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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.367 by root, Wed Sep 12 11:10:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
51 93
52our %MAP; # all maps 94our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 95our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 96our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 97
56our %EXT_CORO; 98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
57 104
58binmode STDOUT; 105binmode STDOUT;
59binmode STDERR; 106binmode STDERR;
60 107
61# read virtual server time, if available 108# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
66} 113}
67 114
68mkdir cf::localdir; 115mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 117
74# a special map that is always available 118our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 119
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 120sub cf::map::normalise;
78 121
79############################################################################# 122#############################################################################
80 123
81=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
82 125
89=item $cf::RUNTIME 132=item $cf::RUNTIME
90 133
91The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 135every server tick.
93 136
94=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 140
96The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
98 145
99=item $cf::NOW 146=item $cf::NOW
100 147
101The time of the last (current) server tick. 148The time of the last (current) server tick.
102 149
103=item $cf::TICK 150=item $cf::TICK
104 151
105The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
106 163
107=item %cf::CFG 164=item %cf::CFG
108 165
109Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
111 180
112=back 181=back
113 182
114=cut 183=cut
115 184
116BEGIN { 185BEGIN {
117 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 187 my $msg = join "", @_;
119 utf8::encode $msg;
120 188
121 $msg .= "\n" 189 $msg .= "\n"
122 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
123 191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
124 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
125 }; 195 };
126} 196}
127 197
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 205
135# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 207# within the Safe compartment.
137for my $pkg (qw( 208for my $pkg (qw(
138 cf::global cf::attachable 209 cf::global cf::attachable
147 218
148$Event::DIED = sub { 219$Event::DIED = sub {
149 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
150}; 221};
151 222
152my %ext_pkg; 223#############################################################################
153my @exts;
154my @hook;
155 224
156=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
157 226
158=over 4 227=over 4
159 228
160=cut 229=item dumpval $ref
161 230
162use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
163 251
164=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
165 253
166Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
167 255
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
176 257
177Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
178 259
179=cut 260=cut
180 261
181sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 263
186=item my $guard = cf::guard { BLOCK } 264sub to_json ($) { $json_coder->encode ($_[0]) }
187 265sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 266
208=item cf::lock_wait $string 267=item cf::lock_wait $string
209 268
210Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
211 270
212=item my $lock = cf::lock_acquire $string 271=item my $lock = cf::lock_acquire $string
213 272
214Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
217returned. 276returned.
218 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
219Lock names should begin with a unique identifier (for example, find_map 281Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
221 287
222=cut 288=cut
223 289
224our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
225 292
226sub lock_wait($) { 293sub lock_wait($) {
227 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
228 300
229 # wait for lock, if any 301 # wait for lock, if any
230 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 304 Coro::schedule;
238 310
239 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
240 lock_wait $key; 312 lock_wait $key;
241 313
242 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
243 316
244 cf::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
247 } 321 }
248} 322}
249 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
250=item cf::sync_job { BLOCK } 406=item cf::sync_job { BLOCK }
251 407
252The design of crossfire+ requires that the main coro ($Coro::main) is 408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 409is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
255 412
256If it must be done, put the blocking parts into C<sync_job>. This will run 413If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 414the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 415server will be frozen during this time, so the block should either finish
259fast or be very important. 416fast or be very important.
262 419
263sub sync_job(&) { 420sub sync_job(&) {
264 my ($job) = @_; 421 my ($job) = @_;
265 422
266 if ($Coro::current == $Coro::main) { 423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
267 # this is the main coro, too bad, we have to block 426 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 427 # till the operation succeeds, freezing the server :/
269 428
270 # TODO: use suspend/resume instead 429 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 430 # (but this is cancel-safe)
272 local $FREEZE = 1; 431 my $freeze_guard = freeze_mainloop;
273 432
274 my $busy = 1; 433 my $busy = 1;
275 my @res; 434 my @res;
276 435
277 (Coro::async { 436 (async {
278 @res = eval { $job->() }; 437 @res = eval { $job->() };
279 warn $@ if $@; 438 warn $@ if $@;
280 undef $busy; 439 undef $busy;
281 })->prio (Coro::PRIO_MAX); 440 })->prio (Coro::PRIO_MAX);
282 441
283 while ($busy) { 442 while ($busy) {
284 Coro::cede_notself; 443 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
287 452
288 wantarray ? @res : $res[0] 453 wantarray ? @res : $res[0]
289 } else { 454 } else {
290 # we are in another coroutine, how wonderful, everything just works 455 # we are in another coroutine, how wonderful, everything just works
291 456
292 $job->() 457 $job->()
293 } 458 }
294} 459}
295 460
296=item $coro = cf::coro { BLOCK } 461=item $coro = cf::async_ext { BLOCK }
297 462
298Creates and returns a new coro. This coro is automcatially being canceled 463Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 464extension calling this is being unloaded.
300 465
301=cut 466=cut
302 467
303sub coro(&) { 468sub async_ext(&) {
304 my $cb = shift; 469 my $cb = shift;
305 470
306 my $coro; $coro = async { 471 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 472
313 $coro->on_destroy (sub { 473 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 474 delete $EXT_CORO{$coro+0};
315 }); 475 });
316 $EXT_CORO{$coro+0} = $coro; 476 $EXT_CORO{$coro+0} = $coro;
317 477
318 $coro 478 $coro
319} 479}
320 480
321sub write_runtime { 481=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 482
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 483Executes the given code block with the given arguments in a seperate
325 or return; 484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
326 487
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 488=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 489
331 aio_fsync $fh 490sub fork_call(&@) {
332 and return; 491 my ($cb, @args) = @_;
333 492
334 close $fh 493 # we seemingly have to make a local copy of the whole thing,
335 or return; 494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
336 496
337 aio_rename "$runtime~", $runtime 497 my @res = Coro::Util::fork_eval {
338 and return; 498 reset_signals;
499 &$cb
500 }, @args;
339 501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
340 1 554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 641}
342 642
343=back 643=back
344 644
345=cut 645=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 646
467############################################################################# 647#############################################################################
468 648
469=head2 ATTACHABLE OBJECTS 649=head2 ATTACHABLE OBJECTS
470 650
472attach callbacks/event handlers (a collection of which is called an "attachment") 652attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 653to it. All such attachable objects support the following methods.
474 654
475In the following description, CLASS can be any of C<global>, C<object> 655In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 656C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 657Crossfire TRT).
478 658
479=over 4 659=over 4
480 660
481=item $attachable->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
482 662
596our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 777our @CB_MAP = ();
598 778
599my %attachment; 779my %attachment;
600 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
601sub _attach_cb($$$$) { 787sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
603 789
604 use sort 'stable'; 790 use sort 'stable';
605 791
639 $registry = $CB_TYPE[$object_type] ||= []; 825 $registry = $CB_TYPE[$object_type] ||= [];
640 826
641 } elsif ($type eq "subtype") { 827 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 828 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 829 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 831
646 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 833 my $pkg = shift @arg;
648 834
649 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
679 } 865 }
680 866
681 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
682 } else { 868 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 870 }
685 871
686 $obj->{_attachment}{$name} = undef; 872 $obj->{_attachment}{$name} = undef;
687} 873}
688 874
690 if (ref $_[0]) { 876 if (ref $_[0]) {
691 _object_attach @_; 877 _object_attach @_;
692 } else { 878 } else {
693 _attach shift->_attach_registry, @_; 879 _attach shift->_attach_registry, @_;
694 } 880 }
881 _recalc_want;
695}; 882};
696 883
697# all those should be optimised 884# all those should be optimised
698sub cf::attachable::detach { 885sub cf::attachable::detach {
699 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 889 delete $obj->{_attachment}{$name};
703 reattach ($obj); 890 reattach ($obj);
704 } else { 891 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 892 Carp::croak "cannot, currently, detach class attachments";
706 } 893 }
894 _recalc_want;
707}; 895};
708 896
709sub cf::attachable::attached { 897sub cf::attachable::attached {
710 my ($obj, $name) = @_; 898 my ($obj, $name) = @_;
711 899
726 "; 914 ";
727 die if $@; 915 die if $@;
728} 916}
729 917
730our $override; 918our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 920
733sub override { 921sub override {
734 $override = 1; 922 $override = 1;
735 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
736} 924}
737 925
738sub do_invoke { 926sub do_invoke {
739 my $event = shift; 927 my $event = shift;
740 my $callbacks = shift; 928 my $callbacks = shift;
741 929
742 @invoke_results = (); 930 @INVOKE_RESULTS = ();
743 931
744 local $override; 932 local $override;
745 933
746 for (@$callbacks) { 934 for (@$callbacks) {
747 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
764 952
765Generate an object-specific event with the given arguments. 953Generate an object-specific event with the given arguments.
766 954
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 956removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 958
771=back 959=back
772 960
773=cut 961=cut
774 962
775############################################################################# 963#############################################################################
776# object support 964# object support
965#
966
967sub _can_merge {
968 my ($ob1, $ob2) = @_;
969
970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973
974 $fob1 eq $fob2
975}
777 976
778sub reattach { 977sub reattach {
779 # basically do the same as instantiate, without calling instantiate 978 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 982
782 my $registry = $obj->registry; 983 my $registry = $obj->registry;
783 984
784 @$registry = (); 985 @$registry = ();
785 986
824); 1025);
825 1026
826sub object_freezer_save { 1027sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
828 1029
1030 my $guard = cf::lock_acquire "io";
1031
829 sync_job { 1032 sync_job {
830 if (length $$rdata) { 1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1035 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1036 $decname, length $$rdata, scalar @$objs;
833 1037
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1039 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1041 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1042 close $fh;
839 1043
840 if (@$objs) { 1044 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1046 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1048 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1049 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1050 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1051 aio_rename "$filename.pst~", "$filename.pst";
848 } 1052 }
849 } else { 1053 } else {
850 aio_unlink "$filename.pst"; 1054 aio_unlink "$filename.pst";
856 } 1060 }
857 } else { 1061 } else {
858 aio_unlink $filename; 1062 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
860 } 1064 }
861 } 1065 };
1066
1067 undef $guard;
862} 1068}
863 1069
864sub object_freezer_as_string { 1070sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
866 1072
871 1077
872sub object_thawer_load { 1078sub object_thawer_load {
873 my ($filename) = @_; 1079 my ($filename) = @_;
874 1080
875 my ($data, $av); 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
876 1084
877 (aio_load $filename, $data) >= 0 1085 (aio_load $filename, $data) >= 0
878 or return; 1086 or return;
879 1087
880 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
882 or return; 1090 or return;
1091
1092 undef $guard;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1093 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1094 }
885 1095
1096 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1097 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1098 $decname, length $data, scalar @{$av || []};
1099
888 return ($data, $av); 1100 ($data, $av)
889} 1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
890 1108
891############################################################################# 1109#############################################################################
892# command handling &c 1110# command handling &c
893 1111
894=item cf::register_command $name => \&callback($ob,$args); 1112=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1126}
909 1127
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1128=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1129
912Register a callbackf ro execution when the client sends an extcmd packet. 1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
913 1135
914If the callback returns something, it is sent back as if reply was being 1136If the callback returns something, it is sent back as if reply was being
915called. 1137called.
916 1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
917=cut 1150=cut
918 1151
919sub register_extcmd { 1152sub register_extcmd {
920 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
921 1154
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1155 $EXTCMD{$name} = $cb;
1156}
1157
1158sub register_exticmd {
1159 my ($name, $cb) = @_;
1160
1161 $EXTICMD{$name} = $cb;
926} 1162}
927 1163
928cf::player->attach ( 1164cf::player->attach (
929 on_command => sub { 1165 on_command => sub {
930 my ($pl, $name, $params) = @_; 1166 my ($pl, $name, $params) = @_;
939 cf::override; 1175 cf::override;
940 }, 1176 },
941 on_extcmd => sub { 1177 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
943 1179
944 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1181
946 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
952 } else { 1197 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1199 }
955 1200
956 cf::override; 1201 cf::override;
957 }, 1202 },
958); 1203);
959 1204
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
967 my ($path) = @_; 1603 my ($path) = @_;
968 1604
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1605 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1606
975 warn "loading '$path' into '$pkg'\n"; 1607 for my $region (list) {
976 1608 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1609 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1610 if $region->specificity > $specificity;
979 1611 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1612 }
1009 1613
1010 # remove commands 1614 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1615}
1116 1616
1117=back 1617=back
1118
1119 1618
1120=head3 cf::map 1619=head3 cf::map
1121 1620
1122=over 4 1621=over 4
1123 1622
1126package cf::map; 1625package cf::map;
1127 1626
1128use Fcntl; 1627use Fcntl;
1129use Coro::AIO; 1628use Coro::AIO;
1130 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1131our $MAX_RESET = 7200; 1634our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1635our $DEFAULT_RESET = 3000;
1133 1636
1134sub generate_random_map { 1637sub generate_random_map {
1135 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1640 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1151} 1780}
1152 1781
1153# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1154# all maps in C++... 1783# all maps in C++...
1155sub change_all_map_light { 1784sub change_all_map_light {
1157 1786
1158 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1160} 1789}
1161 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1162sub try_load_header($) { 1807sub load_header_from($) {
1163 my ($path) = @_; 1808 my ($self, $path) = @_;
1164 1809
1165 utf8::encode $path; 1810 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1167 or return; 1812 or return;
1168 1813
1169 my $map = cf::map::new 1814 $self->_load_header ($f)
1170 or return; 1815 or return;
1171 1816
1172 $map->load_header ($path) 1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1173 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1174 1866
1175 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1176 1869
1177 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1871 unless $self->default_region;
1179 1872
1873 1
1874}
1875
1876sub find;
1180sub find_map { 1877sub find {
1181 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1182 1879
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1189 1884
1190 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1888
1193 # do it the slow way 1889 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1890 or return;
1208 1891
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1893
1222 if ($map->should_reset) { 1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1223 $map->reset; 1902 $map->reset;
1224 undef $guard; 1903 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1904 }
1228 1905
1229 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1230 } 1907 }
1231} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1232 1912
1233sub load { 1913sub load {
1234 my ($self) = @_; 1914 my ($self) = @_;
1235 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1236 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1238 1922
1923 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 1925
1241 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1242 1927
1243 $self->alloc; 1928 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1245 or return; 1936 or return;
1246 1937
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1249 1940
1250 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1942 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 1945 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1255 } 1949 }
1256 } 1950 }
1257 1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1258 # now do the right thing for maps 1955 # now do the right thing for maps
1259 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1271 $self->activate; 1968 $self->activate;
1272 } 1969 }
1273 1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1975 }
1276 1976
1277sub load_map_sync { 1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
1278 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1279 2020
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2021 cf::sync_job { find $path, $origin }
2022}
1281 2023
1282 cf::sync_job { 2024sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2025 my ($map) = @_;
1284 or return; 2026
1285 $map->load; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
1287 } 2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1288} 2062}
1289 2063
1290sub save { 2064sub save {
1291 my ($self) = @_; 2065 my ($self) = @_;
1292 2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
1293 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1294 2070
1295 return unless $self->dirty; 2071 return unless $self->dirty;
1296 2072
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2075
1300 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1301 2077
1302 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1303 2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
1304 if ($uniq) { 2086 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2089 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2091 }
1310} 2092}
1311 2093
1312sub swap_out { 2094sub swap_out {
1313 my ($self) = @_; 2095 my ($self) = @_;
2096
2097 # save first because save cedes
2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1314 2101
1315 return if $self->players; 2102 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1318 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
1319 $self->save; 2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2110 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2111}
1323 2112
1324sub reset_at { 2113sub reset_at {
1325 my ($self) = @_; 2114 my ($self) = @_;
1326 2115
1327 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1330 2118
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2121
1338 my ($self) = @_; 2126 my ($self) = @_;
1339 2127
1340 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1341} 2129}
1342 2130
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2131sub reset {
1365 my ($self) = @_; 2132 my ($self) = @_;
1366 2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
1367 return if $self->players; 2136 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2137
1370 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1371 2149
1372 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1373 2151
2152 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1375 2155
1376 $self->unlink_save; 2156 $self->unlink_save;
1377 $self->destroy; 2157 $self->destroy;
1378} 2158}
1379 2159
1380my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1381 2161
1382sub nuke { 2162sub nuke {
1383 my ($self) = @_; 2163 my ($self) = @_;
1384 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1388 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1389} 2182}
1390 2183
1391sub customise_for { 2184=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2185
1394 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1396 } 2192 [
1397 2193 map {
1398 $map 2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
1399} 2200}
1400 2201
1401sub emergency_save { 2202=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2203
1404 warn "enter emergency map save\n"; 2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
1405 2206
1406 cf::sync_job { 2207=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 2208
1411 warn "end emergency map save\n"; 2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
1412} 2236}
1413 2237
1414package cf; 2238package cf;
1415 2239
1416=back 2240=back
1417 2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1418 2299
1419=head3 cf::object::player 2300=head3 cf::object::player
1420 2301
1421=over 4 2302=over 4
1422 2303
1436 2317
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2319
1439 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1441 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1444 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1445} 2345}
1446 2346
1447=item $player_object->may ("access") 2347=item $player_object->may ("access")
1448 2348
1449Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1462 2362
1463=item $player_object->enter_link 2363=item $player_object->enter_link
1464 2364
1465Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1466 2366
1467The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1469 2369
2370Will never block.
2371
1470=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1471 2373
1472Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2377fails, to the emergency map position.
1476 2378
1477Might block. 2379Might block.
1478 2380
1479=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1480 2392
1481sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1482 my ($self) = @_; 2394 my ($self) = @_;
1483 2395
1484 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1485 2397
1486 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2399
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1490 2402
1491 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2404}
1493 2405
1494sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1496 2410
1497 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1498 2412
1499 unless ($map) { 2413 unless ($map) {
1500 # restore original map position 2414 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2415 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2416 $map = cf::map::find $map;
1503 2417
1504 unless ($map) { 2418 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2420 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2421 or die "FATAL: cannot load emergency map\n";
1508 } 2422 }
1509 } 2423 }
1510 2424
1511 ($x, $y) = (-1, -1) 2425 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1517 2431
1518 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1519 2434
2435 return unless $self->contr->active;
1520 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1522} 2440}
1523 2441
1524cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2443
1528 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1532 }; 2448be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2449
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2450=cut
1555 2451
2452our $GOTOGEN;
2453
1556sub cf::object::player::goto_map { 2454sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2459
1559 $self->enter_link; 2460 $self->enter_link;
1560 2461
1561 (Coro::async { 2462 (async {
1562 $path = new cf::path $path; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
1563 2467
2468 # see if we actually can go there
2469 # todo: use ob_blocked to check all tiles of the destination "object"
2470 # for suitability.
2471
2472 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2473 }
2474 }
2475
2476 my $map = eval {
1564 my $map = cf::map::find_map $path->as_string; 2477 my $map = cf::map::find $path;
2478
2479 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2480 $map = $map->customise_for ($self);
1566 2481 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2482 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2483 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2484 }
1571 2485
2486 $map
2487 };
2488
2489 if ($@) {
2490 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2491 LOG llevError | logBacktrace, Carp::longmess $@;
2492 }
2493
2494 if ($gen == $self->{_goto_generation}) {
2495 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2496 $self->leave_link ($map, $x, $y);
2497 }
2498
2499 $done->() if $done;
1573 })->prio (1); 2500 })->prio (1);
1574} 2501}
1575 2502
1576=item $player_object->enter_exit ($exit_object) 2503=item $player_object->enter_exit ($exit_object)
1577 2504
1579 2506
1580sub parse_random_map_params { 2507sub parse_random_map_params {
1581 my ($spec) = @_; 2508 my ($spec) = @_;
1582 2509
1583 my $rmp = { # defaults 2510 my $rmp = { # defaults
1584 xsize => 10, 2511 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2512 ysize => (cf::rndm 15, 40),
2513 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2514 #layout => string,
1586 }; 2515 };
1587 2516
1588 for (split /\n/, $spec) { 2517 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2518 my ($k, $v) = split /\s+/, $_, 2;
1590 2519
1594 $rmp 2523 $rmp
1595} 2524}
1596 2525
1597sub prepare_random_map { 2526sub prepare_random_map {
1598 my ($exit) = @_; 2527 my ($exit) = @_;
2528
2529 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2530
1600 # all this does is basically replace the /! path by 2531 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2532 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2533 # that depends on the exit object
1603 2534
1604 my $rmp = parse_random_map_params $exit->msg; 2535 my $rmp = parse_random_map_params $exit->msg;
1605 2536
1606 if ($exit->map) { 2537 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2538 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2539 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2540 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2541 $rmp->{origin_y} = $exit->y;
1611 } 2542 }
1612 2543
1613 $rmp->{random_seed} ||= $exit->random_seed; 2544 $rmp->{random_seed} ||= $exit->random_seed;
1614 2545
1615 my $data = cf::to_json $rmp; 2546 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2547 my $md5 = Digest::MD5::md5_hex $data;
2548 my $meta = "$RANDOMDIR/$md5.meta";
1617 2549
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2550 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2551 aio_write $fh, 0, (length $data), $data, 0;
2552 undef $fh;
2553 aio_rename "$meta~", $meta;
1620 2554
1621 $exit->slaying ("?random/$md5"); 2555 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2556 $exit->msg (undef);
1623 } 2557 }
1624} 2558}
1626sub cf::object::player::enter_exit { 2560sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2561 my ($self, $exit) = @_;
1628 2562
1629 return unless $self->type == cf::PLAYER; 2563 return unless $self->type == cf::PLAYER;
1630 2564
2565 if ($exit->slaying eq "/!") {
2566 #TODO: this should de-fi-ni-te-ly not be a sync-job
2567 # the problem is that $exit might not survive long enough
2568 # so it needs to be done right now, right here
2569 cf::sync_job { prepare_random_map $exit };
2570 }
2571
2572 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2573 my $hp = $exit->stats->hp;
2574 my $sp = $exit->stats->sp;
2575
1631 $self->enter_link; 2576 $self->enter_link;
1632 2577
2578 # if exit is damned, update players death & WoR home-position
2579 $self->contr->savebed ($slaying, $hp, $sp)
2580 if $exit->flag (FLAG_DAMNED);
2581
1633 (Coro::async { 2582 (async {
2583 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2584 unless (eval {
1635 2585 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2586
1642 1; 2587 1;
1643 }) { 2588 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2589 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2590 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2591 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2592 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2593
1649 warn "ERROR in enter_exit: $@"; 2594 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2595 $self->leave_link;
1651 } 2596 }
1652 })->prio (1); 2597 })->prio (1);
1665 2610
1666sub cf::client::send_drawinfo { 2611sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2612 my ($self, $text, $flags) = @_;
1668 2613
1669 utf8::encode $text; 2614 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2615 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2616}
1672 2617
2618=item $client->send_msg ($channel, $msg, $color, [extra...])
2619
2620Send a drawinfo or msg packet to the client, formatting the msg for the
2621client if neccessary. C<$type> should be a string identifying the type of
2622the message, with C<log> being the default. If C<$color> is negative, suppress
2623the message unless the client supports the msg packet.
2624
2625=cut
2626
2627our %CHANNEL = (
2628 "c/identify" => {
2629 id => "identify",
2630 title => "Identify",
2631 reply => undef,
2632 tooltip => "Items recently identified",
2633 },
2634 "c/examine" => {
2635 id => "examine",
2636 title => "Examine",
2637 reply => undef,
2638 tooltip => "Signs and other items you examined",
2639 },
2640);
2641
2642sub cf::client::send_msg {
2643 my ($self, $channel, $msg, $color, @extra) = @_;
2644
2645 $msg = $self->pl->expand_cfpod ($msg);
2646
2647 $color &= cf::NDI_CLIENT_MASK; # just in case...
2648
2649 # check predefined channels, for the benefit of C
2650 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2651
2652 if (ref $channel) {
2653 # send meta info to client, if not yet sent
2654 unless (exists $self->{channel}{$channel->{id}}) {
2655 $self->{channel}{$channel->{id}} = $channel;
2656 $self->ext_msg (channel_info => $channel)
2657 if $self->can_msg;
2658 }
2659
2660 $channel = $channel->{id};
2661 }
2662
2663 return unless @extra || length $msg;
2664
2665 if ($self->can_msg) {
2666 # default colour, mask it out
2667 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2668 if $color & cf::NDI_DEF;
2669
2670 $self->send_packet ("msg " . $self->{json_coder}->encode (
2671 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2672 } else {
2673 if ($color >= 0) {
2674 # replace some tags by gcfclient-compatible ones
2675 for ($msg) {
2676 1 while
2677 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2678 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2679 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2680 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2681 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2682 }
2683
2684 $color &= cf::NDI_COLOR_MASK;
2685
2686 utf8::encode $msg;
2687
2688 if (0 && $msg =~ /\[/) {
2689 # COMMAND/INFO
2690 $self->send_packet ("drawextinfo $color 10 8 $msg")
2691 } else {
2692 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2693 $self->send_packet ("drawinfo $color $msg")
2694 }
2695 }
2696 }
2697}
2698
2699=item $client->ext_msg ($type, @msg)
2700
2701Sends an ext event to the client.
2702
2703=cut
2704
2705sub cf::client::ext_msg($$@) {
2706 my ($self, $type, @msg) = @_;
2707
2708 if ($self->extcmd == 2) {
2709 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2710 } elsif ($self->extcmd == 1) { # TODO: remove
2711 push @msg, msgtype => "event_$type";
2712 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2713 }
2714}
2715
2716=item $client->ext_reply ($msgid, @msg)
2717
2718Sends an ext reply to the client.
2719
2720=cut
2721
2722sub cf::client::ext_reply($$@) {
2723 my ($self, $id, @msg) = @_;
2724
2725 if ($self->extcmd == 2) {
2726 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2727 } elsif ($self->extcmd == 1) {
2728 #TODO: version 1, remove
2729 unshift @msg, msgtype => "reply", msgid => $id;
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2731 }
2732}
1673 2733
1674=item $success = $client->query ($flags, "text", \&cb) 2734=item $success = $client->query ($flags, "text", \&cb)
1675 2735
1676Queues a query to the client, calling the given callback with 2736Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2737the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2738C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2739
1680Queries can fail, so check the return code. Or don't, as queries will become 2740Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2741become reliable at some point in the future.
1682 2742
1683=cut 2743=cut
1684 2744
1685sub cf::client::query { 2745sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2746 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2754 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2755 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2756
1697 $self->send_packet ($self->{query_queue}[0][0]) 2757 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2758 if @{ $self->{query_queue} } == 1;
2759
2760 1
1699} 2761}
1700 2762
1701cf::client->attach ( 2763cf::client->attach (
2764 on_connect => sub {
2765 my ($ns) = @_;
2766
2767 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2768 },
1702 on_reply => sub { 2769 on_reply => sub {
1703 my ($ns, $msg) = @_; 2770 my ($ns, $msg) = @_;
1704 2771
1705 # this weird shuffling is so that direct followup queries 2772 # this weird shuffling is so that direct followup queries
1706 # get handled first 2773 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2774 my $queue = delete $ns->{query_queue}
2775 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2776
1709 (shift @$queue)->[1]->($msg); 2777 (shift @$queue)->[1]->($msg);
2778 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2779
1711 push @{ $ns->{query_queue} }, @$queue; 2780 push @{ $ns->{query_queue} }, @$queue;
1712 2781
1713 if (@{ $ns->{query_queue} } == @$queue) { 2782 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2783 if (@$queue) {
1716 } else { 2785 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2786 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2787 }
1719 } 2788 }
1720 }, 2789 },
2790 on_exticmd => sub {
2791 my ($ns, $buf) = @_;
2792
2793 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2794
2795 if (ref $msg) {
2796 my ($type, $reply, @payload) =
2797 "ARRAY" eq ref $msg
2798 ? @$msg
2799 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2800
2801 my @reply;
2802
2803 if (my $cb = $EXTICMD{$type}) {
2804 @reply = $cb->($ns, @payload);
2805 }
2806
2807 $ns->ext_reply ($reply, @reply)
2808 if $reply;
2809
2810 } else {
2811 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2812 }
2813
2814 cf::override;
2815 },
1721); 2816);
1722 2817
1723=item $client->coro (\&cb) 2818=item $client->async (\&cb)
1724 2819
1725Create a new coroutine, running the specified callback. The coroutine will 2820Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2821be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2822or loss of connection).
1728 2823
1729=cut 2824=cut
1730 2825
1731sub cf::client::coro { 2826sub cf::client::async {
1732 my ($self, $cb) = @_; 2827 my ($self, $cb) = @_;
1733 2828
1734 my $coro; $coro = async { 2829 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2830
1741 $coro->on_destroy (sub { 2831 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2832 delete $self->{_coro}{$coro+0};
1743 }); 2833 });
1744 2834
1771our $safe = new Safe "safe"; 2861our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 2862our $safe_hole = new Safe::Hole;
1773 2863
1774$SIG{FPE} = 'IGNORE'; 2864$SIG{FPE} = 'IGNORE';
1775 2865
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2866$safe->permit_only (Opcode::opset qw(
2867 :base_core :base_mem :base_orig :base_math
2868 grepstart grepwhile mapstart mapwhile
2869 sort time
2870));
1777 2871
1778# here we export the classes and methods available to script code 2872# here we export the classes and methods available to script code
1779 2873
1780=pod 2874=pod
1781 2875
1782The following fucntions and emthods are available within a safe environment: 2876The following functions and methods are available within a safe environment:
1783 2877
1784 cf::object contr pay_amount pay_player map 2878 cf::object
2879 contr pay_amount pay_player map x y force_find force_add
2880 insert remove name archname title slaying race decrease_ob_nr
2881
1785 cf::object::player player 2882 cf::object::player
1786 cf::player peaceful 2883 player
1787 cf::map trigger 2884
2885 cf::player
2886 peaceful
2887
2888 cf::map
2889 trigger
1788 2890
1789=cut 2891=cut
1790 2892
1791for ( 2893for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 2894 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2895 insert remove inv name archname title slaying race
2896 decrease_ob_nr)],
1793 ["cf::object::player" => qw(player)], 2897 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 2898 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 2899 ["cf::map" => qw(trigger)],
1796) { 2900) {
1797 no strict 'refs'; 2901 no strict 'refs';
1868=back 2972=back
1869 2973
1870=cut 2974=cut
1871 2975
1872############################################################################# 2976#############################################################################
2977# the server's init and main functions
1873 2978
1874=head2 EXTENSION DATABASE SUPPORT 2979sub load_facedata($) {
2980 my ($path) = @_;
1875 2981
1876Crossfire maintains a very simple database for extension use. It can 2982 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 2983 # for this (global event?)
1878excludes objects. 2984 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 2985
1880The parameter C<$family> should best start with the name of the extension 2986 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 2987
1883=over 4 2988 warn "loading facedata from $path\n";
1884 2989
1885=item $hashref = cf::db_get $family 2990 my $facedata;
2991 0 < aio_load $path, $facedata
2992 or die "$path: $!";
1886 2993
1887Return a hashref for use by the extension C<$family>, which can be 2994 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 2995
1891=item $value = cf::db_get $family => $key 2996 $facedata->{version} == 2
2997 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 2998
1893Returns a single value from the database 2999 # patch in the exptable
1894 3000 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3001 type => FT_RSRC,
1896 3002 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3003 };
3004 cf::cede_to_tick;
1946 3005
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3006 {
3007 my $faces = $facedata->{faceinfo};
1951 3008
1952 sub db_get($;$) { 3009 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3010 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]} 3011 cf::face::set_visibility $idx, $info->{visibility};
1955 : ($DB->{$_[0]} ||= { }) 3012 cf::face::set_magicmap $idx, $info->{magicmap};
1956 } 3013 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3014 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1957 3015
1958 sub db_put($$;$) { 3016 cf::cede_to_tick;
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3017 }
1972 );
1973}
1974 3018
1975############################################################################# 3019 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3020 next unless $info->{smooth};
3021 my $idx = cf::face::find $face
3022 or next;
3023 if (my $smooth = cf::face::find $info->{smooth}) {
3024 cf::face::set_smooth $idx, $smooth;
3025 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3026 } else {
3027 warn "smooth face '$info->{smooth}' not found for face '$face'";
3028 }
1977 3029
1978sub cfg_load { 3030 cf::cede_to_tick;
3031 }
3032 }
3033
3034 {
3035 my $anims = $facedata->{animinfo};
3036
3037 while (my ($anim, $info) = each %$anims) {
3038 cf::anim::set $anim, $info->{frames}, $info->{facings};
3039 cf::cede_to_tick;
3040 }
3041
3042 cf::anim::invalidate_all; # d'oh
3043 }
3044
3045 {
3046 # TODO: for gcfclient pleasure, we should give resources
3047 # that gcfclient doesn't grok a >10000 face index.
3048 my $res = $facedata->{resource};
3049
3050 my $soundconf = delete $res->{"res/sound.conf"};
3051
3052 while (my ($name, $info) = each %$res) {
3053 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3054 my $data;
3055
3056 if ($info->{type} & 1) {
3057 # prepend meta info
3058
3059 my $meta = $enc->encode ({
3060 name => $name,
3061 %{ $info->{meta} || {} },
3062 });
3063
3064 $data = pack "(w/a*)*", $meta, $info->{data};
3065 } else {
3066 $data = $info->{data};
3067 }
3068
3069 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3070 cf::face::set_type $idx, $info->{type};
3071
3072 cf::cede_to_tick;
3073 }
3074
3075 if ($soundconf) {
3076 $soundconf = $enc->decode (delete $soundconf->{data});
3077
3078 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3079 my $sound = $soundconf->{compat}[$_]
3080 or next;
3081
3082 my $face = cf::face::find "sound/$sound->[1]";
3083 cf::sound::set $sound->[0] => $face;
3084 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3085 }
3086
3087 while (my ($k, $v) = each %{$soundconf->{event}}) {
3088 my $face = cf::face::find "sound/$v";
3089 cf::sound::set $k => $face;
3090 }
3091 }
3092 }
3093
3094 1
3095}
3096
3097register_exticmd fx_want => sub {
3098 my ($ns, $want) = @_;
3099
3100 while (my ($k, $v) = each %$want) {
3101 $ns->fx_want ($k, $v);
3102 }
3103};
3104
3105sub reload_regions {
3106 # HACK to clear player env face cache, we need some signal framework
3107 # for this (global event?)
3108 %ext::player_env::MUSIC_FACE_CACHE = ();
3109
3110 load_resource_file "$MAPDIR/regions"
3111 or die "unable to load regions file\n";
3112
3113 for (cf::region::list) {
3114 $_->{match} = qr/$_->{match}/
3115 if exists $_->{match};
3116 }
3117}
3118
3119sub reload_facedata {
3120 load_facedata "$DATADIR/facedata"
3121 or die "unable to load facedata\n";
3122}
3123
3124sub reload_archetypes {
3125 load_resource_file "$DATADIR/archetypes"
3126 or die "unable to load archetypes\n";
3127 #d# NEED to laod twice to resolve forward references
3128 # this really needs to be done in an extra post-pass
3129 # (which needs to be synchronous, so solve it differently)
3130 load_resource_file "$DATADIR/archetypes"
3131 or die "unable to load archetypes\n";
3132}
3133
3134sub reload_treasures {
3135 load_resource_file "$DATADIR/treasures"
3136 or die "unable to load treasurelists\n";
3137}
3138
3139sub reload_resources {
3140 warn "reloading resource files...\n";
3141
3142 reload_regions;
3143 reload_facedata;
3144 #reload_archetypes;#d#
3145 reload_archetypes;
3146 reload_treasures;
3147
3148 warn "finished reloading resource files\n";
3149}
3150
3151sub init {
3152 reload_resources;
3153}
3154
3155sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3156 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3157 or return;
1981 3158
1982 local $/; 3159 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3160 *CFG = YAML::Syck::Load <$fh>;
3161
3162 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3163
3164 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3165 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3166
3167 if (exists $CFG{mlockall}) {
3168 eval {
3169 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3170 and die "WARNING: m(un)lockall failed: $!\n";
3171 };
3172 warn $@ if $@;
3173 }
1984} 3174}
1985 3175
1986sub main { 3176sub main {
1987 # we must not ever block the main coroutine 3177 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3178 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3179 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3180 (async {
1991 Event::one_event; 3181 Event::one_event;
1992 })->(); 3182 })->prio (Coro::PRIO_MAX);
1993 }; 3183 };
1994 3184
1995 cfg_load; 3185 reload_config;
1996 db_load; 3186 db_init;
1997 load_extensions; 3187 load_extensions;
3188
3189 $TICK_WATCHER->start;
1998 Event::loop; 3190 Event::loop;
1999} 3191}
2000 3192
2001############################################################################# 3193#############################################################################
2002# initialisation 3194# initialisation and cleanup
2003 3195
3196# install some emergency cleanup handlers
3197BEGIN {
3198 for my $signal (qw(INT HUP TERM)) {
3199 Event->signal (
3200 reentrant => 0,
3201 data => WF_AUTOCANCEL,
3202 signal => $signal,
3203 prio => 0,
3204 cb => sub {
3205 cf::cleanup "SIG$signal";
3206 },
3207 );
3208 }
3209}
3210
3211sub write_runtime {
3212 my $runtime = "$LOCALDIR/runtime";
3213
3214 # first touch the runtime file to show we are still running:
3215 # the fsync below can take a very very long time.
3216
3217 IO::AIO::aio_utime $runtime, undef, undef;
3218
3219 my $guard = cf::lock_acquire "write_runtime";
3220
3221 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3222 or return;
3223
3224 my $value = $cf::RUNTIME + 90 + 10;
3225 # 10 is the runtime save interval, for a monotonic clock
3226 # 60 allows for the watchdog to kill the server.
3227
3228 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3229 and return;
3230
3231 # always fsync - this file is important
3232 aio_fsync $fh
3233 and return;
3234
3235 # touch it again to show we are up-to-date
3236 aio_utime $fh, undef, undef;
3237
3238 close $fh
3239 or return;
3240
3241 aio_rename "$runtime~", $runtime
3242 and return;
3243
3244 warn "runtime file written.\n";
3245
3246 1
3247}
3248
3249sub emergency_save() {
3250 my $freeze_guard = cf::freeze_mainloop;
3251
3252 warn "enter emergency perl save\n";
3253
3254 cf::sync_job {
3255 # use a peculiar iteration method to avoid tripping on perl
3256 # refcount bugs in for. also avoids problems with players
3257 # and maps saved/destroyed asynchronously.
3258 warn "begin emergency player save\n";
3259 for my $login (keys %cf::PLAYER) {
3260 my $pl = $cf::PLAYER{$login} or next;
3261 $pl->valid or next;
3262 $pl->save;
3263 }
3264 warn "end emergency player save\n";
3265
3266 warn "begin emergency map save\n";
3267 for my $path (keys %cf::MAP) {
3268 my $map = $cf::MAP{$path} or next;
3269 $map->valid or next;
3270 $map->save;
3271 }
3272 warn "end emergency map save\n";
3273
3274 warn "begin emergency database checkpoint\n";
3275 BDB::db_env_txn_checkpoint $DB_ENV;
3276 warn "end emergency database checkpoint\n";
3277 };
3278
3279 warn "leave emergency perl save\n";
3280}
3281
3282sub post_cleanup {
3283 my ($make_core) = @_;
3284
3285 warn Carp::longmess "post_cleanup backtrace"
3286 if $make_core;
3287}
3288
2004sub reload() { 3289sub do_reload_perl() {
2005 # can/must only be called in main 3290 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3291 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3292 warn "can only reload from main coroutine";
2008 return; 3293 return;
2009 } 3294 }
2010 3295
2011 warn "reloading..."; 3296 warn "reloading...";
2012 3297
2013 local $FREEZE = 1; 3298 warn "entering sync_job";
3299
3300 cf::sync_job {
3301 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3302 cf::emergency_save;
3303 cf::write_runtime; # external watchdog should not bark
2015 3304
2016 eval { 3305 warn "syncing database to disk";
3306 BDB::db_env_txn_checkpoint $DB_ENV;
3307
2017 # if anything goes wrong in here, we should simply crash as we already saved 3308 # if anything goes wrong in here, we should simply crash as we already saved
2018 3309
2019 # cancel all watchers 3310 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 3311 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3312 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 3313 }
2023 3314
3315 warn "flushing outstanding aio requests";
3316 for (;;) {
3317 BDB::flush;
3318 IO::AIO::flush;
3319 Coro::cede;
3320 last unless IO::AIO::nreqs || BDB::nreqs;
3321 warn "iterate...";
3322 }
3323
3324 ++$RELOAD;
3325
2024 # cancel all extension coros 3326 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3327 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3328 %EXT_CORO = ();
2027 3329
2028 # unload all extensions 3330 warn "removing commands";
2029 for (@exts) { 3331 %COMMAND = ();
3332
3333 warn "removing ext/exti commands";
3334 %EXTCMD = ();
3335 %EXTICMD = ();
3336
3337 warn "unloading/nuking all extensions";
3338 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3339 warn "... unloading $pkg";
2031 unload_extension $_; 3340
3341 if (my $cb = $pkg->can ("unload")) {
3342 eval {
3343 $cb->($pkg);
3344 1
3345 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3346 }
2033 3347
3348 warn "... nuking $pkg";
3349 Symbol::delete_package $pkg;
3350 }
3351
2034 # unload all modules loaded from $LIBDIR 3352 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3353 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3354 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3355
2038 warn "removing <$k>"; 3356 warn "... unloading $k";
2039 delete $INC{$k}; 3357 delete $INC{$k};
2040 3358
2041 $k =~ s/\.pm$//; 3359 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3360 $k =~ s/\//::/g;
2043 3361
2046 } 3364 }
2047 3365
2048 Symbol::delete_package $k; 3366 Symbol::delete_package $k;
2049 } 3367 }
2050 3368
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3369 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3370 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3371 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3372
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3373 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3374 delete $INC{"cf.pm"};
3375 delete $INC{"cf/pod.pm"};
2064 3376
2065 # don't, removes xs symbols, too, 3377 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3378 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3379 #Symbol::delete_package __PACKAGE__;
2068 3380
2069 # reload cf.pm 3381 warn "unload completed, starting to reload now";
3382
2070 warn "reloading cf.pm"; 3383 warn "reloading cf.pm";
2071 require cf; 3384 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3385 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3386
2074 # load config and database again 3387 warn "loading config and database again";
2075 cf::cfg_load; 3388 cf::reload_config;
2076 cf::db_load;
2077 3389
2078 # load extensions
2079 warn "load extensions"; 3390 warn "loading extensions";
2080 cf::load_extensions; 3391 cf::load_extensions;
2081 3392
2082 # reattach attachments to objects 3393 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3394 _global_reattach; # objects, sockets
2084 _global_reattach; 3395 warn "reattaching attachments to maps";
2085 }; 3396 reattach $_ for values %MAP;
3397 warn "reattaching attachments to players";
3398 reattach $_ for values %PLAYER;
2086 3399
2087 if ($@) { 3400 warn "leaving sync_job";
3401
3402 1
3403 } or do {
2088 warn $@; 3404 warn $@;
2089 warn "error while reloading, exiting."; 3405 warn "error while reloading, exiting.";
2090 exit 1; 3406 exit 1;
2091 } 3407 };
2092 3408
2093 warn "reloaded successfully"; 3409 warn "reloaded";
2094}; 3410};
2095 3411
2096############################################################################# 3412our $RELOAD_WATCHER; # used only during reload
2097 3413
2098unless ($LINK_MAP) { 3414sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3415 # doing reload synchronously and two reloads happen back-to-back,
3416 # coro crashes during coro_state_free->destroy here.
2100 3417
2101 $LINK_MAP->width (41); 3418 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 3419 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 3420 after => 0,
3421 data => WF_AUTOCANCEL,
2111 cb => sub { 3422 cb => sub {
2112 $_[0]->w->cancel; 3423 do_reload_perl;
2113 3424 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 3425 },
2132 3426 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3427}
2138
2139register "<global>", __PACKAGE__;
2140 3428
2141register_command "reload" => sub { 3429register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3430 my ($who, $arg) = @_;
2143 3431
2144 if ($who->flag (FLAG_WIZ)) { 3432 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3433 $who->message ("reloading server.");
3434 async { reload_perl };
2148 } 3435 }
2149}; 3436};
2150 3437
2151unshift @INC, $LIBDIR; 3438unshift @INC, $LIBDIR;
3439
3440my $bug_warning = 0;
3441
3442our @WAIT_FOR_TICK;
3443our @WAIT_FOR_TICK_BEGIN;
3444
3445sub wait_for_tick {
3446 return unless $TICK_WATCHER->is_active;
3447 return if $Coro::current == $Coro::main;
3448
3449 my $signal = new Coro::Signal;
3450 push @WAIT_FOR_TICK, $signal;
3451 $signal->wait;
3452}
3453
3454sub wait_for_tick_begin {
3455 return unless $TICK_WATCHER->is_active;
3456 return if $Coro::current == $Coro::main;
3457
3458 my $signal = new Coro::Signal;
3459 push @WAIT_FOR_TICK_BEGIN, $signal;
3460 $signal->wait;
3461}
3462
3463our $stat_fh;
3464sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
2152 3465
2153$TICK_WATCHER = Event->timer ( 3466$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 3467 reentrant => 0,
3468 parked => 1,
2155 prio => 0, 3469 prio => 0,
2156 at => $NEXT_TICK || $TICK, 3470 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 3471 data => WF_AUTOCANCEL,
2158 cb => sub { 3472 cb => sub {
2159 unless ($FREEZE) { 3473 if ($Coro::current != $Coro::main) {
3474 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3475 unless ++$bug_warning > 10;
3476 return;
3477 }
3478
3479 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3480
3481 $NOW = $tick_start = Event::time;
3482
2160 cf::server_tick; # one server iteration 3483 cf::server_tick; # one server iteration
3484
2161 $RUNTIME += $TICK; 3485 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 3486 $NEXT_TICK += $TICK;
2165 3487
3488 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3489 $NEXT_RUNTIME_WRITE = $NOW + 10;
3490 Coro::async_pool {
3491 write_runtime
3492 or warn "ERROR: unable to write runtime file: $!";
3493 };
3494 }
3495
3496# my $AFTER = Event::time;
3497# warn $AFTER - $NOW;#d#
3498
3499 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3500 $sig->send;
3501 }
3502 while (my $sig = shift @WAIT_FOR_TICK) {
3503 $sig->send;
3504 }
3505
3506 $NOW = Event::time;
3507
2166 # if we are delayed by four ticks or more, skip them all 3508 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3509 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 3510
2169 $TICK_WATCHER->at ($NEXT_TICK); 3511 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 3512 $TICK_WATCHER->start;
3513
3514 $LOAD = ($NOW - $tick_start) / $TICK;
3515 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3516
3517 _post_tick;
3518
3519 # gather some statistics#d#
3520 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3521 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
2171 }, 3522 },
2172); 3523);
2173 3524
3525{
3526 BDB::min_parallel 8;
2174IO::AIO::max_poll_time $TICK * 0.2; 3527 BDB::max_poll_time $TICK * 0.1;
2175 3528 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 3529 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 3530 fd => BDB::poll_fileno,
2178 poll => 'r', 3531 poll => 'r',
2179 prio => 5, 3532 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3533 data => WF_AUTOCANCEL,
3534 cb => \&BDB::poll_cb,
3535 );
3536
3537 BDB::set_sync_prepare {
3538 my $status;
3539 my $current = $Coro::current;
3540 (
3541 sub {
3542 $status = $!;
3543 $current->ready; undef $current;
3544 },
3545 sub {
3546 Coro::schedule while defined $current;
3547 $! = $status;
3548 },
3549 )
3550 };
3551
3552 unless ($DB_ENV) {
3553 $DB_ENV = BDB::db_env_create;
3554
3555 cf::sync_job {
3556 eval {
3557 BDB::db_env_open
3558 $DB_ENV,
3559 $BDBDIR,
3560 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3561 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3562 0666;
3563
3564 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3565
3566 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3567 | BDB::LOG_AUTOREMOVE, 1);
3568 $DB_ENV->set_lk_detect;
3569 };
3570
3571 cf::cleanup "db_env_open(db): $@" if $@;
3572 };
3573 }
3574
3575 $BDB_CHECKPOINT_WATCHER = Event->timer (
2186 after => 0, 3576 after => 11,
2187 interval => 10, 3577 interval => 60,
3578 hard => 1,
3579 prio => 0,
3580 data => WF_AUTOCANCEL,
2188 cb => sub { 3581 cb => sub {
2189 (Coro::unblock_sub { 3582 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2190 write_runtime 3583 },
2191 or warn "ERROR: unable to write runtime file: $!"; 3584 );
3585 $BDB_TRICKLE_WATCHER = Event->timer (
3586 after => 5,
3587 interval => 10,
3588 hard => 1,
3589 prio => 0,
3590 data => WF_AUTOCANCEL,
3591 cb => sub {
3592 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3593 },
3594 );
3595}
3596
3597{
3598 IO::AIO::min_parallel 8;
3599
3600 undef $Coro::AIO::WATCHER;
3601 IO::AIO::max_poll_time $TICK * 0.1;
3602 $AIO_POLL_WATCHER = Event->io (
3603 reentrant => 0,
3604 data => WF_AUTOCANCEL,
3605 fd => IO::AIO::poll_fileno,
3606 poll => 'r',
3607 prio => 6,
3608 cb => \&IO::AIO::poll_cb,
3609 );
3610}
3611
3612my $_log_backtrace;
3613
3614sub _log_backtrace {
3615 my ($msg, @addr) = @_;
3616
3617 $msg =~ s/\n//;
3618
3619 # limit the # of concurrent backtraces
3620 if ($_log_backtrace < 2) {
3621 ++$_log_backtrace;
3622 async {
3623 my @bt = fork_call {
3624 @addr = map { sprintf "%x", $_ } @addr;
3625 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3626 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3627 or die "addr2line: $!";
3628
3629 my @funcs;
3630 my @res = <$fh>;
3631 chomp for @res;
3632 while (@res) {
3633 my ($func, $line) = splice @res, 0, 2, ();
3634 push @funcs, "[$func] $line";
3635 }
3636
3637 @funcs
3638 };
3639
3640 LOG llevInfo, "[ABT] $msg\n";
3641 LOG llevInfo, "[ABT] $_\n" for @bt;
3642 --$_log_backtrace;
2192 })->(); 3643 };
3644 } else {
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] [suppressed]\n";
2193 }, 3647 }
2194); 3648}
3649
3650# load additional modules
3651use cf::pod;
3652
3653END { cf::emergency_save }
2195 3654
21961 36551
2197 3656

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