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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC vs.
Revision 1.437 by root, Tue Jul 8 08:33:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 249)) {
214 no strict 'refs'; 250 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 252}
217 253
218$Event::DIED = sub { 254$EV::DIED = sub {
219 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
220}; 256};
221 257
222############################################################################# 258#############################################################################
223 259
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 283 $d
248 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
249} 285}
250 286
251=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
252 288
253Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
254 290
255=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
256 292
257Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
258 294
259=cut 295=cut
260 296
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 298
263sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
265 301
266=item cf::lock_wait $string 302=item cf::lock_wait $string
267 303
268Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
269 305
272Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
275returned. 311returned.
276 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
277Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
279 318
280=item $locked = cf::lock_active $string 319=item $locked = cf::lock_active $string
281 320
282Return true if the lock is currently active, i.e. somebody has locked it. 321Return true if the lock is currently active, i.e. somebody has locked it.
283 322
284=cut 323=cut
285 324
286our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
287 327
288sub lock_wait($) { 328sub lock_wait($) {
289 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
290 335
291 # wait for lock, if any 336 # wait for lock, if any
292 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 339 Coro::schedule;
300 345
301 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
302 lock_wait $key; 347 lock_wait $key;
303 348
304 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
305 351
306 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
309 } 356 }
310} 357}
311 358
314 361
315 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
316} 363}
317 364
318sub freeze_mainloop { 365sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
320 367
321 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 369}
323 }; 370
324 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
325 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
326} 384}
327 385
328=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
329 387
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 399our @SLOT_QUEUE;
342our $SLOT_QUEUE; 400our $SLOT_QUEUE;
343 401
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
346 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
347 407
348 while () { 408 while () {
349 next_job: 409 next_job:
350 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
358 } 418 }
359 } 419 }
360 } 420 }
361 421
362 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 425 $signal->wait;
366 } else { 426 } else {
367 Coro::schedule; 427 Coro::schedule;
368 } 428 }
369 } 429 }
370}; 430};
371 431
372sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
373 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
374 436
375 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
377 439
391 453
392BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
393 455
394=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
395 457
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 461acceptable.
400 462
401If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
407 469
408sub sync_job(&) { 470sub sync_job(&) {
409 my ($job) = @_; 471 my ($job) = @_;
410 472
411 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 474 my $time = EV::time;
413 475
414 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
416 478
417 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 480
419 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
420 482
421 my $busy = 1; 483 my $busy = 1;
422 my @res; 484 my @res;
423 485
424 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 488 @res = eval { $job->() };
426 warn $@ if $@; 489 warn $@ if $@;
427 undef $busy; 490 undef $busy;
428 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
429 492
430 while ($busy) { 493 while ($busy) {
431 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
432 } 498 }
499 }
433 500
434 $time = Event::time - $time; 501 my $time = EV::time - $time;
435 502
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
440 504
441 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
442 } else { 506 } else {
443 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
444 508
469=item fork_call { }, $args 533=item fork_call { }, $args
470 534
471Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
475 539
476=cut 540=cut
477 541
478sub fork_call(&@) { 542sub fork_call(&@) {
479 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
480 544
481 # we seemingly have to make a local copy of the whole thing, 545 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 546 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 547 # TODO: investigate and fix (likely this will be rather laborious)
484 548
485 my @res = Coro::Util::fork_eval { 549 my @res = Coro::Util::fork_eval {
486 reset_signals; 550 reset_signals;
487 &$cb 551 &$cb
488 }, @args; 552 }, @args;
489 553
490 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
491} 555}
492 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
493=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
494 585
495Returns a single value from the environment database. 586Returns a single value from the environment database.
496 587
497=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
498 589
499Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
502=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
503 616
504our $DB; 617our $DB;
505 618
506sub db_init { 619sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 620 cf::sync_job {
511 eval { 621 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 622 };
521} 623}
522 624
523sub db_get($$) { 625sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
525 627
629attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
631 733
632In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 736Deliantra).
