ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.352 by root, Sun Sep 2 04:57:14 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
285Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
286 330
287=cut 331=cut
288 332
289our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
290 335
291sub lock_wait($) { 336sub lock_wait($) {
292 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
293 343
294 # wait for lock, if any 344 # wait for lock, if any
295 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 347 Coro::schedule;
303 353
304 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
305 lock_wait $key; 355 lock_wait $key;
306 356
307 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
308 359
309 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
312 } 364 }
313} 365}
314 366
317 369
318 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
319} 371}
320 372
321sub freeze_mainloop { 373sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
323 375
324 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 377}
326 }; 378
327 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
328 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
329} 392}
330 393
331=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
332 395
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 407our @SLOT_QUEUE;
345our $SLOT_QUEUE; 408our $SLOT_QUEUE;
346 409
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
349 my $signal = new Coro::Signal; 414 my $signal = new Coro::Signal;
350 415
351 while () { 416 while () {
352 next_job: 417 next_job:
353 my $avail = cf::till_tick; 418 my $avail = cf::till_tick;
361 } 426 }
362 } 427 }
363 } 428 }
364 429
365 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 433 $signal->wait;
369 } else { 434 } else {
370 Coro::schedule; 435 Coro::schedule;
371 } 436 }
372 } 437 }
373}; 438};
374 439
375sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
376 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
377 444
378 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
380 447
394 461
395BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
396 463
397=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
398 465
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 469acceptable.
403 470
404If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
410 477
411sub sync_job(&) { 478sub sync_job(&) {
412 my ($job) = @_; 479 my ($job) = @_;
413 480
414 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 482 my $time = EV::time;
416 483
417 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
419 486
420 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 488
422 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
423 490
424 my $busy = 1; 491 my $busy = 1;
425 my @res; 492 my @res;
426 493
427 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 496 @res = eval { $job->() };
429 warn $@ if $@; 497 warn $@ if $@;
430 undef $busy; 498 undef $busy;
431 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
432 500
433 while ($busy) { 501 while ($busy) {
434 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
435 } 506 }
507 }
436 508
437 $time = Event::time - $time; 509 my $time = EV::time - $time;
438 510
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
443 512
444 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
445 } else { 514 } else {
446 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
447 516
472=item fork_call { }, $args 541=item fork_call { }, $args
473 542
474Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
478 547
479=cut 548=cut
480 549
481sub fork_call(&@) { 550sub fork_call(&@) {
482 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
483 552
484 # we seemingly have to make a local copy of the whole thing, 553 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 554 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 555 # TODO: investigate and fix (likely this will be rather laborious)
487 556
488 my @res = Coro::Util::fork_eval { 557 my @res = Coro::Util::fork_eval {
489 reset_signals; 558 reset_signals;
490 &$cb 559 &$cb
491 }, @args; 560 }, @args;
492 561
493 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
494} 563}
495 564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
496=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
497 593
498Returns a single value from the environment database. 594Returns a single value from the environment database.
499 595
500=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
501 597
502Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
505=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
506 624
507our $DB; 625our $DB;
508 626
509sub db_init { 627sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 628 cf::sync_job {
514 eval { 629 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 630 };
524} 631}
525 632
526sub db_get($$) { 633sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
528 635
626 733
627############################################################################# 734#############################################################################
628 735
629=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
630 737
631Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
634 741
635In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 744Deliantra).
638 745
639=over 4 746=over 4
640 747
641=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
642 749
686=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
687 794
688Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
690 797
691Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
693 800
694These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
695 802
696=over 4 803=over 4
924 } 1031 }
925 1032
926 0 1033 0
927} 1034}
928 1035
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1037
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1039
933Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
934 1041
940 1047
941=cut 1048=cut
942 1049
943############################################################################# 1050#############################################################################
944# object support 1051# object support
945#
946 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
947sub _can_merge { 1086sub _can_merge {
948 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
949 1088
950 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1090
954 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
955} 1093}
956 1094
957sub reattach { 1095sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1097 my ($obj) = @_;
960 1098
1099 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1101
963 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
964 1103
965 @$registry = (); 1104 @$registry = ();
966 1105
981cf::attachable->attach ( 1120cf::attachable->attach (
982 prio => -1000000, 1121 prio => -1000000,
983 on_instantiate => sub { 1122 on_instantiate => sub {
984 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
985 1124
986 $data = from_json $data; 1125 $data = decode_json $data;
987 1126
988 for (@$data) { 1127 for (@$data) {
989 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
990 1129
991 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1146sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
1009 1148
1010 sync_job { 1149 sync_job {
1011 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1014 1154
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1159 aio_close $fh;
1020 1160
1021 if (@$objs) { 1161 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1167 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1169 }
1030 } else { 1170 } else {
1031 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1032 } 1172 }
1037 } 1177 }
1038 } else { 1178 } else {
1039 aio_unlink $filename; 1179 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
1041 } 1181 }
1042 } 1182 };
1043} 1183}
1044 1184
1045sub object_freezer_as_string { 1185sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
1047 1187
1059 or return; 1199 or return;
1060 1200
1061 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1203 or return;
1204
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1065 } 1207 }
1066 1208
1209 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1069 return ($data, $av); 1213 ($data, $av)
1070} 1214}
1071 1215
1072=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1073 1217
1074=over 4 1218=over 4
1197 1341
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1344
1201 $ext{source} = 1345 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1204 . $source 1348 . $source
1205 . "\n};\n1"; 1349 . "\n};\n1";
1206 1350
1207 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1225 1369
1226 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1371 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1373 }
1231 1374
1232 warn $msg; 1375 warn $msg;
1233 } 1376 }
1234 1377
1248 1391
1249=back 1392=back
1250 1393
1251=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1252 1395
1253Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1254 1397
1255=cut 1398=cut
1256 1399
1257package cf::player; 1400package cf::player;
1258 1401
1259use Coro::AIO; 1402use Coro::AIO;
1260 1403
1261=head3 cf::player 1404=head3 cf::player
1262 1405
1263=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1264 1421
1265=item cf::player::find $login 1422=item cf::player::find $login
1266 1423
1267Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1268 1425
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1465
1309 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1312 } 1475 }
1313 } 1476 }
1314} 1477}
1315 1478
1323 1486
1324 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1325 1488
1326 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1328 1493
1329 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1495 cf::cede_to_tick;
1331} 1496}
1332 1497
1364 my ($pl) = @_; 1529 my ($pl) = @_;
1365 1530
1366 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1367 1532
1368 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1535
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1375 1542
1376 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1580 or return [];
1414 1581
1415 my @logins; 1582 my @logins;
1416 1583
1417 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1421 1594
1422 utf8::decode $login; 1595 utf8::decode $login;
1423 push @logins, $login; 1596 push @logins, $login;
1424 } 1597 }
1425 1598
1452 } 1625 }
1453 1626
1454 \@paths 1627 \@paths
1455} 1628}
1456 1629
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1631
1459Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507 1633
1508=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1509 1635
1510Sends an ext reply to the player. 1636Sends an ext reply to the player.
1511 1637
1578our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1580 1706
1581sub generate_random_map { 1707sub generate_random_map {
1582 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1583 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map ( 1713 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1709 1838
1710# the temporary/swap location 1839# the temporary/swap location
1711sub save_path { 1840sub save_path {
1712 my ($self) = @_; 1841 my ($self) = @_;
1713 1842
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1715 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1716} 1845}
1717 1846
1718# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1719sub uniq_path { 1848sub uniq_path {
1720 my ($self) = @_; 1849 my ($self) = @_;
1721 1850
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1723 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1724} 1853}
1725 1854
1726# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1727# all maps in C++... 1856# all maps in C++...
