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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 94our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 95
56our %EXT_CORO; 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
106 161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
125 }; 194 };
126} 195}
127 196
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 204
135# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 206# within the Safe compartment.
137for my $pkg (qw( 207for my $pkg (qw(
138 cf::global cf::attachable 208 cf::global cf::attachable
147 217
148$Event::DIED = sub { 218$Event::DIED = sub {
149 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
150}; 220};
151 221
152my %ext_pkg; 222#############################################################################
153my @exts;
154my @hook;
155 223
156=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
157 225
158=over 4 226=over 4
159 227
160=cut 228=item dumpval $ref
161 229
162use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
163 250
164=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
165 252
166Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
167 254
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
176 256
177Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
178 258
179=cut 259=cut
180 260
181sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
183 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290our %LOCKER;#d#
291
292sub lock_wait($) {
293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
184} 305}
306
307sub lock_acquire($) {
308 my ($key) = @_;
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321}
322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
329sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active;
331
332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
393}
394
395=item cf::async { BLOCK }
396
397Currently the same as Coro::async_pool, meaning you cannot use
398C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
399thing you are allowed to do is call C<prio> on it.
400
401=cut
402
403BEGIN { *async = \&Coro::async_pool }
185 404
186=item cf::sync_job { BLOCK } 405=item cf::sync_job { BLOCK }
187 406
188The design of crossfire+ requires that the main coro ($Coro::main) is 407The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 408is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable.
191 411
192If it must be done, put the blocking parts into C<sync_job>. This will run 412If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 413the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 414server will be frozen during this time, so the block should either finish
195fast or be very important. 415fast or be very important.
198 418
199sub sync_job(&) { 419sub sync_job(&) {
200 my ($job) = @_; 420 my ($job) = @_;
201 421
202 if ($Coro::current == $Coro::main) { 422 if ($Coro::current == $Coro::main) {
423 my $time = Event::time;
424
203 # this is the main coro, too bad, we have to block 425 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 426 # till the operation succeeds, freezing the server :/
205 427
206 # TODO: use suspend/resume instead 428 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 429 # (but this is cancel-safe)
208 local $FREEZE = 1; 430 my $freeze_guard = freeze_mainloop;
209 431
210 my $busy = 1; 432 my $busy = 1;
211 my @res; 433 my @res;
212 434
213 (Coro::async { 435 (async {
214 @res = eval { $job->() }; 436 @res = eval { $job->() };
215 warn $@ if $@; 437 warn $@ if $@;
216 undef $busy; 438 undef $busy;
217 })->prio (Coro::PRIO_MAX); 439 })->prio (Coro::PRIO_MAX);
218 440
219 while ($busy) { 441 while ($busy) {
220 Coro::cede_notself; 442 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 443 }
444
445 $time = Event::time - $time;
446
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load
223 451
224 wantarray ? @res : $res[0] 452 wantarray ? @res : $res[0]
225 } else { 453 } else {
226 # we are in another coroutine, how wonderful, everything just works 454 # we are in another coroutine, how wonderful, everything just works
227 455
228 $job->() 456 $job->()
229 } 457 }
230} 458}
231 459
232=item $coro = cf::coro { BLOCK } 460=item $coro = cf::async_ext { BLOCK }
233 461
234Creates and returns a new coro. This coro is automcatially being canceled 462Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 463extension calling this is being unloaded.
236 464
237=cut 465=cut
238 466
239sub coro(&) { 467sub async_ext(&) {
240 my $cb = shift; 468 my $cb = shift;
241 469
242 my $coro; $coro = async { 470 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 471
249 $coro->on_destroy (sub { 472 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 473 delete $EXT_CORO{$coro+0};
251 }); 474 });
252 $EXT_CORO{$coro+0} = $coro; 475 $EXT_CORO{$coro+0} = $coro;
253 476
254 $coro 477 $coro
255} 478}
256 479
257sub write_runtime { 480=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 481
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 482Executes the given code block with the given arguments in a seperate
261 or return; 483process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling.
262 486
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 487=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 488
267 aio_fsync $fh 489sub fork_call(&@) {
268 and return; 490 my ($cb, @args) = @_;
269 491
270 close $fh 492 # we seemingly have to make a local copy of the whole thing,
271 or return; 493 # otherwise perl prematurely frees the stuff :/
494 # TODO: investigate and fix (likely this will be rather laborious)
272 495
273 aio_rename "$runtime~", $runtime 496 my @res = Coro::Util::fork_eval {
274 and return; 497 reset_signals;
498 &$cb
499 }, @args;
275 500
501 wantarray ? @res : $res[-1]
502}
503
504=item $value = cf::db_get $family => $key
505
506Returns a single value from the environment database.
507
508=item cf::db_put $family => $key => $value
509
510Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512
513=cut
514
515our $DB;
516
517sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job {
522 eval {
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
276 1 531 }
532}
533
534sub db_get($$) {
535 my $key = "$_[0]/$_[1]";
536
537 cf::sync_job {
538 BDB::db_get $DB, undef, $key, my $data;
539
540 $! ? ()
541 : $data
542 }
543}
544
545sub db_put($$$) {
546 BDB::dbreq_pri 4;
547 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
548}
549
550=item cf::cache $id => [$paths...], $processversion => $process
551
552Generic caching function that returns the value of the resource $id,
553caching and regenerating as required.
554
555This function can block.
556
557=cut
558
559sub cache {
560 my ($id, $src, $processversion, $process) = @_;
561
562 my $meta =
563 join "\x00",
564 $processversion,
565 map {
566 aio_stat $_
567 and Carp::croak "$_: $!";
568
569 ($_, (stat _)[7,9])
570 } @$src;
571
572 my $dbmeta = db_get cache => "$id/meta";
573 if ($dbmeta ne $meta) {
574 # changed, we may need to process
575
576 my @data;
577 my $md5;
578
579 for (0 .. $#$src) {
580 0 <= aio_load $src->[$_], $data[$_]
581 or Carp::croak "$src->[$_]: $!";
582 }
583
584 # if processing is expensive, check
585 # checksum first
586 if (1) {
587 $md5 =
588 join "\x00",
589 $processversion,
590 map {
591 cf::cede_to_tick;
592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
593 } 0.. $#$src;
594
595
596 my $dbmd5 = db_get cache => "$id/md5";
597 if ($dbmd5 eq $md5) {
598 db_put cache => "$id/meta", $meta;
599
600 return db_get cache => "$id/data";
601 }
602 }
603
604 my $t1 = Time::HiRes::time;
605 my $data = $process->(\@data);
606 my $t2 = Time::HiRes::time;
607
608 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
609
610 db_put cache => "$id/data", $data;
611 db_put cache => "$id/md5" , $md5;
612 db_put cache => "$id/meta", $meta;
613
614 return $data;
615 }
616
617 db_get cache => "$id/data"
618}
619
620=item cf::datalog type => key => value, ...
621
622Log a datalog packet of the given type with the given key-value pairs.
623
624=cut
625
626sub datalog($@) {
627 my ($type, %kv) = @_;
628 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 629}
278 630
279=back 631=back
280 632
281=cut 633=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 634
403############################################################################# 635#############################################################################
404 636
405=head2 ATTACHABLE OBJECTS 637=head2 ATTACHABLE OBJECTS
406 638
408attach callbacks/event handlers (a collection of which is called an "attachment") 640attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 641to it. All such attachable objects support the following methods.
410 642
411In the following description, CLASS can be any of C<global>, C<object> 643In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 644C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 645Crossfire TRT).
414 646
415=over 4 647=over 4
416 648
417=item $attachable->attach ($attachment, key => $value...) 649=item $attachable->attach ($attachment, key => $value...)
418 650
532our @CB_TYPE = (); # registry for type (cf-object class) based events 764our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 765our @CB_MAP = ();
534 766
535my %attachment; 767my %attachment;
536 768
769sub cf::attachable::thawer_merge {
770 # simply override everything except _meta
771 local $_[0]{_meta};
772 %{$_[0]} = %{$_[1]};
773}
774
537sub _attach_cb($$$$) { 775sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 776 my ($registry, $event, $prio, $cb) = @_;
539 777
540 use sort 'stable'; 778 use sort 'stable';
541 779
575 $registry = $CB_TYPE[$object_type] ||= []; 813 $registry = $CB_TYPE[$object_type] ||= [];
576 814
577 } elsif ($type eq "subtype") { 815 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 816 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 817 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 818 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 819
582 } elsif ($type eq "package") { 820 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 821 my $pkg = shift @arg;
584 822
585 while (my ($name, $id) = each %cb_id) { 823 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 852 _attach $registry, $klass, @attach;
615 } 853 }
616 854
617 $obj->{$name} = \%arg; 855 $obj->{$name} = \%arg;
618 } else { 856 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 857 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 858 }
621 859
622 $obj->{_attachment}{$name} = undef; 860 $obj->{_attachment}{$name} = undef;
623} 861}
624 862
626 if (ref $_[0]) { 864 if (ref $_[0]) {
627 _object_attach @_; 865 _object_attach @_;
628 } else { 866 } else {
629 _attach shift->_attach_registry, @_; 867 _attach shift->_attach_registry, @_;
630 } 868 }
869 _recalc_want;
631}; 870};
632 871
633# all those should be optimised 872# all those should be optimised
634sub cf::attachable::detach { 873sub cf::attachable::detach {
635 my ($obj, $name) = @_; 874 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 877 delete $obj->{_attachment}{$name};
639 reattach ($obj); 878 reattach ($obj);
640 } else { 879 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 880 Carp::croak "cannot, currently, detach class attachments";
642 } 881 }
882 _recalc_want;
643}; 883};
644 884
645sub cf::attachable::attached { 885sub cf::attachable::attached {
646 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
647 887
662 "; 902 ";
663 die if $@; 903 die if $@;
664} 904}
665 905
666our $override; 906our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 908
669sub override { 909sub override {
670 $override = 1; 910 $override = 1;
671 @invoke_results = (); 911 @INVOKE_RESULTS = (@_);
672} 912}
673 913
674sub do_invoke { 914sub do_invoke {
675 my $event = shift; 915 my $event = shift;
676 my $callbacks = shift; 916 my $callbacks = shift;
677 917
678 @invoke_results = (); 918 @INVOKE_RESULTS = ();
679 919
680 local $override; 920 local $override;
681 921
682 for (@$callbacks) { 922 for (@$callbacks) {
683 eval { &{$_->[1]} }; 923 eval { &{$_->[1]} };
700 940
701Generate an object-specific event with the given arguments. 941Generate an object-specific event with the given arguments.
702 942
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 944removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 946
707=back 947=back
708 948
709=cut 949=cut
710 950
711############################################################################# 951#############################################################################
712# object support 952# object support
953#
954
955sub _can_merge {
956 my ($ob1, $ob2) = @_;
957
958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961
962 $fob1 eq $fob2
963}
713 964
714sub reattach { 965sub reattach {
715 # basically do the same as instantiate, without calling instantiate 966 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 967 my ($obj) = @_;
968
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 970
718 my $registry = $obj->registry; 971 my $registry = $obj->registry;
719 972
720 @$registry = (); 973 @$registry = ();
721 974
760); 1013);
761 1014
762sub object_freezer_save { 1015sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1016 my ($filename, $rdata, $objs) = @_;
764 1017
1018 my $guard = cf::lock_acquire "io";
1019
765 sync_job { 1020 sync_job {
766 if (length $$rdata) { 1021 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1023 $filename, length $$rdata, scalar @$objs;
769 1024
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1029 close $fh;
775 1030
776 if (@$objs) { 1031 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1037 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
784 } 1039 }
785 } else { 1040 } else {
786 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
792 } 1047 }
793 } else { 1048 } else {
794 aio_unlink $filename; 1049 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
796 } 1051 }
797 } 1052 };
1053
1054 undef $guard;
798} 1055}
799 1056
800sub object_freezer_as_string { 1057sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
802 1059
807 1064
808sub object_thawer_load { 1065sub object_thawer_load {
809 my ($filename) = @_; 1066 my ($filename) = @_;
810 1067
811 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
812 1071
813 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
814 or return; 1073 or return;
815 1074
816 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
818 or return; 1077 or return;
1078
1079 undef $guard;
819 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
820 } 1081 }
821 1082
1083 warn sprintf "loading %s (%d)\n",
1084 $filename, length $data, scalar @{$av || []};
1085
822 return ($data, $av); 1086 ($data, $av)
823} 1087}
1088
1089=head2 COMMAND CALLBACKS
1090
1091=over 4
1092
1093=cut
824 1094
825############################################################################# 1095#############################################################################
826# command handling &c 1096# command handling &c
827 1097
828=item cf::register_command $name => \&callback($ob,$args); 1098=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1111 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1112}
843 1113
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1114=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1115
846Register a callbackf ro execution when the client sends an extcmd packet. 1116Register a callback for execution when the client sends an (synchronous)
1117extcmd packet. Ext commands will be processed in the order they are
1118received by the server, like other user commands. The first argument is
1119the logged-in player. Ext commands can only be processed after a player
1120has logged in successfully.
847 1121
848If the callback returns something, it is sent back as if reply was being 1122If the callback returns something, it is sent back as if reply was being
849called. 1123called.
850 1124
1125=item cf::register_exticmd $name => \&callback($ns,$packet);
1126
1127Register a callback for execution when the client sends an (asynchronous)
1128exticmd packet. Exti commands are processed by the server as soon as they
1129are received, i.e. out of order w.r.t. other commands. The first argument
1130is a client socket. Exti commands can be received anytime, even before
1131log-in.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
851=cut 1136=cut
852 1137
853sub register_extcmd { 1138sub register_extcmd {
854 my ($name, $cb) = @_; 1139 my ($name, $cb) = @_;
855 1140
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1141 $EXTCMD{$name} = $cb;
1142}
1143
1144sub register_exticmd {
1145 my ($name, $cb) = @_;
1146
1147 $EXTICMD{$name} = $cb;
860} 1148}
861 1149
862cf::player->attach ( 1150cf::player->attach (
863 on_command => sub { 1151 on_command => sub {
864 my ($pl, $name, $params) = @_; 1152 my ($pl, $name, $params) = @_;
873 cf::override; 1161 cf::override;
874 }, 1162 },
875 on_extcmd => sub { 1163 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
877 1165
878 my $msg = eval { from_json $buf }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1167
880 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
886 } else { 1183 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1185 }
889 1186
890 cf::override; 1187 cf::override;
891 }, 1188 },
892); 1189);
893 1190
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 1191sub load_extensions {
1192 cf::sync_job {
1193 my %todo;
1194
1195 for my $path (<$LIBDIR/*.ext>) {
1196 next unless -r $path;
1197
1198 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1199 my $base = $1;
1200 my $pkg = $1;
1201 $pkg =~ s/[^[:word:]]/_/g;
1202 $pkg = "ext::$pkg";
1203
1204 open my $fh, "<:utf8", $path
1205 or die "$path: $!";
1206
1207 my $source = do { local $/; <$fh> };
1208
1209 my %ext = (
1210 path => $path,
1211 base => $base,
1212 pkg => $pkg,
1213 );
1214
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217
1218 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n"
1221 . $source
1222 . "\n};\n1";
1223
1224 $todo{$base} = \%ext;
1225 }
1226
1227 my %done;
1228 while (%todo) {
1229 my $progress;
1230
1231 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip
1234 unless exists $done{$_};
1235 }
1236
1237 warn "... loading '$k' into '$v->{pkg}'\n";
1238
1239 unless (eval $v->{source}) {
1240 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n";
1242
1243 if (exists $v->{meta}{mandatory}) {
1244 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n";
1246 exit 1;
1247 }
1248
1249 warn $msg;
1250 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1255 }
1256
1257 skip:
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1259 unless $progress;
1260 }
1261 };
1262}
1263
1264#############################################################################
1265
1266=back
1267
1268=head2 CORE EXTENSIONS
1269
1270Functions and methods that extend core crossfire objects.
1271
1272=cut
1273
1274package cf::player;
1275
1276use Coro::AIO;
1277
1278=head3 cf::player
1279
1280=over 4
1281
1282=item cf::player::num_playing
1283
1284Returns the official number of playing players, as per the Crossfire metaserver rules.
1285
1286=cut
1287
1288sub num_playing {
1289 scalar grep
1290 $_->ob->map
1291 && !$_->hidden
1292 && !$_->ob->flag (cf::FLAG_WIZ),
1293 cf::player::list
1294}
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $f = new_from_file cf::object::thawer path $login
1341 or return;
1342
1343 $f->next;
1344 my $pl = cf::player::load_pl $f
1345 or return;
1346 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs;
1348 $cf::PLAYER{$login} = $pl
1349 }
1350 }
1351}
1352
1353sub save($) {
1354 my ($pl) = @_;
1355
1356 return if $pl->{deny_save};
1357
1358 my $path = path $pl;
1359 my $guard = cf::lock_acquire "user_save:$path";
1360
1361 return if $pl->{deny_save};
1362
1363 aio_mkdir playerdir $pl, 0770;
1364 $pl->{last_save} = $cf::RUNTIME;
1365
1366 $pl->save_pl ($path);
1367 cf::cede_to_tick;
1368}
1369
1370sub new($) {
1371 my ($login) = @_;
1372
1373 my $self = create;
1374
1375 $self->ob->name ($login);
1376 $self->{deny_save} = 1;
1377
1378 $cf::PLAYER{$login} = $self;
1379
1380 $self
1381}
1382
1383=item $player->send_msg ($channel, $msg, $color, [extra...])
1384
1385=cut
1386
1387sub send_msg {
1388 my $ns = shift->ns
1389 or return;
1390 $ns->send_msg (@_);
1391}
1392
1393=item $pl->quit_character
1394
1395Nukes the player without looking back. If logged in, the connection will
1396be destroyed. May block for a long time.
1397
1398=cut
1399
1400sub quit_character {
1401 my ($pl) = @_;
1402
1403 my $name = $pl->ob->name;
1404
1405 $pl->{deny_save} = 1;
1406 $pl->password ("*"); # this should lock out the player until we nuked the dir
1407
1408 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1409 $pl->deactivate;
1410 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1411 $pl->ns->destroy if $pl->ns;
1412
1413 my $path = playerdir $pl;
1414 my $temp = "$path~$cf::RUNTIME~deleting~";
1415 aio_rename $path, $temp;
1416 delete $cf::PLAYER{$pl->ob->name};
1417 $pl->destroy;
1418
1419 my $prefix = qr<^~\Q$name\E/>;
1420
1421 # nuke player maps
1422 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1423
1424 IO::AIO::aio_rmtree $temp;
1425}
1426
1427=item $pl->kick
1428
1429Kicks a player out of the game. This destroys the connection.
1430
1431=cut
1432
1433sub kick {
1434 my ($pl, $kicker) = @_;
1435
1436 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1437 $pl->killer ("kicked");
1438 $pl->ns->destroy;
1439}
1440
1441=item cf::player::list_logins
1442
1443Returns am arrayref of all valid playernames in the system, can take a
1444while and may block, so not sync_job-capable, ever.
1445
1446=cut
1447
1448sub list_logins {
1449 my $dirs = aio_readdir $PLAYERDIR
1450 or return [];
1451
1452 my @logins;
1453
1454 for my $login (@$dirs) {
1455 my $path = path $login;
1456
1457 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") {
1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1460 aio_read $fh, 0, 512, my $buf, 0 or next;
1461 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 }
1463
1464 utf8::decode $login;
1465 push @logins, $login;
1466 }
1467
1468 \@logins
1469}
1470
1471=item $player->maps
1472
1473Returns an arrayref of map paths that are private for this
1474player. May block.
1475
1476=cut
1477
1478sub maps($) {
1479 my ($pl) = @_;
1480
1481 $pl = ref $pl ? $pl->ob->name : $pl;
1482
1483 my $files = aio_readdir playerdir $pl
1484 or return;
1485
1486 my @paths;
1487
1488 for (@$files) {
1489 utf8::decode $_;
1490 next if /\.(?:pl|pst)$/;
1491 next unless /^$PATH_SEP/o;
1492
1493 push @paths, cf::map::normalise "~$pl/$_";
1494 }
1495
1496 \@paths
1497}
1498
1499=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1500
1501Expand crossfire pod fragments into protocol xml.
1502
1503=cut
1504
1505sub expand_cfpod {
1506 ((my $self), (local $_)) = @_;
1507
1508 # escape & and <
1509 s/&/&amp;/g;
1510 s/(?<![BIUGHT])</&lt;/g;
1511
1512 # this is buggy, it needs to properly take care of nested <'s
1513
1514 1 while
1515 # replace B<>, I<>, U<> etc.
1516 s/B<([^\>]*)>/<b>$1<\/b>/
1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1520 # replace G<male|female> tags
1521 || s{G<([^>|]*)\|([^>]*)>}{
1522 $self->gender ? $2 : $1
1523 }ge
1524 # replace H<hint text>
1525 || s{H<([^\>]*)>}
1526 {
1527 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1528 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1529 "")
1530 [$self->{hintmode}]
1531 }ge;
1532
1533 # create single paragraphs (very hackish)
1534 s/(?<=\S)\n(?=\w)/ /g;
1535
1536 # compress some whitespace
1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1541
1542 $_
1543}
1544
1545sub hintmode {
1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1547 $_[0]{hintmode}
1548}
1549
1550=item $player->ext_reply ($msgid, @msg)
1551
1552Sends an ext reply to the player.
1553
1554=cut
1555
1556sub ext_reply($$@) {
1557 my ($self, $id, @msg) = @_;
1558
1559 $self->ns->ext_reply ($id, @msg)
1560}
1561
1562=item $player->ext_msg ($type, @msg)
1563
1564Sends an ext event to the client.
1565
1566=cut
1567
1568sub ext_msg($$@) {
1569 my ($self, $type, @msg) = @_;
1570
1571 $self->ns->ext_msg ($type, @msg);
1572}
1573
1574=head3 cf::region
1575
1576=over 4
1577
1578=cut
1579
1580package cf::region;
1581
1582=item cf::region::find_by_path $path
1583
1584Tries to decuce the likely region for a map knowing only its path.
1585
1586=cut
1587
1588sub find_by_path($) {
901 my ($path) = @_; 1589 my ($path) = @_;
902 1590
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1591 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1592
909 warn "loading '$path' into '$pkg'\n"; 1593 for my $region (list) {
910 1594 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1595 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1596 if $region->specificity > $specificity;
913 1597 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1598 }
943 1599
944 # remove commands 1600 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1601}
1050 1602
1051=back 1603=back
1052
1053 1604
1054=head3 cf::map 1605=head3 cf::map
1055 1606
1056=over 4 1607=over 4
1057 1608
1060package cf::map; 1611package cf::map;
1061 1612
1062use Fcntl; 1613use Fcntl;
1063use Coro::AIO; 1614use Coro::AIO;
1064 1615
1616use overload
1617 '""' => \&as_string,
1618 fallback => 1;
1619
1065our $MAX_RESET = 7200; 1620our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1621our $DEFAULT_RESET = 3000;
1067 1622
1068sub generate_random_map { 1623sub generate_random_map {
1069 my ($path, $rmp) = @_; 1624 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1625 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1626 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1627 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1628 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1629 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1630 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1631 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1632 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1633 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1634 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1635 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1636 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1637 (cf::region::find $rmp->{region}), $rmp->{custom}
1638 )
1639}
1640
1641=item cf::map->register ($regex, $prio)
1642
1643Register a handler for the map path matching the given regex at the
1644givne priority (higher is better, built-in handlers have priority 0, the
1645default).
1646
1647=cut
1648
1649sub register {
1650 my (undef, $regex, $prio) = @_;
1651 my $pkg = caller;
1652
1653 no strict;
1654 push @{"$pkg\::ISA"}, __PACKAGE__;
1655
1656 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1657}
1658
1659# also paths starting with '/'
1660$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1661
1662sub thawer_merge {
1663 my ($self, $merge) = @_;
1664
1665 # we have to keep some variables in memory intact
1666 local $self->{path};
1667 local $self->{load_path};
1668
1669 $self->SUPER::thawer_merge ($merge);
1670}
1671
1672sub normalise {
1673 my ($path, $base) = @_;
1674
1675 $path = "$path"; # make sure its a string
1676
1677 $path =~ s/\.map$//;
1678
1679 # map plan:
1680 #
1681 # /! non-realised random map exit (special hack!)
1682 # {... are special paths that are not being touched
1683 # ?xxx/... are special absolute paths
1684 # ?random/... random maps
1685 # /... normal maps
1686 # ~user/... per-player map of a specific user
1687
1688 $path =~ s/$PATH_SEP/\//go;
1689
1690 # treat it as relative path if it starts with
1691 # something that looks reasonable
1692 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1693 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1694
1695 $base =~ s{[^/]+/?$}{};
1696 $path = "$base/$path";
1697 }
1698
1699 for ($path) {
1700 redo if s{//}{/};
1701 redo if s{/\.?/}{/};
1702 redo if s{/[^/]+/\.\./}{/};
1703 }
1704
1705 $path
1706}
1707
1708sub new_from_path {
1709 my (undef, $path, $base) = @_;
1710
1711 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1712
1713 $path = normalise $path, $base;
1714
1715 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1716 if ($path =~ $EXT_MAP{$pkg}[1]) {
1717 my $self = bless cf::map::new, $pkg;
1718 $self->{path} = $path; $self->path ($path);
1719 $self->init; # pass $1 etc.
1720 return $self;
1721 }
1722 }
1723
1724 Carp::cluck "unable to resolve path '$path' (base '$base').";
1725 ()
1726}
1727
1728sub init {
1729 my ($self) = @_;
1730
1731 $self
1732}
1733
1734sub as_string {
1735 my ($self) = @_;
1736
1737 "$self->{path}"
1738}
1739
1740# the displayed name, this is a one way mapping
1741sub visible_name {
1742 &as_string
1743}
1744
1745# the original (read-only) location
1746sub load_path {
1747 my ($self) = @_;
1748
1749 "$MAPDIR/$self->{path}.map"
1750}
1751
1752# the temporary/swap location
1753sub save_path {
1754 my ($self) = @_;
1755
1756 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1757 "$TMPDIR/$path.map"
1758}
1759
1760# the unique path, undef == no special unique path
1761sub uniq_path {
1762 my ($self) = @_;
1763
1764 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1765 "$UNIQUEDIR/$path"
1085} 1766}
1086 1767
1087# and all this just because we cannot iterate over 1768# and all this just because we cannot iterate over
1088# all maps in C++... 1769# all maps in C++...
1089sub change_all_map_light { 1770sub change_all_map_light {
1090 my ($change) = @_; 1771 my ($change) = @_;
1091 1772
1092 $_->change_map_light ($change) for values %cf::MAP; 1773 $_->change_map_light ($change)
1774 for grep $_->outdoor, values %cf::MAP;
1093} 1775}
1094 1776
1777sub decay_objects {
1778 my ($self) = @_;
1779
1780 return if $self->{deny_reset};
1781
1782 $self->do_decay_objects;
1783}
1784
1785sub unlink_save {
1786 my ($self) = @_;
1787
1788 utf8::encode (my $save = $self->save_path);
1789 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1791}
1792
1095sub try_load_header($) { 1793sub load_header_from($) {
1096 my ($path) = @_; 1794 my ($self, $path) = @_;
1097 1795
1098 utf8::encode $path; 1796 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1797 my $f = new_from_file cf::object::thawer $path
1100 or return; 1798 or return;
1101 1799
1102 my $map = cf::map::new 1800 $self->_load_header ($f)
1103 or return; 1801 or return;
1104 1802
1105 $map->load_header ($path) 1803 local $MAP_LOADING{$self->{path}} = $self;
1804 $f->resolve_delayed_derefs;
1805
1806 $self->{load_path} = $path;
1807
1808 1
1809}
1810
1811sub load_header_orig {
1812 my ($self) = @_;
1813
1814 $self->load_header_from ($self->load_path)
1815}
1816
1817sub load_header_temp {
1818 my ($self) = @_;
1819
1820 $self->load_header_from ($self->save_path)
1821}
1822
1823sub prepare_temp {
1824 my ($self) = @_;
1825
1826 $self->last_access ((delete $self->{last_access})
1827 || $cf::RUNTIME); #d#
1828 # safety
1829 $self->{instantiate_time} = $cf::RUNTIME
1830 if $self->{instantiate_time} > $cf::RUNTIME;
1831}
1832
1833sub prepare_orig {
1834 my ($self) = @_;
1835
1836 $self->{load_original} = 1;
1837 $self->{instantiate_time} = $cf::RUNTIME;
1838 $self->last_access ($cf::RUNTIME);
1839 $self->instantiate;
1840}
1841
1842sub load_header {
1843 my ($self) = @_;
1844
1845 if ($self->load_header_temp) {
1846 $self->prepare_temp;
1847 } else {
1848 $self->load_header_orig
1106 or return; 1849 or return;
1850 $self->prepare_orig;
1851 }
1107 1852
1108 $map->{load_path} = $path; 1853 $self->{deny_reset} = 1
1854 if $self->no_reset;
1109 1855
1110 $map 1856 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1857 unless $self->default_region;
1112 1858
1859 1
1860}
1861
1862sub find;
1113sub find_map { 1863sub find {
1114 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1115 1865
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1866 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1867
1868 cf::lock_wait "map_data:$path";#d#remove
1869 cf::lock_wait "map_find:$path";
1870
1121 $cf::MAP{$key} || do { 1871 $cf::MAP{$path} || do {
1122 # do it the slow way 1872 my $guard1 = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1124 1874
1125 if ($map) { 1875 my $map = new_from_path cf::map $path
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1876 or return;
1137 1877
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1878 $map->{last_save} = $cf::RUNTIME;
1149 1879
1150 if ($map->should_reset) { 1880 $map->load_header
1881 or return;
1882
1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1884 # doing this can freeze the server in a sync job, obviously
1885 #$cf::WAIT_FOR_TICK->wait;
1886 undef $guard1;
1887 undef $guard2;
1151 $map->reset; 1888 $map->reset;
1152 $map = find_map $path; 1889 return find $path;
1153 } 1890 }
1154 1891
1155 $cf::MAP{$key} = $map 1892 $cf::MAP{$path} = $map
1156 } 1893 }
1157} 1894}
1895
1896sub pre_load { }
1897sub post_load { }
1158 1898
1159sub load { 1899sub load {
1160 my ($self) = @_; 1900 my ($self) = @_;
1161 1901
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1902 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1903
1166 my $path = $self->{path}; 1904 my $path = $self->{path};
1167 1905
1906 {
1907 my $guard = cf::lock_acquire "map_data:$path";
1908
1909 return unless $self->valid;
1910 return unless $self->in_memory == cf::MAP_SWAPPED;
1911
1912 $self->in_memory (cf::MAP_LOADING);
1913
1168 $self->alloc; 1914 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 1915
1916 $self->pre_load;
1917 cf::cede_to_tick;
1918
1919 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block;
1921 $self->_load_objects ($f)
1170 or return; 1922 or return;
1171 1923
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1925 if delete $self->{load_original};
1174 1926
1175 if (my $uniq = $path->uniq_path) { 1927 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1928 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1929 unless (aio_stat $uniq) {
1930 if (my $f = new_from_file cf::object::thawer $uniq) {
1178 $self->clear_unique_items; 1931 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1932 $self->_load_objects ($f);
1933 $f->resolve_delayed_derefs;
1934 }
1180 } 1935 }
1181 } 1936 }
1182 1937
1938 $f->resolve_delayed_derefs;
1939
1940 cf::cede_to_tick;
1183 # now do the right thing for maps 1941 # now do the right thing for maps
1184 $self->link_multipart_objects; 1942 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1943 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1944 unless $self->difficulty;
1945 cf::cede_to_tick;
1946
1947 unless ($self->{deny_activate}) {
1948 $self->decay_objects;
1949 $self->fix_auto_apply;
1950 $self->update_buttons;
1951 cf::cede_to_tick;
1952 $self->set_darkness_map;
1953 cf::cede_to_tick;
1196 $self->activate; 1954 $self->activate;
1197 } 1955 }
1198 1956
1957 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1959
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1960 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1961 }
1201 1962
1202sub load_map_sync { 1963 $self->post_load;
1964}
1965
1966sub customise_for {
1967 my ($self, $ob) = @_;
1968
1969 return find "~" . $ob->name . "/" . $self->{path}
1970 if $self->per_player;
1971
1972# return find "?party/" . $ob->name . "/" . $self->{path}
1973# if $self->per_party;
1974
1975 $self
1976}
1977
1978# find and load all maps in the 3x3 area around a map
1979sub load_neighbours {
1980 my ($map) = @_;
1981
1982 my @neigh; # diagonal neighbours
1983
1984 for (0 .. 3) {
1985 my $neigh = $map->tile_path ($_)
1986 or next;
1987 $neigh = find $neigh, $map
1988 or next;
1989 $neigh->load;
1990
1991 push @neigh,
1992 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1993 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1994 }
1995
1996 for (grep defined $_->[0], @neigh) {
1997 my ($path, $origin) = @$_;
1998 my $neigh = find $path, $origin
1999 or next;
2000 $neigh->load;
2001 }
2002}
2003
2004sub find_sync {
1203 my ($path, $origin) = @_; 2005 my ($path, $origin) = @_;
1204 2006
1205 #warn "load_map_sync<$path, $origin>\n";#d# 2007 cf::sync_job { find $path, $origin }
2008}
1206 2009
1207 cf::sync_job { 2010sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 2011 my ($map) = @_;
1209 or return; 2012
1210 $map->load; 2013 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1211 $map 2014 if $Coro::current == $Coro::main;
2015
2016 cf::sync_job { $map->load };
2017}
2018
2019our %MAP_PREFETCH;
2020our $MAP_PREFETCHER = undef;
2021
2022sub find_async {
2023 my ($path, $origin, $load) = @_;
2024
2025 $path = normalise $path, $origin && $origin->{path};
2026
2027 if (my $map = $cf::MAP{$path}) {
2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2029 }
2030
2031 $MAP_PREFETCH{$path} |= $load;
2032
2033 $MAP_PREFETCHER ||= cf::async {
2034 while (%MAP_PREFETCH) {
2035 while (my ($k, $v) = each %MAP_PREFETCH) {
2036 if (my $map = find $k) {
2037 $map->load if $v;
2038 }
2039
2040 delete $MAP_PREFETCH{$k};
2041 }
2042 }
2043 undef $MAP_PREFETCHER;
1212 } 2044 };
2045 $MAP_PREFETCHER->prio (6);
2046
2047 ()
1213} 2048}
1214 2049
1215sub save { 2050sub save {
1216 my ($self) = @_; 2051 my ($self) = @_;
1217 2052
1218 my $save = $self->{path}->save_path; utf8::encode $save; 2053 my $lock = cf::lock_acquire "map_data:$self->{path}";
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 2054
1221 $self->{last_save} = $cf::RUNTIME; 2055 $self->{last_save} = $cf::RUNTIME;
1222 2056
1223 return unless $self->dirty; 2057 return unless $self->dirty;
1224 2058
2059 my $save = $self->save_path; utf8::encode $save;
2060 my $uniq = $self->uniq_path; utf8::encode $uniq;
2061
1225 $self->{load_path} = $save; 2062 $self->{load_path} = $save;
1226 2063
1227 return if $self->{deny_save}; 2064 return if $self->{deny_save};
1228 2065
2066 local $self->{last_access} = $self->last_access;#d#
2067
2068 cf::async {
2069 $_->contr->save for $self->players;
2070 };
2071
1229 if ($uniq) { 2072 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2073 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 2074 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 2075 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2076 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 2077 }
1235} 2078}
1236 2079
1237sub swap_out { 2080sub swap_out {
1238 my ($self) = @_; 2081 my ($self) = @_;
2082
2083 # save first because save cedes
2084 $self->save;
2085
2086 my $lock = cf::lock_acquire "map_data:$self->{path}";
1239 2087
1240 return if $self->players; 2088 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 2089 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 2090 return if $self->{deny_save};
1243 2091
2092 $self->in_memory (cf::MAP_SWAPPED);
2093
1244 $self->save; 2094 $self->deactivate;
2095 $_->clear_links_to ($self) for values %cf::MAP;
1245 $self->clear; 2096 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247} 2097}
1248 2098
1249sub reset_at { 2099sub reset_at {
1250 my ($self) = @_; 2100 my ($self) = @_;
1251 2101
1252 # TODO: safety, remove and allow resettable per-player maps 2102 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 2103 return 1e99 if $self->{deny_reset};
1255 2104
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2105 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2106 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 2107
1263 my ($self) = @_; 2112 my ($self) = @_;
1264 2113
1265 $self->reset_at <= $cf::RUNTIME 2114 $self->reset_at <= $cf::RUNTIME
1266} 2115}
1267 2116
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 2117sub reset {
1290 my ($self) = @_; 2118 my ($self) = @_;
1291 2119
2120 my $lock = cf::lock_acquire "map_data:$self->{path}";
2121
1292 return if $self->players; 2122 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 2123
1295 warn "resetting map ", $self->path;#d# 2124 warn "resetting map ", $self->path;
2125
2126 $self->in_memory (cf::MAP_SWAPPED);
2127
2128 # need to save uniques path
2129 unless ($self->{deny_save}) {
2130 my $uniq = $self->uniq_path; utf8::encode $uniq;
2131
2132 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2133 if $uniq;
2134 }
1296 2135
1297 delete $cf::MAP{$self->path}; 2136 delete $cf::MAP{$self->path};
1298 2137
2138 $self->deactivate;
1299 $_->clear_links_to ($self) for values %cf::MAP; 2139 $_->clear_links_to ($self) for values %cf::MAP;
2140 $self->clear;
1300 2141
1301 $self->unlink_save; 2142 $self->unlink_save;
1302 $self->destroy; 2143 $self->destroy;
1303} 2144}
1304 2145
1305my $nuke_counter = "aaaa"; 2146my $nuke_counter = "aaaa";
1306 2147
1307sub nuke { 2148sub nuke {
1308 my ($self) = @_; 2149 my ($self) = @_;
1309 2150
2151 {
2152 my $lock = cf::lock_acquire "map_data:$self->{path}";
2153
2154 delete $cf::MAP{$self->path};
2155
2156 $self->unlink_save;
2157
2158 bless $self, "cf::map";
2159 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 2160 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 2161 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 2162 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2163
2164 $cf::MAP{$self->path} = $self;
2165 }
2166
1313 $self->reset; # polite request, might not happen 2167 $self->reset; # polite request, might not happen
1314} 2168}
1315 2169
1316sub customise_for { 2170=item $maps = cf::map::tmp_maps
1317 my ($map, $ob) = @_;
1318 2171
1319 if ($map->per_player) { 2172Returns an arrayref with all map paths of currently instantiated and saved
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2173maps. May block.
