ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.353 by root, Sun Sep 2 08:43:46 2007 UTC vs.
Revision 1.473 by root, Fri Jun 26 16:32:10 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
86 118
87our %CFG; 119our %CFG;
88 120
89our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 122our $RUNTIME;
123our $NOW;
91 124
92our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
95 128
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
159 199
160The raw value load value from the last tick. 200The raw value load value from the last tick.
161 201
162=item %cf::CFG 202=item %cf::CFG
163 203
164Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 205from wherever your confdir points to.
166 206
167=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
168 208
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 227 $msg .= "\n"
188 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
189 229
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 231
192 utf8::encode $msg;
193 LOG llevError, $msg; 232 LOG llevError, $msg;
194 }; 233 };
195} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
196 250
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 261for my $pkg (qw(
208 cf::global cf::attachable 262 cf::global cf::attachable
209 cf::object cf::object::player 263 cf::object cf::object::player
210 cf::client cf::player 264 cf::client cf::player
211 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
212 cf::map cf::party cf::region 267 cf::party cf::region
213)) { 268)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 270}
217 271
218$Event::DIED = sub { 272$EV::DIED = sub {
219 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
220}; 274};
221 275
222############################################################################# 276#############################################################################
223 277
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 301 $d
248 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
249} 303}
250 304
251=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
252 306
253Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
254 308
255=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
256 310
257Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
258 312
259=cut 313=cut
260 314
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 316
263sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
265 333
266=item cf::lock_wait $string 334=item cf::lock_wait $string
267 335
268Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
269 337
270=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
271 339
272Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
275returned. 343returned.
276 344
277Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 346deadlocked coro.
284 352
285Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
286 354
287=cut 355=cut
288 356
289our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
290 358
291sub lock_wait($) { 359sub lock_wait($) {
292 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299} 361}
300 362
301sub lock_acquire($) { 363sub lock_acquire($) {
302 my ($key) = @_; 364 $LOCKS->guard ($_[0])
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313} 365}
314 366
315sub lock_active($) { 367sub lock_active($) {
316 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
317
318 ! ! $LOCK{$key}
319} 369}
320 370
321sub freeze_mainloop { 371sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
323 373
324 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
325 $TICK_WATCHER->start; 375}
326 }; 376
327 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
328 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
329} 390}
330 391
331=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
332 393
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 405our @SLOT_QUEUE;
345our $SLOT_QUEUE; 406our $SLOT_QUEUE;
346 407
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
349 my $signal = new Coro::Signal; 412 my $signal = new Coro::Signal;
350 413
351 while () { 414 while () {
352 next_job: 415 next_job:
353 my $avail = cf::till_tick; 416 my $avail = cf::till_tick;
361 } 424 }
362 } 425 }
363 } 426 }
364 427
365 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 431 $signal->wait;
369 } else { 432 } else {
370 Coro::schedule; 433 Coro::schedule;
371 } 434 }
372 } 435 }
373}; 436};
374 437
375sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
376 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
377 442
378 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
380 445
394 459
395BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
396 461
397=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
398 463
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 467acceptable.
403 468
404If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
410 475
411sub sync_job(&) { 476sub sync_job(&) {
412 my ($job) = @_; 477 my ($job) = @_;
413 478
414 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 480 my $time = EV::time;
416 481
417 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
419 484
420 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 486
422 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
423 488
424 my $busy = 1; 489 my $busy = 1;
425 my @res; 490 my @res;
426 491
427 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 494 @res = eval { $job->() };
429 warn $@ if $@; 495 warn $@ if $@;
430 undef $busy; 496 undef $busy;
431 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
432 498
433 while ($busy) { 499 while ($busy) {
434 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
435 } 504 }
505 }
436 506
437 $time = Event::time - $time; 507 my $time = EV::time - $time;
438 508
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
443 510
444 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
445 } else { 512 } else {
446 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
447 514
472=item fork_call { }, $args 539=item fork_call { }, $args
473 540
474Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
478 545
479=cut 546=cut
480 547
481sub fork_call(&@) { 548sub fork_call(&@) {
482 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
483 550
484 # we seemingly have to make a local copy of the whole thing, 551 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 552 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 553 # TODO: investigate and fix (likely this will be rather laborious)
487 554
488 my @res = Coro::Util::fork_eval { 555 my @res = Coro::Util::fork_eval {
489 reset_signals; 556 reset_signals;
490 &$cb 557 &$cb
491 }, @args; 558 }, @args;
492 559
493 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
494} 561}
495 562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
496=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
497 591
498Returns a single value from the environment database. 592Returns a single value from the environment database.
499 593
500=item cf::db_put $family => $key => $value 594=item cf::db_put $family => $key => $value
501 595
502Stores the given C<$value> in the family. It can currently store binary 596Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
505=cut 604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
506 622
507our $DB; 623our $DB;
508 624
509sub db_init { 625sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 626 cf::sync_job {
514 eval { 627 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 628 };
524} 629}
525 630
526sub db_get($$) { 631sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 632 my $key = "$_[0]/$_[1]";
528 633
626 731
627############################################################################# 732#############################################################################
628 733
629=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
630 735
631Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
634 739
635In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 742Deliantra).
638 743
639=over 4 744=over 4
640 745
641=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
642 747
686=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
687 792
688Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
690 795
691Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
693 798
694These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
695 800
696=over 4 801=over 4
924 } 1029 }
925 1030
926 0 1031 0
927} 1032}
928 1033
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1035
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1037
933Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
934 1039
940 1045
941=cut 1046=cut
942 1047
943############################################################################# 1048#############################################################################
944# object support 1049# object support
945#
946 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
947sub _can_merge { 1084sub _can_merge {
948 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
949 1086
950 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1088
954 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
955} 1091}
956 1092
957sub reattach { 1093sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1095 my ($obj) = @_;
960 1096
1097 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1099
963 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
964 1101
965 @$registry = (); 1102 @$registry = ();
966 1103
981cf::attachable->attach ( 1118cf::attachable->attach (
982 prio => -1000000, 1119 prio => -1000000,
983 on_instantiate => sub { 1120 on_instantiate => sub {
984 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
985 1122
986 $data = from_json $data; 1123 $data = decode_json $data;
987 1124
988 for (@$data) { 1125 for (@$data) {
989 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
990 1127
991 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1144sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
1009 1146
1010 sync_job { 1147 sync_job {
1011 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1014 1152
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1156 if ($cf::USE_FSYNC) {
1157 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1158 aio_fsync $fh;
1159 }
1019 close $fh; 1160 aio_close $fh;
1020 1161
1021 if (@$objs) { 1162 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1167 if ($cf::USE_FSYNC) {
1168 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1169 aio_fsync $fh;
1170 }
1027 close $fh; 1171 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1172 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1173 }
1030 } else { 1174 } else {
1031 aio_unlink "$filename.pst"; 1175 aio_unlink "$filename.pst";
1032 } 1176 }
1033 1177
1034 aio_rename "$filename~", $filename; 1178 aio_rename "$filename~", $filename;
1179
1180 $filename =~ s%/[^/]+$%%;
1181 aio_pathsync $filename if $cf::USE_FSYNC;
1035 } else { 1182 } else {
1036 warn "FATAL: $filename~: $!\n"; 1183 warn "unable to save objects: $filename~: $!\n";
1037 } 1184 }
1038 } else { 1185 } else {
1039 aio_unlink $filename; 1186 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1187 aio_unlink "$filename.pst";
1041 } 1188 }
1042 } 1189 };
1043} 1190}
1044 1191
1045sub object_freezer_as_string { 1192sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1193 my ($rdata, $objs) = @_;
1047 1194
1059 or return; 1206 or return;
1060 1207
1061 unless (aio_stat "$filename.pst") { 1208 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1209 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1210 or return;
1211
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1212 my $st = eval { Coro::Storable::thaw $av };
1213 $av = $st->{objs};
1065 } 1214 }
1066 1215
1216 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1217 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1218 $decname, length $data, scalar @{$av || []};
1219
1069 return ($data, $av); 1220 ($data, $av)
1070} 1221}
1071 1222
1072=head2 COMMAND CALLBACKS 1223=head2 COMMAND CALLBACKS
1073 1224
1074=over 4 1225=over 4
1128 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
1129 1280
1130 $EXTICMD{$name} = $cb; 1281 $EXTICMD{$name} = $cb;
1131} 1282}
1132 1283
1284use File::Glob ();
1285
1133cf::player->attach ( 1286cf::player->attach (
1134 on_command => sub { 1287 on_command => sub {
1135 my ($pl, $name, $params) = @_; 1288 my ($pl, $name, $params) = @_;
1136 1289
1137 my $cb = $COMMAND{$name} 1290 my $cb = $COMMAND{$name}
1169 1322
1170 cf::override; 1323 cf::override;
1171 }, 1324 },
1172); 1325);
1173 1326
1327# "readahead" all extensions
1328sub cache_extensions {
1329 my $grp = IO::AIO::aio_group;
1330
1331 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1332 for (grep /\.ext$/, @{$_[0]}) {
1333 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1334 }
1335 };
1336
1337 $grp
1338}
1339
1174sub load_extensions { 1340sub load_extensions {
1175 cf::sync_job { 1341 cf::sync_job {
1176 my %todo; 1342 my %todo;
1177 1343
1178 for my $path (<$LIBDIR/*.ext>) { 1344 for my $path (<$LIBDIR/*.ext>) {
1197 1363
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1364 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1365 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1366
1201 $ext{source} = 1367 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1368 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1369 . "#line 1 \"$path\"\n{\n"
1204 . $source 1370 . $source
1205 . "\n};\n1"; 1371 . "\n};\n1";
1206 1372
1207 $todo{$base} = \%ext; 1373 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1389 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1390 : "$v->{base}: extension inactive.\n";
1225 1391
1226 if (exists $v->{meta}{mandatory}) { 1392 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1393 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1394 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1395 }
1231 1396
1232 warn $msg; 1397 warn $msg;
1233 } 1398 }
1234 1399
1248 1413
1249=back 1414=back
1250 1415
1251=head2 CORE EXTENSIONS 1416=head2 CORE EXTENSIONS
1252 1417
1253Functions and methods that extend core crossfire objects. 1418Functions and methods that extend core deliantra objects.
1254 1419
1255=cut 1420=cut
1256 1421
1257package cf::player; 1422package cf::player;
1258 1423
1259use Coro::AIO; 1424use Coro::AIO;
1260 1425
1261=head3 cf::player 1426=head3 cf::player
1262 1427
1263=over 4 1428=over 4
1429
1430=item cf::player::num_playing
1431
1432Returns the official number of playing players, as per the Crossfire metaserver rules.
1433
1434=cut
1435
1436sub num_playing {
1437 scalar grep
1438 $_->ob->map
1439 && !$_->hidden
1440 && !$_->ob->flag (cf::FLAG_WIZ),
1441 cf::player::list
1442}
1264 1443
1265=item cf::player::find $login 1444=item cf::player::find $login
1266 1445
1267Returns the given player object, loading it if necessary (might block). 1446Returns the given player object, loading it if necessary (might block).
1268 1447
1287 1466
1288sub exists($) { 1467sub exists($) {
1289 my ($login) = @_; 1468 my ($login) = @_;
1290 1469
1291 $cf::PLAYER{$login} 1470 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login } 1471 or !aio_stat path $login
1293} 1472}
1294 1473
1295sub find($) { 1474sub find($) {
1296 return $cf::PLAYER{$_[0]} || do { 1475 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0]; 1476 my $login = $_[0];
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1483 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1484 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1485 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1486 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1487
1309 my $pl = load_pl path $login 1488 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1489 or return;
1490
1491 my $pl = cf::player::load_pl $f
1492 or return;
1493
1494 local $cf::PLAYER_LOADING{$login} = $pl;
1495 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1496 $cf::PLAYER{$login} = $pl
1312 } 1497 }
1313 } 1498 }
1314} 1499}
1315 1500
1323 1508
1324 return if $pl->{deny_save}; 1509 return if $pl->{deny_save};
1325 1510
1326 aio_mkdir playerdir $pl, 0770; 1511 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1512 $pl->{last_save} = $cf::RUNTIME;
1513
1514 cf::get_slot 0.01;
1328 1515
1329 $pl->save_pl ($path); 1516 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1517 cf::cede_to_tick;
1331} 1518}
1332 1519
1364 my ($pl) = @_; 1551 my ($pl) = @_;
1365 1552
1366 my $name = $pl->ob->name; 1553 my $name = $pl->ob->name;
1367 1554
1368 $pl->{deny_save} = 1; 1555 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1556 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1557
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1558 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1559 $pl->deactivate;
1560 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1561 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1562 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1563 $pl->ns->destroy if $pl->ns;
1375 1564
1376 my $path = playerdir $pl; 1565 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1566 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1602 or return [];
1414 1603
1415 my @logins; 1604 my @logins;
1416 1605
1417 for my $login (@$dirs) { 1606 for my $login (@$dirs) {
1607 my $path = path $login;
1608
1609 # a .pst is a dead give-away for a valid player
1610 # if no pst file found, open and chekc for blocked users
1611 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1612 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1613 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1614 $buf !~ /^password -------------$/m or next; # official not-valid tag
1615 }
1421 1616
1422 utf8::decode $login; 1617 utf8::decode $login;
1423 push @logins, $login; 1618 push @logins, $login;
1424 } 1619 }
1425 1620
1452 } 1647 }
1453 1648
1454 \@paths 1649 \@paths
1455} 1650}
1456 1651
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1652=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1653
1459Expand crossfire pod fragments into protocol xml. 1654Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507 1655
1508=item $player->ext_reply ($msgid, @msg) 1656=item $player->ext_reply ($msgid, @msg)
1509 1657
1510Sends an ext reply to the player. 1658Sends an ext reply to the player.
1511 1659
1578our $MAX_RESET = 3600; 1726our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000; 1727our $DEFAULT_RESET = 3000;
1580 1728
1581sub generate_random_map { 1729sub generate_random_map {
1582 my ($self, $rmp) = @_; 1730 my ($self, $rmp) = @_;
1731
1732 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1733
1583 # mit "rum" bekleckern, nicht 1734 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map ( 1735 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1736 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1737 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1738 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1709 1860
1710# the temporary/swap location 1861# the temporary/swap location
1711sub save_path { 1862sub save_path {
1712 my ($self) = @_; 1863 my ($self) = @_;
1713 1864
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1715 "$TMPDIR/$path.map" 1866 "$TMPDIR/$path.map"
1716} 1867}
1717 1868
1718# the unique path, undef == no special unique path 1869# the unique path, undef == no special unique path
1719sub uniq_path { 1870sub uniq_path {
1720 my ($self) = @_; 1871 my ($self) = @_;
1721 1872
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1723 "$UNIQUEDIR/$path" 1874 "$UNIQUEDIR/$path"
1724}
1725
1726# and all this just because we cannot iterate over
1727# all maps in C++...
1728sub change_all_map_light {
1729 my ($change) = @_;
1730
1731 $_->change_map_light ($change)
1732 for grep $_->outdoor, values %cf::MAP;
1733} 1875}
1734 1876
1735sub decay_objects { 1877sub decay_objects {
1736 my ($self) = @_; 1878 my ($self) = @_;
1737 1879
1750 1892
1751sub load_header_from($) { 1893sub load_header_from($) {
1752 my ($self, $path) = @_; 1894 my ($self, $path) = @_;
1753 1895
1754 utf8::encode $path; 1896 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return; 1898 or return;
1899
1900 $self->_load_header ($f)
1901 or return;
1902
1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1760 1905
1761 $self->{load_path} = $path; 1906 $self->{load_path} = $path;
1762 1907
1763 1 1908 1
1764} 1909}
1818sub find { 1963sub find {
1819 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1820 1965
1821 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1822 1967
1968 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1823 cf::lock_wait "map_find:$path"; 1969 my $guard2 = cf::lock_acquire "map_find:$path";
1824 1970
1825 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1826 my $guard = cf::lock_acquire "map_find:$path";
1827 my $map = new_from_path cf::map $path 1972 my $map = new_from_path cf::map $path
1828 or return; 1973 or return;
1829 1974
1830 $map->{last_save} = $cf::RUNTIME; 1975 $map->{last_save} = $cf::RUNTIME;
1831 1976
1833 or return; 1978 or return;
1834 1979
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1980 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously 1981 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait; 1982 #$cf::WAIT_FOR_TICK->wait;
1983 undef $guard2;
1984 undef $guard1;
1838 $map->reset; 1985 $map->reset;
1839 undef $guard;
1840 return find $path; 1986 return find $path;
1841 } 1987 }
1842 1988
1843 $cf::MAP{$path} = $map 1989 $cf::MAP{$path} = $map
1844 } 1990 }
1853 local $self->{deny_reset} = 1; # loading can take a long time 1999 local $self->{deny_reset} = 1; # loading can take a long time
1854 2000
1855 my $path = $self->{path}; 2001 my $path = $self->{path};
1856 2002
1857 { 2003 {
1858 my $guard1 = cf::lock_acquire "map_data:$path"; 2004 my $guard = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860 2005
2006 return unless $self->valid;
1861 return if $self->in_memory != cf::MAP_SWAPPED; 2007 return unless $self->in_memory == cf::MAP_SWAPPED;
1862 2008
1863 $self->in_memory (cf::MAP_LOADING); 2009 $self->in_memory (cf::MAP_LOADING);
1864 2010
1865 $self->alloc; 2011 $self->alloc;
1866 2012
1867 $self->pre_load; 2013 $self->pre_load;
1868 cf::cede_to_tick; 2014 cf::cede_to_tick;
1869 2015
2016 my $f = new_from_file cf::object::thawer $self->{load_path};
2017 $f->skip_block;
1870 $self->_load_objects ($self->{load_path}, 1) 2018 $self->_load_objects ($f)
1871 or return; 2019 or return;
1872 2020
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2021 $self->post_load_original
1874 if delete $self->{load_original}; 2022 if delete $self->{load_original};
1875 2023
1876 if (my $uniq = $self->uniq_path) { 2024 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq; 2025 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) { 2026 unless (aio_stat $uniq) {
2027 if (my $f = new_from_file cf::object::thawer $uniq) {
1879 $self->clear_unique_items; 2028 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0); 2029 $self->_load_objects ($f);
2030 $f->resolve_delayed_derefs;
2031 }
1881 } 2032 }
1882 } 2033 }
2034
2035 $f->resolve_delayed_derefs;
1883 2036
1884 cf::cede_to_tick; 2037 cf::cede_to_tick;
1885 # now do the right thing for maps 2038 # now do the right thing for maps
1886 $self->link_multipart_objects; 2039 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty) 2040 $self->difficulty ($self->estimate_difficulty)
1891 unless ($self->{deny_activate}) { 2044 unless ($self->{deny_activate}) {
1892 $self->decay_objects; 2045 $self->decay_objects;
1893 $self->fix_auto_apply; 2046 $self->fix_auto_apply;
1894 $self->update_buttons; 2047 $self->update_buttons;
1895 cf::cede_to_tick; 2048 cf::cede_to_tick;
1896 $self->set_darkness_map;
1897 cf::cede_to_tick;
1898 $self->activate; 2049 $self->activate;
1899 } 2050 }
1900 2051
1901 $self->{last_save} = $cf::RUNTIME; 2052 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME); 2053 $self->last_access ($cf::RUNTIME);
1903 2054
1904 $self->in_memory (cf::MAP_IN_MEMORY); 2055 $self->in_memory (cf::MAP_ACTIVE);
1905 } 2056 }
1906 2057
1907 $self->post_load; 2058 $self->post_load;
1908} 2059}
1909 2060
1967 my ($path, $origin, $load) = @_; 2118 my ($path, $origin, $load) = @_;
1968 2119
1969 $path = normalise $path, $origin && $origin->{path}; 2120 $path = normalise $path, $origin && $origin->{path};
1970 2121
1971 if (my $map = $cf::MAP{$path}) { 2122 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2123 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1973 } 2124 }
1974 2125
1975 $MAP_PREFETCH{$path} |= $load; 2126 $MAP_PREFETCH{$path} |= $load;
1976 2127
1977 $MAP_PREFETCHER ||= cf::async { 2128 $MAP_PREFETCHER ||= cf::async {
2129 $Coro::current->{desc} = "map prefetcher";
2130
1978 while (%MAP_PREFETCH) { 2131 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) { 2132 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) { 2133 if (my $map = find $k) {
1981 $map->load if $v; 2134 $map->load if $v;
1982 } 2135 }
2008 return if $self->{deny_save}; 2161 return if $self->{deny_save};
2009 2162
2010 local $self->{last_access} = $self->last_access;#d# 2163 local $self->{last_access} = $self->last_access;#d#
2011 2164
2012 cf::async { 2165 cf::async {
2166 $Coro::current->{desc} = "map player save";
2013 $_->contr->save for $self->players; 2167 $_->contr->save for $self->players;
2014 }; 2168 };
2169
2170 cf::get_slot 0.02;
2015 2171
2016 if ($uniq) { 2172 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2173 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2174 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else { 2175 } else {
2028 $self->save; 2184 $self->save;
2029 2185
2030 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2186 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031 2187
2032 return if $self->players; 2188 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY; 2189 return if $self->in_memory != cf::MAP_ACTIVE;
2034 return if $self->{deny_save}; 2190 return if $self->{deny_save};
2035 2191
2192 $self->in_memory (cf::MAP_SWAPPED);
2193
2194 $self->deactivate;
2195 $_->clear_links_to ($self) for values %cf::MAP;
2036 $self->clear; 2196 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038} 2197}
2039 2198
2040sub reset_at { 2199sub reset_at {
2041 my ($self) = @_; 2200 my ($self) = @_;
2042 2201
2074 if $uniq; 2233 if $uniq;
2075 } 2234 }
2076 2235
2077 delete $cf::MAP{$self->path}; 2236 delete $cf::MAP{$self->path};
2078 2237
2238 $self->deactivate;
2239 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2240 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082 2241
2083 $self->unlink_save; 2242 $self->unlink_save;
2084 $self->destroy; 2243 $self->destroy;
2085} 2244}
2086 2245
2153 2312
2154sub unique_maps() { 2313sub unique_maps() {
2155 [ 2314 [
2156 map { 2315 map {
2157 utf8::decode $_; 2316 utf8::decode $_;
2158 /\.map$/ 2317 s/\.map$//; # TODO future compatibility hack
2318 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2319 ? ()
2159 ? normalise $_ 2320 : normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] } 2321 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ] 2322 ]
2163} 2323}
2164 2324
2165package cf;
2166
2167=back 2325=back
2168 2326
2169=head3 cf::object 2327=head3 cf::object
2170 2328
2171=cut 2329=cut
2174 2332
2175=over 4 2333=over 4
2176 2334
2177=item $ob->inv_recursive 2335=item $ob->inv_recursive
2178 2336
2179Returns the inventory of the object _and_ their inventories, recursively. 2337Returns the inventory of the object I<and> their inventories, recursively,
2338but I<not> the object itself.
2180 2339
2181=cut 2340=cut
2182 2341
2183sub inv_recursive_; 2342sub inv_recursive_;
2184sub inv_recursive_ { 2343sub inv_recursive_ {
2187 2346
2188sub inv_recursive { 2347sub inv_recursive {
2189 inv_recursive_ inv $_[0] 2348 inv_recursive_ inv $_[0]
2190} 2349}
2191 2350
2351=item $ref = $ob->ref
2352
2353Creates and returns a persistent reference to an object that can be stored as a string.
2354
2355=item $ob = cf::object::deref ($refstring)
2356
2357returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2358even if the object actually exists. May block.
2359
2360=cut
2361
2362sub deref {
2363 my ($ref) = @_;
2364
2365 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2366 my ($uuid, $name) = ($1, $2);
2367 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2368 or return;
2369 $pl->ob->uuid eq $uuid
2370 or return;
2371
2372 $pl->ob
2373 } else {
2374 warn "$ref: cannot resolve object reference\n";
2375 undef
2376 }
2377}
2378
2192package cf; 2379package cf;
2193 2380
2194=back 2381=back
2195 2382
2196=head3 cf::object::player 2383=head3 cf::object::player
2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2389Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2203can be C<undef>. Does the right thing when the player is currently in a 2390can be C<undef>. Does the right thing when the player is currently in a
2204dialogue with the given NPC character. 2391dialogue with the given NPC character.
2205 2392
2206=cut 2393=cut
2394
2395our $SAY_CHANNEL = {
2396 id => "say",
2397 title => "Map",
2398 reply => "say ",
2399 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2400};
2401
2402our $CHAT_CHANNEL = {
2403 id => "chat",
2404 title => "Chat",
2405 reply => "chat ",
2406 tooltip => "Player chat and shouts, global to the server.",
2407};
2207 2408
2208# rough implementation of a future "reply" method that works 2409# rough implementation of a future "reply" method that works
2209# with dialog boxes. 2410# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method 2411#TODO: the first argument must go, split into a $npc->reply_to ( method
2211sub cf::object::player::reply($$$;$) { 2412sub cf::object::player::reply($$$;$) {
2223 my $dialog = $pl->{npc_dialog}; 2424 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2425 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225 2426
2226 } else { 2427 } else {
2227 $msg = $npc->name . " says: $msg" if $npc; 2428 $msg = $npc->name . " says: $msg" if $npc;
2228 $self->message ($msg, $flags); 2429 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2229 } 2430 }
2230 } 2431 }
2231} 2432}
2232 2433
2233=item $object->send_msg ($channel, $msg, $color, [extra...]) 2434=item $object->send_msg ($channel, $msg, $color, [extra...])
2258 2459
2259=item $player_object->enter_link 2460=item $player_object->enter_link
2260 2461
2261Freezes the player and moves him/her to a special map (C<{link}>). 2462Freezes the player and moves him/her to a special map (C<{link}>).
2262 2463
2263The player should be reasonably safe there for short amounts of time. You 2464The player should be reasonably safe there for short amounts of time (e.g.
2264I<MUST> call C<leave_link> as soon as possible, though. 2465for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2466though, as the palyer cannot control the character while it is on the link
2467map.
2265 2468
2266Will never block. 2469Will never block.
2267 2470
2268=item $player_object->leave_link ($map, $x, $y) 2471=item $player_object->leave_link ($map, $x, $y)
2269 2472
2327 2530
2328 $map->load; 2531 $map->load;
2329 $map->load_neighbours; 2532 $map->load_neighbours;
2330 2533
2331 return unless $self->contr->active; 2534 return unless $self->contr->active;
2535 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2332 $self->activate_recursive; 2536 $self->activate_recursive;
2333 2537
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2538 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y); 2539 $self->enter_map ($map, $x, $y);
2336} 2540}
2341her, loading and preparing them map, calling the provided $check callback 2545her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on 2546that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will 2547the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process. 2548be called at the end of this process.
2345 2549
2550Note that $check will be called with a potentially non-loaded map, so if
2551it needs a loaded map it has to call C<< ->load >>.
2552
2346=cut 2553=cut
2347 2554
2348our $GOTOGEN; 2555our $GOTOGEN;
2349 2556
2350sub cf::object::player::goto { 2557sub cf::object::player::goto {
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2561 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355 2562
2356 $self->enter_link; 2563 $self->enter_link;
2357 2564
2358 (async { 2565 (async {
2566 $Coro::current->{desc} = "player::goto $path $x $y";
2567
2568 # *tag paths override both path and x|y
2569 if ($path =~ /^\*(.*)$/) {
2570 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2571 my $ob = $obs[rand @obs];
2572
2573 # see if we actually can go there
2574 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2575 $ob = $obs[rand @obs];
2576 } else {
2577 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
2579 # else put us there anyways for now #d#
2580
2581 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2582 } else {
2583 ($path, $x, $y) = (undef, undef, undef);
2584 }
2585 }
2586
2359 my $map = eval { 2587 my $map = eval {
2360 my $map = cf::map::find $path; 2588 my $map = defined $path ? cf::map::find $path : undef;
2361 2589
2362 if ($map) { 2590 if ($map) {
2363 $map = $map->customise_for ($self); 2591 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map; 2592 $map = $check->($map) if $check && $map;
2365 } else { 2593 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2594 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2367 } 2595 }
2368 2596
2369 $map 2597 $map
2370 }; 2598 };
2371 2599
2407} 2635}
2408 2636
2409sub prepare_random_map { 2637sub prepare_random_map {
2410 my ($exit) = @_; 2638 my ($exit) = @_;
2411 2639
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by 2640 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed 2641 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object 2642 # that depends on the exit object
2417 2643
2418 my $rmp = parse_random_map_params $exit->msg; 2644 my $rmp = parse_random_map_params $exit->msg;
2420 if ($exit->map) { 2646 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name; 2647 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path; 2648 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x; 2649 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y; 2650 $rmp->{origin_y} = $exit->y;
2651
2652 $exit->map->touch;
2425 } 2653 }
2426 2654
2427 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
2428 2656
2429 my $data = cf::to_json $rmp; 2657 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2430 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta"; 2659 my $meta = "$RANDOMDIR/$md5.meta";
2432 2660
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh; 2663 undef $fh;
2436 aio_rename "$meta~", $meta; 2664 aio_rename "$meta~", $meta;
2437 2665
2666 my $slaying = "?random/$md5";
2667
2668 if ($exit->valid) {
2438 $exit->slaying ("?random/$md5"); 2669 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef); 2670 $exit->msg (undef);
2671 }
2440 } 2672 }
2441} 2673}
2442 2674
2443sub cf::object::player::enter_exit { 2675sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_; 2676 my ($self, $exit) = @_;
2445 2677
2446 return unless $self->type == cf::PLAYER; 2678 return unless $self->type == cf::PLAYER;
2447 2679
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link; 2680 $self->enter_link;
2460 2681
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async { 2682 (async {
2466 $self->deactivate_recursive; # just to be sure 2683 $Coro::current->{desc} = "enter_exit";
2684
2467 unless (eval { 2685 unless (eval {
2686 $self->deactivate_recursive; # just to be sure
2687
2688 # random map handling
2689 {
2690 my $guard = cf::lock_acquire "exit_prepare:$exit";
2691
2692 prepare_random_map $exit
2693 if $exit->slaying eq "/!";
2694 }
2695
2696 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2697 my $x = $exit->stats->hp;
2698 my $y = $exit->stats->sp;
2699
2468 $self->goto ($slaying, $hp, $sp); 2700 $self->goto ($map, $x, $y);
2469 2701
2702 # if exit is damned, update players death & WoR home-position
2703 $self->contr->savebed ($map, $x, $y)
2704 if $exit->flag (cf::FLAG_DAMNED);
2705
2470 1; 2706 1
2471 }) { 2707 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. " 2708 $self->message ("Something went wrong deep within the deliantra server. "
2473 . "I'll try to bring you back to the map you were before. " 2709 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!", 2710 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED); 2711 cf::NDI_UNIQUE | cf::NDI_RED);
2476 2712
2477 warn "ERROR in enter_exit: $@"; 2713 warn "ERROR in enter_exit: $@";
2505the message, with C<log> being the default. If C<$color> is negative, suppress 2741the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet. 2742the message unless the client supports the msg packet.
2507 2743
2508=cut 2744=cut
2509 2745
2746# non-persistent channels (usually the info channel)
2510our %CHANNEL = ( 2747our %CHANNEL = (
2511 "c/identify" => { 2748 "c/identify" => {
2512 id => "identify", 2749 id => "infobox",
2513 title => "Identify", 2750 title => "Identify",
2514 reply => undef, 2751 reply => undef,
2515 tooltip => "Items recently identified", 2752 tooltip => "Items recently identified",
2516 }, 2753 },
2517 "c/examine" => { 2754 "c/examine" => {
2518 id => "examine", 2755 id => "infobox",
2519 title => "Examine", 2756 title => "Examine",
2520 reply => undef, 2757 reply => undef,
2521 tooltip => "Signs and other items you examined", 2758 tooltip => "Signs and other items you examined",
2522 }, 2759 },
2760 "c/book" => {
2761 id => "infobox",
2762 title => "Book",
2763 reply => undef,
2764 tooltip => "The contents of a note or book",
2765 },
2766 "c/lookat" => {
2767 id => "infobox",
2768 title => "Look",
2769 reply => undef,
2770 tooltip => "What you saw there",
2771 },
2772 "c/who" => {
2773 id => "infobox",
2774 title => "Players",
2775 reply => undef,
2776 tooltip => "Shows players who are currently online",
2777 },
2778 "c/body" => {
2779 id => "infobox",
2780 title => "Body Parts",
2781 reply => undef,
2782 tooltip => "Shows which body parts you posess and are available",
2783 },
2784 "c/statistics" => {
2785 id => "infobox",
2786 title => "Statistics",
2787 reply => undef,
2788 tooltip => "Shows your primary statistics",
2789 },
2790 "c/skills" => {
2791 id => "infobox",
2792 title => "Skills",
2793 reply => undef,
2794 tooltip => "Shows your experience per skill and item power",
2795 },
2796 "c/shopitems" => {
2797 id => "infobox",
2798 title => "Shop Items",
2799 reply => undef,
2800 tooltip => "Shows the items currently for sale in this shop",
2801 },
2802 "c/resistances" => {
2803 id => "infobox",
2804 title => "Resistances",
2805 reply => undef,
2806 tooltip => "Shows your resistances",
2807 },
2808 "c/pets" => {
2809 id => "infobox",
2810 title => "Pets",
2811 reply => undef,
2812 tooltip => "Shows information abotu your pets/a specific pet",
2813 },
2814 "c/perceiveself" => {
2815 id => "infobox",
2816 title => "Perceive Self",
2817 reply => undef,
2818 tooltip => "You gained detailed knowledge about yourself",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 "c/death" => {
2839 id => "death",
2840 title => "Death",
2841 reply => undef,
2842 tooltip => "Reason for and more info about your most recent death",
2843 },
2844 "c/say" => $SAY_CHANNEL,
2845 "c/chat" => $CHAT_CHANNEL,
2523); 2846);
2524 2847
2525sub cf::client::send_msg { 2848sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_; 2849 my ($self, $channel, $msg, $color, @extra) = @_;
2527 2850
2528 $msg = $self->pl->expand_cfpod ($msg); 2851 $msg = $self->pl->expand_cfpod ($msg)
2852 unless $color & cf::NDI_VERBATIM;
2529 2853
2530 $color &= cf::NDI_CLIENT_MASK; # just in case... 2854 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531 2855
2532 # check predefined channels, for the benefit of C 2856 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2857 if ($CHANNEL{$channel}) {
2858 $channel = $CHANNEL{$channel};
2534 2859
2860 $self->ext_msg (channel_info => $channel);
2861 $channel = $channel->{id};
2862
2535 if (ref $channel) { 2863 } elsif (ref $channel) {
2536 # send meta info to client, if not yet sent 2864 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) { 2865 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel; 2866 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel) 2867 $self->ext_msg (channel_info => $channel);
2540 if $self->can_msg;
2541 } 2868 }
2542 2869
2543 $channel = $channel->{id}; 2870 $channel = $channel->{id};
2544 } 2871 }
2545 2872
2546 return unless @extra || length $msg; 2873 return unless @extra || length $msg;
2547 2874
2548 if ($self->can_msg) {
2549 # default colour, mask it out 2875 # default colour, mask it out
2550 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2551 if $color & cf::NDI_DEF; 2877 if $color & cf::NDI_DEF;
2552 2878
2553 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2879 my $pkt = "msg "
2880 . $self->{json_coder}->encode (
2554 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2881 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2555 } else { 2882 );
2556 if ($color >= 0) {
2557 # replace some tags by gcfclient-compatible ones
2558 for ($msg) {
2559 1 while
2560 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2561 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2562 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2563 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2564 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2565 }
2566 2883
2567 $color &= cf::NDI_COLOR_MASK; 2884 # try lzf for large packets
2885 $pkt = "lzf " . Compress::LZF::compress $pkt
2886 if 1024 <= length $pkt and $self->{can_lzf};
2568 2887
2569 utf8::encode $msg; 2888 # split very large packets
2570 2889 if (8192 < length $pkt and $self->{can_lzf}) {
2571 if (0 && $msg =~ /\[/) { 2890 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2572 # COMMAND/INFO 2891 $pkt = "frag";
2573 $self->send_packet ("drawextinfo $color 10 8 $msg")
2574 } else {
2575 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2576 $self->send_packet ("drawinfo $color $msg")
2577 }
2578 }
2579 } 2892 }
2893
2894 $self->send_packet ($pkt);
2580} 2895}
2581 2896
2582=item $client->ext_msg ($type, @msg) 2897=item $client->ext_msg ($type, @msg)
2583 2898
2584Sends an ext event to the client. 2899Sends an ext event to the client.
