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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC vs.
Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
250=item cf::sync_job { BLOCK } 407=item cf::sync_job { BLOCK }
251 408
252The design of crossfire+ requires that the main coro ($Coro::main) is 409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 410is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
255 413
256If it must be done, put the blocking parts into C<sync_job>. This will run 414If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 415the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 416server will be frozen during this time, so the block should either finish
259fast or be very important. 417fast or be very important.
262 420
263sub sync_job(&) { 421sub sync_job(&) {
264 my ($job) = @_; 422 my ($job) = @_;
265 423
266 if ($Coro::current == $Coro::main) { 424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
267 # this is the main coro, too bad, we have to block 427 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 428 # till the operation succeeds, freezing the server :/
269 429
270 # TODO: use suspend/resume instead 430 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 431 # (but this is cancel-safe)
272 local $FREEZE = 1; 432 my $freeze_guard = freeze_mainloop;
273 433
274 my $busy = 1; 434 my $busy = 1;
275 my @res; 435 my @res;
276 436
277 (Coro::async { 437 (async {
278 @res = eval { $job->() }; 438 @res = eval { $job->() };
279 warn $@ if $@; 439 warn $@ if $@;
280 undef $busy; 440 undef $busy;
281 })->prio (Coro::PRIO_MAX); 441 })->prio (Coro::PRIO_MAX);
282 442
283 while ($busy) { 443 while ($busy) {
284 Coro::cede_notself; 444 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
287 453
288 wantarray ? @res : $res[0] 454 wantarray ? @res : $res[0]
289 } else { 455 } else {
290 # we are in another coroutine, how wonderful, everything just works 456 # we are in another coroutine, how wonderful, everything just works
291 457
292 $job->() 458 $job->()
293 } 459 }
294} 460}
295 461
296=item $coro = cf::coro { BLOCK } 462=item $coro = cf::async_ext { BLOCK }
297 463
298Creates and returns a new coro. This coro is automcatially being canceled 464Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 465extension calling this is being unloaded.
300 466
301=cut 467=cut
302 468
303sub coro(&) { 469sub async_ext(&) {
304 my $cb = shift; 470 my $cb = shift;
305 471
306 my $coro; $coro = async { 472 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 473
313 $coro->on_destroy (sub { 474 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 475 delete $EXT_CORO{$coro+0};
315 }); 476 });
316 $EXT_CORO{$coro+0} = $coro; 477 $EXT_CORO{$coro+0} = $coro;
317 478
318 $coro 479 $coro
319} 480}
320 481
321sub write_runtime { 482=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 483
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 484Executes the given code block with the given arguments in a seperate
325 or return; 485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
326 488
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 489=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 490
331 aio_fsync $fh 491sub fork_call(&@) {
332 and return; 492 my ($cb, @args) = @_;
333 493
334 close $fh 494 # we seemingly have to make a local copy of the whole thing,
335 or return; 495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
336 497
337 aio_rename "$runtime~", $runtime 498 my @res = Coro::Util::fork_eval {
338 and return; 499 reset_signals;
500 &$cb
501 }, @args;
339 502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
340 1 555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 642}
342 643
343=back 644=back
344 645
345=cut 646=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 647
467############################################################################# 648#############################################################################
468 649
469=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
470 651
472attach callbacks/event handlers (a collection of which is called an "attachment") 653attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 654to it. All such attachable objects support the following methods.
474 655
475In the following description, CLASS can be any of C<global>, C<object> 656In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 657C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 658Crossfire TRT).
478 659
479=over 4 660=over 4
480 661
481=item $attachable->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
482 663
596our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 778our @CB_MAP = ();
598 779
599my %attachment; 780my %attachment;
600 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
601sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
603 790
604 use sort 'stable'; 791 use sort 'stable';
605 792
639 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
640 827
641 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 832
646 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 834 my $pkg = shift @arg;
648 835
649 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
679 } 866 }
680 867
681 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
682 } else { 869 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 871 }
685 872
686 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
687} 874}
688 875
690 if (ref $_[0]) { 877 if (ref $_[0]) {
691 _object_attach @_; 878 _object_attach @_;
692 } else { 879 } else {
693 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
694 } 881 }
882 _recalc_want;
695}; 883};
696 884
697# all those should be optimised 885# all those should be optimised
698sub cf::attachable::detach { 886sub cf::attachable::detach {
699 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
703 reattach ($obj); 891 reattach ($obj);
704 } else { 892 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
706 } 894 }
895 _recalc_want;
707}; 896};
708 897
709sub cf::attachable::attached { 898sub cf::attachable::attached {
710 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
711 900
726 "; 915 ";
727 die if $@; 916 die if $@;
728} 917}
729 918
730our $override; 919our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 921
733sub override { 922sub override {
734 $override = 1; 923 $override = 1;
735 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
736} 925}
737 926
738sub do_invoke { 927sub do_invoke {
739 my $event = shift; 928 my $event = shift;
740 my $callbacks = shift; 929 my $callbacks = shift;
741 930
742 @invoke_results = (); 931 @INVOKE_RESULTS = ();
743 932
744 local $override; 933 local $override;
745 934
746 for (@$callbacks) { 935 for (@$callbacks) {
747 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
764 953
765Generate an object-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
766 955
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 959
771=back 960=back
772 961
773=cut 962=cut
774 963
775############################################################################# 964#############################################################################
776# object support 965# object support
966#
967
968sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976}
777 977
778sub reattach { 978sub reattach {
779 # basically do the same as instantiate, without calling instantiate 979 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 983
782 my $registry = $obj->registry; 984 my $registry = $obj->registry;
783 985
784 @$registry = (); 986 @$registry = ();
785 987
824); 1026);
825 1027
826sub object_freezer_save { 1028sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
828 1030
1031 my $guard = cf::lock_acquire "io";
1032
829 sync_job { 1033 sync_job {
830 if (length $$rdata) { 1034 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1036 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1037 $decname, length $$rdata, scalar @$objs;
833 1038
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1040 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1042 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1043 close $fh;
839 1044
840 if (@$objs) { 1045 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1047 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1049 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1050 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1051 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1052 aio_rename "$filename.pst~", "$filename.pst";
848 } 1053 }
849 } else { 1054 } else {
850 aio_unlink "$filename.pst"; 1055 aio_unlink "$filename.pst";
856 } 1061 }
857 } else { 1062 } else {
858 aio_unlink $filename; 1063 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1064 aio_unlink "$filename.pst";
860 } 1065 }
861 } 1066 };
1067
1068 undef $guard;
862} 1069}
863 1070
864sub object_freezer_as_string { 1071sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1072 my ($rdata, $objs) = @_;
866 1073
871 1078
872sub object_thawer_load { 1079sub object_thawer_load {
873 my ($filename) = @_; 1080 my ($filename) = @_;
874 1081
875 my ($data, $av); 1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
876 1085
877 (aio_load $filename, $data) >= 0 1086 (aio_load $filename, $data) >= 0
878 or return; 1087 or return;
879 1088
880 unless (aio_stat "$filename.pst") { 1089 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1090 (aio_load "$filename.pst", $av) >= 0
882 or return; 1091 or return;
1092
1093 undef $guard;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1094 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1095 }
885 1096
1097 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1098 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1099 $decname, length $data, scalar @{$av || []};
1100
888 return ($data, $av); 1101 ($data, $av)
889} 1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
890 1109
891############################################################################# 1110#############################################################################
892# command handling &c 1111# command handling &c
893 1112
894=item cf::register_command $name => \&callback($ob,$args); 1113=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1127}
909 1128
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1129=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1130
912Register a callbackf ro execution when the client sends an extcmd packet. 1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
913 1136
914If the callback returns something, it is sent back as if reply was being 1137If the callback returns something, it is sent back as if reply was being
915called. 1138called.
916 1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
917=cut 1151=cut
918 1152
919sub register_extcmd { 1153sub register_extcmd {
920 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
921 1155
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1156 $EXTCMD{$name} = $cb;
1157}
1158
1159sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
926} 1163}
927 1164
928cf::player->attach ( 1165cf::player->attach (
929 on_command => sub { 1166 on_command => sub {
930 my ($pl, $name, $params) = @_; 1167 my ($pl, $name, $params) = @_;
939 cf::override; 1176 cf::override;
940 }, 1177 },
941 on_extcmd => sub { 1178 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
943 1180
944 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1182
946 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
952 } else { 1198 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1200 }
955 1201
956 cf::override; 1202 cf::override;
957 }, 1203 },
958); 1204);
959 1205
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277}
1278
1279#############################################################################
1280
1281=back
1282
1283=head2 CORE EXTENSIONS
1284
1285Functions and methods that extend core crossfire objects.
1286
1287=cut
1288
1289package cf::player;
1290
1291use Coro::AIO;
1292
1293=head3 cf::player
1294
1295=over 4
1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1311=item cf::player::find $login
1312
1313Returns the given player object, loading it if necessary (might block).
1314
1315=cut
1316
1317sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320}
1321
1322sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326}
1327
1328sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332}
1333
1334sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339}
1340
1341sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 $f->next;
1359 my $pl = cf::player::load_pl $f
1360 or return;
1361 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl
1364 }
1365 }
1366}
1367
1368sub save($) {
1369 my ($pl) = @_;
1370
1371 return if $pl->{deny_save};
1372
1373 my $path = path $pl;
1374 my $guard = cf::lock_acquire "user_save:$path";
1375
1376 return if $pl->{deny_save};
1377
1378 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME;
1380
1381 $pl->save_pl ($path);
1382 cf::cede_to_tick;
1383}
1384
1385sub new($) {
1386 my ($login) = @_;
1387
1388 my $self = create;
1389
1390 $self->ob->name ($login);
1391 $self->{deny_save} = 1;
1392
1393 $cf::PLAYER{$login} = $self;
1394
1395 $self
1396}
1397
1398=item $player->send_msg ($channel, $msg, $color, [extra...])
1399
1400=cut
1401
1402sub send_msg {
1403 my $ns = shift->ns
1404 or return;
1405 $ns->send_msg (@_);
1406}
1407
1408=item $pl->quit_character
1409
1410Nukes the player without looking back. If logged in, the connection will
1411be destroyed. May block for a long time.
1412
1413=cut
1414
1415sub quit_character {
1416 my ($pl) = @_;
1417
1418 my $name = $pl->ob->name;
1419
1420 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir
1422
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns;
1427
1428 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~";
1430 aio_rename $path, $temp;
1431 delete $cf::PLAYER{$pl->ob->name};
1432 $pl->destroy;
1433
1434 my $prefix = qr<^~\Q$name\E/>;
1435
1436 # nuke player maps
1437 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1438
1439 IO::AIO::aio_rmtree $temp;
1440}
1441
1442=item $pl->kick
1443
1444Kicks a player out of the game. This destroys the connection.
1445
1446=cut
1447
1448sub kick {
1449 my ($pl, $kicker) = @_;
1450
1451 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1452 $pl->killer ("kicked");
1453 $pl->ns->destroy;
1454}
1455
1456=item cf::player::list_logins
1457
1458Returns am arrayref of all valid playernames in the system, can take a
1459while and may block, so not sync_job-capable, ever.
1460
1461=cut
1462
1463sub list_logins {
1464 my $dirs = aio_readdir $PLAYERDIR
1465 or return [];
1466
1467 my @logins;
1468
1469 for my $login (@$dirs) {
1470 my $path = path $login;
1471
1472 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 }
1478
1479 utf8::decode $login;
1480 push @logins, $login;
1481 }
1482
1483 \@logins
1484}
1485
1486=item $player->maps
1487
1488Returns an arrayref of map paths that are private for this
1489player. May block.
1490
1491=cut
1492
1493sub maps($) {
1494 my ($pl) = @_;
1495
1496 $pl = ref $pl ? $pl->ob->name : $pl;
1497
1498 my $files = aio_readdir playerdir $pl
1499 or return;
1500
1501 my @paths;
1502
1503 for (@$files) {
1504 utf8::decode $_;
1505 next if /\.(?:pl|pst)$/;
1506 next unless /^$PATH_SEP/o;
1507
1508 push @paths, cf::map::normalise "~$pl/$_";
1509 }
1510
1511 \@paths
1512}
1513
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1515
1516Expand crossfire pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564
1565=item $player->ext_reply ($msgid, @msg)
1566
1567Sends an ext reply to the player.
1568
1569=cut
1570
1571sub ext_reply($$@) {
1572 my ($self, $id, @msg) = @_;
1573
1574 $self->ns->ext_reply ($id, @msg)
1575}
1576
1577=item $player->ext_msg ($type, @msg)
1578
1579Sends an ext event to the client.
1580
1581=cut
1582
1583sub ext_msg($$@) {
1584 my ($self, $type, @msg) = @_;
1585
1586 $self->ns->ext_msg ($type, @msg);
1587}
1588
1589=head3 cf::region
1590
1591=over 4
1592
1593=cut
1594
1595package cf::region;
1596
1597=item cf::region::find_by_path $path
1598
1599Tries to decuce the likely region for a map knowing only its path.
1600
1601=cut
1602
1603sub find_by_path($) {
967 my ($path) = @_; 1604 my ($path) = @_;
968 1605
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1606 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1607
975 warn "loading '$path' into '$pkg'\n"; 1608 for my $region (list) {
976 1609 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1610 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1611 if $region->specificity > $specificity;
979 1612 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1613 }
1009 1614
1010 # remove commands 1615 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1616}
1116 1617
1117=back 1618=back
1118
1119 1619
1120=head3 cf::map 1620=head3 cf::map
1121 1621
1122=over 4 1622=over 4
1123 1623
1126package cf::map; 1626package cf::map;
1127 1627
1128use Fcntl; 1628use Fcntl;
1129use Coro::AIO; 1629use Coro::AIO;
1130 1630
1631use overload
1632 '""' => \&as_string,
1633 fallback => 1;
1634
1131our $MAX_RESET = 7200; 1635our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1636our $DEFAULT_RESET = 3000;
1133 1637
1134sub generate_random_map { 1638sub generate_random_map {
1135 my ($path, $rmp) = @_; 1639 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1640 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1641 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1645 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1646 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1647 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1648 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1649 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1650 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1651 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1652 (cf::region::find $rmp->{region}), $rmp->{custom}
1653 )
1654}
1655
1656=item cf::map->register ($regex, $prio)
1657
1658Register a handler for the map path matching the given regex at the
1659givne priority (higher is better, built-in handlers have priority 0, the
1660default).
1661
1662=cut
1663
1664sub register {
1665 my (undef, $regex, $prio) = @_;
1666 my $pkg = caller;
1667
1668 no strict;
1669 push @{"$pkg\::ISA"}, __PACKAGE__;
1670
1671 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1672}
1673
1674# also paths starting with '/'
1675$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1676
1677sub thawer_merge {
1678 my ($self, $merge) = @_;
1679
1680 # we have to keep some variables in memory intact
1681 local $self->{path};
1682 local $self->{load_path};
1683
1684 $self->SUPER::thawer_merge ($merge);
1685}
1686
1687sub normalise {
1688 my ($path, $base) = @_;
1689
1690 $path = "$path"; # make sure its a string
1691
1692 $path =~ s/\.map$//;
1693
1694 # map plan:
1695 #
1696 # /! non-realised random map exit (special hack!)
1697 # {... are special paths that are not being touched
1698 # ?xxx/... are special absolute paths
1699 # ?random/... random maps
1700 # /... normal maps
1701 # ~user/... per-player map of a specific user
1702
1703 $path =~ s/$PATH_SEP/\//go;
1704
1705 # treat it as relative path if it starts with
1706 # something that looks reasonable
1707 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1708 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1709
1710 $base =~ s{[^/]+/?$}{};
1711 $path = "$base/$path";
1712 }
1713
1714 for ($path) {
1715 redo if s{//}{/};
1716 redo if s{/\.?/}{/};
1717 redo if s{/[^/]+/\.\./}{/};
1718 }
1719
1720 $path
1721}
1722
1723sub new_from_path {
1724 my (undef, $path, $base) = @_;
1725
1726 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1727
1728 $path = normalise $path, $base;
1729
1730 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1731 if ($path =~ $EXT_MAP{$pkg}[1]) {
1732 my $self = bless cf::map::new, $pkg;
1733 $self->{path} = $path; $self->path ($path);
1734 $self->init; # pass $1 etc.
1735 return $self;
1736 }
1737 }
1738
1739 Carp::cluck "unable to resolve path '$path' (base '$base').";
1740 ()
1741}
1742
1743sub init {
1744 my ($self) = @_;
1745
1746 $self
1747}
1748
1749sub as_string {
1750 my ($self) = @_;
1751
1752 "$self->{path}"
1753}
1754
1755# the displayed name, this is a one way mapping
1756sub visible_name {
1757 &as_string
1758}
1759
1760# the original (read-only) location
1761sub load_path {
1762 my ($self) = @_;
1763
1764 "$MAPDIR/$self->{path}.map"
1765}
1766
1767# the temporary/swap location
1768sub save_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$TMPDIR/$path.map"
1773}
1774
1775# the unique path, undef == no special unique path
1776sub uniq_path {
1777 my ($self) = @_;
1778
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1780 "$UNIQUEDIR/$path"
1151} 1781}
1152 1782
1153# and all this just because we cannot iterate over 1783# and all this just because we cannot iterate over
1154# all maps in C++... 1784# all maps in C++...
1155sub change_all_map_light { 1785sub change_all_map_light {
1157 1787
1158 $_->change_map_light ($change) 1788 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1789 for grep $_->outdoor, values %cf::MAP;
1160} 1790}
1161 1791
1792sub decay_objects {
1793 my ($self) = @_;
1794
1795 return if $self->{deny_reset};
1796
1797 $self->do_decay_objects;
1798}
1799
1800sub unlink_save {
1801 my ($self) = @_;
1802
1803 utf8::encode (my $save = $self->save_path);
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1805 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1806}
1807
1162sub try_load_header($) { 1808sub load_header_from($) {
1163 my ($path) = @_; 1809 my ($self, $path) = @_;
1164 1810
1165 utf8::encode $path; 1811 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1812 my $f = new_from_file cf::object::thawer $path
1167 or return; 1813 or return;
1168 1814
1169 my $map = cf::map::new 1815 $self->_load_header ($f)
1170 or return; 1816 or return;
1171 1817
1172 $map->load_header ($path) 1818 local $MAP_LOADING{$self->{path}} = $self;
1819 $f->resolve_delayed_derefs;
1820
1821 $self->{load_path} = $path;
1822
1823 1
1824}
1825
1826sub load_header_orig {
1827 my ($self) = @_;
1828
1829 $self->load_header_from ($self->load_path)
1830}
1831
1832sub load_header_temp {
1833 my ($self) = @_;
1834
1835 $self->load_header_from ($self->save_path)
1836}
1837
1838sub prepare_temp {
1839 my ($self) = @_;
1840
1841 $self->last_access ((delete $self->{last_access})
1842 || $cf::RUNTIME); #d#
1843 # safety
1844 $self->{instantiate_time} = $cf::RUNTIME
1845 if $self->{instantiate_time} > $cf::RUNTIME;
1846}
1847
1848sub prepare_orig {
1849 my ($self) = @_;
1850
1851 $self->{load_original} = 1;
1852 $self->{instantiate_time} = $cf::RUNTIME;
1853 $self->last_access ($cf::RUNTIME);
1854 $self->instantiate;
1855}
1856
1857sub load_header {
1858 my ($self) = @_;
1859
1860 if ($self->load_header_temp) {
1861 $self->prepare_temp;
1862 } else {
1863 $self->load_header_orig
1173 or return; 1864 or return;
1865 $self->prepare_orig;
1866 }
1174 1867
1175 $map->{load_path} = $path; 1868 $self->{deny_reset} = 1
1869 if $self->no_reset;
1176 1870
1177 $map 1871 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1872 unless $self->default_region;
1179 1873
1874 1
1875}
1876
1877sub find;
1180sub find_map { 1878sub find {
1181 my ($path, $origin) = @_; 1879 my ($path, $origin) = @_;
1182 1880
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1881 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1882
1883 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1884 cf::lock_wait "map_find:$path";
1189 1885
1190 $cf::MAP{$key} || do { 1886 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1889
1193 # do it the slow way 1890 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1891 or return;
1208 1892
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1893 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1894
1222 if ($map->should_reset) { 1895 $map->load_header
1896 or return;
1897
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait;
1901 undef $guard1;
1902 undef $guard2;
1223 $map->reset; 1903 $map->reset;
1224 $map = find_map $path; 1904 return find $path;
1225 } 1905 }
1226 1906
1227 $cf::MAP{$key} = $map 1907 $cf::MAP{$path} = $map
1228 } 1908 }
1229} 1909}
1910
1911sub pre_load { }
1912sub post_load { }
1230 1913
1231sub load { 1914sub load {
1232 my ($self) = @_; 1915 my ($self) = @_;
1233 1916
1917 local $self->{deny_reset} = 1; # loading can take a long time
1918
1234 my $path = $self->{path}; 1919 my $path = $self->{path};
1920
1921 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1922 my $guard = cf::lock_acquire "map_data:$path";
1236 1923
1924 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1925 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 1926
1239 $self->in_memory (cf::MAP_LOADING); 1927 $self->in_memory (cf::MAP_LOADING);
1240 1928
1241 $self->alloc; 1929 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1930
1931 $self->pre_load;
1932 cf::cede_to_tick;
1933
1934 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block;
1936 $self->_load_objects ($f)
1243 or return; 1937 or return;
1244 1938
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1940 if delete $self->{load_original};
1247 1941
1248 if (my $uniq = $path->uniq_path) { 1942 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1943 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1944 unless (aio_stat $uniq) {
1945 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 1946 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1947 $self->_load_objects ($f);
1948 $f->resolve_delayed_derefs;
1949 }
1253 } 1950 }
1254 } 1951 }
1255 1952
1953 $f->resolve_delayed_derefs;
1954
1955 cf::cede_to_tick;
1256 # now do the right thing for maps 1956 # now do the right thing for maps
1257 $self->link_multipart_objects; 1957 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1958 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1959 unless $self->difficulty;
1960 cf::cede_to_tick;
1961
1962 unless ($self->{deny_activate}) {
1963 $self->decay_objects;
1964 $self->fix_auto_apply;
1965 $self->update_buttons;
1966 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1269 $self->activate; 1969 $self->activate;
1270 } 1970 }
1271 1971
1972 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME);
1974
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1975 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1976 }
1274 1977
1275sub load_map_sync { 1978 $self->post_load;
1979}
1980
1981sub customise_for {
1982 my ($self, $ob) = @_;
1983
1984 return find "~" . $ob->name . "/" . $self->{path}
1985 if $self->per_player;
1986
1987# return find "?party/" . $ob->name . "/" . $self->{path}
1988# if $self->per_party;
1989
1990 $self
1991}
1992
1993# find and load all maps in the 3x3 area around a map
1994sub load_neighbours {
1995 my ($map) = @_;
1996
1997 my @neigh; # diagonal neighbours
1998
1999 for (0 .. 3) {
2000 my $neigh = $map->tile_path ($_)
2001 or next;
2002 $neigh = find $neigh, $map
2003 or next;
2004 $neigh->load;
2005
2006 push @neigh,
2007 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2008 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2009 }
2010
2011 for (grep defined $_->[0], @neigh) {
2012 my ($path, $origin) = @$_;
2013 my $neigh = find $path, $origin
2014 or next;
2015 $neigh->load;
2016 }
2017}
2018
2019sub find_sync {
1276 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1277 2021
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2022 cf::sync_job { find $path, $origin }
2023}
1279 2024
1280 cf::sync_job { 2025sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2026 my ($map) = @_;
1282 or return; 2027
1283 $map->load; 2028 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2029 if $Coro::current == $Coro::main;
2030
2031 cf::sync_job { $map->load };
2032}
2033
2034our %MAP_PREFETCH;
2035our $MAP_PREFETCHER = undef;
2036
2037sub find_async {
2038 my ($path, $origin, $load) = @_;
2039
2040 $path = normalise $path, $origin && $origin->{path};
2041
2042 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2044 }
2045
2046 $MAP_PREFETCH{$path} |= $load;
2047
2048 $MAP_PREFETCHER ||= cf::async {
2049 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) {
2052 $map->load if $v;
2053 }
2054
2055 delete $MAP_PREFETCH{$k};
2056 }
2057 }
2058 undef $MAP_PREFETCHER;
1285 } 2059 };
2060 $MAP_PREFETCHER->prio (6);
2061
2062 ()
1286} 2063}
1287 2064
1288sub save { 2065sub save {
1289 my ($self) = @_; 2066 my ($self) = @_;
1290 2067
2068 my $lock = cf::lock_acquire "map_data:$self->{path}";
2069
1291 $self->{last_save} = $cf::RUNTIME; 2070 $self->{last_save} = $cf::RUNTIME;
1292 2071
1293 return unless $self->dirty; 2072 return unless $self->dirty;
1294 2073
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2074 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2075 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2076
1298 $self->{load_path} = $save; 2077 $self->{load_path} = $save;
1299 2078
1300 return if $self->{deny_save}; 2079 return if $self->{deny_save};
1301 2080
2081 local $self->{last_access} = $self->last_access;#d#
2082
2083 cf::async {
2084 $_->contr->save for $self->players;
2085 };
2086
1302 if ($uniq) { 2087 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2090 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2092 }
1308} 2093}
1309 2094
1310sub swap_out { 2095sub swap_out {
1311 my ($self) = @_; 2096 my ($self) = @_;
2097
2098 # save first because save cedes
2099 $self->save;
2100
2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
1312 2102
1313 return if $self->players; 2103 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 2105 return if $self->{deny_save};
1316 2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
1317 $self->save; 2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2111 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2112}
1321 2113
1322sub reset_at { 2114sub reset_at {
1323 my ($self) = @_; 2115 my ($self) = @_;
1324 2116
1325 # TODO: safety, remove and allow resettable per-player maps 2117 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2118 return 1e99 if $self->{deny_reset};
1328 2119
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2122
1336 my ($self) = @_; 2127 my ($self) = @_;
1337 2128
1338 $self->reset_at <= $cf::RUNTIME 2129 $self->reset_at <= $cf::RUNTIME
1339} 2130}
1340 2131
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2132sub reset {
1363 my ($self) = @_; 2133 my ($self) = @_;
1364 2134
2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136
1365 return if $self->players; 2137 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2138
1368 warn "resetting map ", $self->path;#d# 2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
1369 2150
1370 delete $cf::MAP{$self->path}; 2151 delete $cf::MAP{$self->path};
1371 2152
2153 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
1373 2156
1374 $self->unlink_save; 2157 $self->unlink_save;
1375 $self->destroy; 2158 $self->destroy;
1376} 2159}
1377 2160
1378my $nuke_counter = "aaaa"; 2161my $nuke_counter = "aaaa";
1379 2162
1380sub nuke { 2163sub nuke {
1381 my ($self) = @_; 2164 my ($self) = @_;
1382 2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2175 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2176 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
1386 $self->reset; # polite request, might not happen 2182 $self->reset; # polite request, might not happen
1387} 2183}
1388 2184
1389sub customise_for { 2185=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2186
1392 if ($map->per_player) { 2187Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
1394 } 2193 [
1395 2194 map {
1396 $map 2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
1397} 2201}
1398 2202
1399sub emergency_save { 2203=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2204
1402 warn "enter emergency map save\n"; 2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
1403 2207
1404 cf::sync_job { 2208=cut
1405 warn "begin emergency map save\n";
1406 $_->save for values %cf::MAP;
1407 };
1408 2209
1409 warn "end emergency map save\n"; 2210sub random_maps() {
2211 [
2212 map {
2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
2220
2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
1410} 2237}
1411 2238
1412package cf; 2239package cf;
1413 2240
1414=back 2241=back
1415 2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return;
2287 $pl->ob->uuid eq $uuid
2288 or return;
2289
2290 $pl->ob
2291 } else {
2292 warn "$ref: cannot resolve object reference\n";
2293 undef
2294 }
2295}
2296
2297package cf;
2298
2299=back
1416 2300
1417=head3 cf::object::player 2301=head3 cf::object::player
1418 2302
1419=over 4 2303=over 4
1420 2304
1434 2318
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2320
1437 if ($self->{record_replies}) { 2321 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2322 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2323
1439 } else { 2324 } else {
2325 my $pl = $self->contr;
2326
2327 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2328 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330
2331 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2332 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2333 $self->message ($msg, $flags);
2334 }
1442 } 2335 }
2336}
2337
2338=item $object->send_msg ($channel, $msg, $color, [extra...])
2339
2340=cut
2341
2342sub cf::object::send_msg {
2343 my $pl = shift->contr
2344 or return;
2345 $pl->send_msg (@_);
1443} 2346}
1444 2347
1445=item $player_object->may ("access") 2348=item $player_object->may ("access")
1446 2349
1447Returns wether the given player is authorized to access resource "access" 2350Returns wether the given player is authorized to access resource "access"
1460 2363
1461=item $player_object->enter_link 2364=item $player_object->enter_link
1462 2365
1463Freezes the player and moves him/her to a special map (C<{link}>). 2366Freezes the player and moves him/her to a special map (C<{link}>).
1464 2367
1465The player should be reaosnably safe there for short amounts of time. You 2368The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2369I<MUST> call C<leave_link> as soon as possible, though.
1467 2370
2371Will never block.
2372
1468=item $player_object->leave_link ($map, $x, $y) 2373=item $player_object->leave_link ($map, $x, $y)
1469 2374
1470Moves the player out of the specila link map onto the given map. If the 2375Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2376map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2377to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2378fails, to the emergency map position.
1474 2379
1475Might block. 2380Might block.
1476 2381
1477=cut 2382=cut
2383
2384sub link_map {
2385 unless ($LINK_MAP) {
2386 $LINK_MAP = cf::map::find "{link}"
2387 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2388 $LINK_MAP->load;
2389 }
2390
2391 $LINK_MAP
2392}
1478 2393
1479sub cf::object::player::enter_link { 2394sub cf::object::player::enter_link {
1480 my ($self) = @_; 2395 my ($self) = @_;
1481 2396
1482 $self->deactivate_recursive; 2397 $self->deactivate_recursive;
1483 2398
1484 return if $self->map == $LINK_MAP; 2399 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2400
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2401 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2402 if $self->map && $self->map->{path} ne "{link}";
1488 2403
1489 $self->enter_map ($LINK_MAP, 20, 20); 2404 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2405}
1491 2406
1492sub cf::object::player::leave_link { 2407sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2408 my ($self, $map, $x, $y) = @_;
2409
2410 return unless $self->contr->active;
1494 2411
1495 my $link_pos = delete $self->{_link_pos}; 2412 my $link_pos = delete $self->{_link_pos};
1496 2413
1497 unless ($map) { 2414 unless ($map) {
1498 # restore original map position 2415 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2416 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2417 $map = cf::map::find $map;
1501 2418
1502 unless ($map) { 2419 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2420 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2421 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2422 or die "FATAL: cannot load emergency map\n";
1506 } 2423 }
1507 } 2424 }
1508 2425
1509 ($x, $y) = (-1, -1) 2426 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2429 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2430 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2431 if $x <=0 && $y <= 0;
1515 2432
1516 $map->load; 2433 $map->load;
2434 $map->load_neighbours;
1517 2435
2436 return unless $self->contr->active;
1518 $self->activate_recursive; 2437 $self->activate_recursive;
2438
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2440 $self->enter_map ($map, $x, $y);
1520} 2441}
1521 2442
1522cf::player->attach ( 2443=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2444
1526 # abort map switching before logout 2445Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2446her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2447that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2448the new (success) or old (failed) map position. In either case, $done will
1530 }; 2449be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2450
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2451=cut
1553 2452
2453our $GOTOGEN;
2454
1554sub cf::object::player::goto_map { 2455sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2456 my ($self, $path, $x, $y, $check, $done) = @_;
2457
2458 # do generation counting so two concurrent goto's will be executed in-order
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2460
1557 $self->enter_link; 2461 $self->enter_link;
1558 2462
1559 (Coro::async { 2463 (async {
1560 $path = new cf::path $path; 2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
1561 2468
1562 my $map = cf::map::find_map $path->as_string; 2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1564 2488 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1569 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1571 })->prio (1); 2507 })->prio (1);
1572} 2508}
1573 2509
1574=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1575 2511
1577 2513
1578sub parse_random_map_params { 2514sub parse_random_map_params {
1579 my ($spec) = @_; 2515 my ($spec) = @_;
1580 2516
1581 my $rmp = { # defaults 2517 my $rmp = { # defaults
1582 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1584 }; 2522 };
1585 2523
1586 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1588 2526
1592 $rmp 2530 $rmp
1593} 2531}
1594 2532
1595sub prepare_random_map { 2533sub prepare_random_map {
1596 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2537
1598 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2540 # that depends on the exit object
1601 2541
1602 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1603 2543
1604 if ($exit->map) { 2544 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1609 } 2549 }
1610 2550
1611 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1612 2552
1613 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1615 2556
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1618 2561
1619 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2563 $exit->msg (undef);
1621 } 2564 }
1622} 2565}
1624sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1626 2569
1627 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1628 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1629 $self->enter_link; 2583 $self->enter_link;
1630 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1631 (Coro::async { 2589 (async {
2590 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2591 unless (eval {
1633 2592 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2593
1640 1; 2594 1;
1641 }) { 2595 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2596 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2597 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2598 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2599 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2600
1647 warn "ERROR in enter_exit: $@"; 2601 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2602 $self->leave_link;
1649 } 2603 }
1650 })->prio (1); 2604 })->prio (1);
1663 2617
1664sub cf::client::send_drawinfo { 2618sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2619 my ($self, $text, $flags) = @_;
1666 2620
1667 utf8::encode $text; 2621 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2622 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2623}
1670 2624
2625=item $client->send_msg ($channel, $msg, $color, [extra...])
2626
2627Send a drawinfo or msg packet to the client, formatting the msg for the
2628client if neccessary. C<$type> should be a string identifying the type of
2629the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet.
2631
2632=cut
2633
2634our %CHANNEL = (
2635 "c/identify" => {
2636 id => "identify",
2637 title => "Identify",
2638 reply => undef,
2639 tooltip => "Items recently identified",
2640 },
2641 "c/examine" => {
2642 id => "examine",
2643 title => "Examine",
2644 reply => undef,
2645 tooltip => "Signs and other items you examined",
2646 },
2647);
2648
2649sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_;
2651
2652 $msg = $self->pl->expand_cfpod ($msg);
2653
2654 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655
2656 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2658
2659 if (ref $channel) {
2660 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel)
2664 if $self->can_msg;
2665 }
2666
2667 $channel = $channel->{id};
2668 }
2669
2670 return unless @extra || length $msg;
2671
2672 if ($self->can_msg) {
2673 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF;
2676
2677 $self->send_packet ("msg " . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2679 } else {
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690
2691 $color &= cf::NDI_COLOR_MASK;
2692
2693 utf8::encode $msg;
2694
2695 if (0 && $msg =~ /\[/) {
2696 # COMMAND/INFO
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 }
2704}
2705
2706=item $client->ext_msg ($type, @msg)
2707
2708Sends an ext event to the client.
2709
2710=cut
2711
2712sub cf::client::ext_msg($$@) {
2713 my ($self, $type, @msg) = @_;
2714
2715 if ($self->extcmd == 2) {
2716 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2717 } elsif ($self->extcmd == 1) { # TODO: remove
2718 push @msg, msgtype => "event_$type";
2719 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2720 }
2721}
2722
2723=item $client->ext_reply ($msgid, @msg)
2724
2725Sends an ext reply to the client.
2726
2727=cut
2728
2729sub cf::client::ext_reply($$@) {
2730 my ($self, $id, @msg) = @_;
2731
2732 if ($self->extcmd == 2) {
2733 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2734 } elsif ($self->extcmd == 1) {
2735 #TODO: version 1, remove
2736 unshift @msg, msgtype => "reply", msgid => $id;
2737 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2738 }
2739}
1671 2740
1672=item $success = $client->query ($flags, "text", \&cb) 2741=item $success = $client->query ($flags, "text", \&cb)
1673 2742
1674Queues a query to the client, calling the given callback with 2743Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2744the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2745C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2746
1678Queries can fail, so check the return code. Or don't, as queries will become 2747Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2748become reliable at some point in the future.
1680 2749
1681=cut 2750=cut
1682 2751
1683sub cf::client::query { 2752sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2753 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2761 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2762 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2763
1695 $self->send_packet ($self->{query_queue}[0][0]) 2764 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2765 if @{ $self->{query_queue} } == 1;
2766
2767 1
1697} 2768}
1698 2769
1699cf::client->attach ( 2770cf::client->attach (
2771 on_connect => sub {
2772 my ($ns) = @_;
2773
2774 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2775 },
1700 on_reply => sub { 2776 on_reply => sub {
1701 my ($ns, $msg) = @_; 2777 my ($ns, $msg) = @_;
1702 2778
1703 # this weird shuffling is so that direct followup queries 2779 # this weird shuffling is so that direct followup queries
1704 # get handled first 2780 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2781 my $queue = delete $ns->{query_queue}
2782 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2783
1707 (shift @$queue)->[1]->($msg); 2784 (shift @$queue)->[1]->($msg);
2785 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2786
1709 push @{ $ns->{query_queue} }, @$queue; 2787 push @{ $ns->{query_queue} }, @$queue;
1710 2788
1711 if (@{ $ns->{query_queue} } == @$queue) { 2789 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2790 if (@$queue) {
1714 } else { 2792 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2793 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2794 }
1717 } 2795 }
1718 }, 2796 },
2797 on_exticmd => sub {
2798 my ($ns, $buf) = @_;
2799
2800 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2801
2802 if (ref $msg) {
2803 my ($type, $reply, @payload) =
2804 "ARRAY" eq ref $msg
2805 ? @$msg
2806 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2807
2808 my @reply;
2809
2810 if (my $cb = $EXTICMD{$type}) {
2811 @reply = $cb->($ns, @payload);
2812 }
2813
2814 $ns->ext_reply ($reply, @reply)
2815 if $reply;
2816
2817 } else {
2818 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2819 }
2820
2821 cf::override;
2822 },
1719); 2823);
1720 2824
1721=item $client->coro (\&cb) 2825=item $client->async (\&cb)
1722 2826
1723Create a new coroutine, running the specified callback. The coroutine will 2827Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2828be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2829or loss of connection).
1726 2830
1727=cut 2831=cut
1728 2832
1729sub cf::client::coro { 2833sub cf::client::async {
1730 my ($self, $cb) = @_; 2834 my ($self, $cb) = @_;
1731 2835
1732 my $coro; $coro = async { 2836 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2837
1739 $coro->on_destroy (sub { 2838 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2839 delete $self->{_coro}{$coro+0};
1741 }); 2840 });
1742 2841
1769our $safe = new Safe "safe"; 2868our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 2869our $safe_hole = new Safe::Hole;
1771 2870
1772$SIG{FPE} = 'IGNORE'; 2871$SIG{FPE} = 'IGNORE';
1773 2872
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2873$safe->permit_only (Opcode::opset qw(
2874 :base_core :base_mem :base_orig :base_math
2875 grepstart grepwhile mapstart mapwhile
2876 sort time
2877));
1775 2878
1776# here we export the classes and methods available to script code 2879# here we export the classes and methods available to script code
1777 2880
1778=pod 2881=pod
1779 2882
1780The following fucntions and emthods are available within a safe environment: 2883The following functions and methods are available within a safe environment:
1781 2884
1782 cf::object contr pay_amount pay_player map 2885 cf::object
2886 contr pay_amount pay_player map x y force_find force_add
2887 insert remove name archname title slaying race decrease_ob_nr
2888
1783 cf::object::player player 2889 cf::object::player
1784 cf::player peaceful 2890 player
1785 cf::map trigger 2891
2892 cf::player
2893 peaceful
2894
2895 cf::map
2896 trigger
1786 2897
1787=cut 2898=cut
1788 2899
1789for ( 2900for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race
2903 decrease_ob_nr)],
1791 ["cf::object::player" => qw(player)], 2904 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 2905 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 2906 ["cf::map" => qw(trigger)],
1794) { 2907) {
1795 no strict 'refs'; 2908 no strict 'refs';
1866=back 2979=back
1867 2980
1868=cut 2981=cut
1869 2982
1870############################################################################# 2983#############################################################################
2984# the server's init and main functions
1871 2985
1872=head2 EXTENSION DATABASE SUPPORT 2986sub load_facedata($) {
2987 my ($path) = @_;
1873 2988
1874Crossfire maintains a very simple database for extension use. It can 2989 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 2990 # for this (global event?)
1876excludes objects. 2991 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 2992
1878The parameter C<$family> should best start with the name of the extension 2993 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 2994
1881=over 4 2995 warn "loading facedata from $path\n";
1882 2996
1883=item $hashref = cf::db_get $family 2997 my $facedata;
2998 0 < aio_load $path, $facedata
2999 or die "$path: $!";
1884 3000
1885Return a hashref for use by the extension C<$family>, which can be 3001 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3002
1889=item $value = cf::db_get $family => $key 3003 $facedata->{version} == 2
3004 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3005
1891Returns a single value from the database 3006 # patch in the exptable
1892 3007 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3008 type => FT_RSRC,
1894 3009 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3010 };
3011 cf::cede_to_tick;
1944 3012
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3013 {
3014 my $faces = $facedata->{faceinfo};
1949 3015
1950 sub db_get($;$) { 3016 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3017 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]} 3018 cf::face::set_visibility $idx, $info->{visibility};
1953 : ($DB->{$_[0]} ||= { }) 3019 cf::face::set_magicmap $idx, $info->{magicmap};
1954 } 3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1955 3022
1956 sub db_put($$;$) { 3023 cf::cede_to_tick;
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3024 }
1970 );
1971}
1972 3025
1973############################################################################# 3026 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3027 next unless $info->{smooth};
3028 my $idx = cf::face::find $face
3029 or next;
3030 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'";
3035 }
1975 3036
1976sub cfg_load { 3037 cf::cede_to_tick;
3038 }
3039 }
3040
3041 {
3042 my $anims = $facedata->{animinfo};
3043
3044 while (my ($anim, $info) = each %$anims) {
3045 cf::anim::set $anim, $info->{frames}, $info->{facings};
3046 cf::cede_to_tick;
3047 }
3048
3049 cf::anim::invalidate_all; # d'oh
3050 }
3051
3052 {
3053 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource};
3056
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data;
3062
3063 if ($info->{type} & 1) {
3064 # prepend meta info
3065
3066 my $meta = $enc->encode ({
3067 name => $name,
3068 %{ $info->{meta} || {} },
3069 });
3070
3071 $data = pack "(w/a*)*", $meta, $info->{data};
3072 } else {
3073 $data = $info->{data};
3074 }
3075
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick;
3080 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 }
3100
3101 1
3102}
3103
3104register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_;
3106
3107 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v);
3109 }
3110};
3111
3112sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = ();
3116
3117 load_resource_file "$MAPDIR/regions"
3118 or die "unable to load regions file\n";
3119
3120 for (cf::region::list) {
3121 $_->{match} = qr/$_->{match}/
3122 if exists $_->{match};
3123 }
3124}
3125
3126sub reload_facedata {
3127 load_facedata "$DATADIR/facedata"
3128 or die "unable to load facedata\n";
3129}
3130
3131sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139}
3140
3141sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n";
3144}
3145
3146sub reload_resources {
3147 warn "reloading resource files...\n";
3148
3149 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures;
3154
3155 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160}
3161
3162sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3163 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3164 or return;
1979 3165
1980 local $/; 3166 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3167 *CFG = YAML::Syck::Load <$fh>;
3168
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3173
3174 if (exists $CFG{mlockall}) {
3175 eval {
3176 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3177 and die "WARNING: m(un)lockall failed: $!\n";
3178 };
3179 warn $@ if $@;
3180 }
1982} 3181}
1983 3182
1984sub main { 3183sub main {
1985 # we must not ever block the main coroutine 3184 # we must not ever block the main coroutine
1986 local $Coro::idle = sub { 3185 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub { 3187 (async {
1989 Event::one_event; 3188 Event::one_event;
1990 })->(); 3189 })->prio (Coro::PRIO_MAX);
1991 }; 3190 };
1992 3191
1993 cfg_load; 3192 reload_config;
1994 db_load; 3193 db_init;
1995 load_extensions; 3194 load_extensions;
3195
3196 $TICK_WATCHER->start;
1996 Event::loop; 3197 Event::loop;
1997} 3198}
1998 3199
1999############################################################################# 3200#############################################################################
2000# initialisation 3201# initialisation and cleanup
2001 3202
3203# install some emergency cleanup handlers
3204BEGIN {
3205 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal";
3213 },
3214 );
3215 }
3216}
3217
3218sub write_runtime {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time.
3223
3224 IO::AIO::aio_utime $runtime, undef, undef;
3225
3226 my $guard = cf::lock_acquire "write_runtime";
3227
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3229 or return;
3230
3231 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server.
3234
3235 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3236 and return;
3237
3238 # always fsync - this file is important
3239 aio_fsync $fh
3240 and return;
3241
3242 # touch it again to show we are up-to-date
3243 aio_utime $fh, undef, undef;
3244
3245 close $fh
3246 or return;
3247
3248 aio_rename "$runtime~", $runtime
3249 and return;
3250
3251 warn "runtime file written.\n";
3252
3253 1
3254}
3255
3256sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop;
3258
3259 warn "enter emergency perl save\n";
3260
3261 cf::sync_job {
3262 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n";
3266 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next;
3269 $pl->save;
3270 }
3271 warn "end emergency player save\n";
3272
3273 warn "begin emergency map save\n";
3274 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next;
3277 $map->save;
3278 }
3279 warn "end emergency map save\n";
3280
3281 warn "begin emergency database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n";
3284 };
3285
3286 warn "leave emergency perl save\n";
3287}
3288
3289sub post_cleanup {
3290 my ($make_core) = @_;
3291
3292 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core;
3294}
3295
2002sub reload() { 3296sub do_reload_perl() {
2003 # can/must only be called in main 3297 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) { 3298 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n"; 3299 warn "can only reload from main coroutine";
2006 return; 3300 return;
2007 } 3301 }
2008 3302
2009 warn "reloading..."; 3303 warn "reloading...";
2010 3304
2011 local $FREEZE = 1; 3305 warn "entering sync_job";
3306
3307 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark
2012 cf::emergency_save; 3309 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark
2013 3311
2014 eval { 3312 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV;
3314
2015 # if anything goes wrong in here, we should simply crash as we already saved 3315 # if anything goes wrong in here, we should simply crash as we already saved
2016 3316
2017 # cancel all watchers 3317 warn "cancelling all WF_AUTOCANCEL watchers";
2018 for (Event::all_watchers) { 3318 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL; 3319 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 } 3320 }
2021 3321
3322 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs;
3328 warn "iterate...";
3329 }
3330
3331 ++$RELOAD;
3332
2022 # cancel all extension coros 3333 warn "cancelling all extension coros";
2023 $_->cancel for values %EXT_CORO; 3334 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = (); 3335 %EXT_CORO = ();
2025 3336
2026 # unload all extensions 3337 warn "removing commands";
2027 for (@exts) { 3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
2028 warn "unloading <$_>"; 3346 warn "... unloading $pkg";
2029 unload_extension $_; 3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
2030 } 3353 }
2031 3354
3355 warn "... nuking $pkg";
3356 Symbol::delete_package $pkg;
3357 }
3358
2032 # unload all modules loaded from $LIBDIR 3359 warn "unloading all perl modules loaded from $LIBDIR";
2033 while (my ($k, $v) = each %INC) { 3360 while (my ($k, $v) = each %INC) {
2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2035 3362
2036 warn "removing <$k>"; 3363 warn "... unloading $k";
2037 delete $INC{$k}; 3364 delete $INC{$k};
2038 3365
2039 $k =~ s/\.pm$//; 3366 $k =~ s/\.pm$//;
2040 $k =~ s/\//::/g; 3367 $k =~ s/\//::/g;
2041 3368
2044 } 3371 }
2045 3372
2046 Symbol::delete_package $k; 3373 Symbol::delete_package $k;
2047 } 3374 }
2048 3375
2049 # sync database to disk
2050 cf::db_sync;
2051 IO::AIO::flush;
2052
2053 # get rid of safe::, as good as possible 3376 warn "getting rid of safe::, as good as possible";
2054 Symbol::delete_package "safe::$_" 3377 Symbol::delete_package "safe::$_"
2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2056 3379
2057 # remove register_script_function callbacks
2058 # TODO
2059
2060 # unload cf.pm "a bit" 3380 warn "unloading cf.pm \"a bit\"";
2061 delete $INC{"cf.pm"}; 3381 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"};
2062 3383
2063 # don't, removes xs symbols, too, 3384 # don't, removes xs symbols, too,
2064 # and global variables created in xs 3385 # and global variables created in xs
2065 #Symbol::delete_package __PACKAGE__; 3386 #Symbol::delete_package __PACKAGE__;
2066 3387
2067 # reload cf.pm 3388 warn "unload completed, starting to reload now";
3389
2068 warn "reloading cf.pm"; 3390 warn "reloading cf.pm";
2069 require cf; 3391 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2071 3393
2072 # load config and database again 3394 warn "loading config and database again";
2073 cf::cfg_load; 3395 cf::reload_config;
2074 cf::db_load;
2075 3396
2076 # load extensions
2077 warn "load extensions"; 3397 warn "loading extensions";
2078 cf::load_extensions; 3398 cf::load_extensions;
2079 3399
2080 # reattach attachments to objects 3400 warn "reattaching attachments to objects/players";
2081 warn "reattach"; 3401 _global_reattach; # objects, sockets
2082 _global_reattach; 3402 warn "reattaching attachments to maps";
2083 }; 3403 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER;
2084 3406
2085 if ($@) { 3407 warn "leaving sync_job";
3408
3409 1
3410 } or do {
2086 warn $@; 3411 warn $@;
2087 warn "error while reloading, exiting."; 3412 warn "error while reloading, exiting.";
2088 exit 1; 3413 exit 1;
2089 } 3414 };
2090 3415
2091 warn "reloaded successfully"; 3416 warn "reloaded";
2092}; 3417};
2093 3418
2094############################################################################# 3419our $RELOAD_WATCHER; # used only during reload
2095 3420
2096unless ($LINK_MAP) { 3421sub reload_perl() {
2097 $LINK_MAP = cf::map::new; 3422 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here.
2098 3424
2099 $LINK_MAP->width (41); 3425 $RELOAD_WATCHER ||= Event->timer (
2100 $LINK_MAP->height (41); 3426 reentrant => 0,
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2, 3427 after => 0,
3428 data => WF_AUTOCANCEL,
2109 cb => sub { 3429 cb => sub {
2110 $_[0]->w->cancel; 3430 do_reload_perl;
2111 3431 undef $RELOAD_WATCHER;
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 }); 3432 },
2130 3433 );
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135} 3434}
2136
2137register "<global>", __PACKAGE__;
2138 3435
2139register_command "reload" => sub { 3436register_command "reload" => sub {
2140 my ($who, $arg) = @_; 3437 my ($who, $arg) = @_;
2141 3438
2142 if ($who->flag (FLAG_WIZ)) { 3439 if ($who->flag (FLAG_WIZ)) {
2143 $who->message ("start of reload.");
2144 reload;
2145 $who->message ("end of reload."); 3440 $who->message ("reloading server.");
3441 async { reload_perl };
2146 } 3442 }
2147}; 3443};
2148 3444
2149unshift @INC, $LIBDIR; 3445unshift @INC, $LIBDIR;
3446
3447my $bug_warning = 0;
3448
3449our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN;
3451
3452sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main;
3455
3456 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait;
3459}
3460
3461sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main;
3464
3465 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait;
3468}
2150 3469
2151$TICK_WATCHER = Event->timer ( 3470$TICK_WATCHER = Event->timer (
2152 reentrant => 0, 3471 reentrant => 0,
3472 parked => 1,
2153 prio => 0, 3473 prio => 0,
2154 at => $NEXT_TICK || $TICK, 3474 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL, 3475 data => WF_AUTOCANCEL,
2156 cb => sub { 3476 cb => sub {
2157 unless ($FREEZE) { 3477 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10;
3480 return;
3481 }
3482
3483 $NOW = $tick_start = Event::time;
3484
2158 cf::server_tick; # one server iteration 3485 cf::server_tick; # one server iteration
3486
2159 $RUNTIME += $TICK; 3487 $RUNTIME += $TICK;
2160 }
2161
2162 $NEXT_TICK += $TICK; 3488 $NEXT_TICK += $TICK;
2163 3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10;
3492 Coro::async_pool {
3493 write_runtime
3494 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 }
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send;
3500 }
3501 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send;
3503 }
3504
3505 $NOW = Event::time;
3506
2164 # if we are delayed by four ticks or more, skip them all 3507 # if we are delayed by four ticks or more, skip them all
2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2166 3509
2167 $TICK_WATCHER->at ($NEXT_TICK); 3510 $TICK_WATCHER->at ($NEXT_TICK);
2168 $TICK_WATCHER->start; 3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515
3516 _post_tick;
2169 }, 3517 },
2170); 3518);
2171 3519
3520{
3521 BDB::min_parallel 8;
2172IO::AIO::max_poll_time $TICK * 0.2; 3522 BDB::max_poll_time $TICK * 0.1;
2173 3523 $BDB_POLL_WATCHER = Event->io (
2174Event->io ( 3524 reentrant => 0,
2175 fd => IO::AIO::poll_fileno, 3525 fd => BDB::poll_fileno,
2176 poll => 'r', 3526 poll => 'r',
2177 prio => 5, 3527 prio => 0,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL, 3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546
3547 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3550 | BDB::LOG_AUTOREMOVE, 1);
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553
3554 cf::sync_job {
3555 eval {
3556 BDB::db_env_open
3557 $DB_ENV,
3558 $BDBDIR,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666;
3562
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564 };
3565
3566 cf::cleanup "db_env_open(db): $@" if $@;
3567 };
3568 }
3569
3570 $BDB_DEADLOCK_WATCHER = Event->timer (
2184 after => 0, 3571 after => 3,
2185 interval => 10, 3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
2186 cb => sub { 3576 cb => sub {
2187 (Coro::unblock_sub { 3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2188 write_runtime 3578 },
2189 or warn "ERROR: unable to write runtime file: $!"; 3579 );
3580 $BDB_CHECKPOINT_WATCHER = Event->timer (
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 );
3590 $BDB_TRICKLE_WATCHER = Event->timer (
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 );
3600}
3601
3602{
3603 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io (
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615}
3616
3617my $_log_backtrace;
3618
3619sub _log_backtrace {
3620 my ($msg, @addr) = @_;
3621
3622 $msg =~ s/\n//;
3623
3624 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace;
3627 async {
3628 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!";
3633
3634 my @funcs;
3635 my @res = <$fh>;
3636 chomp for @res;
3637 while (@res) {
3638 my ($func, $line) = splice @res, 0, 2, ();
3639 push @funcs, "[$func] $line";
3640 }
3641
3642 @funcs
3643 };
3644
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace;
2190 })->(); 3648 };
3649 } else {
3650 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n";
2191 }, 3652 }
2192); 3653}
3654
3655# load additional modules
3656use cf::pod;
3657
3658END { cf::emergency_save }
2193 3659
21941 36601
2195 3661

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