635 737
636=over 4 738=over 4
637 739
638=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
639 741
921 } 1023 }
922 1024
923 0 1025 0
924} 1026}
925 1027
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1029
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1031
930Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
931 1033
937 1039
938=cut 1040=cut
939 1041
940############################################################################# 1042#############################################################################
941# object support 1043# object support
942#
943 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
944sub _can_merge { 1078sub _can_merge {
945 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
946 1080
947 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1082
951 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
952} 1085}
953 1086
954sub reattach { 1087sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1089 my ($obj) = @_;
978cf::attachable->attach ( 1111cf::attachable->attach (
979 prio => -1000000, 1112 prio => -1000000,
980 on_instantiate => sub { 1113 on_instantiate => sub {
981 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
982 1115
983 $data = from_json $data; 1116 $data = decode_json $data;
984 1117
985 for (@$data) { 1118 for (@$data) {
986 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
987 1120
988 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1137sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1006 1139
1007 sync_job { 1140 sync_job {
1008 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1011 1145
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1150 aio_close $fh;
1017 1151
1018 if (@$objs) { 1152 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1158 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1160 }
1027 } else { 1161 } else {
1028 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1029 } 1163 }
1034 } 1168 }
1035 } else { 1169 } else {
1036 aio_unlink $filename; 1170 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1038 } 1172 }
1039 } 1173 };
1040} 1174}
1041 1175
1042sub object_freezer_as_string { 1176sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1044 1178
1056 or return; 1190 or return;
1057 1191
1058 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1194 or return;
1195
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1062 } 1198 }
1063 1199
1200 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1203
1066 return ($data, $av); 1204 ($data, $av)
1067} 1205}
1068 1206
1069=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1070 1208
1071=over 4 1209=over 4
1220 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1222 1360
1223 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1362 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1364 }
1228 1365
1229 warn $msg; 1366 warn $msg;
1230 } 1367 }
1231 1368
1256use Coro::AIO; 1393use Coro::AIO;
1257 1394
1258=head3 cf::player 1395=head3 cf::player
1259 1396
1260=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1261 1412
1262=item cf::player::find $login 1413=item cf::player::find $login
1263 1414
1264Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1265 1416
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1456
1306 my $pl = load_pl path $login 1457 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1309 } 1466 }
1310 } 1467 }
1311} 1468}
1312 1469
1320 1477
1321 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1322 1479
1323 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1325 1484
1326 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1327 cf::cede_to_tick; 1486 cf::cede_to_tick;
1328} 1487}
1329 1488
1365 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367 1526
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1372 1533
1373 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1571 or return [];
1411 1572
1412 my @logins; 1573 my @logins;
1413 1574
1414 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1418 1585
1419 utf8::decode $login; 1586 utf8::decode $login;
1420 push @logins, $login; 1587 push @logins, $login;
1421 } 1588 }
1422 1589
1455 1622
1456Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1457 1624
1458=cut 1625=cut
1459 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1460sub expand_cfpod { 1638sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1462 1640
1463 # escape & and < 1641 my $xml;
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466 1642
1467 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1468 1646
1469 1 while 1647 $group =~ s/&/&amp;/g;
1470 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1474 # replace G<male|female> tags 1652 ([BCGHITU])
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1653 <
1476 $self->gender ? $2 : $1 1654 (?:
1477 }ge 1655 ([^<>]*) (?{ $group = $^N })
1478 # replace H<hint text> 1656 | < $interior >
1479 || s{H<([^\>]*)>} 1657 )
1658 >
1659 %gcsx
1480 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "") 1680 "")
1484 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1485 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1486 1692
1693 for ($xml) {
1487 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1489 1696
1490 # compress some whitespace 1697 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1495 1703
1496 $_ 1704 $xml
1497} 1705}
1706
1707no re 'eval';
1498 1708
1499sub hintmode { 1709sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode} 1711 $_[0]{hintmode}
1502} 1712}
1574our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1576 1786
1577sub generate_random_map { 1787sub generate_random_map {
1578 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1579 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1793 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1918
1706# the temporary/swap location 1919# the temporary/swap location
1707sub save_path { 1920sub save_path {
1708 my ($self) = @_; 1921 my ($self) = @_;
1709 1922
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1712} 1925}
1713 1926
1714# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1715sub uniq_path { 1928sub uniq_path {
1716 my ($self) = @_; 1929 my ($self) = @_;
1717 1930
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1720} 1933}
1721 1934
1722# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1723# all maps in C++... 1936# all maps in C++...
1746 1959
1747sub load_header_from($) { 1960sub load_header_from($) {
1748 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1749 1962
1750 utf8::encode $path; 1963 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1756 1972
1757 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1758 1974
1759 1 1975 1
1760} 1976}
1814sub find { 2030sub find {
1815 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1816 2032
1817 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1818 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1820 2037
1821 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
2041
1823 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1824 or return; 2043 or return;
1825 2044
1826 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1827 2046
1829 or return; 2048 or return;
1830 2049
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1834 $map->reset; 2055 $map->reset;
1835 undef $guard;
1836 return find $path; 2056 return find $path;
1837 } 2057 }
1838 2058
1839 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1840 } 2060 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1850 2070
1851 my $path = $self->{path}; 2071 my $path = $self->{path};
1852 2072
1853 { 2073 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2075
2076 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2078
1859 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1860 2080
1861 $self->alloc; 2081 $self->alloc;
1862 2082
1863 $self->pre_load; 2083 $self->pre_load;
1864 cf::cede_to_tick; 2084 cf::cede_to_tick;
1865 2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2088 $self->_load_objects ($f)
1867 or return; 2089 or return;
1868 2090
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1870 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1871 2093
1872 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2095 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2098 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1877 } 2102 }
1878 } 2103 }
2104
2105 $f->resolve_delayed_derefs;
1879 2106
1880 cf::cede_to_tick; 2107 cf::cede_to_tick;
1881 # now do the right thing for maps 2108 # now do the right thing for maps
1882 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1895 } 2122 }
1896 2123
1897 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1899 2126
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2128 }
1902 2129
1903 $self->post_load; 2130 $self->post_load;
1904} 2131}
1905 2132
1963 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
1964 2191
1965 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
1966 2193
1967 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2196 }
1970 2197
1971 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
1972 2199
1973 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
1974 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2205 if (my $map = find $k) {
1977 $map->load if $v; 2206 $map->load if $v;
1978 } 2207 }
2004 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2005 2234
2006 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2007 2236
2008 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2010 }; 2240 };
2241
2242 cf::get_slot 0.02;
2011 2243
2012 if ($uniq) { 2244 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2247 } else {
2024 $self->save; 2256 $self->save;
2025 2257
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2259
2028 return if $self->players; 2260 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2031 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2268 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2269}
2035 2270
2036sub reset_at { 2271sub reset_at {
2037 my ($self) = @_; 2272 my ($self) = @_;
2038 2273
2070 if $uniq; 2305 if $uniq;
2071 } 2306 }
2072 2307
2073 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2074 2309
2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2312 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2313
2079 $self->unlink_save; 2314 $self->unlink_save;
2080 $self->destroy; 2315 $self->destroy;
2081} 2316}
2082 2317
2083my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
2084 2319
2085sub nuke { 2320sub nuke {
2086 my ($self) = @_; 2321 my ($self) = @_;
2087 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2088 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
2089 2327
2090 $self->unlink_save; 2328 $self->unlink_save;
2091 2329
2092 bless $self, "cf::map"; 2330 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2331 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2335
2098 $cf::MAP{$self->path} = $self; 2336 $cf::MAP{$self->path} = $self;
2337 }
2099 2338
2100 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
2101} 2340}
2102 2341
2103=item $maps = cf::map::tmp_maps 2342=item $maps = cf::map::tmp_maps
2145 2384
2146sub unique_maps() { 2385sub unique_maps() {
2147 [ 2386 [
2148 map { 2387 map {
2149 utf8::decode $_; 2388 utf8::decode $_;
2150 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2151 ? normalise $_ 2392 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2394 ]
2155} 2395}
2156 2396
2157package cf;
2158
2159=back 2397=back
2160 2398
2161=head3 cf::object 2399=head3 cf::object
2162 2400
2163=cut 2401=cut
2166 2404
2167=over 4 2405=over 4
2168 2406
2169=item $ob->inv_recursive 2407=item $ob->inv_recursive
2170 2408
2171Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2172 2411
2173=cut 2412=cut
2174 2413
2175sub inv_recursive_; 2414sub inv_recursive_;
2176sub inv_recursive_ { 2415sub inv_recursive_ {
2179 2418
2180sub inv_recursive { 2419sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2182} 2421}
2183 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
2184package cf; 2451package cf;
2185 2452
2186=back 2453=back
2187 2454
2188=head3 cf::object::player 2455=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2463dialogue with the given NPC character.
2197 2464
2198=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2199 2480
2200# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2482# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2498
2218 } else { 2499 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2502 }
2222 } 2503 }
2223} 2504}
2224 2505
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2333her, loading and preparing them map, calling the provided $check callback 2614her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2615that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2616the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2617be called at the end of this process.
2337 2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2621
2338=cut 2622=cut
2339 2623
2340our $GOTOGEN; 2624our $GOTOGEN;
2341 2625
2342sub cf::object::player::goto { 2626sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2631
2348 $self->enter_link; 2632 $self->enter_link;
2349 2633
2350 (async { 2634 (async {
2635 $Coro::current->{desc} = "player::goto $path $x $y";
2636
2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2351 my $map = eval { 2656 my $map = eval {
2352 my $map = cf::map::find $path; 2657 my $map = defined $path ? cf::map::find $path : undef;
2353 2658
2354 if ($map) { 2659 if ($map) {
2355 $map = $map->customise_for ($self); 2660 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2661 $map = $check->($map) if $check && $map;
2357 } else { 2662 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2664 }
2360 2665
2361 $map 2666 $map
2362 }; 2667 };
2363 2668
2399} 2704}
2400 2705
2401sub prepare_random_map { 2706sub prepare_random_map {
2402 my ($exit) = @_; 2707 my ($exit) = @_;
2403 2708
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2709 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2710 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2711 # that depends on the exit object
2409 2712
2410 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2715 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2716 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
2417 } 2722 }
2418 2723
2419 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
2420 2725
2421 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2728 my $meta = "$RANDOMDIR/$md5.meta";
2424 2729
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2732 undef $fh;
2428 aio_rename "$meta~", $meta; 2733 aio_rename "$meta~", $meta;
2429 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
2432 } 2741 }
2433} 2742}
2434 2743
2435sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
2437 2746
2438 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
2439 2748
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2749 $self->enter_link;
2452 2750
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2751 (async {
2458 $self->deactivate_recursive; # just to be sure 2752 $Coro::current->{desc} = "enter_exit";
2753
2459 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
2761 prepare_random_map $exit
2762 if $exit->slaying eq "/!";
2763 }
2764
2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
2768
2460 $self->goto ($slaying, $hp, $sp); 2769 $self->goto ($map, $x, $y);
2461 2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
2462 1; 2775 1
2463 }) { 2776 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
2465 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2779 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2810the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2811the message unless the client supports the msg packet.
2499 2812
2500=cut 2813=cut
2501 2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2502sub cf::client::send_msg { 2873sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2874 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2875
2505 $msg = $self->pl->expand_cfpod ($msg); 2876 $msg = $self->pl->expand_cfpod ($msg);
2506 2877
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2509 if (ref $channel) { 2889 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2890 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2891 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2892 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2514 } 2895 }
2515 2896
2516 $channel = $channel->{id}; 2897 $channel = $channel->{id};
2517 } 2898 }
2518 2899
2730=pod 3111=pod
2731 3112
2732The following functions and methods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
2733 3114
2734 cf::object 3115 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3116 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3117 insert remove name archname title slaying race decrease split
2737 3118
2738 cf::object::player 3119 cf::object::player
2739 player 3120 player
2740 3121
2741 cf::player 3122 cf::player
2746 3127
2747=cut 3128=cut
2748 3129
2749for ( 3130for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3132 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3133 decrease split destroy)],
2753 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
2756) { 3137) {
2757 no strict 'refs'; 3138 no strict 'refs';
2833# the server's init and main functions 3214# the server's init and main functions
2834 3215
2835sub load_facedata($) { 3216sub load_facedata($) {
2836 my ($path) = @_; 3217 my ($path) = @_;
2837 3218
3219 # HACK to clear player env face cache, we need some signal framework
3220 # for this (global event?)
