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Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC vs.
Revision 1.516 by root, Thu Apr 15 06:05:52 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 3.64 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
75 115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
83 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
86 127
87our %CFG; 128our %CFG;
88 129
89our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 131our $RUNTIME;
132our $NOW;
91 133
92our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
95 137
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
102 150
103binmode STDOUT; 151binmode STDOUT;
104binmode STDERR; 152binmode STDERR;
105 153
106# read virtual server time, if available 154# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
111} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
112 162
113mkdir $_ 163mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 165
116our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
117 167
118sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 180
120############################################################################# 181#############################################################################
121 182
122=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
123 184
159 220
160The raw value load value from the last tick. 221The raw value load value from the last tick.
161 222
162=item %cf::CFG 223=item %cf::CFG
163 224
164Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 226from wherever your confdir points to.
166 227
167=item cf::wait_for_tick, cf::wait_for_tick_begin 228=item cf::wait_for_tick, cf::wait_for_tick_begin
168 229
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 233
173=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
174 235
175This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 238that call.
178 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
179=back 246=back
180 247
181=cut 248=cut
182 249
183BEGIN { 250$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 251 my $msg = join "", @_;
186 252
187 $msg .= "\n" 253 $msg .= "\n"
188 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
189 255
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 257
192 utf8::encode $msg;
193 LOG llevError, $msg; 258 LOG llevError, $msg;
194 }; 259};
195} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
196 274
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 285for my $pkg (qw(
208 cf::global cf::attachable 286 cf::global cf::attachable
209 cf::object cf::object::player 287 cf::object cf::object::player
210 cf::client cf::player 288 cf::client cf::player
211 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
212 cf::map cf::party cf::region 291 cf::party cf::region
213)) { 292)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 294}
217 295
218$Event::DIED = sub { 296$EV::DIED = sub {
219 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
220}; 298};
221 299
222############################################################################# 300#############################################################################
223 301
224=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 325 $d
248 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
249} 327}
250 328
251=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
252 330
253Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
254 332
255=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
256 334
257Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
258 336
259=cut 337=cut
260 338
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 340
263sub to_json ($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
265 357
266=item cf::lock_wait $string 358=item cf::lock_wait $string
267 359
268Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
269 361
270=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
271 363
272Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
275returned. 367returned.
276 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
277Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
279 374
280=item $locked = cf::lock_active $string 375=item $locked = cf::lock_active $string
281 376
282Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
283 378
284=cut 379=cut
285 380
286our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
287 382
288sub lock_wait($) { 383sub lock_wait($) {
289 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 385}
297 386
298sub lock_acquire($) { 387sub lock_acquire($) {
299 my ($key) = @_; 388 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 389}
311 390
312sub lock_active($) { 391sub lock_active($) {
313 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 393}
317 394
318sub freeze_mainloop { 395sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
320 397
321 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 399}
323 }; 400
324 $TICK_WATCHER->stop; 401=item cf::periodic $interval, $cb
325 $guard 402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
326} 414}
327 415
328=item cf::get_slot $time[, $priority[, $name]] 416=item cf::get_slot $time[, $priority[, $name]]
329 417
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 418Allocate $time seconds of blocking CPU time at priority C<$priority>:
338 426
339=cut 427=cut
340 428
341our @SLOT_QUEUE; 429our @SLOT_QUEUE;
342our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
343 432
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
346 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
347 439
348 while () { 440 while () {
349 next_job: 441 next_job:
442
350 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
351 if ($avail > 0.01) { 444
352 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
354 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send; 449 $job->[2]->send;
356 Coro::cede; 450 Coro::cede;
357 goto next_job; 451 goto next_job;
358 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
359 } 454 }
360 } 455 }
361 456
362 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 460 $signal->wait;
366 } else { 461 } else {
462 $busy = 0;
367 Coro::schedule; 463 Coro::schedule;
368 } 464 }
369 } 465 }
370}; 466};
371 467
372sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
373 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
374 472
375 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
376 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
377 476
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
391 490
392BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
393 492
394=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
395 494
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 495The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 496is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 498acceptable.
400 499
401If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
407 506
408sub sync_job(&) { 507sub sync_job(&) {
409 my ($job) = @_; 508 my ($job) = @_;
410 509
411 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 511 my $time = AE::time;
413 512
414 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
416 515
417 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 517
419 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
420 519
421 my $busy = 1; 520 my $busy = 1;
422 my @res; 521 my @res;
423 522
424 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 525 @res = eval { $job->() };
426 warn $@ if $@; 526 warn $@ if $@;
427 undef $busy; 527 undef $busy;
428 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
429 529
430 while ($busy) { 530 while ($busy) {
431 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
432 } 535 }
536 }
433 537
434 $time = Event::time - $time; 538 my $time = AE::time - $time;
435 539
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
440 541
441 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
442 } else { 543 } else {
443 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
444 545
469=item fork_call { }, $args 570=item fork_call { }, $args
470 571
471Executes the given code block with the given arguments in a seperate 572Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 573process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 574Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 575never block itself or use any form of event handling.
475 576
476=cut 577=cut
477 578
478sub fork_call(&@) { 579sub fork_call(&@) {
479 my ($cb, @args) = @_; 580 my ($cb, @args) = @_;
480 581
481 # we seemingly have to make a local copy of the whole thing, 582 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 583 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 584 # TODO: investigate and fix (likely this will be rather laborious)
484 585
485 my @res = Coro::Util::fork_eval { 586 my @res = Coro::Util::fork_eval {
486 reset_signals; 587 reset_signals;
487 &$cb 588 &$cb
488 }, @args; 589 }, @args;
489 590
490 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
491} 592}
492 593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
493=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
494 633
495Returns a single value from the environment database. 634Returns a single value from the environment database.
496 635
497=item cf::db_put $family => $key => $value 636=item cf::db_put $family => $key => $value
498 637
499Stores the given C<$value> in the family. It can currently store binary 638Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
502=cut 646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
503 664
504our $DB; 665our $DB;
505 666
506sub db_init { 667sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 668 cf::sync_job {
511 eval { 669 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 670 };
521} 671}
522 672
523sub db_get($$) { 673sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 674 my $key = "$_[0]/$_[1]";
525 675
623 773
624############################################################################# 774#############################################################################
625 775
626=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
627 777
628Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
631 781
632In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 784Deliantra).
635 785
636=over 4 786=over 4
637 787
638=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
639 789
683=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
684 834
685Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
687 837
688Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
690 840
691These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
692 842
693=over 4 843=over 4
921 } 1071 }
922 1072
923 0 1073 0
924} 1074}
925 1075
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1077
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1079
930Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
931 1081
937 1087
938=cut 1088=cut
939 1089
940############################################################################# 1090#############################################################################
941# object support 1091# object support
942#
943 1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
944sub _can_merge { 1126sub _can_merge {
945 my ($ob1, $ob2) = @_; 1127 my ($ob1, $ob2) = @_;
946 1128
947 local $Storable::canonical = 1; 1129 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1130
951 $fob1 eq $fob2 1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
952} 1133}
953 1134
954sub reattach { 1135sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1137 my ($obj) = @_;
957 1138
1139 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1141
960 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
961 1143
962 @$registry = (); 1144 @$registry = ();
963 1145
978cf::attachable->attach ( 1160cf::attachable->attach (
979 prio => -1000000, 1161 prio => -1000000,
980 on_instantiate => sub { 1162 on_instantiate => sub {
981 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
982 1164
983 $data = from_json $data; 1165 $data = decode_json $data;
984 1166
985 for (@$data) { 1167 for (@$data) {
986 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
987 1169
988 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1186sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
1006 1188
1007 sync_job { 1189 sync_job {
1008 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1011 1194
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1016 close $fh; 1202 aio_close $fh;
1017 1203
1018 if (@$objs) { 1204 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1024 close $fh; 1213 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1215 }
1027 } else { 1216 } else {
1028 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1029 } 1218 }
1030 1219
1031 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1224 } else {
1033 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1034 } 1226 }
1035 } else { 1227 } else {
1036 aio_unlink $filename; 1228 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1038 } 1230 }
1039 } 1231 };
1040} 1232}
1041 1233
1042sub object_freezer_as_string { 1234sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
1044 1236
1056 or return; 1248 or return;
1057 1249
1058 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1252 or return;
1253
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1062 } 1256 }
1063 1257
1258 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1260 $decname, length $data, scalar @{$av || []};
1261
1066 return ($data, $av); 1262 ($data, $av)
1067} 1263}
1068 1264
1069=head2 COMMAND CALLBACKS 1265=head2 COMMAND CALLBACKS
1070 1266
1071=over 4 1267=over 4
1125 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1126 1322
1127 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1128} 1324}
1129 1325
1326use File::Glob ();
1327
1130cf::player->attach ( 1328cf::player->attach (
1131 on_command => sub { 1329 on_unknown_command => sub {
1132 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1133 1331
1134 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1135 or return; 1333 or return;
1136 1334
1166 1364
1167 cf::override; 1365 cf::override;
1168 }, 1366 },
1169); 1367);
1170 1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1171sub load_extensions { 1382sub load_extensions {
1172 cf::sync_job { 1383 cf::sync_job {
1173 my %todo; 1384 my %todo;
1174 1385
1175 for my $path (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1194 1405
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1408
1198 $ext{source} = 1409 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1201 . $source 1412 . $source
1202 . "\n};\n1"; 1413 . "\n};\n1";
1203 1414
1204 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1205 } 1416 }
1206 1417
1418 my $pass = 0;
1207 my %done; 1419 my %done;
1208 while (%todo) { 1420 while (%todo) {
1209 my $progress; 1421 my $progress;
1210 1422
1423 ++$pass;
1424
1425 ext:
1211 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip 1428 next ext
1214 unless exists $done{$_}; 1429 unless exists $done{$_};
1215 } 1430 }
1216 1431
1217 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1218 1433
1219 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1220 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1221 : "$v->{base}: extension inactive.\n";
1222 1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1223 if (exists $v->{meta}{mandatory}) { 1440 if exists $v->{meta}{mandatory};
1224 warn $msg; 1441 } else {
1225 warn "mandatory extension failed to load, exiting.\n"; 1442 $done{$k} = delete $todo{$k};
1226 exit 1; 1443 push @EXTS, $v->{pkg};
1227 } 1444 $progress = 1;
1228 1445
1229 warn $msg; 1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1230 } 1448 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 } 1449 }
1236 1450
1237 skip: 1451 unless ($progress) {
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1239 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1240 } 1459 }
1241 }; 1460 };
1242} 1461}
1243 1462
1244############################################################################# 1463#############################################################################
1245 1464
1246=back 1465=back
1247 1466
1248=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1249 1468
1250Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1251 1470
1252=cut 1471=cut
1253 1472
1254package cf::player; 1473package cf::player;
1255 1474
1256use Coro::AIO; 1475use Coro::AIO;
1257 1476
1258=head3 cf::player 1477=head3 cf::player
1259 1478
1260=over 4 1479=over 4
1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1261 1494
1262=item cf::player::find $login 1495=item cf::player::find $login
1263 1496
1264Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1265 1498
1284 1517
1285sub exists($) { 1518sub exists($) {
1286 my ($login) = @_; 1519 my ($login) = @_;
1287 1520
1288 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1290} 1523}
1291 1524
1292sub find($) { 1525sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1527 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1537 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1538
1306 my $pl = load_pl path $login 1539 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1309 } 1548 }
1310 } 1549 }
1311} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1312 1564
1313sub save($) { 1565sub save($) {
1314 my ($pl) = @_; 1566 my ($pl) = @_;
1315 1567
1316 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1320 1572
1321 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1322 1574
1323 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1325 1582
1326 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1327 cf::cede_to_tick; 1584 cf::cede_to_tick;
1328} 1585}
1329 1586
1361 my ($pl) = @_; 1618 my ($pl) = @_;
1362 1619
1363 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1364 1621
1365 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1624
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1372 1631
1373 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1669 or return [];
1411 1670
1412 my @logins; 1671 my @logins;
1413 1672
1414 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1418 1683
1419 utf8::decode $login; 1684 utf8::decode $login;
1420 push @logins, $login; 1685 push @logins, $login;
1421 } 1686 }
1422 1687
1449 } 1714 }
1450 1715
1451 \@paths 1716 \@paths
1452} 1717}
1453 1718
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1720
1456Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1722
1504=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1505 1724
1506Sends an ext reply to the player. 1725Sends an ext reply to the player.
1507 1726
1574our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1576 1795
1577sub generate_random_map { 1796sub generate_random_map {
1578 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1579 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1802 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1705 1927
1706# the temporary/swap location 1928# the temporary/swap location
1707sub save_path { 1929sub save_path {
1708 my ($self) = @_; 1930 my ($self) = @_;
1709 1931
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1712} 1934}
1713 1935
1714# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1715sub uniq_path { 1937sub uniq_path {
1716 my ($self) = @_; 1938 my ($self) = @_;
1717 1939
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1942}
1730 1943
1731sub decay_objects { 1944sub decay_objects {
1732 my ($self) = @_; 1945 my ($self) = @_;
1733 1946
1746 1959
1747sub load_header_from($) { 1960sub load_header_from($) {
1748 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1749 1962
1750 utf8::encode $path; 1963 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1756 1972
1757 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1758 1974
1759 1 1975 1
1760} 1976}
1814sub find { 2030sub find {
1815 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1816 2032
1817 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1818 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1820 2037
1821 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1824 or return; 2040 or return;
1825 2041
1826 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1827 2043
1829 or return; 2045 or return;
1830 2046
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1834 $map->reset; 2052 $map->reset;
1835 undef $guard;
1836 return find $path; 2053 return find $path;
1837 } 2054 }
1838 2055
1839 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1840 } 2057 }
1841} 2058}
1842 2059
1843sub pre_load { } 2060sub pre_load { }
1844sub post_load { } 2061#sub post_load { } # XS
1845 2062
1846sub load { 2063sub load {
1847 my ($self) = @_; 2064 my ($self) = @_;
1848 2065
1849 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1850 2067
1851 my $path = $self->{path}; 2068 my $path = $self->{path};
1852 2069
1853 { 2070 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 2072
2073 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 2075
1859 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1860 2077
1861 $self->alloc; 2078 $self->alloc;
1862 2079
1863 $self->pre_load; 2080 $self->pre_load;
1864 cf::cede_to_tick; 2081 cf::cede_to_tick;
1865 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1867 or return; 2086 or return;
1868 2087
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1870 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1871 2090
1872 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 2092 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 2095 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1877 } 2099 }
1878 } 2100 }
2101
2102 $f->resolve_delayed_derefs;
1879 2103
1880 cf::cede_to_tick; 2104 cf::cede_to_tick;
1881 # now do the right thing for maps 2105 # now do the right thing for maps
1882 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1887 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 2112 $self->decay_objects;
1889 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
1890 $self->update_buttons; 2114 $self->update_buttons;
1891 cf::cede_to_tick; 2115 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 cf::cede_to_tick;
1894 $self->activate; 2116 $self->activate;
1895 } 2117 }
1896 2118
1897 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
1899 2121
1900 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1901 } 2123 }
1902 2124
1903 $self->post_load; 2125 $self->post_load;
1904} 2126}
1905 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1906sub customise_for { 2131sub customise_for {
1907 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1908 2133
1909 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1910 if $self->per_player; 2135 if $self->per_player;
1963 my ($path, $origin, $load) = @_; 2188 my ($path, $origin, $load) = @_;
1964 2189
1965 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1966 2191
1967 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1969 } 2194 }
1970 2195
1971 $MAP_PREFETCH{$path} |= $load; 2196 $MAP_PREFETCH{$path} |= $load;
1972 2197
1973 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1974 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2203 if (my $map = find $k) {
1977 $map->load if $v; 2204 $map->load if $v;
1978 } 2205 }
2004 return if $self->{deny_save}; 2231 return if $self->{deny_save};
2005 2232
2006 local $self->{last_access} = $self->last_access;#d# 2233 local $self->{last_access} = $self->last_access;#d#
2007 2234
2008 cf::async { 2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
2010 }; 2238 };
2239
2240 cf::get_slot 0.02;
2011 2241
2012 if ($uniq) { 2242 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else { 2245 } else {
2024 $self->save; 2254 $self->save;
2025 2255
2026 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027 2257
2028 return if $self->players; 2258 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
2030 return if $self->{deny_save}; 2260 return if $self->{deny_save};
2031 2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2266 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2267}
2035 2268
2036sub reset_at { 2269sub reset_at {
2037 my ($self) = @_; 2270 my ($self) = @_;
2038 2271
2056 2289
2057 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2058 2291
2059 return if $self->players; 2292 return if $self->players;
2060 2293
2061 warn "resetting map ", $self->path; 2294 warn "resetting map ", $self->path, "\n";
2062 2295
2063 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
2064 2297
2065 # need to save uniques path 2298 # need to save uniques path
2066 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
2070 if $uniq; 2303 if $uniq;
2071 } 2304 }
2072 2305
2073 delete $cf::MAP{$self->path}; 2306 delete $cf::MAP{$self->path};
2074 2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2310 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2311
2079 $self->unlink_save; 2312 $self->unlink_save;
2080 $self->destroy; 2313 $self->destroy;
2081} 2314}
2082 2315
2083my $nuke_counter = "aaaa"; 2316my $nuke_counter = "aaaa";
2084 2317
2085sub nuke { 2318sub nuke {
2086 my ($self) = @_; 2319 my ($self) = @_;
2087 2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2088 delete $cf::MAP{$self->path}; 2324 delete $cf::MAP{$self->path};
2089 2325
2090 $self->unlink_save; 2326 $self->unlink_save;
2091 2327
2092 bless $self, "cf::map"; 2328 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2329 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2330 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2331 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2333
2098 $cf::MAP{$self->path} = $self; 2334 $cf::MAP{$self->path} = $self;
2335 }
2099 2336
2100 $self->reset; # polite request, might not happen 2337 $self->reset; # polite request, might not happen
2101} 2338}
2102 2339
2103=item $maps = cf::map::tmp_maps 2340=item $maps = cf::map::tmp_maps
2145 2382
2146sub unique_maps() { 2383sub unique_maps() {
2147 [ 2384 [
2148 map { 2385 map {
2149 utf8::decode $_; 2386 utf8::decode $_;
2150 /\.map$/ 2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2151 ? normalise $_ 2390 : normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] } 2391 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ] 2392 ]
2155} 2393}
2156 2394
2157package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2158 2426
2159=back 2427=back
2160 2428
2161=head3 cf::object 2429=head3 cf::object
2162 2430
2166 2434
2167=over 4 2435=over 4
2168 2436
2169=item $ob->inv_recursive 2437=item $ob->inv_recursive
2170 2438
2171Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2172 2441
2173=cut 2442=cut
2174 2443
2175sub inv_recursive_; 2444sub inv_recursive_;
2176sub inv_recursive_ { 2445sub inv_recursive_ {
2179 2448
2180sub inv_recursive { 2449sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
2182} 2451}
2183 2452
2453=item $ref = $ob->ref
2454
2455Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457=item $ob = cf::object::deref ($refstring)
2458
2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460even if the object actually exists. May block.
2461
2462=cut
2463
2464sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479}
2480
2184package cf; 2481package cf;
2185 2482
2186=back 2483=back
2187 2484
2188=head3 cf::object::player 2485=head3 cf::object::player
2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2491Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2195can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
2196dialogue with the given NPC character. 2493dialogue with the given NPC character.
2197 2494
2198=cut 2495=cut
2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2199 2510
2200# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
2201# with dialog boxes. 2512# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
2203sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
2215 my $dialog = $pl->{npc_dialog}; 2526 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217 2528
2218 } else { 2529 } else {
2219 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
2220 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2221 } 2532 }
2222 } 2533 }
2223} 2534}
2224 2535
2225=item $object->send_msg ($channel, $msg, $color, [extra...]) 2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2250 2561
2251=item $player_object->enter_link 2562=item $player_object->enter_link
2252 2563
2253Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
2254 2565
2255The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
2256I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2257 2570
2258Will never block. 2571Will never block.
2259 2572
2260=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
2261 2574
2313 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
2314 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
2315 2628
2316 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
2317 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2318 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
2319 2632
2320 $map->load; 2633 $map->load;
2321 $map->load_neighbours; 2634 $map->load_neighbours;
2322 2635
2323 return unless $self->contr->active; 2636 return unless $self->contr->active;
2324 $self->activate_recursive;
2325 2637
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2328} 2643}
2329 2644
2330=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2331 2646
2332Moves the player to the given map-path and coordinates by first freezing 2647Moves the player to the given map-path and coordinates by first freezing
2333her, loading and preparing them map, calling the provided $check callback 2648her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on 2649that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will 2650the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process. 2651be called at the end of this process.
2337 2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2655
2338=cut 2656=cut
2339 2657
2340our $GOTOGEN; 2658our $GOTOGEN;
2341 2659
2342sub cf::object::player::goto { 2660sub cf::object::player::goto {
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2665
2348 $self->enter_link; 2666 $self->enter_link;
2349 2667
2350 (async { 2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2351 my $map = eval { 2690 my $map = eval {
2352 my $map = cf::map::find $path; 2691 my $map = defined $path ? cf::map::find $path : undef;
2353 2692
2354 if ($map) { 2693 if ($map) {
2355 $map = $map->customise_for ($self); 2694 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2695 $map = $check->($map) if $check && $map;
2357 } else { 2696 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2698 }
2360 2699
2361 $map 2700 $map
2362 }; 2701 };
2363 2702
2399} 2738}
2400 2739
2401sub prepare_random_map { 2740sub prepare_random_map {
2402 my ($exit) = @_; 2741 my ($exit) = @_;
2403 2742
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object 2745 # that depends on the exit object
2409 2746
2410 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
2412 if ($exit->map) { 2749 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2417 } 2756 }
2418 2757
2419 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
2420 2759
2421 my $data = cf::to_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2422 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
2424 2763
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh; 2766 undef $fh;
2428 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
2429 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2430 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
2432 } 2775 }
2433} 2776}
2434 2777
2435sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
2437 2780
2438 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
2439 2782
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link; 2783 $self->enter_link;
2452 2784
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async { 2785 (async {
2458 $self->deactivate_recursive; # just to be sure 2786 $Coro::current->{desc} = "enter_exit";
2787
2459 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2460 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
2461 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2462 1; 2809 1
2463 }) { 2810 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
2465 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
2468 2815
2469 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
2486sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
2487 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
2488 2835
2489 utf8::encode $text; 2836 utf8::encode $text;
2490 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838}
2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2491} 2863}
2492 2864
2493=item $client->send_msg ($channel, $msg, $color, [extra...]) 2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2494 2866
2495Send a drawinfo or msg packet to the client, formatting the msg for the 2867Send a drawinfo or msg packet to the client, formatting the msg for the
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2869the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2870the message unless the client supports the msg packet.
2499 2871
2500=cut 2872=cut
2501 2873
2874# non-persistent channels (usually the info channel)
2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986);
2987
2502sub cf::client::send_msg { 2988sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2989 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2990
2505 $msg = $self->pl->expand_cfpod ($msg); 2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2506 2993
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
2509 if (ref $channel) { 3003 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 3004 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 3005 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 3006 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 3007 $self->ext_msg (channel_info => $channel);
2514 } 3008 }
2516 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2517 } 3011 }
2518 3012
2519 return unless @extra || length $msg; 3013 return unless @extra || length $msg;
2520 3014
2521 if ($self->can_msg) {
2522 # default colour, mask it out 3015 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF; 3017 if $color & cf::NDI_DEF;
2525 3018
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2528 } else { 3022 );
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539 3023
2540 $color &= cf::NDI_COLOR_MASK; 3024 $self->send_big_packet ($pkt);
2541
2542 utf8::encode $msg;
2543
2544 if (0 && $msg =~ /\[/) {
2545 # COMMAND/INFO
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553} 3025}
2554 3026
2555=item $client->ext_msg ($type, @msg) 3027=item $client->ext_msg ($type, @msg)
2556 3028
2557Sends an ext event to the client. 3029Sends an ext event to the client.
2560 3032
2561sub cf::client::ext_msg($$@) { 3033sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_; 3034 my ($self, $type, @msg) = @_;
2563 3035
2564 if ($self->extcmd == 2) { 3036 if ($self->extcmd == 2) {
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2566 } elsif ($self->extcmd == 1) { # TODO: remove 3038 } elsif ($self->extcmd == 1) { # TODO: remove
2567 push @msg, msgtype => "event_$type"; 3039 push @msg, msgtype => "event_$type";
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2569 } 3041 }
2570} 3042}
2571 3043
2572=item $client->ext_reply ($msgid, @msg) 3044=item $client->ext_reply ($msgid, @msg)
2573 3045
2577 3049
2578sub cf::client::ext_reply($$@) { 3050sub cf::client::ext_reply($$@) {
2579 my ($self, $id, @msg) = @_; 3051 my ($self, $id, @msg) = @_;
2580 3052
2581 if ($self->extcmd == 2) { 3053 if ($self->extcmd == 2) {
2582 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2583 } elsif ($self->extcmd == 1) { 3055 } elsif ($self->extcmd == 1) {
2584 #TODO: version 1, remove 3056 #TODO: version 1, remove
2585 unshift @msg, msgtype => "reply", msgid => $id; 3057 unshift @msg, msgtype => "reply", msgid => $id;
2586 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2587 } 3059 }
2588} 3060}
2589 3061
2590=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
2591 3063
2692 3164
2693 $coro 3165 $coro
2694} 3166}
2695 3167
2696cf::client->attach ( 3168cf::client->attach (
2697 on_destroy => sub { 3169 on_client_destroy => sub {
2698 my ($ns) = @_; 3170 my ($ns) = @_;
2699 3171
2700 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2701 }, 3173 },
2702); 3174);
2718our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
2719 3191
2720$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
2721 3193
2722$safe->permit_only (Opcode::opset qw( 3194$safe->permit_only (Opcode::opset qw(
2723 :base_core :base_mem :base_orig :base_math 3195 :base_core :base_mem :base_orig :base_math :base_loop
2724 grepstart grepwhile mapstart mapwhile 3196 grepstart grepwhile mapstart mapwhile
2725 sort time 3197 sort time
2726)); 3198));
2727 3199
2728# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
2730=pod 3202=pod
2731 3203
2732The following functions and methods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
2733 3205
2734 cf::object 3206 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 3207 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 3208 insert remove name archname title slaying race decrease split
3209 value
2737 3210
2738 cf::object::player 3211 cf::object::player
2739 player 3212 player
2740 3213
2741 cf::player 3214 cf::player
2746 3219
2747=cut 3220=cut
2748 3221
2749for ( 3222for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 3224 insert remove inv nrof name archname title slaying race
2752 decrease_ob_nr)], 3225 decrease split destroy change_exp value msg lore send_msg)],
2753 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
2755 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
2756) { 3229) {
2757 no strict 'refs'; 3230 no strict 'refs';
2758 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2777 3250
2778 my $qcode = $code; 3251 my $qcode = $code;
2779 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2780 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
2781 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
2782 local $_; 3258 local $_;
2783 local @safe::cf::_safe_eval_args = values %vars;
2784 3259
2785 my $eval = 3260 my $eval =
2786 "do {\n" 3261 "do {\n"
2787 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2788 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
2789 . $code 3264 . $code
2790 . "\n}" 3265 . "\n}"
2791 ; 3266 ;
2792 3267
3268 if ($CFG{safe_eval}) {
2793 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
2794 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2795 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
2796 3277
2797 if ($@) { 3278 if ($@) {
2798 warn "$@"; 3279 warn "$@";
2799 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
2800 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
2819=cut 3300=cut
2820 3301
2821sub register_script_function { 3302sub register_script_function {
2822 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
2823 3304
2824 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
2825 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
2826} 3307}
2827 3308
2828=back 3309=back
2829 3310
2830=cut 3311=cut
2832############################################################################# 3313#############################################################################
2833# the server's init and main functions 3314# the server's init and main functions
2834 3315
2835sub load_facedata($) { 3316sub load_facedata($) {
2836 my ($path) = @_; 3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
2837 3322
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3324
2840 warn "loading facedata from $path\n"; 3325 warn "loading facedata from $path\n";
2841 3326
2847 3332
2848 $facedata->{version} == 2 3333 $facedata->{version} == 2
2849 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
2850 3335
2851 # patch in the exptable 3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2852 $facedata->{resource}{"res/exp_table"} = { 3338 $facedata->{resource}{"res/exp_table"} = {
2853 type => FT_RSRC, 3339 type => FT_RSRC,
2854 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
2855 }; 3342 };
2856 cf::cede_to_tick; 3343 cf::cede_to_tick;
2857 3344
2858 { 3345 {
2859 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
2860 3347
2861 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
2862 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
2863 cf::face::set_visibility $idx, $info->{visibility}; 3351 cf::face::set_visibility $idx, $info->{visibility};
2864 cf::face::set_magicmap $idx, $info->{magicmap}; 3352 cf::face::set_magicmap $idx, $info->{magicmap};
2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2867 3355
2868 cf::cede_to_tick; 3356 cf::cede_to_tick;
2869 } 3357 }
2870 3358
2871 while (my ($face, $info) = each %$faces) { 3359 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth}; 3360 next unless $info->{smooth};
3361
2873 my $idx = cf::face::find $face 3362 my $idx = cf::face::find $face
2874 or next; 3363 or next;
3364
2875 if (my $smooth = cf::face::find $info->{smooth}) { 3365 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth; 3366 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else { 3368 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2893 3383
2894 cf::anim::invalidate_all; # d'oh 3384 cf::anim::invalidate_all; # d'oh
2895 } 3385 }
2896 3386
2897 { 3387 {
2898 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource}; 3388 my $res = $facedata->{resource};
2901 3389
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) { 3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data;
2907 3393
2908 if ($info->{type} & 1) { 3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
2909 # prepend meta info 3395 cf::face::set_type $idx, $info->{type};
2910
2911 my $meta = $enc->encode ({
2912 name => $name,
2913 %{ $info->{meta} || {} },
2914 });
2915
2916 $data = pack "(w/a*)*", $meta, $info->{data};
2917 } else { 3396 } else {
2918 $data = $info->{data}; 3397 $RESOURCE{$name} = $info;
2919 } 3398 }
2920 3399
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick; 3400 cf::cede_to_tick;
2925 } 3401 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 } 3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2945 3405
2946 1 3406 1
2947} 3407}
3408
3409cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427});
2948 3428
2949register_exticmd fx_want => sub { 3429register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_; 3430 my ($ns, $want) = @_;
2951 3431
2952 while (my ($k, $v) = each %$want) { 3432 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v); 3433 $ns->fx_want ($k, $v);
2954 } 3434 }
2955}; 3435};
2956 3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
2957sub reload_regions { 3447sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
2958 load_resource_file "$MAPDIR/regions" 3452 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3453 or die "unable to load regions file\n";
2960 3454
2961 for (cf::region::list) { 3455 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3456 $_->{match} = qr/$_->{match}/
2970} 3464}
2971 3465
2972sub reload_archetypes { 3466sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes" 3467 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n"; 3468 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980} 3469}
2981 3470
2982sub reload_treasures { 3471sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures" 3472 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n"; 3473 or die "unable to load treasurelists\n";
2985} 3474}
2986 3475
2987sub reload_resources { 3476sub reload_resources {
2988 warn "reloading resource files...\n"; 3477 warn "reloading resource files...\n";
2989 3478
3479 reload_facedata;
3480 reload_archetypes;
2990 reload_regions; 3481 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures; 3482 reload_treasures;
2995 3483
2996 warn "finished reloading resource files\n"; 3484 warn "finished reloading resource files\n";
2997} 3485}
2998 3486
2999sub init {
3000 reload_resources;
3001}
3002
3003sub reload_config { 3487sub reload_config {
3488 warn "reloading config file...\n";
3489
3004 open my $fh, "<:utf8", "$CONFDIR/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
3005 or return; 3491 or return;
3006 3492
3007 local $/; 3493 local $/;
3008 *CFG = YAML::Syck::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
3009 3495
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011 3497
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3017 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3018 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
3019 }; 3505 };
3020 warn $@ if $@; 3506 warn $@ if $@;
3021 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3022} 3538}
3023 3539
3024sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
3025 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3553 (async {
3029 Event::one_event; 3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3555 EV::loop EV::LOOP_ONESHOT;
3030 })->prio (Coro::PRIO_MAX); 3556 })->prio (Coro::PRIO_MAX);
3031 }; 3557 };
3032 3558
3559 evthread_start IO::AIO::poll_fileno;
3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3033 reload_config; 3571 reload_config;
3034 db_init; 3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3035 load_extensions; 3582 load_extensions;
3036 3583
3037 $TICK_WATCHER->start; 3584 utime time, time, $RUNTIMEFILE;
3038 Event::loop; 3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 cf::object::thawer::errors_are_fatal 0;
3594
3595 main_loop;
3039} 3596}
3040 3597
3041############################################################################# 3598#############################################################################
3042# initialisation and cleanup 3599# initialisation and cleanup
3043 3600
3044# install some emergency cleanup handlers 3601# install some emergency cleanup handlers
3045BEGIN { 3602BEGIN {
3603 our %SIGWATCHER = ();
3046 for my $signal (qw(INT HUP TERM)) { 3604 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal ( 3605 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal"; 3606 cf::cleanup "SIG$signal";
3054 },
3055 ); 3607 };
3056 } 3608 }
3057} 3609}
3058 3610
3059sub write_runtime { 3611sub write_runtime_sync {
3060 my $runtime = "$LOCALDIR/runtime"; 3612 my $t0 = AE::time;
3061 3613
3062 # first touch the runtime file to show we are still running: 3614 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time. 3615 # the fsync below can take a very very long time.
3064 3616
3065 IO::AIO::aio_utime $runtime, undef, undef; 3617 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3066 3618
3067 my $guard = cf::lock_acquire "write_runtime"; 3619 my $guard = cf::lock_acquire "write_runtime";
3068 3620
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3621 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3070 or return; 3622 or return;
3071 3623
3072 my $value = $cf::RUNTIME + 90 + 10; 3624 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock 3625 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server. 3626 # 60 allows for the watchdog to kill the server.
3084 aio_utime $fh, undef, undef; 3636 aio_utime $fh, undef, undef;
3085 3637
3086 close $fh 3638 close $fh
3087 or return; 3639 or return;
3088 3640
3089 aio_rename "$runtime~", $runtime 3641 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3090 and return; 3642 and return;
3091 3643
3092 warn "runtime file written.\n"; 3644 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3093 3645
3094 1 3646 1
3647}
3648
3649our $uuid_lock;
3650our $uuid_skip;
3651
3652sub write_uuid_sync($) {
3653 $uuid_skip ||= $_[0];
3654
3655 return if $uuid_lock;
3656 local $uuid_lock = 1;
3657
3658 my $uuid = "$LOCALDIR/uuid";
3659
3660 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3661 or return;
3662
3663 my $value = uuid_seq uuid_cur;
3664
3665 unless ($value) {
3666 warn "cowardly refusing to write zero uuid value!\n";
3667 return;
3668 }
3669
3670 my $value = uuid_str $value + $uuid_skip;
3671 $uuid_skip = 0;
3672
3673 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3674 and return;
3675
3676 # always fsync - this file is important
3677 aio_fsync $fh
3678 and return;
3679
3680 close $fh
3681 or return;
3682
3683 aio_rename "$uuid~", $uuid
3684 and return;
3685
3686 warn "uuid file written ($value).\n";
3687
3688 1
3689
3690}
3691
3692sub write_uuid($$) {
3693 my ($skip, $sync) = @_;
3694
3695 $sync ? write_uuid_sync $skip
3696 : async { write_uuid_sync $skip };
3095} 3697}
3096 3698
3097sub emergency_save() { 3699sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop; 3700 my $freeze_guard = cf::freeze_mainloop;
3099 3701
3100 warn "enter emergency perl save\n"; 3702 warn "emergency_perl_save: enter\n";
3101 3703
3102 cf::sync_job { 3704 cf::sync_job {
3705 # this is a trade-off: we want to be very quick here, so
3706 # save all maps without fsync, and later call a global sync
3707 # (which in turn might be very very slow)
3708 local $USE_FSYNC = 0;
3709
3103 # use a peculiar iteration method to avoid tripping on perl 3710 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players 3711 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously. 3712 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3713 warn "emergency_perl_save: begin player save\n";
3107 for my $login (keys %cf::PLAYER) { 3714 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3715 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3716 $pl->valid or next;
3717 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3718 $pl->save;
3111 } 3719 }
3112 warn "end emergency player save\n"; 3720 warn "emergency_perl_save: end player save\n";
3113 3721
3114 warn "begin emergency map save\n"; 3722 warn "emergency_perl_save: begin map save\n";
3115 for my $path (keys %cf::MAP) { 3723 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next; 3724 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next; 3725 $map->valid or next;
3118 $map->save; 3726 $map->save;
3119 } 3727 }
3120 warn "end emergency map save\n"; 3728 warn "emergency_perl_save: end map save\n";
3121 3729
3122 warn "begin emergency database checkpoint\n"; 3730 warn "emergency_perl_save: begin database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV; 3731 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n"; 3732 warn "emergency_perl_save: end database checkpoint\n";
3733
3734 warn "emergency_perl_save: begin write uuid\n";
3735 write_uuid_sync 1;
3736 warn "emergency_perl_save: end write uuid\n";
3125 }; 3737 };
3126 3738
3739 warn "emergency_perl_save: starting sync()\n";
3740 IO::AIO::aio_sync sub {
3741 warn "emergency_perl_save: finished sync()\n";
3742 };
3743
3127 warn "leave emergency perl save\n"; 3744 warn "emergency_perl_save: leave\n";
3128} 3745}
3129 3746
3130sub post_cleanup { 3747sub post_cleanup {
3131 my ($make_core) = @_; 3748 my ($make_core) = @_;
3132 3749
3133 warn Carp::longmess "post_cleanup backtrace" 3750 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core; 3751 if $make_core;
3752
3753 my $fh = pidfile;
3754 unlink $PIDFILE if <$fh> == $$;
3755}
3756
3757# a safer delete_package, copied from Symbol
3758sub clear_package($) {
3759 my $pkg = shift;
3760
3761 # expand to full symbol table name if needed
3762 unless ($pkg =~ /^main::.*::$/) {
3763 $pkg = "main$pkg" if $pkg =~ /^::/;
3764 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3765 $pkg .= '::' unless $pkg =~ /::$/;
3766 }
3767
3768 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3769 my $stem_symtab = *{$stem}{HASH};
3770
3771 defined $stem_symtab and exists $stem_symtab->{$leaf}
3772 or return;
3773
3774 # clear all symbols
3775 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3776 for my $name (keys %$leaf_symtab) {
3777 _gv_clear *{"$pkg$name"};
3778# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3779 }
3780 warn "cleared package $pkg\n";#d#
3135} 3781}
3136 3782
3137sub do_reload_perl() { 3783sub do_reload_perl() {
3138 # can/must only be called in main 3784 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) { 3785 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine"; 3786 warn "can only reload from main coroutine";
3141 return; 3787 return;
3142 } 3788 }
3143 3789
3790 return if $RELOAD++;
3791
3792 my $t1 = AE::time;
3793
3794 while ($RELOAD) {
3144 warn "reloading..."; 3795 warn "reloading...";
3145 3796
3146 warn "entering sync_job"; 3797 warn "entering sync_job";
3147 3798
3148 cf::sync_job { 3799 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark 3800 cf::write_runtime_sync; # external watchdog should not bark
3150 cf::emergency_save; 3801 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark 3802 cf::write_runtime_sync; # external watchdog should not bark
3152 3803
3153 warn "syncing database to disk"; 3804 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV; 3805 BDB::db_env_txn_checkpoint $DB_ENV;
3155 3806
3156 # if anything goes wrong in here, we should simply crash as we already saved 3807 # if anything goes wrong in here, we should simply crash as we already saved
3157 3808
3158 warn "cancelling all WF_AUTOCANCEL watchers";
3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
3162
3163 warn "flushing outstanding aio requests"; 3809 warn "flushing outstanding aio requests";
3164 for (;;) {
3165 BDB::flush;
3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3810 while (IO::AIO::nreqs || BDB::nreqs) {
3169 warn "iterate..."; 3811 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
3194 } 3812 }
3195 3813
3196 warn "... nuking $pkg"; 3814 warn "cancelling all extension coros";
3197 Symbol::delete_package $pkg; 3815 $_->cancel for values %EXT_CORO;
3198 } 3816 %EXT_CORO = ();
3199 3817
3200 warn "unloading all perl modules loaded from $LIBDIR"; 3818 warn "removing commands";
3201 while (my ($k, $v) = each %INC) { 3819 %COMMAND = ();
3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3203 3820
3821 warn "removing ext/exti commands";
3822 %EXTCMD = ();
3823 %EXTICMD = ();
3824
3825 warn "unloading/nuking all extensions";
3826 for my $pkg (@EXTS) {
3204 warn "... unloading $k"; 3827 warn "... unloading $pkg";
3205 delete $INC{$k};
3206 3828
3207 $k =~ s/\.pm$//;
3208 $k =~ s/\//::/g;
3209
3210 if (my $cb = $k->can ("unload_module")) { 3829 if (my $cb = $pkg->can ("unload")) {
3830 eval {
3211 $cb->(); 3831 $cb->($pkg);
3832 1
3833 } or warn "$pkg unloaded, but with errors: $@";
3834 }
3835
3836 warn "... clearing $pkg";
3837 clear_package $pkg;
3212 } 3838 }
3213 3839
3214 Symbol::delete_package $k; 3840 warn "unloading all perl modules loaded from $LIBDIR";
3841 while (my ($k, $v) = each %INC) {
3842 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3843
3844 warn "... unloading $k";
3845 delete $INC{$k};
3846
3847 $k =~ s/\.pm$//;
3848 $k =~ s/\//::/g;
3849
3850 if (my $cb = $k->can ("unload_module")) {
3851 $cb->();
3852 }
3853
3854 clear_package $k;
3215 } 3855 }
3216 3856
3217 warn "getting rid of safe::, as good as possible"; 3857 warn "getting rid of safe::, as good as possible";
3218 Symbol::delete_package "safe::$_" 3858 clear_package "safe::$_"
3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3859 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3220 3860
3221 warn "unloading cf.pm \"a bit\""; 3861 warn "unloading cf.pm \"a bit\"";
3222 delete $INC{"cf.pm"}; 3862 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"}; 3863 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3224 3864
3225 # don't, removes xs symbols, too, 3865 # don't, removes xs symbols, too,
3226 # and global variables created in xs 3866 # and global variables created in xs
3227 #Symbol::delete_package __PACKAGE__; 3867 #clear_package __PACKAGE__;
3228 3868
3229 warn "unload completed, starting to reload now"; 3869 warn "unload completed, starting to reload now";
3230 3870
3231 warn "reloading cf.pm"; 3871 warn "reloading cf.pm";
3232 require cf; 3872 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3873 cf::_connect_to_perl_1;
3234 3874
3235 warn "loading config and database again"; 3875 warn "loading config and database again";
3236 cf::reload_config; 3876 cf::reload_config;
3237 3877
3238 warn "loading extensions"; 3878 warn "loading extensions";
3239 cf::load_extensions; 3879 cf::load_extensions;
3240 3880
3881 if ($REATTACH_ON_RELOAD) {
3241 warn "reattaching attachments to objects/players"; 3882 warn "reattaching attachments to objects/players";
3242 _global_reattach; # objects, sockets 3883 _global_reattach; # objects, sockets
3243 warn "reattaching attachments to maps"; 3884 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP; 3885 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players"; 3886 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER; 3887 reattach $_ for values %PLAYER;
3888 }
3247 3889
3890 warn "running post_init jobs";
3891 (pop @POST_INIT)->(1) while @POST_INIT;
3892
3248 warn "leaving sync_job"; 3893 warn "leaving sync_job";
3249 3894
3250 1 3895 1
3251 } or do { 3896 } or do {
3252 warn $@; 3897 warn $@;
3253 warn "error while reloading, exiting."; 3898 cf::cleanup "error while reloading, exiting.";
3254 exit 1;
3255 }; 3899 };
3256 3900
3257 warn "reloaded"; 3901 warn "reloaded";
3902 --$RELOAD;
3903 }
3904
3905 $t1 = AE::time - $t1;
3906 warn "reload completed in ${t1}s\n";
3258}; 3907};
3259 3908
3260our $RELOAD_WATCHER; # used only during reload 3909our $RELOAD_WATCHER; # used only during reload
3261 3910
3262sub reload_perl() { 3911sub reload_perl() {
3263 # doing reload synchronously and two reloads happen back-to-back, 3912 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here. 3913 # coro crashes during coro_state_free->destroy here.
3265 3914
3266 $RELOAD_WATCHER ||= Event->timer ( 3915 $RELOAD_WATCHER ||= cf::async {
3267 reentrant => 0, 3916 Coro::AIO::aio_wait cache_extensions;
3268 after => 0, 3917
3269 data => WF_AUTOCANCEL, 3918 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3270 cb => sub {
3271 do_reload_perl; 3919 do_reload_perl;
3272 undef $RELOAD_WATCHER; 3920 undef $RELOAD_WATCHER;
3273 }, 3921 };
3274 ); 3922 };
3275} 3923}
3276 3924
3277register_command "reload" => sub { 3925register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3926 my ($who, $arg) = @_;
3279 3927
3280 if ($who->flag (FLAG_WIZ)) { 3928 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3929 $who->message ("reloading server.");
3930 async {
3931 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3932 reload_perl;
3933 };
3283 } 3934 }
3284}; 3935};
3285 3936
3286unshift @INC, $LIBDIR; 3937unshift @INC, $LIBDIR;
3287 3938
3289 3940
3290our @WAIT_FOR_TICK; 3941our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN; 3942our @WAIT_FOR_TICK_BEGIN;
3292 3943
3293sub wait_for_tick { 3944sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main; 3945 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3296 3946
3297 my $signal = new Coro::Signal; 3947 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal; 3948 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait; 3949 $signal->wait;
3300} 3950}
3301 3951
3302sub wait_for_tick_begin { 3952sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main; 3953 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3305 3954
3306 my $signal = new Coro::Signal; 3955 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3956 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3957 $signal->wait;
3309} 3958}
3310 3959
3311 my $min = 1e6;#d# 3960sub tick {
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) { 3961 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3962 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10; 3963 unless ++$bug_warning > 10;
3323 return; 3964 return;
3324 } 3965 }
3325 3966
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration 3967 cf::server_tick; # one server iteration
3329 3968
3330 0 && sync_job {#d# 3969 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3331 for(1..10) {
3332 my $t = Event::time;
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3334 or die;
3335 3970
3336 $map->width (50); 3971 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3337 $map->height (50); 3972 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3338 $map->alloc; 3973 Coro::async_pool {
3339 $map->_load_objects ("/tmp/x.map", 1); 3974 $Coro::current->{desc} = "runtime saver";
3340 my $t = Event::time - $t; 3975 write_runtime_sync
3341 3976 or warn "ERROR: unable to write runtime file: $!";
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 }; 3977 };
3978 }
3352 3979
3353 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3980 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3981 $sig->send;
3369 } 3982 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3983 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3984 $sig->send;
3372 } 3985 }
3373 3986
3374 $NOW = Event::time; 3987 $LOAD = ($NOW - $TICK_START) / $TICK;
3375
3376 # if we are delayed by four ticks or more, skip them all
3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3378
3379 $TICK_WATCHER->at ($NEXT_TICK);
3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3988 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3989
3385 _post_tick; 3990 if (0) {
3386 3991 if ($NEXT_TICK) {
3387 3992 my $jitter = $TICK_START - $NEXT_TICK;
3993 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3994 warn "jitter $JITTER\n";#d#
3995 }
3388 }, 3996 }
3389); 3997}
3390 3998
3391{ 3999{
3392 BDB::max_poll_time $TICK * 0.1; 4000 # configure BDB
3393 $BDB_POLL_WATCHER = Event->io ( 4001
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8; 4002 BDB::min_parallel 16;
3402 4003 BDB::max_poll_reqs $TICK * 0.1;
3403 BDB::set_sync_prepare { 4004 $AnyEvent::BDB::WATCHER->priority (1);
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417 4005
3418 unless ($DB_ENV) { 4006 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 4007 $DB_ENV = BDB::db_env_create;
4008 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4009 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4010 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4011 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4012 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 4013
3421 cf::sync_job { 4014 cf::sync_job {
3422 eval { 4015 eval {
3423 BDB::db_env_open 4016 BDB::db_env_open
3424 $DB_ENV, 4017 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4019 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4020 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 4021 0666;
3429 4022
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4023 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 4024 };
3435 4025
3436 cf::cleanup "db_env_open(db): $@" if $@; 4026 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 4027 };
3438 } 4028 }
4029
4030 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4031 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4032 };
4033 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4034 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4035 };
4036 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4037 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4038 };
3439} 4039}
3440 4040
3441{ 4041{
4042 # configure IO::AIO
4043
3442 IO::AIO::min_parallel 8; 4044 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
3445 IO::AIO::max_poll_time $TICK * 0.1; 4045 IO::AIO::max_poll_time $TICK * 0.1;
3446 $AIO_POLL_WATCHER = Event->io ( 4046 undef $AnyEvent::AIO::WATCHER;
3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
3450 poll => 'r',
3451 prio => 6,
3452 cb => \&IO::AIO::poll_cb,
3453 );
3454} 4047}
3455 4048
3456my $_log_backtrace; 4049my $_log_backtrace;
3457 4050
3458sub _log_backtrace { 4051sub _log_backtrace {
3461 $msg =~ s/\n//; 4054 $msg =~ s/\n//;
3462 4055
3463 # limit the # of concurrent backtraces 4056 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 4057 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 4058 ++$_log_backtrace;
4059 my $perl_bt = Carp::longmess $msg;
3466 async { 4060 async {
4061 $Coro::current->{desc} = "abt $msg";
4062
3467 my @bt = fork_call { 4063 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 4064 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 4065 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 4066 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 4067 or die "addr2line: $!";
3479 } 4075 }
3480 4076
3481 @funcs 4077 @funcs
3482 }; 4078 };
3483 4079
3484 LOG llevInfo, "[ABT] $msg\n"; 4080 LOG llevInfo, "[ABT] $perl_bt\n";
4081 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt; 4082 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace; 4083 --$_log_backtrace;
3487 }; 4084 };
3488 } else { 4085 } else {
3489 LOG llevInfo, "[ABT] $msg\n"; 4086 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n"; 4087 LOG llevInfo, "[ABT] [suppressed]\n";
3491 } 4088 }
3492} 4089}
3493 4090
3494# load additional modules 4091# load additional modules
3495use cf::pod; 4092require "cf/$_.pm" for @EXTRA_MODULES;
4093cf::_connect_to_perl_2;
3496 4094
3497END { cf::emergency_save } 4095END { cf::emergency_save }
3498 4096
34991 40971
3500 4098

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