will be rather laborious)
484 582
485 my @res = Coro::Util::fork_eval { 583 my @res = Coro::Util::fork_eval {
486 reset_signals; 584 reset_signals;
487 &$cb 585 &$cb
488 }, @args; 586 }, @args;
489 587
490 wantarray ? @res : $res[-1] 588 wantarray ? @res : $res[-1]
491} 589}
492 590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
493=item $value = cf::db_get $family => $key 618=item $value = cf::db_get $family => $key
494 619
495Returns a single value from the environment database. 620Returns a single value from the environment database.
496 621
497=item cf::db_put $family => $key => $value 622=item cf::db_put $family => $key => $value
498 623
499Stores the given C<$value> in the family. It can currently store binary 624Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
502=cut 632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
503 650
504our $DB; 651our $DB;
505 652
506sub db_init { 653sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 654 cf::sync_job {
511 eval { 655 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 656 };
521} 657}
522 658
523sub db_get($$) { 659sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 660 my $key = "$_[0]/$_[1]";
525 661
575 if (1) { 711 if (1) {
576 $md5 = 712 $md5 =
577 join "\x00", 713 join "\x00",
578 $processversion, 714 $processversion,
579 map { 715 map {
580 Coro::cede; 716 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 718 } 0.. $#$src;
583 719
584 720
585 my $dbmd5 = db_get cache => "$id/md5"; 721 my $dbmd5 = db_get cache => "$id/md5";
623 759
624############################################################################# 760#############################################################################
625 761
626=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
627 763
628Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
631 767
632In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 770Deliantra).
635 771
636=over 4 772=over 4
637 773
638=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
639 775
683=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
684 820
685Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
687 823
688Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
690 826
691These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
692 828
693=over 4 829=over 4
921 } 1057 }
922 1058
923 0 1059 0
924} 1060}
925 1061
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1063
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1065
930Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
931 1067
937 1073
938=cut 1074=cut
939 1075
940############################################################################# 1076#############################################################################
941# object support 1077# object support
942#
943 1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
944sub _can_merge { 1112sub _can_merge {
945 my ($ob1, $ob2) = @_; 1113 my ($ob1, $ob2) = @_;
946 1114
947 local $Storable::canonical = 1; 1115 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1116
951 $fob1 eq $fob2 1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
952} 1119}
953 1120
954sub reattach { 1121sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1123 my ($obj) = @_;
957 1124
1125 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1127
960 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
961 1129
962 @$registry = (); 1130 @$registry = ();
963 1131
978cf::attachable->attach ( 1146cf::attachable->attach (
979 prio => -1000000, 1147 prio => -1000000,
980 on_instantiate => sub { 1148 on_instantiate => sub {
981 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
982 1150
983 $data = from_json $data; 1151 $data = decode_json $data;
984 1152
985 for (@$data) { 1153 for (@$data) {
986 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
987 1155
988 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1172sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
1006 1174
1007 sync_job { 1175 sync_job {
1008 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1011 1180
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1016 close $fh; 1188 aio_close $fh;
1017 1189
1018 if (@$objs) { 1190 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1024 close $fh; 1199 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1201 }
1027 } else { 1202 } else {
1028 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1029 } 1204 }
1030 1205
1031 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1210 } else {
1033 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1034 } 1212 }
1035 } else { 1213 } else {
1036 aio_unlink $filename; 1214 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1038 } 1216 }
1039 } 1217 };
1040} 1218}
1041 1219
1042sub object_freezer_as_string { 1220sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
1044 1222
1056 or return; 1234 or return;
1057 1235
1058 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1238 or return;
1239
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1062 } 1242 }
1063 1243
1244 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1246 $decname, length $data, scalar @{$av || []};
1247
1066 return ($data, $av); 1248 ($data, $av)
1067} 1249}
