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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
24our @EVENT; 62our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 63
27our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
30 86
31our %CFG; 87our %CFG;
32 88
33our $uptime; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
34 91
35$uptime ||= time; 92our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
36 119
37############################################################################# 120#############################################################################
38 121
39=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
40 123
41=over 4 124=over 4
42 125
43=item $cf::LIBDIR 126=item $cf::UPTIME
44 127
45The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
47 147
48=item $cf::TICK 148=item $cf::TICK
49 149
50The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
51 161
52=item %cf::CFG 162=item %cf::CFG
53 163
54Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
56 178
57=back 179=back
58 180
59=cut 181=cut
60 182
61BEGIN { 183BEGIN {
62 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 185 my $msg = join "", @_;
186
64 $msg .= "\n" 187 $msg .= "\n"
65 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
66 189
67 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
69 }; 194 };
70} 195}
71 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 204
74# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 206# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
77 no strict 'refs'; 214 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 216}
80 217
81$Event::DIED = sub { 218$Event::DIED = sub {
82 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
83}; 220};
84 221
85my %ext_pkg; 222#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 223
91=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
92 225
93=over 4 226=over 4
94 227
95=cut 228=item dumpval $ref
96 229
97use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
98 250
99=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
100 252
101Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
102 254
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
111 256
112Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
113 258
114=cut 259=cut
115 260
116sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
118 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290our %LOCKER;#d#
291
292sub lock_wait($) {
293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
305}
306
307sub lock_acquire($) {
308 my ($key) = @_;
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321}
322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
329sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active;
331
332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
393}
394
395=item cf::async { BLOCK }
396
397Currently the same as Coro::async_pool, meaning you cannot use
398C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
399thing you are allowed to do is call C<prio> on it.
400
401=cut
402
403BEGIN { *async = \&Coro::async_pool }
404
405=item cf::sync_job { BLOCK }
406
407The design of Crossfire TRT requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable.
411
412If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The
414server will be frozen during this time, so the block should either finish
415fast or be very important.
416
417=cut
418
419sub sync_job(&) {
420 my ($job) = @_;
421
422 if ($Coro::current == $Coro::main) {
423 my $time = Event::time;
424
425 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/
427
428 # TODO: use suspend/resume instead
429 # (but this is cancel-safe)
430 my $freeze_guard = freeze_mainloop;
431
432 my $busy = 1;
433 my @res;
434
435 (async {
436 @res = eval { $job->() };
437 warn $@ if $@;
438 undef $busy;
439 })->prio (Coro::PRIO_MAX);
440
441 while ($busy) {
442 Coro::cede or Event::one_event;
443 }
444
445 $time = Event::time - $time;
446
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load
451
452 wantarray ? @res : $res[0]
453 } else {
454 # we are in another coroutine, how wonderful, everything just works
455
456 $job->()
457 }
458}
459
460=item $coro = cf::async_ext { BLOCK }
461
462Like async, but this coro is automatically being canceled when the
463extension calling this is being unloaded.
464
465=cut
466
467sub async_ext(&) {
468 my $cb = shift;
469
470 my $coro = &Coro::async ($cb);
471
472 $coro->on_destroy (sub {
473 delete $EXT_CORO{$coro+0};
474 });
475 $EXT_CORO{$coro+0} = $coro;
476
477 $coro
478}
479
480=item fork_call { }, $args
481
482Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling.
486
487=cut
488
489sub fork_call(&@) {
490 my ($cb, @args) = @_;
491
492 # we seemingly have to make a local copy of the whole thing,
493 # otherwise perl prematurely frees the stuff :/
494 # TODO: investigate and fix (likely this will be rather laborious)
495
496 my @res = Coro::Util::fork_eval {
497 reset_signals;
498 &$cb
499 }, @args;
500
501 wantarray ? @res : $res[-1]
502}
503
504=item $value = cf::db_get $family => $key
505
506Returns a single value from the environment database.
507
508=item cf::db_put $family => $key => $value
509
510Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512
513=cut
514
515our $DB;
516
517sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job {
522 eval {
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 }
532}
533
534sub db_get($$) {
535 my $key = "$_[0]/$_[1]";
536
537 cf::sync_job {
538 BDB::db_get $DB, undef, $key, my $data;
539
540 $! ? ()
541 : $data
542 }
543}
544
545sub db_put($$$) {
546 BDB::dbreq_pri 4;
547 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
548}
549
550=item cf::cache $id => [$paths...], $processversion => $process
551
552Generic caching function that returns the value of the resource $id,
553caching and regenerating as required.
554
555This function can block.
556
557=cut
558
559sub cache {
560 my ($id, $src, $processversion, $process) = @_;
561
562 my $meta =
563 join "\x00",
564 $processversion,
565 map {
566 aio_stat $_
567 and Carp::croak "$_: $!";
568
569 ($_, (stat _)[7,9])
570 } @$src;
571
572 my $dbmeta = db_get cache => "$id/meta";
573 if ($dbmeta ne $meta) {
574 # changed, we may need to process
575
576 my @data;
577 my $md5;
578
579 for (0 .. $#$src) {
580 0 <= aio_load $src->[$_], $data[$_]
581 or Carp::croak "$src->[$_]: $!";
582 }
583
584 # if processing is expensive, check
585 # checksum first
586 if (1) {
587 $md5 =
588 join "\x00",
589 $processversion,
590 map {
591 cf::cede_to_tick;
592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
593 } 0.. $#$src;
594
595
596 my $dbmd5 = db_get cache => "$id/md5";
597 if ($dbmd5 eq $md5) {
598 db_put cache => "$id/meta", $meta;
599
600 return db_get cache => "$id/data";
601 }
602 }
603
604 my $t1 = Time::HiRes::time;
605 my $data = $process->(\@data);
606 my $t2 = Time::HiRes::time;
607
608 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
609
610 db_put cache => "$id/data", $data;
611 db_put cache => "$id/md5" , $md5;
612 db_put cache => "$id/meta", $meta;
613
614 return $data;
615 }
616
617 db_get cache => "$id/data"
618}
619
620=item cf::datalog type => key => value, ...
621
622Log a datalog packet of the given type with the given key-value pairs.
623
624=cut
625
626sub datalog($@) {
627 my ($type, %kv) = @_;
628 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 629}
120 630
121=back 631=back
122 632
123=cut 633=cut
124 634
125############################################################################# 635#############################################################################
126 636
127=head2 EVENTS AND OBJECT ATTACHMENTS 637=head2 ATTACHABLE OBJECTS
638
639Many objects in crossfire are so-called attachable objects. That means you can
640attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods.
642
643In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT).
128 646
129=over 4 647=over 4
130 648
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 649=item $attachable->attach ($attachment, key => $value...)
144 650
145=item $map->detach ($attachment) 651=item $attachable->detach ($attachment)
146 652
147Attach/detach a pre-registered attachment to a map. 653Attach/detach a pre-registered attachment to a specific object and give it
654the specified key/value pairs as arguments.
148 655
149=item $bool = $object->attached ($name) 656Example, attach a minesweeper attachment to the given object, making it a
65710x10 minesweeper game:
150 658
151=item $bool = $player->attached ($name) 659 $obj->attach (minesweeper => width => 10, height => 10);
152 660
153=item $bool = $map->attached ($name) 661=item $bool = $attachable->attached ($name)
154 662
155Checks wether the named attachment is currently attached to the object. 663Checks wether the named attachment is currently attached to the object.
156 664
157=item cf::attach_global ... 665=item cf::CLASS->attach ...
158 666
159Attach handlers for global events. 667=item cf::CLASS->detach ...
160 668
161This and all following C<attach_*>-functions expect any number of the 669Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 670CLASS. See the next function for an explanation of its arguments.
671
672You can attach to global events by using the C<cf::global> class.
673
674Example, log all player logins:
675
676 cf::player->attach (
677 on_login => sub {
678 my ($pl) = @_;
679 ...
680 },
681 );
682
683Example, attach to the jeweler skill:
684
685 cf::object->attach (
686 type => cf::SKILL,
687 subtype => cf::SK_JEWELER,
688 on_use_skill => sub {
689 my ($sk, $ob, $part, $dir, $msg) = @_;
690 ...
691 },
692 );
693
694=item cf::CLASS::attachment $name, ...
695
696Register an attachment by C<$name> through which attachable objects of the
697given CLASS can refer to this attachment.
698
699Some classes such as crossfire maps and objects can specify attachments
700that are attached at load/instantiate time, thus the need for a name.
701
702These calls expect any number of the following handler/hook descriptions:
163 703
164=over 4 704=over 4
165 705
166=item prio => $number 706=item prio => $number
167 707
169by another C<prio> setting). Lower priority handlers get executed 709by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 710earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 711registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 712unless you know what you are doing.
173 713
714=item type => $type
715
716(Only for C<< cf::object->attach >> calls), limits the attachment to the
717given type of objects only (the additional parameter C<subtype> can be
718used to further limit to the given subtype).
719
174=item on_I<event> => \&cb 720=item on_I<event> => \&cb
175 721
176Call the given code reference whenever the named event happens (event is 722Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 723something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 724handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 733package and register them. Only handlers for eevents supported by the
188object/class are recognised. 734object/class are recognised.
189 735
190=back 736=back
191 737
192=item cf::attach_to_type $object_type, $subtype, ... 738Example, define an attachment called "sockpuppet" that calls the given
739event handler when a monster attacks:
193 740
194Attach handlers for a specific object type (e.g. TRANSPORT) and 741 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 742 on_skill_attack => sub {
196type. 743 my ($self, $victim) = @_;
197 744 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 745 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 746 }
419}
420 747
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 748=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 749
447Just because you have a perl object does not mean that the corresponding 750Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 751C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 752valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 753can be used to test for existence of the C object part without causing an
451exception. 754exception.
452 755
756=cut
757
758# the following variables are defined in .xs and must not be re-created
759our @CB_GLOBAL = (); # registry for all global events
760our @CB_ATTACHABLE = (); # registry for all attachables
761our @CB_OBJECT = (); # all objects (should not be used except in emergency)
762our @CB_PLAYER = ();
763our @CB_CLIENT = ();
764our @CB_TYPE = (); # registry for type (cf-object class) based events
765our @CB_MAP = ();
766
767my %attachment;
768
769sub cf::attachable::thawer_merge {
770 # simply override everything except _meta
771 local $_[0]{_meta};
772 %{$_[0]} = %{$_[1]};
773}
774
775sub _attach_cb($$$$) {
776 my ($registry, $event, $prio, $cb) = @_;
777
778 use sort 'stable';
779
780 $cb = [$prio, $cb];
781
782 @{$registry->[$event]} = sort
783 { $a->[0] cmp $b->[0] }
784 @{$registry->[$event] || []}, $cb;
785}
786
787# hack
788my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
789
790# attach handles attaching event callbacks
791# the only thing the caller has to do is pass the correct
792# registry (== where the callback attaches to).
793sub _attach {
794 my ($registry, $klass, @arg) = @_;
795
796 my $object_type;
797 my $prio = 0;
798 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
799
800 #TODO: get rid of this hack
801 if ($attachable_klass{$klass}) {
802 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
803 }
804
805 while (@arg) {
806 my $type = shift @arg;
807
808 if ($type eq "prio") {
809 $prio = shift @arg;
810
811 } elsif ($type eq "type") {
812 $object_type = shift @arg;
813 $registry = $CB_TYPE[$object_type] ||= [];
814
815 } elsif ($type eq "subtype") {
816 defined $object_type or Carp::croak "subtype specified without type";
817 my $object_subtype = shift @arg;
818 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
819
820 } elsif ($type eq "package") {
821 my $pkg = shift @arg;
822
823 while (my ($name, $id) = each %cb_id) {
824 if (my $cb = $pkg->can ($name)) {
825 _attach_cb $registry, $id, $prio, $cb;
826 }
827 }
828
829 } elsif (exists $cb_id{$type}) {
830 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
831
832 } elsif (ref $type) {
833 warn "attaching objects not supported, ignoring.\n";
834
835 } else {
836 shift @arg;
837 warn "attach argument '$type' not supported, ignoring.\n";
838 }
839 }
840}
841
842sub _object_attach {
843 my ($obj, $name, %arg) = @_;
844
845 return if exists $obj->{_attachment}{$name};
846
847 if (my $attach = $attachment{$name}) {
848 my $registry = $obj->registry;
849
850 for (@$attach) {
851 my ($klass, @attach) = @$_;
852 _attach $registry, $klass, @attach;
853 }
854
855 $obj->{$name} = \%arg;
856 } else {
857 warn "object uses attachment '$name' which is not available, postponing.\n";
858 }
859
860 $obj->{_attachment}{$name} = undef;
861}
862
863sub cf::attachable::attach {
864 if (ref $_[0]) {
865 _object_attach @_;
866 } else {
867 _attach shift->_attach_registry, @_;
868 }
869 _recalc_want;
870};
871
872# all those should be optimised
873sub cf::attachable::detach {
874 my ($obj, $name) = @_;
875
876 if (ref $obj) {
877 delete $obj->{_attachment}{$name};
878 reattach ($obj);
879 } else {
880 Carp::croak "cannot, currently, detach class attachments";
881 }
882 _recalc_want;
883};
884
885sub cf::attachable::attached {
886 my ($obj, $name) = @_;
887
888 exists $obj->{_attachment}{$name}
889}
890
891for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
892 eval "#line " . __LINE__ . " 'cf.pm'
893 sub cf::\L$klass\E::_attach_registry {
894 (\\\@CB_$klass, KLASS_$klass)
895 }
896
897 sub cf::\L$klass\E::attachment {
898 my \$name = shift;
899
900 \$attachment{\$name} = [[KLASS_$klass, \@_]];
901 }
902 ";
903 die if $@;
904}
905
906our $override;
907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
908
909sub override {
910 $override = 1;
911 @INVOKE_RESULTS = (@_);
912}
913
914sub do_invoke {
915 my $event = shift;
916 my $callbacks = shift;
917
918 @INVOKE_RESULTS = ();
919
920 local $override;
921
922 for (@$callbacks) {
923 eval { &{$_->[1]} };
924
925 if ($@) {
926 warn "$@";
927 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
928 override;
929 }
930
931 return 1 if $override;
932 }
933
934 0
935}
936
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
938
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940
941Generate an object-specific event with the given arguments.
942
943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
944removed in future versions), and there is no public API to access override
945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
946
453=back 947=back
454 948
455=cut 949=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 950
461############################################################################# 951#############################################################################
462# object support 952# object support
953#
463 954
464sub instantiate { 955sub _can_merge {
465 my ($obj, $data) = @_; 956 my ($ob1, $ob2) = @_;
466 957
467 $data = from_json $data; 958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
468 961
469 for (@$data) { 962 $fob1 eq $fob2
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 963}
475 964
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 965sub reattach {
966 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 967 my ($obj) = @_;
968
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
970
479 my $registry = $obj->registry; 971 my $registry = $obj->registry;
480 972
481 @$registry = (); 973 @$registry = ();
482 974
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 975 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 976
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 977 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 978 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 979 for (@$attach) {
488 my ($klass, @attach) = @$_; 980 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 981 _attach $registry, $klass, @attach;
490 } 982 }
491 } else { 983 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 984 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 985 }
494 } 986 }
495} 987}
496 988
497sub object_freezer_save { 989cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 990 prio => -1000000,
991 on_instantiate => sub {
992 my ($obj, $data) = @_;
993
994 $data = from_json $data;
995
996 for (@$data) {
997 my ($name, $args) = @$_;
998
999 $obj->attach ($name, %{$args || {} });
1000 }
1001 },
1002 on_reattach => \&reattach,
549 on_clone => sub { 1003 on_clone => sub {
550 my ($src, $dst) = @_; 1004 my ($src, $dst) = @_;
551 1005
552 @{$dst->registry} = @{$src->registry}; 1006 @{$dst->registry} = @{$src->registry};
553 1007
554 %$dst = %$src; 1008 %$dst = %$src;
555 1009
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 1010 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 1011 if exists $src->{_attachment};
558 }, 1012 },
559; 1013);
1014
1015sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_;
1017
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job {
1021 if (length $$rdata) {
1022 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs;
1024
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh;
1030
1031 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst";
1039 }
1040 } else {
1041 aio_unlink "$filename.pst";
1042 }
1043
1044 aio_rename "$filename~", $filename;
1045 } else {
1046 warn "FATAL: $filename~: $!\n";
1047 }
1048 } else {
1049 aio_unlink $filename;
1050 aio_unlink "$filename.pst";
1051 }
1052 };
1053
1054 undef $guard;
1055}
1056
1057sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_;
1059
1060 use Data::Dumper;
1061
1062 $$rdata . Dumper $objs
1063}
1064
1065sub object_thawer_load {
1066 my ($filename) = @_;
1067
1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071
1072 (aio_load $filename, $data) >= 0
1073 or return;
1074
1075 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0
1077 or return;
1078
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} };
1081 }
1082
1083 warn sprintf "loading %s (%d)\n",
1084 $filename, length $data, scalar @{$av || []};
1085
1086 ($data, $av)
1087}
1088
1089=head2 COMMAND CALLBACKS
1090
1091=over 4
1092
1093=cut
560 1094
561############################################################################# 1095#############################################################################
562# old plug-in events 1096# command handling &c
563 1097
564sub inject_event { 1098=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1099
568 my $cb = $hook[$event_code]{$extension} 1100Register a callback for execution when the client sends the user command
569 or return; 1101$name.
570 1102
571 &$cb 1103=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1104
593sub register_command { 1105sub register_command {
594 my ($name, $time, $cb) = @_; 1106 my ($name, $cb) = @_;
595 1107
596 my $caller = caller; 1108 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1109 #warn "registering command '$name/$time' to '$caller'";
598 1110
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1111 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1112}
1113
1114=item cf::register_extcmd $name => \&callback($pl,$packet);
1115
1116Register a callback for execution when the client sends an (synchronous)
1117extcmd packet. Ext commands will be processed in the order they are
1118received by the server, like other user commands. The first argument is
1119the logged-in player. Ext commands can only be processed after a player
1120has logged in successfully.
1121
1122If the callback returns something, it is sent back as if reply was being
1123called.
1124
1125=item cf::register_exticmd $name => \&callback($ns,$packet);
1126
1127Register a callback for execution when the client sends an (asynchronous)
1128exticmd packet. Exti commands are processed by the server as soon as they
1129are received, i.e. out of order w.r.t. other commands. The first argument
1130is a client socket. Exti commands can be received anytime, even before
1131log-in.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
1136=cut
602 1137
603sub register_extcmd { 1138sub register_extcmd {
604 my ($name, $cb) = @_; 1139 my ($name, $cb) = @_;
605 1140
606 my $caller = caller; 1141 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1142}
611 1143
612sub register { 1144sub register_exticmd {
613 my ($base, $pkg) = @_; 1145 my ($name, $cb) = @_;
614 1146
615 #TODO 1147 $EXTICMD{$name} = $cb;
616} 1148}
617 1149
618sub load_extension { 1150cf::player->attach (
619 my ($path) = @_; 1151 on_command => sub {
1152 my ($pl, $name, $params) = @_;
620 1153
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1154 my $cb = $COMMAND{$name}
622 my $base = $1; 1155 or return;
623 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1156
627 warn "loading '$path' into '$pkg'\n"; 1157 for my $cmd (@$cb) {
628 1158 $cmd->[1]->($pl->ob, $params);
629 open my $fh, "<:utf8", $path
630 or die "$path: $!";
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1159 }
1160
1161 cf::override;
672 } 1162 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1163 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
708 1165
709 my $msg = eval { from_json $buf }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1167
711 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
714 $pl->ext_reply ($msg->{msgid}, %reply); 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
1183 } else {
1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1185 }
1186
1187 cf::override;
1188 },
1189);
1190
1191sub load_extensions {
1192 cf::sync_job {
1193 my %todo;
1194
1195 for my $path (<$LIBDIR/*.ext>) {
1196 next unless -r $path;
1197
1198 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1199 my $base = $1;
1200 my $pkg = $1;
1201 $pkg =~ s/[^[:word:]]/_/g;
1202 $pkg = "ext::$pkg";
1203
1204 open my $fh, "<:utf8", $path
1205 or die "$path: $!";
1206
1207 my $source = do { local $/; <$fh> };
1208
1209 my %ext = (
1210 path => $path,
1211 base => $base,
1212 pkg => $pkg,
1213 );
1214
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217
1218 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n"
1221 . $source
1222 . "\n};\n1";
1223
1224 $todo{$base} = \%ext;
1225 }
1226
1227 my %done;
1228 while (%todo) {
1229 my $progress;
1230
1231 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip
1234 unless exists $done{$_};
1235 }
1236
1237 warn "... loading '$k' into '$v->{pkg}'\n";
1238
1239 unless (eval $v->{source}) {
1240 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n";
1242
1243 if (exists $v->{meta}{mandatory}) {
1244 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n";
1246 exit 1;
1247 }
1248
1249 warn $msg;
1250 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1255 }
1256
1257 skip:
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1259 unless $progress;
1260 }
1261 };
1262}
1263
1264#############################################################################
1265
1266=back
1267
1268=head2 CORE EXTENSIONS
1269
1270Functions and methods that extend core crossfire objects.
1271
1272=cut
1273
1274package cf::player;
1275
1276use Coro::AIO;
1277
1278=head3 cf::player
1279
1280=over 4
1281
1282=item cf::player::num_playing
1283
1284Returns the official number of playing players, as per the Crossfire metaserver rules.
1285
1286=cut
1287
1288sub num_playing {
1289 scalar grep
1290 $_->ob->map
1291 && !$_->hidden
1292 && !$_->ob->flag (cf::FLAG_WIZ),
1293 cf::player::list
1294}
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $f = new_from_file cf::object::thawer path $login
1341 or return;
1342
1343 $f->next;
1344 my $pl = cf::player::load_pl $f
1345 or return;
1346 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs;
1348 $cf::PLAYER{$login} = $pl
1349 }
1350 }
1351}
1352
1353sub save($) {
1354 my ($pl) = @_;
1355
1356 return if $pl->{deny_save};
1357
1358 my $path = path $pl;
1359 my $guard = cf::lock_acquire "user_save:$path";
1360
1361 return if $pl->{deny_save};
1362
1363 aio_mkdir playerdir $pl, 0770;
1364 $pl->{last_save} = $cf::RUNTIME;
1365
1366 $pl->save_pl ($path);
1367 cf::cede_to_tick;
1368}
1369
1370sub new($) {
1371 my ($login) = @_;
1372
1373 my $self = create;
1374
1375 $self->ob->name ($login);
1376 $self->{deny_save} = 1;
1377
1378 $cf::PLAYER{$login} = $self;
1379
1380 $self
1381}
1382
1383=item $player->send_msg ($channel, $msg, $color, [extra...])
1384
1385=cut
1386
1387sub send_msg {
1388 my $ns = shift->ns
1389 or return;
1390 $ns->send_msg (@_);
1391}
1392
1393=item $pl->quit_character
1394
1395Nukes the player without looking back. If logged in, the connection will
1396be destroyed. May block for a long time.
1397
1398=cut
1399
1400sub quit_character {
1401 my ($pl) = @_;
1402
1403 my $name = $pl->ob->name;
1404
1405 $pl->{deny_save} = 1;
1406 $pl->password ("*"); # this should lock out the player until we nuked the dir
1407
1408 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1409 $pl->deactivate;
1410 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1411 $pl->ns->destroy if $pl->ns;
1412
1413 my $path = playerdir $pl;
1414 my $temp = "$path~$cf::RUNTIME~deleting~";
1415 aio_rename $path, $temp;
1416 delete $cf::PLAYER{$pl->ob->name};
1417 $pl->destroy;
1418
1419 my $prefix = qr<^~\Q$name\E/>;
1420
1421 # nuke player maps
1422 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1423
1424 IO::AIO::aio_rmtree $temp;
1425}
1426
1427=item $pl->kick
1428
1429Kicks a player out of the game. This destroys the connection.
1430
1431=cut
1432
1433sub kick {
1434 my ($pl, $kicker) = @_;
1435
1436 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1437 $pl->killer ("kicked");
1438 $pl->ns->destroy;
1439}
1440
1441=item cf::player::list_logins
1442
1443Returns am arrayref of all valid playernames in the system, can take a
1444while and may block, so not sync_job-capable, ever.
1445
1446=cut
1447
1448sub list_logins {
1449 my $dirs = aio_readdir $PLAYERDIR
1450 or return [];
1451
1452 my @logins;
1453
1454 for my $login (@$dirs) {
1455 my $path = path $login;
1456
1457 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") {
1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1460 aio_read $fh, 0, 512, my $buf, 0 or next;
1461 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 }
1463
1464 utf8::decode $login;
1465 push @logins, $login;
1466 }
1467
1468 \@logins
1469}
1470
1471=item $player->maps
1472
1473Returns an arrayref of map paths that are private for this
1474player. May block.
1475
1476=cut
1477
1478sub maps($) {
1479 my ($pl) = @_;
1480
1481 $pl = ref $pl ? $pl->ob->name : $pl;
1482
1483 my $files = aio_readdir playerdir $pl
1484 or return;
1485
1486 my @paths;
1487
1488 for (@$files) {
1489 utf8::decode $_;
1490 next if /\.(?:pl|pst)$/;
1491 next unless /^$PATH_SEP/o;
1492
1493 push @paths, cf::map::normalise "~$pl/$_";
1494 }
1495
1496 \@paths
1497}
1498
1499=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1500
1501Expand crossfire pod fragments into protocol xml.
1502
1503=cut
1504
1505sub expand_cfpod {
1506 ((my $self), (local $_)) = @_;
1507
1508 # escape & and <
1509 s/&/&amp;/g;
1510 s/(?<![BIUGHT])</&lt;/g;
1511
1512 # this is buggy, it needs to properly take care of nested <'s
1513
1514 1 while
1515 # replace B<>, I<>, U<> etc.
1516 s/B<([^\>]*)>/<b>$1<\/b>/
1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1520 # replace G<male|female> tags
1521 || s{G<([^>|]*)\|([^>]*)>}{
1522 $self->gender ? $2 : $1
1523 }ge
1524 # replace H<hint text>
1525 || s{H<([^\>]*)>}
1526 {
1527 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1528 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1529 "")
1530 [$self->{hintmode}]
1531 }ge;
1532
1533 # create single paragraphs (very hackish)
1534 s/(?<=\S)\n(?=\w)/ /g;
1535
1536 # compress some whitespace
1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1541
1542 $_
1543}
1544
1545sub hintmode {
1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1547 $_[0]{hintmode}
1548}
1549
1550=item $player->ext_reply ($msgid, @msg)
1551
1552Sends an ext reply to the player.
1553
1554=cut
1555
1556sub ext_reply($$@) {
1557 my ($self, $id, @msg) = @_;
1558
1559 $self->ns->ext_reply ($id, @msg)
1560}
1561
1562=item $player->ext_msg ($type, @msg)
1563
1564Sends an ext event to the client.
1565
1566=cut
1567
1568sub ext_msg($$@) {
1569 my ($self, $type, @msg) = @_;
1570
1571 $self->ns->ext_msg ($type, @msg);
1572}
1573
1574=head3 cf::region
1575
1576=over 4
1577
1578=cut
1579
1580package cf::region;
1581
1582=item cf::region::find_by_path $path
1583
1584Tries to decuce the likely region for a map knowing only its path.
1585
1586=cut
1587
1588sub find_by_path($) {
1589 my ($path) = @_;
1590
1591 my ($match, $specificity);
1592
1593 for my $region (list) {
1594 if ($region->{match} && $path =~ $region->{match}) {
1595 ($match, $specificity) = ($region, $region->specificity)
1596 if $region->specificity > $specificity;
1597 }
1598 }
1599
1600 $match
1601}
1602
1603=back
1604
1605=head3 cf::map
1606
1607=over 4
1608
1609=cut
1610
1611package cf::map;
1612
1613use Fcntl;
1614use Coro::AIO;
1615
1616use overload
1617 '""' => \&as_string,
1618 fallback => 1;
1619
1620our $MAX_RESET = 3600;
1621our $DEFAULT_RESET = 3000;
1622
1623sub generate_random_map {
1624 my ($self, $rmp) = @_;
1625 # mit "rum" bekleckern, nicht
1626 $self->_create_random_map (
1627 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1628 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1629 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1630 $rmp->{exit_on_final_map},
1631 $rmp->{xsize}, $rmp->{ysize},
1632 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1633 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1634 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1635 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1636 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1637 (cf::region::find $rmp->{region}), $rmp->{custom}
1638 )
1639}
1640
1641=item cf::map->register ($regex, $prio)
1642
1643Register a handler for the map path matching the given regex at the
1644givne priority (higher is better, built-in handlers have priority 0, the
1645default).
1646
1647=cut
1648
1649sub register {
1650 my (undef, $regex, $prio) = @_;
1651 my $pkg = caller;
1652
1653 no strict;
1654 push @{"$pkg\::ISA"}, __PACKAGE__;
1655
1656 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1657}
1658
1659# also paths starting with '/'
1660$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1661
1662sub thawer_merge {
1663 my ($self, $merge) = @_;
1664
1665 # we have to keep some variables in memory intact
1666 local $self->{path};
1667 local $self->{load_path};
1668
1669 $self->SUPER::thawer_merge ($merge);
1670}
1671
1672sub normalise {
1673 my ($path, $base) = @_;
1674
1675 $path = "$path"; # make sure its a string
1676
1677 $path =~ s/\.map$//;
1678
1679 # map plan:
1680 #
1681 # /! non-realised random map exit (special hack!)
1682 # {... are special paths that are not being touched
1683 # ?xxx/... are special absolute paths
1684 # ?random/... random maps
1685 # /... normal maps
1686 # ~user/... per-player map of a specific user
1687
1688 $path =~ s/$PATH_SEP/\//go;
1689
1690 # treat it as relative path if it starts with
1691 # something that looks reasonable
1692 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1693 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1694
1695 $base =~ s{[^/]+/?$}{};
1696 $path = "$base/$path";
1697 }
1698
1699 for ($path) {
1700 redo if s{//}{/};
1701 redo if s{/\.?/}{/};
1702 redo if s{/[^/]+/\.\./}{/};
1703 }
1704
1705 $path
1706}
1707
1708sub new_from_path {
1709 my (undef, $path, $base) = @_;
1710
1711 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1712
1713 $path = normalise $path, $base;
1714
1715 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1716 if ($path =~ $EXT_MAP{$pkg}[1]) {
1717 my $self = bless cf::map::new, $pkg;
1718 $self->{path} = $path; $self->path ($path);
1719 $self->init; # pass $1 etc.
1720 return $self;
1721 }
1722 }
1723
1724 Carp::cluck "unable to resolve path '$path' (base '$base').";
1725 ()
1726}
1727
1728sub init {
1729 my ($self) = @_;
1730
1731 $self
1732}
1733
1734sub as_string {
1735 my ($self) = @_;
1736
1737 "$self->{path}"
1738}
1739
1740# the displayed name, this is a one way mapping
1741sub visible_name {
1742 &as_string
1743}
1744
1745# the original (read-only) location
1746sub load_path {
1747 my ($self) = @_;
1748
1749 "$MAPDIR/$self->{path}.map"
1750}
1751
1752# the temporary/swap location
1753sub save_path {
1754 my ($self) = @_;
1755
1756 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1757 "$TMPDIR/$path.map"
1758}
1759
1760# the unique path, undef == no special unique path
1761sub uniq_path {
1762 my ($self) = @_;
1763
1764 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1765 "$UNIQUEDIR/$path"
1766}
1767
1768# and all this just because we cannot iterate over
1769# all maps in C++...
1770sub change_all_map_light {
1771 my ($change) = @_;
1772
1773 $_->change_map_light ($change)
1774 for grep $_->outdoor, values %cf::MAP;
1775}
1776
1777sub decay_objects {
1778 my ($self) = @_;
1779
1780 return if $self->{deny_reset};
1781
1782 $self->do_decay_objects;
1783}
1784
1785sub unlink_save {
1786 my ($self) = @_;
1787
1788 utf8::encode (my $save = $self->save_path);
1789 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1791}
1792
1793sub load_header_from($) {
1794 my ($self, $path) = @_;
1795
1796 utf8::encode $path;
1797 my $f = new_from_file cf::object::thawer $path
1798 or return;
1799
1800 $self->_load_header ($f)
1801 or return;
1802
1803 local $MAP_LOADING{$self->{path}} = $self;
1804 $f->resolve_delayed_derefs;
1805
1806 $self->{load_path} = $path;
1807
1808 1
1809}
1810
1811sub load_header_orig {
1812 my ($self) = @_;
1813
1814 $self->load_header_from ($self->load_path)
1815}
1816
1817sub load_header_temp {
1818 my ($self) = @_;
1819
1820 $self->load_header_from ($self->save_path)
1821}
1822
1823sub prepare_temp {
1824 my ($self) = @_;
1825
1826 $self->last_access ((delete $self->{last_access})
1827 || $cf::RUNTIME); #d#
1828 # safety
1829 $self->{instantiate_time} = $cf::RUNTIME
1830 if $self->{instantiate_time} > $cf::RUNTIME;
1831}
1832
1833sub prepare_orig {
1834 my ($self) = @_;
1835
1836 $self->{load_original} = 1;
1837 $self->{instantiate_time} = $cf::RUNTIME;
1838 $self->last_access ($cf::RUNTIME);
1839 $self->instantiate;
1840}
1841
1842sub load_header {
1843 my ($self) = @_;
1844
1845 if ($self->load_header_temp) {
1846 $self->prepare_temp;
1847 } else {
1848 $self->load_header_orig
1849 or return;
1850 $self->prepare_orig;
1851 }
1852
1853 $self->{deny_reset} = 1
1854 if $self->no_reset;
1855
1856 $self->default_region (cf::region::find_by_path $self->{path})
1857 unless $self->default_region;
1858
1859 1
1860}
1861
1862sub find;
1863sub find {
1864 my ($path, $origin) = @_;
1865
1866 $path = normalise $path, $origin && $origin->path;
1867
1868 cf::lock_wait "map_data:$path";#d#remove
1869 cf::lock_wait "map_find:$path";
1870
1871 $cf::MAP{$path} || do {
1872 my $guard1 = cf::lock_acquire "map_find:$path";
1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1874
1875 my $map = new_from_path cf::map $path
1876 or return;
1877
1878 $map->{last_save} = $cf::RUNTIME;
1879
1880 $map->load_header
1881 or return;
1882
1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1884 # doing this can freeze the server in a sync job, obviously
1885 #$cf::WAIT_FOR_TICK->wait;
1886 undef $guard1;
1887 undef $guard2;
1888 $map->reset;
1889 return find $path;
1890 }
1891
1892 $cf::MAP{$path} = $map
1893 }
1894}
1895
1896sub pre_load { }
1897sub post_load { }
1898
1899sub load {
1900 my ($self) = @_;
1901
1902 local $self->{deny_reset} = 1; # loading can take a long time
1903
1904 my $path = $self->{path};
1905
1906 {
1907 my $guard = cf::lock_acquire "map_data:$path";
1908
1909 return unless $self->valid;
1910 return unless $self->in_memory == cf::MAP_SWAPPED;
1911
1912 $self->in_memory (cf::MAP_LOADING);
1913
1914 $self->alloc;
1915
1916 $self->pre_load;
1917 cf::cede_to_tick;
1918
1919 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block;
1921 $self->_load_objects ($f)
1922 or return;
1923
1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1925 if delete $self->{load_original};
1926
1927 if (my $uniq = $self->uniq_path) {
1928 utf8::encode $uniq;
1929 unless (aio_stat $uniq) {
1930 if (my $f = new_from_file cf::object::thawer $uniq) {
1931 $self->clear_unique_items;
1932 $self->_load_objects ($f);
1933 $f->resolve_delayed_derefs;
715 } 1934 }
716 } 1935 }
717 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 } 1936 }
720 1937
721 cf::override; 1938 $f->resolve_delayed_derefs;
1939
1940 cf::cede_to_tick;
1941 # now do the right thing for maps
1942 $self->link_multipart_objects;
1943 $self->difficulty ($self->estimate_difficulty)
1944 unless $self->difficulty;
1945 cf::cede_to_tick;
1946
1947 unless ($self->{deny_activate}) {
1948 $self->decay_objects;
1949 $self->fix_auto_apply;
1950 $self->update_buttons;
1951 cf::cede_to_tick;
1952 $self->set_darkness_map;
1953 cf::cede_to_tick;
1954 $self->activate;
1955 }
1956
1957 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1959
1960 $self->in_memory (cf::MAP_IN_MEMORY);
722 }, 1961 }
723;
724 1962
725############################################################################# 1963 $self->post_load;
726# load/save/clean perl data associated with a map 1964}
727 1965
728*cf::mapsupport::on_clean = sub { 1966sub customise_for {
1967 my ($self, $ob) = @_;
1968
1969 return find "~" . $ob->name . "/" . $self->{path}
1970 if $self->per_player;
1971
1972# return find "?party/" . $ob->name . "/" . $self->{path}
1973# if $self->per_party;
1974
1975 $self
1976}
1977
1978# find and load all maps in the 3x3 area around a map
1979sub load_neighbours {
729 my ($map) = @_; 1980 my ($map) = @_;
730 1981
731 my $path = $map->tmpname; 1982 my @neigh; # diagonal neighbours
732 defined $path or return;
733 1983
734 unlink "$path.pst"; 1984 for (0 .. 3) {
735}; 1985 my $neigh = $map->tile_path ($_)
1986 or next;
1987 $neigh = find $neigh, $map
1988 or next;
1989 $neigh->load;
736 1990
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1991 push @neigh,
1992 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1993 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1994 }
738 1995
739############################################################################# 1996 for (grep defined $_->[0], @neigh) {
740# load/save perl data associated with player->ob objects 1997 my ($path, $origin) = @$_;
741 1998 my $neigh = find $path, $origin
742sub all_objects(@) { 1999 or next;
743 @_, map all_objects ($_->inv), @_ 2000 $neigh->load;
2001 }
744} 2002}
745 2003
746# TODO: compatibility cruft, remove when no longer needed 2004sub find_sync {
747attach_to_players 2005 my ($path, $origin) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 2006
751 for my $o (all_objects $pl->ob) { 2007 cf::sync_job { find $path, $origin }
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2008}
753 $o->set_ob_key_value ("_perl_data");
754 2009
755 %$o = %{ Storable::thaw pack "H*", $value }; 2010sub do_load_sync {
2011 my ($map) = @_;
2012
2013 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2014 if $Coro::current == $Coro::main;
2015
2016 cf::sync_job { $map->load };
2017}
2018
2019our %MAP_PREFETCH;
2020our $MAP_PREFETCHER = undef;
2021
2022sub find_async {
2023 my ($path, $origin, $load) = @_;
2024
2025 $path = normalise $path, $origin && $origin->{path};
2026
2027 if (my $map = $cf::MAP{$path}) {
2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2029 }
2030
2031 $MAP_PREFETCH{$path} |= $load;
2032
2033 $MAP_PREFETCHER ||= cf::async {
2034 while (%MAP_PREFETCH) {
2035 while (my ($k, $v) = each %MAP_PREFETCH) {
2036 if (my $map = find $k) {
2037 $map->load if $v;
2038 }
2039
2040 delete $MAP_PREFETCH{$k};
756 } 2041 }
757 } 2042 }
2043 undef $MAP_PREFETCHER;
2044 };
2045 $MAP_PREFETCHER->prio (6);
2046
2047 ()
2048}
2049
2050sub save {
2051 my ($self) = @_;
2052
2053 my $lock = cf::lock_acquire "map_data:$self->{path}";
2054
2055 $self->{last_save} = $cf::RUNTIME;
2056
2057 return unless $self->dirty;
2058
2059 my $save = $self->save_path; utf8::encode $save;
2060 my $uniq = $self->uniq_path; utf8::encode $uniq;
2061
2062 $self->{load_path} = $save;
2063
2064 return if $self->{deny_save};
2065
2066 local $self->{last_access} = $self->last_access;#d#
2067
2068 cf::async {
2069 $_->contr->save for $self->players;
2070 };
2071
2072 if ($uniq) {
2073 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2074 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2075 } else {
2076 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
758 }, 2077 }
759; 2078}
760 2079
761############################################################################# 2080sub swap_out {
2081 my ($self) = @_;
762 2082
763=head2 CORE EXTENSIONS 2083 # save first because save cedes
2084 $self->save;
764 2085
765Functions and methods that extend core crossfire objects. 2086 my $lock = cf::lock_acquire "map_data:$self->{path}";
2087
2088 return if $self->players;
2089 return if $self->in_memory != cf::MAP_IN_MEMORY;
2090 return if $self->{deny_save};
2091
2092 $self->in_memory (cf::MAP_SWAPPED);
2093
2094 $self->deactivate;
2095 $_->clear_links_to ($self) for values %cf::MAP;
2096 $self->clear;
2097}
2098
2099sub reset_at {
2100 my ($self) = @_;
2101
2102 # TODO: safety, remove and allow resettable per-player maps
2103 return 1e99 if $self->{deny_reset};
2104
2105 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2106 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2107
2108 $time + $to
2109}
2110
2111sub should_reset {
2112 my ($self) = @_;
2113
2114 $self->reset_at <= $cf::RUNTIME
2115}
2116
2117sub reset {
2118 my ($self) = @_;
2119
2120 my $lock = cf::lock_acquire "map_data:$self->{path}";
2121
2122 return if $self->players;
2123
2124 warn "resetting map ", $self->path;
2125
2126 $self->in_memory (cf::MAP_SWAPPED);
2127
2128 # need to save uniques path
2129 unless ($self->{deny_save}) {
2130 my $uniq = $self->uniq_path; utf8::encode $uniq;
2131
2132 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2133 if $uniq;
2134 }
2135
2136 delete $cf::MAP{$self->path};
2137
2138 $self->deactivate;
2139 $_->clear_links_to ($self) for values %cf::MAP;
2140 $self->clear;
2141
2142 $self->unlink_save;
2143 $self->destroy;
2144}
2145
2146my $nuke_counter = "aaaa";
2147
2148sub nuke {
2149 my ($self) = @_;
2150
2151 {
2152 my $lock = cf::lock_acquire "map_data:$self->{path}";
2153
2154 delete $cf::MAP{$self->path};
2155
2156 $self->unlink_save;
2157
2158 bless $self, "cf::map";
2159 delete $self->{deny_reset};
2160 $self->{deny_save} = 1;
2161 $self->reset_timeout (1);
2162 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2163
2164 $cf::MAP{$self->path} = $self;
2165 }
2166
2167 $self->reset; # polite request, might not happen
2168}
2169
2170=item $maps = cf::map::tmp_maps
2171
2172Returns an arrayref with all map paths of currently instantiated and saved
2173maps. May block.
2174
2175=cut
2176
2177sub tmp_maps() {
2178 [
2179 map {
2180 utf8::decode $_;
2181 /\.map$/
2182 ? normalise $_
2183 : ()
2184 } @{ aio_readdir $TMPDIR or [] }
2185 ]
2186}
2187
2188=item $maps = cf::map::random_maps
2189
2190Returns an arrayref with all map paths of currently instantiated and saved
2191random maps. May block.
2192
2193=cut
2194
2195sub random_maps() {
2196 [
2197 map {
2198 utf8::decode $_;
2199 /\.map$/
2200 ? normalise "?random/$_"
2201 : ()
2202 } @{ aio_readdir $RANDOMDIR or [] }
2203 ]
2204}
2205
2206=item cf::map::unique_maps
2207
2208Returns an arrayref of paths of all shared maps that have
2209instantiated unique items. May block.
2210
2211=cut
2212
2213sub unique_maps() {
2214 [
2215 map {
2216 utf8::decode $_;
2217 /\.map$/
2218 ? normalise $_
2219 : ()
2220 } @{ aio_readdir $UNIQUEDIR or [] }
2221 ]
2222}
2223
2224package cf;
2225
2226=back
2227
2228=head3 cf::object
2229
2230=cut
2231
2232package cf::object;
766 2233
767=over 4 2234=over 4
768 2235
769=item cf::player::exists $login 2236=item $ob->inv_recursive
770 2237
771Returns true when the given account exists. 2238Returns the inventory of the object _and_ their inventories, recursively.
772 2239
773=cut 2240=cut
774 2241
775sub cf::player::exists($) { 2242sub inv_recursive_;
776 cf::player::find $_[0] 2243sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2244 map { $_, inv_recursive_ $_->inv } @_
778} 2245}
779 2246
2247sub inv_recursive {
2248 inv_recursive_ inv $_[0]
2249}
2250
2251=item $ref = $ob->ref
2252
2253creates and returns a persistent reference to an objetc that can be stored as a string.
2254
2255=item $ob = cf::object::deref ($refstring)
2256
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block.
2259
2260=cut
2261
2262sub deref {
2263 my ($ref) = @_;
2264
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return;
2272 $pl->ob->uuid eq $uuid
2273 or return;
2274
2275 $pl->ob
2276 } else {
2277 warn "$ref: cannot resolve object reference\n";
2278 undef
2279 }
2280}
2281
2282package cf;
2283
2284=back
2285
2286=head3 cf::object::player
2287
2288=over 4
2289
780=item $object->reply ($npc, $msg[, $flags]) 2290=item $player_object->reply ($npc, $msg[, $flags])
781 2291
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2292Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2293can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 2294dialogue with the given NPC character.
785 2295
786=cut 2296=cut
787 2297
788# rough implementation of a future "reply" method that works 2298# rough implementation of a future "reply" method that works
789# with dialog boxes. 2299# with dialog boxes.
2300#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2301sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2302 my ($self, $npc, $msg, $flags) = @_;
792 2303
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2304 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2305
795 if ($self->{record_replies}) { 2306 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2307 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2308
797 } else { 2309 } else {
2310 my $pl = $self->contr;
2311
2312 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2313 my $dialog = $pl->{npc_dialog};
2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2315
2316 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2317 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2318 $self->message ($msg, $flags);
2319 }
2320 }
2321}
2322
2323=item $object->send_msg ($channel, $msg, $color, [extra...])
2324
2325=cut
2326
2327sub cf::object::send_msg {
2328 my $pl = shift->contr
2329 or return;
2330 $pl->send_msg (@_);
2331}
2332
2333=item $player_object->may ("access")
2334
2335Returns wether the given player is authorized to access resource "access"
2336(e.g. "command_wizcast").
2337
2338=cut
2339
2340sub cf::object::player::may {
2341 my ($self, $access) = @_;
2342
2343 $self->flag (cf::FLAG_WIZ) ||
2344 (ref $cf::CFG{"may_$access"}
2345 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2346 : $cf::CFG{"may_$access"})
2347}
2348
2349=item $player_object->enter_link
2350
2351Freezes the player and moves him/her to a special map (C<{link}>).
2352
2353The player should be reasonably safe there for short amounts of time. You
2354I<MUST> call C<leave_link> as soon as possible, though.
2355
2356Will never block.
2357
2358=item $player_object->leave_link ($map, $x, $y)
2359
2360Moves the player out of the special C<{link}> map onto the specified
2361map. If the map is not valid (or omitted), the player will be moved back
2362to the location he/she was before the call to C<enter_link>, or, if that
2363fails, to the emergency map position.
2364
2365Might block.
2366
2367=cut
2368
2369sub link_map {
2370 unless ($LINK_MAP) {
2371 $LINK_MAP = cf::map::find "{link}"
2372 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2373 $LINK_MAP->load;
2374 }
2375
2376 $LINK_MAP
2377}
2378
2379sub cf::object::player::enter_link {
2380 my ($self) = @_;
2381
2382 $self->deactivate_recursive;
2383
2384 return if UNIVERSAL::isa $self->map, "ext::map_link";
2385
2386 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2387 if $self->map && $self->map->{path} ne "{link}";
2388
2389 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2390}
2391
2392sub cf::object::player::leave_link {
2393 my ($self, $map, $x, $y) = @_;
2394
2395 return unless $self->contr->active;
2396
2397 my $link_pos = delete $self->{_link_pos};
2398
2399 unless ($map) {
2400 # restore original map position
2401 ($map, $x, $y) = @{ $link_pos || [] };
2402 $map = cf::map::find $map;
2403
2404 unless ($map) {
2405 ($map, $x, $y) = @$EMERGENCY_POSITION;
2406 $map = cf::map::find $map
2407 or die "FATAL: cannot load emergency map\n";
2408 }
2409 }
2410
2411 ($x, $y) = (-1, -1)
2412 unless (defined $x) && (defined $y);
2413
2414 # use -1 or undef as default coordinates, not 0, 0
2415 ($x, $y) = ($map->enter_x, $map->enter_y)
2416 if $x <=0 && $y <= 0;
2417
2418 $map->load;
2419 $map->load_neighbours;
2420
2421 return unless $self->contr->active;
2422 $self->activate_recursive;
2423
2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2425 $self->enter_map ($map, $x, $y);
2426}
2427
2428=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2429
2430Moves the player to the given map-path and coordinates by first freezing
2431her, loading and preparing them map, calling the provided $check callback
2432that has to return the map if sucecssful, and then unfreezes the player on
2433the new (success) or old (failed) map position. In either case, $done will
2434be called at the end of this process.
2435
2436=cut
2437
2438our $GOTOGEN;
2439
2440sub cf::object::player::goto {
2441 my ($self, $path, $x, $y, $check, $done) = @_;
2442
2443 # do generation counting so two concurrent goto's will be executed in-order
2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2445
2446 $self->enter_link;
2447
2448 (async {
2449 my $map = eval {
2450 my $map = cf::map::find $path;
2451
2452 if ($map) {
2453 $map = $map->customise_for ($self);
2454 $map = $check->($map) if $check && $map;
2455 } else {
2456 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2457 }
2458
2459 $map
2460 };
2461
2462 if ($@) {
2463 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2464 LOG llevError | logBacktrace, Carp::longmess $@;
2465 }
2466
2467 if ($gen == $self->{_goto_generation}) {
2468 delete $self->{_goto_generation};
2469 $self->leave_link ($map, $x, $y);
2470 }
2471
2472 $done->() if $done;
2473 })->prio (1);
2474}
2475
2476=item $player_object->enter_exit ($exit_object)
2477
2478=cut
2479
2480sub parse_random_map_params {
2481 my ($spec) = @_;
2482
2483 my $rmp = { # defaults
2484 xsize => (cf::rndm 15, 40),
2485 ysize => (cf::rndm 15, 40),
2486 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2487 #layout => string,
800 } 2488 };
801}
802 2489
2490 for (split /\n/, $spec) {
2491 my ($k, $v) = split /\s+/, $_, 2;
2492
2493 $rmp->{lc $k} = $v if (length $k) && (length $v);
2494 }
2495
2496 $rmp
2497}
2498
2499sub prepare_random_map {
2500 my ($exit) = @_;
2501
2502 my $guard = cf::lock_acquire "exit_prepare:$exit";
2503
2504 # all this does is basically replace the /! path by
2505 # a new random map path (?random/...) with a seed
2506 # that depends on the exit object
2507
2508 my $rmp = parse_random_map_params $exit->msg;
2509
2510 if ($exit->map) {
2511 $rmp->{region} = $exit->region->name;
2512 $rmp->{origin_map} = $exit->map->path;
2513 $rmp->{origin_x} = $exit->x;
2514 $rmp->{origin_y} = $exit->y;
2515 }
2516
2517 $rmp->{random_seed} ||= $exit->random_seed;
2518
2519 my $data = cf::to_json $rmp;
2520 my $md5 = Digest::MD5::md5_hex $data;
2521 my $meta = "$RANDOMDIR/$md5.meta";
2522
2523 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2524 aio_write $fh, 0, (length $data), $data, 0;
2525 undef $fh;
2526 aio_rename "$meta~", $meta;
2527
2528 $exit->slaying ("?random/$md5");
2529 $exit->msg (undef);
2530 }
2531}
2532
2533sub cf::object::player::enter_exit {
2534 my ($self, $exit) = @_;
2535
2536 return unless $self->type == cf::PLAYER;
2537
2538 if ($exit->slaying eq "/!") {
2539 #TODO: this should de-fi-ni-te-ly not be a sync-job
2540 # the problem is that $exit might not survive long enough
2541 # so it needs to be done right now, right here
2542 cf::sync_job { prepare_random_map $exit };
2543 }
2544
2545 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2546 my $hp = $exit->stats->hp;
2547 my $sp = $exit->stats->sp;
2548
2549 $self->enter_link;
2550
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
2554
2555 (async {
2556 $self->deactivate_recursive; # just to be sure
2557 unless (eval {
2558 $self->goto ($slaying, $hp, $sp);
2559
2560 1;
2561 }) {
2562 $self->message ("Something went wrong deep within the crossfire server. "
2563 . "I'll try to bring you back to the map you were before. "
2564 . "Please report this to the dungeon master!",
2565 cf::NDI_UNIQUE | cf::NDI_RED);
2566
2567 warn "ERROR in enter_exit: $@";
2568 $self->leave_link;
2569 }
2570 })->prio (1);
2571}
2572
2573=head3 cf::client
2574
2575=over 4
2576
2577=item $client->send_drawinfo ($text, $flags)
2578
2579Sends a drawinfo packet to the client. Circumvents output buffering so
2580should not be used under normal circumstances.
2581
2582=cut
2583
2584sub cf::client::send_drawinfo {
2585 my ($self, $text, $flags) = @_;
2586
2587 utf8::encode $text;
2588 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2589}
2590
2591=item $client->send_msg ($channel, $msg, $color, [extra...])
2592
2593Send a drawinfo or msg packet to the client, formatting the msg for the
2594client if neccessary. C<$type> should be a string identifying the type of
2595the message, with C<log> being the default. If C<$color> is negative, suppress
2596the message unless the client supports the msg packet.
2597
2598=cut
2599
2600our %CHANNEL = (
2601 "c/identify" => {
2602 id => "identify",
2603 title => "Identify",
2604 reply => undef,
2605 tooltip => "Items recently identified",
2606 },
2607 "c/examine" => {
2608 id => "examine",
2609 title => "Examine",
2610 reply => undef,
2611 tooltip => "Signs and other items you examined",
2612 },
2613);
2614
2615sub cf::client::send_msg {
2616 my ($self, $channel, $msg, $color, @extra) = @_;
2617
2618 $msg = $self->pl->expand_cfpod ($msg);
2619
2620 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621
2622 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2624
2625 if (ref $channel) {
2626 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg;
2631 }
2632
2633 $channel = $channel->{id};
2634 }
2635
2636 return unless @extra || length $msg;
2637
2638 if ($self->can_msg) {
2639 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF;
2642
2643 $self->send_packet ("msg " . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2645 } else {
2646 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones
2648 for ($msg) {
2649 1 while
2650 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2651 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2652 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2653 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2654 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2655 }
2656
2657 $color &= cf::NDI_COLOR_MASK;
2658
2659 utf8::encode $msg;
2660
2661 if (0 && $msg =~ /\[/) {
2662 # COMMAND/INFO
2663 $self->send_packet ("drawextinfo $color 10 8 $msg")
2664 } else {
2665 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2666 $self->send_packet ("drawinfo $color $msg")
2667 }
2668 }
2669 }
2670}
2671
2672=item $client->ext_msg ($type, @msg)
2673
2674Sends an ext event to the client.
2675
2676=cut
2677
2678sub cf::client::ext_msg($$@) {
2679 my ($self, $type, @msg) = @_;
2680
2681 if ($self->extcmd == 2) {
2682 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2683 } elsif ($self->extcmd == 1) { # TODO: remove
2684 push @msg, msgtype => "event_$type";
2685 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2686 }
2687}
2688
803=item $player->ext_reply ($msgid, $msgtype, %msg) 2689=item $client->ext_reply ($msgid, @msg)
804 2690
805Sends an ext reply to the player. 2691Sends an ext reply to the client.
806 2692
807=cut 2693=cut
808 2694
809sub cf::player::ext_reply($$$%) { 2695sub cf::client::ext_reply($$@) {
810 my ($self, $id, %msg) = @_; 2696 my ($self, $id, @msg) = @_;
811 2697
812 $msg{msgid} = $id; 2698 if ($self->extcmd == 2) {
813 2699 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
814 $self->send ("ext " . to_json \%msg); 2700 } elsif ($self->extcmd == 1) {
2701 #TODO: version 1, remove
2702 unshift @msg, msgtype => "reply", msgid => $id;
2703 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2704 }
815} 2705}
2706
2707=item $success = $client->query ($flags, "text", \&cb)
2708
2709Queues a query to the client, calling the given callback with
2710the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2711C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2712
2713Queries can fail, so check the return code. Or don't, as queries will
2714become reliable at some point in the future.
2715
2716=cut
2717
2718sub cf::client::query {
2719 my ($self, $flags, $text, $cb) = @_;
2720
2721 return unless $self->state == ST_PLAYING
2722 || $self->state == ST_SETUP
2723 || $self->state == ST_CUSTOM;
2724
2725 $self->state (ST_CUSTOM);
2726
2727 utf8::encode $text;
2728 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2729
2730 $self->send_packet ($self->{query_queue}[0][0])
2731 if @{ $self->{query_queue} } == 1;
2732
2733 1
2734}
2735
2736cf::client->attach (
2737 on_connect => sub {
2738 my ($ns) = @_;
2739
2740 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2741 },
2742 on_reply => sub {
2743 my ($ns, $msg) = @_;
2744
2745 # this weird shuffling is so that direct followup queries
2746 # get handled first
2747 my $queue = delete $ns->{query_queue}
2748 or return; # be conservative, not sure how that can happen, but we saw a crash here
2749
2750 (shift @$queue)->[1]->($msg);
2751 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2752
2753 push @{ $ns->{query_queue} }, @$queue;
2754
2755 if (@{ $ns->{query_queue} } == @$queue) {
2756 if (@$queue) {
2757 $ns->send_packet ($ns->{query_queue}[0][0]);
2758 } else {
2759 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2760 }
2761 }
2762 },
2763 on_exticmd => sub {
2764 my ($ns, $buf) = @_;
2765
2766 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2767
2768 if (ref $msg) {
2769 my ($type, $reply, @payload) =
2770 "ARRAY" eq ref $msg
2771 ? @$msg
2772 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2773
2774 my @reply;
2775
2776 if (my $cb = $EXTICMD{$type}) {
2777 @reply = $cb->($ns, @payload);
2778 }
2779
2780 $ns->ext_reply ($reply, @reply)
2781 if $reply;
2782
2783 } else {
2784 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2785 }
2786
2787 cf::override;
2788 },
2789);
2790
2791=item $client->async (\&cb)
2792
2793Create a new coroutine, running the specified callback. The coroutine will
2794be automatically cancelled when the client gets destroyed (e.g. on logout,
2795or loss of connection).
2796
2797=cut
2798
2799sub cf::client::async {
2800 my ($self, $cb) = @_;
2801
2802 my $coro = &Coro::async ($cb);
2803
2804 $coro->on_destroy (sub {
2805 delete $self->{_coro}{$coro+0};
2806 });
2807
2808 $self->{_coro}{$coro+0} = $coro;
2809
2810 $coro
2811}
2812
2813cf::client->attach (
2814 on_destroy => sub {
2815 my ($ns) = @_;
2816
2817 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2818 },
2819);
816 2820
817=back 2821=back
818 2822
819=cut
820
821#############################################################################
822 2823
823=head2 SAFE SCRIPTING 2824=head2 SAFE SCRIPTING
824 2825
825Functions that provide a safe environment to compile and execute 2826Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 2827snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 2828itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 2829is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 2830functions and methods that can be called is greatly reduced.
830 2831
831=cut 2832=cut
832 2833
833our $safe = new Safe "safe"; 2834our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 2835our $safe_hole = new Safe::Hole;
835 2836
836$SIG{FPE} = 'IGNORE'; 2837$SIG{FPE} = 'IGNORE';
837 2838
838$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2839$safe->permit_only (Opcode::opset qw(
2840 :base_core :base_mem :base_orig :base_math
2841 grepstart grepwhile mapstart mapwhile
2842 sort time
2843));
839 2844
840# here we export the classes and methods available to script code 2845# here we export the classes and methods available to script code
841 2846
842=pod 2847=pod
843 2848
844The following fucntions and emthods are available within a safe environment: 2849The following functions and methods are available within a safe environment:
845 2850
846 cf::object contr pay_amount pay_player 2851 cf::object
2852 contr pay_amount pay_player map x y force_find force_add
2853 insert remove name archname title slaying race decrease_ob_nr
2854
847 cf::object::player player 2855 cf::object::player
848 cf::player peaceful 2856 player
2857
2858 cf::player
2859 peaceful
2860
2861 cf::map
2862 trigger
849 2863
850=cut 2864=cut
851 2865
852for ( 2866for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race
2869 decrease_ob_nr)],
854 ["cf::object::player" => qw(player)], 2870 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 2871 ["cf::player" => qw(peaceful)],
2872 ["cf::map" => qw(trigger)],
856) { 2873) {
857 no strict 'refs'; 2874 no strict 'refs';
858 my ($pkg, @funs) = @$_; 2875 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2876 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 2877 for @funs;
928=back 2945=back
929 2946
930=cut 2947=cut
931 2948
932############################################################################# 2949#############################################################################
2950# the server's init and main functions
933 2951
934=head2 EXTENSION DATABASE SUPPORT 2952sub load_facedata($) {
2953 my ($path) = @_;
935 2954
936Crossfire maintains a very simple database for extension use. It can 2955 # HACK to clear player env face cache, we need some signal framework
937currently store anything that can be serialised using Storable, which 2956 # for this (global event?)
938excludes objects. 2957 %ext::player_env::MUSIC_FACE_CACHE = ();
939 2958
940The parameter C<$family> should best start with the name of the extension 2959 my $enc = JSON::XS->new->utf8->canonical->relaxed;
941using it, it should be unique.
942 2960
943=over 4 2961 warn "loading facedata from $path\n";
944 2962
945=item $hashref = cf::db_get $family 2963 my $facedata;
2964 0 < aio_load $path, $facedata
2965 or die "$path: $!";
946 2966
947Return a hashref for use by the extension C<$family>, which can be 2967 $facedata = Coro::Storable::thaw $facedata;
948modified. After modifications, you have to call C<cf::db_dirty> or
949C<cf::db_sync>.
950 2968
951=item $value = cf::db_get $family => $key 2969 $facedata->{version} == 2
2970 or cf::cleanup "$path: version mismatch, cannot proceed.";
952 2971
953Returns a single value from the database 2972 # patch in the exptable
954 2973 $facedata->{resource}{"res/exp_table"} = {
955=item cf::db_put $family => $hashref 2974 type => FT_RSRC,
956 2975 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
957Stores the given family hashref into the database. Updates are delayed, if
958you want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_put $family => $key => $value
961
962Stores the given C<$value> in the family hash. Updates are delayed, if you
963want the data to be synced to disk immediately, use C<cf::db_sync>.
964
965=item cf::db_dirty
966
967Marks the database as dirty, to be updated at a later time.
968
969=item cf::db_sync
970
971Immediately write the database to disk I<if it is dirty>.
972
973=cut
974
975our $DB;
976
977{
978 my $path = cf::localdir . "/database.pst";
979
980 sub db_load() {
981 warn "loading database $path\n";#d# remove later
982 $DB = stat $path ? Storable::retrieve $path : { };
983 }
984
985 my $pid;
986
987 sub db_save() {
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~";
993 rename "$path~", $path;
994 cf::_exit 0 if defined $pid;
995 }
996 }
997
998 my $dirty;
999
1000 sub db_sync() {
1001 db_save if $dirty;
1002 undef $dirty;
1003 }
1004
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1006 db_sync;
1007 }); 2976 };
2977 cf::cede_to_tick;
1008 2978
1009 sub db_dirty() {
1010 $dirty = 1;
1011 $idle->start;
1012 } 2979 {
2980 my $faces = $facedata->{faceinfo};
1013 2981
1014 sub db_get($;$) { 2982 while (my ($face, $info) = each %$faces) {
1015 @_ >= 2 2983 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1016 ? $DB->{$_[0]}{$_[1]} 2984 cf::face::set_visibility $idx, $info->{visibility};
1017 : ($DB->{$_[0]} ||= { }) 2985 cf::face::set_magicmap $idx, $info->{magicmap};
1018 } 2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1019 2988
1020 sub db_put($$;$) { 2989 cf::cede_to_tick;
1021 if (@_ >= 3) {
1022 $DB->{$_[0]}{$_[1]} = $_[2];
1023 } else {
1024 $DB->{$_[0]} = $_[1];
1025 }
1026 db_dirty;
1027 }
1028
1029 attach_global
1030 prio => 10000,
1031 on_cleanup => sub {
1032 db_sync;
1033 }, 2990 }
2991
2992 while (my ($face, $info) = each %$faces) {
2993 next unless $info->{smooth};
2994 my $idx = cf::face::find $face
2995 or next;
2996 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth;
2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2999 } else {
3000 warn "smooth face '$info->{smooth}' not found for face '$face'";
3001 }
3002
3003 cf::cede_to_tick;
3004 }
1034 ; 3005 }
1035}
1036 3006
1037############################################################################# 3007 {
1038# the server's main() 3008 my $anims = $facedata->{animinfo};
1039 3009
1040sub cfg_load { 3010 while (my ($anim, $info) = each %$anims) {
3011 cf::anim::set $anim, $info->{frames}, $info->{facings};
3012 cf::cede_to_tick;
3013 }
3014
3015 cf::anim::invalidate_all; # d'oh
3016 }
3017
3018 {
3019 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource};
3022
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data;
3028
3029 if ($info->{type} & 1) {
3030 # prepend meta info
3031
3032 my $meta = $enc->encode ({
3033 name => $name,
3034 %{ $info->{meta} || {} },
3035 });
3036
3037 $data = pack "(w/a*)*", $meta, $info->{data};
3038 } else {
3039 $data = $info->{data};
3040 }
3041
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick;
3046 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 }
3066
3067 1
3068}
3069
3070register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_;
3072
3073 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v);
3075 }
3076};
3077
3078sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = ();
3082
3083 load_resource_file "$MAPDIR/regions"
3084 or die "unable to load regions file\n";
3085
3086 for (cf::region::list) {
3087 $_->{match} = qr/$_->{match}/
3088 if exists $_->{match};
3089 }
3090}
3091
3092sub reload_facedata {
3093 load_facedata "$DATADIR/facedata"
3094 or die "unable to load facedata\n";
3095}
3096
3097sub reload_archetypes {
3098 load_resource_file "$DATADIR/archetypes"
3099 or die "unable to load archetypes\n";
3100 #d# NEED to laod twice to resolve forward references
3101 # this really needs to be done in an extra post-pass
3102 # (which needs to be synchronous, so solve it differently)
3103 load_resource_file "$DATADIR/archetypes"
3104 or die "unable to load archetypes\n";
3105}
3106
3107sub reload_treasures {
3108 load_resource_file "$DATADIR/treasures"
3109 or die "unable to load treasurelists\n";
3110}
3111
3112sub reload_resources {
3113 warn "reloading resource files...\n";
3114
3115 reload_regions;
3116 reload_facedata;
3117 #reload_archetypes;#d#
3118 reload_archetypes;
3119 reload_treasures;
3120
3121 warn "finished reloading resource files\n";
3122}
3123
3124sub init {
3125 reload_resources;
3126}
3127
3128sub reload_config {
1041 open my $fh, "<:utf8", cf::confdir . "/config" 3129 open my $fh, "<:utf8", "$CONFDIR/config"
1042 or return; 3130 or return;
1043 3131
1044 local $/; 3132 local $/;
1045 *CFG = YAML::Syck::Load <$fh>; 3133 *CFG = YAML::Syck::Load <$fh>;
3134
3135 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3136
3137 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3138 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3139
3140 if (exists $CFG{mlockall}) {
3141 eval {
3142 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3143 and die "WARNING: m(un)lockall failed: $!\n";
3144 };
3145 warn $@ if $@;
3146 }
1046} 3147}
1047 3148
1048sub main { 3149sub main {
1049 cfg_load; 3150 # we must not ever block the main coroutine
1050 db_load; 3151 local $Coro::idle = sub {
3152 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3153 (async {
3154 Event::one_event;
3155 })->prio (Coro::PRIO_MAX);
3156 };
3157
3158 reload_config;
3159 db_init;
1051 load_extensions; 3160 load_extensions;
3161
3162 $TICK_WATCHER->start;
1052 Event::loop; 3163 Event::loop;
1053} 3164}
1054 3165
1055############################################################################# 3166#############################################################################
1056# initialisation 3167# initialisation and cleanup
1057 3168
1058sub _perl_reload(&) { 3169# install some emergency cleanup handlers
3170BEGIN {
3171 for my $signal (qw(INT HUP TERM)) {
3172 Event->signal (
3173 reentrant => 0,
3174 data => WF_AUTOCANCEL,
3175 signal => $signal,
3176 prio => 0,
3177 cb => sub {
3178 cf::cleanup "SIG$signal";
3179 },
3180 );
3181 }
3182}
3183
3184sub write_runtime {
3185 my $runtime = "$LOCALDIR/runtime";
3186
3187 # first touch the runtime file to show we are still running:
3188 # the fsync below can take a very very long time.
3189
3190 IO::AIO::aio_utime $runtime, undef, undef;
3191
3192 my $guard = cf::lock_acquire "write_runtime";
3193
3194 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3195 or return;
3196
3197 my $value = $cf::RUNTIME + 90 + 10;
3198 # 10 is the runtime save interval, for a monotonic clock
3199 # 60 allows for the watchdog to kill the server.
3200
3201 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3202 and return;
3203
3204 # always fsync - this file is important
3205 aio_fsync $fh
3206 and return;
3207
3208 # touch it again to show we are up-to-date
3209 aio_utime $fh, undef, undef;
3210
3211 close $fh
3212 or return;
3213
3214 aio_rename "$runtime~", $runtime
3215 and return;
3216
3217 warn "runtime file written.\n";
3218
3219 1
3220}
3221
3222sub emergency_save() {
3223 my $freeze_guard = cf::freeze_mainloop;
3224
3225 warn "enter emergency perl save\n";
3226
3227 cf::sync_job {
3228 # use a peculiar iteration method to avoid tripping on perl
3229 # refcount bugs in for. also avoids problems with players
3230 # and maps saved/destroyed asynchronously.
3231 warn "begin emergency player save\n";
3232 for my $login (keys %cf::PLAYER) {
3233 my $pl = $cf::PLAYER{$login} or next;
3234 $pl->valid or next;
3235 $pl->save;
3236 }
3237 warn "end emergency player save\n";
3238
3239 warn "begin emergency map save\n";
3240 for my $path (keys %cf::MAP) {
3241 my $map = $cf::MAP{$path} or next;
3242 $map->valid or next;
3243 $map->save;
3244 }
3245 warn "end emergency map save\n";
3246
3247 warn "begin emergency database checkpoint\n";
3248 BDB::db_env_txn_checkpoint $DB_ENV;
3249 warn "end emergency database checkpoint\n";
3250 };
3251
3252 warn "leave emergency perl save\n";
3253}
3254
3255sub post_cleanup {
1059 my ($msg) = @_; 3256 my ($make_core) = @_;
1060 3257
1061 $msg->("reloading..."); 3258 warn Carp::longmess "post_cleanup backtrace"
3259 if $make_core;
3260}
1062 3261
1063 eval { 3262sub do_reload_perl() {
1064 # cancel all watchers 3263 # can/must only be called in main
3264 if ($Coro::current != $Coro::main) {
3265 warn "can only reload from main coroutine";
3266 return;
3267 }
3268
3269 warn "reloading...";
3270
3271 warn "entering sync_job";
3272
3273 cf::sync_job {
3274 cf::write_runtime; # external watchdog should not bark
3275 cf::emergency_save;
3276 cf::write_runtime; # external watchdog should not bark
3277
3278 warn "syncing database to disk";
3279 BDB::db_env_txn_checkpoint $DB_ENV;
3280
3281 # if anything goes wrong in here, we should simply crash as we already saved
3282
3283 warn "cancelling all WF_AUTOCANCEL watchers";
1065 $_->cancel for Event::all_watchers; 3284 for (Event::all_watchers) {
3285 $_->cancel if $_->data & WF_AUTOCANCEL;
3286 }
1066 3287
1067 # unload all extensions 3288 warn "flushing outstanding aio requests";
1068 for (@exts) { 3289 for (;;) {
1069 $msg->("unloading <$_>"); 3290 BDB::flush;
1070 unload_extension $_; 3291 IO::AIO::flush;
3292 Coro::cede;
3293 last unless IO::AIO::nreqs || BDB::nreqs;
3294 warn "iterate...";
3295 }
3296
3297 ++$RELOAD;
3298
3299 warn "cancelling all extension coros";
3300 $_->cancel for values %EXT_CORO;
3301 %EXT_CORO = ();
3302
3303 warn "removing commands";
3304 %COMMAND = ();
3305
3306 warn "removing ext/exti commands";
3307 %EXTCMD = ();
3308 %EXTICMD = ();
3309
3310 warn "unloading/nuking all extensions";
3311 for my $pkg (@EXTS) {
3312 warn "... unloading $pkg";
3313
3314 if (my $cb = $pkg->can ("unload")) {
3315 eval {
3316 $cb->($pkg);
3317 1
3318 } or warn "$pkg unloaded, but with errors: $@";
1071 } 3319 }
1072 3320
3321 warn "... nuking $pkg";
3322 Symbol::delete_package $pkg;
3323 }
3324
1073 # unload all modules loaded from $LIBDIR 3325 warn "unloading all perl modules loaded from $LIBDIR";
1074 while (my ($k, $v) = each %INC) { 3326 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3327 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076 3328
1077 $msg->("removing <$k>"); 3329 warn "... unloading $k";
1078 delete $INC{$k}; 3330 delete $INC{$k};
1079 3331
1080 $k =~ s/\.pm$//; 3332 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g; 3333 $k =~ s/\//::/g;
1082 3334
1085 } 3337 }
1086 3338
1087 Symbol::delete_package $k; 3339 Symbol::delete_package $k;
1088 } 3340 }
1089 3341
1090 # sync database to disk
1091 cf::db_sync;
1092
1093 # get rid of safe::, as good as possible 3342 warn "getting rid of safe::, as good as possible";
1094 Symbol::delete_package "safe::$_" 3343 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3344 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1096 3345
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit" 3346 warn "unloading cf.pm \"a bit\"";
1101 delete $INC{"cf.pm"}; 3347 delete $INC{"cf.pm"};
3348 delete $INC{"cf/pod.pm"};
1102 3349
1103 # don't, removes xs symbols, too, 3350 # don't, removes xs symbols, too,
1104 # and global variables created in xs 3351 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__; 3352 #Symbol::delete_package __PACKAGE__;
1106 3353
1107 # reload cf.pm 3354 warn "unload completed, starting to reload now";
3355
1108 $msg->("reloading cf.pm"); 3356 warn "reloading cf.pm";
1109 require cf; 3357 require cf;
3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1110 3359
1111 # load config and database again 3360 warn "loading config and database again";
1112 cf::cfg_load; 3361 cf::reload_config;
1113 cf::db_load;
1114 3362
1115 # load extensions 3363 warn "loading extensions";
1116 $msg->("load extensions");
1117 cf::load_extensions; 3364 cf::load_extensions;
1118 3365
1119 # reattach attachments to objects 3366 warn "reattaching attachments to objects/players";
1120 $msg->("reattach"); 3367 _global_reattach; # objects, sockets
1121 _global_reattach; 3368 warn "reattaching attachments to maps";
3369 reattach $_ for values %MAP;
3370 warn "reattaching attachments to players";
3371 reattach $_ for values %PLAYER;
3372
3373 warn "leaving sync_job";
3374
3375 1
3376 } or do {
3377 warn $@;
3378 warn "error while reloading, exiting.";
3379 exit 1;
1122 }; 3380 };
1123 $msg->($@) if $@;
1124 3381
1125 $msg->("reloaded"); 3382 warn "reloaded";
1126}; 3383};
1127 3384
1128sub perl_reload() { 3385our $RELOAD_WATCHER; # used only during reload
1129 _perl_reload { 3386
1130 warn $_[0]; 3387sub reload_perl() {
1131 print "$_[0]\n"; 3388 # doing reload synchronously and two reloads happen back-to-back,
3389 # coro crashes during coro_state_free->destroy here.
3390
3391 $RELOAD_WATCHER ||= Event->timer (
3392 reentrant => 0,
3393 after => 0,
3394 data => WF_AUTOCANCEL,
3395 cb => sub {
3396 do_reload_perl;
3397 undef $RELOAD_WATCHER;
3398 },
1132 }; 3399 );
1133} 3400}
1134 3401
1135register_command "perl-reload", 0, sub { 3402register_command "reload" => sub {
1136 my ($who, $arg) = @_; 3403 my ($who, $arg) = @_;
1137 3404
1138 if ($who->flag (FLAG_WIZ)) { 3405 if ($who->flag (FLAG_WIZ)) {
1139 _perl_reload { 3406 $who->message ("reloading server.");
1140 warn $_[0]; 3407 async { reload_perl };
1141 $who->message ($_[0]); 3408 }
3409};
3410
3411unshift @INC, $LIBDIR;
3412
3413my $bug_warning = 0;
3414
3415our @WAIT_FOR_TICK;
3416our @WAIT_FOR_TICK_BEGIN;
3417
3418sub wait_for_tick {
3419 return unless $TICK_WATCHER->is_active;
3420 return if $Coro::current == $Coro::main;
3421
3422 my $signal = new Coro::Signal;
3423 push @WAIT_FOR_TICK, $signal;
3424 $signal->wait;
3425}
3426
3427sub wait_for_tick_begin {
3428 return unless $TICK_WATCHER->is_active;
3429 return if $Coro::current == $Coro::main;
3430
3431 my $signal = new Coro::Signal;
3432 push @WAIT_FOR_TICK_BEGIN, $signal;
3433 $signal->wait;
3434}
3435
3436 my $min = 1e6;#d#
3437 my $avg = 10;
3438$TICK_WATCHER = Event->timer (
3439 reentrant => 0,
3440 parked => 1,
3441 prio => 0,
3442 at => $NEXT_TICK || $TICK,
3443 data => WF_AUTOCANCEL,
3444 cb => sub {
3445 if ($Coro::current != $Coro::main) {
3446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3447 unless ++$bug_warning > 10;
3448 return;
3449 }
3450
3451 $NOW = $tick_start = Event::time;
3452
3453 cf::server_tick; # one server iteration
3454
3455 0 && sync_job {#d#
3456 for(1..10) {
3457 my $t = Event::time;
3458 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3459 or die;
3460
3461 $map->width (50);
3462 $map->height (50);
3463 $map->alloc;
3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3465 my $t = Event::time - $t;
3466
3467 #next unless $t < 0.0013;#d#
3468 if ($t < $min) {
3469 $min = $t;
3470 }
3471 $avg = $avg * 0.99 + $t * 0.01;
3472 }
3473 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3474 exit 0;
3475 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1142 }; 3476 };
1143 }
1144};
1145 3477
1146register "<global>", __PACKAGE__; 3478 $RUNTIME += $TICK;
1147
1148unshift @INC, $LIBDIR;
1149
1150$TICK_WATCHER = Event->timer (
1151 prio => 1,
1152 async => 1,
1153 at => $NEXT_TICK || 1,
1154 cb => sub {
1155 cf::server_tick; # one server iteration
1156
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK; 3479 $NEXT_TICK += $TICK;
3480
3481 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3482 $NEXT_RUNTIME_WRITE = $NOW + 10;
3483 Coro::async_pool {
3484 write_runtime
3485 or warn "ERROR: unable to write runtime file: $!";
3486 };
3487 }
3488
3489# my $AFTER = Event::time;
3490# warn $AFTER - $NOW;#d#
3491
3492 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3493 $sig->send;
3494 }
3495 while (my $sig = shift @WAIT_FOR_TICK) {
3496 $sig->send;
3497 }
3498
3499 $NOW = Event::time;
1159 3500
1160 # if we are delayed by four ticks or more, skip them all 3501 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3502 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1162 3503
1163 $TICK_WATCHER->at ($NEXT_TICK); 3504 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start; 3505 $TICK_WATCHER->start;
3506
3507 $LOAD = ($NOW - $tick_start) / $TICK;
3508 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3509
3510 _post_tick;
3511
3512
1165 }, 3513 },
1166); 3514);
1167 3515
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 3516{
1169 3517 BDB::max_poll_time $TICK * 0.1;
1170Event->io (fd => IO::AIO::poll_fileno, 3518 $BDB_POLL_WATCHER = Event->io (
3519 reentrant => 0,
3520 fd => BDB::poll_fileno,
1171 poll => 'r', 3521 poll => 'r',
1172 prio => 5, 3522 prio => 0,
3523 data => WF_AUTOCANCEL,
3524 cb => \&BDB::poll_cb,
3525 );
3526 BDB::min_parallel 8;
3527
3528 BDB::set_sync_prepare {
3529 my $status;
3530 my $current = $Coro::current;
3531 (
3532 sub {
3533 $status = $!;
3534 $current->ready; undef $current;
3535 },
3536 sub {
3537 Coro::schedule while defined $current;
3538 $! = $status;
3539 },
3540 )
3541 };
3542
3543 unless ($DB_ENV) {
3544 $DB_ENV = BDB::db_env_create;
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556
3557 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3558 $DB_ENV->set_lk_detect;
3559 };
3560
3561 cf::cleanup "db_env_open(db): $@" if $@;
3562 };
3563 }
3564}
3565
3566{
3567 IO::AIO::min_parallel 8;
3568
3569 undef $Coro::AIO::WATCHER;
3570 IO::AIO::max_poll_time $TICK * 0.1;
3571 $AIO_POLL_WATCHER = Event->io (
3572 reentrant => 0,
3573 data => WF_AUTOCANCEL,
3574 fd => IO::AIO::poll_fileno,
3575 poll => 'r',
3576 prio => 6,
1173 cb => \&IO::AIO::poll_cb); 3577 cb => \&IO::AIO::poll_cb,
3578 );
3579}
3580
3581my $_log_backtrace;
3582
3583sub _log_backtrace {
3584 my ($msg, @addr) = @_;
3585
3586 $msg =~ s/\n//;
3587
3588 # limit the # of concurrent backtraces
3589 if ($_log_backtrace < 2) {
3590 ++$_log_backtrace;
3591 async {
3592 my @bt = fork_call {
3593 @addr = map { sprintf "%x", $_ } @addr;
3594 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3595 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3596 or die "addr2line: $!";
3597
3598 my @funcs;
3599 my @res = <$fh>;
3600 chomp for @res;
3601 while (@res) {
3602 my ($func, $line) = splice @res, 0, 2, ();
3603 push @funcs, "[$func] $line";
3604 }
3605
3606 @funcs
3607 };
3608
3609 LOG llevInfo, "[ABT] $msg\n";
3610 LOG llevInfo, "[ABT] $_\n" for @bt;
3611 --$_log_backtrace;
3612 };
3613 } else {
3614 LOG llevInfo, "[ABT] $msg\n";
3615 LOG llevInfo, "[ABT] [suppressed]\n";
3616 }
3617}
3618
3619# load additional modules
3620use cf::pod;
3621
3622END { cf::emergency_save }
1174 3623
11751 36241
1176 3625

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