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Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.476 by root, Wed Sep 2 16:54:20 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 117our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
86 121
87our %CFG; 122our %CFG;
88 123
89our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 125our $RUNTIME;
126our $NOW;
91 127
92our %PLAYER; # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 129our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
95 131
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
159 203
160The raw value load value from the last tick. 204The raw value load value from the last tick.
161 205
162=item %cf::CFG 206=item %cf::CFG
163 207
164Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 209from wherever your confdir points to.
166 210
167=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
168 212
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 231 $msg .= "\n"
188 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
189 233
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 235
192 utf8::encode $msg;
193 LOG llevError, $msg; 236 LOG llevError, $msg;
194 }; 237 };
195} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
196 254
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 265for my $pkg (qw(
208 cf::global cf::attachable 266 cf::global cf::attachable
209 cf::object cf::object::player 267 cf::object cf::object::player
210 cf::client cf::player 268 cf::client cf::player
211 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
212 cf::map cf::party cf::region 271 cf::party cf::region
213)) { 272)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 274}
217 275
218$Event::DIED = sub { 276$EV::DIED = sub {
219 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
220}; 278};
221 279
222############################################################################# 280#############################################################################
223 281
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 305 $d
248 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
249} 307}
250 308
251=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
252 310
253Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
254 312
255=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
256 314
257Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
258 316
259=cut 317=cut
260 318
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 320
263sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
265 337
266=item cf::lock_wait $string 338=item cf::lock_wait $string
267 339
268Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
269 341
270=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
271 343
272Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
275returned. 347returned.
276 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
277Lock names should begin with a unique identifier (for example, cf::map::find 352Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 353uses map_find and cf::map::load uses map_load).
279 354
280=item $locked = cf::lock_active $string 355=item $locked = cf::lock_active $string
281 356
282Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
283 358
284=cut 359=cut
285 360
286our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
287 362
288sub lock_wait($) { 363sub lock_wait($) {
289 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 365}
297 366
298sub lock_acquire($) { 367sub lock_acquire($) {
299 my ($key) = @_; 368 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 369}
311 370
312sub lock_active($) { 371sub lock_active($) {
313 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 373}
317 374
318sub freeze_mainloop { 375sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
320 377
321 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 379}
323 }; 380
324 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
325 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
326} 394}
327 395
328=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
329 397
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 409our @SLOT_QUEUE;
342our $SLOT_QUEUE; 410our $SLOT_QUEUE;
343 411
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
346 my $signal = new Coro::Signal; 416 my $signal = new Coro::Signal;
347 417
348 while () { 418 while () {
349 next_job: 419 next_job:
350 my $avail = cf::till_tick; 420 my $avail = cf::till_tick;
358 } 428 }
359 } 429 }
360 } 430 }
361 431
362 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 435 $signal->wait;
366 } else { 436 } else {
367 Coro::schedule; 437 Coro::schedule;
368 } 438 }
369 } 439 }
370}; 440};
371 441
372sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
373 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
374 446
375 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
377 449
391 463
392BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
393 465
394=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
395 467
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 471acceptable.
400 472
401If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
407 479
408sub sync_job(&) { 480sub sync_job(&) {
409 my ($job) = @_; 481 my ($job) = @_;
410 482
411 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 484 my $time = EV::time;
413 485
414 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
416 488
417 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 490
419 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
420 492
421 my $busy = 1; 493 my $busy = 1;
422 my @res; 494 my @res;
423 495
424 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 498 @res = eval { $job->() };
426 warn $@ if $@; 499 warn $@ if $@;
427 undef $busy; 500 undef $busy;
428 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
429 502
430 while ($busy) { 503 while ($busy) {
431 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
432 } 508 }
509 }
433 510
434 $time = Event::time - $time; 511 my $time = EV::time - $time;
435 512
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
440 514
441 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
442 } else { 516 } else {
443 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
444 518
469=item fork_call { }, $args 543=item fork_call { }, $args
470 544
471Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
475 549
476=cut 550=cut
477 551
478sub fork_call(&@) { 552sub fork_call(&@) {
479 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
480 554
481 # we seemingly have to make a local copy of the whole thing, 555 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 556 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 557 # TODO: investigate and fix (likely this will be rather laborious)
484 558
485 my @res = Coro::Util::fork_eval { 559 my @res = Coro::Util::fork_eval {
486 reset_signals; 560 reset_signals;
487 &$cb 561 &$cb
488 }, @args; 562 }, @args;
489 563
490 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
491} 565}
492 566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
493=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
494 595
495Returns a single value from the environment database. 596Returns a single value from the environment database.
496 597
497=item cf::db_put $family => $key => $value 598=item cf::db_put $family => $key => $value
498 599
499Stores the given C<$value> in the family. It can currently store binary 600Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
502=cut 608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
503 626
504our $DB; 627our $DB;
505 628
506sub db_init { 629sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 630 cf::sync_job {
511 eval { 631 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 632 };
521} 633}
522 634
523sub db_get($$) { 635sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 636 my $key = "$_[0]/$_[1]";
525 637
575 if (1) { 687 if (1) {
576 $md5 = 688 $md5 =
577 join "\x00", 689 join "\x00",
578 $processversion, 690 $processversion,
579 map { 691 map {
580 Coro::cede; 692 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 694 } 0.. $#$src;
583 695
584 696
585 my $dbmd5 = db_get cache => "$id/md5"; 697 my $dbmd5 = db_get cache => "$id/md5";
623 735
624############################################################################# 736#############################################################################
625 737
626=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
627 739
628Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
631 743
632In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 746Deliantra).
635 747
636=over 4 748=over 4
637 749
638=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
639 751
683=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
684 796
685Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
687 799
688Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
690 802
691These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
692 804
693=over 4 805=over 4
921 } 1033 }
922 1034
923 0 1035 0
924} 1036}
925 1037
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1039
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1041
930Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
931 1043
937 1049
938=cut 1050=cut
939 1051
940############################################################################# 1052#############################################################################
941# object support 1053# object support
942#
943 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
944sub _can_merge { 1088sub _can_merge {
945 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
946 1090
947 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1092
951 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
952} 1095}
953 1096
954sub reattach { 1097sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1099 my ($obj) = @_;
957 1100
1101 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1103
960 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
961 1105
962 @$registry = (); 1106 @$registry = ();
963 1107
978cf::attachable->attach ( 1122cf::attachable->attach (
979 prio => -1000000, 1123 prio => -1000000,
980 on_instantiate => sub { 1124 on_instantiate => sub {
981 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
982 1126
983 $data = from_json $data; 1127 $data = decode_json $data;
984 1128
985 for (@$data) { 1129 for (@$data) {
986 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
987 1131
988 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1148sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
1006 1150
1007 sync_job { 1151 sync_job {
1008 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1011 1156
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1016 close $fh; 1164 aio_close $fh;
1017 1165
1018 if (@$objs) { 1166 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1024 close $fh; 1175 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1177 }
1027 } else { 1178 } else {
1028 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1029 } 1180 }
1030 1181
1031 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1186 } else {
1033 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1034 } 1188 }
1035 } else { 1189 } else {
1036 aio_unlink $filename; 1190 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1038 } 1192 }
1039 } 1193 };
1040} 1194}
1041 1195
1042sub object_freezer_as_string { 1196sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
1044 1198
1056 or return; 1210 or return;
1057 1211
1058 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1214 or return;
1215
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1062 } 1218 }
1063 1219
1220 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1223
1066 return ($data, $av); 1224 ($data, $av)
1067} 1225}
1068 1226
1069=head2 COMMAND CALLBACKS 1227=head2 COMMAND CALLBACKS
1070 1228
1071=over 4 1229=over 4
1125 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1126 1284
1127 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1128} 1286}
1129 1287
1288use File::Glob ();
1289
1130cf::player->attach ( 1290cf::player->attach (
1131 on_command => sub { 1291 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1133 1293
1134 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1166 1326
1167 cf::override; 1327 cf::override;
1168 }, 1328 },
1169); 1329);
1170 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1171sub load_extensions { 1344sub load_extensions {
1172 cf::sync_job { 1345 cf::sync_job {
1173 my %todo; 1346 my %todo;
1174 1347
1175 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1194 1367
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1370
1198 $ext{source} = 1371 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1201 . $source 1374 . $source
1202 . "\n};\n1"; 1375 . "\n};\n1";
1203 1376
1204 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1222 1395
1223 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1397 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1399 }
1228 1400
1229 warn $msg; 1401 warn $msg;
1230 } 1402 }
1231 1403
1245 1417
1246=back 1418=back
1247 1419
1248=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1249 1421
1250Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1251 1423
1252=cut 1424=cut
1253 1425
1254package cf::player; 1426package cf::player;
1255 1427
1256use Coro::AIO; 1428use Coro::AIO;
1257 1429
1258=head3 cf::player 1430=head3 cf::player
1259 1431
1260=over 4 1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1261 1447
1262=item cf::player::find $login 1448=item cf::player::find $login
1263 1449
1264Returns the given player object, loading it if necessary (might block). 1450Returns the given player object, loading it if necessary (might block).
1265 1451
1284 1470
1285sub exists($) { 1471sub exists($) {
1286 my ($login) = @_; 1472 my ($login) = @_;
1287 1473
1288 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1290} 1476}
1291 1477
1292sub find($) { 1478sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1480 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1490 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1491
1306 my $pl = load_pl path $login 1492 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1309 } 1501 }
1310 } 1502 }
1311} 1503}
1312 1504
1321 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1322 1514
1323 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1325 1517
1518 cf::get_slot 0.01;
1519
1326 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1327 Coro::cede; 1521 cf::cede_to_tick;
1328} 1522}
1329 1523
1330sub new($) { 1524sub new($) {
1331 my ($login) = @_; 1525 my ($login) = @_;
1332 1526
1361 my ($pl) = @_; 1555 my ($pl) = @_;
1362 1556
1363 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1364 1558
1365 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1561
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1372 1568
1373 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1606 or return [];
1411 1607
1412 my @logins; 1608 my @logins;
1413 1609
1414 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1418 1620
1419 utf8::decode $login; 1621 utf8::decode $login;
1420 push @logins, $login; 1622 push @logins, $login;
1421 } 1623 }
1422 1624
1449 } 1651 }
1450 1652
1451 \@paths 1653 \@paths
1452} 1654}
1453 1655
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1657
1456Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1659
1504=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1505 1661
1506Sends an ext reply to the player. 1662Sends an ext reply to the player.
1507 1663
1574our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1576 1732
1577sub generate_random_map { 1733sub generate_random_map {
1578 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1579 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1739 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1864
1706# the temporary/swap location 1865# the temporary/swap location
1707sub save_path { 1866sub save_path {
1708 my ($self) = @_; 1867 my ($self) = @_;
1709 1868
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1712} 1871}
1713 1872
1714# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1715sub uniq_path { 1874sub uniq_path {
1716 my ($self) = @_; 1875 my ($self) = @_;
1717 1876
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1879}
1730 1880
1731sub decay_objects { 1881sub decay_objects {
1732 my ($self) = @_; 1882 my ($self) = @_;
1733 1883
1746 1896
1747sub load_header_from($) { 1897sub load_header_from($) {
1748 my ($self, $path) = @_; 1898 my ($self, $path) = @_;
1749 1899
1750 utf8::encode $path; 1900 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1756 1909
1757 $self->{load_path} = $path; 1910 $self->{load_path} = $path;
1758 1911
1759 1 1912 1
1760} 1913}
1814sub find { 1967sub find {
1815 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1816 1969
1817 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1818 1971
1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1974
1821 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1824 or return; 1977 or return;
1825 1978
1826 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1827 1980
1829 or return; 1982 or return;
1830 1983
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1834 $map->reset; 1989 $map->reset;
1835 undef $guard;
1836 return find $path; 1990 return find $path;
1837 } 1991 }
1838 1992
1839 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1840 } 1994 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2003 local $self->{deny_reset} = 1; # loading can take a long time
1850 2004
1851 my $path = $self->{path}; 2005 my $path = $self->{path};
1852 2006
1853 { 2007 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2008 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2009
2010 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2012
1859 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1860 2014
1861 $self->alloc; 2015 $self->alloc;
1862 2016
1863 $self->pre_load; 2017 $self->pre_load;
1864 Coro::cede; 2018 cf::cede_to_tick;
1865 2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2022 $self->_load_objects ($f)
1867 or return; 2023 or return;
1868 2024
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1870 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1871 2027
1872 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2029 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2032 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1877 } 2036 }
1878 } 2037 }
1879 2038
1880 Coro::cede; 2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
1881 # now do the right thing for maps 2042 # now do the right thing for maps
1882 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 2045 unless $self->difficulty;
1885 Coro::cede; 2046 cf::cede_to_tick;
1886 2047
1887 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2049 $self->decay_objects;
1889 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1890 $self->update_buttons; 2051 $self->update_buttons;
1891 Coro::cede; 2052 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 Coro::cede;
1894 $self->activate; 2053 $self->activate;
1895 } 2054 }
1896 2055
1897 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1899 2058
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2060 }
1902 2061
1903 $self->post_load; 2062 $self->post_load;
1904} 2063}
1905 2064
1963 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
1964 2123
1965 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
1966 2125
1967 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2128 }
1970 2129
1971 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
1972 2131
1973 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
1974 while (%MAP_PREFETCH) { 2135 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2136 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2137 if (my $map = find $k) {
1977 $map->load if $v; 2138 $map->load if $v;
1978 } 2139 }
2004 return if $self->{deny_save}; 2165 return if $self->{deny_save};
2005 2166
2006 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
2007 2168
2008 cf::async { 2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2010 }; 2172 };
2173
2174 cf::get_slot 0.02;
2011 2175
2012 if ($uniq) { 2176 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2179 } else {
2024 $self->save; 2188 $self->save;
2025 2189
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2191
2028 return if $self->players; 2192 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2031 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2200 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2201}
2035 2202
2036sub reset_at { 2203sub reset_at {
2037 my ($self) = @_; 2204 my ($self) = @_;
2038 2205
2070 if $uniq; 2237 if $uniq;
2071 } 2238 }
2072 2239
2073 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
2074 2241
2242 $self->deactivate;
2243 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2244 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2245
2079 $self->unlink_save; 2246 $self->unlink_save;
2080 $self->destroy; 2247 $self->destroy;
2081} 2248}
2082 2249
2083my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
2084 2251
2085sub nuke { 2252sub nuke {
2086 my ($self) = @_; 2253 my ($self) = @_;
2087 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2088 delete $cf::MAP{$self->path}; 2258 delete $cf::MAP{$self->path};
2089 2259
2090 $self->unlink_save; 2260 $self->unlink_save;
2091 2261
2092 bless $self, "cf::map"; 2262 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2263 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2267
2098 $cf::MAP{$self->path} = $self; 2268 $cf::MAP{$self->path} = $self;
2269 }
2099 2270
2100 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
2101} 2272}
2102 2273
2103=item $maps = cf::map::tmp_maps 2274=item $maps = cf::map::tmp_maps
2145 2316
2146sub unique_maps() { 2317sub unique_maps() {
2147 [ 2318 [
2148 map { 2319 map {
2149 utf8::decode $_; 2320 utf8::decode $_;
2150 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2151 ? normalise $_ 2324 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2326 ]
2155} 2327}
2156 2328
2157package cf;
2158
2159=back 2329=back
2160 2330
2161=head3 cf::object 2331=head3 cf::object
2162 2332
2163=cut 2333=cut
2166 2336
2167=over 4 2337=over 4
2168 2338
2169=item $ob->inv_recursive 2339=item $ob->inv_recursive
2170 2340
2171Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2172 2343
2173=cut 2344=cut
2174 2345
2175sub inv_recursive_; 2346sub inv_recursive_;
2176sub inv_recursive_ { 2347sub inv_recursive_ {
2179 2350
2180sub inv_recursive { 2351sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2182} 2353}
2183 2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
2380 }
2381}
2382
2184package cf; 2383package cf;
2185 2384
2186=back 2385=back
2187 2386
2188=head3 cf::object::player 2387=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2395dialogue with the given NPC character.
2197 2396
2198=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2199 2412
2200# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2414# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2430
2218 } else { 2431 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2434 }
2222 } 2435 }
2223} 2436}
2224 2437
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2463
2251=item $player_object->enter_link 2464=item $player_object->enter_link
2252 2465
2253Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2254 2467
2255The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2257 2472
2258Will never block. 2473Will never block.
2259 2474
2260=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2261 2476
2319 2534
2320 $map->load; 2535 $map->load;
2321 $map->load_neighbours; 2536 $map->load_neighbours;
2322 2537
2323 return unless $self->contr->active; 2538 return unless $self->contr->active;
2324 $self->activate_recursive;
2325 2539
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2541 $self->enter_map ($map, $x, $y);
2542
2543 # only activate afterwards, to support waiting in hooks
2544 $self->activate_recursive;
2328} 2545}
2329 2546
2330=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2331 2548
2332Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2333her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2553be called at the end of this process.
2337 2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2557
2338=cut 2558=cut
2339 2559
2340our $GOTOGEN; 2560our $GOTOGEN;
2341 2561
2342sub cf::object::player::goto { 2562sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2567
2348 $self->enter_link; 2568 $self->enter_link;
2349 2569
2350 (async { 2570 (async {
2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2351 my $map = eval { 2592 my $map = eval {
2352 my $map = cf::map::find $path; 2593 my $map = defined $path ? cf::map::find $path : undef;
2353 2594
2354 if ($map) { 2595 if ($map) {
2355 $map = $map->customise_for ($self); 2596 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2597 $map = $check->($map) if $check && $map;
2357 } else { 2598 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2600 }
2360 2601
2361 $map 2602 $map
2362 }; 2603 };
2363 2604
2399} 2640}
2400 2641
2401sub prepare_random_map { 2642sub prepare_random_map {
2402 my ($exit) = @_; 2643 my ($exit) = @_;
2403 2644
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2647 # that depends on the exit object
2409 2648
2410 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2651 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2417 } 2658 }
2418 2659
2419 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2420 2661
2421 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2424 2665
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2668 undef $fh;
2428 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2429 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2432 } 2677 }
2433} 2678}
2434 2679
2435sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2437 2682
2438 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2439 2684
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2685 $self->enter_link;
2452 2686
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2687 (async {
2458 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
2459 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2460 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2461 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2462 1; 2711 1
2463 }) { 2712 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2717
2469 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2746the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2747the message unless the client supports the msg packet.
2499 2748
2500=cut 2749=cut
2501 2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/statistics" => {
2790 id => "infobox",
2791 title => "Statistics",
2792 reply => undef,
2793 tooltip => "Shows your primary statistics",
2794 },
2795 "c/skills" => {
2796 id => "infobox",
2797 title => "Skills",
2798 reply => undef,
2799 tooltip => "Shows your experience per skill and item power",
2800 },
2801 "c/shopitems" => {
2802 id => "infobox",
2803 title => "Shop Items",
2804 reply => undef,
2805 tooltip => "Shows the items currently for sale in this shop",
2806 },
2807 "c/resistances" => {
2808 id => "infobox",
2809 title => "Resistances",
2810 reply => undef,
2811 tooltip => "Shows your resistances",
2812 },
2813 "c/pets" => {
2814 id => "infobox",
2815 title => "Pets",
2816 reply => undef,
2817 tooltip => "Shows information abotu your pets/a specific pet",
2818 },
2819 "c/perceiveself" => {
2820 id => "infobox",
2821 title => "Perceive Self",
2822 reply => undef,
2823 tooltip => "You gained detailed knowledge about yourself",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837 "c/party" => {
2838 id => "party",
2839 title => "Party",
2840 reply => "gsay ",
2841 tooltip => "Messages and chat related to your party",
2842 },
2843 "c/death" => {
2844 id => "death",
2845 title => "Death",
2846 reply => undef,
2847 tooltip => "Reason for and more info about your most recent death",
2848 },
2849 "c/say" => $SAY_CHANNEL,
2850 "c/chat" => $CHAT_CHANNEL,
2851);
2852
2502sub cf::client::send_msg { 2853sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2854 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2855
2505 $msg = $self->pl->expand_cfpod ($msg); 2856 $msg = $self->pl->expand_cfpod ($msg)
2857 unless $color & cf::NDI_VERBATIM;
2506 2858
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2859 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2860
2861 # check predefined channels, for the benefit of C
2862 if ($CHANNEL{$channel}) {
2863 $channel = $CHANNEL{$channel};
2864
2865 $self->ext_msg (channel_info => $channel);
2866 $channel = $channel->{id};
2867
2509 if (ref $channel) { 2868 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2869 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2870 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2871 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2872 $self->ext_msg (channel_info => $channel);
2514 } 2873 }
2516 $channel = $channel->{id}; 2875 $channel = $channel->{id};
2517 } 2876 }
2518 2877
2519 return unless @extra || length $msg; 2878 return unless @extra || length $msg;
2520 2879
2521 if ($self->can_msg) {
2522 # default colour, mask it out 2880 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2881 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 2882 if $color & cf::NDI_DEF;
2525 2883
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2884 my $pkt = "msg "
2885 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2886 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 2887 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 2888
2540 $color &= cf::NDI_COLOR_MASK; 2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2541 2892
2542 utf8::encode $msg; 2893 # split very large packets
2543 2894 if (8192 < length $pkt and $self->{can_lzf}) {
2544 if (0 && $msg =~ /\[/) { 2895 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2545 # COMMAND/INFO 2896 $pkt = "frag";
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 } 2897 }
2898
2899 $self->send_packet ($pkt);
2553} 2900}
2554 2901
2555=item $client->ext_msg ($type, @msg) 2902=item $client->ext_msg ($type, @msg)
2556 2903
2557Sends an ext event to the client. 2904Sends an ext event to the client.
2730=pod 3077=pod
2731 3078
2732The following functions and methods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
2733 3080
2734 cf::object 3081 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3082 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3083 insert remove name archname title slaying race decrease split
3084 value
2737 3085
2738 cf::object::player 3086 cf::object::player
2739 player 3087 player
2740 3088
2741 cf::player 3089 cf::player
2746 3094
2747=cut 3095=cut
2748 3096
2749for ( 3097for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3098 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3099 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3100 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3101 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3102 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3103 ["cf::map" => qw(trigger)],
2756) { 3104) {
2757 no strict 'refs'; 3105 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3106 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3107 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2776 my ($code, %vars) = @_; 3124 my ($code, %vars) = @_;
2777 3125
2778 my $qcode = $code; 3126 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3127 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3128 $qcode =~ s/\n/\\n/g;
3129
3130 %vars = (_dummy => 0) unless %vars;
2781 3131
2782 local $_; 3132 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars; 3133 local @safe::cf::_safe_eval_args = values %vars;
2784 3134
2785 my $eval = 3135 my $eval =
2833# the server's init and main functions 3183# the server's init and main functions
2834 3184
2835sub load_facedata($) { 3185sub load_facedata($) {
2836 my ($path) = @_; 3186 my ($path) = @_;
2837 3187
3188 # HACK to clear player env face cache, we need some signal framework
3189 # for this (global event?)
3190 %ext::player_env::MUSIC_FACE_CACHE = ();
3191
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3192 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3193
2840 warn "loading facedata from $path\n"; 3194 warn "loading facedata from $path\n";
2841 3195
2842 my $facedata; 3196 my $facedata;
2858 { 3212 {
2859 my $faces = $facedata->{faceinfo}; 3213 my $faces = $facedata->{faceinfo};
2860 3214
2861 while (my ($face, $info) = each %$faces) { 3215 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3216 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3217
2863 cf::face::set_visibility $idx, $info->{visibility}; 3218 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3219 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3220 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3221 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3222
2868 cf::cede_to_tick; 3223 cf::cede_to_tick;
2869 } 3224 }
2870 3225
2871 while (my ($face, $info) = each %$faces) { 3226 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3227 next unless $info->{smooth};
3228
2873 my $idx = cf::face::find $face 3229 my $idx = cf::face::find $face
2874 or next; 3230 or next;
3231
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3232 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3233 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3234 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3235 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3236 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3254 {
2898 # TODO: for gcfclient pleasure, we should give resources 3255 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3256 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3257 my $res = $facedata->{resource};
2901 3258
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3259 while (my ($name, $info) = each %$res) {
3260 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3261 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3262 my $data;
2907 3263
2908 if ($info->{type} & 1) { 3264 if ($info->{type} & 1) {
2909 # prepend meta info 3265 # prepend meta info
2910 3266
2911 my $meta = $enc->encode ({ 3267 my $meta = $enc->encode ({
2912 name => $name, 3268 name => $name,
2913 %{ $info->{meta} || {} }, 3269 %{ $info->{meta} || {} },
2914 }); 3270 });
2915 3271
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3272 $data = pack "(w/a*)*", $meta, $info->{data};
3273 } else {
3274 $data = $info->{data};
3275 }
3276
3277 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3278 cf::face::set_type $idx, $info->{type};
2917 } else { 3279 } else {
2918 $data = $info->{data}; 3280 $RESOURCE{$name} = $info;
2919 } 3281 }
2920 3282
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3283 cf::cede_to_tick;
2925 } 3284 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3285 }
3286
3287 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3288
2946 1 3289 1
2947} 3290}
3291
3292cf::global->attach (on_resource_update => sub {
3293 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3294 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3295
3296 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3297 my $sound = $soundconf->{compat}[$_]
3298 or next;
3299
3300 my $face = cf::face::find "sound/$sound->[1]";
3301 cf::sound::set $sound->[0] => $face;
3302 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3303 }
3304
3305 while (my ($k, $v) = each %{$soundconf->{event}}) {
3306 my $face = cf::face::find "sound/$v";
3307 cf::sound::set $k => $face;
3308 }
3309 }
3310});
2948 3311
2949register_exticmd fx_want => sub { 3312register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3313 my ($ns, $want) = @_;
2951 3314
2952 while (my ($k, $v) = each %$want) { 3315 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3316 $ns->fx_want ($k, $v);
2954 } 3317 }
2955}; 3318};
2956 3319
3320sub load_resource_file($) {
3321 my $guard = lock_acquire "load_resource_file";
3322
3323 my $status = load_resource_file_ $_[0];
3324 get_slot 0.1, 100;
3325 cf::arch::commit_load;
3326
3327 $status
3328}
3329
2957sub reload_regions { 3330sub reload_regions {
3331 # HACK to clear player env face cache, we need some signal framework
3332 # for this (global event?)
3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3334
2958 load_resource_file "$MAPDIR/regions" 3335 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3336 or die "unable to load regions file\n";
2960 3337
2961 for (cf::region::list) { 3338 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3339 $_->{match} = qr/$_->{match}/
2970} 3347}
2971 3348
2972sub reload_archetypes { 3349sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3350 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3351 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3352}
2981 3353
2982sub reload_treasures { 3354sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3355 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3356 or die "unable to load treasurelists\n";
2985} 3357}
2986 3358
2987sub reload_resources { 3359sub reload_resources {
2988 warn "reloading resource files...\n"; 3360 warn "reloading resource files...\n";
2989 3361
3362 reload_facedata;
3363 reload_archetypes;
2990 reload_regions; 3364 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3365 reload_treasures;
2995 3366
2996 warn "finished reloading resource files\n"; 3367 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001} 3368}
3002 3369
3003sub reload_config { 3370sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3371 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3372 or return;
3006 3373
3007 local $/; 3374 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3375 *CFG = YAML::Load <$fh>;
3009 3376
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3377 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3378
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3379 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3380 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3019 }; 3386 };
3020 warn $@ if $@; 3387 warn $@ if $@;
3021 } 3388 }
3022} 3389}
3023 3390
3391sub pidfile() {
3392 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3393 or die "$PIDFILE: $!";
3394 flock $fh, &Fcntl::LOCK_EX
3395 or die "$PIDFILE: flock: $!";
3396 $fh
3397}
3398
3399# make sure only one server instance is running at any one time
3400sub atomic {
3401 my $fh = pidfile;
3402
3403 my $pid = <$fh>;
3404 kill 9, $pid if $pid > 0;
3405
3406 seek $fh, 0, 0;
3407 print $fh $$;
3408}
3409
3410sub main_loop {
3411 warn "EV::loop starting\n";
3412 if (1) {
3413 EV::loop;
3414 }
3415 warn "EV::loop returned\n";
3416 goto &main_loop unless $REALLY_UNLOOP;
3417}
3418
3024sub main { 3419sub main {
3420 cf::init_globals; # initialise logging
3421
3422 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3423 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3424 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3425 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3426
3427 cf::init_experience;
3428 cf::init_anim;
3429 cf::init_attackmess;
3430 cf::init_dynamic;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433
3025 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3437 (async {
3029 Event::one_event; 3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3439 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3440 })->prio (Coro::PRIO_MAX);
3031 }; 3441 };
3032 3442
3443 evthread_start IO::AIO::poll_fileno;
3444
3445 cf::sync_job {
3446 reload_resources;
3033 reload_config; 3447 reload_config;
3034 db_init; 3448 db_init;
3449
3450 cf::load_settings;
3451 cf::load_materials;
3452 cf::init_uuid;
3453 cf::init_signals;
3454 cf::init_commands;
3455 cf::init_skills;
3456
3457 cf::init_beforeplay;
3458
3459 atomic;
3460
3035 load_extensions; 3461 load_extensions;
3036 3462
3037 $TICK_WATCHER->start; 3463 utime time, time, $RUNTIMEFILE;
3038 Event::loop; 3464
3465 # no (long-running) fork's whatsoever before this point(!)
3466 use POSIX ();
3467 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3468
3469 (pop @POST_INIT)->(0) while @POST_INIT;
3470 };
3471
3472 main_loop;
3039} 3473}
3040 3474
3041############################################################################# 3475#############################################################################
3042# initialisation and cleanup 3476# initialisation and cleanup
3043 3477
3044# install some emergency cleanup handlers 3478# install some emergency cleanup handlers
3045BEGIN { 3479BEGIN {
3480 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3481 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3482 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3483 cf::cleanup "SIG$signal";
3054 },
3055 ); 3484 };
3056 } 3485 }
3057} 3486}
3058 3487
3059sub write_runtime { 3488sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running: 3489 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3490 # the fsync below can take a very very long time.
3064 3491
3065 IO::AIO::aio_utime $runtime, undef, undef; 3492 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3493
3067 my $guard = cf::lock_acquire "write_runtime"; 3494 my $guard = cf::lock_acquire "write_runtime";
3068 3495
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3496 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3070 or return; 3497 or return;
3071 3498
3072 my $value = $cf::RUNTIME + 90 + 10; 3499 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3500 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3501 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3511 aio_utime $fh, undef, undef;
3085 3512
3086 close $fh 3513 close $fh
3087 or return; 3514 or return;
3088 3515
3089 aio_rename "$runtime~", $runtime 3516 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3517 and return;
3091 3518
3092 warn "runtime file written.\n"; 3519 warn "runtime file written.\n";
3093 3520
3094 1 3521 1
3522}
3523
3524our $uuid_lock;
3525our $uuid_skip;
3526
3527sub write_uuid_sync($) {
3528 $uuid_skip ||= $_[0];
3529
3530 return if $uuid_lock;
3531 local $uuid_lock = 1;
3532
3533 my $uuid = "$LOCALDIR/uuid";
3534
3535 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3536 or return;
3537
3538 my $value = uuid_seq uuid_cur;
3539
3540 unless ($value) {
3541 warn "cowardly refusing to write zero uuid value!\n";
3542 return;
3543 }
3544
3545 my $value = uuid_str $value + $uuid_skip;
3546 $uuid_skip = 0;
3547
3548 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3549 and return;
3550
3551 # always fsync - this file is important
3552 aio_fsync $fh
3553 and return;
3554
3555 close $fh
3556 or return;
3557
3558 aio_rename "$uuid~", $uuid
3559 and return;
3560
3561 warn "uuid file written ($value).\n";
3562
3563 1
3564
3565}
3566
3567sub write_uuid($$) {
3568 my ($skip, $sync) = @_;
3569
3570 $sync ? write_uuid_sync $skip
3571 : async { write_uuid_sync $skip };
3095} 3572}
3096 3573
3097sub emergency_save() { 3574sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3575 my $freeze_guard = cf::freeze_mainloop;
3099 3576
3100 warn "enter emergency perl save\n"; 3577 warn "emergency_perl_save: enter\n";
3101 3578
3102 cf::sync_job { 3579 cf::sync_job {
3580 # this is a trade-off: we want to be very quick here, so
3581 # save all maps without fsync, and later call a global sync
3582 # (which in turn might be very very slow)
3583 local $USE_FSYNC = 0;
3584
3103 # use a peculiar iteration method to avoid tripping on perl 3585 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3586 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3587 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3588 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3589 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3590 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3591 $pl->valid or next;
3592 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3593 $pl->save;
3111 } 3594 }
3112 warn "end emergency player save\n"; 3595 warn "emergency_perl_save: end player save\n";
3113 3596
3114 warn "begin emergency map save\n"; 3597 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3598 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3599 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3600 $map->valid or next;
3118 $map->save; 3601 $map->save;
3119 } 3602 }
3120 warn "end emergency map save\n"; 3603 warn "emergency_perl_save: end map save\n";
3121 3604
3122 warn "begin emergency database checkpoint\n"; 3605 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3606 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3607 warn "emergency_perl_save: end database checkpoint\n";
3608
3609 warn "emergency_perl_save: begin write uuid\n";
3610 write_uuid_sync 1;
3611 warn "emergency_perl_save: end write uuid\n";
3125 }; 3612 };
3126 3613
3614 warn "emergency_perl_save: starting sync()\n";
3615 IO::AIO::aio_sync sub {
3616 warn "emergency_perl_save: finished sync()\n";
3617 };
3618
3127 warn "leave emergency perl save\n"; 3619 warn "emergency_perl_save: leave\n";
3128} 3620}
3129 3621
3130sub post_cleanup { 3622sub post_cleanup {
3131 my ($make_core) = @_; 3623 my ($make_core) = @_;
3132 3624
3133 warn Carp::longmess "post_cleanup backtrace" 3625 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3626 if $make_core;
3627
3628 my $fh = pidfile;
3629 unlink $PIDFILE if <$fh> == $$;
3630}
3631
3632# a safer delete_package, copied from Symbol
3633sub clear_package($) {
3634 my $pkg = shift;
3635
3636 # expand to full symbol table name if needed
3637 unless ($pkg =~ /^main::.*::$/) {
3638 $pkg = "main$pkg" if $pkg =~ /^::/;
3639 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3640 $pkg .= '::' unless $pkg =~ /::$/;
3641 }
3642
3643 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3644 my $stem_symtab = *{$stem}{HASH};
3645
3646 defined $stem_symtab and exists $stem_symtab->{$leaf}
3647 or return;
3648
3649 # clear all symbols
3650 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3651 for my $name (keys %$leaf_symtab) {
3652 _gv_clear *{"$pkg$name"};
3653# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3654 }
3655 warn "cleared package $pkg\n";#d#
3135} 3656}
3136 3657
3137sub do_reload_perl() { 3658sub do_reload_perl() {
3138 # can/must only be called in main 3659 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3660 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3661 warn "can only reload from main coroutine";
3141 return; 3662 return;
3142 } 3663 }
3143 3664
3665 return if $RELOAD++;
3666
3667 my $t1 = EV::time;
3668
3669 while ($RELOAD) {
3144 warn "reloading..."; 3670 warn "reloading...";
3145 3671
3146 warn "entering sync_job"; 3672 warn "entering sync_job";
3147 3673
3148 cf::sync_job { 3674 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3676 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3677 cf::write_runtime_sync; # external watchdog should not bark
3152 3678
3153 warn "syncing database to disk"; 3679 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3680 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3681
3156 # if anything goes wrong in here, we should simply crash as we already saved 3682 # if anything goes wrong in here, we should simply crash as we already saved
3157 3683
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3684 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3685 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3686 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3687 }
3195 3688
3196 warn "... nuking $pkg"; 3689 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3690 $_->cancel for values %EXT_CORO;
3198 } 3691 %EXT_CORO = ();
3199 3692
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3693 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3694 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3695
3696 warn "removing ext/exti commands";
3697 %EXTCMD = ();
3698 %EXTICMD = ();
3699
3700 warn "unloading/nuking all extensions";
3701 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3702 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3703
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3704 if (my $cb = $pkg->can ("unload")) {
3705 eval {
3211 $cb->(); 3706 $cb->($pkg);
3707 1
3708 } or warn "$pkg unloaded, but with errors: $@";
3709 }
3710
3711 warn "... clearing $pkg";
3712 clear_package $pkg;
3212 } 3713 }
3213 3714
3214 Symbol::delete_package $k; 3715 warn "unloading all perl modules loaded from $LIBDIR";
3716 while (my ($k, $v) = each %INC) {
3717 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3718
3719 warn "... unloading $k";
3720 delete $INC{$k};
3721
3722 $k =~ s/\.pm$//;
3723 $k =~ s/\//::/g;
3724
3725 if (my $cb = $k->can ("unload_module")) {
3726 $cb->();
3727 }
3728
3729 clear_package $k;
3215 } 3730 }
3216 3731
3217 warn "getting rid of safe::, as good as possible"; 3732 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3733 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3734 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3735
3221 warn "unloading cf.pm \"a bit\""; 3736 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3737 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3738 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3739
3225 # don't, removes xs symbols, too, 3740 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3741 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3742 #clear_package __PACKAGE__;
3228 3743
3229 warn "unload completed, starting to reload now"; 3744 warn "unload completed, starting to reload now";
3230 3745
3231 warn "reloading cf.pm"; 3746 warn "reloading cf.pm";
3232 require cf; 3747 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3748 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3234 3749
3235 warn "loading config and database again"; 3750 warn "loading config and database again";
3236 cf::reload_config; 3751 cf::reload_config;
3237 3752
3238 warn "loading extensions"; 3753 warn "loading extensions";
3239 cf::load_extensions; 3754 cf::load_extensions;
3240 3755
3756 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3757 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3758 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3759 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3760 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3761 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3762 reattach $_ for values %PLAYER;
3763 }
3247 3764
3765 warn "running post_init jobs";
3766 (pop @POST_INIT)->(1) while @POST_INIT;
3767
3248 warn "leaving sync_job"; 3768 warn "leaving sync_job";
3249 3769
3250 1 3770 1
3251 } or do { 3771 } or do {
3252 warn $@; 3772 warn $@;
3253 warn "error while reloading, exiting."; 3773 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3774 };
3256 3775
3257 warn "reloaded"; 3776 warn "reloaded";
3777 --$RELOAD;
3778 }
3779
3780 $t1 = EV::time - $t1;
3781 warn "reload completed in ${t1}s\n";
3258}; 3782};
3259 3783
3260our $RELOAD_WATCHER; # used only during reload 3784our $RELOAD_WATCHER; # used only during reload
3261 3785
3262sub reload_perl() { 3786sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3787 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3788 # coro crashes during coro_state_free->destroy here.
