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Revision 1.358 by root, Fri Sep 7 18:10:52 2007 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
297 return;#d# 341 return;#d#
298 }#d# 342 }#d#
299 343
300 # wait for lock, if any 344 # wait for lock, if any
301 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
302 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule; 348 Coro::schedule;
304 } 349 }
305} 350}
306 351
325 370
326 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
327} 372}
328 373
329sub freeze_mainloop { 374sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
331 376
332 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start; 378}
334 }; 379
335 $TICK_WATCHER->stop; 380=item cf::periodic $interval, $cb
336 $guard 381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
337} 393}
338 394
339=item cf::get_slot $time[, $priority[, $name]] 395=item cf::get_slot $time[, $priority[, $name]]
340 396
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 397Allocate $time seconds of blocking CPU time at priority C<$priority>:
352our @SLOT_QUEUE; 408our @SLOT_QUEUE;
353our $SLOT_QUEUE; 409our $SLOT_QUEUE;
354 410
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
357 my $signal = new Coro::Signal; 415 my $signal = new Coro::Signal;
358 416
359 while () { 417 while () {
360 next_job: 418 next_job:
361 my $avail = cf::till_tick; 419 my $avail = cf::till_tick;
369 } 427 }
370 } 428 }
371 } 429 }
372 430
373 if (@SLOT_QUEUE) { 431 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 433 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 434 $signal->wait;
377 } else { 435 } else {
378 Coro::schedule; 436 Coro::schedule;
379 } 437 }
380 } 438 }
381}; 439};
382 440
383sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
384 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
385 445
386 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
388 448
402 462
403BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
404 464
405=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
406 466
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 467The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 468is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 470acceptable.
411 471
412If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
418 478
419sub sync_job(&) { 479sub sync_job(&) {
420 my ($job) = @_; 480 my ($job) = @_;
421 481
422 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 483 my $time = EV::time;
424 484
425 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
427 487
428 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 489
430 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
431 491
432 my $busy = 1; 492 my $busy = 1;
433 my @res; 493 my @res;
434 494
435 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 497 @res = eval { $job->() };
437 warn $@ if $@; 498 warn $@ if $@;
438 undef $busy; 499 undef $busy;
439 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
440 501
441 while ($busy) { 502 while ($busy) {
442 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
443 } 507 }
508 }
444 509
445 $time = Event::time - $time; 510 my $time = EV::time - $time;
446 511
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
451 513
452 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
453 } else { 515 } else {
454 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
455 517
480=item fork_call { }, $args 542=item fork_call { }, $args
481 543
482Executes the given code block with the given arguments in a seperate 544Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 545process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 546Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 547never block itself or use any form of event handling.
486 548
487=cut 549=cut
488 550
489sub fork_call(&@) { 551sub fork_call(&@) {
490 my ($cb, @args) = @_; 552 my ($cb, @args) = @_;
499 }, @args; 561 }, @args;
500 562
501 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
502} 564}
503 565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
504=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
505 594
506Returns a single value from the environment database. 595Returns a single value from the environment database.
507 596
508=item cf::db_put $family => $key => $value 597=item cf::db_put $family => $key => $value
509 598
510Stores the given C<$value> in the family. It can currently store binary 599Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
513=cut 607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
514 625
515our $DB; 626our $DB;
516 627
517sub db_init { 628sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 629 cf::sync_job {
522 eval { 630 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 631 };
532} 632}
533 633
534sub db_get($$) { 634sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 635 my $key = "$_[0]/$_[1]";
536 636
634 734
635############################################################################# 735#############################################################################
636 736
637=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
638 738
639Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
640attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
642 742
643In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 745Deliantra).
646 746
647=over 4 747=over 4
648 748
649=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
650 750
694=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
695 795
696Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
697given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
698 798
699Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
700that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
701 801
702These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
703 803
704=over 4 804=over 4
932 } 1032 }
933 1033
934 0 1034 0
935} 1035}
936 1036
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1038
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1040
941Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
942 1042
948 1048
949=cut 1049=cut
950 1050
951############################################################################# 1051#############################################################################
952# object support 1052# object support
953#
954 1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
955sub _can_merge { 1087sub _can_merge {
956 my ($ob1, $ob2) = @_; 1088 my ($ob1, $ob2) = @_;
957 1089
958 local $Storable::canonical = 1; 1090 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1091
962 $fob1 eq $fob2 1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
963} 1094}
964 1095
965sub reattach { 1096sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1098 my ($obj) = @_;
968 1099
1100 # no longer needed after getting rid of delete_package?
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
970 1102
971 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
972 1104
973 @$registry = (); 1105 @$registry = ();
974 1106
989cf::attachable->attach ( 1121cf::attachable->attach (
990 prio => -1000000, 1122 prio => -1000000,
991 on_instantiate => sub { 1123 on_instantiate => sub {
992 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
993 1125
994 $data = from_json $data; 1126 $data = decode_json $data;
995 1127
996 for (@$data) { 1128 for (@$data) {
997 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
998 1130
999 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
1013); 1145);
1014 1146
1015sub object_freezer_save { 1147sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
1017 1149
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1150 sync_job {
1021 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1024 1155
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh; 1160 aio_close $fh;
1030 1161
1031 if (@$objs) { 1162 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh; 1168 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1170 }
1040 } else { 1171 } else {
1041 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1042 } 1173 }
1048 } else { 1179 } else {
1049 aio_unlink $filename; 1180 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1051 } 1182 }
1052 }; 1183 };
1053
1054 undef $guard;
1055} 1184}
1056 1185
1057sub object_freezer_as_string { 1186sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
1059 1188
1064 1193
1065sub object_thawer_load { 1194sub object_thawer_load {
1066 my ($filename) = @_; 1195 my ($filename) = @_;
1067 1196
1068 my ($data, $av); 1197 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1198
1072 (aio_load $filename, $data) >= 0 1199 (aio_load $filename, $data) >= 0
1073 or return; 1200 or return;
1074 1201
1075 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1204 or return;
1078 1205
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1081 } 1208 }
1082 1209
1210 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1085 1213
1086 ($data, $av) 1214 ($data, $av)
1087} 1215}
1088 1216
1089=head2 COMMAND CALLBACKS 1217=head2 COMMAND CALLBACKS
1214 1342
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217 1345
1218 $ext{source} = 1346 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1221 . $source 1349 . $source
1222 . "\n};\n1"; 1350 . "\n};\n1";
1223 1351
1224 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1240 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1242 1370
1243 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1244 warn $msg; 1372 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1246 exit 1;
1247 } 1374 }
1248 1375
1249 warn $msg; 1376 warn $msg;
1250 } 1377 }
1251 1378
1265 1392
1266=back 1393=back
1267 1394
1268=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1269 1396
1270Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1271 1398
1272=cut 1399=cut
1273 1400
1274package cf::player; 1401package cf::player;
1275 1402
1276use Coro::AIO; 1403use Coro::AIO;
1277 1404
1278=head3 cf::player 1405=head3 cf::player
1279 1406
1280=over 4 1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1281 1422
1282=item cf::player::find $login 1423=item cf::player::find $login
1283 1424
1284Returns the given player object, loading it if necessary (might block). 1425Returns the given player object, loading it if necessary (might block).
1285 1426
1324 aio_unlink +(playerdir $login) . "/$login.pl"; 1465 aio_unlink +(playerdir $login) . "/$login.pl";
1325 1466
1326 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1327 or return; 1468 or return;
1328 1469
1329 $f->next;
1330 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1331 or return; 1471 or return;
1472
1332 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1334 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1335 } 1476 }
1336 } 1477 }
1346 1487
1347 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1348 1489
1349 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1350 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1351 1494
1352 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1353 cf::cede_to_tick; 1496 cf::cede_to_tick;
1354} 1497}
1355 1498
1387 my ($pl) = @_; 1530 my ($pl) = @_;
1388 1531
1389 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1390 1533
1391 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1392 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1393 1536
1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1395 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1396 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1397 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1398 1543
1399 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1400 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1439 1584
1440 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1441 my $path = path $login; 1586 my $path = path $login;
1442 1587
1443 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1446 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1447 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 } 1594 }
1449 1595
1480 } 1626 }
1481 1627
1482 \@paths 1628 \@paths
1483} 1629}
1484 1630
1485=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1486 1632
1487Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1488
1489=cut
1490
1491sub expand_cfpod {
1492 ((my $self), (local $_)) = @_;
1493
1494 # escape & and <
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497
1498 # this is buggy, it needs to properly take care of nested <'s
1499
1500 1 while
1501 # replace B<>, I<>, U<> etc.
1502 s/B<([^\>]*)>/<b>$1<\/b>/
1503 || s/I<([^\>]*)>/<i>$1<\/i>/
1504 || s/U<([^\>]*)>/<u>$1<\/u>/
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1506 # replace G<male|female> tags
1507 || s{G<([^>|]*)\|([^>]*)>}{
1508 $self->gender ? $2 : $1
1509 }ge
1510 # replace H<hint text>
1511 || s{H<([^\>]*)>}
1512 {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "")
1516 [$self->{hintmode}]
1517 }ge;
1518
1519 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g;
1521
1522 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines
1527
1528 $_
1529}
1530
1531sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode}
1534}
1535 1634
1536=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1537 1636
1538Sends an ext reply to the player. 1637Sends an ext reply to the player.