1068 1250
1069=head2 COMMAND CALLBACKS 1251=head2 COMMAND CALLBACKS
1070 1252
1071=over 4 1253=over 4
1125 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1126 1308
1127 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1128} 1310}
1129 1311
1312use File::Glob ();
1313
1130cf::player->attach ( 1314cf::player->attach (
1131 on_command => sub { 1315 on_unknown_command => sub {
1132 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1133 1317
1134 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1135 or return; 1319 or return;
1136 1320
1166 1350
1167 cf::override; 1351 cf::override;
1168 }, 1352 },
1169); 1353);
1170 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1171sub load_extensions { 1368sub load_extensions {
1172 cf::sync_job { 1369 cf::sync_job {
1173 my %todo; 1370 my %todo;
1174 1371
1175 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1194 1391
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1394
1198 $ext{source} = 1395 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1201 . $source 1398 . $source
1202 . "\n};\n1"; 1399 . "\n};\n1";
1203 1400
1204 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1205 } 1402 }
1206 1403
1404 my $pass = 0;
1207 my %done; 1405 my %done;
1208 while (%todo) { 1406 while (%todo) {
1209 my $progress; 1407 my $progress;
1210 1408
1409 ++$pass;
1410
1411 ext:
1211 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip 1414 next ext
1214 unless exists $done{$_}; 1415 unless exists $done{$_};
1215 } 1416 }
1216 1417
1217 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1218 1419
1219 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1220 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1221 : "$v->{base}: extension inactive.\n";
1222 1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1223 if (exists $v->{meta}{mandatory}) { 1426 if exists $v->{meta}{mandatory};
1224 warn $msg; 1427 } else {
1225 warn "mandatory extension failed to load, exiting.\n"; 1428 $done{$k} = delete $todo{$k};
1226 exit 1; 1429 push @EXTS, $v->{pkg};
1227 } 1430 $progress = 1;
1228 1431
1229 warn $msg; 1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1230 } 1434 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 } 1435 }
1236 1436
1237 skip: 1437 unless ($progress) {
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1239 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1240 } 1445 }
1241 }; 1446 };
1242} 1447}
1243 1448
1244############################################################################# 1449#############################################################################
1245 1450
1246=back 1451=back
1247 1452
1248=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1249 1454
1250Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1251 1456
1252=cut 1457=cut
1253 1458
1254package cf::player; 1459package cf::player;
1255 1460
1256use Coro::AIO; 1461use Coro::AIO;
1257 1462
1258=head3 cf::player 1463=head3 cf::player
1259 1464
1260=over 4 1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1261 1480
1262=item cf::player::find $login 1481=item cf::player::find $login
1263 1482
1264Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1265 1484
1284 1503
1285sub exists($) { 1504sub exists($) {
1286 my ($login) = @_; 1505 my ($login) = @_;
1287 1506
1288 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1290} 1509}
1291 1510
1292sub find($) { 1511sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1513 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1523 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1524
1306 my $pl = load_pl path $login 1525 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1309 } 1534 }
1310 } 1535 }
1311} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1312 1550
1313sub save($) { 1551sub save($) {
1314 my ($pl) = @_; 1552 my ($pl) = @_;
1315 1553
1316 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1321 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1322 1560
1323 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1325 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1326 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1327 Coro::cede; 1570 cf::cede_to_tick;
1328} 1571}
1329 1572
1330sub new($) { 1573sub new($) {
1331 my ($login) = @_; 1574 my ($login) = @_;
1332 1575
1361 my ($pl) = @_; 1604 my ($pl) = @_;
1362 1605
1363 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1364 1607
1365 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1610
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1372 1617
1373 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1655 or return [];
1411 1656
1412 my @logins; 1657 my @logins;
1413 1658
1414 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1418 1669
1419 utf8::decode $login; 1670 utf8::decode $login;
1420 push @logins, $login; 1671 push @logins, $login;
1421 } 1672 }
1422 1673
1449 } 1700 }
1450 1701
1451 \@paths 1702 \@paths
1452} 1703}
1453 1704
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1706
1456Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1708
1504=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1505 1710
1506Sends an ext reply to the player. 1711Sends an ext reply to the player.
