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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.75 by root, Mon Oct 2 00:22:01 2006 UTC vs.
Revision 1.369 by root, Thu Sep 13 08:35:25 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
29 88
30our %CFG; 89our %CFG;
31 90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
121
32############################################################################# 122#############################################################################
33 123
34=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
35 125
36=over 4 126=over 4
37 127
38=item $cf::LIBDIR 128=item $cf::UPTIME
39 129
40The perl library directory, where extensions and cf-specific modules can 130The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
42 149
43=item $cf::TICK 150=item $cf::TICK
44 151
45The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
46 163
47=item %cf::CFG 164=item %cf::CFG
48 165
49Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
51 180
52=back 181=back
53 182
54=cut 183=cut
55 184
56BEGIN { 185BEGIN {
57 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 187 my $msg = join "", @_;
188
59 $msg .= "\n" 189 $msg .= "\n"
60 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
61 191
62 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
63 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
64 }; 195 };
65} 196}
66 197
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 205
69# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 207# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
72 no strict 'refs'; 215 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 217}
75 218
76$Event::DIED = sub { 219$Event::DIED = sub {
77 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
78}; 221};
79 222
80my %ext_pkg; 223#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 224
86=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
87 226
88=over 4 227=over 4
89 228
90=cut 229=item dumpval $ref
91 230
92use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
93 251
94=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
95 253
96Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
97 255
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
106 257
107Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
108 259
109=cut 260=cut
110 261
111sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
113 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
406=item cf::sync_job { BLOCK }
407
408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
412
413If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The
415server will be frozen during this time, so the block should either finish
416fast or be very important.
417
418=cut
419
420sub sync_job(&) {
421 my ($job) = @_;
422
423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
426 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/
428
429 # TODO: use suspend/resume instead
430 # (but this is cancel-safe)
431 my $freeze_guard = freeze_mainloop;
432
433 my $busy = 1;
434 my @res;
435
436 (async {
437 @res = eval { $job->() };
438 warn $@ if $@;
439 undef $busy;
440 })->prio (Coro::PRIO_MAX);
441
442 while ($busy) {
443 Coro::cede or Event::one_event;
444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
453 wantarray ? @res : $res[0]
454 } else {
455 # we are in another coroutine, how wonderful, everything just works
456
457 $job->()
458 }
459}
460
461=item $coro = cf::async_ext { BLOCK }
462
463Like async, but this coro is automatically being canceled when the
464extension calling this is being unloaded.
465
466=cut
467
468sub async_ext(&) {
469 my $cb = shift;
470
471 my $coro = &Coro::async ($cb);
472
473 $coro->on_destroy (sub {
474 delete $EXT_CORO{$coro+0};
475 });
476 $EXT_CORO{$coro+0} = $coro;
477
478 $coro
479}
480
481=item fork_call { }, $args
482
483Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
487
488=cut
489
490sub fork_call(&@) {
491 my ($cb, @args) = @_;
492
493 # we seemingly have to make a local copy of the whole thing,
494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
496
497 my @res = Coro::Util::fork_eval {
498 reset_signals;
499 &$cb
500 }, @args;
501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 641}
115 642
116=back 643=back
117 644
118=cut 645=cut
119 646
120############################################################################# 647#############################################################################
121 648
122=head2 EVENTS AND OBJECT ATTACHMENTS 649=head2 ATTACHABLE OBJECTS
650
651Many objects in crossfire are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods.
654
655In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT).
123 658
124=over 4 659=over 4
125 660
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
139 662
140=item $map->detach ($attachment) 663=item $attachable->detach ($attachment)
141 664
142Attach/detach a pre-registered attachment to a map. 665Attach/detach a pre-registered attachment to a specific object and give it
666the specified key/value pairs as arguments.
143 667
144=item $bool = $object->attached ($name) 668Example, attach a minesweeper attachment to the given object, making it a
66910x10 minesweeper game:
145 670
146=item $bool = $player->attached ($name) 671 $obj->attach (minesweeper => width => 10, height => 10);
147 672
148=item $bool = $map->attached ($name) 673=item $bool = $attachable->attached ($name)
149 674
150Checks wether the named attachment is currently attached to the object. 675Checks wether the named attachment is currently attached to the object.
151 676
152=item cf::attach_global ... 677=item cf::CLASS->attach ...
153 678
154Attach handlers for global events. 679=item cf::CLASS->detach ...
155 680
156This and all following C<attach_*>-functions expect any number of the 681Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 682CLASS. See the next function for an explanation of its arguments.
683
684You can attach to global events by using the C<cf::global> class.
685
686Example, log all player logins:
687
688 cf::player->attach (
689 on_login => sub {
690 my ($pl) = @_;
691 ...
692 },
693 );
694
695Example, attach to the jeweler skill:
696
697 cf::object->attach (
698 type => cf::SKILL,
699 subtype => cf::SK_JEWELER,
700 on_use_skill => sub {
701 my ($sk, $ob, $part, $dir, $msg) = @_;
702 ...
703 },
704 );
705
706=item cf::CLASS::attachment $name, ...
707
708Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment.
710
711Some classes such as crossfire maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name.
713
714These calls expect any number of the following handler/hook descriptions:
158 715
159=over 4 716=over 4
160 717
161=item prio => $number 718=item prio => $number
162 719
164by another C<prio> setting). Lower priority handlers get executed 721by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 722earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 723registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 724unless you know what you are doing.
168 725
726=item type => $type
727
728(Only for C<< cf::object->attach >> calls), limits the attachment to the
729given type of objects only (the additional parameter C<subtype> can be
730used to further limit to the given subtype).
731
169=item on_I<event> => \&cb 732=item on_I<event> => \&cb
170 733
171Call the given code reference whenever the named event happens (event is 734Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 735something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 736handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 745package and register them. Only handlers for eevents supported by the
183object/class are recognised. 746object/class are recognised.
184 747
185=back 748=back
186 749
187=item cf::attach_to_type $object_type, $subtype, ... 750Example, define an attachment called "sockpuppet" that calls the given
751event handler when a monster attacks:
188 752
189Attach handlers for a specific object type (e.g. TRANSPORT) and 753 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 754 on_skill_attack => sub {
191type. 755 my ($self, $victim) = @_;
192 756 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 757 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 758 }
414}
415 759
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 760=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 761
442Just because you have a perl object does not mean that the corresponding 762Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 763C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 764valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 765can be used to test for existence of the C object part without causing an
446exception. 766exception.
447 767
768=cut
769
770# the following variables are defined in .xs and must not be re-created
771our @CB_GLOBAL = (); # registry for all global events
772our @CB_ATTACHABLE = (); # registry for all attachables
773our @CB_OBJECT = (); # all objects (should not be used except in emergency)
774our @CB_PLAYER = ();
775our @CB_CLIENT = ();
776our @CB_TYPE = (); # registry for type (cf-object class) based events
777our @CB_MAP = ();
778
779my %attachment;
780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
787sub _attach_cb($$$$) {
788 my ($registry, $event, $prio, $cb) = @_;
789
790 use sort 'stable';
791
792 $cb = [$prio, $cb];
793
794 @{$registry->[$event]} = sort
795 { $a->[0] cmp $b->[0] }
796 @{$registry->[$event] || []}, $cb;
797}
798
799# hack
800my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
801
802# attach handles attaching event callbacks
803# the only thing the caller has to do is pass the correct
804# registry (== where the callback attaches to).
805sub _attach {
806 my ($registry, $klass, @arg) = @_;
807
808 my $object_type;
809 my $prio = 0;
810 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
811
812 #TODO: get rid of this hack
813 if ($attachable_klass{$klass}) {
814 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
815 }
816
817 while (@arg) {
818 my $type = shift @arg;
819
820 if ($type eq "prio") {
821 $prio = shift @arg;
822
823 } elsif ($type eq "type") {
824 $object_type = shift @arg;
825 $registry = $CB_TYPE[$object_type] ||= [];
826
827 } elsif ($type eq "subtype") {
828 defined $object_type or Carp::croak "subtype specified without type";
829 my $object_subtype = shift @arg;
830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
831
832 } elsif ($type eq "package") {
833 my $pkg = shift @arg;
834
835 while (my ($name, $id) = each %cb_id) {
836 if (my $cb = $pkg->can ($name)) {
837 _attach_cb $registry, $id, $prio, $cb;
838 }
839 }
840
841 } elsif (exists $cb_id{$type}) {
842 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
843
844 } elsif (ref $type) {
845 warn "attaching objects not supported, ignoring.\n";
846
847 } else {
848 shift @arg;
849 warn "attach argument '$type' not supported, ignoring.\n";
850 }
851 }
852}
853
854sub _object_attach {
855 my ($obj, $name, %arg) = @_;
856
857 return if exists $obj->{_attachment}{$name};
858
859 if (my $attach = $attachment{$name}) {
860 my $registry = $obj->registry;
861
862 for (@$attach) {
863 my ($klass, @attach) = @$_;
864 _attach $registry, $klass, @attach;
865 }
866
867 $obj->{$name} = \%arg;
868 } else {
869 warn "object uses attachment '$name' which is not available, postponing.\n";
870 }
871
872 $obj->{_attachment}{$name} = undef;
873}
874
875sub cf::attachable::attach {
876 if (ref $_[0]) {
877 _object_attach @_;
878 } else {
879 _attach shift->_attach_registry, @_;
880 }
881 _recalc_want;
882};
883
884# all those should be optimised
885sub cf::attachable::detach {
886 my ($obj, $name) = @_;
887
888 if (ref $obj) {
889 delete $obj->{_attachment}{$name};
890 reattach ($obj);
891 } else {
892 Carp::croak "cannot, currently, detach class attachments";
893 }
894 _recalc_want;
895};
896
897sub cf::attachable::attached {
898 my ($obj, $name) = @_;
899
900 exists $obj->{_attachment}{$name}
901}
902
903for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
904 eval "#line " . __LINE__ . " 'cf.pm'
905 sub cf::\L$klass\E::_attach_registry {
906 (\\\@CB_$klass, KLASS_$klass)
907 }
908
909 sub cf::\L$klass\E::attachment {
910 my \$name = shift;
911
912 \$attachment{\$name} = [[KLASS_$klass, \@_]];
913 }
914 ";
915 die if $@;
916}
917
918our $override;
919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
920
921sub override {
922 $override = 1;
923 @INVOKE_RESULTS = (@_);
924}
925
926sub do_invoke {
927 my $event = shift;
928 my $callbacks = shift;
929
930 @INVOKE_RESULTS = ();
931
932 local $override;
933
934 for (@$callbacks) {
935 eval { &{$_->[1]} };
936
937 if ($@) {
938 warn "$@";
939 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
940 override;
941 }
942
943 return 1 if $override;
944 }
945
946 0
947}
948
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
950
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952
953Generate an object-specific event with the given arguments.
954
955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
956removed in future versions), and there is no public API to access override
957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
958
448=back 959=back
449 960
450=cut 961=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 962
456############################################################################# 963#############################################################################
457# object support 964# object support
965#
458 966
459sub instantiate { 967sub _can_merge {
460 my ($obj, $data) = @_; 968 my ($ob1, $ob2) = @_;
461 969
462 $data = from_json $data; 970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
463 973
464 for (@$data) { 974 $fob1 eq $fob2
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 975}
470 976
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 977sub reattach {
978 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982
474 my $registry = $obj->registry; 983 my $registry = $obj->registry;
475 984
476 @$registry = (); 985 @$registry = ();
477 986
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 987 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 988
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 989 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 990 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 991 for (@$attach) {
483 my ($klass, @attach) = @$_; 992 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 993 _attach $registry, $klass, @attach;
485 } 994 }
486 } else { 995 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 997 }
489 } 998 }
490} 999}
491 1000
492sub object_freezer_save { 1001cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1002 prio => -1000000,
1003 on_instantiate => sub {
1004 my ($obj, $data) = @_;
1005
1006 $data = from_json $data;
1007
1008 for (@$data) {
1009 my ($name, $args) = @$_;
1010
1011 $obj->attach ($name, %{$args || {} });
1012 }
1013 },
1014 on_reattach => \&reattach,
544 on_clone => sub { 1015 on_clone => sub {
545 my ($src, $dst) = @_; 1016 my ($src, $dst) = @_;
546 1017
547 @{$dst->registry} = @{$src->registry}; 1018 @{$dst->registry} = @{$src->registry};
548 1019
549 %$dst = %$src; 1020 %$dst = %$src;
550 1021
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1022 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1023 if exists $src->{_attachment};
553 }, 1024 },
554; 1025);
1026
1027sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031
1032 sync_job {
1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs;
1037
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh;
1043
1044 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst";
1052 }
1053 } else {
1054 aio_unlink "$filename.pst";
1055 }
1056
1057 aio_rename "$filename~", $filename;
1058 } else {
1059 warn "FATAL: $filename~: $!\n";
1060 }
1061 } else {
1062 aio_unlink $filename;
1063 aio_unlink "$filename.pst";
1064 }
1065 };
1066
1067 undef $guard;
1068}
1069
1070sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_;
1072
1073 use Data::Dumper;
1074
1075 $$rdata . Dumper $objs
1076}
1077
1078sub object_thawer_load {
1079 my ($filename) = @_;
1080
1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084
1085 (aio_load $filename, $data) >= 0
1086 or return;
1087
1088 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
1091
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} };
1094 }
1095
1096 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []};
1099
1100 ($data, $av)
1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
555 1108
556############################################################################# 1109#############################################################################
557# old plug-in events 1110# command handling &c
558 1111
559sub inject_event { 1112=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1113
563 my $cb = $hook[$event_code]{$extension} 1114Register a callback for execution when the client sends the user command
564 or return; 1115$name.
565 1116
566 &$cb 1117=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1118
588sub register_command { 1119sub register_command {
589 my ($name, $time, $cb) = @_; 1120 my ($name, $cb) = @_;
590 1121
591 my $caller = caller; 1122 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1123 #warn "registering command '$name/$time' to '$caller'";
593 1124
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1126}
1127
1128=item cf::register_extcmd $name => \&callback($pl,$packet);
1129
1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
1135
1136If the callback returns something, it is sent back as if reply was being
1137called.
1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
1150=cut
597 1151
598sub register_extcmd { 1152sub register_extcmd {
599 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
600 1154
601 my $caller = caller; 1155 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1156}
606 1157
607sub register { 1158sub register_exticmd {
608 my ($base, $pkg) = @_; 1159 my ($name, $cb) = @_;
609 1160
610 #TODO 1161 $EXTICMD{$name} = $cb;
611} 1162}
612 1163
613sub load_extension { 1164cf::player->attach (
614 my ($path) = @_; 1165 on_command => sub {
1166 my ($pl, $name, $params) = @_;
615 1167
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1168 my $cb = $COMMAND{$name}
617 my $base = $1; 1169 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1170
622 warn "loading '$path' into '$pkg'\n"; 1171 for my $cmd (@$cb) {
623 1172 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1173 }
1174
1175 cf::override;
667 } 1176 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1177 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
703 1179
704 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1181
706 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
710 } 1948 }
711 } 1949 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1950 }
715 1951
716 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 1975 }
718;
719 1976
720############################################################################# 1977 $self->post_load;
721# load/save/clean perl data associated with a map 1978}
722 1979
723*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
724 my ($map) = @_; 1994 my ($map) = @_;
725 1995
726 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
727 defined $path or return;
728 1997
729 unlink "$path.pst"; 1998 for (0 .. 3) {
730}; 1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
731 2004
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
733 2009
734############################################################################# 2010 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2011 my ($path, $origin) = @$_;
736 2012 my $neigh = find $path, $origin
737sub all_objects(@) { 2013 or next;
738 @_, map all_objects ($_->inv), @_ 2014 $neigh->load;
2015 }
739} 2016}
740 2017
741# TODO: compatibility cruft, remove when no longer needed 2018sub find_sync {
742attach_to_players 2019 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2020
746 for my $o (all_objects $pl->ob) { 2021 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2022}
748 $o->set_ob_key_value ("_perl_data");
749 2023
750 %$o = %{ Storable::thaw pack "H*", $value }; 2024sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
751 } 2055 }
752 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2091 }
754; 2092}
755 2093
756############################################################################# 2094sub swap_out {
2095 my ($self) = @_;
757 2096
758=head2 CORE EXTENSIONS 2097 # save first because save cedes
2098 $self->save;
759 2099
760Functions and methods that extend core crossfire objects. 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
761 2247
762=over 4 2248=over 4
763 2249
764=item cf::player::exists $login 2250=item $ob->inv_recursive
765 2251
766Returns true when the given account exists. 2252Returns the inventory of the object _and_ their inventories, recursively.
767 2253
768=cut 2254=cut
769 2255
770sub cf::player::exists($) { 2256sub inv_recursive_;
771 cf::player::find $_[0] 2257sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2258 map { $_, inv_recursive_ $_->inv } @_
773} 2259}
774 2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
2303
775=item $object->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
776 2305
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2308dialogue with the given NPC character.
780 2309
781=cut 2310=cut
782 2311
783# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
784# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
787 2317
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2319
790 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
792 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
2345}
2346
2347=item $player_object->may ("access")
2348
2349Returns wether the given player is authorized to access resource "access"
2350(e.g. "command_wizcast").
2351
2352=cut
2353
2354sub cf::object::player::may {
2355 my ($self, $access) = @_;
2356
2357 $self->flag (cf::FLAG_WIZ) ||
2358 (ref $cf::CFG{"may_$access"}
2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2360 : $cf::CFG{"may_$access"})
2361}
2362
2363=item $player_object->enter_link
2364
2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
2486 $map = $map->customise_for ($self);
2487 $map = $check->($map) if $check && $map;
2488 } else {
2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
2506 })->prio (1);
2507}
2508
2509=item $player_object->enter_exit ($exit_object)
2510
2511=cut
2512
2513sub parse_random_map_params {
2514 my ($spec) = @_;
2515
2516 my $rmp = { # defaults
2517 xsize => (cf::rndm 15, 40),
2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
795 } 2521 };
796}
797 2522
2523 for (split /\n/, $spec) {
2524 my ($k, $v) = split /\s+/, $_, 2;
2525
2526 $rmp->{lc $k} = $v if (length $k) && (length $v);
2527 }
2528
2529 $rmp
2530}
2531
2532sub prepare_random_map {
2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object
2540
2541 my $rmp = parse_random_map_params $exit->msg;
2542
2543 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y;
2548 }
2549
2550 $rmp->{random_seed} ||= $exit->random_seed;
2551
2552 my $data = cf::to_json $rmp;
2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
2555
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
2560
2561 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef);
2563 }
2564}
2565
2566sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_;
2568
2569 return unless $self->type == cf::PLAYER;
2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async {
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval {
2591 $self->goto ($slaying, $hp, $sp);
2592
2593 1;
2594 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED);
2599
2600 warn "ERROR in enter_exit: $@";
2601 $self->leave_link;
2602 }
2603 })->prio (1);
2604}
2605
2606=head3 cf::client
2607
2608=over 4
2609
2610=item $client->send_drawinfo ($text, $flags)
2611
2612Sends a drawinfo packet to the client. Circumvents output buffering so
2613should not be used under normal circumstances.
2614
2615=cut
2616
2617sub cf::client::send_drawinfo {
2618 my ($self, $text, $flags) = @_;
2619
2620 utf8::encode $text;
2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2622}
2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646);
2647
2648sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703}
2704
2705=item $client->ext_msg ($type, @msg)
2706
2707Sends an ext event to the client.
2708
2709=cut
2710
2711sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720}
2721
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2722=item $client->ext_reply ($msgid, @msg)
799 2723
800Sends an ext reply to the player. 2724Sends an ext reply to the client.
801 2725
802=cut 2726=cut
803 2727
804sub cf::player::ext_reply($$$%) { 2728sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2729 my ($self, $id, @msg) = @_;
806 2730
807 $msg{msgid} = $id; 2731 if ($self->extcmd == 2) {
808 2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
810} 2738}
2739
2740=item $success = $client->query ($flags, "text", \&cb)
2741
2742Queues a query to the client, calling the given callback with
2743the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2744C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2745
2746Queries can fail, so check the return code. Or don't, as queries will
2747become reliable at some point in the future.
2748
2749=cut
2750
2751sub cf::client::query {
2752 my ($self, $flags, $text, $cb) = @_;
2753
2754 return unless $self->state == ST_PLAYING
2755 || $self->state == ST_SETUP
2756 || $self->state == ST_CUSTOM;
2757
2758 $self->state (ST_CUSTOM);
2759
2760 utf8::encode $text;
2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2762
2763 $self->send_packet ($self->{query_queue}[0][0])
2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
2767}
2768
2769cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
2775 on_reply => sub {
2776 my ($ns, $msg) = @_;
2777
2778 # this weird shuffling is so that direct followup queries
2779 # get handled first
2780 my $queue = delete $ns->{query_queue}
2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
2782
2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2785
2786 push @{ $ns->{query_queue} }, @$queue;
2787
2788 if (@{ $ns->{query_queue} } == @$queue) {
2789 if (@$queue) {
2790 $ns->send_packet ($ns->{query_queue}[0][0]);
2791 } else {
2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2793 }
2794 }
2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
2822);
2823
2824=item $client->async (\&cb)
2825
2826Create a new coroutine, running the specified callback. The coroutine will
2827be automatically cancelled when the client gets destroyed (e.g. on logout,
2828or loss of connection).
2829
2830=cut
2831
2832sub cf::client::async {
2833 my ($self, $cb) = @_;
2834
2835 my $coro = &Coro::async ($cb);
2836
2837 $coro->on_destroy (sub {
2838 delete $self->{_coro}{$coro+0};
2839 });
2840
2841 $self->{_coro}{$coro+0} = $coro;
2842
2843 $coro
2844}
2845
2846cf::client->attach (
2847 on_destroy => sub {
2848 my ($ns) = @_;
2849
2850 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2851 },
2852);
811 2853
812=back 2854=back
813 2855
814=cut
815
816#############################################################################
817 2856
818=head2 SAFE SCRIPTING 2857=head2 SAFE SCRIPTING
819 2858
820Functions that provide a safe environment to compile and execute 2859Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2860snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2861itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2862is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2863functions and methods that can be called is greatly reduced.
825 2864
826=cut 2865=cut
827 2866
828our $safe = new Safe "safe"; 2867our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2868our $safe_hole = new Safe::Hole;
830 2869
831$SIG{FPE} = 'IGNORE'; 2870$SIG{FPE} = 'IGNORE';
832 2871
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2872$safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876));
834 2877
835# here we export the classes and methods available to script code 2878# here we export the classes and methods available to script code
836 2879
837=pod 2880=pod
838 2881
839The following fucntions and emthods are available within a safe environment: 2882The following functions and methods are available within a safe environment:
840 2883
841 cf::object contr pay_amount pay_player 2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
842 cf::object::player player 2888 cf::object::player
843 cf::player peaceful 2889 player
2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
844 2896
845=cut 2897=cut
846 2898
847for ( 2899for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
849 ["cf::object::player" => qw(player)], 2903 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2904 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)],
851) { 2906) {
852 no strict 'refs'; 2907 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2908 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2910 for @funs;
923=back 2978=back
924 2979
925=cut 2980=cut
926 2981
927############################################################################# 2982#############################################################################
2983# the server's init and main functions
928 2984
929=head2 EXTENSION DATABASE SUPPORT 2985sub load_facedata($) {
2986 my ($path) = @_;
930 2987
931Crossfire maintains a very simple database for extension use. It can 2988 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 2989 # for this (global event?)
933excludes objects. 2990 %ext::player_env::MUSIC_FACE_CACHE = ();
934 2991
935The parameter C<$family> should best start with the name of the extension 2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 2993
938=over 4 2994 warn "loading facedata from $path\n";
939 2995
940=item $hashref = cf::db_get $family 2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
941 2999
942Return a hashref for use by the extension C<$family>, which can be 3000 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3001
946=item $value = cf::db_get $family => $key 3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3004
948Returns a single value from the database 3005 # patch in the exptable
949 3006 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 3007 type => FT_RSRC,
951 3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 3009 };
3010 cf::cede_to_tick;
1002 3011
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 3012 {
3013 my $faces = $facedata->{faceinfo};
1007 3014
1008 sub db_get($;$) { 3015 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]} 3017 cf::face::set_visibility $idx, $info->{visibility};
1011 : ($db->{$_[0]} ||= { }) 3018 cf::face::set_magicmap $idx, $info->{magicmap};
1012 } 3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1013 3021
1014 sub db_put($$;$) { 3022 cf::cede_to_tick;
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 3023 }
3024
3025 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
3035
3036 cf::cede_to_tick;
3037 }
1028 ; 3038 }
1029}
1030 3039
1031############################################################################# 3040 {
1032# the server's main() 3041 my $anims = $facedata->{animinfo};
1033 3042
1034sub cfg_load { 3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101}
3102
3103register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109};
3110
3111sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123}
3124
3125sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128}
3129
3130sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138}
3139
3140sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143}
3144
3145sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159}
3160
3161sub reload_config {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3162 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 3163 or return;
1037 3164
1038 local $/; 3165 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 3166 *CFG = YAML::Syck::Load <$fh>;
3167
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3172
3173 if (exists $CFG{mlockall}) {
3174 eval {
3175 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3176 and die "WARNING: m(un)lockall failed: $!\n";
3177 };
3178 warn $@ if $@;
3179 }
1040} 3180}
1041 3181
1042sub main { 3182sub main {
1043 cfg_load; 3183 # we must not ever block the main coroutine
1044 db_load; 3184 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async {
3187 Event::one_event;
3188 })->prio (Coro::PRIO_MAX);
3189 };
3190
3191 reload_config;
3192 db_init;
1045 load_extensions; 3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
1046 Event::loop; 3196 Event::loop;
1047} 3197}
1048 3198
1049############################################################################# 3199#############################################################################
1050# initialisation 3200# initialisation and cleanup
1051 3201
1052sub _perl_reload(&) { 3202# install some emergency cleanup handlers
3203BEGIN {
3204 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal";
3212 },
3213 );
3214 }
3215}
3216
3217sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253}
3254
3255sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop;
3257
3258 warn "enter emergency perl save\n";
3259
3260 cf::sync_job {
3261 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next;
3268 $pl->save;
3269 }
3270 warn "end emergency player save\n";
3271
3272 warn "begin emergency map save\n";
3273 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next;
3276 $map->save;
3277 }
3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
3283 };
3284
3285 warn "leave emergency perl save\n";
3286}
3287
3288sub post_cleanup {
1053 my ($msg) = @_; 3289 my ($make_core) = @_;
1054 3290
1055 $msg->("reloading..."); 3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293}
1056 3294
1057 eval { 3295sub do_reload_perl() {
1058 # cancel all watchers 3296 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine";
3299 return;
3300 }
3301
3302 warn "reloading...";
3303
3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
3310
3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
3314 # if anything goes wrong in here, we should simply crash as we already saved
3315
3316 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
1060 3320
1061 # unload all extensions 3321 warn "flushing outstanding aio requests";
1062 for (@exts) { 3322 for (;;) {
1063 $msg->("unloading <$_>"); 3323 BDB::flush;
1064 unload_extension $_; 3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
1065 } 3352 }
1066 3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
1067 # unload all modules loaded from $LIBDIR 3358 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 3359 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 3361
1071 $msg->("removing <$k>"); 3362 warn "... unloading $k";
1072 delete $INC{$k}; 3363 delete $INC{$k};
1073 3364
1074 $k =~ s/\.pm$//; 3365 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 3366 $k =~ s/\//::/g;
1076 3367
1079 } 3370 }
1080 3371
1081 Symbol::delete_package $k; 3372 Symbol::delete_package $k;
1082 } 3373 }
1083 3374
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 3375 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 3376 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 3378
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 3379 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
1096 3382
1097 # don't, removes xs symbols, too, 3383 # don't, removes xs symbols, too,
1098 # and global variables created in xs 3384 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 3385 #Symbol::delete_package __PACKAGE__;
1100 3386
1101 # reload cf.pm 3387 warn "unload completed, starting to reload now";
3388
1102 $msg->("reloading cf.pm"); 3389 warn "reloading cf.pm";
1103 require cf; 3390 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 3392
1105 # load config and database again 3393 warn "loading config and database again";
1106 cf::cfg_load; 3394 cf::reload_config;
1107 cf::db_load;
1108 3395
1109 # load extensions 3396 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 3397 cf::load_extensions;
1112 3398
1113 # reattach attachments to objects 3399 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 3400 _global_reattach; # objects, sockets
1115 _global_reattach; 3401 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
3405
3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
3410 warn $@;
3411 warn "error while reloading, exiting.";
3412 exit 1;
1116 }; 3413 };
1117 $msg->($@) if $@;
1118 3414
1119 $msg->("reloaded"); 3415 warn "reloaded";
1120}; 3416};
1121 3417
1122sub perl_reload() { 3418our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3419
1124 warn $_[0]; 3420sub reload_perl() {
1125 print "$_[0]\n"; 3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
3423
3424 $RELOAD_WATCHER ||= Event->timer (
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl;
3430 undef $RELOAD_WATCHER;
3431 },
1126 }; 3432 );
1127} 3433}
1128 3434
1129register_command "perl-reload", 0, sub { 3435register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3436 my ($who, $arg) = @_;
1131 3437
1132 if ($who->flag (FLAG_WIZ)) { 3438 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3439 $who->message ("reloading server.");
1134 warn $_[0]; 3440 async { reload_perl };
1135 $who->message ($_[0]);
1136 };
1137 } 3441 }
1138}; 3442};
1139 3443
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 3444unshift @INC, $LIBDIR;
1143 3445
3446my $bug_warning = 0;
3447
3448our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN;
3450
3451sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458}
3459
3460sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467}
3468
3469our $stat_fh;
3470sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3471
1144$TICK_WATCHER = Event->timer ( 3472$TICK_WATCHER = Event->timer (
3473 reentrant => 0,
3474 parked => 1,
1145 prio => 1, 3475 prio => 0,
1146 at => $NEXT_TICK || 1, 3476 at => $NEXT_TICK || $TICK,
3477 data => WF_AUTOCANCEL,
1147 cb => sub { 3478 cb => sub {
3479 if ($Coro::current != $Coro::main) {
3480 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3481 unless ++$bug_warning > 10;
3482 return;
3483 }
3484
3485 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3486
3487 $NOW = $tick_start = Event::time;
3488
1148 cf::server_tick; # one server iteration 3489 cf::server_tick; # one server iteration
1149 3490
1150 my $NOW = Event::time; 3491 $RUNTIME += $TICK;
1151 $NEXT_TICK += $TICK; 3492 $NEXT_TICK += $TICK;
1152 3493
3494 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3495 $NEXT_RUNTIME_WRITE = $NOW + 10;
3496 Coro::async_pool {
3497 write_runtime
3498 or warn "ERROR: unable to write runtime file: $!";
3499 };
3500 }
3501
3502# my $AFTER = Event::time;
3503# warn $AFTER - $NOW;#d#
3504
3505 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3506 $sig->send;
3507 }
3508 while (my $sig = shift @WAIT_FOR_TICK) {
3509 $sig->send;
3510 }
3511
3512 $NOW = Event::time;
3513
1153 # if we are delayed by four ticks, skip them all 3514 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3515 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 3516
1156 $TICK_WATCHER->at ($NEXT_TICK); 3517 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 3518 $TICK_WATCHER->start;
3519
3520 $LOAD = ($NOW - $tick_start) / $TICK;
3521 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3522
3523 _post_tick;
3524
3525 # gather some statistics#d#
3526 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d#
3527 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d#
1158 }, 3528 },
1159); 3529);
1160 3530
3531{
3532 BDB::min_parallel 8;
3533 BDB::max_poll_time $TICK * 0.1;
3534 $BDB_POLL_WATCHER = Event->io (
3535 reentrant => 0,
3536 fd => BDB::poll_fileno,
3537 poll => 'r',
3538 prio => 0,
3539 data => WF_AUTOCANCEL,
3540 cb => \&BDB::poll_cb,
3541 );
3542
3543 BDB::set_sync_prepare {
3544 my $status;
3545 my $current = $Coro::current;
3546 (
3547 sub {
3548 $status = $!;
3549 $current->ready; undef $current;
3550 },
3551 sub {
3552 Coro::schedule while defined $current;
3553 $! = $status;
3554 },
3555 )
3556 };
3557
3558 unless ($DB_ENV) {
3559 $DB_ENV = BDB::db_env_create;
3560
3561 cf::sync_job {
3562 eval {
3563 BDB::db_env_open
3564 $DB_ENV,
3565 $BDBDIR,
3566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3568 0666;
3569
3570 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3571
3572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3573 | BDB::LOG_AUTOREMOVE, 1);
3574 $DB_ENV->set_lk_detect;
3575 };
3576
3577 cf::cleanup "db_env_open(db): $@" if $@;
3578 };
3579 }
3580
3581 $BDB_CHECKPOINT_WATCHER = Event->timer (
3582 after => 11,
3583 interval => 60,
3584 hard => 1,
3585 prio => 0,
3586 data => WF_AUTOCANCEL,
3587 cb => sub {
3588 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3589 },
3590 );
3591 $BDB_TRICKLE_WATCHER = Event->timer (
3592 after => 5,
3593 interval => 10,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3599 },
3600 );
3601}
3602
3603{
3604 IO::AIO::min_parallel 8;
3605
3606 undef $Coro::AIO::WATCHER;
3607 IO::AIO::max_poll_time $TICK * 0.1;
3608 $AIO_POLL_WATCHER = Event->io (
3609 reentrant => 0,
3610 data => WF_AUTOCANCEL,
3611 fd => IO::AIO::poll_fileno,
3612 poll => 'r',
3613 prio => 6,
3614 cb => \&IO::AIO::poll_cb,
3615 );
3616}
3617
3618my $_log_backtrace;
3619
3620sub _log_backtrace {
3621 my ($msg, @addr) = @_;
3622
3623 $msg =~ s/\n//;
3624
3625 # limit the # of concurrent backtraces
3626 if ($_log_backtrace < 2) {
3627 ++$_log_backtrace;
3628 async {
3629 my @bt = fork_call {
3630 @addr = map { sprintf "%x", $_ } @addr;
3631 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3632 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3633 or die "addr2line: $!";
3634
3635 my @funcs;
3636 my @res = <$fh>;
3637 chomp for @res;
3638 while (@res) {
3639 my ($func, $line) = splice @res, 0, 2, ();
3640 push @funcs, "[$func] $line";
3641 }
3642
3643 @funcs
3644 };
3645
3646 LOG llevInfo, "[ABT] $msg\n";
3647 LOG llevInfo, "[ABT] $_\n" for @bt;
3648 --$_log_backtrace;
3649 };
3650 } else {
3651 LOG llevInfo, "[ABT] $msg\n";
3652 LOG llevInfo, "[ABT] [suppressed]\n";
3653 }
3654}
3655
3656# load additional modules
3657use cf::pod;
3658
3659END { cf::emergency_save }
3660
11611 36611
1162 3662

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