1539 1638
1606our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1607our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1608 1707
1609sub generate_random_map { 1708sub generate_random_map {
1610 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1611 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1612 $self->_create_random_map ( 1714 $self->_create_random_map (
1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 1839
1738# the temporary/swap location 1840# the temporary/swap location
1739sub save_path { 1841sub save_path {
1740 my ($self) = @_; 1842 my ($self) = @_;
1741 1843
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1743 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1744} 1846}
1745 1847
1746# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1747sub uniq_path { 1849sub uniq_path {
1748 my ($self) = @_; 1850 my ($self) = @_;
1749 1851
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1752} 1854}
1753 1855
1754# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1755# all maps in C++... 1857# all maps in C++...
1853 1955
1854 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1855 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1856 1958
1857 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1860 1962
1861 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1862 or return; 1964 or return;
1863 1965
1864 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1867 or return; 1969 or return;
1868 1970
1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1872 undef $guard1; 1975 undef $guard1;
1873 undef $guard2;
1874 $map->reset; 1976 $map->reset;
1875 return find $path; 1977 return find $path;
1876 } 1978 }
1877 1979
1878 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
1891 1993
1892 { 1994 {
1893 my $guard = cf::lock_acquire "map_data:$path"; 1995 my $guard = cf::lock_acquire "map_data:$path";
1894 1996
1895 return unless $self->valid; 1997 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 1999
1898 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1899 2001
1900 $self->alloc; 2002 $self->alloc;
1901 2003
1905 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
1906 $f->skip_block; 2008 $f->skip_block;
1907 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
1908 or return; 2010 or return;
1909 2011
1910 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1911 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1912 2014
1913 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1914 utf8::encode $uniq; 2016 utf8::encode $uniq;
1915 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
1941 } 2043 }
1942 2044
1943 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
1945 2047
1946 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
1947 } 2049 }
1948 2050
1949 $self->post_load; 2051 $self->post_load;
1950} 2052}
1951 2053
2009 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2010 2112
2011 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2012 2114
2013 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2015 } 2117 }
2016 2118
2017 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2018 2120
2019 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2020 while (%MAP_PREFETCH) { 2124 while (%MAP_PREFETCH) {
2021 while (my ($k, $v) = each %MAP_PREFETCH) { 2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2022 if (my $map = find $k) { 2126 if (my $map = find $k) {
2023 $map->load if $v; 2127 $map->load if $v;
2024 } 2128 }
2050 return if $self->{deny_save}; 2154 return if $self->{deny_save};
2051 2155
2052 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
2053 2157
2054 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2055 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2056 }; 2161 };
2162
2163 cf::get_slot 0.02;
2057 2164
2058 if ($uniq) { 2165 if ($uniq) {
2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2060 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2061 } else { 2168 } else {
2070 $self->save; 2177 $self->save;
2071 2178
2072 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2073 2180
2074 return if $self->players; 2181 return if $self->players;
2075 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2076 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2077 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2078 $self->deactivate; 2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
2079 $self->clear; 2189 $self->clear;
2080 $self->in_memory (cf::MAP_SWAPPED);
2081} 2190}
2082 2191
2083sub reset_at { 2192sub reset_at {
2084 my ($self) = @_; 2193 my ($self) = @_;
2085 2194
2118 } 2227 }
2119 2228
2120 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
2121 2230
2122 $self->deactivate; 2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
2123 $self->clear; 2233 $self->clear;
2124
2125 $_->clear_links_to ($self) for values %cf::MAP;
2126 2234
2127 $self->unlink_save; 2235 $self->unlink_save;
2128 $self->destroy; 2236 $self->destroy;
2129} 2237}
2130 2238
2197 2305
2198sub unique_maps() { 2306sub unique_maps() {
2199 [ 2307 [
2200 map { 2308 map {
2201 utf8::decode $_; 2309 utf8::decode $_;
2202 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2203 ? normalise $_ 2313 : normalise $_
2204 : ()
2205 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2206 ] 2315 ]
2207} 2316}
2208 2317
2209package cf;
2210
2211=back 2318=back
2212 2319
2213=head3 cf::object 2320=head3 cf::object
2214 2321
2215=cut 2322=cut
2218 2325
2219=over 4 2326=over 4
2220 2327
2221=item $ob->inv_recursive 2328=item $ob->inv_recursive
2222 2329
2223Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2224 2332
2225=cut 2333=cut
2226 2334
2227sub inv_recursive_; 2335sub inv_recursive_;
2228sub inv_recursive_ { 2336sub inv_recursive_ {
2233 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2234} 2342}
2235 2343
2236=item $ref = $ob->ref 2344=item $ref = $ob->ref
2237 2345
2238creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2239 2347
2240=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2241 2349
2242returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2243even if the object actually exists. May block. 2351even if the object actually exists. May block.
2245=cut 2353=cut
2246 2354
2247sub deref { 2355sub deref {
2248 my ($ref) = @_; 2356 my ($ref) = @_;
2249 2357
2250 # temporary compatibility#TODO#remove
2251 $ref =~ s{^<}{player/<};
2252
2253 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2254 my ($uuid, $name) = ($1, $2); 2359 my ($uuid, $name) = ($1, $2);
2255 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2256 or return; 2361 or return;
2257 $pl->ob->uuid eq $uuid 2362 $pl->ob->uuid eq $uuid
2258 or return; 2363 or return;
2278can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2279dialogue with the given NPC character. 2384dialogue with the given NPC character.
2280 2385
2281=cut 2386=cut
2282 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2283# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2284# with dialog boxes. 2403# with dialog boxes.
2285#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2286sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2287 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2298 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2299 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2300 2419
2301 } else { 2420 } else {
2302 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2303 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2304 } 2423 }
2305 } 2424 }
2306} 2425}
2307 2426
2308=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2333 2452
2334=item $player_object->enter_link 2453=item $player_object->enter_link
2335 2454
2336Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2337 2456
2338The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2339I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2340 2461
2341Will never block. 2462Will never block.
2342 2463
2343=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2344 2465
2402 2523
2403 $map->load; 2524 $map->load;
2404 $map->load_neighbours; 2525 $map->load_neighbours;
2405 2526
2406 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2407 $self->activate_recursive; 2529 $self->activate_recursive;
2408 2530
2409 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2410 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2411} 2533}
2416her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2417that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2418the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2419be called at the end of this process. 2541be called at the end of this process.
2420 2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2545
2421=cut 2546=cut
2422 2547
2423our $GOTOGEN; 2548our $GOTOGEN;
2424 2549
2425sub cf::object::player::goto { 2550sub cf::object::player::goto {
2429 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2430 2555
2431 $self->enter_link; 2556 $self->enter_link;
2432 2557
2433 (async { 2558 (async {
2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2434 my $map = eval { 2580 my $map = eval {
2435 my $map = cf::map::find $path; 2581 my $map = defined $path ? cf::map::find $path : undef;
2436 2582
2437 if ($map) { 2583 if ($map) {
2438 $map = $map->customise_for ($self); 2584 $map = $map->customise_for ($self);
2439 $map = $check->($map) if $check && $map; 2585 $map = $check->($map) if $check && $map;
2440 } else { 2586 } else {
2441 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2442 } 2588 }
2443 2589
2444 $map 2590 $map
2445 }; 2591 };
2446 2592
2482} 2628}
2483 2629
2484sub prepare_random_map { 2630sub prepare_random_map {
2485 my ($exit) = @_; 2631 my ($exit) = @_;
2486 2632
2487 my $guard = cf::lock_acquire "exit_prepare:$exit";
2488
2489 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2490 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2491 # that depends on the exit object 2635 # that depends on the exit object
2492 2636
2493 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2495 if ($exit->map) { 2639 if ($exit->map) {
2496 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2497 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2498 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2499 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2500 } 2646 }
2501 2647
2502 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2503 2649
2504 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2505 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2506 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2507 2653
2508 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2509 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2510 undef $fh; 2656 undef $fh;
2511 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2512 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2513 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2514 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2515 } 2665 }
2516} 2666}
2517 2667
2518sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2519 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2520 2670
2521 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2522 2672
2523 if ($exit->slaying eq "/!") {
2524 #TODO: this should de-fi-ni-te-ly not be a sync-job
2525 # the problem is that $exit might not survive long enough
2526 # so it needs to be done right now, right here
2527 cf::sync_job { prepare_random_map $exit };
2528 }
2529
2530 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2531 my $hp = $exit->stats->hp;
2532 my $sp = $exit->stats->sp;
2533
2534 $self->enter_link; 2673 $self->enter_link;
2535 2674
2536 # if exit is damned, update players death & WoR home-position
2537 $self->contr->savebed ($slaying, $hp, $sp)
2538 if $exit->flag (FLAG_DAMNED);
2539
2540 (async { 2675 (async {
2541 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
2542 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2543 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2544 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2545 1; 2699 1
2546 }) { 2700 }) {
2547 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2548 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2549 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2550 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2551 2705
2552 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2580the message, with C<log> being the default. If C<$color> is negative, suppress 2734the message, with C<log> being the default. If C<$color> is negative, suppress
2581the message unless the client supports the msg packet. 2735the message unless the client supports the msg packet.
2582 2736
2583=cut 2737=cut
2584 2738
2739# non-persistent channels (usually the info channel)
2585our %CHANNEL = ( 2740our %CHANNEL = (
2586 "c/identify" => { 2741 "c/identify" => {
2587 id => "identify", 2742 id => "infobox",
2588 title => "Identify", 2743 title => "Identify",
2589 reply => undef, 2744 reply => undef,
2590 tooltip => "Items recently identified", 2745 tooltip => "Items recently identified",
2591 }, 2746 },
2592 "c/examine" => { 2747 "c/examine" => {
2593 id => "examine", 2748 id => "infobox",
2594 title => "Examine", 2749 title => "Examine",
2595 reply => undef, 2750 reply => undef,
2596 tooltip => "Signs and other items you examined", 2751 tooltip => "Signs and other items you examined",
2597 }, 2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2598); 2801);
2599 2802
2600sub cf::client::send_msg { 2803sub cf::client::send_msg {
2601 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2602 2805
2603 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2604 2808
2605 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2606 2810
2607 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2608 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2609 2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2610 if (ref $channel) { 2820 } elsif (ref $channel) {
2611 # send meta info to client, if not yet sent 2821 # send meta info to client, if not yet sent
2612 unless (exists $self->{channel}{$channel->{id}}) { 2822 unless (exists $self->{channel}{$channel->{id}}) {
2613 $self->{channel}{$channel->{id}} = $channel; 2823 $self->{channel}{$channel->{id}} = $channel;
2614 $self->ext_msg (channel_info => $channel) 2824 $self->ext_msg (channel_info => $channel)
2615 if $self->can_msg; 2825 if $self->can_msg;
2623 if ($self->can_msg) { 2833 if ($self->can_msg) {
2624 # default colour, mask it out 2834 # default colour, mask it out
2625 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2626 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2627 2837
2628 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2629 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2630 } else { 2854 } else {
2631 if ($color >= 0) { 2855 if ($color >= 0) {
2632 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2633 for ($msg) { 2857 for ($msg) {
2634 1 while 2858 1 while
2832=pod 3056=pod
2833 3057
2834The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
2835 3059
2836 cf::object 3060 cf::object
2837 contr pay_amount pay_player map x y force_find force_add 3061 contr pay_amount pay_player map x y force_find force_add destroy
2838 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
2839 3063
2840 cf::object::player 3064 cf::object::player
2841 player 3065 player
2842 3066
2843 cf::player 3067 cf::player
2848 3072
2849=cut 3073=cut
2850 3074
2851for ( 3075for (
2852 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2853 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
2854 decrease_ob_nr)], 3078 decrease split destroy change_exp)],
2855 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
2856 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
2857 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
2858) { 3082) {
2859 no strict 'refs'; 3083 no strict 'refs';
2964 { 3188 {
2965 my $faces = $facedata->{faceinfo}; 3189 my $faces = $facedata->{faceinfo};
2966 3190
2967 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
2968 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3193
2969 cf::face::set_visibility $idx, $info->{visibility}; 3194 cf::face::set_visibility $idx, $info->{visibility};
2970 cf::face::set_magicmap $idx, $info->{magicmap}; 3195 cf::face::set_magicmap $idx, $info->{magicmap};
2971 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2972 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2973 3198
2974 cf::cede_to_tick; 3199 cf::cede_to_tick;
2975 } 3200 }
2976 3201
2977 while (my ($face, $info) = each %$faces) { 3202 while (my ($face, $info) = each %$faces) {
2978 next unless $info->{smooth}; 3203 next unless $info->{smooth};
3204
2979 my $idx = cf::face::find $face 3205 my $idx = cf::face::find $face
2980 or next; 3206 or next;
3207
2981 if (my $smooth = cf::face::find $info->{smooth}) { 3208 if (my $smooth = cf::face::find $info->{smooth}) {
2982 cf::face::set_smooth $idx, $smooth; 3209 cf::face::set_smooth $idx, $smooth;
2983 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2984 } else { 3211 } else {
2985 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3003 { 3230 {
3004 # TODO: for gcfclient pleasure, we should give resources 3231 # TODO: for gcfclient pleasure, we should give resources
3005 # that gcfclient doesn't grok a >10000 face index. 3232 # that gcfclient doesn't grok a >10000 face index.
3006 my $res = $facedata->{resource}; 3233 my $res = $facedata->{resource};
3007 3234
3008 my $soundconf = delete $res->{"res/sound.conf"};
3009
3010 while (my ($name, $info) = each %$res) { 3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3011 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3012 my $data; 3238 my $data;
3013 3239
3014 if ($info->{type} & 1) { 3240 if ($info->{type} & 1) {
3015 # prepend meta info 3241 # prepend meta info
3016 3242
3017 my $meta = $enc->encode ({ 3243 my $meta = $enc->encode ({
3018 name => $name, 3244 name => $name,
3019 %{ $info->{meta} || {} }, 3245 %{ $info->{meta} || {} },
3020 }); 3246 });
3021 3247
3022 $data = pack "(w/a*)*", $meta, $info->{data}; 3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3023 } else { 3255 } else {
3024 $data = $info->{data}; 3256 $RESOURCE{$name} = $info;
3025 } 3257 }
3026 3258
3027 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3028 cf::face::set_type $idx, $info->{type};
3029
3030 cf::cede_to_tick; 3259 cf::cede_to_tick;
3031 } 3260 }
3032
3033 if ($soundconf) {
3034 $soundconf = $enc->decode (delete $soundconf->{data});
3035
3036 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3037 my $sound = $soundconf->{compat}[$_]
3038 or next;
3039
3040 my $face = cf::face::find "sound/$sound->[1]";
3041 cf::sound::set $sound->[0] => $face;
3042 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3043 }
3044
3045 while (my ($k, $v) = each %{$soundconf->{event}}) {
3046 my $face = cf::face::find "sound/$v";
3047 cf::sound::set $k => $face;
3048 }
3049 }
3050 } 3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3051 3264
3052 1 3265 1
3053} 3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3054 3287
3055register_exticmd fx_want => sub { 3288register_exticmd fx_want => sub {
3056 my ($ns, $want) = @_; 3289 my ($ns, $want) = @_;
3057 3290
3058 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3059 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3060 } 3293 }
3061}; 3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3062 3305
3063sub reload_regions { 3306sub reload_regions {
3064 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3065 # for this (global event?) 3308 # for this (global event?)
3066 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3080} 3323}
3081 3324
3082sub reload_archetypes { 3325sub reload_archetypes {
3083 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3084 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3085 #d# NEED to laod twice to resolve forward references
3086 # this really needs to be done in an extra post-pass
3087 # (which needs to be synchronous, so solve it differently)
3088 load_resource_file "$DATADIR/archetypes"
3089 or die "unable to load archetypes\n";
3090} 3328}
3091 3329
3092sub reload_treasures { 3330sub reload_treasures {
3093 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3094 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3095} 3333}
3096 3334
3097sub reload_resources { 3335sub reload_resources {
3098 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3099 3337
3338 reload_facedata;
3339 reload_archetypes;
3100 reload_regions; 3340 reload_regions;
3101 reload_facedata;
3102 #reload_archetypes;#d#
3103 reload_archetypes;
3104 reload_treasures; 3341 reload_treasures;
3105 3342
3106 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3107} 3344}
3108 3345
3109sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3110 reload_resources; 3351 reload_resources;
3111} 3352}
3112 3353
3113sub reload_config { 3354sub reload_config {
3114 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3115 or return; 3356 or return;
3116 3357
3117 local $/; 3358 local $/;
3118 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3119 3360
3120 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3121 3362
3122 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3123 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3129 }; 3370 };
3130 warn $@ if $@; 3371 warn $@ if $@;
3131 } 3372 }
3132} 3373}
3133 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3134sub main { 3394sub main {
3395 atomic;
3396
3135 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3136 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3137 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3138 (async { 3400 (async {
3139 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3140 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3141 }; 3404 };
3142 3405
3406 {
3407 my $guard = freeze_mainloop;
3143 reload_config; 3408 reload_config;
3144 db_init; 3409 db_init;
3145 load_extensions; 3410 load_extensions;
3146 3411
3147 $TICK_WATCHER->start; 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3148 Event::loop; 3420 EV::loop;
3149} 3421}
3150 3422
3151############################################################################# 3423#############################################################################
3152# initialisation and cleanup 3424# initialisation and cleanup
3153 3425
3154# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
3155BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
3156 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
3157 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3158 reentrant => 0,
3159 data => WF_AUTOCANCEL,
3160 signal => $signal,
3161 prio => 0,
3162 cb => sub {
3163 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3164 },
3165 ); 3432 };
3166 } 3433 }
3167} 3434}
3168 3435
3169sub write_runtime { 3436sub write_runtime_sync {
3170 my $runtime = "$LOCALDIR/runtime";
3171
3172 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3173 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3174 3439
3175 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3176 3441
3177 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3178 3443
3179 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3180 or return; 3445 or return;
3181 3446
3182 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3183 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3184 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3194 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3195 3460
3196 close $fh 3461 close $fh
3197 or return; 3462 or return;
3198 3463
3199 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3200 and return; 3465 and return;
3201 3466
3202 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3203 3468
3204 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3205} 3513}
3206 3514
3207sub emergency_save() { 3515sub emergency_save() {
3208 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3209 3517
3215 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3216 warn "begin emergency player save\n"; 3524 warn "begin emergency player save\n";
3217 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3218 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3219 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3220 $pl->save; 3529 $pl->save;
3221 } 3530 }
3222 warn "end emergency player save\n"; 3531 warn "end emergency player save\n";
3223 3532
3224 warn "begin emergency map save\n"; 3533 warn "begin emergency map save\n";
3230 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3231 3540
3232 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3233 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3234 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3235 }; 3548 };
3236 3549
3237 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3238} 3551}
3239 3552
3240sub post_cleanup { 3553sub post_cleanup {
3241 my ($make_core) = @_; 3554 my ($make_core) = @_;
3242 3555
3243 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3244 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3245} 3587}
3246 3588
3247sub do_reload_perl() { 3589sub do_reload_perl() {
3248 # can/must only be called in main 3590 # can/must only be called in main
3249 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3250 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3251 return; 3593 return;
3252 } 3594 }
3253 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3254 warn "reloading..."; 3599 warn "reloading...";
3255 3600
3256 warn "entering sync_job"; 3601 warn "entering sync_job";
3257 3602
3258 cf::sync_job { 3603 cf::sync_job {
3259 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3260 cf::emergency_save; 3605 cf::emergency_save;
3261 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3262 3607
3263 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3264 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3265 3610
3266 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3267 3612
3268 warn "cancelling all WF_AUTOCANCEL watchers";
3269 for (Event::all_watchers) {
3270 $_->cancel if $_->data & WF_AUTOCANCEL;
3271 }
3272
3273 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3274 for (;;) {
3275 BDB::flush;
3276 IO::AIO::flush;
3277 Coro::cede;
3278 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3279 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3280 }
3281
3282 ++$RELOAD;
3283
3284 warn "cancelling all extension coros";
3285 $_->cancel for values %EXT_CORO;
3286 %EXT_CORO = ();
3287
3288 warn "removing commands";
3289 %COMMAND = ();
3290
3291 warn "removing ext/exti commands";
3292 %EXTCMD = ();
3293 %EXTICMD = ();
3294
3295 warn "unloading/nuking all extensions";
3296 for my $pkg (@EXTS) {
3297 warn "... unloading $pkg";
3298
3299 if (my $cb = $pkg->can ("unload")) {
3300 eval {
3301 $cb->($pkg);
3302 1
3303 } or warn "$pkg unloaded, but with errors: $@";
3304 } 3616 }
3305 3617
3306 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3307 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3308 } 3620 %EXT_CORO = ();
3309 3621
3310 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3311 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3312 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3313 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3314 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3315 delete $INC{$k};
3316 3632
3317 $k =~ s/\.pm$//;
3318 $k =~ s/\//::/g;
3319
3320 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3321 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3322 } 3642 }
3323 3643
3324 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3325 } 3659 }
3326 3660
3327 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3328 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3329 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3330 3664
3331 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3332 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3333 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3334 3668
3335 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3336 # and global variables created in xs 3670 # and global variables created in xs
3337 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3338 3672
3339 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3340 3674
3341 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3342 require cf; 3676 require cf;
3343 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3344 3678
3345 warn "loading config and database again"; 3679 warn "loading config and database again";
3346 cf::reload_config; 3680 cf::reload_config;
3347 3681
3348 warn "loading extensions"; 3682 warn "loading extensions";
3349 cf::load_extensions; 3683 cf::load_extensions;
3350 3684
3351 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3352 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3353 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3354 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3355 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3356 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3357 3691
3358 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3359 3693
3360 1 3694 1
3361 } or do { 3695 } or do {
3362 warn $@; 3696 warn $@;
3363 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3364 exit 1;
3365 }; 3698 };
3366 3699
3367 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3368}; 3703};
3369 3704
3370our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3371 3706
3372sub reload_perl() { 3707sub reload_perl() {
3373 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3374 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3375 3710
3376 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3377 reentrant => 0,
3378 after => 0,
3379 data => WF_AUTOCANCEL,
3380 cb => sub {
3381 do_reload_perl; 3712 do_reload_perl;
3382 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3383 },
3384 ); 3714 };
3385} 3715}
3386 3716
3387register_command "reload" => sub { 3717register_command "reload" => sub {
3388 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3389 3719
3390 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3391 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3392 async { reload_perl }; 3724 reload_perl;
3725 };
3393 } 3726 }
3394}; 3727};
3395 3728
3396unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3397 3730
3399 3732
3400our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3401our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3402 3735
3403sub wait_for_tick { 3736sub wait_for_tick {
3404 return unless $TICK_WATCHER->is_active;
3405 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3406 3738
3407 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3408 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3409 $signal->wait; 3741 $signal->wait;
3410} 3742}
3411 3743
3412sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3413 return unless $TICK_WATCHER->is_active;
3414 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3415 3746
3416 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3417 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3418 $signal->wait; 3749 $signal->wait;
3419} 3750}
3420 3751
3421 my $min = 1e6;#d# 3752sub tick {
3422 my $avg = 10;
3423$TICK_WATCHER = Event->timer (
3424 reentrant => 0,
3425 parked => 1,
3426 prio => 0,
3427 at => $NEXT_TICK || $TICK,
3428 data => WF_AUTOCANCEL,
3429 cb => sub {
3430 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3431 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3432 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3433 return; 3756 return;
3434 } 3757 }
3435 3758
3436 $NOW = $tick_start = Event::time;
3437
3438 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3439 3760
3440 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3441 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3442 my $t = Event::time; 3763 Coro::async_pool {
3443 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3444 or die; 3765 write_runtime_sync
3445 3766 or warn "ERROR: unable to write runtime file: $!";
3446 $map->width (50);
3447 $map->height (50);
3448 $map->alloc;
3449 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3450 my $t = Event::time - $t;
3451
3452 #next unless $t < 0.0013;#d#
3453 if ($t < $min) {
3454 $min = $t;
3455 }
3456 $avg = $avg * 0.99 + $t * 0.01;
3457 }
3458 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3459 exit 0;
3460 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3461 }; 3767 };
3768 }
3462 3769
3463 $RUNTIME += $TICK;
3464 $NEXT_TICK += $TICK;
3465
3466 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3467 $NEXT_RUNTIME_WRITE = $NOW + 10;
3468 Coro::async_pool {
3469 write_runtime
3470 or warn "ERROR: unable to write runtime file: $!";
3471 };
3472 }
3473
3474# my $AFTER = Event::time;
3475# warn $AFTER - $NOW;#d#
3476
3477 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3478 $sig->send; 3771 $sig->send;
3479 } 3772 }
3480 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3481 $sig->send; 3774 $sig->send;
3482 } 3775 }
3483 3776
3484 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3485
3486 # if we are delayed by four ticks or more, skip them all
3487 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3488
3489 $TICK_WATCHER->at ($NEXT_TICK);
3490 $TICK_WATCHER->start;
3491
3492 $LOAD = ($NOW - $tick_start) / $TICK;
3493 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3494 3779
3495 _post_tick; 3780 if (0) {
3496 3781 if ($NEXT_TICK) {
3497 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3498 }, 3786 }
3499); 3787}
3500 3788
3501{ 3789{
3502 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3503 $BDB_POLL_WATCHER = Event->io ( 3791
3504 reentrant => 0,
3505 fd => BDB::poll_fileno,
3506 poll => 'r',
3507 prio => 0,
3508 data => WF_AUTOCANCEL,
3509 cb => \&BDB::poll_cb,
3510 );
3511 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3512 3793 BDB::max_poll_reqs $TICK * 0.1;
3513 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3514 my $status;
3515 my $current = $Coro::current;
3516 (
3517 sub {
3518 $status = $!;
3519 $current->ready; undef $current;
3520 },
3521 sub {
3522 Coro::schedule while defined $current;
3523 $! = $status;
3524 },
3525 )
3526 };
3527 3795
3528 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3529 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3530 3803
3531 cf::sync_job { 3804 cf::sync_job {
3532 eval { 3805 eval {
3533 BDB::db_env_open 3806 BDB::db_env_open
3534 $DB_ENV, 3807 $DB_ENV,
3536 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3537 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3538 0666; 3811 0666;
3539 3812
3540 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3541
3542 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3543 $DB_ENV->set_lk_detect;
3544 }; 3814 };
3545 3815
3546 cf::cleanup "db_env_open(db): $@" if $@; 3816 cf::cleanup "db_env_open(db): $@" if $@;
3547 }; 3817 };
3548 } 3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3549} 3829}
3550 3830
3551{ 3831{
3832 # configure IO::AIO
3833
3552 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3553
3554 undef $Coro::AIO::WATCHER;
3555 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3556 $AIO_POLL_WATCHER = Event->io ( 3836 undef $AnyEvent::AIO::WATCHER;
3557 reentrant => 0,
3558 data => WF_AUTOCANCEL,
3559 fd => IO::AIO::poll_fileno,
3560 poll => 'r',
3561 prio => 6,
3562 cb => \&IO::AIO::poll_cb,
3563 );
3564} 3837}
3565 3838
3566my $_log_backtrace; 3839my $_log_backtrace;
3567 3840
3568sub _log_backtrace { 3841sub _log_backtrace {
3571 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3572 3845
3573 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3574 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3575 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3576 async { 3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3577 my @bt = fork_call { 3853 my @bt = fork_call {
3578 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3579 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3580 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3581 or die "addr2line: $!"; 3857 or die "addr2line: $!";
3589 } 3865 }
3590 3866
3591 @funcs 3867 @funcs
3592 }; 3868 };
3593 3869
3594 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3595 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3596 --$_log_backtrace; 3873 --$_log_backtrace;
3597 }; 3874 };
3598 } else { 3875 } else {
3599 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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