1750 1879
1751sub load_header_from($) { 1880sub load_header_from($) {
1752 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1753 1882
1754 utf8::encode $path; 1883 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1760 1892
1761 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1762 1894
1763 1 1895 1
1764} 1896}
1818sub find { 1950sub find {
1819 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1820 1952
1821 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1822 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1823 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1824 1957
1825 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1826 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1827 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1828 or return; 1963 or return;
1829 1964
1830 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1831 1966
1833 or return; 1968 or return;
1834 1969
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1838 $map->reset; 1975 $map->reset;
1839 undef $guard;
1840 return find $path; 1976 return find $path;
1841 } 1977 }
1842 1978
1843 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1844 } 1980 }
1853 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1854 1990
1855 my $path = $self->{path}; 1991 my $path = $self->{path};
1856 1992
1857 { 1993 {
1858 my $guard1 = cf::lock_acquire "map_data:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860 1995
1996 return unless $self->valid;
1861 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1862 1998
1863 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1864 2000
1865 $self->alloc; 2001 $self->alloc;
1866 2002
1867 $self->pre_load; 2003 $self->pre_load;
1868 cf::cede_to_tick; 2004 cf::cede_to_tick;
1869 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1870 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1871 or return; 2009 or return;
1872 2010
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1874 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1875 2013
1876 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq; 2015 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1879 $self->clear_unique_items; 2018 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1881 } 2022 }
1882 } 2023 }
2024
2025 $f->resolve_delayed_derefs;
1883 2026
1884 cf::cede_to_tick; 2027 cf::cede_to_tick;
1885 # now do the right thing for maps 2028 # now do the right thing for maps
1886 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1899 } 2042 }
1900 2043
1901 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1903 2046
1904 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1905 } 2048 }
1906 2049
1907 $self->post_load; 2050 $self->post_load;
1908} 2051}
1909 2052
1967 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
1968 2111
1969 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1970 2113
1971 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1973 } 2116 }
1974 2117
1975 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
1976 2119
1977 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1978 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) { 2125 if (my $map = find $k) {
1981 $map->load if $v; 2126 $map->load if $v;
1982 } 2127 }
2008 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2009 2154
2010 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2011 2156
2012 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2013 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2014 }; 2160 };
2161
2162 cf::get_slot 0.02;
2015 2163
2016 if ($uniq) { 2164 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else { 2167 } else {
2028 $self->save; 2176 $self->save;
2029 2177
2030 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031 2179
2032 return if $self->players; 2180 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2034 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2035 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2036 $self->clear; 2188 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038} 2189}
2039 2190
2040sub reset_at { 2191sub reset_at {
2041 my ($self) = @_; 2192 my ($self) = @_;
2042 2193
2074 if $uniq; 2225 if $uniq;
2075 } 2226 }
2076 2227
2077 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
2078 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2232 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082 2233
2083 $self->unlink_save; 2234 $self->unlink_save;
2084 $self->destroy; 2235 $self->destroy;
2085} 2236}
2086 2237
2153 2304
2154sub unique_maps() { 2305sub unique_maps() {
2155 [ 2306 [
2156 map { 2307 map {
2157 utf8::decode $_; 2308 utf8::decode $_;
2158 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2159 ? normalise $_ 2312 : normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ] 2314 ]
2163} 2315}
2164 2316
2165package cf;
2166
2167=back 2317=back
2168 2318
2169=head3 cf::object 2319=head3 cf::object
2170 2320
2171=cut 2321=cut
2174 2324
2175=over 4 2325=over 4
2176 2326
2177=item $ob->inv_recursive 2327=item $ob->inv_recursive
2178 2328
2179Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2180 2331
2181=cut 2332=cut
2182 2333
2183sub inv_recursive_; 2334sub inv_recursive_;
2184sub inv_recursive_ { 2335sub inv_recursive_ {
2187 2338
2188sub inv_recursive { 2339sub inv_recursive {
2189 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2190} 2341}
2191 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2192package cf; 2371package cf;
2193 2372
2194=back 2373=back
2195 2374
2196=head3 cf::object::player 2375=head3 cf::object::player
2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2203can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2204dialogue with the given NPC character. 2383dialogue with the given NPC character.
2205 2384
2206=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2207 2400
2208# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2209# with dialog boxes. 2402# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2211sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2223 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225 2418
2226 } else { 2419 } else {
2227 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2229 } 2422 }
2230 } 2423 }
2231} 2424}
2232 2425
2233=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2258 2451
2259=item $player_object->enter_link 2452=item $player_object->enter_link
2260 2453
2261Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2262 2455
2263The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2264I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2265 2460
2266Will never block. 2461Will never block.
2267 2462
2268=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2269 2464
2327 2522
2328 $map->load; 2523 $map->load;
2329 $map->load_neighbours; 2524 $map->load_neighbours;
2330 2525
2331 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2332 $self->activate_recursive; 2528 $self->activate_recursive;
2333 2529
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2336} 2532}
2341her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process. 2540be called at the end of this process.
2345 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2346=cut 2545=cut
2347 2546
2348our $GOTOGEN; 2547our $GOTOGEN;
2349 2548
2350sub cf::object::player::goto { 2549sub cf::object::player::goto {
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355 2554
2356 $self->enter_link; 2555 $self->enter_link;
2357 2556
2358 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2359 my $map = eval { 2579 my $map = eval {
2360 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2361 2581
2362 if ($map) { 2582 if ($map) {
2363 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2365 } else { 2585 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2367 } 2587 }
2368 2588
2369 $map 2589 $map
2370 }; 2590 };
2371 2591
2407} 2627}
2408 2628
2409sub prepare_random_map { 2629sub prepare_random_map {
2410 my ($exit) = @_; 2630 my ($exit) = @_;
2411 2631
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object 2634 # that depends on the exit object
2417 2635
2418 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2420 if ($exit->map) { 2638 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2425 } 2645 }
2426 2646
2427 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2428 2648
2429 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2430 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2432 2652
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh; 2655 undef $fh;
2436 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2437 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2438 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2440 } 2664 }
2441} 2665}
2442 2666
2443sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2445 2669
2446 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2447 2671
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link; 2672 $self->enter_link;
2460 2673
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async { 2674 (async {
2466 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2467 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2468 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2469 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2470 1; 2698 1
2471 }) { 2699 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2473 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2476 2704
2477 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2505the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2507 2735
2508=cut 2736=cut
2509 2737
2738# non-persistent channels (usually the info channel)
2510our %CHANNEL = ( 2739our %CHANNEL = (
2511 "c/identify" => { 2740 "c/identify" => {
2512 id => "identify", 2741 id => "infobox",
2513 title => "Identify", 2742 title => "Identify",
2514 reply => undef, 2743 reply => undef,
2515 tooltip => "Items recently identified", 2744 tooltip => "Items recently identified",
2516 }, 2745 },
2517 "c/examine" => { 2746 "c/examine" => {
2518 id => "examine", 2747 id => "infobox",
2519 title => "Examine", 2748 title => "Examine",
2520 reply => undef, 2749 reply => undef,
2521 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2522 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2523); 2794);
2524 2795
2525sub cf::client::send_msg { 2796sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2527 2798
2528 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2529 2801
2530 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531 2803
2532 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2534 2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2535 if (ref $channel) { 2813 } elsif (ref $channel) {
2536 # send meta info to client, if not yet sent 2814 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) { 2815 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel; 2816 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel); 2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2540 } 2819 }
2541 2820
2542 $channel = $channel->{id}; 2821 $channel = $channel->{id};
2543 } 2822 }
2544 2823
2547 if ($self->can_msg) { 2826 if ($self->can_msg) {
2548 # default colour, mask it out 2827 # default colour, mask it out
2549 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2550 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2551 2830
2552 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2553 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2554 } else { 2847 } else {
2555 if ($color >= 0) { 2848 if ($color >= 0) {
2556 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2557 for ($msg) { 2850 for ($msg) {
2558 1 while 2851 1 while
2756=pod 3049=pod
2757 3050
2758The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
2759 3052
2760 cf::object 3053 cf::object
2761 contr pay_amount pay_player map x y force_find force_add 3054 contr pay_amount pay_player map x y force_find force_add destroy
2762 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
2763 3056
2764 cf::object::player 3057 cf::object::player
2765 player 3058 player
2766 3059
2767 cf::player 3060 cf::player
2772 3065
2773=cut 3066=cut
2774 3067
2775for ( 3068for (
2776 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2777 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
2778 decrease_ob_nr)], 3071 decrease split destroy change_exp)],
2779 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
2780 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
2781 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
2782) { 3075) {
2783 no strict 'refs'; 3076 no strict 'refs';
2888 { 3181 {
2889 my $faces = $facedata->{faceinfo}; 3182 my $faces = $facedata->{faceinfo};
2890 3183
2891 while (my ($face, $info) = each %$faces) { 3184 while (my ($face, $info) = each %$faces) {
2892 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3186
2893 cf::face::set_visibility $idx, $info->{visibility}; 3187 cf::face::set_visibility $idx, $info->{visibility};
2894 cf::face::set_magicmap $idx, $info->{magicmap}; 3188 cf::face::set_magicmap $idx, $info->{magicmap};
2895 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2896 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2897 3191
2898 cf::cede_to_tick; 3192 cf::cede_to_tick;
2899 } 3193 }
2900 3194
2901 while (my ($face, $info) = each %$faces) { 3195 while (my ($face, $info) = each %$faces) {
2902 next unless $info->{smooth}; 3196 next unless $info->{smooth};
3197
2903 my $idx = cf::face::find $face 3198 my $idx = cf::face::find $face
2904 or next; 3199 or next;
3200
2905 if (my $smooth = cf::face::find $info->{smooth}) { 3201 if (my $smooth = cf::face::find $info->{smooth}) {
2906 cf::face::set_smooth $idx, $smooth; 3202 cf::face::set_smooth $idx, $smooth;
2907 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2908 } else { 3204 } else {
2909 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
2927 { 3223 {
2928 # TODO: for gcfclient pleasure, we should give resources 3224 # TODO: for gcfclient pleasure, we should give resources
2929 # that gcfclient doesn't grok a >10000 face index. 3225 # that gcfclient doesn't grok a >10000 face index.
2930 my $res = $facedata->{resource}; 3226 my $res = $facedata->{resource};
2931 3227
2932 my $soundconf = delete $res->{"res/sound.conf"};
2933
2934 while (my ($name, $info) = each %$res) { 3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
2935 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2936 my $data; 3231 my $data;
2937 3232
2938 if ($info->{type} & 1) { 3233 if ($info->{type} & 1) {
2939 # prepend meta info 3234 # prepend meta info
2940 3235
2941 my $meta = $enc->encode ({ 3236 my $meta = $enc->encode ({
2942 name => $name, 3237 name => $name,
2943 %{ $info->{meta} || {} }, 3238 %{ $info->{meta} || {} },
2944 }); 3239 });
2945 3240
2946 $data = pack "(w/a*)*", $meta, $info->{data}; 3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
2947 } else { 3248 } else {
2948 $data = $info->{data}; 3249 $RESOURCE{$name} = $info;
2949 } 3250 }
2950 3251
2951 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2952 cf::face::set_type $idx, $info->{type};
2953
2954 cf::cede_to_tick; 3252 cf::cede_to_tick;
2955 } 3253 }
2956
2957 if ($soundconf) {
2958 $soundconf = $enc->decode (delete $soundconf->{data});
2959
2960 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2961 my $sound = $soundconf->{compat}[$_]
2962 or next;
2963
2964 my $face = cf::face::find "sound/$sound->[1]";
2965 cf::sound::set $sound->[0] => $face;
2966 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2967 }
2968
2969 while (my ($k, $v) = each %{$soundconf->{event}}) {
2970 my $face = cf::face::find "sound/$v";
2971 cf::sound::set $k => $face;
2972 }
2973 }
2974 } 3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2975 3257
2976 1 3258 1
2977} 3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
2978 3280
2979register_exticmd fx_want => sub { 3281register_exticmd fx_want => sub {
2980 my ($ns, $want) = @_; 3282 my ($ns, $want) = @_;
2981 3283
2982 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
2983 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
2984 } 3286 }
2985}; 3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
2986 3298
2987sub reload_regions { 3299sub reload_regions {
2988 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
2989 # for this (global event?) 3301 # for this (global event?)
2990 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3004} 3316}
3005 3317
3006sub reload_archetypes { 3318sub reload_archetypes {
3007 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3008 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3009 #d# NEED to laod twice to resolve forward references
3010 # this really needs to be done in an extra post-pass
3011 # (which needs to be synchronous, so solve it differently)
3012 load_resource_file "$DATADIR/archetypes"
3013 or die "unable to load archetypes\n";
3014} 3321}
3015 3322
3016sub reload_treasures { 3323sub reload_treasures {
3017 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3018 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3019} 3326}
3020 3327
3021sub reload_resources { 3328sub reload_resources {
3022 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3023 3330
3331 reload_facedata;
3332 reload_archetypes;
3024 reload_regions; 3333 reload_regions;
3025 reload_facedata;
3026 #reload_archetypes;#d#
3027 reload_archetypes;
3028 reload_treasures; 3334 reload_treasures;
3029 3335
3030 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3031} 3337}
3032 3338
3033sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3034 reload_resources; 3344 reload_resources;
3035} 3345}
3036 3346
3037sub reload_config { 3347sub reload_config {
3038 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3039 or return; 3349 or return;
3040 3350
3041 local $/; 3351 local $/;
3042 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3043 3353
3044 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3045 3355
3046 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3047 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3053 }; 3363 };
3054 warn $@ if $@; 3364 warn $@ if $@;
3055 } 3365 }
3056} 3366}
3057 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3058sub main { 3387sub main {
3388 atomic;
3389
3059 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3060 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3061 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3062 (async { 3393 (async {
3063 Event::one_event; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3395 EV::loop EV::LOOP_ONESHOT;
3064 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3065 }; 3397 };
3066 3398
3399 {
3400 my $guard = freeze_mainloop;
3067 reload_config; 3401 reload_config;
3068 db_init; 3402 db_init;
3069 load_extensions; 3403 load_extensions;
3070 3404
3071 $TICK_WATCHER->start; 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3072 Event::loop; 3413 EV::loop;
3073} 3414}
3074 3415
3075############################################################################# 3416#############################################################################
3076# initialisation and cleanup 3417# initialisation and cleanup
3077 3418
3078# install some emergency cleanup handlers 3419# install some emergency cleanup handlers
3079BEGIN { 3420BEGIN {
3421 our %SIGWATCHER = ();
3080 for my $signal (qw(INT HUP TERM)) { 3422 for my $signal (qw(INT HUP TERM)) {
3081 Event->signal ( 3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3082 reentrant => 0,
3083 data => WF_AUTOCANCEL,
3084 signal => $signal,
3085 prio => 0,
3086 cb => sub {
3087 cf::cleanup "SIG$signal"; 3424 cf::cleanup "SIG$signal";
3088 },
3089 ); 3425 };
3090 } 3426 }
3091} 3427}
3092 3428
3093sub write_runtime { 3429sub write_runtime_sync {
3094 my $runtime = "$LOCALDIR/runtime";
3095
3096 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3097 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3098 3432
3099 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3100 3434
3101 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3102 3436
3103 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3104 or return; 3438 or return;
3105 3439
3106 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3107 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3108 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3118 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3119 3453
3120 close $fh 3454 close $fh
3121 or return; 3455 or return;
3122 3456
3123 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3124 and return; 3458 and return;
3125 3459
3126 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3127 3461
3128 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3129} 3506}
3130 3507
3131sub emergency_save() { 3508sub emergency_save() {
3132 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3133 3510
3139 # and maps saved/destroyed asynchronously. 3516 # and maps saved/destroyed asynchronously.
3140 warn "begin emergency player save\n"; 3517 warn "begin emergency player save\n";
3141 for my $login (keys %cf::PLAYER) { 3518 for my $login (keys %cf::PLAYER) {
3142 my $pl = $cf::PLAYER{$login} or next; 3519 my $pl = $cf::PLAYER{$login} or next;
3143 $pl->valid or next; 3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3144 $pl->save; 3522 $pl->save;
3145 } 3523 }
3146 warn "end emergency player save\n"; 3524 warn "end emergency player save\n";
3147 3525
3148 warn "begin emergency map save\n"; 3526 warn "begin emergency map save\n";
3154 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3155 3533
3156 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3157 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3158 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3159 }; 3541 };
3160 3542
3161 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3162} 3544}
3163 3545
3164sub post_cleanup { 3546sub post_cleanup {
3165 my ($make_core) = @_; 3547 my ($make_core) = @_;
3166 3548
3167 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3168 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3169} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3170 3583
3171sub do_reload_perl() { 3584sub do_reload_perl() {
3172 # can/must only be called in main 3585 # can/must only be called in main
3173 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3174 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3175 return; 3588 return;
3176 } 3589 }
3177 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3178 warn "reloading..."; 3594 warn "reloading...";
3179 3595
3180 warn "entering sync_job"; 3596 warn "entering sync_job";
3181 3597
3182 cf::sync_job { 3598 cf::sync_job {
3183 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3184 cf::emergency_save; 3600 cf::emergency_save;
3185 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3186 3602
3187 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3188 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3189 3605
3190 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3191 3607
3192 warn "cancelling all WF_AUTOCANCEL watchers";
3193 for (Event::all_watchers) {
3194 $_->cancel if $_->data & WF_AUTOCANCEL;
3195 }
3196
3197 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3198 for (;;) {
3199 BDB::flush;
3200 IO::AIO::flush;
3201 Coro::cede;
3202 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3203 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3204 }
3205
3206 ++$RELOAD;
3207
3208 warn "cancelling all extension coros";
3209 $_->cancel for values %EXT_CORO;
3210 %EXT_CORO = ();
3211
3212 warn "removing commands";
3213 %COMMAND = ();
3214
3215 warn "removing ext/exti commands";
3216 %EXTCMD = ();
3217 %EXTICMD = ();
3218
3219 warn "unloading/nuking all extensions";
3220 for my $pkg (@EXTS) {
3221 warn "... unloading $pkg";
3222
3223 if (my $cb = $pkg->can ("unload")) {
3224 eval {
3225 $cb->($pkg);
3226 1
3227 } or warn "$pkg unloaded, but with errors: $@";
3228 } 3611 }
3229 3612
3230 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3231 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3232 } 3615 %EXT_CORO = ();
3233 3616
3234 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3235 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3236 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3237 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3238 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3239 delete $INC{$k};
3240 3627
3241 $k =~ s/\.pm$//;
3242 $k =~ s/\//::/g;
3243
3244 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3245 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3246 } 3637 }
3247 3638
3248 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3249 } 3654 }
3250 3655
3251 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3252 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3253 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3254 3659
3255 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3256 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3257 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3258 3663
3259 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3260 # and global variables created in xs 3665 # and global variables created in xs
3261 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3262 3667
3263 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3264 3669
3265 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3266 require cf; 3671 require cf;
3267 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3268 3673
3269 warn "loading config and database again"; 3674 warn "loading config and database again";
3270 cf::reload_config; 3675 cf::reload_config;
3271 3676
3272 warn "loading extensions"; 3677 warn "loading extensions";
3273 cf::load_extensions; 3678 cf::load_extensions;
3274 3679
3275 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3276 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3277 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3278 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3279 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3280 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3281 3686
3282 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3283 3688
3284 1 3689 1
3285 } or do { 3690 } or do {
3286 warn $@; 3691 warn $@;
3287 warn "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3288 exit 1;
3289 }; 3693 };
3290 3694
3291 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3292}; 3698};
3293 3699
3294our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3295 3701
3296sub reload_perl() { 3702sub reload_perl() {
3297 # doing reload synchronously and two reloads happen back-to-back, 3703 # doing reload synchronously and two reloads happen back-to-back,
3298 # coro crashes during coro_state_free->destroy here. 3704 # coro crashes during coro_state_free->destroy here.
3299 3705
3300 $RELOAD_WATCHER ||= Event->timer ( 3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3301 reentrant => 0,
3302 after => 0,
3303 data => WF_AUTOCANCEL,
3304 cb => sub {
3305 do_reload_perl; 3707 do_reload_perl;
3306 undef $RELOAD_WATCHER; 3708 undef $RELOAD_WATCHER;
3307 },
3308 ); 3709 };
3309} 3710}
3310 3711
3311register_command "reload" => sub { 3712register_command "reload" => sub {
3312 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
3313 3714
3314 if ($who->flag (FLAG_WIZ)) { 3715 if ($who->flag (FLAG_WIZ)) {
3315 $who->message ("reloading server."); 3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3316 async { reload_perl }; 3719 reload_perl;
3720 };
3317 } 3721 }
3318}; 3722};
3319 3723
3320unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
3321 3725
3323 3727
3324our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3325our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3326 3730
3327sub wait_for_tick { 3731sub wait_for_tick {
3328 return unless $TICK_WATCHER->is_active;
3329 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3330 3733
3331 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3332 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3333 $signal->wait; 3736 $signal->wait;
3334} 3737}
3335 3738
3336sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3337 return unless $TICK_WATCHER->is_active;
3338 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3339 3741
3340 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3341 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3342 $signal->wait; 3744 $signal->wait;
3343} 3745}
3344 3746
3345 my $min = 1e6;#d# 3747sub tick {
3346 my $avg = 10;
3347$TICK_WATCHER = Event->timer (
3348 reentrant => 0,
3349 parked => 1,
3350 prio => 0,
3351 at => $NEXT_TICK || $TICK,
3352 data => WF_AUTOCANCEL,
3353 cb => sub {
3354 if ($Coro::current != $Coro::main) { 3748 if ($Coro::current != $Coro::main) {
3355 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3356 unless ++$bug_warning > 10; 3750 unless ++$bug_warning > 10;
3357 return; 3751 return;
3358 } 3752 }
3359 3753
3360 $NOW = $tick_start = Event::time;
3361
3362 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
3363 3755
3364 0 && sync_job {#d# 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3365 for(1..10) { 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3366 my $t = Event::time; 3758 Coro::async_pool {
3367 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3759 $Coro::current->{desc} = "runtime saver";
3368 or die; 3760 write_runtime_sync
3369 3761 or warn "ERROR: unable to write runtime file: $!";
3370 $map->width (50);
3371 $map->height (50);
3372 $map->alloc;
3373 $map->_load_objects ("/tmp/x.map", 1);
3374 my $t = Event::time - $t;
3375
3376 #next unless $t < 0.0013;#d#
3377 if ($t < $min) {
3378 $min = $t;
3379 }
3380 $avg = $avg * 0.99 + $t * 0.01;
3381 }
3382 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3383 exit 0;
3384 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3385 }; 3762 };
3763 }
3386 3764
3387 $RUNTIME += $TICK;
3388 $NEXT_TICK += $TICK;
3389
3390 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3391 $NEXT_RUNTIME_WRITE = $NOW + 10;
3392 Coro::async_pool {
3393 write_runtime
3394 or warn "ERROR: unable to write runtime file: $!";
3395 };
3396 }
3397
3398# my $AFTER = Event::time;
3399# warn $AFTER - $NOW;#d#
3400
3401 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3402 $sig->send; 3766 $sig->send;
3403 } 3767 }
3404 while (my $sig = shift @WAIT_FOR_TICK) { 3768 while (my $sig = shift @WAIT_FOR_TICK) {
3405 $sig->send; 3769 $sig->send;
3406 } 3770 }
3407 3771
3408 $NOW = Event::time; 3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3409
3410 # if we are delayed by four ticks or more, skip them all
3411 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3412
3413 $TICK_WATCHER->at ($NEXT_TICK);
3414 $TICK_WATCHER->start;
3415
3416 $LOAD = ($NOW - $tick_start) / $TICK;
3417 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3418 3774
3419 _post_tick; 3775 if (0) {
3420 3776 if ($NEXT_TICK) {
3421 3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3422 }, 3781 }
3423); 3782}
3424 3783
3425{ 3784{
3426 BDB::max_poll_time $TICK * 0.1; 3785 # configure BDB
3427 $BDB_POLL_WATCHER = Event->io ( 3786
3428 reentrant => 0,
3429 fd => BDB::poll_fileno,
3430 poll => 'r',
3431 prio => 0,
3432 data => WF_AUTOCANCEL,
3433 cb => \&BDB::poll_cb,
3434 );
3435 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3436 3788 BDB::max_poll_reqs $TICK * 0.1;
3437 BDB::set_sync_prepare { 3789 $AnyEvent::BDB::WATCHER->priority (1);
3438 my $status;
3439 my $current = $Coro::current;
3440 (
3441 sub {
3442 $status = $!;
3443 $current->ready; undef $current;
3444 },
3445 sub {
3446 Coro::schedule while defined $current;
3447 $! = $status;
3448 },
3449 )
3450 };
3451 3790
3452 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3453 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3454 3798
3455 cf::sync_job { 3799 cf::sync_job {
3456 eval { 3800 eval {
3457 BDB::db_env_open 3801 BDB::db_env_open
3458 $DB_ENV, 3802 $DB_ENV,
3460 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3461 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3462 0666; 3806 0666;
3463 3807
3464 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3465
3466 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3467 $DB_ENV->set_lk_detect;
3468 }; 3809 };
3469 3810
3470 cf::cleanup "db_env_open(db): $@" if $@; 3811 cf::cleanup "db_env_open(db): $@" if $@;
3471 }; 3812 };
3472 } 3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3473} 3824}
3474 3825
3475{ 3826{
3827 # configure IO::AIO
3828
3476 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3477
3478 undef $Coro::AIO::WATCHER;
3479 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3480 $AIO_POLL_WATCHER = Event->io ( 3831 undef $AnyEvent::AIO::WATCHER;
3481 reentrant => 0,
3482 data => WF_AUTOCANCEL,
3483 fd => IO::AIO::poll_fileno,
3484 poll => 'r',
3485 prio => 6,
3486 cb => \&IO::AIO::poll_cb,
3487 );
3488} 3832}
3489 3833
3490my $_log_backtrace; 3834my $_log_backtrace;
3491 3835
3492sub _log_backtrace { 3836sub _log_backtrace {
3495 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3496 3840
3497 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3498 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3499 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3500 async { 3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3501 my @bt = fork_call { 3848 my @bt = fork_call {
3502 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3503 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3504 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3505 or die "addr2line: $!"; 3852 or die "addr2line: $!";
3513 } 3860 }
3514 3861
3515 @funcs 3862 @funcs
3516 }; 3863 };
3517 3864
3518 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3519 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3520 --$_log_backtrace; 3868 --$_log_backtrace;
3521 }; 3869 };
3522 } else { 3870 } else {
3523 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines