ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.475 by root, Tue Jul 21 06:17:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 117our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
86 121
87our %CFG; 122our %CFG;
88 123
89our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 125our $RUNTIME;
126our $NOW;
91 127
92our %PLAYER; # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 129our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
95 131
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
159 203
160The raw value load value from the last tick. 204The raw value load value from the last tick.
161 205
162=item %cf::CFG 206=item %cf::CFG
163 207
164Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 209from wherever your confdir points to.
166 210
167=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
168 212
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 231 $msg .= "\n"
188 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
189 233
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 235
192 utf8::encode $msg;
193 LOG llevError, $msg; 236 LOG llevError, $msg;
194 }; 237 };
195} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
196 254
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 265for my $pkg (qw(
208 cf::global cf::attachable 266 cf::global cf::attachable
209 cf::object cf::object::player 267 cf::object cf::object::player
210 cf::client cf::player 268 cf::client cf::player
211 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
212 cf::map cf::party cf::region 271 cf::party cf::region
213)) { 272)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 274}
217 275
218$Event::DIED = sub { 276$EV::DIED = sub {
219 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
220}; 278};
221 279
222############################################################################# 280#############################################################################
223 281
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 305 $d
248 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
249} 307}
250 308
251=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
252 310
253Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
254 312
255=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
256 314
257Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
258 316
259=cut 317=cut
260 318
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 320
263sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
265 337
266=item cf::lock_wait $string 338=item cf::lock_wait $string
267 339
268Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
269 341
270=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
271 343
272Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
275returned. 347returned.
276 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
277Lock names should begin with a unique identifier (for example, cf::map::find 352Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 353uses map_find and cf::map::load uses map_load).
279 354
280=item $locked = cf::lock_active $string 355=item $locked = cf::lock_active $string
281 356
282Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
283 358
284=cut 359=cut
285 360
286our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
287 362
288sub lock_wait($) { 363sub lock_wait($) {
289 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 365}
297 366
298sub lock_acquire($) { 367sub lock_acquire($) {
299 my ($key) = @_; 368 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 369}
311 370
312sub lock_active($) { 371sub lock_active($) {
313 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 373}
317 374
318sub freeze_mainloop { 375sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
320 377
321 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 379}
323 }; 380
324 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
325 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
326} 394}
327 395
328=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
329 397
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 409our @SLOT_QUEUE;
342our $SLOT_QUEUE; 410our $SLOT_QUEUE;
343 411
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
346 my $signal = new Coro::Signal; 416 my $signal = new Coro::Signal;
347 417
348 while () { 418 while () {
349 next_job: 419 next_job:
350 my $avail = cf::till_tick; 420 my $avail = cf::till_tick;
358 } 428 }
359 } 429 }
360 } 430 }
361 431
362 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 435 $signal->wait;
366 } else { 436 } else {
367 Coro::schedule; 437 Coro::schedule;
368 } 438 }
369 } 439 }
370}; 440};
371 441
372sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
373 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
374 446
375 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
377 449
391 463
392BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
393 465
394=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
395 467
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 471acceptable.
400 472
401If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
407 479
408sub sync_job(&) { 480sub sync_job(&) {
409 my ($job) = @_; 481 my ($job) = @_;
410 482
411 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 484 my $time = EV::time;
413 485
414 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
416 488
417 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 490
419 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
420 492
421 my $busy = 1; 493 my $busy = 1;
422 my @res; 494 my @res;
423 495
424 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 498 @res = eval { $job->() };
426 warn $@ if $@; 499 warn $@ if $@;
427 undef $busy; 500 undef $busy;
428 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
429 502
430 while ($busy) { 503 while ($busy) {
431 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
432 } 508 }
509 }
433 510
434 $time = Event::time - $time; 511 my $time = EV::time - $time;
435 512
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
440 514
441 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
442 } else { 516 } else {
443 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
444 518
469=item fork_call { }, $args 543=item fork_call { }, $args
470 544
471Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
475 549
476=cut 550=cut
477 551
478sub fork_call(&@) { 552sub fork_call(&@) {
479 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
480 554
481 # we seemingly have to make a local copy of the whole thing, 555 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 556 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 557 # TODO: investigate and fix (likely this will be rather laborious)
484 558
485 my @res = Coro::Util::fork_eval { 559 my @res = Coro::Util::fork_eval {
486 reset_signals; 560 reset_signals;
487 &$cb 561 &$cb
488 }, @args; 562 }, @args;
489 563
490 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
491} 565}
492 566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
493=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
494 595
495Returns a single value from the environment database. 596Returns a single value from the environment database.
496 597
497=item cf::db_put $family => $key => $value 598=item cf::db_put $family => $key => $value
498 599
499Stores the given C<$value> in the family. It can currently store binary 600Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
502=cut 608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
503 626
504our $DB; 627our $DB;
505 628
506sub db_init { 629sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 630 cf::sync_job {
511 eval { 631 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 632 };
521} 633}
522 634
523sub db_get($$) { 635sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 636 my $key = "$_[0]/$_[1]";
525 637
575 if (1) { 687 if (1) {
576 $md5 = 688 $md5 =
577 join "\x00", 689 join "\x00",
578 $processversion, 690 $processversion,
579 map { 691 map {
580 Coro::cede; 692 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 694 } 0.. $#$src;
583 695
584 696
585 my $dbmd5 = db_get cache => "$id/md5"; 697 my $dbmd5 = db_get cache => "$id/md5";
623 735
624############################################################################# 736#############################################################################
625 737
626=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
627 739
628Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
631 743
632In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 746Deliantra).
635 747
636=over 4 748=over 4
637 749
638=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
639 751
683=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
684 796
685Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
687 799
688Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
690 802
691These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
692 804
693=over 4 805=over 4
921 } 1033 }
922 1034
923 0 1035 0
924} 1036}
925 1037
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1039
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1041
930Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
931 1043
937 1049
938=cut 1050=cut
939 1051
940############################################################################# 1052#############################################################################
941# object support 1053# object support
942#
943 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
944sub _can_merge { 1088sub _can_merge {
945 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
946 1090
947 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1092
951 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
952} 1095}
953 1096
954sub reattach { 1097sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1099 my ($obj) = @_;
957 1100
1101 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1103
960 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
961 1105
962 @$registry = (); 1106 @$registry = ();
963 1107
978cf::attachable->attach ( 1122cf::attachable->attach (
979 prio => -1000000, 1123 prio => -1000000,
980 on_instantiate => sub { 1124 on_instantiate => sub {
981 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
982 1126
983 $data = from_json $data; 1127 $data = decode_json $data;
984 1128
985 for (@$data) { 1129 for (@$data) {
986 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
987 1131
988 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1148sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
1006 1150
1007 sync_job { 1151 sync_job {
1008 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1011 1156
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1016 close $fh; 1164 aio_close $fh;
1017 1165
1018 if (@$objs) { 1166 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1024 close $fh; 1175 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1177 }
1027 } else { 1178 } else {
1028 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1029 } 1180 }
1030 1181
1031 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1186 } else {
1033 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1034 } 1188 }
1035 } else { 1189 } else {
1036 aio_unlink $filename; 1190 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1038 } 1192 }
1039 } 1193 };
1040} 1194}
1041 1195
1042sub object_freezer_as_string { 1196sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
1044 1198
1056 or return; 1210 or return;
1057 1211
1058 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1214 or return;
1215
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1062 } 1218 }
1063 1219
1220 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1223
1066 return ($data, $av); 1224 ($data, $av)
1067} 1225}
1068 1226
1069=head2 COMMAND CALLBACKS 1227=head2 COMMAND CALLBACKS
1070 1228
1071=over 4 1229=over 4
1125 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1126 1284
1127 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1128} 1286}
1129 1287
1288use File::Glob ();
1289
1130cf::player->attach ( 1290cf::player->attach (
1131 on_command => sub { 1291 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1133 1293
1134 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1166 1326
1167 cf::override; 1327 cf::override;
1168 }, 1328 },
1169); 1329);
1170 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1171sub load_extensions { 1344sub load_extensions {
1172 cf::sync_job { 1345 cf::sync_job {
1173 my %todo; 1346 my %todo;
1174 1347
1175 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1194 1367
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1370
1198 $ext{source} = 1371 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1201 . $source 1374 . $source
1202 . "\n};\n1"; 1375 . "\n};\n1";
1203 1376
1204 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1222 1395
1223 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1397 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1399 }
1228 1400
1229 warn $msg; 1401 warn $msg;
1230 } 1402 }
1231 1403
1245 1417
1246=back 1418=back
1247 1419
1248=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1249 1421
1250Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1251 1423
1252=cut 1424=cut
1253 1425
1254package cf::player; 1426package cf::player;
1255 1427
1256use Coro::AIO; 1428use Coro::AIO;
1257 1429
1258=head3 cf::player 1430=head3 cf::player
1259 1431
1260=over 4 1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1261 1447
1262=item cf::player::find $login 1448=item cf::player::find $login
1263 1449
1264Returns the given player object, loading it if necessary (might block). 1450Returns the given player object, loading it if necessary (might block).
1265 1451
1284 1470
1285sub exists($) { 1471sub exists($) {
1286 my ($login) = @_; 1472 my ($login) = @_;
1287 1473
1288 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1290} 1476}
1291 1477
1292sub find($) { 1478sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1480 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1490 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1491
1306 my $pl = load_pl path $login 1492 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1309 } 1501 }
1310 } 1502 }
1311} 1503}
1312 1504
1321 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1322 1514
1323 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1325 1517
1518 cf::get_slot 0.01;
1519
1326 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1327 Coro::cede; 1521 cf::cede_to_tick;
1328} 1522}
1329 1523
1330sub new($) { 1524sub new($) {
1331 my ($login) = @_; 1525 my ($login) = @_;
1332 1526
1361 my ($pl) = @_; 1555 my ($pl) = @_;
1362 1556
1363 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1364 1558
1365 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1561
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1372 1568
1373 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1606 or return [];
1411 1607
1412 my @logins; 1608 my @logins;
1413 1609
1414 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1418 1620
1419 utf8::decode $login; 1621 utf8::decode $login;
1420 push @logins, $login; 1622 push @logins, $login;
1421 } 1623 }
1422 1624
1449 } 1651 }
1450 1652
1451 \@paths 1653 \@paths
1452} 1654}
1453 1655
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1657
1456Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1659
1504=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1505 1661
1506Sends an ext reply to the player. 1662Sends an ext reply to the player.
1507 1663
1574our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1576 1732
1577sub generate_random_map { 1733sub generate_random_map {
1578 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1579 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1739 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1864
1706# the temporary/swap location 1865# the temporary/swap location
1707sub save_path { 1866sub save_path {
1708 my ($self) = @_; 1867 my ($self) = @_;
1709 1868
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1712} 1871}
1713 1872
1714# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1715sub uniq_path { 1874sub uniq_path {
1716 my ($self) = @_; 1875 my ($self) = @_;
1717 1876
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1879}
1730 1880
1731sub decay_objects { 1881sub decay_objects {
1732 my ($self) = @_; 1882 my ($self) = @_;
1733 1883
1746 1896
1747sub load_header_from($) { 1897sub load_header_from($) {
1748 my ($self, $path) = @_; 1898 my ($self, $path) = @_;
1749 1899
1750 utf8::encode $path; 1900 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1756 1909
1757 $self->{load_path} = $path; 1910 $self->{load_path} = $path;
1758 1911
1759 1 1912 1
1760} 1913}
1814sub find { 1967sub find {
1815 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1816 1969
1817 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1818 1971
1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1974
1821 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1824 or return; 1977 or return;
1825 1978
1826 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1827 1980
1829 or return; 1982 or return;
1830 1983
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1834 $map->reset; 1989 $map->reset;
1835 undef $guard;
1836 return find $path; 1990 return find $path;
1837 } 1991 }
1838 1992
1839 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1840 } 1994 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2003 local $self->{deny_reset} = 1; # loading can take a long time
1850 2004
1851 my $path = $self->{path}; 2005 my $path = $self->{path};
1852 2006
1853 { 2007 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2008 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2009
2010 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2012
1859 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1860 2014
1861 $self->alloc; 2015 $self->alloc;
1862 2016
1863 $self->pre_load; 2017 $self->pre_load;
1864 Coro::cede; 2018 cf::cede_to_tick;
1865 2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2022 $self->_load_objects ($f)
1867 or return; 2023 or return;
1868 2024
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1870 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1871 2027
1872 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2029 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2032 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1877 } 2036 }
1878 } 2037 }
1879 2038
1880 Coro::cede; 2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
1881 # now do the right thing for maps 2042 # now do the right thing for maps
1882 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2045 unless $self->difficulty;
1885 Coro::cede; 2046 cf::cede_to_tick;
1886 2047
1887 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2049 $self->decay_objects;
1889 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1890 $self->update_buttons; 2051 $self->update_buttons;
1891 Coro::cede; 2052 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 Coro::cede;
1894 $self->activate; 2053 $self->activate;
1895 } 2054 }
1896 2055
1897 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1899 2058
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2060 }
1902 2061
1903 $self->post_load; 2062 $self->post_load;
1904} 2063}
1905 2064
1963 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
1964 2123
1965 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
1966 2125
1967 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2128 }
1970 2129
1971 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
1972 2131
1973 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
1974 while (%MAP_PREFETCH) { 2135 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2136 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2137 if (my $map = find $k) {
1977 $map->load if $v; 2138 $map->load if $v;
1978 } 2139 }
2004 return if $self->{deny_save}; 2165 return if $self->{deny_save};
2005 2166
2006 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
2007 2168
2008 cf::async { 2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2010 }; 2172 };
2173
2174 cf::get_slot 0.02;
2011 2175
2012 if ($uniq) { 2176 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2179 } else {
2024 $self->save; 2188 $self->save;
2025 2189
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2191
2028 return if $self->players; 2192 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2031 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2200 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2201}
2035 2202
2036sub reset_at { 2203sub reset_at {
2037 my ($self) = @_; 2204 my ($self) = @_;
2038 2205
2070 if $uniq; 2237 if $uniq;
2071 } 2238 }
2072 2239
2073 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
2074 2241
2242 $self->deactivate;
2243 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2244 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2245
2079 $self->unlink_save; 2246 $self->unlink_save;
2080 $self->destroy; 2247 $self->destroy;
2081} 2248}
2082 2249
2083my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
2084 2251
2085sub nuke { 2252sub nuke {
2086 my ($self) = @_; 2253 my ($self) = @_;
2087 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2088 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
2089 2259
2090 $self->unlink_save; 2260 $self->unlink_save;
2091 2261
2092 bless $self, "cf::map"; 2262 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2263 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2267
2098 $cf::MAP{$self->path} = $self; 2268 $cf::MAP{$self->path} = $self;
2269 }
2099 2270
2100 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
2101} 2272}
2102 2273
2103=item $maps = cf::map::tmp_maps 2274=item $maps = cf::map::tmp_maps
2145 2316
2146sub unique_maps() { 2317sub unique_maps() {
2147 [ 2318 [
2148 map { 2319 map {
2149 utf8::decode $_; 2320 utf8::decode $_;
2150 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2151 ? normalise $_ 2324 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2326 ]
2155} 2327}
2156 2328
2157package cf;
2158
2159=back 2329=back
2160 2330
2161=head3 cf::object 2331=head3 cf::object
2162 2332
2163=cut 2333=cut
2166 2336
2167=over 4 2337=over 4
2168 2338
2169=item $ob->inv_recursive 2339=item $ob->inv_recursive
2170 2340
2171Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2172 2343
2173=cut 2344=cut
2174 2345
2175sub inv_recursive_; 2346sub inv_recursive_;
2176sub inv_recursive_ { 2347sub inv_recursive_ {
2179 2350
2180sub inv_recursive { 2351sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2182} 2353}
2183 2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
2380 }
2381}
2382
2184package cf; 2383package cf;
2185 2384
2186=back 2385=back
2187 2386
2188=head3 cf::object::player 2387=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2395dialogue with the given NPC character.
2197 2396
2198=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2199 2412
2200# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2414# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2430
2218 } else { 2431 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2434 }
2222 } 2435 }
2223} 2436}
2224 2437
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2463
2251=item $player_object->enter_link 2464=item $player_object->enter_link
2252 2465
2253Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2254 2467
2255The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2257 2472
2258Will never block. 2473Will never block.
2259 2474
2260=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2261 2476
2319 2534
2320 $map->load; 2535 $map->load;
2321 $map->load_neighbours; 2536 $map->load_neighbours;
2322 2537
2323 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2324 $self->activate_recursive; 2540 $self->activate_recursive;
2325 2541
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2328} 2544}
2333her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2552be called at the end of this process.
2337 2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2556
2338=cut 2557=cut
2339 2558
2340our $GOTOGEN; 2559our $GOTOGEN;
2341 2560
2342sub cf::object::player::goto { 2561sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2566
2348 $self->enter_link; 2567 $self->enter_link;
2349 2568
2350 (async { 2569 (async {
2570 $Coro::current->{desc} = "player::goto $path $x $y";
2571
2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2351 my $map = eval { 2591 my $map = eval {
2352 my $map = cf::map::find $path; 2592 my $map = defined $path ? cf::map::find $path : undef;
2353 2593
2354 if ($map) { 2594 if ($map) {
2355 $map = $map->customise_for ($self); 2595 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2596 $map = $check->($map) if $check && $map;
2357 } else { 2597 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2599 }
2360 2600
2361 $map 2601 $map
2362 }; 2602 };
2363 2603
2399} 2639}
2400 2640
2401sub prepare_random_map { 2641sub prepare_random_map {
2402 my ($exit) = @_; 2642 my ($exit) = @_;
2403 2643
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2646 # that depends on the exit object
2409 2647
2410 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2650 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2417 } 2657 }
2418 2658
2419 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2420 2660
2421 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2424 2664
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2667 undef $fh;
2428 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2429 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2432 } 2676 }
2433} 2677}
2434 2678
2435sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2437 2681
2438 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2439 2683
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2684 $self->enter_link;
2452 2685
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2686 (async {
2458 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
2459 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2460 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2461 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2462 1; 2710 1
2463 }) { 2711 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2716
2469 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2499 2747
2500=cut 2748=cut
2501 2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2502sub cf::client::send_msg { 2852sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2854
2505 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2506 2857
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2509 if (ref $channel) { 2867 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2871 $self->ext_msg (channel_info => $channel);
2514 } 2872 }
2516 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2517 } 2875 }
2518 2876
2519 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2520 2878
2521 if ($self->can_msg) {
2522 # default colour, mask it out 2879 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2525 2882
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 2886 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 2887
2540 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2541 2891
2542 utf8::encode $msg; 2892 # split very large packets
2543 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2544 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2545 # COMMAND/INFO 2895 $pkt = "frag";
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 } 2896 }
2897
2898 $self->send_packet ($pkt);
2553} 2899}
2554 2900
2555=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2556 2902
2557Sends an ext event to the client. 2903Sends an ext event to the client.
2730=pod 3076=pod
2731 3077
2732The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2733 3079
2734 cf::object 3080 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2737 3084
2738 cf::object::player 3085 cf::object::player
2739 player 3086 player
2740 3087
2741 cf::player 3088 cf::player
2746 3093
2747=cut 3094=cut
2748 3095
2749for ( 3096for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2756) { 3103) {
2757 no strict 'refs'; 3104 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2777 3124
2778 my $qcode = $code; 3125 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2781 3130
2782 local $_; 3131 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2784 3133
2785 my $eval = 3134 my $eval =
2833# the server's init and main functions 3182# the server's init and main functions
2834 3183
2835sub load_facedata($) { 3184sub load_facedata($) {
2836 my ($path) = @_; 3185 my ($path) = @_;
2837 3186
3187 # HACK to clear player env face cache, we need some signal framework
3188 # for this (global event?)
3189 %ext::player_env::MUSIC_FACE_CACHE = ();
3190
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3192
2840 warn "loading facedata from $path\n"; 3193 warn "loading facedata from $path\n";
2841 3194
2842 my $facedata; 3195 my $facedata;
2858 { 3211 {
2859 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
2860 3213
2861 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
2863 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3221
2868 cf::cede_to_tick; 3222 cf::cede_to_tick;
2869 } 3223 }
2870 3224
2871 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
2873 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
2874 or next; 3229 or next;
3230
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3234 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3253 {
2898 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
2901 3257
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3261 my $data;
2907 3262
2908 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
2909 # prepend meta info 3264 # prepend meta info
2910 3265
2911 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
2912 name => $name, 3267 name => $name,
2913 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
2914 }); 3269 });
2915 3270
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
2917 } else { 3278 } else {
2918 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
2919 } 3280 }
2920 3281
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3282 cf::cede_to_tick;
2925 } 3283 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3287
2946 1 3288 1
2947} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
2948 3310
2949register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
2951 3313
2952 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
2954 } 3316 }
2955}; 3317};
2956 3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
2957sub reload_regions { 3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
2958 load_resource_file "$MAPDIR/regions" 3334 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3335 or die "unable to load regions file\n";
2960 3336
2961 for (cf::region::list) { 3337 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3338 $_->{match} = qr/$_->{match}/
2970} 3346}
2971 3347
2972sub reload_archetypes { 3348sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3351}
2981 3352
2982sub reload_treasures { 3353sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
2985} 3356}
2986 3357
2987sub reload_resources { 3358sub reload_resources {
2988 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
2989 3360
3361 reload_facedata;
3362 reload_archetypes;
2990 reload_regions; 3363 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3364 reload_treasures;
2995 3365
2996 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001} 3367}
3002 3368
3003sub reload_config { 3369sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3371 or return;
3006 3372
3007 local $/; 3373 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3009 3375
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3377
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3385 };
3020 warn $@ if $@; 3386 warn $@ if $@;
3021 } 3387 }
3022} 3388}
3023 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3024sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3025 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3436 (async {
3029 Event::one_event; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3031 }; 3440 };
3032 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3033 reload_config; 3446 reload_config;
3034 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3035 load_extensions; 3460 load_extensions;
3036 3461
3037 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3038 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 use POSIX ();
3466 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3467
3468 (pop @POST_INIT)->(0) while @POST_INIT;
3469 };
3470
3471 main_loop;
3039} 3472}
3040 3473
3041############################################################################# 3474#############################################################################
3042# initialisation and cleanup 3475# initialisation and cleanup
3043 3476
3044# install some emergency cleanup handlers 3477# install some emergency cleanup handlers
3045BEGIN { 3478BEGIN {
3479 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3480 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3481 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3482 cf::cleanup "SIG$signal";
3054 },
3055 ); 3483 };
3056 } 3484 }
3057} 3485}
3058 3486
3059sub write_runtime { 3487sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3488 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3489 # the fsync below can take a very very long time.
3064 3490
3065 IO::AIO::aio_utime $runtime, undef, undef; 3491 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3492
3067 my $guard = cf::lock_acquire "write_runtime"; 3493 my $guard = cf::lock_acquire "write_runtime";
3068 3494
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3495 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3496 or return;
3071 3497
3072 my $value = $cf::RUNTIME + 90 + 10; 3498 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3499 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3500 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3510 aio_utime $fh, undef, undef;
3085 3511
3086 close $fh 3512 close $fh
3087 or return; 3513 or return;
3088 3514
3089 aio_rename "$runtime~", $runtime 3515 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3516 and return;
3091 3517
3092 warn "runtime file written.\n"; 3518 warn "runtime file written.\n";
3093 3519
3094 1 3520 1
3521}
3522
3523our $uuid_lock;
3524our $uuid_skip;
3525
3526sub write_uuid_sync($) {
3527 $uuid_skip ||= $_[0];
3528
3529 return if $uuid_lock;
3530 local $uuid_lock = 1;
3531
3532 my $uuid = "$LOCALDIR/uuid";
3533
3534 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3535 or return;
3536
3537 my $value = uuid_seq uuid_cur;
3538
3539 unless ($value) {
3540 warn "cowardly refusing to write zero uuid value!\n";
3541 return;
3542 }
3543
3544 my $value = uuid_str $value + $uuid_skip;
3545 $uuid_skip = 0;
3546
3547 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3548 and return;
3549
3550 # always fsync - this file is important
3551 aio_fsync $fh
3552 and return;
3553
3554 close $fh
3555 or return;
3556
3557 aio_rename "$uuid~", $uuid
3558 and return;
3559
3560 warn "uuid file written ($value).\n";
3561
3562 1
3563
3564}
3565
3566sub write_uuid($$) {
3567 my ($skip, $sync) = @_;
3568
3569 $sync ? write_uuid_sync $skip
3570 : async { write_uuid_sync $skip };
3095} 3571}
3096 3572
3097sub emergency_save() { 3573sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3574 my $freeze_guard = cf::freeze_mainloop;
3099 3575
3100 warn "enter emergency perl save\n"; 3576 warn "emergency_perl_save: enter\n";
3101 3577
3102 cf::sync_job { 3578 cf::sync_job {
3579 # this is a trade-off: we want to be very quick here, so
3580 # save all maps without fsync, and later call a global sync
3581 # (which in turn might be very very slow)
3582 local $USE_FSYNC = 0;
3583
3103 # use a peculiar iteration method to avoid tripping on perl 3584 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3585 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3586 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3587 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3588 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3589 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3590 $pl->valid or next;
3591 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3592 $pl->save;
3111 } 3593 }
3112 warn "end emergency player save\n"; 3594 warn "emergency_perl_save: end player save\n";
3113 3595
3114 warn "begin emergency map save\n"; 3596 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3597 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3598 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3599 $map->valid or next;
3118 $map->save; 3600 $map->save;
3119 } 3601 }
3120 warn "end emergency map save\n"; 3602 warn "emergency_perl_save: end map save\n";
3121 3603
3122 warn "begin emergency database checkpoint\n"; 3604 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3606 warn "emergency_perl_save: end database checkpoint\n";
3607
3608 warn "emergency_perl_save: begin write uuid\n";
3609 write_uuid_sync 1;
3610 warn "emergency_perl_save: end write uuid\n";
3125 }; 3611 };
3126 3612
3613 warn "emergency_perl_save: starting sync()\n";
3614 IO::AIO::aio_sync sub {
3615 warn "emergency_perl_save: finished sync()\n";
3616 };
3617
3127 warn "leave emergency perl save\n"; 3618 warn "emergency_perl_save: leave\n";
3128} 3619}
3129 3620
3130sub post_cleanup { 3621sub post_cleanup {
3131 my ($make_core) = @_; 3622 my ($make_core) = @_;
3132 3623
3133 warn Carp::longmess "post_cleanup backtrace" 3624 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3625 if $make_core;
3626
3627 my $fh = pidfile;
3628 unlink $PIDFILE if <$fh> == $$;
3629}
3630
3631# a safer delete_package, copied from Symbol
3632sub clear_package($) {
3633 my $pkg = shift;
3634
3635 # expand to full symbol table name if needed
3636 unless ($pkg =~ /^main::.*::$/) {
3637 $pkg = "main$pkg" if $pkg =~ /^::/;
3638 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3639 $pkg .= '::' unless $pkg =~ /::$/;
3640 }
3641
3642 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3643 my $stem_symtab = *{$stem}{HASH};
3644
3645 defined $stem_symtab and exists $stem_symtab->{$leaf}
3646 or return;
3647
3648 # clear all symbols
3649 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3650 for my $name (keys %$leaf_symtab) {
3651 _gv_clear *{"$pkg$name"};
3652# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3653 }
3654 warn "cleared package $pkg\n";#d#
3135} 3655}
3136 3656
3137sub do_reload_perl() { 3657sub do_reload_perl() {
3138 # can/must only be called in main 3658 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3659 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3660 warn "can only reload from main coroutine";
3141 return; 3661 return;
3142 } 3662 }
3143 3663
3664 return if $RELOAD++;
3665
3666 my $t1 = EV::time;
3667
3668 while ($RELOAD) {
3144 warn "reloading..."; 3669 warn "reloading...";
3145 3670
3146 warn "entering sync_job"; 3671 warn "entering sync_job";
3147 3672
3148 cf::sync_job { 3673 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3675 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3676 cf::write_runtime_sync; # external watchdog should not bark
3152 3677
3153 warn "syncing database to disk"; 3678 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3679 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3680
3156 # if anything goes wrong in here, we should simply crash as we already saved 3681 # if anything goes wrong in here, we should simply crash as we already saved
3157 3682
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3683 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3684 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3685 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3686 }
3195 3687
3196 warn "... nuking $pkg"; 3688 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3689 $_->cancel for values %EXT_CORO;
3198 } 3690 %EXT_CORO = ();
3199 3691
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3692 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3693 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3694
3695 warn "removing ext/exti commands";
3696 %EXTCMD = ();
3697 %EXTICMD = ();
3698
3699 warn "unloading/nuking all extensions";
3700 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3701 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3702
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3703 if (my $cb = $pkg->can ("unload")) {
3704 eval {
3211 $cb->(); 3705 $cb->($pkg);
3706 1
3707 } or warn "$pkg unloaded, but with errors: $@";
3708 }
3709
3710 warn "... clearing $pkg";
3711 clear_package $pkg;
3212 } 3712 }
3213 3713
3214 Symbol::delete_package $k; 3714 warn "unloading all perl modules loaded from $LIBDIR";
3715 while (my ($k, $v) = each %INC) {
3716 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3717
3718 warn "... unloading $k";
3719 delete $INC{$k};
3720
3721 $k =~ s/\.pm$//;
3722 $k =~ s/\//::/g;
3723
3724 if (my $cb = $k->can ("unload_module")) {
3725 $cb->();
3726 }
3727
3728 clear_package $k;
3215 } 3729 }
3216 3730
3217 warn "getting rid of safe::, as good as possible"; 3731 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3732 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3733 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3734
3221 warn "unloading cf.pm \"a bit\""; 3735 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3736 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3737 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3738
3225 # don't, removes xs symbols, too, 3739 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3740 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3741 #clear_package __PACKAGE__;
3228 3742
3229 warn "unload completed, starting to reload now"; 3743 warn "unload completed, starting to reload now";
3230 3744
3231 warn "reloading cf.pm"; 3745 warn "reloading cf.pm";
3232 require cf; 3746 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3747 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3748
3235 warn "loading config and database again"; 3749 warn "loading config and database again";
3236 cf::reload_config; 3750 cf::reload_config;
3237 3751
3238 warn "loading extensions"; 3752 warn "loading extensions";
3239 cf::load_extensions; 3753 cf::load_extensions;
3240 3754
3755 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3756 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3757 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3758 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3759 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3760 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3761 reattach $_ for values %PLAYER;
3762 }
3247 3763
3764 warn "running post_init jobs";
3765 (pop @POST_INIT)->(1) while @POST_INIT;
3766
3248 warn "leaving sync_job"; 3767 warn "leaving sync_job";
3249 3768
3250 1 3769 1
3251 } or do { 3770 } or do {
3252 warn $@; 3771 warn $@;
3253 warn "error while reloading, exiting."; 3772 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3773 };
3256 3774
3257 warn "reloaded"; 3775 warn "reloaded";
3776 --$RELOAD;
3777 }
3778
3779 $t1 = EV::time - $t1;
3780 warn "reload completed in ${t1}s\n";
3258}; 3781};
3259 3782
3260our $RELOAD_WATCHER; # used only during reload 3783our $RELOAD_WATCHER; # used only during reload
3261 3784
3262sub reload_perl() { 3785sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3786 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3787 # coro crashes during coro_state_free->destroy here.
3265 3788
3266 $RELOAD_WATCHER ||= Event->timer ( 3789 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3790 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3791
3269 data => WF_AUTOCANCEL, 3792 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3793 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3794 undef $RELOAD_WATCHER;
3273 }, 3795 };
3274 ); 3796 };
3275} 3797}
3276 3798
3277register_command "reload" => sub { 3799register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3800 my ($who, $arg) = @_;
3279 3801
3280 if ($who->flag (FLAG_WIZ)) { 3802 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3803 $who->message ("reloading server.");
3804 async {
3805 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3806 reload_perl;
3807 };
3283 } 3808 }
3284}; 3809};
3285 3810
3286unshift @INC, $LIBDIR; 3811unshift @INC, $LIBDIR;
3287 3812
3289 3814
3290our @WAIT_FOR_TICK; 3815our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3816our @WAIT_FOR_TICK_BEGIN;
3292 3817
3293sub wait_for_tick { 3818sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3819 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3820
3297 my $signal = new Coro::Signal; 3821 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3822 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3823 $signal->wait;
3300} 3824}
3301 3825
3302sub wait_for_tick_begin { 3826sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3827 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3828
3306 my $signal = new Coro::Signal; 3829 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3830 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3831 $signal->wait;
3309} 3832}
3310 3833
3311 my $min = 1e6;#d# 3834sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3835 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3836 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3837 unless ++$bug_warning > 10;
3323 return; 3838 return;
3324 } 3839 }
3325 3840
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3841 cf::server_tick; # one server iteration
3329 3842
3330 0 && sync_job {#d# 3843 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3844 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3845 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3846 $Coro::current->{desc} = "runtime saver";
3334 or die; 3847 write_runtime_sync
3335 3848 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3849 };
3850 }
3352 3851
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3853 $sig->send;
3369 } 3854 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3855 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3856 $sig->send;
3372 } 3857 }
3373 3858
3374 $NOW = Event::time; 3859 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3860 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3861
3385 _post_tick; 3862 if (0) {
3386 3863 if ($NEXT_TICK) {
3387 3864 my $jitter = $TICK_START - $NEXT_TICK;
3865 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3866 warn "jitter $JITTER\n";#d#
3867 }
3388 }, 3868 }
3389); 3869}
3390 3870
3391{ 3871{
3392 BDB::max_poll_time $TICK * 0.1; 3872 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3873
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3874 BDB::min_parallel 8;
3402 3875 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3876 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3877
3418 unless ($DB_ENV) { 3878 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3879 $DB_ENV = BDB::db_env_create;
3880 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3881 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3882 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3883 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3884 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3885
3421 cf::sync_job { 3886 cf::sync_job {
3422 eval { 3887 eval {
3423 BDB::db_env_open 3888 BDB::db_env_open
3424 $DB_ENV, 3889 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3891 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3892 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3893 0666;
3429 3894
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3895 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3896 };
3435 3897
3436 cf::cleanup "db_env_open(db): $@" if $@; 3898 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3899 };
3438 } 3900 }
3901
3902 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3903 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3904 };
3905 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3906 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3907 };
3908 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3909 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3910 };
3439} 3911}
3440 3912
3441{ 3913{
3914 # configure IO::AIO
3915
3442 IO::AIO::min_parallel 8; 3916 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3917 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3918 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3919}
3455 3920
3456my $_log_backtrace; 3921my $_log_backtrace;
3457 3922
3458sub _log_backtrace { 3923sub _log_backtrace {
3461 $msg =~ s/\n//; 3926 $msg =~ s/\n//;
3462 3927
3463 # limit the # of concurrent backtraces 3928 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3929 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3930 ++$_log_backtrace;
3931 my $perl_bt = Carp::longmess $msg;
3466 async { 3932 async {
3933 $Coro::current->{desc} = "abt $msg";
3934
3467 my @bt = fork_call { 3935 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3936 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3937 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3938 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3939 or die "addr2line: $!";
3479 } 3947 }
3480 3948
3481 @funcs 3949 @funcs
3482 }; 3950 };
3483 3951
3484 LOG llevInfo, "[ABT] $msg\n"; 3952 LOG llevInfo, "[ABT] $perl_bt\n";
3953 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3954 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3955 --$_log_backtrace;
3487 }; 3956 };
3488 } else { 3957 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3958 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 3959 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 3960 }
3492} 3961}
3493 3962
3494# load additional modules 3963# load additional modules
3495use cf::pod; 3964require "cf/$_.pm" for @EXTRA_MODULES;
3496 3965
3497END { cf::emergency_save } 3966END { cf::emergency_save }
3498 3967
34991 39681
3500 3969

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines