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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.353 by root, Sun Sep 2 08:43:46 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
25 86
26our %CFG; 87our %CFG;
27 88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
28############################################################################# 120#############################################################################
29 121
30=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
31 123
32=over 4 124=over 4
33 125
34=item $cf::LIBDIR 126=item $cf::UPTIME
35 127
36The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
38 147
39=item $cf::TICK 148=item $cf::TICK
40 149
41The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
42 161
43=item %cf::CFG 162=item %cf::CFG
44 163
45Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
47 178
48=back 179=back
49 180
50=cut 181=cut
51 182
52BEGIN { 183BEGIN {
53 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 185 my $msg = join "", @_;
186
55 $msg .= "\n" 187 $msg .= "\n"
56 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
57 189
58 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
59 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
60 }; 194 };
61} 195}
62 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 204
65# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 206# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
68 no strict 'refs'; 214 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 216}
71 217
72$Event::DIED = sub { 218$Event::DIED = sub {
73 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
74}; 220};
75 221
76my %ext_pkg; 222#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 223
82=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
83 225
84=over 4 226=over 4
85 227
86=cut 228=item dumpval $ref
87 229
88use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
89 250
90=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
91 252
92Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
93 254
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
102 256
103Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
104 258
105=cut 259=cut
106 260
107sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
109 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 621}
111 622
112=back 623=back
113 624
625=cut
626
114############################################################################# 627#############################################################################
115 628
116=head2 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
117 638
118=over 4 639=over 4
119 640
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
133 642
134=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
135 644
136Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
137 647
138=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
139 650
140=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
141 652
142=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
143 654
144Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
145 656
146=item cf::attach_global ... 657=item cf::CLASS->attach ...
147 658
148Attach handlers for global events. 659=item cf::CLASS->detach ...
149 660
150This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
152 695
153=over 4 696=over 4
154 697
155=item prio => $number 698=item prio => $number
156 699
158by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 704unless you know what you are doing.
162 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
163=item on_I<event> => \&cb 712=item on_I<event> => \&cb
164 713
165Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
177object/class are recognised. 726object/class are recognised.
178 727
179=back 728=back
180 729
181=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
182 732
183Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
185type. 735 my ($self, $victim) = @_;
186 736 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 737 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 738 }
408}
409 739
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 741
434Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
438exception. 746exception.
439 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
440=back 939=back
441 940
442=cut 941=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 942
448############################################################################# 943#############################################################################
449# object support 944# object support
945#
450 946
451sub instantiate { 947sub _can_merge {
452 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
453 949
454 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
455 953
456 for (@$data) { 954 $fob1 eq $fob2
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 955}
462 956
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
466 my $registry = $obj->registry; 963 my $registry = $obj->registry;
467 964
468 @$registry = (); 965 @$registry = ();
469 966
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 968
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 971 for (@$attach) {
475 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
477 } 974 }
478 } else { 975 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 977 }
481 } 978 }
482} 979}
483 980
484sub object_freezer_save { 981cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
536 on_clone => sub { 995 on_clone => sub {
537 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
538 997
539 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
540 999
541 %$dst = %$src; 1000 %$dst = %$src;
542 1001
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
545 }, 1004 },
546; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
547 1077
548############################################################################# 1078#############################################################################
549# old plug-in events 1079# command handling &c
550 1080
551sub inject_event { 1081=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1082
555 my $cb = $hook[$event_code]{$extension} 1083Register a callback for execution when the client sends the user command
556 or return; 1084$name.
557 1085
558 &$cb 1086=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1087
580sub register_command { 1088sub register_command {
581 my ($name, $time, $cb) = @_; 1089 my ($name, $cb) = @_;
582 1090
583 my $caller = caller; 1091 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1092 #warn "registering command '$name/$time' to '$caller'";
585 1093
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1095}
1096
1097=item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
1104
1105If the callback returns something, it is sent back as if reply was being
1106called.
1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
1119=cut
589 1120
590sub register_extcmd { 1121sub register_extcmd {
591 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
592 1123
593 my $caller = caller; 1124 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1125}
598 1126
599sub register { 1127sub register_exticmd {
600 my ($base, $pkg) = @_; 1128 my ($name, $cb) = @_;
601 1129
602 #TODO 1130 $EXTICMD{$name} = $cb;
603} 1131}
604 1132
605sub load_extension { 1133cf::player->attach (
606 my ($path) = @_; 1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
607 1136
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1137 my $cb = $COMMAND{$name}
609 my $base = $1; 1138 or return;
610 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1139
614 warn "loading '$path' into '$pkg'\n"; 1140 for my $cmd (@$cb) {
615 1141 $cmd->[1]->($pl->ob, $params);
616 open my $fh, "<:utf8", $path
617 or die "$path: $!";
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1142 }
1143
1144 cf::override;
659 } 1145 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1146 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
695 1148
696 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1150
698 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply);
702 }
703 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
704 } else { 1166 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 } 1168 }
707 1169
708 cf::override; 1170 cf::override;
709 }, 1171 },
710; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
711 1246
712############################################################################# 1247#############################################################################
713# load/save/clean perl data associated with a map
714 1248
715*cf::mapsupport::on_clean = sub { 1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGHT])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1478 # replace G<male|female> tags
1479 || s{G<([^>|]*)\|([^>]*)>}{
1480 $self->gender ? $2 : $1
1481 }ge
1482 # replace H<hint text>
1483 || s{H<([^\>]*)>}
1484 {
1485 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1486 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1487 "")
1488 [$self->{hintmode}]
1489 }ge;
1490
1491 # create single paragraphs (very hackish)
1492 s/(?<=\S)\n(?=\w)/ /g;
1493
1494 # compress some whitespace
1495 s/\s+\n/\n/g; # ws line-ends
1496 s/\n\n+/\n/g; # double lines
1497 s/^\n+//; # beginning lines
1498 s/\n+$//; # ending lines
1499
1500 $_
1501}
1502
1503sub hintmode {
1504 $_[0]{hintmode} = $_[1] if @_ > 1;
1505 $_[0]{hintmode}
1506}
1507
1508=item $player->ext_reply ($msgid, @msg)
1509
1510Sends an ext reply to the player.
1511
1512=cut
1513
1514sub ext_reply($$@) {
1515 my ($self, $id, @msg) = @_;
1516
1517 $self->ns->ext_reply ($id, @msg)
1518}
1519
1520=item $player->ext_msg ($type, @msg)
1521
1522Sends an ext event to the client.
1523
1524=cut
1525
1526sub ext_msg($$@) {
1527 my ($self, $type, @msg) = @_;
1528
1529 $self->ns->ext_msg ($type, @msg);
1530}
1531
1532=head3 cf::region
1533
1534=over 4
1535
1536=cut
1537
1538package cf::region;
1539
1540=item cf::region::find_by_path $path
1541
1542Tries to decuce the likely region for a map knowing only its path.
1543
1544=cut
1545
1546sub find_by_path($) {
1547 my ($path) = @_;
1548
1549 my ($match, $specificity);
1550
1551 for my $region (list) {
1552 if ($region->{match} && $path =~ $region->{match}) {
1553 ($match, $specificity) = ($region, $region->specificity)
1554 if $region->specificity > $specificity;
1555 }
1556 }
1557
1558 $match
1559}
1560
1561=back
1562
1563=head3 cf::map
1564
1565=over 4
1566
1567=cut
1568
1569package cf::map;
1570
1571use Fcntl;
1572use Coro::AIO;
1573
1574use overload
1575 '""' => \&as_string,
1576 fallback => 1;
1577
1578our $MAX_RESET = 3600;
1579our $DEFAULT_RESET = 3000;
1580
1581sub generate_random_map {
1582 my ($self, $rmp) = @_;
1583 # mit "rum" bekleckern, nicht
1584 $self->_create_random_map (
1585 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1586 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1587 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1588 $rmp->{exit_on_final_map},
1589 $rmp->{xsize}, $rmp->{ysize},
1590 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1591 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1592 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1593 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1594 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1595 (cf::region::find $rmp->{region}), $rmp->{custom}
1596 )
1597}
1598
1599=item cf::map->register ($regex, $prio)
1600
1601Register a handler for the map path matching the given regex at the
1602givne priority (higher is better, built-in handlers have priority 0, the
1603default).
1604
1605=cut
1606
1607sub register {
1608 my (undef, $regex, $prio) = @_;
1609 my $pkg = caller;
1610
1611 no strict;
1612 push @{"$pkg\::ISA"}, __PACKAGE__;
1613
1614 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1615}
1616
1617# also paths starting with '/'
1618$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1619
1620sub thawer_merge {
1621 my ($self, $merge) = @_;
1622
1623 # we have to keep some variables in memory intact
1624 local $self->{path};
1625 local $self->{load_path};
1626
1627 $self->SUPER::thawer_merge ($merge);
1628}
1629
1630sub normalise {
1631 my ($path, $base) = @_;
1632
1633 $path = "$path"; # make sure its a string
1634
1635 $path =~ s/\.map$//;
1636
1637 # map plan:
1638 #
1639 # /! non-realised random map exit (special hack!)
1640 # {... are special paths that are not being touched
1641 # ?xxx/... are special absolute paths
1642 # ?random/... random maps
1643 # /... normal maps
1644 # ~user/... per-player map of a specific user
1645
1646 $path =~ s/$PATH_SEP/\//go;
1647
1648 # treat it as relative path if it starts with
1649 # something that looks reasonable
1650 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1651 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1652
1653 $base =~ s{[^/]+/?$}{};
1654 $path = "$base/$path";
1655 }
1656
1657 for ($path) {
1658 redo if s{//}{/};
1659 redo if s{/\.?/}{/};
1660 redo if s{/[^/]+/\.\./}{/};
1661 }
1662
1663 $path
1664}
1665
1666sub new_from_path {
1667 my (undef, $path, $base) = @_;
1668
1669 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1670
1671 $path = normalise $path, $base;
1672
1673 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1674 if ($path =~ $EXT_MAP{$pkg}[1]) {
1675 my $self = bless cf::map::new, $pkg;
1676 $self->{path} = $path; $self->path ($path);
1677 $self->init; # pass $1 etc.
1678 return $self;
1679 }
1680 }
1681
1682 Carp::cluck "unable to resolve path '$path' (base '$base').";
1683 ()
1684}
1685
1686sub init {
1687 my ($self) = @_;
1688
1689 $self
1690}
1691
1692sub as_string {
1693 my ($self) = @_;
1694
1695 "$self->{path}"
1696}
1697
1698# the displayed name, this is a one way mapping
1699sub visible_name {
1700 &as_string
1701}
1702
1703# the original (read-only) location
1704sub load_path {
1705 my ($self) = @_;
1706
1707 "$MAPDIR/$self->{path}.map"
1708}
1709
1710# the temporary/swap location
1711sub save_path {
1712 my ($self) = @_;
1713
1714 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1715 "$TMPDIR/$path.map"
1716}
1717
1718# the unique path, undef == no special unique path
1719sub uniq_path {
1720 my ($self) = @_;
1721
1722 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1723 "$UNIQUEDIR/$path"
1724}
1725
1726# and all this just because we cannot iterate over
1727# all maps in C++...
1728sub change_all_map_light {
1729 my ($change) = @_;
1730
1731 $_->change_map_light ($change)
1732 for grep $_->outdoor, values %cf::MAP;
1733}
1734
1735sub decay_objects {
1736 my ($self) = @_;
1737
1738 return if $self->{deny_reset};
1739
1740 $self->do_decay_objects;
1741}
1742
1743sub unlink_save {
1744 my ($self) = @_;
1745
1746 utf8::encode (my $save = $self->save_path);
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1748 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1749}
1750
1751sub load_header_from($) {
1752 my ($self, $path) = @_;
1753
1754 utf8::encode $path;
1755 #aio_open $path, O_RDONLY, 0
1756 # or return;
1757
1758 $self->_load_header ($path)
1759 or return;
1760
1761 $self->{load_path} = $path;
1762
1763 1
1764}
1765
1766sub load_header_orig {
1767 my ($self) = @_;
1768
1769 $self->load_header_from ($self->load_path)
1770}
1771
1772sub load_header_temp {
1773 my ($self) = @_;
1774
1775 $self->load_header_from ($self->save_path)
1776}
1777
1778sub prepare_temp {
1779 my ($self) = @_;
1780
1781 $self->last_access ((delete $self->{last_access})
1782 || $cf::RUNTIME); #d#
1783 # safety
1784 $self->{instantiate_time} = $cf::RUNTIME
1785 if $self->{instantiate_time} > $cf::RUNTIME;
1786}
1787
1788sub prepare_orig {
1789 my ($self) = @_;
1790
1791 $self->{load_original} = 1;
1792 $self->{instantiate_time} = $cf::RUNTIME;
1793 $self->last_access ($cf::RUNTIME);
1794 $self->instantiate;
1795}
1796
1797sub load_header {
1798 my ($self) = @_;
1799
1800 if ($self->load_header_temp) {
1801 $self->prepare_temp;
1802 } else {
1803 $self->load_header_orig
1804 or return;
1805 $self->prepare_orig;
1806 }
1807
1808 $self->{deny_reset} = 1
1809 if $self->no_reset;
1810
1811 $self->default_region (cf::region::find_by_path $self->{path})
1812 unless $self->default_region;
1813
1814 1
1815}
1816
1817sub find;
1818sub find {
1819 my ($path, $origin) = @_;
1820
1821 $path = normalise $path, $origin && $origin->path;
1822
1823 cf::lock_wait "map_find:$path";
1824
1825 $cf::MAP{$path} || do {
1826 my $guard = cf::lock_acquire "map_find:$path";
1827 my $map = new_from_path cf::map $path
1828 or return;
1829
1830 $map->{last_save} = $cf::RUNTIME;
1831
1832 $map->load_header
1833 or return;
1834
1835 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1836 # doing this can freeze the server in a sync job, obviously
1837 #$cf::WAIT_FOR_TICK->wait;
1838 $map->reset;
1839 undef $guard;
1840 return find $path;
1841 }
1842
1843 $cf::MAP{$path} = $map
1844 }
1845}
1846
1847sub pre_load { }
1848sub post_load { }
1849
1850sub load {
1851 my ($self) = @_;
1852
1853 local $self->{deny_reset} = 1; # loading can take a long time
1854
1855 my $path = $self->{path};
1856
1857 {
1858 my $guard1 = cf::lock_acquire "map_data:$path";
1859 my $guard2 = cf::lock_acquire "map_load:$path";
1860
1861 return if $self->in_memory != cf::MAP_SWAPPED;
1862
1863 $self->in_memory (cf::MAP_LOADING);
1864
1865 $self->alloc;
1866
1867 $self->pre_load;
1868 cf::cede_to_tick;
1869
1870 $self->_load_objects ($self->{load_path}, 1)
1871 or return;
1872
1873 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1874 if delete $self->{load_original};
1875
1876 if (my $uniq = $self->uniq_path) {
1877 utf8::encode $uniq;
1878 if (aio_open $uniq, O_RDONLY, 0) {
1879 $self->clear_unique_items;
1880 $self->_load_objects ($uniq, 0);
1881 }
1882 }
1883
1884 cf::cede_to_tick;
1885 # now do the right thing for maps
1886 $self->link_multipart_objects;
1887 $self->difficulty ($self->estimate_difficulty)
1888 unless $self->difficulty;
1889 cf::cede_to_tick;
1890
1891 unless ($self->{deny_activate}) {
1892 $self->decay_objects;
1893 $self->fix_auto_apply;
1894 $self->update_buttons;
1895 cf::cede_to_tick;
1896 $self->set_darkness_map;
1897 cf::cede_to_tick;
1898 $self->activate;
1899 }
1900
1901 $self->{last_save} = $cf::RUNTIME;
1902 $self->last_access ($cf::RUNTIME);
1903
1904 $self->in_memory (cf::MAP_IN_MEMORY);
1905 }
1906
1907 $self->post_load;
1908}
1909
1910sub customise_for {
1911 my ($self, $ob) = @_;
1912
1913 return find "~" . $ob->name . "/" . $self->{path}
1914 if $self->per_player;
1915
1916# return find "?party/" . $ob->name . "/" . $self->{path}
1917# if $self->per_party;
1918
1919 $self
1920}
1921
1922# find and load all maps in the 3x3 area around a map
1923sub load_neighbours {
716 my ($map) = @_; 1924 my ($map) = @_;
717 1925
718 my $path = $map->tmpname; 1926 my @neigh; # diagonal neighbours
719 defined $path or return;
720 1927
721 unlink "$path.pst"; 1928 for (0 .. 3) {
722}; 1929 my $neigh = $map->tile_path ($_)
1930 or next;
1931 $neigh = find $neigh, $map
1932 or next;
1933 $neigh->load;
723 1934
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1935 push @neigh,
1936 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1937 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1938 }
725 1939
726############################################################################# 1940 for (grep defined $_->[0], @neigh) {
727# load/save perl data associated with player->ob objects 1941 my ($path, $origin) = @$_;
728 1942 my $neigh = find $path, $origin
729sub all_objects(@) { 1943 or next;
730 @_, map all_objects ($_->inv), @_ 1944 $neigh->load;
1945 }
731} 1946}
732 1947
733# TODO: compatibility cruft, remove when no longer needed 1948sub find_sync {
734attach_to_players 1949 my ($path, $origin) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1950
738 for my $o (all_objects $pl->ob) { 1951 cf::sync_job { find $path, $origin }
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1952}
740 $o->set_ob_key_value ("_perl_data");
741 1953
742 %$o = %{ Storable::thaw pack "H*", $value }; 1954sub do_load_sync {
1955 my ($map) = @_;
1956
1957 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1958 if $Coro::current == $Coro::main;
1959
1960 cf::sync_job { $map->load };
1961}
1962
1963our %MAP_PREFETCH;
1964our $MAP_PREFETCHER = undef;
1965
1966sub find_async {
1967 my ($path, $origin, $load) = @_;
1968
1969 $path = normalise $path, $origin && $origin->{path};
1970
1971 if (my $map = $cf::MAP{$path}) {
1972 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1973 }
1974
1975 $MAP_PREFETCH{$path} |= $load;
1976
1977 $MAP_PREFETCHER ||= cf::async {
1978 while (%MAP_PREFETCH) {
1979 while (my ($k, $v) = each %MAP_PREFETCH) {
1980 if (my $map = find $k) {
1981 $map->load if $v;
1982 }
1983
1984 delete $MAP_PREFETCH{$k};
743 } 1985 }
744 } 1986 }
1987 undef $MAP_PREFETCHER;
1988 };
1989 $MAP_PREFETCHER->prio (6);
1990
1991 ()
1992}
1993
1994sub save {
1995 my ($self) = @_;
1996
1997 my $lock = cf::lock_acquire "map_data:$self->{path}";
1998
1999 $self->{last_save} = $cf::RUNTIME;
2000
2001 return unless $self->dirty;
2002
2003 my $save = $self->save_path; utf8::encode $save;
2004 my $uniq = $self->uniq_path; utf8::encode $uniq;
2005
2006 $self->{load_path} = $save;
2007
2008 return if $self->{deny_save};
2009
2010 local $self->{last_access} = $self->last_access;#d#
2011
2012 cf::async {
2013 $_->contr->save for $self->players;
2014 };
2015
2016 if ($uniq) {
2017 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2018 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2019 } else {
2020 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
745 }, 2021 }
746; 2022}
747 2023
748############################################################################# 2024sub swap_out {
2025 my ($self) = @_;
749 2026
750=head2 CORE EXTENSIONS 2027 # save first because save cedes
2028 $self->save;
751 2029
752Functions and methods that extend core crossfire objects. 2030 my $lock = cf::lock_acquire "map_data:$self->{path}";
2031
2032 return if $self->players;
2033 return if $self->in_memory != cf::MAP_IN_MEMORY;
2034 return if $self->{deny_save};
2035
2036 $self->clear;
2037 $self->in_memory (cf::MAP_SWAPPED);
2038}
2039
2040sub reset_at {
2041 my ($self) = @_;
2042
2043 # TODO: safety, remove and allow resettable per-player maps
2044 return 1e99 if $self->{deny_reset};
2045
2046 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2047 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2048
2049 $time + $to
2050}
2051
2052sub should_reset {
2053 my ($self) = @_;
2054
2055 $self->reset_at <= $cf::RUNTIME
2056}
2057
2058sub reset {
2059 my ($self) = @_;
2060
2061 my $lock = cf::lock_acquire "map_data:$self->{path}";
2062
2063 return if $self->players;
2064
2065 warn "resetting map ", $self->path;
2066
2067 $self->in_memory (cf::MAP_SWAPPED);
2068
2069 # need to save uniques path
2070 unless ($self->{deny_save}) {
2071 my $uniq = $self->uniq_path; utf8::encode $uniq;
2072
2073 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2074 if $uniq;
2075 }
2076
2077 delete $cf::MAP{$self->path};
2078
2079 $self->clear;
2080
2081 $_->clear_links_to ($self) for values %cf::MAP;
2082
2083 $self->unlink_save;
2084 $self->destroy;
2085}
2086
2087my $nuke_counter = "aaaa";
2088
2089sub nuke {
2090 my ($self) = @_;
2091
2092 {
2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094
2095 delete $cf::MAP{$self->path};
2096
2097 $self->unlink_save;
2098
2099 bless $self, "cf::map";
2100 delete $self->{deny_reset};
2101 $self->{deny_save} = 1;
2102 $self->reset_timeout (1);
2103 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2104
2105 $cf::MAP{$self->path} = $self;
2106 }
2107
2108 $self->reset; # polite request, might not happen
2109}
2110
2111=item $maps = cf::map::tmp_maps
2112
2113Returns an arrayref with all map paths of currently instantiated and saved
2114maps. May block.
2115
2116=cut
2117
2118sub tmp_maps() {
2119 [
2120 map {
2121 utf8::decode $_;
2122 /\.map$/
2123 ? normalise $_
2124 : ()
2125 } @{ aio_readdir $TMPDIR or [] }
2126 ]
2127}
2128
2129=item $maps = cf::map::random_maps
2130
2131Returns an arrayref with all map paths of currently instantiated and saved
2132random maps. May block.
2133
2134=cut
2135
2136sub random_maps() {
2137 [
2138 map {
2139 utf8::decode $_;
2140 /\.map$/
2141 ? normalise "?random/$_"
2142 : ()
2143 } @{ aio_readdir $RANDOMDIR or [] }
2144 ]
2145}
2146
2147=item cf::map::unique_maps
2148
2149Returns an arrayref of paths of all shared maps that have
2150instantiated unique items. May block.
2151
2152=cut
2153
2154sub unique_maps() {
2155 [
2156 map {
2157 utf8::decode $_;
2158 /\.map$/
2159 ? normalise $_
2160 : ()
2161 } @{ aio_readdir $UNIQUEDIR or [] }
2162 ]
2163}
2164
2165package cf;
2166
2167=back
2168
2169=head3 cf::object
2170
2171=cut
2172
2173package cf::object;
753 2174
754=over 4 2175=over 4
755 2176
756=item cf::player::exists $login 2177=item $ob->inv_recursive
757 2178
758Returns true when the given account exists. 2179Returns the inventory of the object _and_ their inventories, recursively.
759 2180
760=cut 2181=cut
761 2182
762sub cf::player::exists($) { 2183sub inv_recursive_;
763 cf::player::find $_[0] 2184sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2185 map { $_, inv_recursive_ $_->inv } @_
765} 2186}
766 2187
2188sub inv_recursive {
2189 inv_recursive_ inv $_[0]
2190}
2191
2192package cf;
2193
2194=back
2195
2196=head3 cf::object::player
2197
2198=over 4
2199
767=item $player->reply ($npc, $msg[, $flags]) 2200=item $player_object->reply ($npc, $msg[, $flags])
768 2201
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2202Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2203can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2204dialogue with the given NPC character.
772 2205
773=cut 2206=cut
774 2207
775# rough implementation of a future "reply" method that works 2208# rough implementation of a future "reply" method that works
776# with dialog boxes. 2209# with dialog boxes.
2210#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2211sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2212 my ($self, $npc, $msg, $flags) = @_;
779 2213
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2214 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2215
782 if ($self->{record_replies}) { 2216 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2217 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2218
784 } else { 2219 } else {
2220 my $pl = $self->contr;
2221
2222 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2223 my $dialog = $pl->{npc_dialog};
2224 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2225
2226 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2227 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2228 $self->message ($msg, $flags);
2229 }
2230 }
2231}
2232
2233=item $object->send_msg ($channel, $msg, $color, [extra...])
2234
2235=cut
2236
2237sub cf::object::send_msg {
2238 my $pl = shift->contr
2239 or return;
2240 $pl->send_msg (@_);
2241}
2242
2243=item $player_object->may ("access")
2244
2245Returns wether the given player is authorized to access resource "access"
2246(e.g. "command_wizcast").
2247
2248=cut
2249
2250sub cf::object::player::may {
2251 my ($self, $access) = @_;
2252
2253 $self->flag (cf::FLAG_WIZ) ||
2254 (ref $cf::CFG{"may_$access"}
2255 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2256 : $cf::CFG{"may_$access"})
2257}
2258
2259=item $player_object->enter_link
2260
2261Freezes the player and moves him/her to a special map (C<{link}>).
2262
2263The player should be reasonably safe there for short amounts of time. You
2264I<MUST> call C<leave_link> as soon as possible, though.
2265
2266Will never block.
2267
2268=item $player_object->leave_link ($map, $x, $y)
2269
2270Moves the player out of the special C<{link}> map onto the specified
2271map. If the map is not valid (or omitted), the player will be moved back
2272to the location he/she was before the call to C<enter_link>, or, if that
2273fails, to the emergency map position.
2274
2275Might block.
2276
2277=cut
2278
2279sub link_map {
2280 unless ($LINK_MAP) {
2281 $LINK_MAP = cf::map::find "{link}"
2282 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2283 $LINK_MAP->load;
2284 }
2285
2286 $LINK_MAP
2287}
2288
2289sub cf::object::player::enter_link {
2290 my ($self) = @_;
2291
2292 $self->deactivate_recursive;
2293
2294 return if UNIVERSAL::isa $self->map, "ext::map_link";
2295
2296 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2297 if $self->map && $self->map->{path} ne "{link}";
2298
2299 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2300}
2301
2302sub cf::object::player::leave_link {
2303 my ($self, $map, $x, $y) = @_;
2304
2305 return unless $self->contr->active;
2306
2307 my $link_pos = delete $self->{_link_pos};
2308
2309 unless ($map) {
2310 # restore original map position
2311 ($map, $x, $y) = @{ $link_pos || [] };
2312 $map = cf::map::find $map;
2313
2314 unless ($map) {
2315 ($map, $x, $y) = @$EMERGENCY_POSITION;
2316 $map = cf::map::find $map
2317 or die "FATAL: cannot load emergency map\n";
2318 }
2319 }
2320
2321 ($x, $y) = (-1, -1)
2322 unless (defined $x) && (defined $y);
2323
2324 # use -1 or undef as default coordinates, not 0, 0
2325 ($x, $y) = ($map->enter_x, $map->enter_y)
2326 if $x <=0 && $y <= 0;
2327
2328 $map->load;
2329 $map->load_neighbours;
2330
2331 return unless $self->contr->active;
2332 $self->activate_recursive;
2333
2334 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2335 $self->enter_map ($map, $x, $y);
2336}
2337
2338=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2339
2340Moves the player to the given map-path and coordinates by first freezing
2341her, loading and preparing them map, calling the provided $check callback
2342that has to return the map if sucecssful, and then unfreezes the player on
2343the new (success) or old (failed) map position. In either case, $done will
2344be called at the end of this process.
2345
2346=cut
2347
2348our $GOTOGEN;
2349
2350sub cf::object::player::goto {
2351 my ($self, $path, $x, $y, $check, $done) = @_;
2352
2353 # do generation counting so two concurrent goto's will be executed in-order
2354 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2355
2356 $self->enter_link;
2357
2358 (async {
2359 my $map = eval {
2360 my $map = cf::map::find $path;
2361
2362 if ($map) {
2363 $map = $map->customise_for ($self);
2364 $map = $check->($map) if $check && $map;
2365 } else {
2366 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2367 }
2368
2369 $map
2370 };
2371
2372 if ($@) {
2373 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2374 LOG llevError | logBacktrace, Carp::longmess $@;
2375 }
2376
2377 if ($gen == $self->{_goto_generation}) {
2378 delete $self->{_goto_generation};
2379 $self->leave_link ($map, $x, $y);
2380 }
2381
2382 $done->() if $done;
2383 })->prio (1);
2384}
2385
2386=item $player_object->enter_exit ($exit_object)
2387
2388=cut
2389
2390sub parse_random_map_params {
2391 my ($spec) = @_;
2392
2393 my $rmp = { # defaults
2394 xsize => (cf::rndm 15, 40),
2395 ysize => (cf::rndm 15, 40),
2396 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2397 #layout => string,
787 } 2398 };
788}
789 2399
2400 for (split /\n/, $spec) {
2401 my ($k, $v) = split /\s+/, $_, 2;
2402
2403 $rmp->{lc $k} = $v if (length $k) && (length $v);
2404 }
2405
2406 $rmp
2407}
2408
2409sub prepare_random_map {
2410 my ($exit) = @_;
2411
2412 my $guard = cf::lock_acquire "exit_prepare:$exit";
2413
2414 # all this does is basically replace the /! path by
2415 # a new random map path (?random/...) with a seed
2416 # that depends on the exit object
2417
2418 my $rmp = parse_random_map_params $exit->msg;
2419
2420 if ($exit->map) {
2421 $rmp->{region} = $exit->region->name;
2422 $rmp->{origin_map} = $exit->map->path;
2423 $rmp->{origin_x} = $exit->x;
2424 $rmp->{origin_y} = $exit->y;
2425 }
2426
2427 $rmp->{random_seed} ||= $exit->random_seed;
2428
2429 my $data = cf::to_json $rmp;
2430 my $md5 = Digest::MD5::md5_hex $data;
2431 my $meta = "$RANDOMDIR/$md5.meta";
2432
2433 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2434 aio_write $fh, 0, (length $data), $data, 0;
2435 undef $fh;
2436 aio_rename "$meta~", $meta;
2437
2438 $exit->slaying ("?random/$md5");
2439 $exit->msg (undef);
2440 }
2441}
2442
2443sub cf::object::player::enter_exit {
2444 my ($self, $exit) = @_;
2445
2446 return unless $self->type == cf::PLAYER;
2447
2448 if ($exit->slaying eq "/!") {
2449 #TODO: this should de-fi-ni-te-ly not be a sync-job
2450 # the problem is that $exit might not survive long enough
2451 # so it needs to be done right now, right here
2452 cf::sync_job { prepare_random_map $exit };
2453 }
2454
2455 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2456 my $hp = $exit->stats->hp;
2457 my $sp = $exit->stats->sp;
2458
2459 $self->enter_link;
2460
2461 # if exit is damned, update players death & WoR home-position
2462 $self->contr->savebed ($slaying, $hp, $sp)
2463 if $exit->flag (FLAG_DAMNED);
2464
2465 (async {
2466 $self->deactivate_recursive; # just to be sure
2467 unless (eval {
2468 $self->goto ($slaying, $hp, $sp);
2469
2470 1;
2471 }) {
2472 $self->message ("Something went wrong deep within the crossfire server. "
2473 . "I'll try to bring you back to the map you were before. "
2474 . "Please report this to the dungeon master!",
2475 cf::NDI_UNIQUE | cf::NDI_RED);
2476
2477 warn "ERROR in enter_exit: $@";
2478 $self->leave_link;
2479 }
2480 })->prio (1);
2481}
2482
2483=head3 cf::client
2484
2485=over 4
2486
2487=item $client->send_drawinfo ($text, $flags)
2488
2489Sends a drawinfo packet to the client. Circumvents output buffering so
2490should not be used under normal circumstances.
2491
2492=cut
2493
2494sub cf::client::send_drawinfo {
2495 my ($self, $text, $flags) = @_;
2496
2497 utf8::encode $text;
2498 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2499}
2500
2501=item $client->send_msg ($channel, $msg, $color, [extra...])
2502
2503Send a drawinfo or msg packet to the client, formatting the msg for the
2504client if neccessary. C<$type> should be a string identifying the type of
2505the message, with C<log> being the default. If C<$color> is negative, suppress
2506the message unless the client supports the msg packet.
2507
2508=cut
2509
2510our %CHANNEL = (
2511 "c/identify" => {
2512 id => "identify",
2513 title => "Identify",
2514 reply => undef,
2515 tooltip => "Items recently identified",
2516 },
2517 "c/examine" => {
2518 id => "examine",
2519 title => "Examine",
2520 reply => undef,
2521 tooltip => "Signs and other items you examined",
2522 },
2523);
2524
2525sub cf::client::send_msg {
2526 my ($self, $channel, $msg, $color, @extra) = @_;
2527
2528 $msg = $self->pl->expand_cfpod ($msg);
2529
2530 $color &= cf::NDI_CLIENT_MASK; # just in case...
2531
2532 # check predefined channels, for the benefit of C
2533 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2534
2535 if (ref $channel) {
2536 # send meta info to client, if not yet sent
2537 unless (exists $self->{channel}{$channel->{id}}) {
2538 $self->{channel}{$channel->{id}} = $channel;
2539 $self->ext_msg (channel_info => $channel)
2540 if $self->can_msg;
2541 }
2542
2543 $channel = $channel->{id};
2544 }
2545
2546 return unless @extra || length $msg;
2547
2548 if ($self->can_msg) {
2549 # default colour, mask it out
2550 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2551 if $color & cf::NDI_DEF;
2552
2553 $self->send_packet ("msg " . $self->{json_coder}->encode (
2554 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2555 } else {
2556 if ($color >= 0) {
2557 # replace some tags by gcfclient-compatible ones
2558 for ($msg) {
2559 1 while
2560 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2561 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2562 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2563 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2564 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2565 }
2566
2567 $color &= cf::NDI_COLOR_MASK;
2568
2569 utf8::encode $msg;
2570
2571 if (0 && $msg =~ /\[/) {
2572 # COMMAND/INFO
2573 $self->send_packet ("drawextinfo $color 10 8 $msg")
2574 } else {
2575 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2576 $self->send_packet ("drawinfo $color $msg")
2577 }
2578 }
2579 }
2580}
2581
2582=item $client->ext_msg ($type, @msg)
2583
2584Sends an ext event to the client.
2585
2586=cut
2587
2588sub cf::client::ext_msg($$@) {
2589 my ($self, $type, @msg) = @_;
2590
2591 if ($self->extcmd == 2) {
2592 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2593 } elsif ($self->extcmd == 1) { # TODO: remove
2594 push @msg, msgtype => "event_$type";
2595 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2596 }
2597}
2598
790=item $player->ext_reply ($msgid, $msgtype, %msg) 2599=item $client->ext_reply ($msgid, @msg)
791 2600
792Sends an ext reply to the player. 2601Sends an ext reply to the client.
793 2602
794=cut 2603=cut
795 2604
796sub cf::player::ext_reply($$$%) { 2605sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 2606 my ($self, $id, @msg) = @_;
798 2607
799 $msg{msgid} = $id; 2608 if ($self->extcmd == 2) {
800 2609 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
801 $self->send ("ext " . to_json \%msg); 2610 } elsif ($self->extcmd == 1) {
2611 #TODO: version 1, remove
2612 unshift @msg, msgtype => "reply", msgid => $id;
2613 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2614 }
802} 2615}
2616
2617=item $success = $client->query ($flags, "text", \&cb)
2618
2619Queues a query to the client, calling the given callback with
2620the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2621C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2622
2623Queries can fail, so check the return code. Or don't, as queries will
2624become reliable at some point in the future.
2625
2626=cut
2627
2628sub cf::client::query {
2629 my ($self, $flags, $text, $cb) = @_;
2630
2631 return unless $self->state == ST_PLAYING
2632 || $self->state == ST_SETUP
2633 || $self->state == ST_CUSTOM;
2634
2635 $self->state (ST_CUSTOM);
2636
2637 utf8::encode $text;
2638 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2639
2640 $self->send_packet ($self->{query_queue}[0][0])
2641 if @{ $self->{query_queue} } == 1;
2642
2643 1
2644}
2645
2646cf::client->attach (
2647 on_connect => sub {
2648 my ($ns) = @_;
2649
2650 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2651 },
2652 on_reply => sub {
2653 my ($ns, $msg) = @_;
2654
2655 # this weird shuffling is so that direct followup queries
2656 # get handled first
2657 my $queue = delete $ns->{query_queue}
2658 or return; # be conservative, not sure how that can happen, but we saw a crash here
2659
2660 (shift @$queue)->[1]->($msg);
2661 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2662
2663 push @{ $ns->{query_queue} }, @$queue;
2664
2665 if (@{ $ns->{query_queue} } == @$queue) {
2666 if (@$queue) {
2667 $ns->send_packet ($ns->{query_queue}[0][0]);
2668 } else {
2669 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2670 }
2671 }
2672 },
2673 on_exticmd => sub {
2674 my ($ns, $buf) = @_;
2675
2676 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2677
2678 if (ref $msg) {
2679 my ($type, $reply, @payload) =
2680 "ARRAY" eq ref $msg
2681 ? @$msg
2682 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2683
2684 my @reply;
2685
2686 if (my $cb = $EXTICMD{$type}) {
2687 @reply = $cb->($ns, @payload);
2688 }
2689
2690 $ns->ext_reply ($reply, @reply)
2691 if $reply;
2692
2693 } else {
2694 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2695 }
2696
2697 cf::override;
2698 },
2699);
2700
2701=item $client->async (\&cb)
2702
2703Create a new coroutine, running the specified callback. The coroutine will
2704be automatically cancelled when the client gets destroyed (e.g. on logout,
2705or loss of connection).
2706
2707=cut
2708
2709sub cf::client::async {
2710 my ($self, $cb) = @_;
2711
2712 my $coro = &Coro::async ($cb);
2713
2714 $coro->on_destroy (sub {
2715 delete $self->{_coro}{$coro+0};
2716 });
2717
2718 $self->{_coro}{$coro+0} = $coro;
2719
2720 $coro
2721}
2722
2723cf::client->attach (
2724 on_destroy => sub {
2725 my ($ns) = @_;
2726
2727 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2728 },
2729);
803 2730
804=back 2731=back
805 2732
806=cut
807
808#############################################################################
809 2733
810=head2 SAFE SCRIPTING 2734=head2 SAFE SCRIPTING
811 2735
812Functions that provide a safe environment to compile and execute 2736Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2737snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2738itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2739is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2740functions and methods that can be called is greatly reduced.
817 2741
818=cut 2742=cut
819 2743
820our $safe = new Safe "safe"; 2744our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2745our $safe_hole = new Safe::Hole;
822 2746
823$SIG{FPE} = 'IGNORE'; 2747$SIG{FPE} = 'IGNORE';
824 2748
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2749$safe->permit_only (Opcode::opset qw(
2750 :base_core :base_mem :base_orig :base_math
2751 grepstart grepwhile mapstart mapwhile
2752 sort time
2753));
826 2754
827# here we export the classes and methods available to script code 2755# here we export the classes and methods available to script code
828 2756
829=pod 2757=pod
830 2758
831The following fucntions and emthods are available within a safe environment: 2759The following functions and methods are available within a safe environment:
832 2760
833 cf::object contr pay_amount pay_player 2761 cf::object
2762 contr pay_amount pay_player map x y force_find force_add
2763 insert remove name archname title slaying race decrease_ob_nr
2764
834 cf::object::player player 2765 cf::object::player
835 cf::player peaceful 2766 player
2767
2768 cf::player
2769 peaceful
2770
2771 cf::map
2772 trigger
836 2773
837=cut 2774=cut
838 2775
839for ( 2776for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2777 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2778 insert remove inv name archname title slaying race
2779 decrease_ob_nr)],
841 ["cf::object::player" => qw(player)], 2780 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2781 ["cf::player" => qw(peaceful)],
2782 ["cf::map" => qw(trigger)],
843) { 2783) {
844 no strict 'refs'; 2784 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2785 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2786 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2787 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2852 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2853}
914 2854
915=back 2855=back
916 2856
2857=cut
2858
917############################################################################# 2859#############################################################################
2860# the server's init and main functions
918 2861
919=head2 EXTENSION DATABASE SUPPORT 2862sub load_facedata($) {
2863 my ($path) = @_;
920 2864
921Crossfire maintains a very simple database for extension use. It can 2865 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 2866 # for this (global event?)
923excludes objects. 2867 %ext::player_env::MUSIC_FACE_CACHE = ();
924 2868
925The parameter C<$family> should best start with the name of the extension 2869 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 2870
928=over 4 2871 warn "loading facedata from $path\n";
929 2872
930=item $hashref = cf::db_get $family 2873 my $facedata;
2874 0 < aio_load $path, $facedata
2875 or die "$path: $!";
931 2876
932Return a hashref for use by the extension C<$family>, which can be 2877 $facedata = Coro::Storable::thaw $facedata;
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935 2878
936=item $value = cf::db_get $family => $key 2879 $facedata->{version} == 2
2880 or cf::cleanup "$path: version mismatch, cannot proceed.";
937 2881
938Returns a single value from the database 2882 # patch in the exptable
939 2883 $facedata->{resource}{"res/exp_table"} = {
940=item cf::db_put $family => $hashref 2884 type => FT_RSRC,
941 2885 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944
945=item cf::db_put $family => $key => $value
946
947Stores the given C<$value> in the family hash. Updates are delayed, if you
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut
959
960{
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963
964 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { };
967 }
968
969 my $pid;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 }); 2886 };
2887 cf::cede_to_tick;
992 2888
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 } 2889 {
2890 my $faces = $facedata->{faceinfo};
997 2891
998 sub db_get($;$) { 2892 while (my ($face, $info) = each %$faces) {
999 @_ >= 2 2893 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1000 ? $db->{$_[0]}{$_[1]} 2894 cf::face::set_visibility $idx, $info->{visibility};
1001 : ($db->{$_[0]} ||= { }) 2895 cf::face::set_magicmap $idx, $info->{magicmap};
1002 } 2896 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2897 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1003 2898
1004 sub db_put($$;$) { 2899 cf::cede_to_tick;
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 2900 }
2901
2902 while (my ($face, $info) = each %$faces) {
2903 next unless $info->{smooth};
2904 my $idx = cf::face::find $face
2905 or next;
2906 if (my $smooth = cf::face::find $info->{smooth}) {
2907 cf::face::set_smooth $idx, $smooth;
2908 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2909 } else {
2910 warn "smooth face '$info->{smooth}' not found for face '$face'";
2911 }
2912
2913 cf::cede_to_tick;
2914 }
2915 }
2916
2917 {
2918 my $anims = $facedata->{animinfo};
2919
2920 while (my ($anim, $info) = each %$anims) {
2921 cf::anim::set $anim, $info->{frames}, $info->{facings};
2922 cf::cede_to_tick;
2923 }
2924
2925 cf::anim::invalidate_all; # d'oh
2926 }
2927
2928 {
2929 # TODO: for gcfclient pleasure, we should give resources
2930 # that gcfclient doesn't grok a >10000 face index.
2931 my $res = $facedata->{resource};
2932
2933 my $soundconf = delete $res->{"res/sound.conf"};
2934
2935 while (my ($name, $info) = each %$res) {
2936 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2937 my $data;
2938
2939 if ($info->{type} & 1) {
2940 # prepend meta info
2941
2942 my $meta = $enc->encode ({
2943 name => $name,
2944 %{ $info->{meta} || {} },
2945 });
2946
2947 $data = pack "(w/a*)*", $meta, $info->{data};
2948 } else {
2949 $data = $info->{data};
2950 }
2951
2952 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2953 cf::face::set_type $idx, $info->{type};
2954
2955 cf::cede_to_tick;
2956 }
2957
2958 if ($soundconf) {
2959 $soundconf = $enc->decode (delete $soundconf->{data});
2960
2961 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2962 my $sound = $soundconf->{compat}[$_]
2963 or next;
2964
2965 my $face = cf::face::find "sound/$sound->[1]";
2966 cf::sound::set $sound->[0] => $face;
2967 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2968 }
2969
2970 while (my ($k, $v) = each %{$soundconf->{event}}) {
2971 my $face = cf::face::find "sound/$v";
2972 cf::sound::set $k => $face;
2973 }
2974 }
2975 }
2976
2977 1
2978}
2979
2980register_exticmd fx_want => sub {
2981 my ($ns, $want) = @_;
2982
2983 while (my ($k, $v) = each %$want) {
2984 $ns->fx_want ($k, $v);
2985 }
2986};
2987
2988sub reload_regions {
2989 # HACK to clear player env face cache, we need some signal framework
2990 # for this (global event?)
2991 %ext::player_env::MUSIC_FACE_CACHE = ();
2992
2993 load_resource_file "$MAPDIR/regions"
2994 or die "unable to load regions file\n";
2995
2996 for (cf::region::list) {
2997 $_->{match} = qr/$_->{match}/
2998 if exists $_->{match};
2999 }
3000}
3001
3002sub reload_facedata {
3003 load_facedata "$DATADIR/facedata"
3004 or die "unable to load facedata\n";
3005}
3006
3007sub reload_archetypes {
3008 load_resource_file "$DATADIR/archetypes"
3009 or die "unable to load archetypes\n";
3010 #d# NEED to laod twice to resolve forward references
3011 # this really needs to be done in an extra post-pass
3012 # (which needs to be synchronous, so solve it differently)
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015}
3016
3017sub reload_treasures {
3018 load_resource_file "$DATADIR/treasures"
3019 or die "unable to load treasurelists\n";
3020}
3021
3022sub reload_resources {
3023 warn "reloading resource files...\n";
3024
3025 reload_regions;
3026 reload_facedata;
3027 #reload_archetypes;#d#
3028 reload_archetypes;
3029 reload_treasures;
3030
3031 warn "finished reloading resource files\n";
3032}
3033
3034sub init {
3035 reload_resources;
3036}
3037
3038sub reload_config {
3039 open my $fh, "<:utf8", "$CONFDIR/config"
3040 or return;
3041
3042 local $/;
3043 *CFG = YAML::Syck::Load <$fh>;
3044
3045 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3046
3047 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3048 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3049
3050 if (exists $CFG{mlockall}) {
3051 eval {
3052 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3053 and die "WARNING: m(un)lockall failed: $!\n";
3054 };
3055 warn $@ if $@;
3056 }
3057}
3058
3059sub main {
3060 # we must not ever block the main coroutine
3061 local $Coro::idle = sub {
3062 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3063 (async {
3064 Event::one_event;
3065 })->prio (Coro::PRIO_MAX);
1018 ; 3066 };
3067
3068 reload_config;
3069 db_init;
3070 load_extensions;
3071
3072 $TICK_WATCHER->start;
3073 Event::loop;
1019} 3074}
1020 3075
1021############################################################################# 3076#############################################################################
1022# the server's main() 3077# initialisation and cleanup
1023 3078
1024sub main { 3079# install some emergency cleanup handlers
1025 db_load; 3080BEGIN {
1026 load_extensions; 3081 for my $signal (qw(INT HUP TERM)) {
1027 Event::loop; 3082 Event->signal (
3083 reentrant => 0,
3084 data => WF_AUTOCANCEL,
3085 signal => $signal,
3086 prio => 0,
3087 cb => sub {
3088 cf::cleanup "SIG$signal";
3089 },
3090 );
3091 }
1028} 3092}
1029 3093
1030############################################################################# 3094sub write_runtime {
1031# initialisation 3095 my $runtime = "$LOCALDIR/runtime";
1032 3096
1033sub _perl_reload(&) { 3097 # first touch the runtime file to show we are still running:
3098 # the fsync below can take a very very long time.
3099
3100 IO::AIO::aio_utime $runtime, undef, undef;
3101
3102 my $guard = cf::lock_acquire "write_runtime";
3103
3104 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3105 or return;
3106
3107 my $value = $cf::RUNTIME + 90 + 10;
3108 # 10 is the runtime save interval, for a monotonic clock
3109 # 60 allows for the watchdog to kill the server.
3110
3111 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3112 and return;
3113
3114 # always fsync - this file is important
3115 aio_fsync $fh
3116 and return;
3117
3118 # touch it again to show we are up-to-date
3119 aio_utime $fh, undef, undef;
3120
3121 close $fh
3122 or return;
3123
3124 aio_rename "$runtime~", $runtime
3125 and return;
3126
3127 warn "runtime file written.\n";
3128
3129 1
3130}
3131
3132sub emergency_save() {
3133 my $freeze_guard = cf::freeze_mainloop;
3134
3135 warn "enter emergency perl save\n";
3136
3137 cf::sync_job {
3138 # use a peculiar iteration method to avoid tripping on perl
3139 # refcount bugs in for. also avoids problems with players
3140 # and maps saved/destroyed asynchronously.
3141 warn "begin emergency player save\n";
3142 for my $login (keys %cf::PLAYER) {
3143 my $pl = $cf::PLAYER{$login} or next;
3144 $pl->valid or next;
3145 $pl->save;
3146 }
3147 warn "end emergency player save\n";
3148
3149 warn "begin emergency map save\n";
3150 for my $path (keys %cf::MAP) {
3151 my $map = $cf::MAP{$path} or next;
3152 $map->valid or next;
3153 $map->save;
3154 }
3155 warn "end emergency map save\n";
3156
3157 warn "begin emergency database checkpoint\n";
3158 BDB::db_env_txn_checkpoint $DB_ENV;
3159 warn "end emergency database checkpoint\n";
3160 };
3161
3162 warn "leave emergency perl save\n";
3163}
3164
3165sub post_cleanup {
1034 my ($msg) = @_; 3166 my ($make_core) = @_;
1035 3167
1036 $msg->("reloading..."); 3168 warn Carp::longmess "post_cleanup backtrace"
3169 if $make_core;
3170}
1037 3171
1038 eval { 3172sub do_reload_perl() {
1039 # cancel all watchers 3173 # can/must only be called in main
3174 if ($Coro::current != $Coro::main) {
3175 warn "can only reload from main coroutine";
3176 return;
3177 }
3178
3179 warn "reloading...";
3180
3181 warn "entering sync_job";
3182
3183 cf::sync_job {
3184 cf::write_runtime; # external watchdog should not bark
3185 cf::emergency_save;
3186 cf::write_runtime; # external watchdog should not bark
3187
3188 warn "syncing database to disk";
3189 BDB::db_env_txn_checkpoint $DB_ENV;
3190
3191 # if anything goes wrong in here, we should simply crash as we already saved
3192
3193 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 3194 for (Event::all_watchers) {
3195 $_->cancel if $_->data & WF_AUTOCANCEL;
3196 }
1041 3197
1042 # unload all extensions 3198 warn "flushing outstanding aio requests";
1043 for (@exts) { 3199 for (;;) {
1044 $msg->("unloading <$_>"); 3200 BDB::flush;
1045 unload_extension $_; 3201 IO::AIO::flush;
3202 Coro::cede;
3203 last unless IO::AIO::nreqs || BDB::nreqs;
3204 warn "iterate...";
3205 }
3206
3207 ++$RELOAD;
3208
3209 warn "cancelling all extension coros";
3210 $_->cancel for values %EXT_CORO;
3211 %EXT_CORO = ();
3212
3213 warn "removing commands";
3214 %COMMAND = ();
3215
3216 warn "removing ext/exti commands";
3217 %EXTCMD = ();
3218 %EXTICMD = ();
3219
3220 warn "unloading/nuking all extensions";
3221 for my $pkg (@EXTS) {
3222 warn "... unloading $pkg";
3223
3224 if (my $cb = $pkg->can ("unload")) {
3225 eval {
3226 $cb->($pkg);
3227 1
3228 } or warn "$pkg unloaded, but with errors: $@";
1046 } 3229 }
1047 3230
3231 warn "... nuking $pkg";
3232 Symbol::delete_package $pkg;
3233 }
3234
1048 # unload all modules loaded from $LIBDIR 3235 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 3236 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3237 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 3238
1052 $msg->("removing <$k>"); 3239 warn "... unloading $k";
1053 delete $INC{$k}; 3240 delete $INC{$k};
1054 3241
1055 $k =~ s/\.pm$//; 3242 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 3243 $k =~ s/\//::/g;
1057 3244
1060 } 3247 }
1061 3248
1062 Symbol::delete_package $k; 3249 Symbol::delete_package $k;
1063 } 3250 }
1064 3251
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 3252 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 3253 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3254 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 3255
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 3256 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 3257 delete $INC{"cf.pm"};
3258 delete $INC{"cf/pod.pm"};
1077 3259
1078 # don't, removes xs symbols, too, 3260 # don't, removes xs symbols, too,
1079 # and global variables created in xs 3261 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 3262 #Symbol::delete_package __PACKAGE__;
1081 3263
1082 # reload cf.pm 3264 warn "unload completed, starting to reload now";
3265
1083 $msg->("reloading cf.pm"); 3266 warn "reloading cf.pm";
1084 require cf; 3267 require cf;
3268 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 3269
1086 # load database again 3270 warn "loading config and database again";
1087 cf::db_load; 3271 cf::reload_config;
1088 3272
1089 # load extensions 3273 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 3274 cf::load_extensions;
1092 3275
1093 # reattach attachments to objects 3276 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 3277 _global_reattach; # objects, sockets
1095 _global_reattach; 3278 warn "reattaching attachments to maps";
3279 reattach $_ for values %MAP;
3280 warn "reattaching attachments to players";
3281 reattach $_ for values %PLAYER;
3282
3283 warn "leaving sync_job";
3284
3285 1
3286 } or do {
3287 warn $@;
3288 warn "error while reloading, exiting.";
3289 exit 1;
1096 }; 3290 };
1097 $msg->($@) if $@;
1098 3291
1099 $msg->("reloaded"); 3292 warn "reloaded";
1100}; 3293};
1101 3294
1102sub perl_reload() { 3295our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload { 3296
1104 warn $_[0]; 3297sub reload_perl() {
1105 print "$_[0]\n"; 3298 # doing reload synchronously and two reloads happen back-to-back,
3299 # coro crashes during coro_state_free->destroy here.
