ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.370 by root, Thu Sep 13 10:59:41 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
24our @EVENT; 62our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 63
27our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
30 88
31our %CFG; 89our %CFG;
32 90
33our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
34 121
35############################################################################# 122#############################################################################
36 123
37=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
38 125
40 127
41=item $cf::UPTIME 128=item $cf::UPTIME
42 129
43The timestamp of the server start (so not actually an uptime). 130The timestamp of the server start (so not actually an uptime).
44 131
45=item $cf::LIBDIR 132=item $cf::RUNTIME
46 133
47The perl library directory, where extensions and cf-specific modules can 134The time this server has run, starts at 0 and is increased by $cf::TICK on
48be found. It will be added to C<@INC> automatically. 135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
49 149
50=item $cf::TICK 150=item $cf::TICK
51 151
52The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
53 163
54=item %cf::CFG 164=item %cf::CFG
55 165
56Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
58 180
59=back 181=back
60 182
61=cut 183=cut
62 184
63BEGIN { 185BEGIN {
64 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 187 my $msg = join "", @_;
188
66 $msg .= "\n" 189 $msg .= "\n"
67 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
68 191
69 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
70 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
71 }; 195 };
72} 196}
73 197
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
75 205
76# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 207# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
79 no strict 'refs'; 215 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 217}
82 218
83$Event::DIED = sub { 219$Event::DIED = sub {
84 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
85}; 221};
86 222
87my %ext_pkg; 223#############################################################################
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92 224
93=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
94 226
95=over 4 227=over 4
96 228
97=cut 229=item dumpval $ref
98 230
99use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
100 251
101=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
102 253
103Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
104 255
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
113 257
114Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
115 259
116=cut 260=cut
117 261
118sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
120 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
406=item cf::sync_job { BLOCK }
407
408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
412
413If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The
415server will be frozen during this time, so the block should either finish
416fast or be very important.
417
418=cut
419
420sub sync_job(&) {
421 my ($job) = @_;
422
423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
426 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/
428
429 # TODO: use suspend/resume instead
430 # (but this is cancel-safe)
431 my $freeze_guard = freeze_mainloop;
432
433 my $busy = 1;
434 my @res;
435
436 (async {
437 @res = eval { $job->() };
438 warn $@ if $@;
439 undef $busy;
440 })->prio (Coro::PRIO_MAX);
441
442 while ($busy) {
443 Coro::cede or Event::one_event;
444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
453 wantarray ? @res : $res[0]
454 } else {
455 # we are in another coroutine, how wonderful, everything just works
456
457 $job->()
458 }
459}
460
461=item $coro = cf::async_ext { BLOCK }
462
463Like async, but this coro is automatically being canceled when the
464extension calling this is being unloaded.
465
466=cut
467
468sub async_ext(&) {
469 my $cb = shift;
470
471 my $coro = &Coro::async ($cb);
472
473 $coro->on_destroy (sub {
474 delete $EXT_CORO{$coro+0};
475 });
476 $EXT_CORO{$coro+0} = $coro;
477
478 $coro
479}
480
481=item fork_call { }, $args
482
483Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
487
488=cut
489
490sub fork_call(&@) {
491 my ($cb, @args) = @_;
492
493 # we seemingly have to make a local copy of the whole thing,
494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
496
497 my @res = Coro::Util::fork_eval {
498 reset_signals;
499 &$cb
500 }, @args;
501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 641}
122 642
123=back 643=back
124 644
125=cut 645=cut
126 646
127############################################################################# 647#############################################################################
128 648
129=head2 EVENTS AND OBJECT ATTACHMENTS 649=head2 ATTACHABLE OBJECTS
650
651Many objects in crossfire are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods.
654
655In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT).
130 658
131=over 4 659=over 4
132 660
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
146 662
147=item $map->detach ($attachment) 663=item $attachable->detach ($attachment)
148 664
149Attach/detach a pre-registered attachment to a map. 665Attach/detach a pre-registered attachment to a specific object and give it
666the specified key/value pairs as arguments.
150 667
151=item $bool = $object->attached ($name) 668Example, attach a minesweeper attachment to the given object, making it a
66910x10 minesweeper game:
152 670
153=item $bool = $player->attached ($name) 671 $obj->attach (minesweeper => width => 10, height => 10);
154 672
155=item $bool = $map->attached ($name) 673=item $bool = $attachable->attached ($name)
156 674
157Checks wether the named attachment is currently attached to the object. 675Checks wether the named attachment is currently attached to the object.
158 676
159=item cf::attach_global ... 677=item cf::CLASS->attach ...
160 678
161Attach handlers for global events. 679=item cf::CLASS->detach ...
162 680
163This and all following C<attach_*>-functions expect any number of the 681Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 682CLASS. See the next function for an explanation of its arguments.
683
684You can attach to global events by using the C<cf::global> class.
685
686Example, log all player logins:
687
688 cf::player->attach (
689 on_login => sub {
690 my ($pl) = @_;
691 ...
692 },
693 );
694
695Example, attach to the jeweler skill:
696
697 cf::object->attach (
698 type => cf::SKILL,
699 subtype => cf::SK_JEWELER,
700 on_use_skill => sub {
701 my ($sk, $ob, $part, $dir, $msg) = @_;
702 ...
703 },
704 );
705
706=item cf::CLASS::attachment $name, ...
707
708Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment.
710
711Some classes such as crossfire maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name.
713
714These calls expect any number of the following handler/hook descriptions:
165 715
166=over 4 716=over 4
167 717
168=item prio => $number 718=item prio => $number
169 719
171by another C<prio> setting). Lower priority handlers get executed 721by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 722earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 723registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 724unless you know what you are doing.
175 725
726=item type => $type
727
728(Only for C<< cf::object->attach >> calls), limits the attachment to the
729given type of objects only (the additional parameter C<subtype> can be
730used to further limit to the given subtype).
731
176=item on_I<event> => \&cb 732=item on_I<event> => \&cb
177 733
178Call the given code reference whenever the named event happens (event is 734Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 735something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 736handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 745package and register them. Only handlers for eevents supported by the
190object/class are recognised. 746object/class are recognised.
191 747
192=back 748=back
193 749
194=item cf::attach_to_type $object_type, $subtype, ... 750Example, define an attachment called "sockpuppet" that calls the given
751event handler when a monster attacks:
195 752
196Attach handlers for a specific object type (e.g. TRANSPORT) and 753 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 754 on_skill_attack => sub {
198type. 755 my ($self, $victim) = @_;
199 756 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 757 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 758 }
421}
422 759
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 760=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 761
449Just because you have a perl object does not mean that the corresponding 762Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 763C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 764valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 765can be used to test for existence of the C object part without causing an
453exception. 766exception.
454 767
768=cut
769
770# the following variables are defined in .xs and must not be re-created
771our @CB_GLOBAL = (); # registry for all global events
772our @CB_ATTACHABLE = (); # registry for all attachables
773our @CB_OBJECT = (); # all objects (should not be used except in emergency)
774our @CB_PLAYER = ();
775our @CB_CLIENT = ();
776our @CB_TYPE = (); # registry for type (cf-object class) based events
777our @CB_MAP = ();
778
779my %attachment;
780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
787sub _attach_cb($$$$) {
788 my ($registry, $event, $prio, $cb) = @_;
789
790 use sort 'stable';
791
792 $cb = [$prio, $cb];
793
794 @{$registry->[$event]} = sort
795 { $a->[0] cmp $b->[0] }
796 @{$registry->[$event] || []}, $cb;
797}
798
799# hack
800my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
801
802# attach handles attaching event callbacks
803# the only thing the caller has to do is pass the correct
804# registry (== where the callback attaches to).
805sub _attach {
806 my ($registry, $klass, @arg) = @_;
807
808 my $object_type;
809 my $prio = 0;
810 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
811
812 #TODO: get rid of this hack
813 if ($attachable_klass{$klass}) {
814 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
815 }
816
817 while (@arg) {
818 my $type = shift @arg;
819
820 if ($type eq "prio") {
821 $prio = shift @arg;
822
823 } elsif ($type eq "type") {
824 $object_type = shift @arg;
825 $registry = $CB_TYPE[$object_type] ||= [];
826
827 } elsif ($type eq "subtype") {
828 defined $object_type or Carp::croak "subtype specified without type";
829 my $object_subtype = shift @arg;
830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
831
832 } elsif ($type eq "package") {
833 my $pkg = shift @arg;
834
835 while (my ($name, $id) = each %cb_id) {
836 if (my $cb = $pkg->can ($name)) {
837 _attach_cb $registry, $id, $prio, $cb;
838 }
839 }
840
841 } elsif (exists $cb_id{$type}) {
842 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
843
844 } elsif (ref $type) {
845 warn "attaching objects not supported, ignoring.\n";
846
847 } else {
848 shift @arg;
849 warn "attach argument '$type' not supported, ignoring.\n";
850 }
851 }
852}
853
854sub _object_attach {
855 my ($obj, $name, %arg) = @_;
856
857 return if exists $obj->{_attachment}{$name};
858
859 if (my $attach = $attachment{$name}) {
860 my $registry = $obj->registry;
861
862 for (@$attach) {
863 my ($klass, @attach) = @$_;
864 _attach $registry, $klass, @attach;
865 }
866
867 $obj->{$name} = \%arg;
868 } else {
869 warn "object uses attachment '$name' which is not available, postponing.\n";
870 }
871
872 $obj->{_attachment}{$name} = undef;
873}
874
875sub cf::attachable::attach {
876 if (ref $_[0]) {
877 _object_attach @_;
878 } else {
879 _attach shift->_attach_registry, @_;
880 }
881 _recalc_want;
882};
883
884# all those should be optimised
885sub cf::attachable::detach {
886 my ($obj, $name) = @_;
887
888 if (ref $obj) {
889 delete $obj->{_attachment}{$name};
890 reattach ($obj);
891 } else {
892 Carp::croak "cannot, currently, detach class attachments";
893 }
894 _recalc_want;
895};
896
897sub cf::attachable::attached {
898 my ($obj, $name) = @_;
899
900 exists $obj->{_attachment}{$name}
901}
902
903for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
904 eval "#line " . __LINE__ . " 'cf.pm'
905 sub cf::\L$klass\E::_attach_registry {
906 (\\\@CB_$klass, KLASS_$klass)
907 }
908
909 sub cf::\L$klass\E::attachment {
910 my \$name = shift;
911
912 \$attachment{\$name} = [[KLASS_$klass, \@_]];
913 }
914 ";
915 die if $@;
916}
917
918our $override;
919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
920
921sub override {
922 $override = 1;
923 @INVOKE_RESULTS = (@_);
924}
925
926sub do_invoke {
927 my $event = shift;
928 my $callbacks = shift;
929
930 @INVOKE_RESULTS = ();
931
932 local $override;
933
934 for (@$callbacks) {
935 eval { &{$_->[1]} };
936
937 if ($@) {
938 warn "$@";
939 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
940 override;
941 }
942
943 return 1 if $override;
944 }
945
946 0
947}
948
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
950
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952
953Generate an object-specific event with the given arguments.
954
955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
956removed in future versions), and there is no public API to access override
957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
958
455=back 959=back
456 960
457=cut 961=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 962
463############################################################################# 963#############################################################################
464# object support 964# object support
965#
465 966
466sub instantiate { 967sub _can_merge {
467 my ($obj, $data) = @_; 968 my ($ob1, $ob2) = @_;
468 969
469 $data = from_json $data; 970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
470 973
471 for (@$data) { 974 $fob1 eq $fob2
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476} 975}
477 976
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 977sub reattach {
978 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982
481 my $registry = $obj->registry; 983 my $registry = $obj->registry;
482 984
483 @$registry = (); 985 @$registry = ();
484 986
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 987 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 988
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 989 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 990 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 991 for (@$attach) {
490 my ($klass, @attach) = @$_; 992 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 993 _attach $registry, $klass, @attach;
492 } 994 }
493 } else { 995 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 997 }
496 } 998 }
497} 999}
498 1000
499sub object_freezer_save { 1001cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 1002 prio => -1000000,
1003 on_instantiate => sub {
1004 my ($obj, $data) = @_;
1005
1006 $data = from_json $data;
1007
1008 for (@$data) {
1009 my ($name, $args) = @$_;
1010
1011 $obj->attach ($name, %{$args || {} });
1012 }
1013 },
1014 on_reattach => \&reattach,
559 on_clone => sub { 1015 on_clone => sub {
560 my ($src, $dst) = @_; 1016 my ($src, $dst) = @_;
561 1017
562 @{$dst->registry} = @{$src->registry}; 1018 @{$dst->registry} = @{$src->registry};
563 1019
564 %$dst = %$src; 1020 %$dst = %$src;
565 1021
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 1022 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 1023 if exists $src->{_attachment};
568 }, 1024 },
569; 1025);
1026
1027sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031
1032 sync_job {
1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs;
1037
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh;
1043
1044 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst";
1052 }
1053 } else {
1054 aio_unlink "$filename.pst";
1055 }
1056
1057 aio_rename "$filename~", $filename;
1058 } else {
1059 warn "FATAL: $filename~: $!\n";
1060 }
1061 } else {
1062 aio_unlink $filename;
1063 aio_unlink "$filename.pst";
1064 }
1065 };
1066
1067 undef $guard;
1068}
1069
1070sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_;
1072
1073 use Data::Dumper;
1074
1075 $$rdata . Dumper $objs
1076}
1077
1078sub object_thawer_load {
1079 my ($filename) = @_;
1080
1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084
1085 (aio_load $filename, $data) >= 0
1086 or return;
1087
1088 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
1091
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} };
1094 }
1095
1096 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []};
1099
1100 ($data, $av)
1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
570 1108
571############################################################################# 1109#############################################################################
572# old plug-in events 1110# command handling &c
573 1111
574sub inject_event { 1112=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 1113
578 my $cb = $hook[$event_code]{$extension} 1114Register a callback for execution when the client sends the user command
579 or return; 1115$name.
580 1116
581 &$cb 1117=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 1118
603sub register_command { 1119sub register_command {
604 my ($name, $time, $cb) = @_; 1120 my ($name, $cb) = @_;
605 1121
606 my $caller = caller; 1122 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 1123 #warn "registering command '$name/$time' to '$caller'";
608 1124
609 push @{ $command{$name} }, [$time, $cb, $caller]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 1126}
1127
1128=item cf::register_extcmd $name => \&callback($pl,$packet);
1129
1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
1135
1136If the callback returns something, it is sent back as if reply was being
1137called.
1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
1150=cut
612 1151
613sub register_extcmd { 1152sub register_extcmd {
614 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
615 1154
616 my $caller = caller; 1155 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 1156}
621 1157
622sub register { 1158sub register_exticmd {
623 my ($base, $pkg) = @_; 1159 my ($name, $cb) = @_;
624 1160
625 #TODO 1161 $EXTICMD{$name} = $cb;
626} 1162}
627 1163
628sub load_extension { 1164cf::player->attach (
629 my ($path) = @_; 1165 on_command => sub {
1166 my ($pl, $name, $params) = @_;
630 1167
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1168 my $cb = $COMMAND{$name}
632 my $base = $1; 1169 or return;
633 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg";
636 1170
637 warn "loading '$path' into '$pkg'\n"; 1171 for my $cmd (@$cb) {
638 1172 $cmd->[1]->($pl->ob, $params);
639 open my $fh, "<:utf8", $path
640 or die "$path: $!";
641
642 my $source =
643 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> })
646 . "\n};\n1";
647
648 eval $source
649 or die $@ ? "$path: $@\n"
650 : "extension disabled.\n";
651
652 push @exts, $pkg;
653 $ext_pkg{$base} = $pkg;
654
655# no strict 'refs';
656# @{"$pkg\::ISA"} = ext::;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# }
671
672 # remove commands
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 } 1173 }
1174
1175 cf::override;
683 } 1176 },
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698}
699
700sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext;
705 eval {
706 load_extension $ext;
707 1
708 } or warn "$ext not loaded: $@";
709 }
710}
711
712#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub { 1177 on_extcmd => sub {
718 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
719 1179
720 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
721 1181
722 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
725 $pl->ext_reply ($msg->{msgid}, %reply); 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
726 } 1948 }
727 } 1949 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 } 1950 }
731 1951
732 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
733 }, 1975 }
734;
735 1976
736############################################################################# 1977 $self->post_load;
737# load/save/clean perl data associated with a map 1978}
738 1979
739*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
740 my ($map) = @_; 1994 my ($map) = @_;
741 1995
742 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
743 defined $path or return;
744 1997
745 unlink "$path.pst"; 1998 for (0 .. 3) {
746}; 1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
747 2004
748attach_to_maps prio => -10000, package => cf::mapsupport::; 2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
749 2009
750############################################################################# 2010 for (grep defined $_->[0], @neigh) {
751# load/save perl data associated with player->ob objects 2011 my ($path, $origin) = @$_;
752 2012 my $neigh = find $path, $origin
753sub all_objects(@) { 2013 or next;
754 @_, map all_objects ($_->inv), @_ 2014 $neigh->load;
2015 }
755} 2016}
756 2017
757# TODO: compatibility cruft, remove when no longer needed 2018sub find_sync {
758attach_to_players 2019 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 2020
762 for my $o (all_objects $pl->ob) { 2021 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2022}
764 $o->set_ob_key_value ("_perl_data");
765 2023
766 %$o = %{ Storable::thaw pack "H*", $value }; 2024sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
767 } 2055 }
768 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 2091 }
770; 2092}
771 2093
772############################################################################# 2094sub swap_out {
2095 my ($self) = @_;
773 2096
774=head2 CORE EXTENSIONS 2097 # save first because save cedes
2098 $self->save;
775 2099
776Functions and methods that extend core crossfire objects. 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
777 2247
778=over 4 2248=over 4
779 2249
780=item cf::player::exists $login 2250=item $ob->inv_recursive
781 2251
782Returns true when the given account exists. 2252Returns the inventory of the object _and_ their inventories, recursively.
783 2253
784=cut 2254=cut
785 2255
786sub cf::player::exists($) { 2256sub inv_recursive_;
787 cf::player::find $_[0] 2257sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2258 map { $_, inv_recursive_ $_->inv } @_
789} 2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
790 2303
791=item $player_object->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
792 2305
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
796 2309
797=cut 2310=cut
798 2311
799# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
800# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
803 2317
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 2319
806 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
807 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
808 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
809 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
811 } 2334 }
812} 2335}
813 2336
814=item $player->ext_reply ($msgid, $msgtype, %msg) 2337=item $object->send_msg ($channel, $msg, $color, [extra...])
815 2338
816Sends an ext reply to the player.
817
818=cut 2339=cut
819 2340
820sub cf::player::ext_reply($$$%) { 2341sub cf::object::send_msg {
821 my ($self, $id, %msg) = @_; 2342 my $pl = shift->contr
822 2343 or return;
823 $msg{msgid} = $id; 2344 $pl->send_msg (@_);
824
825 $self->send ("ext " . to_json \%msg);
826} 2345}
827 2346
828=item $player_object->may ("access") 2347=item $player_object->may ("access")
829 2348
830Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
839 (ref $cf::CFG{"may_$access"} 2358 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 2360 : $cf::CFG{"may_$access"})
842} 2361}
843 2362
844=cut 2363=item $player_object->enter_link
845 2364
846############################################################################# 2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
2486 $map = $map->customise_for ($self);
2487 $map = $check->($map) if $check && $map;
2488 } else {
2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
2506 })->prio (1);
2507}
2508
2509=item $player_object->enter_exit ($exit_object)
2510
2511=cut
2512
2513sub parse_random_map_params {
2514 my ($spec) = @_;
2515
2516 my $rmp = { # defaults
2517 xsize => (cf::rndm 15, 40),
2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
2521 };
2522
2523 for (split /\n/, $spec) {
2524 my ($k, $v) = split /\s+/, $_, 2;
2525
2526 $rmp->{lc $k} = $v if (length $k) && (length $v);
2527 }
2528
2529 $rmp
2530}
2531
2532sub prepare_random_map {
2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object
2540
2541 my $rmp = parse_random_map_params $exit->msg;
2542
2543 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y;
2548 }
2549
2550 $rmp->{random_seed} ||= $exit->random_seed;
2551
2552 my $data = cf::to_json $rmp;
2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
2555
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
2560
2561 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef);
2563 }
2564}
2565
2566sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_;
2568
2569 return unless $self->type == cf::PLAYER;
2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async {
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval {
2591 $self->goto ($slaying, $hp, $sp);
2592
2593 1;
2594 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED);
2599
2600 warn "ERROR in enter_exit: $@";
2601 $self->leave_link;
2602 }
2603 })->prio (1);
2604}
2605
2606=head3 cf::client
2607
2608=over 4
2609
2610=item $client->send_drawinfo ($text, $flags)
2611
2612Sends a drawinfo packet to the client. Circumvents output buffering so
2613should not be used under normal circumstances.
2614
2615=cut
2616
2617sub cf::client::send_drawinfo {
2618 my ($self, $text, $flags) = @_;
2619
2620 utf8::encode $text;
2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2622}
2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646);
2647
2648sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703}
2704
2705=item $client->ext_msg ($type, @msg)
2706
2707Sends an ext event to the client.
2708
2709=cut
2710
2711sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720}
2721
2722=item $client->ext_reply ($msgid, @msg)
2723
2724Sends an ext reply to the client.
2725
2726=cut
2727
2728sub cf::client::ext_reply($$@) {
2729 my ($self, $id, @msg) = @_;
2730
2731 if ($self->extcmd == 2) {
2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
2738}
2739
2740=item $success = $client->query ($flags, "text", \&cb)
2741
2742Queues a query to the client, calling the given callback with
2743the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2744C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2745
2746Queries can fail, so check the return code. Or don't, as queries will
2747become reliable at some point in the future.
2748
2749=cut
2750
2751sub cf::client::query {
2752 my ($self, $flags, $text, $cb) = @_;
2753
2754 return unless $self->state == ST_PLAYING
2755 || $self->state == ST_SETUP
2756 || $self->state == ST_CUSTOM;
2757
2758 $self->state (ST_CUSTOM);
2759
2760 utf8::encode $text;
2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2762
2763 $self->send_packet ($self->{query_queue}[0][0])
2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
2767}
2768
2769cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
2775 on_reply => sub {
2776 my ($ns, $msg) = @_;
2777
2778 # this weird shuffling is so that direct followup queries
2779 # get handled first
2780 my $queue = delete $ns->{query_queue}
2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
2782
2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2785
2786 push @{ $ns->{query_queue} }, @$queue;
2787
2788 if (@{ $ns->{query_queue} } == @$queue) {
2789 if (@$queue) {
2790 $ns->send_packet ($ns->{query_queue}[0][0]);
2791 } else {
2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2793 }
2794 }
2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
2822);
2823
2824=item $client->async (\&cb)
2825
2826Create a new coroutine, running the specified callback. The coroutine will
2827be automatically cancelled when the client gets destroyed (e.g. on logout,
2828or loss of connection).
2829
2830=cut
2831
2832sub cf::client::async {
2833 my ($self, $cb) = @_;
2834
2835 my $coro = &Coro::async ($cb);
2836
2837 $coro->on_destroy (sub {
2838 delete $self->{_coro}{$coro+0};
2839 });
2840
2841 $self->{_coro}{$coro+0} = $coro;
2842
2843 $coro
2844}
2845
2846cf::client->attach (
2847 on_destroy => sub {
2848 my ($ns) = @_;
2849
2850 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2851 },
2852);
2853
2854=back
2855
847 2856
848=head2 SAFE SCRIPTING 2857=head2 SAFE SCRIPTING
849 2858
850Functions that provide a safe environment to compile and execute 2859Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2860snippets of perl code without them endangering the safety of the server
858our $safe = new Safe "safe"; 2867our $safe = new Safe "safe";
859our $safe_hole = new Safe::Hole; 2868our $safe_hole = new Safe::Hole;
860 2869
861$SIG{FPE} = 'IGNORE'; 2870$SIG{FPE} = 'IGNORE';
862 2871
863$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2872$safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876));
864 2877
865# here we export the classes and methods available to script code 2878# here we export the classes and methods available to script code
866 2879
867=pod 2880=pod
868 2881
869The following fucntions and emthods are available within a safe environment: 2882The following functions and methods are available within a safe environment:
870 2883
871 cf::object contr pay_amount pay_player 2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
872 cf::object::player player 2888 cf::object::player
873 cf::player peaceful 2889 player
2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
874 2896
875=cut 2897=cut
876 2898
877for ( 2899for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
879 ["cf::object::player" => qw(player)], 2903 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2904 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)],
881) { 2906) {
882 no strict 'refs'; 2907 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2908 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2910 for @funs;
953=back 2978=back
954 2979
955=cut 2980=cut
956 2981
957############################################################################# 2982#############################################################################
2983# the server's init and main functions
958 2984
959=head2 EXTENSION DATABASE SUPPORT 2985sub load_facedata($) {
2986 my ($path) = @_;
960 2987
961Crossfire maintains a very simple database for extension use. It can 2988 # HACK to clear player env face cache, we need some signal framework
962currently store anything that can be serialised using Storable, which 2989 # for this (global event?)
963excludes objects. 2990 %ext::player_env::MUSIC_FACE_CACHE = ();
964 2991
965The parameter C<$family> should best start with the name of the extension 2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
966using it, it should be unique.
967 2993
968=over 4 2994 warn "loading facedata from $path\n";
969 2995
970=item $hashref = cf::db_get $family 2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
971 2999
972Return a hashref for use by the extension C<$family>, which can be 3000 $facedata = Coro::Storable::thaw $facedata;
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975 3001
976=item $value = cf::db_get $family => $key 3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
977 3004
978Returns a single value from the database 3005 # patch in the exptable
979 3006 $facedata->{resource}{"res/exp_table"} = {
980=item cf::db_put $family => $hashref 3007 type => FT_RSRC,
981 3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984
985=item cf::db_put $family => $key => $value
986
987Stores the given C<$value> in the family hash. Updates are delayed, if you
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997
998=cut
999
1000our $DB;
1001
1002{
1003 my $path = cf::localdir . "/database.pst";
1004
1005 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { };
1008 }
1009
1010 my $pid;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 }
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 }); 3009 };
3010 cf::cede_to_tick;
1033 3011
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 } 3012 {
3013 my $faces = $facedata->{faceinfo};
1038 3014
1039 sub db_get($;$) { 3015 while (my ($face, $info) = each %$faces) {
1040 @_ >= 2 3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1041 ? $DB->{$_[0]}{$_[1]} 3017 cf::face::set_visibility $idx, $info->{visibility};
1042 : ($DB->{$_[0]} ||= { }) 3018 cf::face::set_magicmap $idx, $info->{magicmap};
1043 } 3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1044 3021
1045 sub db_put($$;$) { 3022 cf::cede_to_tick;
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 3023 }
3024
3025 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
3035
3036 cf::cede_to_tick;
3037 }
1059 ; 3038 }
1060}
1061 3039
1062############################################################################# 3040 {
1063# the server's main() 3041 my $anims = $facedata->{animinfo};
1064 3042
1065sub cfg_load { 3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101}
3102
3103register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109};
3110
3111sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123}
3124
3125sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128}
3129
3130sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138}
3139
3140sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143}
3144
3145sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159}
3160
3161sub reload_config {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 3162 open my $fh, "<:utf8", "$CONFDIR/config"
1067 or return; 3163 or return;
1068 3164
1069 local $/; 3165 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 3166 *CFG = YAML::Syck::Load <$fh>;
3167
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3172
3173 if (exists $CFG{mlockall}) {
3174 eval {
3175 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3176 and die "WARNING: m(un)lockall failed: $!\n";
3177 };
3178 warn $@ if $@;
3179 }
1071} 3180}
1072 3181
1073sub main { 3182sub main {
1074 cfg_load; 3183 # we must not ever block the main coroutine
1075 db_load; 3184 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async {
3187 Event::one_event;
3188 })->prio (Coro::PRIO_MAX);
3189 };
3190
3191 reload_config;
3192 db_init;
1076 load_extensions; 3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
1077 Event::loop; 3196 Event::loop;
1078} 3197}
1079 3198
1080############################################################################# 3199#############################################################################
1081# initialisation 3200# initialisation and cleanup
1082 3201
1083sub _perl_reload(&) { 3202# install some emergency cleanup handlers
3203BEGIN {
3204 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal";
3212 },
3213 );
3214 }
3215}
3216
3217sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253}
3254
3255sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop;
3257
3258 warn "enter emergency perl save\n";
3259
3260 cf::sync_job {
3261 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next;
3268 $pl->save;
3269 }
3270 warn "end emergency player save\n";
3271
3272 warn "begin emergency map save\n";
3273 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next;
3276 $map->save;
3277 }
3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
3283 };
3284
3285 warn "leave emergency perl save\n";
3286}
3287
3288sub post_cleanup {
1084 my ($msg) = @_; 3289 my ($make_core) = @_;
1085 3290
1086 $msg->("reloading..."); 3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293}
1087 3294
1088 eval { 3295sub do_reload_perl() {
1089 # cancel all watchers 3296 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine";
3299 return;
3300 }
3301
3302 warn "reloading...";
3303
3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
3310
3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
3314 # if anything goes wrong in here, we should simply crash as we already saved
3315
3316 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
1091 3320
1092 # unload all extensions 3321 warn "flushing outstanding aio requests";
1093 for (@exts) { 3322 for (;;) {
1094 $msg->("unloading <$_>"); 3323 BDB::flush;
1095 unload_extension $_; 3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3352 }
1097 3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
1098 # unload all modules loaded from $LIBDIR 3358 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3359 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3361
1102 $msg->("removing <$k>"); 3362 warn "... unloading $k";
1103 delete $INC{$k}; 3363 delete $INC{$k};
1104 3364
1105 $k =~ s/\.pm$//; 3365 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3366 $k =~ s/\//::/g;
1107 3367
1110 } 3370 }
1111 3371
1112 Symbol::delete_package $k; 3372 Symbol::delete_package $k;
1113 } 3373 }
1114 3374
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3375 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3376 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3378
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3379 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
1127 3382
1128 # don't, removes xs symbols, too, 3383 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3384 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3385 #Symbol::delete_package __PACKAGE__;
1131 3386
1132 # reload cf.pm 3387 warn "unload completed, starting to reload now";
3388
1133 $msg->("reloading cf.pm"); 3389 warn "reloading cf.pm";
1134 require cf; 3390 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3392
1136 # load config and database again 3393 warn "loading config and database again";
1137 cf::cfg_load; 3394 cf::reload_config;
1138 cf::db_load;
1139 3395
1140 # load extensions 3396 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3397 cf::load_extensions;
1143 3398
1144 # reattach attachments to objects 3399 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3400 _global_reattach; # objects, sockets
1146 _global_reattach; 3401 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
3405
3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
3410 warn $@;
3411 warn "error while reloading, exiting.";
3412 exit 1;
1147 }; 3413 };
1148 $msg->($@) if $@;
1149 3414
1150 $msg->("reloaded"); 3415 warn "reloaded";
1151}; 3416};
1152 3417
1153sub perl_reload() { 3418our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3419
1155 warn $_[0]; 3420sub reload_perl() {
1156 print "$_[0]\n"; 3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
3423
3424 $RELOAD_WATCHER ||= Event->timer (
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl;
3430 undef $RELOAD_WATCHER;
3431 },
1157 }; 3432 );
1158} 3433}
1159 3434
1160register_command "perl-reload", 0, sub { 3435register_command "reload" => sub {
1161 my ($who, $arg) = @_; 3436 my ($who, $arg) = @_;
1162 3437
1163 if ($who->flag (FLAG_WIZ)) { 3438 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 3439 $who->message ("reloading server.");
1165 warn $_[0]; 3440 async { reload_perl };
1166 $who->message ($_[0]);
1167 };
1168 } 3441 }
1169}; 3442};
1170 3443
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 3444unshift @INC, $LIBDIR;
1174 3445
3446my $bug_warning = 0;
3447
3448our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN;
3450
3451sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458}
3459
3460sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467}
3468
1175$TICK_WATCHER = Event->timer ( 3469$TICK_WATCHER = Event->timer (
3470 reentrant => 0,
3471 parked => 1,
1176 prio => 1, 3472 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 3473 at => $NEXT_TICK || $TICK,
3474 data => WF_AUTOCANCEL,
1179 cb => sub { 3475 cb => sub {
3476 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10;
3479 return;
3480 }
3481
3482 $NOW = $tick_start = Event::time;
3483
1180 cf::server_tick; # one server iteration 3484 cf::server_tick; # one server iteration
1181 3485
1182 my $NOW = Event::time; 3486 $RUNTIME += $TICK;
1183 $NEXT_TICK += $TICK; 3487 $NEXT_TICK += $TICK;
3488
3489 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3490 $NEXT_RUNTIME_WRITE = $NOW + 10;
3491 Coro::async_pool {
3492 write_runtime
3493 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 }
3496
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send;
3499 }
3500 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send;
3502 }
3503
3504 $NOW = Event::time;
1184 3505
1185 # if we are delayed by four ticks or more, skip them all 3506 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1187 3508
1188 $TICK_WATCHER->at ($NEXT_TICK); 3509 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514
3515 _post_tick;
1190 }, 3516 },
1191); 3517);
1192 3518
3519{
3520 BDB::min_parallel 8;
3521 BDB::max_poll_time $TICK * 0.1;
3522 $BDB_POLL_WATCHER = Event->io (
3523 reentrant => 0,
3524 fd => BDB::poll_fileno,
3525 poll => 'r',
3526 prio => 0,
3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545
3546 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create;
3548
3549 cf::sync_job {
3550 eval {
3551 BDB::db_env_open
3552 $DB_ENV,
3553 $BDBDIR,
3554 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3555 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3556 0666;
3557
3558 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3559
3560 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3561 | BDB::LOG_AUTOREMOVE, 1);
3562 $DB_ENV->set_lk_detect;
3563 };
3564
3565 cf::cleanup "db_env_open(db): $@" if $@;
3566 };
3567 }
3568
3569 $BDB_CHECKPOINT_WATCHER = Event->timer (
3570 after => 11,
3571 interval => 60,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
3575 cb => sub {
3576 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3577 },
3578 );
3579 $BDB_TRICKLE_WATCHER = Event->timer (
3580 after => 5,
3581 interval => 10,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3587 },
3588 );
3589}
3590
3591{
3592 IO::AIO::min_parallel 8;
3593
3594 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 3595 IO::AIO::max_poll_time $TICK * 0.1;
1194 3596 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 3597 reentrant => 0,
3598 data => WF_AUTOCANCEL,
3599 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 3600 poll => 'r',
1197 prio => 5, 3601 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 3602 cb => \&IO::AIO::poll_cb,
3603 );
3604}
3605
3606my $_log_backtrace;
3607
3608sub _log_backtrace {
3609 my ($msg, @addr) = @_;
3610
3611 $msg =~ s/\n//;
3612
3613 # limit the # of concurrent backtraces
3614 if ($_log_backtrace < 2) {
3615 ++$_log_backtrace;
3616 async {
3617 my @bt = fork_call {
3618 @addr = map { sprintf "%x", $_ } @addr;
3619 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3620 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3621 or die "addr2line: $!";
3622
3623 my @funcs;
3624 my @res = <$fh>;
3625 chomp for @res;
3626 while (@res) {
3627 my ($func, $line) = splice @res, 0, 2, ();
3628 push @funcs, "[$func] $line";
3629 }
3630
3631 @funcs
3632 };
3633
3634 LOG llevInfo, "[ABT] $msg\n";
3635 LOG llevInfo, "[ABT] $_\n" for @bt;
3636 --$_log_backtrace;
3637 };
3638 } else {
3639 LOG llevInfo, "[ABT] $msg\n";
3640 LOG llevInfo, "[ABT] [suppressed]\n";
3641 }
3642}
3643
3644# load additional modules
3645use cf::pod;
3646
3647END { cf::emergency_save }
1199 3648
12001 36491
1201 3650

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines