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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.91 by elmex, Sun Dec 17 22:03:44 2006 UTC vs.
Revision 1.348 by root, Thu Aug 30 08:34:40 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
24our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
26 60
27_init_vars; 61our $RELOAD; # number of reloads so far
28
29our @EVENT; 62our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 63
32our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
35 86
36our %CFG; 87our %CFG;
37 88
38our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
39 119
40############################################################################# 120#############################################################################
41 121
42=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
43 123
45 125
46=item $cf::UPTIME 126=item $cf::UPTIME
47 127
48The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
49 129
50=item $cf::LIBDIR 130=item $cf::RUNTIME
51 131
52The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
54 147
55=item $cf::TICK 148=item $cf::TICK
56 149
57The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
58 161
59=item %cf::CFG 162=item %cf::CFG
60 163
61Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
63 178
64=back 179=back
65 180
66=cut 181=cut
67 182
68BEGIN { 183BEGIN {
69 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 185 my $msg = join "", @_;
186
71 $msg .= "\n" 187 $msg .= "\n"
72 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
73 189
74 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
76 }; 194 };
77} 195}
78 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 204
81# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 206# within the Safe compartment.
83for my $pkg (qw( 207for my $pkg (qw(
208 cf::global cf::attachable
84 cf::object cf::object::player 209 cf::object cf::object::player
85 cf::client cf::player 210 cf::client cf::player
86 cf::arch cf::living 211 cf::arch cf::living
87 cf::map cf::party cf::region 212 cf::map cf::party cf::region
88)) { 213)) {
92 217
93$Event::DIED = sub { 218$Event::DIED = sub {
94 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
95}; 220};
96 221
97my %ext_pkg; 222#############################################################################
98my @exts;
99my @hook;
100 223
101=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
102 225
103=over 4 226=over 4
104 227
105=cut 228=item dumpval $ref
106 229
107use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
108 250
109=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
110 252
111Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
112 254
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
121 256
122Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
123 258
124=cut 259=cut
125 260
126sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
128 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 621}
130 622
131=back 623=back
132 624
133=cut 625=cut
134 626
135############################################################################# 627#############################################################################
136 628
137=head2 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
138 638
139=over 4 639=over 4
140 640
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
154 642
155=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
156 644
157Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
158 647
159=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
160 650
161=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
162 652
163=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
164 654
165Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
166 656
167=item cf::attach_global ... 657=item cf::CLASS->attach ...
168 658
169Attach handlers for global events. 659=item cf::CLASS->detach ...
170 660
171This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
173 695
174=over 4 696=over 4
175 697
176=item prio => $number 698=item prio => $number
177 699
179by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 704unless you know what you are doing.
183 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
184=item on_I<event> => \&cb 712=item on_I<event> => \&cb
185 713
186Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
198object/class are recognised. 726object/class are recognised.
199 727
200=back 728=back
201 729
202=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
203 732
204Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
206type. 735 my ($self, $victim) = @_;
207 736 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 737 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 738 }
429}
430 739
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 741
457Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
461exception. 746exception.
462 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
463=back 939=back
464 940
465=cut 941=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 942
471############################################################################# 943#############################################################################
472# object support 944# object support
945#
473 946
474sub instantiate { 947sub _can_merge {
475 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
476 949
477 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
478 953
479 for (@$data) { 954 $fob1 eq $fob2
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 955}
485 956
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
489 my $registry = $obj->registry; 963 my $registry = $obj->registry;
490 964
491 @$registry = (); 965 @$registry = ();
492 966
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 968
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 971 for (@$attach) {
498 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
500 } 974 }
501 } else { 975 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 977 }
504 } 978 }
505} 979}
506 980
507sub object_freezer_save { 981cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
567 on_clone => sub { 995 on_clone => sub {
568 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
569 997
570 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
571 999
572 %$dst = %$src; 1000 %$dst = %$src;
573 1001
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
576 }, 1004 },
577; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
578 1077
579############################################################################# 1078#############################################################################
580# command handling &c 1079# command handling &c
581 1080
582=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1095}
597 1096
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1098
600Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
601 1104
602If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
603called. 1106called.
604 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
605=cut 1119=cut
606 1120
607sub register_extcmd { 1121sub register_extcmd {
608 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
609 1123
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
614} 1125}
615 1126
616attach_to_players 1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
1131}
1132
1133cf::player->attach (
617 on_command => sub { 1134 on_command => sub {
618 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
619 1136
620 my $cb = $COMMAND{$name} 1137 my $cb = $COMMAND{$name}
621 or return; 1138 or return;
627 cf::override; 1144 cf::override;
628 }, 1145 },
629 on_extcmd => sub { 1146 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
631 1148
632 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1150
634 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply);
638 }
639 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
640 } else { 1166 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1168 }
643 1169
644 cf::override; 1170 cf::override;
645 }, 1171 },
646; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1559
1560=back
1561
1562=head3 cf::map
1563
1564=over 4
1565
1566=cut
1567
1568package cf::map;
1569
1570use Fcntl;
1571use Coro::AIO;
1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000;
1579
1580sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
647 1605
648sub register { 1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
649 my ($base, $pkg) = @_; 1620 my ($self, $merge) = @_;
650 1621
651 #TODO 1622 # we have to keep some variables in memory intact
652} 1623 local $self->{path};
1624 local $self->{load_path};
653 1625
654sub load_extension { 1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
655 my ($path) = @_; 1630 my ($path, $base) = @_;
656 1631
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1632 $path = "$path"; # make sure its a string
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662 1633
663 warn "loading '$path' into '$pkg'\n"; 1634 $path =~ s/\.map$//;
664 1635
665 open my $fh, "<:utf8", $path 1636 # map plan:
666 or die "$path: $!"; 1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
667 1644
668 my $source = 1645 $path =~ s/$PATH_SEP/\//go;
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673 1646
674 eval $source 1647 # treat it as relative path if it starts with
675 or die $@ ? "$path: $@\n" 1648 # something that looks reasonable
676 : "extension disabled.\n"; 1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
677 1651
678 push @exts, $pkg; 1652 $base =~ s{[^/]+/?$}{};
679 $ext_pkg{$base} = $pkg; 1653 $path = "$base/$path";
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 1654 }
697 1655
698 # remove commands 1656 for ($path) {
699 for my $name (keys %COMMAND) { 1657 redo if s{//}{/};
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
701 1661
702 if (@cb) { 1662 $path
703 $COMMAND{$name} = \@cb; 1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1750sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
704 } else { 1801 } else {
705 delete $COMMAND{$name}; 1802 $self->load_header_orig
706 } 1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
707 } 1813 1
1814}
708 1815
709 # remove extcmds 1816sub find;
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1817sub find {
711 delete $EXTCMD{$name}; 1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844}
1845
1846sub pre_load { }
1847sub post_load { }
1848
1849sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
712 } 1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
713 1859
714 if (my $cb = $pkg->can ("unload")) { 1860 return if $self->in_memory != cf::MAP_SWAPPED;
715 eval { 1861
716 $cb->($pkg); 1862 $self->in_memory (cf::MAP_LOADING);
1863
1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1869 $self->_load_objects ($self->{load_path}, 1)
1870 or return;
1871
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original};
1874
1875 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) {
1878 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0);
717 1 1880 }
718 } or warn "$pkg unloaded, but with errors: $@"; 1881 }
719 }
720 1882
721 Symbol::delete_package $pkg; 1883 cf::cede_to_tick;
722} 1884 # now do the right thing for maps
1885 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty)
1887 unless $self->difficulty;
1888 cf::cede_to_tick;
723 1889
724sub load_extensions { 1890 unless ($self->{deny_activate}) {
725 for my $ext (<$LIBDIR/*.ext>) { 1891 $self->decay_objects;
726 next unless -r $ext; 1892 $self->fix_auto_apply;
727 eval { 1893 $self->update_buttons;
728 load_extension $ext; 1894 cf::cede_to_tick;
729 1 1895 $self->set_darkness_map;
730 } or warn "$ext not loaded: $@"; 1896 cf::cede_to_tick;
731 } 1897 $self->activate;
732} 1898 }
733 1899
734############################################################################# 1900 $self->{last_save} = $cf::RUNTIME;
735# load/save/clean perl data associated with a map 1901 $self->last_access ($cf::RUNTIME);
736 1902
737*cf::mapsupport::on_clean = sub { 1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
738 my ($map) = @_; 1923 my ($map) = @_;
739 1924
740 my $path = $map->tmpname; 1925 my @neigh; # diagonal neighbours
741 defined $path or return;
742 1926
743 unlink "$path.pst"; 1927 for (0 .. 3) {
744}; 1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
745 1933
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
747 1938
748############################################################################# 1939 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 1940 my ($path, $origin) = @$_;
750 1941 my $neigh = find $path, $origin
751sub all_objects(@) { 1942 or next;
752 @_, map all_objects ($_->inv), @_ 1943 $neigh->load;
1944 }
753} 1945}
754 1946
755# TODO: compatibility cruft, remove when no longer needed 1947sub find_sync {
756attach_to_players 1948 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1949
760 for my $o (all_objects $pl->ob) { 1950 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1951}
762 $o->set_ob_key_value ("_perl_data");
763 1952
764 %$o = %{ Storable::thaw pack "H*", $value }; 1953sub do_load_sync {
1954 my ($map) = @_;
1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
765 } 1984 }
766 } 1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991}
1992
1993sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2020 }
768; 2021}
769 2022
770############################################################################# 2023sub swap_out {
2024 my ($self) = @_;
771 2025
772=head2 CORE EXTENSIONS 2026 # save first because save cedes
2027 $self->save;
773 2028
774Functions and methods that extend core crossfire objects. 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037}
2038
2039sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049}
2050
2051sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055}
2056
2057sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084}
2085
2086my $nuke_counter = "aaaa";
2087
2088sub nuke {
2089 my ($self) = @_;
2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
2097 $self->{deny_save} = 1;
2098 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
2103 $self->reset; # polite request, might not happen
2104}
2105
2106=item $maps = cf::map::tmp_maps
2107
2108Returns an arrayref with all map paths of currently instantiated and saved
2109maps. May block.
2110
2111=cut
2112
2113sub tmp_maps() {
2114 [
2115 map {
2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
2122}
2123
2124=item $maps = cf::map::random_maps
2125
2126Returns an arrayref with all map paths of currently instantiated and saved
2127random maps. May block.
2128
2129=cut
2130
2131sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
2140}
2141
2142=item cf::map::unique_maps
2143
2144Returns an arrayref of paths of all shared maps that have
2145instantiated unique items. May block.
2146
2147=cut
2148
2149sub unique_maps() {
2150 [
2151 map {
2152 utf8::decode $_;
2153 /\.map$/
2154 ? normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ]
2158}
2159
2160package cf;
2161
2162=back
2163
2164=head3 cf::object
2165
2166=cut
2167
2168package cf::object;
775 2169
776=over 4 2170=over 4
777 2171
778=item cf::player::exists $login 2172=item $ob->inv_recursive
779 2173
780Returns true when the given account exists. 2174Returns the inventory of the object _and_ their inventories, recursively.
781 2175
782=cut 2176=cut
783 2177
784sub cf::player::exists($) { 2178sub inv_recursive_;
785 cf::player::find $_[0] 2179sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2180 map { $_, inv_recursive_ $_->inv } @_
787} 2181}
2182
2183sub inv_recursive {
2184 inv_recursive_ inv $_[0]
2185}
2186
2187package cf;
2188
2189=back
2190
2191=head3 cf::object::player
2192
2193=over 4
788 2194
789=item $player_object->reply ($npc, $msg[, $flags]) 2195=item $player_object->reply ($npc, $msg[, $flags])
790 2196
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2197Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2198can be C<undef>. Does the right thing when the player is currently in a
794 2200
795=cut 2201=cut
796 2202
797# rough implementation of a future "reply" method that works 2203# rough implementation of a future "reply" method that works
798# with dialog boxes. 2204# with dialog boxes.
2205#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2206sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2207 my ($self, $npc, $msg, $flags) = @_;
801 2208
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2210
804 if ($self->{record_replies}) { 2211 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
806 } else { 2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $dialog = $pl->{npc_dialog};
2219 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2220
2221 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2222 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2223 $self->message ($msg, $flags);
2224 }
809 } 2225 }
810} 2226}
811 2227
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2228=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2229
814Sends an ext reply to the player.
