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Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
285Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
286 330
287=cut 331=cut
288 332
289our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
290 335
291sub lock_wait($) { 336sub lock_wait($) {
292 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
293 343
294 # wait for lock, if any 344 # wait for lock, if any
295 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 347 Coro::schedule;
303 353
304 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
305 lock_wait $key; 355 lock_wait $key;
306 356
307 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
308 359
309 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
312 } 364 }
313} 365}
314 366
317 369
318 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
319} 371}
320 372
321sub freeze_mainloop { 373sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
323 375
324 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 377}
326 }; 378
327 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
328 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
329} 392}
330 393
331=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
332 395
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 407our @SLOT_QUEUE;
345our $SLOT_QUEUE; 408our $SLOT_QUEUE;
346 409
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
349 my $signal = new Coro::Signal; 414 my $signal = new Coro::Signal;
350 415
351 while () { 416 while () {
352 next_job: 417 next_job:
353 my $avail = cf::till_tick; 418 my $avail = cf::till_tick;
361 } 426 }
362 } 427 }
363 } 428 }
364 429
365 if (@SLOT_QUEUE) { 430 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 432 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 433 $signal->wait;
369 } else { 434 } else {
370 Coro::schedule; 435 Coro::schedule;
371 } 436 }
372 } 437 }
373}; 438};
374 439
375sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
376 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
377 444
378 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
380 447
394 461
395BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
396 463
397=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
398 465
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 469acceptable.
403 470
404If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
410 477
411sub sync_job(&) { 478sub sync_job(&) {
412 my ($job) = @_; 479 my ($job) = @_;
413 480
414 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 482 my $time = EV::time;
416 483
417 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
419 486
420 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 488
422 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
423 490
424 my $busy = 1; 491 my $busy = 1;
425 my @res; 492 my @res;
426 493
427 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 496 @res = eval { $job->() };
429 warn $@ if $@; 497 warn $@ if $@;
430 undef $busy; 498 undef $busy;
431 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
432 500
433 while ($busy) { 501 while ($busy) {
434 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
435 } 506 }
507 }
436 508
437 $time = Event::time - $time; 509 my $time = EV::time - $time;
438 510
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
443 512
444 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
445 } else { 514 } else {
446 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
447 516
472=item fork_call { }, $args 541=item fork_call { }, $args
473 542
474Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
478 547
479=cut 548=cut
480 549
481sub fork_call(&@) { 550sub fork_call(&@) {
482 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
483 552
484 # we seemingly have to make a local copy of the whole thing, 553 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 554 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 555 # TODO: investigate and fix (likely this will be rather laborious)
487 556
488 my @res = Coro::Util::fork_eval { 557 my @res = Coro::Util::fork_eval {
489 reset_signals; 558 reset_signals;
490 &$cb 559 &$cb
491 }, @args; 560 }, @args;
492 561
493 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
494} 563}
495 564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
496=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
497 593
498Returns a single value from the environment database. 594Returns a single value from the environment database.
499 595
500=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
501 597
502Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
505=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
506 624
507our $DB; 625our $DB;
508 626
509sub db_init { 627sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 628 cf::sync_job {
514 eval { 629 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 630 };
524} 631}
525 632
526sub db_get($$) { 633sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
528 635
626 733
627############################################################################# 734#############################################################################
628 735
629=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
630 737
631Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
634 741
635In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 744Deliantra).
638 745
639=over 4 746=over 4
640 747
641=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
642 749
686=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
687 794
688Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
690 797
691Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
693 800
694These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
695 802
696=over 4 803=over 4
924 } 1031 }
925 1032
926 0 1033 0
927} 1034}
928 1035
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1037
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1039
933Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
934 1041
940 1047
941=cut 1048=cut
942 1049
943############################################################################# 1050#############################################################################
944# object support 1051# object support
945#
946 1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
947sub _can_merge { 1086sub _can_merge {
948 my ($ob1, $ob2) = @_; 1087 my ($ob1, $ob2) = @_;
949 1088
950 local $Storable::canonical = 1; 1089 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1090
954 $fob1 eq $fob2 1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
955} 1093}
956 1094
957sub reattach { 1095sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1097 my ($obj) = @_;
960 1098
1099 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1101
963 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
964 1103
965 @$registry = (); 1104 @$registry = ();
966 1105
981cf::attachable->attach ( 1120cf::attachable->attach (
982 prio => -1000000, 1121 prio => -1000000,
983 on_instantiate => sub { 1122 on_instantiate => sub {
984 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
985 1124
986 $data = from_json $data; 1125 $data = decode_json $data;
987 1126
988 for (@$data) { 1127 for (@$data) {
989 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
990 1129
991 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1146sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
1009 1148
1010 sync_job { 1149 sync_job {
1011 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1014 1154
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1159 aio_close $fh;
1020 1160
1021 if (@$objs) { 1161 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1167 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1169 }
1030 } else { 1170 } else {
1031 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1032 } 1172 }
1037 } 1177 }
1038 } else { 1178 } else {
1039 aio_unlink $filename; 1179 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
1041 } 1181 }
1042 } 1182 };
1043} 1183}
1044 1184
1045sub object_freezer_as_string { 1185sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
1047 1187
1059 or return; 1199 or return;
1060 1200
1061 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1203 or return;
1204
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1065 } 1207 }
1066 1208
1209 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1069 return ($data, $av); 1213 ($data, $av)
1070} 1214}
1071 1215
1072=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1073 1217
1074=over 4 1218=over 4
1197 1341
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1344
1201 $ext{source} = 1345 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1204 . $source 1348 . $source
1205 . "\n};\n1"; 1349 . "\n};\n1";
1206 1350
1207 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1225 1369
1226 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1371 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1373 }
1231 1374
1232 warn $msg; 1375 warn $msg;
1233 } 1376 }
1234 1377
1248 1391
1249=back 1392=back
1250 1393
1251=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1252 1395
1253Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1254 1397
1255=cut 1398=cut
1256 1399
1257package cf::player; 1400package cf::player;
1258 1401
1259use Coro::AIO; 1402use Coro::AIO;
1260 1403
1261=head3 cf::player 1404=head3 cf::player
1262 1405
1263=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1264 1421
1265=item cf::player::find $login 1422=item cf::player::find $login
1266 1423
1267Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1268 1425
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1465
1309 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1312 } 1475 }
1313 } 1476 }
1314} 1477}
1315 1478
1323 1486
1324 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1325 1488
1326 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1328 1493
1329 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1495 cf::cede_to_tick;
1331} 1496}
1332 1497
1364 my ($pl) = @_; 1529 my ($pl) = @_;
1365 1530
1366 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1367 1532
1368 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1535
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1375 1542
1376 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 1583
1417 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1418 my $path = path $login; 1585 my $path = path $login;
1419 1586
1420 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 } 1593 }
1426 1594
1457 } 1625 }
1458 1626
1459 \@paths 1627 \@paths
1460} 1628}
1461 1629
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1463 1631
1464Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1465
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512 1633
1513=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1514 1635
1515Sends an ext reply to the player. 1636Sends an ext reply to the player.
1516 1637
1583our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1585 1706
1586sub generate_random_map { 1707sub generate_random_map {
1587 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1588 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map ( 1713 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 1838
1715# the temporary/swap location 1839# the temporary/swap location
1716sub save_path { 1840sub save_path {
1717 my ($self) = @_; 1841 my ($self) = @_;
1718 1842
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1720 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1721} 1845}
1722 1846
1723# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1724sub uniq_path { 1848sub uniq_path {
1725 my ($self) = @_; 1849 my ($self) = @_;
1726 1850
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1728 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1729} 1853}
1730 1854
1731# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1732# all maps in C++... 1856# all maps in C++...
1755 1879
1756sub load_header_from($) { 1880sub load_header_from($) {
1757 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1758 1882
1759 utf8::encode $path; 1883 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1765 1892
1766 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1767 1894
1768 1 1895 1
1769} 1896}
1823sub find { 1950sub find {
1824 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1825 1952
1826 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1827 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1828 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1829 1957
1830 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1831 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1832 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1833 or return; 1963 or return;
1834 1964
1835 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1836 1966
1838 or return; 1968 or return;
1839 1969
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1843 $map->reset; 1975 $map->reset;
1844 undef $guard;
1845 return find $path; 1976 return find $path;
1846 } 1977 }
1847 1978
1848 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1849 } 1980 }
1858 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1859 1990
1860 my $path = $self->{path}; 1991 my $path = $self->{path};
1861 1992
1862 { 1993 {
1863 my $guard1 = cf::lock_acquire "map_data:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865 1995
1996 return unless $self->valid;
1866 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1867 1998
1868 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1869 2000
1870 $self->alloc; 2001 $self->alloc;
1871 2002
1872 $self->pre_load; 2003 $self->pre_load;
1873 cf::cede_to_tick; 2004 cf::cede_to_tick;
1874 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1875 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1876 or return; 2009 or return;
1877 2010
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1879 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1880 2013
1881 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq; 2015 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1884 $self->clear_unique_items; 2018 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1886 } 2022 }
1887 } 2023 }
2024
2025 $f->resolve_delayed_derefs;
1888 2026
1889 cf::cede_to_tick; 2027 cf::cede_to_tick;
1890 # now do the right thing for maps 2028 # now do the right thing for maps
1891 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1904 } 2042 }
1905 2043
1906 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1908 2046
1909 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1910 } 2048 }
1911 2049
1912 $self->post_load; 2050 $self->post_load;
1913} 2051}
1914 2052
1972 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
1973 2111
1974 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1975 2113
1976 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1978 } 2116 }
1979 2117
1980 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
1981 2119
1982 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1983 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) { 2125 if (my $map = find $k) {
1986 $map->load if $v; 2126 $map->load if $v;
1987 } 2127 }
2013 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2014 2154
2015 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2016 2156
2017 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2019 }; 2160 };
2161
2162 cf::get_slot 0.02;
2020 2163
2021 if ($uniq) { 2164 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2167 } else {
2033 $self->save; 2176 $self->save;
2034 2177
2035 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2179
2037 return if $self->players; 2180 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2040 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2188 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2189}
2044 2190
2045sub reset_at { 2191sub reset_at {
2046 my ($self) = @_; 2192 my ($self) = @_;
2047 2193
2079 if $uniq; 2225 if $uniq;
2080 } 2226 }
2081 2227
2082 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
2083 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2232 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2233
2088 $self->unlink_save; 2234 $self->unlink_save;
2089 $self->destroy; 2235 $self->destroy;
2090} 2236}
2091 2237
2158 2304
2159sub unique_maps() { 2305sub unique_maps() {
2160 [ 2306 [
2161 map { 2307 map {
2162 utf8::decode $_; 2308 utf8::decode $_;
2163 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2164 ? normalise $_ 2312 : normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ] 2314 ]
2168} 2315}
2169 2316
2170package cf;
2171
2172=back 2317=back
2173 2318
2174=head3 cf::object 2319=head3 cf::object
2175 2320
2176=cut 2321=cut
2179 2324
2180=over 4 2325=over 4
2181 2326
2182=item $ob->inv_recursive 2327=item $ob->inv_recursive
2183 2328
2184Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2185 2331
2186=cut 2332=cut
2187 2333
2188sub inv_recursive_; 2334sub inv_recursive_;
2189sub inv_recursive_ { 2335sub inv_recursive_ {
2192 2338
2193sub inv_recursive { 2339sub inv_recursive {
2194 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2195} 2341}
2196 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2197package cf; 2371package cf;
2198 2372
2199=back 2373=back
2200 2374
2201=head3 cf::object::player 2375=head3 cf::object::player
2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2208can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2209dialogue with the given NPC character. 2383dialogue with the given NPC character.
2210 2384
2211=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2212 2400
2213# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2214# with dialog boxes. 2402# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2216sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2228 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230 2418
2231 } else { 2419 } else {
2232 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2233 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2234 } 2422 }
2235 } 2423 }
2236} 2424}
2237 2425
2238=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2263 2451
2264=item $player_object->enter_link 2452=item $player_object->enter_link
2265 2453
2266Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2267 2455
2268The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2269I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2270 2460
2271Will never block. 2461Will never block.
2272 2462
2273=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2274 2464
2332 2522
2333 $map->load; 2523 $map->load;
2334 $map->load_neighbours; 2524 $map->load_neighbours;
2335 2525
2336 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2337 $self->activate_recursive; 2528 $self->activate_recursive;
2338 2529
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2341} 2532}
2346her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process. 2540be called at the end of this process.
2350 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2351=cut 2545=cut
2352 2546
2353our $GOTOGEN; 2547our $GOTOGEN;
2354 2548
2355sub cf::object::player::goto { 2549sub cf::object::player::goto {
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2554
2361 $self->enter_link; 2555 $self->enter_link;
2362 2556
2363 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2364 my $map = eval { 2579 my $map = eval {
2365 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2366 2581
2367 if ($map) { 2582 if ($map) {
2368 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2370 } else { 2585 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2587 }
2373 2588
2374 $map 2589 $map
2375 }; 2590 };
2376 2591
2412} 2627}
2413 2628
2414sub prepare_random_map { 2629sub prepare_random_map {
2415 my ($exit) = @_; 2630 my ($exit) = @_;
2416 2631
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2634 # that depends on the exit object
2422 2635
2423 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2638 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2430 } 2645 }
2431 2646
2432 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2433 2648
2434 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2437 2652
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2655 undef $fh;
2441 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2442 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2445 } 2664 }
2446} 2665}
2447 2666
2448sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2450 2669
2451 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2452 2671
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2672 $self->enter_link;
2465 2673
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2674 (async {
2471 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2472 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2473 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2474 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2475 1; 2698 1
2476 }) { 2699 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2478 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2481 2704
2482 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2512 2735
2513=cut 2736=cut
2514 2737
2738# non-persistent channels (usually the info channel)
2515our %CHANNEL = ( 2739our %CHANNEL = (
2516 "c/identify" => { 2740 "c/identify" => {
2517 id => "identify", 2741 id => "infobox",
2518 title => "Identify", 2742 title => "Identify",
2519 reply => undef, 2743 reply => undef,
2520 tooltip => "Items recently identified", 2744 tooltip => "Items recently identified",
2521 }, 2745 },
2522 "c/examine" => { 2746 "c/examine" => {
2523 id => "examine", 2747 id => "infobox",
2524 title => "Examine", 2748 title => "Examine",
2525 reply => undef, 2749 reply => undef,
2526 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2527 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2528); 2800);
2529 2801
2530sub cf::client::send_msg { 2802sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2532 2804
2533 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2534 2807
2535 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536 2809
2537 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2539 2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2540 if (ref $channel) { 2819 } elsif (ref $channel) {
2541 # send meta info to client, if not yet sent 2820 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) { 2821 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel; 2822 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel) 2823 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg; 2824 if $self->can_msg;
2553 if ($self->can_msg) { 2832 if ($self->can_msg) {
2554 # default colour, mask it out 2833 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2557 2836
2558 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2560 } else { 2853 } else {
2561 if ($color >= 0) { 2854 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2563 for ($msg) { 2856 for ($msg) {
2564 1 while 2857 1 while
2762=pod 3055=pod
2763 3056
2764The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2765 3058
2766 cf::object 3059 cf::object
2767 contr pay_amount pay_player map x y force_find force_add 3060 contr pay_amount pay_player map x y force_find force_add destroy
2768 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2769 3062
2770 cf::object::player 3063 cf::object::player
2771 player 3064 player
2772 3065
2773 cf::player 3066 cf::player
2778 3071
2779=cut 3072=cut
2780 3073
2781for ( 3074for (
2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2784 decrease_ob_nr)], 3077 decrease split destroy change_exp)],
2785 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2786 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2788) { 3081) {
2789 no strict 'refs'; 3082 no strict 'refs';
2894 { 3187 {
2895 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
2896 3189
2897 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
2898 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
2899 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2903 3197
2904 cf::cede_to_tick; 3198 cf::cede_to_tick;
2905 } 3199 }
2906 3200
2907 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
2909 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
2910 or next; 3205 or next;
3206
2911 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else { 3210 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
2933 { 3229 {
2934 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
2937 3233
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data; 3237 my $data;
2943 3238
2944 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
2945 # prepend meta info 3240 # prepend meta info
2946 3241
2947 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
2948 name => $name, 3243 name => $name,
2949 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
2950 }); 3245 });
2951 3246
2952 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
2953 } else { 3254 } else {
2954 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
2955 } 3256 }
2956 3257
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick; 3258 cf::cede_to_tick;
2961 } 3259 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2981 3263
2982 1 3264 1
2983} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
2984 3286
2985register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
2987 3289
2988 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
2990 } 3292 }
2991}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
2992 3304
2993sub reload_regions { 3305sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?) 3307 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3010} 3322}
3011 3323
3012sub reload_archetypes { 3324sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020} 3327}
3021 3328
3022sub reload_treasures { 3329sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3025} 3332}
3026 3333
3027sub reload_resources { 3334sub reload_resources {
3028 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3029 3336
3337 reload_facedata;
3338 reload_archetypes;
3030 reload_regions; 3339 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures; 3340 reload_treasures;
3035 3341
3036 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3037} 3343}
3038 3344
3039sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3040 reload_resources; 3350 reload_resources;
3041} 3351}
3042 3352
3043sub reload_config { 3353sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return; 3355 or return;
3046 3356
3047 local $/; 3357 local $/;
3048 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3049 3359
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051 3361
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3059 }; 3369 };
3060 warn $@ if $@; 3370 warn $@ if $@;
3061 } 3371 }
3062} 3372}
3063 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3064sub main { 3393sub main {
3394 atomic;
3395
3065 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3066 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async { 3399 (async {
3069 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
3070 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3071 }; 3403 };
3072 3404
3405 {
3406 my $guard = freeze_mainloop;
3073 reload_config; 3407 reload_config;
3074 db_init; 3408 db_init;
3075 load_extensions; 3409 load_extensions;
3076 3410
3077 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3078 Event::loop; 3419 EV::loop;
3079} 3420}
3080 3421
3081############################################################################# 3422#############################################################################
3082# initialisation and cleanup 3423# initialisation and cleanup
3083 3424
3084# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3085BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3086 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3094 },
3095 ); 3431 };
3096 } 3432 }
3097} 3433}
3098 3434
3099sub write_runtime { 3435sub write_runtime_sync {
3100 my $runtime = "$LOCALDIR/runtime";
3101
3102 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3104 3438
3105 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3106 3440
3107 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3108 3442
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3110 or return; 3444 or return;
3111 3445
3112 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3124 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3125 3459
3126 close $fh 3460 close $fh
3127 or return; 3461 or return;
3128 3462
3129 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3130 and return; 3464 and return;
3131 3465
3132 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3133 3467
3134 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3135} 3512}
3136 3513
3137sub emergency_save() { 3514sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3139 3516
3145 # and maps saved/destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3150 $pl->save; 3528 $pl->save;
3151 } 3529 }
3152 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
3153 3531
3154 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
3160 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3161 3539
3162 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3165 }; 3547 };
3166 3548
3167 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3168} 3550}
3169 3551
3170sub post_cleanup { 3552sub post_cleanup {
3171 my ($make_core) = @_; 3553 my ($make_core) = @_;
3172 3554
3173 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3175} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3176 3589
3177sub do_reload_perl() { 3590sub do_reload_perl() {
3178 # can/must only be called in main 3591 # can/must only be called in main
3179 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3180 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3181 return; 3594 return;
3182 } 3595 }
3183 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3184 warn "reloading..."; 3600 warn "reloading...";
3185 3601
3186 warn "entering sync_job"; 3602 warn "entering sync_job";
3187 3603
3188 cf::sync_job { 3604 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3190 cf::emergency_save; 3606 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3192 3608
3193 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3195 3611
3196 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3197 3613
3198 warn "cancelling all WF_AUTOCANCEL watchers";
3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
3202
3203 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3204 for (;;) {
3205 BDB::flush;
3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3209 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3210 }
3211
3212 ++$RELOAD;
3213
3214 warn "cancelling all extension coros";
3215 $_->cancel for values %EXT_CORO;
3216 %EXT_CORO = ();
3217
3218 warn "removing commands";
3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
3227 warn "... unloading $pkg";
3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
3234 } 3617 }
3235 3618
3236 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3237 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3238 } 3621 %EXT_CORO = ();
3239 3622
3240 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3241 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3243 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3244 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3245 delete $INC{$k};
3246 3633
3247 $k =~ s/\.pm$//;
3248 $k =~ s/\//::/g;
3249
3250 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3251 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3252 } 3643 }
3253 3644
3254 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3255 } 3660 }
3256 3661
3257 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3258 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3260 3665
3261 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3262 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3264 3669
3265 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3266 # and global variables created in xs 3671 # and global variables created in xs
3267 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3268 3673
3269 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3270 3675
3271 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3272 require cf; 3677 require cf;
3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3274 3679
3275 warn "loading config and database again"; 3680 warn "loading config and database again";
3276 cf::reload_config; 3681 cf::reload_config;
3277 3682
3278 warn "loading extensions"; 3683 warn "loading extensions";
3279 cf::load_extensions; 3684 cf::load_extensions;
3280 3685
3281 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3282 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3283 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3284 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3287 3692
3288 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3289 3694
3290 1 3695 1
3291 } or do { 3696 } or do {
3292 warn $@; 3697 warn $@;
3293 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3294 exit 1;
3295 }; 3699 };
3296 3700
3297 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3298}; 3704};
3299 3705
3300our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3301 3707
3302sub reload_perl() { 3708sub reload_perl() {
3303 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3305 3711
3306 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl; 3713 do_reload_perl;
3312 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3313 },
3314 ); 3715 };
3315} 3716}
3316 3717
3317register_command "reload" => sub { 3718register_command "reload" => sub {
3318 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3319 3720
3320 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
3321 $who->message ("reloading server."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3322 async { reload_perl }; 3725 reload_perl;
3726 };
3323 } 3727 }
3324}; 3728};
3325 3729
3326unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
3327 3731
3329 3733
3330our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3332 3736
3333sub wait_for_tick { 3737sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3336 3739
3337 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait; 3742 $signal->wait;
3340} 3743}
3341 3744
3342sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3345 3747
3346 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait; 3750 $signal->wait;
3349} 3751}
3350 3752
3351 my $min = 1e6;#d# 3753sub tick {
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3363 return; 3757 return;
3364 } 3758 }
3365 3759
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3369 3761
3370 0 && sync_job {#d# 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3371 for(1..10) { 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3372 my $t = Event::time; 3764 Coro::async_pool {
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3765 $Coro::current->{desc} = "runtime saver";
3374 or die; 3766 write_runtime_sync
3375 3767 or warn "ERROR: unable to write runtime file: $!";
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3391 }; 3768 };
3769 }
3392 3770
3393 $RUNTIME += $TICK;
3394 $NEXT_TICK += $TICK;
3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send; 3772 $sig->send;
3409 } 3773 }
3410 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send; 3775 $sig->send;
3412 } 3776 }
3413 3777
3414 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3415
3416 # if we are delayed by four ticks or more, skip them all
3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3418
3419 $TICK_WATCHER->at ($NEXT_TICK);
3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424 3780
3425 _post_tick; 3781 if (0) {
3426 3782 if ($NEXT_TICK) {
3427 3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3428 }, 3787 }
3429); 3788}
3430 3789
3431{ 3790{
3432 BDB::max_poll_time $TICK * 0.1; 3791 # configure BDB
3433 $BDB_POLL_WATCHER = Event->io ( 3792
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3442 3794 BDB::max_poll_reqs $TICK * 0.1;
3443 BDB::set_sync_prepare { 3795 $AnyEvent::BDB::WATCHER->priority (1);
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457 3796
3458 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3460 3804
3461 cf::sync_job { 3805 cf::sync_job {
3462 eval { 3806 eval {
3463 BDB::db_env_open 3807 BDB::db_env_open
3464 $DB_ENV, 3808 $DB_ENV,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666; 3812 0666;
3469 3813
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 }; 3815 };
3475 3816
3476 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3477 }; 3818 };
3478 } 3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3479} 3830}
3480 3831
3481{ 3832{
3833 # configure IO::AIO
3834
3482 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494} 3838}
3495 3839
3496my $_log_backtrace; 3840my $_log_backtrace;
3497 3841
3498sub _log_backtrace { 3842sub _log_backtrace {
3501 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3502 3846
3503 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3506 async { 3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3507 my @bt = fork_call { 3854 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!"; 3858 or die "addr2line: $!";
3519 } 3866 }
3520 3867
3521 @funcs 3868 @funcs
3522 }; 3869 };
3523 3870
3524 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace; 3874 --$_log_backtrace;
3527 }; 3875 };
3528 } else { 3876 } else {
3529 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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