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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.353 by root, Sun Sep 2 08:43:46 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
102 134
103binmode STDOUT; 135binmode STDOUT;
104binmode STDERR; 136binmode STDERR;
105 137
106# read virtual server time, if available 138# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
111} 143}
112 144
113mkdir $_ 145mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 191
160The raw value load value from the last tick. 192The raw value load value from the last tick.
161 193
162=item %cf::CFG 194=item %cf::CFG
163 195
164Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 197from wherever your confdir points to.
166 198
167=item cf::wait_for_tick, cf::wait_for_tick_begin 199=item cf::wait_for_tick, cf::wait_for_tick_begin
168 200
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 219 $msg .= "\n"
188 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
189 221
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 223
192 utf8::encode $msg;
193 LOG llevError, $msg; 224 LOG llevError, $msg;
194 }; 225 };
195} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
196 242
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 253for my $pkg (qw(
208 cf::global cf::attachable 254 cf::global cf::attachable
209 cf::object cf::object::player 255 cf::object cf::object::player
210 cf::client cf::player 256 cf::client cf::player
211 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
212 cf::map cf::party cf::region 259 cf::party cf::region
213)) { 260)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 262}
217 263
218$Event::DIED = sub { 264$EV::DIED = sub {
219 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
220}; 266};
221 267
222############################################################################# 268#############################################################################
223 269
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 293 $d
248 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
249} 295}
250 296
251=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
252 298
253Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
254 300
255=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
256 302
257Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
258 304
259=cut 305=cut
260 306
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 308
263sub to_json ($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
265 325
266=item cf::lock_wait $string 326=item cf::lock_wait $string
267 327
268Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
269 329
285Return true if the lock is currently active, i.e. somebody has locked it. 345Return true if the lock is currently active, i.e. somebody has locked it.
286 346
287=cut 347=cut
288 348
289our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
290 351
291sub lock_wait($) { 352sub lock_wait($) {
292 my ($key) = @_; 353 my ($key) = @_;
293 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
294 # wait for lock, if any 360 # wait for lock, if any
295 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
296 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 364 Coro::schedule;
298 } 365 }
299} 366}
300 367
303 370
304 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
305 lock_wait $key; 372 lock_wait $key;
306 373
307 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
308 376
309 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
312 } 381 }
313} 382}
314 383
317 386
318 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
319} 388}
320 389
321sub freeze_mainloop { 390sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
323 392
324 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 394}
326 }; 395
327 $TICK_WATCHER->stop; 396=item cf::periodic $interval, $cb
328 $guard 397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
329} 409}
330 410
331=item cf::get_slot $time[, $priority[, $name]] 411=item cf::get_slot $time[, $priority[, $name]]
332 412
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 413Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 424our @SLOT_QUEUE;
345our $SLOT_QUEUE; 425our $SLOT_QUEUE;
346 426
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
349 my $signal = new Coro::Signal; 431 my $signal = new Coro::Signal;
350 432
351 while () { 433 while () {
352 next_job: 434 next_job:
353 my $avail = cf::till_tick; 435 my $avail = cf::till_tick;
361 } 443 }
362 } 444 }
363 } 445 }
364 446
365 if (@SLOT_QUEUE) { 447 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 449 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 450 $signal->wait;
369 } else { 451 } else {
370 Coro::schedule; 452 Coro::schedule;
371 } 453 }
372 } 454 }
373}; 455};
374 456
375sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
376 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
377 461
378 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
380 464
394 478
395BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
396 480
397=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
398 482
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 483The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 484is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 486acceptable.
403 487
404If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
410 494
411sub sync_job(&) { 495sub sync_job(&) {
412 my ($job) = @_; 496 my ($job) = @_;
413 497
414 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 499 my $time = EV::time;
416 500
417 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
419 503
420 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 505
422 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
423 507
424 my $busy = 1; 508 my $busy = 1;
425 my @res; 509 my @res;
426 510
427 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 513 @res = eval { $job->() };
429 warn $@ if $@; 514 warn $@ if $@;
430 undef $busy; 515 undef $busy;
431 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
432 517
433 while ($busy) { 518 while ($busy) {
434 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
435 } 523 }
524 }
436 525
437 $time = Event::time - $time; 526 my $time = EV::time - $time;
438 527
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
443 529
444 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
445 } else { 531 } else {
446 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
447 533
472=item fork_call { }, $args 558=item fork_call { }, $args
473 559
474Executes the given code block with the given arguments in a seperate 560Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 561process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 562Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 563never block itself or use any form of event handling.
478 564
479=cut 565=cut
480 566
481sub fork_call(&@) { 567sub fork_call(&@) {
482 my ($cb, @args) = @_; 568 my ($cb, @args) = @_;
483 569
484 # we seemingly have to make a local copy of the whole thing, 570 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 571 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 572 # TODO: investigate and fix (likely this will be rather laborious)
487 573
488 my @res = Coro::Util::fork_eval { 574 my @res = Coro::Util::fork_eval {
489 reset_signals; 575 reset_signals;
490 &$cb 576 &$cb
491 }, @args; 577 }, @args;
492 578
493 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
494} 580}
495 581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
496=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
497 610
498Returns a single value from the environment database. 611Returns a single value from the environment database.
499 612
500=item cf::db_put $family => $key => $value 613=item cf::db_put $family => $key => $value
501 614
502Stores the given C<$value> in the family. It can currently store binary 615Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
505=cut 623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
506 641
507our $DB; 642our $DB;
508 643
509sub db_init { 644sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 645 cf::sync_job {
514 eval { 646 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 647 };
524} 648}
525 649
526sub db_get($$) { 650sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 651 my $key = "$_[0]/$_[1]";
528 652
626 750
627############################################################################# 751#############################################################################
628 752
629=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
630 754
631Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
634 758
635In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 761Deliantra).
638 762
639=over 4 763=over 4
640 764
641=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
642 766
686=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
687 811
688Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
690 814
691Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
693 817
694These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
695 819
696=over 4 820=over 4
924 } 1048 }
925 1049
926 0 1050 0
927} 1051}
928 1052
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1054
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1056
933Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
934 1058
940 1064
941=cut 1065=cut
942 1066
943############################################################################# 1067#############################################################################
944# object support 1068# object support
945#
946 1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
947sub _can_merge { 1103sub _can_merge {
948 my ($ob1, $ob2) = @_; 1104 my ($ob1, $ob2) = @_;
949 1105
950 local $Storable::canonical = 1; 1106 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1107
954 $fob1 eq $fob2 1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
955} 1110}
956 1111
957sub reattach { 1112sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1114 my ($obj) = @_;
960 1115
1116 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1118
963 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
964 1120
965 @$registry = (); 1121 @$registry = ();
966 1122
981cf::attachable->attach ( 1137cf::attachable->attach (
982 prio => -1000000, 1138 prio => -1000000,
983 on_instantiate => sub { 1139 on_instantiate => sub {
984 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
985 1141
986 $data = from_json $data; 1142 $data = decode_json $data;
987 1143
988 for (@$data) { 1144 for (@$data) {
989 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
990 1146
991 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1163sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
1009 1165
1010 sync_job { 1166 sync_job {
1011 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1014 1171
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1176 aio_close $fh;
1020 1177
1021 if (@$objs) { 1178 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1184 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1186 }
1030 } else { 1187 } else {
1031 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1032 } 1189 }
1033 1190
1034 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
1035 } else { 1195 } else {
1036 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
1037 } 1197 }
1038 } else { 1198 } else {
1039 aio_unlink $filename; 1199 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
1041 } 1201 }
1042 } 1202 };
1043} 1203}
1044 1204
1045sub object_freezer_as_string { 1205sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
1047 1207
1059 or return; 1219 or return;
1060 1220
1061 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1223 or return;
1224
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
1065 } 1227 }
1066 1228
1229 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1231 $decname, length $data, scalar @{$av || []};
1232
1069 return ($data, $av); 1233 ($data, $av)
1070} 1234}
1071 1235
1072=head2 COMMAND CALLBACKS 1236=head2 COMMAND CALLBACKS
1073 1237
1074=over 4 1238=over 4
1197 1361
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1364
1201 $ext{source} = 1365 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1367 . "#line 1 \"$path\"\n{\n"
1204 . $source 1368 . $source
1205 . "\n};\n1"; 1369 . "\n};\n1";
1206 1370
1207 $todo{$base} = \%ext; 1371 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1387 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1388 : "$v->{base}: extension inactive.\n";
1225 1389
1226 if (exists $v->{meta}{mandatory}) { 1390 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1391 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1392 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1393 }
1231 1394
1232 warn $msg; 1395 warn $msg;
1233 } 1396 }
1234 1397
1248 1411
1249=back 1412=back
1250 1413
1251=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1252 1415
1253Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1254 1417
1255=cut 1418=cut
1256 1419
1257package cf::player; 1420package cf::player;
1258 1421
1259use Coro::AIO; 1422use Coro::AIO;
1260 1423
1261=head3 cf::player 1424=head3 cf::player
1262 1425
1263=over 4 1426=over 4
1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1264 1441
1265=item cf::player::find $login 1442=item cf::player::find $login
1266 1443
1267Returns the given player object, loading it if necessary (might block). 1444Returns the given player object, loading it if necessary (might block).
1268 1445
1287 1464
1288sub exists($) { 1465sub exists($) {
1289 my ($login) = @_; 1466 my ($login) = @_;
1290 1467
1291 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login } 1469 or !aio_stat path $login
1293} 1470}
1294 1471
1295sub find($) { 1472sub find($) {
1296 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0]; 1474 my $login = $_[0];
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1484 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1485
1309 my $pl = load_pl path $login 1486 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1494 $cf::PLAYER{$login} = $pl
1312 } 1495 }
1313 } 1496 }
1314} 1497}
1315 1498
1323 1506
1324 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1325 1508
1326 aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1328 1513
1329 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1515 cf::cede_to_tick;
1331} 1516}
1332 1517
1364 my ($pl) = @_; 1549 my ($pl) = @_;
1365 1550
1366 my $name = $pl->ob->name; 1551 my $name = $pl->ob->name;
1367 1552
1368 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1555
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1375 1562
1376 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1600 or return [];
1414 1601
1415 my @logins; 1602 my @logins;
1416 1603
1417 for my $login (@$dirs) { 1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1421 1614
1422 utf8::decode $login; 1615 utf8::decode $login;
1423 push @logins, $login; 1616 push @logins, $login;
1424 } 1617 }
1425 1618
1452 } 1645 }
1453 1646
1454 \@paths 1647 \@paths
1455} 1648}
1456 1649
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1651
1459Expand crossfire pod fragments into protocol xml. 1652Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507 1653
1508=item $player->ext_reply ($msgid, @msg) 1654=item $player->ext_reply ($msgid, @msg)
1509 1655
1510Sends an ext reply to the player. 1656Sends an ext reply to the player.
1511 1657
1578our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1580 1726
1581sub generate_random_map { 1727sub generate_random_map {
1582 my ($self, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1731
1583 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map ( 1733 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1709 1858
1710# the temporary/swap location 1859# the temporary/swap location
1711sub save_path { 1860sub save_path {
1712 my ($self) = @_; 1861 my ($self) = @_;
1713 1862
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1715 "$TMPDIR/$path.map" 1864 "$TMPDIR/$path.map"
1716} 1865}
1717 1866
1718# the unique path, undef == no special unique path 1867# the unique path, undef == no special unique path
1719sub uniq_path { 1868sub uniq_path {
1720 my ($self) = @_; 1869 my ($self) = @_;
1721 1870
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1723 "$UNIQUEDIR/$path" 1872 "$UNIQUEDIR/$path"
1724} 1873}
1725 1874
1726# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1727# all maps in C++... 1876# all maps in C++...
1750 1899
1751sub load_header_from($) { 1900sub load_header_from($) {
1752 my ($self, $path) = @_; 1901 my ($self, $path) = @_;
1753 1902
1754 utf8::encode $path; 1903 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return; 1905 or return;
1906
1907 $self->_load_header ($f)
1908 or return;
1909
1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1760 1912
1761 $self->{load_path} = $path; 1913 $self->{load_path} = $path;
1762 1914
1763 1 1915 1
1764} 1916}
1818sub find { 1970sub find {
1819 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1820 1972
1821 $path = normalise $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1822 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1823 cf::lock_wait "map_find:$path"; 1976 cf::lock_wait "map_find:$path";
1824 1977
1825 $cf::MAP{$path} || do { 1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1826 my $guard = cf::lock_acquire "map_find:$path"; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1981
1827 my $map = new_from_path cf::map $path 1982 my $map = new_from_path cf::map $path
1828 or return; 1983 or return;
1829 1984
1830 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1831 1986
1833 or return; 1988 or return;
1834 1989
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously 1991 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait; 1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1838 $map->reset; 1995 $map->reset;
1839 undef $guard;
1840 return find $path; 1996 return find $path;
1841 } 1997 }
1842 1998
1843 $cf::MAP{$path} = $map 1999 $cf::MAP{$path} = $map
1844 } 2000 }
1853 local $self->{deny_reset} = 1; # loading can take a long time 2009 local $self->{deny_reset} = 1; # loading can take a long time
1854 2010
1855 my $path = $self->{path}; 2011 my $path = $self->{path};
1856 2012
1857 { 2013 {
1858 my $guard1 = cf::lock_acquire "map_data:$path"; 2014 my $guard = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860 2015
2016 return unless $self->valid;
1861 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1862 2018
1863 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1864 2020
1865 $self->alloc; 2021 $self->alloc;
1866 2022
1867 $self->pre_load; 2023 $self->pre_load;
1868 cf::cede_to_tick; 2024 cf::cede_to_tick;
1869 2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
1870 $self->_load_objects ($self->{load_path}, 1) 2028 $self->_load_objects ($f)
1871 or return; 2029 or return;
1872 2030
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1874 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1875 2033
1876 if (my $uniq = $self->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq; 2035 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1879 $self->clear_unique_items; 2038 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1881 } 2042 }
1882 } 2043 }
2044
2045 $f->resolve_delayed_derefs;
1883 2046
1884 cf::cede_to_tick; 2047 cf::cede_to_tick;
1885 # now do the right thing for maps 2048 # now do the right thing for maps
1886 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1899 } 2062 }
1900 2063
1901 $self->{last_save} = $cf::RUNTIME; 2064 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME); 2065 $self->last_access ($cf::RUNTIME);
1903 2066
1904 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
1905 } 2068 }
1906 2069
1907 $self->post_load; 2070 $self->post_load;
1908} 2071}
1909 2072
1967 my ($path, $origin, $load) = @_; 2130 my ($path, $origin, $load) = @_;
1968 2131
1969 $path = normalise $path, $origin && $origin->{path}; 2132 $path = normalise $path, $origin && $origin->{path};
1970 2133
1971 if (my $map = $cf::MAP{$path}) { 2134 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1973 } 2136 }
1974 2137
1975 $MAP_PREFETCH{$path} |= $load; 2138 $MAP_PREFETCH{$path} |= $load;
1976 2139
1977 $MAP_PREFETCHER ||= cf::async { 2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
1978 while (%MAP_PREFETCH) { 2143 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) { 2144 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) { 2145 if (my $map = find $k) {
1981 $map->load if $v; 2146 $map->load if $v;
1982 } 2147 }
2008 return if $self->{deny_save}; 2173 return if $self->{deny_save};
2009 2174
2010 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
2011 2176
2012 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2013 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
2014 }; 2180 };
2181
2182 cf::get_slot 0.02;
2015 2183
2016 if ($uniq) { 2184 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else { 2187 } else {
2028 $self->save; 2196 $self->save;
2029 2197
2030 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031 2199
2032 return if $self->players; 2200 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
2034 return if $self->{deny_save}; 2202 return if $self->{deny_save};
2035 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
2036 $self->clear; 2208 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038} 2209}
2039 2210
2040sub reset_at { 2211sub reset_at {
2041 my ($self) = @_; 2212 my ($self) = @_;
2042 2213
2074 if $uniq; 2245 if $uniq;
2075 } 2246 }
2076 2247
2077 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
2078 2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2252 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082 2253
2083 $self->unlink_save; 2254 $self->unlink_save;
2084 $self->destroy; 2255 $self->destroy;
2085} 2256}
2086 2257
2153 2324
2154sub unique_maps() { 2325sub unique_maps() {
2155 [ 2326 [
2156 map { 2327 map {
2157 utf8::decode $_; 2328 utf8::decode $_;
2158 /\.map$/ 2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2159 ? normalise $_ 2332 : normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] } 2333 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ] 2334 ]
2163} 2335}
2164 2336
2165package cf;
2166
2167=back 2337=back
2168 2338
2169=head3 cf::object 2339=head3 cf::object
2170 2340
2171=cut 2341=cut
2174 2344
2175=over 4 2345=over 4
2176 2346
2177=item $ob->inv_recursive 2347=item $ob->inv_recursive
2178 2348
2179Returns the inventory of the object _and_ their inventories, recursively. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2180 2351
2181=cut 2352=cut
2182 2353
2183sub inv_recursive_; 2354sub inv_recursive_;
2184sub inv_recursive_ { 2355sub inv_recursive_ {
2187 2358
2188sub inv_recursive { 2359sub inv_recursive {
2189 inv_recursive_ inv $_[0] 2360 inv_recursive_ inv $_[0]
2190} 2361}
2191 2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
2388 }
2389}
2390
2192package cf; 2391package cf;
2193 2392
2194=back 2393=back
2195 2394
2196=head3 cf::object::player 2395=head3 cf::object::player
2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2203can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
2204dialogue with the given NPC character. 2403dialogue with the given NPC character.
2205 2404
2206=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
2207 2420
2208# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
2209# with dialog boxes. 2422# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
2211sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
2223 my $dialog = $pl->{npc_dialog}; 2436 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225 2438
2226 } else { 2439 } else {
2227 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2229 } 2442 }
2230 } 2443 }
2231} 2444}
2232 2445
2233=item $object->send_msg ($channel, $msg, $color, [extra...]) 2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2258 2471
2259=item $player_object->enter_link 2472=item $player_object->enter_link
2260 2473
2261Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
2262 2475
2263The player should be reasonably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
2264I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2265 2480
2266Will never block. 2481Will never block.
2267 2482
2268=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
2269 2484
2327 2542
2328 $map->load; 2543 $map->load;
2329 $map->load_neighbours; 2544 $map->load_neighbours;
2330 2545
2331 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2332 $self->activate_recursive; 2548 $self->activate_recursive;
2333 2549
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
2336} 2552}
2341her, loading and preparing them map, calling the provided $check callback 2557her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on 2558that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will 2559the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process. 2560be called at the end of this process.
2345 2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2564
2346=cut 2565=cut
2347 2566
2348our $GOTOGEN; 2567our $GOTOGEN;
2349 2568
2350sub cf::object::player::goto { 2569sub cf::object::player::goto {
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355 2574
2356 $self->enter_link; 2575 $self->enter_link;
2357 2576
2358 (async { 2577 (async {
2578 $Coro::current->{desc} = "player::goto $path $x $y";
2579
2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2359 my $map = eval { 2599 my $map = eval {
2360 my $map = cf::map::find $path; 2600 my $map = defined $path ? cf::map::find $path : undef;
2361 2601
2362 if ($map) { 2602 if ($map) {
2363 $map = $map->customise_for ($self); 2603 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map; 2604 $map = $check->($map) if $check && $map;
2365 } else { 2605 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2367 } 2607 }
2368 2608
2369 $map 2609 $map
2370 }; 2610 };
2371 2611
2407} 2647}
2408 2648
2409sub prepare_random_map { 2649sub prepare_random_map {
2410 my ($exit) = @_; 2650 my ($exit) = @_;
2411 2651
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by 2652 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed 2653 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object 2654 # that depends on the exit object
2417 2655
2418 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
2420 if ($exit->map) { 2658 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name; 2659 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
2425 } 2665 }
2426 2666
2427 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
2428 2668
2429 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2430 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta"; 2671 my $meta = "$RANDOMDIR/$md5.meta";
2432 2672
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh; 2675 undef $fh;
2436 aio_rename "$meta~", $meta; 2676 aio_rename "$meta~", $meta;
2437 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
2438 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
2440 } 2684 }
2441} 2685}
2442 2686
2443sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
2445 2689
2446 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
2447 2691
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link; 2692 $self->enter_link;
2460 2693
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async { 2694 (async {
2466 $self->deactivate_recursive; # just to be sure 2695 $Coro::current->{desc} = "enter_exit";
2696
2467 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
2704 prepare_random_map $exit
2705 if $exit->slaying eq "/!";
2706 }
2707
2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
2711
2468 $self->goto ($slaying, $hp, $sp); 2712 $self->goto ($map, $x, $y);
2469 2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
2470 1; 2718 1
2471 }) { 2719 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
2473 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!", 2722 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
2476 2724
2477 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
2505the message, with C<log> being the default. If C<$color> is negative, suppress 2753the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet. 2754the message unless the client supports the msg packet.
2507 2755
2508=cut 2756=cut
2509 2757
2758# non-persistent channels (usually the info channel)
2510our %CHANNEL = ( 2759our %CHANNEL = (
2511 "c/identify" => { 2760 "c/identify" => {
2512 id => "identify", 2761 id => "infobox",
2513 title => "Identify", 2762 title => "Identify",
2514 reply => undef, 2763 reply => undef,
2515 tooltip => "Items recently identified", 2764 tooltip => "Items recently identified",
2516 }, 2765 },
2517 "c/examine" => { 2766 "c/examine" => {
2518 id => "examine", 2767 id => "infobox",
2519 title => "Examine", 2768 title => "Examine",
2520 reply => undef, 2769 reply => undef,
2521 tooltip => "Signs and other items you examined", 2770 tooltip => "Signs and other items you examined",
2522 }, 2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2523); 2820);
2524 2821
2525sub cf::client::send_msg { 2822sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_; 2823 my ($self, $channel, $msg, $color, @extra) = @_;
2527 2824
2528 $msg = $self->pl->expand_cfpod ($msg); 2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2529 2827
2530 $color &= cf::NDI_CLIENT_MASK; # just in case... 2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531 2829
2532 # check predefined channels, for the benefit of C 2830 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2534 2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2535 if (ref $channel) { 2839 } elsif (ref $channel) {
2536 # send meta info to client, if not yet sent 2840 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) { 2841 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel; 2842 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel) 2843 $self->ext_msg (channel_info => $channel)
2540 if $self->can_msg; 2844 if $self->can_msg;
2548 if ($self->can_msg) { 2852 if ($self->can_msg) {
2549 # default colour, mask it out 2853 # default colour, mask it out
2550 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2551 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2552 2856
2553 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2554 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2555 } else { 2873 } else {
2556 if ($color >= 0) { 2874 if ($color >= 0) {
2557 # replace some tags by gcfclient-compatible ones 2875 # replace some tags by gcfclient-compatible ones
2558 for ($msg) { 2876 for ($msg) {
2559 1 while 2877 1 while
2757=pod 3075=pod
2758 3076
2759The following functions and methods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
2760 3078
2761 cf::object 3079 cf::object
2762 contr pay_amount pay_player map x y force_find force_add 3080 contr pay_amount pay_player map x y force_find force_add destroy
2763 insert remove name archname title slaying race decrease_ob_nr 3081 insert remove name archname title slaying race decrease split
2764 3082
2765 cf::object::player 3083 cf::object::player
2766 player 3084 player
2767 3085
2768 cf::player 3086 cf::player
2773 3091
2774=cut 3092=cut
2775 3093
2776for ( 3094for (
2777 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2778 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
2779 decrease_ob_nr)], 3097 decrease split destroy change_exp)],
2780 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
2781 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
2782 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
2783) { 3101) {
2784 no strict 'refs'; 3102 no strict 'refs';
2889 { 3207 {
2890 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
2891 3209
2892 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
2893 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
2894 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
2895 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
2896 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2897 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2898 3217
2899 cf::cede_to_tick; 3218 cf::cede_to_tick;
2900 } 3219 }
2901 3220
2902 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
2903 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
2904 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
2905 or next; 3225 or next;
3226
2906 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
2907 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
2908 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2909 } else { 3230 } else {
2910 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
2928 { 3249 {
2929 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
2930 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
2931 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
2932 3253
2933 my $soundconf = delete $res->{"res/sound.conf"};
2934
2935 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
2936 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2937 my $data; 3257 my $data;
2938 3258
2939 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
2940 # prepend meta info 3260 # prepend meta info
2941 3261
2942 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
2943 name => $name, 3263 name => $name,
2944 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
2945 }); 3265 });
2946 3266
2947 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
2948 } else { 3274 } else {
2949 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
2950 } 3276 }
2951 3277
2952 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2953 cf::face::set_type $idx, $info->{type};
2954
2955 cf::cede_to_tick; 3278 cf::cede_to_tick;
2956 } 3279 }
2957
2958 if ($soundconf) {
2959 $soundconf = $enc->decode (delete $soundconf->{data});
2960
2961 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2962 my $sound = $soundconf->{compat}[$_]
2963 or next;
2964
2965 my $face = cf::face::find "sound/$sound->[1]";
2966 cf::sound::set $sound->[0] => $face;
2967 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2968 }
2969
2970 while (my ($k, $v) = each %{$soundconf->{event}}) {
2971 my $face = cf::face::find "sound/$v";
2972 cf::sound::set $k => $face;
2973 }
2974 }
2975 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2976 3283
2977 1 3284 1
2978} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
2979 3306
2980register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
2981 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
2982 3309
2983 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
2984 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
2985 } 3312 }
2986}; 3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
2987 3324
2988sub reload_regions { 3325sub reload_regions {
2989 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?) 3327 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3005} 3342}
3006 3343
3007sub reload_archetypes { 3344sub reload_archetypes {
3008 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3009 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3010 #d# NEED to laod twice to resolve forward references
3011 # this really needs to be done in an extra post-pass
3012 # (which needs to be synchronous, so solve it differently)
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015} 3347}
3016 3348
3017sub reload_treasures { 3349sub reload_treasures {
3018 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3019 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3020} 3352}
3021 3353
3022sub reload_resources { 3354sub reload_resources {
3023 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3024 3356
3357 reload_facedata;
3358 reload_archetypes;
3025 reload_regions; 3359 reload_regions;
3026 reload_facedata;
3027 #reload_archetypes;#d#
3028 reload_archetypes;
3029 reload_treasures; 3360 reload_treasures;
3030 3361
3031 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3032}
3033
3034sub init {
3035 reload_resources;
3036} 3363}
3037 3364
3038sub reload_config { 3365sub reload_config {
3039 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3040 or return; 3367 or return;
3041 3368
3042 local $/; 3369 local $/;
3043 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3044 3371
3045 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3046 3373
3047 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3048 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054 }; 3381 };
3055 warn $@ if $@; 3382 warn $@ if $@;
3056 } 3383 }
3057} 3384}
3058 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3059sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
3060 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
3061 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
3062 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3063 (async { 3424 (async {
3064 Event::one_event; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3426 EV::loop EV::LOOP_ONESHOT;
3065 })->prio (Coro::PRIO_MAX); 3427 })->prio (Coro::PRIO_MAX);
3066 }; 3428 };
3067 3429
3430 evthread_start IO::AIO::poll_fileno;
3431
3432 cf::sync_job {
3433 reload_resources;
3068 reload_config; 3434 reload_config;
3069 db_init; 3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
3070 load_extensions; 3448 load_extensions;
3071 3449
3072 $TICK_WATCHER->start; 3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
3073 Event::loop; 3458 EV::loop;
3074} 3459}
3075 3460
3076############################################################################# 3461#############################################################################
3077# initialisation and cleanup 3462# initialisation and cleanup
3078 3463
3079# install some emergency cleanup handlers 3464# install some emergency cleanup handlers
3080BEGIN { 3465BEGIN {
3466 our %SIGWATCHER = ();
3081 for my $signal (qw(INT HUP TERM)) { 3467 for my $signal (qw(INT HUP TERM)) {
3082 Event->signal ( 3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3083 reentrant => 0,
3084 data => WF_AUTOCANCEL,
3085 signal => $signal,
3086 prio => 0,
3087 cb => sub {
3088 cf::cleanup "SIG$signal"; 3469 cf::cleanup "SIG$signal";
3089 },
3090 ); 3470 };
3091 } 3471 }
3092} 3472}
3093 3473
3094sub write_runtime { 3474sub write_runtime_sync {
3095 my $runtime = "$LOCALDIR/runtime";
3096
3097 # first touch the runtime file to show we are still running: 3475 # first touch the runtime file to show we are still running:
3098 # the fsync below can take a very very long time. 3476 # the fsync below can take a very very long time.
3099 3477
3100 IO::AIO::aio_utime $runtime, undef, undef; 3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3101 3479
3102 my $guard = cf::lock_acquire "write_runtime"; 3480 my $guard = cf::lock_acquire "write_runtime";
3103 3481
3104 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3105 or return; 3483 or return;
3106 3484
3107 my $value = $cf::RUNTIME + 90 + 10; 3485 my $value = $cf::RUNTIME + 90 + 10;
3108 # 10 is the runtime save interval, for a monotonic clock 3486 # 10 is the runtime save interval, for a monotonic clock
3109 # 60 allows for the watchdog to kill the server. 3487 # 60 allows for the watchdog to kill the server.
3119 aio_utime $fh, undef, undef; 3497 aio_utime $fh, undef, undef;
3120 3498
3121 close $fh 3499 close $fh
3122 or return; 3500 or return;
3123 3501
3124 aio_rename "$runtime~", $runtime 3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3125 and return; 3503 and return;
3126 3504
3127 warn "runtime file written.\n"; 3505 warn "runtime file written.\n";
3128 3506
3129 1 3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3130} 3558}
3131 3559
3132sub emergency_save() { 3560sub emergency_save() {
3133 my $freeze_guard = cf::freeze_mainloop; 3561 my $freeze_guard = cf::freeze_mainloop;
3134 3562
3140 # and maps saved/destroyed asynchronously. 3568 # and maps saved/destroyed asynchronously.
3141 warn "begin emergency player save\n"; 3569 warn "begin emergency player save\n";
3142 for my $login (keys %cf::PLAYER) { 3570 for my $login (keys %cf::PLAYER) {
3143 my $pl = $cf::PLAYER{$login} or next; 3571 my $pl = $cf::PLAYER{$login} or next;
3144 $pl->valid or next; 3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3145 $pl->save; 3574 $pl->save;
3146 } 3575 }
3147 warn "end emergency player save\n"; 3576 warn "end emergency player save\n";
3148 3577
3149 warn "begin emergency map save\n"; 3578 warn "begin emergency map save\n";
3155 warn "end emergency map save\n"; 3584 warn "end emergency map save\n";
3156 3585
3157 warn "begin emergency database checkpoint\n"; 3586 warn "begin emergency database checkpoint\n";
3158 BDB::db_env_txn_checkpoint $DB_ENV; 3587 BDB::db_env_txn_checkpoint $DB_ENV;
3159 warn "end emergency database checkpoint\n"; 3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3160 }; 3593 };
3161 3594
3162 warn "leave emergency perl save\n"; 3595 warn "leave emergency perl save\n";
3163} 3596}
3164 3597
3165sub post_cleanup { 3598sub post_cleanup {
3166 my ($make_core) = @_; 3599 my ($make_core) = @_;
3167 3600
3168 warn Carp::longmess "post_cleanup backtrace" 3601 warn Carp::longmess "post_cleanup backtrace"
3169 if $make_core; 3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3170} 3632}
3171 3633
3172sub do_reload_perl() { 3634sub do_reload_perl() {
3173 # can/must only be called in main 3635 # can/must only be called in main
3174 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
3175 warn "can only reload from main coroutine"; 3637 warn "can only reload from main coroutine";
3176 return; 3638 return;
3177 } 3639 }
3178 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
3179 warn "reloading..."; 3644 warn "reloading...";
3180 3645
3181 warn "entering sync_job"; 3646 warn "entering sync_job";
3182 3647
3183 cf::sync_job { 3648 cf::sync_job {
3184 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
3185 cf::emergency_save; 3650 cf::emergency_save;
3186 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
3187 3652
3188 warn "syncing database to disk"; 3653 warn "syncing database to disk";
3189 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
3190 3655
3191 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
3192 3657
3193 warn "cancelling all WF_AUTOCANCEL watchers";
3194 for (Event::all_watchers) {
3195 $_->cancel if $_->data & WF_AUTOCANCEL;
3196 }
3197
3198 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
3199 for (;;) {
3200 BDB::flush;
3201 IO::AIO::flush;
3202 Coro::cede;
3203 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
3204 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3205 }
3206
3207 ++$RELOAD;
3208
3209 warn "cancelling all extension coros";
3210 $_->cancel for values %EXT_CORO;
3211 %EXT_CORO = ();
3212
3213 warn "removing commands";
3214 %COMMAND = ();
3215
3216 warn "removing ext/exti commands";
3217 %EXTCMD = ();
3218 %EXTICMD = ();
3219
3220 warn "unloading/nuking all extensions";
3221 for my $pkg (@EXTS) {
3222 warn "... unloading $pkg";
3223
3224 if (my $cb = $pkg->can ("unload")) {
3225 eval {
3226 $cb->($pkg);
3227 1
3228 } or warn "$pkg unloaded, but with errors: $@";
3229 } 3661 }
3230 3662
3231 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
3232 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
3233 } 3665 %EXT_CORO = ();
3234 3666
3235 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
3236 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
3237 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3238 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3239 warn "... unloading $k"; 3676 warn "... unloading $pkg";
3240 delete $INC{$k};
3241 3677
3242 $k =~ s/\.pm$//;
3243 $k =~ s/\//::/g;
3244
3245 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3246 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3247 } 3687 }
3248 3688
3249 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3250 } 3704 }
3251 3705
3252 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
3253 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
3254 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3255 3709
3256 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
3257 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3258 delete $INC{"cf/pod.pm"}; 3712 delete $INC{"cf/pod.pm"};
3259 3713
3260 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
3261 # and global variables created in xs 3715 # and global variables created in xs
3262 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
3263 3717
3264 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
3265 3719
3266 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
3267 require cf; 3721 require cf;
3268 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3269 3723
3270 warn "loading config and database again"; 3724 warn "loading config and database again";
3271 cf::reload_config; 3725 cf::reload_config;
3272 3726
3273 warn "loading extensions"; 3727 warn "loading extensions";
3274 cf::load_extensions; 3728 cf::load_extensions;
3275 3729
3276 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3277 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3278 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3279 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3280 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3281 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3282 3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3283 warn "leaving sync_job"; 3740 warn "leaving sync_job";
3284 3741
3285 1 3742 1
3286 } or do { 3743 } or do {
3287 warn $@; 3744 warn $@;
3288 warn "error while reloading, exiting."; 3745 cf::cleanup "error while reloading, exiting.";
3289 exit 1;
3290 }; 3746 };
3291 3747
3292 warn "reloaded"; 3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3293}; 3751};
3294 3752
3295our $RELOAD_WATCHER; # used only during reload 3753our $RELOAD_WATCHER; # used only during reload
3296 3754
3297sub reload_perl() { 3755sub reload_perl() {
3298 # doing reload synchronously and two reloads happen back-to-back, 3756 # doing reload synchronously and two reloads happen back-to-back,
3299 # coro crashes during coro_state_free->destroy here. 3757 # coro crashes during coro_state_free->destroy here.
3300 3758
3301 $RELOAD_WATCHER ||= Event->timer ( 3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3302 reentrant => 0,
3303 after => 0,
3304 data => WF_AUTOCANCEL,
3305 cb => sub {
3306 do_reload_perl; 3760 do_reload_perl;
3307 undef $RELOAD_WATCHER; 3761 undef $RELOAD_WATCHER;
3308 },
3309 ); 3762 };
3310} 3763}
3311 3764
3312register_command "reload" => sub { 3765register_command "reload" => sub {
3313 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3314 3767
3315 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
3316 $who->message ("reloading server."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3317 async { reload_perl }; 3772 reload_perl;
3773 };
3318 } 3774 }
3319}; 3775};
3320 3776
3321unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
3322 3778
3324 3780
3325our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3326our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3327 3783
3328sub wait_for_tick { 3784sub wait_for_tick {
3329 return unless $TICK_WATCHER->is_active;
3330 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3331 3786
3332 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3333 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3334 $signal->wait; 3789 $signal->wait;
3335} 3790}
3336 3791
3337sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3338 return unless $TICK_WATCHER->is_active;
3339 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3340 3794
3341 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3342 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3343 $signal->wait; 3797 $signal->wait;
3344} 3798}
3345 3799
3346 my $min = 1e6;#d# 3800sub tick {
3347 my $avg = 10;
3348$TICK_WATCHER = Event->timer (
3349 reentrant => 0,
3350 parked => 1,
3351 prio => 0,
3352 at => $NEXT_TICK || $TICK,
3353 data => WF_AUTOCANCEL,
3354 cb => sub {
3355 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3356 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3357 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3358 return; 3804 return;
3359 } 3805 }
3360 3806
3361 $NOW = $tick_start = Event::time;
3362
3363 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3364 3808
3365 0 && sync_job {#d# 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3366 for(1..10) { 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3367 my $t = Event::time; 3811 Coro::async_pool {
3368 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3812 $Coro::current->{desc} = "runtime saver";
3369 or die; 3813 write_runtime_sync
3370 3814 or warn "ERROR: unable to write runtime file: $!";
3371 $map->width (50);
3372 $map->height (50);
3373 $map->alloc;
3374 $map->_load_objects ("/tmp/x.map", 1);
3375 my $t = Event::time - $t;
3376
3377 #next unless $t < 0.0013;#d#
3378 if ($t < $min) {
3379 $min = $t;
3380 }
3381 $avg = $avg * 0.99 + $t * 0.01;
3382 }
3383 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3384 exit 0;
3385 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3386 }; 3815 };
3816 }
3387 3817
3388 $RUNTIME += $TICK;
3389 $NEXT_TICK += $TICK;
3390
3391 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3392 $NEXT_RUNTIME_WRITE = $NOW + 10;
3393 Coro::async_pool {
3394 write_runtime
3395 or warn "ERROR: unable to write runtime file: $!";
3396 };
3397 }
3398
3399# my $AFTER = Event::time;
3400# warn $AFTER - $NOW;#d#
3401
3402 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3403 $sig->send; 3819 $sig->send;
3404 } 3820 }
3405 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3406 $sig->send; 3822 $sig->send;
3407 } 3823 }
3408 3824
3409 $NOW = Event::time; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3410
3411 # if we are delayed by four ticks or more, skip them all
3412 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3413
3414 $TICK_WATCHER->at ($NEXT_TICK);
3415 $TICK_WATCHER->start;
3416
3417 $LOAD = ($NOW - $tick_start) / $TICK;
3418 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3419 3827
3420 _post_tick; 3828 if (0) {
3421 3829 if ($NEXT_TICK) {
3422 3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3423 }, 3834 }
3424); 3835}
3425 3836
3426{ 3837{
3427 BDB::max_poll_time $TICK * 0.1; 3838 # configure BDB
3428 $BDB_POLL_WATCHER = Event->io ( 3839
3429 reentrant => 0,
3430 fd => BDB::poll_fileno,
3431 poll => 'r',
3432 prio => 0,
3433 data => WF_AUTOCANCEL,
3434 cb => \&BDB::poll_cb,
3435 );
3436 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3437 3841 BDB::max_poll_reqs $TICK * 0.1;
3438 BDB::set_sync_prepare { 3842 $AnyEvent::BDB::WATCHER->priority (1);
3439 my $status;
3440 my $current = $Coro::current;
3441 (
3442 sub {
3443 $status = $!;
3444 $current->ready; undef $current;
3445 },
3446 sub {
3447 Coro::schedule while defined $current;
3448 $! = $status;
3449 },
3450 )
3451 };
3452 3843
3453 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3454 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3455 3851
3456 cf::sync_job { 3852 cf::sync_job {
3457 eval { 3853 eval {
3458 BDB::db_env_open 3854 BDB::db_env_open
3459 $DB_ENV, 3855 $DB_ENV,
3461 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3462 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3463 0666; 3859 0666;
3464 3860
3465 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3466
3467 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3468 $DB_ENV->set_lk_detect;
3469 }; 3862 };
3470 3863
3471 cf::cleanup "db_env_open(db): $@" if $@; 3864 cf::cleanup "db_env_open(db): $@" if $@;
3472 }; 3865 };
3473 } 3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3474} 3877}
3475 3878
3476{ 3879{
3880 # configure IO::AIO
3881
3477 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3478
3479 undef $Coro::AIO::WATCHER;
3480 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3481 $AIO_POLL_WATCHER = Event->io ( 3884 undef $AnyEvent::AIO::WATCHER;
3482 reentrant => 0,
3483 data => WF_AUTOCANCEL,
3484 fd => IO::AIO::poll_fileno,
3485 poll => 'r',
3486 prio => 6,
3487 cb => \&IO::AIO::poll_cb,
3488 );
3489} 3885}
3490 3886
3491my $_log_backtrace; 3887my $_log_backtrace;
3492 3888
3493sub _log_backtrace { 3889sub _log_backtrace {
3496 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3497 3893
3498 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3499 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3500 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3501 async { 3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3502 my @bt = fork_call { 3901 my @bt = fork_call {
3503 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3504 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3505 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3506 or die "addr2line: $!"; 3905 or die "addr2line: $!";
3514 } 3913 }
3515 3914
3516 @funcs 3915 @funcs
3517 }; 3916 };
3518 3917
3519 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3520 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3521 --$_log_backtrace; 3921 --$_log_backtrace;
3522 }; 3922 };
3523 } else { 3923 } else {
3524 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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