3300
3301 $RELOAD_WATCHER ||= Event->timer (
3302 reentrant => 0,
3303 after => 0,
3304 data => WF_AUTOCANCEL,
3305 cb => sub {
3306 do_reload_perl;
3307 undef $RELOAD_WATCHER;
3308 },
1106 }; 3309 );
1107} 3310}
1108 3311
1109register_command "perl-reload", 0, sub { 3312register_command "reload" => sub {
1110 my ($who, $arg) = @_; 3313 my ($who, $arg) = @_;
1111 3314
1112 if ($who->flag (FLAG_WIZ)) { 3315 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 3316 $who->message ("reloading server.");
1114 warn $_[0]; 3317 async { reload_perl };
1115 $who->message ($_[0]); 3318 }
3319};
3320
3321unshift @INC, $LIBDIR;
3322
3323my $bug_warning = 0;
3324
3325our @WAIT_FOR_TICK;
3326our @WAIT_FOR_TICK_BEGIN;
3327
3328sub wait_for_tick {
3329 return unless $TICK_WATCHER->is_active;
3330 return if $Coro::current == $Coro::main;
3331
3332 my $signal = new Coro::Signal;
3333 push @WAIT_FOR_TICK, $signal;
3334 $signal->wait;
3335}
3336
3337sub wait_for_tick_begin {
3338 return unless $TICK_WATCHER->is_active;
3339 return if $Coro::current == $Coro::main;
3340
3341 my $signal = new Coro::Signal;
3342 push @WAIT_FOR_TICK_BEGIN, $signal;
3343 $signal->wait;
3344}
3345
3346 my $min = 1e6;#d#
3347 my $avg = 10;
3348$TICK_WATCHER = Event->timer (
3349 reentrant => 0,
3350 parked => 1,
3351 prio => 0,
3352 at => $NEXT_TICK || $TICK,
3353 data => WF_AUTOCANCEL,
3354 cb => sub {
3355 if ($Coro::current != $Coro::main) {
3356 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3357 unless ++$bug_warning > 10;
3358 return;
3359 }
3360
3361 $NOW = $tick_start = Event::time;
3362
3363 cf::server_tick; # one server iteration
3364
3365 0 && sync_job {#d#
3366 for(1..10) {
3367 my $t = Event::time;
3368 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3369 or die;
3370
3371 $map->width (50);
3372 $map->height (50);
3373 $map->alloc;
3374 $map->_load_objects ("/tmp/x.map", 1);
3375 my $t = Event::time - $t;
3376
3377 #next unless $t < 0.0013;#d#
3378 if ($t < $min) {
3379 $min = $t;
3380 }
3381 $avg = $avg * 0.99 + $t * 0.01;
3382 }
3383 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3384 exit 0;
3385 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1116 }; 3386 };
1117 }
1118};
1119 3387
1120register "<global>", __PACKAGE__; 3388 $RUNTIME += $TICK;
1121
1122unshift @INC, $LIBDIR;
1123
1124$TICK_WATCHER = Event->timer (
1125 prio => 1,
1126 at => $NEXT_TICK || 1,
1127 cb => sub {
1128 cf::server_tick; # one server iteration
1129
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 3389 $NEXT_TICK += $TICK;
1132 3390
3391 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3392 $NEXT_RUNTIME_WRITE = $NOW + 10;
3393 Coro::async_pool {
3394 write_runtime
3395 or warn "ERROR: unable to write runtime file: $!";
3396 };
3397 }
3398
3399# my $AFTER = Event::time;
3400# warn $AFTER - $NOW;#d#
3401
3402 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3403 $sig->send;
3404 }
3405 while (my $sig = shift @WAIT_FOR_TICK) {
3406 $sig->send;
3407 }
3408
3409 $NOW = Event::time;
3410
1133 # if we are delayed by four ticks, skip them all 3411 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3412 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135 3413
1136 $TICK_WATCHER->at ($NEXT_TICK); 3414 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 3415 $TICK_WATCHER->start;
3416
3417 $LOAD = ($NOW - $tick_start) / $TICK;
3418 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3419
3420 _post_tick;
3421
3422
1138 }, 3423 },
1139); 3424);
1140 3425
3426{
3427 BDB::max_poll_time $TICK * 0.1;
3428 $BDB_POLL_WATCHER = Event->io (
3429 reentrant => 0,
3430 fd => BDB::poll_fileno,
3431 poll => 'r',
3432 prio => 0,
3433 data => WF_AUTOCANCEL,
3434 cb => \&BDB::poll_cb,
3435 );
3436 BDB::min_parallel 8;
3437
3438 BDB::set_sync_prepare {
3439 my $status;
3440 my $current = $Coro::current;
3441 (
3442 sub {
3443 $status = $!;
3444 $current->ready; undef $current;
3445 },
3446 sub {
3447 Coro::schedule while defined $current;
3448 $! = $status;
3449 },
3450 )
3451 };
3452
3453 unless ($DB_ENV) {
3454 $DB_ENV = BDB::db_env_create;
3455
3456 cf::sync_job {
3457 eval {
3458 BDB::db_env_open
3459 $DB_ENV,
3460 $BDBDIR,
3461 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3462 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3463 0666;
3464
3465 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3466
3467 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3468 $DB_ENV->set_lk_detect;
3469 };
3470
3471 cf::cleanup "db_env_open(db): $@" if $@;
3472 };
3473 }
3474}
3475
3476{
3477 IO::AIO::min_parallel 8;
3478
3479 undef $Coro::AIO::WATCHER;
3480 IO::AIO::max_poll_time $TICK * 0.1;
3481 $AIO_POLL_WATCHER = Event->io (
3482 reentrant => 0,
3483 data => WF_AUTOCANCEL,
3484 fd => IO::AIO::poll_fileno,
3485 poll => 'r',
3486 prio => 6,
3487 cb => \&IO::AIO::poll_cb,
3488 );
3489}
3490
3491my $_log_backtrace;
3492
3493sub _log_backtrace {
3494 my ($msg, @addr) = @_;
3495
3496 $msg =~ s/\n//;
3497
3498 # limit the # of concurrent backtraces
3499 if ($_log_backtrace < 2) {
3500 ++$_log_backtrace;
3501 async {
3502 my @bt = fork_call {
3503 @addr = map { sprintf "%x", $_ } @addr;
3504 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3505 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3506 or die "addr2line: $!";
3507
3508 my @funcs;
3509 my @res = <$fh>;
3510 chomp for @res;
3511 while (@res) {
3512 my ($func, $line) = splice @res, 0, 2, ();
3513 push @funcs, "[$func] $line";
3514 }
3515
3516 @funcs
3517 };
3518
3519 LOG llevInfo, "[ABT] $msg\n";
3520 LOG llevInfo, "[ABT] $_\n" for @bt;
3521 --$_log_backtrace;
3522 };
3523 } else {
3524 LOG llevInfo, "[ABT] $msg\n";
3525 LOG llevInfo, "[ABT] [suppressed]\n";
3526 }
3527}
3528
3529# load additional modules
3530use cf::pod;
3531
3532END { cf::emergency_save }
3533
11411 35341
1142 3535

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