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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.367 by root, Wed Sep 12 11:10:11 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
88
89our %CFG;
90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
121
122#############################################################################
123
124=head2 GLOBAL VARIABLES
125
126=over 4
127
128=item $cf::UPTIME
129
130The timestamp of the server start (so not actually an uptime).
131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
149
150=item $cf::TICK
151
152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
164=item %cf::CFG
165
166Configuration for the server, loaded from C</etc/crossfire/config>, or
167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
180
181=back
182
183=cut
27 184
28BEGIN { 185BEGIN {
29 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 187 my $msg = join "", @_;
188
31 $msg .= "\n" 189 $msg .= "\n"
32 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
33 191
34 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
35 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
36 }; 195 };
37} 196}
38 197
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 205
75# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 207# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
78 no strict 'refs'; 215 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 217}
81 218
82$Event::DIED = sub { 219$Event::DIED = sub {
83 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
84}; 221};
85 222
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 223#############################################################################
93# utility functions
94 224
95use JSON::Syck (); # TODO# replace by JSON::PC once working 225=head2 UTILITY FUNCTIONS
96 226
97sub from_json($) { 227=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 228
102sub to_json($) { 229=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230
104 JSON::Syck::Dump $_[0] 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
105} 250}
251
252=item $ref = cf::from_json $json
253
254Converts a JSON string into the corresponding perl data structure.
255
256=item $json = cf::to_json $ref
257
258Converts a perl data structure into its JSON representation.
259
260=cut
261
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263
264sub to_json ($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
406=item cf::sync_job { BLOCK }
407
408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
412
413If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The
415server will be frozen during this time, so the block should either finish
416fast or be very important.
417
418=cut
419
420sub sync_job(&) {
421 my ($job) = @_;
422
423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
426 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/
428
429 # TODO: use suspend/resume instead
430 # (but this is cancel-safe)
431 my $freeze_guard = freeze_mainloop;
432
433 my $busy = 1;
434 my @res;
435
436 (async {
437 @res = eval { $job->() };
438 warn $@ if $@;
439 undef $busy;
440 })->prio (Coro::PRIO_MAX);
441
442 while ($busy) {
443 Coro::cede or Event::one_event;
444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
453 wantarray ? @res : $res[0]
454 } else {
455 # we are in another coroutine, how wonderful, everything just works
456
457 $job->()
458 }
459}
460
461=item $coro = cf::async_ext { BLOCK }
462
463Like async, but this coro is automatically being canceled when the
464extension calling this is being unloaded.
465
466=cut
467
468sub async_ext(&) {
469 my $cb = shift;
470
471 my $coro = &Coro::async ($cb);
472
473 $coro->on_destroy (sub {
474 delete $EXT_CORO{$coro+0};
475 });
476 $EXT_CORO{$coro+0} = $coro;
477
478 $coro
479}
480
481=item fork_call { }, $args
482
483Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
487
488=cut
489
490sub fork_call(&@) {
491 my ($cb, @args) = @_;
492
493 # we seemingly have to make a local copy of the whole thing,
494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
496
497 my @res = Coro::Util::fork_eval {
498 reset_signals;
499 &$cb
500 }, @args;
501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
641}
642
643=back
644
645=cut
106 646
107############################################################################# 647#############################################################################
108# "new" plug-in system
109 648
649=head2 ATTACHABLE OBJECTS
650
651Many objects in crossfire are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods.
654
655In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT).
658
659=over 4
660
110=item $object->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
111 662
112Attach a pre-registered attachment to an object. 663=item $attachable->detach ($attachment)
113 664
114=item $player->attach ($attachment, key => $value...) 665Attach/detach a pre-registered attachment to a specific object and give it
666the specified key/value pairs as arguments.
115 667
116Attach a pre-registered attachment to a player. 668Example, attach a minesweeper attachment to the given object, making it a
66910x10 minesweeper game:
117 670
118=item $map->attach ($attachment, key => $value...) # not yet persistent 671 $obj->attach (minesweeper => width => 10, height => 10);
119 672
120Attach a pre-registered attachment to a map. 673=item $bool = $attachable->attached ($name)
121 674
122=item cf::attach_global ... 675Checks wether the named attachment is currently attached to the object.
123 676
124Attach handlers for global events. 677=item cf::CLASS->attach ...
125 678
126This and all following C<attach_*>-functions expect any number of the 679=item cf::CLASS->detach ...
127following handler/hook descriptions: 680
681Define an anonymous attachment and attach it to all objects of the given
682CLASS. See the next function for an explanation of its arguments.
683
684You can attach to global events by using the C<cf::global> class.
685
686Example, log all player logins:
687
688 cf::player->attach (
689 on_login => sub {
690 my ($pl) = @_;
691 ...
692 },
693 );
694
695Example, attach to the jeweler skill:
696
697 cf::object->attach (
698 type => cf::SKILL,
699 subtype => cf::SK_JEWELER,
700 on_use_skill => sub {
701 my ($sk, $ob, $part, $dir, $msg) = @_;
702 ...
703 },
704 );
705
706=item cf::CLASS::attachment $name, ...
707
708Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment.
710
711Some classes such as crossfire maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name.
713
714These calls expect any number of the following handler/hook descriptions:
128 715
129=over 4 716=over 4
130 717
131=item prio => $number 718=item prio => $number
132 719
134by another C<prio> setting). Lower priority handlers get executed 721by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 722earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 723registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 724unless you know what you are doing.
138 725
726=item type => $type
727
728(Only for C<< cf::object->attach >> calls), limits the attachment to the
729given type of objects only (the additional parameter C<subtype> can be
730used to further limit to the given subtype).
731
139=item on_I<event> => \&cb 732=item on_I<event> => \&cb
140 733
141Call the given code reference whenever the named event happens (event is 734Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 735something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 736handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 745package and register them. Only handlers for eevents supported by the
153object/class are recognised. 746object/class are recognised.
154 747
155=back 748=back
156 749
157=item cf::attach_to_type $object_type, $subtype, ... 750Example, define an attachment called "sockpuppet" that calls the given
751event handler when a monster attacks:
158 752
159Attach handlers for a specific object type (e.g. TRANSPORT) and 753 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 754 on_skill_attack => sub {
161type. 755 my ($self, $victim) = @_;
756 ...
757 }
758 }
162 759
163=item cf::attach_to_objects ... 760=item $attachable->valid
164 761
165Attach handlers to all objects. Do not use this except for debugging or 762Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 763C-level object still exists. If you try to access an object that has no
167the game. 764valid C counterpart anymore you get an exception at runtime. This method
168 765can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 766exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 767
179=cut 768=cut
180 769
181# the following variables are defined in .xs and must not be re-created 770# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 771our @CB_GLOBAL = (); # registry for all global events
772our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 773our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 774our @CB_PLAYER = ();
775our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 777our @CB_MAP = ();
187 778
188my %attachment; 779my %attachment;
189 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
190sub _attach_cb($\%$$$) { 787sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
192 789
193 use sort 'stable'; 790 use sort 'stable';
194 791
195 $cb = [$prio, $cb]; 792 $cb = [$prio, $cb];
196 793
197 @{$registry->[$event]} = sort 794 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 795 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 796 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 797}
798
799# hack
800my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 801
204# attach handles attaching event callbacks 802# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 803# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 804# registry (== where the callback attaches to).
207sub _attach(\@$@) { 805sub _attach {
208 my ($registry, $klass, @arg) = @_; 806 my ($registry, $klass, @arg) = @_;
209 807
808 my $object_type;
210 my $prio = 0; 809 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 810 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
811
812 #TODO: get rid of this hack
813 if ($attachable_klass{$klass}) {
814 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
815 }
218 816
219 while (@arg) { 817 while (@arg) {
220 my $type = shift @arg; 818 my $type = shift @arg;
221 819
222 if ($type eq "prio") { 820 if ($type eq "prio") {
223 $prio = shift @arg; 821 $prio = shift @arg;
224 822
823 } elsif ($type eq "type") {
824 $object_type = shift @arg;
825 $registry = $CB_TYPE[$object_type] ||= [];
826
827 } elsif ($type eq "subtype") {
828 defined $object_type or Carp::croak "subtype specified without type";
829 my $object_subtype = shift @arg;
830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
831
225 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 833 my $pkg = shift @arg;
227 834
228 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 836 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 837 _attach_cb $registry, $id, $prio, $cb;
231 } 838 }
232 } 839 }
233 840
234 } elsif (exists $cb_id{$type}) { 841 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 842 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 843
237 } elsif (ref $type) { 844 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 845 warn "attaching objects not supported, ignoring.\n";
239 846
240 } else { 847 } else {
241 shift @arg; 848 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 849 warn "attach argument '$type' not supported, ignoring.\n";
243 } 850 }
244 } 851 }
245
246 \%undo
247} 852}
248 853
249sub _attach_attachment { 854sub _object_attach {
250 my ($obj, $name, %arg) = @_; 855 my ($obj, $name, %arg) = @_;
251 856
252 my $res; 857 return if exists $obj->{_attachment}{$name};
253 858
254 if (my $attach = $attachment{$name}) { 859 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 860 my $registry = $obj->registry;
256 861
257 for (@$attach) { 862 for (@$attach) {
258 my ($klass, @attach) = @$_; 863 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
260 } 865 }
261 866
262 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
263 } else { 868 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
265 } 870 }
266 871
267 push @{$obj->{_attachment}}, $name; 872 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 873}
272 874
273sub cf::object::attach { 875sub cf::attachable::attach {
876 if (ref $_[0]) {
877 _object_attach @_;
878 } else {
879 _attach shift->_attach_registry, @_;
880 }
881 _recalc_want;
882};
883
884# all those should be optimised
885sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 886 my ($obj, $name) = @_;
275 887
276 _attach_attachment $obj, $name, %arg; 888 if (ref $obj) {
277} 889 delete $obj->{_attachment}{$name};
890 reattach ($obj);
891 } else {
892 Carp::croak "cannot, currently, detach class attachments";
893 }
894 _recalc_want;
895};
278 896
279sub cf::player::attach { 897sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 898 my ($obj, $name) = @_;
281 899
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 900 exists $obj->{_attachment}{$name}
283} 901}
284 902
285sub cf::map::attach { 903for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 904 eval "#line " . __LINE__ . " 'cf.pm'
905 sub cf::\L$klass\E::_attach_registry {
906 (\\\@CB_$klass, KLASS_$klass)
907 }
287 908
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 909 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 910 my \$name = shift;
316 911
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 912 \$attachment{\$name} = [[KLASS_$klass, \@_]];
913 }
914 ";
915 die if $@;
318} 916}
319 917
320our $override; 918our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 920
323sub override { 921sub override {
324 $override = 1; 922 $override = 1;
325 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
326} 924}
327 925
328sub do_invoke { 926sub do_invoke {
329 my $event = shift; 927 my $event = shift;
330 my $callbacks = shift; 928 my $callbacks = shift;
331 929
332 @invoke_results = (); 930 @INVOKE_RESULTS = ();
333 931
334 local $override; 932 local $override;
335 933
336 for (@$callbacks) { 934 for (@$callbacks) {
337 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
338 936
339 if ($@) { 937 if ($@) {
340 warn "$@"; 938 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 939 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 940 override;
343 } 941 }
344 942
345 return 1 if $override; 943 return 1 if $override;
346 } 944 }
347 945
348 0 946 0
349} 947}
948
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
950
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952
953Generate an object-specific event with the given arguments.
954
955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
956removed in future versions), and there is no public API to access override
957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
958
959=back
960
961=cut
350 962
351############################################################################# 963#############################################################################
352# object support 964# object support
965#
353 966
354sub instantiate { 967sub _can_merge {
355 my ($obj, $data) = @_; 968 my ($ob1, $ob2) = @_;
356 969
357 $data = from_json $data; 970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
358 973
359 for (@$data) { 974 $fob1 eq $fob2
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363} 975}
364 976
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 977sub reattach {
978 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982
368 my $registry = $obj->registry; 983 my $registry = $obj->registry;
369 984
370 @$registry = (); 985 @$registry = ();
371 986
987 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
988
372 for my $name (@{ $obj->{_attachment} }) { 989 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 990 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 991 for (@$attach) {
375 my ($klass, @attach) = @$_; 992 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 993 _attach $registry, $klass, @attach;
377 } 994 }
378 } else { 995 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 997 }
381 } 998 }
382} 999}
383 1000
1001cf::attachable->attach (
1002 prio => -1000000,
1003 on_instantiate => sub {
1004 my ($obj, $data) = @_;
1005
1006 $data = from_json $data;
1007
1008 for (@$data) {
1009 my ($name, $args) = @$_;
1010
1011 $obj->attach ($name, %{$args || {} });
1012 }
1013 },
1014 on_reattach => \&reattach,
1015 on_clone => sub {
1016 my ($src, $dst) = @_;
1017
1018 @{$dst->registry} = @{$src->registry};
1019
1020 %$dst = %$src;
1021
1022 %{$dst->{_attachment}} = %{$src->{_attachment}}
1023 if exists $src->{_attachment};
1024 },
1025);
1026
384sub object_freezer_save { 1027sub object_freezer_save {
385 my ($filename, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
386 1029
387 $filename .= ".pst"; 1030 my $guard = cf::lock_acquire "io";
388 1031
389 if (@$objs) { 1032 sync_job {
390 open my $fh, ">:raw", "$filename~"; 1033 if (length $$rdata) {
391 chmod $fh, SAVE_MODE; 1034 utf8::decode (my $decname = $filename);
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 1035 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs;
1037
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC;
393 close $fh; 1042 close $fh;
1043
1044 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst";
1052 }
1053 } else {
1054 aio_unlink "$filename.pst";
1055 }
1056
394 rename "$filename~", $filename; 1057 aio_rename "$filename~", $filename;
1058 } else {
1059 warn "FATAL: $filename~: $!\n";
1060 }
395 } else { 1061 } else {
396 unlink $filename; 1062 aio_unlink $filename;
1063 aio_unlink "$filename.pst";
1064 }
397 } 1065 };
1066
1067 undef $guard;
1068}
1069
1070sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_;
1072
1073 use Data::Dumper;
1074
1075 $$rdata . Dumper $objs
398} 1076}
399 1077
400sub object_thawer_load { 1078sub object_thawer_load {
401 my ($filename) = @_; 1079 my ($filename) = @_;
402 1080
403 open my $fh, "<:raw:perlio", "$filename.pst" 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084
1085 (aio_load $filename, $data) >= 0
404 or return; 1086 or return;
405 1087
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 1088 unless (aio_stat "$filename.pst") {
407} 1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
408 1091
409attach_to_objects 1092 undef $guard;
410 prio => -1000000, 1093 $av = eval { (Storable::thaw $av)->{objs} };
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 1094 }
421; 1095
1096 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []};
1099
1100 ($data, $av)
1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
422 1108
423############################################################################# 1109#############################################################################
424# old plug-in events 1110# command handling &c
425 1111
426sub inject_event { 1112=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 1113
430 my $cb = $hook[$event_code]{$extension} 1114Register a callback for execution when the client sends the user command
431 or return; 1115$name.
432 1116
433 &$cb 1117=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 1118
455sub register_command { 1119sub register_command {
456 my ($name, $time, $cb) = @_; 1120 my ($name, $cb) = @_;
457 1121
458 my $caller = caller; 1122 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 1123 #warn "registering command '$name/$time' to '$caller'";
460 1124
461 push @{ $command{$name} }, [$time, $cb, $caller]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 1126}
1127
1128=item cf::register_extcmd $name => \&callback($pl,$packet);
1129
1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
1135
1136If the callback returns something, it is sent back as if reply was being
1137called.
1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
1150=cut
464 1151
465sub register_extcmd { 1152sub register_extcmd {
466 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
467 1154
468 my $caller = caller; 1155 $EXTCMD{$name} = $cb;
469 #warn "registering extcmd '$name' to '$caller'";
470
471 $extcmd{$name} = [$cb, $caller];
472} 1156}
473 1157
474sub register { 1158sub register_exticmd {
475 my ($base, $pkg) = @_; 1159 my ($name, $cb) = @_;
476 1160
477 #TODO 1161 $EXTICMD{$name} = $cb;
478} 1162}
479 1163
480sub load_extension { 1164cf::player->attach (
481 my ($path) = @_; 1165 on_command => sub {
1166 my ($pl, $name, $params) = @_;
482 1167
483 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1168 my $cb = $COMMAND{$name}
484 my $base = $1; 1169 or return;
485 my $pkg = $1;
486 $pkg =~ s/[^[:word:]]/_/g;
487 $pkg = "ext::$pkg";
488 1170
489 warn "loading '$path' into '$pkg'\n"; 1171 for my $cmd (@$cb) {
490 1172 $cmd->[1]->($pl->ob, $params);
491 open my $fh, "<:utf8", $path
492 or die "$path: $!";
493
494 my $source =
495 "package $pkg; use strict; use utf8;\n"
496 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> })
498 . "\n};\n1";
499
500 eval $source
501 or die "$path: $@";
502
503 push @exts, $pkg;
504 $ext_pkg{$base} = $pkg;
505
506# no strict 'refs';
507# @{"$pkg\::ISA"} = ext::;
508
509 register $base, $pkg;
510}
511
512sub unload_extension {
513 my ($pkg) = @_;
514
515 warn "removing extension $pkg\n";
516
517 # remove hooks
518 #TODO
519# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg};
521# }
522
523 # remove commands
524 for my $name (keys %command) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
526
527 if (@cb) {
528 $command{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"};
533 }
534 }
535
536 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
538 delete $extcmd{$name};
539 }
540
541 if (my $cb = $pkg->can ("unload")) {
542 eval {
543 $cb->($pkg);
544 1
545 } or warn "$pkg unloaded, but with errors: $@";
546 }
547
548 Symbol::delete_package $pkg;
549}
550
551sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext;
556 eval {
557 load_extension $ext;
558 1
559 } or warn "$ext not loaded: $@";
560 }
561}
562
563sub _perl_reload(&) {
564 my ($msg) = @_;
565
566 $msg->("reloading...");
567
568 eval {
569 # 1. cancel all watchers
570 $_->cancel for Event::all_watchers;
571
572 # 2. unload all extensions
573 for (@exts) {
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577
578 # 3. unload all modules loaded from $LIBDIR
579 while (my ($k, $v) = each %INC) {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
581
582 $msg->("removing <$k>");
583 delete $INC{$k};
584
585 $k =~ s/\.pm$//;
586 $k =~ s/\//::/g;
587
588 if (my $cb = $k->can ("unload_module")) {
589 $cb->();
590 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604
605 # don't, removes xs symbols, too,
606 # and global variables created in xs
607 #Symbol::delete_package __PACKAGE__;
608
609 # 7. reload cf.pm
610 $msg->("reloading cf.pm");
611 require cf;
612 };
613 $msg->($@) if $@;
614
615 $msg->("reloaded");
616};
617
618sub perl_reload() {
619 _perl_reload {
620 warn $_[0];
621 print "$_[0]\n";
622 };
623}
624
625register_command "perl-reload", 0, sub {
626 my ($who, $arg) = @_;
627
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 }; 1173 }
1174
1175 cf::override;
633 } 1176 },
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub { 1177 on_extcmd => sub {
642 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
643 1179
644 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
645 1181
646 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
647 if (my $cb = $extcmd{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
649 $pl->ext_reply ($msg->{msgid}, %reply); 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
650 } 1948 }
651 } 1949 }
652 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
654 } 1950 }
655 1951
656 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
657 }, 1975 }
658;
659 1976
660############################################################################# 1977 $self->post_load;
661# load/save/clean perl data associated with a map 1978}
662 1979
663*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
664 my ($map) = @_; 1994 my ($map) = @_;
665 1995
666 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
667 defined $path or return;
668 1997
669 unlink "$path.cfperl"; 1998 for (0 .. 3) {
670 unlink "$path.pst"; 1999 my $neigh = $map->tile_path ($_)
671}; 2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
672 2004
673*cf::mapsupport::on_swapin = 2005 push @neigh,
674*cf::mapsupport::on_load = sub { 2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
2019 my ($path, $origin) = @_;
2020
2021 cf::sync_job { find $path, $origin }
2022}
2023
2024sub do_load_sync {
675 my ($map) = @_; 2025 my ($map) = @_;
676 2026
677 my $path = $map->tmpname; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
678 $path = $map->path unless defined $path; 2028 if $Coro::current == $Coro::main;
679 2029
680 open my $fh, "<:raw", "$path.cfperl" 2030 cf::sync_job { $map->load };
681 or return; # no perl data
682
683 my $data = Storable::thaw do { local $/; <$fh> };
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::;
692
693#############################################################################
694# load/save perl data associated with player->ob objects
695
696sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_
698} 2031}
699 2032
700attach_to_players 2033our %MAP_PREFETCH;
701 on_load => sub { 2034our $MAP_PREFETCHER = undef;
702 my ($pl, $path) = @_;
703 2035
704 for my $o (all_objects $pl->ob) { 2036sub find_async {
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2037 my ($path, $origin, $load) = @_;
706 $o->set_ob_key_value ("_perl_data");
707 2038
708 %$o = %{ Storable::thaw pack "H*", $value }; 2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
709 } 2055 }
710 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
711 }, 2091 }
712;
713
714#############################################################################
715# core extensions - in perl
716
717=item cf::player::exists $login
718
719Returns true when the given account exists.
720
721=cut
722
723sub cf::player::exists($) {
724 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 2092}
727 2093
2094sub swap_out {
2095 my ($self) = @_;
2096
2097 # save first because save cedes
2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
2303
728=item $player->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
729 2305
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 2308dialogue with the given NPC character.
733 2309
734=cut 2310=cut
735 2311
736# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
737# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
740 2317
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 2319
743 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
744 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
745 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
746 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
2345}
2346
2347=item $player_object->may ("access")
2348
2349Returns wether the given player is authorized to access resource "access"
2350(e.g. "command_wizcast").
2351
2352=cut
2353
2354sub cf::object::player::may {
2355 my ($self, $access) = @_;
2356
2357 $self->flag (cf::FLAG_WIZ) ||
2358 (ref $cf::CFG{"may_$access"}
2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2360 : $cf::CFG{"may_$access"})
2361}
2362
2363=item $player_object->enter_link
2364
2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 # todo: use ob_blocked to check all tiles of the destination "object"
2470 # for suitability.
2471
2472 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2473 }
2474 }
2475
2476 my $map = eval {
2477 my $map = cf::map::find $path;
2478
2479 if ($map) {
2480 $map = $map->customise_for ($self);
2481 $map = $check->($map) if $check && $map;
2482 } else {
2483 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2484 }
2485
2486 $map
2487 };
2488
2489 if ($@) {
2490 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2491 LOG llevError | logBacktrace, Carp::longmess $@;
2492 }
2493
2494 if ($gen == $self->{_goto_generation}) {
2495 delete $self->{_goto_generation};
2496 $self->leave_link ($map, $x, $y);
2497 }
2498
2499 $done->() if $done;
2500 })->prio (1);
2501}
2502
2503=item $player_object->enter_exit ($exit_object)
2504
2505=cut
2506
2507sub parse_random_map_params {
2508 my ($spec) = @_;
2509
2510 my $rmp = { # defaults
2511 xsize => (cf::rndm 15, 40),
2512 ysize => (cf::rndm 15, 40),
2513 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2514 #layout => string,
748 } 2515 };
749}
750 2516
2517 for (split /\n/, $spec) {
2518 my ($k, $v) = split /\s+/, $_, 2;
2519
2520 $rmp->{lc $k} = $v if (length $k) && (length $v);
2521 }
2522
2523 $rmp
2524}
2525
2526sub prepare_random_map {
2527 my ($exit) = @_;
2528
2529 my $guard = cf::lock_acquire "exit_prepare:$exit";
2530
2531 # all this does is basically replace the /! path by
2532 # a new random map path (?random/...) with a seed
2533 # that depends on the exit object
2534
2535 my $rmp = parse_random_map_params $exit->msg;
2536
2537 if ($exit->map) {
2538 $rmp->{region} = $exit->region->name;
2539 $rmp->{origin_map} = $exit->map->path;
2540 $rmp->{origin_x} = $exit->x;
2541 $rmp->{origin_y} = $exit->y;
2542 }
2543
2544 $rmp->{random_seed} ||= $exit->random_seed;
2545
2546 my $data = cf::to_json $rmp;
2547 my $md5 = Digest::MD5::md5_hex $data;
2548 my $meta = "$RANDOMDIR/$md5.meta";
2549
2550 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2551 aio_write $fh, 0, (length $data), $data, 0;
2552 undef $fh;
2553 aio_rename "$meta~", $meta;
2554
2555 $exit->slaying ("?random/$md5");
2556 $exit->msg (undef);
2557 }
2558}
2559
2560sub cf::object::player::enter_exit {
2561 my ($self, $exit) = @_;
2562
2563 return unless $self->type == cf::PLAYER;
2564
2565 if ($exit->slaying eq "/!") {
2566 #TODO: this should de-fi-ni-te-ly not be a sync-job
2567 # the problem is that $exit might not survive long enough
2568 # so it needs to be done right now, right here
2569 cf::sync_job { prepare_random_map $exit };
2570 }
2571
2572 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2573 my $hp = $exit->stats->hp;
2574 my $sp = $exit->stats->sp;
2575
2576 $self->enter_link;
2577
2578 # if exit is damned, update players death & WoR home-position
2579 $self->contr->savebed ($slaying, $hp, $sp)
2580 if $exit->flag (FLAG_DAMNED);
2581
2582 (async {
2583 $self->deactivate_recursive; # just to be sure
2584 unless (eval {
2585 $self->goto ($slaying, $hp, $sp);
2586
2587 1;
2588 }) {
2589 $self->message ("Something went wrong deep within the crossfire server. "
2590 . "I'll try to bring you back to the map you were before. "
2591 . "Please report this to the dungeon master!",
2592 cf::NDI_UNIQUE | cf::NDI_RED);
2593
2594 warn "ERROR in enter_exit: $@";
2595 $self->leave_link;
2596 }
2597 })->prio (1);
2598}
2599
2600=head3 cf::client
2601
2602=over 4
2603
2604=item $client->send_drawinfo ($text, $flags)
2605
2606Sends a drawinfo packet to the client. Circumvents output buffering so
2607should not be used under normal circumstances.
2608
2609=cut
2610
2611sub cf::client::send_drawinfo {
2612 my ($self, $text, $flags) = @_;
2613
2614 utf8::encode $text;
2615 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2616}
2617
2618=item $client->send_msg ($channel, $msg, $color, [extra...])
2619
2620Send a drawinfo or msg packet to the client, formatting the msg for the
2621client if neccessary. C<$type> should be a string identifying the type of
2622the message, with C<log> being the default. If C<$color> is negative, suppress
2623the message unless the client supports the msg packet.
2624
2625=cut
2626
2627our %CHANNEL = (
2628 "c/identify" => {
2629 id => "identify",
2630 title => "Identify",
2631 reply => undef,
2632 tooltip => "Items recently identified",
2633 },
2634 "c/examine" => {
2635 id => "examine",
2636 title => "Examine",
2637 reply => undef,
2638 tooltip => "Signs and other items you examined",
2639 },
2640);
2641
2642sub cf::client::send_msg {
2643 my ($self, $channel, $msg, $color, @extra) = @_;
2644
2645 $msg = $self->pl->expand_cfpod ($msg);
2646
2647 $color &= cf::NDI_CLIENT_MASK; # just in case...
2648
2649 # check predefined channels, for the benefit of C
2650 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2651
2652 if (ref $channel) {
2653 # send meta info to client, if not yet sent
2654 unless (exists $self->{channel}{$channel->{id}}) {
2655 $self->{channel}{$channel->{id}} = $channel;
2656 $self->ext_msg (channel_info => $channel)
2657 if $self->can_msg;
2658 }
2659
2660 $channel = $channel->{id};
2661 }
2662
2663 return unless @extra || length $msg;
2664
2665 if ($self->can_msg) {
2666 # default colour, mask it out
2667 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2668 if $color & cf::NDI_DEF;
2669
2670 $self->send_packet ("msg " . $self->{json_coder}->encode (
2671 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2672 } else {
2673 if ($color >= 0) {
2674 # replace some tags by gcfclient-compatible ones
2675 for ($msg) {
2676 1 while
2677 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2678 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2679 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2680 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2681 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2682 }
2683
2684 $color &= cf::NDI_COLOR_MASK;
2685
2686 utf8::encode $msg;
2687
2688 if (0 && $msg =~ /\[/) {
2689 # COMMAND/INFO
2690 $self->send_packet ("drawextinfo $color 10 8 $msg")
2691 } else {
2692 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2693 $self->send_packet ("drawinfo $color $msg")
2694 }
2695 }
2696 }
2697}
2698
2699=item $client->ext_msg ($type, @msg)
2700
2701Sends an ext event to the client.
2702
2703=cut
2704
2705sub cf::client::ext_msg($$@) {
2706 my ($self, $type, @msg) = @_;
2707
2708 if ($self->extcmd == 2) {
2709 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2710 } elsif ($self->extcmd == 1) { # TODO: remove
2711 push @msg, msgtype => "event_$type";
2712 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2713 }
2714}
2715
751=item $player->ext_reply ($msgid, $msgtype, %msg) 2716=item $client->ext_reply ($msgid, @msg)
752 2717
753Sends an ext reply to the player. 2718Sends an ext reply to the client.
754 2719
755=cut 2720=cut
756 2721
757sub cf::player::ext_reply($$$%) { 2722sub cf::client::ext_reply($$@) {
758 my ($self, $id, %msg) = @_; 2723 my ($self, $id, @msg) = @_;
759 2724
760 $msg{msgid} = $id; 2725 if ($self->extcmd == 2) {
761 2726 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
762 $self->send ("ext " . to_json \%msg); 2727 } elsif ($self->extcmd == 1) {
2728 #TODO: version 1, remove
2729 unshift @msg, msgtype => "reply", msgid => $id;
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2731 }
763} 2732}
764 2733
765############################################################################# 2734=item $success = $client->query ($flags, "text", \&cb)
766# map scripting support 2735
2736Queues a query to the client, calling the given callback with
2737the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2738C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2739
2740Queries can fail, so check the return code. Or don't, as queries will
2741become reliable at some point in the future.
2742
2743=cut
2744
2745sub cf::client::query {
2746 my ($self, $flags, $text, $cb) = @_;
2747
2748 return unless $self->state == ST_PLAYING
2749 || $self->state == ST_SETUP
2750 || $self->state == ST_CUSTOM;
2751
2752 $self->state (ST_CUSTOM);
2753
2754 utf8::encode $text;
2755 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2756
2757 $self->send_packet ($self->{query_queue}[0][0])
2758 if @{ $self->{query_queue} } == 1;
2759
2760 1
2761}
2762
2763cf::client->attach (
2764 on_connect => sub {
2765 my ($ns) = @_;
2766
2767 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2768 },
2769 on_reply => sub {
2770 my ($ns, $msg) = @_;
2771
2772 # this weird shuffling is so that direct followup queries
2773 # get handled first
2774 my $queue = delete $ns->{query_queue}
2775 or return; # be conservative, not sure how that can happen, but we saw a crash here
2776
2777 (shift @$queue)->[1]->($msg);
2778 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2779
2780 push @{ $ns->{query_queue} }, @$queue;
2781
2782 if (@{ $ns->{query_queue} } == @$queue) {
2783 if (@$queue) {
2784 $ns->send_packet ($ns->{query_queue}[0][0]);
2785 } else {
2786 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2787 }
2788 }
2789 },
2790 on_exticmd => sub {
2791 my ($ns, $buf) = @_;
2792
2793 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2794
2795 if (ref $msg) {
2796 my ($type, $reply, @payload) =
2797 "ARRAY" eq ref $msg
2798 ? @$msg
2799 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2800
2801 my @reply;
2802
2803 if (my $cb = $EXTICMD{$type}) {
2804 @reply = $cb->($ns, @payload);
2805 }
2806
2807 $ns->ext_reply ($reply, @reply)
2808 if $reply;
2809
2810 } else {
2811 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2812 }
2813
2814 cf::override;
2815 },
2816);
2817
2818=item $client->async (\&cb)
2819
2820Create a new coroutine, running the specified callback. The coroutine will
2821be automatically cancelled when the client gets destroyed (e.g. on logout,
2822or loss of connection).
2823
2824=cut
2825
2826sub cf::client::async {
2827 my ($self, $cb) = @_;
2828
2829 my $coro = &Coro::async ($cb);
2830
2831 $coro->on_destroy (sub {
2832 delete $self->{_coro}{$coro+0};
2833 });
2834
2835 $self->{_coro}{$coro+0} = $coro;
2836
2837 $coro
2838}
2839
2840cf::client->attach (
2841 on_destroy => sub {
2842 my ($ns) = @_;
2843
2844 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2845 },
2846);
2847
2848=back
2849
2850
2851=head2 SAFE SCRIPTING
2852
2853Functions that provide a safe environment to compile and execute
2854snippets of perl code without them endangering the safety of the server
2855itself. Looping constructs, I/O operators and other built-in functionality
2856is not available in the safe scripting environment, and the number of
2857functions and methods that can be called is greatly reduced.
2858
2859=cut
767 2860
768our $safe = new Safe "safe"; 2861our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 2862our $safe_hole = new Safe::Hole;
770 2863
771$SIG{FPE} = 'IGNORE'; 2864$SIG{FPE} = 'IGNORE';
772 2865
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2866$safe->permit_only (Opcode::opset qw(
2867 :base_core :base_mem :base_orig :base_math
2868 grepstart grepwhile mapstart mapwhile
2869 sort time
2870));
774 2871
775# here we export the classes and methods available to script code 2872# here we export the classes and methods available to script code
776 2873
2874=pod
2875
2876The following functions and methods are available within a safe environment:
2877
2878 cf::object
2879 contr pay_amount pay_player map x y force_find force_add
2880 insert remove name archname title slaying race decrease_ob_nr
2881
2882 cf::object::player
2883 player
2884
2885 cf::player
2886 peaceful
2887
2888 cf::map
2889 trigger
2890
2891=cut
2892
777for ( 2893for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 2894 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2895 insert remove inv name archname title slaying race
2896 decrease_ob_nr)],
779 ["cf::object::player" => qw(player)], 2897 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 2898 ["cf::player" => qw(peaceful)],
2899 ["cf::map" => qw(trigger)],
781) { 2900) {
782 no strict 'refs'; 2901 no strict 'refs';
783 my ($pkg, @funs) = @$_; 2902 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2903 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 2904 for @funs;
786} 2905}
2906
2907=over 4
2908
2909=item @retval = safe_eval $code, [var => value, ...]
2910
2911Compiled and executes the given perl code snippet. additional var/value
2912pairs result in temporary local (my) scalar variables of the given name
2913that are available in the code snippet. Example:
2914
2915 my $five = safe_eval '$first + $second', first => 1, second => 4;
2916
2917=cut
787 2918
788sub safe_eval($;@) { 2919sub safe_eval($;@) {
789 my ($code, %vars) = @_; 2920 my ($code, %vars) = @_;
790 2921
791 my $qcode = $code; 2922 my $qcode = $code;
814 } 2945 }
815 2946
816 wantarray ? @res : $res[0] 2947 wantarray ? @res : $res[0]
817} 2948}
818 2949
2950=item cf::register_script_function $function => $cb
2951
2952Register a function that can be called from within map/npc scripts. The
2953function should be reasonably secure and should be put into a package name
2954like the extension.
2955
2956Example: register a function that gets called whenever a map script calls
2957C<rent::overview>, as used by the C<rent> extension.
2958
2959 cf::register_script_function "rent::overview" => sub {
2960 ...
2961 };
2962
2963=cut
2964
819sub register_script_function { 2965sub register_script_function {
820 my ($fun, $cb) = @_; 2966 my ($fun, $cb) = @_;
821 2967
822 no strict 'refs'; 2968 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2969 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 2970}
825 2971
2972=back
2973
2974=cut
2975
826############################################################################# 2976#############################################################################
827# the server's main() 2977# the server's init and main functions
2978
2979sub load_facedata($) {
2980 my ($path) = @_;
2981
2982 # HACK to clear player env face cache, we need some signal framework
2983 # for this (global event?)
2984 %ext::player_env::MUSIC_FACE_CACHE = ();
2985
2986 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2987
2988 warn "loading facedata from $path\n";
2989
2990 my $facedata;
2991 0 < aio_load $path, $facedata
2992 or die "$path: $!";
2993
2994 $facedata = Coro::Storable::thaw $facedata;
2995
2996 $facedata->{version} == 2
2997 or cf::cleanup "$path: version mismatch, cannot proceed.";
2998
2999 # patch in the exptable
3000 $facedata->{resource}{"res/exp_table"} = {
3001 type => FT_RSRC,
3002 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3003 };
3004 cf::cede_to_tick;
3005
3006 {
3007 my $faces = $facedata->{faceinfo};
3008
3009 while (my ($face, $info) = each %$faces) {
3010 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3011 cf::face::set_visibility $idx, $info->{visibility};
3012 cf::face::set_magicmap $idx, $info->{magicmap};
3013 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3014 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3015
3016 cf::cede_to_tick;
3017 }
3018
3019 while (my ($face, $info) = each %$faces) {
3020 next unless $info->{smooth};
3021 my $idx = cf::face::find $face
3022 or next;
3023 if (my $smooth = cf::face::find $info->{smooth}) {
3024 cf::face::set_smooth $idx, $smooth;
3025 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3026 } else {
3027 warn "smooth face '$info->{smooth}' not found for face '$face'";
3028 }
3029
3030 cf::cede_to_tick;
3031 }
3032 }
3033
3034 {
3035 my $anims = $facedata->{animinfo};
3036
3037 while (my ($anim, $info) = each %$anims) {
3038 cf::anim::set $anim, $info->{frames}, $info->{facings};
3039 cf::cede_to_tick;
3040 }
3041
3042 cf::anim::invalidate_all; # d'oh
3043 }
3044
3045 {
3046 # TODO: for gcfclient pleasure, we should give resources
3047 # that gcfclient doesn't grok a >10000 face index.
3048 my $res = $facedata->{resource};
3049
3050 my $soundconf = delete $res->{"res/sound.conf"};
3051
3052 while (my ($name, $info) = each %$res) {
3053 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3054 my $data;
3055
3056 if ($info->{type} & 1) {
3057 # prepend meta info
3058
3059 my $meta = $enc->encode ({
3060 name => $name,
3061 %{ $info->{meta} || {} },
3062 });
3063
3064 $data = pack "(w/a*)*", $meta, $info->{data};
3065 } else {
3066 $data = $info->{data};
3067 }
3068
3069 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3070 cf::face::set_type $idx, $info->{type};
3071
3072 cf::cede_to_tick;
3073 }
3074
3075 if ($soundconf) {
3076 $soundconf = $enc->decode (delete $soundconf->{data});
3077
3078 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3079 my $sound = $soundconf->{compat}[$_]
3080 or next;
3081
3082 my $face = cf::face::find "sound/$sound->[1]";
3083 cf::sound::set $sound->[0] => $face;
3084 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3085 }
3086
3087 while (my ($k, $v) = each %{$soundconf->{event}}) {
3088 my $face = cf::face::find "sound/$v";
3089 cf::sound::set $k => $face;
3090 }
3091 }
3092 }
3093
3094 1
3095}
3096
3097register_exticmd fx_want => sub {
3098 my ($ns, $want) = @_;
3099
3100 while (my ($k, $v) = each %$want) {
3101 $ns->fx_want ($k, $v);
3102 }
3103};
3104
3105sub reload_regions {
3106 # HACK to clear player env face cache, we need some signal framework
3107 # for this (global event?)
3108 %ext::player_env::MUSIC_FACE_CACHE = ();
3109
3110 load_resource_file "$MAPDIR/regions"
3111 or die "unable to load regions file\n";
3112
3113 for (cf::region::list) {
3114 $_->{match} = qr/$_->{match}/
3115 if exists $_->{match};
3116 }
3117}
3118
3119sub reload_facedata {
3120 load_facedata "$DATADIR/facedata"
3121 or die "unable to load facedata\n";
3122}
3123
3124sub reload_archetypes {
3125 load_resource_file "$DATADIR/archetypes"
3126 or die "unable to load archetypes\n";
3127 #d# NEED to laod twice to resolve forward references
3128 # this really needs to be done in an extra post-pass
3129 # (which needs to be synchronous, so solve it differently)
3130 load_resource_file "$DATADIR/archetypes"
3131 or die "unable to load archetypes\n";
3132}
3133
3134sub reload_treasures {
3135 load_resource_file "$DATADIR/treasures"
3136 or die "unable to load treasurelists\n";
3137}
3138
3139sub reload_resources {
3140 warn "reloading resource files...\n";
3141
3142 reload_regions;
3143 reload_facedata;
3144 #reload_archetypes;#d#
3145 reload_archetypes;
3146 reload_treasures;
3147
3148 warn "finished reloading resource files\n";
3149}
3150
3151sub init {
3152 reload_resources;
3153}
3154
3155sub reload_config {
3156 open my $fh, "<:utf8", "$CONFDIR/config"
3157 or return;
3158
3159 local $/;
3160 *CFG = YAML::Syck::Load <$fh>;
3161
3162 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3163
3164 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3165 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3166
3167 if (exists $CFG{mlockall}) {
3168 eval {
3169 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3170 and die "WARNING: m(un)lockall failed: $!\n";
3171 };
3172 warn $@ if $@;
3173 }
3174}
828 3175
829sub main { 3176sub main {
3177 # we must not ever block the main coroutine
3178 local $Coro::idle = sub {
3179 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3180 (async {
3181 Event::one_event;
3182 })->prio (Coro::PRIO_MAX);
3183 };
3184
3185 reload_config;
3186 db_init;
3187 load_extensions;
3188
3189 $TICK_WATCHER->start;
830 Event::loop; 3190 Event::loop;
831} 3191}
832 3192
833############################################################################# 3193#############################################################################
834# initialisation 3194# initialisation and cleanup
835 3195
836register "<global>", __PACKAGE__; 3196# install some emergency cleanup handlers
3197BEGIN {
3198 for my $signal (qw(INT HUP TERM)) {
3199 Event->signal (
3200 reentrant => 0,
3201 data => WF_AUTOCANCEL,
3202 signal => $signal,
3203 prio => 0,
3204 cb => sub {
3205 cf::cleanup "SIG$signal";
3206 },
3207 );
3208 }
3209}
3210
3211sub write_runtime {
3212 my $runtime = "$LOCALDIR/runtime";
3213
3214 # first touch the runtime file to show we are still running:
3215 # the fsync below can take a very very long time.
3216
3217 IO::AIO::aio_utime $runtime, undef, undef;
3218
3219 my $guard = cf::lock_acquire "write_runtime";
3220
3221 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3222 or return;
3223
3224 my $value = $cf::RUNTIME + 90 + 10;
3225 # 10 is the runtime save interval, for a monotonic clock
3226 # 60 allows for the watchdog to kill the server.
3227
3228 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3229 and return;
3230
3231 # always fsync - this file is important
3232 aio_fsync $fh
3233 and return;
3234
3235 # touch it again to show we are up-to-date
3236 aio_utime $fh, undef, undef;
3237
3238 close $fh
3239 or return;
3240
3241 aio_rename "$runtime~", $runtime
3242 and return;
3243
3244 warn "runtime file written.\n";
3245
3246 1
3247}
3248
3249sub emergency_save() {
3250 my $freeze_guard = cf::freeze_mainloop;
3251
3252 warn "enter emergency perl save\n";
3253
3254 cf::sync_job {
3255 # use a peculiar iteration method to avoid tripping on perl
3256 # refcount bugs in for. also avoids problems with players
3257 # and maps saved/destroyed asynchronously.
3258 warn "begin emergency player save\n";
3259 for my $login (keys %cf::PLAYER) {
3260 my $pl = $cf::PLAYER{$login} or next;
3261 $pl->valid or next;
3262 $pl->save;
3263 }
3264 warn "end emergency player save\n";
3265
3266 warn "begin emergency map save\n";
3267 for my $path (keys %cf::MAP) {
3268 my $map = $cf::MAP{$path} or next;
3269 $map->valid or next;
3270 $map->save;
3271 }
3272 warn "end emergency map save\n";
3273
3274 warn "begin emergency database checkpoint\n";
3275 BDB::db_env_txn_checkpoint $DB_ENV;
3276 warn "end emergency database checkpoint\n";
3277 };
3278
3279 warn "leave emergency perl save\n";
3280}
3281
3282sub post_cleanup {
3283 my ($make_core) = @_;
3284
3285 warn Carp::longmess "post_cleanup backtrace"
3286 if $make_core;
3287}
3288
3289sub do_reload_perl() {
3290 # can/must only be called in main
3291 if ($Coro::current != $Coro::main) {
3292 warn "can only reload from main coroutine";
3293 return;
3294 }
3295
3296 warn "reloading...";
3297
3298 warn "entering sync_job";
3299
3300 cf::sync_job {
3301 cf::write_runtime; # external watchdog should not bark
3302 cf::emergency_save;
3303 cf::write_runtime; # external watchdog should not bark
3304
3305 warn "syncing database to disk";
3306 BDB::db_env_txn_checkpoint $DB_ENV;
3307
3308 # if anything goes wrong in here, we should simply crash as we already saved
3309
3310 warn "cancelling all WF_AUTOCANCEL watchers";
3311 for (Event::all_watchers) {
3312 $_->cancel if $_->data & WF_AUTOCANCEL;
3313 }
3314
3315 warn "flushing outstanding aio requests";
3316 for (;;) {
3317 BDB::flush;
3318 IO::AIO::flush;
3319 Coro::cede;
3320 last unless IO::AIO::nreqs || BDB::nreqs;
3321 warn "iterate...";
3322 }
3323
3324 ++$RELOAD;
3325
3326 warn "cancelling all extension coros";
3327 $_->cancel for values %EXT_CORO;
3328 %EXT_CORO = ();
3329
3330 warn "removing commands";
3331 %COMMAND = ();
3332
3333 warn "removing ext/exti commands";
3334 %EXTCMD = ();
3335 %EXTICMD = ();
3336
3337 warn "unloading/nuking all extensions";
3338 for my $pkg (@EXTS) {
3339 warn "... unloading $pkg";
3340
3341 if (my $cb = $pkg->can ("unload")) {
3342 eval {
3343 $cb->($pkg);
3344 1
3345 } or warn "$pkg unloaded, but with errors: $@";
3346 }
3347
3348 warn "... nuking $pkg";
3349 Symbol::delete_package $pkg;
3350 }
3351
3352 warn "unloading all perl modules loaded from $LIBDIR";
3353 while (my ($k, $v) = each %INC) {
3354 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3355
3356 warn "... unloading $k";
3357 delete $INC{$k};
3358
3359 $k =~ s/\.pm$//;
3360 $k =~ s/\//::/g;
3361
3362 if (my $cb = $k->can ("unload_module")) {
3363 $cb->();
3364 }
3365
3366 Symbol::delete_package $k;
3367 }
3368
3369 warn "getting rid of safe::, as good as possible";
3370 Symbol::delete_package "safe::$_"
3371 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3372
3373 warn "unloading cf.pm \"a bit\"";
3374 delete $INC{"cf.pm"};
3375 delete $INC{"cf/pod.pm"};
3376
3377 # don't, removes xs symbols, too,
3378 # and global variables created in xs
3379 #Symbol::delete_package __PACKAGE__;
3380
3381 warn "unload completed, starting to reload now";
3382
3383 warn "reloading cf.pm";
3384 require cf;
3385 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3386
3387 warn "loading config and database again";
3388 cf::reload_config;
3389
3390 warn "loading extensions";
3391 cf::load_extensions;
3392
3393 warn "reattaching attachments to objects/players";
3394 _global_reattach; # objects, sockets
3395 warn "reattaching attachments to maps";
3396 reattach $_ for values %MAP;
3397 warn "reattaching attachments to players";
3398 reattach $_ for values %PLAYER;
3399
3400 warn "leaving sync_job";
3401
3402 1
3403 } or do {
3404 warn $@;
3405 warn "error while reloading, exiting.";
3406 exit 1;
3407 };
3408
3409 warn "reloaded";
3410};
3411
3412our $RELOAD_WATCHER; # used only during reload
3413
3414sub reload_perl() {
3415 # doing reload synchronously and two reloads happen back-to-back,
3416 # coro crashes during coro_state_free->destroy here.
3417
3418 $RELOAD_WATCHER ||= Event->timer (
3419 reentrant => 0,
3420 after => 0,
3421 data => WF_AUTOCANCEL,
3422 cb => sub {
3423 do_reload_perl;
3424 undef $RELOAD_WATCHER;
3425 },
3426 );
3427}
3428
3429register_command "reload" => sub {
3430 my ($who, $arg) = @_;
3431
3432 if ($who->flag (FLAG_WIZ)) {
3433 $who->message ("reloading server.");
3434 async { reload_perl };
3435 }
3436};
837 3437
838unshift @INC, $LIBDIR; 3438unshift @INC, $LIBDIR;
839 3439
840load_extensions; 3440my $bug_warning = 0;
3441
3442our @WAIT_FOR_TICK;
3443our @WAIT_FOR_TICK_BEGIN;
3444
3445sub wait_for_tick {
3446 return unless $TICK_WATCHER->is_active;
3447 return if $Coro::current == $Coro::main;
3448
3449 my $signal = new Coro::Signal;
3450 push @WAIT_FOR_TICK, $signal;
3451 $signal->wait;
3452}
3453
3454sub wait_for_tick_begin {
3455 return unless $TICK_WATCHER->is_active;
3456 return if $Coro::current == $Coro::main;
3457
3458 my $signal = new Coro::Signal;
3459 push @WAIT_FOR_TICK_BEGIN, $signal;
3460 $signal->wait;
3461}
3462
3463our $stat_fh;
3464sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
841 3465
842$TICK_WATCHER = Event->timer ( 3466$TICK_WATCHER = Event->timer (
3467 reentrant => 0,
3468 parked => 1,
843 prio => 1, 3469 prio => 0,
844 at => $NEXT_TICK || 1, 3470 at => $NEXT_TICK || $TICK,
3471 data => WF_AUTOCANCEL,
845 cb => sub { 3472 cb => sub {
3473 if ($Coro::current != $Coro::main) {
3474 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3475 unless ++$bug_warning > 10;
3476 return;
3477 }
3478
3479 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3480
3481 $NOW = $tick_start = Event::time;
3482
846 cf::server_tick; # one server iteration 3483 cf::server_tick; # one server iteration
847 3484
848 my $NOW = Event::time; 3485 $RUNTIME += $TICK;
849 $NEXT_TICK += $TICK; 3486 $NEXT_TICK += $TICK;
850 3487
3488 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3489 $NEXT_RUNTIME_WRITE = $NOW + 10;
3490 Coro::async_pool {
3491 write_runtime
3492 or warn "ERROR: unable to write runtime file: $!";
3493 };
3494 }
3495
3496# my $AFTER = Event::time;
3497# warn $AFTER - $NOW;#d#
3498
3499 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3500 $sig->send;
3501 }
3502 while (my $sig = shift @WAIT_FOR_TICK) {
3503 $sig->send;
3504 }
3505
3506 $NOW = Event::time;
3507
851 # if we are delayed by four ticks, skip them all 3508 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3509 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
853 3510
854 $TICK_WATCHER->at ($NEXT_TICK); 3511 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 3512 $TICK_WATCHER->start;
3513
3514 $LOAD = ($NOW - $tick_start) / $TICK;
3515 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3516
3517 _post_tick;
3518
3519 # gather some statistics#d#
3520 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3521 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
856 }, 3522 },
857); 3523);
858 3524
859_reload_2; 3525{
3526 BDB::min_parallel 8;
3527 BDB::max_poll_time $TICK * 0.1;
3528 $BDB_POLL_WATCHER = Event->io (
3529 reentrant => 0,
3530 fd => BDB::poll_fileno,
3531 poll => 'r',
3532 prio => 0,
3533 data => WF_AUTOCANCEL,
3534 cb => \&BDB::poll_cb,
3535 );
3536
3537 BDB::set_sync_prepare {
3538 my $status;
3539 my $current = $Coro::current;
3540 (
3541 sub {
3542 $status = $!;
3543 $current->ready; undef $current;
3544 },
3545 sub {
3546 Coro::schedule while defined $current;
3547 $! = $status;
3548 },
3549 )
3550 };
3551
3552 unless ($DB_ENV) {
3553 $DB_ENV = BDB::db_env_create;
3554
3555 cf::sync_job {
3556 eval {
3557 BDB::db_env_open
3558 $DB_ENV,
3559 $BDBDIR,
3560 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3561 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3562 0666;
3563
3564 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3565
3566 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3567 | BDB::LOG_AUTOREMOVE, 1);
3568 $DB_ENV->set_lk_detect;
3569 };
3570
3571 cf::cleanup "db_env_open(db): $@" if $@;
3572 };
3573 }
3574
3575 $BDB_CHECKPOINT_WATCHER = Event->timer (
3576 after => 11,
3577 interval => 60,
3578 hard => 1,
3579 prio => 0,
3580 data => WF_AUTOCANCEL,
3581 cb => sub {
3582 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3583 },
3584 );
3585 $BDB_TRICKLE_WATCHER = Event->timer (
3586 after => 5,
3587 interval => 10,
3588 hard => 1,
3589 prio => 0,
3590 data => WF_AUTOCANCEL,
3591 cb => sub {
3592 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3593 },
3594 );
3595}
3596
3597{
3598 IO::AIO::min_parallel 8;
3599
3600 undef $Coro::AIO::WATCHER;
3601 IO::AIO::max_poll_time $TICK * 0.1;
3602 $AIO_POLL_WATCHER = Event->io (
3603 reentrant => 0,
3604 data => WF_AUTOCANCEL,
3605 fd => IO::AIO::poll_fileno,
3606 poll => 'r',
3607 prio => 6,
3608 cb => \&IO::AIO::poll_cb,
3609 );
3610}
3611
3612my $_log_backtrace;
3613
3614sub _log_backtrace {
3615 my ($msg, @addr) = @_;
3616
3617 $msg =~ s/\n//;
3618
3619 # limit the # of concurrent backtraces
3620 if ($_log_backtrace < 2) {
3621 ++$_log_backtrace;
3622 async {
3623 my @bt = fork_call {
3624 @addr = map { sprintf "%x", $_ } @addr;
3625 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3626 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3627 or die "addr2line: $!";
3628
3629 my @funcs;
3630 my @res = <$fh>;
3631 chomp for @res;
3632 while (@res) {
3633 my ($func, $line) = splice @res, 0, 2, ();
3634 push @funcs, "[$func] $line";
3635 }
3636
3637 @funcs
3638 };
3639
3640 LOG llevInfo, "[ABT] $msg\n";
3641 LOG llevInfo, "[ABT] $_\n" for @bt;
3642 --$_log_backtrace;
3643 };
3644 } else {
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] [suppressed]\n";
3647 }
3648}
3649
3650# load additional modules
3651use cf::pod;
3652
3653END { cf::emergency_save }
860 3654
8611 36551
862 3656

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