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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.351 by root, Sun Sep 2 00:57:38 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 59our %EXT_MAP = (); # pluggable maps
43 60
61our $RELOAD; # number of reloads so far
44our @EVENT; 62our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 63
47our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 80our $NEXT_TICK;
50our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
51 86
52our %CFG; 87our %CFG;
53 88
54our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 90our $RUNTIME;
56 91
57our %PLAYER; # all users 92our %PLAYER; # all users
58our %MAP; # all maps 93our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 95
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
64 102
65binmode STDOUT; 103binmode STDOUT;
66binmode STDERR; 104binmode STDERR;
67 105
68# read virtual server time, if available 106# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
73} 111}
74 112
75mkdir cf::localdir; 113mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 115
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
84 119
85############################################################################# 120#############################################################################
86 121
87=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
88 123
95=item $cf::RUNTIME 130=item $cf::RUNTIME
96 131
97The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 133every server tick.
99 134
100=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 138
102The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
104 143
105=item $cf::NOW 144=item $cf::NOW
106 145
107The time of the last (current) server tick. 146The time of the last (current) server tick.
108 147
109=item $cf::TICK 148=item $cf::TICK
110 149
111The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
112 161
113=item %cf::CFG 162=item %cf::CFG
114 163
115Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 165from wherever your confdir points to.
117 166
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
119 168
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
124 178
125=back 179=back
126 180
127=cut 181=cut
128 182
129BEGIN { 183BEGIN {
130 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 185 my $msg = join "", @_;
132 utf8::encode $msg;
133 186
134 $msg .= "\n" 187 $msg .= "\n"
135 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
136 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
137 LOG llevError, $msg; 193 LOG llevError, $msg;
138 }; 194 };
139} 195}
140 196
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 204
148# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 206# within the Safe compartment.
150for my $pkg (qw( 207for my $pkg (qw(
151 cf::global cf::attachable 208 cf::global cf::attachable
159} 216}
160 217
161$Event::DIED = sub { 218$Event::DIED = sub {
162 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
163}; 220};
221
222#############################################################################
164 223
165=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
166 225
167=over 4 226=over 4
168 227
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 247 $d
189 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
190} 249}
191 250
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
195 252
196Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
197 254
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
206 256
207Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
208 258
209=cut 259=cut
210 260
211sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
213 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
214} 264sub from_json ($) { $json_coder->decode ($_[0]) }
215 265
216=item cf::lock_wait $string 266=item cf::lock_wait $string
217 267
218Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
219 269
222Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
225returned. 275returned.
226 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
227Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
229 286
230=cut 287=cut
231 288
232our %LOCK; 289our %LOCK;
233 290
253 # wake up all waiters, to be on the safe side 310 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 311 $_->ready for @{ delete $LOCK{$key} };
255 } 312 }
256} 313}
257 314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
258sub freeze_mainloop { 321sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 322 return unless $TICK_WATCHER->is_active;
260 323
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
262 $TICK_WATCHER->stop; 327 $TICK_WATCHER->stop;
263 $guard 328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
264} 385}
265 386
266=item cf::async { BLOCK } 387=item cf::async { BLOCK }
267 388
268Currently the same as Coro::async_pool, meaning you cannot use 389Currently the same as Coro::async_pool, meaning you cannot use
273 394
274BEGIN { *async = \&Coro::async_pool } 395BEGIN { *async = \&Coro::async_pool }
275 396
276=item cf::sync_job { BLOCK } 397=item cf::sync_job { BLOCK }
277 398
278The design of crossfire+ requires that the main coro ($Coro::main) is 399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 400is always able to handle events or runnable, as Crossfire TRT is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
281 403
282If it must be done, put the blocking parts into C<sync_job>. This will run 404If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 405the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 406server will be frozen during this time, so the block should either finish
285fast or be very important. 407fast or be very important.
288 410
289sub sync_job(&) { 411sub sync_job(&) {
290 my ($job) = @_; 412 my ($job) = @_;
291 413
292 if ($Coro::current == $Coro::main) { 414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
293 # this is the main coro, too bad, we have to block 417 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 418 # till the operation succeeds, freezing the server :/
295 419
296 # TODO: use suspend/resume instead 420 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 421 # (but this is cancel-safe)
308 432
309 while ($busy) { 433 while ($busy) {
310 Coro::cede or Event::one_event; 434 Coro::cede or Event::one_event;
311 } 435 }
312 436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
313 wantarray ? @res : $res[0] 444 wantarray ? @res : $res[0]
314 } else { 445 } else {
315 # we are in another coroutine, how wonderful, everything just works 446 # we are in another coroutine, how wonderful, everything just works
316 447
317 $job->() 448 $job->()
336 $EXT_CORO{$coro+0} = $coro; 467 $EXT_CORO{$coro+0} = $coro;
337 468
338 $coro 469 $coro
339} 470}
340 471
341sub write_runtime { 472=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 473
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 474Executes the given code block with the given arguments in a seperate
345 or return; 475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
346 478
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 479=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 480
351 aio_fsync $fh 481sub fork_call(&@) {
352 and return; 482 my ($cb, @args) = @_;
353 483
354 close $fh 484 # we seemingly have to make a local copy of the whole thing,
355 or return; 485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
356 487
357 aio_rename "$runtime~", $runtime 488 my @res = Coro::Util::fork_eval {
358 and return; 489 reset_signals;
490 &$cb
491 }, @args;
359 492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
360 1 523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 621}
362 622
363=back 623=back
364 624
365=cut 625=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 626
523############################################################################# 627#############################################################################
524 628
525=head2 ATTACHABLE OBJECTS 629=head2 ATTACHABLE OBJECTS
526 630
528attach callbacks/event handlers (a collection of which is called an "attachment") 632attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 633to it. All such attachable objects support the following methods.
530 634
531In the following description, CLASS can be any of C<global>, C<object> 635In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 636C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 637Crossfire TRT).
534 638
535=over 4 639=over 4
536 640
537=item $attachable->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
538 642
652our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 757our @CB_MAP = ();
654 758
655my %attachment; 759my %attachment;
656 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
657sub _attach_cb($$$$) { 767sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
659 769
660 use sort 'stable'; 770 use sort 'stable';
661 771
695 $registry = $CB_TYPE[$object_type] ||= []; 805 $registry = $CB_TYPE[$object_type] ||= [];
696 806
697 } elsif ($type eq "subtype") { 807 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 808 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 809 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 811
702 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 813 my $pkg = shift @arg;
704 814
705 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
735 } 845 }
736 846
737 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
738 } else { 848 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 850 }
741 851
742 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
743} 853}
744 854
746 if (ref $_[0]) { 856 if (ref $_[0]) {
747 _object_attach @_; 857 _object_attach @_;
748 } else { 858 } else {
749 _attach shift->_attach_registry, @_; 859 _attach shift->_attach_registry, @_;
750 } 860 }
861 _recalc_want;
751}; 862};
752 863
753# all those should be optimised 864# all those should be optimised
754sub cf::attachable::detach { 865sub cf::attachable::detach {
755 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 869 delete $obj->{_attachment}{$name};
759 reattach ($obj); 870 reattach ($obj);
760 } else { 871 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 872 Carp::croak "cannot, currently, detach class attachments";
762 } 873 }
874 _recalc_want;
763}; 875};
764 876
765sub cf::attachable::attached { 877sub cf::attachable::attached {
766 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
767 879
782 "; 894 ";
783 die if $@; 895 die if $@;
784} 896}
785 897
786our $override; 898our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 900
789sub override { 901sub override {
790 $override = 1; 902 $override = 1;
791 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
792} 904}
793 905
794sub do_invoke { 906sub do_invoke {
795 my $event = shift; 907 my $event = shift;
796 my $callbacks = shift; 908 my $callbacks = shift;
797 909
798 @invoke_results = (); 910 @INVOKE_RESULTS = ();
799 911
800 local $override; 912 local $override;
801 913
802 for (@$callbacks) { 914 for (@$callbacks) {
803 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
820 932
821Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
822 934
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 938
827=back 939=back
828 940
829=cut 941=cut
830 942
831############################################################################# 943#############################################################################
832# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
833 956
834sub reattach { 957sub reattach {
835 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 962
838 my $registry = $obj->registry; 963 my $registry = $obj->registry;
839 964
840 @$registry = (); 965 @$registry = ();
841 966
888 $filename, length $$rdata, scalar @$objs; 1013 $filename, length $$rdata, scalar @$objs;
889 1014
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1016 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1018 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1019 close $fh;
895 1020
896 if (@$objs) { 1021 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1023 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1025 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1026 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1027 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1028 aio_rename "$filename.pst~", "$filename.pst";
904 } 1029 }
905 } else { 1030 } else {
906 aio_unlink "$filename.pst"; 1031 aio_unlink "$filename.pst";
938 or return; 1063 or return;
939 $av = eval { (Storable::thaw $av)->{objs} }; 1064 $av = eval { (Storable::thaw $av)->{objs} };
940 } 1065 }
941 1066
942 warn sprintf "loading %s (%d)\n", 1067 warn sprintf "loading %s (%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1068 $filename, length $data, scalar @{$av || []};
944 return ($data, $av); 1069 return ($data, $av);
945} 1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
946 1077
947############################################################################# 1078#############################################################################
948# command handling &c 1079# command handling &c
949 1080
950=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1095}
965 1096
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1098
968Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
969 1104
970If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
971called. 1106called.
972 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
973=cut 1119=cut
974 1120
975sub register_extcmd { 1121sub register_extcmd {
976 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
977 1123
978 $EXTCMD{$name} = $cb; 1124 $EXTCMD{$name} = $cb;
1125}
1126
1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
979} 1131}
980 1132
981cf::player->attach ( 1133cf::player->attach (
982 on_command => sub { 1134 on_command => sub {
983 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
992 cf::override; 1144 cf::override;
993 }, 1145 },
994 on_extcmd => sub { 1146 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
996 1148
997 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1150
999 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
1005 } else { 1166 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1168 }
1008 1169
1009 cf::override; 1170 cf::override;
1010 }, 1171 },
1011); 1172);
1012 1173
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1041 for my $ext (<$LIBDIR/*.ext>) { 1178 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1179 next unless -r $path;
1043 eval { 1180
1044 load_extension $ext; 1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1045 1 1238 }
1046 } or warn "$ext not loaded: $@"; 1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1047 } 1244 };
1048} 1245}
1049 1246
1050############################################################################# 1247#############################################################################
1051# load/save/clean perl data associated with a map
1052 1248
1053*cf::mapsupport::on_clean = sub { 1249=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1250
1066=head2 CORE EXTENSIONS 1251=head2 CORE EXTENSIONS
1067 1252
1068Functions and methods that extend core crossfire objects. 1253Functions and methods that extend core crossfire objects.
1069 1254
1082Returns the given player object, loading it if necessary (might block). 1267Returns the given player object, loading it if necessary (might block).
1083 1268
1084=cut 1269=cut
1085 1270
1086sub playerdir($) { 1271sub playerdir($) {
1087 cf::localdir 1272 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1274}
1093 1275
1094sub path($) { 1276sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1278
1097 (playerdir $login) . "/$login.pl" 1279 (playerdir $login) . "/playerdata"
1098} 1280}
1099 1281
1100sub find_active($) { 1282sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1283 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1284 and $cf::PLAYER{$_[0]}->active
1105 1287
1106sub exists($) { 1288sub exists($) {
1107 my ($login) = @_; 1289 my ($login) = @_;
1108 1290
1109 $cf::PLAYER{$login} 1291 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1292 or cf::sync_job { !aio_stat path $login }
1111} 1293}
1112 1294
1113sub find($) { 1295sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1296 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1297 my $login = $_[0];
1116 1298
1117 my $guard = cf::lock_acquire "user_find:$login"; 1299 my $guard = cf::lock_acquire "user_find:$login";
1118 1300
1119 $cf::PLAYER{$_[0]} || do { 1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1120 my $pl = load_pl path $login 1309 my $pl = load_pl path $login
1121 or return; 1310 or return;
1122 $cf::PLAYER{$login} = $pl 1311 $cf::PLAYER{$login} = $pl
1123 } 1312 }
1124 } 1313 }
1136 1325
1137 aio_mkdir playerdir $pl, 0770; 1326 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1327 $pl->{last_save} = $cf::RUNTIME;
1139 1328
1140 $pl->save_pl ($path); 1329 $pl->save_pl ($path);
1141 Coro::cede; 1330 cf::cede_to_tick;
1142} 1331}
1143 1332
1144sub new($) { 1333sub new($) {
1145 my ($login) = @_; 1334 my ($login) = @_;
1146 1335
1152 $cf::PLAYER{$login} = $self; 1341 $cf::PLAYER{$login} = $self;
1153 1342
1154 $self 1343 $self
1155} 1344}
1156 1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1157=item $pl->quit_character 1356=item $pl->quit_character
1158 1357
1159Nukes the player without looking back. If logged in, the connection will 1358Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1359be destroyed. May block for a long time.
1161 1360
1162=cut 1361=cut
1163 1362
1164sub quit_character { 1363sub quit_character {
1165 my ($pl) = @_; 1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1166 1367
1167 $pl->{deny_save} = 1; 1368 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1370
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1376 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1378 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1379 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1180 IO::AIO::aio_rmtree $temp; 1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1181} 1402}
1182 1403
1183=item cf::player::list_logins 1404=item cf::player::list_logins
1184 1405
1185Returns am arrayref of all valid playernames in the system, can take a 1406Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1407while and may block, so not sync_job-capable, ever.
1187 1408
1188=cut 1409=cut
1189 1410
1190sub list_logins { 1411sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1412 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1413 or return [];
1193 1414
1194 my @logins; 1415 my @logins;
1195 1416
1196 for my $login (@$dirs) { 1417 for my $login (@$dirs) {
1205 \@logins 1426 \@logins
1206} 1427}
1207 1428
1208=item $player->maps 1429=item $player->maps
1209 1430
1210Returns an arrayref of cf::path's of all maps that are private for this 1431Returns an arrayref of map paths that are private for this
1211player. May block. 1432player. May block.
1212 1433
1213=cut 1434=cut
1214 1435
1215sub maps($) { 1436sub maps($) {
1216 my ($pl) = @_; 1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1440
1218 my $files = aio_readdir playerdir $pl 1441 my $files = aio_readdir playerdir $pl
1219 or return; 1442 or return;
1220 1443
1221 my @paths; 1444 my @paths;
1223 for (@$files) { 1446 for (@$files) {
1224 utf8::decode $_; 1447 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1448 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1449 next unless /^$PATH_SEP/o;
1227 1450
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1451 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1452 }
1230 1453
1231 \@paths 1454 \@paths
1232} 1455}
1233 1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1507=item $player->ext_reply ($msgid, @msg)
1235 1508
1236Sends an ext reply to the player. 1509Sends an ext reply to the player.
1237 1510
1238=cut 1511=cut
1239 1512
1240sub ext_reply($$$%) { 1513sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1514 my ($self, $id, @msg) = @_;
1242 1515
1243 $msg{msgid} = $id; 1516 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1517}
1247 1518
1248package cf; 1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1249 1559
1250=back 1560=back
1251
1252 1561
1253=head3 cf::map 1562=head3 cf::map
1254 1563
1255=over 4 1564=over 4
1256 1565
1259package cf::map; 1568package cf::map;
1260 1569
1261use Fcntl; 1570use Fcntl;
1262use Coro::AIO; 1571use Coro::AIO;
1263 1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1264our $MAX_RESET = 3600; 1577our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1578our $DEFAULT_RESET = 3000;
1266 1579
1267sub generate_random_map { 1580sub generate_random_map {
1268 my ($path, $rmp) = @_; 1581 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1582 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1583 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1587 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1588 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1595 )
1285} 1596}
1286 1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1287# and all this just because we cannot iterate over 1725# and all this just because we cannot iterate over
1288# all maps in C++... 1726# all maps in C++...
1289sub change_all_map_light { 1727sub change_all_map_light {
1290 my ($change) = @_; 1728 my ($change) = @_;
1291 1729
1292 $_->change_map_light ($change) 1730 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1731 for grep $_->outdoor, values %cf::MAP;
1294} 1732}
1295 1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1296sub load_map_header($) { 1750sub load_header_from($) {
1297 my ($path) = @_; 1751 my ($self, $path) = @_;
1298 1752
1299 utf8::encode $path; 1753 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1301 or return; 1758 or return;
1302 1759
1303 my $map = cf::map::new 1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1304 or return; 1803 or return;
1804 $self->prepare_orig;
1805 }
1305 1806
1306 # for better error messages only, will be overwritten later 1807 $self->{deny_reset} = 1
1307 $map->path ($path); 1808 if $self->no_reset;
1308 1809
1309 $map->load_header ($path) 1810 $self->default_region (cf::region::find_by_path $self->{path})
1310 or return; 1811 unless $self->default_region;
1311 1812
1312 $map->{load_path} = $path; 1813 1
1313
1314 $map
1315} 1814}
1316 1815
1317sub find; 1816sub find;
1318sub find { 1817sub find {
1319 my ($path, $origin) = @_; 1818 my ($path, $origin) = @_;
1320 1819
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1820 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1821
1326 cf::lock_wait "map_find:$key"; 1822 cf::lock_wait "map_find:$path";
1327 1823
1328 $cf::MAP{$key} || do { 1824 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1825 my $guard = cf::lock_acquire "map_find:$path";
1330 1826 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1827 or return;
1345 1828
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1829 $map->{last_save} = $cf::RUNTIME;
1358 1830
1359 Coro::cede; 1831 $map->load_header
1832 or return;
1360 1833
1361 if ($map->should_reset) { 1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1837 $map->reset;
1363 undef $guard; 1838 undef $guard;
1364 $map = find $path 1839 return find $path;
1365 or return;
1366 } 1840 }
1367 1841
1368 $cf::MAP{$key} = $map 1842 $cf::MAP{$path} = $map
1369 } 1843 }
1370} 1844}
1845
1846sub pre_load { }
1847sub post_load { }
1371 1848
1372sub load { 1849sub load {
1373 my ($self) = @_; 1850 my ($self) = @_;
1374 1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1375 my $path = $self->{path}; 1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1858 my $guard2 = cf::lock_acquire "map_load:$path";
1377 1859
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1860 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1861
1380 $self->in_memory (cf::MAP_LOADING); 1862 $self->in_memory (cf::MAP_LOADING);
1381 1863
1382 $self->alloc; 1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1383 $self->load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1870 or return;
1385 1871
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1873 if delete $self->{load_original};
1388 1874
1389 if (my $uniq = $path->uniq_path) { 1875 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1876 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1877 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1878 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1394 } 1880 }
1395 } 1881 }
1396 1882
1397 Coro::cede; 1883 cf::cede_to_tick;
1398
1399 # now do the right thing for maps 1884 # now do the right thing for maps
1400 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1412 $self->activate; 1897 $self->activate;
1413 } 1898 }
1414 1899
1415 Coro::cede; 1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1416 1902
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1418} 1919}
1419 1920
1420# find and load all maps in the 3x3 area around a map 1921# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1922sub load_neighbours {
1422 my ($map) = @_; 1923 my ($map) = @_;
1423 1924
1424 my @diag; # diagonal neighbours 1925 my @neigh; # diagonal neighbours
1425 1926
1426 for (0 .. 3) { 1927 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 1928 my $neigh = $map->tile_path ($_)
1428 or next; 1929 or next;
1429 $neigh = find $neigh, $map 1930 $neigh = find $neigh, $map
1430 or next; 1931 or next;
1431 $neigh->load; 1932 $neigh->load;
1432 1933
1934 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 1937 }
1436 1938
1437 for (@diag) { 1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 1941 my $neigh = find $path, $origin
1439 or next; 1942 or next;
1440 $neigh->load; 1943 $neigh->load;
1441 } 1944 }
1442} 1945}
1443 1946
1448} 1951}
1449 1952
1450sub do_load_sync { 1953sub do_load_sync {
1451 my ($map) = @_; 1954 my ($map) = @_;
1452 1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1453 cf::sync_job { $map->load }; 1959 cf::sync_job { $map->load };
1454} 1960}
1455 1961
1456our %MAP_PREFETCH; 1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1457our $MAP_PREFETCHER = Coro::async { 1976 $MAP_PREFETCHER ||= cf::async {
1458 while () {
1459 while (%MAP_PREFETCH) { 1977 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1462 my $path = delete $MAP_PREFETCH{$key}; 1983 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 1984 }
1468 Coro::schedule; 1985 }
1986 undef $MAP_PREFETCHER;
1469 } 1987 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 1988 $MAP_PREFETCHER->prio (6);
1484 1989
1485 () 1990 ()
1486} 1991}
1487 1992
1488sub save { 1993sub save {
1489 my ($self) = @_; 1994 my ($self) = @_;
1490 1995
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 1997
1493 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1494 1999
1495 return unless $self->dirty; 2000 return unless $self->dirty;
1496 2001
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2002 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2004
1500 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1501 2006
1502 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1503 2008
1506 cf::async { 2011 cf::async {
1507 $_->contr->save for $self->players; 2012 $_->contr->save for $self->players;
1508 }; 2013 };
1509 2014
1510 if ($uniq) { 2015 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2018 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2020 }
1516} 2021}
1517 2022
1518sub swap_out { 2023sub swap_out {
1519 my ($self) = @_; 2024 my ($self) = @_;
1520 2025
1521 # save first because save cedes 2026 # save first because save cedes
1522 $self->save; 2027 $self->save;
1523 2028
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2030
1526 return if $self->players; 2031 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save}; 2033 return if $self->{deny_save};
1529 2034
1533 2038
1534sub reset_at { 2039sub reset_at {
1535 my ($self) = @_; 2040 my ($self) = @_;
1536 2041
1537 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1540 2044
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2047
1548 my ($self) = @_; 2052 my ($self) = @_;
1549 2053
1550 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1551} 2055}
1552 2056
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2057sub reset {
1575 my ($self) = @_; 2058 my ($self) = @_;
1576 2059
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2061
1579 return if $self->players; 2062 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2063
1582 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1583 2075
1584 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1585 2079
1586 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1587 2081
1588 $self->unlink_save; 2082 $self->unlink_save;
1589 $self->destroy; 2083 $self->destroy;
1592my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
1593 2087
1594sub nuke { 2088sub nuke {
1595 my ($self) = @_; 2089 my ($self) = @_;
1596 2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 $self->unlink_save;
2097
2098 bless $self, "cf::map";
2099 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2100 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2101 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2102 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
1600 $self->reset; # polite request, might not happen 2107 $self->reset; # polite request, might not happen
1601} 2108}
1602 2109
1603sub customise_for { 2110=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2111
1606 if ($map->per_player) { 2112Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
1608 } 2118 [
2119 map {
2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
2126}
1609 2127
1610 $map 2128=item $maps = cf::map::random_maps
2129
2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
2132
2133=cut
2134
2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
1611} 2144}
1612 2145
1613=item cf::map::unique_maps 2146=item cf::map::unique_maps
1614 2147
1615Returns an arrayref of cf::path's of all shared maps that have 2148Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2149instantiated unique items. May block.
1617 2150
1618=cut 2151=cut
1619 2152
1620sub unique_maps() { 2153sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2154 [
1622 or return; 2155 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2156 utf8::decode $_;
1628 next if /\.pst$/; 2157 /\.map$/
1629 next unless /^$PATH_SEP/o; 2158 ? normalise $_
1630 2159 : ()
1631 push @paths, new cf::path $_; 2160 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2161 ]
1633
1634 \@paths
1635} 2162}
1636 2163
1637package cf; 2164package cf;
1638 2165
1639=back 2166=back
1685 2212
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2214
1688 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
1690 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
1693 } 2229 }
2230}
2231
2232=item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234=cut
2235
2236sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
1694} 2240}
1695 2241
1696=item $player_object->may ("access") 2242=item $player_object->may ("access")
1697 2243
1698Returns wether the given player is authorized to access resource "access" 2244Returns wether the given player is authorized to access resource "access"
1711 2257
1712=item $player_object->enter_link 2258=item $player_object->enter_link
1713 2259
1714Freezes the player and moves him/her to a special map (C<{link}>). 2260Freezes the player and moves him/her to a special map (C<{link}>).
1715 2261
1716The player should be reaosnably safe there for short amounts of time. You 2262The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2263I<MUST> call C<leave_link> as soon as possible, though.
1718 2264
2265Will never block.
2266
1719=item $player_object->leave_link ($map, $x, $y) 2267=item $player_object->leave_link ($map, $x, $y)
1720 2268
1721Moves the player out of the specila link map onto the given map. If the 2269Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2270map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2271to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2272fails, to the emergency map position.
1725 2273
1726Might block. 2274Might block.
1727 2275
1728=cut 2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
1729 2287
1730sub cf::object::player::enter_link { 2288sub cf::object::player::enter_link {
1731 my ($self) = @_; 2289 my ($self) = @_;
1732 2290
1733 $self->deactivate_recursive; 2291 $self->deactivate_recursive;
1734 2292
1735 return if $self->map == $LINK_MAP; 2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2294
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2296 if $self->map && $self->map->{path} ne "{link}";
1739 2297
1740 $self->enter_map ($LINK_MAP, 20, 20); 2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2299}
1742 2300
1743sub cf::object::player::leave_link { 2301sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
1745 2305
1746 my $link_pos = delete $self->{_link_pos}; 2306 my $link_pos = delete $self->{_link_pos};
1747 2307
1748 unless ($map) { 2308 unless ($map) {
1749 # restore original map position 2309 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2323 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2324 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2325 if $x <=0 && $y <= 0;
1766 2326
1767 $map->load; 2327 $map->load;
1768 $map->load_diag; 2328 $map->load_neighbours;
1769 2329
1770 return unless $self->contr->active; 2330 return unless $self->contr->active;
1771 $self->activate_recursive; 2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2334 $self->enter_map ($map, $x, $y);
1773} 2335}
1774 2336
1775cf::player->attach ( 2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2338
1779 # abort map switching before logout 2339Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2340her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2341that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2342the new (success) or old (failed) map position. In either case, $done will
1783 }; 2343be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2344
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2345=cut
2346
2347our $GOTOGEN;
1810 2348
1811sub cf::object::player::goto { 2349sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2350 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2351
1814 $path = new cf::path $path; 2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2354
1816 $self->enter_link; 2355 $self->enter_link;
1817 2356
1818 (async { 2357 (async {
2358 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2362 $map = $map->customise_for ($self);
1821 2363 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2364 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
1826 2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
1828 })->prio (1); 2382 })->prio (1);
1829} 2383}
1830 2384
1831=item $player_object->enter_exit ($exit_object) 2385=item $player_object->enter_exit ($exit_object)
1832 2386
1834 2388
1835sub parse_random_map_params { 2389sub parse_random_map_params {
1836 my ($spec) = @_; 2390 my ($spec) = @_;
1837 2391
1838 my $rmp = { # defaults 2392 my $rmp = { # defaults
1839 xsize => 10, 2393 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
1841 }; 2397 };
1842 2398
1843 for (split /\n/, $spec) { 2399 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2400 my ($k, $v) = split /\s+/, $_, 2;
1845 2401
1849 $rmp 2405 $rmp
1850} 2406}
1851 2407
1852sub prepare_random_map { 2408sub prepare_random_map {
1853 my ($exit) = @_; 2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2412
1855 # all this does is basically replace the /! path by 2413 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2414 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2415 # that depends on the exit object
1858 2416
1859 my $rmp = parse_random_map_params $exit->msg; 2417 my $rmp = parse_random_map_params $exit->msg;
1860 2418
1861 if ($exit->map) { 2419 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2420 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2421 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2422 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2423 $rmp->{origin_y} = $exit->y;
1866 } 2424 }
1867 2425
1868 $rmp->{random_seed} ||= $exit->random_seed; 2426 $rmp->{random_seed} ||= $exit->random_seed;
1869 2427
1870 my $data = cf::to_json $rmp; 2428 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
1872 2431
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
1875 2436
1876 $exit->slaying ("?random/$md5"); 2437 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2438 $exit->msg (undef);
1878 } 2439 }
1879} 2440}
1881sub cf::object::player::enter_exit { 2442sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2443 my ($self, $exit) = @_;
1883 2444
1884 return unless $self->type == cf::PLAYER; 2445 return unless $self->type == cf::PLAYER;
1885 2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
1886 $self->enter_link; 2458 $self->enter_link;
2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
1887 2463
1888 (async { 2464 (async {
1889 $self->deactivate_recursive; # just to be sure 2465 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2466 unless (eval {
1891 prepare_random_map $exit 2467 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2468
1897 1; 2469 1;
1898 }) { 2470 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2471 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2472 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2473 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2474 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2475
1904 warn "ERROR in enter_exit: $@"; 2476 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2477 $self->leave_link;
1906 } 2478 }
1907 })->prio (1); 2479 })->prio (1);
1920 2492
1921sub cf::client::send_drawinfo { 2493sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2494 my ($self, $text, $flags) = @_;
1923 2495
1924 utf8::encode $text; 2496 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2498}
1927 2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516);
2517
2518sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_;
2520
2521 $msg = $self->pl->expand_cfpod ($msg);
2522
2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2527
2528 if (ref $channel) {
2529 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel);
2533 }
2534
2535 $channel = $channel->{id};
2536 }
2537
2538 return unless @extra || length $msg;
2539
2540 if ($self->can_msg) {
2541 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF;
2544
2545 $self->send_packet ("msg " . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2547 } else {
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558
2559 $color &= cf::NDI_COLOR_MASK;
2560
2561 utf8::encode $msg;
2562
2563 if (0 && $msg =~ /\[/) {
2564 # COMMAND/INFO
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 }
2572}
2573
2574=item $client->ext_msg ($type, @msg)
2575
2576Sends an ext event to the client.
2577
2578=cut
2579
2580sub cf::client::ext_msg($$@) {
2581 my ($self, $type, @msg) = @_;
2582
2583 if ($self->extcmd == 2) {
2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2585 } elsif ($self->extcmd == 1) { # TODO: remove
2586 push @msg, msgtype => "event_$type";
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
2589}
2590
2591=item $client->ext_reply ($msgid, @msg)
2592
2593Sends an ext reply to the client.
2594
2595=cut
2596
2597sub cf::client::ext_reply($$@) {
2598 my ($self, $id, @msg) = @_;
2599
2600 if ($self->extcmd == 2) {
2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2602 } elsif ($self->extcmd == 1) {
2603 #TODO: version 1, remove
2604 unshift @msg, msgtype => "reply", msgid => $id;
2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2606 }
2607}
1928 2608
1929=item $success = $client->query ($flags, "text", \&cb) 2609=item $success = $client->query ($flags, "text", \&cb)
1930 2610
1931Queues a query to the client, calling the given callback with 2611Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2612the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2613C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2614
1935Queries can fail, so check the return code. Or don't, as queries will become 2615Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2616become reliable at some point in the future.
1937 2617
1938=cut 2618=cut
1939 2619
1940sub cf::client::query { 2620sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2621 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2629 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2630 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2631
1952 $self->send_packet ($self->{query_queue}[0][0]) 2632 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2633 if @{ $self->{query_queue} } == 1;
2634
2635 1
1954} 2636}
1955 2637
1956cf::client->attach ( 2638cf::client->attach (
2639 on_connect => sub {
2640 my ($ns) = @_;
2641
2642 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2643 },
1957 on_reply => sub { 2644 on_reply => sub {
1958 my ($ns, $msg) = @_; 2645 my ($ns, $msg) = @_;
1959 2646
1960 # this weird shuffling is so that direct followup queries 2647 # this weird shuffling is so that direct followup queries
1961 # get handled first 2648 # get handled first
1962 my $queue = delete $ns->{query_queue} 2649 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2650 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2651
1965 (shift @$queue)->[1]->($msg); 2652 (shift @$queue)->[1]->($msg);
2653 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2654
1967 push @{ $ns->{query_queue} }, @$queue; 2655 push @{ $ns->{query_queue} }, @$queue;
1968 2656
1969 if (@{ $ns->{query_queue} } == @$queue) { 2657 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2658 if (@$queue) {
1972 } else { 2660 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2661 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2662 }
1975 } 2663 }
1976 }, 2664 },
2665 on_exticmd => sub {
2666 my ($ns, $buf) = @_;
2667
2668 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2669
2670 if (ref $msg) {
2671 my ($type, $reply, @payload) =
2672 "ARRAY" eq ref $msg
2673 ? @$msg
2674 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2675
2676 my @reply;
2677
2678 if (my $cb = $EXTICMD{$type}) {
2679 @reply = $cb->($ns, @payload);
2680 }
2681
2682 $ns->ext_reply ($reply, @reply)
2683 if $reply;
2684
2685 } else {
2686 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2687 }
2688
2689 cf::override;
2690 },
1977); 2691);
1978 2692
1979=item $client->async (\&cb) 2693=item $client->async (\&cb)
1980 2694
1981Create a new coroutine, running the specified callback. The coroutine will 2695Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 2736our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 2737our $safe_hole = new Safe::Hole;
2024 2738
2025$SIG{FPE} = 'IGNORE'; 2739$SIG{FPE} = 'IGNORE';
2026 2740
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2741$safe->permit_only (Opcode::opset qw(
2742 :base_core :base_mem :base_orig :base_math
2743 grepstart grepwhile mapstart mapwhile
2744 sort time
2745));
2028 2746
2029# here we export the classes and methods available to script code 2747# here we export the classes and methods available to script code
2030 2748
2031=pod 2749=pod
2032 2750
2033The following fucntions and emthods are available within a safe environment: 2751The following functions and methods are available within a safe environment:
2034 2752
2035 cf::object contr pay_amount pay_player map 2753 cf::object
2754 contr pay_amount pay_player map x y force_find force_add
2755 insert remove name archname title slaying race decrease_ob_nr
2756
2036 cf::object::player player 2757 cf::object::player
2037 cf::player peaceful 2758 player
2038 cf::map trigger 2759
2760 cf::player
2761 peaceful
2762
2763 cf::map
2764 trigger
2039 2765
2040=cut 2766=cut
2041 2767
2042for ( 2768for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race
2771 decrease_ob_nr)],
2044 ["cf::object::player" => qw(player)], 2772 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 2773 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 2774 ["cf::map" => qw(trigger)],
2047) { 2775) {
2048 no strict 'refs'; 2776 no strict 'refs';
2119=back 2847=back
2120 2848
2121=cut 2849=cut
2122 2850
2123############################################################################# 2851#############################################################################
2852# the server's init and main functions
2124 2853
2125=head2 EXTENSION DATABASE SUPPORT 2854sub load_facedata($) {
2855 my ($path) = @_;
2126 2856
2127Crossfire maintains a very simple database for extension use. It can 2857 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 2858 # for this (global event?)
2129excludes objects. 2859 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 2860
2131The parameter C<$family> should best start with the name of the extension 2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 2862
2134=over 4 2863 warn "loading facedata from $path\n";
2135 2864
2136=item $hashref = cf::db_get $family 2865 my $facedata;
2866 0 < aio_load $path, $facedata
2867 or die "$path: $!";
2137 2868
2138Return a hashref for use by the extension C<$family>, which can be 2869 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 2870
2142=item $value = cf::db_get $family => $key 2871 $facedata->{version} == 2
2872 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 2873
2144Returns a single value from the database 2874 # patch in the exptable
2145 2875 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 2876 type => FT_RSRC,
2147 2877 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2878 };
2879 cf::cede_to_tick;
2197 2880
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 2881 {
2882 my $faces = $facedata->{faceinfo};
2202 2883
2203 sub db_get($;$) { 2884 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 2885 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]} 2886 cf::face::set_visibility $idx, $info->{visibility};
2206 : ($DB->{$_[0]} ||= { }) 2887 cf::face::set_magicmap $idx, $info->{magicmap};
2207 } 2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2208 2890
2209 sub db_put($$;$) { 2891 cf::cede_to_tick;
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2892 }
2223 );
2224}
2225 2893
2226############################################################################# 2894 while (my ($face, $info) = each %$faces) {
2227# the server's main() 2895 next unless $info->{smooth};
2896 my $idx = cf::face::find $face
2897 or next;
2898 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'";
2903 }
2228 2904
2229sub cfg_load { 2905 cf::cede_to_tick;
2906 }
2907 }
2908
2909 {
2910 my $anims = $facedata->{animinfo};
2911
2912 while (my ($anim, $info) = each %$anims) {
2913 cf::anim::set $anim, $info->{frames}, $info->{facings};
2914 cf::cede_to_tick;
2915 }
2916
2917 cf::anim::invalidate_all; # d'oh
2918 }
2919
2920 {
2921 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource};
2924
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data;
2930
2931 if ($info->{type} & 1) {
2932 # prepend meta info
2933
2934 my $meta = $enc->encode ({
2935 name => $name,
2936 %{ $info->{meta} || {} },
2937 });
2938
2939 $data = pack "(w/a*)*", $meta, $info->{data};
2940 } else {
2941 $data = $info->{data};
2942 }
2943
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick;
2948 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 }
2968
2969 1
2970}
2971
2972register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_;
2974
2975 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v);
2977 }
2978};
2979
2980sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 load_resource_file "$MAPDIR/regions"
2986 or die "unable to load regions file\n";
2987
2988 for (cf::region::list) {
2989 $_->{match} = qr/$_->{match}/
2990 if exists $_->{match};
2991 }
2992}
2993
2994sub reload_facedata {
2995 load_facedata "$DATADIR/facedata"
2996 or die "unable to load facedata\n";
2997}
2998
2999sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007}
3008
3009sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n";
3012}
3013
3014sub reload_resources {
3015 warn "reloading resource files...\n";
3016
3017 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures;
3022
3023 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028}
3029
3030sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3031 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3032 or return;
2232 3033
2233 local $/; 3034 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3035 *CFG = YAML::Syck::Load <$fh>;
2235 3036
2249 3050
2250sub main { 3051sub main {
2251 # we must not ever block the main coroutine 3052 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3053 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async {
2254 async { Event::one_event }; 3056 Event::one_event;
3057 })->prio (Coro::PRIO_MAX);
2255 }; 3058 };
2256 3059
2257 cfg_load; 3060 reload_config;
2258 db_load; 3061 db_init;
2259 load_extensions; 3062 load_extensions;
3063
3064 $TICK_WATCHER->start;
2260 Event::loop; 3065 Event::loop;
2261} 3066}
2262 3067
2263############################################################################# 3068#############################################################################
2264# initialisation and cleanup 3069# initialisation and cleanup
2265 3070
2266# install some emergency cleanup handlers 3071# install some emergency cleanup handlers
2267BEGIN { 3072BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 3073 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3074 Event->signal (
3075 reentrant => 0,
2270 data => WF_AUTOCANCEL, 3076 data => WF_AUTOCANCEL,
2271 signal => $signal, 3077 signal => $signal,
3078 prio => 0,
2272 cb => sub { 3079 cb => sub {
2273 cf::cleanup "SIG$signal"; 3080 cf::cleanup "SIG$signal";
2274 }, 3081 },
2275 ); 3082 );
2276 } 3083 }
2277} 3084}
2278 3085
3086sub write_runtime {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time.
3091
3092 IO::AIO::aio_utime $runtime, undef, undef;
3093
3094 my $guard = cf::lock_acquire "write_runtime";
3095
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3097 or return;
3098
3099 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server.
3102
3103 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3104 and return;
3105
3106 # always fsync - this file is important
3107 aio_fsync $fh
3108 and return;
3109
3110 # touch it again to show we are up-to-date
3111 aio_utime $fh, undef, undef;
3112
3113 close $fh
3114 or return;
3115
3116 aio_rename "$runtime~", $runtime
3117 and return;
3118
3119 warn "runtime file written.\n";
3120
3121 1
3122}
3123
2279sub emergency_save() { 3124sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3125 my $freeze_guard = cf::freeze_mainloop;
2281 3126
2282 warn "enter emergency perl save\n"; 3127 warn "enter emergency perl save\n";
2283 3128
2284 cf::sync_job { 3129 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3130 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3131 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3132 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3133 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3134 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3135 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3136 $pl->valid or next;
2292 $pl->save; 3137 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 3143 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3144 $map->valid or next;
2300 $map->save; 3145 $map->save;
2301 } 3146 }
2302 warn "end emergency map save\n"; 3147 warn "end emergency map save\n";
3148
3149 warn "begin emergency database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n";
2303 }; 3152 };
2304 3153
2305 warn "leave emergency perl save\n"; 3154 warn "leave emergency perl save\n";
2306} 3155}
2307 3156
3157sub post_cleanup {
3158 my ($make_core) = @_;
3159
3160 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core;
3162}
3163
2308sub reload() { 3164sub do_reload_perl() {
2309 # can/must only be called in main 3165 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3166 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3167 warn "can only reload from main coroutine";
2312 return; 3168 return;
2313 } 3169 }
2314 3170
2315 warn "reloading..."; 3171 warn "reloading...";
2316 3172
2317 warn "freezing server"; 3173 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3174
3175 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3177 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark
2320 3179
2321 warn "sync database to disk"; 3180 warn "syncing database to disk";
2322 cf::db_sync; 3181 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3182
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3183 # if anything goes wrong in here, we should simply crash as we already saved
2327 3184
2328 warn "cancel all watchers"; 3185 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 3186 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3187 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 3188 }
2332 3189
3190 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs;
3196 warn "iterate...";
3197 }
3198
3199 ++$RELOAD;
3200
2333 warn "cancel all extension coros"; 3201 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3202 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3203 %EXT_CORO = ();
2336 3204
2337 warn "remove commands"; 3205 warn "removing commands";
2338 %COMMAND = (); 3206 %COMMAND = ();
2339 3207
2340 warn "remove ext commands"; 3208 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3209 %EXTCMD = ();
3210 %EXTICMD = ();
2342 3211
2343 warn "unload/nuke all extensions"; 3212 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3213 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3214 warn "... unloading $pkg";
2346 3215
2347 if (my $cb = $pkg->can ("unload")) { 3216 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3217 eval {
2353 3222
2354 warn "... nuking $pkg"; 3223 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3224 Symbol::delete_package $pkg;
2356 } 3225 }
2357 3226
2358 warn "unload all perl modules loaded from $LIBDIR"; 3227 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3228 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3230
2362 warn "removing <$k>"; 3231 warn "... unloading $k";
2363 delete $INC{$k}; 3232 delete $INC{$k};
2364 3233
2365 $k =~ s/\.pm$//; 3234 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3235 $k =~ s/\//::/g;
2367 3236
2370 } 3239 }
2371 3240
2372 Symbol::delete_package $k; 3241 Symbol::delete_package $k;
2373 } 3242 }
2374 3243
2375 warn "get rid of safe::, as good as possible"; 3244 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3245 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3247
2379 warn "unload cf.pm \"a bit\""; 3248 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3249 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"};
2381 3251
2382 # don't, removes xs symbols, too, 3252 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3253 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3254 #Symbol::delete_package __PACKAGE__;
2385 3255
3256 warn "unload completed, starting to reload now";
3257
2386 warn "reloading cf.pm"; 3258 warn "reloading cf.pm";
2387 require cf; 3259 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3261
2390 warn "load config and database again"; 3262 warn "loading config and database again";
2391 cf::cfg_load; 3263 cf::reload_config;
2392 cf::db_load;
2393 3264
2394 warn "load extensions"; 3265 warn "loading extensions";
2395 cf::load_extensions; 3266 cf::load_extensions;
2396 3267
2397 warn "reattach attachments to objects/players"; 3268 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3269 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3270 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3271 reattach $_ for values %MAP;
2401 }; 3272 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER;
2402 3274
2403 if ($@) { 3275 warn "leaving sync_job";
3276
3277 1
3278 } or do {
2404 warn $@; 3279 warn $@;
2405 warn "error while reloading, exiting."; 3280 warn "error while reloading, exiting.";
2406 exit 1; 3281 exit 1;
2407 } 3282 };
2408 3283
2409 warn "reloaded"; 3284 warn "reloaded";
2410}; 3285};
2411 3286
2412############################################################################# 3287our $RELOAD_WATCHER; # used only during reload
2413 3288
2414unless ($LINK_MAP) { 3289sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3290 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here.
2416 3292
2417 $LINK_MAP->width (41); 3293 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 3294 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 3295 after => 0,
3296 data => WF_AUTOCANCEL,
2427 cb => sub { 3297 cb => sub {
2428 $_[0]->w->cancel; 3298 do_reload_perl;
2429 3299 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 3300 },
2448 3301 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3302}
2454 3303
2455register_command "reload" => sub { 3304register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3305 my ($who, $arg) = @_;
2457 3306
2458 if ($who->flag (FLAG_WIZ)) { 3307 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3308 $who->message ("reloading server.");
3309 async { reload_perl };
2462 } 3310 }
2463}; 3311};
2464 3312
2465unshift @INC, $LIBDIR; 3313unshift @INC, $LIBDIR;
2466 3314
3315my $bug_warning = 0;
3316
3317our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN;
3319
3320sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main;
3323
3324 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait;
3327}
3328
3329sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main;
3332
3333 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait;
3336}
3337
3338 my $min = 1e6;#d#
3339 my $avg = 10;
2467$TICK_WATCHER = Event->timer ( 3340$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 3341 reentrant => 0,
3342 parked => 1,
2469 prio => 0, 3343 prio => 0,
2470 at => $NEXT_TICK || $TICK, 3344 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 3345 data => WF_AUTOCANCEL,
2472 cb => sub { 3346 cb => sub {
3347 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10;
3350 return;
3351 }
3352
2473 $NOW = Event::time; 3353 $NOW = $tick_start = Event::time;
2474 3354
2475 cf::server_tick; # one server iteration 3355 cf::server_tick; # one server iteration
3356
3357 0 && sync_job {#d#
3358 for(1..10) {
3359 my $t = Event::time;
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3361 or die;
3362
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3378 };
3379
2476 $RUNTIME += $TICK; 3380 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 3381 $NEXT_TICK += $TICK;
2478 3382
2479 $WAIT_FOR_TICK->broadcast; 3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send;
3396 }
3397 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send;
3399 }
3400
3401 $NOW = Event::time;
2481 3402
2482 # if we are delayed by four ticks or more, skip them all 3403 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2484 3405
2485 $TICK_WATCHER->at ($NEXT_TICK); 3406 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411
3412 _post_tick;
3413
3414
2487 }, 3415 },
2488); 3416);
2489 3417
3418{
2490IO::AIO::max_poll_time $TICK * 0.2; 3419 BDB::max_poll_time $TICK * 0.1;
2491 3420 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 3421 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 3422 fd => BDB::poll_fileno,
2494 poll => 'r', 3423 poll => 'r',
2495 prio => 5, 3424 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 3425 data => WF_AUTOCANCEL,
2502 after => 0, 3426 cb => \&BDB::poll_cb,
2503 interval => 10, 3427 );
2504 cb => sub { 3428 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 3429
2506 write_runtime 3430 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444
3445 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create;
3447
3448 cf::sync_job {
3449 eval {
3450 BDB::db_env_open
3451 $DB_ENV,
3452 $BDBDIR,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666;
3456
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 };
3462
3463 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 3464 };
2509 }, 3465 }
2510); 3466}
3467
3468{
3469 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io (
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481}
3482
3483my $_log_backtrace;
3484
3485sub _log_backtrace {
3486 my ($msg, @addr) = @_;
3487
3488 $msg =~ s/\n//;
3489
3490 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace;
3493 async {
3494 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!";
3499
3500 my @funcs;
3501 my @res = <$fh>;
3502 chomp for @res;
3503 while (@res) {
3504 my ($func, $line) = splice @res, 0, 2, ();
3505 push @funcs, "[$func] $line";
3506 }
3507
3508 @funcs
3509 };
3510
3511 LOG llevInfo, "[ABT] $msg\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace;
3514 };
3515 } else {
3516 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n";
3518 }
3519}
3520
3521# load additional modules
3522use cf::pod;
2511 3523
2512END { cf::emergency_save } 3524END { cf::emergency_save }
2513 3525
25141 35261
2515 3527

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