3221 %ext::player_env::MUSIC_FACE_CACHE = ();
3222
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3224
2840 warn "loading facedata from $path\n"; 3225 warn "loading facedata from $path\n";
2841 3226
2842 my $facedata; 3227 my $facedata;
2858 { 3243 {
2859 my $faces = $facedata->{faceinfo}; 3244 my $faces = $facedata->{faceinfo};
2860 3245
2861 while (my ($face, $info) = each %$faces) { 3246 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3248
2863 cf::face::set_visibility $idx, $info->{visibility}; 3249 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3250 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2867 3253
2868 cf::cede_to_tick; 3254 cf::cede_to_tick;
2869 } 3255 }
2870 3256
2871 while (my ($face, $info) = each %$faces) { 3257 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3258 next unless $info->{smooth};
3259
2873 my $idx = cf::face::find $face 3260 my $idx = cf::face::find $face
2874 or next; 3261 or next;
3262
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3263 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3264 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3266 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
2897 { 3285 {
2898 # TODO: for gcfclient pleasure, we should give resources 3286 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index. 3287 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3288 my $res = $facedata->{resource};
2901 3289
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data; 3293 my $data;
2907 3294
2908 if ($info->{type} & 1) { 3295 if ($info->{type} & 1) {
2909 # prepend meta info 3296 # prepend meta info
2910 3297
2911 my $meta = $enc->encode ({ 3298 my $meta = $enc->encode ({
2912 name => $name, 3299 name => $name,
2913 %{ $info->{meta} || {} }, 3300 %{ $info->{meta} || {} },
2914 }); 3301 });
2915 3302
2916 $data = pack "(w/a*)*", $meta, $info->{data}; 3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
2917 } else { 3310 } else {
2918 $data = $info->{data}; 3311 $RESOURCE{$name} = $info;
2919 } 3312 }
2920 3313
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3314 cf::cede_to_tick;
2925 } 3315 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3319
2946 1 3320 1
2947} 3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
2948 3342
2949register_exticmd fx_want => sub { 3343register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3344 my ($ns, $want) = @_;
2951 3345
2952 while (my ($k, $v) = each %$want) { 3346 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3347 $ns->fx_want ($k, $v);
2954 } 3348 }
2955}; 3349};
2956 3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
2957sub reload_regions { 3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
2958 load_resource_file "$MAPDIR/regions" 3366 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3367 or die "unable to load regions file\n";
2960 3368
2961 for (cf::region::list) { 3369 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3370 $_->{match} = qr/$_->{match}/
2970} 3378}
2971 3379
2972sub reload_archetypes { 3380sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3381 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3382 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3383}
2981 3384
2982sub reload_treasures { 3385sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3386 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3387 or die "unable to load treasurelists\n";
2985} 3388}
2986 3389
2987sub reload_resources { 3390sub reload_resources {
2988 warn "reloading resource files...\n"; 3391 warn "reloading resource files...\n";
2989 3392
3393 reload_facedata;
3394 reload_archetypes;
2990 reload_regions; 3395 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3396 reload_treasures;
2995 3397
2996 warn "finished reloading resource files\n"; 3398 warn "finished reloading resource files\n";
2997} 3399}
2998 3400
2999sub init { 3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3000 reload_resources; 3406 reload_resources;
3001} 3407}
3002 3408
3003sub reload_config { 3409sub reload_config {
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3411 or return;
3006 3412
3007 local $/; 3413 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
3009 3415
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3417
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3024sub main { 3430sub main {
3025 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3434 (async {
3029 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3031 }; 3438 };
3032 3439
3440 {
3441 my $guard = freeze_mainloop;
3033 reload_config; 3442 reload_config;
3034 db_init; 3443 db_init;
3035 load_extensions; 3444 load_extensions;
3036 3445
3037 $TICK_WATCHER->start; 3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
3038 Event::loop; 3449 EV::loop;
3039} 3450}
3040 3451
3041############################################################################# 3452#############################################################################
3042# initialisation and cleanup 3453# initialisation and cleanup
3043 3454
3044# install some emergency cleanup handlers 3455# install some emergency cleanup handlers
3045BEGIN { 3456BEGIN {
3457 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3458 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3460 cf::cleanup "SIG$signal";
3054 },
3055 ); 3461 };
3056 } 3462 }
3057} 3463}
3058 3464
3059sub write_runtime { 3465sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime"; 3466 my $runtime = "$LOCALDIR/runtime";
3061 3467
3062 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
3064 3470
3090 and return; 3496 and return;
3091 3497
3092 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
3093 3499
3094 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3095} 3544}
3096 3545
3097sub emergency_save() { 3546sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3547 my $freeze_guard = cf::freeze_mainloop;
3099 3548
3105 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3555 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3560 $pl->save;
3111 } 3561 }
3112 warn "end emergency player save\n"; 3562 warn "end emergency player save\n";
3113 3563
3114 warn "begin emergency map save\n"; 3564 warn "begin emergency map save\n";
3120 warn "end emergency map save\n"; 3570 warn "end emergency map save\n";
3121 3571
3122 warn "begin emergency database checkpoint\n"; 3572 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3125 }; 3579 };
3126 3580
3127 warn "leave emergency perl save\n"; 3581 warn "leave emergency perl save\n";
3128} 3582}
3129 3583
3144 warn "reloading..."; 3598 warn "reloading...";
3145 3599
3146 warn "entering sync_job"; 3600 warn "entering sync_job";
3147 3601
3148 cf::sync_job { 3602 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3603 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3604 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3152 3606
3153 warn "syncing database to disk"; 3607 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3608 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3609
3156 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
3157
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162 3611
3163 warn "flushing outstanding aio requests"; 3612 warn "flushing outstanding aio requests";
3164 for (;;) { 3613 for (;;) {
3165 BDB::flush; 3614 BDB::flush;
3166 IO::AIO::flush; 3615 IO::AIO::flush;
3167 Coro::cede; 3616 Coro::cede_notself;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3617 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate..."; 3618 warn "iterate...";
3170 } 3619 }
3171 3620
3172 ++$RELOAD; 3621 ++$RELOAD;
3248 warn "leaving sync_job"; 3697 warn "leaving sync_job";
3249 3698
3250 1 3699 1
3251 } or do { 3700 } or do {
3252 warn $@; 3701 warn $@;
3253 warn "error while reloading, exiting."; 3702 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3703 };
3256 3704
3257 warn "reloaded"; 3705 warn "reloaded";
3258}; 3706};
3259 3707
3261 3709
3262sub reload_perl() { 3710sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3711 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3712 # coro crashes during coro_state_free->destroy here.
3265 3713
3266 $RELOAD_WATCHER ||= Event->timer ( 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl; 3715 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3716 undef $RELOAD_WATCHER;
3273 },
3274 ); 3717 };
3275} 3718}
3276 3719
3277register_command "reload" => sub { 3720register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
3279 3722
3280 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3727 reload_perl;
3728 };
3283 } 3729 }
3284}; 3730};
3285 3731
3286unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
3287 3733
3289 3735
3290our @WAIT_FOR_TICK; 3736our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3737our @WAIT_FOR_TICK_BEGIN;
3292 3738
3293sub wait_for_tick { 3739sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3296 3741
3297 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3743 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3744 $signal->wait;
3300} 3745}
3301 3746
3302sub wait_for_tick_begin { 3747sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3748 return if tick_inhibit || $Coro::current == $Coro::main;
3305 3749
3306 my $signal = new Coro::Signal; 3750 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3752 $signal->wait;
3309} 3753}
3310 3754
3311 my $min = 1e6;#d# 3755sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3756 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3758 unless ++$bug_warning > 10;
3323 return; 3759 return;
3324 } 3760 }
3325 3761
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
3329 3763
3330 0 && sync_job {#d# 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3331 for(1..10) { 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3332 my $t = Event::time; 3766 Coro::async_pool {
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3767 $Coro::current->{desc} = "runtime saver";
3334 or die; 3768 write_runtime_sync
3335 3769 or warn "ERROR: unable to write runtime file: $!";
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3770 };
3771 }
3352 3772
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3774 $sig->send;
3369 } 3775 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3776 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3777 $sig->send;
3372 } 3778 }
3373 3779
3374 $NOW = Event::time; 3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3782
3385 _post_tick; 3783 if (0) {
3386 3784 if ($NEXT_TICK) {
3387 3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3388 }, 3789 }
3389); 3790}
3390 3791
3391{ 3792{
3392 BDB::max_poll_time $TICK * 0.1; 3793 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 3794
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 3795 BDB::min_parallel 8;
3402 3796 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 3797 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 3798
3418 unless ($DB_ENV) { 3799 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3806
3421 cf::sync_job { 3807 cf::sync_job {
3422 eval { 3808 eval {
3423 BDB::db_env_open 3809 BDB::db_env_open
3424 $DB_ENV, 3810 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3814 0666;
3429 3815
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3817 };
3435 3818
3436 cf::cleanup "db_env_open(db): $@" if $@; 3819 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3820 };
3438 } 3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3439} 3832}
3440 3833
3441{ 3834{
3835 # configure IO::AIO
3836
3442 IO::AIO::min_parallel 8; 3837 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 3838 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 3839 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 3840}
3455 3841
3456my $_log_backtrace; 3842my $_log_backtrace;
3457 3843
3458sub _log_backtrace { 3844sub _log_backtrace {
3462 3848
3463 # limit the # of concurrent backtraces 3849 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3850 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3851 ++$_log_backtrace;
3466 async { 3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3467 my @bt = fork_call { 3855 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3856 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3859 or die "addr2line: $!";

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