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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.473 by root, Fri Jun 26 16:32:10 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
86 118
87our %CFG; 119our %CFG;
88 120
89our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 122our $RUNTIME;
123our $NOW;
91 124
92our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
95 128
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
159 199
160The raw value load value from the last tick. 200The raw value load value from the last tick.
161 201
162=item %cf::CFG 202=item %cf::CFG
163 203
164Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 205from wherever your confdir points to.
166 206
167=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
168 208
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 227 $msg .= "\n"
188 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
189 229
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 231
192 utf8::encode $msg;
193 LOG llevError, $msg; 232 LOG llevError, $msg;
194 }; 233 };
195} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
196 250
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 261for my $pkg (qw(
208 cf::global cf::attachable 262 cf::global cf::attachable
209 cf::object cf::object::player 263 cf::object cf::object::player
210 cf::client cf::player 264 cf::client cf::player
211 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
212 cf::map cf::party cf::region 267 cf::party cf::region
213)) { 268)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 270}
217 271
218$Event::DIED = sub { 272$EV::DIED = sub {
219 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
220}; 274};
221 275
222############################################################################# 276#############################################################################
223 277
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 301 $d
248 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
249} 303}
250 304
251=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
252 306
253Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
254 308
255=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
256 310
257Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
258 312
259=cut 313=cut
260 314
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 316
263sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
265 333
266=item cf::lock_wait $string 334=item cf::lock_wait $string
267 335
268Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
269 337
270=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
271 339
272Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
275returned. 343returned.
276 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
277Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
279 350
280=item $locked = cf::lock_active $string 351=item $locked = cf::lock_active $string
281 352
282Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
283 354
284=cut 355=cut
285 356
286our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
287 358
288sub lock_wait($) { 359sub lock_wait($) {
289 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 361}
297 362
298sub lock_acquire($) { 363sub lock_acquire($) {
299 my ($key) = @_; 364 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 365}
311 366
312sub lock_active($) { 367sub lock_active($) {
313 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 369}
317 370
318sub freeze_mainloop { 371sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
320 373
321 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 375}
323 }; 376
324 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
325 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
326} 390}
327 391
328=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
329 393
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 405our @SLOT_QUEUE;
342our $SLOT_QUEUE; 406our $SLOT_QUEUE;
343 407
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
346 my $signal = new Coro::Signal; 412 my $signal = new Coro::Signal;
347 413
348 while () { 414 while () {
349 next_job: 415 next_job:
350 my $avail = cf::till_tick; 416 my $avail = cf::till_tick;
358 } 424 }
359 } 425 }
360 } 426 }
361 427
362 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 431 $signal->wait;
366 } else { 432 } else {
367 Coro::schedule; 433 Coro::schedule;
368 } 434 }
369 } 435 }
370}; 436};
371 437
372sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
373 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
374 442
375 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
377 445
391 459
392BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
393 461
394=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
395 463
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 467acceptable.
400 468
401If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
407 475
408sub sync_job(&) { 476sub sync_job(&) {
409 my ($job) = @_; 477 my ($job) = @_;
410 478
411 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 480 my $time = EV::time;
413 481
414 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
416 484
417 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 486
419 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
420 488
421 my $busy = 1; 489 my $busy = 1;
422 my @res; 490 my @res;
423 491
424 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 494 @res = eval { $job->() };
426 warn $@ if $@; 495 warn $@ if $@;
427 undef $busy; 496 undef $busy;
428 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
429 498
430 while ($busy) { 499 while ($busy) {
431 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
432 } 504 }
505 }
433 506
434 $time = Event::time - $time; 507 my $time = EV::time - $time;
435 508
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
440 510
441 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
442 } else { 512 } else {
443 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
444 514
469=item fork_call { }, $args 539=item fork_call { }, $args
470 540
471Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
475 545
476=cut 546=cut
477 547
478sub fork_call(&@) { 548sub fork_call(&@) {
479 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
480 550
481 # we seemingly have to make a local copy of the whole thing, 551 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 552 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 553 # TODO: investigate and fix (likely this will be rather laborious)
484 554
485 my @res = Coro::Util::fork_eval { 555 my @res = Coro::Util::fork_eval {
486 reset_signals; 556 reset_signals;
487 &$cb 557 &$cb
488 }, @args; 558 }, @args;
489 559
490 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
491} 561}
492 562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
493=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
494 591
495Returns a single value from the environment database. 592Returns a single value from the environment database.
496 593
497=item cf::db_put $family => $key => $value 594=item cf::db_put $family => $key => $value
498 595
499Stores the given C<$value> in the family. It can currently store binary 596Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
502=cut 604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
503 622
504our $DB; 623our $DB;
505 624
506sub db_init { 625sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 626 cf::sync_job {
511 eval { 627 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 628 };
521} 629}
522 630
523sub db_get($$) { 631sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 632 my $key = "$_[0]/$_[1]";
525 633
575 if (1) { 683 if (1) {
576 $md5 = 684 $md5 =
577 join "\x00", 685 join "\x00",
578 $processversion, 686 $processversion,
579 map { 687 map {
580 Coro::cede; 688 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 690 } 0.. $#$src;
583 691
584 692
585 my $dbmd5 = db_get cache => "$id/md5"; 693 my $dbmd5 = db_get cache => "$id/md5";
623 731
624############################################################################# 732#############################################################################
625 733
626=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
627 735
628Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
631 739
632In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 742Deliantra).
635 743
636=over 4 744=over 4
637 745
638=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
639 747
683=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
684 792
685Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
687 795
688Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
690 798
691These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
692 800
693=over 4 801=over 4
921 } 1029 }
922 1030
923 0 1031 0
924} 1032}
925 1033
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1035
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1037
930Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
931 1039
937 1045
938=cut 1046=cut
939 1047
940############################################################################# 1048#############################################################################
941# object support 1049# object support
942#
943 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
944sub _can_merge { 1084sub _can_merge {
945 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
946 1086
947 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1088
951 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
952} 1091}
953 1092
954sub reattach { 1093sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1095 my ($obj) = @_;
957 1096
1097 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1099
960 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
961 1101
962 @$registry = (); 1102 @$registry = ();
963 1103
978cf::attachable->attach ( 1118cf::attachable->attach (
979 prio => -1000000, 1119 prio => -1000000,
980 on_instantiate => sub { 1120 on_instantiate => sub {
981 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
982 1122
983 $data = from_json $data; 1123 $data = decode_json $data;
984 1124
985 for (@$data) { 1125 for (@$data) {
986 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
987 1127
988 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1144sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
1006 1146
1007 sync_job { 1147 sync_job {
1008 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1011 1152
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1156 if ($cf::USE_FSYNC) {
1157 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1158 aio_fsync $fh;
1159 }
1016 close $fh; 1160 aio_close $fh;
1017 1161
1018 if (@$objs) { 1162 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1167 if ($cf::USE_FSYNC) {
1168 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1169 aio_fsync $fh;
1170 }
1024 close $fh; 1171 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1172 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1173 }
1027 } else { 1174 } else {
1028 aio_unlink "$filename.pst"; 1175 aio_unlink "$filename.pst";
1029 } 1176 }
1030 1177
1031 aio_rename "$filename~", $filename; 1178 aio_rename "$filename~", $filename;
1179
1180 $filename =~ s%/[^/]+$%%;
1181 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1182 } else {
1033 warn "FATAL: $filename~: $!\n"; 1183 warn "unable to save objects: $filename~: $!\n";
1034 } 1184 }
1035 } else { 1185 } else {
1036 aio_unlink $filename; 1186 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1187 aio_unlink "$filename.pst";
1038 } 1188 }
1039 } 1189 };
1040} 1190}
1041 1191
1042sub object_freezer_as_string { 1192sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1193 my ($rdata, $objs) = @_;
1044 1194
1056 or return; 1206 or return;
1057 1207
1058 unless (aio_stat "$filename.pst") { 1208 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1209 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1210 or return;
1211
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1212 my $st = eval { Coro::Storable::thaw $av };
1213 $av = $st->{objs};
1062 } 1214 }
1063 1215
1216 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1217 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1218 $decname, length $data, scalar @{$av || []};
1219
1066 return ($data, $av); 1220 ($data, $av)
1067} 1221}
1068 1222
1069=head2 COMMAND CALLBACKS 1223=head2 COMMAND CALLBACKS
1070 1224
1071=over 4 1225=over 4
1125 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
1126 1280
1127 $EXTICMD{$name} = $cb; 1281 $EXTICMD{$name} = $cb;
1128} 1282}
1129 1283
1284use File::Glob ();
1285
1130cf::player->attach ( 1286cf::player->attach (
1131 on_command => sub { 1287 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1288 my ($pl, $name, $params) = @_;
1133 1289
1134 my $cb = $COMMAND{$name} 1290 my $cb = $COMMAND{$name}
1166 1322
1167 cf::override; 1323 cf::override;
1168 }, 1324 },
1169); 1325);
1170 1326
1327# "readahead" all extensions
1328sub cache_extensions {
1329 my $grp = IO::AIO::aio_group;
1330
1331 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1332 for (grep /\.ext$/, @{$_[0]}) {
1333 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1334 }
1335 };
1336
1337 $grp
1338}
1339
1171sub load_extensions { 1340sub load_extensions {
1172 cf::sync_job { 1341 cf::sync_job {
1173 my %todo; 1342 my %todo;
1174 1343
1175 for my $path (<$LIBDIR/*.ext>) { 1344 for my $path (<$LIBDIR/*.ext>) {
1194 1363
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1364 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1365 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1366
1198 $ext{source} = 1367 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1368 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1369 . "#line 1 \"$path\"\n{\n"
1201 . $source 1370 . $source
1202 . "\n};\n1"; 1371 . "\n};\n1";
1203 1372
1204 $todo{$base} = \%ext; 1373 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1389 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1390 : "$v->{base}: extension inactive.\n";
1222 1391
1223 if (exists $v->{meta}{mandatory}) { 1392 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1393 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1394 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1395 }
1228 1396
1229 warn $msg; 1397 warn $msg;
1230 } 1398 }
1231 1399
1245 1413
1246=back 1414=back
1247 1415
1248=head2 CORE EXTENSIONS 1416=head2 CORE EXTENSIONS
1249 1417
1250Functions and methods that extend core crossfire objects. 1418Functions and methods that extend core deliantra objects.
1251 1419
1252=cut 1420=cut
1253 1421
1254package cf::player; 1422package cf::player;
1255 1423
1256use Coro::AIO; 1424use Coro::AIO;
1257 1425
1258=head3 cf::player 1426=head3 cf::player
1259 1427
1260=over 4 1428=over 4
1429
1430=item cf::player::num_playing
1431
1432Returns the official number of playing players, as per the Crossfire metaserver rules.
1433
1434=cut
1435
1436sub num_playing {
1437 scalar grep
1438 $_->ob->map
1439 && !$_->hidden
1440 && !$_->ob->flag (cf::FLAG_WIZ),
1441 cf::player::list
1442}
1261 1443
1262=item cf::player::find $login 1444=item cf::player::find $login
1263 1445
1264Returns the given player object, loading it if necessary (might block). 1446Returns the given player object, loading it if necessary (might block).
1265 1447
1284 1466
1285sub exists($) { 1467sub exists($) {
1286 my ($login) = @_; 1468 my ($login) = @_;
1287 1469
1288 $cf::PLAYER{$login} 1470 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1471 or !aio_stat path $login
1290} 1472}
1291 1473
1292sub find($) { 1474sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1475 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1476 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1483 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1484 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1485 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1486 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1487
1306 my $pl = load_pl path $login 1488 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1489 or return;
1490
1491 my $pl = cf::player::load_pl $f
1492 or return;
1493
1494 local $cf::PLAYER_LOADING{$login} = $pl;
1495 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1496 $cf::PLAYER{$login} = $pl
1309 } 1497 }
1310 } 1498 }
1311} 1499}
1312 1500
1321 return if $pl->{deny_save}; 1509 return if $pl->{deny_save};
1322 1510
1323 aio_mkdir playerdir $pl, 0770; 1511 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1512 $pl->{last_save} = $cf::RUNTIME;
1325 1513
1514 cf::get_slot 0.01;
1515
1326 $pl->save_pl ($path); 1516 $pl->save_pl ($path);
1327 Coro::cede; 1517 cf::cede_to_tick;
1328} 1518}
1329 1519
1330sub new($) { 1520sub new($) {
1331 my ($login) = @_; 1521 my ($login) = @_;
1332 1522
1361 my ($pl) = @_; 1551 my ($pl) = @_;
1362 1552
1363 my $name = $pl->ob->name; 1553 my $name = $pl->ob->name;
1364 1554
1365 $pl->{deny_save} = 1; 1555 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1556 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1557
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1558 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1559 $pl->deactivate;
1560 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1561 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1562 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1563 $pl->ns->destroy if $pl->ns;
1372 1564
1373 my $path = playerdir $pl; 1565 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1566 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1602 or return [];
1411 1603
1412 my @logins; 1604 my @logins;
1413 1605
1414 for my $login (@$dirs) { 1606 for my $login (@$dirs) {
1607 my $path = path $login;
1608
1609 # a .pst is a dead give-away for a valid player
1610 # if no pst file found, open and chekc for blocked users
1611 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1612 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1613 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1614 $buf !~ /^password -------------$/m or next; # official not-valid tag
1615 }
1418 1616
1419 utf8::decode $login; 1617 utf8::decode $login;
1420 push @logins, $login; 1618 push @logins, $login;
1421 } 1619 }
1422 1620
1449 } 1647 }
1450 1648
1451 \@paths 1649 \@paths
1452} 1650}
1453 1651
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1652=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1653
1456Expand crossfire pod fragments into protocol xml. 1654Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1655
1504=item $player->ext_reply ($msgid, @msg) 1656=item $player->ext_reply ($msgid, @msg)
1505 1657
1506Sends an ext reply to the player. 1658Sends an ext reply to the player.
1507 1659
1574our $MAX_RESET = 3600; 1726our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1727our $DEFAULT_RESET = 3000;
1576 1728
1577sub generate_random_map { 1729sub generate_random_map {
1578 my ($self, $rmp) = @_; 1730 my ($self, $rmp) = @_;
1731
1732 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1733
1579 # mit "rum" bekleckern, nicht 1734 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1735 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1736 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1737 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1738 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1860
1706# the temporary/swap location 1861# the temporary/swap location
1707sub save_path { 1862sub save_path {
1708 my ($self) = @_; 1863 my ($self) = @_;
1709 1864
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1866 "$TMPDIR/$path.map"
1712} 1867}
1713 1868
1714# the unique path, undef == no special unique path 1869# the unique path, undef == no special unique path
1715sub uniq_path { 1870sub uniq_path {
1716 my ($self) = @_; 1871 my ($self) = @_;
1717 1872
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1874 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1875}
1730 1876
1731sub decay_objects { 1877sub decay_objects {
1732 my ($self) = @_; 1878 my ($self) = @_;
1733 1879
1746 1892
1747sub load_header_from($) { 1893sub load_header_from($) {
1748 my ($self, $path) = @_; 1894 my ($self, $path) = @_;
1749 1895
1750 utf8::encode $path; 1896 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1898 or return;
1899
1900 $self->_load_header ($f)
1901 or return;
1902
1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1756 1905
1757 $self->{load_path} = $path; 1906 $self->{load_path} = $path;
1758 1907
1759 1 1908 1
1760} 1909}
1814sub find { 1963sub find {
1815 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1816 1965
1817 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1818 1967
1968 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1969 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1970
1821 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1972 my $map = new_from_path cf::map $path
1824 or return; 1973 or return;
1825 1974
1826 $map->{last_save} = $cf::RUNTIME; 1975 $map->{last_save} = $cf::RUNTIME;
1827 1976
1829 or return; 1978 or return;
1830 1979
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1980 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1981 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1982 #$cf::WAIT_FOR_TICK->wait;
1983 undef $guard2;
1984 undef $guard1;
1834 $map->reset; 1985 $map->reset;
1835 undef $guard;
1836 return find $path; 1986 return find $path;
1837 } 1987 }
1838 1988
1839 $cf::MAP{$path} = $map 1989 $cf::MAP{$path} = $map
1840 } 1990 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1999 local $self->{deny_reset} = 1; # loading can take a long time
1850 2000
1851 my $path = $self->{path}; 2001 my $path = $self->{path};
1852 2002
1853 { 2003 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2004 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2005
2006 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2007 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2008
1859 $self->in_memory (cf::MAP_LOADING); 2009 $self->in_memory (cf::MAP_LOADING);
1860 2010
1861 $self->alloc; 2011 $self->alloc;
1862 2012
1863 $self->pre_load; 2013 $self->pre_load;
1864 Coro::cede; 2014 cf::cede_to_tick;
1865 2015
2016 my $f = new_from_file cf::object::thawer $self->{load_path};
2017 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2018 $self->_load_objects ($f)
1867 or return; 2019 or return;
1868 2020
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2021 $self->post_load_original
1870 if delete $self->{load_original}; 2022 if delete $self->{load_original};
1871 2023
1872 if (my $uniq = $self->uniq_path) { 2024 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2025 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2026 unless (aio_stat $uniq) {
2027 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2028 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2029 $self->_load_objects ($f);
2030 $f->resolve_delayed_derefs;
2031 }
1877 } 2032 }
1878 } 2033 }
1879 2034
1880 Coro::cede; 2035 $f->resolve_delayed_derefs;
2036
2037 cf::cede_to_tick;
1881 # now do the right thing for maps 2038 # now do the right thing for maps
1882 $self->link_multipart_objects; 2039 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2040 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2041 unless $self->difficulty;
1885 Coro::cede; 2042 cf::cede_to_tick;
1886 2043
1887 unless ($self->{deny_activate}) { 2044 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2045 $self->decay_objects;
1889 $self->fix_auto_apply; 2046 $self->fix_auto_apply;
1890 $self->update_buttons; 2047 $self->update_buttons;
1891 Coro::cede; 2048 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 Coro::cede;
1894 $self->activate; 2049 $self->activate;
1895 } 2050 }
1896 2051
1897 $self->{last_save} = $cf::RUNTIME; 2052 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2053 $self->last_access ($cf::RUNTIME);
1899 2054
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2055 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2056 }
1902 2057
1903 $self->post_load; 2058 $self->post_load;
1904} 2059}
1905 2060
1963 my ($path, $origin, $load) = @_; 2118 my ($path, $origin, $load) = @_;
1964 2119
1965 $path = normalise $path, $origin && $origin->{path}; 2120 $path = normalise $path, $origin && $origin->{path};
1966 2121
1967 if (my $map = $cf::MAP{$path}) { 2122 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2123 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2124 }
1970 2125
1971 $MAP_PREFETCH{$path} |= $load; 2126 $MAP_PREFETCH{$path} |= $load;
1972 2127
1973 $MAP_PREFETCHER ||= cf::async { 2128 $MAP_PREFETCHER ||= cf::async {
2129 $Coro::current->{desc} = "map prefetcher";
2130
1974 while (%MAP_PREFETCH) { 2131 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2132 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2133 if (my $map = find $k) {
1977 $map->load if $v; 2134 $map->load if $v;
1978 } 2135 }
2004 return if $self->{deny_save}; 2161 return if $self->{deny_save};
2005 2162
2006 local $self->{last_access} = $self->last_access;#d# 2163 local $self->{last_access} = $self->last_access;#d#
2007 2164
2008 cf::async { 2165 cf::async {
2166 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2167 $_->contr->save for $self->players;
2010 }; 2168 };
2169
2170 cf::get_slot 0.02;
2011 2171
2012 if ($uniq) { 2172 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2173 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2174 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2175 } else {
2024 $self->save; 2184 $self->save;
2025 2185
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2186 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2187
2028 return if $self->players; 2188 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2189 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2190 return if $self->{deny_save};
2031 2191
2192 $self->in_memory (cf::MAP_SWAPPED);
2193
2194 $self->deactivate;
2195 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2196 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2197}
2035 2198
2036sub reset_at { 2199sub reset_at {
2037 my ($self) = @_; 2200 my ($self) = @_;
2038 2201
2070 if $uniq; 2233 if $uniq;
2071 } 2234 }
2072 2235
2073 delete $cf::MAP{$self->path}; 2236 delete $cf::MAP{$self->path};
2074 2237
2238 $self->deactivate;
2239 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2240 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2241
2079 $self->unlink_save; 2242 $self->unlink_save;
2080 $self->destroy; 2243 $self->destroy;
2081} 2244}
2082 2245
2083my $nuke_counter = "aaaa"; 2246my $nuke_counter = "aaaa";
2084 2247
2085sub nuke { 2248sub nuke {
2086 my ($self) = @_; 2249 my ($self) = @_;
2087 2250
2251 {
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2088 delete $cf::MAP{$self->path}; 2254 delete $cf::MAP{$self->path};
2089 2255
2090 $self->unlink_save; 2256 $self->unlink_save;
2091 2257
2092 bless $self, "cf::map"; 2258 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2259 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2260 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2261 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2262 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2263
2098 $cf::MAP{$self->path} = $self; 2264 $cf::MAP{$self->path} = $self;
2265 }
2099 2266
2100 $self->reset; # polite request, might not happen 2267 $self->reset; # polite request, might not happen
2101} 2268}
2102 2269
2103=item $maps = cf::map::tmp_maps 2270=item $maps = cf::map::tmp_maps
2145 2312
2146sub unique_maps() { 2313sub unique_maps() {
2147 [ 2314 [
2148 map { 2315 map {
2149 utf8::decode $_; 2316 utf8::decode $_;
2150 /\.map$/ 2317 s/\.map$//; # TODO future compatibility hack
2318 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2319 ? ()
2151 ? normalise $_ 2320 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2321 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2322 ]
2155} 2323}
2156 2324
2157package cf;
2158
2159=back 2325=back
2160 2326
2161=head3 cf::object 2327=head3 cf::object
2162 2328
2163=cut 2329=cut
2166 2332
2167=over 4 2333=over 4
2168 2334
2169=item $ob->inv_recursive 2335=item $ob->inv_recursive
2170 2336
2171Returns the inventory of the object _and_ their inventories, recursively. 2337Returns the inventory of the object I<and> their inventories, recursively,
2338but I<not> the object itself.
2172 2339
2173=cut 2340=cut
2174 2341
2175sub inv_recursive_; 2342sub inv_recursive_;
2176sub inv_recursive_ { 2343sub inv_recursive_ {
2179 2346
2180sub inv_recursive { 2347sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2348 inv_recursive_ inv $_[0]
2182} 2349}
2183 2350
2351=item $ref = $ob->ref
2352
2353Creates and returns a persistent reference to an object that can be stored as a string.
2354
2355=item $ob = cf::object::deref ($refstring)
2356
2357returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2358even if the object actually exists. May block.
2359
2360=cut
2361
2362sub deref {
2363 my ($ref) = @_;
2364
2365 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2366 my ($uuid, $name) = ($1, $2);
2367 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2368 or return;
2369 $pl->ob->uuid eq $uuid
2370 or return;
2371
2372 $pl->ob
2373 } else {
2374 warn "$ref: cannot resolve object reference\n";
2375 undef
2376 }
2377}
2378
2184package cf; 2379package cf;
2185 2380
2186=back 2381=back
2187 2382
2188=head3 cf::object::player 2383=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2389Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2390can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2391dialogue with the given NPC character.
2197 2392
2198=cut 2393=cut
2394
2395our $SAY_CHANNEL = {
2396 id => "say",
2397 title => "Map",
2398 reply => "say ",
2399 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2400};
2401
2402our $CHAT_CHANNEL = {
2403 id => "chat",
2404 title => "Chat",
2405 reply => "chat ",
2406 tooltip => "Player chat and shouts, global to the server.",
2407};
2199 2408
2200# rough implementation of a future "reply" method that works 2409# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2410# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2411#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2412sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2424 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2425 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2426
2218 } else { 2427 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2428 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2429 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2430 }
2222 } 2431 }
2223} 2432}
2224 2433
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2434=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2459
2251=item $player_object->enter_link 2460=item $player_object->enter_link
2252 2461
2253Freezes the player and moves him/her to a special map (C<{link}>). 2462Freezes the player and moves him/her to a special map (C<{link}>).
2254 2463
2255The player should be reasonably safe there for short amounts of time. You 2464The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2465for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2466though, as the palyer cannot control the character while it is on the link
2467map.
2257 2468
2258Will never block. 2469Will never block.
2259 2470
2260=item $player_object->leave_link ($map, $x, $y) 2471=item $player_object->leave_link ($map, $x, $y)
2261 2472
2319 2530
2320 $map->load; 2531 $map->load;
2321 $map->load_neighbours; 2532 $map->load_neighbours;
2322 2533
2323 return unless $self->contr->active; 2534 return unless $self->contr->active;
2535 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2324 $self->activate_recursive; 2536 $self->activate_recursive;
2325 2537
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2538 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2539 $self->enter_map ($map, $x, $y);
2328} 2540}
2333her, loading and preparing them map, calling the provided $check callback 2545her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2546that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2547the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2548be called at the end of this process.
2337 2549
2550Note that $check will be called with a potentially non-loaded map, so if
2551it needs a loaded map it has to call C<< ->load >>.
2552
2338=cut 2553=cut
2339 2554
2340our $GOTOGEN; 2555our $GOTOGEN;
2341 2556
2342sub cf::object::player::goto { 2557sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2561 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2562
2348 $self->enter_link; 2563 $self->enter_link;
2349 2564
2350 (async { 2565 (async {
2566 $Coro::current->{desc} = "player::goto $path $x $y";
2567
2568 # *tag paths override both path and x|y
2569 if ($path =~ /^\*(.*)$/) {
2570 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2571 my $ob = $obs[rand @obs];
2572
2573 # see if we actually can go there
2574 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2575 $ob = $obs[rand @obs];
2576 } else {
2577 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
2579 # else put us there anyways for now #d#
2580
2581 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2582 } else {
2583 ($path, $x, $y) = (undef, undef, undef);
2584 }
2585 }
2586
2351 my $map = eval { 2587 my $map = eval {
2352 my $map = cf::map::find $path; 2588 my $map = defined $path ? cf::map::find $path : undef;
2353 2589
2354 if ($map) { 2590 if ($map) {
2355 $map = $map->customise_for ($self); 2591 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2592 $map = $check->($map) if $check && $map;
2357 } else { 2593 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2594 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2595 }
2360 2596
2361 $map 2597 $map
2362 }; 2598 };
2363 2599
2399} 2635}
2400 2636
2401sub prepare_random_map { 2637sub prepare_random_map {
2402 my ($exit) = @_; 2638 my ($exit) = @_;
2403 2639
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2640 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2641 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2642 # that depends on the exit object
2409 2643
2410 my $rmp = parse_random_map_params $exit->msg; 2644 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2646 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2647 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2648 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2649 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2650 $rmp->{origin_y} = $exit->y;
2651
2652 $exit->map->touch;
2417 } 2653 }
2418 2654
2419 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
2420 2656
2421 my $data = cf::to_json $rmp; 2657 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2659 my $meta = "$RANDOMDIR/$md5.meta";
2424 2660
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2663 undef $fh;
2428 aio_rename "$meta~", $meta; 2664 aio_rename "$meta~", $meta;
2429 2665
2666 my $slaying = "?random/$md5";
2667
2668 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2669 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2670 $exit->msg (undef);
2671 }
2432 } 2672 }
2433} 2673}
2434 2674
2435sub cf::object::player::enter_exit { 2675sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2676 my ($self, $exit) = @_;
2437 2677
2438 return unless $self->type == cf::PLAYER; 2678 return unless $self->type == cf::PLAYER;
2439 2679
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2680 $self->enter_link;
2452 2681
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2682 (async {
2458 $self->deactivate_recursive; # just to be sure 2683 $Coro::current->{desc} = "enter_exit";
2684
2459 unless (eval { 2685 unless (eval {
2686 $self->deactivate_recursive; # just to be sure
2687
2688 # random map handling
2689 {
2690 my $guard = cf::lock_acquire "exit_prepare:$exit";
2691
2692 prepare_random_map $exit
2693 if $exit->slaying eq "/!";
2694 }
2695
2696 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2697 my $x = $exit->stats->hp;
2698 my $y = $exit->stats->sp;
2699
2460 $self->goto ($slaying, $hp, $sp); 2700 $self->goto ($map, $x, $y);
2461 2701
2702 # if exit is damned, update players death & WoR home-position
2703 $self->contr->savebed ($map, $x, $y)
2704 if $exit->flag (cf::FLAG_DAMNED);
2705
2462 1; 2706 1
2463 }) { 2707 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2708 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2709 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2710 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2711 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2712
2469 warn "ERROR in enter_exit: $@"; 2713 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2741the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2742the message unless the client supports the msg packet.
2499 2743
2500=cut 2744=cut
2501 2745
2746# non-persistent channels (usually the info channel)
2747our %CHANNEL = (
2748 "c/identify" => {
2749 id => "infobox",
2750 title => "Identify",
2751 reply => undef,
2752 tooltip => "Items recently identified",
2753 },
2754 "c/examine" => {
2755 id => "infobox",
2756 title => "Examine",
2757 reply => undef,
2758 tooltip => "Signs and other items you examined",
2759 },
2760 "c/book" => {
2761 id => "infobox",
2762 title => "Book",
2763 reply => undef,
2764 tooltip => "The contents of a note or book",
2765 },
2766 "c/lookat" => {
2767 id => "infobox",
2768 title => "Look",
2769 reply => undef,
2770 tooltip => "What you saw there",
2771 },
2772 "c/who" => {
2773 id => "infobox",
2774 title => "Players",
2775 reply => undef,
2776 tooltip => "Shows players who are currently online",
2777 },
2778 "c/body" => {
2779 id => "infobox",
2780 title => "Body Parts",
2781 reply => undef,
2782 tooltip => "Shows which body parts you posess and are available",
2783 },
2784 "c/statistics" => {
2785 id => "infobox",
2786 title => "Statistics",
2787 reply => undef,
2788 tooltip => "Shows your primary statistics",
2789 },
2790 "c/skills" => {
2791 id => "infobox",
2792 title => "Skills",
2793 reply => undef,
2794 tooltip => "Shows your experience per skill and item power",
2795 },
2796 "c/shopitems" => {
2797 id => "infobox",
2798 title => "Shop Items",
2799 reply => undef,
2800 tooltip => "Shows the items currently for sale in this shop",
2801 },
2802 "c/resistances" => {
2803 id => "infobox",
2804 title => "Resistances",
2805 reply => undef,
2806 tooltip => "Shows your resistances",
2807 },
2808 "c/pets" => {
2809 id => "infobox",
2810 title => "Pets",
2811 reply => undef,
2812 tooltip => "Shows information abotu your pets/a specific pet",
2813 },
2814 "c/perceiveself" => {
2815 id => "infobox",
2816 title => "Perceive Self",
2817 reply => undef,
2818 tooltip => "You gained detailed knowledge about yourself",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 "c/death" => {
2839 id => "death",
2840 title => "Death",
2841 reply => undef,
2842 tooltip => "Reason for and more info about your most recent death",
2843 },
2844 "c/say" => $SAY_CHANNEL,
2845 "c/chat" => $CHAT_CHANNEL,
2846);
2847
2502sub cf::client::send_msg { 2848sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2849 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2850
2505 $msg = $self->pl->expand_cfpod ($msg); 2851 $msg = $self->pl->expand_cfpod ($msg)
2852 unless $color & cf::NDI_VERBATIM;
2506 2853
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2854 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2855
2856 # check predefined channels, for the benefit of C
2857 if ($CHANNEL{$channel}) {
2858 $channel = $CHANNEL{$channel};
2859
2860 $self->ext_msg (channel_info => $channel);
2861 $channel = $channel->{id};
2862
2509 if (ref $channel) { 2863 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2864 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2865 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2866 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2867 $self->ext_msg (channel_info => $channel);
2514 } 2868 }
2516 $channel = $channel->{id}; 2870 $channel = $channel->{id};
2517 } 2871 }
2518 2872
2519 return unless @extra || length $msg; 2873 return unless @extra || length $msg;
2520 2874
2521 if ($self->can_msg) {
2522 # default colour, mask it out 2875 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2877 if $color & cf::NDI_DEF;
2525 2878
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2879 my $pkt = "msg "
2880 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2881 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 2882 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 2883
2540 $color &= cf::NDI_COLOR_MASK; 2884 # try lzf for large packets
2885 $pkt = "lzf " . Compress::LZF::compress $pkt
2886 if 1024 <= length $pkt and $self->{can_lzf};
2541 2887
2542 utf8::encode $msg; 2888 # split very large packets
2543 2889 if (8192 < length $pkt and $self->{can_lzf}) {
2544 if (0 && $msg =~ /\[/) { 2890 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2545 # COMMAND/INFO 2891 $pkt = "frag";
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 } 2892 }
2893
2894 $self->send_packet ($pkt);
2553} 2895}
2554 2896
2555=item $client->ext_msg ($type, @msg) 2897=item $client->ext_msg ($type, @msg)
2556 2898
2557Sends an ext event to the client. 2899Sends an ext event to the client.
2730=pod 3072=pod
2731 3073
2732The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2733 3075
2734 cf::object 3076 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3077 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
3079 value
2737 3080
2738 cf::object::player 3081 cf::object::player
2739 player 3082 player
2740 3083
2741 cf::player 3084 cf::player
2746 3089
2747=cut 3090=cut
2748 3091
2749for ( 3092for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3093 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3094 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3095 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3096 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3097 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3098 ["cf::map" => qw(trigger)],
2756) { 3099) {
2757 no strict 'refs'; 3100 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3101 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3102 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 my ($code, %vars) = @_; 3119 my ($code, %vars) = @_;
2777 3120
2778 my $qcode = $code; 3121 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3122 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3123 $qcode =~ s/\n/\\n/g;
3124
3125 %vars = (_dummy => 0) unless %vars;
2781 3126
2782 local $_; 3127 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars; 3128 local @safe::cf::_safe_eval_args = values %vars;
2784 3129
2785 my $eval = 3130 my $eval =
2833# the server's init and main functions 3178# the server's init and main functions
2834 3179
2835sub load_facedata($) { 3180sub load_facedata($) {
2836 my ($path) = @_; 3181 my ($path) = @_;
2837 3182
3183 # HACK to clear player env face cache, we need some signal framework
3184 # for this (global event?)
3185 %ext::player_env::MUSIC_FACE_CACHE = ();
3186
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3188
2840 warn "loading facedata from $path\n"; 3189 warn "loading facedata from $path\n";
2841 3190
2842 my $facedata; 3191 my $facedata;
2858 { 3207 {
2859 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
2860 3209
2861 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
2863 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3217
2868 cf::cede_to_tick; 3218 cf::cede_to_tick;
2869 } 3219 }
2870 3220
2871 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
2873 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
2874 or next; 3225 or next;
3226
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3230 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3249 {
2898 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
2901 3253
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3257 my $data;
2907 3258
2908 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
2909 # prepend meta info 3260 # prepend meta info
2910 3261
2911 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
2912 name => $name, 3263 name => $name,
2913 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
2914 }); 3265 });
2915 3266
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
2917 } else { 3274 } else {
2918 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
2919 } 3276 }
2920 3277
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3278 cf::cede_to_tick;
2925 } 3279 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3283
2946 1 3284 1
2947} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
2948 3306
2949register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
2951 3309
2952 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
2954 } 3312 }
2955}; 3313};
2956 3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
2957sub reload_regions { 3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
2958 load_resource_file "$MAPDIR/regions" 3330 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3331 or die "unable to load regions file\n";
2960 3332
2961 for (cf::region::list) { 3333 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3334 $_->{match} = qr/$_->{match}/
2970} 3342}
2971 3343
2972sub reload_archetypes { 3344sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3347}
2981 3348
2982sub reload_treasures { 3349sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
2985} 3352}
2986 3353
2987sub reload_resources { 3354sub reload_resources {
2988 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
2989 3356
3357 reload_facedata;
3358 reload_archetypes;
2990 reload_regions; 3359 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3360 reload_treasures;
2995 3361
2996 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001} 3363}
3002 3364
3003sub reload_config { 3365sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3367 or return;
3006 3368
3007 local $/; 3369 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3009 3371
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3373
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3381 };
3020 warn $@ if $@; 3382 warn $@ if $@;
3021 } 3383 }
3022} 3384}
3023 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3024sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419
3025 # we must not ever block the main coroutine 3420 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3421 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3422 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3423 (async {
3029 Event::one_event; 3424 $Coro::current->{desc} = "IDLE BUG HANDLER";
3425 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3426 })->prio (Coro::PRIO_MAX);
3031 }; 3427 };
3032 3428
3429 evthread_start IO::AIO::poll_fileno;
3430
3431 cf::sync_job {
3432 reload_resources;
3033 reload_config; 3433 reload_config;
3034 db_init; 3434 db_init;
3435
3436 cf::load_settings;
3437 cf::load_materials;
3438 cf::init_uuid;
3439 cf::init_signals;
3440 cf::init_commands;
3441 cf::init_skills;
3442
3443 cf::init_beforeplay;
3444
3445 atomic;
3446
3035 load_extensions; 3447 load_extensions;
3036 3448
3037 $TICK_WATCHER->start; 3449 utime time, time, $RUNTIMEFILE;
3450
3451 # no (long-running) fork's whatsoever before this point(!)
3452 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3453
3454 (pop @POST_INIT)->(0) while @POST_INIT;
3455 };
3456
3038 Event::loop; 3457 EV::loop;
3039} 3458}
3040 3459
3041############################################################################# 3460#############################################################################
3042# initialisation and cleanup 3461# initialisation and cleanup
3043 3462
3044# install some emergency cleanup handlers 3463# install some emergency cleanup handlers
3045BEGIN { 3464BEGIN {
3465 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3466 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3467 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3468 cf::cleanup "SIG$signal";
3054 },
3055 ); 3469 };
3056 } 3470 }
3057} 3471}
3058 3472
3059sub write_runtime { 3473sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3474 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3475 # the fsync below can take a very very long time.
3064 3476
3065 IO::AIO::aio_utime $runtime, undef, undef; 3477 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3478
3067 my $guard = cf::lock_acquire "write_runtime"; 3479 my $guard = cf::lock_acquire "write_runtime";
3068 3480
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3481 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3482 or return;
3071 3483
3072 my $value = $cf::RUNTIME + 90 + 10; 3484 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3485 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3486 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3496 aio_utime $fh, undef, undef;
3085 3497
3086 close $fh 3498 close $fh
3087 or return; 3499 or return;
3088 3500
3089 aio_rename "$runtime~", $runtime 3501 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3502 and return;
3091 3503
3092 warn "runtime file written.\n"; 3504 warn "runtime file written.\n";
3093 3505
3094 1 3506 1
3507}
3508
3509our $uuid_lock;
3510our $uuid_skip;
3511
3512sub write_uuid_sync($) {
3513 $uuid_skip ||= $_[0];
3514
3515 return if $uuid_lock;
3516 local $uuid_lock = 1;
3517
3518 my $uuid = "$LOCALDIR/uuid";
3519
3520 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3521 or return;
3522
3523 my $value = uuid_seq uuid_cur;
3524
3525 unless ($value) {
3526 warn "cowardly refusing to write zero uuid value!\n";
3527 return;
3528 }
3529
3530 my $value = uuid_str $value + $uuid_skip;
3531 $uuid_skip = 0;
3532
3533 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3534 and return;
3535
3536 # always fsync - this file is important
3537 aio_fsync $fh
3538 and return;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$uuid~", $uuid
3544 and return;
3545
3546 warn "uuid file written ($value).\n";
3547
3548 1
3549
3550}
3551
3552sub write_uuid($$) {
3553 my ($skip, $sync) = @_;
3554
3555 $sync ? write_uuid_sync $skip
3556 : async { write_uuid_sync $skip };
3095} 3557}
3096 3558
3097sub emergency_save() { 3559sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3560 my $freeze_guard = cf::freeze_mainloop;
3099 3561
3100 warn "enter emergency perl save\n"; 3562 warn "emergency_perl_save: enter\n";
3101 3563
3102 cf::sync_job { 3564 cf::sync_job {
3565 # this is a trade-off: we want to be very quick here, so
3566 # save all maps without fsync, and later call a global sync
3567 # (which in turn might be very very slow)
3568 local $USE_FSYNC = 0;
3569
3103 # use a peculiar iteration method to avoid tripping on perl 3570 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3571 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3572 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3573 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3574 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3575 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3576 $pl->valid or next;
3577 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3578 $pl->save;
3111 } 3579 }
3112 warn "end emergency player save\n"; 3580 warn "emergency_perl_save: end player save\n";
3113 3581
3114 warn "begin emergency map save\n"; 3582 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3583 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3584 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3585 $map->valid or next;
3118 $map->save; 3586 $map->save;
3119 } 3587 }
3120 warn "end emergency map save\n"; 3588 warn "emergency_perl_save: end map save\n";
3121 3589
3122 warn "begin emergency database checkpoint\n"; 3590 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3591 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3592 warn "emergency_perl_save: end database checkpoint\n";
3593
3594 warn "emergency_perl_save: begin write uuid\n";
3595 write_uuid_sync 1;
3596 warn "emergency_perl_save: end write uuid\n";
3125 }; 3597 };
3126 3598
3599 warn "emergency_perl_save: starting sync()\n";
3600 IO::AIO::aio_sync sub {
3601 warn "emergency_perl_save: finished sync()\n";
3602 };
3603
3127 warn "leave emergency perl save\n"; 3604 warn "emergency_perl_save: leave\n";
3128} 3605}
3129 3606
3130sub post_cleanup { 3607sub post_cleanup {
3131 my ($make_core) = @_; 3608 my ($make_core) = @_;
3132 3609
3133 warn Carp::longmess "post_cleanup backtrace" 3610 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3611 if $make_core;
3612
3613 my $fh = pidfile;
3614 unlink $PIDFILE if <$fh> == $$;
3615}
3616
3617# a safer delete_package, copied from Symbol
3618sub clear_package($) {
3619 my $pkg = shift;
3620
3621 # expand to full symbol table name if needed
3622 unless ($pkg =~ /^main::.*::$/) {
3623 $pkg = "main$pkg" if $pkg =~ /^::/;
3624 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3625 $pkg .= '::' unless $pkg =~ /::$/;
3626 }
3627
3628 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3629 my $stem_symtab = *{$stem}{HASH};
3630
3631 defined $stem_symtab and exists $stem_symtab->{$leaf}
3632 or return;
3633
3634 # clear all symbols
3635 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3636 for my $name (keys %$leaf_symtab) {
3637 _gv_clear *{"$pkg$name"};
3638# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3639 }
3640 warn "cleared package $pkg\n";#d#
3135} 3641}
3136 3642
3137sub do_reload_perl() { 3643sub do_reload_perl() {
3138 # can/must only be called in main 3644 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3645 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3646 warn "can only reload from main coroutine";
3141 return; 3647 return;
3142 } 3648 }
3143 3649
3650 return if $RELOAD++;
3651
3652 my $t1 = EV::time;
3653
3654 while ($RELOAD) {
3144 warn "reloading..."; 3655 warn "reloading...";
3145 3656
3146 warn "entering sync_job"; 3657 warn "entering sync_job";
3147 3658
3148 cf::sync_job { 3659 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3660 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3661 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3662 cf::write_runtime_sync; # external watchdog should not bark
3152 3663
3153 warn "syncing database to disk"; 3664 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3665 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3666
3156 # if anything goes wrong in here, we should simply crash as we already saved 3667 # if anything goes wrong in here, we should simply crash as we already saved
3157 3668
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3669 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3670 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3671 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3672 }
3195 3673
3196 warn "... nuking $pkg"; 3674 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3675 $_->cancel for values %EXT_CORO;
3198 } 3676 %EXT_CORO = ();
3199 3677
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3678 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3679 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3680
3681 warn "removing ext/exti commands";
3682 %EXTCMD = ();
3683 %EXTICMD = ();
3684
3685 warn "unloading/nuking all extensions";
3686 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3687 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3688
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3689 if (my $cb = $pkg->can ("unload")) {
3690 eval {
3211 $cb->(); 3691 $cb->($pkg);
3692 1
3693 } or warn "$pkg unloaded, but with errors: $@";
3694 }
3695
3696 warn "... clearing $pkg";
3697 clear_package $pkg;
3212 } 3698 }
3213 3699
3214 Symbol::delete_package $k; 3700 warn "unloading all perl modules loaded from $LIBDIR";
3701 while (my ($k, $v) = each %INC) {
3702 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3703
3704 warn "... unloading $k";
3705 delete $INC{$k};
3706
3707 $k =~ s/\.pm$//;
3708 $k =~ s/\//::/g;
3709
3710 if (my $cb = $k->can ("unload_module")) {
3711 $cb->();
3712 }
3713
3714 clear_package $k;
3215 } 3715 }
3216 3716
3217 warn "getting rid of safe::, as good as possible"; 3717 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3718 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3719 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3720
3221 warn "unloading cf.pm \"a bit\""; 3721 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3722 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3723 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3724
3225 # don't, removes xs symbols, too, 3725 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3726 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3727 #clear_package __PACKAGE__;
3228 3728
3229 warn "unload completed, starting to reload now"; 3729 warn "unload completed, starting to reload now";
3230 3730
3231 warn "reloading cf.pm"; 3731 warn "reloading cf.pm";
3232 require cf; 3732 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3733 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3734
3235 warn "loading config and database again"; 3735 warn "loading config and database again";
3236 cf::reload_config; 3736 cf::reload_config;
3237 3737
3238 warn "loading extensions"; 3738 warn "loading extensions";
3239 cf::load_extensions; 3739 cf::load_extensions;
3240 3740
3741 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3742 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3743 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3744 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3745 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3746 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3747 reattach $_ for values %PLAYER;
3748 }
3247 3749
3750 warn "running post_init jobs";
3751 (pop @POST_INIT)->(1) while @POST_INIT;
3752
3248 warn "leaving sync_job"; 3753 warn "leaving sync_job";
3249 3754
3250 1 3755 1
3251 } or do { 3756 } or do {
3252 warn $@; 3757 warn $@;
3253 warn "error while reloading, exiting."; 3758 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3759 };
3256 3760
3257 warn "reloaded"; 3761 warn "reloaded";
3762 --$RELOAD;
3763 }
3764
3765 $t1 = EV::time - $t1;
3766 warn "reload completed in ${t1}s\n";
3258}; 3767};
3259 3768
3260our $RELOAD_WATCHER; # used only during reload 3769our $RELOAD_WATCHER; # used only during reload
3261 3770
3262sub reload_perl() { 3771sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3772 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3773 # coro crashes during coro_state_free->destroy here.
3265 3774
3266 $RELOAD_WATCHER ||= Event->timer ( 3775 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3776 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3777
3269 data => WF_AUTOCANCEL, 3778 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3779 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3780 undef $RELOAD_WATCHER;
3273 }, 3781 };
3274 ); 3782 };
3275} 3783}
3276 3784
3277register_command "reload" => sub { 3785register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3786 my ($who, $arg) = @_;
3279 3787
3280 if ($who->flag (FLAG_WIZ)) { 3788 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3789 $who->message ("reloading server.");
3790 async {
3791 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3792 reload_perl;
3793 };
3283 } 3794 }
3284}; 3795};
3285 3796
3286unshift @INC, $LIBDIR; 3797unshift @INC, $LIBDIR;
3287 3798
3289 3800
3290our @WAIT_FOR_TICK; 3801our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3802our @WAIT_FOR_TICK_BEGIN;
3292 3803
3293sub wait_for_tick { 3804sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3805 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3806
3297 my $signal = new Coro::Signal; 3807 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3808 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3809 $signal->wait;
3300} 3810}
3301 3811
3302sub wait_for_tick_begin { 3812sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3813 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3814
3306 my $signal = new Coro::Signal; 3815 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3816 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3817 $signal->wait;
3309} 3818}
3310 3819
3311 my $min = 1e6;#d# 3820sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3821 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3823 unless ++$bug_warning > 10;
3323 return; 3824 return;
3324 } 3825 }
3325 3826
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3827 cf::server_tick; # one server iteration
3329 3828
3330 0 && sync_job {#d# 3829 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3830 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3831 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3832 $Coro::current->{desc} = "runtime saver";
3334 or die; 3833 write_runtime_sync
3335 3834 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3835 };
3836 }
3352 3837
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3838 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3839 $sig->send;
3369 } 3840 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3841 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3842 $sig->send;
3372 } 3843 }
3373 3844
3374 $NOW = Event::time; 3845 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3846 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3847
3385 _post_tick; 3848 if (0) {
3386 3849 if ($NEXT_TICK) {
3387 3850 my $jitter = $TICK_START - $NEXT_TICK;
3851 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3852 warn "jitter $JITTER\n";#d#
3853 }
3388 }, 3854 }
3389); 3855}
3390 3856
3391{ 3857{
3392 BDB::max_poll_time $TICK * 0.1; 3858 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3859
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3860 BDB::min_parallel 8;
3402 3861 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3862 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3863
3418 unless ($DB_ENV) { 3864 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3865 $DB_ENV = BDB::db_env_create;
3866 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3867 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3868 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3869 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3870 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3871
3421 cf::sync_job { 3872 cf::sync_job {
3422 eval { 3873 eval {
3423 BDB::db_env_open 3874 BDB::db_env_open
3424 $DB_ENV, 3875 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3879 0666;
3429 3880
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3881 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3882 };
3435 3883
3436 cf::cleanup "db_env_open(db): $@" if $@; 3884 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3885 };
3438 } 3886 }
3887
3888 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3889 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3890 };
3891 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3892 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3893 };
3894 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3895 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3896 };
3439} 3897}
3440 3898
3441{ 3899{
3900 # configure IO::AIO
3901
3442 IO::AIO::min_parallel 8; 3902 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3903 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3904 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3905}
3455 3906
3456my $_log_backtrace; 3907my $_log_backtrace;
3457 3908
3458sub _log_backtrace { 3909sub _log_backtrace {
3461 $msg =~ s/\n//; 3912 $msg =~ s/\n//;
3462 3913
3463 # limit the # of concurrent backtraces 3914 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3915 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3916 ++$_log_backtrace;
3917 my $perl_bt = Carp::longmess $msg;
3466 async { 3918 async {
3919 $Coro::current->{desc} = "abt $msg";
3920
3467 my @bt = fork_call { 3921 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3922 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3923 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3924 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3925 or die "addr2line: $!";
3479 } 3933 }
3480 3934
3481 @funcs 3935 @funcs
3482 }; 3936 };
3483 3937
3484 LOG llevInfo, "[ABT] $msg\n"; 3938 LOG llevInfo, "[ABT] $perl_bt\n";
3939 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3940 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3941 --$_log_backtrace;
3487 }; 3942 };
3488 } else { 3943 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3944 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 3945 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 3946 }
3492} 3947}
3493 3948
3494# load additional modules 3949# load additional modules
3495use cf::pod; 3950require "cf/$_.pm" for @EXTRA_MODULES;
3496 3951
3497END { cf::emergency_save } 3952END { cf::emergency_save }
3498 3953
34991 39541
3500 3955

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