2174
2175=cut
2176
2177sub tmp_maps() {
1321 } 2178 [
1322 2179 map {
1323 $map 2180 utf8::decode $_;
2181 /\.map$/
2182 ? normalise $_
2183 : ()
2184 } @{ aio_readdir $TMPDIR or [] }
2185 ]
1324} 2186}
1325 2187
1326sub emergency_save { 2188=item $maps = cf::map::random_maps
1327 local $cf::FREEZE = 1;
1328 2189
1329 warn "enter emergency map save\n"; 2190Returns an arrayref with all map paths of currently instantiated and saved
2191random maps. May block.
1330 2192
1331 cf::sync_job { 2193=cut
1332 warn "begin emergency map save\n";
1333 $_->save for values %cf::MAP;
1334 };
1335 2194
1336 warn "end emergency map save\n"; 2195sub random_maps() {
2196 [
2197 map {
2198 utf8::decode $_;
2199 /\.map$/
2200 ? normalise "?random/$_"
2201 : ()
2202 } @{ aio_readdir $RANDOMDIR or [] }
2203 ]
2204}
2205
2206=item cf::map::unique_maps
2207
2208Returns an arrayref of paths of all shared maps that have
2209instantiated unique items. May block.
2210
2211=cut
2212
2213sub unique_maps() {
2214 [
2215 map {
2216 utf8::decode $_;
2217 /\.map$/
2218 ? normalise $_
2219 : ()
2220 } @{ aio_readdir $UNIQUEDIR or [] }
2221 ]
1337} 2222}
1338 2223
1339package cf; 2224package cf;
1340 2225
1341=back 2226=back
1342 2227
2228=head3 cf::object
2229
2230=cut
2231
2232package cf::object;
2233
2234=over 4
2235
2236=item $ob->inv_recursive
2237
2238Returns the inventory of the object _and_ their inventories, recursively.
2239
2240=cut
2241
2242sub inv_recursive_;
2243sub inv_recursive_ {
2244 map { $_, inv_recursive_ $_->inv } @_
2245}
2246
2247sub inv_recursive {
2248 inv_recursive_ inv $_[0]
2249}
2250
2251=item $ref = $ob->ref
2252
2253creates and returns a persistent reference to an objetc that can be stored as a string.
2254
2255=item $ob = cf::object::deref ($refstring)
2256
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block.
2259
2260=cut
2261
2262sub deref {
2263 my ($ref) = @_;
2264
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return;
2272 $pl->ob->uuid eq $uuid
2273 or return;
2274
2275 $pl->ob
2276 } else {
2277 warn "$ref: cannot resolve object reference\n";
2278 undef
2279 }
2280}
2281
2282package cf;
2283
2284=back
1343 2285
1344=head3 cf::object::player 2286=head3 cf::object::player
1345 2287
1346=over 4 2288=over 4
1347 2289
1361 2303
1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2304 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1363 2305
1364 if ($self->{record_replies}) { 2306 if ($self->{record_replies}) {
1365 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2307 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2308
1366 } else { 2309 } else {
2310 my $pl = $self->contr;
2311
2312 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2313 my $dialog = $pl->{npc_dialog};
2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2315
2316 } else {
1367 $msg = $npc->name . " says: $msg" if $npc; 2317 $msg = $npc->name . " says: $msg" if $npc;
1368 $self->message ($msg, $flags); 2318 $self->message ($msg, $flags);
2319 }
1369 } 2320 }
2321}
2322
2323=item $object->send_msg ($channel, $msg, $color, [extra...])
2324
2325=cut
2326
2327sub cf::object::send_msg {
2328 my $pl = shift->contr
2329 or return;
2330 $pl->send_msg (@_);
1370} 2331}
1371 2332
1372=item $player_object->may ("access") 2333=item $player_object->may ("access")
1373 2334
1374Returns wether the given player is authorized to access resource "access" 2335Returns wether the given player is authorized to access resource "access"
1383 (ref $cf::CFG{"may_$access"} 2344 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2345 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 2346 : $cf::CFG{"may_$access"})
1386} 2347}
1387 2348
2349=item $player_object->enter_link
2350
2351Freezes the player and moves him/her to a special map (C<{link}>).
2352
2353The player should be reasonably safe there for short amounts of time. You
2354I<MUST> call C<leave_link> as soon as possible, though.
2355
2356Will never block.
2357
2358=item $player_object->leave_link ($map, $x, $y)
2359
2360Moves the player out of the special C<{link}> map onto the specified
2361map. If the map is not valid (or omitted), the player will be moved back
2362to the location he/she was before the call to C<enter_link>, or, if that
2363fails, to the emergency map position.
2364
2365Might block.
2366
2367=cut
2368
2369sub link_map {
2370 unless ($LINK_MAP) {
2371 $LINK_MAP = cf::map::find "{link}"
2372 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2373 $LINK_MAP->load;
2374 }
2375
2376 $LINK_MAP
2377}
2378
1388sub cf::object::player::enter_link { 2379sub cf::object::player::enter_link {
1389 my ($self) = @_; 2380 my ($self) = @_;
1390 2381
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive; 2382 $self->deactivate_recursive;
2383
2384 return if UNIVERSAL::isa $self->map, "ext::map_link";
2385
2386 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2387 if $self->map && $self->map->{path} ne "{link}";
2388
2389 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1398} 2390}
1399 2391
1400sub cf::object::player::leave_link { 2392sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 2393 my ($self, $map, $x, $y) = @_;
1402 2394
2395 return unless $self->contr->active;
2396
1403 my $link_pos = delete $self->{_link_pos}; 2397 my $link_pos = delete $self->{_link_pos};
1404 2398
1405 unless ($map) { 2399 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 2400 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 2401 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 2402 $map = cf::map::find $map;
1411 2403
1412 unless ($map) { 2404 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 2405 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 2406 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 2407 or die "FATAL: cannot load emergency map\n";
1416 } 2408 }
1417 } 2409 }
1418 2410
1419 ($x, $y) = (-1, -1) 2411 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 2414 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 2415 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 2416 if $x <=0 && $y <= 0;
1425 2417
1426 $map->load; 2418 $map->load;
2419 $map->load_neighbours;
1427 2420
2421 return unless $self->contr->active;
1428 $self->activate_recursive; 2422 $self->activate_recursive;
2423
2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 2425 $self->enter_map ($map, $x, $y);
1430} 2426}
1431 2427
1432=item $player_object->goto_map ($map, $x, $y) 2428=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1433 2429
1434=cut 2430Moves the player to the given map-path and coordinates by first freezing
2431her, loading and preparing them map, calling the provided $check callback
2432that has to return the map if sucecssful, and then unfreezes the player on
2433the new (success) or old (failed) map position. In either case, $done will
2434be called at the end of this process.
1435 2435
2436=cut
2437
2438our $GOTOGEN;
2439
1436sub cf::object::player::goto_map { 2440sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 2441 my ($self, $path, $x, $y, $check, $done) = @_;
2442
2443 # do generation counting so two concurrent goto's will be executed in-order
2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1438 2445
1439 $self->enter_link; 2446 $self->enter_link;
1440 2447
1441 (Coro::async { 2448 (async {
1442 $path = new cf::path $path; 2449 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 2450 my $map = cf::map::find $path;
2451
2452 if ($map) {
1445 $map = $map->customise_for ($self) if $map; 2453 $map = $map->customise_for ($self);
2454 $map = $check->($map) if $check && $map;
2455 } else {
2456 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2457 }
1446 2458
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 2459 $map
2460 };
1449 2461
2462 if ($@) {
2463 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2464 LOG llevError | logBacktrace, Carp::longmess $@;
2465 }
2466
2467 if ($gen == $self->{_goto_generation}) {
2468 delete $self->{_goto_generation};
1450 $self->leave_link ($map, $x, $y); 2469 $self->leave_link ($map, $x, $y);
2470 }
2471
2472 $done->() if $done;
1451 })->prio (1); 2473 })->prio (1);
1452} 2474}
1453 2475
1454=item $player_object->enter_exit ($exit_object) 2476=item $player_object->enter_exit ($exit_object)
1455 2477
1457 2479
1458sub parse_random_map_params { 2480sub parse_random_map_params {
1459 my ($spec) = @_; 2481 my ($spec) = @_;
1460 2482
1461 my $rmp = { # defaults 2483 my $rmp = { # defaults
1462 xsize => 10, 2484 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 2485 ysize => (cf::rndm 15, 40),
2486 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2487 #layout => string,
1464 }; 2488 };
1465 2489
1466 for (split /\n/, $spec) { 2490 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 2491 my ($k, $v) = split /\s+/, $_, 2;
1468 2492
1472 $rmp 2496 $rmp
1473} 2497}
1474 2498
1475sub prepare_random_map { 2499sub prepare_random_map {
1476 my ($exit) = @_; 2500 my ($exit) = @_;
2501
2502 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 2503
1478 # all this does is basically replace the /! path by 2504 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 2505 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 2506 # that depends on the exit object
1481 2507
1482 my $rmp = parse_random_map_params $exit->msg; 2508 my $rmp = parse_random_map_params $exit->msg;
1483 2509
1484 if ($exit->map) { 2510 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2511 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2512 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2513 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2514 $rmp->{origin_y} = $exit->y;
1489 } 2515 }
1490 2516
1491 $rmp->{random_seed} ||= $exit->random_seed; 2517 $rmp->{random_seed} ||= $exit->random_seed;
1492 2518
1493 my $data = cf::to_json $rmp; 2519 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 2520 my $md5 = Digest::MD5::md5_hex $data;
2521 my $meta = "$RANDOMDIR/$md5.meta";
1495 2522
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2523 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2524 aio_write $fh, 0, (length $data), $data, 0;
2525 undef $fh;
2526 aio_rename "$meta~", $meta;
1498 2527
1499 $exit->slaying ("?random/$md5"); 2528 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2529 $exit->msg (undef);
1501 } 2530 }
1502} 2531}
1504sub cf::object::player::enter_exit { 2533sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2534 my ($self, $exit) = @_;
1506 2535
1507 return unless $self->type == cf::PLAYER; 2536 return unless $self->type == cf::PLAYER;
1508 2537
2538 if ($exit->slaying eq "/!") {
2539 #TODO: this should de-fi-ni-te-ly not be a sync-job
2540 # the problem is that $exit might not survive long enough
2541 # so it needs to be done right now, right here
2542 cf::sync_job { prepare_random_map $exit };
2543 }
2544
2545 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2546 my $hp = $exit->stats->hp;
2547 my $sp = $exit->stats->sp;
2548
1509 $self->enter_link; 2549 $self->enter_link;
1510 2550
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
2554
1511 (Coro::async { 2555 (async {
2556 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 2557 unless (eval {
1513 2558 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 2559
1520 1; 2560 1;
1521 }) { 2561 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2562 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 2563 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2564 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2565 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2566
1527 warn "ERROR in enter_exit: $@"; 2567 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2568 $self->leave_link;
1529 } 2569 }
1530 })->prio (1); 2570 })->prio (1);
1543 2583
1544sub cf::client::send_drawinfo { 2584sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2585 my ($self, $text, $flags) = @_;
1546 2586
1547 utf8::encode $text; 2587 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2588 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2589}
1550 2590
2591=item $client->send_msg ($channel, $msg, $color, [extra...])
2592
2593Send a drawinfo or msg packet to the client, formatting the msg for the
2594client if neccessary. C<$type> should be a string identifying the type of
2595the message, with C<log> being the default. If C<$color> is negative, suppress
2596the message unless the client supports the msg packet.
2597
2598=cut
2599
2600our %CHANNEL = (
2601 "c/identify" => {
2602 id => "identify",
2603 title => "Identify",
2604 reply => undef,
2605 tooltip => "Items recently identified",
2606 },
2607 "c/examine" => {
2608 id => "examine",
2609 title => "Examine",
2610 reply => undef,
2611 tooltip => "Signs and other items you examined",
2612 },
2613);
2614
2615sub cf::client::send_msg {
2616 my ($self, $channel, $msg, $color, @extra) = @_;
2617
2618 $msg = $self->pl->expand_cfpod ($msg);
2619
2620 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621
2622 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2624
2625 if (ref $channel) {
2626 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg;
2631 }
2632
2633 $channel = $channel->{id};
2634 }
2635
2636 return unless @extra || length $msg;
2637
2638 if ($self->can_msg) {
2639 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF;
2642
2643 $self->send_packet ("msg " . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2645 } else {
2646 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones
2648 for ($msg) {
2649 1 while
2650 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2651 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2652 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2653 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2654 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2655 }
2656
2657 $color &= cf::NDI_COLOR_MASK;
2658
2659 utf8::encode $msg;
2660
2661 if (0 && $msg =~ /\[/) {
2662 # COMMAND/INFO
2663 $self->send_packet ("drawextinfo $color 10 8 $msg")
2664 } else {
2665 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2666 $self->send_packet ("drawinfo $color $msg")
2667 }
2668 }
2669 }
2670}
2671
2672=item $client->ext_msg ($type, @msg)
2673
2674Sends an ext event to the client.
2675
2676=cut
2677
2678sub cf::client::ext_msg($$@) {
2679 my ($self, $type, @msg) = @_;
2680
2681 if ($self->extcmd == 2) {
2682 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2683 } elsif ($self->extcmd == 1) { # TODO: remove
2684 push @msg, msgtype => "event_$type";
2685 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2686 }
2687}
2688
2689=item $client->ext_reply ($msgid, @msg)
2690
2691Sends an ext reply to the client.
2692
2693=cut
2694
2695sub cf::client::ext_reply($$@) {
2696 my ($self, $id, @msg) = @_;
2697
2698 if ($self->extcmd == 2) {
2699 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2700 } elsif ($self->extcmd == 1) {
2701 #TODO: version 1, remove
2702 unshift @msg, msgtype => "reply", msgid => $id;
2703 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2704 }
2705}
1551 2706
1552=item $success = $client->query ($flags, "text", \&cb) 2707=item $success = $client->query ($flags, "text", \&cb)
1553 2708
1554Queues a query to the client, calling the given callback with 2709Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2710the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1556C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2711C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1557 2712
1558Queries can fail, so check the return code. Or don't, as queries will become 2713Queries can fail, so check the return code. Or don't, as queries will
1559reliable at some point in the future. 2714become reliable at some point in the future.
1560 2715
1561=cut 2716=cut
1562 2717
1563sub cf::client::query { 2718sub cf::client::query {
1564 my ($self, $flags, $text, $cb) = @_; 2719 my ($self, $flags, $text, $cb) = @_;
1572 utf8::encode $text; 2727 utf8::encode $text;
1573 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2728 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1574 2729
1575 $self->send_packet ($self->{query_queue}[0][0]) 2730 $self->send_packet ($self->{query_queue}[0][0])
1576 if @{ $self->{query_queue} } == 1; 2731 if @{ $self->{query_queue} } == 1;
2732
2733 1
1577} 2734}
1578 2735
1579cf::client->attach ( 2736cf::client->attach (
2737 on_connect => sub {
2738 my ($ns) = @_;
2739
2740 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2741 },
1580 on_reply => sub { 2742 on_reply => sub {
1581 my ($ns, $msg) = @_; 2743 my ($ns, $msg) = @_;
1582 2744
1583 # this weird shuffling is so that direct followup queries 2745 # this weird shuffling is so that direct followup queries
1584 # get handled first 2746 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2747 my $queue = delete $ns->{query_queue}
2748 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2749
1587 (shift @$queue)->[1]->($msg); 2750 (shift @$queue)->[1]->($msg);
2751 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2752
1589 push @{ $ns->{query_queue} }, @$queue; 2753 push @{ $ns->{query_queue} }, @$queue;
1590 2754
1591 if (@{ $ns->{query_queue} } == @$queue) { 2755 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2756 if (@$queue) {
1594 } else { 2758 } else {
1595 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2759 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1596 } 2760 }
1597 } 2761 }
1598 }, 2762 },
2763 on_exticmd => sub {
2764 my ($ns, $buf) = @_;
2765
2766 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2767
2768 if (ref $msg) {
2769 my ($type, $reply, @payload) =
2770 "ARRAY" eq ref $msg
2771 ? @$msg
2772 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2773
2774 my @reply;
2775
2776 if (my $cb = $EXTICMD{$type}) {
2777 @reply = $cb->($ns, @payload);
2778 }
2779
2780 $ns->ext_reply ($reply, @reply)
2781 if $reply;
2782
2783 } else {
2784 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2785 }
2786
2787 cf::override;
2788 },
1599); 2789);
1600 2790
1601=item $client->coro (\&cb) 2791=item $client->async (\&cb)
1602 2792
1603Create a new coroutine, running the specified callback. The coroutine will 2793Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2794be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2795or loss of connection).
1606 2796
1607=cut 2797=cut
1608 2798
1609sub cf::client::coro { 2799sub cf::client::async {
1610 my ($self, $cb) = @_; 2800 my ($self, $cb) = @_;
1611 2801
1612 my $coro; $coro = async { 2802 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2803
1619 $coro->on_destroy (sub { 2804 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2805 delete $self->{_coro}{$coro+0};
1621 }); 2806 });
1622 2807
1649our $safe = new Safe "safe"; 2834our $safe = new Safe "safe";
1650our $safe_hole = new Safe::Hole; 2835our $safe_hole = new Safe::Hole;
1651 2836
1652$SIG{FPE} = 'IGNORE'; 2837$SIG{FPE} = 'IGNORE';
1653 2838
1654$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2839$safe->permit_only (Opcode::opset qw(
2840 :base_core :base_mem :base_orig :base_math
2841 grepstart grepwhile mapstart mapwhile
2842 sort time
2843));
1655 2844
1656# here we export the classes and methods available to script code 2845# here we export the classes and methods available to script code
1657 2846
1658=pod 2847=pod
1659 2848
1660The following fucntions and emthods are available within a safe environment: 2849The following functions and methods are available within a safe environment:
1661 2850
1662 cf::object contr pay_amount pay_player map 2851 cf::object
2852 contr pay_amount pay_player map x y force_find force_add
2853 insert remove name archname title slaying race decrease_ob_nr
2854
1663 cf::object::player player 2855 cf::object::player
1664 cf::player peaceful 2856 player
1665 cf::map trigger 2857
2858 cf::player
2859 peaceful
2860
2861 cf::map
2862 trigger
1666 2863
1667=cut 2864=cut
1668 2865
1669for ( 2866for (
1670 ["cf::object" => qw(contr pay_amount pay_player map)], 2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race
2869 decrease_ob_nr)],
1671 ["cf::object::player" => qw(player)], 2870 ["cf::object::player" => qw(player)],
1672 ["cf::player" => qw(peaceful)], 2871 ["cf::player" => qw(peaceful)],
1673 ["cf::map" => qw(trigger)], 2872 ["cf::map" => qw(trigger)],
1674) { 2873) {
1675 no strict 'refs'; 2874 no strict 'refs';
1746=back 2945=back
1747 2946
1748=cut 2947=cut
1749 2948
1750############################################################################# 2949#############################################################################
2950# the server's init and main functions
1751 2951
1752=head2 EXTENSION DATABASE SUPPORT 2952sub load_facedata($) {
2953 my ($path) = @_;
1753 2954
1754Crossfire maintains a very simple database for extension use. It can 2955 # HACK to clear player env face cache, we need some signal framework
1755currently store anything that can be serialised using Storable, which 2956 # for this (global event?)
1756excludes objects. 2957 %ext::player_env::MUSIC_FACE_CACHE = ();
1757 2958
1758The parameter C<$family> should best start with the name of the extension 2959 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1759using it, it should be unique.
1760 2960
1761=over 4 2961 warn "loading facedata from $path\n";
1762 2962
1763=item $hashref = cf::db_get $family 2963 my $facedata;
2964 0 < aio_load $path, $facedata
2965 or die "$path: $!";
1764 2966
1765Return a hashref for use by the extension C<$family>, which can be 2967 $facedata = Coro::Storable::thaw $facedata;
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768 2968
1769=item $value = cf::db_get $family => $key 2969 $facedata->{version} == 2
2970 or cf::cleanup "$path: version mismatch, cannot proceed.";
1770 2971
1771Returns a single value from the database 2972 # patch in the exptable
1772 2973 $facedata->{resource}{"res/exp_table"} = {
1773=item cf::db_put $family => $hashref 2974 type => FT_RSRC,
1774 2975 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777
1778=item cf::db_put $family => $key => $value
1779
1780Stores the given C<$value> in the family hash. Updates are delayed, if you
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790
1791=cut
1792
1793our $DB;
1794
1795{
1796 my $path = cf::localdir . "/database.pst";
1797
1798 sub db_load() {
1799 warn "loading database $path\n";#d# remove later
1800 $DB = stat $path ? Storable::retrieve $path : { };
1801 }
1802
1803 my $pid;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 }
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2976 };
2977 cf::cede_to_tick;
1826 2978
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 } 2979 {
2980 my $faces = $facedata->{faceinfo};
1831 2981
1832 sub db_get($;$) { 2982 while (my ($face, $info) = each %$faces) {
1833 @_ >= 2 2983 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1834 ? $DB->{$_[0]}{$_[1]} 2984 cf::face::set_visibility $idx, $info->{visibility};
1835 : ($DB->{$_[0]} ||= { }) 2985 cf::face::set_magicmap $idx, $info->{magicmap};
1836 } 2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1837 2988
1838 sub db_put($$;$) { 2989 cf::cede_to_tick;
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2990 }
1852 );
1853}
1854 2991
1855############################################################################# 2992 while (my ($face, $info) = each %$faces) {
1856# the server's main() 2993 next unless $info->{smooth};
2994 my $idx = cf::face::find $face
2995 or next;
2996 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth;
2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2999 } else {
3000 warn "smooth face '$info->{smooth}' not found for face '$face'";
3001 }
1857 3002
1858sub cfg_load { 3003 cf::cede_to_tick;
3004 }
3005 }
3006
3007 {
3008 my $anims = $facedata->{animinfo};
3009
3010 while (my ($anim, $info) = each %$anims) {
3011 cf::anim::set $anim, $info->{frames}, $info->{facings};
3012 cf::cede_to_tick;
3013 }
3014
3015 cf::anim::invalidate_all; # d'oh
3016 }
3017
3018 {
3019 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource};
3022
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data;
3028
3029 if ($info->{type} & 1) {
3030 # prepend meta info
3031
3032 my $meta = $enc->encode ({
3033 name => $name,
3034 %{ $info->{meta} || {} },
3035 });
3036
3037 $data = pack "(w/a*)*", $meta, $info->{data};
3038 } else {
3039 $data = $info->{data};
3040 }
3041
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick;
3046 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 }
3066
3067 1
3068}
3069
3070register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_;
3072
3073 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v);
3075 }
3076};
3077
3078sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = ();
3082
3083 load_resource_file "$MAPDIR/regions"
3084 or die "unable to load regions file\n";
3085
3086 for (cf::region::list) {
3087 $_->{match} = qr/$_->{match}/
3088 if exists $_->{match};
3089 }
3090}
3091
3092sub reload_facedata {
3093 load_facedata "$DATADIR/facedata"
3094 or die "unable to load facedata\n";
3095}
3096
3097sub reload_archetypes {
3098 load_resource_file "$DATADIR/archetypes"
3099 or die "unable to load archetypes\n";
3100 #d# NEED to laod twice to resolve forward references
3101 # this really needs to be done in an extra post-pass
3102 # (which needs to be synchronous, so solve it differently)
3103 load_resource_file "$DATADIR/archetypes"
3104 or die "unable to load archetypes\n";
3105}
3106
3107sub reload_treasures {
3108 load_resource_file "$DATADIR/treasures"
3109 or die "unable to load treasurelists\n";
3110}
3111
3112sub reload_resources {
3113 warn "reloading resource files...\n";
3114
3115 reload_regions;
3116 reload_facedata;
3117 #reload_archetypes;#d#
3118 reload_archetypes;
3119 reload_treasures;
3120
3121 warn "finished reloading resource files\n";
3122}
3123
3124sub init {
3125 reload_resources;
3126}
3127
3128sub reload_config {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 3129 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 3130 or return;
1861 3131
1862 local $/; 3132 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 3133 *CFG = YAML::Syck::Load <$fh>;
3134
3135 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3136
3137 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3138 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3139
3140 if (exists $CFG{mlockall}) {
3141 eval {
3142 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3143 and die "WARNING: m(un)lockall failed: $!\n";
3144 };
3145 warn $@ if $@;
3146 }
1864} 3147}
1865 3148
1866sub main { 3149sub main {
1867 # we must not ever block the main coroutine 3150 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 3151 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3152 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 3153 (async {
1871 Event::one_event; 3154 Event::one_event;
1872 })->(); 3155 })->prio (Coro::PRIO_MAX);
1873 }; 3156 };
1874 3157
1875 cfg_load; 3158 reload_config;
1876 db_load; 3159 db_init;
1877 load_extensions; 3160 load_extensions;
3161
3162 $TICK_WATCHER->start;
1878 Event::loop; 3163 Event::loop;
1879} 3164}
1880 3165
1881############################################################################# 3166#############################################################################
1882# initialisation 3167# initialisation and cleanup
1883 3168
3169# install some emergency cleanup handlers
3170BEGIN {
3171 for my $signal (qw(INT HUP TERM)) {
3172 Event->signal (
3173 reentrant => 0,
3174 data => WF_AUTOCANCEL,
3175 signal => $signal,
3176 prio => 0,
3177 cb => sub {
3178 cf::cleanup "SIG$signal";
3179 },
3180 );
3181 }
3182}
3183
3184sub write_runtime {
3185 my $runtime = "$LOCALDIR/runtime";
3186
3187 # first touch the runtime file to show we are still running:
3188 # the fsync below can take a very very long time.
3189
3190 IO::AIO::aio_utime $runtime, undef, undef;
3191
3192 my $guard = cf::lock_acquire "write_runtime";
3193
3194 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3195 or return;
3196
3197 my $value = $cf::RUNTIME + 90 + 10;
3198 # 10 is the runtime save interval, for a monotonic clock
3199 # 60 allows for the watchdog to kill the server.
3200
3201 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3202 and return;
3203
3204 # always fsync - this file is important
3205 aio_fsync $fh
3206 and return;
3207
3208 # touch it again to show we are up-to-date
3209 aio_utime $fh, undef, undef;
3210
3211 close $fh
3212 or return;
3213
3214 aio_rename "$runtime~", $runtime
3215 and return;
3216
3217 warn "runtime file written.\n";
3218
3219 1
3220}
3221
3222sub emergency_save() {
3223 my $freeze_guard = cf::freeze_mainloop;
3224
3225 warn "enter emergency perl save\n";
3226
3227 cf::sync_job {
3228 # use a peculiar iteration method to avoid tripping on perl
3229 # refcount bugs in for. also avoids problems with players
3230 # and maps saved/destroyed asynchronously.
3231 warn "begin emergency player save\n";
3232 for my $login (keys %cf::PLAYER) {
3233 my $pl = $cf::PLAYER{$login} or next;
3234 $pl->valid or next;
3235 $pl->save;
3236 }
3237 warn "end emergency player save\n";
3238
3239 warn "begin emergency map save\n";
3240 for my $path (keys %cf::MAP) {
3241 my $map = $cf::MAP{$path} or next;
3242 $map->valid or next;
3243 $map->save;
3244 }
3245 warn "end emergency map save\n";
3246
3247 warn "begin emergency database checkpoint\n";
3248 BDB::db_env_txn_checkpoint $DB_ENV;
3249 warn "end emergency database checkpoint\n";
3250 };
3251
3252 warn "leave emergency perl save\n";
3253}
3254
3255sub post_cleanup {
3256 my ($make_core) = @_;
3257
3258 warn Carp::longmess "post_cleanup backtrace"
3259 if $make_core;
3260}
3261
1884sub reload() { 3262sub do_reload_perl() {
1885 # can/must only be called in main 3263 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 3264 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 3265 warn "can only reload from main coroutine";
1888 return; 3266 return;
1889 } 3267 }
1890 3268
1891 warn "reloading..."; 3269 warn "reloading...";
1892 3270
1893 local $FREEZE = 1; 3271 warn "entering sync_job";
3272
3273 cf::sync_job {
3274 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 3275 cf::emergency_save;
3276 cf::write_runtime; # external watchdog should not bark
1895 3277
1896 eval { 3278 warn "syncing database to disk";
3279 BDB::db_env_txn_checkpoint $DB_ENV;
3280
1897 # if anything goes wrong in here, we should simply crash as we already saved 3281 # if anything goes wrong in here, we should simply crash as we already saved
1898 3282
1899 # cancel all watchers 3283 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 3284 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 3285 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 3286 }
1903 3287
3288 warn "flushing outstanding aio requests";
3289 for (;;) {
3290 BDB::flush;
3291 IO::AIO::flush;
3292 Coro::cede;
3293 last unless IO::AIO::nreqs || BDB::nreqs;
3294 warn "iterate...";
3295 }
3296
3297 ++$RELOAD;
3298
1904 # cancel all extension coros 3299 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 3300 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 3301 %EXT_CORO = ();
1907 3302
1908 # unload all extensions 3303 warn "removing commands";
1909 for (@exts) { 3304 %COMMAND = ();
3305
3306 warn "removing ext/exti commands";
3307 %EXTCMD = ();
3308 %EXTICMD = ();
3309
3310 warn "unloading/nuking all extensions";
3311 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 3312 warn "... unloading $pkg";
1911 unload_extension $_; 3313
3314 if (my $cb = $pkg->can ("unload")) {
3315 eval {
3316 $cb->($pkg);
3317 1
3318 } or warn "$pkg unloaded, but with errors: $@";
1912 } 3319 }
1913 3320
3321 warn "... nuking $pkg";
3322 Symbol::delete_package $pkg;
3323 }
3324
1914 # unload all modules loaded from $LIBDIR 3325 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 3326 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3327 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 3328
1918 warn "removing <$k>"; 3329 warn "... unloading $k";
1919 delete $INC{$k}; 3330 delete $INC{$k};
1920 3331
1921 $k =~ s/\.pm$//; 3332 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 3333 $k =~ s/\//::/g;
1923 3334
1926 } 3337 }
1927 3338
1928 Symbol::delete_package $k; 3339 Symbol::delete_package $k;
1929 } 3340 }
1930 3341
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 3342 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 3343 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3344 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 3345
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 3346 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 3347 delete $INC{"cf.pm"};
3348 delete $INC{"cf/pod.pm"};
1944 3349
1945 # don't, removes xs symbols, too, 3350 # don't, removes xs symbols, too,
1946 # and global variables created in xs 3351 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 3352 #Symbol::delete_package __PACKAGE__;
1948 3353
1949 # reload cf.pm 3354 warn "unload completed, starting to reload now";
3355
1950 warn "reloading cf.pm"; 3356 warn "reloading cf.pm";
1951 require cf; 3357 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 3359
1954 # load config and database again 3360 warn "loading config and database again";
1955 cf::cfg_load; 3361 cf::reload_config;
1956 cf::db_load;
1957 3362
1958 # load extensions
1959 warn "load extensions"; 3363 warn "loading extensions";
1960 cf::load_extensions; 3364 cf::load_extensions;
1961 3365
1962 # reattach attachments to objects 3366 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 3367 _global_reattach; # objects, sockets
1964 _global_reattach; 3368 warn "reattaching attachments to maps";
1965 }; 3369 reattach $_ for values %MAP;
3370 warn "reattaching attachments to players";
3371 reattach $_ for values %PLAYER;
1966 3372
1967 if ($@) { 3373 warn "leaving sync_job";
3374
3375 1
3376 } or do {
1968 warn $@; 3377 warn $@;
1969 warn "error while reloading, exiting."; 3378 warn "error while reloading, exiting.";
1970 exit 1; 3379 exit 1;
1971 } 3380 };
1972 3381
1973 warn "reloaded successfully"; 3382 warn "reloaded";
1974}; 3383};
1975 3384
1976############################################################################# 3385our $RELOAD_WATCHER; # used only during reload
1977 3386
1978unless ($LINK_MAP) { 3387sub reload_perl() {
1979 $LINK_MAP = cf::map::new; 3388 # doing reload synchronously and two reloads happen back-to-back,
3389 # coro crashes during coro_state_free->destroy here.
1980 3390
1981 $LINK_MAP->width (41); 3391 $RELOAD_WATCHER ||= Event->timer (
1982 $LINK_MAP->height (41); 3392 reentrant => 0,
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2, 3393 after => 0,
3394 data => WF_AUTOCANCEL,
1991 cb => sub { 3395 cb => sub {
1992 $_[0]->w->cancel; 3396 do_reload_perl;
1993 3397 undef $RELOAD_WATCHER;
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 }); 3398 },
2012 3399 );
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 3400}
2018
2019register "<global>", __PACKAGE__;
2020 3401
2021register_command "reload" => sub { 3402register_command "reload" => sub {
2022 my ($who, $arg) = @_; 3403 my ($who, $arg) = @_;
2023 3404
2024 if ($who->flag (FLAG_WIZ)) { 3405 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 3406 $who->message ("reloading server.");
3407 async { reload_perl };
2028 } 3408 }
2029}; 3409};
2030 3410
2031unshift @INC, $LIBDIR; 3411unshift @INC, $LIBDIR;
2032 3412
3413my $bug_warning = 0;
3414
3415our @WAIT_FOR_TICK;
3416our @WAIT_FOR_TICK_BEGIN;
3417
3418sub wait_for_tick {
3419 return unless $TICK_WATCHER->is_active;
3420 return if $Coro::current == $Coro::main;
3421
3422 my $signal = new Coro::Signal;
3423 push @WAIT_FOR_TICK, $signal;
3424 $signal->wait;
3425}
3426
3427sub wait_for_tick_begin {
3428 return unless $TICK_WATCHER->is_active;
3429 return if $Coro::current == $Coro::main;
3430
3431 my $signal = new Coro::Signal;
3432 push @WAIT_FOR_TICK_BEGIN, $signal;
3433 $signal->wait;
3434}
3435
3436 my $min = 1e6;#d#
3437 my $avg = 10;
2033$TICK_WATCHER = Event->timer ( 3438$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 3439 reentrant => 0,
3440 parked => 1,
2035 prio => 0, 3441 prio => 0,
2036 at => $NEXT_TICK || $TICK, 3442 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 3443 data => WF_AUTOCANCEL,
2038 cb => sub { 3444 cb => sub {
2039 unless ($FREEZE) { 3445 if ($Coro::current != $Coro::main) {
3446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3447 unless ++$bug_warning > 10;
3448 return;
3449 }
3450
3451 $NOW = $tick_start = Event::time;
3452
2040 cf::server_tick; # one server iteration 3453 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 3454
3455 0 && sync_job {#d#
3456 for(1..10) {
3457 my $t = Event::time;
3458 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3459 or die;
3460
3461 $map->width (50);
3462 $map->height (50);
3463 $map->alloc;
3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3465 my $t = Event::time - $t;
3466
3467 #next unless $t < 0.0013;#d#
3468 if ($t < $min) {
3469 $min = $t;
3470 }
3471 $avg = $avg * 0.99 + $t * 0.01;
3472 }
3473 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3474 exit 0;
3475 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2042 } 3476 };
2043 3477
3478 $RUNTIME += $TICK;
2044 $NEXT_TICK += $TICK; 3479 $NEXT_TICK += $TICK;
2045 3480
3481 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3482 $NEXT_RUNTIME_WRITE = $NOW + 10;
3483 Coro::async_pool {
3484 write_runtime
3485 or warn "ERROR: unable to write runtime file: $!";
3486 };
3487 }
3488
3489# my $AFTER = Event::time;
3490# warn $AFTER - $NOW;#d#
3491
3492 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3493 $sig->send;
3494 }
3495 while (my $sig = shift @WAIT_FOR_TICK) {
3496 $sig->send;
3497 }
3498
3499 $NOW = Event::time;
3500
2046 # if we are delayed by four ticks or more, skip them all 3501 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3502 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2048 3503
2049 $TICK_WATCHER->at ($NEXT_TICK); 3504 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 3505 $TICK_WATCHER->start;
3506
3507 $LOAD = ($NOW - $tick_start) / $TICK;
3508 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3509
3510 _post_tick;
3511
3512
2051 }, 3513 },
2052); 3514);
2053 3515
3516{
2054IO::AIO::max_poll_time $TICK * 0.2; 3517 BDB::max_poll_time $TICK * 0.1;
2055 3518 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 3519 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 3520 fd => BDB::poll_fileno,
2058 poll => 'r', 3521 poll => 'r',
2059 prio => 5, 3522 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 3523 data => WF_AUTOCANCEL,
2066 after => 0, 3524 cb => \&BDB::poll_cb,
2067 interval => 10, 3525 );
2068 cb => sub { 3526 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 3527
2070 write_runtime 3528 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 3529 my $status;
3530 my $current = $Coro::current;
3531 (
3532 sub {
3533 $status = $!;
3534 $current->ready; undef $current;
3535 },
3536 sub {
3537 Coro::schedule while defined $current;
3538 $! = $status;
3539 },
3540 )
3541 };
3542
3543 unless ($DB_ENV) {
3544 $DB_ENV = BDB::db_env_create;
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556
3557 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3558 $DB_ENV->set_lk_detect;
3559 };
3560
3561 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 3562 };
2073 }, 3563 }
2074); 3564}
3565
3566{
3567 IO::AIO::min_parallel 8;
3568
3569 undef $Coro::AIO::WATCHER;
3570 IO::AIO::max_poll_time $TICK * 0.1;
3571 $AIO_POLL_WATCHER = Event->io (
3572 reentrant => 0,
3573 data => WF_AUTOCANCEL,
3574 fd => IO::AIO::poll_fileno,
3575 poll => 'r',
3576 prio => 6,
3577 cb => \&IO::AIO::poll_cb,
3578 );
3579}
3580
3581my $_log_backtrace;
3582
3583sub _log_backtrace {
3584 my ($msg, @addr) = @_;
3585
3586 $msg =~ s/\n//;
3587
3588 # limit the # of concurrent backtraces
3589 if ($_log_backtrace < 2) {
3590 ++$_log_backtrace;
3591 async {
3592 my @bt = fork_call {
3593 @addr = map { sprintf "%x", $_ } @addr;
3594 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3595 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3596 or die "addr2line: $!";
3597
3598 my @funcs;
3599 my @res = <$fh>;
3600 chomp for @res;
3601 while (@res) {
3602 my ($func, $line) = splice @res, 0, 2, ();
3603 push @funcs, "[$func] $line";
3604 }
3605
3606 @funcs
3607 };
3608
3609 LOG llevInfo, "[ABT] $msg\n";
3610 LOG llevInfo, "[ABT] $_\n" for @bt;
3611 --$_log_backtrace;
3612 };
3613 } else {
3614 LOG llevInfo, "[ABT] $msg\n";
3615 LOG llevInfo, "[ABT] [suppressed]\n";
3616 }
3617}
3618
3619# load additional modules
3620use cf::pod;
3621
3622END { cf::emergency_save }
2075 3623
20761 36241
2077 3625

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