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Revision 1.353 by root, Sun Sep 2 08:43:46 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
285Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
286 330
287=cut 331=cut
288 332
289our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
290 335
291sub lock_wait($) { 336sub lock_wait($) {
292 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
293 343
294 # wait for lock, if any 344 # wait for lock, if any
295 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 347 Coro::schedule;
303 353
304 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
305 lock_wait $key; 355 lock_wait $key;
306 356
307 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
308 359
309 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
312 } 364 }
313} 365}
314 366
317 369
318 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
319} 371}
320 372
321sub freeze_mainloop { 373sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
323 375
324 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 377}
326 }; 378
327 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
328 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
329} 392}
330 393
331=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
332 395
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 407our @SLOT_QUEUE;
345our $SLOT_QUEUE; 408our $SLOT_QUEUE;
346 409
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
349 my $signal = new Coro::Signal; 414 my $signal = new Coro::Signal;
350 415
351 while () { 416 while () {
352 next_job: 417 next_job:
353 my $avail = cf::till_tick; 418 my $avail = cf::till_tick;
361 } 426 }
362 } 427 }
363 } 428 }
364 429
365 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 433 $signal->wait;
369 } else { 434 } else {
370 Coro::schedule; 435 Coro::schedule;
371 } 436 }
372 } 437 }
373}; 438};
374 439
375sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
376 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
377 444
378 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
380 447
394 461
395BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
396 463
397=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
398 465
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 469acceptable.
403 470
404If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
410 477
411sub sync_job(&) { 478sub sync_job(&) {
412 my ($job) = @_; 479 my ($job) = @_;
413 480
414 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 482 my $time = EV::time;
416 483
417 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
419 486
420 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 488
422 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
423 490
424 my $busy = 1; 491 my $busy = 1;
425 my @res; 492 my @res;
426 493
427 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 496 @res = eval { $job->() };
429 warn $@ if $@; 497 warn $@ if $@;
430 undef $busy; 498 undef $busy;
431 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
432 500
433 while ($busy) { 501 while ($busy) {
434 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
435 } 506 }
507 }
436 508
437 $time = Event::time - $time; 509 my $time = EV::time - $time;
438 510
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
443 512
444 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
445 } else { 514 } else {
446 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
447 516
472=item fork_call { }, $args 541=item fork_call { }, $args
473 542
474Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
478 547
479=cut 548=cut
480 549
481sub fork_call(&@) { 550sub fork_call(&@) {
482 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
483 552
484 # we seemingly have to make a local copy of the whole thing, 553 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 554 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 555 # TODO: investigate and fix (likely this will be rather laborious)
487 556
488 my @res = Coro::Util::fork_eval { 557 my @res = Coro::Util::fork_eval {
489 reset_signals; 558 reset_signals;
490 &$cb 559 &$cb
491 }, @args; 560 }, @args;
492 561
493 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
494} 563}
495 564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
496=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
497 593
498Returns a single value from the environment database. 594Returns a single value from the environment database.
499 595
500=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
501 597
502Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
505=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
506 624
507our $DB; 625our $DB;
508 626
509sub db_init { 627sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 628 cf::sync_job {
514 eval { 629 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 630 };
524} 631}
525 632
526sub db_get($$) { 633sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
528 635
626 733
627############################################################################# 734#############################################################################
628 735
629=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
630 737
631Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
634 741
635In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 744Deliantra).
638 745
639=over 4 746=over 4
640 747
641=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
642 749
686=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
687 794
688Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
690 797
691Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
693 800
694These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
695 802
696=over 4 803=over 4
924 } 1031 }
925 1032
926 0 1033 0
927} 1034}
928 1035
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1037
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1039
933Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
934 1041
940 1047
941=cut 1048=cut
942 1049
943############################################################################# 1050#############################################################################
944# object support 1051# object support
945#
946 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
947sub _can_merge { 1086sub _can_merge {
948 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
949 1088
950 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1090
954 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
955} 1093}
956 1094
957sub reattach { 1095sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1097 my ($obj) = @_;
960 1098
1099 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1101
963 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
964 1103
965 @$registry = (); 1104 @$registry = ();
966 1105
981cf::attachable->attach ( 1120cf::attachable->attach (
982 prio => -1000000, 1121 prio => -1000000,
983 on_instantiate => sub { 1122 on_instantiate => sub {
984 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
985 1124
986 $data = from_json $data; 1125 $data = decode_json $data;
987 1126
988 for (@$data) { 1127 for (@$data) {
989 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
990 1129
991 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1146sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
1009 1148
1010 sync_job { 1149 sync_job {
1011 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1014 1154
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1159 aio_close $fh;
1020 1160
1021 if (@$objs) { 1161 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1167 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1169 }
1030 } else { 1170 } else {
1031 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1032 } 1172 }
1037 } 1177 }
1038 } else { 1178 } else {
1039 aio_unlink $filename; 1179 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
1041 } 1181 }
1042 } 1182 };
1043} 1183}
1044 1184
1045sub object_freezer_as_string { 1185sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
1047 1187
1059 or return; 1199 or return;
1060 1200
1061 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1203 or return;
1204
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1065 } 1207 }
1066 1208
1209 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1069 return ($data, $av); 1213 ($data, $av)
1070} 1214}
1071 1215
1072=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1073 1217
1074=over 4 1218=over 4
1197 1341
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1344
1201 $ext{source} = 1345 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1204 . $source 1348 . $source
1205 . "\n};\n1"; 1349 . "\n};\n1";
1206 1350
1207 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1225 1369
1226 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1371 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1373 }
1231 1374
1232 warn $msg; 1375 warn $msg;
1233 } 1376 }
1234 1377
1248 1391
1249=back 1392=back
1250 1393
1251=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1252 1395
1253Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1254 1397
1255=cut 1398=cut
1256 1399
1257package cf::player; 1400package cf::player;
1258 1401
1259use Coro::AIO; 1402use Coro::AIO;
1260 1403
1261=head3 cf::player 1404=head3 cf::player
1262 1405
1263=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1264 1421
1265=item cf::player::find $login 1422=item cf::player::find $login
1266 1423
1267Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1268 1425
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1465
1309 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1312 } 1475 }
1313 } 1476 }
1314} 1477}
1315 1478
1323 1486
1324 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1325 1488
1326 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1328 1493
1329 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1495 cf::cede_to_tick;
1331} 1496}
1332 1497
1364 my ($pl) = @_; 1529 my ($pl) = @_;
1365 1530
1366 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1367 1532
1368 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1535
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1375 1542
1376 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1580 or return [];
1414 1581
1415 my @logins; 1582 my @logins;
1416 1583
1417 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1421 1594
1422 utf8::decode $login; 1595 utf8::decode $login;
1423 push @logins, $login; 1596 push @logins, $login;
1424 } 1597 }
1425 1598
1452 } 1625 }
1453 1626
1454 \@paths 1627 \@paths
1455} 1628}
1456 1629
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1631
1459Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507 1633
1508=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1509 1635
1510Sends an ext reply to the player. 1636Sends an ext reply to the player.
1511 1637
1578our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1580 1706
1581sub generate_random_map { 1707sub generate_random_map {
1582 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1583 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map ( 1713 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1709 1838
1710# the temporary/swap location 1839# the temporary/swap location
1711sub save_path { 1840sub save_path {
1712 my ($self) = @_; 1841 my ($self) = @_;
1713 1842
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1715 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1716} 1845}
1717 1846
1718# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1719sub uniq_path { 1848sub uniq_path {
1720 my ($self) = @_; 1849 my ($self) = @_;
1721 1850
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1723 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1724} 1853}
1725 1854
1726# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1727# all maps in C++... 1856# all maps in C++...
1750 1879
1751sub load_header_from($) { 1880sub load_header_from($) {
1752 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1753 1882
1754 utf8::encode $path; 1883 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1760 1892
1761 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1762 1894
1763 1 1895 1
1764} 1896}
1818sub find { 1950sub find {
1819 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1820 1952
1821 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1822 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1823 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1824 1957
1825 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1826 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1827 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1828 or return; 1963 or return;
1829 1964
1830 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1831 1966
1833 or return; 1968 or return;
1834 1969
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1838 $map->reset; 1975 $map->reset;
1839 undef $guard;
1840 return find $path; 1976 return find $path;
1841 } 1977 }
1842 1978
1843 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1844 } 1980 }
1853 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1854 1990
1855 my $path = $self->{path}; 1991 my $path = $self->{path};
1856 1992
1857 { 1993 {
1858 my $guard1 = cf::lock_acquire "map_data:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860 1995
1996 return unless $self->valid;
1861 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1862 1998
1863 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1864 2000
1865 $self->alloc; 2001 $self->alloc;
1866 2002
1867 $self->pre_load; 2003 $self->pre_load;
1868 cf::cede_to_tick; 2004 cf::cede_to_tick;
1869 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1870 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1871 or return; 2009 or return;
1872 2010
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1874 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1875 2013
1876 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq; 2015 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1879 $self->clear_unique_items; 2018 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1881 } 2022 }
1882 } 2023 }
2024
2025 $f->resolve_delayed_derefs;
1883 2026
1884 cf::cede_to_tick; 2027 cf::cede_to_tick;
1885 # now do the right thing for maps 2028 # now do the right thing for maps
1886 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1899 } 2042 }
1900 2043
1901 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1903 2046
1904 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1905 } 2048 }
1906 2049
1907 $self->post_load; 2050 $self->post_load;
1908} 2051}
1909 2052
1967 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
1968 2111
1969 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1970 2113
1971 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1973 } 2116 }
1974 2117
1975 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
1976 2119
1977 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1978 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) { 2125 if (my $map = find $k) {
1981 $map->load if $v; 2126 $map->load if $v;
1982 } 2127 }
2008 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2009 2154
2010 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2011 2156
2012 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2013 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2014 }; 2160 };
2161
2162 cf::get_slot 0.02;
2015 2163
2016 if ($uniq) { 2164 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else { 2167 } else {
2028 $self->save; 2176 $self->save;
2029 2177
2030 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031 2179
2032 return if $self->players; 2180 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2034 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2035 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2036 $self->clear; 2188 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038} 2189}
2039 2190
2040sub reset_at { 2191sub reset_at {
2041 my ($self) = @_; 2192 my ($self) = @_;
2042 2193
2074 if $uniq; 2225 if $uniq;
2075 } 2226 }
2076 2227
2077 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
2078 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2232 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082 2233
2083 $self->unlink_save; 2234 $self->unlink_save;
2084 $self->destroy; 2235 $self->destroy;
2085} 2236}
2086 2237
2153 2304
2154sub unique_maps() { 2305sub unique_maps() {
2155 [ 2306 [
2156 map { 2307 map {
2157 utf8::decode $_; 2308 utf8::decode $_;
2158 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2159 ? normalise $_ 2312 : normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ] 2314 ]
2163} 2315}
2164 2316
2165package cf;
2166
2167=back 2317=back
2168 2318
2169=head3 cf::object 2319=head3 cf::object
2170 2320
2171=cut 2321=cut
2174 2324
2175=over 4 2325=over 4
2176 2326
2177=item $ob->inv_recursive 2327=item $ob->inv_recursive
2178 2328
2179Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2180 2331
2181=cut 2332=cut
2182 2333
2183sub inv_recursive_; 2334sub inv_recursive_;
2184sub inv_recursive_ { 2335sub inv_recursive_ {
2187 2338
2188sub inv_recursive { 2339sub inv_recursive {
2189 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2190} 2341}
2191 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2192package cf; 2371package cf;
2193 2372
2194=back 2373=back
2195 2374
2196=head3 cf::object::player 2375=head3 cf::object::player
2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2203can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2204dialogue with the given NPC character. 2383dialogue with the given NPC character.
2205 2384
2206=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2207 2400
2208# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2209# with dialog boxes. 2402# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2211sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2223 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225 2418
2226 } else { 2419 } else {
2227 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2229 } 2422 }
2230 } 2423 }
2231} 2424}
2232 2425
2233=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2258 2451
2259=item $player_object->enter_link 2452=item $player_object->enter_link
2260 2453
2261Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2262 2455
2263The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2264I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2265 2460
2266Will never block. 2461Will never block.
2267 2462
2268=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2269 2464
2327 2522
2328 $map->load; 2523 $map->load;
2329 $map->load_neighbours; 2524 $map->load_neighbours;
2330 2525
2331 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2332 $self->activate_recursive; 2528 $self->activate_recursive;
2333 2529
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2336} 2532}
2341her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process. 2540be called at the end of this process.
2345 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2346=cut 2545=cut
2347 2546
2348our $GOTOGEN; 2547our $GOTOGEN;
2349 2548
2350sub cf::object::player::goto { 2549sub cf::object::player::goto {
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355 2554
2356 $self->enter_link; 2555 $self->enter_link;
2357 2556
2358 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2359 my $map = eval { 2579 my $map = eval {
2360 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2361 2581
2362 if ($map) { 2582 if ($map) {
2363 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2365 } else { 2585 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2367 } 2587 }
2368 2588
2369 $map 2589 $map
2370 }; 2590 };
2371 2591
2407} 2627}
2408 2628
2409sub prepare_random_map { 2629sub prepare_random_map {
2410 my ($exit) = @_; 2630 my ($exit) = @_;
2411 2631
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object 2634 # that depends on the exit object
2417 2635
2418 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2420 if ($exit->map) { 2638 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2425 } 2645 }
2426 2646
2427 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2428 2648
2429 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2430 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2432 2652
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh; 2655 undef $fh;
2436 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2437 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2438 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2440 } 2664 }
2441} 2665}
2442 2666
2443sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2445 2669
2446 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2447 2671
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link; 2672 $self->enter_link;
2460 2673
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async { 2674 (async {
2466 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2467 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2468 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2469 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2470 1; 2698 1
2471 }) { 2699 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2473 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2476 2704
2477 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2505the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2507 2735
2508=cut 2736=cut
2509 2737
2738# non-persistent channels (usually the info channel)
2510our %CHANNEL = ( 2739our %CHANNEL = (
2511 "c/identify" => { 2740 "c/identify" => {
2512 id => "identify", 2741 id => "infobox",
2513 title => "Identify", 2742 title => "Identify",
2514 reply => undef, 2743 reply => undef,
2515 tooltip => "Items recently identified", 2744 tooltip => "Items recently identified",
2516 }, 2745 },
2517 "c/examine" => { 2746 "c/examine" => {
2518 id => "examine", 2747 id => "infobox",
2519 title => "Examine", 2748 title => "Examine",
2520 reply => undef, 2749 reply => undef,
2521 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2522 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2523); 2800);
2524 2801
2525sub cf::client::send_msg { 2802sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2527 2804
2528 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2529 2807
2530 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531 2809
2532 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2534 2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2535 if (ref $channel) { 2819 } elsif (ref $channel) {
2536 # send meta info to client, if not yet sent 2820 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) { 2821 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel; 2822 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel) 2823 $self->ext_msg (channel_info => $channel)
2540 if $self->can_msg; 2824 if $self->can_msg;
2548 if ($self->can_msg) { 2832 if ($self->can_msg) {
2549 # default colour, mask it out 2833 # default colour, mask it out
2550 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2551 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2552 2836
2553 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2554 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2555 } else { 2853 } else {
2556 if ($color >= 0) { 2854 if ($color >= 0) {
2557 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2558 for ($msg) { 2856 for ($msg) {
2559 1 while 2857 1 while
2757=pod 3055=pod
2758 3056
2759The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2760 3058
2761 cf::object 3059 cf::object
2762 contr pay_amount pay_player map x y force_find force_add 3060 contr pay_amount pay_player map x y force_find force_add destroy
2763 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2764 3062
2765 cf::object::player 3063 cf::object::player
2766 player 3064 player
2767 3065
2768 cf::player 3066 cf::player
2773 3071
2774=cut 3072=cut
2775 3073
2776for ( 3074for (
2777 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2778 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2779 decrease_ob_nr)], 3077 decrease split destroy change_exp)],
2780 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2781 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2782 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2783) { 3081) {
2784 no strict 'refs'; 3082 no strict 'refs';
2889 { 3187 {
2890 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
2891 3189
2892 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
2893 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
2894 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
2895 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
2896 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2897 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2898 3197
2899 cf::cede_to_tick; 3198 cf::cede_to_tick;
2900 } 3199 }
2901 3200
2902 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
2903 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
2904 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
2905 or next; 3205 or next;
3206
2906 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
2907 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
2908 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2909 } else { 3210 } else {
2910 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
2928 { 3229 {
2929 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
2930 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
2931 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
2932 3233
2933 my $soundconf = delete $res->{"res/sound.conf"};
2934
2935 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
2936 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2937 my $data; 3237 my $data;
2938 3238
2939 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
2940 # prepend meta info 3240 # prepend meta info
2941 3241
2942 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
2943 name => $name, 3243 name => $name,
2944 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
2945 }); 3245 });
2946 3246
2947 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
2948 } else { 3254 } else {
2949 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
2950 } 3256 }
2951 3257
2952 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2953 cf::face::set_type $idx, $info->{type};
2954
2955 cf::cede_to_tick; 3258 cf::cede_to_tick;
2956 } 3259 }
2957
2958 if ($soundconf) {
2959 $soundconf = $enc->decode (delete $soundconf->{data});
2960
2961 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2962 my $sound = $soundconf->{compat}[$_]
2963 or next;
2964
2965 my $face = cf::face::find "sound/$sound->[1]";
2966 cf::sound::set $sound->[0] => $face;
2967 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2968 }
2969
2970 while (my ($k, $v) = each %{$soundconf->{event}}) {
2971 my $face = cf::face::find "sound/$v";
2972 cf::sound::set $k => $face;
2973 }
2974 }
2975 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2976 3263
2977 1 3264 1
2978} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
2979 3286
2980register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
2981 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
2982 3289
2983 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
2984 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
2985 } 3292 }
2986}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
2987 3304
2988sub reload_regions { 3305sub reload_regions {
2989 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?) 3307 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3005} 3322}
3006 3323
3007sub reload_archetypes { 3324sub reload_archetypes {
3008 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3009 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3010 #d# NEED to laod twice to resolve forward references
3011 # this really needs to be done in an extra post-pass
3012 # (which needs to be synchronous, so solve it differently)
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015} 3327}
3016 3328
3017sub reload_treasures { 3329sub reload_treasures {
3018 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3019 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3020} 3332}
3021 3333
3022sub reload_resources { 3334sub reload_resources {
3023 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3024 3336
3337 reload_facedata;
3338 reload_archetypes;
3025 reload_regions; 3339 reload_regions;
3026 reload_facedata;
3027 #reload_archetypes;#d#
3028 reload_archetypes;
3029 reload_treasures; 3340 reload_treasures;
3030 3341
3031 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3032} 3343}
3033 3344
3034sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3035 reload_resources; 3350 reload_resources;
3036} 3351}
3037 3352
3038sub reload_config { 3353sub reload_config {
3039 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3040 or return; 3355 or return;
3041 3356
3042 local $/; 3357 local $/;
3043 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3044 3359
3045 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3046 3361
3047 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3048 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054 }; 3369 };
3055 warn $@ if $@; 3370 warn $@ if $@;
3056 } 3371 }
3057} 3372}
3058 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3059sub main { 3393sub main {
3394 atomic;
3395
3060 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3061 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3062 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3063 (async { 3399 (async {
3064 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
3065 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3066 }; 3403 };
3067 3404
3405 {
3406 my $guard = freeze_mainloop;
3068 reload_config; 3407 reload_config;
3069 db_init; 3408 db_init;
3070 load_extensions; 3409 load_extensions;
3071 3410
3072 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3073 Event::loop; 3419 EV::loop;
3074} 3420}
3075 3421
3076############################################################################# 3422#############################################################################
3077# initialisation and cleanup 3423# initialisation and cleanup
3078 3424
3079# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3080BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3081 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3082 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3083 reentrant => 0,
3084 data => WF_AUTOCANCEL,
3085 signal => $signal,
3086 prio => 0,
3087 cb => sub {
3088 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3089 },
3090 ); 3431 };
3091 } 3432 }
3092} 3433}
3093 3434
3094sub write_runtime { 3435sub write_runtime_sync {
3095 my $runtime = "$LOCALDIR/runtime";
3096
3097 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3098 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3099 3438
3100 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3101 3440
3102 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3103 3442
3104 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3105 or return; 3444 or return;
3106 3445
3107 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3108 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3109 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3119 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3120 3459
3121 close $fh 3460 close $fh
3122 or return; 3461 or return;
3123 3462
3124 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3125 and return; 3464 and return;
3126 3465
3127 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3128 3467
3129 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3130} 3512}
3131 3513
3132sub emergency_save() { 3514sub emergency_save() {
3133 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3134 3516
3140 # and maps saved/destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
3141 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
3142 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
3143 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
3144 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3145 $pl->save; 3528 $pl->save;
3146 } 3529 }
3147 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
3148 3531
3149 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
3155 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3156 3539
3157 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3158 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3159 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3160 }; 3547 };
3161 3548
3162 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3163} 3550}
3164 3551
3165sub post_cleanup { 3552sub post_cleanup {
3166 my ($make_core) = @_; 3553 my ($make_core) = @_;
3167 3554
3168 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3169 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3170} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3171 3589
3172sub do_reload_perl() { 3590sub do_reload_perl() {
3173 # can/must only be called in main 3591 # can/must only be called in main
3174 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3175 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3176 return; 3594 return;
3177 } 3595 }
3178 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3179 warn "reloading..."; 3600 warn "reloading...";
3180 3601
3181 warn "entering sync_job"; 3602 warn "entering sync_job";
3182 3603
3183 cf::sync_job { 3604 cf::sync_job {
3184 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3185 cf::emergency_save; 3606 cf::emergency_save;
3186 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3187 3608
3188 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3189 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3190 3611
3191 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3192 3613
3193 warn "cancelling all WF_AUTOCANCEL watchers";
3194 for (Event::all_watchers) {
3195 $_->cancel if $_->data & WF_AUTOCANCEL;
3196 }
3197
3198 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3199 for (;;) {
3200 BDB::flush;
3201 IO::AIO::flush;
3202 Coro::cede;
3203 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3204 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3205 }
3206
3207 ++$RELOAD;
3208
3209 warn "cancelling all extension coros";
3210 $_->cancel for values %EXT_CORO;
3211 %EXT_CORO = ();
3212
3213 warn "removing commands";
3214 %COMMAND = ();
3215
3216 warn "removing ext/exti commands";
3217 %EXTCMD = ();
3218 %EXTICMD = ();
3219
3220 warn "unloading/nuking all extensions";
3221 for my $pkg (@EXTS) {
3222 warn "... unloading $pkg";
3223
3224 if (my $cb = $pkg->can ("unload")) {
3225 eval {
3226 $cb->($pkg);
3227 1
3228 } or warn "$pkg unloaded, but with errors: $@";
3229 } 3617 }
3230 3618
3231 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3232 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3233 } 3621 %EXT_CORO = ();
3234 3622
3235 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3236 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3237 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3238 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3239 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3240 delete $INC{$k};
3241 3633
3242 $k =~ s/\.pm$//;
3243 $k =~ s/\//::/g;
3244
3245 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3246 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3247 } 3643 }
3248 3644
3249 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3250 } 3660 }
3251 3661
3252 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3253 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3254 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3255 3665
3256 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3257 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3258 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3259 3669
3260 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3261 # and global variables created in xs 3671 # and global variables created in xs
3262 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3263 3673
3264 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3265 3675
3266 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3267 require cf; 3677 require cf;
3268 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3269 3679
3270 warn "loading config and database again"; 3680 warn "loading config and database again";
3271 cf::reload_config; 3681 cf::reload_config;
3272 3682
3273 warn "loading extensions"; 3683 warn "loading extensions";
3274 cf::load_extensions; 3684 cf::load_extensions;
3275 3685
3276 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3277 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3278 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3279 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3280 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3281 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3282 3692
3283 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3284 3694
3285 1 3695 1
3286 } or do { 3696 } or do {
3287 warn $@; 3697 warn $@;
3288 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3289 exit 1;
3290 }; 3699 };
3291 3700
3292 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3293}; 3704};
3294 3705
3295our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3296 3707
3297sub reload_perl() { 3708sub reload_perl() {
3298 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3299 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3300 3711
3301 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3302 reentrant => 0,
3303 after => 0,
3304 data => WF_AUTOCANCEL,
3305 cb => sub {
3306 do_reload_perl; 3713 do_reload_perl;
3307 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3308 },
3309 ); 3715 };
3310} 3716}
3311 3717
3312register_command "reload" => sub { 3718register_command "reload" => sub {
3313 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3314 3720
3315 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
3316 $who->message ("reloading server."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3317 async { reload_perl }; 3725 reload_perl;
3726 };
3318 } 3727 }
3319}; 3728};
3320 3729
3321unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
3322 3731
3324 3733
3325our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3326our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3327 3736
3328sub wait_for_tick { 3737sub wait_for_tick {
3329 return unless $TICK_WATCHER->is_active;
3330 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3331 3739
3332 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3333 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3334 $signal->wait; 3742 $signal->wait;
3335} 3743}
3336 3744
3337sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3338 return unless $TICK_WATCHER->is_active;
3339 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3340 3747
3341 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3342 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3343 $signal->wait; 3750 $signal->wait;
3344} 3751}
3345 3752
3346 my $min = 1e6;#d# 3753sub tick {
3347 my $avg = 10;
3348$TICK_WATCHER = Event->timer (
3349 reentrant => 0,
3350 parked => 1,
3351 prio => 0,
3352 at => $NEXT_TICK || $TICK,
3353 data => WF_AUTOCANCEL,
3354 cb => sub {
3355 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3356 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3357 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3358 return; 3757 return;
3359 } 3758 }
3360 3759
3361 $NOW = $tick_start = Event::time;
3362
3363 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3364 3761
3365 0 && sync_job {#d# 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3366 for(1..10) { 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3367 my $t = Event::time; 3764 Coro::async_pool {
3368 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3765 $Coro::current->{desc} = "runtime saver";
3369 or die; 3766 write_runtime_sync
3370 3767 or warn "ERROR: unable to write runtime file: $!";
3371 $map->width (50);
3372 $map->height (50);
3373 $map->alloc;
3374 $map->_load_objects ("/tmp/x.map", 1);
3375 my $t = Event::time - $t;
3376
3377 #next unless $t < 0.0013;#d#
3378 if ($t < $min) {
3379 $min = $t;
3380 }
3381 $avg = $avg * 0.99 + $t * 0.01;
3382 }
3383 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3384 exit 0;
3385 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3386 }; 3768 };
3769 }
3387 3770
3388 $RUNTIME += $TICK;
3389 $NEXT_TICK += $TICK;
3390
3391 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3392 $NEXT_RUNTIME_WRITE = $NOW + 10;
3393 Coro::async_pool {
3394 write_runtime
3395 or warn "ERROR: unable to write runtime file: $!";
3396 };
3397 }
3398
3399# my $AFTER = Event::time;
3400# warn $AFTER - $NOW;#d#
3401
3402 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3403 $sig->send; 3772 $sig->send;
3404 } 3773 }
3405 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3406 $sig->send; 3775 $sig->send;
3407 } 3776 }
3408 3777
3409 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3410
3411 # if we are delayed by four ticks or more, skip them all
3412 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3413
3414 $TICK_WATCHER->at ($NEXT_TICK);
3415 $TICK_WATCHER->start;
3416
3417 $LOAD = ($NOW - $tick_start) / $TICK;
3418 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3419 3780
3420 _post_tick; 3781 if (0) {
3421 3782 if ($NEXT_TICK) {
3422 3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3423 }, 3787 }
3424); 3788}
3425 3789
3426{ 3790{
3427 BDB::max_poll_time $TICK * 0.1; 3791 # configure BDB
3428 $BDB_POLL_WATCHER = Event->io ( 3792
3429 reentrant => 0,
3430 fd => BDB::poll_fileno,
3431 poll => 'r',
3432 prio => 0,
3433 data => WF_AUTOCANCEL,
3434 cb => \&BDB::poll_cb,
3435 );
3436 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3437 3794 BDB::max_poll_reqs $TICK * 0.1;
3438 BDB::set_sync_prepare { 3795 $AnyEvent::BDB::WATCHER->priority (1);
3439 my $status;
3440 my $current = $Coro::current;
3441 (
3442 sub {
3443 $status = $!;
3444 $current->ready; undef $current;
3445 },
3446 sub {
3447 Coro::schedule while defined $current;
3448 $! = $status;
3449 },
3450 )
3451 };
3452 3796
3453 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3454 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3455 3804
3456 cf::sync_job { 3805 cf::sync_job {
3457 eval { 3806 eval {
3458 BDB::db_env_open 3807 BDB::db_env_open
3459 $DB_ENV, 3808 $DB_ENV,
3461 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3462 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3463 0666; 3812 0666;
3464 3813
3465 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3466
3467 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3468 $DB_ENV->set_lk_detect;
3469 }; 3815 };
3470 3816
3471 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3472 }; 3818 };
3473 } 3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3474} 3830}
3475 3831
3476{ 3832{
3833 # configure IO::AIO
3834
3477 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3478
3479 undef $Coro::AIO::WATCHER;
3480 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3481 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3482 reentrant => 0,
3483 data => WF_AUTOCANCEL,
3484 fd => IO::AIO::poll_fileno,
3485 poll => 'r',
3486 prio => 6,
3487 cb => \&IO::AIO::poll_cb,
3488 );
3489} 3838}
3490 3839
3491my $_log_backtrace; 3840my $_log_backtrace;
3492 3841
3493sub _log_backtrace { 3842sub _log_backtrace {
3496 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3497 3846
3498 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3499 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3500 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3501 async { 3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3502 my @bt = fork_call { 3854 my @bt = fork_call {
3503 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3504 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3505 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3506 or die "addr2line: $!"; 3858 or die "addr2line: $!";
3514 } 3866 }
3515 3867
3516 @funcs 3868 @funcs
3517 }; 3869 };
3518 3870
3519 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3520 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3521 --$_log_backtrace; 3874 --$_log_backtrace;
3522 }; 3875 };
3523 } else { 3876 } else {
3524 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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