1507 1712
1574our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1576 1781
1577sub generate_random_map { 1782sub generate_random_map {
1578 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1579 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1788 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1705 1913
1706# the temporary/swap location 1914# the temporary/swap location
1707sub save_path { 1915sub save_path {
1708 my ($self) = @_; 1916 my ($self) = @_;
1709 1917
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1712} 1920}
1713 1921
1714# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1715sub uniq_path { 1923sub uniq_path {
1716 my ($self) = @_; 1924 my ($self) = @_;
1717 1925
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1928}
1730 1929
1731sub decay_objects { 1930sub decay_objects {
1732 my ($self) = @_; 1931 my ($self) = @_;
1733 1932
1746 1945
1747sub load_header_from($) { 1946sub load_header_from($) {
1748 my ($self, $path) = @_; 1947 my ($self, $path) = @_;
1749 1948
1750 utf8::encode $path; 1949 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1951 or return;
1952
1953 $self->_load_header ($f)
1954 or return;
1955
1956 local $MAP_LOADING{$self->{path}} = $self;
1957 $f->resolve_delayed_derefs;
1756 1958
1757 $self->{load_path} = $path; 1959 $self->{load_path} = $path;
1758 1960
1759 1 1961 1
1760} 1962}
1814sub find { 2016sub find {
1815 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1816 2018
1817 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1818 2020
2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1820 2023
1821 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1824 or return; 2026 or return;
1825 2027
1826 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1827 2029
1829 or return; 2031 or return;
1830 2032
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1834 $map->reset; 2038 $map->reset;
1835 undef $guard;
1836 return find $path; 2039 return find $path;
1837 } 2040 }
1838 2041
1839 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
1840 } 2043 }
1841} 2044}
1842 2045
1843sub pre_load { } 2046sub pre_load { }
1844sub post_load { } 2047#sub post_load { } # XS
1845 2048
1846sub load { 2049sub load {
1847 my ($self) = @_; 2050 my ($self) = @_;
1848 2051
1849 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
1850 2053
1851 my $path = $self->{path}; 2054 my $path = $self->{path};
1852 2055
1853 { 2056 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 2057 my $guard = cf::lock_acquire "map_data:$path";
1855 2058
2059 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2061
1858 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1859 2063
1860 $self->alloc; 2064 $self->alloc;
1861 2065
1862 $self->pre_load; 2066 $self->pre_load;
1863 Coro::cede; 2067 cf::cede_to_tick;
1864 2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2071 $self->_load_objects ($f)
1866 or return; 2072 or return;
1867 2073
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1869 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1870 2076
1871 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2078 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2081 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1876 } 2085 }
1877 } 2086 }
1878 2087
1879 Coro::cede; 2088 $f->resolve_delayed_derefs;
2089
2090 cf::cede_to_tick;
1880 # now do the right thing for maps 2091 # now do the right thing for maps
1881 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2094 unless $self->difficulty;
1884 Coro::cede; 2095 cf::cede_to_tick;
1885 2096
1886 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2098 $self->decay_objects;
1888 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
1889 $self->update_buttons; 2100 $self->update_buttons;
1890 Coro::cede; 2101 cf::cede_to_tick;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate; 2102 $self->activate;
1894 } 2103 }
1895 2104
1896 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
1898 2107
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2109 }
1901 2110
1902 $self->post_load; 2111 $self->post_load;
1903} 2112}
1904 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
1905sub customise_for { 2117sub customise_for {
1906 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
1907 2119
1908 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
1909 if $self->per_player; 2121 if $self->per_player;
1962 my ($path, $origin, $load) = @_; 2174 my ($path, $origin, $load) = @_;
1963 2175
1964 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
1965 2177
1966 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2180 }
1969 2181
1970 $MAP_PREFETCH{$path} |= $load; 2182 $MAP_PREFETCH{$path} |= $load;
1971 2183
1972 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
1973 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2189 if (my $map = find $k) {
1976 $map->load if $v; 2190 $map->load if $v;
1977 } 2191 }
1987} 2201}
1988 2202
1989sub save { 2203sub save {
1990 my ($self) = @_; 2204 my ($self) = @_;
1991 2205
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2207
1994 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1995 2209
1996 return unless $self->dirty; 2210 return unless $self->dirty;
1997 2211
2003 return if $self->{deny_save}; 2217 return if $self->{deny_save};
2004 2218
2005 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
2006 2220
2007 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
2009 }; 2224 };
2225
2226 cf::get_slot 0.02;
2010 2227
2011 if ($uniq) { 2228 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2231 } else {
2020 my ($self) = @_; 2237 my ($self) = @_;
2021 2238
2022 # save first because save cedes 2239 # save first because save cedes
2023 $self->save; 2240 $self->save;
2024 2241
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2243
2027 return if $self->players; 2244 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2246 return if $self->{deny_save};
2030 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2252 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2253}
2034 2254
2035sub reset_at { 2255sub reset_at {
2036 my ($self) = @_; 2256 my ($self) = @_;
2037 2257
2055 2275
2056 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2057 2277
2058 return if $self->players; 2278 return if $self->players;
2059 2279
2060 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2061 2281
2062 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2063 2283
2064 # need to save uniques path 2284 # need to save uniques path
2065 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2069 if $uniq; 2289 if $uniq;
2070 } 2290 }
2071 2291
2072 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
2073 2293
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2296 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2297
2078 $self->unlink_save; 2298 $self->unlink_save;
2079 $self->destroy; 2299 $self->destroy;
2080} 2300}
2081 2301
2082my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
2083 2303
2084sub nuke { 2304sub nuke {
2085 my ($self) = @_; 2305 my ($self) = @_;
2086 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
2087 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
2088 2311
2089 $self->unlink_save; 2312 $self->unlink_save;
2090 2313
2091 bless $self, "cf::map"; 2314 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2315 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2319
2097 $cf::MAP{$self->path} = $self; 2320 $cf::MAP{$self->path} = $self;
2321 }
2098 2322
2099 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
2100} 2324}
2101 2325
2102=item $maps = cf::map::tmp_maps 2326=item $maps = cf::map::tmp_maps
2144 2368
2145sub unique_maps() { 2369sub unique_maps() {
2146 [ 2370 [
2147 map { 2371 map {
2148 utf8::decode $_; 2372 utf8::decode $_;
2149 /\.map$/ 2373 s/\.map$//; # TODO future compatibility hack
2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2150 ? normalise $_ 2376 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2378 ]
2154} 2379}
2155 2380
2156package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2157 2412
2158=back 2413=back
2159 2414
2160=head3 cf::object 2415=head3 cf::object
2161 2416
2165 2420
2166=over 4 2421=over 4
2167 2422
2168=item $ob->inv_recursive 2423=item $ob->inv_recursive
2169 2424
2170Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
2171 2427
2172=cut 2428=cut
2173 2429
2174sub inv_recursive_; 2430sub inv_recursive_;
2175sub inv_recursive_ { 2431sub inv_recursive_ {
2178 2434
2179sub inv_recursive { 2435sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
2181} 2437}
2182 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
2183package cf; 2467package cf;
2184 2468
2185=back 2469=back
2186 2470
2187=head3 cf::object::player 2471=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2479dialogue with the given NPC character.
2196 2480
2197=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2198 2496
2199# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2498# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2514
2217 } else { 2515 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2518 }
2221 } 2519 }
2222} 2520}
2223 2521
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2547
2250=item $player_object->enter_link 2548=item $player_object->enter_link
2251 2549
2252Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2253 2551
2254The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2256 2556
2257Will never block. 2557Will never block.
2258 2558
2259=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2260 2560
2312 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2313 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2314 2614
2315 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2316 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2317 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2318 2618
2319 $map->load; 2619 $map->load;
2320 $map->load_neighbours; 2620 $map->load_neighbours;
2321 2621
2322 return unless $self->contr->active; 2622 return unless $self->contr->active;
2323 $self->activate_recursive;
2324 2623
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2327} 2629}
2328 2630
2329=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2330 2632
2331Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2332her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2637be called at the end of this process.
2336 2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2641
2337=cut 2642=cut
2338 2643
2339our $GOTOGEN; 2644our $GOTOGEN;
2340 2645
2341sub cf::object::player::goto { 2646sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2651
2347 $self->enter_link; 2652 $self->enter_link;
2348 2653
2349 (async { 2654 (async {
2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2350 my $map = eval { 2676 my $map = eval {
2351 my $map = cf::map::find $path; 2677 my $map = defined $path ? cf::map::find $path : undef;
2352 2678
2353 if ($map) { 2679 if ($map) {
2354 $map = $map->customise_for ($self); 2680 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2681 $map = $check->($map) if $check && $map;
2356 } else { 2682 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2684 }
2359 2685
2360 $map 2686 $map
2361 }; 2687 };
2362 2688
2398} 2724}
2399 2725
2400sub prepare_random_map { 2726sub prepare_random_map {
2401 my ($exit) = @_; 2727 my ($exit) = @_;
2402 2728
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2731 # that depends on the exit object
2408 2732
2409 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2735 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2416 } 2742 }
2417 2743
2418 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2419 2745
2420 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2423 2749
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2752 undef $fh;
2427 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2428 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2431 } 2761 }
2432} 2762}
2433 2763
2434sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2436 2766
2437 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2438 2768
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2769 $self->enter_link;
2451 2770
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2771 (async {
2457 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
2458 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2459 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2460 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2461 1; 2795 1
2462 }) { 2796 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2801
2468 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2485sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2486 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2487 2821
2488 utf8::encode $text; 2822 utf8::encode $text;
2489 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2490} 2849}
2491 2850
2492=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2493 2852
2494Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2855the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2856the message unless the client supports the msg packet.
2498 2857
2499=cut 2858=cut
2500 2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2501sub cf::client::send_msg { 2974sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2976
2504 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2505 2979
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2508 if (ref $channel) { 2989 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2993 $self->ext_msg (channel_info => $channel);
2513 } 2994 }
2515 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2516 } 2997 }
2517 2998
2518 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2519 3000
2520 if ($self->can_msg) {
2521 # default colour, mask it out 3001 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2524 3004
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2527 } else { 3008 );
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538 3009
2539 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2540
2541 utf8::encode $msg;
2542
2543 if (0 && $msg =~ /\[/) {
2544 # COMMAND/INFO
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 }
2552} 3011}
2553 3012
2554=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2555 3014
2556Sends an ext event to the client. 3015Sends an ext event to the client.
2559 3018
2560sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2561 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2562 3021
2563 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2564 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2565 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2566 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2567 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2568 } 3027 }
2569} 3028}
2570 3029
2571=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2572 3031
2576 3035
2577sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2578 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2579 3038
2580 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2581 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2582 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2583 #TODO: version 1, remove 3042 #TODO: version 1, remove
2584 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2585 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2586 } 3045 }
2587} 3046}
2588 3047
2589=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2590 3049
2691 3150
2692 $coro 3151 $coro
2693} 3152}
2694 3153
2695cf::client->attach ( 3154cf::client->attach (
2696 on_destroy => sub { 3155 on_client_destroy => sub {
2697 my ($ns) = @_; 3156 my ($ns) = @_;
2698 3157
2699 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2700 }, 3159 },
2701); 3160);
2717our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2718 3177
2719$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2720 3179
2721$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
2722 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
2723 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
2724 sort time 3183 sort time
2725)); 3184));
2726 3185
2727# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2729=pod 3188=pod
2730 3189
2731The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2732 3191
2733 cf::object 3192 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3193 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
2736 3196
2737 cf::object::player 3197 cf::object::player
2738 player 3198 player
2739 3199
2740 cf::player 3200 cf::player
2745 3205
2746=cut 3206=cut
2747 3207
2748for ( 3208for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3211 decrease split destroy change_exp value msg lore send_msg)],
2752 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2754 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2755) { 3215) {
2756 no strict 'refs'; 3216 no strict 'refs';
2757 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2758 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 3236
2777 my $qcode = $code; 3237 my $qcode = $code;
2778 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2779 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2780 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2781 local $_; 3244 local $_;
2782 local @safe::cf::_safe_eval_args = values %vars;
2783 3245
2784 my $eval = 3246 my $eval =
2785 "do {\n" 3247 "do {\n"
2786 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2787 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2788 . $code 3250 . $code
2789 . "\n}" 3251 . "\n}"
2790 ; 3252 ;
2791 3253
3254 if ($CFG{safe_eval}) {
2792 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2793 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2794 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2795 3263
2796 if ($@) { 3264 if ($@) {
2797 warn "$@"; 3265 warn "$@";
2798 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2799 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2818=cut 3286=cut
2819 3287
2820sub register_script_function { 3288sub register_script_function {
2821 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2822 3290
2823 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2824 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2825} 3293}
2826 3294
2827=back 3295=back
2828 3296
2829=cut 3297=cut
2831############################################################################# 3299#############################################################################
2832# the server's init and main functions 3300# the server's init and main functions
2833 3301
2834sub load_facedata($) { 3302sub load_facedata($) {
2835 my ($path) = @_; 3303 my ($path) = @_;
3304
3305 # HACK to clear player env face cache, we need some signal framework
3306 # for this (global event?)
3307 %ext::player_env::MUSIC_FACE_CACHE = ();
2836 3308
2837 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3310
2839 warn "loading facedata from $path\n"; 3311 warn "loading facedata from $path\n";
2840 3312
2846 3318
2847 $facedata->{version} == 2 3319 $facedata->{version} == 2
2848 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2849 3321
2850 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2851 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
2852 type => FT_RSRC, 3325 type => FT_RSRC,
2853 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
2854 }; 3328 };
2855 cf::cede_to_tick; 3329 cf::cede_to_tick;
2856 3330
2857 { 3331 {
2858 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
2859 3333
2860 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3336
2862 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2866 3341
2867 cf::cede_to_tick; 3342 cf::cede_to_tick;
2868 } 3343 }
2869 3344
2870 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3346 next unless $info->{smooth};
3347
2872 my $idx = cf::face::find $face 3348 my $idx = cf::face::find $face
2873 or next; 3349 or next;
3350
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3351 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3352 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3354 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
2892 3369
2893 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
2894 } 3371 }
2895 3372
2896 { 3373 {
2897 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
2900 3375
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data;
2906 3379
2907 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2908 # prepend meta info 3381 cf::face::set_type $idx, $info->{type};
2909
2910 my $meta = $enc->encode ({
2911 name => $name,
2912 %{ $info->{meta} || {} },
2913 });
2914
2915 $data = pack "(w/a*)*", $meta, $info->{data};
2916 } else { 3382 } else {
2917 $data = $info->{data}; 3383 $RESOURCE{$name} = $info;
2918 } 3384 }
2919 3385
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3386 cf::cede_to_tick;
2924 } 3387 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3391
2945 1 3392 1
2946} 3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
2947 3414
2948register_exticmd fx_want => sub { 3415register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3416 my ($ns, $want) = @_;
2950 3417
2951 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
2953 } 3420 }
2954}; 3421};
2955 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
2956sub reload_regions { 3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
2957 load_resource_file "$MAPDIR/regions" 3438 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3439 or die "unable to load regions file\n";
2959 3440
2960 for (cf::region::list) { 3441 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3442 $_->{match} = qr/$_->{match}/
2969} 3450}
2970 3451
2971sub reload_archetypes { 3452sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3455}
2980 3456
2981sub reload_treasures { 3457sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
2984} 3460}
2985 3461
2986sub reload_resources { 3462sub reload_resources {
2987 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
2988 3464
3465 reload_facedata;
3466 reload_archetypes;
2989 reload_regions; 3467 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3468 reload_treasures;
2994 3469
2995 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
2996} 3471}
2997 3472
2998sub init { 3473sub reload_config {
2999 reload_resources; 3474 warn "reloading config file...\n";
3000}
3001 3475
3002sub cfg_load {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3477 or return;
3005 3478
3006 local $/; 3479 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3008 3481
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3483
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3016 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3017 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3018 }; 3491 };
3019 warn $@ if $@; 3492 warn $@ if $@;
3020 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3021} 3524}
3022 3525
3023sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3024 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3544 (async {
3028 Event::one_event; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3030 }; 3548 };
3031 3549
3032 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3033 db_init; 3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3034 load_extensions; 3568 load_extensions;
3035 3569
3036 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
3037 Event::loop; 3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3038} 3580}
3039 3581
3040############################################################################# 3582#############################################################################
3041# initialisation and cleanup 3583# initialisation and cleanup
3042 3584
3043# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3044BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3589 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3053 },
3054 ); 3591 };
3055 } 3592 }
3056} 3593}
3057 3594
3058sub write_runtime { 3595sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = EV::time;
3060 3597
3061 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3063 3600
3064 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3065 3602
3066 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3067 3604
3068 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3069 or return; 3606 or return;
3070 3607
3071 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3072 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3073 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3083 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3084 3621
3085 close $fh 3622 close $fh
3086 or return; 3623 or return;
3087 3624
3088 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3089 and return; 3626 and return;
3090 3627
3091 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3092 3629
3093 1 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
3094} 3681}
3095 3682
3096sub emergency_save() { 3683sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3098 3685
3099 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3100 3687
3101 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3102 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3103 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3104 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3106 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3702 $pl->save;
3110 } 3703 }
3111 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3112 3705
3113 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3114 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3115 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3116 $map->valid or next; 3709 $map->valid or next;
3117 $map->save; 3710 $map->save;
3118 } 3711 }
3119 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3120 3713
3121 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
3124 }; 3721 };
3125 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3126 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3127} 3729}
3128 3730
3129sub post_cleanup { 3731sub post_cleanup {
3130 my ($make_core) = @_; 3732 my ($make_core) = @_;
3131 3733
3132 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3134} 3765}
3135 3766
3136sub do_reload_perl() { 3767sub do_reload_perl() {
3137 # can/must only be called in main 3768 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3140 return; 3771 return;
3141 } 3772 }
3142 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
3143 warn "reloading..."; 3779 warn "reloading...";
3144 3780
3145 warn "entering sync_job"; 3781 warn "entering sync_job";
3146 3782
3147 cf::sync_job { 3783 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3785 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3151 3787
3152 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3790
3155 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3156 3792
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3168 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 } 3796 }
3194 3797
3195 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3196 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3197 } 3800 %EXT_CORO = ();
3198 3801
3199 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3200 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3203 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3204 delete $INC{$k};
3205 3812
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3210 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3211 } 3822 }
3212 3823
3213 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3214 } 3839 }
3215 3840
3216 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219 3844
3220 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3223 3848
3224 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3225 # and global variables created in xs 3850 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3227 3852
3228 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3229 3854
3230 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3231 require cf; 3856 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3233 3858
3234 warn "loading config and database again"; 3859 warn "loading config and database again";
3235 cf::cfg_load; 3860 cf::reload_config;
3236 3861
3237 warn "loading extensions"; 3862 warn "loading extensions";
3238 cf::load_extensions; 3863 cf::load_extensions;
3239 3864
3865 if ($REATTACH_ON_RELOAD) {
3240 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3246 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3247 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3248 3878
3249 1 3879 1
3250 } or do { 3880 } or do {
3251 warn $@; 3881 warn $@;
3252 warn "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3883 };
3255 3884
3256 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3257}; 3891};
3258 3892
3259our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3260 3894
3261sub reload_perl() { 3895sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3264 3898
3265 $RELOAD_WATCHER ||= Event->timer ( 3899 $RELOAD_WATCHER ||= cf::async {
3266 reentrant => 0, 3900 Coro::AIO::aio_wait cache_extensions;
3267 after => 0, 3901
3268 data => WF_AUTOCANCEL, 3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3269 cb => sub {
3270 do_reload_perl; 3903 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3272 }, 3905 };
3273 ); 3906 };
3274} 3907}
3275 3908
3276register_command "reload" => sub { 3909register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3278 3911
3279 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3913 $who->message ("reloading server.");
3914 async {
3915 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3916 reload_perl;
3917 };
3282 } 3918 }
3283}; 3919};
3284 3920
3285unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
3286 3922
3288 3924
3289our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3291 3927
3292sub wait_for_tick { 3928sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3295 3930
3296 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3933 $signal->wait;
3299} 3934}
3300 3935
3301sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3304 3938
3305 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3941 $signal->wait;
3308} 3942}
3309 3943
3310 my $min = 1e6;#d# 3944sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3322 return; 3948 return;
3323 } 3949 }
3324 3950
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3328 3952
3329 0 && sync_job {#d# 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3330 for(1..10) {
3331 my $t = Event::time;
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3333 or die;
3334 3954
3335 $map->width (50); 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3336 $map->height (50); 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3337 $map->alloc; 3957 Coro::async_pool {
3338 $map->_load_objects ("/tmp/x.map", 1); 3958 $Coro::current->{desc} = "runtime saver";
3339 my $t = Event::time - $t; 3959 write_runtime_sync
3340 3960 or warn "ERROR: unable to write runtime file: $!";
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3961 };
3962 }
3351 3963
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3965 $sig->send;
3368 } 3966 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3967 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3968 $sig->send;
3371 } 3969 }
3372 3970
3373 $NOW = Event::time; 3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3973
3384 _post_tick; 3974 if (0) {
3385 3975 if ($NEXT_TICK) {
3386 3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3387 }, 3980 }
3388); 3981}
3389 3982
3390{ 3983{
3391 BDB::max_poll_time $TICK * 0.1; 3984 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3985
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3401 3987 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3988 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3989
3417 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3997
3420 cf::sync_job { 3998 cf::sync_job {
3421 eval { 3999 eval {
3422 BDB::db_env_open 4000 BDB::db_env_open
3423 $DB_ENV, 4001 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 4005 0666;
3428 4006
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 4008 };
3434 4009
3435 cf::cleanup "db_env_open(db): $@" if $@; 4010 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 4011 };
3437 } 4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
3438} 4023}
3439 4024
3440{ 4025{
4026 # configure IO::AIO
4027
3441 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 4030 undef $AnyEvent::AIO::WATCHER;
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 4031}
3454 4032
3455my $_log_backtrace; 4033my $_log_backtrace;
3456 4034
3457sub _log_backtrace { 4035sub _log_backtrace {
3460 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3461 4039
3462 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3465 async { 4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
3466 my @bt = fork_call { 4047 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 4051 or die "addr2line: $!";
3478 } 4059 }
3479 4060
3480 @funcs 4061 @funcs
3481 }; 4062 };
3482 4063
3483 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3484 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3485 --$_log_backtrace; 4067 --$_log_backtrace;
3486 }; 4068 };
3487 } else { 4069 } else {
3488 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3489 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3490 } 4072 }
3491} 4073}
3492 4074
3493# load additional modules 4075# load additional modules
3494use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3495 4078
3496END { cf::emergency_save } 4079END { cf::emergency_save }
3497 4080
34981 40811
3499 4082

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