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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.366 by root, Tue Sep 11 16:05:35 2007 UTC vs.
Revision 1.435 by root, Thu May 29 03:33:20 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 105our $DB_ENV;
88 106
89our %CFG; 107our %CFG;
90 108
91our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 110our $RUNTIME;
111our $NOW;
93 112
94our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
97 116
98# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 119
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
104 124
105binmode STDOUT; 125binmode STDOUT;
106binmode STDERR; 126binmode STDERR;
107 127
108# read virtual server time, if available 128# read virtual server time, if available
161 181
162The raw value load value from the last tick. 182The raw value load value from the last tick.
163 183
164=item %cf::CFG 184=item %cf::CFG
165 185
166Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 187from wherever your confdir points to.
168 188
169=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
170 190
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 213
194 LOG llevError, $msg; 214 LOG llevError, $msg;
195 }; 215 };
196} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
197 232
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214)) { 249)) {
215 no strict 'refs'; 250 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 252}
218 253
219$Event::DIED = sub { 254$EV::DIED = sub {
220 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
221}; 256};
222 257
223############################################################################# 258#############################################################################
224 259
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 283 $d
249 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
250} 285}
251 286
252=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
253 288
254Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
255 290
256=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
257 292
258Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
259 294
260=cut 295=cut
261 296
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 298
264sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
266 301
267=item cf::lock_wait $string 302=item cf::lock_wait $string
268 303
269Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
270 305
326 361
327 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
328} 363}
329 364
330sub freeze_mainloop { 365sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
332 367
333 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 369}
335 }; 370
336 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
337 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
338} 384}
339 385
340=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
341 387
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 399our @SLOT_QUEUE;
354our $SLOT_QUEUE; 400our $SLOT_QUEUE;
355 401
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
358 my $signal = new Coro::Signal; 406 my $signal = new Coro::Signal;
359 407
360 while () { 408 while () {
361 next_job: 409 next_job:
362 my $avail = cf::till_tick; 410 my $avail = cf::till_tick;
370 } 418 }
371 } 419 }
372 } 420 }
373 421
374 if (@SLOT_QUEUE) { 422 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 424 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 425 $signal->wait;
378 } else { 426 } else {
379 Coro::schedule; 427 Coro::schedule;
380 } 428 }
381 } 429 }
382}; 430};
383 431
384sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
385 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
386 436
387 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
389 439
403 453
404BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
405 455
406=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
407 457
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 461acceptable.
412 462
413If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
419 469
420sub sync_job(&) { 470sub sync_job(&) {
421 my ($job) = @_; 471 my ($job) = @_;
422 472
423 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 474 my $time = EV::time;
425 475
426 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
428 478
429 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 480
431 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
432 482
433 my $busy = 1; 483 my $busy = 1;
434 my @res; 484 my @res;
435 485
436 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 488 @res = eval { $job->() };
438 warn $@ if $@; 489 warn $@ if $@;
439 undef $busy; 490 undef $busy;
440 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
441 492
442 while ($busy) { 493 while ($busy) {
443 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
444 } 498 }
499 }
445 500
446 $time = Event::time - $time; 501 my $time = EV::time - $time;
447 502
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
452 504
453 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
454 } else { 506 } else {
455 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
456 508
481=item fork_call { }, $args 533=item fork_call { }, $args
482 534
483Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
487 539
488=cut 540=cut
489 541
490sub fork_call(&@) { 542sub fork_call(&@) {
491 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
498 reset_signals; 550 reset_signals;
499 &$cb 551 &$cb
500 }, @args; 552 }, @args;
501 553
502 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
503} 582}
504 583
505=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
506 585
507Returns a single value from the environment database. 586Returns a single value from the environment database.
652attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
654 733
655In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 736Deliantra).
658 737
659=over 4 738=over 4
660 739
661=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
662 741
944 } 1023 }
945 1024
946 0 1025 0
947} 1026}
948 1027
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1029
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1031
953Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
954 1033
960 1039
961=cut 1040=cut
962 1041
963############################################################################# 1042#############################################################################
964# object support 1043# object support
965#
966 1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
967sub _can_merge { 1078sub _can_merge {
968 my ($ob1, $ob2) = @_; 1079 my ($ob1, $ob2) = @_;
969 1080
970 local $Storable::canonical = 1; 1081 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1082
974 $fob1 eq $fob2 1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
975} 1085}
976 1086
977sub reattach { 1087sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1089 my ($obj) = @_;
1001cf::attachable->attach ( 1111cf::attachable->attach (
1002 prio => -1000000, 1112 prio => -1000000,
1003 on_instantiate => sub { 1113 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
1005 1115
1006 $data = from_json $data; 1116 $data = decode_json $data;
1007 1117
1008 for (@$data) { 1118 for (@$data) {
1009 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
1010 1120
1011 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1024 }, 1134 },
1025); 1135);
1026 1136
1027sub object_freezer_save { 1137sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1139
1032 sync_job { 1140 sync_job {
1033 if (length $$rdata) { 1141 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1142 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1037 1145
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1150 aio_close $fh;
1043 1151
1044 if (@$objs) { 1152 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1158 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1160 }
1053 } else { 1161 } else {
1054 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1055 } 1163 }
1061 } else { 1169 } else {
1062 aio_unlink $filename; 1170 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1064 } 1172 }
1065 }; 1173 };
1066
1067 undef $guard;
1068} 1174}
1069 1175
1070sub object_freezer_as_string { 1176sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
1072 1178
1077 1183
1078sub object_thawer_load { 1184sub object_thawer_load {
1079 my ($filename) = @_; 1185 my ($filename) = @_;
1080 1186
1081 my ($data, $av); 1187 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1188
1085 (aio_load $filename, $data) >= 0 1189 (aio_load $filename, $data) >= 0
1086 or return; 1190 or return;
1087 1191
1088 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1194 or return;
1091 1195
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
1094 } 1198 }
1095 1199
1096 utf8::decode (my $decname = $filename); 1200 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1202 $decname, length $data, scalar @{$av || []};
1254 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1256 1360
1257 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1362 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1364 }
1262 1365
1263 warn $msg; 1366 warn $msg;
1264 } 1367 }
1265 1368
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1455 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1456
1354 my $f = new_from_file cf::object::thawer path $login 1457 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1458 or return;
1356 1459
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1460 my $pl = cf::player::load_pl $f
1359 or return; 1461 or return;
1462
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1463 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1464 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1363 } 1466 }
1364 } 1467 }
1374 1477
1375 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1376 1479
1377 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1379 1484
1380 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1486 cf::cede_to_tick;
1382} 1487}
1383 1488
1419 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421 1526
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1426 1533
1427 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1574
1468 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1469 my $path = path $login; 1576 my $path = path $login;
1470 1577
1471 # a .pst is a dead give-away for a valid player 1578 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1584 }
1477 1585
1514 1622
1515Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1516 1624
1517=cut 1625=cut
1518 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1519sub expand_cfpod { 1638sub expand_cfpod {
1520 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1521 1640
1522 # escape & and < 1641 my $xml;
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525 1642
1526 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1527 1646
1528 1 while 1647 $group =~ s/&/&amp;/g;
1529 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1530 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1531 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1532 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1652 ([BCGHITU])
1534 # replace G<male|female> tags 1653 <
1535 || s{G<([^>|]*)\|([^>]*)>}{ 1654 (?:
1536 $self->gender ? $2 : $1 1655 ([^<>]*) (?{ $group = $^N })
1537 }ge 1656 | < $interior >
1538 # replace H<hint text> 1657 )
1539 || s{H<([^\>]*)>} 1658 >
1659 %gcsx
1540 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "") 1680 "")
1544 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1545 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1546 1692
1693 for ($xml) {
1547 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1549 1696
1550 # compress some whitespace 1697 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1555 1703
1556 $_ 1704 $xml
1557} 1705}
1706
1707no re 'eval';
1558 1708
1559sub hintmode { 1709sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode} 1711 $_[0]{hintmode}
1562} 1712}
1634our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1636 1786
1637sub generate_random_map { 1787sub generate_random_map {
1638 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1639 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1793 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1918
1766# the temporary/swap location 1919# the temporary/swap location
1767sub save_path { 1920sub save_path {
1768 my ($self) = @_; 1921 my ($self) = @_;
1769 1922
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1772} 1925}
1773 1926
1774# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1775sub uniq_path { 1928sub uniq_path {
1776 my ($self) = @_; 1929 my ($self) = @_;
1777 1930
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1780} 1933}
1781 1934
1782# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1783# all maps in C++... 1936# all maps in C++...
1881 2034
1882 cf::lock_wait "map_data:$path";#d#remove 2035 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1884 2037
1885 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2040 my $guard2 = cf::lock_acquire "map_find:$path";
1888 2041
1889 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1890 or return; 2043 or return;
1891 2044
1892 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1895 or return; 2048 or return;
1896 2049
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
1900 undef $guard1; 2054 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2055 $map->reset;
1903 return find $path; 2056 return find $path;
1904 } 2057 }
1905 2058
1906 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1969 } 2122 }
1970 2123
1971 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
1973 2126
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2128 }
1976 2129
1977 $self->post_load; 2130 $self->post_load;
1978} 2131}
1979 2132
2037 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
2038 2191
2039 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
2040 2193
2041 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2196 }
2044 2197
2045 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
2046 2199
2047 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2048 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2205 if (my $map = find $k) {
2051 $map->load if $v; 2206 $map->load if $v;
2052 } 2207 }
2078 return if $self->{deny_save}; 2233 return if $self->{deny_save};
2079 2234
2080 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
2081 2236
2082 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2084 }; 2240 };
2241
2242 cf::get_slot 0.02;
2085 2243
2086 if ($uniq) { 2244 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2247 } else {
2098 $self->save; 2256 $self->save;
2099 2257
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2259
2102 return if $self->players; 2260 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2105 2263
2106 $self->in_memory (cf::MAP_SWAPPED); 2264 $self->in_memory (cf::MAP_SWAPPED);
2107 2265
2108 $self->deactivate; 2266 $self->deactivate;
2226 2384
2227sub unique_maps() { 2385sub unique_maps() {
2228 [ 2386 [
2229 map { 2387 map {
2230 utf8::decode $_; 2388 utf8::decode $_;
2231 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2232 ? normalise $_ 2392 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2394 ]
2236} 2395}
2237 2396
2238package cf;
2239
2240=back 2397=back
2241 2398
2242=head3 cf::object 2399=head3 cf::object
2243 2400
2244=cut 2401=cut
2247 2404
2248=over 4 2405=over 4
2249 2406
2250=item $ob->inv_recursive 2407=item $ob->inv_recursive
2251 2408
2252Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2253 2411
2254=cut 2412=cut
2255 2413
2256sub inv_recursive_; 2414sub inv_recursive_;
2257sub inv_recursive_ { 2415sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2263} 2421}
2264 2422
2265=item $ref = $ob->ref 2423=item $ref = $ob->ref
2266 2424
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2268 2426
2269=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2270 2428
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2430even if the object actually exists. May block.
2274=cut 2432=cut
2275 2433
2276sub deref { 2434sub deref {
2277 my ($ref) = @_; 2435 my ($ref) = @_;
2278 2436
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2438 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2440 or return;
2286 $pl->ob->uuid eq $uuid 2441 $pl->ob->uuid eq $uuid
2287 or return; 2442 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2463dialogue with the given NPC character.
2309 2464
2310=cut 2465=cut
2311 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2312# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2482# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2498
2330 } else { 2499 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2502 }
2334 } 2503 }
2335} 2504}
2336 2505
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2628
2460 $self->enter_link; 2629 $self->enter_link;
2461 2630
2462 (async { 2631 (async {
2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2463 # *tag paths override both path and x|y 2634 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2635 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2637 my $ob = $obs[rand @obs];
2467 2638
2468 # todo: use ob_blocked to check all tiles of the destination "object" 2639 # see if we actually can go there
2469 # for suitability. 2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2470 2646
2471 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); 2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2472 } 2650 }
2473 } 2651 }
2474 2652
2475 my $map = eval { 2653 my $map = eval {
2476 my $map = cf::map::find $path; 2654 my $map = defined $path ? cf::map::find $path : undef;
2477 2655
2478 if ($map) { 2656 if ($map) {
2479 $map = $map->customise_for ($self); 2657 $map = $map->customise_for ($self);
2480 $map = $check->($map) if $check && $map; 2658 $map = $check->($map) if $check && $map;
2481 } else { 2659 } else {
2482 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 } 2661 }
2484 2662
2485 $map 2663 $map
2486 }; 2664 };
2487 2665
2523} 2701}
2524 2702
2525sub prepare_random_map { 2703sub prepare_random_map {
2526 my ($exit) = @_; 2704 my ($exit) = @_;
2527 2705
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object 2708 # that depends on the exit object
2533 2709
2534 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2536 if ($exit->map) { 2712 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2541 } 2719 }
2542 2720
2543 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2544 2722
2545 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2546 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2548 2726
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh; 2729 undef $fh;
2552 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2553 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2554 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2556 } 2738 }
2557} 2739}
2558 2740
2559sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2561 2743
2562 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2563 2745
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link; 2746 $self->enter_link;
2576 2747
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async { 2748 (async {
2582 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
2583 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2584 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2585 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2586 1; 2772 1
2587 }) { 2773 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2589 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2621the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2623 2809
2624=cut 2810=cut
2625 2811
2812# non-persistent channels (usually the info channel)
2626our %CHANNEL = ( 2813our %CHANNEL = (
2627 "c/identify" => { 2814 "c/identify" => {
2628 id => "identify", 2815 id => "infobox",
2629 title => "Identify", 2816 title => "Identify",
2630 reply => undef, 2817 reply => undef,
2631 tooltip => "Items recently identified", 2818 tooltip => "Items recently identified",
2632 }, 2819 },
2633 "c/examine" => { 2820 "c/examine" => {
2634 id => "examine", 2821 id => "infobox",
2635 title => "Examine", 2822 title => "Examine",
2636 reply => undef, 2823 reply => undef,
2637 tooltip => "Signs and other items you examined", 2824 tooltip => "Signs and other items you examined",
2638 }, 2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2639); 2868);
2640 2869
2641sub cf::client::send_msg { 2870sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2643 2872
2644 $msg = $self->pl->expand_cfpod ($msg); 2873 $msg = $self->pl->expand_cfpod ($msg);
2645 2874
2646 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647 2876
2648 # check predefined channels, for the benefit of C 2877 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2650 2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2651 if (ref $channel) { 2886 } elsif (ref $channel) {
2652 # send meta info to client, if not yet sent 2887 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) { 2888 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel; 2889 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel) 2890 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg; 2891 if $self->can_msg;
2873=pod 3108=pod
2874 3109
2875The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2876 3111
2877 cf::object 3112 cf::object
2878 contr pay_amount pay_player map x y force_find force_add 3113 contr pay_amount pay_player map x y force_find force_add destroy
2879 insert remove name archname title slaying race decrease_ob_nr 3114 insert remove name archname title slaying race decrease split
2880 3115
2881 cf::object::player 3116 cf::object::player
2882 player 3117 player
2883 3118
2884 cf::player 3119 cf::player
2889 3124
2890=cut 3125=cut
2891 3126
2892for ( 3127for (
2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race 3129 insert remove inv nrof name archname title slaying race
2895 decrease_ob_nr)], 3130 decrease split destroy)],
2896 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2897 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2898 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2899) { 3134) {
2900 no strict 'refs'; 3135 no strict 'refs';
3005 { 3240 {
3006 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
3007 3242
3008 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
3009 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
3010 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
3011 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3014 3250
3015 cf::cede_to_tick; 3251 cf::cede_to_tick;
3016 } 3252 }
3017 3253
3018 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
3020 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
3021 or next; 3258 or next;
3259
3022 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else { 3263 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3044 { 3282 {
3045 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
3048 3286
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data; 3290 my $data;
3054 3291
3055 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
3056 # prepend meta info 3293 # prepend meta info
3057 3294
3058 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
3059 name => $name, 3296 name => $name,
3060 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
3061 }); 3298 });
3062 3299
3063 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3064 } else { 3307 } else {
3065 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
3066 } 3309 }
3067 3310
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick; 3311 cf::cede_to_tick;
3072 } 3312 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3092 3316
3093 1 3317 1
3094} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3095 3339
3096register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
3098 3342
3099 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
3101 } 3345 }
3102}; 3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3103 3357
3104sub reload_regions { 3358sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework 3359 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?) 3360 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = (); 3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3121} 3375}
3122 3376
3123sub reload_archetypes { 3377sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131} 3380}
3132 3381
3133sub reload_treasures { 3382sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
3136} 3385}
3137 3386
3138sub reload_resources { 3387sub reload_resources {
3139 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
3140 3389
3390 reload_facedata;
3391 reload_archetypes;
3141 reload_regions; 3392 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures; 3393 reload_treasures;
3146 3394
3147 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
3148} 3396}
3149 3397
3150sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 evthread_start IO::AIO::poll_fileno;
3402
3151 reload_resources; 3403 reload_resources;
3152} 3404}
3153 3405
3154sub reload_config { 3406sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return; 3408 or return;
3157 3409
3158 local $/; 3410 local $/;
3159 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3160 3412
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162 3414
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3175sub main { 3427sub main {
3176 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3177 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async { 3431 (async {
3180 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3181 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3182 }; 3435 };
3183 3436
3437 {
3438 my $guard = freeze_mainloop;
3184 reload_config; 3439 reload_config;
3185 db_init; 3440 db_init;
3186 load_extensions; 3441 load_extensions;
3187 3442
3188 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3189 Event::loop; 3446 EV::loop;
3190} 3447}
3191 3448
3192############################################################################# 3449#############################################################################
3193# initialisation and cleanup 3450# initialisation and cleanup
3194 3451
3195# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3196BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3197 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3205 },
3206 ); 3458 };
3207 } 3459 }
3208} 3460}
3209 3461
3210sub write_runtime { 3462sub write_runtime_sync {
3211 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3212 3464
3213 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3215 3467
3241 and return; 3493 and return;
3242 3494
3243 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3244 3496
3245 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3246} 3541}
3247 3542
3248sub emergency_save() { 3543sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3250 3545
3256 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3261 $pl->save; 3557 $pl->save;
3262 } 3558 }
3263 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
3264 3560
3265 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
3271 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3272 3568
3273 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3276 }; 3576 };
3277 3577
3278 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3279} 3579}
3280 3580
3295 warn "reloading..."; 3595 warn "reloading...";
3296 3596
3297 warn "entering sync_job"; 3597 warn "entering sync_job";
3298 3598
3299 cf::sync_job { 3599 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3301 cf::emergency_save; 3601 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3303 3603
3304 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3306 3606
3307 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3308
3309 warn "cancelling all WF_AUTOCANCEL watchers";
3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
3313 3608
3314 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3315 for (;;) { 3610 for (;;) {
3316 BDB::flush; 3611 BDB::flush;
3317 IO::AIO::flush; 3612 IO::AIO::flush;
3318 Coro::cede; 3613 Coro::cede_notself;
3319 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate..."; 3615 warn "iterate...";
3321 } 3616 }
3322 3617
3323 ++$RELOAD; 3618 ++$RELOAD;
3399 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3400 3695
3401 1 3696 1
3402 } or do { 3697 } or do {
3403 warn $@; 3698 warn $@;
3404 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3405 exit 1;
3406 }; 3700 };
3407 3701
3408 warn "reloaded"; 3702 warn "reloaded";
3409}; 3703};
3410 3704
3412 3706
3413sub reload_perl() { 3707sub reload_perl() {
3414 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3416 3710
3417 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl; 3712 do_reload_perl;
3423 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3424 },
3425 ); 3714 };
3426} 3715}
3427 3716
3428register_command "reload" => sub { 3717register_command "reload" => sub {
3429 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3430 3719
3431 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3432 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3433 async { reload_perl }; 3724 reload_perl;
3725 };
3434 } 3726 }
3435}; 3727};
3436 3728
3437unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3438 3730
3440 3732
3441our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3443 3735
3444sub wait_for_tick { 3736sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3447 3738
3448 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait; 3741 $signal->wait;
3451} 3742}
3452 3743
3453sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3456 3746
3457 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait; 3749 $signal->wait;
3460} 3750}
3461 3751
3462our $stat_fh; 3752sub tick {
3463sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3464
3465$TICK_WATCHER = Event->timer (
3466 reentrant => 0,
3467 parked => 1,
3468 prio => 0,
3469 at => $NEXT_TICK || $TICK,
3470 data => WF_AUTOCANCEL,
3471 cb => sub {
3472 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3473 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3474 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3475 return; 3756 return;
3476 } 3757 }
3477 3758
3478 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3479
3480 $NOW = $tick_start = Event::time;
3481
3482 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3483 3760
3484 $RUNTIME += $TICK;
3485 $NEXT_TICK += $TICK;
3486
3487 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3488 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3489 Coro::async_pool { 3763 Coro::async_pool {
3764 $Coro::current->{desc} = "runtime saver";
3490 write_runtime 3765 write_runtime_sync
3491 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3492 };
3493 } 3767 };
3768 }
3494 3769
3495# my $AFTER = Event::time;
3496# warn $AFTER - $NOW;#d#
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3771 $sig->send;
3500 } 3772 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3774 $sig->send;
3503 } 3775 }
3504 3776
3505 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3779
3516 _post_tick; 3780 if (0) {
3517 3781 if ($NEXT_TICK) {
3518 # gather some statistics#d# 3782 my $jitter = $TICK_START - $NEXT_TICK;
3519 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3520 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3784 warn "jitter $JITTER\n";#d#
3785 }
3521 }, 3786 }
3522); 3787}
3523 3788
3524{ 3789{
3790 # configure BDB
3791
3525 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3526 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3527 $BDB_POLL_WATCHER = Event->io ( 3794 $AnyEvent::BDB::WATCHER->priority (1);
3528 reentrant => 0,
3529 fd => BDB::poll_fileno,
3530 poll => 'r',
3531 prio => 0,
3532 data => WF_AUTOCANCEL,
3533 cb => \&BDB::poll_cb,
3534 );
3535
3536 BDB::set_sync_prepare {
3537 my $status;
3538 my $current = $Coro::current;
3539 (
3540 sub {
3541 $status = $!;
3542 $current->ready; undef $current;
3543 },
3544 sub {
3545 Coro::schedule while defined $current;
3546 $! = $status;
3547 },
3548 )
3549 };
3550 3795
3551 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3552 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3802
3554 cf::sync_job { 3803 cf::sync_job {
3555 eval { 3804 eval {
3556 BDB::db_env_open 3805 BDB::db_env_open
3557 $DB_ENV, 3806 $DB_ENV,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666; 3810 0666;
3562 3811
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1);
3567 $DB_ENV->set_lk_detect;
3568 }; 3813 };
3569 3814
3570 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3571 }; 3816 };
3572 } 3817 }
3573 3818
3574 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3575 after => 11, 3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3576 interval => 60, 3821 };
3577 hard => 1, 3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3578 prio => 0,
3579 data => WF_AUTOCANCEL,
3580 cb => sub {
3581 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3582 },
3583 ); 3824 };
3584 $BDB_TRICKLE_WATCHER = Event->timer ( 3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3585 after => 5,
3586 interval => 10,
3587 hard => 1,
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => sub {
3591 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3592 },
3593 ); 3827 };
3594} 3828}
3595 3829
3596{ 3830{
3831 # configure IO::AIO
3832
3597 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3598
3599 undef $Coro::AIO::WATCHER;
3600 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3601 $AIO_POLL_WATCHER = Event->io ( 3835 undef $AnyEvent::AIO::WATCHER;
3602 reentrant => 0,
3603 data => WF_AUTOCANCEL,
3604 fd => IO::AIO::poll_fileno,
3605 poll => 'r',
3606 prio => 6,
3607 cb => \&IO::AIO::poll_cb,
3608 );
3609} 3836}
3610 3837
3611my $_log_backtrace; 3838my $_log_backtrace;
3612 3839
3613sub _log_backtrace { 3840sub _log_backtrace {
3617 3844
3618 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3619 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3620 ++$_log_backtrace; 3847 ++$_log_backtrace;
3621 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3622 my @bt = fork_call { 3851 my @bt = fork_call {
3623 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3624 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3625 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3626 or die "addr2line: $!"; 3855 or die "addr2line: $!";

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