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Revision 1.369 by root, Thu Sep 13 08:35:25 2007 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
89our %CFG; 119our %CFG;
90 120
91our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 122our $RUNTIME;
123our $NOW;
93 124
94our (%PLAYER, %PLAYER_LOADING); # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 126our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
97 128
98# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 131
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
104 140
105binmode STDOUT; 141binmode STDOUT;
106binmode STDERR; 142binmode STDERR;
107 143
108# read virtual server time, if available 144# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
113} 149}
114 150
115mkdir $_ 151mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161 197
162The raw value load value from the last tick. 198The raw value load value from the last tick.
163 199
164=item %cf::CFG 200=item %cf::CFG
165 201
166Configuration for the server, loaded from C</etc/crossfire/config>, or 202Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 203from wherever your confdir points to.
168 204
169=item cf::wait_for_tick, cf::wait_for_tick_begin 205=item cf::wait_for_tick, cf::wait_for_tick_begin
170 206
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 207These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 229
194 LOG llevError, $msg; 230 LOG llevError, $msg;
195 }; 231 };
196} 232}
233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
197 248
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 259for my $pkg (qw(
209 cf::global cf::attachable 260 cf::global cf::attachable
210 cf::object cf::object::player 261 cf::object cf::object::player
211 cf::client cf::player 262 cf::client cf::player
212 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
213 cf::map cf::party cf::region 265 cf::party cf::region
214)) { 266)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 268}
218 269
219$Event::DIED = sub { 270$EV::DIED = sub {
220 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
221}; 272};
222 273
223############################################################################# 274#############################################################################
224 275
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 299 $d
249 } || "[unable to dump $_[0]: '$@']"; 300 } || "[unable to dump $_[0]: '$@']";
250} 301}
251 302
252=item $ref = cf::from_json $json 303=item $ref = cf::decode_json $json
253 304
254Converts a JSON string into the corresponding perl data structure. 305Converts a JSON string into the corresponding perl data structure.
255 306
256=item $json = cf::to_json $ref 307=item $json = cf::encode_json $ref
257 308
258Converts a perl data structure into its JSON representation. 309Converts a perl data structure into its JSON representation.
259 310
260=cut 311=cut
261 312
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 314
264sub to_json ($) { $json_coder->encode ($_[0]) } 315sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 316sub decode_json($) { $json_coder->decode ($_[0]) }
317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
330}
266 331
267=item cf::lock_wait $string 332=item cf::lock_wait $string
268 333
269Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
270 335
271=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
272 337
273Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
276returned. 341returned.
277 342
278Locks are *not* recursive, locking from the same coro twice results in a 343Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro. 344deadlocked coro.
285 350
286Return true if the lock is currently active, i.e. somebody has locked it. 351Return true if the lock is currently active, i.e. somebody has locked it.
287 352
288=cut 353=cut
289 354
290our %LOCK; 355our $LOCKS = new Coro::SemaphoreSet;
291our %LOCKER;#d#
292 356
293sub lock_wait($) { 357sub lock_wait($) {
294 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306} 359}
307 360
308sub lock_acquire($) { 361sub lock_acquire($) {
309 my ($key) = @_; 362 $LOCKS->guard ($_[0])
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322} 363}
323 364
324sub lock_active($) { 365sub lock_active($) {
325 my ($key) = @_; 366 $LOCKS->count ($_[0]) < 1
326
327 ! ! $LOCK{$key}
328} 367}
329 368
330sub freeze_mainloop { 369sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 370 tick_inhibit_inc;
332 371
333 my $guard = Coro::guard { 372 &Guard::guard (\&tick_inhibit_dec);
334 $TICK_WATCHER->start; 373}
335 }; 374
336 $TICK_WATCHER->stop; 375=item cf::periodic $interval, $cb
337 $guard 376
377Like EV::periodic, but randomly selects a starting point so that the actions
378get spread over timer.
379
380=cut
381
382sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
338} 388}
339 389
340=item cf::get_slot $time[, $priority[, $name]] 390=item cf::get_slot $time[, $priority[, $name]]
341 391
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 392Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 403our @SLOT_QUEUE;
354our $SLOT_QUEUE; 404our $SLOT_QUEUE;
355 405
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 406$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 407$SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
358 my $signal = new Coro::Signal; 410 my $signal = new Coro::Signal;
359 411
360 while () { 412 while () {
361 next_job: 413 next_job:
362 my $avail = cf::till_tick; 414 my $avail = cf::till_tick;
370 } 422 }
371 } 423 }
372 } 424 }
373 425
374 if (@SLOT_QUEUE) { 426 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 428 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 429 $signal->wait;
378 } else { 430 } else {
379 Coro::schedule; 431 Coro::schedule;
380 } 432 }
381 } 433 }
382}; 434};
383 435
384sub get_slot($;$$) { 436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
385 my ($time, $pri, $name) = @_; 439 my ($time, $pri, $name) = @_;
386 440
387 $time = $TICK * .6 if $time > $TICK * .6; 441 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 442 my $sig = new Coro::Signal;
389 443
403 457
404BEGIN { *async = \&Coro::async_pool } 458BEGIN { *async = \&Coro::async_pool }
405 459
406=item cf::sync_job { BLOCK } 460=item cf::sync_job { BLOCK }
407 461
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 462The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 463is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 464partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 465acceptable.
412 466
413If it must be done, put the blocking parts into C<sync_job>. This will run 467If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 468the given BLOCK in another coroutine while waiting for the result. The
419 473
420sub sync_job(&) { 474sub sync_job(&) {
421 my ($job) = @_; 475 my ($job) = @_;
422 476
423 if ($Coro::current == $Coro::main) { 477 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 478 my $time = EV::time;
425 479
426 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
428 482
429 # TODO: use suspend/resume instead 483 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 484
431 my $freeze_guard = freeze_mainloop; 485 my $freeze_guard = freeze_mainloop;
432 486
433 my $busy = 1; 487 my $busy = 1;
434 my @res; 488 my @res;
435 489
436 (async { 490 (async {
491 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 492 @res = eval { $job->() };
438 warn $@ if $@; 493 warn $@ if $@;
439 undef $busy; 494 undef $busy;
440 })->prio (Coro::PRIO_MAX); 495 })->prio (Coro::PRIO_MAX);
441 496
442 while ($busy) { 497 while ($busy) {
443 Coro::cede or Event::one_event; 498 if (Coro::nready) {
499 Coro::cede_notself;
500 } else {
501 EV::loop EV::LOOP_ONESHOT;
444 } 502 }
503 }
445 504
446 $time = Event::time - $time; 505 my $time = EV::time - $time;
447 506
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 507 $TICK_START += $time; # do not account sync jobs to server load
452 508
453 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
454 } else { 510 } else {
455 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
456 512
481=item fork_call { }, $args 537=item fork_call { }, $args
482 538
483Executes the given code block with the given arguments in a seperate 539Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 540process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 541Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 542never block itself or use any form of event handling.
487 543
488=cut 544=cut
489 545
490sub fork_call(&@) { 546sub fork_call(&@) {
491 my ($cb, @args) = @_; 547 my ($cb, @args) = @_;
498 reset_signals; 554 reset_signals;
499 &$cb 555 &$cb
500 }, @args; 556 }, @args;
501 557
502 wantarray ? @res : $res[-1] 558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
503} 586}
504 587
505=item $value = cf::db_get $family => $key 588=item $value = cf::db_get $family => $key
506 589
507Returns a single value from the environment database. 590Returns a single value from the environment database.
646 729
647############################################################################# 730#############################################################################
648 731
649=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
650 733
651Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
654 737
655In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 740Deliantra).
658 741
659=over 4 742=over 4
660 743
661=item $attachable->attach ($attachment, key => $value...) 744=item $attachable->attach ($attachment, key => $value...)
662 745
706=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
707 790
708Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
710 793
711Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
713 796
714These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
715 798
716=over 4 799=over 4
944 } 1027 }
945 1028
946 0 1029 0
947} 1030}
948 1031
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1033
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1035
953Generate an object-specific event with the given arguments. 1036Generate an object-specific event with the given arguments.
954 1037
960 1043
961=cut 1044=cut
962 1045
963############################################################################# 1046#############################################################################
964# object support 1047# object support
965#
966 1048
1049sub _object_equal($$);
1050sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079}
1080
1081our $SLOW_MERGES;#d#
967sub _can_merge { 1082sub _can_merge {
968 my ($ob1, $ob2) = @_; 1083 my ($ob1, $ob2) = @_;
969 1084
970 local $Storable::canonical = 1; 1085 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1086
974 $fob1 eq $fob2 1087 # we do the slow way here
1088 return _object_equal $ob1, $ob2
975} 1089}
976 1090
977sub reattach { 1091sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1093 my ($obj) = @_;
980 1094
1095 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1097
983 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
984 1099
985 @$registry = (); 1100 @$registry = ();
986 1101
1001cf::attachable->attach ( 1116cf::attachable->attach (
1002 prio => -1000000, 1117 prio => -1000000,
1003 on_instantiate => sub { 1118 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1119 my ($obj, $data) = @_;
1005 1120
1006 $data = from_json $data; 1121 $data = decode_json $data;
1007 1122
1008 for (@$data) { 1123 for (@$data) {
1009 my ($name, $args) = @$_; 1124 my ($name, $args) = @$_;
1010 1125
1011 $obj->attach ($name, %{$args || {} }); 1126 $obj->attach ($name, %{$args || {} });
1024 }, 1139 },
1025); 1140);
1026 1141
1027sub object_freezer_save { 1142sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1143 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1144
1032 sync_job { 1145 sync_job {
1033 if (length $$rdata) { 1146 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1147 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
1037 1150
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1154 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1155 aio_close $fh;
1043 1156
1044 if (@$objs) { 1157 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1162 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1163 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1165 }
1053 } else { 1166 } else {
1054 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
1055 } 1168 }
1056 1169
1057 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
1058 } else { 1174 } else {
1059 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
1060 } 1176 }
1061 } else { 1177 } else {
1062 aio_unlink $filename; 1178 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1064 } 1180 }
1065 }; 1181 };
1066
1067 undef $guard;
1068} 1182}
1069 1183
1070sub object_freezer_as_string { 1184sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1185 my ($rdata, $objs) = @_;
1072 1186
1077 1191
1078sub object_thawer_load { 1192sub object_thawer_load {
1079 my ($filename) = @_; 1193 my ($filename) = @_;
1080 1194
1081 my ($data, $av); 1195 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1196
1085 (aio_load $filename, $data) >= 0 1197 (aio_load $filename, $data) >= 0
1086 or return; 1198 or return;
1087 1199
1088 unless (aio_stat "$filename.pst") { 1200 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1201 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1202 or return;
1091 1203
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
1094 } 1206 }
1095 1207
1096 utf8::decode (my $decname = $filename); 1208 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1209 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1210 $decname, length $data, scalar @{$av || []};
1159 my ($name, $cb) = @_; 1271 my ($name, $cb) = @_;
1160 1272
1161 $EXTICMD{$name} = $cb; 1273 $EXTICMD{$name} = $cb;
1162} 1274}
1163 1275
1276use File::Glob ();
1277
1164cf::player->attach ( 1278cf::player->attach (
1165 on_command => sub { 1279 on_command => sub {
1166 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
1167 1281
1168 my $cb = $COMMAND{$name} 1282 my $cb = $COMMAND{$name}
1200 1314
1201 cf::override; 1315 cf::override;
1202 }, 1316 },
1203); 1317);
1204 1318
1319# "readahead" all extensions
1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
1322
1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
1328
1329 $grp
1330}
1331
1205sub load_extensions { 1332sub load_extensions {
1206 cf::sync_job { 1333 cf::sync_job {
1207 my %todo; 1334 my %todo;
1208 1335
1209 for my $path (<$LIBDIR/*.ext>) { 1336 for my $path (<$LIBDIR/*.ext>) {
1228 1355
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1358
1232 $ext{source} = 1359 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1361 . "#line 1 \"$path\"\n{\n"
1235 . $source 1362 . $source
1236 . "\n};\n1"; 1363 . "\n};\n1";
1237 1364
1238 $todo{$base} = \%ext; 1365 $todo{$base} = \%ext;
1254 my $msg = $@ ? "$v->{path}: $@\n" 1381 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1382 : "$v->{base}: extension inactive.\n";
1256 1383
1257 if (exists $v->{meta}{mandatory}) { 1384 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1385 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1386 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1387 }
1262 1388
1263 warn $msg; 1389 warn $msg;
1264 } 1390 }
1265 1391
1279 1405
1280=back 1406=back
1281 1407
1282=head2 CORE EXTENSIONS 1408=head2 CORE EXTENSIONS
1283 1409
1284Functions and methods that extend core crossfire objects. 1410Functions and methods that extend core deliantra objects.
1285 1411
1286=cut 1412=cut
1287 1413
1288package cf::player; 1414package cf::player;
1289 1415
1332 1458
1333sub exists($) { 1459sub exists($) {
1334 my ($login) = @_; 1460 my ($login) = @_;
1335 1461
1336 $cf::PLAYER{$login} 1462 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login } 1463 or !aio_stat path $login
1338} 1464}
1339 1465
1340sub find($) { 1466sub find($) {
1341 return $cf::PLAYER{$_[0]} || do { 1467 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0]; 1468 my $login = $_[0];
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1478 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1479
1354 my $f = new_from_file cf::object::thawer path $login 1480 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1481 or return;
1356 1482
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1483 my $pl = cf::player::load_pl $f
1359 or return; 1484 or return;
1485
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1486 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1487 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1488 $cf::PLAYER{$login} = $pl
1363 } 1489 }
1364 } 1490 }
1374 1500
1375 return if $pl->{deny_save}; 1501 return if $pl->{deny_save};
1376 1502
1377 aio_mkdir playerdir $pl, 0770; 1503 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1379 1507
1380 $pl->save_pl ($path); 1508 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1509 cf::cede_to_tick;
1382} 1510}
1383 1511
1415 my ($pl) = @_; 1543 my ($pl) = @_;
1416 1544
1417 my $name = $pl->ob->name; 1545 my $name = $pl->ob->name;
1418 1546
1419 $pl->{deny_save} = 1; 1547 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1549
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1555 $pl->ns->destroy if $pl->ns;
1426 1556
1427 my $path = playerdir $pl; 1557 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1597
1468 for my $login (@$dirs) { 1598 for my $login (@$dirs) {
1469 my $path = path $login; 1599 my $path = path $login;
1470 1600
1471 # a .pst is a dead give-away for a valid player 1601 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1607 }
1477 1608
1508 } 1639 }
1509 1640
1510 \@paths 1641 \@paths
1511} 1642}
1512 1643
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1645
1515Expand crossfire pod fragments into protocol xml. 1646Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1647
1564=item $player->ext_reply ($msgid, @msg) 1648=item $player->ext_reply ($msgid, @msg)
1565 1649
1566Sends an ext reply to the player. 1650Sends an ext reply to the player.
1567 1651
1634our $MAX_RESET = 3600; 1718our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1719our $DEFAULT_RESET = 3000;
1636 1720
1637sub generate_random_map { 1721sub generate_random_map {
1638 my ($self, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1725
1639 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1727 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1852
1766# the temporary/swap location 1853# the temporary/swap location
1767sub save_path { 1854sub save_path {
1768 my ($self) = @_; 1855 my ($self) = @_;
1769 1856
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1858 "$TMPDIR/$path.map"
1772} 1859}
1773 1860
1774# the unique path, undef == no special unique path 1861# the unique path, undef == no special unique path
1775sub uniq_path { 1862sub uniq_path {
1776 my ($self) = @_; 1863 my ($self) = @_;
1777 1864
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1866 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789} 1867}
1790 1868
1791sub decay_objects { 1869sub decay_objects {
1792 my ($self) = @_; 1870 my ($self) = @_;
1793 1871
1877sub find { 1955sub find {
1878 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1879 1957
1880 $path = normalise $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1881 1959
1882 cf::lock_wait "map_data:$path";#d#remove 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1884 1962
1885 $cf::MAP{$path} || do { 1963 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path 1964 my $map = new_from_path cf::map $path
1890 or return; 1965 or return;
1891 1966
1892 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1893 1968
1895 or return; 1970 or return;
1896 1971
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1973 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1900 undef $guard1; 1976 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1977 $map->reset;
1903 return find $path; 1978 return find $path;
1904 } 1979 }
1905 1980
1906 $cf::MAP{$path} = $map 1981 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2008 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2009 $f->skip_block;
1935 $self->_load_objects ($f) 2010 $self->_load_objects ($f)
1936 or return; 2011 or return;
1937 2012
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
1939 if delete $self->{load_original}; 2014 if delete $self->{load_original};
1940 2015
1941 if (my $uniq = $self->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2017 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2018 unless (aio_stat $uniq) {
1961 unless ($self->{deny_activate}) { 2036 unless ($self->{deny_activate}) {
1962 $self->decay_objects; 2037 $self->decay_objects;
1963 $self->fix_auto_apply; 2038 $self->fix_auto_apply;
1964 $self->update_buttons; 2039 $self->update_buttons;
1965 cf::cede_to_tick; 2040 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate; 2041 $self->activate;
1969 } 2042 }
1970 2043
1971 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
1973 2046
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2048 }
1976 2049
1977 $self->post_load; 2050 $self->post_load;
1978} 2051}
1979 2052
2037 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2038 2111
2039 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2040 2113
2041 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2116 }
2044 2117
2045 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2046 2119
2047 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2048 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2125 if (my $map = find $k) {
2051 $map->load if $v; 2126 $map->load if $v;
2052 } 2127 }
2078 return if $self->{deny_save}; 2153 return if $self->{deny_save};
2079 2154
2080 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
2081 2156
2082 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2084 }; 2160 };
2161
2162 cf::get_slot 0.02;
2085 2163
2086 if ($uniq) { 2164 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2167 } else {
2098 $self->save; 2176 $self->save;
2099 2177
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2179
2102 return if $self->players; 2180 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2105 2183
2106 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2107 2185
2108 $self->deactivate; 2186 $self->deactivate;
2226 2304
2227sub unique_maps() { 2305sub unique_maps() {
2228 [ 2306 [
2229 map { 2307 map {
2230 utf8::decode $_; 2308 utf8::decode $_;
2231 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2232 ? normalise $_ 2312 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2314 ]
2236} 2315}
2237 2316
2238package cf;
2239
2240=back 2317=back
2241 2318
2242=head3 cf::object 2319=head3 cf::object
2243 2320
2244=cut 2321=cut
2247 2324
2248=over 4 2325=over 4
2249 2326
2250=item $ob->inv_recursive 2327=item $ob->inv_recursive
2251 2328
2252Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2253 2331
2254=cut 2332=cut
2255 2333
2256sub inv_recursive_; 2334sub inv_recursive_;
2257sub inv_recursive_ { 2335sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2263} 2341}
2264 2342
2265=item $ref = $ob->ref 2343=item $ref = $ob->ref
2266 2344
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2268 2346
2269=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2270 2348
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2350even if the object actually exists. May block.
2274=cut 2352=cut
2275 2353
2276sub deref { 2354sub deref {
2277 my ($ref) = @_; 2355 my ($ref) = @_;
2278 2356
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2358 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2360 or return;
2286 $pl->ob->uuid eq $uuid 2361 $pl->ob->uuid eq $uuid
2287 or return; 2362 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2383dialogue with the given NPC character.
2309 2384
2310=cut 2385=cut
2311 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2312# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2402# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2418
2330 } else { 2419 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2422 }
2334 } 2423 }
2335} 2424}
2336 2425
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2451
2363=item $player_object->enter_link 2452=item $player_object->enter_link
2364 2453
2365Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2366 2455
2367The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2369 2460
2370Will never block. 2461Will never block.
2371 2462
2372=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2373 2464
2431 2522
2432 $map->load; 2523 $map->load;
2433 $map->load_neighbours; 2524 $map->load_neighbours;
2434 2525
2435 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2436 $self->activate_recursive; 2528 $self->activate_recursive;
2437 2529
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2440} 2532}
2445her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2540be called at the end of this process.
2449 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2450=cut 2545=cut
2451 2546
2452our $GOTOGEN; 2547our $GOTOGEN;
2453 2548
2454sub cf::object::player::goto { 2549sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2554
2460 $self->enter_link; 2555 $self->enter_link;
2461 2556
2462 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2463 # *tag paths override both path and x|y 2560 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2561 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2563 my $ob = $obs[rand @obs];
2467 2564
2530} 2627}
2531 2628
2532sub prepare_random_map { 2629sub prepare_random_map {
2533 my ($exit) = @_; 2630 my ($exit) = @_;
2534 2631
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object 2634 # that depends on the exit object
2540 2635
2541 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2543 if ($exit->map) { 2638 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2548 } 2645 }
2549 2646
2550 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2551 2648
2552 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2553 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2555 2652
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh; 2655 undef $fh;
2559 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2560 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2561 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2563 } 2664 }
2564} 2665}
2565 2666
2566sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2568 2669
2569 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2570 2671
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link; 2672 $self->enter_link;
2583 2673
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async { 2674 (async {
2589 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2590 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2591 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2592 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2593 1; 2698 1
2594 }) { 2699 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2596 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2599 2704
2600 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2630 2735
2631=cut 2736=cut
2632 2737
2738# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2739our %CHANNEL = (
2634 "c/identify" => { 2740 "c/identify" => {
2635 id => "identify", 2741 id => "infobox",
2636 title => "Identify", 2742 title => "Identify",
2637 reply => undef, 2743 reply => undef,
2638 tooltip => "Items recently identified", 2744 tooltip => "Items recently identified",
2639 }, 2745 },
2640 "c/examine" => { 2746 "c/examine" => {
2641 id => "examine", 2747 id => "infobox",
2642 title => "Examine", 2748 title => "Examine",
2643 reply => undef, 2749 reply => undef,
2644 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2645 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2646); 2826);
2647 2827
2648sub cf::client::send_msg { 2828sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_; 2829 my ($self, $channel, $msg, $color, @extra) = @_;
2650 2830
2651 $msg = $self->pl->expand_cfpod ($msg); 2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2652 2833
2653 $color &= cf::NDI_CLIENT_MASK; # just in case... 2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654 2835
2655 # check predefined channels, for the benefit of C 2836 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2657 2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2658 if (ref $channel) { 2843 } elsif (ref $channel) {
2659 # send meta info to client, if not yet sent 2844 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) { 2845 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel; 2846 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel) 2847 $self->ext_msg (channel_info => $channel);
2663 if $self->can_msg;
2664 } 2848 }
2665 2849
2666 $channel = $channel->{id}; 2850 $channel = $channel->{id};
2667 } 2851 }
2668 2852
2669 return unless @extra || length $msg; 2853 return unless @extra || length $msg;
2670 2854
2671 if ($self->can_msg) {
2672 # default colour, mask it out 2855 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF; 2857 if $color & cf::NDI_DEF;
2675 2858
2676 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2678 } else { 2862 );
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689 2863
2690 $color &= cf::NDI_COLOR_MASK; 2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2691 2867
2692 utf8::encode $msg; 2868 # split very large packets
2693 2869 if (8192 < length $pkt and $self->{can_lzf}) {
2694 if (0 && $msg =~ /\[/) { 2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2695 # COMMAND/INFO 2871 $pkt = "frag";
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 } 2872 }
2873
2874 $self->send_packet ($pkt);
2703} 2875}
2704 2876
2705=item $client->ext_msg ($type, @msg) 2877=item $client->ext_msg ($type, @msg)
2706 2878
2707Sends an ext event to the client. 2879Sends an ext event to the client.
2880=pod 3052=pod
2881 3053
2882The following functions and methods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
2883 3055
2884 cf::object 3056 cf::object
2885 contr pay_amount pay_player map x y force_find force_add 3057 contr pay_amount pay_player map x y force_find force_add destroy
2886 insert remove name archname title slaying race decrease_ob_nr 3058 insert remove name archname title slaying race decrease split
3059 value
2887 3060
2888 cf::object::player 3061 cf::object::player
2889 player 3062 player
2890 3063
2891 cf::player 3064 cf::player
2896 3069
2897=cut 3070=cut
2898 3071
2899for ( 3072for (
2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race 3074 insert remove inv nrof name archname title slaying race
2902 decrease_ob_nr)], 3075 decrease split destroy change_exp value msg lore send_msg)],
2903 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
2904 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
2905 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
2906) { 3079) {
2907 no strict 'refs'; 3080 no strict 'refs';
2908 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
2909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2926 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
2927 3100
2928 my $qcode = $code; 3101 my $qcode = $code;
2929 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2930 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
2931 3106
2932 local $_; 3107 local $_;
2933 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
2934 3109
2935 my $eval = 3110 my $eval =
3012 { 3187 {
3013 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3014 3189
3015 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3016 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3017 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3018 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3021 3197
3022 cf::cede_to_tick; 3198 cf::cede_to_tick;
3023 } 3199 }
3024 3200
3025 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3027 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3028 or next; 3205 or next;
3206
3029 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else { 3210 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3051 { 3229 {
3052 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3055 3233
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data; 3237 my $data;
3061 3238
3062 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3063 # prepend meta info 3240 # prepend meta info
3064 3241
3065 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3066 name => $name, 3243 name => $name,
3067 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3068 }); 3245 });
3069 3246
3070 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3071 } else { 3254 } else {
3072 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3073 } 3256 }
3074 3257
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick; 3258 cf::cede_to_tick;
3079 } 3259 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3099 3263
3100 1 3264 1
3101} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3102 3286
3103register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3105 3289
3106 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3108 } 3292 }
3109}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3110 3304
3111sub reload_regions { 3305sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?) 3307 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3128} 3322}
3129 3323
3130sub reload_archetypes { 3324sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138} 3327}
3139 3328
3140sub reload_treasures { 3329sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3143} 3332}
3144 3333
3145sub reload_resources { 3334sub reload_resources {
3146 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3147 3336
3337 reload_facedata;
3338 reload_archetypes;
3148 reload_regions; 3339 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures; 3340 reload_treasures;
3153 3341
3154 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159} 3343}
3160 3344
3161sub reload_config { 3345sub reload_config {
3162 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3163 or return; 3347 or return;
3164 3348
3165 local $/; 3349 local $/;
3166 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
3167 3351
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169 3353
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3177 }; 3361 };
3178 warn $@ if $@; 3362 warn $@ if $@;
3179 } 3363 }
3180} 3364}
3181 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3182sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3183 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3184 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async { 3403 (async {
3187 Event::one_event; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3405 EV::loop EV::LOOP_ONESHOT;
3188 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3189 }; 3407 };
3190 3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3191 reload_config; 3413 reload_config;
3192 db_init; 3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3193 load_extensions; 3427 load_extensions;
3194 3428
3195 $TICK_WATCHER->start; 3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3196 Event::loop; 3437 EV::loop;
3197} 3438}
3198 3439
3199############################################################################# 3440#############################################################################
3200# initialisation and cleanup 3441# initialisation and cleanup
3201 3442
3202# install some emergency cleanup handlers 3443# install some emergency cleanup handlers
3203BEGIN { 3444BEGIN {
3445 our %SIGWATCHER = ();
3204 for my $signal (qw(INT HUP TERM)) { 3446 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal ( 3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal"; 3448 cf::cleanup "SIG$signal";
3212 },
3213 ); 3449 };
3214 } 3450 }
3215} 3451}
3216 3452
3217sub write_runtime { 3453sub write_runtime_sync {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3222 3456
3223 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3224 3458
3225 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3226 3460
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3228 or return; 3462 or return;
3229 3463
3230 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3242 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3243 3477
3244 close $fh 3478 close $fh
3245 or return; 3479 or return;
3246 3480
3247 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3248 and return; 3482 and return;
3249 3483
3250 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3251 3485
3252 1 3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3253} 3537}
3254 3538
3255sub emergency_save() { 3539sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3257 3541
3258 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3259 3543
3260 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3261 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3265 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next; 3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3268 $pl->save; 3558 $pl->save;
3269 } 3559 }
3270 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3271 3561
3272 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3273 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next; 3565 $map->valid or next;
3276 $map->save; 3566 $map->save;
3277 } 3567 }
3278 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3279 3569
3280 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3283 }; 3577 };
3284 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3285 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3286} 3585}
3287 3586
3288sub post_cleanup { 3587sub post_cleanup {
3289 my ($make_core) = @_; 3588 my ($make_core) = @_;
3290 3589
3291 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3293} 3621}
3294 3622
3295sub do_reload_perl() { 3623sub do_reload_perl() {
3296 # can/must only be called in main 3624 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3299 return; 3627 return;
3300 } 3628 }
3301 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3302 warn "reloading..."; 3635 warn "reloading...";
3303 3636
3304 warn "entering sync_job"; 3637 warn "entering sync_job";
3305 3638
3306 cf::sync_job { 3639 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark 3640 cf::write_runtime_sync; # external watchdog should not bark
3308 cf::emergency_save; 3641 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3310 3643
3311 warn "syncing database to disk"; 3644 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV; 3645 BDB::db_env_txn_checkpoint $DB_ENV;
3313 3646
3314 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
3315 3648
3316 warn "cancelling all WF_AUTOCANCEL watchers";
3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
3320
3321 warn "flushing outstanding aio requests"; 3649 warn "flushing outstanding aio requests";
3322 for (;;) {
3323 BDB::flush;
3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs; 3650 while (IO::AIO::nreqs || BDB::nreqs) {
3327 warn "iterate..."; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
3352 } 3652 }
3353 3653
3354 warn "... nuking $pkg"; 3654 warn "cancelling all extension coros";
3355 Symbol::delete_package $pkg; 3655 $_->cancel for values %EXT_CORO;
3356 } 3656 %EXT_CORO = ();
3357 3657
3358 warn "unloading all perl modules loaded from $LIBDIR"; 3658 warn "removing commands";
3359 while (my ($k, $v) = each %INC) { 3659 %COMMAND = ();
3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3361 3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3362 warn "... unloading $k"; 3667 warn "... unloading $pkg";
3363 delete $INC{$k};
3364 3668
3365 $k =~ s/\.pm$//;
3366 $k =~ s/\//::/g;
3367
3368 if (my $cb = $k->can ("unload_module")) { 3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3369 $cb->(); 3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3370 } 3678 }
3371 3679
3372 Symbol::delete_package $k; 3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3373 } 3695 }
3374 3696
3375 warn "getting rid of safe::, as good as possible"; 3697 warn "getting rid of safe::, as good as possible";
3376 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3378 3700
3379 warn "unloading cf.pm \"a bit\""; 3701 warn "unloading cf.pm \"a bit\"";
3380 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"}; 3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3382 3704
3383 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
3384 # and global variables created in xs 3706 # and global variables created in xs
3385 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
3386 3708
3387 warn "unload completed, starting to reload now"; 3709 warn "unload completed, starting to reload now";
3388 3710
3389 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
3390 require cf; 3712 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3392 3714
3393 warn "loading config and database again"; 3715 warn "loading config and database again";
3394 cf::reload_config; 3716 cf::reload_config;
3395 3717
3396 warn "loading extensions"; 3718 warn "loading extensions";
3397 cf::load_extensions; 3719 cf::load_extensions;
3398 3720
3721 if ($REATTACH_ON_RELOAD) {
3399 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3400 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3401 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3405 3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3406 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3407 3734
3408 1 3735 1
3409 } or do { 3736 } or do {
3410 warn $@; 3737 warn $@;
3411 warn "error while reloading, exiting."; 3738 cf::cleanup "error while reloading, exiting.";
3412 exit 1;
3413 }; 3739 };
3414 3740
3415 warn "reloaded"; 3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3416}; 3747};
3417 3748
3418our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3419 3750
3420sub reload_perl() { 3751sub reload_perl() {
3421 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3423 3754
3424 $RELOAD_WATCHER ||= Event->timer ( 3755 $RELOAD_WATCHER ||= cf::async {
3425 reentrant => 0, 3756 Coro::AIO::aio_wait cache_extensions;
3426 after => 0, 3757
3427 data => WF_AUTOCANCEL, 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3428 cb => sub {
3429 do_reload_perl; 3759 do_reload_perl;
3430 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3431 }, 3761 };
3432 ); 3762 };
3433} 3763}
3434 3764
3435register_command "reload" => sub { 3765register_command "reload" => sub {
3436 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3437 3767
3438 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
3439 $who->message ("reloading server."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3440 async { reload_perl }; 3772 reload_perl;
3773 };
3441 } 3774 }
3442}; 3775};
3443 3776
3444unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
3445 3778
3447 3780
3448our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3450 3783
3451sub wait_for_tick { 3784sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3454 3786
3455 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait; 3789 $signal->wait;
3458} 3790}
3459 3791
3460sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3463 3794
3464 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait; 3797 $signal->wait;
3467} 3798}
3468 3799
3469our $stat_fh; 3800sub tick {
3470sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3471
3472$TICK_WATCHER = Event->timer (
3473 reentrant => 0,
3474 parked => 1,
3475 prio => 0,
3476 at => $NEXT_TICK || $TICK,
3477 data => WF_AUTOCANCEL,
3478 cb => sub {
3479 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3480 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3481 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3482 return; 3804 return;
3483 } 3805 }
3484 3806
3485 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3486
3487 $NOW = $tick_start = Event::time;
3488
3489 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3490 3808
3491 $RUNTIME += $TICK;
3492 $NEXT_TICK += $TICK;
3493
3494 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3495 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3496 Coro::async_pool { 3811 Coro::async_pool {
3812 $Coro::current->{desc} = "runtime saver";
3497 write_runtime 3813 write_runtime_sync
3498 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3499 };
3500 } 3815 };
3816 }
3501 3817
3502# my $AFTER = Event::time;
3503# warn $AFTER - $NOW;#d#
3504
3505 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3506 $sig->send; 3819 $sig->send;
3507 } 3820 }
3508 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3509 $sig->send; 3822 $sig->send;
3510 } 3823 }
3511 3824
3512 $NOW = Event::time; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3513
3514 # if we are delayed by four ticks or more, skip them all
3515 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3516
3517 $TICK_WATCHER->at ($NEXT_TICK);
3518 $TICK_WATCHER->start;
3519
3520 $LOAD = ($NOW - $tick_start) / $TICK;
3521 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3522 3827
3523 _post_tick; 3828 if (0) {
3524 3829 if ($NEXT_TICK) {
3525 # gather some statistics#d# 3830 my $jitter = $TICK_START - $NEXT_TICK;
3526 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3527 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3832 warn "jitter $JITTER\n";#d#
3833 }
3528 }, 3834 }
3529); 3835}
3530 3836
3531{ 3837{
3838 # configure BDB
3839
3532 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3533 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3534 $BDB_POLL_WATCHER = Event->io ( 3842 $AnyEvent::BDB::WATCHER->priority (1);
3535 reentrant => 0,
3536 fd => BDB::poll_fileno,
3537 poll => 'r',
3538 prio => 0,
3539 data => WF_AUTOCANCEL,
3540 cb => \&BDB::poll_cb,
3541 );
3542
3543 BDB::set_sync_prepare {
3544 my $status;
3545 my $current = $Coro::current;
3546 (
3547 sub {
3548 $status = $!;
3549 $current->ready; undef $current;
3550 },
3551 sub {
3552 Coro::schedule while defined $current;
3553 $! = $status;
3554 },
3555 )
3556 };
3557 3843
3558 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3559 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3560 3851
3561 cf::sync_job { 3852 cf::sync_job {
3562 eval { 3853 eval {
3563 BDB::db_env_open 3854 BDB::db_env_open
3564 $DB_ENV, 3855 $DB_ENV,
3566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3568 0666; 3859 0666;
3569 3860
3570 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3571
3572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3573 | BDB::LOG_AUTOREMOVE, 1);
3574 $DB_ENV->set_lk_detect;
3575 }; 3862 };
3576 3863
3577 cf::cleanup "db_env_open(db): $@" if $@; 3864 cf::cleanup "db_env_open(db): $@" if $@;
3578 }; 3865 };
3579 } 3866 }
3580 3867
3581 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3582 after => 11, 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3583 interval => 60, 3870 };
3584 hard => 1, 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3585 prio => 0,
3586 data => WF_AUTOCANCEL,
3587 cb => sub {
3588 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3589 },
3590 ); 3873 };
3591 $BDB_TRICKLE_WATCHER = Event->timer ( 3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3592 after => 5,
3593 interval => 10,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3599 },
3600 ); 3876 };
3601} 3877}
3602 3878
3603{ 3879{
3880 # configure IO::AIO
3881
3604 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3605
3606 undef $Coro::AIO::WATCHER;
3607 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3608 $AIO_POLL_WATCHER = Event->io ( 3884 undef $AnyEvent::AIO::WATCHER;
3609 reentrant => 0,
3610 data => WF_AUTOCANCEL,
3611 fd => IO::AIO::poll_fileno,
3612 poll => 'r',
3613 prio => 6,
3614 cb => \&IO::AIO::poll_cb,
3615 );
3616} 3885}
3617 3886
3618my $_log_backtrace; 3887my $_log_backtrace;
3619 3888
3620sub _log_backtrace { 3889sub _log_backtrace {
3623 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3624 3893
3625 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3626 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3627 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3628 async { 3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3629 my @bt = fork_call { 3901 my @bt = fork_call {
3630 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3631 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3632 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3633 or die "addr2line: $!"; 3905 or die "addr2line: $!";
3641 } 3913 }
3642 3914
3643 @funcs 3915 @funcs
3644 }; 3916 };
3645 3917
3646 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3647 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3648 --$_log_backtrace; 3921 --$_log_backtrace;
3649 }; 3922 };
3650 } else { 3923 } else {
3651 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";
3652 LOG llevInfo, "[ABT] [suppressed]\n"; 3925 LOG llevInfo, "[ABT] [suppressed]\n";
3653 } 3926 }
3654} 3927}
3655 3928
3656# load additional modules 3929# load additional modules
3657use cf::pod; 3930eval "use cf::$_" for @EXTRA_MODULES;
3658 3931
3659END { cf::emergency_save } 3932END { cf::emergency_save }
3660 3933
36611 39341
3662 3935

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