3265 3789
3266 $RELOAD_WATCHER ||= Event->timer ( 3790 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3791 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3792
3269 data => WF_AUTOCANCEL, 3793 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3794 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3795 undef $RELOAD_WATCHER;
3273 }, 3796 };
3274 ); 3797 };
3275} 3798}
3276 3799
3277register_command "reload" => sub { 3800register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3801 my ($who, $arg) = @_;
3279 3802
3280 if ($who->flag (FLAG_WIZ)) { 3803 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3804 $who->message ("reloading server.");
3805 async {
3806 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3807 reload_perl;
3808 };
3283 } 3809 }
3284}; 3810};
3285 3811
3286unshift @INC, $LIBDIR; 3812unshift @INC, $LIBDIR;
3287 3813
3289 3815
3290our @WAIT_FOR_TICK; 3816our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3817our @WAIT_FOR_TICK_BEGIN;
3292 3818
3293sub wait_for_tick { 3819sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3820 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3821
3297 my $signal = new Coro::Signal; 3822 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3823 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3824 $signal->wait;
3300} 3825}
3301 3826
3302sub wait_for_tick_begin { 3827sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3828 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3829
3306 my $signal = new Coro::Signal; 3830 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3831 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3832 $signal->wait;
3309} 3833}
3310 3834
3311 my $min = 1e6;#d# 3835sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3836 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3837 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3838 unless ++$bug_warning > 10;
3323 return; 3839 return;
3324 } 3840 }
3325 3841
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3842 cf::server_tick; # one server iteration
3329 3843
3330 0 && sync_job {#d# 3844 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3845 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3846 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3847 $Coro::current->{desc} = "runtime saver";
3334 or die; 3848 write_runtime_sync
3335 3849 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3850 };
3851 }
3352 3852
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3854 $sig->send;
3369 } 3855 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3856 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3857 $sig->send;
3372 } 3858 }
3373 3859
3374 $NOW = Event::time; 3860 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3861 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3862
3385 _post_tick; 3863 if (0) {
3386 3864 if ($NEXT_TICK) {
3387 3865 my $jitter = $TICK_START - $NEXT_TICK;
3866 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3867 warn "jitter $JITTER\n";#d#
3868 }
3388 }, 3869 }
3389); 3870}
3390 3871
3391{ 3872{
3392 BDB::max_poll_time $TICK * 0.1; 3873 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3874
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3875 BDB::min_parallel 8;
3402 3876 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3877 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3878
3418 unless ($DB_ENV) { 3879 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3880 $DB_ENV = BDB::db_env_create;
3881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3882 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3883 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3884 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3885 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3886
3421 cf::sync_job { 3887 cf::sync_job {
3422 eval { 3888 eval {
3423 BDB::db_env_open 3889 BDB::db_env_open
3424 $DB_ENV, 3890 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3892 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3893 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3894 0666;
3429 3895
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3896 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3897 };
3435 3898
3436 cf::cleanup "db_env_open(db): $@" if $@; 3899 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3900 };
3438 } 3901 }
3902
3903 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3904 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3905 };
3906 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3907 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3908 };
3909 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3910 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3911 };
3439} 3912}
3440 3913
3441{ 3914{
3915 # configure IO::AIO
3916
3442 IO::AIO::min_parallel 8; 3917 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3918 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3919 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3920}
3455 3921
3456my $_log_backtrace; 3922my $_log_backtrace;
3457 3923
3458sub _log_backtrace { 3924sub _log_backtrace {
3461 $msg =~ s/\n//; 3927 $msg =~ s/\n//;
3462 3928
3463 # limit the # of concurrent backtraces 3929 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3930 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3931 ++$_log_backtrace;
3932 my $perl_bt = Carp::longmess $msg;
3466 async { 3933 async {
3934 $Coro::current->{desc} = "abt $msg";
3935
3467 my @bt = fork_call { 3936 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3937 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3938 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3939 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3940 or die "addr2line: $!";
3479 } 3948 }
3480 3949
3481 @funcs 3950 @funcs
3482 }; 3951 };
3483 3952
3484 LOG llevInfo, "[ABT] $msg\n"; 3953 LOG llevInfo, "[ABT] $perl_bt\n";
3954 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 3955 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 3956 --$_log_backtrace;
3487 }; 3957 };
3488 } else { 3958 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 3959 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 3960 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 3961 }
3492} 3962}
3493 3963
3494# load additional modules 3964# load additional modules
3495use cf::pod; 3965require "cf/$_.pm" for @EXTRA_MODULES;
3496 3966
3497END { cf::emergency_save } 3967END { cf::emergency_save }
3498 3968
34991 39691
3500 3970

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