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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.353 by root, Sun Sep 2 08:43:46 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
86 116
87our %CFG; 117our %CFG;
88 118
89our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 120our $RUNTIME;
121our $NOW;
91 122
92our %PLAYER; # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 124our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
95 126
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 195
160The raw value load value from the last tick. 196The raw value load value from the last tick.
161 197
162=item %cf::CFG 198=item %cf::CFG
163 199
164Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 201from wherever your confdir points to.
166 202
167=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
168 204
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 223 $msg .= "\n"
188 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
189 225
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 227
192 utf8::encode $msg;
193 LOG llevError, $msg; 228 LOG llevError, $msg;
194 }; 229 };
195} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
196 246
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 257for my $pkg (qw(
208 cf::global cf::attachable 258 cf::global cf::attachable
209 cf::object cf::object::player 259 cf::object cf::object::player
210 cf::client cf::player 260 cf::client cf::player
211 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
212 cf::map cf::party cf::region 263 cf::party cf::region
213)) { 264)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 266}
217 267
218$Event::DIED = sub { 268$EV::DIED = sub {
219 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
220}; 270};
221 271
222############################################################################# 272#############################################################################
223 273
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 297 $d
248 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
249} 299}
250 300
251=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
252 302
253Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
254 304
255=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
256 306
257Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
258 308
259=cut 309=cut
260 310
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 312
263sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
265 329
266=item cf::lock_wait $string 330=item cf::lock_wait $string
267 331
268Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
269 333
270=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
271 335
272Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
275returned. 339returned.
276 340
277Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 342deadlocked coro.
284 348
285Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
286 350
287=cut 351=cut
288 352
289our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
290 354
291sub lock_wait($) { 355sub lock_wait($) {
292 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299} 357}
300 358
301sub lock_acquire($) { 359sub lock_acquire($) {
302 my ($key) = @_; 360 $LOCKS->guard ($_[0])
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313} 361}
314 362
315sub lock_active($) { 363sub lock_active($) {
316 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
317
318 ! ! $LOCK{$key}
319} 365}
320 366
321sub freeze_mainloop { 367sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
323 369
324 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
325 $TICK_WATCHER->start; 371}
326 }; 372
327 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
328 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
329} 386}
330 387
331=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
332 389
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 401our @SLOT_QUEUE;
345our $SLOT_QUEUE; 402our $SLOT_QUEUE;
346 403
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
349 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
350 409
351 while () { 410 while () {
352 next_job: 411 next_job:
353 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
361 } 420 }
362 } 421 }
363 } 422 }
364 423
365 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 427 $signal->wait;
369 } else { 428 } else {
370 Coro::schedule; 429 Coro::schedule;
371 } 430 }
372 } 431 }
373}; 432};
374 433
375sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
376 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
377 438
378 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
380 441
394 455
395BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
396 457
397=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
398 459
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 463acceptable.
403 464
404If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
410 471
411sub sync_job(&) { 472sub sync_job(&) {
412 my ($job) = @_; 473 my ($job) = @_;
413 474
414 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 476 my $time = EV::time;
416 477
417 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
419 480
420 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 482
422 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
423 484
424 my $busy = 1; 485 my $busy = 1;
425 my @res; 486 my @res;
426 487
427 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 490 @res = eval { $job->() };
429 warn $@ if $@; 491 warn $@ if $@;
430 undef $busy; 492 undef $busy;
431 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
432 494
433 while ($busy) { 495 while ($busy) {
434 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
435 } 500 }
501 }
436 502
437 $time = Event::time - $time; 503 my $time = EV::time - $time;
438 504
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
443 506
444 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
445 } else { 508 } else {
446 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
447 510
472=item fork_call { }, $args 535=item fork_call { }, $args
473 536
474Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
478 541
479=cut 542=cut
480 543
481sub fork_call(&@) { 544sub fork_call(&@) {
482 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
483 546
484 # we seemingly have to make a local copy of the whole thing, 547 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 548 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 549 # TODO: investigate and fix (likely this will be rather laborious)
487 550
488 my @res = Coro::Util::fork_eval { 551 my @res = Coro::Util::fork_eval {
489 reset_signals; 552 reset_signals;
490 &$cb 553 &$cb
491 }, @args; 554 }, @args;
492 555
493 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
494} 557}
495 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
496=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
497 587
498Returns a single value from the environment database. 588Returns a single value from the environment database.
499 589
500=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
501 591
502Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
505=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
506 618
507our $DB; 619our $DB;
508 620
509sub db_init { 621sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 622 cf::sync_job {
514 eval { 623 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 624 };
524} 625}
525 626
526sub db_get($$) { 627sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
528 629
626 727
627############################################################################# 728#############################################################################
628 729
629=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
630 731
631Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
634 735
635In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 738Deliantra).
638 739
639=over 4 740=over 4
640 741
641=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
642 743
686=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
687 788
688Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
690 791
691Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
693 794
694These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
695 796
696=over 4 797=over 4
924 } 1025 }
925 1026
926 0 1027 0
927} 1028}
928 1029
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1031
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1033
933Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
934 1035
940 1041
941=cut 1042=cut
942 1043
943############################################################################# 1044#############################################################################
944# object support 1045# object support
945#
946 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
947sub _can_merge { 1080sub _can_merge {
948 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
949 1082
950 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1084
954 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
955} 1087}
956 1088
957sub reattach { 1089sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1091 my ($obj) = @_;
960 1092
1093 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1095
963 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
964 1097
965 @$registry = (); 1098 @$registry = ();
966 1099
981cf::attachable->attach ( 1114cf::attachable->attach (
982 prio => -1000000, 1115 prio => -1000000,
983 on_instantiate => sub { 1116 on_instantiate => sub {
984 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
985 1118
986 $data = from_json $data; 1119 $data = decode_json $data;
987 1120
988 for (@$data) { 1121 for (@$data) {
989 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
990 1123
991 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1140sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1009 1142
1010 sync_job { 1143 sync_job {
1011 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1014 1148
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1153 aio_close $fh;
1020 1154
1021 if (@$objs) { 1155 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1161 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1163 }
1030 } else { 1164 } else {
1031 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1032 } 1166 }
1033 1167
1034 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1035 } else { 1172 } else {
1036 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1037 } 1174 }
1038 } else { 1175 } else {
1039 aio_unlink $filename; 1176 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1041 } 1178 }
1042 } 1179 };
1043} 1180}
1044 1181
1045sub object_freezer_as_string { 1182sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1047 1184
1059 or return; 1196 or return;
1060 1197
1061 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1200 or return;
1201
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1065 } 1204 }
1066 1205
1206 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1209
1069 return ($data, $av); 1210 ($data, $av)
1070} 1211}
1071 1212
1072=head2 COMMAND CALLBACKS 1213=head2 COMMAND CALLBACKS
1073 1214
1074=over 4 1215=over 4
1128 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1129 1270
1130 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1131} 1272}
1132 1273
1274use File::Glob ();
1275
1133cf::player->attach ( 1276cf::player->attach (
1134 on_command => sub { 1277 on_command => sub {
1135 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1136 1279
1137 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1169 1312
1170 cf::override; 1313 cf::override;
1171 }, 1314 },
1172); 1315);
1173 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1174sub load_extensions { 1330sub load_extensions {
1175 cf::sync_job { 1331 cf::sync_job {
1176 my %todo; 1332 my %todo;
1177 1333
1178 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1197 1353
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1356
1201 $ext{source} = 1357 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1204 . $source 1360 . $source
1205 . "\n};\n1"; 1361 . "\n};\n1";
1206 1362
1207 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1225 1381
1226 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1383 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1385 }
1231 1386
1232 warn $msg; 1387 warn $msg;
1233 } 1388 }
1234 1389
1248 1403
1249=back 1404=back
1250 1405
1251=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1252 1407
1253Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1254 1409
1255=cut 1410=cut
1256 1411
1257package cf::player; 1412package cf::player;
1258 1413
1259use Coro::AIO; 1414use Coro::AIO;
1260 1415
1261=head3 cf::player 1416=head3 cf::player
1262 1417
1263=over 4 1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1264 1433
1265=item cf::player::find $login 1434=item cf::player::find $login
1266 1435
1267Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
1268 1437
1287 1456
1288sub exists($) { 1457sub exists($) {
1289 my ($login) = @_; 1458 my ($login) = @_;
1290 1459
1291 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1293} 1462}
1294 1463
1295sub find($) { 1464sub find($) {
1296 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0]; 1466 my $login = $_[0];
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1476 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1477
1309 my $pl = load_pl path $login 1478 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1312 } 1487 }
1313 } 1488 }
1314} 1489}
1315 1490
1323 1498
1324 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1325 1500
1326 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1328 1505
1329 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1507 cf::cede_to_tick;
1331} 1508}
1332 1509
1364 my ($pl) = @_; 1541 my ($pl) = @_;
1365 1542
1366 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1367 1544
1368 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1547
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1375 1554
1376 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1592 or return [];
1414 1593
1415 my @logins; 1594 my @logins;
1416 1595
1417 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1421 1606
1422 utf8::decode $login; 1607 utf8::decode $login;
1423 push @logins, $login; 1608 push @logins, $login;
1424 } 1609 }
1425 1610
1452 } 1637 }
1453 1638
1454 \@paths 1639 \@paths
1455} 1640}
1456 1641
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1643
1459Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507 1645
1508=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1509 1647
1510Sends an ext reply to the player. 1648Sends an ext reply to the player.
1511 1649
1578our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1580 1718
1581sub generate_random_map { 1719sub generate_random_map {
1582 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1583 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map ( 1725 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1709 1850
1710# the temporary/swap location 1851# the temporary/swap location
1711sub save_path { 1852sub save_path {
1712 my ($self) = @_; 1853 my ($self) = @_;
1713 1854
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1715 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1716} 1857}
1717 1858
1718# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1719sub uniq_path { 1860sub uniq_path {
1720 my ($self) = @_; 1861 my ($self) = @_;
1721 1862
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1723 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1724} 1865}
1725 1866
1726# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1727# all maps in C++... 1868# all maps in C++...
1750 1891
1751sub load_header_from($) { 1892sub load_header_from($) {
1752 my ($self, $path) = @_; 1893 my ($self, $path) = @_;
1753 1894
1754 utf8::encode $path; 1895 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0 1896 my $f = new_from_file cf::object::thawer $path
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return; 1897 or return;
1898
1899 $self->_load_header ($f)
1900 or return;
1901
1902 local $MAP_LOADING{$self->{path}} = $self;
1903 $f->resolve_delayed_derefs;
1760 1904
1761 $self->{load_path} = $path; 1905 $self->{load_path} = $path;
1762 1906
1763 1 1907 1
1764} 1908}
1818sub find { 1962sub find {
1819 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1820 1964
1821 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1822 1966
1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1823 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1824 1969
1825 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1826 my $guard = cf::lock_acquire "map_find:$path";
1827 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1828 or return; 1972 or return;
1829 1973
1830 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1831 1975
1833 or return; 1977 or return;
1834 1978
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1983 undef $guard1;
1838 $map->reset; 1984 $map->reset;
1839 undef $guard;
1840 return find $path; 1985 return find $path;
1841 } 1986 }
1842 1987
1843 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
1844 } 1989 }
1853 local $self->{deny_reset} = 1; # loading can take a long time 1998 local $self->{deny_reset} = 1; # loading can take a long time
1854 1999
1855 my $path = $self->{path}; 2000 my $path = $self->{path};
1856 2001
1857 { 2002 {
1858 my $guard1 = cf::lock_acquire "map_data:$path"; 2003 my $guard = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860 2004
2005 return unless $self->valid;
1861 return if $self->in_memory != cf::MAP_SWAPPED; 2006 return unless $self->in_memory == cf::MAP_SWAPPED;
1862 2007
1863 $self->in_memory (cf::MAP_LOADING); 2008 $self->in_memory (cf::MAP_LOADING);
1864 2009
1865 $self->alloc; 2010 $self->alloc;
1866 2011
1867 $self->pre_load; 2012 $self->pre_load;
1868 cf::cede_to_tick; 2013 cf::cede_to_tick;
1869 2014
2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2016 $f->skip_block;
1870 $self->_load_objects ($self->{load_path}, 1) 2017 $self->_load_objects ($f)
1871 or return; 2018 or return;
1872 2019
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1874 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1875 2022
1876 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq; 2024 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) { 2025 unless (aio_stat $uniq) {
2026 if (my $f = new_from_file cf::object::thawer $uniq) {
1879 $self->clear_unique_items; 2027 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0); 2028 $self->_load_objects ($f);
2029 $f->resolve_delayed_derefs;
2030 }
1881 } 2031 }
1882 } 2032 }
2033
2034 $f->resolve_delayed_derefs;
1883 2035
1884 cf::cede_to_tick; 2036 cf::cede_to_tick;
1885 # now do the right thing for maps 2037 # now do the right thing for maps
1886 $self->link_multipart_objects; 2038 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty) 2039 $self->difficulty ($self->estimate_difficulty)
1899 } 2051 }
1900 2052
1901 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
1903 2055
1904 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
1905 } 2057 }
1906 2058
1907 $self->post_load; 2059 $self->post_load;
1908} 2060}
1909 2061
1967 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
1968 2120
1969 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
1970 2122
1971 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1973 } 2125 }
1974 2126
1975 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
1976 2128
1977 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
1978 while (%MAP_PREFETCH) { 2132 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) { 2133 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) { 2134 if (my $map = find $k) {
1981 $map->load if $v; 2135 $map->load if $v;
1982 } 2136 }
2008 return if $self->{deny_save}; 2162 return if $self->{deny_save};
2009 2163
2010 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
2011 2165
2012 cf::async { 2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2013 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2014 }; 2169 };
2170
2171 cf::get_slot 0.02;
2015 2172
2016 if ($uniq) { 2173 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else { 2176 } else {
2028 $self->save; 2185 $self->save;
2029 2186
2030 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031 2188
2032 return if $self->players; 2189 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2034 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2035 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
2036 $self->clear; 2197 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038} 2198}
2039 2199
2040sub reset_at { 2200sub reset_at {
2041 my ($self) = @_; 2201 my ($self) = @_;
2042 2202
2074 if $uniq; 2234 if $uniq;
2075 } 2235 }
2076 2236
2077 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
2078 2238
2239 $self->deactivate;
2240 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2241 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082 2242
2083 $self->unlink_save; 2243 $self->unlink_save;
2084 $self->destroy; 2244 $self->destroy;
2085} 2245}
2086 2246
2153 2313
2154sub unique_maps() { 2314sub unique_maps() {
2155 [ 2315 [
2156 map { 2316 map {
2157 utf8::decode $_; 2317 utf8::decode $_;
2158 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2159 ? normalise $_ 2321 : normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ] 2323 ]
2163} 2324}
2164 2325
2165package cf;
2166
2167=back 2326=back
2168 2327
2169=head3 cf::object 2328=head3 cf::object
2170 2329
2171=cut 2330=cut
2174 2333
2175=over 4 2334=over 4
2176 2335
2177=item $ob->inv_recursive 2336=item $ob->inv_recursive
2178 2337
2179Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2180 2340
2181=cut 2341=cut
2182 2342
2183sub inv_recursive_; 2343sub inv_recursive_;
2184sub inv_recursive_ { 2344sub inv_recursive_ {
2187 2347
2188sub inv_recursive { 2348sub inv_recursive {
2189 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2190} 2350}
2191 2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
2377 }
2378}
2379
2192package cf; 2380package cf;
2193 2381
2194=back 2382=back
2195 2383
2196=head3 cf::object::player 2384=head3 cf::object::player
2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2203can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2204dialogue with the given NPC character. 2392dialogue with the given NPC character.
2205 2393
2206=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2207 2409
2208# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2209# with dialog boxes. 2411# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2211sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2223 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225 2427
2226 } else { 2428 } else {
2227 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2229 } 2431 }
2230 } 2432 }
2231} 2433}
2232 2434
2233=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2258 2460
2259=item $player_object->enter_link 2461=item $player_object->enter_link
2260 2462
2261Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2262 2464
2263The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2264I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2265 2469
2266Will never block. 2470Will never block.
2267 2471
2268=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2269 2473
2327 2531
2328 $map->load; 2532 $map->load;
2329 $map->load_neighbours; 2533 $map->load_neighbours;
2330 2534
2331 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2332 $self->activate_recursive; 2537 $self->activate_recursive;
2333 2538
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2336} 2541}
2341her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process. 2549be called at the end of this process.
2345 2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2553
2346=cut 2554=cut
2347 2555
2348our $GOTOGEN; 2556our $GOTOGEN;
2349 2557
2350sub cf::object::player::goto { 2558sub cf::object::player::goto {
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355 2563
2356 $self->enter_link; 2564 $self->enter_link;
2357 2565
2358 (async { 2566 (async {
2567 $Coro::current->{desc} = "player::goto $path $x $y";
2568
2569 # *tag paths override both path and x|y
2570 if ($path =~ /^\*(.*)$/) {
2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2572 my $ob = $obs[rand @obs];
2573
2574 # see if we actually can go there
2575 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2576 $ob = $obs[rand @obs];
2577 } else {
2578 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2579 }
2580 # else put us there anyways for now #d#
2581
2582 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2583 } else {
2584 ($path, $x, $y) = (undef, undef, undef);
2585 }
2586 }
2587
2359 my $map = eval { 2588 my $map = eval {
2360 my $map = cf::map::find $path; 2589 my $map = defined $path ? cf::map::find $path : undef;
2361 2590
2362 if ($map) { 2591 if ($map) {
2363 $map = $map->customise_for ($self); 2592 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map; 2593 $map = $check->($map) if $check && $map;
2365 } else { 2594 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2595 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2367 } 2596 }
2368 2597
2369 $map 2598 $map
2370 }; 2599 };
2371 2600
2407} 2636}
2408 2637
2409sub prepare_random_map { 2638sub prepare_random_map {
2410 my ($exit) = @_; 2639 my ($exit) = @_;
2411 2640
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object 2643 # that depends on the exit object
2417 2644
2418 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2420 if ($exit->map) { 2647 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2425 } 2654 }
2426 2655
2427 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2428 2657
2429 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2430 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2432 2661
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh; 2664 undef $fh;
2436 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2437 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2438 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2440 } 2673 }
2441} 2674}
2442 2675
2443sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2445 2678
2446 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2447 2680
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link; 2681 $self->enter_link;
2460 2682
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async { 2683 (async {
2466 $self->deactivate_recursive; # just to be sure 2684 $Coro::current->{desc} = "enter_exit";
2685
2467 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2468 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2469 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2470 1; 2707 1
2471 }) { 2708 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2473 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2476 2713
2477 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2505the message, with C<log> being the default. If C<$color> is negative, suppress 2742the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet. 2743the message unless the client supports the msg packet.
2507 2744
2508=cut 2745=cut
2509 2746
2747# non-persistent channels (usually the info channel)
2510our %CHANNEL = ( 2748our %CHANNEL = (
2511 "c/identify" => { 2749 "c/identify" => {
2512 id => "identify", 2750 id => "infobox",
2513 title => "Identify", 2751 title => "Identify",
2514 reply => undef, 2752 reply => undef,
2515 tooltip => "Items recently identified", 2753 tooltip => "Items recently identified",
2516 }, 2754 },
2517 "c/examine" => { 2755 "c/examine" => {
2518 id => "examine", 2756 id => "infobox",
2519 title => "Examine", 2757 title => "Examine",
2520 reply => undef, 2758 reply => undef,
2521 tooltip => "Signs and other items you examined", 2759 tooltip => "Signs and other items you examined",
2522 }, 2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2523); 2809);
2524 2810
2525sub cf::client::send_msg { 2811sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2527 2813
2528 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2529 2816
2530 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531 2818
2532 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2534 2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2535 if (ref $channel) { 2828 } elsif (ref $channel) {
2536 # send meta info to client, if not yet sent 2829 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) { 2830 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel; 2831 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel) 2832 $self->ext_msg (channel_info => $channel)
2540 if $self->can_msg; 2833 if $self->can_msg;
2548 if ($self->can_msg) { 2841 if ($self->can_msg) {
2549 # default colour, mask it out 2842 # default colour, mask it out
2550 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2551 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2552 2845
2553 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2554 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2555 } else { 2862 } else {
2556 if ($color >= 0) { 2863 if ($color >= 0) {
2557 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2558 for ($msg) { 2865 for ($msg) {
2559 1 while 2866 1 while
2757=pod 3064=pod
2758 3065
2759The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
2760 3067
2761 cf::object 3068 cf::object
2762 contr pay_amount pay_player map x y force_find force_add 3069 contr pay_amount pay_player map x y force_find force_add destroy
2763 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
2764 3071
2765 cf::object::player 3072 cf::object::player
2766 player 3073 player
2767 3074
2768 cf::player 3075 cf::player
2773 3080
2774=cut 3081=cut
2775 3082
2776for ( 3083for (
2777 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2778 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
2779 decrease_ob_nr)], 3086 decrease split destroy change_exp)],
2780 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
2781 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
2782 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
2783) { 3090) {
2784 no strict 'refs'; 3091 no strict 'refs';
2889 { 3196 {
2890 my $faces = $facedata->{faceinfo}; 3197 my $faces = $facedata->{faceinfo};
2891 3198
2892 while (my ($face, $info) = each %$faces) { 3199 while (my ($face, $info) = each %$faces) {
2893 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3201
2894 cf::face::set_visibility $idx, $info->{visibility}; 3202 cf::face::set_visibility $idx, $info->{visibility};
2895 cf::face::set_magicmap $idx, $info->{magicmap}; 3203 cf::face::set_magicmap $idx, $info->{magicmap};
2896 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2897 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2898 3206
2899 cf::cede_to_tick; 3207 cf::cede_to_tick;
2900 } 3208 }
2901 3209
2902 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
2903 next unless $info->{smooth}; 3211 next unless $info->{smooth};
3212
2904 my $idx = cf::face::find $face 3213 my $idx = cf::face::find $face
2905 or next; 3214 or next;
3215
2906 if (my $smooth = cf::face::find $info->{smooth}) { 3216 if (my $smooth = cf::face::find $info->{smooth}) {
2907 cf::face::set_smooth $idx, $smooth; 3217 cf::face::set_smooth $idx, $smooth;
2908 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2909 } else { 3219 } else {
2910 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
2928 { 3238 {
2929 # TODO: for gcfclient pleasure, we should give resources 3239 # TODO: for gcfclient pleasure, we should give resources
2930 # that gcfclient doesn't grok a >10000 face index. 3240 # that gcfclient doesn't grok a >10000 face index.
2931 my $res = $facedata->{resource}; 3241 my $res = $facedata->{resource};
2932 3242
2933 my $soundconf = delete $res->{"res/sound.conf"};
2934
2935 while (my ($name, $info) = each %$res) { 3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
2936 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2937 my $data; 3246 my $data;
2938 3247
2939 if ($info->{type} & 1) { 3248 if ($info->{type} & 1) {
2940 # prepend meta info 3249 # prepend meta info
2941 3250
2942 my $meta = $enc->encode ({ 3251 my $meta = $enc->encode ({
2943 name => $name, 3252 name => $name,
2944 %{ $info->{meta} || {} }, 3253 %{ $info->{meta} || {} },
2945 }); 3254 });
2946 3255
2947 $data = pack "(w/a*)*", $meta, $info->{data}; 3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
2948 } else { 3263 } else {
2949 $data = $info->{data}; 3264 $RESOURCE{$name} = $info;
2950 } 3265 }
2951 3266
2952 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2953 cf::face::set_type $idx, $info->{type};
2954
2955 cf::cede_to_tick; 3267 cf::cede_to_tick;
2956 } 3268 }
2957
2958 if ($soundconf) {
2959 $soundconf = $enc->decode (delete $soundconf->{data});
2960
2961 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2962 my $sound = $soundconf->{compat}[$_]
2963 or next;
2964
2965 my $face = cf::face::find "sound/$sound->[1]";
2966 cf::sound::set $sound->[0] => $face;
2967 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2968 }
2969
2970 while (my ($k, $v) = each %{$soundconf->{event}}) {
2971 my $face = cf::face::find "sound/$v";
2972 cf::sound::set $k => $face;
2973 }
2974 }
2975 } 3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2976 3272
2977 1 3273 1
2978} 3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
2979 3295
2980register_exticmd fx_want => sub { 3296register_exticmd fx_want => sub {
2981 my ($ns, $want) = @_; 3297 my ($ns, $want) = @_;
2982 3298
2983 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
2984 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
2985 } 3301 }
2986}; 3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
2987 3313
2988sub reload_regions { 3314sub reload_regions {
2989 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?) 3316 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3005} 3331}
3006 3332
3007sub reload_archetypes { 3333sub reload_archetypes {
3008 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3009 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3010 #d# NEED to laod twice to resolve forward references
3011 # this really needs to be done in an extra post-pass
3012 # (which needs to be synchronous, so solve it differently)
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015} 3336}
3016 3337
3017sub reload_treasures { 3338sub reload_treasures {
3018 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3019 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3020} 3341}
3021 3342
3022sub reload_resources { 3343sub reload_resources {
3023 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3024 3345
3346 reload_facedata;
3347 reload_archetypes;
3025 reload_regions; 3348 reload_regions;
3026 reload_facedata;
3027 #reload_archetypes;#d#
3028 reload_archetypes;
3029 reload_treasures; 3349 reload_treasures;
3030 3350
3031 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3032}
3033
3034sub init {
3035 reload_resources;
3036} 3352}
3037 3353
3038sub reload_config { 3354sub reload_config {
3039 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3040 or return; 3356 or return;
3041 3357
3042 local $/; 3358 local $/;
3043 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3044 3360
3045 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3046 3362
3047 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3048 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054 }; 3370 };
3055 warn $@ if $@; 3371 warn $@ if $@;
3056 } 3372 }
3057} 3373}
3058 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3059sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3060 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3061 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3062 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3063 (async { 3413 (async {
3064 Event::one_event; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3415 EV::loop EV::LOOP_ONESHOT;
3065 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3066 }; 3417 };
3067 3418
3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3068 reload_config; 3423 reload_config;
3069 db_init; 3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3070 load_extensions; 3437 load_extensions;
3071 3438
3072 $TICK_WATCHER->start; 3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3073 Event::loop; 3447 EV::loop;
3074} 3448}
3075 3449
3076############################################################################# 3450#############################################################################
3077# initialisation and cleanup 3451# initialisation and cleanup
3078 3452
3079# install some emergency cleanup handlers 3453# install some emergency cleanup handlers
3080BEGIN { 3454BEGIN {
3455 our %SIGWATCHER = ();
3081 for my $signal (qw(INT HUP TERM)) { 3456 for my $signal (qw(INT HUP TERM)) {
3082 Event->signal ( 3457 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3083 reentrant => 0,
3084 data => WF_AUTOCANCEL,
3085 signal => $signal,
3086 prio => 0,
3087 cb => sub {
3088 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3089 },
3090 ); 3459 };
3091 } 3460 }
3092} 3461}
3093 3462
3094sub write_runtime { 3463sub write_runtime_sync {
3095 my $runtime = "$LOCALDIR/runtime";
3096
3097 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3098 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3099 3466
3100 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3101 3468
3102 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3103 3470
3104 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3105 or return; 3472 or return;
3106 3473
3107 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3108 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3109 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3119 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3120 3487
3121 close $fh 3488 close $fh
3122 or return; 3489 or return;
3123 3490
3124 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3125 and return; 3492 and return;
3126 3493
3127 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3128 3495
3129 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3130} 3547}
3131 3548
3132sub emergency_save() { 3549sub emergency_save() {
3133 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3134 3551
3135 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3136 3553
3137 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3138 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3139 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3140 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3141 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3142 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3143 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3144 $pl->valid or next; 3566 $pl->valid or next;
3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3145 $pl->save; 3568 $pl->save;
3146 } 3569 }
3147 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3148 3571
3149 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3150 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3151 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3152 $map->valid or next; 3575 $map->valid or next;
3153 $map->save; 3576 $map->save;
3154 } 3577 }
3155 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3156 3579
3157 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3158 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3159 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3160 }; 3587 };
3161 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3162 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3163} 3595}
3164 3596
3165sub post_cleanup { 3597sub post_cleanup {
3166 my ($make_core) = @_; 3598 my ($make_core) = @_;
3167 3599
3168 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3169 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3170} 3631}
3171 3632
3172sub do_reload_perl() { 3633sub do_reload_perl() {
3173 # can/must only be called in main 3634 # can/must only be called in main
3174 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3175 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3176 return; 3637 return;
3177 } 3638 }
3178 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3179 warn "reloading..."; 3645 warn "reloading...";
3180 3646
3181 warn "entering sync_job"; 3647 warn "entering sync_job";
3182 3648
3183 cf::sync_job { 3649 cf::sync_job {
3184 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3185 cf::emergency_save; 3651 cf::emergency_save;
3186 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3187 3653
3188 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3189 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3190 3656
3191 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3192 3658
3193 warn "cancelling all WF_AUTOCANCEL watchers";
3194 for (Event::all_watchers) {
3195 $_->cancel if $_->data & WF_AUTOCANCEL;
3196 }
3197
3198 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3199 for (;;) {
3200 BDB::flush;
3201 IO::AIO::flush;
3202 Coro::cede;
3203 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3204 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3205 }
3206
3207 ++$RELOAD;
3208
3209 warn "cancelling all extension coros";
3210 $_->cancel for values %EXT_CORO;
3211 %EXT_CORO = ();
3212
3213 warn "removing commands";
3214 %COMMAND = ();
3215
3216 warn "removing ext/exti commands";
3217 %EXTCMD = ();
3218 %EXTICMD = ();
3219
3220 warn "unloading/nuking all extensions";
3221 for my $pkg (@EXTS) {
3222 warn "... unloading $pkg";
3223
3224 if (my $cb = $pkg->can ("unload")) {
3225 eval {
3226 $cb->($pkg);
3227 1
3228 } or warn "$pkg unloaded, but with errors: $@";
3229 } 3662 }
3230 3663
3231 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3232 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3233 } 3666 %EXT_CORO = ();
3234 3667
3235 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3236 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3237 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3238 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3239 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3240 delete $INC{$k};
3241 3678
3242 $k =~ s/\.pm$//;
3243 $k =~ s/\//::/g;
3244
3245 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3246 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3247 } 3688 }
3248 3689
3249 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3250 } 3705 }
3251 3706
3252 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3253 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3254 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3255 3710
3256 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3257 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3258 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3259 3714
3260 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3261 # and global variables created in xs 3716 # and global variables created in xs
3262 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3263 3718
3264 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3265 3720
3266 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3267 require cf; 3722 require cf;
3268 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3269 3724
3270 warn "loading config and database again"; 3725 warn "loading config and database again";
3271 cf::reload_config; 3726 cf::reload_config;
3272 3727
3273 warn "loading extensions"; 3728 warn "loading extensions";
3274 cf::load_extensions; 3729 cf::load_extensions;
3275 3730
3731 if ($REATTACH_ON_RELOAD) {
3276 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3277 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3278 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3279 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3280 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3281 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3282 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3283 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3284 3744
3285 1 3745 1
3286 } or do { 3746 } or do {
3287 warn $@; 3747 warn $@;
3288 warn "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3289 exit 1;
3290 }; 3749 };
3291 3750
3292 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3293}; 3757};
3294 3758
3295our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3296 3760
3297sub reload_perl() { 3761sub reload_perl() {
3298 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3299 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3300 3764
3301 $RELOAD_WATCHER ||= Event->timer ( 3765 $RELOAD_WATCHER ||= cf::async {
3302 reentrant => 0, 3766 Coro::AIO::aio_wait cache_extensions;
3303 after => 0, 3767
3304 data => WF_AUTOCANCEL, 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3305 cb => sub {
3306 do_reload_perl; 3769 do_reload_perl;
3307 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3308 }, 3771 };
3309 ); 3772 };
3310} 3773}
3311 3774
3312register_command "reload" => sub { 3775register_command "reload" => sub {
3313 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3314 3777
3315 if ($who->flag (FLAG_WIZ)) { 3778 if ($who->flag (FLAG_WIZ)) {
3316 $who->message ("reloading server."); 3779 $who->message ("reloading server.");
3780 async {
3781 $Coro::current->{desc} = "perl_reload";
3317 async { reload_perl }; 3782 reload_perl;
3783 };
3318 } 3784 }
3319}; 3785};
3320 3786
3321unshift @INC, $LIBDIR; 3787unshift @INC, $LIBDIR;
3322 3788
3324 3790
3325our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3326our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3327 3793
3328sub wait_for_tick { 3794sub wait_for_tick {
3329 return unless $TICK_WATCHER->is_active;
3330 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3331 3796
3332 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3333 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3334 $signal->wait; 3799 $signal->wait;
3335} 3800}
3336 3801
3337sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3338 return unless $TICK_WATCHER->is_active;
3339 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3340 3804
3341 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3342 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3343 $signal->wait; 3807 $signal->wait;
3344} 3808}
3345 3809
3346 my $min = 1e6;#d# 3810sub tick {
3347 my $avg = 10;
3348$TICK_WATCHER = Event->timer (
3349 reentrant => 0,
3350 parked => 1,
3351 prio => 0,
3352 at => $NEXT_TICK || $TICK,
3353 data => WF_AUTOCANCEL,
3354 cb => sub {
3355 if ($Coro::current != $Coro::main) { 3811 if ($Coro::current != $Coro::main) {
3356 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3357 unless ++$bug_warning > 10; 3813 unless ++$bug_warning > 10;
3358 return; 3814 return;
3359 } 3815 }
3360 3816
3361 $NOW = $tick_start = Event::time;
3362
3363 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
3364 3818
3365 0 && sync_job {#d# 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3366 for(1..10) { 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3367 my $t = Event::time; 3821 Coro::async_pool {
3368 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3822 $Coro::current->{desc} = "runtime saver";
3369 or die; 3823 write_runtime_sync
3370 3824 or warn "ERROR: unable to write runtime file: $!";
3371 $map->width (50);
3372 $map->height (50);
3373 $map->alloc;
3374 $map->_load_objects ("/tmp/x.map", 1);
3375 my $t = Event::time - $t;
3376
3377 #next unless $t < 0.0013;#d#
3378 if ($t < $min) {
3379 $min = $t;
3380 }
3381 $avg = $avg * 0.99 + $t * 0.01;
3382 }
3383 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3384 exit 0;
3385 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3386 }; 3825 };
3826 }
3387 3827
3388 $RUNTIME += $TICK;
3389 $NEXT_TICK += $TICK;
3390
3391 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3392 $NEXT_RUNTIME_WRITE = $NOW + 10;
3393 Coro::async_pool {
3394 write_runtime
3395 or warn "ERROR: unable to write runtime file: $!";
3396 };
3397 }
3398
3399# my $AFTER = Event::time;
3400# warn $AFTER - $NOW;#d#
3401
3402 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3403 $sig->send; 3829 $sig->send;
3404 } 3830 }
3405 while (my $sig = shift @WAIT_FOR_TICK) { 3831 while (my $sig = shift @WAIT_FOR_TICK) {
3406 $sig->send; 3832 $sig->send;
3407 } 3833 }
3408 3834
3409 $NOW = Event::time; 3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3410
3411 # if we are delayed by four ticks or more, skip them all
3412 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3413
3414 $TICK_WATCHER->at ($NEXT_TICK);
3415 $TICK_WATCHER->start;
3416
3417 $LOAD = ($NOW - $tick_start) / $TICK;
3418 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3419 3837
3420 _post_tick; 3838 if (0) {
3421 3839 if ($NEXT_TICK) {
3422 3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3423 }, 3844 }
3424); 3845}
3425 3846
3426{ 3847{
3427 BDB::max_poll_time $TICK * 0.1; 3848 # configure BDB
3428 $BDB_POLL_WATCHER = Event->io ( 3849
3429 reentrant => 0,
3430 fd => BDB::poll_fileno,
3431 poll => 'r',
3432 prio => 0,
3433 data => WF_AUTOCANCEL,
3434 cb => \&BDB::poll_cb,
3435 );
3436 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3437 3851 BDB::max_poll_reqs $TICK * 0.1;
3438 BDB::set_sync_prepare { 3852 $AnyEvent::BDB::WATCHER->priority (1);
3439 my $status;
3440 my $current = $Coro::current;
3441 (
3442 sub {
3443 $status = $!;
3444 $current->ready; undef $current;
3445 },
3446 sub {
3447 Coro::schedule while defined $current;
3448 $! = $status;
3449 },
3450 )
3451 };
3452 3853
3453 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3454 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3455 3861
3456 cf::sync_job { 3862 cf::sync_job {
3457 eval { 3863 eval {
3458 BDB::db_env_open 3864 BDB::db_env_open
3459 $DB_ENV, 3865 $DB_ENV,
3461 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3867 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3462 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3868 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3463 0666; 3869 0666;
3464 3870
3465 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3871 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3466
3467 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3468 $DB_ENV->set_lk_detect;
3469 }; 3872 };
3470 3873
3471 cf::cleanup "db_env_open(db): $@" if $@; 3874 cf::cleanup "db_env_open(db): $@" if $@;
3472 }; 3875 };
3473 } 3876 }
3877
3878 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3879 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3880 };
3881 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3882 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3883 };
3884 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3885 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3886 };
3474} 3887}
3475 3888
3476{ 3889{
3890 # configure IO::AIO
3891
3477 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3478
3479 undef $Coro::AIO::WATCHER;
3480 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3481 $AIO_POLL_WATCHER = Event->io ( 3894 undef $AnyEvent::AIO::WATCHER;
3482 reentrant => 0,
3483 data => WF_AUTOCANCEL,
3484 fd => IO::AIO::poll_fileno,
3485 poll => 'r',
3486 prio => 6,
3487 cb => \&IO::AIO::poll_cb,
3488 );
3489} 3895}
3490 3896
3491my $_log_backtrace; 3897my $_log_backtrace;
3492 3898
3493sub _log_backtrace { 3899sub _log_backtrace {
3496 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3497 3903
3498 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3499 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3500 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3501 async { 3908 async {
3909 $Coro::current->{desc} = "abt $msg";
3910
3502 my @bt = fork_call { 3911 my @bt = fork_call {
3503 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3504 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3913 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3505 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3914 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3506 or die "addr2line: $!"; 3915 or die "addr2line: $!";
3514 } 3923 }
3515 3924
3516 @funcs 3925 @funcs
3517 }; 3926 };
3518 3927
3519 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3520 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3521 --$_log_backtrace; 3931 --$_log_backtrace;
3522 }; 3932 };
3523 } else { 3933 } else {
3524 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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