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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.351 by root, Sun Sep 2 00:57:38 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
24our @EVENT; 62our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 63
27our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
30 86
31our %CFG; 87our %CFG;
32 88
33our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
34 119
35############################################################################# 120#############################################################################
36 121
37=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
38 123
40 125
41=item $cf::UPTIME 126=item $cf::UPTIME
42 127
43The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
44 129
45=item $cf::LIBDIR 130=item $cf::RUNTIME
46 131
47The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
49 147
50=item $cf::TICK 148=item $cf::TICK
51 149
52The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
53 161
54=item %cf::CFG 162=item %cf::CFG
55 163
56Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
58 178
59=back 179=back
60 180
61=cut 181=cut
62 182
63BEGIN { 183BEGIN {
64 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 185 my $msg = join "", @_;
186
66 $msg .= "\n" 187 $msg .= "\n"
67 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
68 189
69 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
70 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
71 }; 194 };
72} 195}
73 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 204
76# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 206# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
79 no strict 'refs'; 214 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 216}
82 217
83$Event::DIED = sub { 218$Event::DIED = sub {
84 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
85}; 220};
86 221
87my %ext_pkg; 222#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 223
93=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
94 225
95=over 4 226=over 4
96 227
97=cut 228=item dumpval $ref
98 229
99use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
100 250
101=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
102 252
103Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
104 254
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
113 256
114Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
115 258
116=cut 259=cut
117 260
118sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
120 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 621}
122 622
123=back 623=back
124 624
125=cut 625=cut
126 626
127############################################################################# 627#############################################################################
128 628
129=head2 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
130 638
131=over 4 639=over 4
132 640
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
146 642
147=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
148 644
149Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
150 647
151=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
152 650
153=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
154 652
155=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
156 654
157Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
158 656
159=item cf::attach_global ... 657=item cf::CLASS->attach ...
160 658
161Attach handlers for global events. 659=item cf::CLASS->detach ...
162 660
163This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
165 695
166=over 4 696=over 4
167 697
168=item prio => $number 698=item prio => $number
169 699
171by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 704unless you know what you are doing.
175 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
176=item on_I<event> => \&cb 712=item on_I<event> => \&cb
177 713
178Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
190object/class are recognised. 726object/class are recognised.
191 727
192=back 728=back
193 729
194=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
195 732
196Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
198type. 735 my ($self, $victim) = @_;
199 736 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 737 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 738 }
421}
422 739
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 741
449Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
453exception. 746exception.
454 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
455=back 939=back
456 940
457=cut 941=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 942
463############################################################################# 943#############################################################################
464# object support 944# object support
945#
465 946
466sub instantiate { 947sub _can_merge {
467 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
468 949
469 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
470 953
471 for (@$data) { 954 $fob1 eq $fob2
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 955}
477 956
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
481 my $registry = $obj->registry; 963 my $registry = $obj->registry;
482 964
483 @$registry = (); 965 @$registry = ();
484 966
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 968
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 971 for (@$attach) {
490 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
492 } 974 }
493 } else { 975 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 977 }
496 } 978 }
497} 979}
498 980
499sub object_freezer_save { 981cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
559 on_clone => sub { 995 on_clone => sub {
560 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
561 997
562 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
563 999
564 %$dst = %$src; 1000 %$dst = %$src;
565 1001
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
568 }, 1004 },
569; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
570 1077
571############################################################################# 1078#############################################################################
572# old plug-in events 1079# command handling &c
573 1080
574sub inject_event { 1081=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1082
578 my $cb = $hook[$event_code]{$extension} 1083Register a callback for execution when the client sends the user command
579 or return; 1084$name.
580 1085
581 &$cb 1086=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1087
603sub register_command { 1088sub register_command {
604 my ($name, $time, $cb) = @_; 1089 my ($name, $cb) = @_;
605 1090
606 my $caller = caller; 1091 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1092 #warn "registering command '$name/$time' to '$caller'";
608 1093
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1095}
1096
1097=item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
1104
1105If the callback returns something, it is sent back as if reply was being
1106called.
1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
1119=cut
612 1120
613sub register_extcmd { 1121sub register_extcmd {
614 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
615 1123
616 my $caller = caller; 1124 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1125}
621 1126
622sub register { 1127sub register_exticmd {
623 my ($base, $pkg) = @_; 1128 my ($name, $cb) = @_;
624 1129
625 #TODO 1130 $EXTICMD{$name} = $cb;
626} 1131}
627 1132
628sub load_extension { 1133cf::player->attach (
629 my ($path) = @_; 1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
630 1136
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1137 my $cb = $COMMAND{$name}
632 my $base = $1; 1138 or return;
633 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1139
637 warn "loading '$path' into '$pkg'\n"; 1140 for my $cmd (@$cb) {
638 1141 $cmd->[1]->($pl->ob, $params);
639 open my $fh, "<:utf8", $path
640 or die "$path: $!";
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1142 }
1143
1144 cf::override;
683 } 1145 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1146 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
719 1148
720 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1150
722 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
728 } else { 1166 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 } 1168 }
731 1169
732 cf::override; 1170 cf::override;
733 }, 1171 },
734; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
735 1246
736############################################################################# 1247#############################################################################
737# load/save/clean perl data associated with a map
738 1248
739*cf::mapsupport::on_clean = sub { 1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1559
1560=back
1561
1562=head3 cf::map
1563
1564=over 4
1565
1566=cut
1567
1568package cf::map;
1569
1570use Fcntl;
1571use Coro::AIO;
1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000;
1579
1580sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1750sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
1813 1
1814}
1815
1816sub find;
1817sub find {
1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844}
1845
1846sub pre_load { }
1847sub post_load { }
1848
1849sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859
1860 return if $self->in_memory != cf::MAP_SWAPPED;
1861
1862 $self->in_memory (cf::MAP_LOADING);
1863
1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1869 $self->_load_objects ($self->{load_path}, 1)
1870 or return;
1871
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original};
1874
1875 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) {
1878 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0);
1880 }
1881 }
1882
1883 cf::cede_to_tick;
1884 # now do the right thing for maps
1885 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty)
1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1897 $self->activate;
1898 }
1899
1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1902
1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
740 my ($map) = @_; 1923 my ($map) = @_;
741 1924
742 my $path = $map->tmpname; 1925 my @neigh; # diagonal neighbours
743 defined $path or return;
744 1926
745 unlink "$path.pst"; 1927 for (0 .. 3) {
746}; 1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
747 1933
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
749 1938
750############################################################################# 1939 for (grep defined $_->[0], @neigh) {
751# load/save perl data associated with player->ob objects 1940 my ($path, $origin) = @$_;
752 1941 my $neigh = find $path, $origin
753sub all_objects(@) { 1942 or next;
754 @_, map all_objects ($_->inv), @_ 1943 $neigh->load;
1944 }
755} 1945}
756 1946
757# TODO: compatibility cruft, remove when no longer needed 1947sub find_sync {
758attach_to_players 1948 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1949
762 for my $o (all_objects $pl->ob) { 1950 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1951}
764 $o->set_ob_key_value ("_perl_data");
765 1952
766 %$o = %{ Storable::thaw pack "H*", $value }; 1953sub do_load_sync {
1954 my ($map) = @_;
1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
767 } 1984 }
768 } 1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991}
1992
1993sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2020 }
770; 2021}
771 2022
772############################################################################# 2023sub swap_out {
2024 my ($self) = @_;
773 2025
774=head2 CORE EXTENSIONS 2026 # save first because save cedes
2027 $self->save;
775 2028
776Functions and methods that extend core crossfire objects. 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037}
2038
2039sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049}
2050
2051sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055}
2056
2057sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084}
2085
2086my $nuke_counter = "aaaa";
2087
2088sub nuke {
2089 my ($self) = @_;
2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 $self->unlink_save;
2097
2098 bless $self, "cf::map";
2099 delete $self->{deny_reset};
2100 $self->{deny_save} = 1;
2101 $self->reset_timeout (1);
2102 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
2107 $self->reset; # polite request, might not happen
2108}
2109
2110=item $maps = cf::map::tmp_maps
2111
2112Returns an arrayref with all map paths of currently instantiated and saved
2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
2118 [
2119 map {
2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
2126}
2127
2128=item $maps = cf::map::random_maps
2129
2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
2132
2133=cut
2134
2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144}
2145
2146=item cf::map::unique_maps
2147
2148Returns an arrayref of paths of all shared maps that have
2149instantiated unique items. May block.
2150
2151=cut
2152
2153sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
2162}
2163
2164package cf;
2165
2166=back
2167
2168=head3 cf::object
2169
2170=cut
2171
2172package cf::object;
777 2173
778=over 4 2174=over 4
779 2175
780=item cf::player::exists $login 2176=item $ob->inv_recursive
781 2177
782Returns true when the given account exists. 2178Returns the inventory of the object _and_ their inventories, recursively.
783 2179
784=cut 2180=cut
785 2181
786sub cf::player::exists($) { 2182sub inv_recursive_;
787 cf::player::find $_[0] 2183sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2184 map { $_, inv_recursive_ $_->inv } @_
789} 2185}
2186
2187sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189}
2190
2191package cf;
2192
2193=back
2194
2195=head3 cf::object::player
2196
2197=over 4
790 2198
791=item $player_object->reply ($npc, $msg[, $flags]) 2199=item $player_object->reply ($npc, $msg[, $flags])
792 2200
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2201Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2202can be C<undef>. Does the right thing when the player is currently in a
796 2204
797=cut 2205=cut
798 2206
799# rough implementation of a future "reply" method that works 2207# rough implementation of a future "reply" method that works
800# with dialog boxes. 2208# with dialog boxes.
2209#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2210sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2211 my ($self, $npc, $msg, $flags) = @_;
803 2212
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2214
806 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
808 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
811 } 2229 }
812} 2230}
813 2231
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2232=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2233
816Sends an ext reply to the player.
817
818=cut 2234=cut
819 2235
820sub cf::player::ext_reply($$$%) { 2236sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2237 my $pl = shift->contr
822 2238 or return;
823 $msg{msgid} = $id; 2239 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2240}
827 2241
828=item $player_object->may ("access") 2242=item $player_object->may ("access")
829 2243
830Returns wether the given player is authorized to access resource "access" 2244Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2253 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2254 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2255 : $cf::CFG{"may_$access"})
842} 2256}
843 2257
844=cut 2258=item $player_object->enter_link
845 2259
846############################################################################# 2260Freezes the player and moves him/her to a special map (C<{link}>).
2261
2262The player should be reasonably safe there for short amounts of time. You
2263I<MUST> call C<leave_link> as soon as possible, though.
2264
2265Will never block.
2266
2267=item $player_object->leave_link ($map, $x, $y)
2268
2269Moves the player out of the special C<{link}> map onto the specified
2270map. If the map is not valid (or omitted), the player will be moved back
2271to the location he/she was before the call to C<enter_link>, or, if that
2272fails, to the emergency map position.
2273
2274Might block.
2275
2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
2287
2288sub cf::object::player::enter_link {
2289 my ($self) = @_;
2290
2291 $self->deactivate_recursive;
2292
2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
2294
2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2296 if $self->map && $self->map->{path} ne "{link}";
2297
2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2299}
2300
2301sub cf::object::player::leave_link {
2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
2305
2306 my $link_pos = delete $self->{_link_pos};
2307
2308 unless ($map) {
2309 # restore original map position
2310 ($map, $x, $y) = @{ $link_pos || [] };
2311 $map = cf::map::find $map;
2312
2313 unless ($map) {
2314 ($map, $x, $y) = @$EMERGENCY_POSITION;
2315 $map = cf::map::find $map
2316 or die "FATAL: cannot load emergency map\n";
2317 }
2318 }
2319
2320 ($x, $y) = (-1, -1)
2321 unless (defined $x) && (defined $y);
2322
2323 # use -1 or undef as default coordinates, not 0, 0
2324 ($x, $y) = ($map->enter_x, $map->enter_y)
2325 if $x <=0 && $y <= 0;
2326
2327 $map->load;
2328 $map->load_neighbours;
2329
2330 return unless $self->contr->active;
2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2334 $self->enter_map ($map, $x, $y);
2335}
2336
2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2338
2339Moves the player to the given map-path and coordinates by first freezing
2340her, loading and preparing them map, calling the provided $check callback
2341that has to return the map if sucecssful, and then unfreezes the player on
2342the new (success) or old (failed) map position. In either case, $done will
2343be called at the end of this process.
2344
2345=cut
2346
2347our $GOTOGEN;
2348
2349sub cf::object::player::goto {
2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2354
2355 $self->enter_link;
2356
2357 (async {
2358 my $map = eval {
2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
2362 $map = $map->customise_for ($self);
2363 $map = $check->($map) if $check && $map;
2364 } else {
2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
2382 })->prio (1);
2383}
2384
2385=item $player_object->enter_exit ($exit_object)
2386
2387=cut
2388
2389sub parse_random_map_params {
2390 my ($spec) = @_;
2391
2392 my $rmp = { # defaults
2393 xsize => (cf::rndm 15, 40),
2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
2397 };
2398
2399 for (split /\n/, $spec) {
2400 my ($k, $v) = split /\s+/, $_, 2;
2401
2402 $rmp->{lc $k} = $v if (length $k) && (length $v);
2403 }
2404
2405 $rmp
2406}
2407
2408sub prepare_random_map {
2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
2412
2413 # all this does is basically replace the /! path by
2414 # a new random map path (?random/...) with a seed
2415 # that depends on the exit object
2416
2417 my $rmp = parse_random_map_params $exit->msg;
2418
2419 if ($exit->map) {
2420 $rmp->{region} = $exit->region->name;
2421 $rmp->{origin_map} = $exit->map->path;
2422 $rmp->{origin_x} = $exit->x;
2423 $rmp->{origin_y} = $exit->y;
2424 }
2425
2426 $rmp->{random_seed} ||= $exit->random_seed;
2427
2428 my $data = cf::to_json $rmp;
2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
2431
2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
2436
2437 $exit->slaying ("?random/$md5");
2438 $exit->msg (undef);
2439 }
2440}
2441
2442sub cf::object::player::enter_exit {
2443 my ($self, $exit) = @_;
2444
2445 return unless $self->type == cf::PLAYER;
2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
2458 $self->enter_link;
2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async {
2465 $self->deactivate_recursive; # just to be sure
2466 unless (eval {
2467 $self->goto ($slaying, $hp, $sp);
2468
2469 1;
2470 }) {
2471 $self->message ("Something went wrong deep within the crossfire server. "
2472 . "I'll try to bring you back to the map you were before. "
2473 . "Please report this to the dungeon master!",
2474 cf::NDI_UNIQUE | cf::NDI_RED);
2475
2476 warn "ERROR in enter_exit: $@";
2477 $self->leave_link;
2478 }
2479 })->prio (1);
2480}
2481
2482=head3 cf::client
2483
2484=over 4
2485
2486=item $client->send_drawinfo ($text, $flags)
2487
2488Sends a drawinfo packet to the client. Circumvents output buffering so
2489should not be used under normal circumstances.
2490
2491=cut
2492
2493sub cf::client::send_drawinfo {
2494 my ($self, $text, $flags) = @_;
2495
2496 utf8::encode $text;
2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2498}
2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516);
2517
2518sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_;
2520
2521 $msg = $self->pl->expand_cfpod ($msg);
2522
2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2527
2528 if (ref $channel) {
2529 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel);
2533 }
2534
2535 $channel = $channel->{id};
2536 }
2537
2538 return unless @extra || length $msg;
2539
2540 if ($self->can_msg) {
2541 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF;
2544
2545 $self->send_packet ("msg " . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2547 } else {
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558
2559 $color &= cf::NDI_COLOR_MASK;
2560
2561 utf8::encode $msg;
2562
2563 if (0 && $msg =~ /\[/) {
2564 # COMMAND/INFO
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 }
2572}
2573
2574=item $client->ext_msg ($type, @msg)
2575
2576Sends an ext event to the client.
2577
2578=cut
2579
2580sub cf::client::ext_msg($$@) {
2581 my ($self, $type, @msg) = @_;
2582
2583 if ($self->extcmd == 2) {
2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2585 } elsif ($self->extcmd == 1) { # TODO: remove
2586 push @msg, msgtype => "event_$type";
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
2589}
2590
2591=item $client->ext_reply ($msgid, @msg)
2592
2593Sends an ext reply to the client.
2594
2595=cut
2596
2597sub cf::client::ext_reply($$@) {
2598 my ($self, $id, @msg) = @_;
2599
2600 if ($self->extcmd == 2) {
2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2602 } elsif ($self->extcmd == 1) {
2603 #TODO: version 1, remove
2604 unshift @msg, msgtype => "reply", msgid => $id;
2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2606 }
2607}
2608
2609=item $success = $client->query ($flags, "text", \&cb)
2610
2611Queues a query to the client, calling the given callback with
2612the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2613C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2614
2615Queries can fail, so check the return code. Or don't, as queries will
2616become reliable at some point in the future.
2617
2618=cut
2619
2620sub cf::client::query {
2621 my ($self, $flags, $text, $cb) = @_;
2622
2623 return unless $self->state == ST_PLAYING
2624 || $self->state == ST_SETUP
2625 || $self->state == ST_CUSTOM;
2626
2627 $self->state (ST_CUSTOM);
2628
2629 utf8::encode $text;
2630 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2631
2632 $self->send_packet ($self->{query_queue}[0][0])
2633 if @{ $self->{query_queue} } == 1;
2634
2635 1
2636}
2637
2638cf::client->attach (
2639 on_connect => sub {
2640 my ($ns) = @_;
2641
2642 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2643 },
2644 on_reply => sub {
2645 my ($ns, $msg) = @_;
2646
2647 # this weird shuffling is so that direct followup queries
2648 # get handled first
2649 my $queue = delete $ns->{query_queue}
2650 or return; # be conservative, not sure how that can happen, but we saw a crash here
2651
2652 (shift @$queue)->[1]->($msg);
2653 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2654
2655 push @{ $ns->{query_queue} }, @$queue;
2656
2657 if (@{ $ns->{query_queue} } == @$queue) {
2658 if (@$queue) {
2659 $ns->send_packet ($ns->{query_queue}[0][0]);
2660 } else {
2661 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2662 }
2663 }
2664 },
2665 on_exticmd => sub {
2666 my ($ns, $buf) = @_;
2667
2668 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2669
2670 if (ref $msg) {
2671 my ($type, $reply, @payload) =
2672 "ARRAY" eq ref $msg
2673 ? @$msg
2674 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2675
2676 my @reply;
2677
2678 if (my $cb = $EXTICMD{$type}) {
2679 @reply = $cb->($ns, @payload);
2680 }
2681
2682 $ns->ext_reply ($reply, @reply)
2683 if $reply;
2684
2685 } else {
2686 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2687 }
2688
2689 cf::override;
2690 },
2691);
2692
2693=item $client->async (\&cb)
2694
2695Create a new coroutine, running the specified callback. The coroutine will
2696be automatically cancelled when the client gets destroyed (e.g. on logout,
2697or loss of connection).
2698
2699=cut
2700
2701sub cf::client::async {
2702 my ($self, $cb) = @_;
2703
2704 my $coro = &Coro::async ($cb);
2705
2706 $coro->on_destroy (sub {
2707 delete $self->{_coro}{$coro+0};
2708 });
2709
2710 $self->{_coro}{$coro+0} = $coro;
2711
2712 $coro
2713}
2714
2715cf::client->attach (
2716 on_destroy => sub {
2717 my ($ns) = @_;
2718
2719 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2720 },
2721);
2722
2723=back
2724
847 2725
848=head2 SAFE SCRIPTING 2726=head2 SAFE SCRIPTING
849 2727
850Functions that provide a safe environment to compile and execute 2728Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2729snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 2736our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 2737our $safe_hole = new Safe::Hole;
860 2738
861$SIG{FPE} = 'IGNORE'; 2739$SIG{FPE} = 'IGNORE';
862 2740
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2741$safe->permit_only (Opcode::opset qw(
2742 :base_core :base_mem :base_orig :base_math
2743 grepstart grepwhile mapstart mapwhile
2744 sort time
2745));
864 2746
865# here we export the classes and methods available to script code 2747# here we export the classes and methods available to script code
866 2748
867=pod 2749=pod
868 2750
869The following fucntions and emthods are available within a safe environment: 2751The following functions and methods are available within a safe environment:
870 2752
871 cf::object contr pay_amount pay_player 2753 cf::object
2754 contr pay_amount pay_player map x y force_find force_add
2755 insert remove name archname title slaying race decrease_ob_nr
2756
872 cf::object::player player 2757 cf::object::player
873 cf::player peaceful 2758 player
2759
2760 cf::player
2761 peaceful
2762
2763 cf::map
2764 trigger
874 2765
875=cut 2766=cut
876 2767
877for ( 2768for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race
2771 decrease_ob_nr)],
879 ["cf::object::player" => qw(player)], 2772 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2773 ["cf::player" => qw(peaceful)],
2774 ["cf::map" => qw(trigger)],
881) { 2775) {
882 no strict 'refs'; 2776 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2777 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2779 for @funs;
953=back 2847=back
954 2848
955=cut 2849=cut
956 2850
957############################################################################# 2851#############################################################################
2852# the server's init and main functions
958 2853
959=head2 EXTENSION DATABASE SUPPORT 2854sub load_facedata($) {
2855 my ($path) = @_;
960 2856
961Crossfire maintains a very simple database for extension use. It can 2857 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 2858 # for this (global event?)
963excludes objects. 2859 %ext::player_env::MUSIC_FACE_CACHE = ();
964 2860
965The parameter C<$family> should best start with the name of the extension 2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 2862
968=over 4 2863 warn "loading facedata from $path\n";
969 2864
970=item $hashref = cf::db_get $family 2865 my $facedata;
2866 0 < aio_load $path, $facedata
2867 or die "$path: $!";
971 2868
972Return a hashref for use by the extension C<$family>, which can be 2869 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 2870
976=item $value = cf::db_get $family => $key 2871 $facedata->{version} == 2
2872 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 2873
978Returns a single value from the database 2874 # patch in the exptable
979 2875 $facedata->{resource}{"res/exp_table"} = {
980=item cf::db_put $family => $hashref 2876 type => FT_RSRC,
981 2877 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 }
1009
1010 my $pid;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 }); 2878 };
2879 cf::cede_to_tick;
1033 2880
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 } 2881 {
2882 my $faces = $facedata->{faceinfo};
1038 2883
1039 sub db_get($;$) { 2884 while (my ($face, $info) = each %$faces) {
1040 @_ >= 2 2885 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1041 ? $DB->{$_[0]}{$_[1]} 2886 cf::face::set_visibility $idx, $info->{visibility};
1042 : ($DB->{$_[0]} ||= { }) 2887 cf::face::set_magicmap $idx, $info->{magicmap};
1043 } 2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1044 2890
1045 sub db_put($$;$) { 2891 cf::cede_to_tick;
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2892 }
2893
2894 while (my ($face, $info) = each %$faces) {
2895 next unless $info->{smooth};
2896 my $idx = cf::face::find $face
2897 or next;
2898 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'";
2903 }
2904
2905 cf::cede_to_tick;
2906 }
1059 ; 2907 }
1060}
1061 2908
1062############################################################################# 2909 {
1063# the server's main() 2910 my $anims = $facedata->{animinfo};
1064 2911
1065sub cfg_load { 2912 while (my ($anim, $info) = each %$anims) {
2913 cf::anim::set $anim, $info->{frames}, $info->{facings};
2914 cf::cede_to_tick;
2915 }
2916
2917 cf::anim::invalidate_all; # d'oh
2918 }
2919
2920 {
2921 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource};
2924
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data;
2930
2931 if ($info->{type} & 1) {
2932 # prepend meta info
2933
2934 my $meta = $enc->encode ({
2935 name => $name,
2936 %{ $info->{meta} || {} },
2937 });
2938
2939 $data = pack "(w/a*)*", $meta, $info->{data};
2940 } else {
2941 $data = $info->{data};
2942 }
2943
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick;
2948 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 }
2968
2969 1
2970}
2971
2972register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_;
2974
2975 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v);
2977 }
2978};
2979
2980sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 load_resource_file "$MAPDIR/regions"
2986 or die "unable to load regions file\n";
2987
2988 for (cf::region::list) {
2989 $_->{match} = qr/$_->{match}/
2990 if exists $_->{match};
2991 }
2992}
2993
2994sub reload_facedata {
2995 load_facedata "$DATADIR/facedata"
2996 or die "unable to load facedata\n";
2997}
2998
2999sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007}
3008
3009sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n";
3012}
3013
3014sub reload_resources {
3015 warn "reloading resource files...\n";
3016
3017 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures;
3022
3023 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028}
3029
3030sub reload_config {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 3031 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 3032 or return;
1068 3033
1069 local $/; 3034 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 3035 *CFG = YAML::Syck::Load <$fh>;
3036
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3041
3042 if (exists $CFG{mlockall}) {
3043 eval {
3044 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3045 and die "WARNING: m(un)lockall failed: $!\n";
3046 };
3047 warn $@ if $@;
3048 }
1071} 3049}
1072 3050
1073sub main { 3051sub main {
1074 cfg_load; 3052 # we must not ever block the main coroutine
1075 db_load; 3053 local $Coro::idle = sub {
3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async {
3056 Event::one_event;
3057 })->prio (Coro::PRIO_MAX);
3058 };
3059
3060 reload_config;
3061 db_init;
1076 load_extensions; 3062 load_extensions;
3063
3064 $TICK_WATCHER->start;
1077 Event::loop; 3065 Event::loop;
1078} 3066}
1079 3067
1080############################################################################# 3068#############################################################################
1081# initialisation 3069# initialisation and cleanup
1082 3070
1083sub _perl_reload(&) { 3071# install some emergency cleanup handlers
3072BEGIN {
3073 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal (
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal";
3081 },
3082 );
3083 }
3084}
3085
3086sub write_runtime {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time.
3091
3092 IO::AIO::aio_utime $runtime, undef, undef;
3093
3094 my $guard = cf::lock_acquire "write_runtime";
3095
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3097 or return;
3098
3099 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server.
3102
3103 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3104 and return;
3105
3106 # always fsync - this file is important
3107 aio_fsync $fh
3108 and return;
3109
3110 # touch it again to show we are up-to-date
3111 aio_utime $fh, undef, undef;
3112
3113 close $fh
3114 or return;
3115
3116 aio_rename "$runtime~", $runtime
3117 and return;
3118
3119 warn "runtime file written.\n";
3120
3121 1
3122}
3123
3124sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop;
3126
3127 warn "enter emergency perl save\n";
3128
3129 cf::sync_job {
3130 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n";
3134 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next;
3137 $pl->save;
3138 }
3139 warn "end emergency player save\n";
3140
3141 warn "begin emergency map save\n";
3142 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next;
3145 $map->save;
3146 }
3147 warn "end emergency map save\n";
3148
3149 warn "begin emergency database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n";
3152 };
3153
3154 warn "leave emergency perl save\n";
3155}
3156
3157sub post_cleanup {
1084 my ($msg) = @_; 3158 my ($make_core) = @_;
1085 3159
1086 $msg->("reloading..."); 3160 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core;
3162}
1087 3163
1088 eval { 3164sub do_reload_perl() {
1089 # cancel all watchers 3165 # can/must only be called in main
3166 if ($Coro::current != $Coro::main) {
3167 warn "can only reload from main coroutine";
3168 return;
3169 }
3170
3171 warn "reloading...";
3172
3173 warn "entering sync_job";
3174
3175 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark
3177 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark
3179
3180 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV;
3182
3183 # if anything goes wrong in here, we should simply crash as we already saved
3184
3185 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 3186 for (Event::all_watchers) {
3187 $_->cancel if $_->data & WF_AUTOCANCEL;
3188 }
1091 3189
1092 # unload all extensions 3190 warn "flushing outstanding aio requests";
1093 for (@exts) { 3191 for (;;) {
1094 $msg->("unloading <$_>"); 3192 BDB::flush;
1095 unload_extension $_; 3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs;
3196 warn "iterate...";
3197 }
3198
3199 ++$RELOAD;
3200
3201 warn "cancelling all extension coros";
3202 $_->cancel for values %EXT_CORO;
3203 %EXT_CORO = ();
3204
3205 warn "removing commands";
3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
3214 warn "... unloading $pkg";
3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3221 }
1097 3222
3223 warn "... nuking $pkg";
3224 Symbol::delete_package $pkg;
3225 }
3226
1098 # unload all modules loaded from $LIBDIR 3227 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3228 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3230
1102 $msg->("removing <$k>"); 3231 warn "... unloading $k";
1103 delete $INC{$k}; 3232 delete $INC{$k};
1104 3233
1105 $k =~ s/\.pm$//; 3234 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3235 $k =~ s/\//::/g;
1107 3236
1110 } 3239 }
1111 3240
1112 Symbol::delete_package $k; 3241 Symbol::delete_package $k;
1113 } 3242 }
1114 3243
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3244 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3245 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3247
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3248 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3249 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"};
1127 3251
1128 # don't, removes xs symbols, too, 3252 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3253 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3254 #Symbol::delete_package __PACKAGE__;
1131 3255
1132 # reload cf.pm 3256 warn "unload completed, starting to reload now";
3257
1133 $msg->("reloading cf.pm"); 3258 warn "reloading cf.pm";
1134 require cf; 3259 require cf;
3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3261
1136 # load config and database again 3262 warn "loading config and database again";
1137 cf::cfg_load; 3263 cf::reload_config;
1138 cf::db_load;
1139 3264
1140 # load extensions 3265 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3266 cf::load_extensions;
1143 3267
1144 # reattach attachments to objects 3268 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3269 _global_reattach; # objects, sockets
1146 _global_reattach; 3270 warn "reattaching attachments to maps";
3271 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER;
3274
3275 warn "leaving sync_job";
3276
3277 1
3278 } or do {
3279 warn $@;
3280 warn "error while reloading, exiting.";
3281 exit 1;
1147 }; 3282 };
1148 $msg->($@) if $@;
1149 3283
1150 $msg->("reloaded"); 3284 warn "reloaded";
1151}; 3285};
1152 3286
1153sub perl_reload() { 3287our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3288
1155 warn $_[0]; 3289sub reload_perl() {
1156 print "$_[0]\n"; 3290 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here.
3292
3293 $RELOAD_WATCHER ||= Event->timer (
3294 reentrant => 0,
3295 after => 0,
3296 data => WF_AUTOCANCEL,
3297 cb => sub {
3298 do_reload_perl;
3299 undef $RELOAD_WATCHER;
3300 },
1157 }; 3301 );
1158} 3302}
1159 3303
1160register_command "perl-reload", 0, sub { 3304register_command "reload" => sub {
1161 my ($who, $arg) = @_; 3305 my ($who, $arg) = @_;
1162 3306
1163 if ($who->flag (FLAG_WIZ)) { 3307 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 3308 $who->message ("reloading server.");
1165 warn $_[0]; 3309 async { reload_perl };
1166 $who->message ($_[0]); 3310 }
3311};
3312
3313unshift @INC, $LIBDIR;
3314
3315my $bug_warning = 0;
3316
3317our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN;
3319
3320sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main;
3323
3324 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait;
3327}
3328
3329sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main;
3332
3333 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait;
3336}
3337
3338 my $min = 1e6;#d#
3339 my $avg = 10;
3340$TICK_WATCHER = Event->timer (
3341 reentrant => 0,
3342 parked => 1,
3343 prio => 0,
3344 at => $NEXT_TICK || $TICK,
3345 data => WF_AUTOCANCEL,
3346 cb => sub {
3347 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10;
3350 return;
3351 }
3352
3353 $NOW = $tick_start = Event::time;
3354
3355 cf::server_tick; # one server iteration
3356
3357 0 && sync_job {#d#
3358 for(1..10) {
3359 my $t = Event::time;
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3361 or die;
3362
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1167 }; 3378 };
1168 }
1169};
1170 3379
1171register "<global>", __PACKAGE__; 3380 $RUNTIME += $TICK;
1172
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 cb => sub {
1180 cf::server_tick; # one server iteration
1181
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 3381 $NEXT_TICK += $TICK;
3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send;
3396 }
3397 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send;
3399 }
3400
3401 $NOW = Event::time;
1184 3402
1185 # if we are delayed by four ticks or more, skip them all 3403 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187 3405
1188 $TICK_WATCHER->at ($NEXT_TICK); 3406 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411
3412 _post_tick;
3413
3414
1190 }, 3415 },
1191); 3416);
1192 3417
3418{
3419 BDB::max_poll_time $TICK * 0.1;
3420 $BDB_POLL_WATCHER = Event->io (
3421 reentrant => 0,
3422 fd => BDB::poll_fileno,
3423 poll => 'r',
3424 prio => 0,
3425 data => WF_AUTOCANCEL,
3426 cb => \&BDB::poll_cb,
3427 );
3428 BDB::min_parallel 8;
3429
3430 BDB::set_sync_prepare {
3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444
3445 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create;
3447
3448 cf::sync_job {
3449 eval {
3450 BDB::db_env_open
3451 $DB_ENV,
3452 $BDBDIR,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666;
3456
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 };
3462
3463 cf::cleanup "db_env_open(db): $@" if $@;
3464 };
3465 }
3466}
3467
3468{
3469 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 3472 IO::AIO::max_poll_time $TICK * 0.1;
1194 3473 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 3477 poll => 'r',
1197 prio => 5, 3478 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 3479 cb => \&IO::AIO::poll_cb,
3480 );
3481}
3482
3483my $_log_backtrace;
3484
3485sub _log_backtrace {
3486 my ($msg, @addr) = @_;
3487
3488 $msg =~ s/\n//;
3489
3490 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace;
3493 async {
3494 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!";
3499
3500 my @funcs;
3501 my @res = <$fh>;
3502 chomp for @res;
3503 while (@res) {
3504 my ($func, $line) = splice @res, 0, 2, ();
3505 push @funcs, "[$func] $line";
3506 }
3507
3508 @funcs
3509 };
3510
3511 LOG llevInfo, "[ABT] $msg\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace;
3514 };
3515 } else {
3516 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n";
3518 }
3519}
3520
3521# load additional modules
3522use cf::pod;
3523
3524END { cf::emergency_save }
1199 3525
12001 35261
1201 3527

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