815
816=cut 2230=cut
817 2231
818sub cf::player::ext_reply($$$%) { 2232sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2233 my $pl = shift->contr
820 2234 or return;
821 $msg{msgid} = $id; 2235 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2236}
825 2237
826=item $player_object->may ("access") 2238=item $player_object->may ("access")
827 2239
828Returns wether the given player is authorized to access resource "access" 2240Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2249 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2250 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2251 : $cf::CFG{"may_$access"})
840} 2252}
841 2253
842=cut 2254=item $player_object->enter_link
843 2255
844############################################################################# 2256Freezes the player and moves him/her to a special map (C<{link}>).
2257
2258The player should be reasonably safe there for short amounts of time. You
2259I<MUST> call C<leave_link> as soon as possible, though.
2260
2261Will never block.
2262
2263=item $player_object->leave_link ($map, $x, $y)
2264
2265Moves the player out of the special C<{link}> map onto the specified
2266map. If the map is not valid (or omitted), the player will be moved back
2267to the location he/she was before the call to C<enter_link>, or, if that
2268fails, to the emergency map position.
2269
2270Might block.
2271
2272=cut
2273
2274sub link_map {
2275 unless ($LINK_MAP) {
2276 $LINK_MAP = cf::map::find "{link}"
2277 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2278 $LINK_MAP->load;
2279 }
2280
2281 $LINK_MAP
2282}
2283
2284sub cf::object::player::enter_link {
2285 my ($self) = @_;
2286
2287 $self->deactivate_recursive;
2288
2289 return if UNIVERSAL::isa $self->map, "ext::map_link";
2290
2291 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2292 if $self->map && $self->map->{path} ne "{link}";
2293
2294 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2295}
2296
2297sub cf::object::player::leave_link {
2298 my ($self, $map, $x, $y) = @_;
2299
2300 return unless $self->contr->active;
2301
2302 my $link_pos = delete $self->{_link_pos};
2303
2304 unless ($map) {
2305 # restore original map position
2306 ($map, $x, $y) = @{ $link_pos || [] };
2307 $map = cf::map::find $map;
2308
2309 unless ($map) {
2310 ($map, $x, $y) = @$EMERGENCY_POSITION;
2311 $map = cf::map::find $map
2312 or die "FATAL: cannot load emergency map\n";
2313 }
2314 }
2315
2316 ($x, $y) = (-1, -1)
2317 unless (defined $x) && (defined $y);
2318
2319 # use -1 or undef as default coordinates, not 0, 0
2320 ($x, $y) = ($map->enter_x, $map->enter_y)
2321 if $x <=0 && $y <= 0;
2322
2323 $map->load;
2324 $map->load_neighbours;
2325
2326 return unless $self->contr->active;
2327 $self->activate_recursive;
2328
2329 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2330 $self->enter_map ($map, $x, $y);
2331}
2332
2333=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2334
2335Moves the player to the given map-path and coordinates by first freezing
2336her, loading and preparing them map, calling the provided $check callback
2337that has to return the map if sucecssful, and then unfreezes the player on
2338the new (success) or old (failed) map position. In either case, $done will
2339be called at the end of this process.
2340
2341=cut
2342
2343our $GOTOGEN;
2344
2345sub cf::object::player::goto {
2346 my ($self, $path, $x, $y, $check, $done) = @_;
2347
2348 # do generation counting so two concurrent goto's will be executed in-order
2349 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2350
2351 $self->enter_link;
2352
2353 (async {
2354 my $map = eval {
2355 my $map = cf::map::find $path;
2356
2357 if ($map) {
2358 $map = $map->customise_for ($self);
2359 $map = $check->($map) if $check && $map;
2360 } else {
2361 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2362 }
2363
2364 $map
2365 };
2366
2367 if ($@) {
2368 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2369 LOG llevError | logBacktrace, Carp::longmess $@;
2370 }
2371
2372 if ($gen == $self->{_goto_generation}) {
2373 delete $self->{_goto_generation};
2374 $self->leave_link ($map, $x, $y);
2375 }
2376
2377 $done->() if $done;
2378 })->prio (1);
2379}
2380
2381=item $player_object->enter_exit ($exit_object)
2382
2383=cut
2384
2385sub parse_random_map_params {
2386 my ($spec) = @_;
2387
2388 my $rmp = { # defaults
2389 xsize => (cf::rndm 15, 40),
2390 ysize => (cf::rndm 15, 40),
2391 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2392 #layout => string,
2393 };
2394
2395 for (split /\n/, $spec) {
2396 my ($k, $v) = split /\s+/, $_, 2;
2397
2398 $rmp->{lc $k} = $v if (length $k) && (length $v);
2399 }
2400
2401 $rmp
2402}
2403
2404sub prepare_random_map {
2405 my ($exit) = @_;
2406
2407 my $guard = cf::lock_acquire "exit_prepare:$exit";
2408
2409 # all this does is basically replace the /! path by
2410 # a new random map path (?random/...) with a seed
2411 # that depends on the exit object
2412
2413 my $rmp = parse_random_map_params $exit->msg;
2414
2415 if ($exit->map) {
2416 $rmp->{region} = $exit->region->name;
2417 $rmp->{origin_map} = $exit->map->path;
2418 $rmp->{origin_x} = $exit->x;
2419 $rmp->{origin_y} = $exit->y;
2420 }
2421
2422 $rmp->{random_seed} ||= $exit->random_seed;
2423
2424 my $data = cf::to_json $rmp;
2425 my $md5 = Digest::MD5::md5_hex $data;
2426 my $meta = "$RANDOMDIR/$md5.meta";
2427
2428 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2429 aio_write $fh, 0, (length $data), $data, 0;
2430 undef $fh;
2431 aio_rename "$meta~", $meta;
2432
2433 $exit->slaying ("?random/$md5");
2434 $exit->msg (undef);
2435 }
2436}
2437
2438sub cf::object::player::enter_exit {
2439 my ($self, $exit) = @_;
2440
2441 return unless $self->type == cf::PLAYER;
2442
2443 if ($exit->slaying eq "/!") {
2444 #TODO: this should de-fi-ni-te-ly not be a sync-job
2445 # the problem is that $exit might not survive long enough
2446 # so it needs to be done right now, right here
2447 cf::sync_job { prepare_random_map $exit };
2448 }
2449
2450 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2451 my $hp = $exit->stats->hp;
2452 my $sp = $exit->stats->sp;
2453
2454 $self->enter_link;
2455
2456 # if exit is damned, update players death & WoR home-position
2457 $self->contr->savebed ($slaying, $hp, $sp)
2458 if $exit->flag (FLAG_DAMNED);
2459
2460 (async {
2461 $self->deactivate_recursive; # just to be sure
2462 unless (eval {
2463 $self->goto ($slaying, $hp, $sp);
2464
2465 1;
2466 }) {
2467 $self->message ("Something went wrong deep within the crossfire server. "
2468 . "I'll try to bring you back to the map you were before. "
2469 . "Please report this to the dungeon master!",
2470 cf::NDI_UNIQUE | cf::NDI_RED);
2471
2472 warn "ERROR in enter_exit: $@";
2473 $self->leave_link;
2474 }
2475 })->prio (1);
2476}
2477
2478=head3 cf::client
2479
2480=over 4
2481
2482=item $client->send_drawinfo ($text, $flags)
2483
2484Sends a drawinfo packet to the client. Circumvents output buffering so
2485should not be used under normal circumstances.
2486
2487=cut
2488
2489sub cf::client::send_drawinfo {
2490 my ($self, $text, $flags) = @_;
2491
2492 utf8::encode $text;
2493 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2494}
2495
2496=item $client->send_msg ($channel, $msg, $color, [extra...])
2497
2498Send a drawinfo or msg packet to the client, formatting the msg for the
2499client if neccessary. C<$type> should be a string identifying the type of
2500the message, with C<log> being the default. If C<$color> is negative, suppress
2501the message unless the client supports the msg packet.
2502
2503=cut
2504
2505sub cf::client::send_msg {
2506 my ($self, $channel, $msg, $color, @extra) = @_;
2507
2508 $msg = $self->pl->expand_cfpod ($msg);
2509
2510 $color &= cf::NDI_CLIENT_MASK; # just in case...
2511
2512 if (ref $channel) {
2513 # send meta info to client, if not yet sent
2514 unless (exists $self->{channel}{$channel->{id}}) {
2515 $self->{channel}{$channel->{id}} = $channel;
2516 $self->ext_msg (channel_info => $channel);
2517 }
2518
2519 $channel = $channel->{id};
2520 }
2521
2522 return unless @extra || length $msg;
2523
2524 if ($self->can_msg) {
2525 # default colour, mask it out
2526 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2527 if $color & cf::NDI_DEF;
2528
2529 $self->send_packet ("msg " . $self->{json_coder}->encode (
2530 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2531 } else {
2532 if ($color >= 0) {
2533 # replace some tags by gcfclient-compatible ones
2534 for ($msg) {
2535 1 while
2536 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2537 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2538 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2539 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2540 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2541 }
2542
2543 $color &= cf::NDI_COLOR_MASK;
2544
2545 utf8::encode $msg;
2546
2547 if (0 && $msg =~ /\[/) {
2548 # COMMAND/INFO
2549 $self->send_packet ("drawextinfo $color 10 8 $msg")
2550 } else {
2551 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2552 $self->send_packet ("drawinfo $color $msg")
2553 }
2554 }
2555 }
2556}
2557
2558=item $client->ext_msg ($type, @msg)
2559
2560Sends an ext event to the client.
2561
2562=cut
2563
2564sub cf::client::ext_msg($$@) {
2565 my ($self, $type, @msg) = @_;
2566
2567 if ($self->extcmd == 2) {
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2569 } elsif ($self->extcmd == 1) { # TODO: remove
2570 push @msg, msgtype => "event_$type";
2571 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2572 }
2573}
2574
2575=item $client->ext_reply ($msgid, @msg)
2576
2577Sends an ext reply to the client.
2578
2579=cut
2580
2581sub cf::client::ext_reply($$@) {
2582 my ($self, $id, @msg) = @_;
2583
2584 if ($self->extcmd == 2) {
2585 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2586 } elsif ($self->extcmd == 1) {
2587 #TODO: version 1, remove
2588 unshift @msg, msgtype => "reply", msgid => $id;
2589 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2590 }
2591}
2592
2593=item $success = $client->query ($flags, "text", \&cb)
2594
2595Queues a query to the client, calling the given callback with
2596the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2597C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2598
2599Queries can fail, so check the return code. Or don't, as queries will
2600become reliable at some point in the future.
2601
2602=cut
2603
2604sub cf::client::query {
2605 my ($self, $flags, $text, $cb) = @_;
2606
2607 return unless $self->state == ST_PLAYING
2608 || $self->state == ST_SETUP
2609 || $self->state == ST_CUSTOM;
2610
2611 $self->state (ST_CUSTOM);
2612
2613 utf8::encode $text;
2614 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2615
2616 $self->send_packet ($self->{query_queue}[0][0])
2617 if @{ $self->{query_queue} } == 1;
2618
2619 1
2620}
2621
2622cf::client->attach (
2623 on_connect => sub {
2624 my ($ns) = @_;
2625
2626 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2627 },
2628 on_reply => sub {
2629 my ($ns, $msg) = @_;
2630
2631 # this weird shuffling is so that direct followup queries
2632 # get handled first
2633 my $queue = delete $ns->{query_queue}
2634 or return; # be conservative, not sure how that can happen, but we saw a crash here
2635
2636 (shift @$queue)->[1]->($msg);
2637 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2638
2639 push @{ $ns->{query_queue} }, @$queue;
2640
2641 if (@{ $ns->{query_queue} } == @$queue) {
2642 if (@$queue) {
2643 $ns->send_packet ($ns->{query_queue}[0][0]);
2644 } else {
2645 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2646 }
2647 }
2648 },
2649 on_exticmd => sub {
2650 my ($ns, $buf) = @_;
2651
2652 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2653
2654 if (ref $msg) {
2655 my ($type, $reply, @payload) =
2656 "ARRAY" eq ref $msg
2657 ? @$msg
2658 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2659
2660 my @reply;
2661
2662 if (my $cb = $EXTICMD{$type}) {
2663 @reply = $cb->($ns, @payload);
2664 }
2665
2666 $ns->ext_reply ($reply, @reply)
2667 if $reply;
2668
2669 } else {
2670 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2671 }
2672
2673 cf::override;
2674 },
2675);
2676
2677=item $client->async (\&cb)
2678
2679Create a new coroutine, running the specified callback. The coroutine will
2680be automatically cancelled when the client gets destroyed (e.g. on logout,
2681or loss of connection).
2682
2683=cut
2684
2685sub cf::client::async {
2686 my ($self, $cb) = @_;
2687
2688 my $coro = &Coro::async ($cb);
2689
2690 $coro->on_destroy (sub {
2691 delete $self->{_coro}{$coro+0};
2692 });
2693
2694 $self->{_coro}{$coro+0} = $coro;
2695
2696 $coro
2697}
2698
2699cf::client->attach (
2700 on_destroy => sub {
2701 my ($ns) = @_;
2702
2703 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2704 },
2705);
2706
2707=back
2708
845 2709
846=head2 SAFE SCRIPTING 2710=head2 SAFE SCRIPTING
847 2711
848Functions that provide a safe environment to compile and execute 2712Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2713snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 2720our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 2721our $safe_hole = new Safe::Hole;
858 2722
859$SIG{FPE} = 'IGNORE'; 2723$SIG{FPE} = 'IGNORE';
860 2724
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2725$safe->permit_only (Opcode::opset qw(
2726 :base_core :base_mem :base_orig :base_math
2727 grepstart grepwhile mapstart mapwhile
2728 sort time
2729));
862 2730
863# here we export the classes and methods available to script code 2731# here we export the classes and methods available to script code
864 2732
865=pod 2733=pod
866 2734
867The following fucntions and emthods are available within a safe environment: 2735The following functions and methods are available within a safe environment:
868 2736
869 cf::object contr pay_amount pay_player map 2737 cf::object
2738 contr pay_amount pay_player map x y force_find force_add
2739 insert remove name archname title slaying race decrease_ob_nr
2740
870 cf::object::player player 2741 cf::object::player
871 cf::player peaceful 2742 player
872 cf::map trigger 2743
2744 cf::player
2745 peaceful
2746
2747 cf::map
2748 trigger
873 2749
874=cut 2750=cut
875 2751
876for ( 2752for (
877 ["cf::object" => qw(contr pay_amount pay_player map)], 2753 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2754 insert remove inv name archname title slaying race
2755 decrease_ob_nr)],
878 ["cf::object::player" => qw(player)], 2756 ["cf::object::player" => qw(player)],
879 ["cf::player" => qw(peaceful)], 2757 ["cf::player" => qw(peaceful)],
880 ["cf::map" => qw(trigger)], 2758 ["cf::map" => qw(trigger)],
881) { 2759) {
882 no strict 'refs'; 2760 no strict 'refs';
953=back 2831=back
954 2832
955=cut 2833=cut
956 2834
957############################################################################# 2835#############################################################################
2836# the server's init and main functions
958 2837
959=head2 EXTENSION DATABASE SUPPORT 2838sub load_facedata($) {
2839 my ($path) = @_;
960 2840
961Crossfire maintains a very simple database for extension use. It can 2841 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 2842 # for this (global event?)
963excludes objects. 2843 %ext::player_env::MUSIC_FACE_CACHE = ();
964 2844
965The parameter C<$family> should best start with the name of the extension 2845 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 2846
968=over 4 2847 warn "loading facedata from $path\n";
969 2848
970=item $hashref = cf::db_get $family 2849 my $facedata;
2850 0 < aio_load $path, $facedata
2851 or die "$path: $!";
971 2852
972Return a hashref for use by the extension C<$family>, which can be 2853 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 2854
976=item $value = cf::db_get $family => $key 2855 $facedata->{version} == 2
2856 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 2857
978Returns a single value from the database 2858 # patch in the exptable
979 2859 $facedata->{resource}{"res/exp_table"} = {
980=item cf::db_put $family => $hashref 2860 type => FT_RSRC,
981 2861 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 }
1009
1010 my $pid;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 }); 2862 };
2863 cf::cede_to_tick;
1033 2864
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 } 2865 {
2866 my $faces = $facedata->{faceinfo};
1038 2867
1039 sub db_get($;$) { 2868 while (my ($face, $info) = each %$faces) {
1040 @_ >= 2 2869 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1041 ? $DB->{$_[0]}{$_[1]} 2870 cf::face::set_visibility $idx, $info->{visibility};
1042 : ($DB->{$_[0]} ||= { }) 2871 cf::face::set_magicmap $idx, $info->{magicmap};
1043 } 2872 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2873 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1044 2874
1045 sub db_put($$;$) { 2875 cf::cede_to_tick;
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2876 }
2877
2878 while (my ($face, $info) = each %$faces) {
2879 next unless $info->{smooth};
2880 my $idx = cf::face::find $face
2881 or next;
2882 if (my $smooth = cf::face::find $info->{smooth}) {
2883 cf::face::set_smooth $idx, $smooth;
2884 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2885 } else {
2886 warn "smooth face '$info->{smooth}' not found for face '$face'";
2887 }
2888
2889 cf::cede_to_tick;
2890 }
1059 ; 2891 }
1060}
1061 2892
1062############################################################################# 2893 {
1063# the server's main() 2894 my $anims = $facedata->{animinfo};
1064 2895
1065sub cfg_load { 2896 while (my ($anim, $info) = each %$anims) {
2897 cf::anim::set $anim, $info->{frames}, $info->{facings};
2898 cf::cede_to_tick;
2899 }
2900
2901 cf::anim::invalidate_all; # d'oh
2902 }
2903
2904 {
2905 # TODO: for gcfclient pleasure, we should give resources
2906 # that gcfclient doesn't grok a >10000 face index.
2907 my $res = $facedata->{resource};
2908
2909 my $soundconf = delete $res->{"res/sound.conf"};
2910
2911 while (my ($name, $info) = each %$res) {
2912 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2913 my $data;
2914
2915 if ($info->{type} & 1) {
2916 # prepend meta info
2917
2918 my $meta = $enc->encode ({
2919 name => $name,
2920 %{ $info->{meta} || {} },
2921 });
2922
2923 $data = pack "(w/a*)*", $meta, $info->{data};
2924 } else {
2925 $data = $info->{data};
2926 }
2927
2928 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2929 cf::face::set_type $idx, $info->{type};
2930
2931 cf::cede_to_tick;
2932 }
2933
2934 if ($soundconf) {
2935 $soundconf = $enc->decode (delete $soundconf->{data});
2936
2937 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2938 my $sound = $soundconf->{compat}[$_]
2939 or next;
2940
2941 my $face = cf::face::find "sound/$sound->[1]";
2942 cf::sound::set $sound->[0] => $face;
2943 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2944 }
2945
2946 while (my ($k, $v) = each %{$soundconf->{event}}) {
2947 my $face = cf::face::find "sound/$v";
2948 cf::sound::set $k => $face;
2949 }
2950 }
2951 }
2952
2953 1
2954}
2955
2956register_exticmd fx_want => sub {
2957 my ($ns, $want) = @_;
2958
2959 while (my ($k, $v) = each %$want) {
2960 $ns->fx_want ($k, $v);
2961 }
2962};
2963
2964sub reload_regions {
2965 # HACK to clear player env face cache, we need some signal framework
2966 # for this (global event?)
2967 %ext::player_env::MUSIC_FACE_CACHE = ();
2968
2969 load_resource_file "$MAPDIR/regions"
2970 or die "unable to load regions file\n";
2971
2972 for (cf::region::list) {
2973 $_->{match} = qr/$_->{match}/
2974 if exists $_->{match};
2975 }
2976}
2977
2978sub reload_facedata {
2979 load_facedata "$DATADIR/facedata"
2980 or die "unable to load facedata\n";
2981}
2982
2983sub reload_archetypes {
2984 load_resource_file "$DATADIR/archetypes"
2985 or die "unable to load archetypes\n";
2986 #d# NEED to laod twice to resolve forward references
2987 # this really needs to be done in an extra post-pass
2988 # (which needs to be synchronous, so solve it differently)
2989 load_resource_file "$DATADIR/archetypes"
2990 or die "unable to load archetypes\n";
2991}
2992
2993sub reload_treasures {
2994 load_resource_file "$DATADIR/treasures"
2995 or die "unable to load treasurelists\n";
2996}
2997
2998sub reload_resources {
2999 warn "reloading resource files...\n";
3000
3001 reload_regions;
3002 reload_facedata;
3003 #reload_archetypes;#d#
3004 reload_archetypes;
3005 reload_treasures;
3006
3007 warn "finished reloading resource files\n";
3008}
3009
3010sub init {
3011 reload_resources;
3012}
3013
3014sub reload_config {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 3015 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 3016 or return;
1068 3017
1069 local $/; 3018 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 3019 *CFG = YAML::Syck::Load <$fh>;
3020
3021 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3022
3023 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3024 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3025
3026 if (exists $CFG{mlockall}) {
3027 eval {
3028 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3029 and die "WARNING: m(un)lockall failed: $!\n";
3030 };
3031 warn $@ if $@;
3032 }
1071} 3033}
1072 3034
1073sub main { 3035sub main {
1074 cfg_load; 3036 # we must not ever block the main coroutine
1075 db_load; 3037 local $Coro::idle = sub {
3038 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3039 (async {
3040 Event::one_event;
3041 })->prio (Coro::PRIO_MAX);
3042 };
3043
3044 reload_config;
3045 db_init;
1076 load_extensions; 3046 load_extensions;
3047
3048 $TICK_WATCHER->start;
1077 Event::loop; 3049 Event::loop;
1078} 3050}
1079 3051
1080############################################################################# 3052#############################################################################
1081# initialisation 3053# initialisation and cleanup
1082 3054
1083sub _perl_reload(&) { 3055# install some emergency cleanup handlers
3056BEGIN {
3057 for my $signal (qw(INT HUP TERM)) {
3058 Event->signal (
3059 reentrant => 0,
3060 data => WF_AUTOCANCEL,
3061 signal => $signal,
3062 prio => 0,
3063 cb => sub {
3064 cf::cleanup "SIG$signal";
3065 },
3066 );
3067 }
3068}
3069
3070sub write_runtime {
3071 my $runtime = "$LOCALDIR/runtime";
3072
3073 # first touch the runtime file to show we are still running:
3074 # the fsync below can take a very very long time.
3075
3076 IO::AIO::aio_utime $runtime, undef, undef;
3077
3078 my $guard = cf::lock_acquire "write_runtime";
3079
3080 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3081 or return;
3082
3083 my $value = $cf::RUNTIME + 90 + 10;
3084 # 10 is the runtime save interval, for a monotonic clock
3085 # 60 allows for the watchdog to kill the server.
3086
3087 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3088 and return;
3089
3090 # always fsync - this file is important
3091 aio_fsync $fh
3092 and return;
3093
3094 # touch it again to show we are up-to-date
3095 aio_utime $fh, undef, undef;
3096
3097 close $fh
3098 or return;
3099
3100 aio_rename "$runtime~", $runtime
3101 and return;
3102
3103 warn "runtime file written.\n";
3104
3105 1
3106}
3107
3108sub emergency_save() {
3109 my $freeze_guard = cf::freeze_mainloop;
3110
3111 warn "enter emergency perl save\n";
3112
3113 cf::sync_job {
3114 # use a peculiar iteration method to avoid tripping on perl
3115 # refcount bugs in for. also avoids problems with players
3116 # and maps saved/destroyed asynchronously.
3117 warn "begin emergency player save\n";
3118 for my $login (keys %cf::PLAYER) {
3119 my $pl = $cf::PLAYER{$login} or next;
3120 $pl->valid or next;
3121 $pl->save;
3122 }
3123 warn "end emergency player save\n";
3124
3125 warn "begin emergency map save\n";
3126 for my $path (keys %cf::MAP) {
3127 my $map = $cf::MAP{$path} or next;
3128 $map->valid or next;
3129 $map->save;
3130 }
3131 warn "end emergency map save\n";
3132
3133 warn "begin emergency database checkpoint\n";
3134 BDB::db_env_txn_checkpoint $DB_ENV;
3135 warn "end emergency database checkpoint\n";
3136 };
3137
3138 warn "leave emergency perl save\n";
3139}
3140
3141sub post_cleanup {
1084 my ($msg) = @_; 3142 my ($make_core) = @_;
1085 3143
1086 $msg->("reloading..."); 3144 warn Carp::longmess "post_cleanup backtrace"
3145 if $make_core;
3146}
1087 3147
1088 eval { 3148sub do_reload_perl() {
1089 # cancel all watchers 3149 # can/must only be called in main
3150 if ($Coro::current != $Coro::main) {
3151 warn "can only reload from main coroutine";
3152 return;
3153 }
3154
3155 warn "reloading...";
3156
3157 warn "entering sync_job";
3158
3159 cf::sync_job {
3160 cf::write_runtime; # external watchdog should not bark
3161 cf::emergency_save;
3162 cf::write_runtime; # external watchdog should not bark
3163
3164 warn "syncing database to disk";
3165 BDB::db_env_txn_checkpoint $DB_ENV;
3166
3167 # if anything goes wrong in here, we should simply crash as we already saved
3168
3169 warn "cancelling all WF_AUTOCANCEL watchers";
1090 for (Event::all_watchers) { 3170 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 3171 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 3172 }
1093 3173
1094 # unload all extensions 3174 warn "flushing outstanding aio requests";
1095 for (@exts) { 3175 for (;;) {
1096 $msg->("unloading <$_>"); 3176 BDB::flush;
1097 unload_extension $_; 3177 IO::AIO::flush;
3178 Coro::cede;
3179 last unless IO::AIO::nreqs || BDB::nreqs;
3180 warn "iterate...";
3181 }
3182
3183 ++$RELOAD;
3184
3185 warn "cancelling all extension coros";
3186 $_->cancel for values %EXT_CORO;
3187 %EXT_CORO = ();
3188
3189 warn "removing commands";
3190 %COMMAND = ();
3191
3192 warn "removing ext/exti commands";
3193 %EXTCMD = ();
3194 %EXTICMD = ();
3195
3196 warn "unloading/nuking all extensions";
3197 for my $pkg (@EXTS) {
3198 warn "... unloading $pkg";
3199
3200 if (my $cb = $pkg->can ("unload")) {
3201 eval {
3202 $cb->($pkg);
3203 1
3204 } or warn "$pkg unloaded, but with errors: $@";
1098 } 3205 }
1099 3206
3207 warn "... nuking $pkg";
3208 Symbol::delete_package $pkg;
3209 }
3210
1100 # unload all modules loaded from $LIBDIR 3211 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 3212 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3213 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 3214
1104 $msg->("removing <$k>"); 3215 warn "... unloading $k";
1105 delete $INC{$k}; 3216 delete $INC{$k};
1106 3217
1107 $k =~ s/\.pm$//; 3218 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 3219 $k =~ s/\//::/g;
1109 3220
1112 } 3223 }
1113 3224
1114 Symbol::delete_package $k; 3225 Symbol::delete_package $k;
1115 } 3226 }
1116 3227
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 3228 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 3229 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3230 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 3231
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 3232 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 3233 delete $INC{"cf.pm"};
3234 delete $INC{"cf/pod.pm"};
1129 3235
1130 # don't, removes xs symbols, too, 3236 # don't, removes xs symbols, too,
1131 # and global variables created in xs 3237 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 3238 #Symbol::delete_package __PACKAGE__;
1133 3239
1134 # reload cf.pm 3240 warn "unload completed, starting to reload now";
3241
1135 $msg->("reloading cf.pm"); 3242 warn "reloading cf.pm";
1136 require cf; 3243 require cf;
3244 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 3245
1138 # load config and database again 3246 warn "loading config and database again";
1139 cf::cfg_load; 3247 cf::reload_config;
1140 cf::db_load;
1141 3248
1142 # load extensions 3249 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 3250 cf::load_extensions;
1145 3251
1146 # reattach attachments to objects 3252 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 3253 _global_reattach; # objects, sockets
1148 _global_reattach; 3254 warn "reattaching attachments to maps";
3255 reattach $_ for values %MAP;
3256 warn "reattaching attachments to players";
3257 reattach $_ for values %PLAYER;
3258
3259 warn "leaving sync_job";
3260
3261 1
3262 } or do {
3263 warn $@;
3264 warn "error while reloading, exiting.";
3265 exit 1;
1149 }; 3266 };
1150 $msg->($@) if $@;
1151 3267
1152 $msg->("reloaded"); 3268 warn "reloaded";
1153}; 3269};
1154 3270
1155sub perl_reload() { 3271our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 3272
1157 warn $_[0]; 3273sub reload_perl() {
1158 print "$_[0]\n"; 3274 # doing reload synchronously and two reloads happen back-to-back,
3275 # coro crashes during coro_state_free->destroy here.
3276
3277 $RELOAD_WATCHER ||= Event->timer (
3278 reentrant => 0,
3279 after => 0,
3280 data => WF_AUTOCANCEL,
3281 cb => sub {
3282 do_reload_perl;
3283 undef $RELOAD_WATCHER;
3284 },
1159 }; 3285 );
1160} 3286}
1161 3287
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 3288register_command "reload" => sub {
1165 my ($who, $arg) = @_; 3289 my ($who, $arg) = @_;
1166 3290
1167 if ($who->flag (FLAG_WIZ)) { 3291 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 3292 $who->message ("reloading server.");
1169 warn $_[0]; 3293 async { reload_perl };
1170 $who->message ($_[0]); 3294 }
3295};
3296
3297unshift @INC, $LIBDIR;
3298
3299my $bug_warning = 0;
3300
3301our @WAIT_FOR_TICK;
3302our @WAIT_FOR_TICK_BEGIN;
3303
3304sub wait_for_tick {
3305 return unless $TICK_WATCHER->is_active;
3306 return if $Coro::current == $Coro::main;
3307
3308 my $signal = new Coro::Signal;
3309 push @WAIT_FOR_TICK, $signal;
3310 $signal->wait;
3311}
3312
3313sub wait_for_tick_begin {
3314 return unless $TICK_WATCHER->is_active;
3315 return if $Coro::current == $Coro::main;
3316
3317 my $signal = new Coro::Signal;
3318 push @WAIT_FOR_TICK_BEGIN, $signal;
3319 $signal->wait;
3320}
3321
3322 my $min = 1e6;#d#
3323 my $avg = 10;
3324$TICK_WATCHER = Event->timer (
3325 reentrant => 0,
3326 parked => 1,
3327 prio => 0,
3328 at => $NEXT_TICK || $TICK,
3329 data => WF_AUTOCANCEL,
3330 cb => sub {
3331 if ($Coro::current != $Coro::main) {
3332 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3333 unless ++$bug_warning > 10;
3334 return;
3335 }
3336
3337 $NOW = $tick_start = Event::time;
3338
3339 cf::server_tick; # one server iteration
3340
3341 0 && sync_job {#d#
3342 for(1..10) {
3343 my $t = Event::time;
3344 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3345 or die;
3346
3347 $map->width (50);
3348 $map->height (50);
3349 $map->alloc;
3350 $map->_load_objects ("/tmp/x.map", 1);
3351 my $t = Event::time - $t;
3352
3353 #next unless $t < 0.0013;#d#
3354 if ($t < $min) {
3355 $min = $t;
3356 }
3357 $avg = $avg * 0.99 + $t * 0.01;
3358 }
3359 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3360 exit 0;
3361 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1171 }; 3362 };
1172 }
1173};
1174 3363
1175unshift @INC, $LIBDIR; 3364 $RUNTIME += $TICK;
1176
1177$TICK_WATCHER = Event->timer (
1178 prio => 0,
1179 at => $NEXT_TICK || 1,
1180 data => WF_AUTOCANCEL,
1181 cb => sub {
1182 cf::server_tick; # one server iteration
1183
1184 my $NOW = Event::time;
1185 $NEXT_TICK += $TICK; 3365 $NEXT_TICK += $TICK;
3366
3367 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3368 $NEXT_RUNTIME_WRITE = $NOW + 10;
3369 Coro::async_pool {
3370 write_runtime
3371 or warn "ERROR: unable to write runtime file: $!";
3372 };
3373 }
3374
3375# my $AFTER = Event::time;
3376# warn $AFTER - $NOW;#d#
3377
3378 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3379 $sig->send;
3380 }
3381 while (my $sig = shift @WAIT_FOR_TICK) {
3382 $sig->send;
3383 }
3384
3385 $NOW = Event::time;
1186 3386
1187 # if we are delayed by four ticks or more, skip them all 3387 # if we are delayed by four ticks or more, skip them all
1188 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3388 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1189 3389
1190 $TICK_WATCHER->at ($NEXT_TICK); 3390 $TICK_WATCHER->at ($NEXT_TICK);
1191 $TICK_WATCHER->start; 3391 $TICK_WATCHER->start;
3392
3393 $LOAD = ($NOW - $tick_start) / $TICK;
3394 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3395
3396 _post_tick;
3397
3398
1192 }, 3399 },
1193); 3400);
1194 3401
3402{
3403 BDB::max_poll_time $TICK * 0.1;
3404 $BDB_POLL_WATCHER = Event->io (
3405 reentrant => 0,
3406 fd => BDB::poll_fileno,
3407 poll => 'r',
3408 prio => 0,
3409 data => WF_AUTOCANCEL,
3410 cb => \&BDB::poll_cb,
3411 );
3412 BDB::min_parallel 8;
3413
3414 BDB::set_sync_prepare {
3415 my $status;
3416 my $current = $Coro::current;
3417 (
3418 sub {
3419 $status = $!;
3420 $current->ready; undef $current;
3421 },
3422 sub {
3423 Coro::schedule while defined $current;
3424 $! = $status;
3425 },
3426 )
3427 };
3428
3429 unless ($DB_ENV) {
3430 $DB_ENV = BDB::db_env_create;
3431
3432 cf::sync_job {
3433 eval {
3434 BDB::db_env_open
3435 $DB_ENV,
3436 $BDBDIR,
3437 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3438 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3439 0666;
3440
3441 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3442
3443 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3444 $DB_ENV->set_lk_detect;
3445 };
3446
3447 cf::cleanup "db_env_open(db): $@" if $@;
3448 };
3449 }
3450}
3451
3452{
3453 IO::AIO::min_parallel 8;
3454
3455 undef $Coro::AIO::WATCHER;
1195IO::AIO::max_poll_time $TICK * 0.2; 3456 IO::AIO::max_poll_time $TICK * 0.1;
1196 3457 $AIO_POLL_WATCHER = Event->io (
1197Event->io (fd => IO::AIO::poll_fileno, 3458 reentrant => 0,
1198 poll => 'r',
1199 prio => 5,
1200 data => WF_AUTOCANCEL, 3459 data => WF_AUTOCANCEL,
3460 fd => IO::AIO::poll_fileno,
3461 poll => 'r',
3462 prio => 6,
1201 cb => \&IO::AIO::poll_cb); 3463 cb => \&IO::AIO::poll_cb,
3464 );
3465}
3466
3467my $_log_backtrace;
3468
3469sub _log_backtrace {
3470 my ($msg, @addr) = @_;
3471
3472 $msg =~ s/\n//;
3473
3474 # limit the # of concurrent backtraces
3475 if ($_log_backtrace < 2) {
3476 ++$_log_backtrace;
3477 async {
3478 my @bt = fork_call {
3479 @addr = map { sprintf "%x", $_ } @addr;
3480 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3481 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3482 or die "addr2line: $!";
3483
3484 my @funcs;
3485 my @res = <$fh>;
3486 chomp for @res;
3487 while (@res) {
3488 my ($func, $line) = splice @res, 0, 2, ();
3489 push @funcs, "[$func] $line";
3490 }
3491
3492 @funcs
3493 };
3494
3495 LOG llevInfo, "[ABT] $msg\n";
3496 LOG llevInfo, "[ABT] $_\n" for @bt;
3497 --$_log_backtrace;
3498 };
3499 } else {
3500 LOG llevInfo, "[ABT] $msg\n";
3501 LOG llevInfo, "[ABT] [suppressed]\n";
3502 }
3503}
3504
3505# load additional modules
3506use cf::pod;
3507
3508END { cf::emergency_save }
1202 3509
12031 35101
1204 3511

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