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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.351 by root, Sun Sep 2 00:57:38 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
86
87our %CFG;
88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
120#############################################################################
121
122=head2 GLOBAL VARIABLES
123
124=over 4
125
126=item $cf::UPTIME
127
128The timestamp of the server start (so not actually an uptime).
129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
147
148=item $cf::TICK
149
150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
162=item %cf::CFG
163
164Configuration for the server, loaded from C</etc/crossfire/config>, or
165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
178
179=back
180
181=cut
27 182
28BEGIN { 183BEGIN {
29 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 185 my $msg = join "", @_;
186
31 $msg .= "\n" 187 $msg .= "\n"
32 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
33 189
34 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
36 }; 194 };
37} 195}
38 196
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 204
75# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 206# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
78 no strict 'refs'; 214 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 216}
81 217
82$Event::DIED = sub { 218$Event::DIED = sub {
83 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
84}; 220};
85 221
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 222#############################################################################
93# utility functions
94 223
95use JSON::Syck (); # TODO# replace by JSON::PC once working 224=head2 UTILITY FUNCTIONS
96 225
97sub from_json($) { 226=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 227
102sub to_json($) { 228=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 229
104 JSON::Syck::Dump $_[0] 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
105} 249}
250
251=item $ref = cf::from_json $json
252
253Converts a JSON string into the corresponding perl data structure.
254
255=item $json = cf::to_json $ref
256
257Converts a perl data structure into its JSON representation.
258
259=cut
260
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
621}
622
623=back
624
625=cut
106 626
107############################################################################# 627#############################################################################
108# "new" plug-in system
109 628
110=item $object->attach ($attachment, key => $value...) 629=head2 ATTACHABLE OBJECTS
111 630
112=item $object->detach ($attachment) 631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
113 634
114Attach/detach a pre-registered attachment to an object. 635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
115 638
116=item $player->attach ($attachment, key => $value...) 639=over 4
117 640
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
123 642
124=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
125 644
126Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
127 647
128=item cf::attach_global ... 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
129 650
130Attach handlers for global events. 651 $obj->attach (minesweeper => width => 10, height => 10);
131 652
132This and all following C<attach_*>-functions expect any number of the 653=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 654
655Checks wether the named attachment is currently attached to the object.
656
657=item cf::CLASS->attach ...
658
659=item cf::CLASS->detach ...
660
661Define an anonymous attachment and attach it to all objects of the given
662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
134 695
135=over 4 696=over 4
136 697
137=item prio => $number 698=item prio => $number
138 699
140by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 704unless you know what you are doing.
144 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
145=item on_I<event> => \&cb 712=item on_I<event> => \&cb
146 713
147Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
159object/class are recognised. 726object/class are recognised.
160 727
161=back 728=back
162 729
163=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
164 732
165Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
167type. 735 my ($self, $victim) = @_;
736 ...
737 }
738 }
168 739
169=item cf::attach_to_objects ... 740=item $attachable->valid
170 741
171Attach handlers to all objects. Do not use this except for debugging or 742Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 743C-level object still exists. If you try to access an object that has no
173the game. 744valid C counterpart anymore you get an exception at runtime. This method
174 745can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 746exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 747
193=cut 748=cut
194 749
195# the following variables are defined in .xs and must not be re-created 750# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 757our @CB_MAP = ();
201 758
202my %attachment; 759my %attachment;
203 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
204sub _attach_cb($\%$$$) { 767sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
206 769
207 use sort 'stable'; 770 use sort 'stable';
208 771
209 $cb = [$prio, $cb]; 772 $cb = [$prio, $cb];
210 773
211 @{$registry->[$event]} = sort 774 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 775 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 776 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 781
218# attach handles attaching event callbacks 782# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 783# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 784# registry (== where the callback attaches to).
221sub _attach(\@$@) { 785sub _attach {
222 my ($registry, $klass, @arg) = @_; 786 my ($registry, $klass, @arg) = @_;
223 787
788 my $object_type;
224 my $prio = 0; 789 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
232 796
233 while (@arg) { 797 while (@arg) {
234 my $type = shift @arg; 798 my $type = shift @arg;
235 799
236 if ($type eq "prio") { 800 if ($type eq "prio") {
237 $prio = shift @arg; 801 $prio = shift @arg;
238 802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
239 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 813 my $pkg = shift @arg;
241 814
242 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 816 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 817 _attach_cb $registry, $id, $prio, $cb;
245 } 818 }
246 } 819 }
247 820
248 } elsif (exists $cb_id{$type}) { 821 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 823
251 } elsif (ref $type) { 824 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 825 warn "attaching objects not supported, ignoring.\n";
253 826
254 } else { 827 } else {
255 shift @arg; 828 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 829 warn "attach argument '$type' not supported, ignoring.\n";
257 } 830 }
258 } 831 }
259
260 \%undo
261} 832}
262 833
263sub _attach_attachment { 834sub _object_attach {
264 my ($obj, $name, %arg) = @_; 835 my ($obj, $name, %arg) = @_;
265 836
266 my $res; 837 return if exists $obj->{_attachment}{$name};
267 838
268 if (my $attach = $attachment{$name}) { 839 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 840 my $registry = $obj->registry;
270 841
271 for (@$attach) { 842 for (@$attach) {
272 my ($klass, @attach) = @$_; 843 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
274 } 845 }
275 846
276 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
277 } else { 848 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
279 } 850 }
280 851
281 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 853}
286 854
287sub cf::object::attach { 855sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
289 863
290 _attach_attachment $obj, $name, %arg; 864# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 865sub cf::attachable::detach {
306 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
307 die;#d# 867
308} 868 if (ref $obj) {
309sub cf::player::detach { 869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
310 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 879
318sub attach_global { 880 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 881}
321 882
322sub attach_to_type { 883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 884 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
325 888
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 889 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 890 my \$name = shift;
343 891
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
351} 896}
352 897
353our $override; 898our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 900
356sub override { 901sub override {
357 $override = 1; 902 $override = 1;
358 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
359} 904}
360 905
361sub do_invoke { 906sub do_invoke {
362 my $event = shift; 907 my $event = shift;
363 my $callbacks = shift; 908 my $callbacks = shift;
364 909
365 @invoke_results = (); 910 @INVOKE_RESULTS = ();
366 911
367 local $override; 912 local $override;
368 913
369 for (@$callbacks) { 914 for (@$callbacks) {
370 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
371 916
372 if ($@) { 917 if ($@) {
373 warn "$@"; 918 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 920 override;
376 } 921 }
377 922
378 return 1 if $override; 923 return 1 if $override;
379 } 924 }
380 925
381 0 926 0
382} 927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
939=back
940
941=cut
383 942
384############################################################################# 943#############################################################################
385# object support 944# object support
945#
386 946
387sub instantiate { 947sub _can_merge {
388 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
389 949
390 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
391 953
392 for (@$data) { 954 $fob1 eq $fob2
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397} 955}
398 956
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
402 my $registry = $obj->registry; 963 my $registry = $obj->registry;
403 964
404 @$registry = (); 965 @$registry = ();
405 966
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 968
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 971 for (@$attach) {
411 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
413 } 974 }
414 } else { 975 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 977 }
417 } 978 }
418} 979}
419 980
420sub object_freezer_save { 981cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
448 on_clone => sub { 995 on_clone => sub {
449 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
450 997
451 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
452 999
453 %$dst = %$src; 1000 %$dst = %$src;
454 1001
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
457 }, 1004 },
458; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
459 1077
460############################################################################# 1078#############################################################################
461# old plug-in events 1079# command handling &c
462 1080
463sub inject_event { 1081=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 1082
467 my $cb = $hook[$event_code]{$extension} 1083Register a callback for execution when the client sends the user command
468 or return; 1084$name.
469 1085
470 &$cb 1086=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 1087
492sub register_command { 1088sub register_command {
493 my ($name, $time, $cb) = @_; 1089 my ($name, $cb) = @_;
494 1090
495 my $caller = caller; 1091 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 1092 #warn "registering command '$name/$time' to '$caller'";
497 1093
498 push @{ $command{$name} }, [$time, $cb, $caller]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 1095}
1096
1097=item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
1104
1105If the callback returns something, it is sent back as if reply was being
1106called.
1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
1119=cut
501 1120
502sub register_extcmd { 1121sub register_extcmd {
503 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
504 1123
505 my $caller = caller; 1124 $EXTCMD{$name} = $cb;
506 #warn "registering extcmd '$name' to '$caller'";
507
508 $extcmd{$name} = [$cb, $caller];
509} 1125}
510 1126
511sub register { 1127sub register_exticmd {
512 my ($base, $pkg) = @_; 1128 my ($name, $cb) = @_;
513 1129
514 #TODO 1130 $EXTICMD{$name} = $cb;
515} 1131}
516 1132
517sub load_extension { 1133cf::player->attach (
518 my ($path) = @_; 1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
519 1136
520 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1137 my $cb = $COMMAND{$name}
521 my $base = $1; 1138 or return;
522 my $pkg = $1;
523 $pkg =~ s/[^[:word:]]/_/g;
524 $pkg = "ext::$pkg";
525 1139
526 warn "loading '$path' into '$pkg'\n"; 1140 for my $cmd (@$cb) {
527 1141 $cmd->[1]->($pl->ob, $params);
528 open my $fh, "<:utf8", $path
529 or die "$path: $!";
530
531 my $source =
532 "package $pkg; use strict; use utf8;\n"
533 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> })
535 . "\n};\n1";
536
537 eval $source
538 or die "$path: $@";
539
540 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg;
542
543# no strict 'refs';
544# @{"$pkg\::ISA"} = ext::;
545
546 register $base, $pkg;
547}
548
549sub unload_extension {
550 my ($pkg) = @_;
551
552 warn "removing extension $pkg\n";
553
554 # remove hooks
555 #TODO
556# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg};
558# }
559
560 # remove commands
561 for my $name (keys %command) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
563
564 if (@cb) {
565 $command{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"};
570 }
571 }
572
573 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
575 delete $extcmd{$name};
576 }
577
578 if (my $cb = $pkg->can ("unload")) {
579 eval {
580 $cb->($pkg);
581 1
582 } or warn "$pkg unloaded, but with errors: $@";
583 }
584
585 Symbol::delete_package $pkg;
586}
587
588sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext;
593 eval {
594 load_extension $ext;
595 1
596 } or warn "$ext not loaded: $@";
597 }
598}
599
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 }; 1142 }
1143
1144 cf::override;
670 } 1145 },
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub { 1146 on_extcmd => sub {
679 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
680 1148
681 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
682 1150
683 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
684 if (my $cb = $extcmd{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
689 } else { 1166 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 } 1168 }
692 1169
693 cf::override; 1170 cf::override;
694 }, 1171 },
695; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
696 1246
697############################################################################# 1247#############################################################################
698# load/save/clean perl data associated with a map
699 1248
700*cf::mapsupport::on_clean = sub { 1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1559
1560=back
1561
1562=head3 cf::map
1563
1564=over 4
1565
1566=cut
1567
1568package cf::map;
1569
1570use Fcntl;
1571use Coro::AIO;
1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000;
1579
1580sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1750sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
1813 1
1814}
1815
1816sub find;
1817sub find {
1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844}
1845
1846sub pre_load { }
1847sub post_load { }
1848
1849sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859
1860 return if $self->in_memory != cf::MAP_SWAPPED;
1861
1862 $self->in_memory (cf::MAP_LOADING);
1863
1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1869 $self->_load_objects ($self->{load_path}, 1)
1870 or return;
1871
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original};
1874
1875 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) {
1878 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0);
1880 }
1881 }
1882
1883 cf::cede_to_tick;
1884 # now do the right thing for maps
1885 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty)
1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1897 $self->activate;
1898 }
1899
1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1902
1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
701 my ($map) = @_; 1923 my ($map) = @_;
702 1924
703 my $path = $map->tmpname; 1925 my @neigh; # diagonal neighbours
704 defined $path or return;
705 1926
706 unlink "$path.pst"; 1927 for (0 .. 3) {
707}; 1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
708 1933
709# old style persistent data, TODO: remove #d# 1934 push @neigh,
710*cf::mapsupport::on_swapin = 1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
711*cf::mapsupport::on_load = sub { 1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
1938
1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1941 my $neigh = find $path, $origin
1942 or next;
1943 $neigh->load;
1944 }
1945}
1946
1947sub find_sync {
1948 my ($path, $origin) = @_;
1949
1950 cf::sync_job { find $path, $origin }
1951}
1952
1953sub do_load_sync {
712 my ($map) = @_; 1954 my ($map) = @_;
713 1955
714 my $path = $map->tmpname; 1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
715 $path = $map->path unless defined $path; 1957 if $Coro::current == $Coro::main;
716 1958
717 open my $fh, "<:raw", "$path.cfperl" 1959 cf::sync_job { $map->load };
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::;
730
731#############################################################################
732# load/save perl data associated with player->ob objects
733
734sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_
736} 1960}
737 1961
738attach_to_players 1962our %MAP_PREFETCH;
739 on_load => sub { 1963our $MAP_PREFETCHER = undef;
740 my ($pl, $path) = @_;
741 1964
742 for my $o (all_objects $pl->ob) { 1965sub find_async {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1966 my ($path, $origin, $load) = @_;
744 $o->set_ob_key_value ("_perl_data");
745 1967
746 %$o = %{ Storable::thaw pack "H*", $value }; 1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
747 } 1984 }
748 } 1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991}
1992
1993sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
749 }, 2020 }
750;
751
752#############################################################################
753# core extensions - in perl
754
755=item cf::player::exists $login
756
757Returns true when the given account exists.
758
759=cut
760
761sub cf::player::exists($) {
762 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 2021}
765 2022
2023sub swap_out {
2024 my ($self) = @_;
2025
2026 # save first because save cedes
2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037}
2038
2039sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049}
2050
2051sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055}
2056
2057sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084}
2085
2086my $nuke_counter = "aaaa";
2087
2088sub nuke {
2089 my ($self) = @_;
2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 $self->unlink_save;
2097
2098 bless $self, "cf::map";
2099 delete $self->{deny_reset};
2100 $self->{deny_save} = 1;
2101 $self->reset_timeout (1);
2102 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
2107 $self->reset; # polite request, might not happen
2108}
2109
2110=item $maps = cf::map::tmp_maps
2111
2112Returns an arrayref with all map paths of currently instantiated and saved
2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
2118 [
2119 map {
2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
2126}
2127
2128=item $maps = cf::map::random_maps
2129
2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
2132
2133=cut
2134
2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144}
2145
2146=item cf::map::unique_maps
2147
2148Returns an arrayref of paths of all shared maps that have
2149instantiated unique items. May block.
2150
2151=cut
2152
2153sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
2162}
2163
2164package cf;
2165
2166=back
2167
2168=head3 cf::object
2169
2170=cut
2171
2172package cf::object;
2173
2174=over 4
2175
2176=item $ob->inv_recursive
2177
2178Returns the inventory of the object _and_ their inventories, recursively.
2179
2180=cut
2181
2182sub inv_recursive_;
2183sub inv_recursive_ {
2184 map { $_, inv_recursive_ $_->inv } @_
2185}
2186
2187sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189}
2190
2191package cf;
2192
2193=back
2194
2195=head3 cf::object::player
2196
2197=over 4
2198
766=item $player->reply ($npc, $msg[, $flags]) 2199=item $player_object->reply ($npc, $msg[, $flags])
767 2200
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2201Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 2202can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 2203dialogue with the given NPC character.
771 2204
772=cut 2205=cut
773 2206
774# rough implementation of a future "reply" method that works 2207# rough implementation of a future "reply" method that works
775# with dialog boxes. 2208# with dialog boxes.
2209#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 2210sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 2211 my ($self, $npc, $msg, $flags) = @_;
778 2212
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 2214
781 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
782 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
783 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
784 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
2229 }
2230}
2231
2232=item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234=cut
2235
2236sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
2240}
2241
2242=item $player_object->may ("access")
2243
2244Returns wether the given player is authorized to access resource "access"
2245(e.g. "command_wizcast").
2246
2247=cut
2248
2249sub cf::object::player::may {
2250 my ($self, $access) = @_;
2251
2252 $self->flag (cf::FLAG_WIZ) ||
2253 (ref $cf::CFG{"may_$access"}
2254 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2255 : $cf::CFG{"may_$access"})
2256}
2257
2258=item $player_object->enter_link
2259
2260Freezes the player and moves him/her to a special map (C<{link}>).
2261
2262The player should be reasonably safe there for short amounts of time. You
2263I<MUST> call C<leave_link> as soon as possible, though.
2264
2265Will never block.
2266
2267=item $player_object->leave_link ($map, $x, $y)
2268
2269Moves the player out of the special C<{link}> map onto the specified
2270map. If the map is not valid (or omitted), the player will be moved back
2271to the location he/she was before the call to C<enter_link>, or, if that
2272fails, to the emergency map position.
2273
2274Might block.
2275
2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
2287
2288sub cf::object::player::enter_link {
2289 my ($self) = @_;
2290
2291 $self->deactivate_recursive;
2292
2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
2294
2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2296 if $self->map && $self->map->{path} ne "{link}";
2297
2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2299}
2300
2301sub cf::object::player::leave_link {
2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
2305
2306 my $link_pos = delete $self->{_link_pos};
2307
2308 unless ($map) {
2309 # restore original map position
2310 ($map, $x, $y) = @{ $link_pos || [] };
2311 $map = cf::map::find $map;
2312
2313 unless ($map) {
2314 ($map, $x, $y) = @$EMERGENCY_POSITION;
2315 $map = cf::map::find $map
2316 or die "FATAL: cannot load emergency map\n";
2317 }
2318 }
2319
2320 ($x, $y) = (-1, -1)
2321 unless (defined $x) && (defined $y);
2322
2323 # use -1 or undef as default coordinates, not 0, 0
2324 ($x, $y) = ($map->enter_x, $map->enter_y)
2325 if $x <=0 && $y <= 0;
2326
2327 $map->load;
2328 $map->load_neighbours;
2329
2330 return unless $self->contr->active;
2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2334 $self->enter_map ($map, $x, $y);
2335}
2336
2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2338
2339Moves the player to the given map-path and coordinates by first freezing
2340her, loading and preparing them map, calling the provided $check callback
2341that has to return the map if sucecssful, and then unfreezes the player on
2342the new (success) or old (failed) map position. In either case, $done will
2343be called at the end of this process.
2344
2345=cut
2346
2347our $GOTOGEN;
2348
2349sub cf::object::player::goto {
2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2354
2355 $self->enter_link;
2356
2357 (async {
2358 my $map = eval {
2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
2362 $map = $map->customise_for ($self);
2363 $map = $check->($map) if $check && $map;
2364 } else {
2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
2382 })->prio (1);
2383}
2384
2385=item $player_object->enter_exit ($exit_object)
2386
2387=cut
2388
2389sub parse_random_map_params {
2390 my ($spec) = @_;
2391
2392 my $rmp = { # defaults
2393 xsize => (cf::rndm 15, 40),
2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
786 } 2397 };
787}
788 2398
2399 for (split /\n/, $spec) {
2400 my ($k, $v) = split /\s+/, $_, 2;
2401
2402 $rmp->{lc $k} = $v if (length $k) && (length $v);
2403 }
2404
2405 $rmp
2406}
2407
2408sub prepare_random_map {
2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
2412
2413 # all this does is basically replace the /! path by
2414 # a new random map path (?random/...) with a seed
2415 # that depends on the exit object
2416
2417 my $rmp = parse_random_map_params $exit->msg;
2418
2419 if ($exit->map) {
2420 $rmp->{region} = $exit->region->name;
2421 $rmp->{origin_map} = $exit->map->path;
2422 $rmp->{origin_x} = $exit->x;
2423 $rmp->{origin_y} = $exit->y;
2424 }
2425
2426 $rmp->{random_seed} ||= $exit->random_seed;
2427
2428 my $data = cf::to_json $rmp;
2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
2431
2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
2436
2437 $exit->slaying ("?random/$md5");
2438 $exit->msg (undef);
2439 }
2440}
2441
2442sub cf::object::player::enter_exit {
2443 my ($self, $exit) = @_;
2444
2445 return unless $self->type == cf::PLAYER;
2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
2458 $self->enter_link;
2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async {
2465 $self->deactivate_recursive; # just to be sure
2466 unless (eval {
2467 $self->goto ($slaying, $hp, $sp);
2468
2469 1;
2470 }) {
2471 $self->message ("Something went wrong deep within the crossfire server. "
2472 . "I'll try to bring you back to the map you were before. "
2473 . "Please report this to the dungeon master!",
2474 cf::NDI_UNIQUE | cf::NDI_RED);
2475
2476 warn "ERROR in enter_exit: $@";
2477 $self->leave_link;
2478 }
2479 })->prio (1);
2480}
2481
2482=head3 cf::client
2483
2484=over 4
2485
2486=item $client->send_drawinfo ($text, $flags)
2487
2488Sends a drawinfo packet to the client. Circumvents output buffering so
2489should not be used under normal circumstances.
2490
2491=cut
2492
2493sub cf::client::send_drawinfo {
2494 my ($self, $text, $flags) = @_;
2495
2496 utf8::encode $text;
2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2498}
2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516);
2517
2518sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_;
2520
2521 $msg = $self->pl->expand_cfpod ($msg);
2522
2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2527
2528 if (ref $channel) {
2529 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel);
2533 }
2534
2535 $channel = $channel->{id};
2536 }
2537
2538 return unless @extra || length $msg;
2539
2540 if ($self->can_msg) {
2541 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF;
2544
2545 $self->send_packet ("msg " . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2547 } else {
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558
2559 $color &= cf::NDI_COLOR_MASK;
2560
2561 utf8::encode $msg;
2562
2563 if (0 && $msg =~ /\[/) {
2564 # COMMAND/INFO
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 }
2572}
2573
2574=item $client->ext_msg ($type, @msg)
2575
2576Sends an ext event to the client.
2577
2578=cut
2579
2580sub cf::client::ext_msg($$@) {
2581 my ($self, $type, @msg) = @_;
2582
2583 if ($self->extcmd == 2) {
2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2585 } elsif ($self->extcmd == 1) { # TODO: remove
2586 push @msg, msgtype => "event_$type";
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
2589}
2590
789=item $player->ext_reply ($msgid, $msgtype, %msg) 2591=item $client->ext_reply ($msgid, @msg)
790 2592
791Sends an ext reply to the player. 2593Sends an ext reply to the client.
792 2594
793=cut 2595=cut
794 2596
795sub cf::player::ext_reply($$$%) { 2597sub cf::client::ext_reply($$@) {
796 my ($self, $id, %msg) = @_; 2598 my ($self, $id, @msg) = @_;
797 2599
798 $msg{msgid} = $id; 2600 if ($self->extcmd == 2) {
799 2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
800 $self->send ("ext " . to_json \%msg); 2602 } elsif ($self->extcmd == 1) {
2603 #TODO: version 1, remove
2604 unshift @msg, msgtype => "reply", msgid => $id;
2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2606 }
801} 2607}
802 2608
803############################################################################# 2609=item $success = $client->query ($flags, "text", \&cb)
804# map scripting support 2610
2611Queues a query to the client, calling the given callback with
2612the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2613C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2614
2615Queries can fail, so check the return code. Or don't, as queries will
2616become reliable at some point in the future.
2617
2618=cut
2619
2620sub cf::client::query {
2621 my ($self, $flags, $text, $cb) = @_;
2622
2623 return unless $self->state == ST_PLAYING
2624 || $self->state == ST_SETUP
2625 || $self->state == ST_CUSTOM;
2626
2627 $self->state (ST_CUSTOM);
2628
2629 utf8::encode $text;
2630 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2631
2632 $self->send_packet ($self->{query_queue}[0][0])
2633 if @{ $self->{query_queue} } == 1;
2634
2635 1
2636}
2637
2638cf::client->attach (
2639 on_connect => sub {
2640 my ($ns) = @_;
2641
2642 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2643 },
2644 on_reply => sub {
2645 my ($ns, $msg) = @_;
2646
2647 # this weird shuffling is so that direct followup queries
2648 # get handled first
2649 my $queue = delete $ns->{query_queue}
2650 or return; # be conservative, not sure how that can happen, but we saw a crash here
2651
2652 (shift @$queue)->[1]->($msg);
2653 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2654
2655 push @{ $ns->{query_queue} }, @$queue;
2656
2657 if (@{ $ns->{query_queue} } == @$queue) {
2658 if (@$queue) {
2659 $ns->send_packet ($ns->{query_queue}[0][0]);
2660 } else {
2661 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2662 }
2663 }
2664 },
2665 on_exticmd => sub {
2666 my ($ns, $buf) = @_;
2667
2668 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2669
2670 if (ref $msg) {
2671 my ($type, $reply, @payload) =
2672 "ARRAY" eq ref $msg
2673 ? @$msg
2674 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2675
2676 my @reply;
2677
2678 if (my $cb = $EXTICMD{$type}) {
2679 @reply = $cb->($ns, @payload);
2680 }
2681
2682 $ns->ext_reply ($reply, @reply)
2683 if $reply;
2684
2685 } else {
2686 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2687 }
2688
2689 cf::override;
2690 },
2691);
2692
2693=item $client->async (\&cb)
2694
2695Create a new coroutine, running the specified callback. The coroutine will
2696be automatically cancelled when the client gets destroyed (e.g. on logout,
2697or loss of connection).
2698
2699=cut
2700
2701sub cf::client::async {
2702 my ($self, $cb) = @_;
2703
2704 my $coro = &Coro::async ($cb);
2705
2706 $coro->on_destroy (sub {
2707 delete $self->{_coro}{$coro+0};
2708 });
2709
2710 $self->{_coro}{$coro+0} = $coro;
2711
2712 $coro
2713}
2714
2715cf::client->attach (
2716 on_destroy => sub {
2717 my ($ns) = @_;
2718
2719 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2720 },
2721);
2722
2723=back
2724
2725
2726=head2 SAFE SCRIPTING
2727
2728Functions that provide a safe environment to compile and execute
2729snippets of perl code without them endangering the safety of the server
2730itself. Looping constructs, I/O operators and other built-in functionality
2731is not available in the safe scripting environment, and the number of
2732functions and methods that can be called is greatly reduced.
2733
2734=cut
805 2735
806our $safe = new Safe "safe"; 2736our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 2737our $safe_hole = new Safe::Hole;
808 2738
809$SIG{FPE} = 'IGNORE'; 2739$SIG{FPE} = 'IGNORE';
810 2740
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2741$safe->permit_only (Opcode::opset qw(
2742 :base_core :base_mem :base_orig :base_math
2743 grepstart grepwhile mapstart mapwhile
2744 sort time
2745));
812 2746
813# here we export the classes and methods available to script code 2747# here we export the classes and methods available to script code
814 2748
2749=pod
2750
2751The following functions and methods are available within a safe environment:
2752
2753 cf::object
2754 contr pay_amount pay_player map x y force_find force_add
2755 insert remove name archname title slaying race decrease_ob_nr
2756
2757 cf::object::player
2758 player
2759
2760 cf::player
2761 peaceful
2762
2763 cf::map
2764 trigger
2765
2766=cut
2767
815for ( 2768for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race
2771 decrease_ob_nr)],
817 ["cf::object::player" => qw(player)], 2772 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 2773 ["cf::player" => qw(peaceful)],
2774 ["cf::map" => qw(trigger)],
819) { 2775) {
820 no strict 'refs'; 2776 no strict 'refs';
821 my ($pkg, @funs) = @$_; 2777 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 2779 for @funs;
824} 2780}
2781
2782=over 4
2783
2784=item @retval = safe_eval $code, [var => value, ...]
2785
2786Compiled and executes the given perl code snippet. additional var/value
2787pairs result in temporary local (my) scalar variables of the given name
2788that are available in the code snippet. Example:
2789
2790 my $five = safe_eval '$first + $second', first => 1, second => 4;
2791
2792=cut
825 2793
826sub safe_eval($;@) { 2794sub safe_eval($;@) {
827 my ($code, %vars) = @_; 2795 my ($code, %vars) = @_;
828 2796
829 my $qcode = $code; 2797 my $qcode = $code;
852 } 2820 }
853 2821
854 wantarray ? @res : $res[0] 2822 wantarray ? @res : $res[0]
855} 2823}
856 2824
2825=item cf::register_script_function $function => $cb
2826
2827Register a function that can be called from within map/npc scripts. The
2828function should be reasonably secure and should be put into a package name
2829like the extension.
2830
2831Example: register a function that gets called whenever a map script calls
2832C<rent::overview>, as used by the C<rent> extension.
2833
2834 cf::register_script_function "rent::overview" => sub {
2835 ...
2836 };
2837
2838=cut
2839
857sub register_script_function { 2840sub register_script_function {
858 my ($fun, $cb) = @_; 2841 my ($fun, $cb) = @_;
859 2842
860 no strict 'refs'; 2843 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2844 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 2845}
863 2846
2847=back
2848
2849=cut
2850
864############################################################################# 2851#############################################################################
865# the server's main() 2852# the server's init and main functions
2853
2854sub load_facedata($) {
2855 my ($path) = @_;
2856
2857 # HACK to clear player env face cache, we need some signal framework
2858 # for this (global event?)
2859 %ext::player_env::MUSIC_FACE_CACHE = ();
2860
2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2862
2863 warn "loading facedata from $path\n";
2864
2865 my $facedata;
2866 0 < aio_load $path, $facedata
2867 or die "$path: $!";
2868
2869 $facedata = Coro::Storable::thaw $facedata;
2870
2871 $facedata->{version} == 2
2872 or cf::cleanup "$path: version mismatch, cannot proceed.";
2873
2874 # patch in the exptable
2875 $facedata->{resource}{"res/exp_table"} = {
2876 type => FT_RSRC,
2877 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2878 };
2879 cf::cede_to_tick;
2880
2881 {
2882 my $faces = $facedata->{faceinfo};
2883
2884 while (my ($face, $info) = each %$faces) {
2885 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2886 cf::face::set_visibility $idx, $info->{visibility};
2887 cf::face::set_magicmap $idx, $info->{magicmap};
2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2890
2891 cf::cede_to_tick;
2892 }
2893
2894 while (my ($face, $info) = each %$faces) {
2895 next unless $info->{smooth};
2896 my $idx = cf::face::find $face
2897 or next;
2898 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'";
2903 }
2904
2905 cf::cede_to_tick;
2906 }
2907 }
2908
2909 {
2910 my $anims = $facedata->{animinfo};
2911
2912 while (my ($anim, $info) = each %$anims) {
2913 cf::anim::set $anim, $info->{frames}, $info->{facings};
2914 cf::cede_to_tick;
2915 }
2916
2917 cf::anim::invalidate_all; # d'oh
2918 }
2919
2920 {
2921 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource};
2924
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data;
2930
2931 if ($info->{type} & 1) {
2932 # prepend meta info
2933
2934 my $meta = $enc->encode ({
2935 name => $name,
2936 %{ $info->{meta} || {} },
2937 });
2938
2939 $data = pack "(w/a*)*", $meta, $info->{data};
2940 } else {
2941 $data = $info->{data};
2942 }
2943
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick;
2948 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 }
2968
2969 1
2970}
2971
2972register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_;
2974
2975 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v);
2977 }
2978};
2979
2980sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 load_resource_file "$MAPDIR/regions"
2986 or die "unable to load regions file\n";
2987
2988 for (cf::region::list) {
2989 $_->{match} = qr/$_->{match}/
2990 if exists $_->{match};
2991 }
2992}
2993
2994sub reload_facedata {
2995 load_facedata "$DATADIR/facedata"
2996 or die "unable to load facedata\n";
2997}
2998
2999sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007}
3008
3009sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n";
3012}
3013
3014sub reload_resources {
3015 warn "reloading resource files...\n";
3016
3017 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures;
3022
3023 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028}
3029
3030sub reload_config {
3031 open my $fh, "<:utf8", "$CONFDIR/config"
3032 or return;
3033
3034 local $/;
3035 *CFG = YAML::Syck::Load <$fh>;
3036
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3041
3042 if (exists $CFG{mlockall}) {
3043 eval {
3044 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3045 and die "WARNING: m(un)lockall failed: $!\n";
3046 };
3047 warn $@ if $@;
3048 }
3049}
866 3050
867sub main { 3051sub main {
3052 # we must not ever block the main coroutine
3053 local $Coro::idle = sub {
3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async {
3056 Event::one_event;
3057 })->prio (Coro::PRIO_MAX);
3058 };
3059
3060 reload_config;
3061 db_init;
3062 load_extensions;
3063
3064 $TICK_WATCHER->start;
868 Event::loop; 3065 Event::loop;
869} 3066}
870 3067
871############################################################################# 3068#############################################################################
872# initialisation 3069# initialisation and cleanup
873 3070
874register "<global>", __PACKAGE__; 3071# install some emergency cleanup handlers
3072BEGIN {
3073 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal (
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal";
3081 },
3082 );
3083 }
3084}
3085
3086sub write_runtime {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time.
3091
3092 IO::AIO::aio_utime $runtime, undef, undef;
3093
3094 my $guard = cf::lock_acquire "write_runtime";
3095
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3097 or return;
3098
3099 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server.
3102
3103 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3104 and return;
3105
3106 # always fsync - this file is important
3107 aio_fsync $fh
3108 and return;
3109
3110 # touch it again to show we are up-to-date
3111 aio_utime $fh, undef, undef;
3112
3113 close $fh
3114 or return;
3115
3116 aio_rename "$runtime~", $runtime
3117 and return;
3118
3119 warn "runtime file written.\n";
3120
3121 1
3122}
3123
3124sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop;
3126
3127 warn "enter emergency perl save\n";
3128
3129 cf::sync_job {
3130 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n";
3134 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next;
3137 $pl->save;
3138 }
3139 warn "end emergency player save\n";
3140
3141 warn "begin emergency map save\n";
3142 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next;
3145 $map->save;
3146 }
3147 warn "end emergency map save\n";
3148
3149 warn "begin emergency database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n";
3152 };
3153
3154 warn "leave emergency perl save\n";
3155}
3156
3157sub post_cleanup {
3158 my ($make_core) = @_;
3159
3160 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core;
3162}
3163
3164sub do_reload_perl() {
3165 # can/must only be called in main
3166 if ($Coro::current != $Coro::main) {
3167 warn "can only reload from main coroutine";
3168 return;
3169 }
3170
3171 warn "reloading...";
3172
3173 warn "entering sync_job";
3174
3175 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark
3177 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark
3179
3180 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV;
3182
3183 # if anything goes wrong in here, we should simply crash as we already saved
3184
3185 warn "cancelling all WF_AUTOCANCEL watchers";
3186 for (Event::all_watchers) {
3187 $_->cancel if $_->data & WF_AUTOCANCEL;
3188 }
3189
3190 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs;
3196 warn "iterate...";
3197 }
3198
3199 ++$RELOAD;
3200
3201 warn "cancelling all extension coros";
3202 $_->cancel for values %EXT_CORO;
3203 %EXT_CORO = ();
3204
3205 warn "removing commands";
3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
3214 warn "... unloading $pkg";
3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
3221 }
3222
3223 warn "... nuking $pkg";
3224 Symbol::delete_package $pkg;
3225 }
3226
3227 warn "unloading all perl modules loaded from $LIBDIR";
3228 while (my ($k, $v) = each %INC) {
3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3230
3231 warn "... unloading $k";
3232 delete $INC{$k};
3233
3234 $k =~ s/\.pm$//;
3235 $k =~ s/\//::/g;
3236
3237 if (my $cb = $k->can ("unload_module")) {
3238 $cb->();
3239 }
3240
3241 Symbol::delete_package $k;
3242 }
3243
3244 warn "getting rid of safe::, as good as possible";
3245 Symbol::delete_package "safe::$_"
3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3247
3248 warn "unloading cf.pm \"a bit\"";
3249 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"};
3251
3252 # don't, removes xs symbols, too,
3253 # and global variables created in xs
3254 #Symbol::delete_package __PACKAGE__;
3255
3256 warn "unload completed, starting to reload now";
3257
3258 warn "reloading cf.pm";
3259 require cf;
3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3261
3262 warn "loading config and database again";
3263 cf::reload_config;
3264
3265 warn "loading extensions";
3266 cf::load_extensions;
3267
3268 warn "reattaching attachments to objects/players";
3269 _global_reattach; # objects, sockets
3270 warn "reattaching attachments to maps";
3271 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER;
3274
3275 warn "leaving sync_job";
3276
3277 1
3278 } or do {
3279 warn $@;
3280 warn "error while reloading, exiting.";
3281 exit 1;
3282 };
3283
3284 warn "reloaded";
3285};
3286
3287our $RELOAD_WATCHER; # used only during reload
3288
3289sub reload_perl() {
3290 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here.
3292
3293 $RELOAD_WATCHER ||= Event->timer (
3294 reentrant => 0,
3295 after => 0,
3296 data => WF_AUTOCANCEL,
3297 cb => sub {
3298 do_reload_perl;
3299 undef $RELOAD_WATCHER;
3300 },
3301 );
3302}
3303
3304register_command "reload" => sub {
3305 my ($who, $arg) = @_;
3306
3307 if ($who->flag (FLAG_WIZ)) {
3308 $who->message ("reloading server.");
3309 async { reload_perl };
3310 }
3311};
875 3312
876unshift @INC, $LIBDIR; 3313unshift @INC, $LIBDIR;
877 3314
878load_extensions; 3315my $bug_warning = 0;
879 3316
3317our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN;
3319
3320sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main;
3323
3324 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait;
3327}
3328
3329sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main;
3332
3333 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait;
3336}
3337
3338 my $min = 1e6;#d#
3339 my $avg = 10;
880$TICK_WATCHER = Event->timer ( 3340$TICK_WATCHER = Event->timer (
3341 reentrant => 0,
3342 parked => 1,
881 prio => 1, 3343 prio => 0,
882 at => $NEXT_TICK || 1, 3344 at => $NEXT_TICK || $TICK,
3345 data => WF_AUTOCANCEL,
883 cb => sub { 3346 cb => sub {
3347 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10;
3350 return;
3351 }
3352
3353 $NOW = $tick_start = Event::time;
3354
884 cf::server_tick; # one server iteration 3355 cf::server_tick; # one server iteration
885 3356
3357 0 && sync_job {#d#
3358 for(1..10) {
886 my $NOW = Event::time; 3359 my $t = Event::time;
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3361 or die;
3362
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3378 };
3379
3380 $RUNTIME += $TICK;
887 $NEXT_TICK += $TICK; 3381 $NEXT_TICK += $TICK;
888 3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send;
3396 }
3397 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send;
3399 }
3400
3401 $NOW = Event::time;
3402
889 # if we are delayed by four ticks, skip them all 3403 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
891 3405
892 $TICK_WATCHER->at ($NEXT_TICK); 3406 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411
3412 _post_tick;
3413
3414
894 }, 3415 },
895); 3416);
896 3417
897_reload_2; 3418{
3419 BDB::max_poll_time $TICK * 0.1;
3420 $BDB_POLL_WATCHER = Event->io (
3421 reentrant => 0,
3422 fd => BDB::poll_fileno,
3423 poll => 'r',
3424 prio => 0,
3425 data => WF_AUTOCANCEL,
3426 cb => \&BDB::poll_cb,
3427 );
3428 BDB::min_parallel 8;
3429
3430 BDB::set_sync_prepare {
3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444
3445 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create;
3447
3448 cf::sync_job {
3449 eval {
3450 BDB::db_env_open
3451 $DB_ENV,
3452 $BDBDIR,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666;
3456
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 };
3462
3463 cf::cleanup "db_env_open(db): $@" if $@;
3464 };
3465 }
3466}
3467
3468{
3469 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io (
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481}
3482
3483my $_log_backtrace;
3484
3485sub _log_backtrace {
3486 my ($msg, @addr) = @_;
3487
3488 $msg =~ s/\n//;
3489
3490 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace;
3493 async {
3494 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!";
3499
3500 my @funcs;
3501 my @res = <$fh>;
3502 chomp for @res;
3503 while (@res) {
3504 my ($func, $line) = splice @res, 0, 2, ();
3505 push @funcs, "[$func] $line";
3506 }
3507
3508 @funcs
3509 };
3510
3511 LOG llevInfo, "[ABT] $msg\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace;
3514 };
3515 } else {
3516 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n";
3518 }
3519}
3520
3521# load additional modules
3522use cf::pod;
3523
3524END { cf::emergency_save }
898 3525
8991 35261
900 3527

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