2757=pod 3072=pod
2758 3073
2759The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2760 3075
2761 cf::object 3076 cf::object
2762 contr pay_amount pay_player map x y force_find force_add 3077 contr pay_amount pay_player map x y force_find force_add destroy
2763 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
3079 value
2764 3080
2765 cf::object::player 3081 cf::object::player
2766 player 3082 player
2767 3083
2768 cf::player 3084 cf::player
2773 3089
2774=cut 3090=cut
2775 3091
2776for ( 3092for (
2777 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3093 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2778 insert remove inv name archname title slaying race 3094 insert remove inv nrof name archname title slaying race
2779 decrease_ob_nr)], 3095 decrease split destroy change_exp value msg lore send_msg)],
2780 ["cf::object::player" => qw(player)], 3096 ["cf::object::player" => qw(player)],
2781 ["cf::player" => qw(peaceful)], 3097 ["cf::player" => qw(peaceful send_msg)],
2782 ["cf::map" => qw(trigger)], 3098 ["cf::map" => qw(trigger)],
2783) { 3099) {
2784 no strict 'refs'; 3100 no strict 'refs';
2785 my ($pkg, @funs) = @$_; 3101 my ($pkg, @funs) = @$_;
2786 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3102 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2803 my ($code, %vars) = @_; 3119 my ($code, %vars) = @_;
2804 3120
2805 my $qcode = $code; 3121 my $qcode = $code;
2806 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3122 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2807 $qcode =~ s/\n/\\n/g; 3123 $qcode =~ s/\n/\\n/g;
3124
3125 %vars = (_dummy => 0) unless %vars;
2808 3126
2809 local $_; 3127 local $_;
2810 local @safe::cf::_safe_eval_args = values %vars; 3128 local @safe::cf::_safe_eval_args = values %vars;
2811 3129
2812 my $eval = 3130 my $eval =
2889 { 3207 {
2890 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
2891 3209
2892 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
2893 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
2894 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
2895 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
2896 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2897 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2898 3217
2899 cf::cede_to_tick; 3218 cf::cede_to_tick;
2900 } 3219 }
2901 3220
2902 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
2903 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
2904 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
2905 or next; 3225 or next;
3226
2906 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
2907 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
2908 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2909 } else { 3230 } else {
2910 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
2928 { 3249 {
2929 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
2930 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
2931 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
2932 3253
2933 my $soundconf = delete $res->{"res/sound.conf"};
2934
2935 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
2936 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2937 my $data; 3257 my $data;
2938 3258
2939 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
2940 # prepend meta info 3260 # prepend meta info
2941 3261
2942 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
2943 name => $name, 3263 name => $name,
2944 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
2945 }); 3265 });
2946 3266
2947 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
2948 } else { 3274 } else {
2949 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
2950 } 3276 }
2951 3277
2952 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2953 cf::face::set_type $idx, $info->{type};
2954
2955 cf::cede_to_tick; 3278 cf::cede_to_tick;
2956 } 3279 }
2957
2958 if ($soundconf) {
2959 $soundconf = $enc->decode (delete $soundconf->{data});
2960
2961 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2962 my $sound = $soundconf->{compat}[$_]
2963 or next;
2964
2965 my $face = cf::face::find "sound/$sound->[1]";
2966 cf::sound::set $sound->[0] => $face;
2967 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2968 }
2969
2970 while (my ($k, $v) = each %{$soundconf->{event}}) {
2971 my $face = cf::face::find "sound/$v";
2972 cf::sound::set $k => $face;
2973 }
2974 }
2975 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2976 3283
2977 1 3284 1
2978} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
2979 3306
2980register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
2981 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
2982 3309
2983 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
2984 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
2985 } 3312 }
2986}; 3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
2987 3324
2988sub reload_regions { 3325sub reload_regions {
2989 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?) 3327 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3005} 3342}
3006 3343
3007sub reload_archetypes { 3344sub reload_archetypes {
3008 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3009 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3010 #d# NEED to laod twice to resolve forward references
3011 # this really needs to be done in an extra post-pass
3012 # (which needs to be synchronous, so solve it differently)
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015} 3347}
3016 3348
3017sub reload_treasures { 3349sub reload_treasures {
3018 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3019 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3020} 3352}
3021 3353
3022sub reload_resources { 3354sub reload_resources {
3023 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3024 3356
3357 reload_facedata;
3358 reload_archetypes;
3025 reload_regions; 3359 reload_regions;
3026 reload_facedata;
3027 #reload_archetypes;#d#
3028 reload_archetypes;
3029 reload_treasures; 3360 reload_treasures;
3030 3361
3031 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3032}
3033
3034sub init {
3035 reload_resources;
3036} 3363}
3037 3364
3038sub reload_config { 3365sub reload_config {
3039 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3040 or return; 3367 or return;
3041 3368
3042 local $/; 3369 local $/;
3043 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3044 3371
3045 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3046 3373
3047 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3048 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054 }; 3381 };
3055 warn $@ if $@; 3382 warn $@ if $@;
3056 } 3383 }
3057} 3384}
3058 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3059sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419
3060 # we must not ever block the main coroutine 3420 # we must not ever block the main coroutine
3061 local $Coro::idle = sub { 3421 local $Coro::idle = sub {
3062 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3422 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3063 (async { 3423 (async {
3064 Event::one_event; 3424 $Coro::current->{desc} = "IDLE BUG HANDLER";
3425 EV::loop EV::LOOP_ONESHOT;
3065 })->prio (Coro::PRIO_MAX); 3426 })->prio (Coro::PRIO_MAX);
3066 }; 3427 };
3067 3428
3429 evthread_start IO::AIO::poll_fileno;
3430
3431 cf::sync_job {
3432 reload_resources;
3068 reload_config; 3433 reload_config;
3069 db_init; 3434 db_init;
3435
3436 cf::load_settings;
3437 cf::load_materials;
3438 cf::init_uuid;
3439 cf::init_signals;
3440 cf::init_commands;
3441 cf::init_skills;
3442
3443 cf::init_beforeplay;
3444
3445 atomic;
3446
3070 load_extensions; 3447 load_extensions;
3071 3448
3072 $TICK_WATCHER->start; 3449 utime time, time, $RUNTIMEFILE;
3450
3451 # no (long-running) fork's whatsoever before this point(!)
3452 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3453
3454 (pop @POST_INIT)->(0) while @POST_INIT;
3455 };
3456
3073 Event::loop; 3457 EV::loop;
3074} 3458}
3075 3459
3076############################################################################# 3460#############################################################################
3077# initialisation and cleanup 3461# initialisation and cleanup
3078 3462
3079# install some emergency cleanup handlers 3463# install some emergency cleanup handlers
3080BEGIN { 3464BEGIN {
3465 our %SIGWATCHER = ();
3081 for my $signal (qw(INT HUP TERM)) { 3466 for my $signal (qw(INT HUP TERM)) {
3082 Event->signal ( 3467 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3083 reentrant => 0,
3084 data => WF_AUTOCANCEL,
3085 signal => $signal,
3086 prio => 0,
3087 cb => sub {
3088 cf::cleanup "SIG$signal"; 3468 cf::cleanup "SIG$signal";
3089 },
3090 ); 3469 };
3091 } 3470 }
3092} 3471}
3093 3472
3094sub write_runtime { 3473sub write_runtime_sync {
3095 my $runtime = "$LOCALDIR/runtime";
3096
3097 # first touch the runtime file to show we are still running: 3474 # first touch the runtime file to show we are still running:
3098 # the fsync below can take a very very long time. 3475 # the fsync below can take a very very long time.
3099 3476
3100 IO::AIO::aio_utime $runtime, undef, undef; 3477 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3101 3478
3102 my $guard = cf::lock_acquire "write_runtime"; 3479 my $guard = cf::lock_acquire "write_runtime";
3103 3480
3104 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3481 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3105 or return; 3482 or return;
3106 3483
3107 my $value = $cf::RUNTIME + 90 + 10; 3484 my $value = $cf::RUNTIME + 90 + 10;
3108 # 10 is the runtime save interval, for a monotonic clock 3485 # 10 is the runtime save interval, for a monotonic clock
3109 # 60 allows for the watchdog to kill the server. 3486 # 60 allows for the watchdog to kill the server.
3119 aio_utime $fh, undef, undef; 3496 aio_utime $fh, undef, undef;
3120 3497
3121 close $fh 3498 close $fh
3122 or return; 3499 or return;
3123 3500
3124 aio_rename "$runtime~", $runtime 3501 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3125 and return; 3502 and return;
3126 3503
3127 warn "runtime file written.\n"; 3504 warn "runtime file written.\n";
3128 3505
3129 1 3506 1
3507}
3508
3509our $uuid_lock;
3510our $uuid_skip;
3511
3512sub write_uuid_sync($) {
3513 $uuid_skip ||= $_[0];
3514
3515 return if $uuid_lock;
3516 local $uuid_lock = 1;
3517
3518 my $uuid = "$LOCALDIR/uuid";
3519
3520 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3521 or return;
3522
3523 my $value = uuid_seq uuid_cur;
3524
3525 unless ($value) {
3526 warn "cowardly refusing to write zero uuid value!\n";
3527 return;
3528 }
3529
3530 my $value = uuid_str $value + $uuid_skip;
3531 $uuid_skip = 0;
3532
3533 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3534 and return;
3535
3536 # always fsync - this file is important
3537 aio_fsync $fh
3538 and return;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$uuid~", $uuid
3544 and return;
3545
3546 warn "uuid file written ($value).\n";
3547
3548 1
3549
3550}
3551
3552sub write_uuid($$) {
3553 my ($skip, $sync) = @_;
3554
3555 $sync ? write_uuid_sync $skip
3556 : async { write_uuid_sync $skip };
3130} 3557}
3131 3558
3132sub emergency_save() { 3559sub emergency_save() {
3133 my $freeze_guard = cf::freeze_mainloop; 3560 my $freeze_guard = cf::freeze_mainloop;
3134 3561
3135 warn "enter emergency perl save\n"; 3562 warn "emergency_perl_save: enter\n";
3136 3563
3137 cf::sync_job { 3564 cf::sync_job {
3565 # this is a trade-off: we want to be very quick here, so
3566 # save all maps without fsync, and later call a global sync
3567 # (which in turn might be very very slow)
3568 local $USE_FSYNC = 0;
3569
3138 # use a peculiar iteration method to avoid tripping on perl 3570 # use a peculiar iteration method to avoid tripping on perl
3139 # refcount bugs in for. also avoids problems with players 3571 # refcount bugs in for. also avoids problems with players
3140 # and maps saved/destroyed asynchronously. 3572 # and maps saved/destroyed asynchronously.
3141 warn "begin emergency player save\n"; 3573 warn "emergency_perl_save: begin player save\n";
3142 for my $login (keys %cf::PLAYER) { 3574 for my $login (keys %cf::PLAYER) {
3143 my $pl = $cf::PLAYER{$login} or next; 3575 my $pl = $cf::PLAYER{$login} or next;
3144 $pl->valid or next; 3576 $pl->valid or next;
3577 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3145 $pl->save; 3578 $pl->save;
3146 } 3579 }
3147 warn "end emergency player save\n"; 3580 warn "emergency_perl_save: end player save\n";
3148 3581
3149 warn "begin emergency map save\n"; 3582 warn "emergency_perl_save: begin map save\n";
3150 for my $path (keys %cf::MAP) { 3583 for my $path (keys %cf::MAP) {
3151 my $map = $cf::MAP{$path} or next; 3584 my $map = $cf::MAP{$path} or next;
3152 $map->valid or next; 3585 $map->valid or next;
3153 $map->save; 3586 $map->save;
3154 } 3587 }
3155 warn "end emergency map save\n"; 3588 warn "emergency_perl_save: end map save\n";
3156 3589
3157 warn "begin emergency database checkpoint\n"; 3590 warn "emergency_perl_save: begin database checkpoint\n";
3158 BDB::db_env_txn_checkpoint $DB_ENV; 3591 BDB::db_env_txn_checkpoint $DB_ENV;
3159 warn "end emergency database checkpoint\n"; 3592 warn "emergency_perl_save: end database checkpoint\n";
3593
3594 warn "emergency_perl_save: begin write uuid\n";
3595 write_uuid_sync 1;
3596 warn "emergency_perl_save: end write uuid\n";
3160 }; 3597 };
3161 3598
3599 warn "emergency_perl_save: starting sync()\n";
3600 IO::AIO::aio_sync sub {
3601 warn "emergency_perl_save: finished sync()\n";
3602 };
3603
3162 warn "leave emergency perl save\n"; 3604 warn "emergency_perl_save: leave\n";
3163} 3605}
3164 3606
3165sub post_cleanup { 3607sub post_cleanup {
3166 my ($make_core) = @_; 3608 my ($make_core) = @_;
3167 3609
3168 warn Carp::longmess "post_cleanup backtrace" 3610 warn Carp::longmess "post_cleanup backtrace"
3169 if $make_core; 3611 if $make_core;
3612
3613 my $fh = pidfile;
3614 unlink $PIDFILE if <$fh> == $$;
3615}
3616
3617# a safer delete_package, copied from Symbol
3618sub clear_package($) {
3619 my $pkg = shift;
3620
3621 # expand to full symbol table name if needed
3622 unless ($pkg =~ /^main::.*::$/) {
3623 $pkg = "main$pkg" if $pkg =~ /^::/;
3624 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3625 $pkg .= '::' unless $pkg =~ /::$/;
3626 }
3627
3628 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3629 my $stem_symtab = *{$stem}{HASH};
3630
3631 defined $stem_symtab and exists $stem_symtab->{$leaf}
3632 or return;
3633
3634 # clear all symbols
3635 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3636 for my $name (keys %$leaf_symtab) {
3637 _gv_clear *{"$pkg$name"};
3638# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3639 }
3640 warn "cleared package $pkg\n";#d#
3170} 3641}
3171 3642
3172sub do_reload_perl() { 3643sub do_reload_perl() {
3173 # can/must only be called in main 3644 # can/must only be called in main
3174 if ($Coro::current != $Coro::main) { 3645 if ($Coro::current != $Coro::main) {
3175 warn "can only reload from main coroutine"; 3646 warn "can only reload from main coroutine";
3176 return; 3647 return;
3177 } 3648 }
3178 3649
3650 return if $RELOAD++;
3651
3652 my $t1 = EV::time;
3653
3654 while ($RELOAD) {
3179 warn "reloading..."; 3655 warn "reloading...";
3180 3656
3181 warn "entering sync_job"; 3657 warn "entering sync_job";
3182 3658
3183 cf::sync_job { 3659 cf::sync_job {
3184 cf::write_runtime; # external watchdog should not bark 3660 cf::write_runtime_sync; # external watchdog should not bark
3185 cf::emergency_save; 3661 cf::emergency_save;
3186 cf::write_runtime; # external watchdog should not bark 3662 cf::write_runtime_sync; # external watchdog should not bark
3187 3663
3188 warn "syncing database to disk"; 3664 warn "syncing database to disk";
3189 BDB::db_env_txn_checkpoint $DB_ENV; 3665 BDB::db_env_txn_checkpoint $DB_ENV;
3190 3666
3191 # if anything goes wrong in here, we should simply crash as we already saved 3667 # if anything goes wrong in here, we should simply crash as we already saved
3192 3668
3193 warn "cancelling all WF_AUTOCANCEL watchers";
3194 for (Event::all_watchers) {
3195 $_->cancel if $_->data & WF_AUTOCANCEL;
3196 }
3197
3198 warn "flushing outstanding aio requests"; 3669 warn "flushing outstanding aio requests";
3199 for (;;) {
3200 BDB::flush;
3201 IO::AIO::flush;
3202 Coro::cede;
3203 last unless IO::AIO::nreqs || BDB::nreqs; 3670 while (IO::AIO::nreqs || BDB::nreqs) {
3204 warn "iterate..."; 3671 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3205 }
3206
3207 ++$RELOAD;
3208
3209 warn "cancelling all extension coros";
3210 $_->cancel for values %EXT_CORO;
3211 %EXT_CORO = ();
3212
3213 warn "removing commands";
3214 %COMMAND = ();
3215
3216 warn "removing ext/exti commands";
3217 %EXTCMD = ();
3218 %EXTICMD = ();
3219
3220 warn "unloading/nuking all extensions";
3221 for my $pkg (@EXTS) {
3222 warn "... unloading $pkg";
3223
3224 if (my $cb = $pkg->can ("unload")) {
3225 eval {
3226 $cb->($pkg);
3227 1
3228 } or warn "$pkg unloaded, but with errors: $@";
3229 } 3672 }
3230 3673
3231 warn "... nuking $pkg"; 3674 warn "cancelling all extension coros";
3232 Symbol::delete_package $pkg; 3675 $_->cancel for values %EXT_CORO;
3233 } 3676 %EXT_CORO = ();
3234 3677
3235 warn "unloading all perl modules loaded from $LIBDIR"; 3678 warn "removing commands";
3236 while (my ($k, $v) = each %INC) { 3679 %COMMAND = ();
3237 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3238 3680
3681 warn "removing ext/exti commands";
3682 %EXTCMD = ();
3683 %EXTICMD = ();
3684
3685 warn "unloading/nuking all extensions";
3686 for my $pkg (@EXTS) {
3239 warn "... unloading $k"; 3687 warn "... unloading $pkg";
3240 delete $INC{$k};
3241 3688
3242 $k =~ s/\.pm$//;
3243 $k =~ s/\//::/g;
3244
3245 if (my $cb = $k->can ("unload_module")) { 3689 if (my $cb = $pkg->can ("unload")) {
3690 eval {
3246 $cb->(); 3691 $cb->($pkg);
3692 1
3693 } or warn "$pkg unloaded, but with errors: $@";
3694 }
3695
3696 warn "... clearing $pkg";
3697 clear_package $pkg;
3247 } 3698 }
3248 3699
3249 Symbol::delete_package $k; 3700 warn "unloading all perl modules loaded from $LIBDIR";
3701 while (my ($k, $v) = each %INC) {
3702 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3703
3704 warn "... unloading $k";
3705 delete $INC{$k};
3706
3707 $k =~ s/\.pm$//;
3708 $k =~ s/\//::/g;
3709
3710 if (my $cb = $k->can ("unload_module")) {
3711 $cb->();
3712 }
3713
3714 clear_package $k;
3250 } 3715 }
3251 3716
3252 warn "getting rid of safe::, as good as possible"; 3717 warn "getting rid of safe::, as good as possible";
3253 Symbol::delete_package "safe::$_" 3718 clear_package "safe::$_"
3254 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3719 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3255 3720
3256 warn "unloading cf.pm \"a bit\""; 3721 warn "unloading cf.pm \"a bit\"";
3257 delete $INC{"cf.pm"}; 3722 delete $INC{"cf.pm"};
3258 delete $INC{"cf/pod.pm"}; 3723 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3259 3724
3260 # don't, removes xs symbols, too, 3725 # don't, removes xs symbols, too,
3261 # and global variables created in xs 3726 # and global variables created in xs
3262 #Symbol::delete_package __PACKAGE__; 3727 #clear_package __PACKAGE__;
3263 3728
3264 warn "unload completed, starting to reload now"; 3729 warn "unload completed, starting to reload now";
3265 3730
3266 warn "reloading cf.pm"; 3731 warn "reloading cf.pm";
3267 require cf; 3732 require cf;
3268 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3733 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3269 3734
3270 warn "loading config and database again"; 3735 warn "loading config and database again";
3271 cf::reload_config; 3736 cf::reload_config;
3272 3737
3273 warn "loading extensions"; 3738 warn "loading extensions";
3274 cf::load_extensions; 3739 cf::load_extensions;
3275 3740
3741 if ($REATTACH_ON_RELOAD) {
3276 warn "reattaching attachments to objects/players"; 3742 warn "reattaching attachments to objects/players";
3277 _global_reattach; # objects, sockets 3743 _global_reattach; # objects, sockets
3278 warn "reattaching attachments to maps"; 3744 warn "reattaching attachments to maps";
3279 reattach $_ for values %MAP; 3745 reattach $_ for values %MAP;
3280 warn "reattaching attachments to players"; 3746 warn "reattaching attachments to players";
3281 reattach $_ for values %PLAYER; 3747 reattach $_ for values %PLAYER;
3748 }
3282 3749
3750 warn "running post_init jobs";
3751 (pop @POST_INIT)->(1) while @POST_INIT;
3752
3283 warn "leaving sync_job"; 3753 warn "leaving sync_job";
3284 3754
3285 1 3755 1
3286 } or do { 3756 } or do {
3287 warn $@; 3757 warn $@;
3288 warn "error while reloading, exiting."; 3758 cf::cleanup "error while reloading, exiting.";
3289 exit 1;
3290 }; 3759 };
3291 3760
3292 warn "reloaded"; 3761 warn "reloaded";
3762 --$RELOAD;
3763 }
3764
3765 $t1 = EV::time - $t1;
3766 warn "reload completed in ${t1}s\n";
3293}; 3767};
3294 3768
3295our $RELOAD_WATCHER; # used only during reload 3769our $RELOAD_WATCHER; # used only during reload
3296 3770
3297sub reload_perl() { 3771sub reload_perl() {
3298 # doing reload synchronously and two reloads happen back-to-back, 3772 # doing reload synchronously and two reloads happen back-to-back,
3299 # coro crashes during coro_state_free->destroy here. 3773 # coro crashes during coro_state_free->destroy here.
3300 3774
3301 $RELOAD_WATCHER ||= Event->timer ( 3775 $RELOAD_WATCHER ||= cf::async {
3302 reentrant => 0, 3776 Coro::AIO::aio_wait cache_extensions;
3303 after => 0, 3777
3304 data => WF_AUTOCANCEL, 3778 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3305 cb => sub {
3306 do_reload_perl; 3779 do_reload_perl;
3307 undef $RELOAD_WATCHER; 3780 undef $RELOAD_WATCHER;
3308 }, 3781 };
3309 ); 3782 };
3310} 3783}
3311 3784
3312register_command "reload" => sub { 3785register_command "reload" => sub {
3313 my ($who, $arg) = @_; 3786 my ($who, $arg) = @_;
3314 3787
3315 if ($who->flag (FLAG_WIZ)) { 3788 if ($who->flag (FLAG_WIZ)) {
3316 $who->message ("reloading server."); 3789 $who->message ("reloading server.");
3790 async {
3791 $Coro::current->{desc} = "perl_reload";
3317 async { reload_perl }; 3792 reload_perl;
3793 };
3318 } 3794 }
3319}; 3795};
3320 3796
3321unshift @INC, $LIBDIR; 3797unshift @INC, $LIBDIR;
3322 3798
3324 3800
3325our @WAIT_FOR_TICK; 3801our @WAIT_FOR_TICK;
3326our @WAIT_FOR_TICK_BEGIN; 3802our @WAIT_FOR_TICK_BEGIN;
3327 3803
3328sub wait_for_tick { 3804sub wait_for_tick {
3329 return unless $TICK_WATCHER->is_active;
3330 return if $Coro::current == $Coro::main; 3805 return if tick_inhibit || $Coro::current == $Coro::main;
3331 3806
3332 my $signal = new Coro::Signal; 3807 my $signal = new Coro::Signal;
3333 push @WAIT_FOR_TICK, $signal; 3808 push @WAIT_FOR_TICK, $signal;
3334 $signal->wait; 3809 $signal->wait;
3335} 3810}
3336 3811
3337sub wait_for_tick_begin { 3812sub wait_for_tick_begin {
3338 return unless $TICK_WATCHER->is_active;
3339 return if $Coro::current == $Coro::main; 3813 return if tick_inhibit || $Coro::current == $Coro::main;
3340 3814
3341 my $signal = new Coro::Signal; 3815 my $signal = new Coro::Signal;
3342 push @WAIT_FOR_TICK_BEGIN, $signal; 3816 push @WAIT_FOR_TICK_BEGIN, $signal;
3343 $signal->wait; 3817 $signal->wait;
3344} 3818}
3345 3819
3346 my $min = 1e6;#d# 3820sub tick {
3347 my $avg = 10;
3348$TICK_WATCHER = Event->timer (
3349 reentrant => 0,
3350 parked => 1,
3351 prio => 0,
3352 at => $NEXT_TICK || $TICK,
3353 data => WF_AUTOCANCEL,
3354 cb => sub {
3355 if ($Coro::current != $Coro::main) { 3821 if ($Coro::current != $Coro::main) {
3356 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3357 unless ++$bug_warning > 10; 3823 unless ++$bug_warning > 10;
3358 return; 3824 return;
3359 } 3825 }
3360 3826
3361 $NOW = $tick_start = Event::time;
3362
3363 cf::server_tick; # one server iteration 3827 cf::server_tick; # one server iteration
3364 3828
3365 0 && sync_job {#d# 3829 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3366 for(1..10) { 3830 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3367 my $t = Event::time; 3831 Coro::async_pool {
3368 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3832 $Coro::current->{desc} = "runtime saver";
3369 or die; 3833 write_runtime_sync
3370 3834 or warn "ERROR: unable to write runtime file: $!";
3371 $map->width (50);
3372 $map->height (50);
3373 $map->alloc;
3374 $map->_load_objects ("/tmp/x.map", 1);
3375 my $t = Event::time - $t;
3376
3377 #next unless $t < 0.0013;#d#
3378 if ($t < $min) {
3379 $min = $t;
3380 }
3381 $avg = $avg * 0.99 + $t * 0.01;
3382 }
3383 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3384 exit 0;
3385 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3386 }; 3835 };
3836 }
3387 3837
3388 $RUNTIME += $TICK;
3389 $NEXT_TICK += $TICK;
3390
3391 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3392 $NEXT_RUNTIME_WRITE = $NOW + 10;
3393 Coro::async_pool {
3394 write_runtime
3395 or warn "ERROR: unable to write runtime file: $!";
3396 };
3397 }
3398
3399# my $AFTER = Event::time;
3400# warn $AFTER - $NOW;#d#
3401
3402 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3838 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3403 $sig->send; 3839 $sig->send;
3404 } 3840 }
3405 while (my $sig = shift @WAIT_FOR_TICK) { 3841 while (my $sig = shift @WAIT_FOR_TICK) {
3406 $sig->send; 3842 $sig->send;
3407 } 3843 }
3408 3844
3409 $NOW = Event::time; 3845 $LOAD = ($NOW - $TICK_START) / $TICK;
3410
3411 # if we are delayed by four ticks or more, skip them all
3412 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3413
3414 $TICK_WATCHER->at ($NEXT_TICK);
3415 $TICK_WATCHER->start;
3416
3417 $LOAD = ($NOW - $tick_start) / $TICK;
3418 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3846 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3419 3847
3420 _post_tick; 3848 if (0) {
3421 3849 if ($NEXT_TICK) {
3422 3850 my $jitter = $TICK_START - $NEXT_TICK;
3851 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3852 warn "jitter $JITTER\n";#d#
3853 }
3423 }, 3854 }
3424); 3855}
3425 3856
3426{ 3857{
3427 BDB::max_poll_time $TICK * 0.1; 3858 # configure BDB
3428 $BDB_POLL_WATCHER = Event->io ( 3859
3429 reentrant => 0,
3430 fd => BDB::poll_fileno,
3431 poll => 'r',
3432 prio => 0,
3433 data => WF_AUTOCANCEL,
3434 cb => \&BDB::poll_cb,
3435 );
3436 BDB::min_parallel 8; 3860 BDB::min_parallel 8;
3437 3861 BDB::max_poll_reqs $TICK * 0.1;
3438 BDB::set_sync_prepare { 3862 $AnyEvent::BDB::WATCHER->priority (1);
3439 my $status;
3440 my $current = $Coro::current;
3441 (
3442 sub {
3443 $status = $!;
3444 $current->ready; undef $current;
3445 },
3446 sub {
3447 Coro::schedule while defined $current;
3448 $! = $status;
3449 },
3450 )
3451 };
3452 3863
3453 unless ($DB_ENV) { 3864 unless ($DB_ENV) {
3454 $DB_ENV = BDB::db_env_create; 3865 $DB_ENV = BDB::db_env_create;
3866 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3867 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3868 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3869 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3870 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3455 3871
3456 cf::sync_job { 3872 cf::sync_job {
3457 eval { 3873 eval {
3458 BDB::db_env_open 3874 BDB::db_env_open
3459 $DB_ENV, 3875 $DB_ENV,
3461 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3462 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3463 0666; 3879 0666;
3464 3880
3465 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3881 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3466
3467 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3468 $DB_ENV->set_lk_detect;
3469 }; 3882 };
3470 3883
3471 cf::cleanup "db_env_open(db): $@" if $@; 3884 cf::cleanup "db_env_open(db): $@" if $@;
3472 }; 3885 };
3473 } 3886 }
3887
3888 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3889 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3890 };
3891 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3892 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3893 };
3894 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3895 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3896 };
3474} 3897}
3475 3898
3476{ 3899{
3900 # configure IO::AIO
3901
3477 IO::AIO::min_parallel 8; 3902 IO::AIO::min_parallel 8;
3478
3479 undef $Coro::AIO::WATCHER;
3480 IO::AIO::max_poll_time $TICK * 0.1; 3903 IO::AIO::max_poll_time $TICK * 0.1;
3481 $AIO_POLL_WATCHER = Event->io ( 3904 undef $AnyEvent::AIO::WATCHER;
3482 reentrant => 0,
3483 data => WF_AUTOCANCEL,
3484 fd => IO::AIO::poll_fileno,
3485 poll => 'r',
3486 prio => 6,
3487 cb => \&IO::AIO::poll_cb,
3488 );
3489} 3905}
3490 3906
3491my $_log_backtrace; 3907my $_log_backtrace;
3492 3908
3493sub _log_backtrace { 3909sub _log_backtrace {
3496 $msg =~ s/\n//; 3912 $msg =~ s/\n//;
3497 3913
3498 # limit the # of concurrent backtraces 3914 # limit the # of concurrent backtraces
3499 if ($_log_backtrace < 2) { 3915 if ($_log_backtrace < 2) {
3500 ++$_log_backtrace; 3916 ++$_log_backtrace;
3917 my $perl_bt = Carp::longmess $msg;
3501 async { 3918 async {
3919 $Coro::current->{desc} = "abt $msg";
3920
3502 my @bt = fork_call { 3921 my @bt = fork_call {
3503 @addr = map { sprintf "%x", $_ } @addr; 3922 @addr = map { sprintf "%x", $_ } @addr;
3504 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3923 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3505 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3924 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3506 or die "addr2line: $!"; 3925 or die "addr2line: $!";
3514 } 3933 }
3515 3934
3516 @funcs 3935 @funcs
3517 }; 3936 };
3518 3937
3519 LOG llevInfo, "[ABT] $msg\n"; 3938 LOG llevInfo, "[ABT] $perl_bt\n";
3939 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3520 LOG llevInfo, "[ABT] $_\n" for @bt; 3940 LOG llevInfo, "[ABT] $_\n" for @bt;
3521 --$_log_backtrace; 3941 --$_log_backtrace;
3522 }; 3942 };
3523 } else { 3943 } else {
3524 LOG llevInfo, "[ABT] $msg\n"; 3944 LOG llevInfo, "[ABT] $msg\n";
3525 LOG llevInfo, "[ABT] [suppressed]\n"; 3945 LOG llevInfo, "[ABT] [suppressed]\n";
3526 } 3946 }
3527} 3947}
3528 3948
3529# load additional modules 3949# load additional modules
3530use cf::pod; 3950require "cf/$_.pm" for @EXTRA_MODULES;
3531 3951
3532END { cf::emergency_save } 3952END { cf::emergency_save }
3533 3953
35341 39541
3535 3955

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines