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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.358 by root, Fri Sep 7 18:10:52 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 249)) {
214 no strict 'refs'; 250 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 252}
217 253
218$Event::DIED = sub { 254$EV::DIED = sub {
219 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
220}; 256};
221 257
222############################################################################# 258#############################################################################
223 259
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 283 $d
248 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
249} 285}
250 286
251=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
252 288
253Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
254 290
255=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
256 292
257Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
258 294
259=cut 295=cut
260 296
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 298
263sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
265 301
266=item cf::lock_wait $string 302=item cf::lock_wait $string
267 303
268Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
269 305
325 361
326 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
327} 363}
328 364
329sub freeze_mainloop { 365sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
331 367
332 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start; 369}
334 }; 370
335 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
336 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
337} 384}
338 385
339=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
340 387
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
352our @SLOT_QUEUE; 399our @SLOT_QUEUE;
353our $SLOT_QUEUE; 400our $SLOT_QUEUE;
354 401
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
357 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
358 407
359 while () { 408 while () {
360 next_job: 409 next_job:
361 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
369 } 418 }
370 } 419 }
371 } 420 }
372 421
373 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 425 $signal->wait;
377 } else { 426 } else {
378 Coro::schedule; 427 Coro::schedule;
379 } 428 }
380 } 429 }
381}; 430};
382 431
383sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
384 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
385 436
386 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
388 439
402 453
403BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
404 455
405=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
406 457
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 461acceptable.
411 462
412If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
418 469
419sub sync_job(&) { 470sub sync_job(&) {
420 my ($job) = @_; 471 my ($job) = @_;
421 472
422 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 474 my $time = EV::time;
424 475
425 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
427 478
428 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 480
430 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
431 482
432 my $busy = 1; 483 my $busy = 1;
433 my @res; 484 my @res;
434 485
435 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 488 @res = eval { $job->() };
437 warn $@ if $@; 489 warn $@ if $@;
438 undef $busy; 490 undef $busy;
439 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
440 492
441 while ($busy) { 493 while ($busy) {
442 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
443 } 498 }
499 }
444 500
445 $time = Event::time - $time; 501 my $time = EV::time - $time;
446 502
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
451 504
452 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
453 } else { 506 } else {
454 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
455 508
480=item fork_call { }, $args 533=item fork_call { }, $args
481 534
482Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
486 539
487=cut 540=cut
488 541
489sub fork_call(&@) { 542sub fork_call(&@) {
490 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
499 }, @args; 552 }, @args;
500 553
501 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
502} 555}
503 556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
504=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
505 585
506Returns a single value from the environment database. 586Returns a single value from the environment database.
507 587
508=item cf::db_put $family => $key => $value 588=item cf::db_put $family => $key => $value
509 589
510Stores the given C<$value> in the family. It can currently store binary 590Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
513=cut 598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
514 616
515our $DB; 617our $DB;
516 618
517sub db_init { 619sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 620 cf::sync_job {
522 eval { 621 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 622 };
532} 623}
533 624
534sub db_get($$) { 625sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 626 my $key = "$_[0]/$_[1]";
536 627
640attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
642 733
643In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 736Deliantra).
646 737
647=over 4 738=over 4
648 739
649=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
650 741
932 } 1023 }
933 1024
934 0 1025 0
935} 1026}
936 1027
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1029
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1031
941Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
942 1033
948 1039
949=cut 1040=cut
950 1041
951############################################################################# 1042#############################################################################
952# object support 1043# object support
953#
954 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
955sub _can_merge { 1078sub _can_merge {
956 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
957 1080
958 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1082
962 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
963} 1085}
964 1086
965sub reattach { 1087sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1089 my ($obj) = @_;
989cf::attachable->attach ( 1111cf::attachable->attach (
990 prio => -1000000, 1112 prio => -1000000,
991 on_instantiate => sub { 1113 on_instantiate => sub {
992 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
993 1115
994 $data = from_json $data; 1116 $data = decode_json $data;
995 1117
996 for (@$data) { 1118 for (@$data) {
997 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
998 1120
999 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1013); 1135);
1014 1136
1015sub object_freezer_save { 1137sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1017 1139
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1140 sync_job {
1021 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1024 1145
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh; 1150 aio_close $fh;
1030 1151
1031 if (@$objs) { 1152 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh; 1158 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1160 }
1040 } else { 1161 } else {
1041 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1042 } 1163 }
1048 } else { 1169 } else {
1049 aio_unlink $filename; 1170 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1051 } 1172 }
1052 }; 1173 };
1053
1054 undef $guard;
1055} 1174}
1056 1175
1057sub object_freezer_as_string { 1176sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1059 1178
1064 1183
1065sub object_thawer_load { 1184sub object_thawer_load {
1066 my ($filename) = @_; 1185 my ($filename) = @_;
1067 1186
1068 my ($data, $av); 1187 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1188
1072 (aio_load $filename, $data) >= 0 1189 (aio_load $filename, $data) >= 0
1073 or return; 1190 or return;
1074 1191
1075 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1194 or return;
1078 1195
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1081 } 1198 }
1082 1199
1200 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1085 1203
1086 ($data, $av) 1204 ($data, $av)
1087} 1205}
1088 1206
1089=head2 COMMAND CALLBACKS 1207=head2 COMMAND CALLBACKS
1240 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1242 1360
1243 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1244 warn $msg; 1362 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1246 exit 1;
1247 } 1364 }
1248 1365
1249 warn $msg; 1366 warn $msg;
1250 } 1367 }
1251 1368
1276use Coro::AIO; 1393use Coro::AIO;
1277 1394
1278=head3 cf::player 1395=head3 cf::player
1279 1396
1280=over 4 1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1281 1412
1282=item cf::player::find $login 1413=item cf::player::find $login
1283 1414
1284Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1285 1416
1324 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1325 1456
1326 my $f = new_from_file cf::object::thawer path $login 1457 my $f = new_from_file cf::object::thawer path $login
1327 or return; 1458 or return;
1328 1459
1329 $f->next;
1330 my $pl = cf::player::load_pl $f 1460 my $pl = cf::player::load_pl $f
1331 or return; 1461 or return;
1462
1332 local $cf::PLAYER_LOADING{$login} = $pl; 1463 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs; 1464 $f->resolve_delayed_derefs;
1334 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1335 } 1466 }
1336 } 1467 }
1346 1477
1347 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1348 1479
1349 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1350 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1351 1484
1352 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1353 cf::cede_to_tick; 1486 cf::cede_to_tick;
1354} 1487}
1355 1488
1391 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1392 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1393 1526
1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1395 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1396 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1397 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1398 1533
1399 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1400 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1439 1574
1440 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1441 my $path = path $login; 1576 my $path = path $login;
1442 1577
1443 # a .pst is a dead give-away for a valid player 1578 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") { 1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1446 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1447 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 } 1584 }
1449 1585
1486 1622
1487Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1488 1624
1489=cut 1625=cut
1490 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1491sub expand_cfpod { 1638sub expand_cfpod {
1492 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1493 1640
1494 # escape & and < 1641 my $xml;
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497 1642
1498 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1499 1646
1500 1 while 1647 $group =~ s/&/&amp;/g;
1501 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1502 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1503 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1504 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1652 ([BCGHITU])
1506 # replace G<male|female> tags 1653 <
1507 || s{G<([^>|]*)\|([^>]*)>}{ 1654 (?:
1508 $self->gender ? $2 : $1 1655 ([^<>]*) (?{ $group = $^N })
1509 }ge 1656 | < $interior >
1510 # replace H<hint text> 1657 )
1511 || s{H<([^\>]*)>} 1658 >
1659 %gcsx
1512 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "") 1680 "")
1516 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1517 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1518 1692
1693 for ($xml) {
1519 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1521 1696
1522 # compress some whitespace 1697 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1527 1703
1528 $_ 1704 $xml
1529} 1705}
1706
1707no re 'eval';
1530 1708
1531sub hintmode { 1709sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode} 1711 $_[0]{hintmode}
1534} 1712}
1606our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1607our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1608 1786
1609sub generate_random_map { 1787sub generate_random_map {
1610 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1611 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1612 $self->_create_random_map ( 1793 $self->_create_random_map (
1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 1918
1738# the temporary/swap location 1919# the temporary/swap location
1739sub save_path { 1920sub save_path {
1740 my ($self) = @_; 1921 my ($self) = @_;
1741 1922
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1743 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1744} 1925}
1745 1926
1746# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1747sub uniq_path { 1928sub uniq_path {
1748 my ($self) = @_; 1929 my ($self) = @_;
1749 1930
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1752} 1933}
1753 1934
1754# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1755# all maps in C++... 1936# all maps in C++...
1853 2034
1854 cf::lock_wait "map_data:$path";#d#remove 2035 cf::lock_wait "map_data:$path";#d#remove
1855 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1856 2037
1857 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2040 my $guard2 = cf::lock_acquire "map_find:$path";
1860 2041
1861 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1862 or return; 2043 or return;
1863 2044
1864 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1867 or return; 2048 or return;
1868 2049
1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
1872 undef $guard1; 2054 undef $guard1;
1873 undef $guard2;
1874 $map->reset; 2055 $map->reset;
1875 return find $path; 2056 return find $path;
1876 } 2057 }
1877 2058
1878 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1891 2072
1892 { 2073 {
1893 my $guard = cf::lock_acquire "map_data:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1894 2075
1895 return unless $self->valid; 2076 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 2078
1898 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1899 2080
1900 $self->alloc; 2081 $self->alloc;
1901 2082
1941 } 2122 }
1942 2123
1943 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1945 2126
1946 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1947 } 2128 }
1948 2129
1949 $self->post_load; 2130 $self->post_load;
1950} 2131}
1951 2132
2009 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
2010 2191
2011 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
2012 2193
2013 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2015 } 2196 }
2016 2197
2017 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
2018 2199
2019 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2020 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
2021 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2022 if (my $map = find $k) { 2205 if (my $map = find $k) {
2023 $map->load if $v; 2206 $map->load if $v;
2024 } 2207 }
2050 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2051 2234
2052 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2053 2236
2054 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2055 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2056 }; 2240 };
2241
2242 cf::get_slot 0.02;
2057 2243
2058 if ($uniq) { 2244 if ($uniq) {
2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2060 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2061 } else { 2247 } else {
2070 $self->save; 2256 $self->save;
2071 2257
2072 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2073 2259
2074 return if $self->players; 2260 return if $self->players;
2075 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2076 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2077 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2078 $self->deactivate; 2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2268 $self->clear;
2080 $self->in_memory (cf::MAP_SWAPPED);
2081} 2269}
2082 2270
2083sub reset_at { 2271sub reset_at {
2084 my ($self) = @_; 2272 my ($self) = @_;
2085 2273
2118 } 2306 }
2119 2307
2120 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
2121 2309
2122 $self->deactivate; 2310 $self->deactivate;
2311 $_->clear_links_to ($self) for values %cf::MAP;
2123 $self->clear; 2312 $self->clear;
2124
2125 $_->clear_links_to ($self) for values %cf::MAP;
2126 2313
2127 $self->unlink_save; 2314 $self->unlink_save;
2128 $self->destroy; 2315 $self->destroy;
2129} 2316}
2130 2317
2197 2384
2198sub unique_maps() { 2385sub unique_maps() {
2199 [ 2386 [
2200 map { 2387 map {
2201 utf8::decode $_; 2388 utf8::decode $_;
2202 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2203 ? normalise $_ 2392 : normalise $_
2204 : ()
2205 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2206 ] 2394 ]
2207} 2395}
2208 2396
2209package cf;
2210
2211=back 2397=back
2212 2398
2213=head3 cf::object 2399=head3 cf::object
2214 2400
2215=cut 2401=cut
2218 2404
2219=over 4 2405=over 4
2220 2406
2221=item $ob->inv_recursive 2407=item $ob->inv_recursive
2222 2408
2223Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2224 2411
2225=cut 2412=cut
2226 2413
2227sub inv_recursive_; 2414sub inv_recursive_;
2228sub inv_recursive_ { 2415sub inv_recursive_ {
2233 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2234} 2421}
2235 2422
2236=item $ref = $ob->ref 2423=item $ref = $ob->ref
2237 2424
2238creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2239 2426
2240=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2241 2428
2242returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2243even if the object actually exists. May block. 2430even if the object actually exists. May block.
2245=cut 2432=cut
2246 2433
2247sub deref { 2434sub deref {
2248 my ($ref) = @_; 2435 my ($ref) = @_;
2249 2436
2250 # temporary compatibility#TODO#remove
2251 $ref =~ s{^<}{player/<};
2252
2253 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2254 my ($uuid, $name) = ($1, $2); 2438 my ($uuid, $name) = ($1, $2);
2255 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2256 or return; 2440 or return;
2257 $pl->ob->uuid eq $uuid 2441 $pl->ob->uuid eq $uuid
2258 or return; 2442 or return;
2278can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2279dialogue with the given NPC character. 2463dialogue with the given NPC character.
2280 2464
2281=cut 2465=cut
2282 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2283# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2284# with dialog boxes. 2482# with dialog boxes.
2285#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2286sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2287 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2298 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2299 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2300 2498
2301 } else { 2499 } else {
2302 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2303 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2304 } 2502 }
2305 } 2503 }
2306} 2504}
2307 2505
2308=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2429 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2430 2628
2431 $self->enter_link; 2629 $self->enter_link;
2432 2630
2433 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2434 my $map = eval { 2653 my $map = eval {
2435 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2436 2655
2437 if ($map) { 2656 if ($map) {
2438 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2439 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2440 } else { 2659 } else {
2441 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2442 } 2661 }
2443 2662
2444 $map 2663 $map
2445 }; 2664 };
2446 2665
2482} 2701}
2483 2702
2484sub prepare_random_map { 2703sub prepare_random_map {
2485 my ($exit) = @_; 2704 my ($exit) = @_;
2486 2705
2487 my $guard = cf::lock_acquire "exit_prepare:$exit";
2488
2489 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2490 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2491 # that depends on the exit object 2708 # that depends on the exit object
2492 2709
2493 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2495 if ($exit->map) { 2712 if ($exit->map) {
2496 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2497 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2498 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2499 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2500 } 2719 }
2501 2720
2502 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2503 2722
2504 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2505 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2506 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2507 2726
2508 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2509 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2510 undef $fh; 2729 undef $fh;
2511 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2512 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2513 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2514 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2515 } 2738 }
2516} 2739}
2517 2740
2518sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2519 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2520 2743
2521 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2522 2745
2523 if ($exit->slaying eq "/!") {
2524 #TODO: this should de-fi-ni-te-ly not be a sync-job
2525 # the problem is that $exit might not survive long enough
2526 # so it needs to be done right now, right here
2527 cf::sync_job { prepare_random_map $exit };
2528 }
2529
2530 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2531 my $hp = $exit->stats->hp;
2532 my $sp = $exit->stats->sp;
2533
2534 $self->enter_link; 2746 $self->enter_link;
2535 2747
2536 # if exit is damned, update players death & WoR home-position
2537 $self->contr->savebed ($slaying, $hp, $sp)
2538 if $exit->flag (FLAG_DAMNED);
2539
2540 (async { 2748 (async {
2541 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2542 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2543 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2544 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2545 1; 2772 1
2546 }) { 2773 }) {
2547 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2548 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2549 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2550 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2580the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2581the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2582 2809
2583=cut 2810=cut
2584 2811
2812# non-persistent channels (usually the info channel)
2585our %CHANNEL = ( 2813our %CHANNEL = (
2586 "c/identify" => { 2814 "c/identify" => {
2587 id => "identify", 2815 id => "infobox",
2588 title => "Identify", 2816 title => "Identify",
2589 reply => undef, 2817 reply => undef,
2590 tooltip => "Items recently identified", 2818 tooltip => "Items recently identified",
2591 }, 2819 },
2592 "c/examine" => { 2820 "c/examine" => {
2593 id => "examine", 2821 id => "infobox",
2594 title => "Examine", 2822 title => "Examine",
2595 reply => undef, 2823 reply => undef,
2596 tooltip => "Signs and other items you examined", 2824 tooltip => "Signs and other items you examined",
2597 }, 2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2598); 2868);
2599 2869
2600sub cf::client::send_msg { 2870sub cf::client::send_msg {
2601 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2602 2872
2603 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2604 2874
2605 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2606 2876
2607 # check predefined channels, for the benefit of C 2877 # check predefined channels, for the benefit of C
2608 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2609 2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2610 if (ref $channel) { 2886 } elsif (ref $channel) {
2611 # send meta info to client, if not yet sent 2887 # send meta info to client, if not yet sent
2612 unless (exists $self->{channel}{$channel->{id}}) { 2888 unless (exists $self->{channel}{$channel->{id}}) {
2613 $self->{channel}{$channel->{id}} = $channel; 2889 $self->{channel}{$channel->{id}} = $channel;
2614 $self->ext_msg (channel_info => $channel) 2890 $self->ext_msg (channel_info => $channel)
2615 if $self->can_msg; 2891 if $self->can_msg;
2832=pod 3108=pod
2833 3109
2834The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2835 3111
2836 cf::object 3112 cf::object
2837 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2838 insert remove name archname title slaying race decrease_ob_nr 3114 insert remove name archname title slaying race decrease split
2839 3115
2840 cf::object::player 3116 cf::object::player
2841 player 3117 player
2842 3118
2843 cf::player 3119 cf::player
2848 3124
2849=cut 3125=cut
2850 3126
2851for ( 3127for (
2852 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2853 insert remove inv name archname title slaying race 3129 insert remove inv nrof name archname title slaying race
2854 decrease_ob_nr)], 3130 decrease split destroy)],
2855 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2856 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2857 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2858) { 3134) {
2859 no strict 'refs'; 3135 no strict 'refs';
2964 { 3240 {
2965 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
2966 3242
2967 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
2968 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
2969 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
2970 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2971 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2972 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2973 3250
2974 cf::cede_to_tick; 3251 cf::cede_to_tick;
2975 } 3252 }
2976 3253
2977 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
2978 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
2979 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
2980 or next; 3258 or next;
3259
2981 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
2982 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
2983 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2984 } else { 3263 } else {
2985 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3003 { 3282 {
3004 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
3005 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
3006 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
3007 3286
3008 my $soundconf = delete $res->{"res/sound.conf"};
3009
3010 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3011 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3012 my $data; 3290 my $data;
3013 3291
3014 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
3015 # prepend meta info 3293 # prepend meta info
3016 3294
3017 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
3018 name => $name, 3296 name => $name,
3019 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
3020 }); 3298 });
3021 3299
3022 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3023 } else { 3307 } else {
3024 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
3025 } 3309 }
3026 3310
3027 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3028 cf::face::set_type $idx, $info->{type};
3029
3030 cf::cede_to_tick; 3311 cf::cede_to_tick;
3031 } 3312 }
3032
3033 if ($soundconf) {
3034 $soundconf = $enc->decode (delete $soundconf->{data});
3035
3036 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3037 my $sound = $soundconf->{compat}[$_]
3038 or next;
3039
3040 my $face = cf::face::find "sound/$sound->[1]";
3041 cf::sound::set $sound->[0] => $face;
3042 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3043 }
3044
3045 while (my ($k, $v) = each %{$soundconf->{event}}) {
3046 my $face = cf::face::find "sound/$v";
3047 cf::sound::set $k => $face;
3048 }
3049 }
3050 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3051 3316
3052 1 3317 1
3053} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3054 3339
3055register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
3056 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
3057 3342
3058 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
3059 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
3060 } 3345 }
3061}; 3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3062 3357
3063sub reload_regions { 3358sub reload_regions {
3064 # HACK to clear player env face cache, we need some signal framework 3359 # HACK to clear player env face cache, we need some signal framework
3065 # for this (global event?) 3360 # for this (global event?)
3066 %ext::player_env::MUSIC_FACE_CACHE = (); 3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3080} 3375}
3081 3376
3082sub reload_archetypes { 3377sub reload_archetypes {
3083 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
3084 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
3085 #d# NEED to laod twice to resolve forward references
3086 # this really needs to be done in an extra post-pass
3087 # (which needs to be synchronous, so solve it differently)
3088 load_resource_file "$DATADIR/archetypes"
3089 or die "unable to load archetypes\n";
3090} 3380}
3091 3381
3092sub reload_treasures { 3382sub reload_treasures {
3093 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
3094 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
3095} 3385}
3096 3386
3097sub reload_resources { 3387sub reload_resources {
3098 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
3099 3389
3390 reload_facedata;
3391 reload_archetypes;
3100 reload_regions; 3392 reload_regions;
3101 reload_facedata;
3102 #reload_archetypes;#d#
3103 reload_archetypes;
3104 reload_treasures; 3393 reload_treasures;
3105 3394
3106 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
3107} 3396}
3108 3397
3109sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
3110 reload_resources; 3401 reload_resources;
3111} 3402}
3112 3403
3113sub reload_config { 3404sub reload_config {
3114 open my $fh, "<:utf8", "$CONFDIR/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
3115 or return; 3406 or return;
3116 3407
3117 local $/; 3408 local $/;
3118 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
3119 3410
3120 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3121 3412
3122 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3123 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3134sub main { 3425sub main {
3135 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
3136 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
3137 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3138 (async { 3429 (async {
3139 Event::one_event; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3431 EV::loop EV::LOOP_ONESHOT;
3140 })->prio (Coro::PRIO_MAX); 3432 })->prio (Coro::PRIO_MAX);
3141 }; 3433 };
3142 3434
3435 {
3436 my $guard = freeze_mainloop;
3143 reload_config; 3437 reload_config;
3144 db_init; 3438 db_init;
3145 load_extensions; 3439 load_extensions;
3146 3440
3147 $TICK_WATCHER->start; 3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
3148 Event::loop; 3445 EV::loop;
3149} 3446}
3150 3447
3151############################################################################# 3448#############################################################################
3152# initialisation and cleanup 3449# initialisation and cleanup
3153 3450
3154# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3155BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3156 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3157 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3158 reentrant => 0,
3159 data => WF_AUTOCANCEL,
3160 signal => $signal,
3161 prio => 0,
3162 cb => sub {
3163 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3164 },
3165 ); 3457 };
3166 } 3458 }
3167} 3459}
3168 3460
3169sub write_runtime { 3461sub write_runtime_sync {
3170 my $runtime = "$LOCALDIR/runtime"; 3462 my $runtime = "$LOCALDIR/runtime";
3171 3463
3172 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3173 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3174 3466
3200 and return; 3492 and return;
3201 3493
3202 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3203 3495
3204 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3205} 3540}
3206 3541
3207sub emergency_save() { 3542sub emergency_save() {
3208 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
3209 3544
3215 # and maps saved/destroyed asynchronously. 3550 # and maps saved/destroyed asynchronously.
3216 warn "begin emergency player save\n"; 3551 warn "begin emergency player save\n";
3217 for my $login (keys %cf::PLAYER) { 3552 for my $login (keys %cf::PLAYER) {
3218 my $pl = $cf::PLAYER{$login} or next; 3553 my $pl = $cf::PLAYER{$login} or next;
3219 $pl->valid or next; 3554 $pl->valid or next;
3555 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3220 $pl->save; 3556 $pl->save;
3221 } 3557 }
3222 warn "end emergency player save\n"; 3558 warn "end emergency player save\n";
3223 3559
3224 warn "begin emergency map save\n"; 3560 warn "begin emergency map save\n";
3230 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3231 3567
3232 warn "begin emergency database checkpoint\n"; 3568 warn "begin emergency database checkpoint\n";
3233 BDB::db_env_txn_checkpoint $DB_ENV; 3569 BDB::db_env_txn_checkpoint $DB_ENV;
3234 warn "end emergency database checkpoint\n"; 3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
3235 }; 3575 };
3236 3576
3237 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
3238} 3578}
3239 3579
3254 warn "reloading..."; 3594 warn "reloading...";
3255 3595
3256 warn "entering sync_job"; 3596 warn "entering sync_job";
3257 3597
3258 cf::sync_job { 3598 cf::sync_job {
3259 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3260 cf::emergency_save; 3600 cf::emergency_save;
3261 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3262 3602
3263 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3264 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3265 3605
3266 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3267
3268 warn "cancelling all WF_AUTOCANCEL watchers";
3269 for (Event::all_watchers) {
3270 $_->cancel if $_->data & WF_AUTOCANCEL;
3271 }
3272 3607
3273 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3274 for (;;) { 3609 for (;;) {
3275 BDB::flush; 3610 BDB::flush;
3276 IO::AIO::flush; 3611 IO::AIO::flush;
3277 Coro::cede; 3612 Coro::cede_notself;
3278 last unless IO::AIO::nreqs || BDB::nreqs; 3613 last unless IO::AIO::nreqs || BDB::nreqs;
3279 warn "iterate..."; 3614 warn "iterate...";
3280 } 3615 }
3281 3616
3282 ++$RELOAD; 3617 ++$RELOAD;
3358 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3359 3694
3360 1 3695 1
3361 } or do { 3696 } or do {
3362 warn $@; 3697 warn $@;
3363 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3364 exit 1;
3365 }; 3699 };
3366 3700
3367 warn "reloaded"; 3701 warn "reloaded";
3368}; 3702};
3369 3703
3371 3705
3372sub reload_perl() { 3706sub reload_perl() {
3373 # doing reload synchronously and two reloads happen back-to-back, 3707 # doing reload synchronously and two reloads happen back-to-back,
3374 # coro crashes during coro_state_free->destroy here. 3708 # coro crashes during coro_state_free->destroy here.
3375 3709
3376 $RELOAD_WATCHER ||= Event->timer ( 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3377 reentrant => 0,
3378 after => 0,
3379 data => WF_AUTOCANCEL,
3380 cb => sub {
3381 do_reload_perl; 3711 do_reload_perl;
3382 undef $RELOAD_WATCHER; 3712 undef $RELOAD_WATCHER;
3383 },
3384 ); 3713 };
3385} 3714}
3386 3715
3387register_command "reload" => sub { 3716register_command "reload" => sub {
3388 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
3389 3718
3390 if ($who->flag (FLAG_WIZ)) { 3719 if ($who->flag (FLAG_WIZ)) {
3391 $who->message ("reloading server."); 3720 $who->message ("reloading server.");
3721 async {
3722 $Coro::current->{desc} = "perl_reload";
3392 async { reload_perl }; 3723 reload_perl;
3724 };
3393 } 3725 }
3394}; 3726};
3395 3727
3396unshift @INC, $LIBDIR; 3728unshift @INC, $LIBDIR;
3397 3729
3399 3731
3400our @WAIT_FOR_TICK; 3732our @WAIT_FOR_TICK;
3401our @WAIT_FOR_TICK_BEGIN; 3733our @WAIT_FOR_TICK_BEGIN;
3402 3734
3403sub wait_for_tick { 3735sub wait_for_tick {
3404 return unless $TICK_WATCHER->is_active;
3405 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3406 3737
3407 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3408 push @WAIT_FOR_TICK, $signal; 3739 push @WAIT_FOR_TICK, $signal;
3409 $signal->wait; 3740 $signal->wait;
3410} 3741}
3411 3742
3412sub wait_for_tick_begin { 3743sub wait_for_tick_begin {
3413 return unless $TICK_WATCHER->is_active;
3414 return if $Coro::current == $Coro::main; 3744 return if tick_inhibit || $Coro::current == $Coro::main;
3415 3745
3416 my $signal = new Coro::Signal; 3746 my $signal = new Coro::Signal;
3417 push @WAIT_FOR_TICK_BEGIN, $signal; 3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3418 $signal->wait; 3748 $signal->wait;
3419} 3749}
3420 3750
3421 my $min = 1e6;#d# 3751sub tick {
3422 my $avg = 10;
3423$TICK_WATCHER = Event->timer (
3424 reentrant => 0,
3425 parked => 1,
3426 prio => 0,
3427 at => $NEXT_TICK || $TICK,
3428 data => WF_AUTOCANCEL,
3429 cb => sub {
3430 if ($Coro::current != $Coro::main) { 3752 if ($Coro::current != $Coro::main) {
3431 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3432 unless ++$bug_warning > 10; 3754 unless ++$bug_warning > 10;
3433 return; 3755 return;
3434 } 3756 }
3435 3757
3436 $NOW = $tick_start = Event::time;
3437
3438 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
3439 3759
3440 0 && sync_job {#d# 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3441 for(1..10) { 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3442 my $t = Event::time; 3762 Coro::async_pool {
3443 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3763 $Coro::current->{desc} = "runtime saver";
3444 or die; 3764 write_runtime_sync
3445 3765 or warn "ERROR: unable to write runtime file: $!";
3446 $map->width (50);
3447 $map->height (50);
3448 $map->alloc;
3449 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3450 my $t = Event::time - $t;
3451
3452 #next unless $t < 0.0013;#d#
3453 if ($t < $min) {
3454 $min = $t;
3455 }
3456 $avg = $avg * 0.99 + $t * 0.01;
3457 }
3458 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3459 exit 0;
3460 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3461 }; 3766 };
3767 }
3462 3768
3463 $RUNTIME += $TICK;
3464 $NEXT_TICK += $TICK;
3465
3466 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3467 $NEXT_RUNTIME_WRITE = $NOW + 10;
3468 Coro::async_pool {
3469 write_runtime
3470 or warn "ERROR: unable to write runtime file: $!";
3471 };
3472 }
3473
3474# my $AFTER = Event::time;
3475# warn $AFTER - $NOW;#d#
3476
3477 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3478 $sig->send; 3770 $sig->send;
3479 } 3771 }
3480 while (my $sig = shift @WAIT_FOR_TICK) { 3772 while (my $sig = shift @WAIT_FOR_TICK) {
3481 $sig->send; 3773 $sig->send;
3482 } 3774 }
3483 3775
3484 $NOW = Event::time; 3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3485
3486 # if we are delayed by four ticks or more, skip them all
3487 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3488
3489 $TICK_WATCHER->at ($NEXT_TICK);
3490 $TICK_WATCHER->start;
3491
3492 $LOAD = ($NOW - $tick_start) / $TICK;
3493 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3494 3778
3495 _post_tick; 3779 if (0) {
3496 3780 if ($NEXT_TICK) {
3497 3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3498 }, 3785 }
3499); 3786}
3500 3787
3501{ 3788{
3502 BDB::max_poll_time $TICK * 0.1; 3789 # configure BDB
3503 $BDB_POLL_WATCHER = Event->io ( 3790
3504 reentrant => 0,
3505 fd => BDB::poll_fileno,
3506 poll => 'r',
3507 prio => 0,
3508 data => WF_AUTOCANCEL,
3509 cb => \&BDB::poll_cb,
3510 );
3511 BDB::min_parallel 8; 3791 BDB::min_parallel 8;
3512 3792 BDB::max_poll_reqs $TICK * 0.1;
3513 BDB::set_sync_prepare { 3793 $AnyEvent::BDB::WATCHER->priority (1);
3514 my $status;
3515 my $current = $Coro::current;
3516 (
3517 sub {
3518 $status = $!;
3519 $current->ready; undef $current;
3520 },
3521 sub {
3522 Coro::schedule while defined $current;
3523 $! = $status;
3524 },
3525 )
3526 };
3527 3794
3528 unless ($DB_ENV) { 3795 unless ($DB_ENV) {
3529 $DB_ENV = BDB::db_env_create; 3796 $DB_ENV = BDB::db_env_create;
3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3798 | BDB::LOG_AUTOREMOVE, 1);
3799 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3800 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3530 3801
3531 cf::sync_job { 3802 cf::sync_job {
3532 eval { 3803 eval {
3533 BDB::db_env_open 3804 BDB::db_env_open
3534 $DB_ENV, 3805 $DB_ENV,
3536 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3807 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3537 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3808 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3538 0666; 3809 0666;
3539 3810
3540 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3811 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3541
3542 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3543 $DB_ENV->set_lk_detect;
3544 }; 3812 };
3545 3813
3546 cf::cleanup "db_env_open(db): $@" if $@; 3814 cf::cleanup "db_env_open(db): $@" if $@;
3547 }; 3815 };
3548 } 3816 }
3817
3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3820 };
3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3823 };
3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3826 };
3549} 3827}
3550 3828
3551{ 3829{
3830 # configure IO::AIO
3831
3552 IO::AIO::min_parallel 8; 3832 IO::AIO::min_parallel 8;
3553
3554 undef $Coro::AIO::WATCHER;
3555 IO::AIO::max_poll_time $TICK * 0.1; 3833 IO::AIO::max_poll_time $TICK * 0.1;
3556 $AIO_POLL_WATCHER = Event->io ( 3834 $AnyEvent::AIO::WATCHER->priority (1);
3557 reentrant => 0,
3558 data => WF_AUTOCANCEL,
3559 fd => IO::AIO::poll_fileno,
3560 poll => 'r',
3561 prio => 6,
3562 cb => \&IO::AIO::poll_cb,
3563 );
3564} 3835}
3565 3836
3566my $_log_backtrace; 3837my $_log_backtrace;
3567 3838
3568sub _log_backtrace { 3839sub _log_backtrace {
3572 3843
3573 # limit the # of concurrent backtraces 3844 # limit the # of concurrent backtraces
3574 if ($_log_backtrace < 2) { 3845 if ($_log_backtrace < 2) {
3575 ++$_log_backtrace; 3846 ++$_log_backtrace;
3576 async { 3847 async {
3848 $Coro::current->{desc} = "abt $msg";
3849
3577 my @bt = fork_call { 3850 my @bt = fork_call {
3578 @addr = map { sprintf "%x", $_ } @addr; 3851 @addr = map { sprintf "%x", $_ } @addr;
3579 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3852 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3580 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3853 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3581 or die "addr2line: $!"; 3854 or die "addr2line: $!";

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