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Revision 1.351 by root, Sun Sep 2 00:57:38 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 117our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
86 121
87our %CFG; 122our %CFG;
88 123
89our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 125our $RUNTIME;
126our $NOW;
91 127
92our %PLAYER; # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 129our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
95 131
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
159 203
160The raw value load value from the last tick. 204The raw value load value from the last tick.
161 205
162=item %cf::CFG 206=item %cf::CFG
163 207
164Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 209from wherever your confdir points to.
166 210
167=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
168 212
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 231 $msg .= "\n"
188 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
189 233
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 235
192 utf8::encode $msg;
193 LOG llevError, $msg; 236 LOG llevError, $msg;
194 }; 237 };
195} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
196 254
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 265for my $pkg (qw(
208 cf::global cf::attachable 266 cf::global cf::attachable
209 cf::object cf::object::player 267 cf::object cf::object::player
210 cf::client cf::player 268 cf::client cf::player
211 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
212 cf::map cf::party cf::region 271 cf::party cf::region
213)) { 272)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 274}
217 275
218$Event::DIED = sub { 276$EV::DIED = sub {
219 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
220}; 278};
221 279
222############################################################################# 280#############################################################################
223 281
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 305 $d
248 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
249} 307}
250 308
251=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
252 310
253Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
254 312
255=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
256 314
257Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
258 316
259=cut 317=cut
260 318
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 320
263sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
265 337
266=item cf::lock_wait $string 338=item cf::lock_wait $string
267 339
268Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
269 341
270=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
271 343
272Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
275returned. 347returned.
276 348
277Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 350deadlocked coro.
284 356
285Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
286 358
287=cut 359=cut
288 360
289our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
290 362
291sub lock_wait($) { 363sub lock_wait($) {
292 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299} 365}
300 366
301sub lock_acquire($) { 367sub lock_acquire($) {
302 my ($key) = @_; 368 $LOCKS->guard ($_[0])
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313} 369}
314 370
315sub lock_active($) { 371sub lock_active($) {
316 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
317
318 ! ! $LOCK{$key}
319} 373}
320 374
321sub freeze_mainloop { 375sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
323 377
324 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
325 $TICK_WATCHER->start; 379}
326 }; 380
327 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
328 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
329} 394}
330 395
331=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
332 397
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 409our @SLOT_QUEUE;
345our $SLOT_QUEUE; 410our $SLOT_QUEUE;
346 411
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
349 my $signal = new Coro::Signal; 416 my $signal = new Coro::Signal;
350 417
351 while () { 418 while () {
352 next_job: 419 next_job:
353 my $avail = cf::till_tick; 420 my $avail = cf::till_tick;
361 } 428 }
362 } 429 }
363 } 430 }
364 431
365 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 435 $signal->wait;
369 } else { 436 } else {
370 Coro::schedule; 437 Coro::schedule;
371 } 438 }
372 } 439 }
373}; 440};
374 441
375sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
376 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
377 446
378 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
380 449
394 463
395BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
396 465
397=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
398 467
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 471acceptable.
403 472
404If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
410 479
411sub sync_job(&) { 480sub sync_job(&) {
412 my ($job) = @_; 481 my ($job) = @_;
413 482
414 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 484 my $time = EV::time;
416 485
417 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
419 488
420 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 490
422 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
423 492
424 my $busy = 1; 493 my $busy = 1;
425 my @res; 494 my @res;
426 495
427 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 498 @res = eval { $job->() };
429 warn $@ if $@; 499 warn $@ if $@;
430 undef $busy; 500 undef $busy;
431 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
432 502
433 while ($busy) { 503 while ($busy) {
434 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
435 } 508 }
509 }
436 510
437 $time = Event::time - $time; 511 my $time = EV::time - $time;
438 512
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
443 514
444 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
445 } else { 516 } else {
446 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
447 518
472=item fork_call { }, $args 543=item fork_call { }, $args
473 544
474Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
478 549
479=cut 550=cut
480 551
481sub fork_call(&@) { 552sub fork_call(&@) {
482 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
483 554
484 # we seemingly have to make a local copy of the whole thing, 555 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 556 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 557 # TODO: investigate and fix (likely this will be rather laborious)
487 558
488 my @res = Coro::Util::fork_eval { 559 my @res = Coro::Util::fork_eval {
489 reset_signals; 560 reset_signals;
490 &$cb 561 &$cb
491 }, @args; 562 }, @args;
492 563
493 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
494} 565}
495 566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
496=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
497 595
498Returns a single value from the environment database. 596Returns a single value from the environment database.
499 597
500=item cf::db_put $family => $key => $value 598=item cf::db_put $family => $key => $value
501 599
502Stores the given C<$value> in the family. It can currently store binary 600Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
505=cut 608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
506 626
507our $DB; 627our $DB;
508 628
509sub db_init { 629sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 630 cf::sync_job {
514 eval { 631 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 632 };
524} 633}
525 634
526sub db_get($$) { 635sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 636 my $key = "$_[0]/$_[1]";
528 637
626 735
627############################################################################# 736#############################################################################
628 737
629=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
630 739
631Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
634 743
635In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 746Deliantra).
638 747
639=over 4 748=over 4
640 749
641=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
642 751
686=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
687 796
688Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
690 799
691Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
693 802
694These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
695 804
696=over 4 805=over 4
924 } 1033 }
925 1034
926 0 1035 0
927} 1036}
928 1037
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1039
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1041
933Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
934 1043
940 1049
941=cut 1050=cut
942 1051
943############################################################################# 1052#############################################################################
944# object support 1053# object support
945#
946 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
947sub _can_merge { 1088sub _can_merge {
948 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
949 1090
950 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1092
954 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
955} 1095}
956 1096
957sub reattach { 1097sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1099 my ($obj) = @_;
960 1100
1101 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1103
963 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
964 1105
965 @$registry = (); 1106 @$registry = ();
966 1107
981cf::attachable->attach ( 1122cf::attachable->attach (
982 prio => -1000000, 1123 prio => -1000000,
983 on_instantiate => sub { 1124 on_instantiate => sub {
984 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
985 1126
986 $data = from_json $data; 1127 $data = decode_json $data;
987 1128
988 for (@$data) { 1129 for (@$data) {
989 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
990 1131
991 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1148sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
1009 1150
1010 sync_job { 1151 sync_job {
1011 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1014 1156
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1019 close $fh; 1164 aio_close $fh;
1020 1165
1021 if (@$objs) { 1166 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1027 close $fh; 1175 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1177 }
1030 } else { 1178 } else {
1031 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1032 } 1180 }
1033 1181
1034 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1035 } else { 1186 } else {
1036 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1037 } 1188 }
1038 } else { 1189 } else {
1039 aio_unlink $filename; 1190 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1041 } 1192 }
1042 } 1193 };
1043} 1194}
1044 1195
1045sub object_freezer_as_string { 1196sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
1047 1198
1059 or return; 1210 or return;
1060 1211
1061 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1214 or return;
1215
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1065 } 1218 }
1066 1219
1220 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1223
1069 return ($data, $av); 1224 ($data, $av)
1070} 1225}
1071 1226
1072=head2 COMMAND CALLBACKS 1227=head2 COMMAND CALLBACKS
1073 1228
1074=over 4 1229=over 4
1128 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1129 1284
1130 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1131} 1286}
1132 1287
1288use File::Glob ();
1289
1133cf::player->attach ( 1290cf::player->attach (
1134 on_command => sub { 1291 on_command => sub {
1135 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1136 1293
1137 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1169 1326
1170 cf::override; 1327 cf::override;
1171 }, 1328 },
1172); 1329);
1173 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1174sub load_extensions { 1344sub load_extensions {
1175 cf::sync_job { 1345 cf::sync_job {
1176 my %todo; 1346 my %todo;
1177 1347
1178 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1197 1367
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1370
1201 $ext{source} = 1371 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1204 . $source 1374 . $source
1205 . "\n};\n1"; 1375 . "\n};\n1";
1206 1376
1207 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1225 1395
1226 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1397 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1399 }
1231 1400
1232 warn $msg; 1401 warn $msg;
1233 } 1402 }
1234 1403
1248 1417
1249=back 1418=back
1250 1419
1251=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1252 1421
1253Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1254 1423
1255=cut 1424=cut
1256 1425
1257package cf::player; 1426package cf::player;
1258 1427
1259use Coro::AIO; 1428use Coro::AIO;
1260 1429
1261=head3 cf::player 1430=head3 cf::player
1262 1431
1263=over 4 1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1264 1447
1265=item cf::player::find $login 1448=item cf::player::find $login
1266 1449
1267Returns the given player object, loading it if necessary (might block). 1450Returns the given player object, loading it if necessary (might block).
1268 1451
1287 1470
1288sub exists($) { 1471sub exists($) {
1289 my ($login) = @_; 1472 my ($login) = @_;
1290 1473
1291 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1293} 1476}
1294 1477
1295sub find($) { 1478sub find($) {
1296 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0]; 1480 my $login = $_[0];
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1490 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1491
1309 my $pl = load_pl path $login 1492 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1312 } 1501 }
1313 } 1502 }
1314} 1503}
1315 1504
1323 1512
1324 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1325 1514
1326 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1328 1519
1329 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1521 cf::cede_to_tick;
1331} 1522}
1332 1523
1364 my ($pl) = @_; 1555 my ($pl) = @_;
1365 1556
1366 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1367 1558
1368 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1561
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1375 1568
1376 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1606 or return [];
1414 1607
1415 my @logins; 1608 my @logins;
1416 1609
1417 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1421 1620
1422 utf8::decode $login; 1621 utf8::decode $login;
1423 push @logins, $login; 1622 push @logins, $login;
1424 } 1623 }
1425 1624
1452 } 1651 }
1453 1652
1454 \@paths 1653 \@paths
1455} 1654}
1456 1655
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1657
1459Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506 1659
1507=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1508 1661
1509Sends an ext reply to the player. 1662Sends an ext reply to the player.
1510 1663
1577our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1579 1732
1580sub generate_random_map { 1733sub generate_random_map {
1581 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1582 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map ( 1739 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1708 1864
1709# the temporary/swap location 1865# the temporary/swap location
1710sub save_path { 1866sub save_path {
1711 my ($self) = @_; 1867 my ($self) = @_;
1712 1868
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1714 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1715} 1871}
1716 1872
1717# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1718sub uniq_path { 1874sub uniq_path {
1719 my ($self) = @_; 1875 my ($self) = @_;
1720 1876
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1722 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732} 1879}
1733 1880
1734sub decay_objects { 1881sub decay_objects {
1735 my ($self) = @_; 1882 my ($self) = @_;
1736 1883
1749 1896
1750sub load_header_from($) { 1897sub load_header_from($) {
1751 my ($self, $path) = @_; 1898 my ($self, $path) = @_;
1752 1899
1753 utf8::encode $path; 1900 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return; 1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1759 1909
1760 $self->{load_path} = $path; 1910 $self->{load_path} = $path;
1761 1911
1762 1 1912 1
1763} 1913}
1817sub find { 1967sub find {
1818 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1819 1969
1820 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1821 1971
1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1822 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1823 1974
1824 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1827 or return; 1977 or return;
1828 1978
1829 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1830 1980
1832 or return; 1982 or return;
1833 1983
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1837 $map->reset; 1989 $map->reset;
1838 undef $guard;
1839 return find $path; 1990 return find $path;
1840 } 1991 }
1841 1992
1842 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1843 } 1994 }
1852 local $self->{deny_reset} = 1; # loading can take a long time 2003 local $self->{deny_reset} = 1; # loading can take a long time
1853 2004
1854 my $path = $self->{path}; 2005 my $path = $self->{path};
1855 2006
1856 { 2007 {
1857 my $guard1 = cf::lock_acquire "map_data:$path"; 2008 my $guard = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859 2009
2010 return unless $self->valid;
1860 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1861 2012
1862 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1863 2014
1864 $self->alloc; 2015 $self->alloc;
1865 2016
1866 $self->pre_load; 2017 $self->pre_load;
1867 cf::cede_to_tick; 2018 cf::cede_to_tick;
1868 2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
1869 $self->_load_objects ($self->{load_path}, 1) 2022 $self->_load_objects ($f)
1870 or return; 2023 or return;
1871 2024
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1873 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1874 2027
1875 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq; 2029 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1878 $self->clear_unique_items; 2032 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1880 } 2036 }
1881 } 2037 }
2038
2039 $f->resolve_delayed_derefs;
1882 2040
1883 cf::cede_to_tick; 2041 cf::cede_to_tick;
1884 # now do the right thing for maps 2042 # now do the right thing for maps
1885 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1890 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1891 $self->decay_objects; 2049 $self->decay_objects;
1892 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1893 $self->update_buttons; 2051 $self->update_buttons;
1894 cf::cede_to_tick; 2052 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1897 $self->activate; 2053 $self->activate;
1898 } 2054 }
1899 2055
1900 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1902 2058
1903 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1904 } 2060 }
1905 2061
1906 $self->post_load; 2062 $self->post_load;
1907} 2063}
1908 2064
1966 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
1967 2123
1968 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
1969 2125
1970 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1972 } 2128 }
1973 2129
1974 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
1975 2131
1976 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
1977 while (%MAP_PREFETCH) { 2135 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) { 2136 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) { 2137 if (my $map = find $k) {
1980 $map->load if $v; 2138 $map->load if $v;
1981 } 2139 }
2007 return if $self->{deny_save}; 2165 return if $self->{deny_save};
2008 2166
2009 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
2010 2168
2011 cf::async { 2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2012 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2013 }; 2172 };
2173
2174 cf::get_slot 0.02;
2014 2175
2015 if ($uniq) { 2176 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else { 2179 } else {
2027 $self->save; 2188 $self->save;
2028 2189
2029 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030 2191
2031 return if $self->players; 2192 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2033 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2034 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
2035 $self->clear; 2200 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037} 2201}
2038 2202
2039sub reset_at { 2203sub reset_at {
2040 my ($self) = @_; 2204 my ($self) = @_;
2041 2205
2073 if $uniq; 2237 if $uniq;
2074 } 2238 }
2075 2239
2076 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
2077 2241
2242 $self->deactivate;
2243 $_->clear_links_to ($self) for values %cf::MAP;
2078 $self->clear; 2244 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081 2245
2082 $self->unlink_save; 2246 $self->unlink_save;
2083 $self->destroy; 2247 $self->destroy;
2084} 2248}
2085 2249
2152 2316
2153sub unique_maps() { 2317sub unique_maps() {
2154 [ 2318 [
2155 map { 2319 map {
2156 utf8::decode $_; 2320 utf8::decode $_;
2157 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2158 ? normalise $_ 2324 : normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ] 2326 ]
2162} 2327}
2163 2328
2164package cf;
2165
2166=back 2329=back
2167 2330
2168=head3 cf::object 2331=head3 cf::object
2169 2332
2170=cut 2333=cut
2173 2336
2174=over 4 2337=over 4
2175 2338
2176=item $ob->inv_recursive 2339=item $ob->inv_recursive
2177 2340
2178Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2179 2343
2180=cut 2344=cut
2181 2345
2182sub inv_recursive_; 2346sub inv_recursive_;
2183sub inv_recursive_ { 2347sub inv_recursive_ {
2186 2350
2187sub inv_recursive { 2351sub inv_recursive {
2188 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2189} 2353}
2190 2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
2380 }
2381}
2382
2191package cf; 2383package cf;
2192 2384
2193=back 2385=back
2194 2386
2195=head3 cf::object::player 2387=head3 cf::object::player
2201Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2202can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2203dialogue with the given NPC character. 2395dialogue with the given NPC character.
2204 2396
2205=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2206 2412
2207# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2208# with dialog boxes. 2414# with dialog boxes.
2209#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2210sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2222 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224 2430
2225 } else { 2431 } else {
2226 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2227 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2228 } 2434 }
2229 } 2435 }
2230} 2436}
2231 2437
2232=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2257 2463
2258=item $player_object->enter_link 2464=item $player_object->enter_link
2259 2465
2260Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2261 2467
2262The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2263I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2264 2472
2265Will never block. 2473Will never block.
2266 2474
2267=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2268 2476
2326 2534
2327 $map->load; 2535 $map->load;
2328 $map->load_neighbours; 2536 $map->load_neighbours;
2329 2537
2330 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2331 $self->activate_recursive; 2540 $self->activate_recursive;
2332 2541
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2334 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2335} 2544}
2340her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2341that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2342the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2343be called at the end of this process. 2552be called at the end of this process.
2344 2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2556
2345=cut 2557=cut
2346 2558
2347our $GOTOGEN; 2559our $GOTOGEN;
2348 2560
2349sub cf::object::player::goto { 2561sub cf::object::player::goto {
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2354 2566
2355 $self->enter_link; 2567 $self->enter_link;
2356 2568
2357 (async { 2569 (async {
2570 $Coro::current->{desc} = "player::goto $path $x $y";
2571
2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2358 my $map = eval { 2591 my $map = eval {
2359 my $map = cf::map::find $path; 2592 my $map = defined $path ? cf::map::find $path : undef;
2360 2593
2361 if ($map) { 2594 if ($map) {
2362 $map = $map->customise_for ($self); 2595 $map = $map->customise_for ($self);
2363 $map = $check->($map) if $check && $map; 2596 $map = $check->($map) if $check && $map;
2364 } else { 2597 } else {
2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2366 } 2599 }
2367 2600
2368 $map 2601 $map
2369 }; 2602 };
2370 2603
2406} 2639}
2407 2640
2408sub prepare_random_map { 2641sub prepare_random_map {
2409 my ($exit) = @_; 2642 my ($exit) = @_;
2410 2643
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
2412
2413 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2414 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2415 # that depends on the exit object 2646 # that depends on the exit object
2416 2647
2417 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2419 if ($exit->map) { 2650 if ($exit->map) {
2420 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2421 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2422 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2423 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2424 } 2657 }
2425 2658
2426 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2427 2660
2428 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2429 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2431 2664
2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2433 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh; 2667 undef $fh;
2435 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2436 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2437 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2438 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2439 } 2676 }
2440} 2677}
2441 2678
2442sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2443 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2444 2681
2445 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2446 2683
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
2458 $self->enter_link; 2684 $self->enter_link;
2459 2685
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async { 2686 (async {
2465 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
2466 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2467 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2468 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2469 1; 2710 1
2470 }) { 2711 }) {
2471 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2472 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2473 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2474 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2475 2716
2476 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2504the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2506 2747
2507=cut 2748=cut
2508 2749
2750# non-persistent channels (usually the info channel)
2509our %CHANNEL = ( 2751our %CHANNEL = (
2510 "c/identify" => { 2752 "c/identify" => {
2511 id => "identify", 2753 id => "infobox",
2512 title => "Identify", 2754 title => "Identify",
2513 reply => undef, 2755 reply => undef,
2514 tooltip => "Items recently identified", 2756 tooltip => "Items recently identified",
2515 }, 2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2516); 2850);
2517 2851
2518sub cf::client::send_msg { 2852sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2520 2854
2521 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2522 2857
2523 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524 2859
2525 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2527 2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2528 if (ref $channel) { 2867 } elsif (ref $channel) {
2529 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel); 2871 $self->ext_msg (channel_info => $channel);
2533 } 2872 }
2535 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2536 } 2875 }
2537 2876
2538 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2539 2878
2540 if ($self->can_msg) {
2541 # default colour, mask it out 2879 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2544 2882
2545 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2547 } else { 2886 );
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558 2887
2559 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2560 2891
2561 utf8::encode $msg; 2892 # split very large packets
2562 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2563 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2564 # COMMAND/INFO 2895 $pkt = "frag";
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 } 2896 }
2897
2898 $self->send_packet ($pkt);
2572} 2899}
2573 2900
2574=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2575 2902
2576Sends an ext event to the client. 2903Sends an ext event to the client.
2749=pod 3076=pod
2750 3077
2751The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2752 3079
2753 cf::object 3080 cf::object
2754 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2755 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2756 3084
2757 cf::object::player 3085 cf::object::player
2758 player 3086 player
2759 3087
2760 cf::player 3088 cf::player
2765 3093
2766=cut 3094=cut
2767 3095
2768for ( 3096for (
2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2771 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2772 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2773 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2774 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2775) { 3103) {
2776 no strict 'refs'; 3104 no strict 'refs';
2777 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2795 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2796 3124
2797 my $qcode = $code; 3125 my $qcode = $code;
2798 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2799 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2800 3130
2801 local $_; 3131 local $_;
2802 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2803 3133
2804 my $eval = 3134 my $eval =
2881 { 3211 {
2882 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
2883 3213
2884 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
2885 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
2886 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
2887 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2890 3221
2891 cf::cede_to_tick; 3222 cf::cede_to_tick;
2892 } 3223 }
2893 3224
2894 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
2895 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
2896 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
2897 or next; 3229 or next;
3230
2898 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else { 3234 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
2920 { 3253 {
2921 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
2924 3257
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data; 3261 my $data;
2930 3262
2931 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
2932 # prepend meta info 3264 # prepend meta info
2933 3265
2934 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
2935 name => $name, 3267 name => $name,
2936 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
2937 }); 3269 });
2938 3270
2939 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
2940 } else { 3278 } else {
2941 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
2942 } 3280 }
2943 3281
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick; 3282 cf::cede_to_tick;
2948 } 3283 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2968 3287
2969 1 3288 1
2970} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
2971 3310
2972register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
2974 3313
2975 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
2977 } 3316 }
2978}; 3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
2979 3328
2980sub reload_regions { 3329sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?) 3331 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
2997} 3346}
2998 3347
2999sub reload_archetypes { 3348sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007} 3351}
3008 3352
3009sub reload_treasures { 3353sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3012} 3356}
3013 3357
3014sub reload_resources { 3358sub reload_resources {
3015 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3016 3360
3361 reload_facedata;
3362 reload_archetypes;
3017 reload_regions; 3363 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures; 3364 reload_treasures;
3022 3365
3023 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028} 3367}
3029 3368
3030sub reload_config { 3369sub reload_config {
3031 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3032 or return; 3371 or return;
3033 3372
3034 local $/; 3373 local $/;
3035 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3036 3375
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038 3377
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3046 }; 3385 };
3047 warn $@ if $@; 3386 warn $@ if $@;
3048 } 3387 }
3049} 3388}
3050 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3051sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3052 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3053 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async { 3436 (async {
3056 Event::one_event; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3057 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3058 }; 3440 };
3059 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3060 reload_config; 3446 reload_config;
3061 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3062 load_extensions; 3460 load_extensions;
3063 3461
3064 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3065 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3066} 3471}
3067 3472
3068############################################################################# 3473#############################################################################
3069# initialisation and cleanup 3474# initialisation and cleanup
3070 3475
3071# install some emergency cleanup handlers 3476# install some emergency cleanup handlers
3072BEGIN { 3477BEGIN {
3478 our %SIGWATCHER = ();
3073 for my $signal (qw(INT HUP TERM)) { 3479 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal ( 3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3081 },
3082 ); 3482 };
3083 } 3483 }
3084} 3484}
3085 3485
3086sub write_runtime { 3486sub write_runtime_sync {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3091 3489
3092 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3093 3491
3094 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3095 3493
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3097 or return; 3495 or return;
3098 3496
3099 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3111 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3112 3510
3113 close $fh 3511 close $fh
3114 or return; 3512 or return;
3115 3513
3116 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3117 and return; 3515 and return;
3118 3516
3119 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3120 3518
3121 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3122} 3570}
3123 3571
3124sub emergency_save() { 3572sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3126 3574
3127 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3128 3576
3129 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3130 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3134 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next; 3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3137 $pl->save; 3591 $pl->save;
3138 } 3592 }
3139 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3140 3594
3141 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3142 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next; 3598 $map->valid or next;
3145 $map->save; 3599 $map->save;
3146 } 3600 }
3147 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3148 3602
3149 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3152 }; 3610 };
3153 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3154 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3155} 3618}
3156 3619
3157sub post_cleanup { 3620sub post_cleanup {
3158 my ($make_core) = @_; 3621 my ($make_core) = @_;
3159 3622
3160 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3162} 3654}
3163 3655
3164sub do_reload_perl() { 3656sub do_reload_perl() {
3165 # can/must only be called in main 3657 # can/must only be called in main
3166 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3167 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3168 return; 3660 return;
3169 } 3661 }
3170 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3171 warn "reloading..."; 3668 warn "reloading...";
3172 3669
3173 warn "entering sync_job"; 3670 warn "entering sync_job";
3174 3671
3175 cf::sync_job { 3672 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3177 cf::emergency_save; 3674 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3179 3676
3180 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3182 3679
3183 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3184 3681
3185 warn "cancelling all WF_AUTOCANCEL watchers";
3186 for (Event::all_watchers) {
3187 $_->cancel if $_->data & WF_AUTOCANCEL;
3188 }
3189
3190 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3196 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3197 }
3198
3199 ++$RELOAD;
3200
3201 warn "cancelling all extension coros";
3202 $_->cancel for values %EXT_CORO;
3203 %EXT_CORO = ();
3204
3205 warn "removing commands";
3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
3214 warn "... unloading $pkg";
3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
3221 } 3685 }
3222 3686
3223 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3224 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3225 } 3689 %EXT_CORO = ();
3226 3690
3227 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3228 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3230 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3231 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3232 delete $INC{$k};
3233 3701
3234 $k =~ s/\.pm$//;
3235 $k =~ s/\//::/g;
3236
3237 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3238 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3239 } 3711 }
3240 3712
3241 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3242 } 3728 }
3243 3729
3244 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3245 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3247 3733
3248 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3249 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3251 3737
3252 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3253 # and global variables created in xs 3739 # and global variables created in xs
3254 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3255 3741
3256 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3257 3743
3258 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3259 require cf; 3745 require cf;
3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3261 3747
3262 warn "loading config and database again"; 3748 warn "loading config and database again";
3263 cf::reload_config; 3749 cf::reload_config;
3264 3750
3265 warn "loading extensions"; 3751 warn "loading extensions";
3266 cf::load_extensions; 3752 cf::load_extensions;
3267 3753
3754 if ($REATTACH_ON_RELOAD) {
3268 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3269 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3270 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3271 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3274 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3275 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3276 3767
3277 1 3768 1
3278 } or do { 3769 } or do {
3279 warn $@; 3770 warn $@;
3280 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3281 exit 1;
3282 }; 3772 };
3283 3773
3284 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3285}; 3780};
3286 3781
3287our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3288 3783
3289sub reload_perl() { 3784sub reload_perl() {
3290 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3292 3787
3293 $RELOAD_WATCHER ||= Event->timer ( 3788 $RELOAD_WATCHER ||= cf::async {
3294 reentrant => 0, 3789 Coro::AIO::aio_wait cache_extensions;
3295 after => 0, 3790
3296 data => WF_AUTOCANCEL, 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3297 cb => sub {
3298 do_reload_perl; 3792 do_reload_perl;
3299 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3300 }, 3794 };
3301 ); 3795 };
3302} 3796}
3303 3797
3304register_command "reload" => sub { 3798register_command "reload" => sub {
3305 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3306 3800
3307 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
3308 $who->message ("reloading server."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3309 async { reload_perl }; 3805 reload_perl;
3806 };
3310 } 3807 }
3311}; 3808};
3312 3809
3313unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
3314 3811
3316 3813
3317our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3319 3816
3320sub wait_for_tick { 3817sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3323 3819
3324 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait; 3822 $signal->wait;
3327} 3823}
3328 3824
3329sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3332 3827
3333 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait; 3830 $signal->wait;
3336} 3831}
3337 3832
3338 my $min = 1e6;#d# 3833sub tick {
3339 my $avg = 10;
3340$TICK_WATCHER = Event->timer (
3341 reentrant => 0,
3342 parked => 1,
3343 prio => 0,
3344 at => $NEXT_TICK || $TICK,
3345 data => WF_AUTOCANCEL,
3346 cb => sub {
3347 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3350 return; 3837 return;
3351 } 3838 }
3352 3839
3353 $NOW = $tick_start = Event::time;
3354
3355 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3356 3841
3357 0 && sync_job {#d# 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3358 for(1..10) { 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3359 my $t = Event::time; 3844 Coro::async_pool {
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3845 $Coro::current->{desc} = "runtime saver";
3361 or die; 3846 write_runtime_sync
3362 3847 or warn "ERROR: unable to write runtime file: $!";
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3378 }; 3848 };
3849 }
3379 3850
3380 $RUNTIME += $TICK;
3381 $NEXT_TICK += $TICK;
3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send; 3852 $sig->send;
3396 } 3853 }
3397 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send; 3855 $sig->send;
3399 } 3856 }
3400 3857
3401 $NOW = Event::time; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3402
3403 # if we are delayed by four ticks or more, skip them all
3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3405
3406 $TICK_WATCHER->at ($NEXT_TICK);
3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411 3860
3412 _post_tick; 3861 if (0) {
3413 3862 if ($NEXT_TICK) {
3414 3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3415 }, 3867 }
3416); 3868}
3417 3869
3418{ 3870{
3419 BDB::max_poll_time $TICK * 0.1; 3871 # configure BDB
3420 $BDB_POLL_WATCHER = Event->io ( 3872
3421 reentrant => 0,
3422 fd => BDB::poll_fileno,
3423 poll => 'r',
3424 prio => 0,
3425 data => WF_AUTOCANCEL,
3426 cb => \&BDB::poll_cb,
3427 );
3428 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3429 3874 BDB::max_poll_reqs $TICK * 0.1;
3430 BDB::set_sync_prepare { 3875 $AnyEvent::BDB::WATCHER->priority (1);
3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444 3876
3445 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3447 3884
3448 cf::sync_job { 3885 cf::sync_job {
3449 eval { 3886 eval {
3450 BDB::db_env_open 3887 BDB::db_env_open
3451 $DB_ENV, 3888 $DB_ENV,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3890 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3891 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666; 3892 0666;
3456 3893
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3894 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 }; 3895 };
3462 3896
3463 cf::cleanup "db_env_open(db): $@" if $@; 3897 cf::cleanup "db_env_open(db): $@" if $@;
3464 }; 3898 };
3465 } 3899 }
3900
3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3903 };
3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3906 };
3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3909 };
3466} 3910}
3467 3911
3468{ 3912{
3913 # configure IO::AIO
3914
3469 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io ( 3917 undef $AnyEvent::AIO::WATCHER;
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481} 3918}
3482 3919
3483my $_log_backtrace; 3920my $_log_backtrace;
3484 3921
3485sub _log_backtrace { 3922sub _log_backtrace {
3488 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3489 3926
3490 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3493 async { 3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3494 my @bt = fork_call { 3934 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!"; 3938 or die "addr2line: $!";
3506 } 3946 }
3507 3947
3508 @funcs 3948 @funcs
3509 }; 3949 };
3510 3950
3511 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace; 3954 --$_log_backtrace;
3514 }; 3955 };
3515 } else { 3956 } else {
3516 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3518 } 3959 }
3519} 3960}
3520 3961
3521# load additional modules 3962# load additional modules
3522use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3523 3964
3524END { cf::emergency_save } 3965END { cf::emergency_save }
3525 3966
35261 39671
3527 3968

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